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		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113216</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113216"/>
		<updated>2017-06-18T20:25:43Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Fixed the game name above the Navigation Box.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&amp;lt;br&amp;gt;PlayStation 4&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is a first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game, and saw a full retail release on November 18th in 2016. Changes from the first game include new perks and weapons, as well as a VS Mode where a second team of players controls the Zeds. As with the first game, some weapons can share bonuses from other perks, though unlike the first game this is clearly noted in the trader inventory, as any weapon compatible with a different perk will be shown under both perk listings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
With the exception of the fictional HX25 and Medic pistol , all handguns can be dual-wielded.&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
The &amp;quot;9mm Pistol&amp;quot; is the starting pistol for all classes. It seems to be a odd combination of a [[Beretta 92FS]] frame (noted by the hooked trigger guard) with a [[Beretta 92A1|92A1]]/[[Beretta 90Two|90Two]] Picatinny rail and a [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings), with the gun as whole having an [[Beretta 92FS Inox|Inox]] finish. Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can dual-wield 9mm Pistols like in the first game.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm. The frame and the overall finish.]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm. The slide and barrel.]]&lt;br /&gt;
[[Image:92A1.jpg|thumb|350px|none|Beretta 92A1 - 9x19mm. The Picatinny rail.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc2.jpg|none|thumb|600px|A player prepares to check the mag of his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide. Also note the flashlight fitted to the pistol.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc1.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the cut-out in the hammer, and that the butt of the grip is rounded, evident to the 92FS.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc3.jpg|thumb|600px|none|The player character spins his 92 hybrid around his finger, giving us a better look at the barrel.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid brass check.jpg|thumb|600px|none|Performing a brass check, showing the round in the chamber and his proper trigger discepline.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc.jpg|thumb|600px|none|Unlike the first Killing Floor, where the slide locked open once the reload animation starts, it properly locks open when the gun runs dry now.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading1.jpg|thumb|600px|none|The speedy reload animation when one has the &amp;quot;Tactical reload&amp;quot; perk. First a overdramatic chamber check is performed. The magazine is empty but appears to lack a follower.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading2.jpg|thumb|600px|none|About to mash in a new magazine. Note that the trigger is in double-action mode even though the hammer is cocked.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading3.jpg|thumb|600px|none|Just frames away from using the slide release. The basic reload animation has the character racking the slide.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasser dual-wields Berettas.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming' with dual pistols was just a zoom and holding the two pistols slightly closer to the center of the screen, the characters in KF2 are slightly smarter; they only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand one, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasser opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasser reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol. Note the 92A1/90Two Picatinny rail and the 92FS hooked trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1858 New Army ==&lt;br /&gt;
An engraved [[Remington 1858 New Army]] was added in the &amp;quot;Return of the Patriarch&amp;quot; update with the Gunslinger Perk, titled as the &amp;quot;Remington 1858 New Army&amp;quot;. Anyone playing as the Gunslinger class will start every match with two dual-wielded.&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|350px|Remington 1858 New Army - .44 caliber]]&lt;br /&gt;
[[File:KF2 Model1858render.jpg|none|600px|thumb|Render of the Remington 1858 New Army]]&lt;br /&gt;
[[File:KF2 R1858 holding.jpg|thumb|600px|none|Reverend Albert has his 1858 at the ready, looking out at a rather sinister looking courtyard.]]&lt;br /&gt;
[[File:KF2 R1858 iron sights.jpg|thumb|600px|none|Albert takes a look at the iron sights, wondering who brought the map technology from Dead Space here.]]&lt;br /&gt;
[[File:KF2 R1858 reloading1.jpg|thumb|600px|none|Reloading.]]&lt;br /&gt;
[[File:KF2 R1858 reloading2.jpg|thumb|600px|none|Reloading. Inserting a new cylinder.]]&lt;br /&gt;
[[File:KF2 R1858 misc.jpg|thumb|600px|none|Albert gives the 1858 a twirl.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo.jpg|thumb|600px|none|They say six shots are more than enough to kill anything that moves. But this time, he's got twelve shots.]]&lt;br /&gt;
[[File:KF2 R1858 aiming.jpg|thumb|600px|none|Along with the &amp;quot;Return of the Patriarch&amp;quot; update, the ability to simply zoom in like in the first Killing Floor when aiming paired handguns was added; it's still possible to switch styles of aiming with the press of a button.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo reloading.jpg|thumb|600px|none|Reloading two 1858s includes a whole lot of flailing around.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo misc.jpg|thumb|600px|none|You're pretty good...]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
An ornate [[Colt M1911A1]] with a nickel finish, pearl grips, gold assortments, was added with the &amp;quot;Return of the Patriarch&amp;quot; update along with the Gunslinger Perk, titled as the &amp;quot;M1911 Pistol&amp;quot;. The pistol has an eight round capacity in game using flush fitting 8-round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|none|M1911A1 Pistol with bright nickel finish and pearl grips - .45 ACP]]&lt;br /&gt;
[[File:KF2 M1911A1render.jpg|none|600px|thumb|Render of the M1911A1.]]&lt;br /&gt;
[[File:KF2 M1911A1 holding.jpg|thumb|600px|none|Albert visiting the French subway.]]&lt;br /&gt;
[[File:KF2 M1911A1 iron sights.jpg|thumb|600px|none|Albert is not a big fan of graffiti.]]&lt;br /&gt;
[[File:KF2 M1911A1 reloading.jpg|thumb|600px|none|After re-decorating the wall with bullet holes, Albert loads his 1911 with a new mag, looking at the oft-maligned engravings. While admittedly perhaps not the best fit for the weapons, the darkness and low contrast of most maps makes it hard to see the engravings most of the time anyway.]]&lt;br /&gt;
[[File:KF2 M1911A1 misc.jpg|thumb|600px|none|Brass checking the 1911 with one hand.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo reloading1.jpg|thumb|600px|none|Reloading the 1911s with a round in the chamber still in the left gun.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo misc1.jpg|thumb|600px|none|Brass checking one of the 1911s, pulling the slide far back enough that you can see the entirety of the actual bullet would most likely eject the round.]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle|Desert Eagle Mark XIX]], returns in Killing Floor 2 with a chrome finish, this time properly titled as the &amp;quot;Desert Eagle&amp;quot;. It returned in &amp;quot;Return of the Patriarch&amp;quot; update as a Gunslinger weapon. It holds 7 rounds.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:KF2 DesertEaglerender.jpg|none|600px|thumb|Render of the Desert Eagle.]]&lt;br /&gt;
[[File:KF2 DesertE holding.jpg|thumb|600px|none|Albert brings his Desert Eagle for some Zed hunting in the woods.]]&lt;br /&gt;
[[File:KF2 DesertE iron sights.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
[[File:KF2 DesertE reloading.jpg|thumb|600px|none|Reloading the Eagle with a round still in the chamber prompts the character to keep the still partially filled mag.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo holding.jpg|thumb|600px|none|As Albert makes his way through an old dark house, he brings two Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading1.jpg|thumb|600px|none|Reloading the two dry Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading2.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo misc3.jpg|thumb|600px|none|Like with the 1911, brass checking the gun like this would eject the loaded round.]]&lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|Not the smartest of gun-slingers, the player attempts to take on the Patriarch with only two Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 Bone Collector ==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500|Smith &amp;amp; Wesson Model 500 Bone Collector]] with  custom wood grips was added with the &amp;quot;Return of the Patriarch&amp;quot; update, titled as the &amp;quot;T&amp;amp;W 500 Zed Collector&amp;quot; (though known as the &amp;quot;500 Magnum Revolver&amp;quot; in the actual game). The player character will always cock the hammer after every shot and they can be dual-wielded, a feat that even surpasses the Desert Eagle's dual-wielding antics in sheer ridiculousness. It's very powerful in-game, even on hard and above.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W500BoneCollector.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 500 Bone Collector - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:KF2 Zed Collector render.jpg|none|600px|thumb|Render of the &amp;quot;Zed Collector&amp;quot;.]]&lt;br /&gt;
[[File:KF2 M500 holding.jpg|thumb|600px|none|Albert, realizing he's in a Zed infested mansion, pulls out his ''Magnum''.]]&lt;br /&gt;
[[File:KF2 M500 iron sights.jpg|thumb|600px|none|Albert makes sure the sights are good, knowing he'll need them for any and all headshots.]]&lt;br /&gt;
[[File:KF2 M500 reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor.]]&lt;br /&gt;
[[File:KF2 M500 reloading2.jpg|thumb|600px|none|Reloading. About to feed the cylinder.]]&lt;br /&gt;
[[File:KF2 M500 misc1.jpg|thumb|600px|none|Albert spinning a 2.30 kg revolver around his finger(!).]]&lt;br /&gt;
[[File:KF2 M500 akimbo holding.jpg|thumb|600px|none|Half Smith, half Wesson. All Zedstopper (and Wristbreaker).]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor while still holding the other M500!]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading2.jpg|thumb|600px|none|Reloading. Loading up the cylinder with some .500 S&amp;amp;W.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading3.jpg|thumb|600px|none|Reloading. Mashing the extractor with his wrist.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading4.jpg|thumb|600px|none|Reloading. Albert manages the impressive feat of reloading two revolvers without ever taking more than two fingers off of either one.]]&lt;br /&gt;
[[File:KF2 M500 akimbo misc.jpg|thumb|600px|none|You're even better.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
The Flaregun returns from the first Killing Floor, this time called Spitfire Revolver. It's still a heavily modified [[Colt 1851 Navy]] that shoots fireballs.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber]]&lt;br /&gt;
[[File:KF2 spitfire.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 spitfire holding.jpg|thumb|600px|none|Masterson with a Spitfire revolver on the ZED landing map.]] &lt;br /&gt;
[[File:KF2 spitfire irons.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando Perk (spawning in their inventory upon starting a new game). It fires in semi-auto and 3-round burst modes. This version of the Colt 9mm Submachine Gun features a forward assist, tan furniture, RIS foregrip, tan rail covers, RRA Tactical Mount rear sight, usable flashlight, and a tan Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|400px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[File:KF2 RO991 holding.jpg|thumb|600px|none|The player character peeks into a nasty looking room, his RO991 at the ready.]]&lt;br /&gt;
[[File:KF2 RO991 misc4.jpg|thumb|600px|none|A player withdraws his SMG. Note the Tripwire logo on the magwell. Also note how the weapon is set to semi; while that is a possible fire mode in game, the model's selector won't actually move when flicking between them.]]&lt;br /&gt;
[[File:KF2 RO991 reloading1.jpg|thumb|600px|none|Reloading. Checking the chamber (note that the front sight is far too low...)]]&lt;br /&gt;
[[File:KF2 RO991 reloading2.jpg|thumb|600px|none|....inserting a new mag...]]&lt;br /&gt;
[[File:KF2 RO991 reloading3.jpg|thumb|600px|none|...and pushing the bolt release. This reload animation is only used when the player has the &amp;quot;Tactical Reload&amp;quot; perk; exactly why the player character needs special training (read: a fair bit of level grinding) to push a button instead of pulling a lever is not explained.]]&lt;br /&gt;
[[file:KF2 Colt R0991 reloading.jpg|thumb|600px|none|Reloading any weapon in the game that uses a magazine while it still has bullets in it will show the player character wisely keeping the magazine instead of dropping it.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]], appearing as the &amp;quot;MP7 SMG&amp;quot;, was added in the &amp;quot;Tactical Response&amp;quot; update along with the &amp;quot;SWAT&amp;quot; class. It's fitted with a suppressor and a C-More red dot sight. It holds 30-rounds in a 40-round magazine for some reason.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|400px|none|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[file:Kf2-mp7smg.jpg|thumb|600px|none|View model of the MP7A1.]]&lt;br /&gt;
[[File:KF2 MP7 irons.jpg|thumb|600px|none|Sighting up a zed with the C-more sight.]] &lt;br /&gt;
[[File:KF2 MP7 tac reloading.jpg|thumb|600px|none|Performing a mid-mag reload as a siren approaches.]] &lt;br /&gt;
[[File:KF2 MP7 reloading1.jpg|thumb|600px|none|Reloading. Dropping out the dry mag.]] &lt;br /&gt;
[[File:KF2 MP7 reloading2.jpg|thumb|600px|none|In with a new one.]] &lt;br /&gt;
[[File:KF2 MP7 reloading3.jpg|thumb|600px|none|Pulling the charging handle. With the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release will be used instead.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2]] was added in the &amp;quot;Tactical Response&amp;quot; update. It appears as the &amp;quot;MP5RAS SMG&amp;quot;. It has an incorrect 40 round capacity despite its 30-round magazine (as the MP7A1 seen above has got a 30 round capacity, one might suggest that the developer might have swapped the stats of the MP7A1 and the MP5A2). It can fire in either full-auto or three-round bursts.  &lt;br /&gt;
[[Image:JG_MP5_RAS.jpg |thumb|450px|none|'''Airsoft''' MP5A2-RAS by Jing Gong - 6mm BB]]&lt;br /&gt;
[[file:Kf2-mp5smg.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 MP5 iron sights.jpg|thumb|600px|none|Iron sights.]] &lt;br /&gt;
[[File:KF2 MP5 misc1.jpg|thumb|600px|none|Taking a look at the loaded magazine. Here it's rather obvious that the MP5A2 has a safe-semi-auto receiver, which wouldn't allow three-round burst fire.]] &lt;br /&gt;
[[File:KF2 MP5 misc2.jpg|thumb|600px|none|The model was retextured in a patch to include the 3-round burst setting.]] &lt;br /&gt;
[[File:KF2 MP5 reloading1.jpg|thumb|600px|none|Reloading. Pulling back the bolt.]] &lt;br /&gt;
[[File:KF2 MP5 reloading2.jpg|thumb|600px|none|Loading in a new mag.]] &lt;br /&gt;
[[File:KF2 MP5 reloading3.jpg|thumb|600px|none|just a few frames away from the HK-slap.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN_P90#P90_TR|FN P90 TR]] appears as the &amp;quot;P90 SMG&amp;quot;. It was added in the &amp;quot;Tactical Response&amp;quot; update. It is fitted with a Trijicon RX30 reflex sight.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg |thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[file:KF2 P90 holding.jpg|thumb|600px|none|Like in many games, the P90's magazine is opaque instead of translucent, which is always unfortunate.]]&lt;br /&gt;
[[File:KF2 P90 irons.jpg|thumb|600px|none|The RX30's reticle.]] &lt;br /&gt;
[[File:KF2 P90 misc1.jpg|thumb|600px|none|Performing a brass check, note the 5.7x28mm round.]] &lt;br /&gt;
[[File:KF2 P90 reloading1.jpg|thumb|600px|none|Reloading. Pulling out the empty mag.]] &lt;br /&gt;
[[File:KF2 P90 reloading2.jpg|thumb|600px|none|About to seat in a new one.]] &lt;br /&gt;
[[File:KF2 P90 reloading3.jpg|thumb|600px|none|Pulling the charging handle. This particular animation is the &amp;quot;Tactical reload&amp;quot; variant, which isn't much different from the normal one, just faster and with slightly different motions.]]&lt;br /&gt;
&lt;br /&gt;
== KRISS USA Vector ==&lt;br /&gt;
Along with the &amp;quot;Tactical Response&amp;quot; update, the [[TDI Vector|KRISS USA Vector]] was added into the game. It appears as the &amp;quot;KRISS SMG&amp;quot;. It is fitted with a Sightmark Sure Shot or similar model reflex sight.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg |thumb|400px|none|TDI / KRISS USA Gen I Vector - .45 ACP]]&lt;br /&gt;
[[file:Kf2-krisssmg.jpg|thumb|600px|none|Note that the Vector has a folded down front sight but no rear sight.]]&lt;br /&gt;
[[File:KF2 Vector irons.jpg|thumb|600px|none|The sight picture of the red dot.]] &lt;br /&gt;
[[File:KF2 Vector misc1.jpg|thumb|600px|none|Performing a brass check, showing off the bolt.]] &lt;br /&gt;
[[File:KF2 Vector misc2.jpg|thumb|600px|none|The brass check animation was updated to be more of a brass check and less of a pull-the-charging-handle-in-a-weird-way.]] &lt;br /&gt;
[[File:KF2 Vector reloading1.jpg|thumb|600px|none|Reloading. Pushing the mag-release.]] &lt;br /&gt;
[[File:KF2 Vector reloading2.jpg|thumb|600px|none|Mashing in a new Glock 21 magazine.]]&lt;br /&gt;
[[File:KF2 Vector reloading3.jpg|thumb|600px|none|Pulling the charging handle. Similarly to the MP7, with the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release is utilized.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support Perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder model. Attached to the rail under the muzzle device is a usable flashlight. Rather than the 5+1 12-gauge shells that the real model holds, in-game it holds 7+1 20-gauge shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|500px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player with his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun with an NP3 mariner finish is the third weapon available for the Support Perk. Just like in the first game, it is equipped with a usable weaponlight mounted under the magazine tube as well as a red dot sight on the top rail. It originally had a 5+1 round capacity, though this has been changed to a 7+1 round capacity in a patch, better reflecting the tube-magazine model.&lt;br /&gt;
&lt;br /&gt;
[[File:M4H20NP3.jpg|thumb|none|501px|Benelli M4 Super 90 in H20 NP3 mariner finish - 12 gauge]]&lt;br /&gt;
[[File:KF2 M4 Super 90 holding.jpg|thumb|600px|none|Standing around in the catacombs, the player character has his M4 Super 90 prepared for some Zed slaughter.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 brass check2.jpg|thumb|600px|none|A player performs an ammo check. As with the M1911, this brass check in reality would most likely throw the checked shell directly into the player character's face.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 misc5.jpg|thumb|600px|none|A view of the right side of the M4.]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading1.jpg|thumb|600px|none|Dropping a shell into the chamber...]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading2.jpg|thumb|600px|none|...then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support Perk. It deals more damage per shot than the standard pump-action and has the ability to fire both barrels for even greater single-shot power, but has a wider pellet spread and is restricted to two shells at a time. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|500px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
&lt;br /&gt;
== MPS AA-12 CQB ==&lt;br /&gt;
The [[AA-12]] is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20-round drum magazines. It is possible to fire the AA-12 in semi only via changing the fire mode, something which isn't possible nor even necessarily required with an actual AA-12 as the low rate-of-fire means it's easy to get single shots with quick squeezes and releases of the trigger. It sports Navy blue and gray digital camouflage and a pump-shotgun-like foregrip tacked onto the existing foregrip. There is a laser sight mounted on the left side end of the foregrip and a flashlight mounted on the right side end of the foregrip, neither of which can be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|500px|none|MPS AA-12 CQB - 12 gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
[[file:KF2 AA12 holding.jpg|thumb|600px|none|The AA-12, ready to tear up some Zeds. Note the digital camouflage.]]&lt;br /&gt;
[[file:KF2 AA12 misc2.jpg|thumb|600px|none|The player character takes a look at the right side of the weapon, noticing the closed bolt, much to his frustration. The AA-12 is an open-bolt weapon, but in-game it is shown as a closed-bolt. It is nonetheless strange as it was shown properly with an open-bolt in the first Killing Floor.]]&lt;br /&gt;
[[file:KF2 AA12 misc1.jpg|thumb|600px|none|Pulling back the charging handle shows this oddity, the bolt doesn't move at all!]]&lt;br /&gt;
[[File:KF2 AA12 misc3.jpg|thumb|600px|none|The issue of the closed bolt has since been fixed, the shell is however a little bit too far down into the drum. It should also be noted that, while obviously not noticeable here, the weapon is properly showed firing with an open bolt in first person now.]] &lt;br /&gt;
[[File:KF2 AA12 misc4.jpg|thumb|600px|none|Pulling the charging handle is still useless as the bolt never closes in the first place. Note however that the shell is in a more proper position in this particular animation.]] &lt;br /&gt;
[[file:KF2 AA12 reloading.jpg|thumb|600px|none|Inserting a new drum.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] returns from the first game, again loaded with 'Dragons Breath' shells and correctly holding 5+1 shells. Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug Perk. Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|500px|none|Winchester Model 1897 in &amp;quot;Trench&amp;quot; configuration - 12 gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel, as to be expected of a hundred year old shotgun.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a &amp;quot;Dragons Breath&amp;quot; shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine. The overall six-shell capacity in this game is more correct than in the first game, where the player characters would load the tube with one more shell than it could actually hold before chambering one.]]&lt;br /&gt;
&lt;br /&gt;
== Standard Manufacturing DP-12 ==&lt;br /&gt;
&lt;br /&gt;
The Standard Manufacturing DP-12 makes its debut Video Game appearance as the slightly modified 'HZ-12 Multi-Action' Shotgun in the Supports Weapon arsenal.  Introduced in the 2017 Summer Sideshow update, it is an alternate Tier 2 weapon, alongside the Double-barrel Boomstick, costing £750.  The primary difference from the real weapon being the replacement of the twin 7-round tube magazines with a single 16-round detachable box magazine, with two separate stacks for feeding the inline barrels.  This means that all rounds are resupplied in one action, but also means that quick top-ups are impossible, unlike its real-life counterpart.&lt;br /&gt;
[[Image:KF2-HZ12-1.jpg|thumb|600px|none|Profile view of the HZ12 Multi Action.]]&lt;br /&gt;
[[Image:KF2-HZ12-2.jpg|thumb|600px|none|Performing a Mag Check, clearly showing the two stacks for feeding the two separate barrels.  This weapon, and its real-life counterparts method of feeding two barrels from two mags, it at odds with the design of other Bullpup Shotguns, such as the [[Kel-Tec KSG]] and [[UTAS UTS-15]], which feed from two mag tubes into a single barrel.]]&lt;br /&gt;
[[Image:KF2-HZ12-3.jpg|thumb|600px|none|Lt. Masterson performing a Brass Check, showing the Horzine-branded shells loaded.]]&lt;br /&gt;
[[Image:KF2-HZ12-ADS.jpg|thumb|600px|none|Aiming down the weapons sights.  Notice they are slightly misaligned.  In reality, this aim would cause the User to shoot right of their target.]]&lt;br /&gt;
[[Image:KF2-HZ12-Firing.jpg|thumb|600px|none|The gun in mid-recoil.  The HZ12 fires 10 pellets per shot, making it one of the more powerful Shotguns.  However, it has a wider spread, making it less effective at range.]]&lt;br /&gt;
[[Image:KF2-HZ12-Pump.jpg|thumb|600px|none|Correct to the real-steels mode of operation, the User re-chambers two fresh shells after the first two are expended.  However, someone of the Dev team apparently didn't tell the Effects Guy that the Weapon used a new Shell texture, instead reusing the Red Shells of the M4 and AA12.]]&lt;br /&gt;
[[Image:KF2-HZ12-Reload.jpg|thumb|600px|none|Lt. Masterson reloads his weapon during a break in combat.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1894 ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester Model 1894]] is a returning rifle from the original Killing Floor. Designed for the sharpshooter and first teased with a render released on February 19 2016. The weapon was eventually added along the prison map, the crossbow and some other stuff on April 7 2016.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win94saddlering.jpg|thumb|none|500px|Winchester Model 1894 Saddle Ring Carbine - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2_Lever_Action_Rifle.jpg|thumb|600px|none|The Render for the Winchester 1894 for the Sharpshooter.]]&lt;br /&gt;
[[File:KF2 M1894 holding.jpg|thumb|600px|none|Rob, a former police officer, finds himself in the new prison map with a shiny Winchester 1894.]] &lt;br /&gt;
[[File:KF2 M1894 iron sights.jpg|thumb|600px|none|Iron sights; note that this game goes for the standard sights rather than the rear tang peep sight the first game's model had.]] &lt;br /&gt;
[[File:KF2 M1894 misc2.jpg|thumb|600px|none|Checking the chamber.]] &lt;br /&gt;
[[File:KF2 M1894 misc3.jpg|thumb|600px|none|Rob cycles the lever after some fruitless sky shooting. Note the new round about to be chambered.]] &lt;br /&gt;
[[File:KF2 M1894 reloading1.jpg|thumb|600px|none|Reloading. About to insert a round in the chamber...]] &lt;br /&gt;
[[File:KF2 M1894 reloading2.jpg|thumb|600px|none|...and then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 464 SPX Centerfire ==&lt;br /&gt;
&lt;br /&gt;
The Mossberg 464 SPX Centerfire with a red-dot sight was introduced in the 2017 Summer Sideshow event, being an alternate Tier-2 weapon for the Sharpshooter, alongside the existing Crossbow.&lt;br /&gt;
[[Image:Mossberg464spx.jpg|thumb|none|500px|Mossberg Model 464 SPX - .30-30Win.]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-SPX464-1.jpg|thumb|600px|none|Profile view of the SPX 464.]]&lt;br /&gt;
[[File:KF2-SPX464-2.jpg|thumb|600px|none|Briar performs a Brass Check.  Unfortunately, the extractor appears to have failed on him.]]&lt;br /&gt;
[[File:KF2-SPX464-3.jpg|thumb|600px|none|&amp;quot;Oh well, even if it is broken, it'll make a nice piece on the wall.&amp;quot; Briar sighs as he examines his broken weapon from the left...]]&lt;br /&gt;
[[File:KF2-SPX464-4.jpg|thumb|600px|none|...and then the right.]]&lt;br /&gt;
[[File:KF2-SPX464-5.jpg|thumb|600px|none|Briar racks the action open again just to check he wasn't going crazy in his old age.  He wasn't.  Sadly.]]&lt;br /&gt;
[[File:KF2-SPX464-ADS.jpg|thumb|600px|none|Aiming through the red-dot sight.  If Lever-Action purists didn't already vomit at the sight of this modernised interpretation of a classic, then the use of an optic will seal the deal.]]&lt;br /&gt;
[[File:KF2-SPX464-AimingFire.jpg|thumb|600px|none|It's now or never, though.  Briar takes aim, fires, and cycles.  Luckily, game-mechanics kicked in and the extractor is working again.]]&lt;br /&gt;
[[File:KF2-SPX464-Fire.jpg|thumb|600px|none|Overjoyed, Briar takes a few unaimed shots at the colourful Sideshow horde in celebration that he is not doomed.]]&lt;br /&gt;
[[File:KF2-SPX464-Reload1.jpg|thumb|600px|none|After running dry, Briar opens the action and prepares to load a round directly into the chamber.]]&lt;br /&gt;
[[File:KF2-SPX464-Reload2.jpg|thumb|600px|none|After that, he tops-up the tubular magazine.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Carbines =&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[L85A2]] is the second weapon for the Сommando Perk. It replaces the [[L22A2]] from the original and is fitted with an EOtech 553 holographic sight. It also sports Magpul PMAGs as its standard magazines. Interestingly, it has the knob-shaped charging handle of the [[L85A1]] instead of the comma shaped A2 style charging handle. It doesn't appear to be an actual A1 however, as it has the magazine-release fencing of the A2.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|500px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[File:L85A1.jpg|thumb|none|500px|L85A1 with SUSAT scope - 5.56x45mm NATO. Note the shape of the charging handle in comparison to the A2.]]&lt;br /&gt;
[[File:KF2 L85A1 holding.jpg|thumb|600px|none|The player character holds his L85A2 whilst enjoying the view.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse.jpg|thumb|600px|none|Fearing the rain will make the gun all wet, he puts it away. Here the mag-release fencing is obvious.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse1.jpg|thumb|600px|none|The L85A2 gets lit up from the flash of lighting, here the Magpul PMAG can be seen.]]&lt;br /&gt;
[[File:KF2 L85A2 misc2.jpg|thumb|600px|none|The player character fondling the EOtech sight for some reason.]]&lt;br /&gt;
[[File:KF2 L85A2 misc1.jpg|thumb|600px|none|Checking the mag, looking closely, there seems to be bullets modeled in the mag.]]&lt;br /&gt;
[[File:KF2 L85A1 misc3.jpg|thumb|600px|none|The player character about to give the charging handle a tug. Note the knob shape.]]&lt;br /&gt;
[[File:KF2 L85A2 reloading.jpg|thumb|600px|none|Reloading. inserting a new mag. The bolt is not properly depicted as looking back.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AK-12 ==&lt;br /&gt;
The [[AK-12]] is the third Commando Perk weapon and replaces the [[AK-47#AIMR|AIMR]] from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip. It can be fired in full-auto at 600rpm or three-round burst at 1000rpm.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|500px|none|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:KF AK12 holding.jpg|thumb|600px|none|According to the game, the AK-12 was found on a dead Spetsnaz solider.]]&lt;br /&gt;
[[file:KF2 AK12 misc2.jpg|thumb|600px|none|Checking to make sure the magazine is loaded with bullets, which it is! Unlike most games where they are loaded with nothing or flat textures.]]&lt;br /&gt;
[[file:KF2 AK12 misc.jpg|thumb|600px|none|Checking the chamber, note the bullet.]]&lt;br /&gt;
[[File:KF2 AK12 reloading1.jpg|thumb|600px|none|The basic reload animation of the AK-12 shows the player character kicking out the dry magazine with the new one.]] &lt;br /&gt;
[[File:KF2 AK12 reloading2.jpg|thumb|600px|none|With the &amp;quot;Tactical reload&amp;quot; perk however, the character knocks out the magazine with his or her thumb and ''then'' proceeds to grab a fresh mag. ]]&lt;br /&gt;
&lt;br /&gt;
== Haenel MKb 42(H) ==&lt;br /&gt;
The [[Sturmgewehr 44|MKb 42(H)]] returns from the first game but is currently unusable by the player. Instead, MKb 42s are dual-wielded by Hans Volter, a boss that appears on the final wave. Hans will use his two assault rifles he calls his &amp;quot;Twin Vipers&amp;quot; on the players when they are at a distance, unless he resorts to his nerve gas grenades. His MKb 42s have the stocks removed and are fitted with bayonets, which he gladly uses when the player gets close to him when he's firing the assault rifles. If he is knocked down he will drop his MKb 42s but by using some sort of magnetic device they are pulled back in his hands as he gets back up.&lt;br /&gt;
[[Image:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|none|500px|Haenel MKb 42(H) - 7.92x33mm]]&lt;br /&gt;
[[file:KF2-STG-44-Hans.jpg|thumb|600px|none|The telltale magazine and distinct shape gives away that the guns are indeed MKb 42(H)s.]]&lt;br /&gt;
[[file:Better_mkb-kf2.jpg|thumb|600px|none|A MKb 42(H) on the ground after a fight with Hans Volter.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
An [[M16]] fitted with an M203 was added in the &amp;quot;Tactical Response&amp;quot; update for the &amp;quot;Demolitionist&amp;quot; class.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[File:KF2 M16 holding.jpg|thumb|600px|none|Lt. Bill Masterson bringing his [[Scarface_(1983)#Colt_AR-15_with_Fake_M203_grenade_launcher_.28a.k.a._.22My_Little_Friend.22.29|little friend]] to HELL!]] &lt;br /&gt;
[[File:KF2 M16 irons.jpg|thumb|600px|none|Sighting up the massive skeleton statue. These appear to be KAC 300 meter style flip-up sights.]] &lt;br /&gt;
[[File:KF2 M16 misc1.jpg|thumb|600px|none|Performing a chamber check.]] &lt;br /&gt;
[[File:KF2 M16 reloading1.jpg|thumb|600px|none|Reloading. Inserting a new magazine. Note that the fire-selector is unfortunately on safe.]] &lt;br /&gt;
[[File:KF2 M16 reloading2.jpg|thumb|600px|none|Pulling the charging handle in a very awkward way to chamber a new round. The reload animation for this rifle is reused from the &amp;quot;Varmint rifle&amp;quot;.]] &lt;br /&gt;
[[File:KF2 M16 reloading GL.jpg|thumb|600px|none|Reloading the M203. Despite using the same 40mm grenades, the M203 has a noticeably lower AoE than the M79. Note the star on the magwell with &amp;quot;BLACK STAR&amp;quot; written next to it.]]&lt;br /&gt;
[[File:KF2 M16 misc2.jpg|thumb|600px|none|Unequpping the weapon shows of the Magpul MIAD grip. While difficult to make out, the markings on the receiver read &amp;quot;BLACK STAR WEAPONS DIVISON&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mk 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando Perk. Like in the first game, the SCAR-H is equipped with a 20-round magazine and a Tango Down vertical foregrip (now in black). Unlike the first game however, the charging handle is flipped onto the right side and the barrel is short, indicating it is the CQC model. It sports an Aimpoint CompM2 red dot sight instead of the CompM4s on a riser and it has an InForce WML flashlight attached to the left rail.&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|500px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A pre-release screenshot of the SCAR-H.]]&lt;br /&gt;
[[file:KF2 SCAR-H holding.jpg|thumb|600px|none|The player character admires an aurora borealis, SCAR-H in hand in case some pesky Zeds show up to ruin the moment.]]&lt;br /&gt;
[[file:KF2 SCAR-H misc2.jpg|thumb|600px|none|Brass checking the SCAR. Note that the magazine release button is just a flat texture.]]&lt;br /&gt;
[[file:KF2 SCAR-H reloading.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 SCAR misc3.jpg|thumb|600px|none|A SCAR-H being 3D printed at the dosh sink.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the first game with the addition of the Sharpshooter perk. Referred to as the US Army &amp;quot;M14 EBR&amp;quot; like in the first game, it is the Tier 3 weapon for the Sharpshooter perk. Its usage and attributes are for the most part similar to that in the first game, being a semi-automatic rifle with a laser sight, but its model has many changes and differences - it uses the Mod 0's pistol grip and sliding stock rather than the fixed Sage CA-Mandatory stock, it has the usual Kydex handguard instead of rail covers, the laser aiming module is actually present on the model (mounted ahead of the handguard) rather than forcing the laser to emit from the ether, the body is given a tan finish, and a scope rail mounting an ACOG sight is attached above the action.&lt;br /&gt;
[[Image:US M14 Mk 14 Mod 0 EBR (Enhanced Battle Rifle).jpg|thumb|none|500px|Mk 14 Mod 0 Enhanced Battle Rifle with spare magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KF2-RenderEBR.jpg|none|thumb|500px|Render of the Mk 14 Mod 0. Note despite the text above there is no laser aiming module present here, it apparently being a last-minute addition to the model.]]&lt;br /&gt;
[[file:KF2-M14EBR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[file:KF2 Mk14 sight.jpg|thumb|600px|none|The scope reticle. This green &amp;quot;dot &amp;amp; horseshoe&amp;quot; reticle is an actual factory option for Trijicon ACOG sights. Note how the outside of the optic isn't magnified.]]&lt;br /&gt;
[[File:KF2 Mk14 misc1.jpg|thumb|600px|none|Performing a brass check. Here the laser module can be clearly seen.]] &lt;br /&gt;
[[File:KF2 Mk14 imfdbstopbeingdumb.jpg|thumb|600px|none|Reloading. Beginning with very violently throwing away the dry mag, causing it to spin all over the place.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading2.jpg|thumb|600px|none|Then not so violently rocking in a fresh mag.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading3.jpg|thumb|600px|none|Chambering a new round. Like in many games, the bolt is not depicted as locking back.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The [[M79]] returns from the first game as the Tier 3 weapon for the Demolition Perk.  It has orange tiger-stripe paint job, a homage to the Vietnam War movie [[Apocalypse Now]].  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only. Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in. &lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|500px|none|M79 Grenade Launcher with sight folded down - 40x46mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79. Tripwire have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange tiger stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79's iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
[[File:KF2 M79 misc.jpg|thumb|600px|none|A better look at the tiger-stripe paint job. [[Apocalypse Now#M79 grenade launcher|They're close....]]]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] appears in Killing Floor 2 as the &amp;quot;Rocket Launcher&amp;quot; and is the Tier 4 weapon for the Demolition Perk. Interestingly, the back blast from the RPG-7 is actually simulated in-game, it is possible to damage or kill Zeds with it.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|500px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:KF2 RPG7 holding.jpg|thumb|600px|none|The player character holding the RPG while standing around in a port in Denmark.]]&lt;br /&gt;
[[File:KF2 RPG7 misc.jpg|thumb|600px|none|Twirling the grenade.]]&lt;br /&gt;
[[File:KF2-RPG-7.jpg|thumb|600px|none|Mr Foster, loading another Rocket into the RPG-7]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-19/A]] appears as a weapon for the Patriarch Boss that was added in the &amp;quot;Return of the Patriarch&amp;quot; update (as one might guess). It is fed from what can only be explained as a &amp;quot;Horzine ammo cache&amp;quot; from an outward appearance, located behind the weapon and mounted under what appears to be the weapon's power source.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|500px|none|General Dynamics GAU-19/A - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pew.jpg|thumb|600px|none|A render of the Patriarch, The GAU-19/A is attached to his mechanical arm.]]&lt;br /&gt;
[[File:KF2 GAU 19A misc.jpg|thumb|600px|none|The Patriarch tapping away at some form of display in his intro. He will do this every time he's about to fire missiles out of what seems to be the GAU-19/A, however that works.]] &lt;br /&gt;
[[File:KF2 GAU 19A misc2.jpg|thumb|600px|none|ditto]] &lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|The Patriarch charges at a player character.]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-Patriarch-GAU-19-4.jpeg|thumb|600px|none|The Patriarch lets loose and fires his arm-mounted GAU-19/A, while the player reconsiders if the 9mm Varmint Rifle was really an appropriate choice.]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
The [[Stoner 63]] was added with &amp;quot;The Descent&amp;quot; update. The machine gun is a commando weapon in-game, it deals less damage per shot than all other commando weapons but it makes up for it in rate of fire and capacity. It holds 75 rounds in a box magazine and is locked to full-auto.&lt;br /&gt;
[[File:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:KF2 Stoner 63.jpg|none|600px|thumb|Render of the Stoner 63 released before the update.]]&lt;br /&gt;
[[File:KF2 Stoner holdingg.jpg|thumb|600px|none|Briar sneaking through a fallout shelter on the &amp;quot;Nuked&amp;quot; map.]] &lt;br /&gt;
[[File:KF2 Stoner ironss.jpg|thumb|600px|none|Sighting up a Husk.]] &lt;br /&gt;
[[File:KF2 Stoner misc1.jpg|thumb|600px|none|Briar unleashing a shower of lead in ZED time.]] &lt;br /&gt;
[[File:KF2 Stoner reloading1.jpg|thumb|600px|none|Reloading. After pulling the charging handle (which is positioned on the bottom of the handguard) the top cover is lifted and the empty box mag pulled out.]] &lt;br /&gt;
[[File:KF2 Stoner reloading2.jpg|thumb|600px|none|Inserting a new magazine.]] &lt;br /&gt;
[[File:KF2 Stoner reloading3.jpg|thumb|600px|none|Positioning the belt.]] &lt;br /&gt;
[[File:KF2 Stoner misc2.1.jpg|thumb|600px|none|Taking a peek at the right side of the LMG, showing off the belt full of 5.56.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113198</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113198"/>
		<updated>2017-06-18T17:45:50Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Standard Manufacturing DP-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&amp;lt;br&amp;gt;PlayStation 4&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is a first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game, and saw a full retail release on November 18th in 2016. Changes from the first game include new perks and weapons, as well as a VS Mode where a second team of players controls the Zeds. As with the first game, some weapons can share bonuses from other perks, though unlike the first game this is clearly noted in the trader inventory, as any weapon compatible with a different perk will be shown under both perk listings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
With the exception of the fictional HX25 and Medic pistol , all handguns can be dual-wielded.&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
The &amp;quot;9mm Pistol&amp;quot; is the starting pistol for all classes. It seems to be a odd combination of a [[Beretta 92FS]] frame (noted by the hooked trigger guard) with a [[Beretta 92A1|92A1]]/[[Beretta 90Two|90Two]] Picatinny rail and a [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings), with the gun as whole having an [[Beretta 92FS Inox|Inox]] finish. Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can dual-wield 9mm Pistols like in the first game.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm. The frame and the overall finish.]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm. The slide and barrel.]]&lt;br /&gt;
[[Image:92A1.jpg|thumb|350px|none|Beretta 92A1 - 9x19mm. The Picatinny rail.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc2.jpg|none|thumb|600px|A player prepares to check the mag of his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide. Also note the flashlight fitted to the pistol.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc1.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the cut-out in the hammer, and that the butt of the grip is rounded, evident to the 92FS.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc3.jpg|thumb|600px|none|The player character spins his 92 hybrid around his finger, giving us a better look at the barrel.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid brass check.jpg|thumb|600px|none|Performing a brass check, showing the round in the chamber and his proper trigger discepline.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc.jpg|thumb|600px|none|Unlike the first Killing Floor, where the slide locked open once the reload animation starts, it properly locks open when the gun runs dry now.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading1.jpg|thumb|600px|none|The speedy reload animation when one has the &amp;quot;Tactical reload&amp;quot; perk. First a overdramatic chamber check is performed. The magazine is empty but appears to lack a follower.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading2.jpg|thumb|600px|none|About to mash in a new magazine. Note that the trigger is in double-action mode even though the hammer is cocked.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading3.jpg|thumb|600px|none|Just frames away from using the slide release. The basic reload animation has the character racking the slide.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasser dual-wields Berettas.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming' with dual pistols was just a zoom and holding the two pistols slightly closer to the center of the screen, the characters in KF2 are slightly smarter; they only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand one, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasser opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasser reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol. Note the 92A1/90Two Picatinny rail and the 92FS hooked trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1858 New Army ==&lt;br /&gt;
An engraved [[Remington 1858 New Army]] was added in the &amp;quot;Return of the Patriarch&amp;quot; update with the Gunslinger Perk, titled as the &amp;quot;Remington 1858 New Army&amp;quot;. Anyone playing as the Gunslinger class will start every match with two dual-wielded.&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|350px|Remington 1858 New Army - .44 caliber]]&lt;br /&gt;
[[File:KF2 Model1858render.jpg|none|600px|thumb|Render of the Remington 1858 New Army]]&lt;br /&gt;
[[File:KF2 R1858 holding.jpg|thumb|600px|none|Reverend Albert has his 1858 at the ready, looking out at a rather sinister looking courtyard.]]&lt;br /&gt;
[[File:KF2 R1858 iron sights.jpg|thumb|600px|none|Albert takes a look at the iron sights, wondering who brought the map technology from Dead Space here.]]&lt;br /&gt;
[[File:KF2 R1858 reloading1.jpg|thumb|600px|none|Reloading.]]&lt;br /&gt;
[[File:KF2 R1858 reloading2.jpg|thumb|600px|none|Reloading. Inserting a new cylinder.]]&lt;br /&gt;
[[File:KF2 R1858 misc.jpg|thumb|600px|none|Albert gives the 1858 a twirl.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo.jpg|thumb|600px|none|They say six shots are more than enough to kill anything that moves. But this time, he's got twelve shots.]]&lt;br /&gt;
[[File:KF2 R1858 aiming.jpg|thumb|600px|none|Along with the &amp;quot;Return of the Patriarch&amp;quot; update, the ability to simply zoom in like in the first Killing Floor when aiming paired handguns was added; it's still possible to switch styles of aiming with the press of a button.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo reloading.jpg|thumb|600px|none|Reloading two 1858s includes a whole lot of flailing around.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo misc.jpg|thumb|600px|none|You're pretty good...]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
An ornate [[Colt M1911A1]] with a nickel finish, pearl grips, gold assortments, was added with the &amp;quot;Return of the Patriarch&amp;quot; update along with the Gunslinger Perk, titled as the &amp;quot;M1911 Pistol&amp;quot;. The pistol has an eight round capacity in game using flush fitting 8-round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|none|M1911A1 Pistol with bright nickel finish and pearl grips - .45 ACP]]&lt;br /&gt;
[[File:KF2 M1911A1render.jpg|none|600px|thumb|Render of the M1911A1.]]&lt;br /&gt;
[[File:KF2 M1911A1 holding.jpg|thumb|600px|none|Albert visiting the French subway.]]&lt;br /&gt;
[[File:KF2 M1911A1 iron sights.jpg|thumb|600px|none|Albert is not a big fan of graffiti.]]&lt;br /&gt;
[[File:KF2 M1911A1 reloading.jpg|thumb|600px|none|After re-decorating the wall with bullet holes, Albert loads his 1911 with a new mag, looking at the oft-maligned engravings. While admittedly perhaps not the best fit for the weapons, the darkness and low contrast of most maps makes it hard to see the engravings most of the time anyway.]]&lt;br /&gt;
[[File:KF2 M1911A1 misc.jpg|thumb|600px|none|Brass checking the 1911 with one hand.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo reloading1.jpg|thumb|600px|none|Reloading the 1911s with a round in the chamber still in the left gun.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo misc1.jpg|thumb|600px|none|Brass checking one of the 1911s, pulling the slide far back enough that you can see the entirety of the actual bullet would most likely eject the round.]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle|Desert Eagle Mark XIX]], returns in Killing Floor 2 with a chrome finish, this time properly titled as the &amp;quot;Desert Eagle&amp;quot;. It returned in &amp;quot;Return of the Patriarch&amp;quot; update as a Gunslinger weapon. It holds 7 rounds.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:KF2 DesertEaglerender.jpg|none|600px|thumb|Render of the Desert Eagle.]]&lt;br /&gt;
[[File:KF2 DesertE holding.jpg|thumb|600px|none|Albert brings his Desert Eagle for some Zed hunting in the woods.]]&lt;br /&gt;
[[File:KF2 DesertE iron sights.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
[[File:KF2 DesertE reloading.jpg|thumb|600px|none|Reloading the Eagle with a round still in the chamber prompts the character to keep the still partially filled mag.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo holding.jpg|thumb|600px|none|As Albert makes his way through an old dark house, he brings two Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading1.jpg|thumb|600px|none|Reloading the two dry Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading2.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo misc3.jpg|thumb|600px|none|Like with the 1911, brass checking the gun like this would eject the loaded round.]]&lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|Not the smartest of gun-slingers, the player attempts to take on the Patriarch with only two Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 Bone Collector ==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500|Smith &amp;amp; Wesson Model 500 Bone Collector]] with  custom wood grips was added with the &amp;quot;Return of the Patriarch&amp;quot; update, titled as the &amp;quot;T&amp;amp;W 500 Zed Collector&amp;quot; (though known as the &amp;quot;500 Magnum Revolver&amp;quot; in the actual game). The player character will always cock the hammer after every shot and they can be dual-wielded, a feat that even surpasses the Desert Eagle's dual-wielding antics in sheer ridiculousness. It's very powerful in-game, even on hard and above.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W500BoneCollector.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 500 Bone Collector - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:KF2 Zed Collector render.jpg|none|600px|thumb|Render of the &amp;quot;Zed Collector&amp;quot;.]]&lt;br /&gt;
[[File:KF2 M500 holding.jpg|thumb|600px|none|Albert, realizing he's in a Zed infested mansion, pulls out his ''Magnum''.]]&lt;br /&gt;
[[File:KF2 M500 iron sights.jpg|thumb|600px|none|Albert makes sure the sights are good, knowing he'll need them for any and all headshots.]]&lt;br /&gt;
[[File:KF2 M500 reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor.]]&lt;br /&gt;
[[File:KF2 M500 reloading2.jpg|thumb|600px|none|Reloading. About to feed the cylinder.]]&lt;br /&gt;
[[File:KF2 M500 misc1.jpg|thumb|600px|none|Albert spinning a 2.30 kg revolver around his finger(!).]]&lt;br /&gt;
[[File:KF2 M500 akimbo holding.jpg|thumb|600px|none|Half Smith, half Wesson. All Zedstopper (and Wristbreaker).]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor while still holding the other M500!]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading2.jpg|thumb|600px|none|Reloading. Loading up the cylinder with some .500 S&amp;amp;W.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading3.jpg|thumb|600px|none|Reloading. Mashing the extractor with his wrist.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading4.jpg|thumb|600px|none|Reloading. Albert manages the impressive feat of reloading two revolvers without ever taking more than two fingers off of either one.]]&lt;br /&gt;
[[File:KF2 M500 akimbo misc.jpg|thumb|600px|none|You're even better.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
The Flaregun returns from the first Killing Floor, this time called Spitfire Revolver. It's still a heavily modified [[Colt 1851 Navy]] that shoots fireballs.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber]]&lt;br /&gt;
[[File:KF2 spitfire.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 spitfire holding.jpg|thumb|600px|none|Masterson with a Spitfire revolver on the ZED landing map.]] &lt;br /&gt;
[[File:KF2 spitfire irons.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando Perk (spawning in their inventory upon starting a new game). It fires in semi-auto and 3-round burst modes. This version of the Colt 9mm Submachine Gun features a forward assist, tan furniture, RIS foregrip, tan rail covers, RRA Tactical Mount rear sight, usable flashlight, and a tan Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|400px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[File:KF2 RO991 holding.jpg|thumb|600px|none|The player character peeks into a nasty looking room, his RO991 at the ready.]]&lt;br /&gt;
[[File:KF2 RO991 misc4.jpg|thumb|600px|none|A player withdraws his SMG. Note the Tripwire logo on the magwell. Also note how the weapon is set to semi; while that is a possible fire mode in game, the model's selector won't actually move when flicking between them.]]&lt;br /&gt;
[[File:KF2 RO991 reloading1.jpg|thumb|600px|none|Reloading. Checking the chamber (note that the front sight is far too low...)]]&lt;br /&gt;
[[File:KF2 RO991 reloading2.jpg|thumb|600px|none|....inserting a new mag...]]&lt;br /&gt;
[[File:KF2 RO991 reloading3.jpg|thumb|600px|none|...and pushing the bolt release. This reload animation is only used when the player has the &amp;quot;Tactical Reload&amp;quot; perk; exactly why the player character needs special training (read: a fair bit of level grinding) to push a button instead of pulling a lever is not explained.]]&lt;br /&gt;
[[file:KF2 Colt R0991 reloading.jpg|thumb|600px|none|Reloading any weapon in the game that uses a magazine while it still has bullets in it will show the player character wisely keeping the magazine instead of dropping it.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]], appearing as the &amp;quot;MP7 SMG&amp;quot;, was added in the &amp;quot;Tactical Response&amp;quot; update along with the &amp;quot;SWAT&amp;quot; class. It's fitted with a suppressor and a C-More red dot sight. It holds 30-rounds in a 40-round magazine for some reason.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|400px|none|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[file:Kf2-mp7smg.jpg|thumb|600px|none|View model of the MP7A1.]]&lt;br /&gt;
[[File:KF2 MP7 irons.jpg|thumb|600px|none|Sighting up a zed with the C-more sight.]] &lt;br /&gt;
[[File:KF2 MP7 tac reloading.jpg|thumb|600px|none|Performing a mid-mag reload as a siren approaches.]] &lt;br /&gt;
[[File:KF2 MP7 reloading1.jpg|thumb|600px|none|Reloading. Dropping out the dry mag.]] &lt;br /&gt;
[[File:KF2 MP7 reloading2.jpg|thumb|600px|none|In with a new one.]] &lt;br /&gt;
[[File:KF2 MP7 reloading3.jpg|thumb|600px|none|Pulling the charging handle. With the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release will be used instead.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2]] was added in the &amp;quot;Tactical Response&amp;quot; update. It appears as the &amp;quot;MP5RAS SMG&amp;quot;. It has an incorrect 40 round capacity despite its 30-round magazine (as the MP7A1 seen above has got a 30 round capacity, one might suggest that the developer might have swapped the stats of the MP7A1 and the MP5A2). It can fire in either full-auto or three-round bursts.  &lt;br /&gt;
[[Image:JG_MP5_RAS.jpg |thumb|450px|none|'''Airsoft''' MP5A2-RAS by Jing Gong - 6mm BB]]&lt;br /&gt;
[[file:Kf2-mp5smg.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 MP5 iron sights.jpg|thumb|600px|none|Iron sights.]] &lt;br /&gt;
[[File:KF2 MP5 misc1.jpg|thumb|600px|none|Taking a look at the loaded magazine. Here it's rather obvious that the MP5A2 has a safe-semi-auto receiver, which wouldn't allow three-round burst fire.]] &lt;br /&gt;
[[File:KF2 MP5 misc2.jpg|thumb|600px|none|The model was retextured in a patch to include the 3-round burst setting.]] &lt;br /&gt;
[[File:KF2 MP5 reloading1.jpg|thumb|600px|none|Reloading. Pulling back the bolt.]] &lt;br /&gt;
[[File:KF2 MP5 reloading2.jpg|thumb|600px|none|Loading in a new mag.]] &lt;br /&gt;
[[File:KF2 MP5 reloading3.jpg|thumb|600px|none|just a few frames away from the HK-slap.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN_P90#P90_TR|FN P90 TR]] appears as the &amp;quot;P90 SMG&amp;quot;. It was added in the &amp;quot;Tactical Response&amp;quot; update. It is fitted with a Trijicon RX30 reflex sight.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg |thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[file:KF2 P90 holding.jpg|thumb|600px|none|Like in many games, the P90's magazine is opaque instead of translucent, which is always unfortunate.]]&lt;br /&gt;
[[File:KF2 P90 irons.jpg|thumb|600px|none|The RX30's reticle.]] &lt;br /&gt;
[[File:KF2 P90 misc1.jpg|thumb|600px|none|Performing a brass check, note the 5.7x28mm round.]] &lt;br /&gt;
[[File:KF2 P90 reloading1.jpg|thumb|600px|none|Reloading. Pulling out the empty mag.]] &lt;br /&gt;
[[File:KF2 P90 reloading2.jpg|thumb|600px|none|About to seat in a new one.]] &lt;br /&gt;
[[File:KF2 P90 reloading3.jpg|thumb|600px|none|Pulling the charging handle. This particular animation is the &amp;quot;Tactical reload&amp;quot; variant, which isn't much different from the normal one, just faster and with slightly different motions.]]&lt;br /&gt;
&lt;br /&gt;
== KRISS USA Vector ==&lt;br /&gt;
Along with the &amp;quot;Tactical Response&amp;quot; update, the [[TDI Vector|KRISS USA Vector]] was added into the game. It appears as the &amp;quot;KRISS SMG&amp;quot;. It is fitted with a Sightmark Sure Shot or similar model reflex sight.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg |thumb|400px|none|TDI / KRISS USA Gen I Vector - .45 ACP]]&lt;br /&gt;
[[file:Kf2-krisssmg.jpg|thumb|600px|none|Note that the Vector has a folded down front sight but no rear sight.]]&lt;br /&gt;
[[File:KF2 Vector irons.jpg|thumb|600px|none|The sight picture of the red dot.]] &lt;br /&gt;
[[File:KF2 Vector misc1.jpg|thumb|600px|none|Performing a brass check, showing off the bolt.]] &lt;br /&gt;
[[File:KF2 Vector misc2.jpg|thumb|600px|none|The brass check animation was updated to be more of a brass check and less of a pull-the-charging-handle-in-a-weird-way.]] &lt;br /&gt;
[[File:KF2 Vector reloading1.jpg|thumb|600px|none|Reloading. Pushing the mag-release.]] &lt;br /&gt;
[[File:KF2 Vector reloading2.jpg|thumb|600px|none|Mashing in a new Glock 21 magazine.]]&lt;br /&gt;
[[File:KF2 Vector reloading3.jpg|thumb|600px|none|Pulling the charging handle. Similarly to the MP7, with the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release is utilized.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support Perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder model. Attached to the rail under the muzzle device is a usable flashlight. Rather than the 5+1 12-gauge shells that the real model holds, in-game it holds 7+1 20-gauge shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|500px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player with his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun with an NP3 mariner finish is the third weapon available for the Support Perk. Just like in the first game, it is equipped with a usable weaponlight mounted under the magazine tube as well as a red dot sight on the top rail. It originally had a 5+1 round capacity, though this has been changed to a 7+1 round capacity in a patch, better reflecting the tube-magazine model.&lt;br /&gt;
&lt;br /&gt;
[[File:M4H20NP3.jpg|thumb|none|501px|Benelli M4 Super 90 in H20 NP3 mariner finish - 12 gauge]]&lt;br /&gt;
[[File:KF2 M4 Super 90 holding.jpg|thumb|600px|none|Standing around in the catacombs, the player character has his M4 Super 90 prepared for some Zed slaughter.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 brass check2.jpg|thumb|600px|none|A player performs an ammo check. As with the M1911, this brass check in reality would most likely throw the checked shell directly into the player character's face.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 misc5.jpg|thumb|600px|none|A view of the right side of the M4.]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading1.jpg|thumb|600px|none|Dropping a shell into the chamber...]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading2.jpg|thumb|600px|none|...then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support Perk. It deals more damage per shot than the standard pump-action and has the ability to fire both barrels for even greater single-shot power, but has a wider pellet spread and is restricted to two shells at a time. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|500px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
&lt;br /&gt;
== MPS AA-12 CQB ==&lt;br /&gt;
The [[AA-12]] is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20-round drum magazines. It is possible to fire the AA-12 in semi only via changing the fire mode, something which isn't possible nor even necessarily required with an actual AA-12 as the low rate-of-fire means it's easy to get single shots with quick squeezes and releases of the trigger. It sports Navy blue and gray digital camouflage and a pump-shotgun-like foregrip tacked onto the existing foregrip. There is a laser sight mounted on the left side end of the foregrip and a flashlight mounted on the right side end of the foregrip, neither of which can be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|500px|none|MPS AA-12 CQB - 12 gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
[[file:KF2 AA12 holding.jpg|thumb|600px|none|The AA-12, ready to tear up some Zeds. Note the digital camouflage.]]&lt;br /&gt;
[[file:KF2 AA12 misc2.jpg|thumb|600px|none|The player character takes a look at the right side of the weapon, noticing the closed bolt, much to his frustration. The AA-12 is an open-bolt weapon, but in-game it is shown as a closed-bolt. It is nonetheless strange as it was shown properly with an open-bolt in the first Killing Floor.]]&lt;br /&gt;
[[file:KF2 AA12 misc1.jpg|thumb|600px|none|Pulling back the charging handle shows this oddity, the bolt doesn't move at all!]]&lt;br /&gt;
[[File:KF2 AA12 misc3.jpg|thumb|600px|none|The issue of the closed bolt has since been fixed, the shell is however a little bit too far down into the drum. It should also be noted that, while obviously not noticeable here, the weapon is properly showed firing with an open bolt in first person now.]] &lt;br /&gt;
[[File:KF2 AA12 misc4.jpg|thumb|600px|none|Pulling the charging handle is still useless as the bolt never closes in the first place. Note however that the shell is in a more proper position in this particular animation.]] &lt;br /&gt;
[[file:KF2 AA12 reloading.jpg|thumb|600px|none|Inserting a new drum.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] returns from the first game, again loaded with 'Dragons Breath' shells and correctly holding 5+1 shells. Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug Perk. Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|500px|none|Winchester Model 1897 in &amp;quot;Trench&amp;quot; configuration - 12 gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel, as to be expected of a hundred year old shotgun.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a &amp;quot;Dragons Breath&amp;quot; shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine. The overall six-shell capacity in this game is more correct than in the first game, where the player characters would load the tube with one more shell than it could actually hold before chambering one.]]&lt;br /&gt;
&lt;br /&gt;
== Standard Manufacturing DP-12 ==&lt;br /&gt;
&lt;br /&gt;
The Standard Manufacturing DP-12 makes its debut Video Game appearance as the slightly modified 'HZ-12 Multi-Action' Shotgun in the Supports Weapon arsenal.  Introduced in the 2017 Summer Sideshow update, it is an alternate Tier 2 weapon, alongside the Double-barrel Boomstick, costing £750.  The primary difference from the real weapon being the replacement of the twin 7-round tube magazines with a single 16-round detachable box magazine, with two separate stacks for feeding the inline barrels.  This means that all rounds are resupplied in one action, but also means that quick top-ups are impossible, unlike its real-life counterpart.&lt;br /&gt;
[[Image:KF2-HZ12-1.jpg|thumb|600px|none|Profile view of the HZ12 Multi Action.]]&lt;br /&gt;
[[Image:KF2-HZ12-2.jpg|thumb|600px|none|Performing a Mag Check, clearly showing the two stacks for feeding the two separate barrels.  This weapon, and its real-life counterparts method of feeding two barrels from two mags, it at odds with the design of other Bullpup Shotguns, such as the [[Kel-Tec KSG]] and [[UTAS UTS-15]], which feed from two mag tubes into a single barrel.]]&lt;br /&gt;
[[Image:KF2-HZ12-3.jpg|thumb|600px|none|Lt. Masterson performing a Brass Check, showing the Horzine-branded shells loaded.]]&lt;br /&gt;
[[Image:KF2-HZ12-ADS.jpg|thumb|600px|none|Aiming down the weapons sights.  Notice they are slightly misaligned.  In reality, this aim would cause the User to shoot right of their target.]]&lt;br /&gt;
[[Image:KF2-HZ12-Firing.jpg|thumb|600px|none|The gun in mid-recoil.  The HZ12 fires 10 pellets per shot, making it one of the more powerful Shotguns.  However, it has a wider spread, making it less effective at range.]]&lt;br /&gt;
[[Image:KF2-HZ12-Pump.jpg|thumb|600px|none|Correct to the real-steels mode of operation, the User re-chambers two fresh shells after the first two are expended.  However, someone of the Dev team apparently didn't tell the Effects Guy that the Weapon used a new Shell texture, instead reusing the Red Shells of the M4 and AA12.]]&lt;br /&gt;
[[Image:KF2-HZ12-Reload.jpg|thumb|600px|none|Lt. Masterson reloads his weapon during a break in combat.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1894 ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester Model 1894]] is a returning rifle from the original Killing Floor. Designed for the sharpshooter and first teased with a render released on February 19 2016. The weapon was eventually added along the prison map, the crossbow and some other stuff on April 7 2016.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win94saddlering.jpg|thumb|none|500px|Winchester Model 1894 Saddle Ring Carbine - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2_Lever_Action_Rifle.jpg|thumb|600px|none|The Render for the Winchester 1894 for the Sharpshooter.]]&lt;br /&gt;
[[File:KF2 M1894 holding.jpg|thumb|600px|none|Rob, a former police officer, finds himself in the new prison map with a shiny Winchester 1894.]] &lt;br /&gt;
[[File:KF2 M1894 iron sights.jpg|thumb|600px|none|Iron sights; note that this game goes for the standard sights rather than the rear tang peep sight the first game's model had.]] &lt;br /&gt;
[[File:KF2 M1894 misc2.jpg|thumb|600px|none|Checking the chamber.]] &lt;br /&gt;
[[File:KF2 M1894 misc3.jpg|thumb|600px|none|Rob cycles the lever after some fruitless sky shooting. Note the new round about to be chambered.]] &lt;br /&gt;
[[File:KF2 M1894 reloading1.jpg|thumb|600px|none|Reloading. About to insert a round in the chamber...]] &lt;br /&gt;
[[File:KF2 M1894 reloading2.jpg|thumb|600px|none|...and then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 464 SPX Centerfire ==&lt;br /&gt;
&lt;br /&gt;
The Mossberg 464 SPX Centerfire with a red-dot sight was introduced in the 2017 Summer Sideshow event, being an alternate Tier-2 weapon for the Sharpshooter, alongside the existing Crossbow.&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-SPX464-1.jpg|thumb|600px|none|Profile view of the SPX 464.]]&lt;br /&gt;
[[File:KF2-SPX464-2.jpg|thumb|600px|none|Briar performs a Brass Check.  Unfortunately, the extractor appears to have failed on him.]]&lt;br /&gt;
[[File:KF2-SPX464-3.jpg|thumb|600px|none|&amp;quot;Oh well, even if it is broken, it'll make a nice piece on the wall.&amp;quot; Briar sighs as he examines his broken weapon from the left...]]&lt;br /&gt;
[[File:KF2-SPX464-4.jpg|thumb|600px|none|...and then the right.]]&lt;br /&gt;
[[File:KF2-SPX464-5.jpg|thumb|600px|none|Briar racks the action open again just to check he wasn't going crazy in his old age.  He wasn't.  Sadly.]]&lt;br /&gt;
[[File:KF2-SPX464-ADS.jpg|thumb|600px|none|Aiming through the red-dot sight.  If Lever-Action purists didn't already vomit at the sight of this modernised interpretation of a classic, then the use of an optic will seal the deal.]]&lt;br /&gt;
[[File:KF2-SPX464-AimingFire.jpg|thumb|600px|none|It's now or never, though.  Briar takes aim, fires, and cycles.  Luckily, game-mechanics kicked in and the extractor is working again.]]&lt;br /&gt;
[[File:KF2-SPX464-Fire.jpg|thumb|600px|none|Overjoyed, Briar takes a few unaimed shots at the colourful Sideshow horde in celebration that he is not doomed.]]&lt;br /&gt;
[[File:KF2-SPX464-Reload1.jpg|thumb|600px|none|After running dry, Briar opens the action and prepares to load a round directly into the chamber.]]&lt;br /&gt;
[[File:KF2-SPX464-Reload2.jpg|thumb|600px|none|After that, he tops-up the tubular magazine.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Carbines =&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[L85A2]] is the second weapon for the Сommando Perk. It replaces the [[L22A2]] from the original and is fitted with an EOtech 553 holographic sight. It also sports Magpul PMAGs as its standard magazines. Interestingly, it has the knob-shaped charging handle of the [[L85A1]] instead of the comma shaped A2 style charging handle. It doesn't appear to be an actual A1 however, as it has the magazine-release fencing of the A2.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|500px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[File:L85A1.jpg|thumb|none|500px|L85A1 with SUSAT scope - 5.56x45mm NATO. Note the shape of the charging handle in comparison to the A2.]]&lt;br /&gt;
[[File:KF2 L85A1 holding.jpg|thumb|600px|none|The player character holds his L85A2 whilst enjoying the view.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse.jpg|thumb|600px|none|Fearing the rain will make the gun all wet, he puts it away. Here the mag-release fencing is obvious.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse1.jpg|thumb|600px|none|The L85A2 gets lit up from the flash of lighting, here the Magpul PMAG can be seen.]]&lt;br /&gt;
[[File:KF2 L85A2 misc2.jpg|thumb|600px|none|The player character fondling the EOtech sight for some reason.]]&lt;br /&gt;
[[File:KF2 L85A2 misc1.jpg|thumb|600px|none|Checking the mag, looking closely, there seems to be bullets modeled in the mag.]]&lt;br /&gt;
[[File:KF2 L85A1 misc3.jpg|thumb|600px|none|The player character about to give the charging handle a tug. Note the knob shape.]]&lt;br /&gt;
[[File:KF2 L85A2 reloading.jpg|thumb|600px|none|Reloading. inserting a new mag. The bolt is not properly depicted as looking back.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AK-12 ==&lt;br /&gt;
The [[AK-12]] is the third Commando Perk weapon and replaces the [[AK-47#AIMR|AIMR]] from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip. It can be fired in full-auto at 600rpm or three-round burst at 1000rpm.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|500px|none|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:KF AK12 holding.jpg|thumb|600px|none|According to the game, the AK-12 was found on a dead Spetsnaz solider.]]&lt;br /&gt;
[[file:KF2 AK12 misc2.jpg|thumb|600px|none|Checking to make sure the magazine is loaded with bullets, which it is! Unlike most games where they are loaded with nothing or flat textures.]]&lt;br /&gt;
[[file:KF2 AK12 misc.jpg|thumb|600px|none|Checking the chamber, note the bullet.]]&lt;br /&gt;
[[File:KF2 AK12 reloading1.jpg|thumb|600px|none|The basic reload animation of the AK-12 shows the player character kicking out the dry magazine with the new one.]] &lt;br /&gt;
[[File:KF2 AK12 reloading2.jpg|thumb|600px|none|With the &amp;quot;Tactical reload&amp;quot; perk however, the character knocks out the magazine with his or her thumb and ''then'' proceeds to grab a fresh mag. ]]&lt;br /&gt;
&lt;br /&gt;
== Haenel MKb 42(H) ==&lt;br /&gt;
The [[Sturmgewehr 44|MKb 42(H)]] returns from the first game but is currently unusable by the player. Instead, MKb 42s are dual-wielded by Hans Volter, a boss that appears on the final wave. Hans will use his two assault rifles he calls his &amp;quot;Twin Vipers&amp;quot; on the players when they are at a distance, unless he resorts to his nerve gas grenades. His MKb 42s have the stocks removed and are fitted with bayonets, which he gladly uses when the player gets close to him when he's firing the assault rifles. If he is knocked down he will drop his MKb 42s but by using some sort of magnetic device they are pulled back in his hands as he gets back up.&lt;br /&gt;
[[Image:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|none|500px|Haenel MKb 42(H) - 7.92x33mm]]&lt;br /&gt;
[[file:KF2-STG-44-Hans.jpg|thumb|600px|none|The telltale magazine and distinct shape gives away that the guns are indeed MKb 42(H)s.]]&lt;br /&gt;
[[file:Better_mkb-kf2.jpg|thumb|600px|none|A MKb 42(H) on the ground after a fight with Hans Volter.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
An [[M16]] fitted with an M203 was added in the &amp;quot;Tactical Response&amp;quot; update for the &amp;quot;Demolitionist&amp;quot; class.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[File:KF2 M16 holding.jpg|thumb|600px|none|Lt. Bill Masterson bringing his [[Scarface_(1983)#Colt_AR-15_with_Fake_M203_grenade_launcher_.28a.k.a._.22My_Little_Friend.22.29|little friend]] to HELL!]] &lt;br /&gt;
[[File:KF2 M16 irons.jpg|thumb|600px|none|Sighting up the massive skeleton statue. These appear to be KAC 300 meter style flip-up sights.]] &lt;br /&gt;
[[File:KF2 M16 misc1.jpg|thumb|600px|none|Performing a chamber check.]] &lt;br /&gt;
[[File:KF2 M16 reloading1.jpg|thumb|600px|none|Reloading. Inserting a new magazine. Note that the fire-selector is unfortunately on safe.]] &lt;br /&gt;
[[File:KF2 M16 reloading2.jpg|thumb|600px|none|Pulling the charging handle in a very awkward way to chamber a new round. The reload animation for this rifle is reused from the &amp;quot;Varmint rifle&amp;quot;.]] &lt;br /&gt;
[[File:KF2 M16 reloading GL.jpg|thumb|600px|none|Reloading the M203. Despite using the same 40mm grenades, the M203 has a noticeably lower AoE than the M79. Note the star on the magwell with &amp;quot;BLACK STAR&amp;quot; written next to it.]]&lt;br /&gt;
[[File:KF2 M16 misc2.jpg|thumb|600px|none|Unequpping the weapon shows of the Magpul MIAD grip. While difficult to make out, the markings on the receiver read &amp;quot;BLACK STAR WEAPONS DIVISON&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mk 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando Perk. Like in the first game, the SCAR-H is equipped with a 20-round magazine and a Tango Down vertical foregrip (now in black). Unlike the first game however, the charging handle is flipped onto the right side and the barrel is short, indicating it is the CQC model. It sports an Aimpoint CompM2 red dot sight instead of the CompM4s on a riser and it has an InForce WML flashlight attached to the left rail.&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|500px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A pre-release screenshot of the SCAR-H.]]&lt;br /&gt;
[[file:KF2 SCAR-H holding.jpg|thumb|600px|none|The player character admires an aurora borealis, SCAR-H in hand in case some pesky Zeds show up to ruin the moment.]]&lt;br /&gt;
[[file:KF2 SCAR-H misc2.jpg|thumb|600px|none|Brass checking the SCAR. Note that the magazine release button is just a flat texture.]]&lt;br /&gt;
[[file:KF2 SCAR-H reloading.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 SCAR misc3.jpg|thumb|600px|none|A SCAR-H being 3D printed at the dosh sink.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the first game with the addition of the Sharpshooter perk. Referred to as the US Army &amp;quot;M14 EBR&amp;quot; like in the first game, it is the Tier 3 weapon for the Sharpshooter perk. Its usage and attributes are for the most part similar to that in the first game, being a semi-automatic rifle with a laser sight, but its model has many changes and differences - it uses the Mod 0's pistol grip and sliding stock rather than the fixed Sage CA-Mandatory stock, it has the usual Kydex handguard instead of rail covers, the laser aiming module is actually present on the model (mounted ahead of the handguard) rather than forcing the laser to emit from the ether, the body is given a tan finish, and a scope rail mounting an ACOG sight is attached above the action.&lt;br /&gt;
[[Image:US M14 Mk 14 Mod 0 EBR (Enhanced Battle Rifle).jpg|thumb|none|500px|Mk 14 Mod 0 Enhanced Battle Rifle with spare magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KF2-RenderEBR.jpg|none|thumb|500px|Render of the Mk 14 Mod 0. Note despite the text above there is no laser aiming module present here, it apparently being a last-minute addition to the model.]]&lt;br /&gt;
[[file:KF2-M14EBR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[file:KF2 Mk14 sight.jpg|thumb|600px|none|The scope reticle. This green &amp;quot;dot &amp;amp; horseshoe&amp;quot; reticle is an actual factory option for Trijicon ACOG sights. Note how the outside of the optic isn't magnified.]]&lt;br /&gt;
[[File:KF2 Mk14 misc1.jpg|thumb|600px|none|Performing a brass check. Here the laser module can be clearly seen.]] &lt;br /&gt;
[[File:KF2 Mk14 imfdbstopbeingdumb.jpg|thumb|600px|none|Reloading. Beginning with very violently throwing away the dry mag, causing it to spin all over the place.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading2.jpg|thumb|600px|none|Then not so violently rocking in a fresh mag.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading3.jpg|thumb|600px|none|Chambering a new round. Like in many games, the bolt is not depicted as locking back.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The [[M79]] returns from the first game as the Tier 3 weapon for the Demolition Perk.  It has orange tiger-stripe paint job, a homage to the Vietnam War movie [[Apocalypse Now]].  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only. Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in. &lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|500px|none|M79 Grenade Launcher with sight folded down - 40x46mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79. Tripwire have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange tiger stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79's iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
[[File:KF2 M79 misc.jpg|thumb|600px|none|A better look at the tiger-stripe paint job. [[Apocalypse Now#M79 grenade launcher|They're close....]]]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] appears in Killing Floor 2 as the &amp;quot;Rocket Launcher&amp;quot; and is the Tier 4 weapon for the Demolition Perk. Interestingly, the back blast from the RPG-7 is actually simulated in-game, it is possible to damage or kill Zeds with it.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|500px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:KF2 RPG7 holding.jpg|thumb|600px|none|The player character holding the RPG while standing around in a port in Denmark.]]&lt;br /&gt;
[[File:KF2 RPG7 misc.jpg|thumb|600px|none|Twirling the grenade.]]&lt;br /&gt;
[[File:KF2-RPG-7.jpg|thumb|600px|none|Mr Foster, loading another Rocket into the RPG-7]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-19/A]] appears as a weapon for the Patriarch Boss that was added in the &amp;quot;Return of the Patriarch&amp;quot; update (as one might guess). It is fed from what can only be explained as a &amp;quot;Horzine ammo cache&amp;quot; from an outward appearance, located behind the weapon and mounted under what appears to be the weapon's power source.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|500px|none|General Dynamics GAU-19/A - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pew.jpg|thumb|600px|none|A render of the Patriarch, The GAU-19/A is attached to his mechanical arm.]]&lt;br /&gt;
[[File:KF2 GAU 19A misc.jpg|thumb|600px|none|The Patriarch tapping away at some form of display in his intro. He will do this every time he's about to fire missiles out of what seems to be the GAU-19/A, however that works.]] &lt;br /&gt;
[[File:KF2 GAU 19A misc2.jpg|thumb|600px|none|ditto]] &lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|The Patriarch charges at a player character.]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-Patriarch-GAU-19-4.jpeg|thumb|600px|none|The Patriarch lets loose and fires his arm-mounted GAU-19/A, while the player reconsiders if the 9mm Varmint Rifle was really an appropriate choice.]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
The [[Stoner 63]] was added with &amp;quot;The Descent&amp;quot; update. The machine gun is a commando weapon in-game, it deals less damage per shot than all other commando weapons but it makes up for it in rate of fire and capacity. It holds 75 rounds in a box magazine and is locked to full-auto.&lt;br /&gt;
[[File:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:KF2 Stoner 63.jpg|none|600px|thumb|Render of the Stoner 63 released before the update.]]&lt;br /&gt;
[[File:KF2 Stoner holdingg.jpg|thumb|600px|none|Briar sneaking through a fallout shelter on the &amp;quot;Nuked&amp;quot; map.]] &lt;br /&gt;
[[File:KF2 Stoner ironss.jpg|thumb|600px|none|Sighting up a Husk.]] &lt;br /&gt;
[[File:KF2 Stoner misc1.jpg|thumb|600px|none|Briar unleashing a shower of lead in ZED time.]] &lt;br /&gt;
[[File:KF2 Stoner reloading1.jpg|thumb|600px|none|Reloading. After pulling the charging handle (which is positioned on the bottom of the handguard) the top cover is lifted and the empty box mag pulled out.]] &lt;br /&gt;
[[File:KF2 Stoner reloading2.jpg|thumb|600px|none|Inserting a new magazine.]] &lt;br /&gt;
[[File:KF2 Stoner reloading3.jpg|thumb|600px|none|Positioning the belt.]] &lt;br /&gt;
[[File:KF2 Stoner misc2.1.jpg|thumb|600px|none|Taking a peek at the right side of the LMG, showing off the belt full of 5.56.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113197</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113197"/>
		<updated>2017-06-18T17:41:44Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&amp;lt;br&amp;gt;PlayStation 4&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is a first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game, and saw a full retail release on November 18th in 2016. Changes from the first game include new perks and weapons, as well as a VS Mode where a second team of players controls the Zeds. As with the first game, some weapons can share bonuses from other perks, though unlike the first game this is clearly noted in the trader inventory, as any weapon compatible with a different perk will be shown under both perk listings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
With the exception of the fictional HX25 and Medic pistol , all handguns can be dual-wielded.&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
The &amp;quot;9mm Pistol&amp;quot; is the starting pistol for all classes. It seems to be a odd combination of a [[Beretta 92FS]] frame (noted by the hooked trigger guard) with a [[Beretta 92A1|92A1]]/[[Beretta 90Two|90Two]] Picatinny rail and a [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings), with the gun as whole having an [[Beretta 92FS Inox|Inox]] finish. Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can dual-wield 9mm Pistols like in the first game.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm. The frame and the overall finish.]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm. The slide and barrel.]]&lt;br /&gt;
[[Image:92A1.jpg|thumb|350px|none|Beretta 92A1 - 9x19mm. The Picatinny rail.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc2.jpg|none|thumb|600px|A player prepares to check the mag of his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide. Also note the flashlight fitted to the pistol.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc1.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the cut-out in the hammer, and that the butt of the grip is rounded, evident to the 92FS.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc3.jpg|thumb|600px|none|The player character spins his 92 hybrid around his finger, giving us a better look at the barrel.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid brass check.jpg|thumb|600px|none|Performing a brass check, showing the round in the chamber and his proper trigger discepline.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc.jpg|thumb|600px|none|Unlike the first Killing Floor, where the slide locked open once the reload animation starts, it properly locks open when the gun runs dry now.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading1.jpg|thumb|600px|none|The speedy reload animation when one has the &amp;quot;Tactical reload&amp;quot; perk. First a overdramatic chamber check is performed. The magazine is empty but appears to lack a follower.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading2.jpg|thumb|600px|none|About to mash in a new magazine. Note that the trigger is in double-action mode even though the hammer is cocked.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading3.jpg|thumb|600px|none|Just frames away from using the slide release. The basic reload animation has the character racking the slide.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasser dual-wields Berettas.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming' with dual pistols was just a zoom and holding the two pistols slightly closer to the center of the screen, the characters in KF2 are slightly smarter; they only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand one, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasser opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasser reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol. Note the 92A1/90Two Picatinny rail and the 92FS hooked trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1858 New Army ==&lt;br /&gt;
An engraved [[Remington 1858 New Army]] was added in the &amp;quot;Return of the Patriarch&amp;quot; update with the Gunslinger Perk, titled as the &amp;quot;Remington 1858 New Army&amp;quot;. Anyone playing as the Gunslinger class will start every match with two dual-wielded.&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|350px|Remington 1858 New Army - .44 caliber]]&lt;br /&gt;
[[File:KF2 Model1858render.jpg|none|600px|thumb|Render of the Remington 1858 New Army]]&lt;br /&gt;
[[File:KF2 R1858 holding.jpg|thumb|600px|none|Reverend Albert has his 1858 at the ready, looking out at a rather sinister looking courtyard.]]&lt;br /&gt;
[[File:KF2 R1858 iron sights.jpg|thumb|600px|none|Albert takes a look at the iron sights, wondering who brought the map technology from Dead Space here.]]&lt;br /&gt;
[[File:KF2 R1858 reloading1.jpg|thumb|600px|none|Reloading.]]&lt;br /&gt;
[[File:KF2 R1858 reloading2.jpg|thumb|600px|none|Reloading. Inserting a new cylinder.]]&lt;br /&gt;
[[File:KF2 R1858 misc.jpg|thumb|600px|none|Albert gives the 1858 a twirl.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo.jpg|thumb|600px|none|They say six shots are more than enough to kill anything that moves. But this time, he's got twelve shots.]]&lt;br /&gt;
[[File:KF2 R1858 aiming.jpg|thumb|600px|none|Along with the &amp;quot;Return of the Patriarch&amp;quot; update, the ability to simply zoom in like in the first Killing Floor when aiming paired handguns was added; it's still possible to switch styles of aiming with the press of a button.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo reloading.jpg|thumb|600px|none|Reloading two 1858s includes a whole lot of flailing around.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo misc.jpg|thumb|600px|none|You're pretty good...]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
An ornate [[Colt M1911A1]] with a nickel finish, pearl grips, gold assortments, was added with the &amp;quot;Return of the Patriarch&amp;quot; update along with the Gunslinger Perk, titled as the &amp;quot;M1911 Pistol&amp;quot;. The pistol has an eight round capacity in game using flush fitting 8-round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|none|M1911A1 Pistol with bright nickel finish and pearl grips - .45 ACP]]&lt;br /&gt;
[[File:KF2 M1911A1render.jpg|none|600px|thumb|Render of the M1911A1.]]&lt;br /&gt;
[[File:KF2 M1911A1 holding.jpg|thumb|600px|none|Albert visiting the French subway.]]&lt;br /&gt;
[[File:KF2 M1911A1 iron sights.jpg|thumb|600px|none|Albert is not a big fan of graffiti.]]&lt;br /&gt;
[[File:KF2 M1911A1 reloading.jpg|thumb|600px|none|After re-decorating the wall with bullet holes, Albert loads his 1911 with a new mag, looking at the oft-maligned engravings. While admittedly perhaps not the best fit for the weapons, the darkness and low contrast of most maps makes it hard to see the engravings most of the time anyway.]]&lt;br /&gt;
[[File:KF2 M1911A1 misc.jpg|thumb|600px|none|Brass checking the 1911 with one hand.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo reloading1.jpg|thumb|600px|none|Reloading the 1911s with a round in the chamber still in the left gun.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo misc1.jpg|thumb|600px|none|Brass checking one of the 1911s, pulling the slide far back enough that you can see the entirety of the actual bullet would most likely eject the round.]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle|Desert Eagle Mark XIX]], returns in Killing Floor 2 with a chrome finish, this time properly titled as the &amp;quot;Desert Eagle&amp;quot;. It returned in &amp;quot;Return of the Patriarch&amp;quot; update as a Gunslinger weapon. It holds 7 rounds.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:KF2 DesertEaglerender.jpg|none|600px|thumb|Render of the Desert Eagle.]]&lt;br /&gt;
[[File:KF2 DesertE holding.jpg|thumb|600px|none|Albert brings his Desert Eagle for some Zed hunting in the woods.]]&lt;br /&gt;
[[File:KF2 DesertE iron sights.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
[[File:KF2 DesertE reloading.jpg|thumb|600px|none|Reloading the Eagle with a round still in the chamber prompts the character to keep the still partially filled mag.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo holding.jpg|thumb|600px|none|As Albert makes his way through an old dark house, he brings two Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading1.jpg|thumb|600px|none|Reloading the two dry Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading2.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo misc3.jpg|thumb|600px|none|Like with the 1911, brass checking the gun like this would eject the loaded round.]]&lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|Not the smartest of gun-slingers, the player attempts to take on the Patriarch with only two Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 Bone Collector ==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500|Smith &amp;amp; Wesson Model 500 Bone Collector]] with  custom wood grips was added with the &amp;quot;Return of the Patriarch&amp;quot; update, titled as the &amp;quot;T&amp;amp;W 500 Zed Collector&amp;quot; (though known as the &amp;quot;500 Magnum Revolver&amp;quot; in the actual game). The player character will always cock the hammer after every shot and they can be dual-wielded, a feat that even surpasses the Desert Eagle's dual-wielding antics in sheer ridiculousness. It's very powerful in-game, even on hard and above.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W500BoneCollector.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 500 Bone Collector - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:KF2 Zed Collector render.jpg|none|600px|thumb|Render of the &amp;quot;Zed Collector&amp;quot;.]]&lt;br /&gt;
[[File:KF2 M500 holding.jpg|thumb|600px|none|Albert, realizing he's in a Zed infested mansion, pulls out his ''Magnum''.]]&lt;br /&gt;
[[File:KF2 M500 iron sights.jpg|thumb|600px|none|Albert makes sure the sights are good, knowing he'll need them for any and all headshots.]]&lt;br /&gt;
[[File:KF2 M500 reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor.]]&lt;br /&gt;
[[File:KF2 M500 reloading2.jpg|thumb|600px|none|Reloading. About to feed the cylinder.]]&lt;br /&gt;
[[File:KF2 M500 misc1.jpg|thumb|600px|none|Albert spinning a 2.30 kg revolver around his finger(!).]]&lt;br /&gt;
[[File:KF2 M500 akimbo holding.jpg|thumb|600px|none|Half Smith, half Wesson. All Zedstopper (and Wristbreaker).]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor while still holding the other M500!]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading2.jpg|thumb|600px|none|Reloading. Loading up the cylinder with some .500 S&amp;amp;W.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading3.jpg|thumb|600px|none|Reloading. Mashing the extractor with his wrist.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading4.jpg|thumb|600px|none|Reloading. Albert manages the impressive feat of reloading two revolvers without ever taking more than two fingers off of either one.]]&lt;br /&gt;
[[File:KF2 M500 akimbo misc.jpg|thumb|600px|none|You're even better.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
The Flaregun returns from the first Killing Floor, this time called Spitfire Revolver. It's still a heavily modified [[Colt 1851 Navy]] that shoots fireballs.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber]]&lt;br /&gt;
[[File:KF2 spitfire.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 spitfire holding.jpg|thumb|600px|none|Masterson with a Spitfire revolver on the ZED landing map.]] &lt;br /&gt;
[[File:KF2 spitfire irons.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando Perk (spawning in their inventory upon starting a new game). It fires in semi-auto and 3-round burst modes. This version of the Colt 9mm Submachine Gun features a forward assist, tan furniture, RIS foregrip, tan rail covers, RRA Tactical Mount rear sight, usable flashlight, and a tan Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|400px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[File:KF2 RO991 holding.jpg|thumb|600px|none|The player character peeks into a nasty looking room, his RO991 at the ready.]]&lt;br /&gt;
[[File:KF2 RO991 misc4.jpg|thumb|600px|none|A player withdraws his SMG. Note the Tripwire logo on the magwell. Also note how the weapon is set to semi; while that is a possible fire mode in game, the model's selector won't actually move when flicking between them.]]&lt;br /&gt;
[[File:KF2 RO991 reloading1.jpg|thumb|600px|none|Reloading. Checking the chamber (note that the front sight is far too low...)]]&lt;br /&gt;
[[File:KF2 RO991 reloading2.jpg|thumb|600px|none|....inserting a new mag...]]&lt;br /&gt;
[[File:KF2 RO991 reloading3.jpg|thumb|600px|none|...and pushing the bolt release. This reload animation is only used when the player has the &amp;quot;Tactical Reload&amp;quot; perk; exactly why the player character needs special training (read: a fair bit of level grinding) to push a button instead of pulling a lever is not explained.]]&lt;br /&gt;
[[file:KF2 Colt R0991 reloading.jpg|thumb|600px|none|Reloading any weapon in the game that uses a magazine while it still has bullets in it will show the player character wisely keeping the magazine instead of dropping it.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]], appearing as the &amp;quot;MP7 SMG&amp;quot;, was added in the &amp;quot;Tactical Response&amp;quot; update along with the &amp;quot;SWAT&amp;quot; class. It's fitted with a suppressor and a C-More red dot sight. It holds 30-rounds in a 40-round magazine for some reason.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|400px|none|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[file:Kf2-mp7smg.jpg|thumb|600px|none|View model of the MP7A1.]]&lt;br /&gt;
[[File:KF2 MP7 irons.jpg|thumb|600px|none|Sighting up a zed with the C-more sight.]] &lt;br /&gt;
[[File:KF2 MP7 tac reloading.jpg|thumb|600px|none|Performing a mid-mag reload as a siren approaches.]] &lt;br /&gt;
[[File:KF2 MP7 reloading1.jpg|thumb|600px|none|Reloading. Dropping out the dry mag.]] &lt;br /&gt;
[[File:KF2 MP7 reloading2.jpg|thumb|600px|none|In with a new one.]] &lt;br /&gt;
[[File:KF2 MP7 reloading3.jpg|thumb|600px|none|Pulling the charging handle. With the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release will be used instead.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2]] was added in the &amp;quot;Tactical Response&amp;quot; update. It appears as the &amp;quot;MP5RAS SMG&amp;quot;. It has an incorrect 40 round capacity despite its 30-round magazine (as the MP7A1 seen above has got a 30 round capacity, one might suggest that the developer might have swapped the stats of the MP7A1 and the MP5A2). It can fire in either full-auto or three-round bursts.  &lt;br /&gt;
[[Image:JG_MP5_RAS.jpg |thumb|450px|none|'''Airsoft''' MP5A2-RAS by Jing Gong - 6mm BB]]&lt;br /&gt;
[[file:Kf2-mp5smg.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 MP5 iron sights.jpg|thumb|600px|none|Iron sights.]] &lt;br /&gt;
[[File:KF2 MP5 misc1.jpg|thumb|600px|none|Taking a look at the loaded magazine. Here it's rather obvious that the MP5A2 has a safe-semi-auto receiver, which wouldn't allow three-round burst fire.]] &lt;br /&gt;
[[File:KF2 MP5 misc2.jpg|thumb|600px|none|The model was retextured in a patch to include the 3-round burst setting.]] &lt;br /&gt;
[[File:KF2 MP5 reloading1.jpg|thumb|600px|none|Reloading. Pulling back the bolt.]] &lt;br /&gt;
[[File:KF2 MP5 reloading2.jpg|thumb|600px|none|Loading in a new mag.]] &lt;br /&gt;
[[File:KF2 MP5 reloading3.jpg|thumb|600px|none|just a few frames away from the HK-slap.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN_P90#P90_TR|FN P90 TR]] appears as the &amp;quot;P90 SMG&amp;quot;. It was added in the &amp;quot;Tactical Response&amp;quot; update. It is fitted with a Trijicon RX30 reflex sight.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg |thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[file:KF2 P90 holding.jpg|thumb|600px|none|Like in many games, the P90's magazine is opaque instead of translucent, which is always unfortunate.]]&lt;br /&gt;
[[File:KF2 P90 irons.jpg|thumb|600px|none|The RX30's reticle.]] &lt;br /&gt;
[[File:KF2 P90 misc1.jpg|thumb|600px|none|Performing a brass check, note the 5.7x28mm round.]] &lt;br /&gt;
[[File:KF2 P90 reloading1.jpg|thumb|600px|none|Reloading. Pulling out the empty mag.]] &lt;br /&gt;
[[File:KF2 P90 reloading2.jpg|thumb|600px|none|About to seat in a new one.]] &lt;br /&gt;
[[File:KF2 P90 reloading3.jpg|thumb|600px|none|Pulling the charging handle. This particular animation is the &amp;quot;Tactical reload&amp;quot; variant, which isn't much different from the normal one, just faster and with slightly different motions.]]&lt;br /&gt;
&lt;br /&gt;
== KRISS USA Vector ==&lt;br /&gt;
Along with the &amp;quot;Tactical Response&amp;quot; update, the [[TDI Vector|KRISS USA Vector]] was added into the game. It appears as the &amp;quot;KRISS SMG&amp;quot;. It is fitted with a Sightmark Sure Shot or similar model reflex sight.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg |thumb|400px|none|TDI / KRISS USA Gen I Vector - .45 ACP]]&lt;br /&gt;
[[file:Kf2-krisssmg.jpg|thumb|600px|none|Note that the Vector has a folded down front sight but no rear sight.]]&lt;br /&gt;
[[File:KF2 Vector irons.jpg|thumb|600px|none|The sight picture of the red dot.]] &lt;br /&gt;
[[File:KF2 Vector misc1.jpg|thumb|600px|none|Performing a brass check, showing off the bolt.]] &lt;br /&gt;
[[File:KF2 Vector misc2.jpg|thumb|600px|none|The brass check animation was updated to be more of a brass check and less of a pull-the-charging-handle-in-a-weird-way.]] &lt;br /&gt;
[[File:KF2 Vector reloading1.jpg|thumb|600px|none|Reloading. Pushing the mag-release.]] &lt;br /&gt;
[[File:KF2 Vector reloading2.jpg|thumb|600px|none|Mashing in a new Glock 21 magazine.]]&lt;br /&gt;
[[File:KF2 Vector reloading3.jpg|thumb|600px|none|Pulling the charging handle. Similarly to the MP7, with the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release is utilized.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support Perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder model. Attached to the rail under the muzzle device is a usable flashlight. Rather than the 5+1 12-gauge shells that the real model holds, in-game it holds 7+1 20-gauge shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|500px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player with his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun with an NP3 mariner finish is the third weapon available for the Support Perk. Just like in the first game, it is equipped with a usable weaponlight mounted under the magazine tube as well as a red dot sight on the top rail. It originally had a 5+1 round capacity, though this has been changed to a 7+1 round capacity in a patch, better reflecting the tube-magazine model.&lt;br /&gt;
&lt;br /&gt;
[[File:M4H20NP3.jpg|thumb|none|501px|Benelli M4 Super 90 in H20 NP3 mariner finish - 12 gauge]]&lt;br /&gt;
[[File:KF2 M4 Super 90 holding.jpg|thumb|600px|none|Standing around in the catacombs, the player character has his M4 Super 90 prepared for some Zed slaughter.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 brass check2.jpg|thumb|600px|none|A player performs an ammo check. As with the M1911, this brass check in reality would most likely throw the checked shell directly into the player character's face.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 misc5.jpg|thumb|600px|none|A view of the right side of the M4.]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading1.jpg|thumb|600px|none|Dropping a shell into the chamber...]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading2.jpg|thumb|600px|none|...then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support Perk. It deals more damage per shot than the standard pump-action and has the ability to fire both barrels for even greater single-shot power, but has a wider pellet spread and is restricted to two shells at a time. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|500px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
&lt;br /&gt;
== MPS AA-12 CQB ==&lt;br /&gt;
The [[AA-12]] is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20-round drum magazines. It is possible to fire the AA-12 in semi only via changing the fire mode, something which isn't possible nor even necessarily required with an actual AA-12 as the low rate-of-fire means it's easy to get single shots with quick squeezes and releases of the trigger. It sports Navy blue and gray digital camouflage and a pump-shotgun-like foregrip tacked onto the existing foregrip. There is a laser sight mounted on the left side end of the foregrip and a flashlight mounted on the right side end of the foregrip, neither of which can be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|500px|none|MPS AA-12 CQB - 12 gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
[[file:KF2 AA12 holding.jpg|thumb|600px|none|The AA-12, ready to tear up some Zeds. Note the digital camouflage.]]&lt;br /&gt;
[[file:KF2 AA12 misc2.jpg|thumb|600px|none|The player character takes a look at the right side of the weapon, noticing the closed bolt, much to his frustration. The AA-12 is an open-bolt weapon, but in-game it is shown as a closed-bolt. It is nonetheless strange as it was shown properly with an open-bolt in the first Killing Floor.]]&lt;br /&gt;
[[file:KF2 AA12 misc1.jpg|thumb|600px|none|Pulling back the charging handle shows this oddity, the bolt doesn't move at all!]]&lt;br /&gt;
[[File:KF2 AA12 misc3.jpg|thumb|600px|none|The issue of the closed bolt has since been fixed, the shell is however a little bit too far down into the drum. It should also be noted that, while obviously not noticeable here, the weapon is properly showed firing with an open bolt in first person now.]] &lt;br /&gt;
[[File:KF2 AA12 misc4.jpg|thumb|600px|none|Pulling the charging handle is still useless as the bolt never closes in the first place. Note however that the shell is in a more proper position in this particular animation.]] &lt;br /&gt;
[[file:KF2 AA12 reloading.jpg|thumb|600px|none|Inserting a new drum.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] returns from the first game, again loaded with 'Dragons Breath' shells and correctly holding 5+1 shells. Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug Perk. Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|500px|none|Winchester Model 1897 in &amp;quot;Trench&amp;quot; configuration - 12 gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel, as to be expected of a hundred year old shotgun.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a &amp;quot;Dragons Breath&amp;quot; shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine. The overall six-shell capacity in this game is more correct than in the first game, where the player characters would load the tube with one more shell than it could actually hold before chambering one.]]&lt;br /&gt;
&lt;br /&gt;
== Standard Manufacturing DP-12 ==&lt;br /&gt;
&lt;br /&gt;
The Standard Manufacturing DP-12 makes its debut Video Game appearance as the slightly modified 'HZ-12 Multi-Action' Shotgun in the Supports Weapon arsenal.  It is an alternate Tier 2 weapon, alongside the Double-barrel Boomstick, costing £750.  The primary difference from the real weapon being the replacement of the twin 7-round tube magazines with a single 16-round detachable box magazine, with two separate stacks for feeding the inline barrels.  This means that all rounds are resupplied in one action, but also means that quick top-ups are impossible, unlike its real-life counterpart.&lt;br /&gt;
[[Image:KF2-HZ12-1.jpg|thumb|600px|none|Profile view of the HZ12 Multi Action.]]&lt;br /&gt;
[[Image:KF2-HZ12-2.jpg|thumb|600px|none|Performing a Mag Check, clearly showing the two stacks for feeding the two separate barrels.  This weapon, and its real-life counterparts method of feeding two barrels from two mags, it at odds with the design of other Bullpup Shotguns, such as the [[Kel-Tec KSG]] and [[UTAS UTS-15]], which feed from two mag tubes into a single barrel.]]&lt;br /&gt;
[[Image:KF2-HZ12-3.jpg|thumb|600px|none|Lt. Masterson performing a Brass Check, showing the Horzine-branded shells loaded.]]&lt;br /&gt;
[[Image:KF2-HZ12-ADS.jpg|thumb|600px|none|Aiming down the weapons sights.  Notice they are slightly misaligned.  In reality, this aim would cause the User to shoot right of their target.]]&lt;br /&gt;
[[Image:KF2-HZ12-Firing.jpg|thumb|600px|none|The gun in mid-recoil.  The HZ12 fires 10 pellets per shot, making it one of the more powerful Shotguns.  However, it has a wider spread, making it less effective at range.]]&lt;br /&gt;
[[Image:KF2-HZ12-Pump.jpg|thumb|600px|none|Correct to the real-steels mode of operation, the User re-chambers two fresh shells after the first two are expended.  However, someone of the Dev team apparently didn't tell the Effects Guy that the Weapon used a new Shell texture, instead reusing the Red Shells of the M4 and AA12.]]&lt;br /&gt;
[[Image:KF2-HZ12-Reload.jpg|thumb|600px|none|Lt. Masterson reloads his weapon during a break in combat.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1894 ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester Model 1894]] is a returning rifle from the original Killing Floor. Designed for the sharpshooter and first teased with a render released on February 19 2016. The weapon was eventually added along the prison map, the crossbow and some other stuff on April 7 2016.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win94saddlering.jpg|thumb|none|500px|Winchester Model 1894 Saddle Ring Carbine - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2_Lever_Action_Rifle.jpg|thumb|600px|none|The Render for the Winchester 1894 for the Sharpshooter.]]&lt;br /&gt;
[[File:KF2 M1894 holding.jpg|thumb|600px|none|Rob, a former police officer, finds himself in the new prison map with a shiny Winchester 1894.]] &lt;br /&gt;
[[File:KF2 M1894 iron sights.jpg|thumb|600px|none|Iron sights; note that this game goes for the standard sights rather than the rear tang peep sight the first game's model had.]] &lt;br /&gt;
[[File:KF2 M1894 misc2.jpg|thumb|600px|none|Checking the chamber.]] &lt;br /&gt;
[[File:KF2 M1894 misc3.jpg|thumb|600px|none|Rob cycles the lever after some fruitless sky shooting. Note the new round about to be chambered.]] &lt;br /&gt;
[[File:KF2 M1894 reloading1.jpg|thumb|600px|none|Reloading. About to insert a round in the chamber...]] &lt;br /&gt;
[[File:KF2 M1894 reloading2.jpg|thumb|600px|none|...and then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 464 SPX Centerfire ==&lt;br /&gt;
&lt;br /&gt;
The Mossberg 464 SPX Centerfire with a red-dot sight was introduced in the 2017 Summer Sideshow event, being an alternate Tier-2 weapon for the Sharpshooter, alongside the existing Crossbow.&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-SPX464-1.jpg|thumb|600px|none|Profile view of the SPX 464.]]&lt;br /&gt;
[[File:KF2-SPX464-2.jpg|thumb|600px|none|Briar performs a Brass Check.  Unfortunately, the extractor appears to have failed on him.]]&lt;br /&gt;
[[File:KF2-SPX464-3.jpg|thumb|600px|none|&amp;quot;Oh well, even if it is broken, it'll make a nice piece on the wall.&amp;quot; Briar sighs as he examines his broken weapon from the left...]]&lt;br /&gt;
[[File:KF2-SPX464-4.jpg|thumb|600px|none|...and then the right.]]&lt;br /&gt;
[[File:KF2-SPX464-5.jpg|thumb|600px|none|Briar racks the action open again just to check he wasn't going crazy in his old age.  He wasn't.  Sadly.]]&lt;br /&gt;
[[File:KF2-SPX464-ADS.jpg|thumb|600px|none|Aiming through the red-dot sight.  If Lever-Action purists didn't already vomit at the sight of this modernised interpretation of a classic, then the use of an optic will seal the deal.]]&lt;br /&gt;
[[File:KF2-SPX464-AimingFire.jpg|thumb|600px|none|It's now or never, though.  Briar takes aim, fires, and cycles.  Luckily, game-mechanics kicked in and the extractor is working again.]]&lt;br /&gt;
[[File:KF2-SPX464-Fire.jpg|thumb|600px|none|Overjoyed, Briar takes a few unaimed shots at the colourful Sideshow horde in celebration that he is not doomed.]]&lt;br /&gt;
[[File:KF2-SPX464-Reload1.jpg|thumb|600px|none|After running dry, Briar opens the action and prepares to load a round directly into the chamber.]]&lt;br /&gt;
[[File:KF2-SPX464-Reload2.jpg|thumb|600px|none|After that, he tops-up the tubular magazine.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Carbines =&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[L85A2]] is the second weapon for the Сommando Perk. It replaces the [[L22A2]] from the original and is fitted with an EOtech 553 holographic sight. It also sports Magpul PMAGs as its standard magazines. Interestingly, it has the knob-shaped charging handle of the [[L85A1]] instead of the comma shaped A2 style charging handle. It doesn't appear to be an actual A1 however, as it has the magazine-release fencing of the A2.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|500px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[File:L85A1.jpg|thumb|none|500px|L85A1 with SUSAT scope - 5.56x45mm NATO. Note the shape of the charging handle in comparison to the A2.]]&lt;br /&gt;
[[File:KF2 L85A1 holding.jpg|thumb|600px|none|The player character holds his L85A2 whilst enjoying the view.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse.jpg|thumb|600px|none|Fearing the rain will make the gun all wet, he puts it away. Here the mag-release fencing is obvious.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse1.jpg|thumb|600px|none|The L85A2 gets lit up from the flash of lighting, here the Magpul PMAG can be seen.]]&lt;br /&gt;
[[File:KF2 L85A2 misc2.jpg|thumb|600px|none|The player character fondling the EOtech sight for some reason.]]&lt;br /&gt;
[[File:KF2 L85A2 misc1.jpg|thumb|600px|none|Checking the mag, looking closely, there seems to be bullets modeled in the mag.]]&lt;br /&gt;
[[File:KF2 L85A1 misc3.jpg|thumb|600px|none|The player character about to give the charging handle a tug. Note the knob shape.]]&lt;br /&gt;
[[File:KF2 L85A2 reloading.jpg|thumb|600px|none|Reloading. inserting a new mag. The bolt is not properly depicted as looking back.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AK-12 ==&lt;br /&gt;
The [[AK-12]] is the third Commando Perk weapon and replaces the [[AK-47#AIMR|AIMR]] from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip. It can be fired in full-auto at 600rpm or three-round burst at 1000rpm.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|500px|none|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:KF AK12 holding.jpg|thumb|600px|none|According to the game, the AK-12 was found on a dead Spetsnaz solider.]]&lt;br /&gt;
[[file:KF2 AK12 misc2.jpg|thumb|600px|none|Checking to make sure the magazine is loaded with bullets, which it is! Unlike most games where they are loaded with nothing or flat textures.]]&lt;br /&gt;
[[file:KF2 AK12 misc.jpg|thumb|600px|none|Checking the chamber, note the bullet.]]&lt;br /&gt;
[[File:KF2 AK12 reloading1.jpg|thumb|600px|none|The basic reload animation of the AK-12 shows the player character kicking out the dry magazine with the new one.]] &lt;br /&gt;
[[File:KF2 AK12 reloading2.jpg|thumb|600px|none|With the &amp;quot;Tactical reload&amp;quot; perk however, the character knocks out the magazine with his or her thumb and ''then'' proceeds to grab a fresh mag. ]]&lt;br /&gt;
&lt;br /&gt;
== Haenel MKb 42(H) ==&lt;br /&gt;
The [[Sturmgewehr 44|MKb 42(H)]] returns from the first game but is currently unusable by the player. Instead, MKb 42s are dual-wielded by Hans Volter, a boss that appears on the final wave. Hans will use his two assault rifles he calls his &amp;quot;Twin Vipers&amp;quot; on the players when they are at a distance, unless he resorts to his nerve gas grenades. His MKb 42s have the stocks removed and are fitted with bayonets, which he gladly uses when the player gets close to him when he's firing the assault rifles. If he is knocked down he will drop his MKb 42s but by using some sort of magnetic device they are pulled back in his hands as he gets back up.&lt;br /&gt;
[[Image:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|none|500px|Haenel MKb 42(H) - 7.92x33mm]]&lt;br /&gt;
[[file:KF2-STG-44-Hans.jpg|thumb|600px|none|The telltale magazine and distinct shape gives away that the guns are indeed MKb 42(H)s.]]&lt;br /&gt;
[[file:Better_mkb-kf2.jpg|thumb|600px|none|A MKb 42(H) on the ground after a fight with Hans Volter.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
An [[M16]] fitted with an M203 was added in the &amp;quot;Tactical Response&amp;quot; update for the &amp;quot;Demolitionist&amp;quot; class.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[File:KF2 M16 holding.jpg|thumb|600px|none|Lt. Bill Masterson bringing his [[Scarface_(1983)#Colt_AR-15_with_Fake_M203_grenade_launcher_.28a.k.a._.22My_Little_Friend.22.29|little friend]] to HELL!]] &lt;br /&gt;
[[File:KF2 M16 irons.jpg|thumb|600px|none|Sighting up the massive skeleton statue. These appear to be KAC 300 meter style flip-up sights.]] &lt;br /&gt;
[[File:KF2 M16 misc1.jpg|thumb|600px|none|Performing a chamber check.]] &lt;br /&gt;
[[File:KF2 M16 reloading1.jpg|thumb|600px|none|Reloading. Inserting a new magazine. Note that the fire-selector is unfortunately on safe.]] &lt;br /&gt;
[[File:KF2 M16 reloading2.jpg|thumb|600px|none|Pulling the charging handle in a very awkward way to chamber a new round. The reload animation for this rifle is reused from the &amp;quot;Varmint rifle&amp;quot;.]] &lt;br /&gt;
[[File:KF2 M16 reloading GL.jpg|thumb|600px|none|Reloading the M203. Despite using the same 40mm grenades, the M203 has a noticeably lower AoE than the M79. Note the star on the magwell with &amp;quot;BLACK STAR&amp;quot; written next to it.]]&lt;br /&gt;
[[File:KF2 M16 misc2.jpg|thumb|600px|none|Unequpping the weapon shows of the Magpul MIAD grip. While difficult to make out, the markings on the receiver read &amp;quot;BLACK STAR WEAPONS DIVISON&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mk 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando Perk. Like in the first game, the SCAR-H is equipped with a 20-round magazine and a Tango Down vertical foregrip (now in black). Unlike the first game however, the charging handle is flipped onto the right side and the barrel is short, indicating it is the CQC model. It sports an Aimpoint CompM2 red dot sight instead of the CompM4s on a riser and it has an InForce WML flashlight attached to the left rail.&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|500px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A pre-release screenshot of the SCAR-H.]]&lt;br /&gt;
[[file:KF2 SCAR-H holding.jpg|thumb|600px|none|The player character admires an aurora borealis, SCAR-H in hand in case some pesky Zeds show up to ruin the moment.]]&lt;br /&gt;
[[file:KF2 SCAR-H misc2.jpg|thumb|600px|none|Brass checking the SCAR. Note that the magazine release button is just a flat texture.]]&lt;br /&gt;
[[file:KF2 SCAR-H reloading.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 SCAR misc3.jpg|thumb|600px|none|A SCAR-H being 3D printed at the dosh sink.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the first game with the addition of the Sharpshooter perk. Referred to as the US Army &amp;quot;M14 EBR&amp;quot; like in the first game, it is the Tier 3 weapon for the Sharpshooter perk. Its usage and attributes are for the most part similar to that in the first game, being a semi-automatic rifle with a laser sight, but its model has many changes and differences - it uses the Mod 0's pistol grip and sliding stock rather than the fixed Sage CA-Mandatory stock, it has the usual Kydex handguard instead of rail covers, the laser aiming module is actually present on the model (mounted ahead of the handguard) rather than forcing the laser to emit from the ether, the body is given a tan finish, and a scope rail mounting an ACOG sight is attached above the action.&lt;br /&gt;
[[Image:US M14 Mk 14 Mod 0 EBR (Enhanced Battle Rifle).jpg|thumb|none|500px|Mk 14 Mod 0 Enhanced Battle Rifle with spare magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KF2-RenderEBR.jpg|none|thumb|500px|Render of the Mk 14 Mod 0. Note despite the text above there is no laser aiming module present here, it apparently being a last-minute addition to the model.]]&lt;br /&gt;
[[file:KF2-M14EBR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[file:KF2 Mk14 sight.jpg|thumb|600px|none|The scope reticle. This green &amp;quot;dot &amp;amp; horseshoe&amp;quot; reticle is an actual factory option for Trijicon ACOG sights. Note how the outside of the optic isn't magnified.]]&lt;br /&gt;
[[File:KF2 Mk14 misc1.jpg|thumb|600px|none|Performing a brass check. Here the laser module can be clearly seen.]] &lt;br /&gt;
[[File:KF2 Mk14 imfdbstopbeingdumb.jpg|thumb|600px|none|Reloading. Beginning with very violently throwing away the dry mag, causing it to spin all over the place.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading2.jpg|thumb|600px|none|Then not so violently rocking in a fresh mag.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading3.jpg|thumb|600px|none|Chambering a new round. Like in many games, the bolt is not depicted as locking back.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The [[M79]] returns from the first game as the Tier 3 weapon for the Demolition Perk.  It has orange tiger-stripe paint job, a homage to the Vietnam War movie [[Apocalypse Now]].  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only. Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in. &lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|500px|none|M79 Grenade Launcher with sight folded down - 40x46mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79. Tripwire have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange tiger stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79's iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
[[File:KF2 M79 misc.jpg|thumb|600px|none|A better look at the tiger-stripe paint job. [[Apocalypse Now#M79 grenade launcher|They're close....]]]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] appears in Killing Floor 2 as the &amp;quot;Rocket Launcher&amp;quot; and is the Tier 4 weapon for the Demolition Perk. Interestingly, the back blast from the RPG-7 is actually simulated in-game, it is possible to damage or kill Zeds with it.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|500px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:KF2 RPG7 holding.jpg|thumb|600px|none|The player character holding the RPG while standing around in a port in Denmark.]]&lt;br /&gt;
[[File:KF2 RPG7 misc.jpg|thumb|600px|none|Twirling the grenade.]]&lt;br /&gt;
[[File:KF2-RPG-7.jpg|thumb|600px|none|Mr Foster, loading another Rocket into the RPG-7]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-19/A]] appears as a weapon for the Patriarch Boss that was added in the &amp;quot;Return of the Patriarch&amp;quot; update (as one might guess). It is fed from what can only be explained as a &amp;quot;Horzine ammo cache&amp;quot; from an outward appearance, located behind the weapon and mounted under what appears to be the weapon's power source.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|500px|none|General Dynamics GAU-19/A - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pew.jpg|thumb|600px|none|A render of the Patriarch, The GAU-19/A is attached to his mechanical arm.]]&lt;br /&gt;
[[File:KF2 GAU 19A misc.jpg|thumb|600px|none|The Patriarch tapping away at some form of display in his intro. He will do this every time he's about to fire missiles out of what seems to be the GAU-19/A, however that works.]] &lt;br /&gt;
[[File:KF2 GAU 19A misc2.jpg|thumb|600px|none|ditto]] &lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|The Patriarch charges at a player character.]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-Patriarch-GAU-19-4.jpeg|thumb|600px|none|The Patriarch lets loose and fires his arm-mounted GAU-19/A, while the player reconsiders if the 9mm Varmint Rifle was really an appropriate choice.]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
The [[Stoner 63]] was added with &amp;quot;The Descent&amp;quot; update. The machine gun is a commando weapon in-game, it deals less damage per shot than all other commando weapons but it makes up for it in rate of fire and capacity. It holds 75 rounds in a box magazine and is locked to full-auto.&lt;br /&gt;
[[File:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:KF2 Stoner 63.jpg|none|600px|thumb|Render of the Stoner 63 released before the update.]]&lt;br /&gt;
[[File:KF2 Stoner holdingg.jpg|thumb|600px|none|Briar sneaking through a fallout shelter on the &amp;quot;Nuked&amp;quot; map.]] &lt;br /&gt;
[[File:KF2 Stoner ironss.jpg|thumb|600px|none|Sighting up a Husk.]] &lt;br /&gt;
[[File:KF2 Stoner misc1.jpg|thumb|600px|none|Briar unleashing a shower of lead in ZED time.]] &lt;br /&gt;
[[File:KF2 Stoner reloading1.jpg|thumb|600px|none|Reloading. After pulling the charging handle (which is positioned on the bottom of the handguard) the top cover is lifted and the empty box mag pulled out.]] &lt;br /&gt;
[[File:KF2 Stoner reloading2.jpg|thumb|600px|none|Inserting a new magazine.]] &lt;br /&gt;
[[File:KF2 Stoner reloading3.jpg|thumb|600px|none|Positioning the belt.]] &lt;br /&gt;
[[File:KF2 Stoner misc2.1.jpg|thumb|600px|none|Taking a peek at the right side of the LMG, showing off the belt full of 5.56.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-Reload2.jpg&amp;diff=1113196</id>
		<title>File:KF2-SPX464-Reload2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-Reload2.jpg&amp;diff=1113196"/>
		<updated>2017-06-18T17:27:54Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Topping off the Mag.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Topping off the Mag.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-Reload1.jpg&amp;diff=1113195</id>
		<title>File:KF2-SPX464-Reload1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-Reload1.jpg&amp;diff=1113195"/>
		<updated>2017-06-18T17:27:23Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Loading into the chamber.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Loading into the chamber.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-Fire.jpg&amp;diff=1113194</id>
		<title>File:KF2-SPX464-Fire.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-Fire.jpg&amp;diff=1113194"/>
		<updated>2017-06-18T17:26:45Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Unaimed fire.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unaimed fire.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-AimingFire.jpg&amp;diff=1113193</id>
		<title>File:KF2-SPX464-AimingFire.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-AimingFire.jpg&amp;diff=1113193"/>
		<updated>2017-06-18T17:26:08Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Fire whilst aiming.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fire whilst aiming.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-ADS.jpg&amp;diff=1113192</id>
		<title>File:KF2-SPX464-ADS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-ADS.jpg&amp;diff=1113192"/>
		<updated>2017-06-18T17:22:38Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Aiming down sights.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aiming down sights.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-5.jpg&amp;diff=1113191</id>
		<title>File:KF2-SPX464-5.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-5.jpg&amp;diff=1113191"/>
		<updated>2017-06-18T17:21:58Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Racking the lever.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Racking the lever.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-4.jpg&amp;diff=1113190</id>
		<title>File:KF2-SPX464-4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-4.jpg&amp;diff=1113190"/>
		<updated>2017-06-18T17:21:21Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Right-side view.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Right-side view.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-3.jpg&amp;diff=1113189</id>
		<title>File:KF2-SPX464-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-3.jpg&amp;diff=1113189"/>
		<updated>2017-06-18T17:20:53Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Left-side view.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Left-side view.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-2.jpg&amp;diff=1113188</id>
		<title>File:KF2-SPX464-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-2.jpg&amp;diff=1113188"/>
		<updated>2017-06-18T17:20:25Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Brass Check.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brass Check.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-SPX464-1.jpg&amp;diff=1113187</id>
		<title>File:KF2-SPX464-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-SPX464-1.jpg&amp;diff=1113187"/>
		<updated>2017-06-18T17:19:56Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Profile view.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Profile view.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113186</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113186"/>
		<updated>2017-06-18T17:07:56Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Standard Manufacturing DP-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&amp;lt;br&amp;gt;PlayStation 4&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is a first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game, and saw a full retail release on November 18th in 2016. Changes from the first game include new perks and weapons, as well as a VS Mode where a second team of players controls the Zeds. As with the first game, some weapons can share bonuses from other perks, though unlike the first game this is clearly noted in the trader inventory, as any weapon compatible with a different perk will be shown under both perk listings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
With the exception of the fictional HX25 and Medic pistol , all handguns can be dual-wielded.&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
The &amp;quot;9mm Pistol&amp;quot; is the starting pistol for all classes. It seems to be a odd combination of a [[Beretta 92FS]] frame (noted by the hooked trigger guard) with a [[Beretta 92A1|92A1]]/[[Beretta 90Two|90Two]] Picatinny rail and a [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings), with the gun as whole having an [[Beretta 92FS Inox|Inox]] finish. Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can dual-wield 9mm Pistols like in the first game.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm. The frame and the overall finish.]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm. The slide and barrel.]]&lt;br /&gt;
[[Image:92A1.jpg|thumb|350px|none|Beretta 92A1 - 9x19mm. The Picatinny rail.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc2.jpg|none|thumb|600px|A player prepares to check the mag of his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide. Also note the flashlight fitted to the pistol.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc1.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the cut-out in the hammer, and that the butt of the grip is rounded, evident to the 92FS.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc3.jpg|thumb|600px|none|The player character spins his 92 hybrid around his finger, giving us a better look at the barrel.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid brass check.jpg|thumb|600px|none|Performing a brass check, showing the round in the chamber and his proper trigger discepline.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc.jpg|thumb|600px|none|Unlike the first Killing Floor, where the slide locked open once the reload animation starts, it properly locks open when the gun runs dry now.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading1.jpg|thumb|600px|none|The speedy reload animation when one has the &amp;quot;Tactical reload&amp;quot; perk. First a overdramatic chamber check is performed. The magazine is empty but appears to lack a follower.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading2.jpg|thumb|600px|none|About to mash in a new magazine. Note that the trigger is in double-action mode even though the hammer is cocked.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading3.jpg|thumb|600px|none|Just frames away from using the slide release. The basic reload animation has the character racking the slide.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasser dual-wields Berettas.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming' with dual pistols was just a zoom and holding the two pistols slightly closer to the center of the screen, the characters in KF2 are slightly smarter; they only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand one, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasser opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasser reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol. Note the 92A1/90Two Picatinny rail and the 92FS hooked trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1858 New Army ==&lt;br /&gt;
An engraved [[Remington 1858 New Army]] was added in the &amp;quot;Return of the Patriarch&amp;quot; update with the Gunslinger Perk, titled as the &amp;quot;Remington 1858 New Army&amp;quot;. Anyone playing as the Gunslinger class will start every match with two dual-wielded.&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|350px|Remington 1858 New Army - .44 caliber]]&lt;br /&gt;
[[File:KF2 Model1858render.jpg|none|600px|thumb|Render of the Remington 1858 New Army]]&lt;br /&gt;
[[File:KF2 R1858 holding.jpg|thumb|600px|none|Reverend Albert has his 1858 at the ready, looking out at a rather sinister looking courtyard.]]&lt;br /&gt;
[[File:KF2 R1858 iron sights.jpg|thumb|600px|none|Albert takes a look at the iron sights, wondering who brought the map technology from Dead Space here.]]&lt;br /&gt;
[[File:KF2 R1858 reloading1.jpg|thumb|600px|none|Reloading.]]&lt;br /&gt;
[[File:KF2 R1858 reloading2.jpg|thumb|600px|none|Reloading. Inserting a new cylinder.]]&lt;br /&gt;
[[File:KF2 R1858 misc.jpg|thumb|600px|none|Albert gives the 1858 a twirl.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo.jpg|thumb|600px|none|They say six shots are more than enough to kill anything that moves. But this time, he's got twelve shots.]]&lt;br /&gt;
[[File:KF2 R1858 aiming.jpg|thumb|600px|none|Along with the &amp;quot;Return of the Patriarch&amp;quot; update, the ability to simply zoom in like in the first Killing Floor when aiming paired handguns was added; it's still possible to switch styles of aiming with the press of a button.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo reloading.jpg|thumb|600px|none|Reloading two 1858s includes a whole lot of flailing around.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo misc.jpg|thumb|600px|none|You're pretty good...]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
An ornate [[Colt M1911A1]] with a nickel finish, pearl grips, gold assortments, was added with the &amp;quot;Return of the Patriarch&amp;quot; update along with the Gunslinger Perk, titled as the &amp;quot;M1911 Pistol&amp;quot;. The pistol has an eight round capacity in game using flush fitting 8-round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|none|M1911A1 Pistol with bright nickel finish and pearl grips - .45 ACP]]&lt;br /&gt;
[[File:KF2 M1911A1render.jpg|none|600px|thumb|Render of the M1911A1.]]&lt;br /&gt;
[[File:KF2 M1911A1 holding.jpg|thumb|600px|none|Albert visiting the French subway.]]&lt;br /&gt;
[[File:KF2 M1911A1 iron sights.jpg|thumb|600px|none|Albert is not a big fan of graffiti.]]&lt;br /&gt;
[[File:KF2 M1911A1 reloading.jpg|thumb|600px|none|After re-decorating the wall with bullet holes, Albert loads his 1911 with a new mag, looking at the oft-maligned engravings. While admittedly perhaps not the best fit for the weapons, the darkness and low contrast of most maps makes it hard to see the engravings most of the time anyway.]]&lt;br /&gt;
[[File:KF2 M1911A1 misc.jpg|thumb|600px|none|Brass checking the 1911 with one hand.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo reloading1.jpg|thumb|600px|none|Reloading the 1911s with a round in the chamber still in the left gun.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo misc1.jpg|thumb|600px|none|Brass checking one of the 1911s, pulling the slide far back enough that you can see the entirety of the actual bullet would most likely eject the round.]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle|Desert Eagle Mark XIX]], returns in Killing Floor 2 with a chrome finish, this time properly titled as the &amp;quot;Desert Eagle&amp;quot;. It returned in &amp;quot;Return of the Patriarch&amp;quot; update as a Gunslinger weapon. It holds 7 rounds.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:KF2 DesertEaglerender.jpg|none|600px|thumb|Render of the Desert Eagle.]]&lt;br /&gt;
[[File:KF2 DesertE holding.jpg|thumb|600px|none|Albert brings his Desert Eagle for some Zed hunting in the woods.]]&lt;br /&gt;
[[File:KF2 DesertE iron sights.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
[[File:KF2 DesertE reloading.jpg|thumb|600px|none|Reloading the Eagle with a round still in the chamber prompts the character to keep the still partially filled mag.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo holding.jpg|thumb|600px|none|As Albert makes his way through an old dark house, he brings two Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading1.jpg|thumb|600px|none|Reloading the two dry Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading2.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo misc3.jpg|thumb|600px|none|Like with the 1911, brass checking the gun like this would eject the loaded round.]]&lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|Not the smartest of gun-slingers, the player attempts to take on the Patriarch with only two Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 Bone Collector ==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500|Smith &amp;amp; Wesson Model 500 Bone Collector]] with  custom wood grips was added with the &amp;quot;Return of the Patriarch&amp;quot; update, titled as the &amp;quot;T&amp;amp;W 500 Zed Collector&amp;quot; (though known as the &amp;quot;500 Magnum Revolver&amp;quot; in the actual game). The player character will always cock the hammer after every shot and they can be dual-wielded, a feat that even surpasses the Desert Eagle's dual-wielding antics in sheer ridiculousness. It's very powerful in-game, even on hard and above.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W500BoneCollector.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 500 Bone Collector - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:KF2 Zed Collector render.jpg|none|600px|thumb|Render of the &amp;quot;Zed Collector&amp;quot;.]]&lt;br /&gt;
[[File:KF2 M500 holding.jpg|thumb|600px|none|Albert, realizing he's in a Zed infested mansion, pulls out his ''Magnum''.]]&lt;br /&gt;
[[File:KF2 M500 iron sights.jpg|thumb|600px|none|Albert makes sure the sights are good, knowing he'll need them for any and all headshots.]]&lt;br /&gt;
[[File:KF2 M500 reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor.]]&lt;br /&gt;
[[File:KF2 M500 reloading2.jpg|thumb|600px|none|Reloading. About to feed the cylinder.]]&lt;br /&gt;
[[File:KF2 M500 misc1.jpg|thumb|600px|none|Albert spinning a 2.30 kg revolver around his finger(!).]]&lt;br /&gt;
[[File:KF2 M500 akimbo holding.jpg|thumb|600px|none|Half Smith, half Wesson. All Zedstopper (and Wristbreaker).]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor while still holding the other M500!]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading2.jpg|thumb|600px|none|Reloading. Loading up the cylinder with some .500 S&amp;amp;W.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading3.jpg|thumb|600px|none|Reloading. Mashing the extractor with his wrist.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading4.jpg|thumb|600px|none|Reloading. Albert manages the impressive feat of reloading two revolvers without ever taking more than two fingers off of either one.]]&lt;br /&gt;
[[File:KF2 M500 akimbo misc.jpg|thumb|600px|none|You're even better.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
The Flaregun returns from the first Killing Floor, this time called Spitfire Revolver. It's still a heavily modified [[Colt 1851 Navy]] that shoots fireballs.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber]]&lt;br /&gt;
[[File:KF2 spitfire.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 spitfire holding.jpg|thumb|600px|none|Masterson with a Spitfire revolver on the ZED landing map.]] &lt;br /&gt;
[[File:KF2 spitfire irons.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando Perk (spawning in their inventory upon starting a new game). It fires in semi-auto and 3-round burst modes. This version of the Colt 9mm Submachine Gun features a forward assist, tan furniture, RIS foregrip, tan rail covers, RRA Tactical Mount rear sight, usable flashlight, and a tan Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|400px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[File:KF2 RO991 holding.jpg|thumb|600px|none|The player character peeks into a nasty looking room, his RO991 at the ready.]]&lt;br /&gt;
[[File:KF2 RO991 misc4.jpg|thumb|600px|none|A player withdraws his SMG. Note the Tripwire logo on the magwell. Also note how the weapon is set to semi; while that is a possible fire mode in game, the model's selector won't actually move when flicking between them.]]&lt;br /&gt;
[[File:KF2 RO991 reloading1.jpg|thumb|600px|none|Reloading. Checking the chamber (note that the front sight is far too low...)]]&lt;br /&gt;
[[File:KF2 RO991 reloading2.jpg|thumb|600px|none|....inserting a new mag...]]&lt;br /&gt;
[[File:KF2 RO991 reloading3.jpg|thumb|600px|none|...and pushing the bolt release. This reload animation is only used when the player has the &amp;quot;Tactical Reload&amp;quot; perk; exactly why the player character needs special training (read: a fair bit of level grinding) to push a button instead of pulling a lever is not explained.]]&lt;br /&gt;
[[file:KF2 Colt R0991 reloading.jpg|thumb|600px|none|Reloading any weapon in the game that uses a magazine while it still has bullets in it will show the player character wisely keeping the magazine instead of dropping it.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]], appearing as the &amp;quot;MP7 SMG&amp;quot;, was added in the &amp;quot;Tactical Response&amp;quot; update along with the &amp;quot;SWAT&amp;quot; class. It's fitted with a suppressor and a C-More red dot sight. It holds 30-rounds in a 40-round magazine for some reason.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|400px|none|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[file:Kf2-mp7smg.jpg|thumb|600px|none|View model of the MP7A1.]]&lt;br /&gt;
[[File:KF2 MP7 irons.jpg|thumb|600px|none|Sighting up a zed with the C-more sight.]] &lt;br /&gt;
[[File:KF2 MP7 tac reloading.jpg|thumb|600px|none|Performing a mid-mag reload as a siren approaches.]] &lt;br /&gt;
[[File:KF2 MP7 reloading1.jpg|thumb|600px|none|Reloading. Dropping out the dry mag.]] &lt;br /&gt;
[[File:KF2 MP7 reloading2.jpg|thumb|600px|none|In with a new one.]] &lt;br /&gt;
[[File:KF2 MP7 reloading3.jpg|thumb|600px|none|Pulling the charging handle. With the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release will be used instead.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2]] was added in the &amp;quot;Tactical Response&amp;quot; update. It appears as the &amp;quot;MP5RAS SMG&amp;quot;. It has an incorrect 40 round capacity despite its 30-round magazine (as the MP7A1 seen above has got a 30 round capacity, one might suggest that the developer might have swapped the stats of the MP7A1 and the MP5A2). It can fire in either full-auto or three-round bursts.  &lt;br /&gt;
[[Image:JG_MP5_RAS.jpg |thumb|450px|none|'''Airsoft''' MP5A2-RAS by Jing Gong - 6mm BB]]&lt;br /&gt;
[[file:Kf2-mp5smg.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 MP5 iron sights.jpg|thumb|600px|none|Iron sights.]] &lt;br /&gt;
[[File:KF2 MP5 misc1.jpg|thumb|600px|none|Taking a look at the loaded magazine. Here it's rather obvious that the MP5A2 has a safe-semi-auto receiver, which wouldn't allow three-round burst fire.]] &lt;br /&gt;
[[File:KF2 MP5 misc2.jpg|thumb|600px|none|The model was retextured in a patch to include the 3-round burst setting.]] &lt;br /&gt;
[[File:KF2 MP5 reloading1.jpg|thumb|600px|none|Reloading. Pulling back the bolt.]] &lt;br /&gt;
[[File:KF2 MP5 reloading2.jpg|thumb|600px|none|Loading in a new mag.]] &lt;br /&gt;
[[File:KF2 MP5 reloading3.jpg|thumb|600px|none|just a few frames away from the HK-slap.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN_P90#P90_TR|FN P90 TR]] appears as the &amp;quot;P90 SMG&amp;quot;. It was added in the &amp;quot;Tactical Response&amp;quot; update. It is fitted with a Trijicon RX30 reflex sight.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg |thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[file:KF2 P90 holding.jpg|thumb|600px|none|Like in many games, the P90's magazine is opaque instead of translucent, which is always unfortunate.]]&lt;br /&gt;
[[File:KF2 P90 irons.jpg|thumb|600px|none|The RX30's reticle.]] &lt;br /&gt;
[[File:KF2 P90 misc1.jpg|thumb|600px|none|Performing a brass check, note the 5.7x28mm round.]] &lt;br /&gt;
[[File:KF2 P90 reloading1.jpg|thumb|600px|none|Reloading. Pulling out the empty mag.]] &lt;br /&gt;
[[File:KF2 P90 reloading2.jpg|thumb|600px|none|About to seat in a new one.]] &lt;br /&gt;
[[File:KF2 P90 reloading3.jpg|thumb|600px|none|Pulling the charging handle. This particular animation is the &amp;quot;Tactical reload&amp;quot; variant, which isn't much different from the normal one, just faster and with slightly different motions.]]&lt;br /&gt;
&lt;br /&gt;
== KRISS USA Vector ==&lt;br /&gt;
Along with the &amp;quot;Tactical Response&amp;quot; update, the [[TDI Vector|KRISS USA Vector]] was added into the game. It appears as the &amp;quot;KRISS SMG&amp;quot;. It is fitted with a Sightmark Sure Shot or similar model reflex sight.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg |thumb|400px|none|TDI / KRISS USA Gen I Vector - .45 ACP]]&lt;br /&gt;
[[file:Kf2-krisssmg.jpg|thumb|600px|none|Note that the Vector has a folded down front sight but no rear sight.]]&lt;br /&gt;
[[File:KF2 Vector irons.jpg|thumb|600px|none|The sight picture of the red dot.]] &lt;br /&gt;
[[File:KF2 Vector misc1.jpg|thumb|600px|none|Performing a brass check, showing off the bolt.]] &lt;br /&gt;
[[File:KF2 Vector misc2.jpg|thumb|600px|none|The brass check animation was updated to be more of a brass check and less of a pull-the-charging-handle-in-a-weird-way.]] &lt;br /&gt;
[[File:KF2 Vector reloading1.jpg|thumb|600px|none|Reloading. Pushing the mag-release.]] &lt;br /&gt;
[[File:KF2 Vector reloading2.jpg|thumb|600px|none|Mashing in a new Glock 21 magazine.]]&lt;br /&gt;
[[File:KF2 Vector reloading3.jpg|thumb|600px|none|Pulling the charging handle. Similarly to the MP7, with the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release is utilized.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support Perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder model. Attached to the rail under the muzzle device is a usable flashlight. Rather than the 5+1 12-gauge shells that the real model holds, in-game it holds 7+1 20-gauge shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|500px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player with his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun with an NP3 mariner finish is the third weapon available for the Support Perk. Just like in the first game, it is equipped with a usable weaponlight mounted under the magazine tube as well as a red dot sight on the top rail. It originally had a 5+1 round capacity, though this has been changed to a 7+1 round capacity in a patch, better reflecting the tube-magazine model.&lt;br /&gt;
&lt;br /&gt;
[[File:M4H20NP3.jpg|thumb|none|501px|Benelli M4 Super 90 in H20 NP3 mariner finish - 12 gauge]]&lt;br /&gt;
[[File:KF2 M4 Super 90 holding.jpg|thumb|600px|none|Standing around in the catacombs, the player character has his M4 Super 90 prepared for some Zed slaughter.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 brass check2.jpg|thumb|600px|none|A player performs an ammo check. As with the M1911, this brass check in reality would most likely throw the checked shell directly into the player character's face.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 misc5.jpg|thumb|600px|none|A view of the right side of the M4.]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading1.jpg|thumb|600px|none|Dropping a shell into the chamber...]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading2.jpg|thumb|600px|none|...then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support Perk. It deals more damage per shot than the standard pump-action and has the ability to fire both barrels for even greater single-shot power, but has a wider pellet spread and is restricted to two shells at a time. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|500px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
&lt;br /&gt;
== MPS AA-12 CQB ==&lt;br /&gt;
The [[AA-12]] is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20-round drum magazines. It is possible to fire the AA-12 in semi only via changing the fire mode, something which isn't possible nor even necessarily required with an actual AA-12 as the low rate-of-fire means it's easy to get single shots with quick squeezes and releases of the trigger. It sports Navy blue and gray digital camouflage and a pump-shotgun-like foregrip tacked onto the existing foregrip. There is a laser sight mounted on the left side end of the foregrip and a flashlight mounted on the right side end of the foregrip, neither of which can be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|500px|none|MPS AA-12 CQB - 12 gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
[[file:KF2 AA12 holding.jpg|thumb|600px|none|The AA-12, ready to tear up some Zeds. Note the digital camouflage.]]&lt;br /&gt;
[[file:KF2 AA12 misc2.jpg|thumb|600px|none|The player character takes a look at the right side of the weapon, noticing the closed bolt, much to his frustration. The AA-12 is an open-bolt weapon, but in-game it is shown as a closed-bolt. It is nonetheless strange as it was shown properly with an open-bolt in the first Killing Floor.]]&lt;br /&gt;
[[file:KF2 AA12 misc1.jpg|thumb|600px|none|Pulling back the charging handle shows this oddity, the bolt doesn't move at all!]]&lt;br /&gt;
[[File:KF2 AA12 misc3.jpg|thumb|600px|none|The issue of the closed bolt has since been fixed, the shell is however a little bit too far down into the drum. It should also be noted that, while obviously not noticeable here, the weapon is properly showed firing with an open bolt in first person now.]] &lt;br /&gt;
[[File:KF2 AA12 misc4.jpg|thumb|600px|none|Pulling the charging handle is still useless as the bolt never closes in the first place. Note however that the shell is in a more proper position in this particular animation.]] &lt;br /&gt;
[[file:KF2 AA12 reloading.jpg|thumb|600px|none|Inserting a new drum.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] returns from the first game, again loaded with 'Dragons Breath' shells and correctly holding 5+1 shells. Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug Perk. Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|500px|none|Winchester Model 1897 in &amp;quot;Trench&amp;quot; configuration - 12 gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel, as to be expected of a hundred year old shotgun.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a &amp;quot;Dragons Breath&amp;quot; shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine. The overall six-shell capacity in this game is more correct than in the first game, where the player characters would load the tube with one more shell than it could actually hold before chambering one.]]&lt;br /&gt;
&lt;br /&gt;
== Standard Manufacturing DP-12 ==&lt;br /&gt;
&lt;br /&gt;
The Standard Manufacturing DP-12 makes its debut Video Game appearance as the slightly modified 'HZ-12 Multi-Action' Shotgun in the Supports Weapon arsenal.  It is an alternate Tier 2 weapon, alongside the Double-barrel Boomstick, costing £750.  The primary difference from the real weapon being the replacement of the twin 7-round tube magazines with a single 16-round detachable box magazine, with two separate stacks for feeding the inline barrels.  This means that all rounds are resupplied in one action, but also means that quick top-ups are impossible, unlike its real-life counterpart.&lt;br /&gt;
[[Image:KF2-HZ12-1.jpg|thumb|600px|none|Profile view of the HZ12 Multi Action.]]&lt;br /&gt;
[[Image:KF2-HZ12-2.jpg|thumb|600px|none|Performing a Mag Check, clearly showing the two stacks for feeding the two separate barrels.  This weapon, and its real-life counterparts method of feeding two barrels from two mags, it at odds with the design of other Bullpup Shotguns, such as the [[Kel-Tec KSG]] and [[UTAS UTS-15]], which feed from two mag tubes into a single barrel.]]&lt;br /&gt;
[[Image:KF2-HZ12-3.jpg|thumb|600px|none|Lt. Masterson performing a Brass Check, showing the Horzine-branded shells loaded.]]&lt;br /&gt;
[[Image:KF2-HZ12-ADS.jpg|thumb|600px|none|Aiming down the weapons sights.  Notice they are slightly misaligned.  In reality, this aim would cause the User to shoot right of their target.]]&lt;br /&gt;
[[Image:KF2-HZ12-Firing.jpg|thumb|600px|none|The gun in mid-recoil.  The HZ12 fires 10 pellets per shot, making it one of the more powerful Shotguns.  However, it has a wider spread, making it less effective at range.]]&lt;br /&gt;
[[Image:KF2-HZ12-Pump.jpg|thumb|600px|none|Correct to the real-steels mode of operation, the User re-chambers two fresh shells after the first two are expended.  However, someone of the Dev team apparently didn't tell the Effects Guy that the Weapon used a new Shell texture, instead reusing the Red Shells of the M4 and AA12.]]&lt;br /&gt;
[[Image:KF2-HZ12-Reload.jpg|thumb|600px|none|Lt. Masterson reloads his weapon during a break in combat.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1894 ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester Model 1894]] is a returning rifle from the original Killing Floor. Designed for the sharpshooter and first teased with a render released on February 19 2016. The weapon was eventually added along the prison map, the crossbow and some other stuff on April 7 2016.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win94saddlering.jpg|thumb|none|500px|Winchester Model 1894 Saddle Ring Carbine - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2_Lever_Action_Rifle.jpg|thumb|600px|none|The Render for the Winchester 1894 for the Sharpshooter.]]&lt;br /&gt;
[[File:KF2 M1894 holding.jpg|thumb|600px|none|Rob, a former police officer, finds himself in the new prison map with a shiny Winchester 1894.]] &lt;br /&gt;
[[File:KF2 M1894 iron sights.jpg|thumb|600px|none|Iron sights; note that this game goes for the standard sights rather than the rear tang peep sight the first game's model had.]] &lt;br /&gt;
[[File:KF2 M1894 misc2.jpg|thumb|600px|none|Checking the chamber.]] &lt;br /&gt;
[[File:KF2 M1894 misc3.jpg|thumb|600px|none|Rob cycles the lever after some fruitless sky shooting. Note the new round about to be chambered.]] &lt;br /&gt;
[[File:KF2 M1894 reloading1.jpg|thumb|600px|none|Reloading. About to insert a round in the chamber...]] &lt;br /&gt;
[[File:KF2 M1894 reloading2.jpg|thumb|600px|none|...and then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Carbines =&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[L85A2]] is the second weapon for the Сommando Perk. It replaces the [[L22A2]] from the original and is fitted with an EOtech 553 holographic sight. It also sports Magpul PMAGs as its standard magazines. Interestingly, it has the knob-shaped charging handle of the [[L85A1]] instead of the comma shaped A2 style charging handle. It doesn't appear to be an actual A1 however, as it has the magazine-release fencing of the A2.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|500px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[File:L85A1.jpg|thumb|none|500px|L85A1 with SUSAT scope - 5.56x45mm NATO. Note the shape of the charging handle in comparison to the A2.]]&lt;br /&gt;
[[File:KF2 L85A1 holding.jpg|thumb|600px|none|The player character holds his L85A2 whilst enjoying the view.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse.jpg|thumb|600px|none|Fearing the rain will make the gun all wet, he puts it away. Here the mag-release fencing is obvious.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse1.jpg|thumb|600px|none|The L85A2 gets lit up from the flash of lighting, here the Magpul PMAG can be seen.]]&lt;br /&gt;
[[File:KF2 L85A2 misc2.jpg|thumb|600px|none|The player character fondling the EOtech sight for some reason.]]&lt;br /&gt;
[[File:KF2 L85A2 misc1.jpg|thumb|600px|none|Checking the mag, looking closely, there seems to be bullets modeled in the mag.]]&lt;br /&gt;
[[File:KF2 L85A1 misc3.jpg|thumb|600px|none|The player character about to give the charging handle a tug. Note the knob shape.]]&lt;br /&gt;
[[File:KF2 L85A2 reloading.jpg|thumb|600px|none|Reloading. inserting a new mag. The bolt is not properly depicted as looking back.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AK-12 ==&lt;br /&gt;
The [[AK-12]] is the third Commando Perk weapon and replaces the [[AK-47#AIMR|AIMR]] from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip. It can be fired in full-auto at 600rpm or three-round burst at 1000rpm.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|500px|none|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:KF AK12 holding.jpg|thumb|600px|none|According to the game, the AK-12 was found on a dead Spetsnaz solider.]]&lt;br /&gt;
[[file:KF2 AK12 misc2.jpg|thumb|600px|none|Checking to make sure the magazine is loaded with bullets, which it is! Unlike most games where they are loaded with nothing or flat textures.]]&lt;br /&gt;
[[file:KF2 AK12 misc.jpg|thumb|600px|none|Checking the chamber, note the bullet.]]&lt;br /&gt;
[[File:KF2 AK12 reloading1.jpg|thumb|600px|none|The basic reload animation of the AK-12 shows the player character kicking out the dry magazine with the new one.]] &lt;br /&gt;
[[File:KF2 AK12 reloading2.jpg|thumb|600px|none|With the &amp;quot;Tactical reload&amp;quot; perk however, the character knocks out the magazine with his or her thumb and ''then'' proceeds to grab a fresh mag. ]]&lt;br /&gt;
&lt;br /&gt;
== Haenel MKb 42(H) ==&lt;br /&gt;
The [[Sturmgewehr 44|MKb 42(H)]] returns from the first game but is currently unusable by the player. Instead, MKb 42s are dual-wielded by Hans Volter, a boss that appears on the final wave. Hans will use his two assault rifles he calls his &amp;quot;Twin Vipers&amp;quot; on the players when they are at a distance, unless he resorts to his nerve gas grenades. His MKb 42s have the stocks removed and are fitted with bayonets, which he gladly uses when the player gets close to him when he's firing the assault rifles. If he is knocked down he will drop his MKb 42s but by using some sort of magnetic device they are pulled back in his hands as he gets back up.&lt;br /&gt;
[[Image:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|none|500px|Haenel MKb 42(H) - 7.92x33mm]]&lt;br /&gt;
[[file:KF2-STG-44-Hans.jpg|thumb|600px|none|The telltale magazine and distinct shape gives away that the guns are indeed MKb 42(H)s.]]&lt;br /&gt;
[[file:Better_mkb-kf2.jpg|thumb|600px|none|A MKb 42(H) on the ground after a fight with Hans Volter.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
An [[M16]] fitted with an M203 was added in the &amp;quot;Tactical Response&amp;quot; update for the &amp;quot;Demolitionist&amp;quot; class.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[File:KF2 M16 holding.jpg|thumb|600px|none|Lt. Bill Masterson bringing his [[Scarface_(1983)#Colt_AR-15_with_Fake_M203_grenade_launcher_.28a.k.a._.22My_Little_Friend.22.29|little friend]] to HELL!]] &lt;br /&gt;
[[File:KF2 M16 irons.jpg|thumb|600px|none|Sighting up the massive skeleton statue. These appear to be KAC 300 meter style flip-up sights.]] &lt;br /&gt;
[[File:KF2 M16 misc1.jpg|thumb|600px|none|Performing a chamber check.]] &lt;br /&gt;
[[File:KF2 M16 reloading1.jpg|thumb|600px|none|Reloading. Inserting a new magazine. Note that the fire-selector is unfortunately on safe.]] &lt;br /&gt;
[[File:KF2 M16 reloading2.jpg|thumb|600px|none|Pulling the charging handle in a very awkward way to chamber a new round. The reload animation for this rifle is reused from the &amp;quot;Varmint rifle&amp;quot;.]] &lt;br /&gt;
[[File:KF2 M16 reloading GL.jpg|thumb|600px|none|Reloading the M203. Despite using the same 40mm grenades, the M203 has a noticeably lower AoE than the M79. Note the star on the magwell with &amp;quot;BLACK STAR&amp;quot; written next to it.]]&lt;br /&gt;
[[File:KF2 M16 misc2.jpg|thumb|600px|none|Unequpping the weapon shows of the Magpul MIAD grip. While difficult to make out, the markings on the receiver read &amp;quot;BLACK STAR WEAPONS DIVISON&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mk 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando Perk. Like in the first game, the SCAR-H is equipped with a 20-round magazine and a Tango Down vertical foregrip (now in black). Unlike the first game however, the charging handle is flipped onto the right side and the barrel is short, indicating it is the CQC model. It sports an Aimpoint CompM2 red dot sight instead of the CompM4s on a riser and it has an InForce WML flashlight attached to the left rail.&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|500px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A pre-release screenshot of the SCAR-H.]]&lt;br /&gt;
[[file:KF2 SCAR-H holding.jpg|thumb|600px|none|The player character admires an aurora borealis, SCAR-H in hand in case some pesky Zeds show up to ruin the moment.]]&lt;br /&gt;
[[file:KF2 SCAR-H misc2.jpg|thumb|600px|none|Brass checking the SCAR. Note that the magazine release button is just a flat texture.]]&lt;br /&gt;
[[file:KF2 SCAR-H reloading.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 SCAR misc3.jpg|thumb|600px|none|A SCAR-H being 3D printed at the dosh sink.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the first game with the addition of the Sharpshooter perk. Referred to as the US Army &amp;quot;M14 EBR&amp;quot; like in the first game, it is the Tier 3 weapon for the Sharpshooter perk. Its usage and attributes are for the most part similar to that in the first game, being a semi-automatic rifle with a laser sight, but its model has many changes and differences - it uses the Mod 0's pistol grip and sliding stock rather than the fixed Sage CA-Mandatory stock, it has the usual Kydex handguard instead of rail covers, the laser aiming module is actually present on the model (mounted ahead of the handguard) rather than forcing the laser to emit from the ether, the body is given a tan finish, and a scope rail mounting an ACOG sight is attached above the action.&lt;br /&gt;
[[Image:US M14 Mk 14 Mod 0 EBR (Enhanced Battle Rifle).jpg|thumb|none|500px|Mk 14 Mod 0 Enhanced Battle Rifle with spare magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KF2-RenderEBR.jpg|none|thumb|500px|Render of the Mk 14 Mod 0. Note despite the text above there is no laser aiming module present here, it apparently being a last-minute addition to the model.]]&lt;br /&gt;
[[file:KF2-M14EBR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[file:KF2 Mk14 sight.jpg|thumb|600px|none|The scope reticle. This green &amp;quot;dot &amp;amp; horseshoe&amp;quot; reticle is an actual factory option for Trijicon ACOG sights. Note how the outside of the optic isn't magnified.]]&lt;br /&gt;
[[File:KF2 Mk14 misc1.jpg|thumb|600px|none|Performing a brass check. Here the laser module can be clearly seen.]] &lt;br /&gt;
[[File:KF2 Mk14 imfdbstopbeingdumb.jpg|thumb|600px|none|Reloading. Beginning with very violently throwing away the dry mag, causing it to spin all over the place.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading2.jpg|thumb|600px|none|Then not so violently rocking in a fresh mag.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading3.jpg|thumb|600px|none|Chambering a new round. Like in many games, the bolt is not depicted as locking back.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The [[M79]] returns from the first game as the Tier 3 weapon for the Demolition Perk.  It has orange tiger-stripe paint job, a homage to the Vietnam War movie [[Apocalypse Now]].  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only. Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in. &lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|500px|none|M79 Grenade Launcher with sight folded down - 40x46mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79. Tripwire have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange tiger stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79's iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
[[File:KF2 M79 misc.jpg|thumb|600px|none|A better look at the tiger-stripe paint job. [[Apocalypse Now#M79 grenade launcher|They're close....]]]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] appears in Killing Floor 2 as the &amp;quot;Rocket Launcher&amp;quot; and is the Tier 4 weapon for the Demolition Perk. Interestingly, the back blast from the RPG-7 is actually simulated in-game, it is possible to damage or kill Zeds with it.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|500px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:KF2 RPG7 holding.jpg|thumb|600px|none|The player character holding the RPG while standing around in a port in Denmark.]]&lt;br /&gt;
[[File:KF2 RPG7 misc.jpg|thumb|600px|none|Twirling the grenade.]]&lt;br /&gt;
[[File:KF2-RPG-7.jpg|thumb|600px|none|Mr Foster, loading another Rocket into the RPG-7]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-19/A]] appears as a weapon for the Patriarch Boss that was added in the &amp;quot;Return of the Patriarch&amp;quot; update (as one might guess). It is fed from what can only be explained as a &amp;quot;Horzine ammo cache&amp;quot; from an outward appearance, located behind the weapon and mounted under what appears to be the weapon's power source.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|500px|none|General Dynamics GAU-19/A - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pew.jpg|thumb|600px|none|A render of the Patriarch, The GAU-19/A is attached to his mechanical arm.]]&lt;br /&gt;
[[File:KF2 GAU 19A misc.jpg|thumb|600px|none|The Patriarch tapping away at some form of display in his intro. He will do this every time he's about to fire missiles out of what seems to be the GAU-19/A, however that works.]] &lt;br /&gt;
[[File:KF2 GAU 19A misc2.jpg|thumb|600px|none|ditto]] &lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|The Patriarch charges at a player character.]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-Patriarch-GAU-19-4.jpeg|thumb|600px|none|The Patriarch lets loose and fires his arm-mounted GAU-19/A, while the player reconsiders if the 9mm Varmint Rifle was really an appropriate choice.]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
The [[Stoner 63]] was added with &amp;quot;The Descent&amp;quot; update. The machine gun is a commando weapon in-game, it deals less damage per shot than all other commando weapons but it makes up for it in rate of fire and capacity. It holds 75 rounds in a box magazine and is locked to full-auto.&lt;br /&gt;
[[File:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:KF2 Stoner 63.jpg|none|600px|thumb|Render of the Stoner 63 released before the update.]]&lt;br /&gt;
[[File:KF2 Stoner holdingg.jpg|thumb|600px|none|Briar sneaking through a fallout shelter on the &amp;quot;Nuked&amp;quot; map.]] &lt;br /&gt;
[[File:KF2 Stoner ironss.jpg|thumb|600px|none|Sighting up a Husk.]] &lt;br /&gt;
[[File:KF2 Stoner misc1.jpg|thumb|600px|none|Briar unleashing a shower of lead in ZED time.]] &lt;br /&gt;
[[File:KF2 Stoner reloading1.jpg|thumb|600px|none|Reloading. After pulling the charging handle (which is positioned on the bottom of the handguard) the top cover is lifted and the empty box mag pulled out.]] &lt;br /&gt;
[[File:KF2 Stoner reloading2.jpg|thumb|600px|none|Inserting a new magazine.]] &lt;br /&gt;
[[File:KF2 Stoner reloading3.jpg|thumb|600px|none|Positioning the belt.]] &lt;br /&gt;
[[File:KF2 Stoner misc2.1.jpg|thumb|600px|none|Taking a peek at the right side of the LMG, showing off the belt full of 5.56.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113185</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113185"/>
		<updated>2017-06-18T17:07:27Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Standard Manufacturing DP-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&amp;lt;br&amp;gt;PlayStation 4&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is a first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game, and saw a full retail release on November 18th in 2016. Changes from the first game include new perks and weapons, as well as a VS Mode where a second team of players controls the Zeds. As with the first game, some weapons can share bonuses from other perks, though unlike the first game this is clearly noted in the trader inventory, as any weapon compatible with a different perk will be shown under both perk listings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
With the exception of the fictional HX25 and Medic pistol , all handguns can be dual-wielded.&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
The &amp;quot;9mm Pistol&amp;quot; is the starting pistol for all classes. It seems to be a odd combination of a [[Beretta 92FS]] frame (noted by the hooked trigger guard) with a [[Beretta 92A1|92A1]]/[[Beretta 90Two|90Two]] Picatinny rail and a [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings), with the gun as whole having an [[Beretta 92FS Inox|Inox]] finish. Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can dual-wield 9mm Pistols like in the first game.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm. The frame and the overall finish.]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm. The slide and barrel.]]&lt;br /&gt;
[[Image:92A1.jpg|thumb|350px|none|Beretta 92A1 - 9x19mm. The Picatinny rail.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc2.jpg|none|thumb|600px|A player prepares to check the mag of his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide. Also note the flashlight fitted to the pistol.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc1.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the cut-out in the hammer, and that the butt of the grip is rounded, evident to the 92FS.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc3.jpg|thumb|600px|none|The player character spins his 92 hybrid around his finger, giving us a better look at the barrel.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid brass check.jpg|thumb|600px|none|Performing a brass check, showing the round in the chamber and his proper trigger discepline.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc.jpg|thumb|600px|none|Unlike the first Killing Floor, where the slide locked open once the reload animation starts, it properly locks open when the gun runs dry now.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading1.jpg|thumb|600px|none|The speedy reload animation when one has the &amp;quot;Tactical reload&amp;quot; perk. First a overdramatic chamber check is performed. The magazine is empty but appears to lack a follower.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading2.jpg|thumb|600px|none|About to mash in a new magazine. Note that the trigger is in double-action mode even though the hammer is cocked.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading3.jpg|thumb|600px|none|Just frames away from using the slide release. The basic reload animation has the character racking the slide.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasser dual-wields Berettas.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming' with dual pistols was just a zoom and holding the two pistols slightly closer to the center of the screen, the characters in KF2 are slightly smarter; they only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand one, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasser opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasser reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol. Note the 92A1/90Two Picatinny rail and the 92FS hooked trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1858 New Army ==&lt;br /&gt;
An engraved [[Remington 1858 New Army]] was added in the &amp;quot;Return of the Patriarch&amp;quot; update with the Gunslinger Perk, titled as the &amp;quot;Remington 1858 New Army&amp;quot;. Anyone playing as the Gunslinger class will start every match with two dual-wielded.&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|350px|Remington 1858 New Army - .44 caliber]]&lt;br /&gt;
[[File:KF2 Model1858render.jpg|none|600px|thumb|Render of the Remington 1858 New Army]]&lt;br /&gt;
[[File:KF2 R1858 holding.jpg|thumb|600px|none|Reverend Albert has his 1858 at the ready, looking out at a rather sinister looking courtyard.]]&lt;br /&gt;
[[File:KF2 R1858 iron sights.jpg|thumb|600px|none|Albert takes a look at the iron sights, wondering who brought the map technology from Dead Space here.]]&lt;br /&gt;
[[File:KF2 R1858 reloading1.jpg|thumb|600px|none|Reloading.]]&lt;br /&gt;
[[File:KF2 R1858 reloading2.jpg|thumb|600px|none|Reloading. Inserting a new cylinder.]]&lt;br /&gt;
[[File:KF2 R1858 misc.jpg|thumb|600px|none|Albert gives the 1858 a twirl.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo.jpg|thumb|600px|none|They say six shots are more than enough to kill anything that moves. But this time, he's got twelve shots.]]&lt;br /&gt;
[[File:KF2 R1858 aiming.jpg|thumb|600px|none|Along with the &amp;quot;Return of the Patriarch&amp;quot; update, the ability to simply zoom in like in the first Killing Floor when aiming paired handguns was added; it's still possible to switch styles of aiming with the press of a button.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo reloading.jpg|thumb|600px|none|Reloading two 1858s includes a whole lot of flailing around.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo misc.jpg|thumb|600px|none|You're pretty good...]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
An ornate [[Colt M1911A1]] with a nickel finish, pearl grips, gold assortments, was added with the &amp;quot;Return of the Patriarch&amp;quot; update along with the Gunslinger Perk, titled as the &amp;quot;M1911 Pistol&amp;quot;. The pistol has an eight round capacity in game using flush fitting 8-round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|none|M1911A1 Pistol with bright nickel finish and pearl grips - .45 ACP]]&lt;br /&gt;
[[File:KF2 M1911A1render.jpg|none|600px|thumb|Render of the M1911A1.]]&lt;br /&gt;
[[File:KF2 M1911A1 holding.jpg|thumb|600px|none|Albert visiting the French subway.]]&lt;br /&gt;
[[File:KF2 M1911A1 iron sights.jpg|thumb|600px|none|Albert is not a big fan of graffiti.]]&lt;br /&gt;
[[File:KF2 M1911A1 reloading.jpg|thumb|600px|none|After re-decorating the wall with bullet holes, Albert loads his 1911 with a new mag, looking at the oft-maligned engravings. While admittedly perhaps not the best fit for the weapons, the darkness and low contrast of most maps makes it hard to see the engravings most of the time anyway.]]&lt;br /&gt;
[[File:KF2 M1911A1 misc.jpg|thumb|600px|none|Brass checking the 1911 with one hand.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo reloading1.jpg|thumb|600px|none|Reloading the 1911s with a round in the chamber still in the left gun.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo misc1.jpg|thumb|600px|none|Brass checking one of the 1911s, pulling the slide far back enough that you can see the entirety of the actual bullet would most likely eject the round.]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle|Desert Eagle Mark XIX]], returns in Killing Floor 2 with a chrome finish, this time properly titled as the &amp;quot;Desert Eagle&amp;quot;. It returned in &amp;quot;Return of the Patriarch&amp;quot; update as a Gunslinger weapon. It holds 7 rounds.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:KF2 DesertEaglerender.jpg|none|600px|thumb|Render of the Desert Eagle.]]&lt;br /&gt;
[[File:KF2 DesertE holding.jpg|thumb|600px|none|Albert brings his Desert Eagle for some Zed hunting in the woods.]]&lt;br /&gt;
[[File:KF2 DesertE iron sights.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
[[File:KF2 DesertE reloading.jpg|thumb|600px|none|Reloading the Eagle with a round still in the chamber prompts the character to keep the still partially filled mag.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo holding.jpg|thumb|600px|none|As Albert makes his way through an old dark house, he brings two Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading1.jpg|thumb|600px|none|Reloading the two dry Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading2.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo misc3.jpg|thumb|600px|none|Like with the 1911, brass checking the gun like this would eject the loaded round.]]&lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|Not the smartest of gun-slingers, the player attempts to take on the Patriarch with only two Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 Bone Collector ==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500|Smith &amp;amp; Wesson Model 500 Bone Collector]] with  custom wood grips was added with the &amp;quot;Return of the Patriarch&amp;quot; update, titled as the &amp;quot;T&amp;amp;W 500 Zed Collector&amp;quot; (though known as the &amp;quot;500 Magnum Revolver&amp;quot; in the actual game). The player character will always cock the hammer after every shot and they can be dual-wielded, a feat that even surpasses the Desert Eagle's dual-wielding antics in sheer ridiculousness. It's very powerful in-game, even on hard and above.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W500BoneCollector.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 500 Bone Collector - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:KF2 Zed Collector render.jpg|none|600px|thumb|Render of the &amp;quot;Zed Collector&amp;quot;.]]&lt;br /&gt;
[[File:KF2 M500 holding.jpg|thumb|600px|none|Albert, realizing he's in a Zed infested mansion, pulls out his ''Magnum''.]]&lt;br /&gt;
[[File:KF2 M500 iron sights.jpg|thumb|600px|none|Albert makes sure the sights are good, knowing he'll need them for any and all headshots.]]&lt;br /&gt;
[[File:KF2 M500 reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor.]]&lt;br /&gt;
[[File:KF2 M500 reloading2.jpg|thumb|600px|none|Reloading. About to feed the cylinder.]]&lt;br /&gt;
[[File:KF2 M500 misc1.jpg|thumb|600px|none|Albert spinning a 2.30 kg revolver around his finger(!).]]&lt;br /&gt;
[[File:KF2 M500 akimbo holding.jpg|thumb|600px|none|Half Smith, half Wesson. All Zedstopper (and Wristbreaker).]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor while still holding the other M500!]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading2.jpg|thumb|600px|none|Reloading. Loading up the cylinder with some .500 S&amp;amp;W.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading3.jpg|thumb|600px|none|Reloading. Mashing the extractor with his wrist.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading4.jpg|thumb|600px|none|Reloading. Albert manages the impressive feat of reloading two revolvers without ever taking more than two fingers off of either one.]]&lt;br /&gt;
[[File:KF2 M500 akimbo misc.jpg|thumb|600px|none|You're even better.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
The Flaregun returns from the first Killing Floor, this time called Spitfire Revolver. It's still a heavily modified [[Colt 1851 Navy]] that shoots fireballs.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber]]&lt;br /&gt;
[[File:KF2 spitfire.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 spitfire holding.jpg|thumb|600px|none|Masterson with a Spitfire revolver on the ZED landing map.]] &lt;br /&gt;
[[File:KF2 spitfire irons.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando Perk (spawning in their inventory upon starting a new game). It fires in semi-auto and 3-round burst modes. This version of the Colt 9mm Submachine Gun features a forward assist, tan furniture, RIS foregrip, tan rail covers, RRA Tactical Mount rear sight, usable flashlight, and a tan Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|400px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[File:KF2 RO991 holding.jpg|thumb|600px|none|The player character peeks into a nasty looking room, his RO991 at the ready.]]&lt;br /&gt;
[[File:KF2 RO991 misc4.jpg|thumb|600px|none|A player withdraws his SMG. Note the Tripwire logo on the magwell. Also note how the weapon is set to semi; while that is a possible fire mode in game, the model's selector won't actually move when flicking between them.]]&lt;br /&gt;
[[File:KF2 RO991 reloading1.jpg|thumb|600px|none|Reloading. Checking the chamber (note that the front sight is far too low...)]]&lt;br /&gt;
[[File:KF2 RO991 reloading2.jpg|thumb|600px|none|....inserting a new mag...]]&lt;br /&gt;
[[File:KF2 RO991 reloading3.jpg|thumb|600px|none|...and pushing the bolt release. This reload animation is only used when the player has the &amp;quot;Tactical Reload&amp;quot; perk; exactly why the player character needs special training (read: a fair bit of level grinding) to push a button instead of pulling a lever is not explained.]]&lt;br /&gt;
[[file:KF2 Colt R0991 reloading.jpg|thumb|600px|none|Reloading any weapon in the game that uses a magazine while it still has bullets in it will show the player character wisely keeping the magazine instead of dropping it.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]], appearing as the &amp;quot;MP7 SMG&amp;quot;, was added in the &amp;quot;Tactical Response&amp;quot; update along with the &amp;quot;SWAT&amp;quot; class. It's fitted with a suppressor and a C-More red dot sight. It holds 30-rounds in a 40-round magazine for some reason.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|400px|none|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[file:Kf2-mp7smg.jpg|thumb|600px|none|View model of the MP7A1.]]&lt;br /&gt;
[[File:KF2 MP7 irons.jpg|thumb|600px|none|Sighting up a zed with the C-more sight.]] &lt;br /&gt;
[[File:KF2 MP7 tac reloading.jpg|thumb|600px|none|Performing a mid-mag reload as a siren approaches.]] &lt;br /&gt;
[[File:KF2 MP7 reloading1.jpg|thumb|600px|none|Reloading. Dropping out the dry mag.]] &lt;br /&gt;
[[File:KF2 MP7 reloading2.jpg|thumb|600px|none|In with a new one.]] &lt;br /&gt;
[[File:KF2 MP7 reloading3.jpg|thumb|600px|none|Pulling the charging handle. With the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release will be used instead.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2]] was added in the &amp;quot;Tactical Response&amp;quot; update. It appears as the &amp;quot;MP5RAS SMG&amp;quot;. It has an incorrect 40 round capacity despite its 30-round magazine (as the MP7A1 seen above has got a 30 round capacity, one might suggest that the developer might have swapped the stats of the MP7A1 and the MP5A2). It can fire in either full-auto or three-round bursts.  &lt;br /&gt;
[[Image:JG_MP5_RAS.jpg |thumb|450px|none|'''Airsoft''' MP5A2-RAS by Jing Gong - 6mm BB]]&lt;br /&gt;
[[file:Kf2-mp5smg.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 MP5 iron sights.jpg|thumb|600px|none|Iron sights.]] &lt;br /&gt;
[[File:KF2 MP5 misc1.jpg|thumb|600px|none|Taking a look at the loaded magazine. Here it's rather obvious that the MP5A2 has a safe-semi-auto receiver, which wouldn't allow three-round burst fire.]] &lt;br /&gt;
[[File:KF2 MP5 misc2.jpg|thumb|600px|none|The model was retextured in a patch to include the 3-round burst setting.]] &lt;br /&gt;
[[File:KF2 MP5 reloading1.jpg|thumb|600px|none|Reloading. Pulling back the bolt.]] &lt;br /&gt;
[[File:KF2 MP5 reloading2.jpg|thumb|600px|none|Loading in a new mag.]] &lt;br /&gt;
[[File:KF2 MP5 reloading3.jpg|thumb|600px|none|just a few frames away from the HK-slap.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN_P90#P90_TR|FN P90 TR]] appears as the &amp;quot;P90 SMG&amp;quot;. It was added in the &amp;quot;Tactical Response&amp;quot; update. It is fitted with a Trijicon RX30 reflex sight.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg |thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[file:KF2 P90 holding.jpg|thumb|600px|none|Like in many games, the P90's magazine is opaque instead of translucent, which is always unfortunate.]]&lt;br /&gt;
[[File:KF2 P90 irons.jpg|thumb|600px|none|The RX30's reticle.]] &lt;br /&gt;
[[File:KF2 P90 misc1.jpg|thumb|600px|none|Performing a brass check, note the 5.7x28mm round.]] &lt;br /&gt;
[[File:KF2 P90 reloading1.jpg|thumb|600px|none|Reloading. Pulling out the empty mag.]] &lt;br /&gt;
[[File:KF2 P90 reloading2.jpg|thumb|600px|none|About to seat in a new one.]] &lt;br /&gt;
[[File:KF2 P90 reloading3.jpg|thumb|600px|none|Pulling the charging handle. This particular animation is the &amp;quot;Tactical reload&amp;quot; variant, which isn't much different from the normal one, just faster and with slightly different motions.]]&lt;br /&gt;
&lt;br /&gt;
== KRISS USA Vector ==&lt;br /&gt;
Along with the &amp;quot;Tactical Response&amp;quot; update, the [[TDI Vector|KRISS USA Vector]] was added into the game. It appears as the &amp;quot;KRISS SMG&amp;quot;. It is fitted with a Sightmark Sure Shot or similar model reflex sight.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg |thumb|400px|none|TDI / KRISS USA Gen I Vector - .45 ACP]]&lt;br /&gt;
[[file:Kf2-krisssmg.jpg|thumb|600px|none|Note that the Vector has a folded down front sight but no rear sight.]]&lt;br /&gt;
[[File:KF2 Vector irons.jpg|thumb|600px|none|The sight picture of the red dot.]] &lt;br /&gt;
[[File:KF2 Vector misc1.jpg|thumb|600px|none|Performing a brass check, showing off the bolt.]] &lt;br /&gt;
[[File:KF2 Vector misc2.jpg|thumb|600px|none|The brass check animation was updated to be more of a brass check and less of a pull-the-charging-handle-in-a-weird-way.]] &lt;br /&gt;
[[File:KF2 Vector reloading1.jpg|thumb|600px|none|Reloading. Pushing the mag-release.]] &lt;br /&gt;
[[File:KF2 Vector reloading2.jpg|thumb|600px|none|Mashing in a new Glock 21 magazine.]]&lt;br /&gt;
[[File:KF2 Vector reloading3.jpg|thumb|600px|none|Pulling the charging handle. Similarly to the MP7, with the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release is utilized.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support Perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder model. Attached to the rail under the muzzle device is a usable flashlight. Rather than the 5+1 12-gauge shells that the real model holds, in-game it holds 7+1 20-gauge shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|500px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player with his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun with an NP3 mariner finish is the third weapon available for the Support Perk. Just like in the first game, it is equipped with a usable weaponlight mounted under the magazine tube as well as a red dot sight on the top rail. It originally had a 5+1 round capacity, though this has been changed to a 7+1 round capacity in a patch, better reflecting the tube-magazine model.&lt;br /&gt;
&lt;br /&gt;
[[File:M4H20NP3.jpg|thumb|none|501px|Benelli M4 Super 90 in H20 NP3 mariner finish - 12 gauge]]&lt;br /&gt;
[[File:KF2 M4 Super 90 holding.jpg|thumb|600px|none|Standing around in the catacombs, the player character has his M4 Super 90 prepared for some Zed slaughter.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 brass check2.jpg|thumb|600px|none|A player performs an ammo check. As with the M1911, this brass check in reality would most likely throw the checked shell directly into the player character's face.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 misc5.jpg|thumb|600px|none|A view of the right side of the M4.]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading1.jpg|thumb|600px|none|Dropping a shell into the chamber...]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading2.jpg|thumb|600px|none|...then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support Perk. It deals more damage per shot than the standard pump-action and has the ability to fire both barrels for even greater single-shot power, but has a wider pellet spread and is restricted to two shells at a time. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|500px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
&lt;br /&gt;
== MPS AA-12 CQB ==&lt;br /&gt;
The [[AA-12]] is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20-round drum magazines. It is possible to fire the AA-12 in semi only via changing the fire mode, something which isn't possible nor even necessarily required with an actual AA-12 as the low rate-of-fire means it's easy to get single shots with quick squeezes and releases of the trigger. It sports Navy blue and gray digital camouflage and a pump-shotgun-like foregrip tacked onto the existing foregrip. There is a laser sight mounted on the left side end of the foregrip and a flashlight mounted on the right side end of the foregrip, neither of which can be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|500px|none|MPS AA-12 CQB - 12 gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
[[file:KF2 AA12 holding.jpg|thumb|600px|none|The AA-12, ready to tear up some Zeds. Note the digital camouflage.]]&lt;br /&gt;
[[file:KF2 AA12 misc2.jpg|thumb|600px|none|The player character takes a look at the right side of the weapon, noticing the closed bolt, much to his frustration. The AA-12 is an open-bolt weapon, but in-game it is shown as a closed-bolt. It is nonetheless strange as it was shown properly with an open-bolt in the first Killing Floor.]]&lt;br /&gt;
[[file:KF2 AA12 misc1.jpg|thumb|600px|none|Pulling back the charging handle shows this oddity, the bolt doesn't move at all!]]&lt;br /&gt;
[[File:KF2 AA12 misc3.jpg|thumb|600px|none|The issue of the closed bolt has since been fixed, the shell is however a little bit too far down into the drum. It should also be noted that, while obviously not noticeable here, the weapon is properly showed firing with an open bolt in first person now.]] &lt;br /&gt;
[[File:KF2 AA12 misc4.jpg|thumb|600px|none|Pulling the charging handle is still useless as the bolt never closes in the first place. Note however that the shell is in a more proper position in this particular animation.]] &lt;br /&gt;
[[file:KF2 AA12 reloading.jpg|thumb|600px|none|Inserting a new drum.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] returns from the first game, again loaded with 'Dragons Breath' shells and correctly holding 5+1 shells. Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug Perk. Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|500px|none|Winchester Model 1897 in &amp;quot;Trench&amp;quot; configuration - 12 gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel, as to be expected of a hundred year old shotgun.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a &amp;quot;Dragons Breath&amp;quot; shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine. The overall six-shell capacity in this game is more correct than in the first game, where the player characters would load the tube with one more shell than it could actually hold before chambering one.]]&lt;br /&gt;
&lt;br /&gt;
== Standard Manufacturing DP-12 ==&lt;br /&gt;
&lt;br /&gt;
The Standard Manufacturing DP-12 makes its debut Video Game appearance as the slightly modified 'HZ-12 Multi-Action' Shotgun in the Supports Weapon arsenal.  It is an alternate Tier 2 weapon, alongside the Double-barrel Boomstick, costing £750.  The primary difference from the real weapon being the replacement of the twin 7-round tube magazines with a single 16-round detachable box magazine, with two separate stacks for feeding the inline barrels.  This means that all rounds are resupplied in one action, but also means that quick top-ups are impossible, unlike its real-life counterpart.&lt;br /&gt;
[[Image:KF2-HZ12-1.jpg|thumb|600px|none|Profile view of the HZ12 Multi Action.]]&lt;br /&gt;
[[Image:KF2-HZ12-2.jpg|thumb|600px|none|Performing a Mag Check, clearly showing the two stacks for feeding the two separate values.  This weapon, and its real-life counterparts method of feeding two barrels from two mags, it at odds with the design of other Bullpup Shotguns, such as the [[Kel-Tec KSG]] and [[UTAS UTS-15]], which feed from two mag tubes into a single barrel.]]&lt;br /&gt;
[[Image:KF2-HZ12-3.jpg|thumb|600px|none|Lt. Masterson performing a Brass Check, showing the Horzine-branded shells loaded.]]&lt;br /&gt;
[[Image:KF2-HZ12-ADS.jpg|thumb|600px|none|Aiming down the weapons sights.  Notice they are slightly misaligned.  In reality, this aim would cause the User to shoot right of their target.]]&lt;br /&gt;
[[Image:KF2-HZ12-Firing.jpg|thumb|600px|none|The gun in mid-recoil.  The HZ12 fires 10 pellets per shot, making it one of the more powerful Shotguns.  However, it has a wider spread, making it less effective at range.]]&lt;br /&gt;
[[Image:KF2-HZ12-Pump.jpg|thumb|600px|none|Correct to the real-steels mode of operation, the User re-chambers two fresh shells after the first two are expended.  However, someone of the Dev team apparently didn't tell the Effects Guy that the Weapon used a new Shell texture, instead reusing the Red Shells of the M4 and AA12.]]&lt;br /&gt;
[[Image:KF2-HZ12-Reload.jpg|thumb|600px|none|Lt. Masterson reloads his weapon during a break in combat.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1894 ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester Model 1894]] is a returning rifle from the original Killing Floor. Designed for the sharpshooter and first teased with a render released on February 19 2016. The weapon was eventually added along the prison map, the crossbow and some other stuff on April 7 2016.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win94saddlering.jpg|thumb|none|500px|Winchester Model 1894 Saddle Ring Carbine - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2_Lever_Action_Rifle.jpg|thumb|600px|none|The Render for the Winchester 1894 for the Sharpshooter.]]&lt;br /&gt;
[[File:KF2 M1894 holding.jpg|thumb|600px|none|Rob, a former police officer, finds himself in the new prison map with a shiny Winchester 1894.]] &lt;br /&gt;
[[File:KF2 M1894 iron sights.jpg|thumb|600px|none|Iron sights; note that this game goes for the standard sights rather than the rear tang peep sight the first game's model had.]] &lt;br /&gt;
[[File:KF2 M1894 misc2.jpg|thumb|600px|none|Checking the chamber.]] &lt;br /&gt;
[[File:KF2 M1894 misc3.jpg|thumb|600px|none|Rob cycles the lever after some fruitless sky shooting. Note the new round about to be chambered.]] &lt;br /&gt;
[[File:KF2 M1894 reloading1.jpg|thumb|600px|none|Reloading. About to insert a round in the chamber...]] &lt;br /&gt;
[[File:KF2 M1894 reloading2.jpg|thumb|600px|none|...and then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Carbines =&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[L85A2]] is the second weapon for the Сommando Perk. It replaces the [[L22A2]] from the original and is fitted with an EOtech 553 holographic sight. It also sports Magpul PMAGs as its standard magazines. Interestingly, it has the knob-shaped charging handle of the [[L85A1]] instead of the comma shaped A2 style charging handle. It doesn't appear to be an actual A1 however, as it has the magazine-release fencing of the A2.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|500px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[File:L85A1.jpg|thumb|none|500px|L85A1 with SUSAT scope - 5.56x45mm NATO. Note the shape of the charging handle in comparison to the A2.]]&lt;br /&gt;
[[File:KF2 L85A1 holding.jpg|thumb|600px|none|The player character holds his L85A2 whilst enjoying the view.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse.jpg|thumb|600px|none|Fearing the rain will make the gun all wet, he puts it away. Here the mag-release fencing is obvious.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse1.jpg|thumb|600px|none|The L85A2 gets lit up from the flash of lighting, here the Magpul PMAG can be seen.]]&lt;br /&gt;
[[File:KF2 L85A2 misc2.jpg|thumb|600px|none|The player character fondling the EOtech sight for some reason.]]&lt;br /&gt;
[[File:KF2 L85A2 misc1.jpg|thumb|600px|none|Checking the mag, looking closely, there seems to be bullets modeled in the mag.]]&lt;br /&gt;
[[File:KF2 L85A1 misc3.jpg|thumb|600px|none|The player character about to give the charging handle a tug. Note the knob shape.]]&lt;br /&gt;
[[File:KF2 L85A2 reloading.jpg|thumb|600px|none|Reloading. inserting a new mag. The bolt is not properly depicted as looking back.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AK-12 ==&lt;br /&gt;
The [[AK-12]] is the third Commando Perk weapon and replaces the [[AK-47#AIMR|AIMR]] from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip. It can be fired in full-auto at 600rpm or three-round burst at 1000rpm.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|500px|none|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:KF AK12 holding.jpg|thumb|600px|none|According to the game, the AK-12 was found on a dead Spetsnaz solider.]]&lt;br /&gt;
[[file:KF2 AK12 misc2.jpg|thumb|600px|none|Checking to make sure the magazine is loaded with bullets, which it is! Unlike most games where they are loaded with nothing or flat textures.]]&lt;br /&gt;
[[file:KF2 AK12 misc.jpg|thumb|600px|none|Checking the chamber, note the bullet.]]&lt;br /&gt;
[[File:KF2 AK12 reloading1.jpg|thumb|600px|none|The basic reload animation of the AK-12 shows the player character kicking out the dry magazine with the new one.]] &lt;br /&gt;
[[File:KF2 AK12 reloading2.jpg|thumb|600px|none|With the &amp;quot;Tactical reload&amp;quot; perk however, the character knocks out the magazine with his or her thumb and ''then'' proceeds to grab a fresh mag. ]]&lt;br /&gt;
&lt;br /&gt;
== Haenel MKb 42(H) ==&lt;br /&gt;
The [[Sturmgewehr 44|MKb 42(H)]] returns from the first game but is currently unusable by the player. Instead, MKb 42s are dual-wielded by Hans Volter, a boss that appears on the final wave. Hans will use his two assault rifles he calls his &amp;quot;Twin Vipers&amp;quot; on the players when they are at a distance, unless he resorts to his nerve gas grenades. His MKb 42s have the stocks removed and are fitted with bayonets, which he gladly uses when the player gets close to him when he's firing the assault rifles. If he is knocked down he will drop his MKb 42s but by using some sort of magnetic device they are pulled back in his hands as he gets back up.&lt;br /&gt;
[[Image:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|none|500px|Haenel MKb 42(H) - 7.92x33mm]]&lt;br /&gt;
[[file:KF2-STG-44-Hans.jpg|thumb|600px|none|The telltale magazine and distinct shape gives away that the guns are indeed MKb 42(H)s.]]&lt;br /&gt;
[[file:Better_mkb-kf2.jpg|thumb|600px|none|A MKb 42(H) on the ground after a fight with Hans Volter.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
An [[M16]] fitted with an M203 was added in the &amp;quot;Tactical Response&amp;quot; update for the &amp;quot;Demolitionist&amp;quot; class.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[File:KF2 M16 holding.jpg|thumb|600px|none|Lt. Bill Masterson bringing his [[Scarface_(1983)#Colt_AR-15_with_Fake_M203_grenade_launcher_.28a.k.a._.22My_Little_Friend.22.29|little friend]] to HELL!]] &lt;br /&gt;
[[File:KF2 M16 irons.jpg|thumb|600px|none|Sighting up the massive skeleton statue. These appear to be KAC 300 meter style flip-up sights.]] &lt;br /&gt;
[[File:KF2 M16 misc1.jpg|thumb|600px|none|Performing a chamber check.]] &lt;br /&gt;
[[File:KF2 M16 reloading1.jpg|thumb|600px|none|Reloading. Inserting a new magazine. Note that the fire-selector is unfortunately on safe.]] &lt;br /&gt;
[[File:KF2 M16 reloading2.jpg|thumb|600px|none|Pulling the charging handle in a very awkward way to chamber a new round. The reload animation for this rifle is reused from the &amp;quot;Varmint rifle&amp;quot;.]] &lt;br /&gt;
[[File:KF2 M16 reloading GL.jpg|thumb|600px|none|Reloading the M203. Despite using the same 40mm grenades, the M203 has a noticeably lower AoE than the M79. Note the star on the magwell with &amp;quot;BLACK STAR&amp;quot; written next to it.]]&lt;br /&gt;
[[File:KF2 M16 misc2.jpg|thumb|600px|none|Unequpping the weapon shows of the Magpul MIAD grip. While difficult to make out, the markings on the receiver read &amp;quot;BLACK STAR WEAPONS DIVISON&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mk 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando Perk. Like in the first game, the SCAR-H is equipped with a 20-round magazine and a Tango Down vertical foregrip (now in black). Unlike the first game however, the charging handle is flipped onto the right side and the barrel is short, indicating it is the CQC model. It sports an Aimpoint CompM2 red dot sight instead of the CompM4s on a riser and it has an InForce WML flashlight attached to the left rail.&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|500px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A pre-release screenshot of the SCAR-H.]]&lt;br /&gt;
[[file:KF2 SCAR-H holding.jpg|thumb|600px|none|The player character admires an aurora borealis, SCAR-H in hand in case some pesky Zeds show up to ruin the moment.]]&lt;br /&gt;
[[file:KF2 SCAR-H misc2.jpg|thumb|600px|none|Brass checking the SCAR. Note that the magazine release button is just a flat texture.]]&lt;br /&gt;
[[file:KF2 SCAR-H reloading.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 SCAR misc3.jpg|thumb|600px|none|A SCAR-H being 3D printed at the dosh sink.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the first game with the addition of the Sharpshooter perk. Referred to as the US Army &amp;quot;M14 EBR&amp;quot; like in the first game, it is the Tier 3 weapon for the Sharpshooter perk. Its usage and attributes are for the most part similar to that in the first game, being a semi-automatic rifle with a laser sight, but its model has many changes and differences - it uses the Mod 0's pistol grip and sliding stock rather than the fixed Sage CA-Mandatory stock, it has the usual Kydex handguard instead of rail covers, the laser aiming module is actually present on the model (mounted ahead of the handguard) rather than forcing the laser to emit from the ether, the body is given a tan finish, and a scope rail mounting an ACOG sight is attached above the action.&lt;br /&gt;
[[Image:US M14 Mk 14 Mod 0 EBR (Enhanced Battle Rifle).jpg|thumb|none|500px|Mk 14 Mod 0 Enhanced Battle Rifle with spare magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KF2-RenderEBR.jpg|none|thumb|500px|Render of the Mk 14 Mod 0. Note despite the text above there is no laser aiming module present here, it apparently being a last-minute addition to the model.]]&lt;br /&gt;
[[file:KF2-M14EBR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[file:KF2 Mk14 sight.jpg|thumb|600px|none|The scope reticle. This green &amp;quot;dot &amp;amp; horseshoe&amp;quot; reticle is an actual factory option for Trijicon ACOG sights. Note how the outside of the optic isn't magnified.]]&lt;br /&gt;
[[File:KF2 Mk14 misc1.jpg|thumb|600px|none|Performing a brass check. Here the laser module can be clearly seen.]] &lt;br /&gt;
[[File:KF2 Mk14 imfdbstopbeingdumb.jpg|thumb|600px|none|Reloading. Beginning with very violently throwing away the dry mag, causing it to spin all over the place.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading2.jpg|thumb|600px|none|Then not so violently rocking in a fresh mag.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading3.jpg|thumb|600px|none|Chambering a new round. Like in many games, the bolt is not depicted as locking back.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The [[M79]] returns from the first game as the Tier 3 weapon for the Demolition Perk.  It has orange tiger-stripe paint job, a homage to the Vietnam War movie [[Apocalypse Now]].  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only. Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in. &lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|500px|none|M79 Grenade Launcher with sight folded down - 40x46mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79. Tripwire have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange tiger stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79's iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
[[File:KF2 M79 misc.jpg|thumb|600px|none|A better look at the tiger-stripe paint job. [[Apocalypse Now#M79 grenade launcher|They're close....]]]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] appears in Killing Floor 2 as the &amp;quot;Rocket Launcher&amp;quot; and is the Tier 4 weapon for the Demolition Perk. Interestingly, the back blast from the RPG-7 is actually simulated in-game, it is possible to damage or kill Zeds with it.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|500px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:KF2 RPG7 holding.jpg|thumb|600px|none|The player character holding the RPG while standing around in a port in Denmark.]]&lt;br /&gt;
[[File:KF2 RPG7 misc.jpg|thumb|600px|none|Twirling the grenade.]]&lt;br /&gt;
[[File:KF2-RPG-7.jpg|thumb|600px|none|Mr Foster, loading another Rocket into the RPG-7]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-19/A]] appears as a weapon for the Patriarch Boss that was added in the &amp;quot;Return of the Patriarch&amp;quot; update (as one might guess). It is fed from what can only be explained as a &amp;quot;Horzine ammo cache&amp;quot; from an outward appearance, located behind the weapon and mounted under what appears to be the weapon's power source.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|500px|none|General Dynamics GAU-19/A - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pew.jpg|thumb|600px|none|A render of the Patriarch, The GAU-19/A is attached to his mechanical arm.]]&lt;br /&gt;
[[File:KF2 GAU 19A misc.jpg|thumb|600px|none|The Patriarch tapping away at some form of display in his intro. He will do this every time he's about to fire missiles out of what seems to be the GAU-19/A, however that works.]] &lt;br /&gt;
[[File:KF2 GAU 19A misc2.jpg|thumb|600px|none|ditto]] &lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|The Patriarch charges at a player character.]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-Patriarch-GAU-19-4.jpeg|thumb|600px|none|The Patriarch lets loose and fires his arm-mounted GAU-19/A, while the player reconsiders if the 9mm Varmint Rifle was really an appropriate choice.]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
The [[Stoner 63]] was added with &amp;quot;The Descent&amp;quot; update. The machine gun is a commando weapon in-game, it deals less damage per shot than all other commando weapons but it makes up for it in rate of fire and capacity. It holds 75 rounds in a box magazine and is locked to full-auto.&lt;br /&gt;
[[File:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:KF2 Stoner 63.jpg|none|600px|thumb|Render of the Stoner 63 released before the update.]]&lt;br /&gt;
[[File:KF2 Stoner holdingg.jpg|thumb|600px|none|Briar sneaking through a fallout shelter on the &amp;quot;Nuked&amp;quot; map.]] &lt;br /&gt;
[[File:KF2 Stoner ironss.jpg|thumb|600px|none|Sighting up a Husk.]] &lt;br /&gt;
[[File:KF2 Stoner misc1.jpg|thumb|600px|none|Briar unleashing a shower of lead in ZED time.]] &lt;br /&gt;
[[File:KF2 Stoner reloading1.jpg|thumb|600px|none|Reloading. After pulling the charging handle (which is positioned on the bottom of the handguard) the top cover is lifted and the empty box mag pulled out.]] &lt;br /&gt;
[[File:KF2 Stoner reloading2.jpg|thumb|600px|none|Inserting a new magazine.]] &lt;br /&gt;
[[File:KF2 Stoner reloading3.jpg|thumb|600px|none|Positioning the belt.]] &lt;br /&gt;
[[File:KF2 Stoner misc2.1.jpg|thumb|600px|none|Taking a peek at the right side of the LMG, showing off the belt full of 5.56.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113184</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=1113184"/>
		<updated>2017-06-18T17:05:52Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Shotguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&amp;lt;br&amp;gt;PlayStation 4&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is a first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game, and saw a full retail release on November 18th in 2016. Changes from the first game include new perks and weapons, as well as a VS Mode where a second team of players controls the Zeds. As with the first game, some weapons can share bonuses from other perks, though unlike the first game this is clearly noted in the trader inventory, as any weapon compatible with a different perk will be shown under both perk listings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
With the exception of the fictional HX25 and Medic pistol , all handguns can be dual-wielded.&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
The &amp;quot;9mm Pistol&amp;quot; is the starting pistol for all classes. It seems to be a odd combination of a [[Beretta 92FS]] frame (noted by the hooked trigger guard) with a [[Beretta 92A1|92A1]]/[[Beretta 90Two|90Two]] Picatinny rail and a [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings), with the gun as whole having an [[Beretta 92FS Inox|Inox]] finish. Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can dual-wield 9mm Pistols like in the first game.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm. The frame and the overall finish.]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm. The slide and barrel.]]&lt;br /&gt;
[[Image:92A1.jpg|thumb|350px|none|Beretta 92A1 - 9x19mm. The Picatinny rail.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc2.jpg|none|thumb|600px|A player prepares to check the mag of his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide. Also note the flashlight fitted to the pistol.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc1.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the cut-out in the hammer, and that the butt of the grip is rounded, evident to the 92FS.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc3.jpg|thumb|600px|none|The player character spins his 92 hybrid around his finger, giving us a better look at the barrel.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid brass check.jpg|thumb|600px|none|Performing a brass check, showing the round in the chamber and his proper trigger discepline.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid misc.jpg|thumb|600px|none|Unlike the first Killing Floor, where the slide locked open once the reload animation starts, it properly locks open when the gun runs dry now.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading1.jpg|thumb|600px|none|The speedy reload animation when one has the &amp;quot;Tactical reload&amp;quot; perk. First a overdramatic chamber check is performed. The magazine is empty but appears to lack a follower.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading2.jpg|thumb|600px|none|About to mash in a new magazine. Note that the trigger is in double-action mode even though the hammer is cocked.]]&lt;br /&gt;
[[File:KF2 Beretta 92 hybrid reloading3.jpg|thumb|600px|none|Just frames away from using the slide release. The basic reload animation has the character racking the slide.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasser dual-wields Berettas.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming' with dual pistols was just a zoom and holding the two pistols slightly closer to the center of the screen, the characters in KF2 are slightly smarter; they only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand one, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasser opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasser reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol. Note the 92A1/90Two Picatinny rail and the 92FS hooked trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1858 New Army ==&lt;br /&gt;
An engraved [[Remington 1858 New Army]] was added in the &amp;quot;Return of the Patriarch&amp;quot; update with the Gunslinger Perk, titled as the &amp;quot;Remington 1858 New Army&amp;quot;. Anyone playing as the Gunslinger class will start every match with two dual-wielded.&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|350px|Remington 1858 New Army - .44 caliber]]&lt;br /&gt;
[[File:KF2 Model1858render.jpg|none|600px|thumb|Render of the Remington 1858 New Army]]&lt;br /&gt;
[[File:KF2 R1858 holding.jpg|thumb|600px|none|Reverend Albert has his 1858 at the ready, looking out at a rather sinister looking courtyard.]]&lt;br /&gt;
[[File:KF2 R1858 iron sights.jpg|thumb|600px|none|Albert takes a look at the iron sights, wondering who brought the map technology from Dead Space here.]]&lt;br /&gt;
[[File:KF2 R1858 reloading1.jpg|thumb|600px|none|Reloading.]]&lt;br /&gt;
[[File:KF2 R1858 reloading2.jpg|thumb|600px|none|Reloading. Inserting a new cylinder.]]&lt;br /&gt;
[[File:KF2 R1858 misc.jpg|thumb|600px|none|Albert gives the 1858 a twirl.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo.jpg|thumb|600px|none|They say six shots are more than enough to kill anything that moves. But this time, he's got twelve shots.]]&lt;br /&gt;
[[File:KF2 R1858 aiming.jpg|thumb|600px|none|Along with the &amp;quot;Return of the Patriarch&amp;quot; update, the ability to simply zoom in like in the first Killing Floor when aiming paired handguns was added; it's still possible to switch styles of aiming with the press of a button.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo reloading.jpg|thumb|600px|none|Reloading two 1858s includes a whole lot of flailing around.]]&lt;br /&gt;
[[File:KF2 R1858 akimbo misc.jpg|thumb|600px|none|You're pretty good...]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
An ornate [[Colt M1911A1]] with a nickel finish, pearl grips, gold assortments, was added with the &amp;quot;Return of the Patriarch&amp;quot; update along with the Gunslinger Perk, titled as the &amp;quot;M1911 Pistol&amp;quot;. The pistol has an eight round capacity in game using flush fitting 8-round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|none|M1911A1 Pistol with bright nickel finish and pearl grips - .45 ACP]]&lt;br /&gt;
[[File:KF2 M1911A1render.jpg|none|600px|thumb|Render of the M1911A1.]]&lt;br /&gt;
[[File:KF2 M1911A1 holding.jpg|thumb|600px|none|Albert visiting the French subway.]]&lt;br /&gt;
[[File:KF2 M1911A1 iron sights.jpg|thumb|600px|none|Albert is not a big fan of graffiti.]]&lt;br /&gt;
[[File:KF2 M1911A1 reloading.jpg|thumb|600px|none|After re-decorating the wall with bullet holes, Albert loads his 1911 with a new mag, looking at the oft-maligned engravings. While admittedly perhaps not the best fit for the weapons, the darkness and low contrast of most maps makes it hard to see the engravings most of the time anyway.]]&lt;br /&gt;
[[File:KF2 M1911A1 misc.jpg|thumb|600px|none|Brass checking the 1911 with one hand.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo reloading1.jpg|thumb|600px|none|Reloading the 1911s with a round in the chamber still in the left gun.]]&lt;br /&gt;
[[File:KF2 M1911A1 akimbo misc1.jpg|thumb|600px|none|Brass checking one of the 1911s, pulling the slide far back enough that you can see the entirety of the actual bullet would most likely eject the round.]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle|Desert Eagle Mark XIX]], returns in Killing Floor 2 with a chrome finish, this time properly titled as the &amp;quot;Desert Eagle&amp;quot;. It returned in &amp;quot;Return of the Patriarch&amp;quot; update as a Gunslinger weapon. It holds 7 rounds.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:KF2 DesertEaglerender.jpg|none|600px|thumb|Render of the Desert Eagle.]]&lt;br /&gt;
[[File:KF2 DesertE holding.jpg|thumb|600px|none|Albert brings his Desert Eagle for some Zed hunting in the woods.]]&lt;br /&gt;
[[File:KF2 DesertE iron sights.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
[[File:KF2 DesertE reloading.jpg|thumb|600px|none|Reloading the Eagle with a round still in the chamber prompts the character to keep the still partially filled mag.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo holding.jpg|thumb|600px|none|As Albert makes his way through an old dark house, he brings two Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading1.jpg|thumb|600px|none|Reloading the two dry Desert Eagles.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo reloading2.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 DesertE akimbo misc3.jpg|thumb|600px|none|Like with the 1911, brass checking the gun like this would eject the loaded round.]]&lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|Not the smartest of gun-slingers, the player attempts to take on the Patriarch with only two Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 Bone Collector ==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500|Smith &amp;amp; Wesson Model 500 Bone Collector]] with  custom wood grips was added with the &amp;quot;Return of the Patriarch&amp;quot; update, titled as the &amp;quot;T&amp;amp;W 500 Zed Collector&amp;quot; (though known as the &amp;quot;500 Magnum Revolver&amp;quot; in the actual game). The player character will always cock the hammer after every shot and they can be dual-wielded, a feat that even surpasses the Desert Eagle's dual-wielding antics in sheer ridiculousness. It's very powerful in-game, even on hard and above.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W500BoneCollector.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 500 Bone Collector - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:KF2 Zed Collector render.jpg|none|600px|thumb|Render of the &amp;quot;Zed Collector&amp;quot;.]]&lt;br /&gt;
[[File:KF2 M500 holding.jpg|thumb|600px|none|Albert, realizing he's in a Zed infested mansion, pulls out his ''Magnum''.]]&lt;br /&gt;
[[File:KF2 M500 iron sights.jpg|thumb|600px|none|Albert makes sure the sights are good, knowing he'll need them for any and all headshots.]]&lt;br /&gt;
[[File:KF2 M500 reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor.]]&lt;br /&gt;
[[File:KF2 M500 reloading2.jpg|thumb|600px|none|Reloading. About to feed the cylinder.]]&lt;br /&gt;
[[File:KF2 M500 misc1.jpg|thumb|600px|none|Albert spinning a 2.30 kg revolver around his finger(!).]]&lt;br /&gt;
[[File:KF2 M500 akimbo holding.jpg|thumb|600px|none|Half Smith, half Wesson. All Zedstopper (and Wristbreaker).]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading1.jpg|thumb|600px|none|Reloading. Pushing the extractor while still holding the other M500!]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading2.jpg|thumb|600px|none|Reloading. Loading up the cylinder with some .500 S&amp;amp;W.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading3.jpg|thumb|600px|none|Reloading. Mashing the extractor with his wrist.]]&lt;br /&gt;
[[File:KF2 M500 akimbo reloading4.jpg|thumb|600px|none|Reloading. Albert manages the impressive feat of reloading two revolvers without ever taking more than two fingers off of either one.]]&lt;br /&gt;
[[File:KF2 M500 akimbo misc.jpg|thumb|600px|none|You're even better.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1851 Navy ==&lt;br /&gt;
The Flaregun returns from the first Killing Floor, this time called Spitfire Revolver. It's still a heavily modified [[Colt 1851 Navy]] that shoots fireballs.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber]]&lt;br /&gt;
[[File:KF2 spitfire.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 spitfire holding.jpg|thumb|600px|none|Masterson with a Spitfire revolver on the ZED landing map.]] &lt;br /&gt;
[[File:KF2 spitfire irons.jpg|thumb|600px|none|Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando Perk (spawning in their inventory upon starting a new game). It fires in semi-auto and 3-round burst modes. This version of the Colt 9mm Submachine Gun features a forward assist, tan furniture, RIS foregrip, tan rail covers, RRA Tactical Mount rear sight, usable flashlight, and a tan Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|400px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[File:KF2 RO991 holding.jpg|thumb|600px|none|The player character peeks into a nasty looking room, his RO991 at the ready.]]&lt;br /&gt;
[[File:KF2 RO991 misc4.jpg|thumb|600px|none|A player withdraws his SMG. Note the Tripwire logo on the magwell. Also note how the weapon is set to semi; while that is a possible fire mode in game, the model's selector won't actually move when flicking between them.]]&lt;br /&gt;
[[File:KF2 RO991 reloading1.jpg|thumb|600px|none|Reloading. Checking the chamber (note that the front sight is far too low...)]]&lt;br /&gt;
[[File:KF2 RO991 reloading2.jpg|thumb|600px|none|....inserting a new mag...]]&lt;br /&gt;
[[File:KF2 RO991 reloading3.jpg|thumb|600px|none|...and pushing the bolt release. This reload animation is only used when the player has the &amp;quot;Tactical Reload&amp;quot; perk; exactly why the player character needs special training (read: a fair bit of level grinding) to push a button instead of pulling a lever is not explained.]]&lt;br /&gt;
[[file:KF2 Colt R0991 reloading.jpg|thumb|600px|none|Reloading any weapon in the game that uses a magazine while it still has bullets in it will show the player character wisely keeping the magazine instead of dropping it.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]], appearing as the &amp;quot;MP7 SMG&amp;quot;, was added in the &amp;quot;Tactical Response&amp;quot; update along with the &amp;quot;SWAT&amp;quot; class. It's fitted with a suppressor and a C-More red dot sight. It holds 30-rounds in a 40-round magazine for some reason.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|400px|none|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[file:Kf2-mp7smg.jpg|thumb|600px|none|View model of the MP7A1.]]&lt;br /&gt;
[[File:KF2 MP7 irons.jpg|thumb|600px|none|Sighting up a zed with the C-more sight.]] &lt;br /&gt;
[[File:KF2 MP7 tac reloading.jpg|thumb|600px|none|Performing a mid-mag reload as a siren approaches.]] &lt;br /&gt;
[[File:KF2 MP7 reloading1.jpg|thumb|600px|none|Reloading. Dropping out the dry mag.]] &lt;br /&gt;
[[File:KF2 MP7 reloading2.jpg|thumb|600px|none|In with a new one.]] &lt;br /&gt;
[[File:KF2 MP7 reloading3.jpg|thumb|600px|none|Pulling the charging handle. With the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release will be used instead.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2]] was added in the &amp;quot;Tactical Response&amp;quot; update. It appears as the &amp;quot;MP5RAS SMG&amp;quot;. It has an incorrect 40 round capacity despite its 30-round magazine (as the MP7A1 seen above has got a 30 round capacity, one might suggest that the developer might have swapped the stats of the MP7A1 and the MP5A2). It can fire in either full-auto or three-round bursts.  &lt;br /&gt;
[[Image:JG_MP5_RAS.jpg |thumb|450px|none|'''Airsoft''' MP5A2-RAS by Jing Gong - 6mm BB]]&lt;br /&gt;
[[file:Kf2-mp5smg.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:KF2 MP5 iron sights.jpg|thumb|600px|none|Iron sights.]] &lt;br /&gt;
[[File:KF2 MP5 misc1.jpg|thumb|600px|none|Taking a look at the loaded magazine. Here it's rather obvious that the MP5A2 has a safe-semi-auto receiver, which wouldn't allow three-round burst fire.]] &lt;br /&gt;
[[File:KF2 MP5 misc2.jpg|thumb|600px|none|The model was retextured in a patch to include the 3-round burst setting.]] &lt;br /&gt;
[[File:KF2 MP5 reloading1.jpg|thumb|600px|none|Reloading. Pulling back the bolt.]] &lt;br /&gt;
[[File:KF2 MP5 reloading2.jpg|thumb|600px|none|Loading in a new mag.]] &lt;br /&gt;
[[File:KF2 MP5 reloading3.jpg|thumb|600px|none|just a few frames away from the HK-slap.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN_P90#P90_TR|FN P90 TR]] appears as the &amp;quot;P90 SMG&amp;quot;. It was added in the &amp;quot;Tactical Response&amp;quot; update. It is fitted with a Trijicon RX30 reflex sight.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg |thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[file:KF2 P90 holding.jpg|thumb|600px|none|Like in many games, the P90's magazine is opaque instead of translucent, which is always unfortunate.]]&lt;br /&gt;
[[File:KF2 P90 irons.jpg|thumb|600px|none|The RX30's reticle.]] &lt;br /&gt;
[[File:KF2 P90 misc1.jpg|thumb|600px|none|Performing a brass check, note the 5.7x28mm round.]] &lt;br /&gt;
[[File:KF2 P90 reloading1.jpg|thumb|600px|none|Reloading. Pulling out the empty mag.]] &lt;br /&gt;
[[File:KF2 P90 reloading2.jpg|thumb|600px|none|About to seat in a new one.]] &lt;br /&gt;
[[File:KF2 P90 reloading3.jpg|thumb|600px|none|Pulling the charging handle. This particular animation is the &amp;quot;Tactical reload&amp;quot; variant, which isn't much different from the normal one, just faster and with slightly different motions.]]&lt;br /&gt;
&lt;br /&gt;
== KRISS USA Vector ==&lt;br /&gt;
Along with the &amp;quot;Tactical Response&amp;quot; update, the [[TDI Vector|KRISS USA Vector]] was added into the game. It appears as the &amp;quot;KRISS SMG&amp;quot;. It is fitted with a Sightmark Sure Shot or similar model reflex sight.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg |thumb|400px|none|TDI / KRISS USA Gen I Vector - .45 ACP]]&lt;br /&gt;
[[file:Kf2-krisssmg.jpg|thumb|600px|none|Note that the Vector has a folded down front sight but no rear sight.]]&lt;br /&gt;
[[File:KF2 Vector irons.jpg|thumb|600px|none|The sight picture of the red dot.]] &lt;br /&gt;
[[File:KF2 Vector misc1.jpg|thumb|600px|none|Performing a brass check, showing off the bolt.]] &lt;br /&gt;
[[File:KF2 Vector misc2.jpg|thumb|600px|none|The brass check animation was updated to be more of a brass check and less of a pull-the-charging-handle-in-a-weird-way.]] &lt;br /&gt;
[[File:KF2 Vector reloading1.jpg|thumb|600px|none|Reloading. Pushing the mag-release.]] &lt;br /&gt;
[[File:KF2 Vector reloading2.jpg|thumb|600px|none|Mashing in a new Glock 21 magazine.]]&lt;br /&gt;
[[File:KF2 Vector reloading3.jpg|thumb|600px|none|Pulling the charging handle. Similarly to the MP7, with the &amp;quot;Tactical reload&amp;quot; perk, the bolt-release is utilized.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support Perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder model. Attached to the rail under the muzzle device is a usable flashlight. Rather than the 5+1 12-gauge shells that the real model holds, in-game it holds 7+1 20-gauge shells.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|500px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player with his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun with an NP3 mariner finish is the third weapon available for the Support Perk. Just like in the first game, it is equipped with a usable weaponlight mounted under the magazine tube as well as a red dot sight on the top rail. It originally had a 5+1 round capacity, though this has been changed to a 7+1 round capacity in a patch, better reflecting the tube-magazine model.&lt;br /&gt;
&lt;br /&gt;
[[File:M4H20NP3.jpg|thumb|none|501px|Benelli M4 Super 90 in H20 NP3 mariner finish - 12 gauge]]&lt;br /&gt;
[[File:KF2 M4 Super 90 holding.jpg|thumb|600px|none|Standing around in the catacombs, the player character has his M4 Super 90 prepared for some Zed slaughter.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 brass check2.jpg|thumb|600px|none|A player performs an ammo check. As with the M1911, this brass check in reality would most likely throw the checked shell directly into the player character's face.]]&lt;br /&gt;
[[File:KF2 M4 Super 90 misc5.jpg|thumb|600px|none|A view of the right side of the M4.]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading1.jpg|thumb|600px|none|Dropping a shell into the chamber...]]&lt;br /&gt;
[[file:KF2 M4 Super 90 reloading2.jpg|thumb|600px|none|...then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support Perk. It deals more damage per shot than the standard pump-action and has the ability to fire both barrels for even greater single-shot power, but has a wider pellet spread and is restricted to two shells at a time. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|500px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
&lt;br /&gt;
== MPS AA-12 CQB ==&lt;br /&gt;
The [[AA-12]] is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20-round drum magazines. It is possible to fire the AA-12 in semi only via changing the fire mode, something which isn't possible nor even necessarily required with an actual AA-12 as the low rate-of-fire means it's easy to get single shots with quick squeezes and releases of the trigger. It sports Navy blue and gray digital camouflage and a pump-shotgun-like foregrip tacked onto the existing foregrip. There is a laser sight mounted on the left side end of the foregrip and a flashlight mounted on the right side end of the foregrip, neither of which can be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|500px|none|MPS AA-12 CQB - 12 gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
[[file:KF2 AA12 holding.jpg|thumb|600px|none|The AA-12, ready to tear up some Zeds. Note the digital camouflage.]]&lt;br /&gt;
[[file:KF2 AA12 misc2.jpg|thumb|600px|none|The player character takes a look at the right side of the weapon, noticing the closed bolt, much to his frustration. The AA-12 is an open-bolt weapon, but in-game it is shown as a closed-bolt. It is nonetheless strange as it was shown properly with an open-bolt in the first Killing Floor.]]&lt;br /&gt;
[[file:KF2 AA12 misc1.jpg|thumb|600px|none|Pulling back the charging handle shows this oddity, the bolt doesn't move at all!]]&lt;br /&gt;
[[File:KF2 AA12 misc3.jpg|thumb|600px|none|The issue of the closed bolt has since been fixed, the shell is however a little bit too far down into the drum. It should also be noted that, while obviously not noticeable here, the weapon is properly showed firing with an open bolt in first person now.]] &lt;br /&gt;
[[File:KF2 AA12 misc4.jpg|thumb|600px|none|Pulling the charging handle is still useless as the bolt never closes in the first place. Note however that the shell is in a more proper position in this particular animation.]] &lt;br /&gt;
[[file:KF2 AA12 reloading.jpg|thumb|600px|none|Inserting a new drum.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; ==&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] returns from the first game, again loaded with 'Dragons Breath' shells and correctly holding 5+1 shells. Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug Perk. Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|500px|none|Winchester Model 1897 in &amp;quot;Trench&amp;quot; configuration - 12 gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel, as to be expected of a hundred year old shotgun.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a &amp;quot;Dragons Breath&amp;quot; shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine. The overall six-shell capacity in this game is more correct than in the first game, where the player characters would load the tube with one more shell than it could actually hold before chambering one.]]&lt;br /&gt;
&lt;br /&gt;
== Standard Manufacturing DP-12 ==&lt;br /&gt;
&lt;br /&gt;
The Standard Manufacturing DP-12 makes its debut Video Game appearance as the slightly modified 'HZ-12 Multi-Action' Shotgun in the Supports Weapon arsenal.  It is an alternate Tier 2 weapon, alongside the Double-barrel Boomstick, costing £750.  The primary difference being the replacement of the twin 7-round tube magazines with a single 16-round detachable box magazine, with two separate stacks for feeding the inline barrels.  This means that all rounds are resupplied in one action, but also means that quick top-ups are impossible, unlike its real-life counterpart.&lt;br /&gt;
[[Image:KF2-HZ12-1.jpg|thumb|600px|none|Profile view of the HZ12 Multi Action.]]&lt;br /&gt;
[[Image:KF2-HZ12-2.jpg|thumb|600px|none|Performing a Mag Check, clearly showing the two stacks for feeding the two separate values.  This weapons, and its real-life counterparts method of feeding two barrels from two mags, it at odds with the design of other Bullpup Shotguns, such as the [[Kel-Tec KSG]] and [[UTAS UTS-15]], which feed from two mag tubes into a single barrel.]]&lt;br /&gt;
[[Image:KF2-HZ12-3.jpg|thumb|600px|none|Lt. Masterson performing a Brass Check, showing the Horzine-branded shells loaded.]]&lt;br /&gt;
[[Image:KF2-HZ12-ADS.jpg|thumb|600px|none|Aiming down the weapons sights.  Notice they are slightly misaligned.  In reality, this aim would cause the User to shoot right of their target.]]&lt;br /&gt;
[[Image:KF2-HZ12-Firing.jpg|thumb|600px|none|The gun in mid-recoil.  The HZ12 fires 10 pellets per shot, making it one of the more powerful Shotguns.  However, it has a wider spread, making it less effective at range.]]&lt;br /&gt;
[[Image:KF2-HZ12-Pump.jpg|thumb|600px|none|Correct to the real-steels mode of operation, the User re-chambers two fresh shells after the first two are expended.  However, someone of the Dev team apparently didn't tell the Effects Guy that the Weapon used a new Shell texture, instead reusing the Red Shells of the M4 and AA12.]]&lt;br /&gt;
[[Image:KF2-HZ12-Reload.jpg|thumb|600px|none|Lt. Masterson reloads his weapon during a break in combat.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1894 ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester Model 1894]] is a returning rifle from the original Killing Floor. Designed for the sharpshooter and first teased with a render released on February 19 2016. The weapon was eventually added along the prison map, the crossbow and some other stuff on April 7 2016.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win94saddlering.jpg|thumb|none|500px|Winchester Model 1894 Saddle Ring Carbine - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2_Lever_Action_Rifle.jpg|thumb|600px|none|The Render for the Winchester 1894 for the Sharpshooter.]]&lt;br /&gt;
[[File:KF2 M1894 holding.jpg|thumb|600px|none|Rob, a former police officer, finds himself in the new prison map with a shiny Winchester 1894.]] &lt;br /&gt;
[[File:KF2 M1894 iron sights.jpg|thumb|600px|none|Iron sights; note that this game goes for the standard sights rather than the rear tang peep sight the first game's model had.]] &lt;br /&gt;
[[File:KF2 M1894 misc2.jpg|thumb|600px|none|Checking the chamber.]] &lt;br /&gt;
[[File:KF2 M1894 misc3.jpg|thumb|600px|none|Rob cycles the lever after some fruitless sky shooting. Note the new round about to be chambered.]] &lt;br /&gt;
[[File:KF2 M1894 reloading1.jpg|thumb|600px|none|Reloading. About to insert a round in the chamber...]] &lt;br /&gt;
[[File:KF2 M1894 reloading2.jpg|thumb|600px|none|...and then loading the rest in the magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Carbines =&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[L85A2]] is the second weapon for the Сommando Perk. It replaces the [[L22A2]] from the original and is fitted with an EOtech 553 holographic sight. It also sports Magpul PMAGs as its standard magazines. Interestingly, it has the knob-shaped charging handle of the [[L85A1]] instead of the comma shaped A2 style charging handle. It doesn't appear to be an actual A1 however, as it has the magazine-release fencing of the A2.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|500px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[File:L85A1.jpg|thumb|none|500px|L85A1 with SUSAT scope - 5.56x45mm NATO. Note the shape of the charging handle in comparison to the A2.]]&lt;br /&gt;
[[File:KF2 L85A1 holding.jpg|thumb|600px|none|The player character holds his L85A2 whilst enjoying the view.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse.jpg|thumb|600px|none|Fearing the rain will make the gun all wet, he puts it away. Here the mag-release fencing is obvious.]]&lt;br /&gt;
[[File:KF2 L85A1 diverse1.jpg|thumb|600px|none|The L85A2 gets lit up from the flash of lighting, here the Magpul PMAG can be seen.]]&lt;br /&gt;
[[File:KF2 L85A2 misc2.jpg|thumb|600px|none|The player character fondling the EOtech sight for some reason.]]&lt;br /&gt;
[[File:KF2 L85A2 misc1.jpg|thumb|600px|none|Checking the mag, looking closely, there seems to be bullets modeled in the mag.]]&lt;br /&gt;
[[File:KF2 L85A1 misc3.jpg|thumb|600px|none|The player character about to give the charging handle a tug. Note the knob shape.]]&lt;br /&gt;
[[File:KF2 L85A2 reloading.jpg|thumb|600px|none|Reloading. inserting a new mag. The bolt is not properly depicted as looking back.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AK-12 ==&lt;br /&gt;
The [[AK-12]] is the third Commando Perk weapon and replaces the [[AK-47#AIMR|AIMR]] from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip. It can be fired in full-auto at 600rpm or three-round burst at 1000rpm.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|500px|none|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:KF AK12 holding.jpg|thumb|600px|none|According to the game, the AK-12 was found on a dead Spetsnaz solider.]]&lt;br /&gt;
[[file:KF2 AK12 misc2.jpg|thumb|600px|none|Checking to make sure the magazine is loaded with bullets, which it is! Unlike most games where they are loaded with nothing or flat textures.]]&lt;br /&gt;
[[file:KF2 AK12 misc.jpg|thumb|600px|none|Checking the chamber, note the bullet.]]&lt;br /&gt;
[[File:KF2 AK12 reloading1.jpg|thumb|600px|none|The basic reload animation of the AK-12 shows the player character kicking out the dry magazine with the new one.]] &lt;br /&gt;
[[File:KF2 AK12 reloading2.jpg|thumb|600px|none|With the &amp;quot;Tactical reload&amp;quot; perk however, the character knocks out the magazine with his or her thumb and ''then'' proceeds to grab a fresh mag. ]]&lt;br /&gt;
&lt;br /&gt;
== Haenel MKb 42(H) ==&lt;br /&gt;
The [[Sturmgewehr 44|MKb 42(H)]] returns from the first game but is currently unusable by the player. Instead, MKb 42s are dual-wielded by Hans Volter, a boss that appears on the final wave. Hans will use his two assault rifles he calls his &amp;quot;Twin Vipers&amp;quot; on the players when they are at a distance, unless he resorts to his nerve gas grenades. His MKb 42s have the stocks removed and are fitted with bayonets, which he gladly uses when the player gets close to him when he's firing the assault rifles. If he is knocked down he will drop his MKb 42s but by using some sort of magnetic device they are pulled back in his hands as he gets back up.&lt;br /&gt;
[[Image:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|none|500px|Haenel MKb 42(H) - 7.92x33mm]]&lt;br /&gt;
[[file:KF2-STG-44-Hans.jpg|thumb|600px|none|The telltale magazine and distinct shape gives away that the guns are indeed MKb 42(H)s.]]&lt;br /&gt;
[[file:Better_mkb-kf2.jpg|thumb|600px|none|A MKb 42(H) on the ground after a fight with Hans Volter.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
An [[M16]] fitted with an M203 was added in the &amp;quot;Tactical Response&amp;quot; update for the &amp;quot;Demolitionist&amp;quot; class.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[File:KF2 M16 holding.jpg|thumb|600px|none|Lt. Bill Masterson bringing his [[Scarface_(1983)#Colt_AR-15_with_Fake_M203_grenade_launcher_.28a.k.a._.22My_Little_Friend.22.29|little friend]] to HELL!]] &lt;br /&gt;
[[File:KF2 M16 irons.jpg|thumb|600px|none|Sighting up the massive skeleton statue. These appear to be KAC 300 meter style flip-up sights.]] &lt;br /&gt;
[[File:KF2 M16 misc1.jpg|thumb|600px|none|Performing a chamber check.]] &lt;br /&gt;
[[File:KF2 M16 reloading1.jpg|thumb|600px|none|Reloading. Inserting a new magazine. Note that the fire-selector is unfortunately on safe.]] &lt;br /&gt;
[[File:KF2 M16 reloading2.jpg|thumb|600px|none|Pulling the charging handle in a very awkward way to chamber a new round. The reload animation for this rifle is reused from the &amp;quot;Varmint rifle&amp;quot;.]] &lt;br /&gt;
[[File:KF2 M16 reloading GL.jpg|thumb|600px|none|Reloading the M203. Despite using the same 40mm grenades, the M203 has a noticeably lower AoE than the M79. Note the star on the magwell with &amp;quot;BLACK STAR&amp;quot; written next to it.]]&lt;br /&gt;
[[File:KF2 M16 misc2.jpg|thumb|600px|none|Unequpping the weapon shows of the Magpul MIAD grip. While difficult to make out, the markings on the receiver read &amp;quot;BLACK STAR WEAPONS DIVISON&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mk 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando Perk. Like in the first game, the SCAR-H is equipped with a 20-round magazine and a Tango Down vertical foregrip (now in black). Unlike the first game however, the charging handle is flipped onto the right side and the barrel is short, indicating it is the CQC model. It sports an Aimpoint CompM2 red dot sight instead of the CompM4s on a riser and it has an InForce WML flashlight attached to the left rail.&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|500px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A pre-release screenshot of the SCAR-H.]]&lt;br /&gt;
[[file:KF2 SCAR-H holding.jpg|thumb|600px|none|The player character admires an aurora borealis, SCAR-H in hand in case some pesky Zeds show up to ruin the moment.]]&lt;br /&gt;
[[file:KF2 SCAR-H misc2.jpg|thumb|600px|none|Brass checking the SCAR. Note that the magazine release button is just a flat texture.]]&lt;br /&gt;
[[file:KF2 SCAR-H reloading.jpg|thumb|600px|none|Inserting a new magazine.]]&lt;br /&gt;
[[File:KF2 SCAR misc3.jpg|thumb|600px|none|A SCAR-H being 3D printed at the dosh sink.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the first game with the addition of the Sharpshooter perk. Referred to as the US Army &amp;quot;M14 EBR&amp;quot; like in the first game, it is the Tier 3 weapon for the Sharpshooter perk. Its usage and attributes are for the most part similar to that in the first game, being a semi-automatic rifle with a laser sight, but its model has many changes and differences - it uses the Mod 0's pistol grip and sliding stock rather than the fixed Sage CA-Mandatory stock, it has the usual Kydex handguard instead of rail covers, the laser aiming module is actually present on the model (mounted ahead of the handguard) rather than forcing the laser to emit from the ether, the body is given a tan finish, and a scope rail mounting an ACOG sight is attached above the action.&lt;br /&gt;
[[Image:US M14 Mk 14 Mod 0 EBR (Enhanced Battle Rifle).jpg|thumb|none|500px|Mk 14 Mod 0 Enhanced Battle Rifle with spare magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KF2-RenderEBR.jpg|none|thumb|500px|Render of the Mk 14 Mod 0. Note despite the text above there is no laser aiming module present here, it apparently being a last-minute addition to the model.]]&lt;br /&gt;
[[file:KF2-M14EBR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[file:KF2 Mk14 sight.jpg|thumb|600px|none|The scope reticle. This green &amp;quot;dot &amp;amp; horseshoe&amp;quot; reticle is an actual factory option for Trijicon ACOG sights. Note how the outside of the optic isn't magnified.]]&lt;br /&gt;
[[File:KF2 Mk14 misc1.jpg|thumb|600px|none|Performing a brass check. Here the laser module can be clearly seen.]] &lt;br /&gt;
[[File:KF2 Mk14 imfdbstopbeingdumb.jpg|thumb|600px|none|Reloading. Beginning with very violently throwing away the dry mag, causing it to spin all over the place.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading2.jpg|thumb|600px|none|Then not so violently rocking in a fresh mag.]] &lt;br /&gt;
[[File:KF2 Mk14 reloading3.jpg|thumb|600px|none|Chambering a new round. Like in many games, the bolt is not depicted as locking back.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The [[M79]] returns from the first game as the Tier 3 weapon for the Demolition Perk.  It has orange tiger-stripe paint job, a homage to the Vietnam War movie [[Apocalypse Now]].  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only. Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in. &lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|500px|none|M79 Grenade Launcher with sight folded down - 40x46mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79. Tripwire have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange tiger stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79's iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
[[File:KF2 M79 misc.jpg|thumb|600px|none|A better look at the tiger-stripe paint job. [[Apocalypse Now#M79 grenade launcher|They're close....]]]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] appears in Killing Floor 2 as the &amp;quot;Rocket Launcher&amp;quot; and is the Tier 4 weapon for the Demolition Perk. Interestingly, the back blast from the RPG-7 is actually simulated in-game, it is possible to damage or kill Zeds with it.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|500px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:KF2 RPG7 holding.jpg|thumb|600px|none|The player character holding the RPG while standing around in a port in Denmark.]]&lt;br /&gt;
[[File:KF2 RPG7 misc.jpg|thumb|600px|none|Twirling the grenade.]]&lt;br /&gt;
[[File:KF2-RPG-7.jpg|thumb|600px|none|Mr Foster, loading another Rocket into the RPG-7]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-19/A]] appears as a weapon for the Patriarch Boss that was added in the &amp;quot;Return of the Patriarch&amp;quot; update (as one might guess). It is fed from what can only be explained as a &amp;quot;Horzine ammo cache&amp;quot; from an outward appearance, located behind the weapon and mounted under what appears to be the weapon's power source.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|500px|none|General Dynamics GAU-19/A - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pew.jpg|thumb|600px|none|A render of the Patriarch, The GAU-19/A is attached to his mechanical arm.]]&lt;br /&gt;
[[File:KF2 GAU 19A misc.jpg|thumb|600px|none|The Patriarch tapping away at some form of display in his intro. He will do this every time he's about to fire missiles out of what seems to be the GAU-19/A, however that works.]] &lt;br /&gt;
[[File:KF2 GAU 19A misc2.jpg|thumb|600px|none|ditto]] &lt;br /&gt;
[[File:KF2-GAU-19-Patriarch-2.jpeg|thumb|600px|none|The Patriarch charges at a player character.]]&lt;br /&gt;
&lt;br /&gt;
[[File:KF2-Patriarch-GAU-19-4.jpeg|thumb|600px|none|The Patriarch lets loose and fires his arm-mounted GAU-19/A, while the player reconsiders if the 9mm Varmint Rifle was really an appropriate choice.]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
The [[Stoner 63]] was added with &amp;quot;The Descent&amp;quot; update. The machine gun is a commando weapon in-game, it deals less damage per shot than all other commando weapons but it makes up for it in rate of fire and capacity. It holds 75 rounds in a box magazine and is locked to full-auto.&lt;br /&gt;
[[File:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:KF2 Stoner 63.jpg|none|600px|thumb|Render of the Stoner 63 released before the update.]]&lt;br /&gt;
[[File:KF2 Stoner holdingg.jpg|thumb|600px|none|Briar sneaking through a fallout shelter on the &amp;quot;Nuked&amp;quot; map.]] &lt;br /&gt;
[[File:KF2 Stoner ironss.jpg|thumb|600px|none|Sighting up a Husk.]] &lt;br /&gt;
[[File:KF2 Stoner misc1.jpg|thumb|600px|none|Briar unleashing a shower of lead in ZED time.]] &lt;br /&gt;
[[File:KF2 Stoner reloading1.jpg|thumb|600px|none|Reloading. After pulling the charging handle (which is positioned on the bottom of the handguard) the top cover is lifted and the empty box mag pulled out.]] &lt;br /&gt;
[[File:KF2 Stoner reloading2.jpg|thumb|600px|none|Inserting a new magazine.]] &lt;br /&gt;
[[File:KF2 Stoner reloading3.jpg|thumb|600px|none|Positioning the belt.]] &lt;br /&gt;
[[File:KF2 Stoner misc2.1.jpg|thumb|600px|none|Taking a peek at the right side of the LMG, showing off the belt full of 5.56.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-HZ12-Reload.jpg&amp;diff=1113178</id>
		<title>File:KF2-HZ12-Reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-HZ12-Reload.jpg&amp;diff=1113178"/>
		<updated>2017-06-18T16:53:57Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Reloading.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reloading.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-HZ12-Pump.jpg&amp;diff=1113177</id>
		<title>File:KF2-HZ12-Pump.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-HZ12-Pump.jpg&amp;diff=1113177"/>
		<updated>2017-06-18T16:53:21Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Pumping the weapon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pumping the weapon.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-HZ12-Firing.jpg&amp;diff=1113176</id>
		<title>File:KF2-HZ12-Firing.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-HZ12-Firing.jpg&amp;diff=1113176"/>
		<updated>2017-06-18T16:52:50Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Firing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Firing.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-HZ12-ADS.jpg&amp;diff=1113174</id>
		<title>File:KF2-HZ12-ADS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-HZ12-ADS.jpg&amp;diff=1113174"/>
		<updated>2017-06-18T16:52:19Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Aim down sights.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aim down sights.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-HZ12-3.jpg&amp;diff=1113172</id>
		<title>File:KF2-HZ12-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-HZ12-3.jpg&amp;diff=1113172"/>
		<updated>2017-06-18T16:50:33Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Brass check.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brass check.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-HZ12-2.jpg&amp;diff=1113171</id>
		<title>File:KF2-HZ12-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-HZ12-2.jpg&amp;diff=1113171"/>
		<updated>2017-06-18T16:49:58Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Mag check.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mag check.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-HZ12-1.jpg&amp;diff=1113170</id>
		<title>File:KF2-HZ12-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-HZ12-1.jpg&amp;diff=1113170"/>
		<updated>2017-06-18T16:48:58Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Profile view.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Profile view.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Shadow_Warrior_2&amp;diff=1055433</id>
		<title>Shadow Warrior 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Shadow_Warrior_2&amp;diff=1055433"/>
		<updated>2016-10-13T18:49:28Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Colt Anaconda */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:SW2 Logo.jpg|300px|thumb|right|''Shadow Warrior 2'' (2016)]]&lt;br /&gt;
'''''Shadow Warrior 2''''' is the upcoming sequel to the 2013 video game ''[[Shadow Warrior (2013)|Shadow Warrior]]'' from Flying Wild Hog and Devolver Digital. This sequel will introduce 4-player co-op gameplay and procedurally generated levels.&lt;br /&gt;
&lt;br /&gt;
{{Game Title|Shadow Warrior 2}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
Lo Wang's starting sidearm is a 6-inch [[Colt Anaconda]] with Hogue Grips.  It is identified as an Anaconda by its name, 'Devolver Anaconda'.  (A reference to both the games publisher, 'Devolver Digital', and the Anaconda itself.)&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|450px|none|Colt Anaconda with 6&amp;quot; Barrel and Hogue Grips - .44 Magnum]]&lt;br /&gt;
[[Image:SW2 Rev.jpg|thumb|600px|none|Lo Wang pulls out an Anaconda after a demon trashes his precious car.]]&lt;br /&gt;
[[Image:SW2-ColtAnacondaIdle.jpg|thumb|600px|none|The Anaconda in first person.]]&lt;br /&gt;
[[Image:SW2-ColtAnacondaFiring.jpg|thumb|600px|none|Lo Wang fires his Revolver, with an appropriate level of recoil.]]&lt;br /&gt;
[[Image:SW2-ColtAnacondaReloading.jpg|thumb|600px|none|Wang reloads his Anaconda.  Notice all the unspent casings.]]&lt;br /&gt;
[[Image:SW2-ColtAnacondaView.jpg|thumb|600px|none|A nice view of the Revolver in Weapons Management screen.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
Lo Wang uses custom akimbo [[MAC-10]]s in the game.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|350px|none|MAC-10 - 9x19mm]]&lt;br /&gt;
[[Image:SW2 MAC1.jpg|thumb|600px|none|Custom MACs with front grip, extended barrel and custom charging handle.]]&lt;br /&gt;
[[Image:SW2 MAC2.jpg|thumb|600px|none|Lo Wang's new pals ready to kick ass.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Pump-Action Shotgun==&lt;br /&gt;
ID pending at the moment.&lt;br /&gt;
[[Image:SW2 SG.jpg|thumb|600px|none|Lo Wang pumps the unknown shotgun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaView.jpg&amp;diff=1055432</id>
		<title>File:SW2-ColtAnacondaView.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaView.jpg&amp;diff=1055432"/>
		<updated>2016-10-13T18:31:37Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Colt Anaconda View&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Colt Anaconda View&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaReloading.jpg&amp;diff=1055431</id>
		<title>File:SW2-ColtAnacondaReloading.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaReloading.jpg&amp;diff=1055431"/>
		<updated>2016-10-13T18:30:38Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Colt Anaconda Reloading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Colt Anaconda Reloading&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaFiring.jpg&amp;diff=1055430</id>
		<title>File:SW2-ColtAnacondaFiring.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaFiring.jpg&amp;diff=1055430"/>
		<updated>2016-10-13T18:29:48Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Colt Anaconda Firing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Colt Anaconda Firing&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaIdle.jpg&amp;diff=1055429</id>
		<title>File:SW2-ColtAnacondaIdle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SW2-ColtAnacondaIdle.jpg&amp;diff=1055429"/>
		<updated>2016-10-13T18:28:42Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Colt Anaconda Idle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Colt Anaconda Idle.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=955044</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=955044"/>
		<updated>2015-08-31T20:54:35Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is being developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
It appears as the &amp;quot;9mm Pistol&amp;quot; and is equipped with a usable tac-light. It's the starting sidearm for all Perks. It seems to be a combination of the [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] frame and the [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings). Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can now dual-wield 9mm Pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|A player draws his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide.]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the hammer, and that the butt of the grip is rounded, evident to the M9A1.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasser dual-wields Beretta's, in complete disregard for safe firearm usage.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming down sights' with dual pistols was just a zoom, the characters in KF2 are slightly smarter; They only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand pistol, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasser opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasser reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando perk. It fires in semi and burst modes. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with RRA Tactical Mount rear sight and Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|A nice shot of the side of the Colt SMG.]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|A player draws his SMG.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder edition of Mossberg 500. Attached to the rail on the muzzle device is a useable flashlight. It holds 7+1 in-game, rather than 5+1.&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|400px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player aims his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
[[Image:TraderScreen.jpg|thumb|600px|none|The Mossberg 500 seen in the trader inventory screen]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|A player performs an ammo check.]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|The Super 90 in all its glory.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support. It deals more damage than the standard pump-action and has a wider pellet spread, however its ammo capacity is restricted to two shells. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|600px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
[[Image:KF2Barrel4.jpg|thumb|600px|none|The Double Barreled Shotgun seen in the trader inventory screen.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 CQB ==&lt;br /&gt;
The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 'Trench Gun' ==&lt;br /&gt;
The Trench Gun returns from the first game, again loaded with 'Dragons Breath' shells.  Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug.  Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|400px|none|Winchester Model 1897 in 'Trench' configuration - 12 Gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel.  (As to be expected of a 100 year old shotgun.)]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a 'Dragons Breath' shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles and Carbines =&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
The [[SA80#L85A2|L85A2]] is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight. It also sports Magpul EMAGs as it's standard magazines.&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]]&lt;br /&gt;
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|A player scans the Metro's advertisements, L85A2 in hand.]]&lt;br /&gt;
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|A player begins to unequip his L85A2.]]&lt;br /&gt;
&lt;br /&gt;
== AK-12 ==&lt;br /&gt;
The [[AK-12|AK-12]] is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|A lovely shot of the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mark 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a 20rd magazine and a vertical foregrip. Unlike in the first game, the barrel is short, indicating it is the CQC model, and it has a InForce WML flashlight attached to the left rail.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|350px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A SCAR wielding character realizes that his rifle might not be enough for what he's facing.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The M79 returns from the first game as the Tier 3 weapon for the Demolition perk.  It has orange stripes painted on the barrel, akin to tiger stripes.  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only.  Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|400px|none|M79 Grenade Launcher with sight folded down - 40mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79.  TWI have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79s iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=955043</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=955043"/>
		<updated>2015-08-31T20:52:19Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is being developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
It appears as the &amp;quot;9mm Pistol&amp;quot; and is equipped with a usable tac-light. It's the starting sidearm for all Perks. It seems to be a combination of the [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] frame and the [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings). Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can now dual-wield 9mm Pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|A player draws his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide.]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the hammer, and that the butt of the grip is rounded, evident to the M9A1.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasse dual-wields Beretta's, in complete disregard for safe firearm usage.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming down sights' with dual pistols was just a zoom, the characters in KF2 are slightly smarter; They only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand pistol, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasse opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasse reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando perk. It fires in semi and burst modes. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with RRA Tactical Mount rear sight and Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|A nice shot of the side of the Colt SMG.]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|A player draws his SMG.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder edition of Mossberg 500. Attached to the rail on the muzzle device is a useable flashlight. It holds 7+1 in-game, rather than 5+1.&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|400px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player aims his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
[[Image:TraderScreen.jpg|thumb|600px|none|The Mossberg 500 seen in the trader inventory screen]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|A player performs an ammo check.]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|The Super 90 in all its glory.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support. It deals more damage than the standard pump-action and has a wider pellet spread, however its ammo capacity is restricted to two shells. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|600px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
[[Image:KF2Barrel4.jpg|thumb|600px|none|The Double Barreled Shotgun seen in the trader inventory screen.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 CQB ==&lt;br /&gt;
The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 'Trench Gun' ==&lt;br /&gt;
The Trench Gun returns from the first game, again loaded with 'Dragons Breath' shells.  Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug.  Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|400px|none|Winchester Model 1897 in 'Trench' configuration - 12 Gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel.  (As to be expected of a 100 year old shotgun.)]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a 'Dragons Breath' shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles and Carbines =&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
The [[SA80#L85A2|L85A2]] is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight. It also sports Magpul EMAGs as it's standard magazines.&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]]&lt;br /&gt;
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|A player scans the Metro's advertisements, L85A2 in hand.]]&lt;br /&gt;
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|A player begins to unequip his L85A2.]]&lt;br /&gt;
&lt;br /&gt;
== AK-12 ==&lt;br /&gt;
The [[AK-12|AK-12]] is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|A lovely shot of the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mark 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a 20rd magazine and a vertical foregrip. Unlike in the first game, the barrel is short, indicating it is the CQC model, and it has a InForce WML flashlight attached to the left rail.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|350px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A SCAR wielding character realizes that his rifle might not be enough for what he's facing.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The M79 returns from the first game as the Tier 3 weapon for the Demolition perk.  It has orange stripes painted on the barrel, akin to tiger stripes.  Like in KF1, the grenade will not detonate at very short ranges, but will deal 'impact' damage only.  Firing large 40mm grenades, it can easily take out a group of weak enemies, or deal heavy damage to a single large ZED.  However, its single-shot nature means it is slow to reload, which can be dangerous if the player becomes boxed in.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|400px|none|M79 Grenade Launcher with sight folded down - 40mm]]&lt;br /&gt;
[[Image:KF2-M79-1.jpg|thumb|600px|none|View model of the M79.  TWI have done some really nice weathering detail on this weapon.  Though difficult to see in the dark, on the barrel, you can see the orange stripes.]]&lt;br /&gt;
[[Image:KF2-M79-2.jpg|thumb|600px|none|Aiming down the M79s iron sights.  I imagine the weapon would be even more useful if the characters ever thought to unfold the leaf-sights.]]&lt;br /&gt;
[[Image:KF2-M79-3.jpg|thumb|600px|none|Performing an ammo check on the M79.  A large, mean 40mm HE grenade sits waiting in the breech.]]&lt;br /&gt;
[[Image:KF2-M79-Reload.jpg|thumb|600px|none|Mr. Foster reloading his M79.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-M79-Reload.jpg&amp;diff=954981</id>
		<title>File:KF2-M79-Reload.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-M79-Reload.jpg&amp;diff=954981"/>
		<updated>2015-08-31T20:35:54Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Reloading the M79.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reloading the M79.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-M79-3.jpg&amp;diff=954980</id>
		<title>File:KF2-M79-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-M79-3.jpg&amp;diff=954980"/>
		<updated>2015-08-31T20:35:13Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Brass check on M79.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brass check on M79.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-M79-2.jpg&amp;diff=954978</id>
		<title>File:KF2-M79-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-M79-2.jpg&amp;diff=954978"/>
		<updated>2015-08-31T20:34:23Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: ADS view of M79.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ADS view of M79.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-M79-1.jpg&amp;diff=954977</id>
		<title>File:KF2-M79-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-M79-1.jpg&amp;diff=954977"/>
		<updated>2015-08-31T20:33:33Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: View model of M79.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;View model of M79.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Winchester_Model_1897&amp;diff=953649</id>
		<title>Winchester Model 1897</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Winchester_Model_1897&amp;diff=953649"/>
		<updated>2015-08-27T22:33:54Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:WinchesterM1897.jpg|thumb|right|400px|Winchester Model 1897 Riot Gun - 12 gauge]]&lt;br /&gt;
[[File:Winchester97field.jpg|thumb|right|401px|Winchester 1897 Field shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|right|400px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 Gauge.  This is an original mint condition 1935 Manufacture commercial trench gun by Winchester.]]&lt;br /&gt;
[[Image:Winchester1897Plain.jpg|thumb|right|400px|Norinco Model 97W Hammer pump shotgun - 12 Gauge.  Imported by IAC, this is many times described to be a Chinese clone of the Winchester Model 1897 due to the Chinese literature, however it is actually a clone of the ill fated Winchester Model 1893 pump shotgun, the immediate pre-cursor to the Winchester Model 1897.  The Model 1893 was designed to fire only the lower power black powder cartridges, but came at the introduction of the Smokeless Powder rounds for the 12 gauge shotgun.  This model was largely recalled by Winchester and a new model 1897 models were supplied to owners, free of charge.]]&lt;br /&gt;
&lt;br /&gt;
The '''Winchester Model 1897''' was an evolution of the earlier Model 1893, designed by John Browning. It was the first truly successful pump-action shotgun produced. From 1897 until it was discontinued by Winchester in 1957, over a million of these guns were produced in various grades and barrel lengths. 16-gauge guns had a standard barrel length of 28 inches, while 12-gauge guns were furnished with 30-inch barrels. Special length barrels could be ordered in lengths as short as 20 inches, and as long as 36 inches.&lt;br /&gt;
&lt;br /&gt;
Originally produced as a tougher, stronger version of the Winchester 1893, the 1897 was identical to its forerunner except for the receiver, which was thicker and allowed the use of smokeless powder shells, which were relatively new at the time. The 1897 also introduced a &amp;quot;take down&amp;quot; design, where the barrel could be taken off, which is standard in modern pump-action shotguns like the Remington 870. Production drew to a close in the late 1950s, when the &amp;quot;modern&amp;quot; hammerless designs became widespread, and it was gradually superseded by the [[Winchester Model 1912]], with which it was coexisting.&lt;br /&gt;
&lt;br /&gt;
The United States military used a short-barreled version, often called the &amp;quot;trench gun&amp;quot; by US troops, who made extensive use of it in both World Wars. This version was modified by adding a perforated steel heat shield over the barrel, and an adapter with bayonet lug for affixing a M1917 bayonet. Unlike most modern pump-action shotguns, the M1897 fired each time the action closed with the trigger depressed (that is, it lacks a trigger disconnector). That and its six-shot capacity made it extremely effective for close combat, and its devastating results caused the German government to protest (in vain) to have it outlawed in combat. The M1897 was used in limited numbers during World War II by the United States Army and Marine Corps, although it was outnumbered by the hammerless Model 1912 trench guns, which were now more common in the hands of US troops.&lt;br /&gt;
&lt;br /&gt;
'''The Winchester Model 1897 shotgun has appeared in the following films, video games and anime, used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
*Weight: 	8 lb (3.6 kg)&lt;br /&gt;
*Length: 	39+1⁄4 in (1,000 mm)&lt;br /&gt;
*Barrel length: 	20 in (510 mm)&lt;br /&gt;
*Caliber: 	12-gauge&lt;br /&gt;
*Action: 	Pump-action&lt;br /&gt;
*Effective range: 	20 m.&lt;br /&gt;
*Feed system: 	5-round tubular magazine&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heroes for Sale]]'' || ||Police Officers||Riot Gun|| 1933&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G Men]]'' || || State Police || Riot gun || 1935&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullets or Ballots]]'' || || Police Officers || Riot gun || 1936&lt;br /&gt;
|-&lt;br /&gt;
| ''[[San Quentin]]'' || || Prison Guard || Riot gun || 1937&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Slight Case of Murder]]'' || || || Riot gun; seen in the room || 1938&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Real Glory, The|The Real Glory]]'' || [[Gary Cooper]] || Dr. Bill Canavan || || 1939&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Real Glory, The|The Real Glory]]'' || [[Reginald Owen]] || Capt. Hartley || || 1939&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Real Glory, The|The Real Glory]]'' || [[Rudy Robles]] || Lt. Yabo || || 1939&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Real Glory, The|The Real Glory]]'' || || US Army officers || || 1939&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lady Gangster]]'' || || Police officer || Riot gun || 1942&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dillinger (1945)|Dillinger]]'' || [[Marc Lawrence]] || Doc Madison || || 1945&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trapped (1949)|Trapped]]'' || || Police officers || Riot gun || 1949&lt;br /&gt;
|-&lt;br /&gt;
| ''[[White Heat]]'' || [[Edmond O'Brien]] || Hank Fallon || || 1949&lt;br /&gt;
|-&lt;br /&gt;
| ''[[White Heat]]'' || [[James Cagney]] || Cody Jarrett || || 1949&lt;br /&gt;
|-&lt;br /&gt;
| ''[[White Heat]]'' || || Accountant guard and LAPD officers || || 1949&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Enforcer (1951)|The Enforcer]]'' || || Police officers || Riot gun || 1951&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kansas City Confidential]]'' || || Kansas City Police||Riot-Gun Configuration||1952&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Most Wanted Man (L'Ennemi public No 1)]]''|| || Police || || 1953&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperate Hours, The (1955)|The Desperate Hours]]'' || || Indianapolis police officer || || 1955&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The FBI Story]]'' || || Police officer || Riot shotgun || 1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lonely Are the Brave]]''||[[George Kennedy]]||Deputy Gutierrez ||Riot shotgun||1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chase, The (1966)|The Chase]]'' || || Posse member || || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Professionals (1966)|The Professionals]]'' || [[Lee Marvin]] || Henry &amp;quot;Rico&amp;quot; Fardan || || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Professionals (1966)|The Professionals]]'' || [[Burt Lancaster]] || Bill Dolworth || || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Cold Blood]]'' || || Person of Interest || || 1967&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thomas Crown Affair (1968), The|The Thomas Crown Affair (1968)]]'' || || Bank guards and bank robbers || || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullitt]]'' || [[Paul Genge]] || Mafia Mike || Sawn-off barrel and stock || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Wild Bunch]]'' || [[William Holden]] || Deke Thorten || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Wild Bunch]]'' || [[Warren Oates]] || Lyle Gorch || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[100 Rifles]]'' || [[Raquel Welch]] || Sarita ||  || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton Comes to Harlem]]'' || || NYPD officers || || 1970&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The French Connection]]'' || [[Roy Scheider]] || Det. Buddy &amp;quot;Cloudy&amp;quot; Russo || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Clockwork Orange]]'' || || HM Prison guards || || 1971&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trouble Man]]'' || [[Harrison Page]] || Bogus cop || || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trouble Man]]'' || [[William Stevens]] || Bogus cop || || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trouble Man]]'' ||  || henchmen || || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Magnum Force]]'' || [[Tony Giorgio]] || Frank Palancio || || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dillinger (1973)|Dillinger]]'' || [[Warren Oates]] || John Dillinger || || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dillinger (1973)|Dillinger]]'' || [[Geoffrey Lewis]] || Harry Pierpont || || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dillinger (1973)|Dillinger]]'' || || Police, FBI agents, vigilantes || || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[My Name Is Nobody]]''||[[Leo Gordon]]||Red||||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Melvin Purvis G-MAN]]'' || [[Margaret Blye]] || Kate Kelly ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Melvin Purvis G-MAN]]'' || [[John Karlen]] || Tony Redecci ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Melvin Purvis G-MAN]]'' ||  || FBI agents ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[McQ]]'' || || Gangster || Trench Gun || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Aggression (L'Agression)]]'' || [[Claude Brasseur]] || André Ducatel ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Three Days of the Condor]]'' || [[Hansford Rowe]] || Sgt. Jennings || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wind and the Lion, The|The Wind and the Lion]]'' || [[Candice Bergen]] || Mrs. Pedicaris || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wind and the Lion, The|The Wind and the Lion]]'' || [[Sean Connery]] || Sheik Rasuli || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wind and the Lion, The|The Wind and the Lion]]'' || [[Simon Harrison]] || William Pedecaris || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wind and the Lion, The|The Wind and the Lion]]'' || [[Steve Kanaly]] || Capt. Jerome || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wind and the Lion, The|The Wind and the Lion]]'' || || United States Marines || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King Kong (1976)|King Kong]]'' || [[Jack O'Halloran]] || Joe Perko || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Assault on Precinct 13 (1976)]]'' || [[Darwin Joston]] || Napoleon Wilson || || 1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last Hard Men]]'' || [[James Coburn]] || Zach Provo || || 1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last Hard Men]]'' || [[Jorge Rivero]] || Cesar Menendez || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Herbie Goes to Monte Carlo]]'' || . || Armed Guard || Trench Gun || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rolling Thunder]]'' || [[Tommy Lee Jones]] || Master Sergeant Vohden || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Damnation Alley]]''||.||Leader of brigands||Field Model||1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F.I.S.T.]]'' ||. || Police officers || || 1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Go Tell the Spartans]]'' ||  || South Vietnamese militia || ||1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brubaker]]'' || [[Robert Redford]] || Warden Henry Brubaker || || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nighthawks]]'' || [[Billy Dee Williams]] || N.Y.P.D. Detective Fox || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Border, The (1982)|The Border]]'' || [[Jeff Morris]] || J.J. || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Toxic Avenger, The|The Toxic Avenger]]'' || || Thug || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || [[Robert Ginty]] || John Eastland || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || || X's thugs || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Park is Mine, The| The Park is Mine]] ||  || NYPD Officer || Riot model || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Extreme Prejudice]]'' || [[Rip Torn]] || Sheriff Hank Pearson || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Untouchables, The (1987)|The Untouchables]]'' || [[Kevin Costner]] || Elliot Ness || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Untouchables, The (1987)|The Untouchables]]'' || [[Sean Connery]] || Malone || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Untouchables, The (1987)|The Untouchables]]'' || [[Andy Garcia]] || George Stone || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Untouchables, The (1987)|The Untouchables]]'' || [[Charles Martin Smith]] || Oscar Wallace || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hot Spot, The|The Hot Spot]]''|| [[Don Johnson]] || Harry Madox || ||1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mobsters]]'' || [[Costas Mandylor]] || Frank Costello || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Michael Collins]]'' || || A Black and Tan || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Men in Black]]'' || [[Vincent D'Onofrio]] || Edgar/The Bug || Field gun || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thin Red Line]]'' || [[David Harrod]]|| Cpl. Queen || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Green Mile]]'' || || Posse member || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mummy]]'' || [[Brendon Fraser]] || Rick O'Connell || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mummy]]'' || [[Rachel Weisz]] || Evie || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Magnolia]]'' || [[John C. Reilly]]|| Officer Kurring || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mummy]]'' || [[Oded Fehr]] || Ardeth Bay || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pearl Harbor]]'' || [[Tom Sizemore]] || Sgt. Earl Sistern || Trench gun || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Road to Perdition]]'' ||[[Jude Law]] || Harlan Maguire || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Torque]] ||  [[Will Yun Lee]] || Val || riot, continuity error || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Serenity]]'' || [[Gina Torres]] || Zoe Washburn || Riot gun fitted with scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss || Sawn-off Norinco Model 97W || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood Brothers (2007)|Blood Brothers]]'' || [[Daniel Wu]] || Ah Feng ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L: Change the World]]'' || [[Yûta Kanai]] || Tamotsu Yoshizawa || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Indiana Jones and the Kingdom of the Crystal Skull]]'' || || Russian Soldier || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Public Enemies]]'' || [[Rory Cochrane]] ||Carter Baum   || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]'' ||  ||  || in weapons cache|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Book of Eli, The|The Book of Eli]]'' || [[Michael Gambon]] || George || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Captain America: The First Avenger]]''||[[Neal McDonough]]||Timothy &amp;quot;Dum Dum&amp;quot; Dugan || Trench Gun || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casa de mi Padre]]'' ||  ||  || deleted scene || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lawless]]''||[[Guy Pearce]]||Special Agent Charlie Rakes||Trench Gun|| 2012&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Televison ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Andy Griffith Show]]'' || [[Andy Griffith]] || Sheriff Andy Taylor || &amp;quot;The Big House&amp;quot; (Ep. 3.32) || 1960-1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible - Season 2|Mission: Impossible]]'' ||  || Policemen || &amp;quot;The Council: Part 2&amp;quot; (S02E12) || 1967&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible - Season 3|Mission: Impossible]]'' || [[Greg Morris]] || Barney Collier || &amp;quot;The Execution&amp;quot; (S3E05) || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible - Season 3|Mission: Impossible]]'' || [[Peter Lupus]] || Willy Armitage || &amp;quot;The Execution&amp;quot; (S3E05) || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible - Season 3|Mission: Impossible]]'' || [[Martin Landau]] || Rollin Hand || &amp;quot;The Execution&amp;quot; (S3E05) || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible - Season 3|Mission: Impossible]]'' || [[Peter Lupus]] || Willy Armitage || &amp;quot;The System&amp;quot; (S3E15) || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Adam-12]]''|| ||L.A.P.D.||||1968-1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hawaii Five-O (1968) - Season 1]]'' || [[Kam Fong]] || Chin Ho || Pilot episode || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hawaii Five-O (1968) - Season 1]]'' || [[Zulu (Actor)|Zulu]] || Kono Kalakaua || Pilot episode || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hawaii Five-O (1968) - Season 2]]'' || || A revolutionary || &amp;quot;Savage Sunday&amp;quot; (S2E08) || 1969 - 1970&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hawaii Five-O (1968) - Season 4]]'' || || Federal agents || &amp;quot;For a Million, Why Not?&amp;quot; (S4E08) || 1971 - 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[S.W.A.T. (1975)|S.W.A.T.]]'' || [[James Coleman]] || Officer T.J. McCabe |||| 1975-1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dempsey and Makepeace]]'' || [[Nick Brimble]] || Keith Lymon || &amp;quot;Bird of Prey&amp;quot; (S03E09) || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[On Wings of Eagles]]'' || [[Burt Lancaster]] ||Lieutenant Colonel Arthur E. 'Bull' Simons   || with pistol grip || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Young Indiana Jones Chronicles, The|The Young Indiana Jones Chronicles]]'' || || Gangster || || 1992 - 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lois &amp;amp; Clark: The New Adventures of Superman]]'' || || Joey || Ep. &amp;quot;That Old Gang of Mine&amp;quot; || 1993 - 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Supernatural - Season 4]]'' ||[[Andy Nez]] || Daniel Elkins || &amp;quot;In The Beginning&amp;quot; (S04E03) ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lock 'n Load With R. Lee Ermey]]'' ||[[R. Lee Ermey]] ||Himself ||. ||2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Pacific]]'' || [[Ian Meadows]] || Pvt. Cecil Evans || Trench gun || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Pacific]]'' || [[Freddie Joe Farnsworth]] || 1st Lt. Thomas Stanley || Trench gun || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boardwalk Empire]]''||.||Federal Agents||.||2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jon Benjamin Has a Van]]'' || [[Zak Lee]] || Paulie || &amp;quot;Little Little Italy&amp;quot; (S01E02), riot gun || 2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Ripper Street]]'' || [[Iain Glen]] || Madoc Faulkner|| rowspan=&amp;quot;3&amp;quot;|Riot Gun / &amp;quot;The Weight of One Man's Heart&amp;quot; (S01E05)|| rowspan=&amp;quot;3&amp;quot;|2013&lt;br /&gt;
|-&lt;br /&gt;
|  [[Liam Carney]] || Lynch&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jerome Flynn]] ||  Detective Sergeant Bennet Drake&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bonnie and Clyde (2013)]]'' || [[Holliday Grainger]] || Bonnie Parker || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bonnie and Clyde (2013)]]'' || [[Emile Hirsch]] || Clyde Barrow || || 2013&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil (2002)]]'' || || || Riot Gun || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Frontline]]'' || || || Trench gun || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' || &amp;quot;Pump Gun&amp;quot; || || Trench gun || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Peter Jacksons King Kong: The Official Game of the Movie]]'' || || || Riot gun || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Condemned: Criminal Origins]]'' || &amp;quot;Pump Shotgun&amp;quot; || || Heavily modified version || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Heroes]]'' || || || Trench gun || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 3]]'' || || || Trench gun || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos: Strike Force]]'' || &amp;quot;Winchester Riot&amp;quot; || || Riot gun || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] || As the &amp;quot;M1897 Trench Gun&amp;quot; ||  || Trench gun, with M1917 bayonet || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Royal Marines Commando]]'' || &amp;quot;Winchester&amp;quot; || || Trench gun || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: World at War]]'' || &amp;quot;M1897 Trench Shotgun&amp;quot; || || Trench gun || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || Dragons Breath Trenchgun || || Trench Gun, loaded with incendiary buckshot || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Dead Redemption]] '' || &amp;quot;Pump Action Shotgun&amp;quot; || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Singularity]] '' || &amp;quot;Volk S4&amp;quot; || || Trench gun; unusable || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Karma Online]]'' || &amp;quot;M1897&amp;quot; || || Trench gun || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arctic Combat]]'' ||  || ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy Front]]'' || Trench || || Trench gun || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper Elite III]]'' || || || Trench gun || 2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor 2]] || Incendiary Trench Gun || || Trench Gun, loaded with incendiary buckshot || 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunslinger Girl]]'' || Triela || Trench gun, with and without M1917 bayonet || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Lagoon]]'' || A thug || Trench gun || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desert Punk]]'' || Desert Punk || Trench gun || 2004-2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baccano!]]'' || Police officer || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Michiko e Hatchin]]'' || Father Pedro Belenbauza || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunslinger Girl: Il Teatrino]]'' || Triela || Trench gun, with and without M1917 bayonet || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=953648</id>
		<title>M16 rifle series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=953648"/>
		<updated>2015-08-27T22:28:26Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''For help identifying AR-15 variants, see the [[Colt AR-15 Identification Guide]].'''&lt;br /&gt;
&lt;br /&gt;
'''Please check the [[Talk:M16 rifle series|talk page]] for additional variants not shown on the main page.'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
&lt;br /&gt;
(1960 - Present)&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.56x45mm NATO &lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' (5, 20, 30, 40 round box magazine/ 90 round snail drum/ 100 round dual drum Beta-C magazine ({{STANAG}})&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi (Mk 12 SPR, AR-15, civilian variants) Safe/Semi/Burst (M16A2, M16A4, M4) Safe/Semi/Auto (M16, M16A1, M16A3, M4A1)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''The M16 series of assault rifles and carbine variants are used by the following actors in the following movies, television series, video games, and anime:'''&lt;br /&gt;
&lt;br /&gt;
=Colt and Official Government Models=&lt;br /&gt;
&lt;br /&gt;
==M16 Rifle==&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|right|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:M16SP1Birdcage.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to resemble the M16A1 in many Vietnam era movies. This version has a 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; flash hider, used to resemble the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with A2 style handguards used to impersonate the M16A2 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Since the original M16 is the first pattern AR-15 select fire rifle that was adopted in 1964 by the U.S. Air Force in Vietnam (and also given to the ARVN) all appearances of the slab side M16 in movies and television shows would be either the Class III Colt M16 or the commercially available Colt AR-15 SP1 rifle.  After being phased out from active duty, the military owned weapons were issued to National guard units (and later bequeathed to Federal and local law enforcement agencies).  Movie Armorers could acquire Law Enforcement Sales models of the M16, as Class III transferable weapons or built as Class III manufacturers.  However, an easier way was for commercially sold semiautomatic Colt AR-15 SP1 rifles to be converted to full auto fire in the 1970s and 1980s and these were in movie armories for years.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days in May]]'' || [[Andrew Duggan]] || COL William 'Mutt' Henderson || Possibly the first depiction of an M16 in a Hollywood film || 1964&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ice Station Zebra]]'' || Various || US Marines and Navy sailors ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Diamonds are Forever]]'' || Various || Blofield's henchmen ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shaft's Big Score!]]'' || Various || Gangster || With 30-round magazine || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soylent Green]]'' || Various || Guards ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Friends of Eddie Coyle]]'' || Various || Gangsters ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Savage Sisters]]'' || [[Rosanna Ortiz]] || Mei Ling ||  || rowspan=2 | 1974&lt;br /&gt;
|-&lt;br /&gt;
| Various || Philippine soldiers, guerrillas ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Badlands]]'' || Various || Army National Guard ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zardoz]]'' || Various || Exterminators ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muthers, The|The Muthers]]'' || [[John Montgomery]] || &amp;quot;Turko&amp;quot; || With 30-round magazine || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Two-Minute Warning]]'' || [[John Cassavetes]] || LAPD Sgt. Buttons || With 30-round magazine || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silver Streak]]'' || Various || FBI Agents ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Enforcer]]'' || Various || People's Revolutionary Strike Force terrorists and SFPD officers || Fitted with both 3-prong and A1 flash hiders || 1976&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5 | ''[[Vigilante Force]]'' || [[Kris Kristofferson]] || Aaron Arnold || 3-prong flash hider || rowspan=5 | 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Shelly Novack]] || D.O. Viner || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| [[Don Pulford]] || Dave Laughlin || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| [[Carmen Argenziano]] || Brian Seldon || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Cyphers]] || Perry Beal || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Colt 38 Special Squad (Quelli della calibro 38)]]'' || || Police snipers || With sniper scope || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Sunday]]'' || [[Steven Keats]] || Robert Mashevsky ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Thunderbolt]]''||  || Israeli commando ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Spy Who Loved Me]]'' || Various || US Navy sailors || Stolen from Armoury and Stromberg guards || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Judge Fayard Called the Sheriff]]'' || [[Marcel Bozzuffi]] || Joanno aka &amp;quot;Captain&amp;quot; ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Damnation Alley]]''|| [[Paul Winfield]] || Keegan || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Coming Home]]'' || [[Bruce Dern]] || Capt. Bob Hyde ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boys from Brazil, The|The Boys from Brazil]]'' || Various || Nazis ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || Various || US Army soldiers ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Exterminator]]'' || [[Robert Ginty]] || John Eastland || || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stripes]]'' || Various || US Army soldiers ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Escape from New York]]'' || Various || US Police Force and USSS agents || Handguards removed || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Loch Ness Horror, The|The Loch Ness Horror]]'' || || British Soldiers || 20-round magazine || 1981&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Wolfen]]'' || [[Albert Finney]] || NYPD Det. Dewey Wilson || rowspan=&amp;quot;2&amp;quot; | Night Vision Scope || rowspan=&amp;quot;2&amp;quot; | 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gregory Hines]]'' || Whittington&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fracchia the Human Beast (Fracchia la belva umana)]]'' ||  || Italian policemen ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taps]]'' || Various || Cadets ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Rambo: First Blood]]'' || [[Brian Dennehy]] || Sheriff Will Teasle ||  || rowspan=&amp;quot;2&amp;quot; | 1982&lt;br /&gt;
|-&lt;br /&gt;
| Various || Hope County sheriff's deputies&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Octopussy]]'' || [[Roger Moore]] || James Bond || SP1 with an A1 Flash hider || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint (1984)|Flashpoint]]'' || || US Army soldiers || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jungle Warriors]]'' || || Paramilitary guard || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || [[Robert Ginty]] || John Eastland || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || || X's thugs || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[My Science Project]]'' || [[John Stockwell]] || Mike Harlan || With Cobray CM203 flare launcher || rowspan=&amp;quot;5&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher Stevens]] || Vince Latello ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Raphael Sbarge]] || Sherman Reardon ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Leong]] || Viet Cong soldier ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Viet Cong soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Commando]]'' || [[Arnold Schwarzenegger]] || John Matrix || Fitted with A1 flash hider; becomes an A1 in some shots || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various || Arius' men and US Army soldiers || Fitted with A1 flash hiders, some with A2 hand guards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quiet Earth, The|The Quiet Earth]]'' || [[Alison Routledge]] || Joanne ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Yes, Madam! (Huang jia shi jie)]]''|| || Hong Kong policemen || ||1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Park is Mine]]'' || Various || NYPD SWAT officers || Fitted with AN/PVS-2 Starlight night vision scopes || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raw Deal]]'' || Various || Patrovita's thugs ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heartbreak Ridge]]'' || Various || US Marines || Fitted with A1 flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Platoon]]'' || [[Chris Pedersen]] || Crawford || Fitted with A1 flash hider || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]]'' || Various || Henchmen || with birdcage flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Murphy's Law]]'' || [[Charles Bronson]] || Jack Murphy || Fitted with 3-prong flash hider || rowspan=2 | 1986&lt;br /&gt;
|-&lt;br /&gt;
| || A drug farmer || Fitted with 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lethal Weapon]]'' ||Various || LAPD SWAT officers || Deleted scene only || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Predator]]'' || [[Arnold Schwarzenegger]] || Dutch ||Fitted with A1 flash hider and [[Cobray 37mm Launcher|Fake M203 Launcher]] || rowspan=&amp;quot;2&amp;quot; | 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonny Landham]] || Billy ||Fitted with A2 hand guards, A1 flash hider, and [[Mossberg 500]] shotgun&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' || Various || US Marines ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard]]'' || Various || LAPD SWAT officers ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[They Live]]'' || [[Roddy Piper]] || Nada ||  || rowspan=&amp;quot;3&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Keith David]] || Frank ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Cable 54 building guards ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L.A. Bounty]]'' || || L.A.P.D. officer || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy]]'' || [[Peter Fonda]] || Ken Andrews || SP1 with an A1 Flash hider || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Showdown in Little Tokyo]]'' || [[Dolph Lundgren]] || Sergeant Chris Kenner || rowspan=&amp;quot;2&amp;quot; | Fitted with A2 handguards || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Brandon Lee]] || Johnny Murata&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || [[Linda Perlin]] || Police officer || Fitted with A2 handguards and A1 flash hider || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jurassic Park]]'' || Unknown actor || InGen worker || Fitted with A2 handguards and A1 flash hider || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undercover Blues]]'' || [[Olek Krupa]] || Zubic || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Forrest Gump]]'' || [[Tom Hanks]] || Forrest Gump ||  || rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[In the Army Now]]'' || [[Pauly Shore]] || PFC &amp;quot;Bones&amp;quot; Conway || rowspan=&amp;quot;2&amp;quot; | LaFrance-converted AR-15 SP1; fitted with A1 flash hider and A2 hand guards || rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army personnel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Village of the Damned (1995)|Village of the Damned]]'' || Various || US Army National Guard soldiers || Fitted with A2 handguards || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond Rangoon]]'' || || Burmese soldiers ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crying Freeman]]'' ||[[Mark Dacascos]] || Yo Hinomura  || Fitted with [[Cobray 37mm Launcher|Cobray CM203 37mm Launcher]] || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || [[Tony Todd]] || Captain Darrow|| Fitted with A1 flash hider and [[M203 grenade launcher]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pest, The|The Pest]]'' || [[John Leguizamo]] || Pestario &amp;quot;Pest&amp;quot; Vargas || Fitted with A2 handguards, A1-style lower receiver &amp;amp; flash hider, and fake A2-style windage adjustment knob || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commander Hamilton]]'' ||  || Swedish guards ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Analyze This]]'' || Various || Mobsters || Fitted with A2 handguards and A1 flash hiders || 1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Matrix, The|The Matrix]]'' || Various || Lobby guards || Fitted with both 3-prong and A1 flash hiders || rowspan=&amp;quot;2&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Keanu Reeves]] || Neo ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Watcher]]'' || || Special Forces ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muscle Heat]]'' || || USA soldiers ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''Coronado'' || [[Clayton Rohner]] || Arnet McClure ||  || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| Various || Rebel Soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Once Upon a Time in Mexico]]'' || Gerardo Vigil || General Marquez || rowspan=&amp;quot;2&amp;quot; | Fitted with A2 handguards and A1 flash hiders || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| Various || General Soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alone in the Dark (2005)]]'' || Various || Bureau 713 Commandos ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Land of the Dead]]'' || Various || US Army soldiers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of Long Tan, The|The Battle of Long Tan]] || Various || Australian soldiers || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Black Dynamite]]'' || [[Michael Jai White]] || Black Dynamite || With [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || Black Panther&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Expendables 2]] ||   || Sang member || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;550&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Police Story (TV Series)|Police Story]]''||[[Jan-Michael Vincent]]||Officer Hauser||&amp;quot;Line of Fire&amp;quot;(S01E11)||1973-1977&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5 | ''[[S.W.A.T. (1975)|S.W.A.T.]]'' || [[Steve Forrest]] || Lieutenant Dan &amp;quot;Hondo&amp;quot; Harrelson || || rowspan=5 | 1975-1976&lt;br /&gt;
|-&lt;br /&gt;
| [[James Coleman]] || Officer T.J. McCabe ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Urich]] || Officer Jim Street ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod Perry]] || Sgt. Deacon &amp;quot;Deke&amp;quot; McKay ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Shera]] || Officer Dominic Luca ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Simon &amp;amp; Simon]]''||[[Gerald McRaney]]|| Rick Simon|| ||1981-1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The| The A-Team]]'' ||  || Various ||  || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nestor Burma - Season 1]]'' || [[Michel Fortin]] || Zavatter || With sniper scope; &amp;quot;Corrida aux Champs-Élysées&amp;quot; (S1E3) || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lois &amp;amp; Clark: The New Adventures of Superman]]'' || Various || U.S. soldiers, guards, criminals || || 1993-1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || Various || Military personnel, other characters || Mocked up with A1 flash-hider and A2 handguards to resemble [[M16A2]], some fitted with A1 handguards resemble [[M16A1]] ([[The X-Files - Season 2|Season 2]]) || 1993-2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stand, The|The Stand]]'' || || henchman || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[JAG]]'' || Various || U.S. soldiers || Only seen in flashbacks to Vietnam War || 1995-2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Farscape]]''||[[Claudia Black]]||Aeryn Sun||&amp;quot;A Human Reaction&amp;quot; (S01E16)||1999-2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mail Call]]'' || [[R. Lee Ermey]] || Himself ||  || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Supernatural]]'' ||  || Conspiracy theorist ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lock 'n Load with R. Lee Ermey]]'' || [[R. Lee Ermey]] || Himself || Original M16A1 with Three Prong Flash Hider || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Anime Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn-Up Scramble]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lupin the 3rd vs. Detective Conan: The Movie]]'' ||  ||  In the Fujiko car || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stella Women's Academy, High School Division Class C³]]'' ||  ||   Hanging in the background || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Case Closed: Dimensional Sniper]]'' ||  || Airsoft, seen in the Kevin Yoshino's shop  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[WWII G.I.]]'' ||  || || Fitted with A2 handguards, also available only in the Platoon Leader expansion pack || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vietcong]]'' ||  || Can be attached with M7 bayonet || Firing 18 rounds from 20-round magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enter the Matrix]]'' ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' || &amp;quot;Assault Rifle&amp;quot; ||  || Incorrectly fitted with A2 handguards and firing 30 rounds from 20-round magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City Stories]]'' || &amp;quot;Assault Rifle&amp;quot; ||  || Incorrectly firing 30 rounds from 20-round magazine || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Black Ops]]'' || M16 || Can be modified with extended mags, dual mags, red dot sight, ACOG scope, infrared scope, suppressor, [[M203 grenade launcher]], [[Knight's Armament Masterkey|KAC Masterkey]], and flamethrower || Incorrectly firing in three-round burst in multiplayer and &amp;quot;Zombies&amp;quot; modes || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Island]]'' || &amp;quot;Burst Rifle&amp;quot; || Avaiable with iron sights or reflex sight, also can fire in semi-automatic and four-round bursts || Incorrectly firing 30 rounds from 20-round magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[LoveGear ~Kinematic Lovers]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== XM16E1 Rifle ==&lt;br /&gt;
[[File:XM16E1 real.jpg|thumb|right|500px|XM16E1 rifle with 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:XM16E1.jpg|thumb|right|500px|Mockup of an XM16E1 rifle with 20 round magazine - 5.56x45mm. What distinguishes it from the original M16 was the addition of the forward assist button and a chrome bolt carrier (which was later dropped with the M16A1). This can be identified as a mockup by its full magazine fence and strengthened front pivot point, neither of which appeared on the XM16E1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM16E1 WeWereSoldiers.jpg|thumb|right|500px|Currently seen Mockup of an XM16E1 (built from an M16A1 as the base) with 20 round magazine - 5.56x45mm.  This example is the screen-used rifle used by [[Mel Gibson]] in ''[[We Were Soldiers]]''.]]&lt;br /&gt;
&lt;br /&gt;
The XM16E1 is a modified variant of the original M16 which featured several improvements, including the forward assist, the most visually obvious difference. The Army requested this feature, but the Air Force believed it had no benefit and only increased the weapon's per-unit cost. Consequently, the M16 (SP1) was the version adopted by the Air Force, while the Army adopted the slightly more expensive XM16E1. After the M16A1 was introduced in 1967, both services transitioned to this rifle. Before 1968, this was the most common version of the M16 rifle platform.  '''Many examples in recent films are actually 'faux' XM16E1 rifles'''.   The real XM16E1 has a partial magazine fence on its lower receiver, whereas the M16A1 has a full raised rib around the magazine release button).  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Balibo]] || || FRETELIN Guerillas || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Tropic Thunder]] || [[Jay Baruchel]] || Kevin Sandusky || rowspan=&amp;quot;3&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;3&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brandon T. Jackson]] || Alpo Chino&lt;br /&gt;
|-&lt;br /&gt;
| Various || Actors playing U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; | ''[[We Were Soldiers]] || [[Mel Gibson]] || LTC Hal Moore || rowspan=&amp;quot;8&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;8&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Barry Pepper]] || Joe Galloway&lt;br /&gt;
|-&lt;br /&gt;
| [[Jsu Garcia]] || CPT Tony Nadal&lt;br /&gt;
|-&lt;br /&gt;
| Robert Bagnell || 1LT Charlie Hasting&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Klein]] || 2LT Jack Geoghegan&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryan Hurst]] || SGT Ernie Savage&lt;br /&gt;
|-&lt;br /&gt;
| Josh Daugherty || SPC Robert Ouellette&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Dead Presidents]] || [[Jaimz Woolvett]] || Lieutenant Dugan || rowspan=&amp;quot;2&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]] || Various || Henchmen || with birdcage flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]||  || 101st Airborne troopers ||mocked up from an M16A1|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stakeout]] || Various || Police || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Green Berets, The|The Green Berets]] || [[John Wayne]] || Colonel Mike Kirby || rowspan=&amp;quot;2&amp;quot; | Real XM16E1 || rowspan=&amp;quot;2&amp;quot; | 1968&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Special Forces&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[On Wings of Eagles]]'' || ||Revolutionaries || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[vietcong 2]] || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A1 Rifle ==&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
[[Image:M16A1.jpg|thumb|right|500px|M16A1 with 20 round magazine - 5.56x45mm.  What distinguishes it from the original M16 was the addition of a raised rib around the magazine release button, changing of the forward Receiver pins, and the addition of the forward assist button on the upper receiver.]]&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|right|500px|Colt M16A1 with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|right|500px|Colt M16A1 (5.56x45mm) with [[M203 grenade launcher|M203 40mm grenade launcher]]]]&lt;br /&gt;
[[Image:M16A1wNewCM203.jpg‎ |thumb|right|500px|Colt M16A1 with Cobray CM203 37mm Flare Launcher for Comparison - 37mm.  Many times these unrestricted 37mm launchers double for the real M203 launcher.]]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|right|500px|Colt M16A1 with A2 handguards - 5.56x45mm. Putting the distinctive A2 handguards on the older rifle was a method used by Movie/TV armorers to simulate A2 rifles when M16A1s were the only ones available. The same thing has been done vice-versa, Using M16A2's with A1 handguards for Vietnam War B Movies.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;285&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Laughing Policeman, The|The Laughing Policeman]]'' ||  || Barricaded Suspect ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Encounters of the Third Kind]]'' || Various || Soldiers ||  ||1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Enforcer]]'' || Various || SFPD officers ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rolling Thunder]]''||Various||North Vietnamese military||||1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Boys in Company C]]'' || [[Andrew Stevens]] || Billy Ray Pike || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Odd Angry Shot]]'' || Various || Australian SAS troopers ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || Various || US Army soldiers ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jerk, The|The Jerk]]'' || [[M. Emmet Walsh]] || The Madman || Fitted with scope || 1979&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[The Blues Brothers]]'' || [[Carrie Fisher]] || Jake's ex-fiance ||  || rowspan=2| 1980&lt;br /&gt;
|-&lt;br /&gt;
| Various || State Troopers, Sheriff's Deputies, Chicago Police SWAT, and US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Countdown]]'' || Various || US Marines ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Octagon, The|The Octagon]]'' || [[Carol Bagdasarian]] || Aura ||  || rowspan=&amp;quot;3&amp;quot; | 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[John Shields]] || McCarn's lieutenant ||&lt;br /&gt;
|-&lt;br /&gt;
| Thad Geer || McCarn's man ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Operation Leopard (La légion saute sur Kolwezi)]]'' || [[Bruno Cremer]] || Pierre Delbart || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 1980&lt;br /&gt;
|-&lt;br /&gt;
|  || Zairian government troops and Katanga fighters &lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || || Venarius' henchmen || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Choice of Arms]]'' || || || Seen in Jean's armoury || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Wish 2]]'' || Various || Thugs ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood]]'' || Various || US Army National Guardsmen ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncommon Valor]]'' || [[Reb Brown]] || Blaster || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day After, The|The Day After]]'' || Various || US Air Force Security Police ||  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revenge of the Ninja]]'' || [[Mario Gall]] || Caifano || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revenge of the Ninja]]'' || || Caifano's henchmen || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scarface ]]'' || || Sosa's assassins || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghostbusters]]'' || Various || US Army National Guardsmen ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Code Name: Wild Geese]]'' || [[Thomas Danneberg]] || Arbib || Fitted with [[M203 grenade launcher]] || rowspan=&amp;quot;4&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Manfred Lehmann]] || Klein ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rene Abadeza]] || Kim ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Kim's men and General Khan's soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[The Terminator]]'' || [[Paul Winfield]] || Lt. Edward Traxler ||  || rowspan=&amp;quot;3&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance Henriksen]] || Detective Hal Vukovich ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || LAPD officers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Latino]]'' || [[Robert Beltran]] || Eddie Guerrero ||  || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various || ''Contras'' soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Coordinates of Death (Koordinaty smerti)]]'' || Various || US Army soldiers and Viet Cong guerrillas ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hold-Up]]'' || || Montreal SWAT and police || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Remo Williams: The Adventure Begins]]'' ||[[Charles Cioffi]]||George Grove|| || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood Part II]]'' || Various || Vietnamese troops and pirates || Some fitted with A2 handguards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day of The Dead (1985)|Day of the Dead]]'' || Various || US Army soldiers ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[American Ninja]]'' || [[Steve James]] || CPL Curtis Jackson || Fitted with [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Commando]]'' || [[Arnold Schwarzenegger]] || John Matrix || Alternates with [[M16 rifle series#M16 Rifle|M16 SP1]] || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various|| Arius' men and U.S. Army soldiers || Some fitted with [[M16A2]] hand guards&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | ''[[Commando Leopard]]'' || [[Lewis Collins]] || Enrique Carrasco || With [[M203 grenade launcher]] || rowspan=&amp;quot;6&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[John Steiner]] || Smithy ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cristina Donadio]] || Maria ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Klaus Kinski]] || Colonel Silveira ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Manfred Lehmann]] || Padre Julio ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Soldiers and rebels ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Park is Mine]]'' || Various || NYPD SWAT officers ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Eagle]]'' || Various || US Air Force security guards ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens]]'' ||  ||  || Seen on the walls of the ''Sulaco'''s armory || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek IV: The Voyage Home]]'' || Various || US Marines ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Band of the Hand]]''||[[Daniele Quinn]]||Carlos||.||1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heartbreak Ridge]]'' || Various || US Marines || With and without MILES gear || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Platoon]]'' || [[Charlie Sheen]] || PVT Chris Taylor  ||  || rowspan=&amp;quot;2&amp;quot; | 1986&lt;br /&gt;
|-&lt;br /&gt;
| Various|| US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Extreme Prejudice]]'' || [[Matt Mulhern]] || SSgt. Declan Patrick Coker || || rowspan=2 | 1987&lt;br /&gt;
|-&lt;br /&gt;
| Various || Special Unit and cartel members || Some with A2 handguards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gardens of Stone]]'' || Various || US Army personnel (seen during news footage of the Vietnam War) ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]'' || Various || US Army 101st Airborne personnel ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragnet (1987)|Dragnet]]'' || || SWAT officers || With A2 handguards || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || || Various henchmen || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[BAT*21]]'' ||[[Danny Glover]]||Captain Clark||||1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulletproof (1988)|Bulletproof]]'' ||  || Henchmen || Fitted with A2 handguards || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Eagle II]]'' || Various || US Military Police ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casualties of War]]'' || Various || US Army soldiers ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Package]]'' || Various || US Army soldiers ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[A Better Tomorrow III]]'' || [[Chow Yun-Fat]] || Mark Lee ||  || rowspan=&amp;quot;4&amp;quot; | 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Anita Mui]] || Chow Ying Kit ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Leung Ka Fai]] || Cheung Chi Mun ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || ARVN soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code Name Coq Rouge (Täcknamn Coq Rouge)]]'' ||  || Israeli soldiers ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fire Birds]]'' || Various || US Army soldiers ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[By Dawn's Early Light]]'' ||  || US military personnel ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Recall (1990)|Total Recall]]'' ||  ||  || Seen at Kuato's resistance base || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard 2]]'' || Various || Airport police and US Army Special Forces || The Army Special Forces team fitted with A2 handguards || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet in the Head]]'' || [[Jacky Cheung]] || Fai || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkman]]'' || Karl A. Wickman || Police officer || Fitted with scope || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silence of the Lambs]]'' ||  || US Army National Guardsmen || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nothing But Trouble]]'' || Various || National Guardsmen || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Toy Soldiers]]'' || Various || Colombian soldiers || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator 2: Judgment Day]]'' || || || Seen on the walls of Sarah's armory || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Jackpot! (La Totale!)]]'' || || || Seen in secret service minivan || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pure Luck]]'' || || Mexican prizon guards || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || Various || Guards ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Hard Boiled]]'' || [[Philip Kwok]] || Mad Dog || Fitted with [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 1992&lt;br /&gt;
|-&lt;br /&gt;
| Various || Hong Kong police and Johnny Wong's thugs ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 3]]'' || || Resistance fighters, OCP Rehab officers || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | ''[[Open Fire]]'' || [[Jeff Wincott]] || Alec McNeil || || rowspan=4 | 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Howard George]] || Deacon ||&lt;br /&gt;
|-&lt;br /&gt;
| Mimi Craven || Lynne Tolbert ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lee de Broux]] || Bob McNeil ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5| ''[[Steel Frontier]]'' || [[Brion James]] || General J.W. Quantrell ||  || rowspan=5| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane Hodder]] || Kinton ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Lara]] || Yuma ||&lt;br /&gt;
|-&lt;br /&gt;
|  || mercenaries ||&lt;br /&gt;
|-&lt;br /&gt;
|  || citizens ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4| ''[[Soldier Boyz]]'' || [[Michael Dudikoff]] || Major Toliver ||  || rowspan=4| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Channon Roe]] || Brophy ||&lt;br /&gt;
|-&lt;br /&gt;
| [[David Barry Gray]] || Lamb ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Vinh Moc's soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Species]]'' || Background extras|| U.S. Soldiers ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| ''[[Rumble in the Bronx]]'' || || NYPD officers || rowspan=2|  || rowspan=2| 1995&lt;br /&gt;
|-&lt;br /&gt;
| || FBI officer in helicopter&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heat]]'' || [[Wes Studi]] || Detective Casals || Fitted with A2 handguards || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rock, The|The Rock]]'' || Various || Rogue US Marines || Fitted with A2 handguards and tactical flashlights, some with [[M203 grenade launcher]]s || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eraser]]'' || Various || US Marshals || Fitted with A2 handguards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[The One That Got Away (1996)|The One That Got Away]]'' || Sam Halpenny || &amp;quot;Legs&amp;quot; Lane || fitted w/ [[Cobray CM203]] || rowspan=2 | 1996&lt;br /&gt;
|-&lt;br /&gt;
| Alexander Morton || Big Bob || fitted w/ [[Cobray CM203]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Long Kiss Goodnight]]'' ||  || Henchman ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romeo &amp;amp; Juliet]]'' || Various || Verona Beach police officers || Some fitted with A2 handguards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Devil's Own]]'' ||  || Desmond - Provisional IRA Gunman || Used by Desmond to fire on British Soldiers from a 2nd floor window. It is on semi-automatic firing mode. || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Con Air]]'' || Various || Convicts and US Army National Guardsmen || Fitted with A2 handguards || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Postman, The|The Postman]]'' || Various || Holnist soldiers ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Dance with the Devil]]'' || [[Javier Bardem]] || Romeo Dolorosa || || rowspan=3 | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Carlos Bardem]] || Reggie San Pedro ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Miguel Galván]] || Doug ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Against the Law]]'' || [[Richard Grieco]] || Rex || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Pentagon Wars, The|The Pentagon Wars]]'' || [[Cary Elwes]] || LTC James G. Burton || With magazine removed and A2 handguards || rowspan=&amp;quot;2&amp;quot; | 1998&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers || Fitted with A2 handguards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Dusk Till Dawn 2: Texas Blood Money]]''||Various|| Mexican Police ||.|| 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shergar]]'' || Various || S.A.S. Soldiers ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Streak]]'' || Various || Mexican Border Security Officers || Fitted with A2 handguards || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Earth]]'' ||  || Human resistance fighters || Some with [[M203 grenade launcher]]s || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Security Area]]'' ||  || ROKA soldiers || Fitted with A2 handguards || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Men, The|The Point Men]]'' || || Israeli soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[War (Voyna)]]'' ||  || Aslan ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death to Smoochy]]'' ||  || SWAT team ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Crocodile Hunter: Collision Course]]'' || Various || US Army Rangers || Some fitted with [[M203 grenade launcher]]s || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX]]'' ||  || Colombian narcotics officer ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Land of the Dead]]'' || Various || Fiddler's Green Soldiers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil's Rejects, The|The Devil's Rejects]]'' || Various || Sheriff's department and Rejects ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Fighters]]'' ||  || Terrorists || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Departed, The|The Departed]]'' || Various || Massachusetts State Police at funeral || Fitted with A2 handguards || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | ''[[In Her Line of Fire]]'' || [[David Millbern]] || Armstrong ||  || rowspan=4 | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Patrick Kake]] || Hammer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rene Naufahu]] || Solia ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || The mercenaries, guerrillas ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of Long Tan, The|The Battle of Long Tan]] || Various || Australian soldiers || Anachronistic || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Invisible Target]]'' ||   || Hong Kong Police ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Code, The|The Apocalypse Code]]'' ||  || U.S. soldiers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Gangster]]'' ||  || U.S. soldiers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)|Rambo]]'' || Various || Karen rebels ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sniper]]'' ||  || Hong Kong SDU sniper team || M16A1 fitted with with A2 handguards and ACOG scope || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]'' ||  || || several examples in weapons caches|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red State]]'' || [[Stephen Root]] || Sheriff Wynan || with A2 handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Super 8]]'' || [[Kyle Chandler]] || Jackson Lamb ||  || rowspan=3 | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Noah Emmerich]] || Colonel Nelec ||&lt;br /&gt;
|-&lt;br /&gt;
| || US airmen and soldiers |&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State of Emergency]]'' ||  || US Marines || A2 Handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Men In Black 3]] ||  || Military Police ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[R2B: Return to Base]]'' ||  || South Korean honor guard ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Argo]]'' ||  || U.S. Marines ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battleground (2012)|Battleground]]'' ||  || U.S. Soldiers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Dark Truth]]'' ||  || Equadorian soldier || With [[M203]] attached || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies ]]'' || Alan Ford || Ray || With [[M203]] attached || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Northern Limit Line]]''|| ||1970's ROK Navy Patrol Boat Crew|| ||2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The A-Team]]'' || Various || U.S. Army soldiers || || 1983 - 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Tour of Duty]]'' || Various || U.S. Army soldiers || || 1987 - 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Ving Rhames]] || SP4 Tucker || &amp;quot;Burn Baby Burn&amp;quot;|| 1987&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Max Headroom]]'' || || Janie Crane || &amp;quot;War&amp;quot;, mocked up as a telephoto &amp;quot;gun camera&amp;quot; and ''Network 23'' logo on 20 round magazine || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Stand, The|The Stand]]'' || [[Gary Sinise]] || Stud Redman || || rowspan=2|1994&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 6]]'' || || Nevada Highway Patrolmen || Mocked up with A2 handguards to pass for [[M16A2]]s / &amp;quot;Drive&amp;quot; (S6E02) || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || Various || U.S. Army personnel || Fitted with [[M16A2]] hand guards, some fitted with [[Cobray 37mm Launcher|Cobray CM203 Flare Launchers]], one fitted with a night-vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Realm]]'' || Various || U.S. Army soldiers || Fitted with [[M16A2]] hand guards || 1999 - 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Going Back]]'' || [[Pablo Espinosa]] || Chico Spaceman || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot;|''[[Ultimate Force]]'' || [[Tony Curran]] || Sgt. Pete Twamley  ||rowspan=&amp;quot;2&amp;quot;|Fitted with [[M16A2]] handguards|| rowspan=&amp;quot;10&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy]] || Tpr. Alex Leonard  &lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman  ||rowspan=&amp;quot;3&amp;quot;|Fitted with [[Cobray CM203]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston  &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan]] || Cpl. Ed Dwyer   &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey || Changes to [[CAR-15#Colt_AR-15_Sporter-1|AR-15 Sporter-1]] for firing scenes  &lt;br /&gt;
|-&lt;br /&gt;
|  || Cult members || 20 round magazines&lt;br /&gt;
|-&lt;br /&gt;
|  || Columbian Soldiers || Fitted with leather slings&lt;br /&gt;
|-&lt;br /&gt;
|  [[Simon Kassianides]]|| Juan || rowspan=&amp;quot;2&amp;quot;|Changes to [[CAR-15#Colt_AR-15_Sporter-1|AR-15 Sporter-1]] in some scenes&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roberto Viana]] || Miguel &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || Extras || Resistance fighters || || 2011 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jon Benjamin Has a Van]]'' || || Mexican and Salvadoran border guards || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrant]]'' || || Ali || non-firing replica/Episode 2 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrant]]'' || || Abbudinian soldiers || non-firing replicas || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Anime Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Magic M-66]]'' || Spec-Ops Commandos || Some fitted with [[M203 grenade launcher]]s || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Appleseed]]'' || Cyborg terrorist ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Patlabor: The Movie 2]] || JGSDF Intelligence Agents ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Amazing Nurse Nanako]] || American soldiers |||| 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Noir]]'' || Ulgian Army Soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Full Metal Panic!]]'' || Melissa Mao || rowspan=&amp;quot;2&amp;quot; | Fitted with A2 handguards || rowspan=&amp;quot;3&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke || Fitted with [[M203 grenade launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood+]]'' || American soldiers; seen during flashbacks ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Lagoon]]'' || Various ||  || 2006/2010 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Skull Man]]'' || American soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Asobi ni Ikuyo: Bombshells from the Sky]]'' || Various || Seen with A1 and A2 handguards || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fallout Tactics]]'' || &amp;quot;M16A1&amp;quot; ||  || Fitted with A2 handguards || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto III]]'' || &amp;quot;M16&amp;quot; ||  || Fitted with fictional 60-round magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Black Arrow]]'' || &amp;quot;M16A2&amp;quot; || Available only with Trijicon ACOG scope  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Vietnam]]'' || &amp;quot;M16&amp;quot; || Available as standard firing on full-auto, and as a sniper rifle fitted with scope but firing on semi-auto || Modeling error showing the ejection port on the left side || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' || &amp;quot;M16A1&amp;quot; ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ace Combat 5: The Unsung War]]'' ||  ||  || Fitted with A2 handgaurds; seen only in cutscenes, non-playable || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || &amp;quot;M16A2&amp;quot; || Available with and without [[M203 grenade launcher]] || Featured with A1 and A2 handguards || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || As the &amp;quot;M16A1 DMR&amp;quot; || With scope mounted on carry handle ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scarface: The World is Yours]]'' || &amp;quot;Carbine Assault Rifle&amp;quot; || Can be fitted with dual mags and [[M203 grenade launcher]] ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || &amp;quot;M16A1&amp;quot; || Can be fitted with 20-round magazine, 30-round (and dual 30-round) magazine, Aimpoint M68 CCO, Trijicon ACOG scope, AV/PVS-14 night scope, laser module, tactical flashlight, bipod, bayonet, and suppressor ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[1968 Tunnel Rats (VG)]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid: Peace Walker]]'' || &amp;quot;M16A1&amp;quot; || Can be fitted with suppressor, laser module [[M203 grenade launcher]], underbarrel shotgun ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality: Vietnam]]'' || &amp;quot;M16A1&amp;quot; || Available with 20-round and 30-round magazines ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Alan Wake's American Nightmare]] || &amp;quot;Assault Rifle&amp;quot; ||  || Fitted with A2 handguards || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear-all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
In contrast to the real world M16A2 rifle adopted by the U.S. Military in the early 1980s, most of the A2s seen in movies are A2 'kits' built on A1 full auto lower receivers (or converted A2 style receivers). Most movie &amp;quot;M16A2&amp;quot; rifles have the A1 Birdcage flash hider installed, since Cinematographers want the &amp;quot;starburst&amp;quot; of the Flash to go all the way around, not just divert upwards (as is the case with the correct A2 Flash hider). In the real world, the fully automatic version of the M16A2 is known as the '''M16A3''', however, '''because nearly all movie &amp;quot;M16A2s&amp;quot; fire full automatic, it is not IMFDB policy to designate these rifles as &amp;quot;M16A3s&amp;quot; when identifying them in movies, since in nearly all cases they are intended to pass for M16A2s.'''&lt;br /&gt;
&lt;br /&gt;
Also note that some American movies feature [[M16 rifle series#M16A1 Rifle|M16A1]] rifles fitted with M16A2-style handguards, such as ''[[Heat]]'' and ''[[Die Hard 2]]''. An example of such a rifle can be seen in the M16A1 entry above. When identifying M16 variants, please look at the '''receiver''' of the rifle in question, not just its handguards, to determine whether it is an A1 or an A2.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|right|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|right|500px|Colt Government Model HBAR, the A2 version of the AR-15 Civilian Rifle - 5.56x45mm (note the lack of a third position for burst mode for the selector switch)]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: The FBI Murders]]'' || [[Michael Gross]] || William Matrix ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Abyss]]'' ||  || U.S. Navy personnel || Mix of A1 and SP1-style lower receivers; possibly semi-auto AR-15 A2s || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 2]]'' ||  || Detroit Police officers || Fitted with MWC &amp;quot;90-rounder&amp;quot; inverted drums and 30-round translucent magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stone Cold]]'' ||  || Soldiers ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || [[François Chau]] || Detective Farris || fitted with tactical scope || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jurassic Park]]'' ||  || Guards || With and without barrel-mounted weaponlights || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Clear and Present Danger]]'' ||  || US Army soldiers ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Army Now]]'' || [[Pauly Shore]] || PFC Bones Conway ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |''[[Dead Weekend (1995)|Dead Weekend]]'' || [[Greg Collins]] || TWF soldier || Colt Government Model HBAR || rowspan=&amp;quot;3&amp;quot; |1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Marcos A. Ferraez]] || Gonzolo || Colt Government Model HBAR&lt;br /&gt;
|-&lt;br /&gt;
|  || TWF soldiers || Colt Government Model HBAR&lt;br /&gt;
|-&lt;br /&gt;
| ''[[GoldenEye]]'' ||  || US Marines ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ransom]]''||[[Michael Gaston]]||FBI Special Agent Jack Sickler|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rock, The|The Rock]]'' ||  || US Marine honor guard ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eraser]]'' ||  || US Marshal ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Independence Day]]'' ||  || US military personnel ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Courage Under Fire]]'' || [[Meg Ryan]] || CPT Karen Emma Walden || With full-auto lower receiver || rowspan=&amp;quot;3&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Seth Gilliam]] || SGT Steven Altameyer ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Bulletproof (1996)|Bulletproof]]'' ||  || LAPD SWAT officers ||  || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| Various || DEA agents ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Volcano]]'' ||  || Army National Guard soldiers ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pest, The|The Pest]]'' || [[Aries Spears]] || Chubby || With A1-style forward assist || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Con Air]]'' || [[John Malkovich]] || Cyrus &amp;quot;The Virus&amp;quot; Grissom ||  || rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Ving Rhames]] || Nathan &amp;quot;Diamond Dog&amp;quot; Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deep Impact]]'' ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Godzilla (1998)]]'' ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armageddon]]'' ||  || US military personnel ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Siege, The|The Siege]]'' ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arlington Road]]'' || Hans Stroble || 16-Year-Old Parsons ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[General's Daughter, The|The General's Daughter]]'' || Various actors || US Army soldiers ||  || 1999 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Blue Streak]]'' ||  || US Custom agents ||  || rowspan=&amp;quot;2&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Mexican Border Patrol officers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Three Kings]]'' || [[Mark Wahlberg]] || SFC Troy Barlow ||  || rowspan=&amp;quot;3&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Cube]] || SSG &amp;quot;Chief&amp;quot; Elgin ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Python]]'' ||  || Soldiers ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Left Behind: The Movie]]'' ||  || IDF soldiers and American National Guardsmen ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Western]]'' || [[Jean-Marie Winling]] || The Colonel || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Western]]'' || || The Colonel's group member || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Evolution]]'' ||  || US Army soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Swordfish]]'' ||  || Police officer ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jurassic Park III]]'' ||  || US Marines ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || US Marines ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | ''[[Black Hawk Down]]''&lt;br /&gt;
 || [[Josh Hartnett]] || SSG Matt Eversmann ||  || rowspan=&amp;quot;9&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Ewan McGregor]] || SPC John Grimes || Fitted with [[M203 grenade launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Randy Shughart ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Carmine Giovinazzo]] || SGT Mike Goodale ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Marsden]] || SPC Dale Sizemore ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gregory Sporleder]] || SGT Scott Galentine ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Van Holt]] || SGT Struecker ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Enrique Murciano]] || SSG Ruiz || Fitted with Cobray CM203&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army Rangers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desert Saints]]'' ||  || Mexican police ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ali G Indahouse]]'' || [[Sacha Baron Cohen]] || Ali G ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blade II]]'' || [[Matt Schulze]] || Chupa || Fitted with a tactical flashlight, two MWG 90-round magazines coupled together (night club scene) and standard 30-round mag (sewer scene) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The|The Sum of All Fears]]'' ||  || US Marines || With and without [[M203 grenade launcher]] || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Die Another Day]]'' ||  || US military personnel ||  || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| Various || South Korean Military Police ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tears of the Sun]]'' ||  || US Marines ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dreamcatcher]]'' ||  || US Army soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Core, The|The Core]]'' ||  || US military personnel ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Man Apart]]'' ||  || Guard ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Royale II: Requiem]]'' ||  || Japanese soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[44 Minutes: The North Hollywood Shootout]]'' || [[Ron Livingston]] || Donnie Anderson ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Bad Boys II]]'' ||  || US Marines ||  || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| Various || Miami PD officers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Whole Ten Yards, The|The Whole Ten Yards]]'' || [[Bruce Willis]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky ||  || rowspan=&amp;quot;2&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Perry]] || Dr. Nicholas &amp;quot;Oz&amp;quot; Ozeransky ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day After Tomorrow, The|The Day After Tomorrow]]'' ||  || US Army soldier ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Soldiers: A Day in Iraq]]'' || [[Jason Matheson]] || LT Diggs ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[XXX 2: State of the Union]]'' ||  || US Marines ||  || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[War of the Worlds]]'' ||  || US Army soldiers || With and without SureFire Universal WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Marines ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lord of War]]'' ||  ||  || Seen in warehouse || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | ''[[Jarhead]]'' || [[Jake Gyllenhaal]] || LCpl. / Pfc. Anthony &amp;quot;Swoff&amp;quot; Swofford ||  || rowspan=&amp;quot;7&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Foxx]] || SSgt. Sykes || With and without paintball conversion&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas Black]] || LCpl. Chris Kruger ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Laz Alonso]] || LCpl. Ramon Escobar || With Cobra CM203&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Geraghty]] || Pfc. Fergus O'Donnell || With and without [[M203 grenade launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Sarsgaard]] || Cpl. Alan Troy || With M203 grenade launcher/Cobray CM203&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Marines&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arthur Hailey's Detective]]'' || || Miami PD officers || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men: The Last Stand]]'' ||  || US Army soldiers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Departed, The|The Departed]]'' ||  || Police honor guard ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Blood Diamond]]'' ||  || Sierra Leone Army soldiers ||  || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| Various || South African mercenaries ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Home of the Brave]]'' || [[Brian Presley]] || SPC Tommy Yates ||  || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle for Haditha]]'' || Various || U.S. Marines || With vertical foregrips and Trijicon ACOG scopes, mocked up to resemble the M16A4 MWS || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bobby Z]]'' || [[Laurence Fishburne]] || Tad Gruzsa ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers]]'' ||  || US military personnel ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[I Am Legend]]'' ||  || Guard ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Invisible Target]]'' ||   || Hong Kong Police ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cloverfield]]'' ||  || US Army Soldiers ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Babylon A.D.]]'' ||  || Neolite ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bangkok Dangerous]]'' ||  || Police sniper || With scope, Harris bipod, and cheekpad || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crossfire (Les Insoumis)]]''||   || || In the warehouse of weapons || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eleventh Hour, The|The Eleventh Hour]]'' ||  || Bounty Hunter || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Behind Enemy Lines: Colombia]]'' ||  || Colombian Army soldiers ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Rogue unit ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank: High Voltage]]'' ||  || Stripper ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Transformers: Revenge of the Fallen]] ||  || US Army soldiers ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || Jordanian Special Forces soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G.I. Joe: The Rise of Cobra]]'' ||  || US Army soldier || Fitted with [[M203 grenade launcher]] with the lower half of the standard handguard removed || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Surrogates]] ||  || US Army soldier ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Unthinkable]]'' ||  || US Army soldiers ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fair Game (2010)]]'' ||  || US Military honor guard ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five Brothers (Comme les cinq doigts de la main)]]'' || || || Seen in illegal weapon store ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Kids Nitro]]'' ||[[Tim Haars]]|| Gerrie ||extension to carrying handle, but no scope attached|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Colombiana]]'' ||  || US Embassy guards ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steve Niles' Remains]]'' ||  || rouge US Army soldiers || Airsoft || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Machine Gun Preacher]]'' || [[Gerard Butler]] || Sam Childers || HBAR, w/scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Dark Truth]]'' ||  || Equadorian soldiers || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get the Gringo]]'' ||  || Prison Guard || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Warm Bodies]]''|| ||Military survivors|| ||2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Purge, The|The Purge ]]''|| ||Purger|| ||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek: Voyager]]'' ||  || Militant extremists || &amp;quot;Future's End&amp;quot;  || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[JAG]]'' || [[Randy Vasquez]] || GySgt Galindez || rowspan=&amp;quot;3&amp;quot;| &amp;quot;In Country&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[David James Elliott]] || CMDR Harmon &amp;quot;Harm&amp;quot; Rabb &lt;br /&gt;
|-&lt;br /&gt;
| [[Catherine Bell]] || LtCol Sarah &amp;quot;Mac&amp;quot; Mackenzie &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 3]]'' || || FBI sharpshooter || Custom AR-15A2 with 24&amp;quot; barrel, free-floating hand guard, bipod and scope / &amp;quot;Pusher&amp;quot; (S3E17) || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 5]]'' || || U.S. soldiers || Shown in archived media footage / &amp;quot;Redux&amp;quot; (S5E01) || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Seven Days]]'' || [[Johnathan LaPaglia]] || Frank Parker || &amp;quot;Doppleganger&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Don Franklin]] || Cpt. Craig Donovan || rowspan=&amp;quot;2&amp;quot;| &amp;quot;Peacekeepers&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Worthy]] || Sgt. Grubbs &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || || Military Personnel || Some with mounted weaponlights || 1998 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 7]]'' || || Sniper zombies || With mounted scopes and laser sights / &amp;quot;Hollywood A.D.&amp;quot; (S7E19) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 9]]'' || || Mexican Federal Police || &amp;quot;John Doe&amp;quot; (S9E07) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;|''[[Ultimate Force]]'' || [[Ross Kemp]] || Sgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Fitted with a [[Cobray CM203]] || rowspan=&amp;quot;5&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Draven&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Armitage]] || Capt. Ian Macalwain || rowspan=&amp;quot;2&amp;quot;| Unmodified rifle  &lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fox]] || Cpl. Mick Sharp  &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Tremors: The Series]]'' || [[Patrick St. Esprit]] || Karl Hartung || rowspan=2|&amp;quot;Night of the Shriekers&amp;quot; || rowspan=2|2003&lt;br /&gt;
|-&lt;br /&gt;
| || Security personnel &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Cap]]'' ||  || SAS Troopers || With and without M203s and Colt 4x20 scopes / &amp;quot;Betrayed&amp;quot; || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[CSI: NY]]'' ||  || US Marines || With ACOG scopes, with &amp;amp; without M203 grenade launchers / &amp;quot;Heroes&amp;quot; || rowspan=2| 2004 - 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Eion Bailey]] || Dean Lessing || &amp;quot;Charge of This Post&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Over There]]'' || [[Nicki Aycox]] || Pvt. Brenda &amp;quot;Mrs. B&amp;quot; Mitchell || || rowspan=2|2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizette Carrión]] || PFC Esmaralda &amp;quot;Doublewide&amp;quot; Del Rio || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 1]]'' ||  || Guards / Soldiers ||  || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 2]]'' ||  || Panamanian Police Officers ||  || 2006 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 3]]'' ||  || Sona Guards ||  || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''Invasion'' || [[William Fichtner]] || Sheriff Tom Underlay  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| ''[[Jericho]]'' || [[Skeet Ulrich]] || Jake Green || &amp;quot;Coalition of the Willing&amp;quot; || rowspan=&amp;quot;4&amp;quot;| 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kenneth Mitchell]] || Eric Green ||  &amp;quot;Reconstruction&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| [[Brad Beyer]] || Stanley Richmond || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gerald McRaney]] || Johnston Green ||  &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Unit, The|The Unit]]'' || [[Max Martini]] || MSG Mack Gerhardt || With M9 bayonet / &amp;quot;Play 16&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Eric Ladin]] || CPL Blaylock || &amp;quot;Dark of the Moon&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldiers || &amp;quot;Dark of the Moon&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Kill Point, The|The Kill Point]]'' ||  || Pittsburg PD officers ||  || rowspan=&amp;quot;3&amp;quot;| 2007&lt;br /&gt;
|-&lt;br /&gt;
| || Armored van driver ||&lt;br /&gt;
|-&lt;br /&gt;
| || Henchman ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Knight Rider (2008)]]'' || Justin Bruening || Michael Knight|| Fitted with Leatherwood scope mount and telescopic sight / &amp;quot;Exit Light, Enter Knight&amp;quot; || rowspan=2| 2008&lt;br /&gt;
|-&lt;br /&gt;
| || Bank robbers || &amp;quot;Exit Light, Enter Knight&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Andromeda Strain, The (2008 Miniseries)|The Andromeda Strain]]'' ||  || US Army soldiers || Airsoft replicas || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || Extras || Resistance fighters  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Revolution (TV Series)]]'' || Extras || Monroe Republic Militia Soldiers || rowspan=2| &amp;quot;Ties that Bind&amp;quot; || rowspan=2| 2012&lt;br /&gt;
|-&lt;br /&gt;
| Daniella Alonso || Nora Clayton &lt;br /&gt;
|-&lt;br /&gt;
|''[[Banshee - Season 1]]''  || || ||can be seen in opening titles || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Banshee - Season 3]]''  || || ||can be seen in Episode 10 opening titles || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Ship - Season 2|The Last Ship]]'' ||[[Titus Welliver]]|| Thorwald ||&amp;quot;Unreal City&amp;quot; (S02E01)|| 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayoi Neko Overrun!]] ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[When They Cry|Higurashi no Naku Koro ni Kai]] ||Banken Soldiers||Using 20 round magazines||2006&lt;br /&gt;
|- &lt;br /&gt;
| [[Ghost in the Shell Stand Alone Complex]] || American Empire soldiers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetes]] || INTO soldiers and El Tanikans|| || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armored Fist 3]]'' ||  ||  || Seen in title sequence, non-playable || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Command &amp;amp; Conquer: Red Alert 2]]'' ||  ||  || Seen held by American soldiers in one of the game's endings, non-playable || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Codename 47]]'' || &amp;quot;M16A2&amp;quot; ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' || &amp;quot;M16A2&amp;quot; || Can fire in semi-auto and three-round burst, also available with [[M203]] || The world model features a mirror of the right side of the receiver || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tactical Ops: Assault on Terror]]'' || &amp;quot;M16&amp;quot; || Can fire in semi-auto and three-round burst, also fitted with barrel-mounted laser sight || Featuring 20-round magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || &amp;quot;M16A2&amp;quot; || Can fire in semi-auto and three-round burst, also available with [[M203]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conflict: Desert Storm]]'' || &amp;quot;Colt M16A2 Assault Rifle&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16 Colt Silenced Sub-machine Gun&amp;quot; || First variant is fitted with [[M203]] and can fire in semi-auto, three-round burst, and inaccurately full-auto; second variant fitted with scope and suppressor, also featuring an inaccurate 32-round magazine ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell]]'' ||  ||  || Used by hostile NPCs, non-playable || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Black Hawk Down]]'' || &amp;quot;M16&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16/203&amp;quot; || Available with and without [[M203]] || First variant erroneously featuring a 14.5&amp;quot; barrel while ironically the second variant has the correct 20&amp;quot; barrel; the fire selector switch is set on semi-auto || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Postal 2]]'' ||  || Erroneously capable of full-auto fire || The model is fitted with Pachmayr Vindicator pistol grip and erroneously showing the fire selector switch set on semi-auto || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Manhunt]]'' || &amp;quot;Defender Mark 1&amp;quot; || Can fire in semi-auto and erroneously full-auto || Firing 30 rounds from a 20-round magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Operations: Typhoon Rising]]'' || &amp;quot;M16&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16/203&amp;quot; || Available with and without [[M203]] || First variant erroneously featuring a 14.5&amp;quot; barrel while ironically the second variant has the correct 20&amp;quot; barrel; the fire selector switch is set on semi-auto; Available only for the Rifleman class of the Joint Ops faction || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Matrix: Path of Neo]]'' || &amp;quot;Assault Rifle&amp;quot; || Erroneously full-auto fire || Featuring a Thermold magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' ||  || With and without M203 grenade launcher ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Task Force]]'' ||  ||  || With 20-round magazine || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Manhunt 2]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' || &amp;quot;M16A2&amp;quot; || Erroneously fires in full-auto ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World in Conflict]]'' ||  ||  ||  ||  2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[9th Company: Roots of Terror]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Command &amp;amp; Conquer: Red Alert 3]]'' ||  ||  || Seen only in cutscenes, non-playable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Left 4 Dead]]'' || &amp;quot;Assault Rifle&amp;quot; || With barrel-mounted weaponlight&amp;lt;br /&amp;gt;50-round magazine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 2]]'' || &amp;quot;M16A3&amp;quot; || Seen in a magazine and on posters, non-playable ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]'' || &amp;quot;M16/M203&amp;quot; || Fitted with [[M203]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M16A2&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16A2 M203&amp;quot; || Can fire in semi-auto and three-round burst, also available with [[M203]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Left 4 Dead 2]]'' || &amp;quot;M-16 Assault Rifle&amp;quot; || With barrel-mounted weaponlight and optional laser sight&amp;lt;br&amp;gt;50-round magazine ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firearms: Source]]'' || &amp;quot;M16-A2&amp;quot; || Can fire semi-auto and three-round burst ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deus Ex: Human Revolution]]'' ||  ||  || Seen held by a soldier in one of the game's endings, non-playable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' || || || Seen used by a thug in the intro cutscene, non-playable || 2002&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|right|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|right|500px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
The A4 is a 3-round burst rifle like the A2.  As is the case with the A2 rifle, all movie/TV appearances of the 'flat top' M16 are full auto, not three round burst, since no director wants to see only three rounds fire at a time. So these are, again, A4 uppers built on full auto lower receivers. Despite the fact that the real world A4 is a three round burst rifle, IMFDB will still refer to the movie incarnations as A4s, since that is the rifle they are supposed to represent on film.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Yamakasi]]'' ||  || Special Forces ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warriors (Guerreros)]]'' ||  || Serbian and Albanian soldiers  || with a red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Home of the Brave]]'' ||  || SFC Duhon || Fitted with EOTech Holographic sight || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Incredible Hulk, The (2008)|The Incredible Hulk (2008)]]'' || Various || US Army soldiers || Fitted with carry handles and A2 handguards || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day the Earth Stood Still, The (2008)|The Day the Earth Stood Still (2008)]]'' ||  || US Army soldiers || Fitted with carry handles and A2 handguards || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers: Revenge of the Fallen]]'' || Various || US military personnel || Fitted with Trijicon ACOG scopes, SureFire Universal WeaponLights, and KAC RIS foregrips || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Hurt Locker]]'' || Various || US Army soldiers || Possibly airsoft replicas; fitted with various attachments || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry (2008)]]'' ||  || Mercenary || Possibly Armalite M15A4; fitted with Aimpoint M68 CCO || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legion]]'' || [[Paul Bettany]] || Michael || Fitted with carry handle and [[M203 grenade launcher]] || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Survival of the Dead]]'' || [[Alan Van Sprang]] || SGT Crocket ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Athena Karkanis]] || Tomboy ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red (2010)]]'' || [[Helen Mirren]] || Victoria || Fitted with CAA Sharp Shooting Stock, HBAR flat top upper, sniping scope, A2 handguards, GemTech suppressor, and Harris Bipod || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | ''[[Battle: Los Angeles]]'' || [[Ne-Yo]] || Cpl. Kevin Harris || rowspan=&amp;quot;3&amp;quot; | Fitted with Magpul MBUS rear sight, Trijicon TA31F ACOG scope (on Larue Precision mount), AN/PEQ-15 ATPIAL designator, Surefire Universal WeaponLight, and KAC RIS foregrip || rowspan=&amp;quot;6&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Jim Parrack]] || LCpl. Kerns&lt;br /&gt;
|-&lt;br /&gt;
| [[Noel Fisher]] || Pfc. Lenihan&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Marines || Fitted with Magpul MBUS rear sights, Trijicon TA31F and TA31RCO ACOG scopes (on Larue Precision mount), AN/PEQ-15 ATPIAL designators, Surefire Universal WeaponLights, and KAC RIS foregrips or [[M203 grenade launcher|M203A2 grenade launchers]]&lt;br /&gt;
|-&lt;br /&gt;
| Various || US California Army National Guardsmen || Fitted with Magpul MBUS rear sight, Trijicon TA31F ACOG scope (on Larue Precision mount), Surefire Universal WeaponLight, and KAC RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Peña]] || Joe Rincon || Fitted with Magpul MBUS rear sight, Trijicon TA31F ACOG scope (on Larue Precision mount), AN/PEQ-15 ATPIAL designator, Surefire Universal WeaponLight, and KAC RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thor]]'' || Various || S.H.I.E.L.D. guards || Fitted with C-More red dot sights || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || || U.S. Marines ||  &amp;quot;Come As You Are&amp;quot; With ACOG scope, Surefire Universal weaponlight, RIS foregrip, and AN/PEQ-2 IR designator ||  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' ||  || Miami-Dade P.D. officer || &amp;quot;Seeing Red&amp;quot;  With EOTech red dot sight ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Over There]] ||  || U.S. Army soldier ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jericho (TV series)|Jericho]]'' || || New Bern residents ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jericho (TV series)|Jericho]]'' || || Beck's soldiers   || With and without M68 Aimpoint red dot scope and Surefire weaponlight || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 3]]'' ||  || Sona Guards ||with scope and RIS handguard  || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Unit, The|The Unit]]'' ||  || U.S. Army soldier ||&amp;quot;Dark of the Moon&amp;quot; || 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Supernatural - Season 5]]'' || [[Jensen Ackles]] || Dean Wincehster ||rowspan=&amp;quot;2&amp;quot;|Dlask Arms Corp. rifle with telescopic sight / &amp;quot;Good God, Y'all&amp;quot; (S05E02)|| rowspan=&amp;quot;2&amp;quot;|2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Shawn Roberts]] || Austin&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Future Weapons]]'' ||||  || stock footages  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' |||| various soldiers || with ACOG and ITL MARS  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breakout Kings]]'' / &amp;quot;Fun with Chemistry&amp;quot; || [[Ted Hallet]] || Corrections Officer ||  || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' |||| Resistance fighter ||   || 2011 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Defiance (TV Series)|Defiance]]'' ||[[Justin Rain]]|| Quentin McCawley || With telescopic sight  || rowspan=&amp;quot;3&amp;quot;|2013 &lt;br /&gt;
|-&lt;br /&gt;
| [[Deklon Roberts]]|| Sentry ||&lt;br /&gt;
|-&lt;br /&gt;
| || Defiance residents ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 2]] / Split Second ||  ||Liber8 terrorist || suppressed and scoped || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Flag]] || UNF soldiers|| used in multiple configurations || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Upotte!!]] ||Ichiroku (Japanese for One Six) || With &amp;amp; without ACOG Scope || 2012 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || &amp;quot;M16A2&amp;quot; || Availalbe with carry handle, Trijicon RX01NSN reflex sight, and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum of All Fears (VG)]]'' || &amp;quot;M16&amp;quot;, &amp;quot;M16/M203&amp;quot; || Available with Trijicon RX01NSN reflex sight and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' || &amp;quot;M-16 A4&amp;quot; || Fitted with Trijicon TA01 ACOG scope and [[M203 grenade launcher]] || NPCs using rifles fitted with carry handles and A2 handguards || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || M16A4 || Available with iron sights, EOTech Holographic sight, M68 CCO, Trijicon TA31F ACOG scope, KAC RIS and Grippod foregrips, and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter]]'' || &amp;quot;A4 Rifle&amp;quot; ||  || Available in the Xbox 360 version only || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With Grippod foregrip, Magpul PMag magazine, and ACOG scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter 2]]'' || &amp;quot;A4 Rifle&amp;quot; || Available with Aimpoint M68 CCO and [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320]] grenade launcher || Available in the Xbox 360 version only || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' || &amp;quot;M16A4&amp;quot;, &amp;quot;M16A4 ACOG&amp;quot;, &amp;quot;M16A4 GL&amp;quot;, &amp;quot;M16A4 ACOG GL&amp;quot; || Available with iron sights, Trijiocn TA01 AOCG scope, AN/PEQ-2 TPIAL designator, and [[M203 grenade launcher|M203A2 grenade launcher]] || Added with update v1.04; erroneously modeled with A1 pistol grip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] || M16A4 || Available with iron sights, and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || M16A4 || Available with iron sights, SureShot red dot sight, [[M203 grenade launcher]], suppressor, or Trijicon ACOG scope || Incorrectly firing on full-auto in singleplayer mode  || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' || M16A4 || Can be fitted with 20, 30 and double 30-round magazines, M9 bayonet, Aimpoint M68 CCO, Trijicon ACOG scope, Leupold M8 scope, AV/PVS-4 night scope, laser module, tactical flashlight, Harris bipod, M9 bayonet, and suppressor ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || &amp;quot;M-16A3&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army 3]]'' || &amp;quot;M16A4&amp;quot;, &amp;quot;M16A4 DMR&amp;quot; || Available with iron sights, Aimpoint M68 CCO, Trijicon M150 ACOG scope, and [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320]] grenade launcher ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M16A4 CCO&amp;quot;, &amp;quot;&amp;quot;M16A4 RCO&amp;quot;, &amp;quot;M16A4 M203&amp;quot;, &amp;quot;M16A4 M203 RCO&amp;quot; || Available with iron sights, Aimpoint M68 CCO, Trijicon TA31 ACOG scope, AN/PEQ-2 TPIAL designator, and [[M203 grenade launcher|M203A2 grenade launcher]] || Erroneously modeled with A1 pistol grip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || &amp;quot;M16A4&amp;quot;, &amp;quot;M16A4 Assault&amp;quot;, &amp;quot;M16A4 CQB&amp;quot;, &amp;quot;M16A4 Night Ops&amp;quot;, &amp;quot;M16A4 Marksman&amp;quot;, &amp;quot;M16A4 Stealth&amp;quot; || Available with iron sights, Aimpoint M68 CCO, EOTech 551 Holographic sight, Trijicon TA01NSN ACOG scope, AN/PAS-13 thermal scope, AN/PEQ-2 IR Designator, suppressor, and [[M203 grenade launcher|M203A2 Grenade Launcher]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 2]]'' || M16A4 || Can be fitted w/ iron sights, red dot sight, EOTech 556 Holographic sight, Trijicon ACOG scope, Thermal scope, silencer, Masterkey underbarrel shotgun, and [[M203 grenade launcher]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Hunt for the Puppeteer]]'' ||  ||  || Fitted with A1 handguards || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Cards of Destiny]]'' ||  ||  || Fitted with A1 handguards || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Marines: Modern Urban Combat]]'' || || Fitted w/ Trijicon ACOG scope, and [[M203 grenade launcher]] ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || M16A4 || Fitted with iron sights, KAC RIS foregrip, and painted with desert camouflage scheme || Available to the Counter-Terrorist faction only || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (2010)]]'' || M16A4 || Can be fitted with dual magazines, iron sights, EOTech 551 Holographic sight, Trijicon TA01NSN ACOG scope, or suppressor || Available in multiplayer mode only; erroneously firing on full-auto; modeled with unremoveable [[M203 grenade launcher|M203A2 Grenade Launcher]] || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Karma Online]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[War Inc. Battlezone]] ||  ||  || Erroneously firing on full-auto || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homefront]]'' || &amp;quot;M16 Rifle&amp;quot; || Can be fitted with various optical sights || Fires in semi-automatic only, also incorrectly firing 20 rounds from a 30-round magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M16A2&amp;quot; || Can be fitted with iron sights, Sightmark SureShot red dot sight, or EOTech Holographic sight || Modeled with ejection port, brass deflector, and carry handle fastening nuts on wrong sides, unremoveable [[M203 grenade launcher]], Hogue pistol grip, and tan furniture || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]]'' || M16A4 || Available with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight, AN/PEQ-2 TPIAL designator, and [[M203 grenade launcher]] || Modeled with reassembles to the Canadian C7 rifle, noticing by the handguard and the small rails attached beside the front iron sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || &amp;quot;M16A3&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16A4&amp;quot;&amp;lt;br&amp;gt;''(both variants are available in-game)'' || Can be modified with iron sights, Trijicon RX01 reflex sight, EOTech 556 Holographic sight, Trijicon TA01NSN ACOG scope, ELCAN M145 MGO, infrared scope, KAC RIS foregrip, AN/PEQ-2 TPIAL designator, tactical flashlight, Harris bipod, heavy barrel, [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320]] grenade launcher || Magazines are modeled with Magpul || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 3]]'' || M16A4 || Can be modified with FMJ rounds, extended mags, dual mags, red dot sight, Holographic sight, ACOG scope, thermal scope, heartbeat sensor, suppressor, M203 grenade launcher, and [[Knight's Armament Masterkey|KAC Masterkey]] || Modeled with a flash hider similar to the [[Non Guns#M16A2|Non Gun M16A2]] replica || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]'' || &amp;quot;M16&amp;quot; || Fitted with EOTech 551 Holographic sight, 20-round magazine, and A2 handguards ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arctic Combat]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 4]]'' || M16A4  ||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency 2]]'' || || w/ various attachments || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Hardline]]'' || &amp;quot;M16A3&amp;quot;  ||  ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt AR-15 Model SP1.jpg|thumb|right|500px|Colt AR-15 Sporter-1 (SP1) - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hennessy]] ||  || IRA snipers ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault on Precinct 13 (1976)]] ||  || Gangmembers ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface]] || [Al Pacino] || Tony Montana ||  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Trespass]] || [[Ice Cube]] || Savon || rowspan=&amp;quot;4&amp;quot; | Fitted with A2 handguards and rubber bands on pistol grip and handguard || rowspan=&amp;quot;4&amp;quot; | 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Byron Minns]] || Moon&lt;br /&gt;
|-&lt;br /&gt;
| [[Tommy &amp;quot;Tiny&amp;quot; Lister]] || Cletus&lt;br /&gt;
|-&lt;br /&gt;
| [[Tico Wells]] || Davis&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[In the Army Now]] || [[Pauly Shore]] || PFC &amp;quot;Bones&amp;quot; Conway || rowspan=&amp;quot;4&amp;quot; | Fitted with A2 handguards || rowspan=&amp;quot;4&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Lori Petty]] || PVT Christine Jones&lt;br /&gt;
|-&lt;br /&gt;
| [[David Alan Grier]] || PVT Fred Ostroff&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Paul McGann]] || [[Chris Ryan]] || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[David Morrissey]] || Andy McNab || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Nick Brimble]] || Vince Phillips || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Steven Waddington]] || Dinger || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Simon Burke]] || Stan || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Hannes Muller]] || Mark || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Four Brothers]] ||  || DPD honor guard || Fitted with A2 handguards and 20-round magazines || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Adam-12]]'' || [[Martin Milner]] ||  Officer Malloy |||| 1971-1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Adam-12]]''|| [[Kent McCord]] || Officer Reed ||||1971-1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dempsey and Makepeace]]''|| ||Cortez´s henchmen ||&amp;quot;The Cortez Connection&amp;quot; (S03E08) ||1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek: Voyager]]'' ||  || Militant extremists || Fitted with A2 handguards || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot;|''[[Ultimate Force]]'' || [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Fitted [[Cobray CM203]] || rowspan=&amp;quot;7&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Ryan]] || SSgt. Johnny Bell &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Dow&lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey || [[M16A1]] in non firing scenes&lt;br /&gt;
|-&lt;br /&gt;
| || Columbian soldiers and rebels ||&lt;br /&gt;
|-&lt;br /&gt;
|  [[Simon Kassianides]]|| Juan || rowspan=&amp;quot;2&amp;quot;|Changes to [[M16A1]] in some scenes&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roberto Viana]] || Miguel &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A2 Sporter II==&lt;br /&gt;
[[File:1001147qb7.jpg|thumb|right|500px|Colt AR-15A2 Sporter II, early model with magazine removed and A1 upper receiver - 5.56x45mm]]&lt;br /&gt;
[[File:AR-15A2 Sporter 2.jpg|thumb|right|500px|Colt AR-15A2 Sporter II, late model with A1E1 upper receiver and 20-round magazine - 5.56x45mm]]&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderheart]] ||  || FBI agents ||Early model || 1992&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ Ultimate Weapons ]] ||  ||  ||Early model with A1 handguard || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Match Target==&lt;br /&gt;
[[Image:PostbanAR15A2standard.jpg|thumb|right|501px|Colt Match Target with 5 round magazine - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model MT6700.jpg|thumb|500px|right|Colt Match Target Competition with 10 round magazine - 5.56x45mm]]&lt;br /&gt;
Post-ban version of the AR-15A2 HBAR; it has the bayonet lug deleted and features a barrel that has no threading and therefore cannot accept a muzzle brake or flash hider. A 'Competition' model was also made, incorporating a flat-top upper receiver to allow mounting of various optics. Both versions of the Match Target are available with a permanently attached compensator as a factory option.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || [[Brian Presley]] || Tommy Yates || With magazine removed || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythbusters]] ||  ||  || Competition with 30 round magazine || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter Carbine==&lt;br /&gt;
[[Image:Colt-Sporter-I-Carbine.jpg|thumb|right|500px|Colt Sporter I Carbine - 5.56x45mm. Colt's public offering of a lightweight carbine based on the AR-15 Platform. This rifle has been erroneously called &amp;quot;the M16 Shorty&amp;quot; for years by Law Enforcement and Firearms &amp;quot;authors&amp;quot;. The &amp;quot;M16 Shorty&amp;quot; or &amp;quot;Shorty Carbine&amp;quot; have never been authorized or used names for the rifle by Colt or the Government.]]&lt;br /&gt;
[[Image:ColtM654.jpg‎|thumb|500px|right|Colt Sporter I Carbine modified with a 14.5&amp;quot; barrel to replicate a Model 654, the export model of the Model 653 without forward assist - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtSporterIICarbine.jpg|thumb|right|500px|Colt Sporter II Carbine with 20 round magazine - 5.56x45mm. Colt model #R-6420. Colt still insisted on using the SP1 style lower receiver so any rifle that looks like this but has the ribbing around the magazine release button is not a Colt rifle. Variants of this rifle have both the round and tear drop forward assist buttons, however, most of the early years of production had the tear drop button, like this rifle in the photo.]]&lt;br /&gt;
[[Image:ColtSporterIIw30RdMag.jpg|thumb|right|500px|Colt Sporter II Carbine with 30 round magazine - 5.56x45mm. This is the exact same rifle as above except with a 30 round magazine instead of a 20 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Smile of the Fox, The|The Smile of the Fox]]'' || [[Steve Bond]] || Mark Derrick || With a scoope, Model 6420 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Smile of the Fox, The|The Smile of the Fox]]'' || || Derrick´s pal || With a scope, Model 6420 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Dog]]'' || || SWAT officers || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[U.S. Marshals]]''|| [[Michael Paul Chan]] ||Cultural Attache || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Blank (1998)|Point Blank]]||[[Michael Wright]]||Sonny|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Across the Line: The Exodus of Charlie Wright]]''|| || || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Bamber]] || Lt. Dotsy Doheny || rowspan=&amp;quot;3&amp;quot;|[[Ultimate Force]] || rowspan=&amp;quot;3&amp;quot;|Sporter II fitted with solid stock and duckbill flash-hider || rowspan=&amp;quot;3&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher&lt;br /&gt;
|-&lt;br /&gt;
|  ||Abbudinian soldiers and Shiek Rashid's guards   ||[[Tyrant]] || non-firing replicas || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn-Up Scramble]] || ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Dead Island]] || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Dead Island Riptide]] || || || 2013&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Diemaco C7/Colt Model 715==&lt;br /&gt;
[[Image:Colt715 C7Rifle.jpg‎ |thumb|right|500px|Colt Model 715 (virtually identical rifle to the Colt Canada C7) - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtCanadaC7A1.jpg|thumb|right|500px|Colt Canada C7A1 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
[[Image:C7a2.jpg|thumb|right|500px|Colt Canada C7A2 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Known as the Colt Model 715 in the United States, the Diemaco C7 is a Canadian license-built version of the M16 that was developed in tandem with the M16A2, but retains the rear sight and the automatic firing mode of the earlier M16A1, with the further addition of a heavier barrel and brass deflector. The original C7 was gradually replaced by the C7A1 in Canadian service during the mid 1990s, eliminating the carrying handle in favor of a Weaver rail system and a 3.5x ELCAN optical sight. The C7A2 is a mid-life upgrade of the C7A1 that adds a 4-position M4-style stock, a new handguard and pistol grip in OD green, and a Triad rail system that allows for the mounting of additional accessories such as RIS foregrips or AN/PEQ-2 laser illumination devices. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Diemaco (currently Colt Canada) does not permit sale of their weapons to civilians (including film armorers), so C7s in films is near impossible to see.  However, several AR-15 manufacturers built identically-configured rifles with the same receiver style, which were usually marketed as &amp;quot;budget&amp;quot; alternatives to their [[M16A2]] clones.  Colt manufactured the Model 715, while Olympic Arms manufactured its own version, the K4B (which is currently sold as the &amp;quot;Plinker Plus 20&amp;quot;).  Most of the &amp;quot;C7&amp;quot; rifles appearing in movies and TV shows are the older-model (pre-1994) Olympic Arms K4B rifles; these guns are evidently preferred by the armorers in Vancouver, British Columbia and have been featured on TV shows such as ''[[Stargate: SG1]]'', ''[[The X-Files]]'', ''[[Millennium]]'', and ''[[Viper]]''.  If the movie or TV show you are watching was filmed in British Columbia, chances are that you're seeing a converted Olympic Arms K4B, and not a genuine C7.''&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Tall]]'' ||  || Ex-Deputy || With Beta-C drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Dumbo Drop]]'' ||  || Green Berets,US Soldiers,ARVN || Mocked up as M16A1 || 1995&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || ''[[Continuum - Season 2]]'' || with [[Cobray 37mm Launcher]] /  Episode 2 || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Luvia Petersen]] || Jasmine Garza || ''[[Continuum - Season 1]]''  || with [[Cobray 37mm Launcher]] / &amp;quot;Fast Times&amp;quot; (Episode 2)  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| Various || Canadian Forces soldiers || ''[[Combat Hospital]]'' || C7A1 and C7A2, with ELCAN scopes and RIS foregrips  || 2011-???&lt;br /&gt;
|-&lt;br /&gt;
| [[James McGowan]] || Major Mike Kessler || ''[[The Border (TV Series)]]'' || With ELCAN sight / &amp;quot;Blowback&amp;quot; || 2008-2010&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || ''[[Harsh Realm]]'' ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Repblican Guard Special Forces || ''[[Harsh Realm]]'' ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Cherokee rebels || ''[[Harsh Realm]]'' ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Survivalists/other characters || ''[[Millennium]]'' ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S.A.F. personnel || ''[[Stargate: SG1]]'' ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. military personnel/various bad guys || ''[[Viper (TV Series)]]'' ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || ''[[Viper]]'' || With 20-round magazine and [[Cobray 37mm Launcher#Cobray CM203 37mm Launcher|Cobray CM203 launcher]] / &amp;quot;Diamond in the Rough&amp;quot; || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Villains || ''[[Viper]]'' ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || Armored van robber || ''[[Sentinel, The (TV series)|The Sentinel]]''  || with [[Cobray 37mm Launcher|Cobray CM203]] / &amp;quot;Love and Guns&amp;quot; || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Burgi]] || Det. Jim Ellison || ''[[Sentinel, The (TV series)|The Sentinel]]''  || &amp;quot;Siege&amp;quot; || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| || FBI tactical agents, Militia gunmen || ''[[The X-Files - Season 4]]'' || Olympic Arms K4B variants with heavy barrels, fitted with A1 handguards to pass for [[M16A1]]s / &amp;quot;Tunguska&amp;quot; (S4E08) || 1996&lt;br /&gt;
|-&lt;br /&gt;
| || SWAT sharpshooter || ''[[The X-Files - Season 2]]'' || Olympic Arms K4B variant with heavy barrel, fitted with custom buttstock and scope / &amp;quot;Duane Barry&amp;quot; (S2E05) || 1994&lt;br /&gt;
|-&lt;br /&gt;
| || Military personnel || ''[[The X-Files]]'' || Mostly Olympic Arms K4B variants with heavy barrels, stand-ins for [[M16A2]]s || 1993 - 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || C-7 || || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || C7A1, with polymer magazine, ELCAN scope, and [[Heckler &amp;amp; Koch AG36]] grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || C7A2, with Back-Up Iron Sights, EOTech red dot sight, ELCAN scope, and M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] || As the &amp;quot;Diemaco C7A2&amp;quot; ||  || C7A2, with Crane stock, polymer magazine, EOTech red dot sight, and ELCAN Specter scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco/Colt Canada C8 Carbine ==&lt;br /&gt;
[[File:C8A1ELCAN.JPG|thumb|right|500px|Colt Canada C8A1 carbine with ELCAN scope - 5.56x45mm]]&lt;br /&gt;
[[Image:C8a1.jpg|thumb|right|500px|Colt Canada C8A2 carbine with polymer magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Canada C8 carbine.JPG|thumb|right|500px|Colt Canada C8A3 carbine 5.56x45mm with ELCAN scope and polymer magazine. Also known as the &amp;quot;C8FTHB&amp;quot; (Flat-Top Heavy Barrel)]]&lt;br /&gt;
&lt;br /&gt;
Essentially a carbine version of the C7 rifle, the C8 carbine serves the same role in the Canadian Armed Forces as the M4A1 carbine serves in the U.S. military. The original C8 is virtually identical to the Colt Model 653 carbine, while later variants introduced heavier barrels and flat-top upper recievers.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Elias Koteas]] || Colonel Xavier Marks || [[Combat Hospital]]|| C8A3, with ELCAN scope and foregrip || 2011-???&lt;br /&gt;
|-&lt;br /&gt;
| Various || Gunmen || [[The Border (TV Series)]] / &amp;quot;Gross Deceptions&amp;quot; || C8A1, with ELCAN scope || 2008-2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || C8A1, with polymer magazine, RIS foregrip, and M68 Aimpoint red dot &amp;amp; ELCAN scopes ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || C8A3, with EOTech red dot sight and ELCAN scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco/Colt Canada C7/C7A1 LSW ==&lt;br /&gt;
[[File:M16A2 CAR.jpg|thumb|right|500px|Diemaco C7 LSW/Colt Model 750 LMG with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
[[File:Model 950 C7A1 LSW.jpg|thumb|right|500px|Diemaco C7A1 LSW/Colt Model 950 LMG with Parker &amp;amp; Hale bipod - 5.56x45mm]]&lt;br /&gt;
A light machine gun variant of the C7, the LSW features an enlarged gas tube and heavier barrel with a correspondingly larger handguard with a distinctive square profile and detachable carry handle. The weapon is only capable of being fired in fully automatic from an open bolt (hence no need for a forward assist), and features a bipod, vertical grip and modified buffer tube to aid in automatic fire. The weapon was a joint venture between Colt and Diemaco, and is thus the only Canadian variant to feature the A2 rear sights as standard. The original C7 LSW was designed in the 80s and featured a barrel mounted bipod and fixed sights. The weapon was updated to the C7A1 LSW in the 90's, which featured a flattop receiver and a handguard mounted bipod. These two weapons were sold by Colt as the Model 750 and Model 950 respectively and were known as either the &amp;quot;Light Machine Gun&amp;quot; or &amp;quot;Automatic Rifle&amp;quot;, however all weapons are actually made by Diemaco/Colt Canada as noted by the maple leaf stamped on the magazine well.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Python]]'' ||  || Soldier || || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Warface]]''||M16A2 LMG||||C7A1/Model 950, forward sight and vertical grip removed||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16 with M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
''NOTE: In some movies and TV shows, the [[Cobray 37mm Launcher]] is used to impersonate the M203. For a list of ways to tell the two launchers apart, visit the Cobray 37mm Launcher page.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16M203PredatorCombo.jpg|thumb|right|500px|Screen-used Faux M203 launcher attached to M16/SP1 (5.56x45mm) configured as seen in ''[[Predator]]'' © Copyright MPM2008 - 2009 Licensed to www.imfdb.org ]]&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|right|500px|M16A1 (5.56x45mm) with [[M203 grenade launcher|M203 40mm grenade launcher]]]]&lt;br /&gt;
[[Image:M16A1wNewCM203.jpg‎ |thumb|right|500px|M16A1 with Cobray CM203 37mm Flare Launcher for Comparison - 37mm.  Many times these unrestricted 37mm launchers double for the real M203 launcher.]]&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|right|500px|M16A2 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|right|501px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface]] || [[Al Pacino]] || Tony Montana || M16A1, with two magazines taped together &amp;quot;jungle style&amp;quot; || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Arnold Schwarzenegger]] || Major Alan &amp;quot;Dutch&amp;quot; Schaefer || AR-15/SP1 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Steel]] || [[Sharon Stone]] || Kathy Connors || AR-15/SP1 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Steel]] || [[Jonathan Banks]] || Iceman || AR-15/SP1 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Academy 6: City Under Siege]] || [[David Graf]] || Eugene Tackleberry || M16A1 || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Peter Sarsgaard]] || Troy || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Brian Geraghty]] || Fergus || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Laz Alonso]] || LCpl. Ramon Escobar || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Boondock Saints, The|The Boondock Saints]] ||  ||  || M16A1, hanging on wall || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Ewan McGregor]] || Spc. John Grimes || M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Enrique Murciano]] || Sgt. Ruiz || M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Boiled]] || [[Philip Kwok]] || Mad Dog || M16A1 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] || [[Jaime Gomez]] || Sgt. Julio Vega || M16A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] ||  || Reciprocity team member || M16A2 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak Ridge]] || [[Rodney Hill]] || Collins || AR-15/SP1 || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile Hunter: Collision Course, The|The Crocodile Hunter: Collision Course]] ||  || US Army Ranger || M16A1 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomorrow Never Dies]] ||  || Henchmen || M16A2, with Beta-C drum magazines || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Michael Wright]] || Sonny || M16A1, with optics and suppressor || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[American Gangster]] ||  ||  || M16A1 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Bokeem Woodbine]] || Sgt. Crisp || M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Tony Todd]] || Cpt. Darrow || Switches between AR-16/SP1 and M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] ||  || Rogue Marines || M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle]] || [[Seth Green]] || Dan || M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle]] || [[Ethan Suplee]] || Elwood || M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Bravo Two Zero]] || [[Sean Bean]] || Andy McNab || M16A2, with camouflage paint scheme and compass attached to handguard || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Bravo Two Zero]] || [[Kevin Collins]] || Chris Ryan || M16A2, with camouflage paint scheme || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper 2]] ||  ||  || M16A1, with scope mounted on carry handle || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek IV: The Voyage Home]] ||  || US Marine || M16A1 || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[Pauly Shore]] || Bones Conway || M16A1, promotional material only || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Earth]] ||  || Human resistance fighters || M16A1 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (2004)|The Punisher]] || [[Thomas Jane]] || Frank Castle || M16A2, promotional material only || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The|The Sum of All Fears]] ||  || US Marine || M16A2 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant White]] ||  || Thai thug || M16A1 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Zone]] ||  || US Army soldier || M16A4, airsoft replica || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Zone]] ||  || MET-D soldier || M16A4, airsoft replica || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion]] || [[Paul Bettany]] || Michael || Switches between M16A2 and M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle: Los Angeles]] ||  || U.S. Marines || M16A4, with ACOG scopes, Magpul rear sights, and AN/PEQ-15 IR designators || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Unit, The|The Unit]] || Mounted on M16A2 || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kieran Mulroney]] || Cpl. Mick Kirkland || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Todd Kimsey]] || Lt. Willis || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Gary Dourdan]] || Sgt. Mohmand || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Marines || [[CSI: NY]] / &amp;quot;Heroes&amp;quot; || Mounted on M16A2, with ACOG scope || 2004- ????&lt;br /&gt;
|-&lt;br /&gt;
| [[George Peppard]] || Col. John &amp;quot;Hannibal&amp;quot; Smith || [[A-Team, The|The A-Team]] / &amp;quot;The Sound of Thunder&amp;quot; || Mounted on AR-15/SP1 || 1983 - 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dino Crisis 2]]'' ||  ||  || Mounted on [[M16A2]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project IGI: I'm Going In]]'' ||  ||  || Mounted on [[M16A2]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' || &amp;quot;M16A2&amp;quot; || Can fire HE rounds and flares in green and red colors || Mounted on M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on [[M16A4]] || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' || &amp;quot;M-16 A4&amp;quot; ||  || Mounted on M16A4 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on M16A2 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[IGI 2: Covert Strike]]'' ||  ||  || Mounted on M16A2 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' ||  || Can fire HE, smoke, and illumination rounds || Mounted on M16A1 and M16A4 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency]]'' ||  ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World in Conflict]]'' ||  ||  || Mounted on M16A2 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || &amp;quot;M16A4&amp;quot; ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M16A2&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16A4&amp;quot; || Can fire HE rounds and flares in green, red, white, and yellow colors || Mounted on M16A4 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || &amp;quot;M16A4&amp;quot; ||  || Mounted on M16A4 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Marines: Modern Urban Combat]]'' ||  ||  || Mounted on M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]]'' || &amp;quot;M16A4&amp;quot; ||  || Mounted on M16A4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M16A2&amp;quot; ||  || Non-usable; mounted on M16A4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  Remi|| [[Burn Up!]] || Mounted on M16A1 || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  SWAT Officers || [[Burn Up!]] || Mounted on M16A1 || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  Asano || [[Mezzo DSA]] || Mounted on M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| U.S. soldier || [[Blood+]] || Mounted on M16A2 || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt XM177/CAR-15/Commando Series ==&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|right|500px|Colt Model 609 aka U.S. Army's XM177E1- 5.56x45mm. This Carbine utilized the partial magazine fence, the tear drop forward assist, but kept the 10&amp;quot; barrel and Flash hider/Suppressor that did not have a grenade ring (a later feature on the E2 model).]]&lt;br /&gt;
[[Image:ColtModel610-XM177.jpg|thumb|500px|right|GAU-5/A aka Colt Model 610 - 5.56x45mm. This is the USAF version and was only used by them.  This is NOT the E1 version, which was used almost exclusively by the Army.]]&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|500px|right|'''XM177E2 Carbine''' aka Colt Model 629 - 5.56x45mm. This was the last variant of the XM177 rifle used in the Vietnam War.]]&lt;br /&gt;
[[Image:FakeXM177.jpg|thumb|right|500px|Late 1970s model AR15 Sporter 1 Carbine - converted into an XM177 Lookalike for the film ''[[The Dogs of War]]'' - 5.56x45mm]]&lt;br /&gt;
[[Image:CAR-15Rifle.jpg|thumb|right|500px|Commercial CAR-15 semiautomatic Rifle - 5.56x45mm.  This is strictly a semiautomatic civilian copy of the XM177 style of rifles. The flash hider is a smaller diameter copy of the XM-177 and has no sound suppression qualities and is permanently welded onto the barrel to make it legal length for over the counter gun store sales.]]&lt;br /&gt;
&lt;br /&gt;
During the Vietnam War, Colt made several short barreled carbines that were fielded.  The '''Colt Model 607''' (a line of carbines that would eventually be called the CAR-15 in the US Market) was designated the '''XM177''' in Vietnam. It had a 10&amp;quot; barrel and a slab side receiver just like the original AR-15s.  The '''Colt Model 609''' was designated the '''XM177E1''', where they added a forward assist, upgraded breakdown pin assembly and a chromed chamber (the same modifications made to the A1 upgrade of the M16 rifle).  This version was also where they started stamping the receivers &amp;quot;Commando&amp;quot;, thus known as the &amp;quot;Colt Commando&amp;quot; back in the States.   The '''Colt Model 610''' was a version built for the USAF security forces, and was called the '''XM177 GAU-5/A''' or when formally adopted by the US Air Force, 'the '''GAU-5/A''' ' (which is why the gun is seen on the show ''[[Stargate: SG1]]'' since the USAF used the carbine until recently).  The '''Colt Model 629''' was officially designated the '''XM177E2''' having changed the barrel from 10&amp;quot; to 11.5&amp;quot; and slightly changing the flash hider/sound suppressor.  This is the version '''most seen''' as replica and airsoft guns throughout the world.  &lt;br /&gt;
&lt;br /&gt;
The XM177 was adopted by the US Air Force during the Vietnam War and is still used by the USAF. The XM177E1 and the XM177E2 was adopted by the US Army and is no longer used.&lt;br /&gt;
&lt;br /&gt;
''Movie Armorer's note: Since the ATF viewed the flash hider of the XM177 as a 'silencer' due to the sound baffles within the item, it was as strictly controlled as any other silencer. Also the interior design of the flash hider / sound suppressor of the XM177 made it difficult to adapt to fire movie blanks. '''Thus there are virtually NO real XM177s used in movies.''' Most of the versions seen in films are modified commercial SP1 Carbines/M16 shorties with 'fake' XM177 flash hiders slipped over or welded to the end of the barrel. Also movie armorers used aftermarket barreled uppers by third party manufacturers and mated them to existing fully automatic lower receivers, thus were constantly swapping parts to build up guns which were requested by movie directors. So it is possible to see various upper receiver assemblies on recognizable M16/A1/A2 lower receivers.''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Option]]'' || [[Ziggy Byfield]] || Trooper Baker ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncommon Valor]]'' || [[Randall &amp;quot;Tex&amp;quot; Cobb]] || Sailor || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Coordinates of Death (Koordinaty smerti)]]'' || Various actors || US Army soldiers || XM177E2, with original flash suppressor replaced by &amp;quot;birdcage&amp;quot; flash hider  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Spies Like Us]]'' || [[Sam Raimi]] || Security Guard ||  || rowspan=3 | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Joel Coen]] || Security Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin Brest]] || Security Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Brazil]] ||  || MOI SWAT officers ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Park is Mine, The|The Park is Mine]]'' || [[Yaphet Kotto]] || NYPD ESU Cpt. Frank Eubanks ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Band of the Hand]]'' || [[Daniele Quinn]] || Carlos ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Lethal Weapon]] || [[Gary Busey]] || Mr. Joshua || With scope, with &amp;amp; without magazines taped 'jungle-style' || rowspan=2 | 1987&lt;br /&gt;
|-&lt;br /&gt;
| Various actors ||  Shadow Company henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fatal Beauty]]'' ||  || Henchwoman ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=6 | ''[[Running Man, The|The Running Man]]'' || [[Arnold Schwarzenegger]] || Ben Richards ||  || rowspan=6 | 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Yaphet Kotto]] || Laughlin ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Rosales Jr.]] || Chico ||&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Guards ||&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Prisoners ||&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Guerillas ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || [[Sho Kosugi]] || Shiro Tanaka || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || || Various henchmen || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casualties of War]]'' || [[Sean Penn]] || Sgt Tony Meserve || Fake version || 1989&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Double Impact]]'' || [[Geoffrey Lewis]] || Frank Avery ||  || rowspan=2 | 1990&lt;br /&gt;
|-&lt;br /&gt;
|  || Triad hitman || With M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Hard to Kill]]'' || [[Dean Norris]] || Det. Sgt. Goodhart ||  || rowspan=2 | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Boswell]] || Jack Axel ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predator 2]]'' || [[Danny Glover]] || Lt. Mike Harrigan || With M203 grenade launcher || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Navy SEALs]]'' || [[Michael Biehn]] || LT Curran ||  || rowspan=3 | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Haysbert]] || Graham || With M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Rossovich]] || Leary ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nothing But Trouble]]'' || [[Valri Bromfield]] || Miss Purdah ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Toy Soldiers]]'' ||  || Counter-terrorist team ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Jack City]]'' || [[Judd Nelson]] || Nick || With futuristic laser pointer/scope || 1991&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Under Siege]]'' ||  || US Marine ||  || rowspan=2 | 1992&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Navy SEALs ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Shots! Part Deux]]'' ||  || Navy SEALs || With M203 grenade launchers || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fugitive, The|The Fugitive]]'' ||  || Chicago PD SWAT sniper || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 |  ''[[RoboCop 3]]'' || [[John Castle]] || Paul McDaggett || With M203 grenade launcher || rowspan=4 | 1993&lt;br /&gt;
|-&lt;br /&gt;
| Various Actors || Splatterpunks Gang Members || With &amp;amp; without M203 grenade launchers &lt;br /&gt;
|-&lt;br /&gt;
| Various Actors || Rehabilitation Officers || With &amp;amp; without M203 grenade launchers &lt;br /&gt;
|-&lt;br /&gt;
| Various Actors || Resistance Members || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperado]]'' ||  || Henchmen ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Dog]]'' ||  || Neo Nazi terrorists and SWAT officers || With [[M203 grenade launcher]] || 1995&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5 | ''[[Rock, The|The Rock]]'' || [[Sean Connery]] || John Patrick Mason ||  rowspan=4 | With SureFire Universal WeaponLight || rowspan=5 | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicolas Cage]] || Stanley Goodspeed&lt;br /&gt;
|-&lt;br /&gt;
| [[David Morse]] || Maj. Tom Baxter&lt;br /&gt;
|-&lt;br /&gt;
| [[Gregory Sporleder]] || Cpt. Frye&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Rogue Recon Marines || With &amp;amp; without SureFire Universal WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Peacemaker, The|The Peacemaker]]'' || Various actors || US Army Special Forces soldiers || With &amp;amp; without M203 grenade launchers &amp;amp; Maglite flashlight || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)]]'' ||  || Henchman ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commander Hamilton]]'' || [[Peter Stormare]] || Carl Hamilton ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commander Hamilton]]'' || [[Mats Långbacka]] || Stålhandske ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[General's Daughter, The|The General's Daughter]]'' ||  || US Army soldier ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cell, The|The Cell]]'' ||  || FBI HRT officer || With Surefire Universal WeaponLight || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brother 2 (Brat 2)]]'' ||  || Chicago Police officer ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Hawk Down]]'' || Various actors || Delta Force operators || With camouflage paint schemes and M68 Aimpoint red dot sights|| 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Another Day]]'' ||  || US military personnel ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Boys II]]'' ||  || Drug runner ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Her Line of Fire]]'' ||  || The rebels ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Blood Diamond]]'' || [[Leonardo DiCaprio]] || Danny Archer || rowspan=2 | With M68 Aimpoint red dot scope, Surefire Universal weaponlight, and camouflage paint scheme || rowspan=2 | 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Gangster]]'' ||  ||Frank ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Mercenaries&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies]]'' ||  || ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator: Genisys]]'' ||[[Jai Courtney]]  || Kyle Reese ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' ||[[Terence Knox]] || Sgt 1st Class Clayton &amp;quot;Zeke&amp;quot; Anderson ||   || 1987 - 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || || Various law enforcement tactical officers, military/black-ops personnel || Mockups from various models - Earlier appearances (Season 3 to Season 5) built off of A1 and A1E1 receivers (Such as [[Colt Model 653]]s and [[Olympic Arms K3B]]s), Later appearances (Season 6 onward) built off of A2 receivers (Such as [[Colt Model 727]]); Later carbines also feature mounted weaponlights || 1996 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Seven Days]]'' ||[[Raymond Cruz]] || Rodriguez || Mocked-up weapons with M16A2-style receivers / &amp;quot;Daddy's Little Girl&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ||Various || U.S. Army soldiers &lt;br /&gt;
|-&lt;br /&gt;
| ||Various || NNL Personnel &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot;| ''[[Ultimate Force]]'' || [[Chris Ryan]] || SSgt. Johnny Bell ||  rowspan=&amp;quot;3&amp;quot;|Commercial CAR-15 semiautomatic rifle || rowspan=&amp;quot;7&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex Reid]] || Cpt. Caroline Walsh&lt;br /&gt;
|-&lt;br /&gt;
| || UN Peacekeepers || Commercial CAR-15 semiautomatic rifle fitted with gooseneck rail and telescopic sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Mocked up Olympic Arms K3B with [[Cobray CM203]] mounted&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Horne ]] || Sgt. Sean Smith &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || Badger's henchman ||  &amp;quot;Serenity&amp;quot; (S01E01) || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* ''[[Spriggan]]'' (Model 629)&lt;br /&gt;
* ''[[Key the Metal Idol]]'' (Model 629)&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six]] || &amp;quot;CAR-15&amp;quot; || Can fire in semi-auto, 3-round burst, and automatic fire || Incorrectly featured with safe/semi/burst/auto trigger group, holds 30 rounds in a 20 round magazine, the handguard is the same length of the M16A2, and has a shorter flash hider || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || &amp;quot;Colt Commando&amp;quot; ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[The World Is Not Enough (video game)|The World Is Not Enough]] || &amp;quot;Mustang MAR-4&amp;quot;, &amp;quot;Mustang MAR-4 GL&amp;quot; || Available with an [[M203 grenade launcher]] ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] || &amp;quot;XM-177E2&amp;quot;, &amp;quot;XM-177S&amp;quot; || Can fire in both semi-auto and automatic fire; a generic red dot sight is featued with the &amp;quot;XM-177S&amp;quot; variant || Both first-person and world models are missing the flash hider || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne]] || &amp;quot;Colt Commando&amp;quot; ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Line of Sight: Vietnam]] || &amp;quot;CAR15&amp;quot; || Can fire in both semi-auto and automatic fire || Incorrectly loaded with 30 rounds in a 20 round magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Vietnam]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong 2]] || &amp;quot;XM-177&amp;quot; ||  || Lacks rear iron sight || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Colt Carbine/Model 653/Model 727/Model 733==&lt;br /&gt;
[[File:ColtM653Carbine.jpg|thumb|499px|right|Colt Model 653 &amp;quot;M16A1 Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM653.jpg|thumb|500px|right|Colt Model 653 &amp;quot;M16A1 Carbine&amp;quot; modified with a 16&amp;quot; barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model 654.jpg‎|thumb|500px|right|Colt Model 654 &amp;quot;M16A1 Carbine&amp;quot;, the export model of the Model 653 without forward assist - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt-M-16-A-2-m723.jpg|thumb|right|500px|Colt Model 723 &amp;quot;M16A2 carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model 723 with M4 barrel.jpg|thumb|right|500px|Colt Model 723 &amp;quot;M16A2 carbine&amp;quot;, late model with &amp;quot;M4&amp;quot; profile barrel - 5.56x45mm. This configuration was available from 1987, and used the barrel from the Colt Model 720 (a prototype rifle which was part of the XM4 program).]]&lt;br /&gt;
[[Image:Coltm727ima.jpg|thumb|right|500px|Colt Model 727 &amp;quot;M16A2 carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg‎|thumb|500px|right|Colt Model 733 &amp;quot;M16A2 Commando&amp;quot; - 5.56x45mm.  Note, the Model 733 does not appear to have a set specification from Colt, and could be found with either an A1, A1E1 or A2 upper receiver, A1 or A2 lower receiver, and a coated aluminum or fiberlite stock. This particular rifle has an A2 lower, an A1E1 upper (forward assist and case deflector with A1 sights as found on Canadian Colts), and a coated aluminium stock.]]&lt;br /&gt;
&lt;br /&gt;
After 1973 Colt made several lightweight versions of the M16 and Commando rifles for use with Police and Security forces, as well as civilian sales worldwide.  It had the features of the XM177 rifle series, including the telescoping stock, but had either a 14.5&amp;quot; or a 16&amp;quot; lightweight barrel, depending on the demands of the customer, whether domestic or foreign.  ''It was NOT correct for Vietnam, despite what the movie '''[[Platoon]]''' portrays.'' Though 'unofficially' called the &amp;quot;M16 Shorty&amp;quot; by some writers and shooters, the 16&amp;quot; barreled lightweight carbine was never adopted formally by the US Military, and thus never had an &amp;quot;M&amp;quot; or &amp;quot;XM&amp;quot; designation.  It was used in the U.S. by Federal and local law enforcement. The Model 653 is also the basis for the Diemaco/Colt Canada C8 carbine series (see above). &lt;br /&gt;
&lt;br /&gt;
Colt also made the '''Model 733''', which was a 11.5&amp;quot; barreled version of the Model 653,  intended for Tactical police and security work. Later manufactured versions of both guns had A2 style heavy barrels.  The '''Model 723''' was a '''733''' designed for export for the UAE and used by US Delta Force.&lt;br /&gt;
&lt;br /&gt;
''What is confusing is that other manufacturers made all sorts of modified short barreled AR-15 rifles for the Police and Civilian markets throughout the years.  Colt themselves bastardized so many of their rifles throughout the years, swapping particular uppers with different lowers so that there will always be exceptions to the rule.  The explosion of custom and unique looking AR-15 rifles in the 1980s and 1990s has led to a lot of confusion regarding what rifle is in what movie.  ''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || [[Franco Nero]] || Cole || rowspan=&amp;quot;4&amp;quot; | Model 653P || rowspan=&amp;quot;4&amp;quot; | 1981&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || [[Alex Courtney]] || Frank Landers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || [[Will Hare]] || Dollars&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || || Venarius' henchmen&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Code Name: Wild Geese]] || [[Klaus Kinski]] || Charleton || rowspan=&amp;quot;2&amp;quot; | Model 653 || rowspan=&amp;quot;2&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| Various || Charleton's men&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Platoon]]'' || [[Tom Berenger]] || SGT Bob Barnes || rowspan=&amp;quot;2&amp;quot; | Model 653P || rowspan=&amp;quot;2&amp;quot; | 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Willem Dafoe]] || SGT Elias K. Grodin &lt;br /&gt;
|-&lt;br /&gt;
| [[The Living Daylights]] || [[Joe Don Baker]] || Brad Whitaker || Model 733 with transparent bullet-proof shield|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet in the Head]]'' || [[Jacky Cheung]] || Fai || Model 653 || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 2: Judgement Day]]'' || [[Arnold Schwarzenegger]] || T-800 || Model 653; mocked up as XM177E2 by addition of a fake slip on flash hider. || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Linda Hamilton]] || Sarah Connor || Model 653 mocked up as XM177E2 by addition of a fake slip on flash hider. Fitted with silencer, laser sight and ACOG&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Shots! Part Deux]]'' ||  || Navy SEAL || Model 653; fitted with [[M203]] || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Heat]]'' || [[Robert De Niro]] || Neil McCauley || rowspan=&amp;quot;2&amp;quot; | Model 733 || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Val Kilmer]] || Chris Shiherlis&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Boyz]]'' || [[Tyrin Turner]] || Butts || Model 653P || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Long Kiss Goodnight]]'' || [[Geena Davis]] || Charlene Elizabeth &amp;quot;Charly&amp;quot; Baltimore || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomorrow Never Dies]]'' || [[Götz Otto]] || Stamper || Model 727; fitted with [[M203]] || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deep Impact]] ||  || U.S. Army soldiers || With M203 grenade launchers || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Mickey Rourke]] || Rudy Ray || Model 733 with optics, with camo point and suppressor || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | ''[[Black Hawk Down]]'' || [[Eric Bana]] || SFC &amp;quot;Hoot&amp;quot; Hooten || Model 727 || rowspan=&amp;quot;7&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[William Fichtner]] || SFC Sanderson || rowspan=&amp;quot;2&amp;quot; | Model 727; fitted with Aimpoint red dot sight and SureFire WaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Tyson]] || SSG Busch&lt;br /&gt;
|-&lt;br /&gt;
| [[Jason Isaacs]] || CPT Mike Steele || rowspan=&amp;quot;2&amp;quot; | Model 733&lt;br /&gt;
|-&lt;br /&gt;
| [[Hugh Dancy]] || SFC &amp;quot;Doc&amp;quot; Schmid&lt;br /&gt;
|-&lt;br /&gt;
| [[Nikolaj Coster-Waldau]] || MSG Gary Gordon || rowspan=&amp;quot;2&amp;quot; | Model 733; fitted with Aimpoint red dot sight, SureFire WeaponLight, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Eldard]] || CW3 Michael Durant &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[American Soldiers: A Day in Iraq]]'' || [[Paul Sturino]] || PFC Dowdy || Model 727 || rowspan=&amp;quot;3&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jordan Brown]] || SPC Cohen || Model 727; fitted with custom stock, KAC M4-style railed handguard, SureFire WeaponLight and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Brett Ryan]] || SPC Romeo || Model 727 ;fitted with [[M203]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lord of War]]'' ||  || Models at the Berlin Arms Fair || Model 723 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Painkiller Jane]]'' || Various || US Army soldiers || Model 723 fitted with a [[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[Hunt for Eagle One, The|The Hunt for Eagle One]]'' || [[Mark Dacascos]] || Lt. Matt Daniels || Model 727, Model 733; fitted with 6-position collapsible stock, red dot sight, KAC M4 RAS handguards with rail covers, KAC RIS foregrip, and tactical flashlight || rowspan=&amp;quot;5&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Zach McGowan]] || Spec. Hank Jackson || Model 727; fitted with 6-position collapsible stock and [[M203]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Dacascos]] || Lt. Matt Daniels || rowspan=&amp;quot;2&amp;quot; | Model 733; fitted with 6-position collapsible stock, red dot sight, KAC M4 RAS handguards with rail covers, KAC RIS foregrip, and tactical flashlight&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Fozzy]] || Spec. Jeff Parker &lt;br /&gt;
|-&lt;br /&gt;
| [[Rey Malonzo]] || Lt. Narcisco Montalvo || Model 653P; fitted with 6-position collapsible stock and rubber butt pad, scope, KAC M4 RAS handguards, KAC RIS foregrip, and unusual ported compensator&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Home of the Brave]] || [[Curtis &amp;quot;50 Cent&amp;quot; Jackson]] || Specialist Jamal Aiken || Model 727; with [[M203 grenade launcher|M203]] leaf sight, Trijicon RX-09 red dot sight, and Vortex muzzle brake || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldiers || Unrecognizable; could be Model 933s&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle for Haditha]]'' ||  || U.S. Marines || Model 727; with foregrips and ACOG sights, mocked up to resemble the M4A1 MWS || 2007&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Beaufort]]'' || [[Oshri Cohen]] || 1stLt. Liraz &amp;quot;Erez&amp;quot; Librati || rowspan=&amp;quot;2&amp;quot; | Model 653; fitted with Kimber Mepro 21 reflex sight || rowspan=&amp;quot;4&amp;quot; |  2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Eli Eltonyo]] || 1stSgt. Oshri&lt;br /&gt;
|-&lt;br /&gt;
| [[Hannan Yishai]] || Nadav || Model 733; fitted with different flash hider&lt;br /&gt;
|-&lt;br /&gt;
| Various || IDF soldiers || Locally chopped down Model 653 known as the &amp;quot;Mekut'zrar&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gomorrah]]'' || [[Marco Macor]] || Marco || Model 727; fitted with G&amp;amp;P airsoft replica of [[M203]] and Olympic Arms (or JB Unicorn Airsoft) handguards || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men Origins: Wolverine]]'' || [[Hugh Jackman]] || James Howlett || Model 733 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Green Zone]]'' || Various || Special Forces soldiers || Model 733s; fitted with Aimpoint red dot sights, SureFire Universal WaponLights, and XM177 flash hiders || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dolan's Cadillac]]'' ||  || Gangster || Model 727; fitted with [[M203]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five Brothers (Comme les cinq doigts de la main)]]'' || || || Model 727; Seen in illegal weapon store ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killer Elite (2011)]]'' || [[Robert De Niro]] || Hunter || Model 727 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taken 2]]'' ||  || US Marine || Model 727 with RIS handguard || 2012&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[A Dark Truth]]'' || [[Andy Garcia]] || Jack Begosian ||  rowspan=&amp;quot;5&amp;quot;| Model 723 || rowspan=&amp;quot;5&amp;quot;|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Whitaker]] || Francisco Francis &lt;br /&gt;
|-&lt;br /&gt;
| [[Eva Longoria]] || Mia Francis&lt;br /&gt;
|-&lt;br /&gt;
| [[Julio Oscar Mechoso]] || Guide &lt;br /&gt;
|-&lt;br /&gt;
| || Ecuadorian soldiers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Colt 45]]'' || || Commando of killers, Police arms depot || Model 727 || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;550&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Miami Vice (TV Series)|Miami Vice]]''|| [[Don Johnson]] || Sonny Crockett || rowspan=&amp;quot;2&amp;quot; | Model 654 || rowspan=&amp;quot;4&amp;quot; | 1984-1989&lt;br /&gt;
|-&lt;br /&gt;
|   || SRT members&lt;br /&gt;
|-&lt;br /&gt;
|  [[Edward James Olmos]] || Lt. Castillo || Model 733&lt;br /&gt;
|-&lt;br /&gt;
|   || Various || Model 733 with and without [[M203]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' ||  ||Tactical officers, military/black-ops  || Roughly 10&amp;quot; barrels, Likely short-barreled Olympic Arms K3B carbines, resemble Model 733 || 1993-1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || [[Johnathan LaPaglia]] || Frank Parker || Model 733 fitted with XM177 style flash hider / &amp;quot;The Fire Last Time&amp;quot; || 1998-2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Ultimate Force]]''|| [[Jamie Draven]] || Cpl. Jamie Dow || rowspan=&amp;quot;3&amp;quot;|Model 733 || rowspan=&amp;quot;3&amp;quot;|2002-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Tremors: The Series]]'' || [[Michael Gross]] || Burt Gummer || rowspan=&amp;quot;2&amp;quot; | Model 654 || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Victor Browne]] || Tyler Reed&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Cap]]'' ||  || SAS troopers || Model 727 / &amp;quot;Betrayed&amp;quot; || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Kill Point]]'' ||  || Pittsburg P.D. SWAT officer || Model 653 fitted with Surefire M500AB weaponlights|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sanctuary]]'' ||  ||  || Model 733, present in the armory but never used  / &amp;quot;Penance&amp;quot; || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || [[Sarah Carter]] || Maggie || Model 733 || 2011-2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Variant and Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||&amp;quot;M4 Carbine&amp;quot;  ||Model 733  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Urban Terror]] ||&amp;quot;M4A1&amp;quot; ||Model 727  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Life]] || ||Model 727 with [[M203 grenade launcher]], HD replacement of the [[MP5]]  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne (video game)|Max Payne]] || &amp;quot;Colt Commando&amp;quot; || Model 733 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] || &amp;quot;M4&amp;quot; || Model 733 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard: Nakatomi Plaza]] || N/A || Model 733 with A1E1 upper receiver, M16-style fixed stock, and 20-round angled magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Black Hawk Down]] || &amp;quot;CAR-15&amp;quot; || Model 727 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaser]] || &amp;quot;Colt M4&amp;quot; || Model 733, without casing deflector || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: San Andreas]] || &amp;quot;M4&amp;quot; || Model 733 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry]] ||  &amp;quot;M4 Assault Weapon&amp;quot; || Model 727 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Liberty City Stories]] || &amp;quot;M4&amp;quot; || Model 733 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Project Reality]] || &amp;quot;M16A1 Menosar&amp;quot; || Israeli Defence Force Menusar: Model 653 with barrel cut down to 12.5&amp;quot;, with optional [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;M16A1 Mekotzrar&amp;quot; || Israeli Defence Force Mekut'zrar: Model 653 with barrel cut down to 10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[World in Conflict]] || || Model 733|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomb Raider: Underworld]] || &amp;quot;A12 Carbine&amp;quot; || Model 727, with custom butt-stock and flash suppressor || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheelman]] || Carbine  ||Model 727 with A1-type barrel of the Model 723  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||&amp;quot;M653&amp;quot;  ||Model 653 with various upgrades || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] || &amp;quot;Commando&amp;quot; || Model 733, with flat top || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout: New Vegas]] ||&amp;quot;Assault Carbine&amp;quot; ||Model 733  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lara Croft and the Guardian of Light]] || &amp;quot;Assault Rifle&amp;quot; ||Model 727, sometimes with custom butt-stock || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Warrior]] || || Model 733|| 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cat Planet Cuties]]''|| ||Model 723||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M231 Firing Port Weapon ==&lt;br /&gt;
[[Image:381portg.jpg|thumb|right|501px|M231 Firing Port Weapon 5.56x45mm]]&lt;br /&gt;
The M231 Firing Port Weapon is a stripped-down, bare-bones carbine designed for U.S. Army soldiers riding in the M2 &amp;amp; M3 Bradley infantry fighting vehicles. The FPW was designed to allow transported soldiers to protect the vulnerable flanks and rear of the IFV while still under armor. The weapon is only capable of full-auto fire with no semi-auto mode. Later upgrades to the Bradley blocked the firing ports on the sides of the hull with extra armor, though FPWs are still carried for the two rear ports covering the loading ramp.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Variant and Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 3: Snake Eater]]||Patriot||Beta C-Mag with infinite ammo, signature weapon of The Boss||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]|| ||Used on M2A2 Bradley||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company]]|| ||Used on M2A2 Bradley||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 4: Guns of the Patriots]]||Patriot||Beta C-Mag with infinite ammo||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AR-15 Carbine==&lt;br /&gt;
The AR-15 (for Armalite Model 15) Carbine is the common name for the widely-owned semi-automatic rifle which soon afterwards became the selective fire M16 and M4 carbine assault rifles, which are currently in use by the United States military. AR-15 was the original name for what became the militarily designated M16, the assault rifle first used by the U.S. in the Vietnam War. The name AR-15 is now used almost exclusively to refer to the semi-automatic (commercially available) civilian version(s) of the M16 and M4 assault rifles.&lt;br /&gt;
Standard AR-15 rifles accept detachable magazines of widely varying capacities, and have a pistol grip that protrudes beneath the stock. AR-15 rifles are highly configurable and customizable. They are commonly fitted with several accessories such as bipods, folding or collapsing stocks, threaded barrels for the attachment of a flash suppressor, and a rail system for the attachment of vertical grips, flashlights, laser sights, telescopic sights, etc.&lt;br /&gt;
The AR-15 consists of separate upper and lower receiver assemblies, which are attached with two through-pins and can be quickly interchanged with no tools. The upper receiver assembly is simply considered a part, and may be freely purchased and mail-ordered in most locations. This is a very attractive feature for enthusiasts, who often purchase a number of upper receivers (often in different calibers) and interchange them with the same lower receiver. However, one must be thoroughly familiar with firearms laws before doing this as it is possible to make an illegal configuration.&lt;br /&gt;
&lt;br /&gt;
[[Image:AR15earliervariant.jpg|thumb|right|500px|AR-15 Carbine with 20 round magazine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Planet Terror]] || [[Freddy Rodriguez]] || El Wray || With night-vision scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitcher, The (2007)|The Hitcher]]'' ||[[Sean Bean]] ||John Ryder || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M4/M4A1 Carbine==&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|right|500px|Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|right|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm. Note slight difference in shape of stock compared to older model M4 (above).]]&lt;br /&gt;
[[File:ColtM4A1-2.jpg|thumb|right|500px|Colt M4A1 with 6 position collapsible stock and carrying handle removed - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1EOT.jpg|thumb|right|500px|M4A1 Carbine with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|right|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The '''M4 Carbine''' is a 14.5&amp;quot; barreled select fire Assault Rifle.  It has a distinctive 'step down' in the barrel to allow for mounting the M203 grenade launcher. Many of them in the battlefield are customized with forearm rails (usually holding the AN/PEQ-2 IR designator, a vertical forward grip, sometimes a flashlight, or one of many types of rifle scopes and red-dot or reflex optics).  The M4 has three round burst capability, while the M4A1 has full auto fire capability. The very earliest M4s delivered to the U.S. Army had fixed carry handles and were known in Colt's catalog as the '''Model 777'''; however, soon after, the military started buying the '''Model 920''', which featured a detachable carry handle, but continued to call these guns &amp;quot;M4s&amp;quot;. Contrary to popular misconception, the carry handles on most M4s and M4A1s are detachable, and most of these carbines are used with the carry handle removed, and a folding rear sight and optic being attached to the receiver instead. As far as the procurement program has always been concerned, the burst/auto capability is the only difference between an M4 and M4A1, however, more recently produced M4A1s also have a thicker barrel profile under the handguards along with a heavier buffer to slow the rate of fire, meaning that the weapon is more controllable during fully automatic firing and is less prone to overheating.&lt;br /&gt;
&lt;br /&gt;
What is confusing is that many civilian commercial makers of AR-15 style rifles call their 16&amp;quot; Carbine '''&amp;quot;The M4&amp;quot;'''.  Though there is no rule saying they can't name their gun whatever they want, the official M4 is the version used and originally issued by the U.S. Army and built by Colt.  Colt tried to sue other gun makers to stop using the term 'M4'  however, it was ruled that M4 refers to a '''type''' of firearm and Colt cannot copyright the term.  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Air Force One]] || [[Gary Oldman]] || Ivan Korshunov || Fitted with C-More Sight, first film to feature the M4A1 || rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Elya Baskin]] || Andrei Kolchak || Fitted with C-More sight&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier]] ||  || Child recruits || Fitted with C-More Sights and RIS foregrips || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Cell]] ||  || FBI HRT members || Fitted with tactical light || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Security Area]] ||  || ROKA soldiers || Fitted with C-More sights || 2000&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |''[[Black Hawk Down]] || [[Eric Bana]] || SFC Norm &amp;quot;Hoot&amp;quot; Gibson || Fitted with tactical flashlight and paint with desert camo, also anachronistic for the time period of the film || rowspan=&amp;quot;2&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
|  || Delta operator ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2009: Lost Memories]] ||  || JBI SWAT officers || Fitted with scope, rails, forward handgrips, tactical light and laser aiming devices || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steal]] ||  || SWAT officers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sum of All Fears]] ||  || U.S. military personnel || Fitted with Trijicon RX01 red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[XXX|xXx]] || [[Marton Csokas]] || Yorgi || Fitted with M68 Aimpoint scope, Beta-C mag and Surefire M900 weaponlight foregrip || rowspan=&amp;quot;3&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Jan Pavel Filipensky]] || Viktor || Fitted with M68 Aimpoint scope, Beta-C mag and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || NSA commandos || Fitted with M68 Aimpoint scope and Surefire M500AB forend weaponlight&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Ballistic: Ecks vs. Sever]] || [[Antonio Banderas]] || FBI agent Jeremiah Ecks || rowspan=&amp;quot;4&amp;quot; | One of the first films to feature the M4's newer 6-position (&amp;quot;LE&amp;quot;) collapsible stock || rowspan=&amp;quot;4&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucy Liu]] || Agent Sever&lt;br /&gt;
|-&lt;br /&gt;
| [[Gregg Henry]] || Robert Gant&lt;br /&gt;
|-&lt;br /&gt;
|  || DIA agents&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Tears of the Sun]] || [[Bruce Willis]] || LT A.K. Waters || Fitted with back up iron sight, Aimpoint M68 CCO, D-LAP laser sight, and RIS fioregrip || rowspan=&amp;quot;4&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Cole Hauser]] || James &amp;quot;Red&amp;quot; Atkins || [[Bruce Willis]]'s M4A1&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Messner]] || Kelly Lake || Fitted with back up iron sight, Aimpoint M68 CCO, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Chad Smith]] || Jason &amp;quot;Flea&amp;quot; Mabry || Fitted with stock cheek pad, carry handle, Combat Military Optics LTD Marksman Series Model 100, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreamcatcher]] ||  || Soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X2: X-Men United]] ||  || Col. Stryker's men || Fitted with RIS foregrips, tactical flashlights and laser pointers || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In-Laws, The (2003)|The In-Laws]] || [[David Suchet]] || Jean-Pierre Thibodoux ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[2 Fast 2 Furious]] ||  || U.S. Customs agents || Fitted with WeaponLights || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Carter's henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hulk]] ||  || U.S. Army soldiers || Fitted with Trijicon ACOG scopes, AN/PEQ-2 IR designators, WeaponLights, and RIS foregrips || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 3: Rise of the Machines]] || [[Nick Stahl]] || John Conor || Fitted with C-More sight and M26 MASS || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || S.W.A.T. officers || Fitted with C-More sights and Surefire M500AB weaponlight&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Bad Boys II]] || [[Yul Vasquez]] || Det. Reyes || Fitted with M68 Aimpoint scope, Surefire M500AB forend weaponslight and laser pointer || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || TNT members || Fitted with M68 Aimpoint scopes, M500AB forend weaponslights and laser pointers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[S.W.A.T.]] || [[Jeremy Renner]] || Brian Gamble || rowspan=&amp;quot;3&amp;quot; | Fitted with ACOG compact scope and Surefire M500AB weaponlight || rowspan=&amp;quot;3&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[L.L. Cool J]] || Officer Deacon 'Deke' Kay&lt;br /&gt;
|-&lt;br /&gt;
| [[Colin Farrell]] || Officer Jim Street&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Underworld]] || [[Robbie Gee]] || Kahn || Fitted with a scope and Surefire M500AB weaponlight || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Paycheck]] ||  || FBI SWAT ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper 3]] ||  || U.S. Marines || Fitted with AN/PEQ-2 IR designators and RIS foregrips || 2004&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Corsican File, The (L'enquête Corse)|The Corsican File (L'enquête Corse)]]'' || || RAID member || Fitted with laser sight || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cube Zero]] ||  || Soldiers ||  || 2004 &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[American Soldiers: A Day in Iraq]] || Zan Calabretta || SGT Delvecchio || rowspan=&amp;quot;2&amp;quot; | Fitted with A.R.M.S. SIR system, Aimpoint M68 CCO, RIS foregrip and SureFire WeaponLight || rowspan=&amp;quot;4&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Shaun Taylor|| SGT Ron Stalker&lt;br /&gt;
|-&lt;br /&gt;
| Michael Belisaro || PFC Johnson || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint M68 CCO, RIS foregrip and SureFire WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| Ben Gilbank || PFC Aikens&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Hostage (2005)|Hostage]] ||  || LAPD SWAT officers || Fitted with Trijicon TA38 ACOG scope and WeaponLights || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
|  || Fake FBI SWAT operators ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Interpreter, The|The Interpreter]] || Various || Secret Service Uniformed Division ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[XXX: State of the Union|xXx: State of the Union]] || [[Scott Speedman]] || Agent Kyle Steele || Fitted with aforementioned weaponlight and a Leupold CQ/T scope || rowspan=&amp;quot;4&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Xzibit]] || Zeke || fitted with a [[M26 MASS]]&lt;br /&gt;
|-&lt;br /&gt;
|  || NSA security forces || Fitted with Surefire M500AB forearm weaponlights&lt;br /&gt;
|-&lt;br /&gt;
|  || S.W.A.T. officers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mr. &amp;amp; Mrs. Smith]] || Various || Company Men members ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman Begins]] || Various || GCPD SWAT officers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Island, The|The Island]] ||  || Gunman || Fitted with carry handle, Trijicon ACOG scope, and Magpul stock || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transporter 2]] ||  || Miami S.W.A.T. member ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Painkiller Jane (2005)|Painkiller Jane]] ||[[Emmanuelle Vaugier]]||Capt. Jane Elizabeth Browning || ||2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Divergence]] || [[Daniel Wu]] || Coke || airsoft replica || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Times]] || [[Christian Bale]] || Jim Davis || RIS fore-grip and M68 Aimpoint scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Inside Man]] || Various || NYPD ESU officers || Fitted with Aimpoint CompM2 red dot sights, WeaponLights and RIS foregrips. || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sentinel]] ||  || CAT operator || Fitted with M68 Aimpoint scope || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jesse Stone: Death in Paradise]] || [[Kohl Sudduth]] || Officer Simspon || Fitted with M68 Aimpoint scope || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible III]] || [[Keri Russell]] || IMF agent Lindsey Ferris || Fitted with Trijicon ACOG scope and rail covers || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Children of Men]] || [[Chiwetel Ejiofor]] || Luke || Fitted with M203 Grenade Launcher, tactical light and AN/PEQ-2 IR designator || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
|  || 'Fish' gunman || Fitted with Elcan optical sight&lt;br /&gt;
|-&lt;br /&gt;
|''[[Assassin in Love]]'' || [[Nikolaj Coster-Waldau]] || Bjorn || w/ suppressor, laser, bipod, ACOG||  2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Rider]] ||  || SWAT officers || Fitted with optical sights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Shooter]] || [[Mark Wahlberg]] || GySgt. Bob Lee Swagger || Fitted with Aimpoint M68 CCO, EOTech Holographic sight with 4x magnifier scope, and rail covers || rowspan=&amp;quot;4&amp;quot; |2007&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT agents ||&lt;br /&gt;
|-&lt;br /&gt;
|  || SWAT officers ||&lt;br /&gt;
|-&lt;br /&gt;
|  || Mercenaries || Fitted with Aimpoint M68 CCOs, AN/PVS-14 NVG sights, and rail covers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Planet Terror]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spider-Man 3]] ||  || NYPD ESU officers || Fitted with Aimpoint CompM2 and SureFire M500AB WeaponLights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[28 Weeks Later]] || [[Jeremy Renner]] || SGT Doyle || rowspan=&amp;quot;2&amp;quot; | Fitted with EOTech Holographic sight, ERGO grip, CAA CBS CAR telescoping stock, PVS-14 NVG sight, also lacking front iron sight || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rose Byrne]] || MAJ Scarlet&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army personnel || Fitted with carry handles, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, AN/PEQ-2 IR designators, tactical flashlights, and RIS foregrips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; |''[[Live Free or Die Hard]] || [[Yorgo Constantine]] || Russo || Fitted with rear BUIS, Aimpoint M68 CCO, AN/PEQ-2 IR designator, and SureFire M900A WeaponLight || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI agents and HRT || Fitted with rear BUIS, Aimpoint M68 CCO, AN/PEQ-2 IR designator, RIS foregrips, and TLR-1 WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
|  || Security guards || Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Transformers]] ||  || SOCCENT personnel || rowspan=&amp;quot;2&amp;quot; | Fitted with ACOG scopes, AN/PEQ-2 IR designators, RIS foregrips and camouflage paint schemes || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || Delta team&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Wars: D-War]] ||  || S.W.A.T. teams and U.S. military personnels || Fitted with M68 Aimpoint scopes and RIS foregrips || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[In the Valley of Elah]] || [[Wes Chatham]] || CPL Steve Penning ||  || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with various attachments&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saw IV]] ||  || SWAT officers || Fitted with SureFire Universal WeaponLights and RIS foregrips || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Lions for Lambs]] || [[Derek Luke]] || Arian Finch || Fitted with ACOG scope || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Peña]] || Ernest Rodriguez || With ACOG scope&lt;br /&gt;
|-&lt;br /&gt;
| || U.S. Army Rangers || With ACOG scope&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Redacted]] || [[Ty Jones]] || MSG Sweet || Fitted with Trijicon TA31F 4x32 ACOG scope, AN/PEQ-2 IR designator, and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Stewart Sherman]] || SPC B.B. Rush || Fitted with Trijicon TA338 ACOG scope, and M203 Grenade Launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Kel O'Neill]] || PV2 Gabe Blix || Fitted with Trijicon TA338 ACOG scope, AN/PEQ-2 IR designator, and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cloverfield]] ||  || U.S. Army soldiers || Fitted with M68 Aimpoint red dot scopes and AN/PEQ-2 IR designators || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Stop-Loss]] || [[Channing Tatum]] || SGT Steve Shriver || Fitted with old-style stock, Trijicon TA11 3.5x35 ACOG scope, AN/PEQ-2 IR designator, KAC railed handguard, WeaponLight, and a SureFire M900 WeaponLight foregrip. || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| [[Incredible Hulk, The (2008)|The Incredible Hulk (2008)]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Hurt Locker]] || [[Jeremy Renner]] || SFC William James || Fitted with M68 Aimpoint red dot scope, tactical weaponlight, RIS foregrip and flip-up rear iron sights || rowspan=&amp;quot;3&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Anthony Mackie]] || SGT J.T. Sanborn || Fitted with M68 Aimpoint red dot &amp;amp; ACOG scopes, weaponlight, RIS foregrip and flip-up rear iron sights&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Geraghty]] || SPC Owen Eldridge || Fitted with M68 Aimpoint scope, tactical weaponlight and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wanted]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eleventh Hour, The|The Eleventh Hour]] ||  || Navy SEALs || with suppressors, optics, and M203A1 launchers || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dark Knight, The|The Dark Knight]] ||  || GCPD SWAT officers || Fitted with C-More red dot sights, M900 SureFire WeaponLights, and RIS foregrips || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tropic Thunder]] ||  || Guerrilla Forces || Fitted with M68 Aimpoint scope, RIS foregrip and ACOG scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Babylon A.D.]] || [[Vin Diesel]] || Toorop ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Body of Lies]] ||  || U.S. Army soldiers || Fitted with EOTech Holographic sights, Trijicon ACOG scopes, AN/PEQ-2 IR designators, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || Specialist Firearms Officer || Fitted with SureFire WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne (2008)|Max Payne]] ||  || Corrupt SWAT || Fitted with Trijicon ACOG scope, WeaponLight, and laser sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Resident Evil Degeneration]] ||  || Greg || Fitted with back up iron sight and tactical WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Punisher: War Zone]] || [[Ray Stevenson]] || Frank Castle || Fitted with KAC Quad-rails, a C-More red dot optic, an M4-2000 by Advanced Armament Corp suppressor and a short version of the AG36 grenade launcher || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines: Colombia]] ||  || US Navy SEALs || Fitted with Trijicon ACOG, AN/PEQ-2 IR designator, RIS foregrip and tactical flashlight || 2009 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[Objective, The|The Objective]]'' || [[Jonas Ball]] || CIA Agent Benjamin Keynes || Fitted with Aimpoint M68 CCO, AR-15 Sporter II lower receiver, and SureFire M900 WeaponLight || rowspan=&amp;quot;5&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew R. Anderson]] || CW Wally Hamer || Fitted with Aimpoint M68 CCO, KAC M4 RAS handguard, AN/PEQ-2 TPIAL designator, SureFire Universal WeaponLight, and KAC vertical foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Jon Huertas]] || SGT Vincent Degetau || rowspan=&amp;quot;3&amp;quot; | Fitted with Aimpoint M68 CCO, KAC M4 RAS handguard, AN/PEQ-2 TPIAL designator, SureFire Universal WeaponLight, and RM Equipment M203PI Grenade Launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Hunter]] || SGT Tim Cole&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael C. Williams]] || SGT Trinoski&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[A Dangerous Man]] || [[Jerry Wasserman]] || Sgt. Ritchie ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Chinese thugs || Non-firing dummy used in one shot&lt;br /&gt;
|-&lt;br /&gt;
| ''[[District 13: Ultimatum]] || Various || French police ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Fast and Furious]] || [[Paul Walker]] || Brian O'Connor || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint CompM2 red dot sights, SureFire M500AB WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Driven to Kill]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taking of Pelham 123, The (2009)| The Taking of Pelham 123 (2009)]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G.I. Joe: The Rise of Cobra]] || [[Channing Tatum]] || Duke || Fitted with SureFire Universal WeaponLight || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[31 North 62 East]] ||  || SAS commandos ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Surrogates]] || [[Michael Cudlitz]] || Colonel Brendon || rowspan=&amp;quot;3&amp;quot; | Fitted with rear back up iron sights, C-More red dot sights, and RIS foregrips || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldier&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI HRT&lt;br /&gt;
|-&lt;br /&gt;
| [[Men Who Stare At Goats, The|The Men Who Stare At Goats]] ||  || Private security contractor || Fitted with carry handle and an unknown scope || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Armored]] ||  || Bank Guards ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers (2009)]] ||  || U.S. Marines || Fitted with various accessories. || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Marine 2, The|The Marine 2]] || [[Ted DiBiase Jr.]] || Sgt. Joe Linwood || Fitted with EOTech Holographic sight. || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Linwood's spotter || Fitted with Aimpoint M68 CCO and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || Rebels ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break: The Final Break]] || || SWAT || with weaponlight || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Go Fast]]'' || Jean Michel Fête  || Méco||  || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|| ||  || Fitted with old stock&lt;br /&gt;
|-&lt;br /&gt;
|| || Drug dealer ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Book of Eli, The|The Book of Eli]] || [[Michael Gambon]] || George ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]||  ||  || unidentified version with folded bipod, scope and silencer in weapons cache || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[El Infierno]]||  ||  || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Edge of Darkness]] ||  || S.W.A.T. officers || Fitted with EOTech Holographic Sights and WeaponLights. || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Dear John]] || [[Channing Tatum]] || SGT/SSG John Tyree || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, and RIS foregrip, also paint with desert camo. || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Special Forces soldiers || Fitted with Aimpoint M68 CCOs, Trijicon 4x32 ACOG scopes, AN/PEQ-2 IR designators, RIS foregrips, and paint with desert camos&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Paris With Love]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010) |The Crazies]] ||  || U.S. Army soldiers and an infected hunter || Fitted with M68 Aimpoint red dot &amp;amp; ACOG scopes, AN/PEQ-2 IR designator, RIS foregrip and weaponlight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brooklyn's Finest]] ||  || NYPD ESU officer ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Green Zone]] || [[Matt Damon]] || CWO Roy Miller ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || MET-D soldier || Fitted with ACOG scope and flashlight&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kick-Ass]] ||  ||  || Fitted with Trijicon ACOG scopes and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Man 2]] ||  || USAF airmen || Fitted with rear BUISs, Aimpoint red dot sights, WeaponLights, and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[MacGruber]] ||  || MacGruber's old crew ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Von Cunth's henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Animal Kingdom]] ||  || Victorian Police Officers ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[The A-Team (2010)|The A-Team]] || [[Liam Neeson]] || Hannibal || Fitted with CTR stock || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Cooper]] || Face || Fitted with CTR stock&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Unthinkable]] ||  || U.S. Army || Fitted with EOTech Holographic sights and WeaponLights || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Knight and Day]] ||  || Federal agent ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Inception]] ||  || Various ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Salt]] ||  || US Army soldiers ||  || rowspan=&amp;quot;3&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || CIA agents ||&lt;br /&gt;
|-&lt;br /&gt;
|  || NYPD ESU officers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Other Guys, The|The Other Guys]] ||  || NYPD ESU officer || Fitted with EOTech Holographic sight and WeaponLight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Stranger]] ||[[Steve Austin]] || The Stranger || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Takers]] || [[Paul Walker]] || John Rahway ||  || rowspan=&amp;quot;4&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Idris Elba]] || Gordon Cozier ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Ealy]] || Jake Attica ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Brown]] || Jesse Attica ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Town, The|The Town]] || [[Jeremy Renner]] || James &amp;quot;Jem&amp;quot; Coughlin ||  || rowspan=&amp;quot;3&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || BPD SWAT officers || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT agents || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elite Squad 2]] ||  || BOPE Officers and militia members ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red (2010)|Red]] ||  || FBI SWAT agents || Fitted with EOTech 552 Holographic sights, WeaponLights and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Across the Line: The Exodus of Charlie Wright]] || [[Gary Daniels]] || Michaels ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Battle: Los Angeles]] || [[Aaron Eckhart]] || SSgt. Michael Nantz || rowspan=&amp;quot;3&amp;quot; | Fitted Magpul rear back iron sights, Trijicon TA31F 4x32 ACOG scopes, AN/PEQ-15 IR designators, SureFire Universal WeaponLight, and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Ramon Rodriguez]] || 2ndLt. William Martinez&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| [[Michelle Rodriguez]] || TSgt. Elena Santos || Fitted with Magpul rear back iron sight and Trijicon TA31F 4x32 ACOG scope, also with and without OKC-3S bayonet&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Memorial Day]] || [[Johnathan Bennett]] || SSG. Kyle Vogel || rowspan=&amp;quot;4&amp;quot; | With M68 Aimpoint scope, AN/PEQ-IV IR designator and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Corby Kelly]] || Derek Lodermeier &lt;br /&gt;
|-&lt;br /&gt;
| [[Chris LeFevere]] || Specialist Josh Berg &lt;br /&gt;
|-&lt;br /&gt;
|  || 34th Infantry Division Soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thor]] ||  || S.H.I.E.L.D. guards ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tower Heist]]'' ||  || FBI agents || w/EOTech holosights and tactical lights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contagion]] ||  || U.S. Army National Guard ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hanna]]'' || || CIA SOG operatives || Fitted with Aimpoint red dot sights, folding front sights, Surefire lights, and an M203 grenade launcher; also seen in stock footage on television || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flypaper]] ||  ||  || Fitted with foregrips, ACOG sights, and mounted flashlights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Gang Story (Les Lyonnais)]] ||  || Lyons police officer ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Red State]] || [[Marc Blucas]]  || ATF sniper || Fitted with an unknown scope || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[James Parks]] || Mordechai ||&lt;br /&gt;
|-&lt;br /&gt;
|  || ATF agents ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Texas Killing Fields]]'' || [[Sam Worthington]] || Det. Mike Sounder ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Very Harold &amp;amp; Kumar 3D Christmas]]'' || [[Elias Koteas]] || Sergei Katsov ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State of Emergency]]'' ||  || US Soldier ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hello Herman]] ||  || SWAT ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Viral Factor]] ||   || PASKAL commandos  || With Aimpoint CompM4 red dot sights  || rowspan=&amp;quot;3&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|Background extras || IDC agents ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Andy On]]|| Sean Wong || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]] ||  || U.S. Navy SEALs || Various attachments, including: SOPMOD Crane Stocks, Aimpoint CompM4 red dot sights, EOTech 553 Holographic sights, SureFire Universal WeaponLights, RIS foregrips, and AN/PEQ-15 IR designators || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Battleship (2012)|Battleship]] || [[Taylor Kitsch]] ||  Lt. Alex Hopper || rowspan=&amp;quot;2&amp;quot; | Fitted with Trijicon ACOG scopes, WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Rihanna]] || Petty Officer (GM2) Raikes&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Avengers, The (2012)|The Avengers (2012)]] ||  || S.H.I.E.L.D. agents || Fitted with EOTech MPO II 3x magnifiers, EOTech XPS Holographic sights, laser modules, WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with EOTech Holographic sights, WeaponLights, and RIS foregrips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[G.I. Joe: Retaliation]]'' ||  || G.I. Joes ||  || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || Cobra Vipers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Amazing Spider-Man, The|The Amazing Spider-Man]] ||  || NYPD ESU Officers || Fitted with Aimpoint M68 CCOs, SureFire WeaponLights, and RIS foregrips || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[August. Eighth]] ||  || Georgian soldiers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Red Dawn (2012)|Red Dawn]]''|| [[Jeffrey Dean Morgan]]  || Lt. Col. Andrew Tanner ||  rowspan=&amp;quot;2&amp;quot;| With ACOG scope, taclight, and suppressor || rowspan=&amp;quot;3&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|| [[Kenneth Choi]] ||Cpl. Smith&lt;br /&gt;
|-&lt;br /&gt;
|| [[Matt Gerald]] ||Sgt. Hodges || With EOTech Sight and Surefire M900 foregrip &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taken 2]]'' || || US Marines || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' ||  || Secret paramilitary squad ||  Some with fitted [[Cobray 37mm Launcher]]  || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mark Chao]] || Ying-xiong Wu ||with fitted [[Cobray 37mm Launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hooligan Wars, The|The Hooligan Wars]] '' ||  ||gang member |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sweeney, The|The Sweeney]] '' ||  ||Robber ||with a tactical flashlight forward hand grip|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamilton: I nationens intresse]] '' || [[Jason Flemyng]] ||Rob Hart |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamilton: I nationens intresse]] '' ||  ||Sectragon PMC's |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamilton: I nationens intresse]] '' || [[Mikael Persbrandt]] ||Carl Hamilton |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cold War]]'' || [[Andy On]] || Michael Shek || With foregrip, Magpul CTR stock and Aimpoint sight|| 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Baytown Outlaws, The|The Baytown Outlaws]]'' || [[Daniel Cudmore]] || Lincoln ||with/without stock  || rowspan=&amp;quot;4&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|| [[Keith Woulard]] ||Diggs &lt;br /&gt;
|-&lt;br /&gt;
|| [[Tim J. Smith]] ||Rondo &lt;br /&gt;
|-&lt;br /&gt;
|| [[Travis Fimmel]] ||McQueen &lt;br /&gt;
|-&lt;br /&gt;
|''[[Maximum Conviction]]'' ||  || Numerous  Characters || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Casa de mi Padre]]'' || [[Diego Luna]] || Raul Alvarez ||  || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
||  || Henchman&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Suave Patria]]'' || ||  || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies]]'' || ||  || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Man on a Ledge]]'' ||  || NYPD ESU officers || w/optics, tac lights || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[This Means War]]'' || [[Chris Pine]]  || FDR || rowspan=&amp;quot;2&amp;quot; | deleted scene, w/ ACOG, light, foregrip|| rowspan=&amp;quot;3&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
||[[Tom Hardy]] || Tuck &lt;br /&gt;
|-&lt;br /&gt;
||  || henchman ||  alternate scene&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Osombie]]'' ||  ||  || multiple attachments || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get the Gringo]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stolen]]'' ||  || FBI SWAT  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battleground (2012)|Battleground]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[I Declare War]]'' || Eric Hanson || Kenney || w/ optics and foregrip  || 2012&lt;br /&gt;
|- &lt;br /&gt;
| ''[[I Declare War]]'' || Alex Wall || Scott || w/ M203  || 2012&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Coffin Baby]]''||||SWAT members||||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warm Bodies]]''||||Military survivors||||2013&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[White House Down]]'' ||  || Secret Service agents ||  || rowspan=&amp;quot;3&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
||||Mercenaries||With EOTech sights and iron sights&lt;br /&gt;
|-&lt;br /&gt;
||||Delta Force commandos||With EOTech sights&lt;br /&gt;
|-&lt;br /&gt;
| ''[[We're the Millers]]''||||DEA SWAT||||2013&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[The Heat]]'' || [[Peter Weireter]] || FBI SWAT Team Leader ||  || rowspan=&amp;quot;2&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
||  || FBI SWAT ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Season]]'' || [[Robert De Niro]] || Benjamin Ford || with M68 Aimpoint reflex optic || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rover]]'' || || Australian Army and mercenaries || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Captain America: The Winter Soldier]]'' || [[Cobie Smulders]] || Agent Maria Hill || rowspan=&amp;quot;3&amp;quot; | With foregrip and EOTech sight  || rowspan=&amp;quot;3&amp;quot; | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| [[Frank Grillo]] || Brock Rumlow &lt;br /&gt;
|-&lt;br /&gt;
|| [[Sebastian Stan]] || The Winter Soldier &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[No Tears for the Dead]]'' || [[Brian Tee]] || Chaoz || rowspan=&amp;quot;3&amp;quot; | With Magpul MOE furniture, suppressor and CTR stock  || rowspan=&amp;quot;3&amp;quot; | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| [[Anthony Dilio]] || Juan &lt;br /&gt;
|-&lt;br /&gt;
|| [[Dong-gun Jang]] || Gon &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Son of a Gun]]'' || [[Brenton Thwaites]]  || JR ||rowspan=&amp;quot;2&amp;quot; | With ACOG scope and foregrip ||rowspan=&amp;quot;2&amp;quot; | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ewan McGregor]] || Brendon Lynch &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;  | ''[[Everly]]'' || [[Salma Hayek]] || Everly || rowspan=&amp;quot;2&amp;quot; | with M68 Aimpoint reflex optic || rowspan=&amp;quot;2&amp;quot;  | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| || Taiko's special squad &lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator: Genisys]]'' || [[Jai Courtney]] || Kyle Reese || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Survivor (2015)]]''||  ||  || U. S. soldiers || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Run All Night]]'' ||  || ESU officers || with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] ||  || US military personnel || With &amp;amp; without ELCAN scope, AN/PEQ-2 IR designator, &amp;amp; M203 grenade launcher || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Crime Scene Investigation]] ||  || LVPD SWAT officers || With Surefire M500AB weaponlights and M68 Aimpoint red dot scopes || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] || [[Keifer Sutherland]] || Agent Jack Bauer || With ACOG scope, EOTech red dot sight, AN/PEQ-2 IR designator, RIS foregrip, Pentagonlight MD3R weaponlight, 20 &amp;amp; 30-round magazines, M68 Aimpoint red dot &amp;amp; AN/PVS-17 night-vision scopes || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || CTU Tactical Team members || With M68 Aimpoint red dot scopes, RIS foregrips, Surefire M500AB &amp;amp; Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 2|24]] || [[Sarah Clarke]] || Nina Myers || With ACOG scope, AN/PEQ-2 IR designator, RIS foregrip, and 20-round magazine || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 4|24]] || [[Mary Lynn Rajskub]] || Chloe O'Brian || With Surefire Universal weaponlight || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 2|24]] ||  || Coral Snake Commandos || With ACOG scopes, AN/PEQ-2 IR designators, and RIS foregrips || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 3|24]] ||  || Delta 3 members || With M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and Surefire Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || US Marines || With M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and Surefire Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 5|24]] ||  || LAPD SWAT officers || With Surefire M500AB weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 5|24]] ||  || US Customs officers || With Surefire M500AB weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 7|24]] ||  || US Navy SEALs || With EOTech red dot sights, M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and M203 grenade launchers || 2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 7|24]] ||  || FBI agents || With EOTech red dot sights, RIS foregrips, Surefire Universal weaponlights, with &amp;amp; without brass catchers || 2008-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 8|24]] ||  || NYPD ESU officers ||  || 2009 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Miami]] ||  || Miami PD SWAT officers || With EOTech red dot sights, Surefire Universal weaponlights, and ACOG scopes || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || Browncoats ||  &amp;quot;The Message&amp;quot; (S01E12) || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]]|| [[Melina Kanakaredes]] || Det. Stella Bonasera || With M68 Aimpoint red dot scope, Surefire Universal weaponlight, and RIS foregrip  / &amp;quot;Snow Day&amp;quot; || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] ||  || NYPD ESU officers ||  || 2004 - Present&lt;br /&gt;
|-&lt;br /&gt;
| [[The Closer]] || [[Jon Tenney]] || FBI Special Agent Fritz Howard ||.||2005-2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; | [[Over There]] || [[J. Lamont Pope]] || LT &amp;quot;Mad Cow&amp;quot; Taylor || rowspan=&amp;quot;7&amp;quot; | Fitted with carry handles, KAC railed handguards with KAC rail covers, AN/PEQ-2 IR designators, and KAC RIS foregrips || rowspan=&amp;quot;9&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Stamberg]] || LT Alexander &amp;quot;Underpants&amp;quot; Hunter&lt;br /&gt;
|-&lt;br /&gt;
| [[Erik Palladino]] || SSG Chris &amp;quot;Scream&amp;quot; Silas&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Henderson]] || PFC Bo &amp;quot;Texas&amp;quot; Rider, Jr.&lt;br /&gt;
|-&lt;br /&gt;
| [[Omid Abtahi]] || PFC Tariq Nassiri&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|  || Iraqi civilian&lt;br /&gt;
|-&lt;br /&gt;
| [[Keith Robinson]] || PV2 Avery &amp;quot;Angel&amp;quot; King || Fitted with Trijicon 4x32 ACOG scope, KAC railed handguard with KAC rail covers, AN/PEQ-2 IR designator, and a KAC RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Cudlitz]] || COL Ryan || Fitted with Aimpoint M68 CCO, KAC railed handguard with KAC rail covers, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, suppressor, KAC RIS foregrip, and a desert camo scheme&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; | [[Ultimate Force - Season 4|Ultimate Force]] || [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;9&amp;quot;|Seen with various accessories including Aimpoint Mark III, M68 and 5000 red dot sights, AN/PEQ-2 lasers, suppressors, PRR pressel switches, RIS handguards, carry handle mounted gooseneck rails, [[Cobray CM203]] flare launchers and [[M203]] grenade launchers || rowspan=&amp;quot;9&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson ]] || Cpl. Dave Woolston &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Michie]] || Cpl. Finn Younger &lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Callis]] || Cpt. Patrick Fleming &lt;br /&gt;
|-&lt;br /&gt;
| [[John Schwab]] || Pincher&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin McDougall]] || McMullin &lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Dallas]] || Weaver&lt;br /&gt;
|-&lt;br /&gt;
| [[Justin Allder]] || Barbella&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Prison Break - Season 1]] ||  || Guards ||  || rowspan=&amp;quot;2&amp;quot; | 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[Rockmond Dunbar]] || Benjamin Miles &amp;quot;C-Note&amp;quot; Franklin || w/ weapon light&lt;br /&gt;
|-&lt;br /&gt;
| [[Prison Break - Season 3]] ||  || Chopper Gunner|| ACOG and brass catcher || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Prison Break - Season 4]] ||  || S.A.R. Member||Holographic sight and weapon light || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] || [[D.B. Sweeney]] || Goetz || With AN/PVS-17 night-vision &amp;amp; M68 Aimpoint red dot scopes, Surefire Universal weaponlight, and RIS foregrip || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] ||  || Ravenwood mercenaries || With AN/PVS-17 night-vision &amp;amp; M68 Aimpoint red dot scopes, Surefire Universal weaponlights, and RIS foregrips || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]]||  || Fake Marines || With AN/PEQ-2 IR designators and M68 Aimpoint red dot scopes  / &amp;quot;Semper Fidelis&amp;quot; || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] ||  || AS Army soldiers || With ACOG scopes, Surefire Universal weaponlights, AN/PEQ-2 IR designator, and laser pointers || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Unit, The|The Unit]] || [[Dennis Haysbert]] || SGM Jonas Blane || Fitted with and without Aimpoint M68 CCO, Trijicon 4x32 ACOG scope, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and a RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || SGT Mack gerhardt || Fitted with Aimpoint M68 CCO, Trijicon 4x32 ACOG scope, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and a M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Wes Chatham]] || SSG Sam McBride || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, SureFire Universal wWaponLight, and a RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || SGT Bob Brown || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, and a RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroes]] ||  || US Special Forces || With Aimpoint M68 CCO, AN/PEQ-2 IR designators, Surefire Universal weaponlights, RIS foregrips, and laser pointers || 2006 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Point, The|The Kill Point]] ||  || Pittsburgh PD SWAT officers || With Surefire Universal weaponlights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Primeval]]'' || [[Mark Wakeling]] || Cpt. Tom Ryan || Fitted with ACOG scopes, SureFire Universal WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || SAS soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sanctuary]]'' ||  || Police officer ||  || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[East West 101]]'' || || Australian Police - Tactical Operations Unit || || 2008-????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iris - Season 1]]'' ||  || NSS SWAT and IRIS mercenaries || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Supernatural - Season 5]]'' ||  || US Soldiers || With vertical grips, flashlights and ACOGs / &amp;quot;The End&amp;quot; (S05E04)|| 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Glades, The|The Glades]]'' ||  || Police officer || With M68 Aimpoint red dot scope and RIS foregrip || 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The - Season 1|The Walking Dead]]'' || [[Noah Emmerich]] || Dr. Edward Jenner || . || 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Justified - Season 1]]'' || || Lexington SWAT officers||&amp;quot;Blowback&amp;quot; (S1E08)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The - Season 3|The Walking Dead]]'' ||[[Scott Wilson]]||Hershel Greene||&amp;quot;Seed&amp;quot; (S3E01)||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Walking Dead - Season 3]]'' || [[Lauren Cohan]]||Maggie|| || 2010-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Walking Dead - Season 3]]'' ||[[Lennie James]]||Morgan||&amp;quot;Clear&amp;quot; (S3E12)||2010-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detroit 1-8-7]]'' ||  || Detroit PD SRT || || 2010-2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jon Benjamin Has a Van]]'' ||  || US Border guard || &amp;quot;Border&amp;quot; (S01E01) || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jon Benjamin Has a Van]]'' ||  || USAF guards || &amp;quot;Star Door&amp;quot; (S01E03) || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies - Season 2]]'' || [[Dale Dye]] || Col. Porter || &amp;quot;Death March&amp;quot; (S2E08) ||2011-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Promise, The|The Promise]]'' || || IDF soldiers || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 1]]'' ||  ||various characters||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elementary]]''|| ||NYPD ESU||||2012-????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Resort]]'' ||||U.S. Navy personnel||||2012&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Last Resort]] ''||[[Scott Speedman]] || Lt. Cmdr Sam Kendal || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Face]]'' |||| Police ||  (S01E06)||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 1]]'' ||  || Mr. Rabbit's guards || episode 10|| 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 1]]'' ||  || SWAT || episode 7|| 2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Defiance (TV Series)|Defiance]]'' || [[Graham Greene]]  ||Rafe McCawley||With [[M203]] and ACOG  || rowspan=&amp;quot;2&amp;quot;|2013&lt;br /&gt;
|-&lt;br /&gt;
| ||Defiance residents||With and without [[M203]] and RIS  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Following, The|The Following]]'' ||  || FBI SWAT || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 2]]'' ||  ||various characters||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 2]]'' || ||  || seen in Proctor's illegal weapon arsenal / Episode 8 ||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 2]]'' ||[[Julian Sands]] || Priest || with vertical forward grip / Episode 10 ||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 3]]'' ||  ||Liber8 terrorists  ||  Episode 5  || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 3]]'' ||[[Luvia Petersen]]  ||Jasmine Garza  ||  Episode 11 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrant]]'' ||  ||Abbudinian soldiers ||  Episode 9 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]]'' ||  || FBI TAC team members ||  Episode 6 || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]]'' || [[Hoon Lee]] || Job ||  Episode 10 || 2015&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Last Ship - Season 1|The Last Ship]]''||[[Eric Dane]] || CDR Tom Chandler ||   || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 3: Nemesis]]'' || &amp;quot;M4A1 Assault Rifle&amp;quot; || Fitted with various accessories ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T. 3: Close Quarters Battle]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with FMJ or LTT rounds, Gemtech M4-96D suppressor, Beta C-mag, 4x Trijicon ACOG, Trijicon reflex sight or Aimpoint red dot sight ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Land Warrior]]'' || &amp;quot;M4A1&amp;quot; || Fitted with [[Knight's Armament Masterkey|KAC Masterkey]] ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike]]'' || Counter Terrorist || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4 SOCOM&amp;quot; || Fitted with various accessories ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 2: Sons of Liberty]]'' ||  ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Force: Razor Unit]]'' ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conflict: Desert Storm]]'' ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tactical Ops: Assault on Terror]]'' ||  || Available with and without [[M203 grenade launcher]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum of All Fears (VG)]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Spec Ops M4&amp;quot; || Can fire in 3-round burst ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || &amp;quot;M4A1SD&amp;quot; || Fitted with Trijicon TA01 ACOG scope, suppressor, and KAC RIS foregrip ||  ||  2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || &amp;quot;M4A1 Carbine&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 SOPMOD&amp;quot; || Can be fitted with iron sights, Aimpoint M68 CCO, Trijicon RX01 reflex sight, Trijicon TA01NSN ACOG scope, Harris bipod, and a KAC QDSS-NT4 suppressor ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman 2: Silent Assassin]]'' || &amp;quot;M4 Rifle&amp;quot; ||  || Fitted with unusable scope || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' || || || Cutscene only || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Specialists, The|The Specialists]]'' ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Raven Shield]]'' ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Black Arrow]]'' || &amp;quot;M16 assault rifle&amp;quot; ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne 2: The Fall of Max Payne]]'' || &amp;quot;M4 Carbine&amp;quot; ||  || Very slow rate of fully automatic fire || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Condition Zero]]'' || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  ||  || ||  2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[True Combat: Elite]]'' ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Contracts]]'' ||  ||  || Featuring a non-stepped barrel || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Operations: Typhoon Rising]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Fitted with Aimpoint M68 COO, KAC M4 RAS handguards, AN/PEQ-2 TPIAL designator, and KAC RIS foregrip ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Ops: Red Mercury]]'' || &amp;quot;Colt M-4 SOPMOD&amp;quot; || Fitted with Trijicon 4x32 ACOG/RMR scope, AN/PEQ-4 IR designator, KAC railed handgaurd with KAC rail covers, suppressor, and a KAC RIS foregrip. ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter Strike: Source]]'' || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SWAT 4]]'' || M4A1 Carbine || Fitted with SureFire M500AB WeaponLights and KAC RIS foregrips. ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Fitted with Aimpoint M68 COO. ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Carbine&amp;quot; || Available with carry handles, Aimpoint M68 CCOs, Trijicon TA31F and TA31RCO 4x32 ACOG scopes, ITL MARS, Meprolight, EOTech Holographic sight, RIS foregrips, and Harris bipod ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six Lockdown]]'' ||  || &amp;quot;SR-4CQB&amp;quot; || Fitted with rear and front flip-up BUISs, KAC railed handgaurd with KAC rail covers, and a KAC Masterkey. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry Instincts: Predator]]'' ||  || M4 Carbine || Fitted with C-More sight, suppressor, and camouflage paint scheme || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[24: The Game]]'' || &amp;quot;M4 Carbine&amp;quot; ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Blood Money]]'' ||  || Non-stepped barrel ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Task Force]]'' ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Double Agent]]'' ||  || with side-folding stock || Seen in a crate  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Front]]'' || &amp;quot;Colt M4A1&amp;quot; ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' ||  ||  || With ACOG or M68 Aimpoint red dot scopes, EOTech red dot sight, and AN/PEQ-2 IR designator (erroneously emitting visible red laser) || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4 CompM2&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4 ACOG&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 ACOG&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 QDS CompM2&amp;quot; ||  || Every variant of the weapon is erroneously modeled with A1 pistol grip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkness, The]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Featuring standard 20-round magazine with 30-round capacity. ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Default appearance: Fitted with KAC railed handguard with KAC rail covers, and a KAC RIS foregrip.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Optional: Available variates are with carry handle or with Aimpoint M68 CCO. ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blacksite: Area 51]]'' || &amp;quot;Assault Rifle&amp;quot; || Fitted with EOTech Holographic sight, KAC railed handguard, and a dual magazines with erroneously 45-rounds capacity instead of 30. ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kane &amp;amp; Lynch: Dead Men]]'' ||  || Non-stepped barrel ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncharted: Drake's Fortune]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zombie Panic Source]]'' || &amp;quot;M4A1&amp;quot; ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terrorist Takedown 2: US Navy Seals]]'' ||  ||  || Unusable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Army of Two]]'' || M4A1 ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto IV]]'' || &amp;quot;Carbine Rifle&amp;quot; || Carry handle removed ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' ||  ||  || Fitted with various attachments || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 4: Guns of the Patriots]]'' || &amp;quot;M4 Custom&amp;quot; || Can be fitted with folding iron sights, suppressor, Aimpoint red dot sight, ACOG scope, SureFire WeaponLight, AN/PEQ-5 laser module, two types of RIS grips, Masterkey shotgun, and [[Heckler &amp;amp; Koch M320]] grenade launcher ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || &amp;quot;M4A1&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenaries 2: World In Flames]]'' || &amp;quot;Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SAS Secure Tomorrow]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saints Row 2]]'' || &amp;quot;AR40 Xtnd&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[007: Quantum of Solace (VG)]]'' || &amp;quot;TND-16&amp;quot; || Fitted with railed handgaurd and RIS foregrip (default build). Can be fitted with EOTech 551 Holographic sight, carry handle, and a suppressor ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Forces Corps]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Floor]]'' || &amp;quot;M4&amp;quot; || Fitted with Vltor Carbine Modstock, rear flip-up BUIS, Aimpoint M68 CCO, KAC railed handguard with KAC rail covers, and Magpul PMAG ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator Salvation (VG)|Terminator Salvation (VG)]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]'' || &amp;quot;M4 - Auto&amp;quot; || Fitted with Aimpoint M68 CCO, KAC M4 RAS handguards with KAC rail covers, and a KAC RIS foregrip ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 3: Desperate Measures]]'' || &amp;quot;M4 Colt&amp;quot; ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prototype]]'' || &amp;quot;Assault Rifle&amp;quot; || Fitted with carry handle and a RIS foregrip ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army 3]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with Aimpoint M68 CCO ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Heroes]]'' || &amp;quot;M16&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Tier 1 Elite M16&amp;quot; ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M4A1&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CCO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CCO CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CCO SD CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 RCO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 Holo&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 Holo CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 Holo SD CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A3 CCO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A3 M203 RCO&amp;quot; ||  || Every variant of the weapon is erroneously modeled with A1 pistol grip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || &amp;quot;M4A1&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Assault&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CQB&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Night Ops&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Marksman&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Stealth&amp;quot; ||  || Every variant of the weapon is modeled with 2nd generation collapsible stock, and KAC M4 RAS handguards with KAC rail covers || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 2]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with red dot sight, EOTech 551 Holographic sight, Trijicon ACOG scope, thermal scope, suppressor, [[Knight's Armament Masterkey|KAC Masterkey]], heartbeat sensor, FMJ rounds, and extended magazines || The weapon is modeled with PRI front and A.R.M.S. #40L rear BUISs, A.R.M.S. S.I.R. system, and (erroneously) A1 pistol grip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Army of Two: The 40th Day]]'' || &amp;quot;M4&amp;quot; || Can be fitted with a variety of stocks, barrels, magazines, scopes, suppressors/muzzle brakes ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SOCOM: US Navy SEALs Fireteam Bravo 3]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with various accessories ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The 3rd Birthday]]''|| &amp;quot;MfA1&amp;quot;|| || ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || &amp;quot;M4A1 Carbine&amp;quot; ||  || Unusable; seen on the cover, fitted with Trijicon TA31-RMR ACOG scope, AN/PEQ-15 ATPIAL designator, SureFire Universal WeaponLight, and KAC RIS foregrip || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Just Cause 2]]'' || &amp;quot;Assault Rifle&amp;quot; ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper: Ghost Warrior]]'' ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firearms: Source]]'' || &amp;quot;M4-A1&amp;quot; || Fitted with carry handle, KAC railed handguard with KAC rail covers, and a KAC RIS foregrip. ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Rising 2]]'' ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (2010)]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1&amp;quot; || Fitted with flip-up iron sights, EOTech 556 Holographic sights, Trijicon 4x32 scopes, SureFire Universal WeaponLights, KAC QDSS-NT4 suppressors, RIS foregrips and AN/PEQ-2 laser designators ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breach (VG)]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with iron sights, EOTech Holographic sight, Trijicon TA31 ACOG scope, or [[M203 grenade launcher]] || The weapon is modeled with 3rd generation collapsible stock, KAC M4 RAS handguards with KAC rail covers ||2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles (VG)|Battle: Los Angeles]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Various accessories in cutscenes, but shown without any in-game ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homefront]]'' || &amp;quot;M4 Rifle&amp;quot; || Can be fitted with iron sights, various optical sights, [[Knight's Armament Masterkey|KAC Masterkey]], and a suppressor. || The weapon is modeled with KAC M4 RAS handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkness II, The|The Darkness II]]'' || &amp;quot;Carbine&amp;quot; ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with iron sights, Sightmark SureShot red dot sight, or EOTech Holographic sight || The weapon is modeled with Vltor modstock, Hogue pistol grip, and a KAC M4 RAS handguards with KAC tan rail covers; if choosing to use an optical sight, the gas block is removed; Errounsly firing 20 rounds from a 30-round magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with carry handle, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, EOTech 551 Holographic sight, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and M203A1 Grenade Launcher ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || &amp;quot;M4A1&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;''(both variants are available in-game)'' || Can be fitted with iron sights, Trijicon RX01 reflex sight, EOTech 556 Holographic sight, Trijicon TA01NSN ACOG scope, ELCAN M145 MGO, infrared scope, KAC RIS foregrip, AN/PEQ-2 TPIAL designator, WeaponLight, heavy barrel, and a suppressor. || The weapon is modeled with Crane SOPMOD stock, KAC RIS handguards, M16A1-style flash hider, Hogue pistol grip, and a Magpul Ranger Plate || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' ||  ||  || Seen on a poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham City]]'' || &amp;quot;M4A1 Carbine&amp;quot; ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 3]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with SureShot reflex sight, EOTech XPS Holographic sight, EOTech MPO III magnifier, Trijicon TA31F ACOG scope, thermal scope, suppressor, [[Knight's Armament Masterkey|KAC Masterkey]], heartbeat sensor, and extended magazines || The weapon is modeled with Magpul MOE Carbine Stock, customized charging handle, rear and front flip-up BUISs, KAC M4 RAS handguards with KAC rail covers, RIS foregrip, (erroneously) A1 pistol grip, and a 20-round STANAG magazine with Magpul loop || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saints Row: The Third]]'' || &amp;quot;AR-55&amp;quot; || Fitted with various accessories ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Payday: The Heist]]'' || &amp;quot;AMCAR-4&amp;quot; ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Karma Online]]'' ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Global Offensive]]'' || &amp;quot;M4A1&amp;quot; || Fitted with flip-up rear iron sight (gameplay) and carry handle (buy-menu). ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Operation Raccoon City]]'' || &amp;quot;Assault Rifle&amp;quot; || Fitted with Aimpoint red dot sight ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prototype 2]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spec Ops: The Line]]'' || M4A1 Carbine || Fitted with various accessories ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warface]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with various accessories ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Mesa]]'' ||  ||with M203 grenade launcher  ||cut weapon  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arctic Combat]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ravaged]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last of Us, The|The Last of Us]]''||||||||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA Tactics]]'' || M4A1 ||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Ghosts]]''||||||||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency 2]]'' || || w/ various attachments || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham Knight]]''||||||||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Survarium]]''||||||||2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Squad]]''|| M4 || Available with carry handle, CompM4 Aimpoint Red Dot sight, and TA31RCO 4x32 ACOG scope || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contract Wars]]''||||||||2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phantom: The Animation]]'' || Ein; Inferno commandos || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame, The UFO Movie]] || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ga-rei: Zero]] || 1st Division operators || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Canaan]] ||American SOF operators ||  outfitted with various SOPMOD accessories|| 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom: Requiem for the Phantom]] ||Ein||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom: Requiem for the Phantom]] ||Zwei||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King of Thorn]]'' || Owen || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King of Thorn]]'' || US Army personnel || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hanasaku Iroha]] ||||  outfitted with various SOPMOD accessories|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stella Women's Academy, High School Division Class C³]]'' || Yura Yamato || Airsoft || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sword Art Online II]]'' || &amp;quot;Miso&amp;quot; || With a crane stock, Comp M4 and Surefire M900 foregrip|| 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Captain Earth]]'' || Tanegashima Space Center security || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M4/M4A1 with M203 Grenade Launcher ==&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with [[M203|M203A1 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Boondock Saints, The|The Boondock Saints]] ||  ||  || Seen in armory || 1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Universal Soldier: The Return]] || [[Jean Claude Van Damme]] || Luc Deveraux || Fitted with C-More red dot sight and SureFire Universal WeaponLight || rowspan=&amp;quot;2&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army Rangers || Fitted with C-More red dot sights and SureFire Universal WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Proof of Life]] || [[David Caruso]] || Dino ||  || rowspan=&amp;quot;2&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
|  || Uptown 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The|The Sum of All Fears]] ||  || U.S. Marine || With Trijicon RX01 red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Tears of the Sun]] || [[Eamonn Walker]] || Ellis &amp;quot;Zee&amp;quot; Pettigrew || Fitted with back up iron sight and Aimpoint M68 CCO || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Francis]] || Danny &amp;quot;Doc&amp;quot; Kelley || Fitted with back up iron sight and Aimpoint M68 CCO&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (2004)|The Punisher]] || [[Thomas Jane]] || Frank Castle || With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade: Trinity]] ||  || Vampire || With scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]] ||  || U.S. Army solders || Fiited with Aimpoint M68 CCOs, Trijicon ACOGs, C-More red dot sights, SureFire Universal WeaponLights, AN/PEQ-2 IR designators, and RIS foregrips || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || [[Chad Michael Murray]] || PV2 Jordan Owens ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Children of Men]] || [[Chiwetel Ejiofor]] || Luke || Fitted with SureFire Universal WeaponLight and AN/PEQ-2 IR designator || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || U.S. Army soldier || Fitted with carry handle. || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Transformers]] || [[Tyrese Gibson]] || TSgt. Bobby Epps || Fitted with carry handle, Trijicon 4x32 ACOG scope and camo paint scheme || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Pat Mulderrig]] || Ranger || Fitted with carry handle, AN/PEQ-2 IR designator and camo paint scheme&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Redacted]] || [[Mike Figueroa]] || SGT Jim Vasques ||  || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Stewart Sherman]] || SPC B.B. Rush || Fitted with Trijicon TA338 ACOG scope and KAC railed handguard with KAC rail covers.&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Hitman (2007)]] || [[Henry Ian Cusick]] || Udre Belicoff ||  || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || Russian Alpha commando || Fitted with ureFire Universal WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[Mist, The|The Mist]] ||  || U.S. Army soldier || Fitted with Trijicon 4x32 ACOG scope and AN/PEQ-2 IR designator || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]] || [[Jake La Botz]] || Reese || Fitted with carry handle, Trijicon 4x32 ACOG scope and camo paint scheme || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Resident Evil Degeneration]] ||  || Leon || Fitted with back up iron sight and an optical grenade sight || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marine || Fitted with back up iron sight and an optical grenade sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator Salvation]] ||  || Human resistance fighters || With C-More red dot sights || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers: Revenge of the Fallen]] ||  || N.E.S.T. soldiers || With M68 Aimpoint red dot scopes || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[G.I. Joe: The Rise of Cobra]] || [[Marlon Wayans]] || Wallace &amp;quot;Ripcord&amp;quot; Weems || Fitted with carry handle and WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldier || Fitted with C-More red dot sight and SureFire Universal WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[District 9]] ||  || MNU mercenaries || Fitted with AN/PEQ-2 IR designators || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers (2009)]] ||  || U.S. Marine ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MacGruber]] || [[Will Forte]] || MacGruber ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Red (2010)]] ||  || Hitman ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Battle: Los Angeles]] || [[Cory Hardrict]] || Cpl. Jason Lockett || rowspan=&amp;quot;3&amp;quot; | Fitted with Magpul flip-up rear BUISs, Trijicon TA01 4x32 ACOG scopes, KAC railed handguards, SureFire Universal WeaponLights, and AN/PEQ-15 IR designators. || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Will Rothhaar]] || Cpl. Lee Imlay&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast Five]] ||  || U.S. Federal Agent || Fitted with EOTech Holographic sight. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Memorial Day]] ||  || 34th Infantry Division soldiers || Fitted with M68 Aimpoint scope and AN/PEQ-IV IR designators || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || Various || US military personnel || Fitted with ELCAN scopes and AN/PEQ-1 IR designators || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Over There]] || [[Luke MacFarlane]] || PV2 Frank &amp;quot;Dim&amp;quot; Dumphy || rowspan=&amp;quot;2&amp;quot; | Fitted with carry handles and AN/PEQ-2 IR designators || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Unit, The|The Unit]] || [[Dennis Haysbert]] || Sgt.Maj. Jonas &amp;quot;Snake Doctor&amp;quot; Blane || rowspan=&amp;quot;2&amp;quot; | Fitted with various accessories || rowspan=&amp;quot;2&amp;quot; | 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Generation Kill]] || [[Brian Wade]] || Capt. Craig &amp;quot;Encino Man&amp;quot; Schwetje || rowspan=&amp;quot;3&amp;quot; | Fitted with UTG railed handguards and AN/PEQ-4 IR designators || rowspan=&amp;quot;4&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jon Huertas]] || Sgt. Antonio &amp;quot;Poke&amp;quot; Espera&lt;br /&gt;
|-&lt;br /&gt;
| [[Eric Kocher]] || Sgt. Rich Barrett&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexander Skarsgard]] || SSgt. Brad &amp;quot;Iceman&amp;quot; Colbert || Fitted with AN/PVS-17 NVG sight, Trijicon TA01 4x32 ACOG scope '''(Episode 1 only)''', UTG railed handguard with UTG rail covers, and an AN/PEQ-4 IR designator&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 1]] || Various ||  || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]] || U.S. Army soldiers ||  M4A1 Carbine&amp;lt;br&amp;gt;M4A1 SOPMOD || Can be fitted with carry handle, Aimpoint M68 CCO, Trijicon TA01NSN4x32 ACOG scope, Trijicon RX01 Reflex sight, Harris bipod, and a KAC suppressor || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]] || Israeli Defense Forces&amp;lt;br&amp;gt;U.S. Army || M4 Carbine&amp;lt;br&amp;gt;M4A1 Carbine || Can fire HE, smoke, and illumination rounds, available with Trijicon 4x32 ACOG scopes, ITL MARS sights, and EOTech Holographic sights || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]] || U.S. Army || M4 + M203&amp;lt;br&amp;gt;M4 + M203 CompM2&amp;lt;br&amp;gt;M4A1 ACOG + M203 || Available with carry handles, Aimpoint M68 red dot sight, Trijicon 4x32 ACOG scope, and suppressor || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Floor]] || Demolition perk || &amp;quot;M4 203&amp;quot; || Fitted with Vltor Carbine Modstock, rear flip-up BUIS, KAC railed handguard with KAC rail covers, and Magpul PMAG || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]] || U.S. Marines&amp;lt;br&amp;gt;Private Military Company || M4A1 M203 RCO&amp;lt;br&amp;gt;M4A1 M203 Holo SD&amp;lt;br&amp;gt;M4A1 M203 Holo&amp;lt;br&amp;gt;M4A1 M203 SOPMOD SD CAMO || Available with carry handles, Aimpoint M68 CCOs, EOTech 551 Holographic sights, Trijicon 4x32 ACOG scopes, KAC suppressors, and AN/PEQ-2 IR designators || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]] || U.S. Marines || &amp;quot;M4A1 (Assault)&amp;quot; || Fitted with carry handle, KAC railed handguard with KAC rail covers, and an AN/PEQ-2 IR designator || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Modern Warfare 2]] || Task Force 141&amp;lt;br&amp;gt;U.S. Army Rangers&amp;lt;br&amp;gt;Ultranationalist terrorist group || M4A1 Carbine || Can be fitted with iron sights, red dot sight, EOTech 551 Holographic sight, Trijicon ACOG scope, and suppressor || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]] || U.S. Marines || M4A1 Carbine || Fitted with iron sights, Aimpoint M68 red dot sights, Trijicon TA31RCO-A4CP ACOG scopes, EOTech 551 Holographic sights, AN/PEQ-2 TPIAL laser designators, and SureFire Universal WeaponLights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 3]] || U.S. Delta Force operators&amp;lt;br&amp;gt;U.S. Army soldiers || M4A1 || Fitted with Magpul MOE Carbine Stock, customized charging handle, rear and front flip-up BUISs, KAC railed handguard with KAC rail covers, RIS foregrip, M16A1 pistol grip, and a 20-round STANAG magazine with Magpul loop (default build). Can be fitted with SureShot reflex sight, EOTech XPS Holographic sight, EOTech MPO III 3x magnifier, Trijicon TA31F 4x32 ACOG scope, thermal scope, suppressor, M203 grenade launcher, KAC Masterkey, heartbeat sensor, and extended magazines || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Squad]] || U.S. Army || M4 || Fitted with carry handle || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Model 933==&lt;br /&gt;
[[Image:ColtM4commando.jpg|thumb|right|501px|Colt Model 933 with bayonet lug deleted - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|right|500px|Colt Model 933 with 4-position stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Colt m933 03.jpg|thumb|right|500px|Colt Model 933 with SIRS handguard, Aimpoint M68 CCO, and SureFire M900 WeaponLight foregrip - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
The Colt Model 933 carbine is similar to the M4 carbine listed above, except with an 11.5&amp;quot; barrel as opposed to the 14.5&amp;quot; barrel on the M4. Aside from that, it has all the same features, including the removable carry handle/rear sight assembly. This has led some people (including Airsoft manufacturers) to nickname it the &amp;quot;M4 Commando&amp;quot; or &amp;quot;M4 CQB&amp;quot;, though these are not its official designations.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Times]]'' || [[Christian Bale]] || Jim Davis || Fitted with Aimpoint M68 CCO, AN/PEQ-2 TPIAL designator, SureFire Universal WeaponLight, and RIS foregrip || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Home of the Brave]]'' ||  || US Army soldiers || Unrecognizable; could be M733s || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers]]'' || [[Josh Duhamel]] || Captain William Lennox || Fitted with Vltor Clubfoot stock, Aimpoint M68 CCO and AN/PVS-17 night scope, SureFire M900 WeaponLight foregrip, AN/PEQ-2 TPIAL designator, and Phantom muzzle brake || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hancock]]'' ||  || Bank robber ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quantum of Solace]]'' ||  || CIA SAD agents ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank: High Voltage]]'' ||  || Thug ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salt]]'' ||  || CIA agents ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Across the Line: The Exodus of Charlie Wright]]'' || [[Gary Daniels]] || Michaels ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Bokeem Woodbine]] || Miller ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Coriolanus]]'' || [[Ralph Fiennes]] || Caius Martius Coriolanus || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint M68 CCOs, few are missing front iron sights || rowspan=&amp;quot;2&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| Various || Roman Legionnaire soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast Five]]'' || [[Paul Walker]] || Brian O'Conner || Fitted with KAC M4 RAS handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men: First Class]]'' ||  || American soldiers || Mocked up as XM-177E1 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lockout]]'' ||  || SWAT officers || Fitted with Aimpoint M68 CCOs || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[End of Watch]]'' ||  || ICE agents || Fitted with EOTech sights, foregrips and Vltor Modstocks|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pain &amp;amp; Gain]]'' ||  || Miami PD SWAT officers || Fitted with EOTech sights, Surefire M900 foregrips and AN/PEQ-2 IR designators || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Robocop (2014)|Robocop]]'' ||  || Vallon's henchman || With 100-round Beta-C magazine || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Planet of the Apes]]'' || [[Gary Oldman]]  || Dreyfus || With Leupold CQ/T scope and SureFire M900 foregrip || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 5]]'' ||  || Military personnel || Roughly 10&amp;quot; barrels, Likely short-barreled Olympic Arms K3B-FT carbines  || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY]]''|| ||ESU Officers|| ||2004 - 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Dennis Haysbert]] || SGM Jonas &amp;quot;Snake Doctor&amp;quot; Blane || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Scott Foley]] || SFC Bobby &amp;quot;Cool Breeze&amp;quot; Brown || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Max Martini]] || MSGT Mack &amp;quot;Dirt Diver&amp;quot; Gerhardt || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Michael Irby]] || SFC Charles &amp;quot;Betty Blue&amp;quot; Grey || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Luther]]''|| [[Sam Spruell]] || Owen Lynch || With scope / Episode 2  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chicago Code, The|The Chicago Code]]'' || || Chicago PD officers || With M68 Aimpoint red dot scopes, RIS foregrips, and Surefire Universal weaponlights || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
|''[[Banshee - Season 3]]''|| ||various||fitted with the EOTech 551 Holographic sights, AN/PEQ-2s, vertical foregrips and weaponlights ||2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Anime Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Ghost in the Shell Stand Alone Complex 2nd Gig|Ghost in the Shell S.A.C. 2nd GIG]] || Dejima Refugees ||  || rowspan=&amp;quot;2&amp;quot;  |2004 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| American Soldiers || With futuristic furniture, cybernetic sights and [[M203 grenade launcher]]s&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Blood+]] || Lewis || rowspan=&amp;quot;2&amp;quot; | Fitted with EOTech Holographic sight and SureFire M900 WeaponLight foregrip || rowspan=&amp;quot;2&amp;quot; | 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| U.S. Special Forces soldiers&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' ||  ||  || Promotional material only || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Condemned 2: BloodShot]]'' || &amp;quot;Assault Rifle&amp;quot; ||  || Fitted with Vltor Modstock, Tango Down BG-16 Battlegrip, 5.56mm Magpul, rear and front BUISs, a scope similar to the Trijicon TA31RCO ACOG, railed handguards with rail covers, custom gas block, and YMH flash hider || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout: New Vegas]] || &amp;quot;Marksman Carbine&amp;quot;&amp;lt;br&amp;gt;&amp;quot;All American&amp;quot; || Can be modified with various upgrades || Both variants are fitted with ACOG scopes; the &amp;quot;Marksman Carbine&amp;quot; has black finish, whilst the &amp;quot;All American&amp;quot; has woodland camouflage finish, as well both lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[GoldenEye 007 (2010)|GoldenEye 007 (2010)]] || &amp;quot;Terralite 3&amp;quot; || Available with iron sights, ACOG scope, EOTech Holographic sight, or a suppressor || The rear sight of the carry handle is missing || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] || &amp;quot;M4 Carbine&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Jungle Ops CARB-15&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Night Ops CARB-15&amp;quot; ||  || The &amp;quot;M4 Carbine&amp;quot; is missing a rear iron sight and bayonet lug || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne 3]] || &amp;quot;M4&amp;quot; ||  || Local Justice DLC || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CQB-R / Mk. 18 Mod 0==&lt;br /&gt;
[[File:Mk18.jpg|thumb|right|500px|Mk. 18 Mod 0 with LMT rear sight, Crane stock, and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|right|500px|Mk. 18 Mod 0 with 4-position stock and RIS handguard - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk18SpecializedArmaments.jpg|thumb|right|500px|Mk. 18 Mod 0 with standard M4 handguard as sold by Specialized Armaments - 5.56x45mm]]&lt;br /&gt;
[[File:MK18MOD1.jpg|thumb|right|500px|Mk. 18 Mod 1 with Crane stock, RIS foregrip, and folding sights - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
An even shorter-barreled M4 Carbine, it has about a 10.5 inch barrel. The upper receiver, which is used on a regular M4 lower receiver, is designated CQB-R (Close Quarters Battle-Receiver), while the entire weapon system is designated as Mark 18 Mod 0 by the United States Navy. Used by Navy VBSS units, NCIS and Navy SEALs. It is another one of the weapons that fell under the 'M4 Commando' nickname as an airsoft gun.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[American Sniper]] || [[Bradley Cooper]] || Chief Petty Officer Chris Kyle || With tan paint scheme, LMT rear sight, RIS foregrip, AN/PEQ-2 IR designator, suppressor, Crane stock, Surefire Universal weaponlight, and M68 Aimpoint red dot scope || 2014&lt;br /&gt;
|-&lt;br /&gt;
| [[American Sniper]] ||  || US Navy SEALs || With LMT rear sights, EOTech red dot sights, suppressors, and AN/PEQ-15 IR designators || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]]''|| || U.S. Navy SEAL || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' ||  || Major || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baytown Outlaws, The|The Baytown Outlaws]]'' ||  || gang member ||EOtech sight|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[The Viral Factor]] ||[[Jay Chou]]|| Jon Man || Mk.18 Mod 1 with Aimpoint sight and laser aiming module|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[The Losers]] |||| Various characters || With various accessories || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]] |||| Flaming Dragons guerrilla || With ACOG sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiefer Sutherland]] || Jack Bauer || [[24 - Season 7|24]] / Season 7 &amp;quot;Episode 15 - 10:00 P.M. - 11:00 P.M.&amp;quot; || With Aimpoint M4 red dot sight, Aimpoint 3x Magnifier, Gemtech G5 suppressor, LaRue Tactical 7.0 railed handguard, Yankee Hill Mfg front &amp;amp; rear sights, DPMS Inc. 4-railed Gas Block, and Vltor Modstock || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| || British Soldiers || [[Torchwood]] / &amp;quot;Sleeper&amp;quot; || Fitted with EOtech sights, foregrips, and tactical flashlights || 2008&lt;br /&gt;
|-&lt;br /&gt;
| Doug Rollins || Lead Alien sleeper agent || [[Torchwood]] / &amp;quot;Sleeper&amp;quot; || Fitted with EOtech sight, foregrip, and tactical flashlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || As the &amp;quot;M4A1 CQB-R&amp;quot;, with Crane stock and LMT rear sight ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]]|| ||w/ various accessories ||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || As M4 CQB-R Equipped with Various Accessories || SP only || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Global Offensive]] ||&amp;quot;M4A4&amp;quot;||With flip-up rear iron sights and free-float RAS handguard||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency 2]]'' || || w/ various attachments || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;325&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King of Thorn]]'' || Owen || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Angel Beats!]] || Yuri || with EOTech Holograhic sight, foregrip, custom stock, Beta C-Mag 100 rounds drum magazine (it probably held more though) ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sword Art Online II]] || &amp;quot;Lightly salted Tarako&amp;quot; || Coyote camo handguard and stock ||2014&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A2 Government Carbine==&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel, A2 upper reciever. Designed for law enforcement.&lt;br /&gt;
[[Image:R6520-A2Carbine.jpg‎|thumb|500px|right|Colt Model R6520 &amp;quot;AR-15A2 Government Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtAR-15A2GovernmentCarbine.jpg|thumb|right|500px|Colt Model AR6520 &amp;quot;AR-15A2 Government Carbine&amp;quot; with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[File:AR15 Sporter II Lightweight.jpg|thumb|right|501px|Colt Model R6530 &amp;quot;AR-15A2 Sporter Lightweight&amp;quot; - 5.56x45mm. This rifle is a civilian version of the AR-15A2 Government Carbine, and is identical apart from the addition of a fixed stock and removal of the bayonet lug.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Royal Warriors]] || [[Ying Bai]] || Gangmember ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Ron Howard George]] || Deacon || Sporter Lightweight  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Leo Lee]] || Nakata || Sporter Lightweight with sniper scope || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Jeff Wincott]] || Alec McNeil || Sporter Lightweight  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Mimi Craven]] || Lynne Tolbert || Sporter Lightweight || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conspiracy Theory]] || [[John Schwartzman]] || Sniper || With night-vision scope, 20-round magazine, and laser pointer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || Sporter Lightweight version || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elite Squad 2 (Tropa de Elite 2)]] ||  || Militia member || Sporter Lightweight version || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] || [[Sal Landi]] || Sergeant Riske ||&amp;quot;We the People&amp;quot; (S2E01), with telescopic sight || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Rising 2]] || &amp;quot;M4&amp;quot; ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] ||  ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Black]] || &amp;quot;M16&amp;quot;  || has some kind of electronic device near the muzzle || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A3 Tactical Carbine==&lt;br /&gt;
[[File:6721 Tactical Carbine.jpg|thumb|right|500px|Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ColtAR-15A3TacticalCarbine.jpg|thumb|right|500px|Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel and a removable carry handle.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || With fixed A2 stock || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || &amp;quot;M4A1 Carbine&amp;quot;, &amp;quot;M4A1 Suppressed&amp;quot;, &amp;quot;M4A1 Grenadier&amp;quot;, and &amp;quot;M4A1 SOPMOD&amp;quot; || Tasco Red Dot reflex scope, Sightmark Sure Shot reflex sight, EOTech 552 holographic sight, Trijicon 4x32 ACOG, AN/PEQ-2A IR designator, M203 grenade launcher, M203 leaf sight. || Features full-auto fire, four-position collapsible stock, M16A1-style flash hider and pistol grip, KAC RIS handguard, KAC rail cover, KAC foregrip, and lacks the bayonet lug. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[GoldenEye 007 (2010)]] || &amp;quot;Terralite III&amp;quot; || Reflex sight, grenade launcher, ACOG, or laser aiming module || Carry handle is missing rear sight, attached optics remove front sight/gas block || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Law Enforcement Carbine==&lt;br /&gt;
The &amp;quot;M4A1&amp;quot; of the civilian world, this rifle has a 16&amp;quot; barrel (as opposed to the M4A1's 14.5&amp;quot;)  with step-cuts to attach a launcher such as an [[M203 grenade launcher]] and the [[Cobray 37mm Launcher]]. In films, this gun has been converted to full auto to trick viewers into believing it is an M4A1, earning it the nickname &amp;quot;M4gery&amp;quot;.&lt;br /&gt;
[[Image:ColtLawEnforcementCarbine.jpg|thumb|right|500px|Colt Law Enforcement Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:Colt LE6920 SOCOM.jpg|thumb|right|500px|Colt LE6920 SOCOM with 20-round magazine, RIS handguard and Matech rear sight - 5.56x45mm.]]&lt;br /&gt;
[[Image:Colt Law Enforcement Carbine.jpg|thumb|right|500px|Colt LE6940 Advanced Law Enforcement Carbine with 20-round magazine, KAC folding front sight &amp;amp; URX handguard, and Matech folding rear sight - 5.56x45mm.]]&lt;br /&gt;
[[File:ColtLE6920MP.jpg|thumb|right|500px|Colt Law Enforcement Carbine 6920 with Magpul MOE stock, pistol grip, &amp;amp; handguard, MVG foregrip, PMAG and MBUS Rear sight - 5.56x45mm]] &lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Ryan: Shadow Recruit]] ||  || NYPD ESU officers || with RIS handguards and EOTech red dot sights || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.: Firefight]] ||  || SWAT officers || With various accessories  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle: Nature's Calling]] || [[Todd A. Robinson]] || Overton ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[State Affairs (Une affaire d'état)]] || [[Thierry Frémont]] || Michel Fernandez ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[I Am Legend]] || [[Will Smith]] || Dr. Robert Neville || With ACOG scope and PentagonLight MD3R weaponlight || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino Royale (2006)|Casino Royale]] ||  || Miami-Dade Police ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title '''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Note/ Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || LAPD SWAT officer || ''[[NCIS: Los Angeles - Season 3|NCIS: Los Angeles]] || &amp;quot;The Debt&amp;quot; (S3E10)  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| || CIA agents || ''[[Covert Affairs - Season 2|Covert Affairs]] || &amp;quot;Bang and Blame&amp;quot; (S2E03), &amp;quot;Half a World Away&amp;quot; (S2E07);  Magpul MOE handguard, UBR stock, PMags|| 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Rob Stewart]] || Roan || ''[[Nikita (2010) - Season 1|Nikita]] ||&amp;quot;343 Walnut Lane&amp;quot; (S2E06);  Magpul MOE handguard, UBR stock, PMags || 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Patrick St. Esprit]] || Wayne Ramsey || ''[[Revolution - Season 1|Revolution]]|| &amp;quot;The Stand&amp;quot; (S1E11) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Webster]] || Nicholas || ''[[Revolution - Season 1|Revolution]] || &amp;quot;The Stand&amp;quot; (S1E11) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Graham Rogers]] || Danny Matheson || ''[[Revolution - Season 1|Revolution]] || &amp;quot;The Stand&amp;quot; (S1E11) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Lauren Cohan]] || Maggie Greene || ''[[Walking Dead, The - Season 4|The Walking Dead]] || &amp;quot;Too Far Gone&amp;quot; (S4E08) || 2013-2014&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎ |thumb|500px|Colt 9mm SMG aka ''Colt R0635'' - 9x19mm]]&lt;br /&gt;
[[Image:Colt R0991.jpg‎ |thumb|500px|Colt 9mm SMG aka ''Colt R0991'' with RIS handguard and folding rear sight - 9x19mm]]&lt;br /&gt;
[[Image:ColtR6450-9mmCarbine.jpg|thumb|500px|Colt 9mm Carbine aka (''AR-15A2 Sporter II carbine in 9mm'') also officially known as the ''Colt Model R6450'' - 9x19mm. This version is an R6450 barreled upper on a full auto R0635 lower for law enforcement.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Seven Psychopaths]]'' || || Thugs || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Urban Justice]]'' || || Drug dealer's bodyguard || Model 633 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Collateral]] ||  || FBI Special Agent || With Surefire M500AB forend weaponlight || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[A Man Apart]] || [[Vin Diesel]] || DEA Agent Sean Vetter || With two magazines taped together 'jungle-style' || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] ||  || Henchman ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] ||  || NSA commandos || With C-More red dot sights and Surefire M500AB forend weaponlghts || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] ||  ||  || Seen in GTO back seat armory, with C-More red dot sight and Surefire M500AB forend weaponlight || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death to Smoochy]]'' ||  || SWAT team ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Earth]] ||  || Human resistance fighters || With &amp;amp; without Colt DOE (Department Of Energy) upper recievers &amp;amp; [[M203 grenade launcher]]s || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Replacement Killers, The|The Replacement Killers]] || [[Chow Yun-Fat]] || John Lee || With &amp;amp; without silencer &amp;amp; scope || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Replacement Killers, The|The Replacement Killers]] ||  || Henchmen ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege, The|The Siege]] ||  || Black ops soldiers || With C-More red dot sights || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Spawn]] || [[Melinda Clark]] || Jessica Priest || With flammable chemicals canister, C-More red dot sight, and laser pointer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Peacemaker, The|The Peacemaker]] ||  || FBI Agent || With Surefire 9P weaponlight || 1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnathan LaPaglia]] || Frank Parker || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] || 9mm Carbine ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor 2]] || AR-15 Varmint Rifle || With Forward Assist, Rail Interface System, RRA Tactical Mount, Magpul AFG || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 12 Special Purpose Rifle ==&lt;br /&gt;
[[File:Early SPR.jpg|thumb|right|500px|SPR prototype with Leupold Mark 4 scope, Parker &amp;amp; Hale bipod, and suppressor - 5.56x45mm. This prototype of the SPR used an an earlier version of the PRI flip-up front BUIS, along with an earlier generation free-float handguard which had a smaller locking ring the same diameter as the tube, and subsequently the ARMS rail lacked the indent in the bottom edge present on later Mk 12 Mod 0 rifles.]]&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|right|501px|Mk 12 Mod 0 SPR with A2 buttstock, A.R.M.S. #40 flip-up rear BUIS, PRI flip-up front BUIS, Leupold Mark 4 3.5-10x40mm LR/T M3 Illum. Reticle scope, and Harris bipod - 5.56x45mm NATO.]]&lt;br /&gt;
[[File:MK12Mod1.jpg|thumb|right|500px|Mark 12 Mod 1 SPR with suppressor, 30-round magazine, Harris bipod, and Leupold Mark 4 scope - 5.56x45mm.]]&lt;br /&gt;
[[File:MK 12 Mod 1.jpg|thumb|right|500px|Mark 12 Mod 1 SPR with magazine removed, Leupold Mark 4 scope, magazine pouch, and Harris bipod deployed - 5.56x45mm.]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || Delta Sniper || With 30-round magazine.|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Free or Die Hard]] || [[Cyril Raffaelli]] || Rand || With silencer, brass catcher, AN/PEQ-2 IR designator, Surefire M900 weaponlight foregrip, and Leupold CQ/T scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman]] ||  || Sniper || With AN-PEQ-2 IR designator, silencer, and Surefire M900 weaponlight foregrip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Killers]] || [[Kevin Sussman]]  || Mac Bailey || With silencer, AN-PEQ-2 IR designator, and Surefire M900 weaponlight foregrip || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]''|| ||Secret paramilitary squad || Suppressed ||2012&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Lone Survivor]]'' || [[Mark Wahlberg]] || Marcus Luttrell ||  rowspan=&amp;quot;2&amp;quot; | With Harris bipods, AN/PEQ-2 IR designators, Leupold MR/T scopes and suppressors || rowspan=&amp;quot;2&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Ben Foster]] || Matthew Axelson&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Notice - Season 5]]: &amp;quot;No Good Deed&amp;quot; || [[Gabrielle Anwar]]  || Fiona Glenanne || Suppressed || Dec 15, 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || US Army faction || MK 12 MOD 0 Special Purpose Rifle (SPR) || Mod 0 variant, fitted with Leupold Mark 4 scope, Harris bipod, and detachable suppressor. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || Mod 1 variant, with Leupold Mark 4 scope in LaRue Tactical SPR mount, Harris bipod, and optional suppressor || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA: Armed Assault]] || US Army designated marksmen || SPR || Mod 0 variant, fitted with costume pistol grip and a Leupold Mark 4 scope. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || USMC Force Recon marksmen || Mk12 SPR || Mod 0 variant, fitted with costume pistol grip and a Leupold Mark 4 scope. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper: Ghost Warrior]] || The Ghost Warrior || &amp;quot;SR 25&amp;quot; || Mod 1 variant, fitted with Leupold Mark 4 scope, KAC Free-Float RAS, Harris bipod, and a suppressor. || 2010&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt IAR==&lt;br /&gt;
The Colt Infantry Automatic Rifle (IAR™)* Model IAR6940.&lt;br /&gt;
[[File:Colt IAR.jpg|thumb|right|400px|Colt IAR with Grippod foregrip, Vltor MOD stock, and Magpul PMag - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
(2008 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Squad automatic weapon&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:'''  5.56x45 NATO (.223 Rem.)&lt;br /&gt;
&lt;br /&gt;
* '''Weight:'''  9.5 lbs (4.31 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:'''  33.5 in. (85.09 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''  16 in. (40.64 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' STANG&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto, Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Contract Wars]]||Colt IAR|| ||2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==GUU-5/P==&lt;br /&gt;
[[Image:GUU-5P.jpg|thumb|right|400px|GUU-5/P - 5.56x45mm]]&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncharted: Golden Abyss]]||&amp;quot;M4&amp;quot;||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Commercial Copies of the M16 Rifle series=&lt;br /&gt;
Many of the guns seen as '''Colt''' model guns aren't Colt at all, but the many other manufacturer copies of the M16/AR-15 series of firearms.  The most common clones are the guns made by Bushmaster, PWA and Eagle Arms.  Though there are now many semi-automatic rifles made by companies like Panther DPMS and others, most of the Movie Prop houses acquired their guns before the 1990s.  So only the most common third party manufacturers will be seen.  Since it's difficult to determine which maker built the gun, for the sake of simplicity, the rifle variants in movies will be identified by the COLT model they most look like, unless there is clear evidence of a third party manufacturer.  Sometimes this is possible via DVD commentary, direct information from the Armorer, or a clear shot of the manufacturer trademarks on the gun in a screenshot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bushmaster XM-15 Rifle Series==&lt;br /&gt;
[[Image:Bushmaster ar15 carbine.jpg|thumb|500px|right|The Bushmaster HBAR Carbine - listed in the Bushmaster Sales catalog as &amp;quot;Bushmaster 16&amp;quot; Heavy Barrel Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|- &lt;br /&gt;
| [[Three Burials of Melquiades Estrada, The]]||[[Barry Pepper]]|| Mike Norton||||2005&lt;br /&gt;
|- &lt;br /&gt;
| [[Planet Terror]]||[[Rose McGowan]]|| Cherry Darling||as a prosthetic  leg with grenade launcher||2007&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Luvo Arms LA-15==&lt;br /&gt;
[[Image:LA-15 caliber 300 AAC BLACKOUT.jpg|thumb|right|500px|LUVO Arms LA-15 with Magpul MBUS sights - .300 AAC BLACKOUT]]&lt;br /&gt;
A Czech semi-automatic rifle LUVO Arms LA-15, produced by the Prague-based company Luvo Arms, weapon type AR-15 rifles structurally identical to the M16/M4. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Edgemen (Hranari)]]'' || [[Vladimir Marek]] || Hitman - cleaner ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Missing (2012)| Missing]]'' || [[Nikola Navrátil]] || Blonde assassin ||  &amp;quot;A Busy Solitude&amp;quot; (S01E06) || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Missing (2012)| Missing]]'' ||  || Thugs || &amp;quot;Answers&amp;quot; (S1E08) || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Luvo Arms LA-16==&lt;br /&gt;
[[Image:Luvo Arms LA-16.jpg|thumb|right|500px|Luvo Arms LA-16, 10.5&amp;quot; barrel and 20-round Magpul PMag magazine - 5.56x45mm]]&lt;br /&gt;
A Czech AR-15 clone produced by the Prague-based company Luvo Arms, which manufactures a variety of AR-10 and AR-15 models in different calibers and configurations. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Guardian Angel (Schutzengel)]] || [[Til Schweiger]] || Max ||carrying handle removed, with EOTech holosight || 2012&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==LaFrance Specialties M16K==&lt;br /&gt;
[[Image:LaFranceM16K223.jpg|thumb|right|500px|LaFrance Specialties M16K w/o Forward Assist - 5.56x45mm. ]]&lt;br /&gt;
[[Image:LaFranceM16K223a.jpg|thumb|right|500px|LaFrance Specialties M16K w/ Forward Assist - 5.56x45mm.]]&lt;br /&gt;
Note the sight arrangement to reduce weight and restriction for confined spaces. Special order weapon system built for Law Enforcement and Government Agencies.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape from L.A.]] || [[Kurt Russell]] || Snake Pliskin || Used as base for [[(Escape from L.A.) - Coreburner|Coreburner]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Naked Gun 33 1/3: The Final Insult, The]] || [[Leslie Nielsen]] || Lt. Frank Drebin || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Story 3: Supercop]] || [[Jackie Chan]] || Inspector Chan || With 90-round drum magazine || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Cadillac]] ||  || Militia member ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Pool, The|The Dead Pool]] ||  || Mob assassin ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Wish 4]] || || Gang Member || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassination]] ||  || Assassin|| ||1987&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bushmaster XM15 &amp;quot;V-Match&amp;quot; ==&lt;br /&gt;
[[Image:Bushmaster xm15 vmatch 20.jpg|thumb|right|500px|Bushmaster XM15 &amp;quot;V-Match&amp;quot; Note smooth handguard and absence of front sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Eleventh Hour, The|The Eleventh Hour]] ||  || SEAL Marksman || With JP Enterprises thumbhole stock, scope and Harris bipod|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] ||  ||  || Seen leaning against wall || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]] ||  || Arcadia 234 Inhabitant || With C-More red dot sight || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Ronin]] ||  || Sniper || With scope || 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Olympic Arms K3B ==&lt;br /&gt;
[[Image:K3B.jpg|thumb|right|400px|Olympic Arms K3B carbine - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Driven to Kill]] || [[Steven Seagal]]  ||Ruslan Drachev  || || 2009&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Olympic Arms K23B ==&lt;br /&gt;
[[Image:Full-k23b.jpg|thumb|right|400px|Olympic Arms K23B - 5.56x45mm]]&lt;br /&gt;
[[Image:K23B Tactical.jpg|thumb|right|400px|Olympic Arms K23B Tactical with RIS foregrip - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sweeney, The|The Sweeney]] ||  ||Robber || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Skyfall]] || [[Naomie Harris]] || Eve || With scope  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Safe House]] || [[Fares Fares]] || Vargas || With scope and suppressor  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Righteous Kill]] || [[Robert De Niro]] || Turk ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Righteous Kill]] || [[Al Pacino]] || Rooster ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Departed, The|The Departed]] ||  || SWAT officers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Reindeer Games]] || [[Gary Sinise]] ||Gabriel|| || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romeo Must Die]] ||  ||Bodyguard|| custom &amp;quot;suitcase&amp;quot; handle || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco Model 311 ==&lt;br /&gt;
The Chinese copy of the M16A1, also called the CQ 5.56. Can be differentiated by the grips, front sight, stock, and handguard. The Model 311 is also produced by DIO of Iran as the S-5.56 and in modified form as the [[DIO KH2002]]. &lt;br /&gt;
[[Image:CQ311.jpg|thumb|right|500px|Norinco Model 311 (CQ 5.56) - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of War]] ||  || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Non Firing Replicas of the M16 Rifle=&lt;br /&gt;
==MGC M-16 Model Gun Corp Replica Rifle==&lt;br /&gt;
[[Image:MGC16.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television. The 'forward assist' on the early models like the one imaged here are bolt inserts to keep the receiver together. Modern MGC M16 replicas have improved by third parties over the years (like adding A1 flash hiders) making it more accurate to the real thing making it harder for 'Connoisseurs' to identify]]&lt;br /&gt;
[[Image:MGC16 Closeup.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan.  This is a '''closeup''' of the receiver and clearly shows how the ''''fake' forward assist''' is actually a connector with allen nut in the back.  Removal of this nut separates the upper and lower receivers.]]&lt;br /&gt;
[[Image:MGC CAR-15w20RdMag.jpg|thumb|right|500px|MGC CAR-15 replica assault rifle with 20 round MGC magazine.]]&lt;br /&gt;
[[Image:MGC CAR15.jpg|thumb|right|500px|The MGC CAR-15 Assault rifle: Model Gun Corporation's XM177 offering.  Interesting enough, MGC called their replica rifle the '''CAR-15''' which was Colt's name for the civilian (non-military designation) rifle, rather than any of the names give by the U.S. Military.  This replica rifle was built on the same MGC M16 receiver, however the buttstock was pot metal, not plastic and it did not telescope.  Instead the makers of the gun split the difference and locked the non-adjustable stock into the 'half extended/half closed' position.  This feature did not enamor replica gun collectors to the weapon and it did not sell well.]]&lt;br /&gt;
Before the advent of inexpensive Airsoft guns there were precious few replica weapons that could be used in productions if they didn't want to have a live firing weapon on set, or for a stunt or if they didn't have the budget to get a real gun (and armorer).  Though the U.S. Army had a &amp;quot;rubber duck&amp;quot;, i.e. slang for the hard rubber training M16 they used, it was not readily available on demand for the movie prop houses of the 1970s and the 1980s.  Thus the metal REPLICA gun was used (those models that were actually available for purchase).  Model Gun Corporation of Japan made and built excellent quality metal replica guns between the late 1960s and the early 1980s and the most utilized one was the '''MGC M16 assault rifle'''.  They were sold in the United States by Collector's Armory, Ltd. (and should not be confused with the inferior quality zinc-pot metal replicas currently coming in from Spain). There is also the '''MGC XM177 Commando''' carbine variant (listed in the catalog as the '''CAR-15'''), which is basically the same as above but with a non-retractable stock for imitation purposes.  The MGC Replica is most likely the most used M16 replica seen in film and television production.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raid on Entebbe]]'' || || Izraeli commando, Ugandan soldiers || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Spy Who Loved Me]]'' || || British/Russian/US Navy Sailors during gun battle on the ''Liparus'' || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || || || mounted on the PBR boat, shot up by tracer rounds || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Moonraker]]'' || Various || Drake launch base guards ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Private Benjamin]]''  || [[Goldie Hawn]] || Pvt. Benjamin || ||  1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Countdown]]'' || || US Marines on the deck of the Nimitz|||| 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[First Blood]]'' ||  || the Army National Guardsmen || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taps]]'' ||  |||||| 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncommon Valor]]'' || || US troops during Vietnam flashback|| || 1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[WarGames]]'' || || USAF Security || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Octopussy]]'' || || South American soldiers during the pre-credits sequence || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghostbusters]]'' |||| Army National Guard soldiers ||fitted with A1-style flash hiders || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' || || Bennett's men  || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood Part II]]'' || || ||seen in the weapons hold of the pirate boat used to smuggle Rambo up river. || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Predator]]'' ||  [[Arnold Schwarzenegger]] ||  Dutch ||  seen when rifle is destroyed by the Predator || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' || Various || US Marines || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lethal Weapon]]'' ||   || SWAT officer || Director's Cut|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]'' || Various || Airborne Soldiers during a medical Evac || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Spectacles, The|The Red Spectacles]]''||||||||1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Country]]'' || || US troops || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Barb Wire]]'' |||| Congressionals||  outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders||1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Diplomatic Siege]]'' || [[Tom Berenger]] || Gen. Buck Swain ||||  1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bandits]]'' || || L.A.P.D. SWAT officer ||  fitted with A2-style handguards|| 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hulk]]''  |||| US soldiers || seen in 'split screen' shots of their reaction to the Hulk.  ||  2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Land of the Dead]]'' |||| soldiers |||| 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Wars: D-War]]''|||| US Troops || outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders|| 2007&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''Matt Houston'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''The Incredible Hulk (TV Series)'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The|The A-Team]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''China Beach'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[V: The Series]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[V.I.P.]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Law &amp;amp; Order]]'' || || ESU officers ||(w/ A2 handguards)  ||  (1990-2010) &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sledge Hammer]]'' ||[[David Rasche]] || Sledge Hammer || &amp;quot;Here's to You, Mrs. Hammer&amp;quot; (S2E19) || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds - Season 8|Criminal Minds]]'' ||  || US Marines || ||  &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=.22LR caliber versions=&lt;br /&gt;
&lt;br /&gt;
==Adler-Jager AP-74/Armi-Jager AP-15==&lt;br /&gt;
[[Image:Armi-Jager-AP-15.jpg|thumb|right|500px|Armi-Jager AP15 rifle - .22 LR.  The AP -15 has a slab side receiver and a tiny ejection port (for the .22 brass) and a birdcage flash hider.  The AP74 has a three prong flash hider.]]&lt;br /&gt;
[[Image:AdlerJagerAP74.jpg|thumb|right|500px|Adler-Jager AP74 rifle - .22 LR.  Note the sharply angled three prong flash hider and the forward assist, which differentiate it from the AP15.]]&lt;br /&gt;
Made in Italy and imported by Mitchell Arms (during the 1970s and early 1980s), these M16 clones were chambered for .22 LR and looked very similar to the M16 or M16A1 rifles.  The dummy &amp;quot;20 round magazine&amp;quot; was a solid part of the lower receiver.  A small .22LR magazine was inserted into the bottom of the dummy magazine.  They were used sometimes in films due to budgetary reasons, since low budget films (especially in the 1970s and 80s) could pick up a .22LR M16 clone for less than a real AR-15.  There were .22LR guns imported into the U.S. with either Armi-Jager or Adler-Jager markings (but the Armi-Jager was most common), so both names are correct.  &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Cassandra Crossing, The|The Cassandra Crossing]] ||  || U.S. Army soldiers || AP-74 || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Ken Foree]] || Peter || AP-74 || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Scott H. Reiniger]] || Roger || AP-74 || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Léon (The Professional)]] ||  || NYPD ESU officers || AP-15, with fake [[M203 grenade launcher]] || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)|The Baader Meinhof Complex]] ||  || US soldiers || AP-74 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Zombie!]] ||  || Dutch soldier|| AP-15/74 hybrid || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armscor M16 22==&lt;br /&gt;
[[Image:ArmscorpM1622.jpg|thumb|right|500px|Armscor (Squires Bingham of the Philippines) M16 22 rifle - .22 LR.  Sometimes sold as the ''M-1600'']]&lt;br /&gt;
Armscor (out of the Philippines) made another .22LR clone rifle, the Armscor M16 22, however this rifle looked even less like a real M16 and was rarely (if ever) used in a film to impersonate an M16 rifle.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Miami Vice - Season 3]] ||  || Cuban rebels || &amp;quot;Cuba Libre&amp;quot; || 1986 - 1987&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson MP15-22==&lt;br /&gt;
&lt;br /&gt;
[[Image:SmithWesson MP15-22.jpg|thumb|right|500px|Smith &amp;amp; Wesson MP15-22 with LMT rear sight - .22 LR]]&lt;br /&gt;
Due to popular demand for .22LR versions, a number of manufacturers have produced such models for the civilian market, predominantly for plinking and varmint hunting. Smith &amp;amp; Wesson are offering the MP15-22, a realistic semi-auto copy with 25 rounds capacity that can be equipped with many accessories due to the Picatinny rails. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[One for the Money]] ||  || || On a local shooting range’s sign || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Air Guns=&lt;br /&gt;
==Crossman M4-177==&lt;br /&gt;
[[File:Crossman M4-177.jpg|thumb|right|500px|Crossman M4-177 - .177]]&lt;br /&gt;
The '''Crossman M4-177''' is a pump action air rifle built in the general form of an AR-15 carbine. It is most easily distinguished from a genuine AR-15 by the distinctive front sight block which has a gap between it and the handguard. The rifle feeds from either a 5 round pellet clip (which must be manually indexed with each shot) or from an integral gravity fed 18 round BB magazine (which is topped up from an integral 350 round hopper). To charge the rifle for each shot it must be &amp;quot;pumped&amp;quot; between 4 and 10 times depending on the power required and this is done by rotating the handguard downwards. You must then manually cock the bolt to chamber the pellet/BB (after indexing the clip to the correct position if pellets are being used) before being able to fire.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Walking Dead - Season 3]] ||  || Woodbury Guard || &amp;quot;Home&amp;quot; (S3E10) || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Armalite AR-10]] - Firearm from which the M16 is derived.&lt;br /&gt;
** [[Knight's Armament SR-25]] - Firearm that uses the AR-10 (and by extension the M16) as the base of its' design, sometimes mistaken for the Mk 12 Special Purpose Rifle.&lt;br /&gt;
&lt;br /&gt;
* [[Heckler &amp;amp; Koch HK rifle series|Heckler &amp;amp; Koch HK416]] - Firearm derived from the M4.&lt;br /&gt;
&lt;br /&gt;
* [[Barrett REC7|Barrett REC7 &amp;amp; Barrett M468]] - Firearms derived from the M16 series in 6.8x43mm Remington SPC.&lt;br /&gt;
&lt;br /&gt;
* [[LWRC SRT rifle series]] - Firearms derived from AR-15.&lt;br /&gt;
&lt;br /&gt;
* [[Bushmaster Firearms International]] - A list of all firearms manufactured by Bushmaster.&lt;br /&gt;
&lt;br /&gt;
* [[Colt's Manufacturing Company]] - A list of all firearms manufactured by Colt Manufacturing Company.&lt;br /&gt;
&lt;br /&gt;
* [[Norinco]] - A list of all firearms manufactured by Norinco.&lt;br /&gt;
&lt;br /&gt;
* [[Remington Arms]] - A list of all firearms manufactured by Remington Arms.&lt;br /&gt;
&lt;br /&gt;
{{AR}}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=953647</id>
		<title>M16 rifle series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=953647"/>
		<updated>2015-08-27T22:27:29Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''For help identifying AR-15 variants, see the [[Colt AR-15 Identification Guide]].'''&lt;br /&gt;
&lt;br /&gt;
'''Please check the [[Talk:M16 rifle series|talk page]] for additional variants not shown on the main page.'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
&lt;br /&gt;
(1960 - Present)&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.56x45mm NATO &lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' (5, 20, 30, 40 round box magazine/ 90 round snail drum/ 100 round dual drum Beta-C magazine ({{STANAG}})&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi (Mk 12 SPR, AR-15, civilian variants) Safe/Semi/Burst (M16A2, M16A4, M4) Safe/Semi/Auto (M16, M16A1, M16A3, M4A1)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''The M16 series of assault rifles and carbine variants are used by the following actors in the following movies, television series, video games, and anime:'''&lt;br /&gt;
&lt;br /&gt;
=Colt and Official Government Models=&lt;br /&gt;
&lt;br /&gt;
==M16 Rifle==&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|right|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:M16SP1Birdcage.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to resemble the M16A1 in many Vietnam era movies. This version has a 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; flash hider, used to resemble the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with A2 style handguards used to impersonate the M16A2 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Since the original M16 is the first pattern AR-15 select fire rifle that was adopted in 1964 by the U.S. Air Force in Vietnam (and also given to the ARVN) all appearances of the slab side M16 in movies and television shows would be either the Class III Colt M16 or the commercially available Colt AR-15 SP1 rifle.  After being phased out from active duty, the military owned weapons were issued to National guard units (and later bequeathed to Federal and local law enforcement agencies).  Movie Armorers could acquire Law Enforcement Sales models of the M16, as Class III transferable weapons or built as Class III manufacturers.  However, an easier way was for commercially sold semiautomatic Colt AR-15 SP1 rifles to be converted to full auto fire in the 1970s and 1980s and these were in movie armories for years.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days in May]]'' || [[Andrew Duggan]] || COL William 'Mutt' Henderson || Possibly the first depiction of an M16 in a Hollywood film || 1964&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ice Station Zebra]]'' || Various || US Marines and Navy sailors ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Diamonds are Forever]]'' || Various || Blofield's henchmen ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shaft's Big Score!]]'' || Various || Gangster || With 30-round magazine || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soylent Green]]'' || Various || Guards ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Friends of Eddie Coyle]]'' || Various || Gangsters ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Savage Sisters]]'' || [[Rosanna Ortiz]] || Mei Ling ||  || rowspan=2 | 1974&lt;br /&gt;
|-&lt;br /&gt;
| Various || Philippine soldiers, guerrillas ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Badlands]]'' || Various || Army National Guard ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zardoz]]'' || Various || Exterminators ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muthers, The|The Muthers]]'' || [[John Montgomery]] || &amp;quot;Turko&amp;quot; || With 30-round magazine || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Two-Minute Warning]]'' || [[John Cassavetes]] || LAPD Sgt. Buttons || With 30-round magazine || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silver Streak]]'' || Various || FBI Agents ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Enforcer]]'' || Various || People's Revolutionary Strike Force terrorists and SFPD officers || Fitted with both 3-prong and A1 flash hiders || 1976&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5 | ''[[Vigilante Force]]'' || [[Kris Kristofferson]] || Aaron Arnold || 3-prong flash hider || rowspan=5 | 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Shelly Novack]] || D.O. Viner || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| [[Don Pulford]] || Dave Laughlin || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| [[Carmen Argenziano]] || Brian Seldon || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Cyphers]] || Perry Beal || 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Colt 38 Special Squad (Quelli della calibro 38)]]'' || || Police snipers || With sniper scope || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Sunday]]'' || [[Steven Keats]] || Robert Mashevsky ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Thunderbolt]]''||  || Israeli commando ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Spy Who Loved Me]]'' || Various || US Navy sailors || Stolen from Armoury and Stromberg guards || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Judge Fayard Called the Sheriff]]'' || [[Marcel Bozzuffi]] || Joanno aka &amp;quot;Captain&amp;quot; ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Damnation Alley]]''|| [[Paul Winfield]] || Keegan || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Coming Home]]'' || [[Bruce Dern]] || Capt. Bob Hyde ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boys from Brazil, The|The Boys from Brazil]]'' || Various || Nazis ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || Various || US Army soldiers ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Exterminator]]'' || [[Robert Ginty]] || John Eastland || || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stripes]]'' || Various || US Army soldiers ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Escape from New York]]'' || Various || US Police Force and USSS agents || Handguards removed || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Loch Ness Horror, The|The Loch Ness Horror]]'' || || British Soldiers || 20-round magazine || 1981&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Wolfen]]'' || [[Albert Finney]] || NYPD Det. Dewey Wilson || rowspan=&amp;quot;2&amp;quot; | Night Vision Scope || rowspan=&amp;quot;2&amp;quot; | 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gregory Hines]]'' || Whittington&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fracchia the Human Beast (Fracchia la belva umana)]]'' ||  || Italian policemen ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taps]]'' || Various || Cadets ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Rambo: First Blood]]'' || [[Brian Dennehy]] || Sheriff Will Teasle ||  || rowspan=&amp;quot;2&amp;quot; | 1982&lt;br /&gt;
|-&lt;br /&gt;
| Various || Hope County sheriff's deputies&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Octopussy]]'' || [[Roger Moore]] || James Bond || SP1 with an A1 Flash hider || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint (1984)|Flashpoint]]'' || || US Army soldiers || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jungle Warriors]]'' || || Paramilitary guard || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || [[Robert Ginty]] || John Eastland || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || || X's thugs || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[My Science Project]]'' || [[John Stockwell]] || Mike Harlan || With Cobray CM203 flare launcher || rowspan=&amp;quot;5&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher Stevens]] || Vince Latello ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Raphael Sbarge]] || Sherman Reardon ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Leong]] || Viet Cong soldier ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Viet Cong soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Commando]]'' || [[Arnold Schwarzenegger]] || John Matrix || Fitted with A1 flash hider; becomes an A1 in some shots || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various || Arius' men and US Army soldiers || Fitted with A1 flash hiders, some with A2 hand guards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quiet Earth, The|The Quiet Earth]]'' || [[Alison Routledge]] || Joanne ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Yes, Madam! (Huang jia shi jie)]]''|| || Hong Kong policemen || ||1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Park is Mine]]'' || Various || NYPD SWAT officers || Fitted with AN/PVS-2 Starlight night vision scopes || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raw Deal]]'' || Various || Patrovita's thugs ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heartbreak Ridge]]'' || Various || US Marines || Fitted with A1 flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Platoon]]'' || [[Chris Pedersen]] || Crawford || Fitted with A1 flash hider || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]]'' || Various || Henchmen || with birdcage flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Murphy's Law]]'' || [[Charles Bronson]] || Jack Murphy || Fitted with 3-prong flash hider || rowspan=2 | 1986&lt;br /&gt;
|-&lt;br /&gt;
| || A drug farmer || Fitted with 3-prong flash hider&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lethal Weapon]]'' ||Various || LAPD SWAT officers || Deleted scene only || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Predator]]'' || [[Arnold Schwarzenegger]] || Dutch ||Fitted with A1 flash hider and [[Cobray 37mm Launcher|Fake M203 Launcher]] || rowspan=&amp;quot;2&amp;quot; | 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonny Landham]] || Billy ||Fitted with A2 hand guards, A1 flash hider, and [[Mossberg 500]] shotgun&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' || Various || US Marines ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard]]'' || Various || LAPD SWAT officers ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[They Live]]'' || [[Roddy Piper]] || Nada ||  || rowspan=&amp;quot;3&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Keith David]] || Frank ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Cable 54 building guards ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L.A. Bounty]]'' || || L.A.P.D. officer || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy]]'' || [[Peter Fonda]] || Ken Andrews || SP1 with an A1 Flash hider || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Showdown in Little Tokyo]]'' || [[Dolph Lundgren]] || Sergeant Chris Kenner || rowspan=&amp;quot;2&amp;quot; | Fitted with A2 handguards || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Brandon Lee]] || Johnny Murata&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || [[Linda Perlin]] || Police officer || Fitted with A2 handguards and A1 flash hider || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jurassic Park]]'' || Unknown actor || InGen worker || Fitted with A2 handguards and A1 flash hider || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undercover Blues]]'' || [[Olek Krupa]] || Zubic || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Forrest Gump]]'' || [[Tom Hanks]] || Forrest Gump ||  || rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[In the Army Now]]'' || [[Pauly Shore]] || PFC &amp;quot;Bones&amp;quot; Conway || rowspan=&amp;quot;2&amp;quot; | LaFrance-converted AR-15 SP1; fitted with A1 flash hider and A2 hand guards || rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army personnel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Village of the Damned (1995)|Village of the Damned]]'' || Various || US Army National Guard soldiers || Fitted with A2 handguards || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond Rangoon]]'' || || Burmese soldiers ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crying Freeman]]'' ||[[Mark Dacascos]] || Yo Hinomura  || Fitted with [[Cobray 37mm Launcher|Cobray CM203 37mm Launcher]] || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || [[Tony Todd]] || Captain Darrow|| Fitted with A1 flash hider and [[M203 grenade launcher]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pest, The|The Pest]]'' || [[John Leguizamo]] || Pestario &amp;quot;Pest&amp;quot; Vargas || Fitted with A2 handguards, A1-style lower receiver &amp;amp; flash hider, and fake A2-style windage adjustment knob || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commander Hamilton]]'' ||  || Swedish guards ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Analyze This]]'' || Various || Mobsters || Fitted with A2 handguards and A1 flash hiders || 1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Matrix, The|The Matrix]]'' || Various || Lobby guards || Fitted with both 3-prong and A1 flash hiders || rowspan=&amp;quot;2&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Keanu Reeves]] || Neo ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Watcher]]'' || || Special Forces ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muscle Heat]]'' || || USA soldiers ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''Coronado'' || [[Clayton Rohner]] || Arnet McClure ||  || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| Various || Rebel Soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Once Upon a Time in Mexico]]'' || Gerardo Vigil || General Marquez || rowspan=&amp;quot;2&amp;quot; | Fitted with A2 handguards and A1 flash hiders || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| Various || General Soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alone in the Dark (2005)]]'' || Various || Bureau 713 Commandos ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Land of the Dead]]'' || Various || US Army soldiers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of Long Tan, The|The Battle of Long Tan]] || Various || Australian soldiers || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Black Dynamite]]'' || [[Michael Jai White]] || Black Dynamite || With [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || Black Panther&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Expendables 2]] ||   || Sang member || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;550&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Police Story (TV Series)|Police Story]]''||[[Jan-Michael Vincent]]||Officer Hauser||&amp;quot;Line of Fire&amp;quot;(S01E11)||1973-1977&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5 | ''[[S.W.A.T. (1975)|S.W.A.T.]]'' || [[Steve Forrest]] || Lieutenant Dan &amp;quot;Hondo&amp;quot; Harrelson || || rowspan=5 | 1975-1976&lt;br /&gt;
|-&lt;br /&gt;
| [[James Coleman]] || Officer T.J. McCabe ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Urich]] || Officer Jim Street ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod Perry]] || Sgt. Deacon &amp;quot;Deke&amp;quot; McKay ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Shera]] || Officer Dominic Luca ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Simon &amp;amp; Simon]]''||[[Gerald McRaney]]|| Rick Simon|| ||1981-1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The| The A-Team]]'' ||  || Various ||  || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nestor Burma - Season 1]]'' || [[Michel Fortin]] || Zavatter || With sniper scope; &amp;quot;Corrida aux Champs-Élysées&amp;quot; (S1E3) || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lois &amp;amp; Clark: The New Adventures of Superman]]'' || Various || U.S. soldiers, guards, criminals || || 1993-1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || Various || Military personnel, other characters || Mocked up with A1 flash-hider and A2 handguards to resemble [[M16A2]], some fitted with A1 handguards resemble [[M16A1]] ([[The X-Files - Season 2|Season 2]]) || 1993-2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stand, The|The Stand]]'' || || henchman || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[JAG]]'' || Various || U.S. soldiers || Only seen in flashbacks to Vietnam War || 1995-2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Farscape]]''||[[Claudia Black]]||Aeryn Sun||&amp;quot;A Human Reaction&amp;quot; (S01E16)||1999-2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mail Call]]'' || [[R. Lee Ermey]] || Himself ||  || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Supernatural]]'' ||  || Conspiracy theorist ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lock 'n Load with R. Lee Ermey]]'' || [[R. Lee Ermey]] || Himself || Original M16A1 with Three Prong Flash Hider || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Anime Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn-Up Scramble]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lupin the 3rd vs. Detective Conan: The Movie]]'' ||  ||  In the Fujiko car || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stella Women's Academy, High School Division Class C³]]'' ||  ||   Hanging in the background || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Case Closed: Dimensional Sniper]]'' ||  || Airsoft, seen in the Kevin Yoshino's shop  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[WWII G.I.]]'' ||  || || Fitted with A2 handguards, also available only in the Platoon Leader expansion pack || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vietcong]]'' ||  || Can be attached with M7 bayonet || Firing 18 rounds from 20-round magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enter the Matrix]]'' ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' || &amp;quot;Assault Rifle&amp;quot; ||  || Incorrectly fitted with A2 handguards and firing 30 rounds from 20-round magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City Stories]]'' || &amp;quot;Assault Rifle&amp;quot; ||  || Incorrectly firing 30 rounds from 20-round magazine || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Black Ops]]'' || M16 || Can be modified with extended mags, dual mags, red dot sight, ACOG scope, infrared scope, suppressor, [[M203 grenade launcher]], [[Knight's Armament Masterkey|KAC Masterkey]], and flamethrower || Incorrectly firing in three-round burst in multiplayer and &amp;quot;Zombies&amp;quot; modes || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Island]]'' || &amp;quot;Burst Rifle&amp;quot; || Avaiable with iron sights or reflex sight, also can fire in semi-automatic and four-round bursts || Incorrectly firing 30 rounds from 20-round magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[LoveGear ~Kinematic Lovers]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== XM16E1 Rifle ==&lt;br /&gt;
[[File:XM16E1 real.jpg|thumb|right|500px|XM16E1 rifle with 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:XM16E1.jpg|thumb|right|500px|Mockup of an XM16E1 rifle with 20 round magazine - 5.56x45mm. What distinguishes it from the original M16 was the addition of the forward assist button and a chrome bolt carrier (which was later dropped with the M16A1). This can be identified as a mockup by its full magazine fence and strengthened front pivot point, neither of which appeared on the XM16E1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM16E1 WeWereSoldiers.jpg|thumb|right|500px|Currently seen Mockup of an XM16E1 (built from an M16A1 as the base) with 20 round magazine - 5.56x45mm.  This example is the screen-used rifle used by [[Mel Gibson]] in ''[[We Were Soldiers]]''.]]&lt;br /&gt;
&lt;br /&gt;
The XM16E1 is a modified variant of the original M16 which featured several improvements, including the forward assist, the most visually obvious difference. The Army requested this feature, but the Air Force believed it had no benefit and only increased the weapon's per-unit cost. Consequently, the M16 (SP1) was the version adopted by the Air Force, while the Army adopted the slightly more expensive XM16E1. After the M16A1 was introduced in 1967, both services transitioned to this rifle. Before 1968, this was the most common version of the M16 rifle platform.  '''Many examples in recent films are actually 'faux' XM16E1 rifles'''.   The real XM16E1 has a partial magazine fence on its lower receiver, whereas the M16A1 has a full raised rib around the magazine release button).  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Balibo]] || || FRETELIN Guerillas || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Tropic Thunder]] || [[Jay Baruchel]] || Kevin Sandusky || rowspan=&amp;quot;3&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;3&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brandon T. Jackson]] || Alpo Chino&lt;br /&gt;
|-&lt;br /&gt;
| Various || Actors playing U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; | ''[[We Were Soldiers]] || [[Mel Gibson]] || LTC Hal Moore || rowspan=&amp;quot;8&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;8&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Barry Pepper]] || Joe Galloway&lt;br /&gt;
|-&lt;br /&gt;
| [[Jsu Garcia]] || CPT Tony Nadal&lt;br /&gt;
|-&lt;br /&gt;
| Robert Bagnell || 1LT Charlie Hasting&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Klein]] || 2LT Jack Geoghegan&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryan Hurst]] || SGT Ernie Savage&lt;br /&gt;
|-&lt;br /&gt;
| Josh Daugherty || SPC Robert Ouellette&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Dead Presidents]] || [[Jaimz Woolvett]] || Lieutenant Dugan || rowspan=&amp;quot;2&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]] || Various || Henchmen || with birdcage flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]||  || 101st Airborne troopers ||mocked up from an M16A1|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stakeout]] || Various || Police || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Green Berets, The|The Green Berets]] || [[John Wayne]] || Colonel Mike Kirby || rowspan=&amp;quot;2&amp;quot; | Real XM16E1 || rowspan=&amp;quot;2&amp;quot; | 1968&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Special Forces&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[On Wings of Eagles]]'' || ||Revolutionaries || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[vietcong 2]] || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A1 Rifle ==&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
[[Image:M16A1.jpg|thumb|right|500px|M16A1 with 20 round magazine - 5.56x45mm.  What distinguishes it from the original M16 was the addition of a raised rib around the magazine release button, changing of the forward Receiver pins, and the addition of the forward assist button on the upper receiver.]]&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|right|500px|Colt M16A1 with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|right|500px|Colt M16A1 (5.56x45mm) with [[M203 grenade launcher|M203 40mm grenade launcher]]]]&lt;br /&gt;
[[Image:M16A1wNewCM203.jpg‎ |thumb|right|500px|Colt M16A1 with Cobray CM203 37mm Flare Launcher for Comparison - 37mm.  Many times these unrestricted 37mm launchers double for the real M203 launcher.]]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|right|500px|Colt M16A1 with A2 handguards - 5.56x45mm. Putting the distinctive A2 handguards on the older rifle was a method used by Movie/TV armorers to simulate A2 rifles when M16A1s were the only ones available. The same thing has been done vice-versa, Using M16A2's with A1 handguards for Vietnam War B Movies.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;285&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Laughing Policeman, The|The Laughing Policeman]]'' ||  || Barricaded Suspect ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Encounters of the Third Kind]]'' || Various || Soldiers ||  ||1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Enforcer]]'' || Various || SFPD officers ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rolling Thunder]]''||Various||North Vietnamese military||||1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Boys in Company C]]'' || [[Andrew Stevens]] || Billy Ray Pike || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Odd Angry Shot]]'' || Various || Australian SAS troopers ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || Various || US Army soldiers ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jerk, The|The Jerk]]'' || [[M. Emmet Walsh]] || The Madman || Fitted with scope || 1979&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[The Blues Brothers]]'' || [[Carrie Fisher]] || Jake's ex-fiance ||  || rowspan=2| 1980&lt;br /&gt;
|-&lt;br /&gt;
| Various || State Troopers, Sheriff's Deputies, Chicago Police SWAT, and US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Countdown]]'' || Various || US Marines ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Octagon, The|The Octagon]]'' || [[Carol Bagdasarian]] || Aura ||  || rowspan=&amp;quot;3&amp;quot; | 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[John Shields]] || McCarn's lieutenant ||&lt;br /&gt;
|-&lt;br /&gt;
| Thad Geer || McCarn's man ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Operation Leopard (La légion saute sur Kolwezi)]]'' || [[Bruno Cremer]] || Pierre Delbart || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 1980&lt;br /&gt;
|-&lt;br /&gt;
|  || Zairian government troops and Katanga fighters &lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || || Venarius' henchmen || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Choice of Arms]]'' || || || Seen in Jean's armoury || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Wish 2]]'' || Various || Thugs ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood]]'' || Various || US Army National Guardsmen ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncommon Valor]]'' || [[Reb Brown]] || Blaster || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day After, The|The Day After]]'' || Various || US Air Force Security Police ||  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revenge of the Ninja]]'' || [[Mario Gall]] || Caifano || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revenge of the Ninja]]'' || || Caifano's henchmen || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scarface ]]'' || || Sosa's assassins || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghostbusters]]'' || Various || US Army National Guardsmen ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Code Name: Wild Geese]]'' || [[Thomas Danneberg]] || Arbib || Fitted with [[M203 grenade launcher]] || rowspan=&amp;quot;4&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Manfred Lehmann]] || Klein ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rene Abadeza]] || Kim ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Kim's men and General Khan's soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[The Terminator]]'' || [[Paul Winfield]] || Lt. Edward Traxler ||  || rowspan=&amp;quot;3&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance Henriksen]] || Detective Hal Vukovich ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || LAPD officers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Latino]]'' || [[Robert Beltran]] || Eddie Guerrero ||  || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various || ''Contras'' soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Coordinates of Death (Koordinaty smerti)]]'' || Various || US Army soldiers and Viet Cong guerrillas ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hold-Up]]'' || || Montreal SWAT and police || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Remo Williams: The Adventure Begins]]'' ||[[Charles Cioffi]]||George Grove|| || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood Part II]]'' || Various || Vietnamese troops and pirates || Some fitted with A2 handguards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day of The Dead (1985)|Day of the Dead]]'' || Various || US Army soldiers ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[American Ninja]]'' || [[Steve James]] || CPL Curtis Jackson || Fitted with [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Commando]]'' || [[Arnold Schwarzenegger]] || John Matrix || Alternates with [[M16 rifle series#M16 Rifle|M16 SP1]] || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various|| Arius' men and U.S. Army soldiers || Some fitted with [[M16A2]] hand guards&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | ''[[Commando Leopard]]'' || [[Lewis Collins]] || Enrique Carrasco || With [[M203 grenade launcher]] || rowspan=&amp;quot;6&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[John Steiner]] || Smithy ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cristina Donadio]] || Maria ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Klaus Kinski]] || Colonel Silveira ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Manfred Lehmann]] || Padre Julio ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Soldiers and rebels ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Park is Mine]]'' || Various || NYPD SWAT officers ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Eagle]]'' || Various || US Air Force security guards ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens]]'' ||  ||  || Seen on the walls of the ''Sulaco'''s armory || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek IV: The Voyage Home]]'' || Various || US Marines ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Band of the Hand]]''||[[Daniele Quinn]]||Carlos||.||1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heartbreak Ridge]]'' || Various || US Marines || With and without MILES gear || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Platoon]]'' || [[Charlie Sheen]] || PVT Chris Taylor  ||  || rowspan=&amp;quot;2&amp;quot; | 1986&lt;br /&gt;
|-&lt;br /&gt;
| Various|| US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Extreme Prejudice]]'' || [[Matt Mulhern]] || SSgt. Declan Patrick Coker || || rowspan=2 | 1987&lt;br /&gt;
|-&lt;br /&gt;
| Various || Special Unit and cartel members || Some with A2 handguards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gardens of Stone]]'' || Various || US Army personnel (seen during news footage of the Vietnam War) ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]'' || Various || US Army 101st Airborne personnel ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragnet (1987)|Dragnet]]'' || || SWAT officers || With A2 handguards || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || || Various henchmen || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[BAT*21]]'' ||[[Danny Glover]]||Captain Clark||||1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulletproof (1988)|Bulletproof]]'' ||  || Henchmen || Fitted with A2 handguards || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Eagle II]]'' || Various || US Military Police ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casualties of War]]'' || Various || US Army soldiers ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Package]]'' || Various || US Army soldiers ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[A Better Tomorrow III]]'' || [[Chow Yun-Fat]] || Mark Lee ||  || rowspan=&amp;quot;4&amp;quot; | 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Anita Mui]] || Chow Ying Kit ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Leung Ka Fai]] || Cheung Chi Mun ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || ARVN soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code Name Coq Rouge (Täcknamn Coq Rouge)]]'' ||  || Israeli soldiers ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fire Birds]]'' || Various || US Army soldiers ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[By Dawn's Early Light]]'' ||  || US military personnel ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Recall (1990)|Total Recall]]'' ||  ||  || Seen at Kuato's resistance base || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard 2]]'' || Various || Airport police and US Army Special Forces || The Army Special Forces team fitted with A2 handguards || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet in the Head]]'' || [[Jacky Cheung]] || Fai || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkman]]'' || Karl A. Wickman || Police officer || Fitted with scope || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silence of the Lambs]]'' ||  || US Army National Guardsmen || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nothing But Trouble]]'' || Various || National Guardsmen || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Toy Soldiers]]'' || Various || Colombian soldiers || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator 2: Judgment Day]]'' || || || Seen on the walls of Sarah's armory || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Jackpot! (La Totale!)]]'' || || || Seen in secret service minivan || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pure Luck]]'' || || Mexican prizon guards || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || Various || Guards ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Hard Boiled]]'' || [[Philip Kwok]] || Mad Dog || Fitted with [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 1992&lt;br /&gt;
|-&lt;br /&gt;
| Various || Hong Kong police and Johnny Wong's thugs ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 3]]'' || || Resistance fighters, OCP Rehab officers || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | ''[[Open Fire]]'' || [[Jeff Wincott]] || Alec McNeil || || rowspan=4 | 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Howard George]] || Deacon ||&lt;br /&gt;
|-&lt;br /&gt;
| Mimi Craven || Lynne Tolbert ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lee de Broux]] || Bob McNeil ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5| ''[[Steel Frontier]]'' || [[Brion James]] || General J.W. Quantrell ||  || rowspan=5| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane Hodder]] || Kinton ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Lara]] || Yuma ||&lt;br /&gt;
|-&lt;br /&gt;
|  || mercenaries ||&lt;br /&gt;
|-&lt;br /&gt;
|  || citizens ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4| ''[[Soldier Boyz]]'' || [[Michael Dudikoff]] || Major Toliver ||  || rowspan=4| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Channon Roe]] || Brophy ||&lt;br /&gt;
|-&lt;br /&gt;
| [[David Barry Gray]] || Lamb ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Vinh Moc's soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Species]]'' || Background extras|| U.S. Soldiers ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| ''[[Rumble in the Bronx]]'' || || NYPD officers || rowspan=2|  || rowspan=2| 1995&lt;br /&gt;
|-&lt;br /&gt;
| || FBI officer in helicopter&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heat]]'' || [[Wes Studi]] || Detective Casals || Fitted with A2 handguards || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rock, The|The Rock]]'' || Various || Rogue US Marines || Fitted with A2 handguards and tactical flashlights, some with [[M203 grenade launcher]]s || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eraser]]'' || Various || US Marshals || Fitted with A2 handguards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[The One That Got Away (1996)|The One That Got Away]]'' || Sam Halpenny || &amp;quot;Legs&amp;quot; Lane || fitted w/ [[Cobray CM203]] || rowspan=2 | 1996&lt;br /&gt;
|-&lt;br /&gt;
| Alexander Morton || Big Bob || fitted w/ [[Cobray CM203]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Long Kiss Goodnight]]'' ||  || Henchman ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romeo &amp;amp; Juliet]]'' || Various || Verona Beach police officers || Some fitted with A2 handguards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Devil's Own]]'' ||  || Desmond - Provisional IRA Gunman || Used by Desmond to fire on British Soldiers from a 2nd floor window. It is on semi-automatic firing mode. || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Con Air]]'' || Various || Convicts and US Army National Guardsmen || Fitted with A2 handguards || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Postman, The|The Postman]]'' || Various || Holnist soldiers ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Dance with the Devil]]'' || [[Javier Bardem]] || Romeo Dolorosa || || rowspan=3 | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Carlos Bardem]] || Reggie San Pedro ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Miguel Galván]] || Doug ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Against the Law]]'' || [[Richard Grieco]] || Rex || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Pentagon Wars, The|The Pentagon Wars]]'' || [[Cary Elwes]] || LTC James G. Burton || With magazine removed and A2 handguards || rowspan=&amp;quot;2&amp;quot; | 1998&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers || Fitted with A2 handguards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Dusk Till Dawn 2: Texas Blood Money]]''||Various|| Mexican Police ||.|| 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shergar]]'' || Various || S.A.S. Soldiers ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Streak]]'' || Various || Mexican Border Security Officers || Fitted with A2 handguards || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Earth]]'' ||  || Human resistance fighters || Some with [[M203 grenade launcher]]s || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Security Area]]'' ||  || ROKA soldiers || Fitted with A2 handguards || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Men, The|The Point Men]]'' || || Israeli soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[War (Voyna)]]'' ||  || Aslan ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death to Smoochy]]'' ||  || SWAT team ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Crocodile Hunter: Collision Course]]'' || Various || US Army Rangers || Some fitted with [[M203 grenade launcher]]s || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX]]'' ||  || Colombian narcotics officer ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Land of the Dead]]'' || Various || Fiddler's Green Soldiers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil's Rejects, The|The Devil's Rejects]]'' || Various || Sheriff's department and Rejects ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Fighters]]'' ||  || Terrorists || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Departed, The|The Departed]]'' || Various || Massachusetts State Police at funeral || Fitted with A2 handguards || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | ''[[In Her Line of Fire]]'' || [[David Millbern]] || Armstrong ||  || rowspan=4 | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Patrick Kake]] || Hammer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rene Naufahu]] || Solia ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || The mercenaries, guerrillas ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of Long Tan, The|The Battle of Long Tan]] || Various || Australian soldiers || Anachronistic || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Invisible Target]]'' ||   || Hong Kong Police ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Code, The|The Apocalypse Code]]'' ||  || U.S. soldiers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Gangster]]'' ||  || U.S. soldiers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo (2008)|Rambo]]'' || Various || Karen rebels ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sniper]]'' ||  || Hong Kong SDU sniper team || M16A1 fitted with with A2 handguards and ACOG scope || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]'' ||  || || several examples in weapons caches|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red State]]'' || [[Stephen Root]] || Sheriff Wynan || with A2 handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Super 8]]'' || [[Kyle Chandler]] || Jackson Lamb ||  || rowspan=3 | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Noah Emmerich]] || Colonel Nelec ||&lt;br /&gt;
|-&lt;br /&gt;
| || US airmen and soldiers |&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State of Emergency]]'' ||  || US Marines || A2 Handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Men In Black 3]] ||  || Military Police ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[R2B: Return to Base]]'' ||  || South Korean honor guard ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Argo]]'' ||  || U.S. Marines ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battleground (2012)|Battleground]]'' ||  || U.S. Soldiers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Dark Truth]]'' ||  || Equadorian soldier || With [[M203]] attached || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies ]]'' || Alan Ford || Ray || With [[M203]] attached || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Northern Limit Line]]''|| ||1970's ROK Navy Patrol Boat Crew|| ||2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The A-Team]]'' || Various || U.S. Army soldiers || || 1983 - 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Tour of Duty]]'' || Various || U.S. Army soldiers || || 1987 - 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Ving Rhames]] || SP4 Tucker || &amp;quot;Burn Baby Burn&amp;quot;|| 1987&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Max Headroom]]'' || || Janie Crane || &amp;quot;War&amp;quot;, mocked up as a telephoto &amp;quot;gun camera&amp;quot; and ''Network 23'' logo on 20 round magazine || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Stand, The|The Stand]]'' || [[Gary Sinise]] || Stud Redman || || rowspan=2|1994&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 6]]'' || || Nevada Highway Patrolmen || Mocked up with A2 handguards to pass for [[M16A2]]s / &amp;quot;Drive&amp;quot; (S6E02) || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || Various || U.S. Army personnel || Fitted with [[M16A2]] hand guards, some fitted with [[Cobray 37mm Launcher|Cobray CM203 Flare Launchers]], one fitted with a night-vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Realm]]'' || Various || U.S. Army soldiers || Fitted with [[M16A2]] hand guards || 1999 - 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Going Back]]'' || [[Pablo Espinosa]] || Chico Spaceman || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot;|''[[Ultimate Force]]'' || [[Tony Curran]] || Sgt. Pete Twamley  ||rowspan=&amp;quot;2&amp;quot;|Fitted with [[M16A2]] handguards|| rowspan=&amp;quot;10&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy]] || Tpr. Alex Leonard  &lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman  ||rowspan=&amp;quot;3&amp;quot;|Fitted with [[Cobray CM203]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston  &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan]] || Cpl. Ed Dwyer   &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey || Changes to [[CAR-15#Colt_AR-15_Sporter-1|AR-15 Sporter-1]] for firing scenes  &lt;br /&gt;
|-&lt;br /&gt;
|  || Cult members || 20 round magazines&lt;br /&gt;
|-&lt;br /&gt;
|  || Columbian Soldiers || Fitted with leather slings&lt;br /&gt;
|-&lt;br /&gt;
|  [[Simon Kassianides]]|| Juan || rowspan=&amp;quot;2&amp;quot;|Changes to [[CAR-15#Colt_AR-15_Sporter-1|AR-15 Sporter-1]] in some scenes&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roberto Viana]] || Miguel &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || Extras || Resistance fighters || || 2011 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jon Benjamin Has a Van]]'' || || Mexican and Salvadoran border guards || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrant]]'' || || Ali || non-firing replica/Episode 2 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrant]]'' || || Abbudinian soldiers || non-firing replicas || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Anime Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Magic M-66]]'' || Spec-Ops Commandos || Some fitted with [[M203 grenade launcher]]s || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Appleseed]]'' || Cyborg terrorist ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Patlabor: The Movie 2]] || JGSDF Intelligence Agents ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Amazing Nurse Nanako]] || American soldiers |||| 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Noir]]'' || Ulgian Army Soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Full Metal Panic!]]'' || Melissa Mao || rowspan=&amp;quot;2&amp;quot; | Fitted with A2 handguards || rowspan=&amp;quot;3&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke || Fitted with [[M203 grenade launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood+]]'' || American soldiers; seen during flashbacks ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Lagoon]]'' || Various ||  || 2006/2010 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Skull Man]]'' || American soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Asobi ni Ikuyo: Bombshells from the Sky]]'' || Various || Seen with A1 and A2 handguards || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fallout Tactics]]'' || &amp;quot;M16A1&amp;quot; ||  || Fitted with A2 handguards || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto III]]'' || &amp;quot;M16&amp;quot; ||  || Fitted with fictional 60-round magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Black Arrow]]'' || &amp;quot;M16A2&amp;quot; || Available only with Trijicon ACOG scope  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Vietnam]]'' || &amp;quot;M16&amp;quot; || Available as standard firing on full-auto, and as a sniper rifle fitted with scope but firing on semi-auto || Modeling error showing the ejection port on the left side || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' || &amp;quot;M16A1&amp;quot; ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ace Combat 5: The Unsung War]]'' ||  ||  || Fitted with A2 handgaurds; seen only in cutscenes, non-playable || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || &amp;quot;M16A2&amp;quot; || Available with and without [[M203 grenade launcher]] || Featured with A1 and A2 handguards || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || As the &amp;quot;M16A1 DMR&amp;quot; || With scope mounted on carry handle ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scarface: The World is Yours]]'' || &amp;quot;Carbine Assault Rifle&amp;quot; || Can be fitted with dual mags and [[M203 grenade launcher]] ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || &amp;quot;M16A1&amp;quot; || Can be fitted with 20-round magazine, 30-round (and dual 30-round) magazine, Aimpoint M68 CCO, Trijicon ACOG scope, AV/PVS-14 night scope, laser module, tactical flashlight, bipod, bayonet, and suppressor ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[1968 Tunnel Rats (VG)]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid: Peace Walker]]'' || &amp;quot;M16A1&amp;quot; || Can be fitted with suppressor, laser module [[M203 grenade launcher]], underbarrel shotgun ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality: Vietnam]]'' || &amp;quot;M16A1&amp;quot; || Available with 20-round and 30-round magazines ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Alan Wake's American Nightmare]] || &amp;quot;Assault Rifle&amp;quot; ||  || Fitted with A2 handguards || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear-all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
In contrast to the real world M16A2 rifle adopted by the U.S. Military in the early 1980s, most of the A2s seen in movies are A2 'kits' built on A1 full auto lower receivers (or converted A2 style receivers). Most movie &amp;quot;M16A2&amp;quot; rifles have the A1 Birdcage flash hider installed, since Cinematographers want the &amp;quot;starburst&amp;quot; of the Flash to go all the way around, not just divert upwards (as is the case with the correct A2 Flash hider). In the real world, the fully automatic version of the M16A2 is known as the '''M16A3''', however, '''because nearly all movie &amp;quot;M16A2s&amp;quot; fire full automatic, it is not IMFDB policy to designate these rifles as &amp;quot;M16A3s&amp;quot; when identifying them in movies, since in nearly all cases they are intended to pass for M16A2s.'''&lt;br /&gt;
&lt;br /&gt;
Also note that some American movies feature [[M16 rifle series#M16A1 Rifle|M16A1]] rifles fitted with M16A2-style handguards, such as ''[[Heat]]'' and ''[[Die Hard 2]]''. An example of such a rifle can be seen in the M16A1 entry above. When identifying M16 variants, please look at the '''receiver''' of the rifle in question, not just its handguards, to determine whether it is an A1 or an A2.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|right|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|right|500px|Colt Government Model HBAR, the A2 version of the AR-15 Civilian Rifle - 5.56x45mm (note the lack of a third position for burst mode for the selector switch)]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: The FBI Murders]]'' || [[Michael Gross]] || William Matrix ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Abyss]]'' ||  || U.S. Navy personnel || Mix of A1 and SP1-style lower receivers; possibly semi-auto AR-15 A2s || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 2]]'' ||  || Detroit Police officers || Fitted with MWC &amp;quot;90-rounder&amp;quot; inverted drums and 30-round translucent magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stone Cold]]'' ||  || Soldiers ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || [[François Chau]] || Detective Farris || fitted with tactical scope || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jurassic Park]]'' ||  || Guards || With and without barrel-mounted weaponlights || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Clear and Present Danger]]'' ||  || US Army soldiers ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Army Now]]'' || [[Pauly Shore]] || PFC Bones Conway ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |''[[Dead Weekend (1995)|Dead Weekend]]'' || [[Greg Collins]] || TWF soldier || Colt Government Model HBAR || rowspan=&amp;quot;3&amp;quot; |1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Marcos A. Ferraez]] || Gonzolo || Colt Government Model HBAR&lt;br /&gt;
|-&lt;br /&gt;
|  || TWF soldiers || Colt Government Model HBAR&lt;br /&gt;
|-&lt;br /&gt;
| ''[[GoldenEye]]'' ||  || US Marines ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ransom]]''||[[Michael Gaston]]||FBI Special Agent Jack Sickler|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rock, The|The Rock]]'' ||  || US Marine honor guard ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eraser]]'' ||  || US Marshal ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Independence Day]]'' ||  || US military personnel ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Courage Under Fire]]'' || [[Meg Ryan]] || CPT Karen Emma Walden || With full-auto lower receiver || rowspan=&amp;quot;3&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Seth Gilliam]] || SGT Steven Altameyer ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Bulletproof (1996)|Bulletproof]]'' ||  || LAPD SWAT officers ||  || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| Various || DEA agents ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Volcano]]'' ||  || Army National Guard soldiers ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pest, The|The Pest]]'' || [[Aries Spears]] || Chubby || With A1-style forward assist || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Con Air]]'' || [[John Malkovich]] || Cyrus &amp;quot;The Virus&amp;quot; Grissom ||  || rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Ving Rhames]] || Nathan &amp;quot;Diamond Dog&amp;quot; Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deep Impact]]'' ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Godzilla (1998)]]'' ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armageddon]]'' ||  || US military personnel ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Siege, The|The Siege]]'' ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arlington Road]]'' || Hans Stroble || 16-Year-Old Parsons ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[General's Daughter, The|The General's Daughter]]'' || Various actors || US Army soldiers ||  || 1999 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Blue Streak]]'' ||  || US Custom agents ||  || rowspan=&amp;quot;2&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Mexican Border Patrol officers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Three Kings]]'' || [[Mark Wahlberg]] || SFC Troy Barlow ||  || rowspan=&amp;quot;3&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Cube]] || SSG &amp;quot;Chief&amp;quot; Elgin ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Python]]'' ||  || Soldiers ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Left Behind: The Movie]]'' ||  || IDF soldiers and American National Guardsmen ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Western]]'' || [[Jean-Marie Winling]] || The Colonel || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Western]]'' || || The Colonel's group member || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Evolution]]'' ||  || US Army soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Swordfish]]'' ||  || Police officer ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jurassic Park III]]'' ||  || US Marines ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || US Marines ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | ''[[Black Hawk Down]]''&lt;br /&gt;
 || [[Josh Hartnett]] || SSG Matt Eversmann ||  || rowspan=&amp;quot;9&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Ewan McGregor]] || SPC John Grimes || Fitted with [[M203 grenade launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Randy Shughart ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Carmine Giovinazzo]] || SGT Mike Goodale ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Marsden]] || SPC Dale Sizemore ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gregory Sporleder]] || SGT Scott Galentine ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Van Holt]] || SGT Struecker ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Enrique Murciano]] || SSG Ruiz || Fitted with Cobray CM203&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army Rangers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desert Saints]]'' ||  || Mexican police ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ali G Indahouse]]'' || [[Sacha Baron Cohen]] || Ali G ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blade II]]'' || [[Matt Schulze]] || Chupa || Fitted with a tactical flashlight, two MWG 90-round magazines coupled together (night club scene) and standard 30-round mag (sewer scene) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The|The Sum of All Fears]]'' ||  || US Marines || With and without [[M203 grenade launcher]] || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Die Another Day]]'' ||  || US military personnel ||  || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| Various || South Korean Military Police ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tears of the Sun]]'' ||  || US Marines ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dreamcatcher]]'' ||  || US Army soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Core, The|The Core]]'' ||  || US military personnel ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Man Apart]]'' ||  || Guard ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Royale II: Requiem]]'' ||  || Japanese soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[44 Minutes: The North Hollywood Shootout]]'' || [[Ron Livingston]] || Donnie Anderson ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Bad Boys II]]'' ||  || US Marines ||  || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| Various || Miami PD officers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Whole Ten Yards, The|The Whole Ten Yards]]'' || [[Bruce Willis]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky ||  || rowspan=&amp;quot;2&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Perry]] || Dr. Nicholas &amp;quot;Oz&amp;quot; Ozeransky ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day After Tomorrow, The|The Day After Tomorrow]]'' ||  || US Army soldier ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Soldiers: A Day in Iraq]]'' || [[Jason Matheson]] || LT Diggs ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[XXX 2: State of the Union]]'' ||  || US Marines ||  || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[War of the Worlds]]'' ||  || US Army soldiers || With and without SureFire Universal WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Marines ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lord of War]]'' ||  ||  || Seen in warehouse || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | ''[[Jarhead]]'' || [[Jake Gyllenhaal]] || LCpl. / Pfc. Anthony &amp;quot;Swoff&amp;quot; Swofford ||  || rowspan=&amp;quot;7&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Foxx]] || SSgt. Sykes || With and without paintball conversion&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas Black]] || LCpl. Chris Kruger ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Laz Alonso]] || LCpl. Ramon Escobar || With Cobra CM203&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Geraghty]] || Pfc. Fergus O'Donnell || With and without [[M203 grenade launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Sarsgaard]] || Cpl. Alan Troy || With M203 grenade launcher/Cobray CM203&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Marines&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arthur Hailey's Detective]]'' || || Miami PD officers || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men: The Last Stand]]'' ||  || US Army soldiers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Departed, The|The Departed]]'' ||  || Police honor guard ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Blood Diamond]]'' ||  || Sierra Leone Army soldiers ||  || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| Various || South African mercenaries ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Home of the Brave]]'' || [[Brian Presley]] || SPC Tommy Yates ||  || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle for Haditha]]'' || Various || U.S. Marines || With vertical foregrips and Trijicon ACOG scopes, mocked up to resemble the M16A4 MWS || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bobby Z]]'' || [[Laurence Fishburne]] || Tad Gruzsa ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers]]'' ||  || US military personnel ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[I Am Legend]]'' ||  || Guard ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Invisible Target]]'' ||   || Hong Kong Police ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cloverfield]]'' ||  || US Army Soldiers ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Babylon A.D.]]'' ||  || Neolite ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bangkok Dangerous]]'' ||  || Police sniper || With scope, Harris bipod, and cheekpad || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crossfire (Les Insoumis)]]''||   || || In the warehouse of weapons || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eleventh Hour, The|The Eleventh Hour]]'' ||  || Bounty Hunter || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Behind Enemy Lines: Colombia]]'' ||  || Colombian Army soldiers ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Rogue unit ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank: High Voltage]]'' ||  || Stripper ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Transformers: Revenge of the Fallen]] ||  || US Army soldiers ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || Jordanian Special Forces soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G.I. Joe: The Rise of Cobra]]'' ||  || US Army soldier || Fitted with [[M203 grenade launcher]] with the lower half of the standard handguard removed || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Surrogates]] ||  || US Army soldier ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Unthinkable]]'' ||  || US Army soldiers ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fair Game (2010)]]'' ||  || US Military honor guard ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five Brothers (Comme les cinq doigts de la main)]]'' || || || Seen in illegal weapon store ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Kids Nitro]]'' ||[[Tim Haars]]|| Gerrie ||extension to carrying handle, but no scope attached|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Colombiana]]'' ||  || US Embassy guards ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steve Niles' Remains]]'' ||  || rouge US Army soldiers || Airsoft || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Machine Gun Preacher]]'' || [[Gerard Butler]] || Sam Childers || HBAR, w/scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Dark Truth]]'' ||  || Equadorian soldiers || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get the Gringo]]'' ||  || Prison Guard || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Warm Bodies]]''|| ||Military survivors|| ||2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Purge, The|The Purge ]]''|| ||Purger|| ||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek: Voyager]]'' ||  || Militant extremists || &amp;quot;Future's End&amp;quot;  || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[JAG]]'' || [[Randy Vasquez]] || GySgt Galindez || rowspan=&amp;quot;3&amp;quot;| &amp;quot;In Country&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[David James Elliott]] || CMDR Harmon &amp;quot;Harm&amp;quot; Rabb &lt;br /&gt;
|-&lt;br /&gt;
| [[Catherine Bell]] || LtCol Sarah &amp;quot;Mac&amp;quot; Mackenzie &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 3]]'' || || FBI sharpshooter || Custom AR-15A2 with 24&amp;quot; barrel, free-floating hand guard, bipod and scope / &amp;quot;Pusher&amp;quot; (S3E17) || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 5]]'' || || U.S. soldiers || Shown in archived media footage / &amp;quot;Redux&amp;quot; (S5E01) || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Seven Days]]'' || [[Johnathan LaPaglia]] || Frank Parker || &amp;quot;Doppleganger&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Don Franklin]] || Cpt. Craig Donovan || rowspan=&amp;quot;2&amp;quot;| &amp;quot;Peacekeepers&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Worthy]] || Sgt. Grubbs &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || || Military Personnel || Some with mounted weaponlights || 1998 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 7]]'' || || Sniper zombies || With mounted scopes and laser sights / &amp;quot;Hollywood A.D.&amp;quot; (S7E19) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 9]]'' || || Mexican Federal Police || &amp;quot;John Doe&amp;quot; (S9E07) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;|''[[Ultimate Force]]'' || [[Ross Kemp]] || Sgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Fitted with a [[Cobray CM203]] || rowspan=&amp;quot;5&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Draven&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Armitage]] || Capt. Ian Macalwain || rowspan=&amp;quot;2&amp;quot;| Unmodified rifle  &lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fox]] || Cpl. Mick Sharp  &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Tremors: The Series]]'' || [[Patrick St. Esprit]] || Karl Hartung || rowspan=2|&amp;quot;Night of the Shriekers&amp;quot; || rowspan=2|2003&lt;br /&gt;
|-&lt;br /&gt;
| || Security personnel &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Cap]]'' ||  || SAS Troopers || With and without M203s and Colt 4x20 scopes / &amp;quot;Betrayed&amp;quot; || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[CSI: NY]]'' ||  || US Marines || With ACOG scopes, with &amp;amp; without M203 grenade launchers / &amp;quot;Heroes&amp;quot; || rowspan=2| 2004 - 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Eion Bailey]] || Dean Lessing || &amp;quot;Charge of This Post&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Over There]]'' || [[Nicki Aycox]] || Pvt. Brenda &amp;quot;Mrs. B&amp;quot; Mitchell || || rowspan=2|2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizette Carrión]] || PFC Esmaralda &amp;quot;Doublewide&amp;quot; Del Rio || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 1]]'' ||  || Guards / Soldiers ||  || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 2]]'' ||  || Panamanian Police Officers ||  || 2006 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 3]]'' ||  || Sona Guards ||  || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''Invasion'' || [[William Fichtner]] || Sheriff Tom Underlay  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| ''[[Jericho]]'' || [[Skeet Ulrich]] || Jake Green || &amp;quot;Coalition of the Willing&amp;quot; || rowspan=&amp;quot;4&amp;quot;| 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kenneth Mitchell]] || Eric Green ||  &amp;quot;Reconstruction&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| [[Brad Beyer]] || Stanley Richmond || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gerald McRaney]] || Johnston Green ||  &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Unit, The|The Unit]]'' || [[Max Martini]] || MSG Mack Gerhardt || With M9 bayonet / &amp;quot;Play 16&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Eric Ladin]] || CPL Blaylock || &amp;quot;Dark of the Moon&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldiers || &amp;quot;Dark of the Moon&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Kill Point, The|The Kill Point]]'' ||  || Pittsburg PD officers ||  || rowspan=&amp;quot;3&amp;quot;| 2007&lt;br /&gt;
|-&lt;br /&gt;
| || Armored van driver ||&lt;br /&gt;
|-&lt;br /&gt;
| || Henchman ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Knight Rider (2008)]]'' || Justin Bruening || Michael Knight|| Fitted with Leatherwood scope mount and telescopic sight / &amp;quot;Exit Light, Enter Knight&amp;quot; || rowspan=2| 2008&lt;br /&gt;
|-&lt;br /&gt;
| || Bank robbers || &amp;quot;Exit Light, Enter Knight&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Andromeda Strain, The (2008 Miniseries)|The Andromeda Strain]]'' ||  || US Army soldiers || Airsoft replicas || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || Extras || Resistance fighters  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Revolution (TV Series)]]'' || Extras || Monroe Republic Militia Soldiers || rowspan=2| &amp;quot;Ties that Bind&amp;quot; || rowspan=2| 2012&lt;br /&gt;
|-&lt;br /&gt;
| Daniella Alonso || Nora Clayton &lt;br /&gt;
|-&lt;br /&gt;
|''[[Banshee - Season 1]]''  || || ||can be seen in opening titles || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Banshee - Season 3]]''  || || ||can be seen in Episode 10 opening titles || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Ship - Season 2|The Last Ship]]'' ||[[Titus Welliver]]|| Thorwald ||&amp;quot;Unreal City&amp;quot; (S02E01)|| 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayoi Neko Overrun!]] ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[When They Cry|Higurashi no Naku Koro ni Kai]] ||Banken Soldiers||Using 20 round magazines||2006&lt;br /&gt;
|- &lt;br /&gt;
| [[Ghost in the Shell Stand Alone Complex]] || American Empire soldiers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetes]] || INTO soldiers and El Tanikans|| || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armored Fist 3]]'' ||  ||  || Seen in title sequence, non-playable || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Command &amp;amp; Conquer: Red Alert 2]]'' ||  ||  || Seen held by American soldiers in one of the game's endings, non-playable || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Codename 47]]'' || &amp;quot;M16A2&amp;quot; ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' || &amp;quot;M16A2&amp;quot; || Can fire in semi-auto and three-round burst, also available with [[M203]] || The world model features a mirror of the right side of the receiver || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tactical Ops: Assault on Terror]]'' || &amp;quot;M16&amp;quot; || Can fire in semi-auto and three-round burst, also fitted with barrel-mounted laser sight || Featuring 20-round magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || &amp;quot;M16A2&amp;quot; || Can fire in semi-auto and three-round burst, also available with [[M203]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conflict: Desert Storm]]'' || &amp;quot;Colt M16A2 Assault Rifle&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16 Colt Silenced Sub-machine Gun&amp;quot; || First variant is fitted with [[M203]] and can fire in semi-auto, three-round burst, and inaccurately full-auto; second variant fitted with scope and suppressor, also featuring an inaccurate 32-round magazine ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell]]'' ||  ||  || Used by hostile NPCs, non-playable || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Black Hawk Down]]'' || &amp;quot;M16&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16/203&amp;quot; || Available with and without [[M203]] || First variant erroneously featuring a 14.5&amp;quot; barrel while ironically the second variant has the correct 20&amp;quot; barrel; the fire selector switch is set on semi-auto || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Postal 2]]'' ||  || Erroneously capable of full-auto fire || The model is fitted with Pachmayr Vindicator pistol grip and erroneously showing the fire selector switch set on semi-auto || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Manhunt]]'' || &amp;quot;Defender Mark 1&amp;quot; || Can fire in semi-auto and erroneously full-auto || Firing 30 rounds from a 20-round magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Operations: Typhoon Rising]]'' || &amp;quot;M16&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16/203&amp;quot; || Available with and without [[M203]] || First variant erroneously featuring a 14.5&amp;quot; barrel while ironically the second variant has the correct 20&amp;quot; barrel; the fire selector switch is set on semi-auto; Available only for the Rifleman class of the Joint Ops faction || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Matrix: Path of Neo]]'' || &amp;quot;Assault Rifle&amp;quot; || Erroneously full-auto fire || Featuring a Thermold magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' ||  || With and without M203 grenade launcher ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Task Force]]'' ||  ||  || With 20-round magazine || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Manhunt 2]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' || &amp;quot;M16A2&amp;quot; || Erroneously fires in full-auto ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World in Conflict]]'' ||  ||  ||  ||  2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[9th Company: Roots of Terror]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Command &amp;amp; Conquer: Red Alert 3]]'' ||  ||  || Seen only in cutscenes, non-playable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Left 4 Dead]]'' || &amp;quot;Assault Rifle&amp;quot; || With barrel-mounted weaponlight&amp;lt;br /&amp;gt;50-round magazine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 2]]'' || &amp;quot;M16A3&amp;quot; || Seen in a magazine and on posters, non-playable ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]'' || &amp;quot;M16/M203&amp;quot; || Fitted with [[M203]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M16A2&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16A2 M203&amp;quot; || Can fire in semi-auto and three-round burst, also available with [[M203]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Left 4 Dead 2]]'' || &amp;quot;M-16 Assault Rifle&amp;quot; || With barrel-mounted weaponlight and optional laser sight&amp;lt;br&amp;gt;50-round magazine ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firearms: Source]]'' || &amp;quot;M16-A2&amp;quot; || Can fire semi-auto and three-round burst ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deus Ex: Human Revolution]]'' ||  ||  || Seen held by a soldier in one of the game's endings, non-playable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' || || || Seen used by a thug in the intro cutscene, non-playable || 2002&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|right|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|right|500px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
The A4 is a 3-round burst rifle like the A2.  As is the case with the A2 rifle, all movie/TV appearances of the 'flat top' M16 are full auto, not three round burst, since no director wants to see only three rounds fire at a time. So these are, again, A4 uppers built on full auto lower receivers. Despite the fact that the real world A4 is a three round burst rifle, IMFDB will still refer to the movie incarnations as A4s, since that is the rifle they are supposed to represent on film.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Yamakasi]]'' ||  || Special Forces ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warriors (Guerreros)]]'' ||  || Serbian and Albanian soldiers  || with a red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Home of the Brave]]'' ||  || SFC Duhon || Fitted with EOTech Holographic sight || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Incredible Hulk, The (2008)|The Incredible Hulk (2008)]]'' || Various || US Army soldiers || Fitted with carry handles and A2 handguards || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day the Earth Stood Still, The (2008)|The Day the Earth Stood Still (2008)]]'' ||  || US Army soldiers || Fitted with carry handles and A2 handguards || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers: Revenge of the Fallen]]'' || Various || US military personnel || Fitted with Trijicon ACOG scopes, SureFire Universal WeaponLights, and KAC RIS foregrips || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Hurt Locker]]'' || Various || US Army soldiers || Possibly airsoft replicas; fitted with various attachments || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry (2008)]]'' ||  || Mercenary || Possibly Armalite M15A4; fitted with Aimpoint M68 CCO || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legion]]'' || [[Paul Bettany]] || Michael || Fitted with carry handle and [[M203 grenade launcher]] || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Survival of the Dead]]'' || [[Alan Van Sprang]] || SGT Crocket ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Athena Karkanis]] || Tomboy ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red (2010)]]'' || [[Helen Mirren]] || Victoria || Fitted with CAA Sharp Shooting Stock, HBAR flat top upper, sniping scope, A2 handguards, GemTech suppressor, and Harris Bipod || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | ''[[Battle: Los Angeles]]'' || [[Ne-Yo]] || Cpl. Kevin Harris || rowspan=&amp;quot;3&amp;quot; | Fitted with Magpul MBUS rear sight, Trijicon TA31F ACOG scope (on Larue Precision mount), AN/PEQ-15 ATPIAL designator, Surefire Universal WeaponLight, and KAC RIS foregrip || rowspan=&amp;quot;6&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Jim Parrack]] || LCpl. Kerns&lt;br /&gt;
|-&lt;br /&gt;
| [[Noel Fisher]] || Pfc. Lenihan&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Marines || Fitted with Magpul MBUS rear sights, Trijicon TA31F and TA31RCO ACOG scopes (on Larue Precision mount), AN/PEQ-15 ATPIAL designators, Surefire Universal WeaponLights, and KAC RIS foregrips or [[M203 grenade launcher|M203A2 grenade launchers]]&lt;br /&gt;
|-&lt;br /&gt;
| Various || US California Army National Guardsmen || Fitted with Magpul MBUS rear sight, Trijicon TA31F ACOG scope (on Larue Precision mount), Surefire Universal WeaponLight, and KAC RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Peña]] || Joe Rincon || Fitted with Magpul MBUS rear sight, Trijicon TA31F ACOG scope (on Larue Precision mount), AN/PEQ-15 ATPIAL designator, Surefire Universal WeaponLight, and KAC RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thor]]'' || Various || S.H.I.E.L.D. guards || Fitted with C-More red dot sights || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || || U.S. Marines ||  &amp;quot;Come As You Are&amp;quot; With ACOG scope, Surefire Universal weaponlight, RIS foregrip, and AN/PEQ-2 IR designator ||  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' ||  || Miami-Dade P.D. officer || &amp;quot;Seeing Red&amp;quot;  With EOTech red dot sight ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Over There]] ||  || U.S. Army soldier ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jericho (TV series)|Jericho]]'' || || New Bern residents ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jericho (TV series)|Jericho]]'' || || Beck's soldiers   || With and without M68 Aimpoint red dot scope and Surefire weaponlight || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 3]]'' ||  || Sona Guards ||with scope and RIS handguard  || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Unit, The|The Unit]]'' ||  || U.S. Army soldier ||&amp;quot;Dark of the Moon&amp;quot; || 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Supernatural - Season 5]]'' || [[Jensen Ackles]] || Dean Wincehster ||rowspan=&amp;quot;2&amp;quot;|Dlask Arms Corp. rifle with telescopic sight / &amp;quot;Good God, Y'all&amp;quot; (S05E02)|| rowspan=&amp;quot;2&amp;quot;|2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Shawn Roberts]] || Austin&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Future Weapons]]'' ||||  || stock footages  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' |||| various soldiers || with ACOG and ITL MARS  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breakout Kings]]'' / &amp;quot;Fun with Chemistry&amp;quot; || [[Ted Hallet]] || Corrections Officer ||  || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' |||| Resistance fighter ||   || 2011 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Defiance (TV Series)|Defiance]]'' ||[[Justin Rain]]|| Quentin McCawley || With telescopic sight  || rowspan=&amp;quot;3&amp;quot;|2013 &lt;br /&gt;
|-&lt;br /&gt;
| [[Deklon Roberts]]|| Sentry ||&lt;br /&gt;
|-&lt;br /&gt;
| || Defiance residents ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 2]] / Split Second ||  ||Liber8 terrorist || suppressed and scoped || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Flag]] || UNF soldiers|| used in multiple configurations || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Upotte!!]] ||Ichiroku (Japanese for One Six) || With &amp;amp; without ACOG Scope || 2012 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || &amp;quot;M16A2&amp;quot; || Availalbe with carry handle, Trijicon RX01NSN reflex sight, and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum of All Fears (VG)]]'' || &amp;quot;M16&amp;quot;, &amp;quot;M16/M203&amp;quot; || Available with Trijicon RX01NSN reflex sight and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' || &amp;quot;M-16 A4&amp;quot; || Fitted with Trijicon TA01 ACOG scope and [[M203 grenade launcher]] || NPCs using rifles fitted with carry handles and A2 handguards || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || M16A4 || Available with iron sights, EOTech Holographic sight, M68 CCO, Trijicon TA31F ACOG scope, KAC RIS and Grippod foregrips, and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter]]'' || &amp;quot;A4 Rifle&amp;quot; ||  || Available in the Xbox 360 version only || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With Grippod foregrip, Magpul PMag magazine, and ACOG scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter 2]]'' || &amp;quot;A4 Rifle&amp;quot; || Available with Aimpoint M68 CCO and [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320]] grenade launcher || Available in the Xbox 360 version only || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' || &amp;quot;M16A4&amp;quot;, &amp;quot;M16A4 ACOG&amp;quot;, &amp;quot;M16A4 GL&amp;quot;, &amp;quot;M16A4 ACOG GL&amp;quot; || Available with iron sights, Trijiocn TA01 AOCG scope, AN/PEQ-2 TPIAL designator, and [[M203 grenade launcher|M203A2 grenade launcher]] || Added with update v1.04; erroneously modeled with A1 pistol grip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] || M16A4 || Available with iron sights, and [[M203 grenade launcher|M203A2 grenade launcher]] ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || M16A4 || Available with iron sights, SureShot red dot sight, [[M203 grenade launcher]], suppressor, or Trijicon ACOG scope || Incorrectly firing on full-auto in singleplayer mode  || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' || M16A4 || Can be fitted with 20, 30 and double 30-round magazines, M9 bayonet, Aimpoint M68 CCO, Trijicon ACOG scope, Leupold M8 scope, AV/PVS-4 night scope, laser module, tactical flashlight, Harris bipod, M9 bayonet, and suppressor ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || &amp;quot;M-16A3&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army 3]]'' || &amp;quot;M16A4&amp;quot;, &amp;quot;M16A4 DMR&amp;quot; || Available with iron sights, Aimpoint M68 CCO, Trijicon M150 ACOG scope, and [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320]] grenade launcher ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M16A4 CCO&amp;quot;, &amp;quot;&amp;quot;M16A4 RCO&amp;quot;, &amp;quot;M16A4 M203&amp;quot;, &amp;quot;M16A4 M203 RCO&amp;quot; || Available with iron sights, Aimpoint M68 CCO, Trijicon TA31 ACOG scope, AN/PEQ-2 TPIAL designator, and [[M203 grenade launcher|M203A2 grenade launcher]] || Erroneously modeled with A1 pistol grip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || &amp;quot;M16A4&amp;quot;, &amp;quot;M16A4 Assault&amp;quot;, &amp;quot;M16A4 CQB&amp;quot;, &amp;quot;M16A4 Night Ops&amp;quot;, &amp;quot;M16A4 Marksman&amp;quot;, &amp;quot;M16A4 Stealth&amp;quot; || Available with iron sights, Aimpoint M68 CCO, EOTech 551 Holographic sight, Trijicon TA01NSN ACOG scope, AN/PAS-13 thermal scope, AN/PEQ-2 IR Designator, suppressor, and [[M203 grenade launcher|M203A2 Grenade Launcher]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 2]]'' || M16A4 || Can be fitted w/ iron sights, red dot sight, EOTech 556 Holographic sight, Trijicon ACOG scope, Thermal scope, silencer, Masterkey underbarrel shotgun, and [[M203 grenade launcher]] ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Hunt for the Puppeteer]]'' ||  ||  || Fitted with A1 handguards || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Cards of Destiny]]'' ||  ||  || Fitted with A1 handguards || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Marines: Modern Urban Combat]]'' || || Fitted w/ Trijicon ACOG scope, and [[M203 grenade launcher]] ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || M16A4 || Fitted with iron sights, KAC RIS foregrip, and painted with desert camouflage scheme || Available to the Counter-Terrorist faction only || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (2010)]]'' || M16A4 || Can be fitted with dual magazines, iron sights, EOTech 551 Holographic sight, Trijicon TA01NSN ACOG scope, or suppressor || Available in multiplayer mode only; erroneously firing on full-auto; modeled with unremoveable [[M203 grenade launcher|M203A2 Grenade Launcher]] || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Karma Online]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[War Inc. Battlezone]] ||  ||  || Erroneously firing on full-auto || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homefront]]'' || &amp;quot;M16 Rifle&amp;quot; || Can be fitted with various optical sights || Fires in semi-automatic only, also incorrectly firing 20 rounds from a 30-round magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M16A2&amp;quot; || Can be fitted with iron sights, Sightmark SureShot red dot sight, or EOTech Holographic sight || Modeled with ejection port, brass deflector, and carry handle fastening nuts on wrong sides, unremoveable [[M203 grenade launcher]], Hogue pistol grip, and tan furniture || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]]'' || M16A4 || Available with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight, AN/PEQ-2 TPIAL designator, and [[M203 grenade launcher]] || Modeled with reassembles to the Canadian C7 rifle, noticing by the handguard and the small rails attached beside the front iron sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || &amp;quot;M16A3&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16A4&amp;quot;&amp;lt;br&amp;gt;''(both variants are available in-game)'' || Can be modified with iron sights, Trijicon RX01 reflex sight, EOTech 556 Holographic sight, Trijicon TA01NSN ACOG scope, ELCAN M145 MGO, infrared scope, KAC RIS foregrip, AN/PEQ-2 TPIAL designator, tactical flashlight, Harris bipod, heavy barrel, [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320]] grenade launcher || Magazines are modeled with Magpul || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 3]]'' || M16A4 || Can be modified with FMJ rounds, extended mags, dual mags, red dot sight, Holographic sight, ACOG scope, thermal scope, heartbeat sensor, suppressor, M203 grenade launcher, and [[Knight's Armament Masterkey|KAC Masterkey]] || Modeled with a flash hider similar to the [[Non Guns#M16A2|Non Gun M16A2]] replica || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]'' || &amp;quot;M16&amp;quot; || Fitted with EOTech 551 Holographic sight, 20-round magazine, and A2 handguards ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arctic Combat]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 4]]'' || M16A4  ||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency 2]]'' || || w/ various attachments || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Hardline]]'' || &amp;quot;M16A3&amp;quot;  ||  ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt AR-15 Model SP1.jpg|thumb|right|500px|Colt AR-15 Sporter-1 (SP1) - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hennessy]] ||  || IRA snipers ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault on Precinct 13 (1976)]] ||  || Gangmembers ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface]] || [Al Pacino] || Tony Montana ||  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Trespass]] || [[Ice Cube]] || Savon || rowspan=&amp;quot;4&amp;quot; | Fitted with A2 handguards and rubber bands on pistol grip and handguard || rowspan=&amp;quot;4&amp;quot; | 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Byron Minns]] || Moon&lt;br /&gt;
|-&lt;br /&gt;
| [[Tommy &amp;quot;Tiny&amp;quot; Lister]] || Cletus&lt;br /&gt;
|-&lt;br /&gt;
| [[Tico Wells]] || Davis&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[In the Army Now]] || [[Pauly Shore]] || PFC &amp;quot;Bones&amp;quot; Conway || rowspan=&amp;quot;4&amp;quot; | Fitted with A2 handguards || rowspan=&amp;quot;4&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Lori Petty]] || PVT Christine Jones&lt;br /&gt;
|-&lt;br /&gt;
| [[David Alan Grier]] || PVT Fred Ostroff&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Paul McGann]] || [[Chris Ryan]] || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[David Morrissey]] || Andy McNab || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Nick Brimble]] || Vince Phillips || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Steven Waddington]] || Dinger || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Simon Burke]] || Stan || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One That Got Away (1996)|The One That Got Away]]'' || [[Hannes Muller]] || Mark || fitted w/ [[Cobray CM203]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Four Brothers]] ||  || DPD honor guard || Fitted with A2 handguards and 20-round magazines || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Adam-12]]'' || [[Martin Milner]] ||  Officer Malloy |||| 1971-1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Adam-12]]''|| [[Kent McCord]] || Officer Reed ||||1971-1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dempsey and Makepeace]]''|| ||Cortez´s henchmen ||&amp;quot;The Cortez Connection&amp;quot; (S03E08) ||1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek: Voyager]]'' ||  || Militant extremists || Fitted with A2 handguards || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot;|''[[Ultimate Force]]'' || [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Fitted [[Cobray CM203]] || rowspan=&amp;quot;7&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Ryan]] || SSgt. Johnny Bell &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Dow&lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey || [[M16A1]] in non firing scenes&lt;br /&gt;
|-&lt;br /&gt;
| || Columbian soldiers and rebels ||&lt;br /&gt;
|-&lt;br /&gt;
|  [[Simon Kassianides]]|| Juan || rowspan=&amp;quot;2&amp;quot;|Changes to [[M16A1]] in some scenes&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roberto Viana]] || Miguel &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A2 Sporter II==&lt;br /&gt;
[[File:1001147qb7.jpg|thumb|right|500px|Colt AR-15A2 Sporter II, early model with magazine removed and A1 upper receiver - 5.56x45mm]]&lt;br /&gt;
[[File:AR-15A2 Sporter 2.jpg|thumb|right|500px|Colt AR-15A2 Sporter II, late model with A1E1 upper receiver and 20-round magazine - 5.56x45mm]]&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderheart]] ||  || FBI agents ||Early model || 1992&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ Ultimate Weapons ]] ||  ||  ||Early model with A1 handguard || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Match Target==&lt;br /&gt;
[[Image:PostbanAR15A2standard.jpg|thumb|right|501px|Colt Match Target with 5 round magazine - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model MT6700.jpg|thumb|500px|right|Colt Match Target Competition with 10 round magazine - 5.56x45mm]]&lt;br /&gt;
Post-ban version of the AR-15A2 HBAR; it has the bayonet lug deleted and features a barrel that has no threading and therefore cannot accept a muzzle brake or flash hider. A 'Competition' model was also made, incorporating a flat-top upper receiver to allow mounting of various optics. Both versions of the Match Target are available with a permanently attached compensator as a factory option.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || [[Brian Presley]] || Tommy Yates || With magazine removed || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythbusters]] ||  ||  || Competition with 30 round magazine || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter Carbine==&lt;br /&gt;
[[Image:Colt-Sporter-I-Carbine.jpg|thumb|right|500px|Colt Sporter I Carbine - 5.56x45mm. Colt's public offering of a lightweight carbine based on the AR-15 Platform. This rifle has been erroneously called &amp;quot;the M16 Shorty&amp;quot; for years by Law Enforcement and Firearms &amp;quot;authors&amp;quot;. The &amp;quot;M16 Shorty&amp;quot; or &amp;quot;Shorty Carbine&amp;quot; have never been authorized or used names for the rifle by Colt or the Government.]]&lt;br /&gt;
[[Image:ColtM654.jpg‎|thumb|500px|right|Colt Sporter I Carbine modified with a 14.5&amp;quot; barrel to replicate a Model 654, the export model of the Model 653 without forward assist - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtSporterIICarbine.jpg|thumb|right|500px|Colt Sporter II Carbine with 20 round magazine - 5.56x45mm. Colt model #R-6420. Colt still insisted on using the SP1 style lower receiver so any rifle that looks like this but has the ribbing around the magazine release button is not a Colt rifle. Variants of this rifle have both the round and tear drop forward assist buttons, however, most of the early years of production had the tear drop button, like this rifle in the photo.]]&lt;br /&gt;
[[Image:ColtSporterIIw30RdMag.jpg|thumb|right|500px|Colt Sporter II Carbine with 30 round magazine - 5.56x45mm. This is the exact same rifle as above except with a 30 round magazine instead of a 20 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Smile of the Fox, The|The Smile of the Fox]]'' || [[Steve Bond]] || Mark Derrick || With a scoope, Model 6420 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Smile of the Fox, The|The Smile of the Fox]]'' || || Derrick´s pal || With a scope, Model 6420 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Dog]]'' || || SWAT officers || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[U.S. Marshals]]''|| [[Michael Paul Chan]] ||Cultural Attache || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Blank (1998)|Point Blank]]||[[Michael Wright]]||Sonny|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Across the Line: The Exodus of Charlie Wright]]''|| || || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Bamber]] || Lt. Dotsy Doheny || rowspan=&amp;quot;3&amp;quot;|[[Ultimate Force]] || rowspan=&amp;quot;3&amp;quot;|Sporter II fitted with solid stock and duckbill flash-hider || rowspan=&amp;quot;3&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher&lt;br /&gt;
|-&lt;br /&gt;
|  ||Abbudinian soldiers and Shiek Rashid's guards   ||[[Tyrant]] || non-firing replicas || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn-Up Scramble]] || ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Dead Island]] || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Dead Island Riptide]] || || || 2013&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Diemaco C7/Colt Model 715==&lt;br /&gt;
[[Image:Colt715 C7Rifle.jpg‎ |thumb|right|500px|Colt Model 715 (virtually identical rifle to the Colt Canada C7) - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtCanadaC7A1.jpg|thumb|right|500px|Colt Canada C7A1 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
[[Image:C7a2.jpg|thumb|right|500px|Colt Canada C7A2 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Known as the Colt Model 715 in the United States, the Diemaco C7 is a Canadian license-built version of the M16 that was developed in tandem with the M16A2, but retains the rear sight and the automatic firing mode of the earlier M16A1, with the further addition of a heavier barrel and brass deflector. The original C7 was gradually replaced by the C7A1 in Canadian service during the mid 1990s, eliminating the carrying handle in favor of a Weaver rail system and a 3.5x ELCAN optical sight. The C7A2 is a mid-life upgrade of the C7A1 that adds a 4-position M4-style stock, a new handguard and pistol grip in OD green, and a Triad rail system that allows for the mounting of additional accessories such as RIS foregrips or AN/PEQ-2 laser illumination devices. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Diemaco (currently Colt Canada) does not permit sale of their weapons to civilians (including film armorers), so C7s in films is near impossible to see.  However, several AR-15 manufacturers built identically-configured rifles with the same receiver style, which were usually marketed as &amp;quot;budget&amp;quot; alternatives to their [[M16A2]] clones.  Colt manufactured the Model 715, while Olympic Arms manufactured its own version, the K4B (which is currently sold as the &amp;quot;Plinker Plus 20&amp;quot;).  Most of the &amp;quot;C7&amp;quot; rifles appearing in movies and TV shows are the older-model (pre-1994) Olympic Arms K4B rifles; these guns are evidently preferred by the armorers in Vancouver, British Columbia and have been featured on TV shows such as ''[[Stargate: SG1]]'', ''[[The X-Files]]'', ''[[Millennium]]'', and ''[[Viper]]''.  If the movie or TV show you are watching was filmed in British Columbia, chances are that you're seeing a converted Olympic Arms K4B, and not a genuine C7.''&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Tall]]'' ||  || Ex-Deputy || With Beta-C drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Dumbo Drop]]'' ||  || Green Berets,US Soldiers,ARVN || Mocked up as M16A1 || 1995&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || ''[[Continuum - Season 2]]'' || with [[Cobray 37mm Launcher]] /  Episode 2 || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Luvia Petersen]] || Jasmine Garza || ''[[Continuum - Season 1]]''  || with [[Cobray 37mm Launcher]] / &amp;quot;Fast Times&amp;quot; (Episode 2)  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| Various || Canadian Forces soldiers || ''[[Combat Hospital]]'' || C7A1 and C7A2, with ELCAN scopes and RIS foregrips  || 2011-???&lt;br /&gt;
|-&lt;br /&gt;
| [[James McGowan]] || Major Mike Kessler || ''[[The Border (TV Series)]]'' || With ELCAN sight / &amp;quot;Blowback&amp;quot; || 2008-2010&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || ''[[Harsh Realm]]'' ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Repblican Guard Special Forces || ''[[Harsh Realm]]'' ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Cherokee rebels || ''[[Harsh Realm]]'' ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Survivalists/other characters || ''[[Millennium]]'' ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S.A.F. personnel || ''[[Stargate: SG1]]'' ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. military personnel/various bad guys || ''[[Viper (TV Series)]]'' ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || ''[[Viper]]'' || With 20-round magazine and [[Cobray 37mm Launcher#Cobray CM203 37mm Launcher|Cobray CM203 launcher]] / &amp;quot;Diamond in the Rough&amp;quot; || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Villains || ''[[Viper]]'' ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || Armored van robber || ''[[Sentinel, The (TV series)|The Sentinel]]''  || with [[Cobray 37mm Launcher|Cobray CM203]] / &amp;quot;Love and Guns&amp;quot; || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Burgi]] || Det. Jim Ellison || ''[[Sentinel, The (TV series)|The Sentinel]]''  || &amp;quot;Siege&amp;quot; || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| || FBI tactical agents, Militia gunmen || ''[[The X-Files - Season 4]]'' || Olympic Arms K4B variants with heavy barrels, fitted with A1 handguards to pass for [[M16A1]]s / &amp;quot;Tunguska&amp;quot; (S4E08) || 1996&lt;br /&gt;
|-&lt;br /&gt;
| || SWAT sharpshooter || ''[[The X-Files - Season 2]]'' || Olympic Arms K4B variant with heavy barrel, fitted with custom buttstock and scope / &amp;quot;Duane Barry&amp;quot; (S2E05) || 1994&lt;br /&gt;
|-&lt;br /&gt;
| || Military personnel || ''[[The X-Files]]'' || Mostly Olympic Arms K4B variants with heavy barrels, stand-ins for [[M16A2]]s || 1993 - 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || C-7 || || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || C7A1, with polymer magazine, ELCAN scope, and [[Heckler &amp;amp; Koch AG36]] grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || C7A2, with Back-Up Iron Sights, EOTech red dot sight, ELCAN scope, and M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] || As the &amp;quot;Diemaco C7A2&amp;quot; ||  || C7A2, with Crane stock, polymer magazine, EOTech red dot sight, and ELCAN Specter scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco/Colt Canada C8 Carbine ==&lt;br /&gt;
[[File:C8A1ELCAN.JPG|thumb|right|500px|Colt Canada C8A1 carbine with ELCAN scope - 5.56x45mm]]&lt;br /&gt;
[[Image:C8a1.jpg|thumb|right|500px|Colt Canada C8A2 carbine with polymer magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Canada C8 carbine.JPG|thumb|right|500px|Colt Canada C8A3 carbine 5.56x45mm with ELCAN scope and polymer magazine. Also known as the &amp;quot;C8FTHB&amp;quot; (Flat-Top Heavy Barrel)]]&lt;br /&gt;
&lt;br /&gt;
Essentially a carbine version of the C7 rifle, the C8 carbine serves the same role in the Canadian Armed Forces as the M4A1 carbine serves in the U.S. military. The original C8 is virtually identical to the Colt Model 653 carbine, while later variants introduced heavier barrels and flat-top upper recievers.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Elias Koteas]] || Colonel Xavier Marks || [[Combat Hospital]]|| C8A3, with ELCAN scope and foregrip || 2011-???&lt;br /&gt;
|-&lt;br /&gt;
| Various || Gunmen || [[The Border (TV Series)]] / &amp;quot;Gross Deceptions&amp;quot; || C8A1, with ELCAN scope || 2008-2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || C8A1, with polymer magazine, RIS foregrip, and M68 Aimpoint red dot &amp;amp; ELCAN scopes ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || C8A3, with EOTech red dot sight and ELCAN scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco/Colt Canada C7/C7A1 LSW ==&lt;br /&gt;
[[File:M16A2 CAR.jpg|thumb|right|500px|Diemaco C7 LSW/Colt Model 750 LMG with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
[[File:Model 950 C7A1 LSW.jpg|thumb|right|500px|Diemaco C7A1 LSW/Colt Model 950 LMG with Parker &amp;amp; Hale bipod - 5.56x45mm]]&lt;br /&gt;
A light machine gun variant of the C7, the LSW features an enlarged gas tube and heavier barrel with a correspondingly larger handguard with a distinctive square profile and detachable carry handle. The weapon is only capable of being fired in fully automatic from an open bolt (hence no need for a forward assist), and features a bipod, vertical grip and modified buffer tube to aid in automatic fire. The weapon was a joint venture between Colt and Diemaco, and is thus the only Canadian variant to feature the A2 rear sights as standard. The original C7 LSW was designed in the 80s and featured a barrel mounted bipod and fixed sights. The weapon was updated to the C7A1 LSW in the 90's, which featured a flattop receiver and a handguard mounted bipod. These two weapons were sold by Colt as the Model 750 and Model 950 respectively and were known as either the &amp;quot;Light Machine Gun&amp;quot; or &amp;quot;Automatic Rifle&amp;quot;, however all weapons are actually made by Diemaco/Colt Canada as noted by the maple leaf stamped on the magazine well.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Python]]'' ||  || Soldier || || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Warface]]''||M16A2 LMG||||C7A1/Model 950, forward sight and vertical grip removed||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16 with M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
''NOTE: In some movies and TV shows, the [[Cobray 37mm Launcher]] is used to impersonate the M203. For a list of ways to tell the two launchers apart, visit the Cobray 37mm Launcher page.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16M203PredatorCombo.jpg|thumb|right|500px|Screen-used Faux M203 launcher attached to M16/SP1 (5.56x45mm) configured as seen in ''[[Predator]]'' © Copyright MPM2008 - 2009 Licensed to www.imfdb.org ]]&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|right|500px|M16A1 (5.56x45mm) with [[M203 grenade launcher|M203 40mm grenade launcher]]]]&lt;br /&gt;
[[Image:M16A1wNewCM203.jpg‎ |thumb|right|500px|M16A1 with Cobray CM203 37mm Flare Launcher for Comparison - 37mm.  Many times these unrestricted 37mm launchers double for the real M203 launcher.]]&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|right|500px|M16A2 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|right|501px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface]] || [[Al Pacino]] || Tony Montana || M16A1, with two magazines taped together &amp;quot;jungle style&amp;quot; || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Arnold Schwarzenegger]] || Major Alan &amp;quot;Dutch&amp;quot; Schaefer || AR-15/SP1 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Steel]] || [[Sharon Stone]] || Kathy Connors || AR-15/SP1 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Steel]] || [[Jonathan Banks]] || Iceman || AR-15/SP1 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Academy 6: City Under Siege]] || [[David Graf]] || Eugene Tackleberry || M16A1 || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Peter Sarsgaard]] || Troy || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Brian Geraghty]] || Fergus || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Laz Alonso]] || LCpl. Ramon Escobar || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Boondock Saints, The|The Boondock Saints]] ||  ||  || M16A1, hanging on wall || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Ewan McGregor]] || Spc. John Grimes || M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Enrique Murciano]] || Sgt. Ruiz || M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Boiled]] || [[Philip Kwok]] || Mad Dog || M16A1 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] || [[Jaime Gomez]] || Sgt. Julio Vega || M16A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] ||  || Reciprocity team member || M16A2 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak Ridge]] || [[Rodney Hill]] || Collins || AR-15/SP1 || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile Hunter: Collision Course, The|The Crocodile Hunter: Collision Course]] ||  || US Army Ranger || M16A1 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomorrow Never Dies]] ||  || Henchmen || M16A2, with Beta-C drum magazines || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Michael Wright]] || Sonny || M16A1, with optics and suppressor || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[American Gangster]] ||  ||  || M16A1 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Bokeem Woodbine]] || Sgt. Crisp || M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Tony Todd]] || Cpt. Darrow || Switches between AR-16/SP1 and M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] ||  || Rogue Marines || M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle]] || [[Seth Green]] || Dan || M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle]] || [[Ethan Suplee]] || Elwood || M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Bravo Two Zero]] || [[Sean Bean]] || Andy McNab || M16A2, with camouflage paint scheme and compass attached to handguard || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Bravo Two Zero]] || [[Kevin Collins]] || Chris Ryan || M16A2, with camouflage paint scheme || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper 2]] ||  ||  || M16A1, with scope mounted on carry handle || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek IV: The Voyage Home]] ||  || US Marine || M16A1 || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[Pauly Shore]] || Bones Conway || M16A1, promotional material only || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Earth]] ||  || Human resistance fighters || M16A1 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (2004)|The Punisher]] || [[Thomas Jane]] || Frank Castle || M16A2, promotional material only || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The|The Sum of All Fears]] ||  || US Marine || M16A2 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephant White]] ||  || Thai thug || M16A1 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Zone]] ||  || US Army soldier || M16A4, airsoft replica || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Zone]] ||  || MET-D soldier || M16A4, airsoft replica || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion]] || [[Paul Bettany]] || Michael || Switches between M16A2 and M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle: Los Angeles]] ||  || U.S. Marines || M16A4, with ACOG scopes, Magpul rear sights, and AN/PEQ-15 IR designators || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Unit, The|The Unit]] || Mounted on M16A2 || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kieran Mulroney]] || Cpl. Mick Kirkland || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Todd Kimsey]] || Lt. Willis || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Gary Dourdan]] || Sgt. Mohmand || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Marines || [[CSI: NY]] / &amp;quot;Heroes&amp;quot; || Mounted on M16A2, with ACOG scope || 2004- ????&lt;br /&gt;
|-&lt;br /&gt;
| [[George Peppard]] || Col. John &amp;quot;Hannibal&amp;quot; Smith || [[A-Team, The|The A-Team]] / &amp;quot;The Sound of Thunder&amp;quot; || Mounted on AR-15/SP1 || 1983 - 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dino Crisis 2]]'' ||  ||  || Mounted on [[M16A2]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project IGI: I'm Going In]]'' ||  ||  || Mounted on [[M16A2]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' || &amp;quot;M16A2&amp;quot; || Can fire HE rounds and flares in green and red colors || Mounted on M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on [[M16A4]] || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' || &amp;quot;M-16 A4&amp;quot; ||  || Mounted on M16A4 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on M16A2 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[IGI 2: Covert Strike]]'' ||  ||  || Mounted on M16A2 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' ||  || Can fire HE, smoke, and illumination rounds || Mounted on M16A1 and M16A4 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency]]'' ||  ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World in Conflict]]'' ||  ||  || Mounted on M16A2 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || &amp;quot;M16A4&amp;quot; ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M16A2&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M16A4&amp;quot; || Can fire HE rounds and flares in green, red, white, and yellow colors || Mounted on M16A4 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || &amp;quot;M16A4&amp;quot; ||  || Mounted on M16A4 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Marines: Modern Urban Combat]]'' ||  ||  || Mounted on M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || &amp;quot;M16A2&amp;quot; ||  || Mounted on M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]]'' || &amp;quot;M16A4&amp;quot; ||  || Mounted on M16A4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M16A2&amp;quot; ||  || Non-usable; mounted on M16A4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  Remi|| [[Burn Up!]] || Mounted on M16A1 || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  SWAT Officers || [[Burn Up!]] || Mounted on M16A1 || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  Asano || [[Mezzo DSA]] || Mounted on M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| U.S. soldier || [[Blood+]] || Mounted on M16A2 || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt XM177/CAR-15/Commando Series ==&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|right|500px|Colt Model 609 aka U.S. Army's XM177E1- 5.56x45mm. This Carbine utilized the partial magazine fence, the tear drop forward assist, but kept the 10&amp;quot; barrel and Flash hider/Suppressor that did not have a grenade ring (a later feature on the E2 model).]]&lt;br /&gt;
[[Image:ColtModel610-XM177.jpg|thumb|500px|right|GAU-5/A aka Colt Model 610 - 5.56x45mm. This is the USAF version and was only used by them.  This is NOT the E1 version, which was used almost exclusively by the Army.]]&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|500px|right|'''XM177E2 Carbine''' aka Colt Model 629 - 5.56x45mm. This was the last variant of the XM177 rifle used in the Vietnam War.]]&lt;br /&gt;
[[Image:FakeXM177.jpg|thumb|right|500px|Late 1970s model AR15 Sporter 1 Carbine - converted into an XM177 Lookalike for the film ''[[The Dogs of War]]'' - 5.56x45mm]]&lt;br /&gt;
[[Image:CAR-15Rifle.jpg|thumb|right|500px|Commercial CAR-15 semiautomatic Rifle - 5.56x45mm.  This is strictly a semiautomatic civilian copy of the XM177 style of rifles. The flash hider is a smaller diameter copy of the XM-177 and has no sound suppression qualities and is permanently welded onto the barrel to make it legal length for over the counter gun store sales.]]&lt;br /&gt;
&lt;br /&gt;
During the Vietnam War, Colt made several short barreled carbines that were fielded.  The '''Colt Model 607''' (a line of carbines that would eventually be called the CAR-15 in the US Market) was designated the '''XM177''' in Vietnam. It had a 10&amp;quot; barrel and a slab side receiver just like the original AR-15s.  The '''Colt Model 609''' was designated the '''XM177E1''', where they added a forward assist, upgraded breakdown pin assembly and a chromed chamber (the same modifications made to the A1 upgrade of the M16 rifle).  This version was also where they started stamping the receivers &amp;quot;Commando&amp;quot;, thus known as the &amp;quot;Colt Commando&amp;quot; back in the States.   The '''Colt Model 610''' was a version built for the USAF security forces, and was called the '''XM177 GAU-5/A''' or when formally adopted by the US Air Force, 'the '''GAU-5/A''' ' (which is why the gun is seen on the show ''[[Stargate: SG1]]'' since the USAF used the carbine until recently).  The '''Colt Model 629''' was officially designated the '''XM177E2''' having changed the barrel from 10&amp;quot; to 11.5&amp;quot; and slightly changing the flash hider/sound suppressor.  This is the version '''most seen''' as replica and airsoft guns throughout the world.  &lt;br /&gt;
&lt;br /&gt;
The XM177 was adopted by the US Air Force during the Vietnam War and is still used by the USAF. The XM177E1 and the XM177E2 was adopted by the US Army and is no longer used.&lt;br /&gt;
&lt;br /&gt;
''Movie Armorer's note: Since the ATF viewed the flash hider of the XM177 as a 'silencer' due to the sound baffles within the item, it was as strictly controlled as any other silencer. Also the interior design of the flash hider / sound suppressor of the XM177 made it difficult to adapt to fire movie blanks. '''Thus there are virtually NO real XM177s used in movies.''' Most of the versions seen in films are modified commercial SP1 Carbines/M16 shorties with 'fake' XM177 flash hiders slipped over or welded to the end of the barrel. Also movie armorers used aftermarket barreled uppers by third party manufacturers and mated them to existing fully automatic lower receivers, thus were constantly swapping parts to build up guns which were requested by movie directors. So it is possible to see various upper receiver assemblies on recognizable M16/A1/A2 lower receivers.''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Option]]'' || [[Ziggy Byfield]] || Trooper Baker ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncommon Valor]]'' || [[Randall &amp;quot;Tex&amp;quot; Cobb]] || Sailor || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Coordinates of Death (Koordinaty smerti)]]'' || Various actors || US Army soldiers || XM177E2, with original flash suppressor replaced by &amp;quot;birdcage&amp;quot; flash hider  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Spies Like Us]]'' || [[Sam Raimi]] || Security Guard ||  || rowspan=3 | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Joel Coen]] || Security Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin Brest]] || Security Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Brazil]] ||  || MOI SWAT officers ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Park is Mine, The|The Park is Mine]]'' || [[Yaphet Kotto]] || NYPD ESU Cpt. Frank Eubanks ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Band of the Hand]]'' || [[Daniele Quinn]] || Carlos ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Lethal Weapon]] || [[Gary Busey]] || Mr. Joshua || With scope, with &amp;amp; without magazines taped 'jungle-style' || rowspan=2 | 1987&lt;br /&gt;
|-&lt;br /&gt;
| Various actors ||  Shadow Company henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fatal Beauty]]'' ||  || Henchwoman ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=6 | ''[[Running Man, The|The Running Man]]'' || [[Arnold Schwarzenegger]] || Ben Richards ||  || rowspan=6 | 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Yaphet Kotto]] || Laughlin ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Rosales Jr.]] || Chico ||&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Guards ||&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Prisoners ||&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Guerillas ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || [[Sho Kosugi]] || Shiro Tanaka || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || || Various henchmen || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casualties of War]]'' || [[Sean Penn]] || Sgt Tony Meserve || Fake version || 1989&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Double Impact]]'' || [[Geoffrey Lewis]] || Frank Avery ||  || rowspan=2 | 1990&lt;br /&gt;
|-&lt;br /&gt;
|  || Triad hitman || With M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Hard to Kill]]'' || [[Dean Norris]] || Det. Sgt. Goodhart ||  || rowspan=2 | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Boswell]] || Jack Axel ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predator 2]]'' || [[Danny Glover]] || Lt. Mike Harrigan || With M203 grenade launcher || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Navy SEALs]]'' || [[Michael Biehn]] || LT Curran ||  || rowspan=3 | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Haysbert]] || Graham || With M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Rossovich]] || Leary ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nothing But Trouble]]'' || [[Valri Bromfield]] || Miss Purdah ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Toy Soldiers]]'' ||  || Counter-terrorist team ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Jack City]]'' || [[Judd Nelson]] || Nick || With futuristic laser pointer/scope || 1991&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Under Siege]]'' ||  || US Marine ||  || rowspan=2 | 1992&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Navy SEALs ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Shots! Part Deux]]'' ||  || Navy SEALs || With M203 grenade launchers || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fugitive, The|The Fugitive]]'' ||  || Chicago PD SWAT sniper || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 |  ''[[RoboCop 3]]'' || [[John Castle]] || Paul McDaggett || With M203 grenade launcher || rowspan=4 | 1993&lt;br /&gt;
|-&lt;br /&gt;
| Various Actors || Splatterpunks Gang Members || With &amp;amp; without M203 grenade launchers &lt;br /&gt;
|-&lt;br /&gt;
| Various Actors || Rehabilitation Officers || With &amp;amp; without M203 grenade launchers &lt;br /&gt;
|-&lt;br /&gt;
| Various Actors || Resistance Members || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperado]]'' ||  || Henchmen ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Dog]]'' ||  || Neo Nazi terrorists and SWAT officers || With [[M203 grenade launcher]] || 1995&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5 | ''[[Rock, The|The Rock]]'' || [[Sean Connery]] || John Patrick Mason ||  rowspan=4 | With SureFire Universal WeaponLight || rowspan=5 | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicolas Cage]] || Stanley Goodspeed&lt;br /&gt;
|-&lt;br /&gt;
| [[David Morse]] || Maj. Tom Baxter&lt;br /&gt;
|-&lt;br /&gt;
| [[Gregory Sporleder]] || Cpt. Frye&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Rogue Recon Marines || With &amp;amp; without SureFire Universal WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Peacemaker, The|The Peacemaker]]'' || Various actors || US Army Special Forces soldiers || With &amp;amp; without M203 grenade launchers &amp;amp; Maglite flashlight || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)]]'' ||  || Henchman ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commander Hamilton]]'' || [[Peter Stormare]] || Carl Hamilton ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commander Hamilton]]'' || [[Mats Långbacka]] || Stålhandske ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[General's Daughter, The|The General's Daughter]]'' ||  || US Army soldier ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cell, The|The Cell]]'' ||  || FBI HRT officer || With Surefire Universal WeaponLight || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brother 2 (Brat 2)]]'' ||  || Chicago Police officer ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Hawk Down]]'' || Various actors || Delta Force operators || With camouflage paint schemes and M68 Aimpoint red dot sights|| 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Another Day]]'' ||  || US military personnel ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Boys II]]'' ||  || Drug runner ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Her Line of Fire]]'' ||  || The rebels ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Blood Diamond]]'' || [[Leonardo DiCaprio]] || Danny Archer || rowspan=2 | With M68 Aimpoint red dot scope, Surefire Universal weaponlight, and camouflage paint scheme || rowspan=2 | 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Gangster]]'' ||  ||Frank ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various actors || Mercenaries&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies]]'' ||  || ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator: Genisys]]'' ||[[Jai Courtney]]  || Kyle Reese ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' ||[[Terence Knox]] || Sgt 1st Class Clayton &amp;quot;Zeke&amp;quot; Anderson ||   || 1987 - 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || || Various law enforcement tactical officers, military/black-ops personnel || Mockups from various models - Earlier appearances (Season 3 to Season 5) built off of A1 and A1E1 receivers (Such as [[Colt Model 653]]s and [[Olympic Arms K3B]]s), Later appearances (Season 6 onward) built off of A2 receivers (Such as [[Colt Model 727]]); Later carbines also feature mounted weaponlights || 1996 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| ''[[Seven Days]]'' ||[[Raymond Cruz]] || Rodriguez || Mocked-up weapons with M16A2-style receivers / &amp;quot;Daddy's Little Girl&amp;quot; || rowspan=&amp;quot;3&amp;quot;| 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ||Various || U.S. Army soldiers &lt;br /&gt;
|-&lt;br /&gt;
| ||Various || NNL Personnel &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot;| ''[[Ultimate Force]]'' || [[Chris Ryan]] || SSgt. Johnny Bell ||  rowspan=&amp;quot;3&amp;quot;|Commercial CAR-15 semiautomatic rifle || rowspan=&amp;quot;7&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex Reid]] || Cpt. Caroline Walsh&lt;br /&gt;
|-&lt;br /&gt;
| || UN Peacekeepers || Commercial CAR-15 semiautomatic rifle fitted with gooseneck rail and telescopic sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Mocked up Olympic Arms K3B with [[Cobray CM203]] mounted&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Horne ]] || Sgt. Sean Smith &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || Badger's henchman ||  &amp;quot;Serenity&amp;quot; (S01E01) || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* ''[[Spriggan]]'' (Model 629)&lt;br /&gt;
* ''[[Key the Metal Idol]]'' (Model 629)&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six]] || &amp;quot;CAR-15&amp;quot; || Can fire in semi-auto, 3-round burst, and automatic fire || Incorrectly featured with safe/semi/burst/auto trigger group, holds 30 rounds in a 20 round magazine, the handguard is the same length of the M16A2, and has a shorter flash hider || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || &amp;quot;Colt Commando&amp;quot; ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[The World Is Not Enough (video game)|The World Is Not Enough]] || &amp;quot;Mustang MAR-4&amp;quot;, &amp;quot;Mustang MAR-4 GL&amp;quot; || Available with an [[M203 grenade launcher]] ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] || &amp;quot;XM-177E2&amp;quot;, &amp;quot;XM-177S&amp;quot; || Can fire in both semi-auto and automatic fire; a generic red dot sight is featued with the &amp;quot;XM-177S&amp;quot; variant || Both first-person and world models are missing the flash hider || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne]] || &amp;quot;Colt Commando&amp;quot; ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Line of Sight: Vietnam]] || &amp;quot;CAR15&amp;quot; || Can fire in both semi-auto and automatic fire || Incorrectly loaded with 30 rounds in a 20 round magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Vietnam]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong 2]] || &amp;quot;XM-177&amp;quot; ||  || Lacks rear iron sight || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Colt Carbine/Model 653/Model 727/Model 733==&lt;br /&gt;
[[File:ColtM653Carbine.jpg|thumb|499px|right|Colt Model 653 &amp;quot;M16A1 Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM653.jpg|thumb|500px|right|Colt Model 653 &amp;quot;M16A1 Carbine&amp;quot; modified with a 16&amp;quot; barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model 654.jpg‎|thumb|500px|right|Colt Model 654 &amp;quot;M16A1 Carbine&amp;quot;, the export model of the Model 653 without forward assist - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt-M-16-A-2-m723.jpg|thumb|right|500px|Colt Model 723 &amp;quot;M16A2 carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model 723 with M4 barrel.jpg|thumb|right|500px|Colt Model 723 &amp;quot;M16A2 carbine&amp;quot;, late model with &amp;quot;M4&amp;quot; profile barrel - 5.56x45mm. This configuration was available from 1987, and used the barrel from the Colt Model 720 (a prototype rifle which was part of the XM4 program).]]&lt;br /&gt;
[[Image:Coltm727ima.jpg|thumb|right|500px|Colt Model 727 &amp;quot;M16A2 carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg‎|thumb|500px|right|Colt Model 733 &amp;quot;M16A2 Commando&amp;quot; - 5.56x45mm.  Note, the Model 733 does not appear to have a set specification from Colt, and could be found with either an A1, A1E1 or A2 upper receiver, A1 or A2 lower receiver, and a coated aluminum or fiberlite stock. This particular rifle has an A2 lower, an A1E1 upper (forward assist and case deflector with A1 sights as found on Canadian Colts), and a coated aluminium stock.]]&lt;br /&gt;
&lt;br /&gt;
After 1973 Colt made several lightweight versions of the M16 and Commando rifles for use with Police and Security forces, as well as civilian sales worldwide.  It had the features of the XM177 rifle series, including the telescoping stock, but had either a 14.5&amp;quot; or a 16&amp;quot; lightweight barrel, depending on the demands of the customer, whether domestic or foreign.  ''It was NOT correct for Vietnam, despite what the movie '''[[Platoon]]''' portrays.'' Though 'unofficially' called the &amp;quot;M16 Shorty&amp;quot; by some writers and shooters, the 16&amp;quot; barreled lightweight carbine was never adopted formally by the US Military, and thus never had an &amp;quot;M&amp;quot; or &amp;quot;XM&amp;quot; designation.  It was used in the U.S. by Federal and local law enforcement. The Model 653 is also the basis for the Diemaco/Colt Canada C8 carbine series (see above). &lt;br /&gt;
&lt;br /&gt;
Colt also made the '''Model 733''', which was a 11.5&amp;quot; barreled version of the Model 653,  intended for Tactical police and security work. Later manufactured versions of both guns had A2 style heavy barrels.  The '''Model 723''' was a '''733''' designed for export for the UAE and used by US Delta Force.&lt;br /&gt;
&lt;br /&gt;
''What is confusing is that other manufacturers made all sorts of modified short barreled AR-15 rifles for the Police and Civilian markets throughout the years.  Colt themselves bastardized so many of their rifles throughout the years, swapping particular uppers with different lowers so that there will always be exceptions to the rule.  The explosion of custom and unique looking AR-15 rifles in the 1980s and 1990s has led to a lot of confusion regarding what rifle is in what movie.  ''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || [[Franco Nero]] || Cole || rowspan=&amp;quot;4&amp;quot; | Model 653P || rowspan=&amp;quot;4&amp;quot; | 1981&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || [[Alex Courtney]] || Frank Landers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || [[Will Hare]] || Dollars&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Ninja]]'' || || Venarius' henchmen&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Code Name: Wild Geese]] || [[Klaus Kinski]] || Charleton || rowspan=&amp;quot;2&amp;quot; | Model 653 || rowspan=&amp;quot;2&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| Various || Charleton's men&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Platoon]]'' || [[Tom Berenger]] || SGT Bob Barnes || rowspan=&amp;quot;2&amp;quot; | Model 653P || rowspan=&amp;quot;2&amp;quot; | 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Willem Dafoe]] || SGT Elias K. Grodin &lt;br /&gt;
|-&lt;br /&gt;
| [[The Living Daylights]] || [[Joe Don Baker]] || Brad Whitaker || Model 733 with transparent bullet-proof shield|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet in the Head]]'' || [[Jacky Cheung]] || Fai || Model 653 || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 2: Judgement Day]]'' || [[Arnold Schwarzenegger]] || T-800 || Model 653; mocked up as XM177E2 by addition of a fake slip on flash hider. || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Linda Hamilton]] || Sarah Connor || Model 653 mocked up as XM177E2 by addition of a fake slip on flash hider. Fitted with silencer, laser sight and ACOG&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Shots! Part Deux]]'' ||  || Navy SEAL || Model 653; fitted with [[M203]] || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Heat]]'' || [[Robert De Niro]] || Neil McCauley || rowspan=&amp;quot;2&amp;quot; | Model 733 || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Val Kilmer]] || Chris Shiherlis&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Boyz]]'' || [[Tyrin Turner]] || Butts || Model 653P || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Long Kiss Goodnight]]'' || [[Geena Davis]] || Charlene Elizabeth &amp;quot;Charly&amp;quot; Baltimore || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomorrow Never Dies]]'' || [[Götz Otto]] || Stamper || Model 727; fitted with [[M203]] || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deep Impact]] ||  || U.S. Army soldiers || With M203 grenade launchers || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Mickey Rourke]] || Rudy Ray || Model 733 with optics, with camo point and suppressor || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | ''[[Black Hawk Down]]'' || [[Eric Bana]] || SFC &amp;quot;Hoot&amp;quot; Hooten || Model 727 || rowspan=&amp;quot;7&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[William Fichtner]] || SFC Sanderson || rowspan=&amp;quot;2&amp;quot; | Model 727; fitted with Aimpoint red dot sight and SureFire WaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Tyson]] || SSG Busch&lt;br /&gt;
|-&lt;br /&gt;
| [[Jason Isaacs]] || CPT Mike Steele || rowspan=&amp;quot;2&amp;quot; | Model 733&lt;br /&gt;
|-&lt;br /&gt;
| [[Hugh Dancy]] || SFC &amp;quot;Doc&amp;quot; Schmid&lt;br /&gt;
|-&lt;br /&gt;
| [[Nikolaj Coster-Waldau]] || MSG Gary Gordon || rowspan=&amp;quot;2&amp;quot; | Model 733; fitted with Aimpoint red dot sight, SureFire WeaponLight, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Eldard]] || CW3 Michael Durant &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[American Soldiers: A Day in Iraq]]'' || [[Paul Sturino]] || PFC Dowdy || Model 727 || rowspan=&amp;quot;3&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jordan Brown]] || SPC Cohen || Model 727; fitted with custom stock, KAC M4-style railed handguard, SureFire WeaponLight and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Brett Ryan]] || SPC Romeo || Model 727 ;fitted with [[M203]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lord of War]]'' ||  || Models at the Berlin Arms Fair || Model 723 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Painkiller Jane]]'' || Various || US Army soldiers || Model 723 fitted with a [[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[Hunt for Eagle One, The|The Hunt for Eagle One]]'' || [[Mark Dacascos]] || Lt. Matt Daniels || Model 727, Model 733; fitted with 6-position collapsible stock, red dot sight, KAC M4 RAS handguards with rail covers, KAC RIS foregrip, and tactical flashlight || rowspan=&amp;quot;5&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Zach McGowan]] || Spec. Hank Jackson || Model 727; fitted with 6-position collapsible stock and [[M203]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Dacascos]] || Lt. Matt Daniels || rowspan=&amp;quot;2&amp;quot; | Model 733; fitted with 6-position collapsible stock, red dot sight, KAC M4 RAS handguards with rail covers, KAC RIS foregrip, and tactical flashlight&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Fozzy]] || Spec. Jeff Parker &lt;br /&gt;
|-&lt;br /&gt;
| [[Rey Malonzo]] || Lt. Narcisco Montalvo || Model 653P; fitted with 6-position collapsible stock and rubber butt pad, scope, KAC M4 RAS handguards, KAC RIS foregrip, and unusual ported compensator&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Home of the Brave]] || [[Curtis &amp;quot;50 Cent&amp;quot; Jackson]] || Specialist Jamal Aiken || Model 727; with [[M203 grenade launcher|M203]] leaf sight, Trijicon RX-09 red dot sight, and Vortex muzzle brake || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldiers || Unrecognizable; could be Model 933s&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle for Haditha]]'' ||  || U.S. Marines || Model 727; with foregrips and ACOG sights, mocked up to resemble the M4A1 MWS || 2007&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Beaufort]]'' || [[Oshri Cohen]] || 1stLt. Liraz &amp;quot;Erez&amp;quot; Librati || rowspan=&amp;quot;2&amp;quot; | Model 653; fitted with Kimber Mepro 21 reflex sight || rowspan=&amp;quot;4&amp;quot; |  2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Eli Eltonyo]] || 1stSgt. Oshri&lt;br /&gt;
|-&lt;br /&gt;
| [[Hannan Yishai]] || Nadav || Model 733; fitted with different flash hider&lt;br /&gt;
|-&lt;br /&gt;
| Various || IDF soldiers || Locally chopped down Model 653 known as the &amp;quot;Mekut'zrar&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gomorrah]]'' || [[Marco Macor]] || Marco || Model 727; fitted with G&amp;amp;P airsoft replica of [[M203]] and Olympic Arms (or JB Unicorn Airsoft) handguards || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men Origins: Wolverine]]'' || [[Hugh Jackman]] || James Howlett || Model 733 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Green Zone]]'' || Various || Special Forces soldiers || Model 733s; fitted with Aimpoint red dot sights, SureFire Universal WaponLights, and XM177 flash hiders || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dolan's Cadillac]]'' ||  || Gangster || Model 727; fitted with [[M203]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five Brothers (Comme les cinq doigts de la main)]]'' || || || Model 727; Seen in illegal weapon store ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killer Elite (2011)]]'' || [[Robert De Niro]] || Hunter || Model 727 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taken 2]]'' ||  || US Marine || Model 727 with RIS handguard || 2012&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[A Dark Truth]]'' || [[Andy Garcia]] || Jack Begosian ||  rowspan=&amp;quot;5&amp;quot;| Model 723 || rowspan=&amp;quot;5&amp;quot;|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Whitaker]] || Francisco Francis &lt;br /&gt;
|-&lt;br /&gt;
| [[Eva Longoria]] || Mia Francis&lt;br /&gt;
|-&lt;br /&gt;
| [[Julio Oscar Mechoso]] || Guide &lt;br /&gt;
|-&lt;br /&gt;
| || Ecuadorian soldiers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Colt 45]]'' || || Commando of killers, Police arms depot || Model 727 || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;550&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Miami Vice (TV Series)|Miami Vice]]''|| [[Don Johnson]] || Sonny Crockett || rowspan=&amp;quot;2&amp;quot; | Model 654 || rowspan=&amp;quot;4&amp;quot; | 1984-1989&lt;br /&gt;
|-&lt;br /&gt;
|   || SRT members&lt;br /&gt;
|-&lt;br /&gt;
|  [[Edward James Olmos]] || Lt. Castillo || Model 733&lt;br /&gt;
|-&lt;br /&gt;
|   || Various || Model 733 with and without [[M203]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' ||  ||Tactical officers, military/black-ops  || Roughly 10&amp;quot; barrels, Likely short-barreled Olympic Arms K3B carbines, resemble Model 733 || 1993-1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || [[Johnathan LaPaglia]] || Frank Parker || Model 733 fitted with XM177 style flash hider / &amp;quot;The Fire Last Time&amp;quot; || 1998-2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Ultimate Force]]''|| [[Jamie Draven]] || Cpl. Jamie Dow || rowspan=&amp;quot;3&amp;quot;|Model 733 || rowspan=&amp;quot;3&amp;quot;|2002-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Tremors: The Series]]'' || [[Michael Gross]] || Burt Gummer || rowspan=&amp;quot;2&amp;quot; | Model 654 || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Victor Browne]] || Tyler Reed&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Cap]]'' ||  || SAS troopers || Model 727 / &amp;quot;Betrayed&amp;quot; || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Kill Point]]'' ||  || Pittsburg P.D. SWAT officer || Model 653 fitted with Surefire M500AB weaponlights|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sanctuary]]'' ||  ||  || Model 733, present in the armory but never used  / &amp;quot;Penance&amp;quot; || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || [[Sarah Carter]] || Maggie || Model 733 || 2011-2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Variant and Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||&amp;quot;M4 Carbine&amp;quot;  ||Model 733  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Urban Terror]] ||&amp;quot;M4A1&amp;quot; ||Model 727  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Life]] || ||Model 727 with [[M203 grenade launcher]], HD replacement of the [[MP5]]  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne (video game)|Max Payne]] || &amp;quot;Colt Commando&amp;quot; || Model 733 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] || &amp;quot;M4&amp;quot; || Model 733 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard: Nakatomi Plaza]] || N/A || Model 733 with A1E1 upper receiver, M16-style fixed stock, and 20-round angled magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Black Hawk Down]] || &amp;quot;CAR-15&amp;quot; || Model 727 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaser]] || &amp;quot;Colt M4&amp;quot; || Model 733, without casing deflector || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: San Andreas]] || &amp;quot;M4&amp;quot; || Model 733 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry]] ||  &amp;quot;M4 Assault Weapon&amp;quot; || Model 727 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Liberty City Stories]] || &amp;quot;M4&amp;quot; || Model 733 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Project Reality]] || &amp;quot;M16A1 Menosar&amp;quot; || Israeli Defence Force Menusar: Model 653 with barrel cut down to 12.5&amp;quot;, with optional [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;M16A1 Mekotzrar&amp;quot; || Israeli Defence Force Mekut'zrar: Model 653 with barrel cut down to 10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[World in Conflict]] || || Model 733|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomb Raider: Underworld]] || &amp;quot;A12 Carbine&amp;quot; || Model 727, with custom butt-stock and flash suppressor || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheelman]] || Carbine  ||Model 727 with A1-type barrel of the Model 723  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||&amp;quot;M653&amp;quot;  ||Model 653 with various upgrades || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] || &amp;quot;Commando&amp;quot; || Model 733, with flat top || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout: New Vegas]] ||&amp;quot;Assault Carbine&amp;quot; ||Model 733  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lara Croft and the Guardian of Light]] || &amp;quot;Assault Rifle&amp;quot; ||Model 727, sometimes with custom butt-stock || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Warrior]] || || Model 733|| 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cat Planet Cuties]]''|| ||Model 723||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M231 Firing Port Weapon ==&lt;br /&gt;
[[Image:381portg.jpg|thumb|right|501px|M231 Firing Port Weapon 5.56x45mm]]&lt;br /&gt;
The M231 Firing Port Weapon is a stripped-down, bare-bones carbine designed for U.S. Army soldiers riding in the M2 &amp;amp; M3 Bradley infantry fighting vehicles. The FPW was designed to allow transported soldiers to protect the vulnerable flanks and rear of the IFV while still under armor. The weapon is only capable of full-auto fire with no semi-auto mode. Later upgrades to the Bradley blocked the firing ports on the sides of the hull with extra armor, though FPWs are still carried for the two rear ports covering the loading ramp.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Variant and Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 3: Snake Eater]]||Patriot||Beta C-Mag with infinite ammo, signature weapon of The Boss||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]|| ||Used on M2A2 Bradley||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company]]|| ||Used on M2A2 Bradley||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 4: Guns of the Patriots]]||Patriot||Beta C-Mag with infinite ammo||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AR-15 Carbine==&lt;br /&gt;
The AR-15 (for Armalite Model 15) Carbine is the common name for the widely-owned semi-automatic rifle which soon afterwards became the selective fire M16 and M4 carbine assault rifles, which are currently in use by the United States military. AR-15 was the original name for what became the militarily designated M16, the assault rifle first used by the U.S. in the Vietnam War. The name AR-15 is now used almost exclusively to refer to the semi-automatic (commercially available) civilian version(s) of the M16 and M4 assault rifles.&lt;br /&gt;
Standard AR-15 rifles accept detachable magazines of widely varying capacities, and have a pistol grip that protrudes beneath the stock. AR-15 rifles are highly configurable and customizable. They are commonly fitted with several accessories such as bipods, folding or collapsing stocks, threaded barrels for the attachment of a flash suppressor, and a rail system for the attachment of vertical grips, flashlights, laser sights, telescopic sights, etc.&lt;br /&gt;
The AR-15 consists of separate upper and lower receiver assemblies, which are attached with two through-pins and can be quickly interchanged with no tools. The upper receiver assembly is simply considered a part, and may be freely purchased and mail-ordered in most locations. This is a very attractive feature for enthusiasts, who often purchase a number of upper receivers (often in different calibers) and interchange them with the same lower receiver. However, one must be thoroughly familiar with firearms laws before doing this as it is possible to make an illegal configuration.&lt;br /&gt;
&lt;br /&gt;
[[Image:AR15earliervariant.jpg|thumb|right|500px|AR-15 Carbine with 20 round magazine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Planet Terror]] || [[Freddy Rodriguez]] || El Wray || With night-vision scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitcher, The (2007)|The Hitcher]]'' ||[[Sean Bean]] ||John Ryder || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M4/M4A1 Carbine==&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|right|500px|Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|right|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm. Note slight difference in shape of stock compared to older model M4 (above).]]&lt;br /&gt;
[[File:ColtM4A1-2.jpg|thumb|right|500px|Colt M4A1 with 6 position collapsible stock and carrying handle removed - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1EOT.jpg|thumb|right|500px|M4A1 Carbine with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|right|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The '''M4 Carbine''' is a 14.5&amp;quot; barreled select fire Assault Rifle.  It has a distinctive 'step down' in the barrel to allow for mounting the M203 grenade launcher. Many of them in the battlefield are customized with forearm rails (usually holding the AN/PEQ-2 IR designator, a vertical forward grip, sometimes a flashlight, or one of many types of rifle scopes and red-dot or reflex optics).  The M4 has three round burst capability, while the M4A1 has full auto fire capability. The very earliest M4s delivered to the U.S. Army had fixed carry handles and were known in Colt's catalog as the '''Model 777'''; however, soon after, the military started buying the '''Model 920''', which featured a detachable carry handle, but continued to call these guns &amp;quot;M4s&amp;quot;. Contrary to popular misconception, the carry handles on most M4s and M4A1s are detachable, and most of these carbines are used with the carry handle removed, and a folding rear sight and optic being attached to the receiver instead. As far as the procurement program has always been concerned, the burst/auto capability is the only difference between an M4 and M4A1, however, more recently produced M4A1s also have a thicker barrel profile under the handguards along with a heavier buffer to slow the rate of fire, meaning that the weapon is more controllable during fully automatic firing and is less prone to overheating.&lt;br /&gt;
&lt;br /&gt;
What is confusing is that many civilian commercial makers of AR-15 style rifles call their 16&amp;quot; Carbine '''&amp;quot;The M4&amp;quot;'''.  Though there is no rule saying they can't name their gun whatever they want, the official M4 is the version used and originally issued by the U.S. Army and built by Colt.  Colt tried to sue other gun makers to stop using the term 'M4'  however, it was ruled that M4 refers to a '''type''' of firearm and Colt cannot copyright the term.  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Air Force One]] || [[Gary Oldman]] || Ivan Korshunov || Fitted with C-More Sight, first film to feature the M4A1 || rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Elya Baskin]] || Andrei Kolchak || Fitted with C-More sight&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier]] ||  || Child recruits || Fitted with C-More Sights and RIS foregrips || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Cell]] ||  || FBI HRT members || Fitted with tactical light || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Security Area]] ||  || ROKA soldiers || Fitted with C-More sights || 2000&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |''[[Black Hawk Down]] || [[Eric Bana]] || SFC Norm &amp;quot;Hoot&amp;quot; Gibson || Fitted with tactical flashlight and paint with desert camo, also anachronistic for the time period of the film || rowspan=&amp;quot;2&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
|  || Delta operator ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2009: Lost Memories]] ||  || JBI SWAT officers || Fitted with scope, rails, forward handgrips, tactical light and laser aiming devices || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steal]] ||  || SWAT officers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sum of All Fears]] ||  || U.S. military personnel || Fitted with Trijicon RX01 red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[XXX|xXx]] || [[Marton Csokas]] || Yorgi || Fitted with M68 Aimpoint scope, Beta-C mag and Surefire M900 weaponlight foregrip || rowspan=&amp;quot;3&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Jan Pavel Filipensky]] || Viktor || Fitted with M68 Aimpoint scope, Beta-C mag and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || NSA commandos || Fitted with M68 Aimpoint scope and Surefire M500AB forend weaponlight&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Ballistic: Ecks vs. Sever]] || [[Antonio Banderas]] || FBI agent Jeremiah Ecks || rowspan=&amp;quot;4&amp;quot; | One of the first films to feature the M4's newer 6-position (&amp;quot;LE&amp;quot;) collapsible stock || rowspan=&amp;quot;4&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucy Liu]] || Agent Sever&lt;br /&gt;
|-&lt;br /&gt;
| [[Gregg Henry]] || Robert Gant&lt;br /&gt;
|-&lt;br /&gt;
|  || DIA agents&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Tears of the Sun]] || [[Bruce Willis]] || LT A.K. Waters || Fitted with back up iron sight, Aimpoint M68 CCO, D-LAP laser sight, and RIS fioregrip || rowspan=&amp;quot;4&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Cole Hauser]] || James &amp;quot;Red&amp;quot; Atkins || [[Bruce Willis]]'s M4A1&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Messner]] || Kelly Lake || Fitted with back up iron sight, Aimpoint M68 CCO, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Chad Smith]] || Jason &amp;quot;Flea&amp;quot; Mabry || Fitted with stock cheek pad, carry handle, Combat Military Optics LTD Marksman Series Model 100, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreamcatcher]] ||  || Soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X2: X-Men United]] ||  || Col. Stryker's men || Fitted with RIS foregrips, tactical flashlights and laser pointers || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In-Laws, The (2003)|The In-Laws]] || [[David Suchet]] || Jean-Pierre Thibodoux ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[2 Fast 2 Furious]] ||  || U.S. Customs agents || Fitted with WeaponLights || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Carter's henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hulk]] ||  || U.S. Army soldiers || Fitted with Trijicon ACOG scopes, AN/PEQ-2 IR designators, WeaponLights, and RIS foregrips || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 3: Rise of the Machines]] || [[Nick Stahl]] || John Conor || Fitted with C-More sight and M26 MASS || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || S.W.A.T. officers || Fitted with C-More sights and Surefire M500AB weaponlight&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Bad Boys II]] || [[Yul Vasquez]] || Det. Reyes || Fitted with M68 Aimpoint scope, Surefire M500AB forend weaponslight and laser pointer || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || TNT members || Fitted with M68 Aimpoint scopes, M500AB forend weaponslights and laser pointers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[S.W.A.T.]] || [[Jeremy Renner]] || Brian Gamble || rowspan=&amp;quot;3&amp;quot; | Fitted with ACOG compact scope and Surefire M500AB weaponlight || rowspan=&amp;quot;3&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[L.L. Cool J]] || Officer Deacon 'Deke' Kay&lt;br /&gt;
|-&lt;br /&gt;
| [[Colin Farrell]] || Officer Jim Street&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Underworld]] || [[Robbie Gee]] || Kahn || Fitted with a scope and Surefire M500AB weaponlight || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Paycheck]] ||  || FBI SWAT ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper 3]] ||  || U.S. Marines || Fitted with AN/PEQ-2 IR designators and RIS foregrips || 2004&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Corsican File, The (L'enquête Corse)|The Corsican File (L'enquête Corse)]]'' || || RAID member || Fitted with laser sight || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cube Zero]] ||  || Soldiers ||  || 2004 &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[American Soldiers: A Day in Iraq]] || Zan Calabretta || SGT Delvecchio || rowspan=&amp;quot;2&amp;quot; | Fitted with A.R.M.S. SIR system, Aimpoint M68 CCO, RIS foregrip and SureFire WeaponLight || rowspan=&amp;quot;4&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Shaun Taylor|| SGT Ron Stalker&lt;br /&gt;
|-&lt;br /&gt;
| Michael Belisaro || PFC Johnson || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint M68 CCO, RIS foregrip and SureFire WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| Ben Gilbank || PFC Aikens&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Hostage (2005)|Hostage]] ||  || LAPD SWAT officers || Fitted with Trijicon TA38 ACOG scope and WeaponLights || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
|  || Fake FBI SWAT operators ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Interpreter, The|The Interpreter]] || Various || Secret Service Uniformed Division ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[XXX: State of the Union|xXx: State of the Union]] || [[Scott Speedman]] || Agent Kyle Steele || Fitted with aforementioned weaponlight and a Leupold CQ/T scope || rowspan=&amp;quot;4&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Xzibit]] || Zeke || fitted with a [[M26 MASS]]&lt;br /&gt;
|-&lt;br /&gt;
|  || NSA security forces || Fitted with Surefire M500AB forearm weaponlights&lt;br /&gt;
|-&lt;br /&gt;
|  || S.W.A.T. officers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mr. &amp;amp; Mrs. Smith]] || Various || Company Men members ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman Begins]] || Various || GCPD SWAT officers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Island, The|The Island]] ||  || Gunman || Fitted with carry handle, Trijicon ACOG scope, and Magpul stock || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transporter 2]] ||  || Miami S.W.A.T. member ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Painkiller Jane (2005)|Painkiller Jane]] ||[[Emmanuelle Vaugier]]||Capt. Jane Elizabeth Browning || ||2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Divergence]] || [[Daniel Wu]] || Coke || airsoft replica || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Times]] || [[Christian Bale]] || Jim Davis || RIS fore-grip and M68 Aimpoint scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Inside Man]] || Various || NYPD ESU officers || Fitted with Aimpoint CompM2 red dot sights, WeaponLights and RIS foregrips. || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sentinel]] ||  || CAT operator || Fitted with M68 Aimpoint scope || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jesse Stone: Death in Paradise]] || [[Kohl Sudduth]] || Officer Simspon || Fitted with M68 Aimpoint scope || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible III]] || [[Keri Russell]] || IMF agent Lindsey Ferris || Fitted with Trijicon ACOG scope and rail covers || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Children of Men]] || [[Chiwetel Ejiofor]] || Luke || Fitted with M203 Grenade Launcher, tactical light and AN/PEQ-2 IR designator || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
|  || 'Fish' gunman || Fitted with Elcan optical sight&lt;br /&gt;
|-&lt;br /&gt;
|''[[Assassin in Love]]'' || [[Nikolaj Coster-Waldau]] || Bjorn || w/ suppressor, laser, bipod, ACOG||  2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Rider]] ||  || SWAT officers || Fitted with optical sights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Shooter]] || [[Mark Wahlberg]] || GySgt. Bob Lee Swagger || Fitted with Aimpoint M68 CCO, EOTech Holographic sight with 4x magnifier scope, and rail covers || rowspan=&amp;quot;4&amp;quot; |2007&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT agents ||&lt;br /&gt;
|-&lt;br /&gt;
|  || SWAT officers ||&lt;br /&gt;
|-&lt;br /&gt;
|  || Mercenaries || Fitted with Aimpoint M68 CCOs, AN/PVS-14 NVG sights, and rail covers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Planet Terror]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spider-Man 3]] ||  || NYPD ESU officers || Fitted with Aimpoint CompM2 and SureFire M500AB WeaponLights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[28 Weeks Later]] || [[Jeremy Renner]] || SGT Doyle || rowspan=&amp;quot;2&amp;quot; | Fitted with EOTech Holographic sight, ERGO grip, CAA CBS CAR telescoping stock, PVS-14 NVG sight, also lacking front iron sight || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rose Byrne]] || MAJ Scarlet&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army personnel || Fitted with carry handles, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, AN/PEQ-2 IR designators, tactical flashlights, and RIS foregrips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; |''[[Live Free or Die Hard]] || [[Yorgo Constantine]] || Russo || Fitted with rear BUIS, Aimpoint M68 CCO, AN/PEQ-2 IR designator, and SureFire M900A WeaponLight || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI agents and HRT || Fitted with rear BUIS, Aimpoint M68 CCO, AN/PEQ-2 IR designator, RIS foregrips, and TLR-1 WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
|  || Security guards || Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Transformers]] ||  || SOCCENT personnel || rowspan=&amp;quot;2&amp;quot; | Fitted with ACOG scopes, AN/PEQ-2 IR designators, RIS foregrips and camouflage paint schemes || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || Delta team&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Wars: D-War]] ||  || S.W.A.T. teams and U.S. military personnels || Fitted with M68 Aimpoint scopes and RIS foregrips || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[In the Valley of Elah]] || [[Wes Chatham]] || CPL Steve Penning ||  || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with various attachments&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saw IV]] ||  || SWAT officers || Fitted with SureFire Universal WeaponLights and RIS foregrips || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Lions for Lambs]] || [[Derek Luke]] || Arian Finch || Fitted with ACOG scope || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Peña]] || Ernest Rodriguez || With ACOG scope&lt;br /&gt;
|-&lt;br /&gt;
| || U.S. Army Rangers || With ACOG scope&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Redacted]] || [[Ty Jones]] || MSG Sweet || Fitted with Trijicon TA31F 4x32 ACOG scope, AN/PEQ-2 IR designator, and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Stewart Sherman]] || SPC B.B. Rush || Fitted with Trijicon TA338 ACOG scope, and M203 Grenade Launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Kel O'Neill]] || PV2 Gabe Blix || Fitted with Trijicon TA338 ACOG scope, AN/PEQ-2 IR designator, and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cloverfield]] ||  || U.S. Army soldiers || Fitted with M68 Aimpoint red dot scopes and AN/PEQ-2 IR designators || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Stop-Loss]] || [[Channing Tatum]] || SGT Steve Shriver || Fitted with old-style stock, Trijicon TA11 3.5x35 ACOG scope, AN/PEQ-2 IR designator, KAC railed handguard, WeaponLight, and a SureFire M900 WeaponLight foregrip. || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| [[Incredible Hulk, The (2008)|The Incredible Hulk (2008)]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Hurt Locker]] || [[Jeremy Renner]] || SFC William James || Fitted with M68 Aimpoint red dot scope, tactical weaponlight, RIS foregrip and flip-up rear iron sights || rowspan=&amp;quot;3&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Anthony Mackie]] || SGT J.T. Sanborn || Fitted with M68 Aimpoint red dot &amp;amp; ACOG scopes, weaponlight, RIS foregrip and flip-up rear iron sights&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Geraghty]] || SPC Owen Eldridge || Fitted with M68 Aimpoint scope, tactical weaponlight and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wanted]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eleventh Hour, The|The Eleventh Hour]] ||  || Navy SEALs || with suppressors, optics, and M203A1 launchers || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dark Knight, The|The Dark Knight]] ||  || GCPD SWAT officers || Fitted with C-More red dot sights, M900 SureFire WeaponLights, and RIS foregrips || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tropic Thunder]] ||  || Guerrilla Forces || Fitted with M68 Aimpoint scope, RIS foregrip and ACOG scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Babylon A.D.]] || [[Vin Diesel]] || Toorop ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Body of Lies]] ||  || U.S. Army soldiers || Fitted with EOTech Holographic sights, Trijicon ACOG scopes, AN/PEQ-2 IR designators, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || Specialist Firearms Officer || Fitted with SureFire WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne (2008)|Max Payne]] ||  || Corrupt SWAT || Fitted with Trijicon ACOG scope, WeaponLight, and laser sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Resident Evil Degeneration]] ||  || Greg || Fitted with back up iron sight and tactical WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Punisher: War Zone]] || [[Ray Stevenson]] || Frank Castle || Fitted with KAC Quad-rails, a C-More red dot optic, an M4-2000 by Advanced Armament Corp suppressor and a short version of the AG36 grenade launcher || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines: Colombia]] ||  || US Navy SEALs || Fitted with Trijicon ACOG, AN/PEQ-2 IR designator, RIS foregrip and tactical flashlight || 2009 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[Objective, The|The Objective]]'' || [[Jonas Ball]] || CIA Agent Benjamin Keynes || Fitted with Aimpoint M68 CCO, AR-15 Sporter II lower receiver, and SureFire M900 WeaponLight || rowspan=&amp;quot;5&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew R. Anderson]] || CW Wally Hamer || Fitted with Aimpoint M68 CCO, KAC M4 RAS handguard, AN/PEQ-2 TPIAL designator, SureFire Universal WeaponLight, and KAC vertical foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Jon Huertas]] || SGT Vincent Degetau || rowspan=&amp;quot;3&amp;quot; | Fitted with Aimpoint M68 CCO, KAC M4 RAS handguard, AN/PEQ-2 TPIAL designator, SureFire Universal WeaponLight, and RM Equipment M203PI Grenade Launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Hunter]] || SGT Tim Cole&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael C. Williams]] || SGT Trinoski&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[A Dangerous Man]] || [[Jerry Wasserman]] || Sgt. Ritchie ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Chinese thugs || Non-firing dummy used in one shot&lt;br /&gt;
|-&lt;br /&gt;
| ''[[District 13: Ultimatum]] || Various || French police ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Fast and Furious]] || [[Paul Walker]] || Brian O'Connor || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint CompM2 red dot sights, SureFire M500AB WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Driven to Kill]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taking of Pelham 123, The (2009)| The Taking of Pelham 123 (2009)]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G.I. Joe: The Rise of Cobra]] || [[Channing Tatum]] || Duke || Fitted with SureFire Universal WeaponLight || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[31 North 62 East]] ||  || SAS commandos ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Surrogates]] || [[Michael Cudlitz]] || Colonel Brendon || rowspan=&amp;quot;3&amp;quot; | Fitted with rear back up iron sights, C-More red dot sights, and RIS foregrips || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldier&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI HRT&lt;br /&gt;
|-&lt;br /&gt;
| [[Men Who Stare At Goats, The|The Men Who Stare At Goats]] ||  || Private security contractor || Fitted with carry handle and an unknown scope || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Armored]] ||  || Bank Guards ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers (2009)]] ||  || U.S. Marines || Fitted with various accessories. || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Marine 2, The|The Marine 2]] || [[Ted DiBiase Jr.]] || Sgt. Joe Linwood || Fitted with EOTech Holographic sight. || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Linwood's spotter || Fitted with Aimpoint M68 CCO and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || Rebels ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break: The Final Break]] || || SWAT || with weaponlight || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Go Fast]]'' || Jean Michel Fête  || Méco||  || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|| ||  || Fitted with old stock&lt;br /&gt;
|-&lt;br /&gt;
|| || Drug dealer ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Book of Eli, The|The Book of Eli]] || [[Michael Gambon]] || George ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]||  ||  || unidentified version with folded bipod, scope and silencer in weapons cache || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[El Infierno]]||  ||  || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Edge of Darkness]] ||  || S.W.A.T. officers || Fitted with EOTech Holographic Sights and WeaponLights. || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Dear John]] || [[Channing Tatum]] || SGT/SSG John Tyree || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, and RIS foregrip, also paint with desert camo. || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Special Forces soldiers || Fitted with Aimpoint M68 CCOs, Trijicon 4x32 ACOG scopes, AN/PEQ-2 IR designators, RIS foregrips, and paint with desert camos&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Paris With Love]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010) |The Crazies]] ||  || U.S. Army soldiers and an infected hunter || Fitted with M68 Aimpoint red dot &amp;amp; ACOG scopes, AN/PEQ-2 IR designator, RIS foregrip and weaponlight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brooklyn's Finest]] ||  || NYPD ESU officer ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Green Zone]] || [[Matt Damon]] || CWO Roy Miller ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || MET-D soldier || Fitted with ACOG scope and flashlight&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kick-Ass]] ||  ||  || Fitted with Trijicon ACOG scopes and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Man 2]] ||  || USAF airmen || Fitted with rear BUISs, Aimpoint red dot sights, WeaponLights, and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[MacGruber]] ||  || MacGruber's old crew ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Von Cunth's henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Animal Kingdom]] ||  || Victorian Police Officers ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[The A-Team (2010)|The A-Team]] || [[Liam Neeson]] || Hannibal || Fitted with CTR stock || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Cooper]] || Face || Fitted with CTR stock&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Unthinkable]] ||  || U.S. Army || Fitted with EOTech Holographic sights and WeaponLights || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Knight and Day]] ||  || Federal agent ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Inception]] ||  || Various ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Salt]] ||  || US Army soldiers ||  || rowspan=&amp;quot;3&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || CIA agents ||&lt;br /&gt;
|-&lt;br /&gt;
|  || NYPD ESU officers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Other Guys, The|The Other Guys]] ||  || NYPD ESU officer || Fitted with EOTech Holographic sight and WeaponLight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Stranger]] ||[[Steve Austin]] || The Stranger || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Takers]] || [[Paul Walker]] || John Rahway ||  || rowspan=&amp;quot;4&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Idris Elba]] || Gordon Cozier ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Ealy]] || Jake Attica ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Brown]] || Jesse Attica ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Town, The|The Town]] || [[Jeremy Renner]] || James &amp;quot;Jem&amp;quot; Coughlin ||  || rowspan=&amp;quot;3&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || BPD SWAT officers || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT agents || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elite Squad 2]] ||  || BOPE Officers and militia members ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red (2010)|Red]] ||  || FBI SWAT agents || Fitted with EOTech 552 Holographic sights, WeaponLights and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Across the Line: The Exodus of Charlie Wright]] || [[Gary Daniels]] || Michaels ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Battle: Los Angeles]] || [[Aaron Eckhart]] || SSgt. Michael Nantz || rowspan=&amp;quot;3&amp;quot; | Fitted Magpul rear back iron sights, Trijicon TA31F 4x32 ACOG scopes, AN/PEQ-15 IR designators, SureFire Universal WeaponLight, and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Ramon Rodriguez]] || 2ndLt. William Martinez&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| [[Michelle Rodriguez]] || TSgt. Elena Santos || Fitted with Magpul rear back iron sight and Trijicon TA31F 4x32 ACOG scope, also with and without OKC-3S bayonet&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Memorial Day]] || [[Johnathan Bennett]] || SSG. Kyle Vogel || rowspan=&amp;quot;4&amp;quot; | With M68 Aimpoint scope, AN/PEQ-IV IR designator and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Corby Kelly]] || Derek Lodermeier &lt;br /&gt;
|-&lt;br /&gt;
| [[Chris LeFevere]] || Specialist Josh Berg &lt;br /&gt;
|-&lt;br /&gt;
|  || 34th Infantry Division Soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thor]] ||  || S.H.I.E.L.D. guards ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tower Heist]]'' ||  || FBI agents || w/EOTech holosights and tactical lights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contagion]] ||  || U.S. Army National Guard ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hanna]]'' || || CIA SOG operatives || Fitted with Aimpoint red dot sights, folding front sights, Surefire lights, and an M203 grenade launcher; also seen in stock footage on television || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flypaper]] ||  ||  || Fitted with foregrips, ACOG sights, and mounted flashlights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Gang Story (Les Lyonnais)]] ||  || Lyons police officer ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Red State]] || [[Marc Blucas]]  || ATF sniper || Fitted with an unknown scope || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[James Parks]] || Mordechai ||&lt;br /&gt;
|-&lt;br /&gt;
|  || ATF agents ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Texas Killing Fields]]'' || [[Sam Worthington]] || Det. Mike Sounder ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Very Harold &amp;amp; Kumar 3D Christmas]]'' || [[Elias Koteas]] || Sergei Katsov ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State of Emergency]]'' ||  || US Soldier ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hello Herman]] ||  || SWAT ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Viral Factor]] ||   || PASKAL commandos  || With Aimpoint CompM4 red dot sights  || rowspan=&amp;quot;3&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|Background extras || IDC agents ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Andy On]]|| Sean Wong || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]] ||  || U.S. Navy SEALs || Various attachments, including: SOPMOD Crane Stocks, Aimpoint CompM4 red dot sights, EOTech 553 Holographic sights, SureFire Universal WeaponLights, RIS foregrips, and AN/PEQ-15 IR designators || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Battleship (2012)|Battleship]] || [[Taylor Kitsch]] ||  Lt. Alex Hopper || rowspan=&amp;quot;2&amp;quot; | Fitted with Trijicon ACOG scopes, WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Rihanna]] || Petty Officer (GM2) Raikes&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Avengers, The (2012)|The Avengers (2012)]] ||  || S.H.I.E.L.D. agents || Fitted with EOTech MPO II 3x magnifiers, EOTech XPS Holographic sights, laser modules, WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with EOTech Holographic sights, WeaponLights, and RIS foregrips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[G.I. Joe: Retaliation]]'' ||  || G.I. Joes ||  || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || Cobra Vipers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Amazing Spider-Man, The|The Amazing Spider-Man]] ||  || NYPD ESU Officers || Fitted with Aimpoint M68 CCOs, SureFire WeaponLights, and RIS foregrips || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[August. Eighth]] ||  || Georgian soldiers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Red Dawn (2012)|Red Dawn]]''|| [[Jeffrey Dean Morgan]]  || Lt. Col. Andrew Tanner ||  rowspan=&amp;quot;2&amp;quot;| With ACOG scope, taclight, and suppressor || rowspan=&amp;quot;3&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|| [[Kenneth Choi]] ||Cpl. Smith&lt;br /&gt;
|-&lt;br /&gt;
|| [[Matt Gerald]] ||Sgt. Hodges || With EOTech Sight and Surefire M900 foregrip &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taken 2]]'' || || US Marines || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' ||  || Secret paramilitary squad ||  Some with fitted [[Cobray 37mm Launcher]]  || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mark Chao]] || Ying-xiong Wu ||with fitted [[Cobray 37mm Launcher]]&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hooligan Wars, The|The Hooligan Wars]] '' ||  ||gang member |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sweeney, The|The Sweeney]] '' ||  ||Robber ||with a tactical flashlight forward hand grip|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamilton: I nationens intresse]] '' || [[Jason Flemyng]] ||Rob Hart |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamilton: I nationens intresse]] '' ||  ||Sectragon PMC's |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamilton: I nationens intresse]] '' || [[Mikael Persbrandt]] ||Carl Hamilton |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cold War]]'' || [[Andy On]] || Michael Shek || With foregrip, Magpul CTR stock and Aimpoint sight|| 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Baytown Outlaws, The|The Baytown Outlaws]]'' || [[Daniel Cudmore]] || Lincoln ||with/without stock  || rowspan=&amp;quot;4&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|| [[Keith Woulard]] ||Diggs &lt;br /&gt;
|-&lt;br /&gt;
|| [[Tim J. Smith]] ||Rondo &lt;br /&gt;
|-&lt;br /&gt;
|| [[Travis Fimmel]] ||McQueen &lt;br /&gt;
|-&lt;br /&gt;
|''[[Maximum Conviction]]'' ||  || Numerous  Characters || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Casa de mi Padre]]'' || [[Diego Luna]] || Raul Alvarez ||  || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
||  || Henchman&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Suave Patria]]'' || ||  || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies]]'' || ||  || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Man on a Ledge]]'' ||  || NYPD ESU officers || w/optics, tac lights || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[This Means War]]'' || [[Chris Pine]]  || FDR || rowspan=&amp;quot;2&amp;quot; | deleted scene, w/ ACOG, light, foregrip|| rowspan=&amp;quot;3&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
||[[Tom Hardy]] || Tuck &lt;br /&gt;
|-&lt;br /&gt;
||  || henchman ||  alternate scene&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Osombie]]'' ||  ||  || multiple attachments || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get the Gringo]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stolen]]'' ||  || FBI SWAT  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battleground (2012)|Battleground]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[I Declare War]]'' || Eric Hanson || Kenney || w/ optics and foregrip  || 2012&lt;br /&gt;
|- &lt;br /&gt;
| ''[[I Declare War]]'' || Alex Wall || Scott || w/ M203  || 2012&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Coffin Baby]]''||||SWAT members||||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warm Bodies]]''||||Military survivors||||2013&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[White House Down]]'' ||  || Secret Service agents ||  || rowspan=&amp;quot;3&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
||||Mercenaries||With EOTech sights and iron sights&lt;br /&gt;
|-&lt;br /&gt;
||||Delta Force commandos||With EOTech sights&lt;br /&gt;
|-&lt;br /&gt;
| ''[[We're the Millers]]''||||DEA SWAT||||2013&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[The Heat]]'' || [[Peter Weireter]] || FBI SWAT Team Leader ||  || rowspan=&amp;quot;2&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
||  || FBI SWAT ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Season]]'' || [[Robert De Niro]] || Benjamin Ford || with M68 Aimpoint reflex optic || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rover]]'' || || Australian Army and mercenaries || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Captain America: The Winter Soldier]]'' || [[Cobie Smulders]] || Agent Maria Hill || rowspan=&amp;quot;3&amp;quot; | With foregrip and EOTech sight  || rowspan=&amp;quot;3&amp;quot; | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| [[Frank Grillo]] || Brock Rumlow &lt;br /&gt;
|-&lt;br /&gt;
|| [[Sebastian Stan]] || The Winter Soldier &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[No Tears for the Dead]]'' || [[Brian Tee]] || Chaoz || rowspan=&amp;quot;3&amp;quot; | With Magpul MOE furniture, suppressor and CTR stock  || rowspan=&amp;quot;3&amp;quot; | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| [[Anthony Dilio]] || Juan &lt;br /&gt;
|-&lt;br /&gt;
|| [[Dong-gun Jang]] || Gon &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Son of a Gun]]'' || [[Brenton Thwaites]]  || JR ||rowspan=&amp;quot;2&amp;quot; | With ACOG scope and foregrip ||rowspan=&amp;quot;2&amp;quot; | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ewan McGregor]] || Brendon Lynch &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;  | ''[[Everly]]'' || [[Salma Hayek]] || Everly || rowspan=&amp;quot;2&amp;quot; | with M68 Aimpoint reflex optic || rowspan=&amp;quot;2&amp;quot;  | 2014&lt;br /&gt;
|-&lt;br /&gt;
|| || Taiko's special squad &lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator: Genisys]]'' || [[Jai Courtney]] || Kyle Reese || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Survivor (2015)]]''||  ||  || U. S. soldiers || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Run All Night]]'' ||  || ESU officers || with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] ||  || US military personnel || With &amp;amp; without ELCAN scope, AN/PEQ-2 IR designator, &amp;amp; M203 grenade launcher || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Crime Scene Investigation]] ||  || LVPD SWAT officers || With Surefire M500AB weaponlights and M68 Aimpoint red dot scopes || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] || [[Keifer Sutherland]] || Agent Jack Bauer || With ACOG scope, EOTech red dot sight, AN/PEQ-2 IR designator, RIS foregrip, Pentagonlight MD3R weaponlight, 20 &amp;amp; 30-round magazines, M68 Aimpoint red dot &amp;amp; AN/PVS-17 night-vision scopes || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || CTU Tactical Team members || With M68 Aimpoint red dot scopes, RIS foregrips, Surefire M500AB &amp;amp; Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 2|24]] || [[Sarah Clarke]] || Nina Myers || With ACOG scope, AN/PEQ-2 IR designator, RIS foregrip, and 20-round magazine || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 4|24]] || [[Mary Lynn Rajskub]] || Chloe O'Brian || With Surefire Universal weaponlight || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 2|24]] ||  || Coral Snake Commandos || With ACOG scopes, AN/PEQ-2 IR designators, and RIS foregrips || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 3|24]] ||  || Delta 3 members || With M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and Surefire Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || US Marines || With M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and Surefire Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 5|24]] ||  || LAPD SWAT officers || With Surefire M500AB weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 5|24]] ||  || US Customs officers || With Surefire M500AB weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 7|24]] ||  || US Navy SEALs || With EOTech red dot sights, M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and M203 grenade launchers || 2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 7|24]] ||  || FBI agents || With EOTech red dot sights, RIS foregrips, Surefire Universal weaponlights, with &amp;amp; without brass catchers || 2008-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 8|24]] ||  || NYPD ESU officers ||  || 2009 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Miami]] ||  || Miami PD SWAT officers || With EOTech red dot sights, Surefire Universal weaponlights, and ACOG scopes || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || Browncoats ||  &amp;quot;The Message&amp;quot; (S01E12) || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]]|| [[Melina Kanakaredes]] || Det. Stella Bonasera || With M68 Aimpoint red dot scope, Surefire Universal weaponlight, and RIS foregrip  / &amp;quot;Snow Day&amp;quot; || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] ||  || NYPD ESU officers ||  || 2004 - Present&lt;br /&gt;
|-&lt;br /&gt;
| [[The Closer]] || [[Jon Tenney]] || FBI Special Agent Fritz Howard ||.||2005-2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; | [[Over There]] || [[J. Lamont Pope]] || LT &amp;quot;Mad Cow&amp;quot; Taylor || rowspan=&amp;quot;7&amp;quot; | Fitted with carry handles, KAC railed handguards with KAC rail covers, AN/PEQ-2 IR designators, and KAC RIS foregrips || rowspan=&amp;quot;9&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Stamberg]] || LT Alexander &amp;quot;Underpants&amp;quot; Hunter&lt;br /&gt;
|-&lt;br /&gt;
| [[Erik Palladino]] || SSG Chris &amp;quot;Scream&amp;quot; Silas&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Henderson]] || PFC Bo &amp;quot;Texas&amp;quot; Rider, Jr.&lt;br /&gt;
|-&lt;br /&gt;
| [[Omid Abtahi]] || PFC Tariq Nassiri&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|  || Iraqi civilian&lt;br /&gt;
|-&lt;br /&gt;
| [[Keith Robinson]] || PV2 Avery &amp;quot;Angel&amp;quot; King || Fitted with Trijicon 4x32 ACOG scope, KAC railed handguard with KAC rail covers, AN/PEQ-2 IR designator, and a KAC RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Cudlitz]] || COL Ryan || Fitted with Aimpoint M68 CCO, KAC railed handguard with KAC rail covers, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, suppressor, KAC RIS foregrip, and a desert camo scheme&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; | [[Ultimate Force - Season 4|Ultimate Force]] || [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;9&amp;quot;|Seen with various accessories including Aimpoint Mark III, M68 and 5000 red dot sights, AN/PEQ-2 lasers, suppressors, PRR pressel switches, RIS handguards, carry handle mounted gooseneck rails, [[Cobray CM203]] flare launchers and [[M203]] grenade launchers || rowspan=&amp;quot;9&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson ]] || Cpl. Dave Woolston &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Michie]] || Cpl. Finn Younger &lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Callis]] || Cpt. Patrick Fleming &lt;br /&gt;
|-&lt;br /&gt;
| [[John Schwab]] || Pincher&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin McDougall]] || McMullin &lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Dallas]] || Weaver&lt;br /&gt;
|-&lt;br /&gt;
| [[Justin Allder]] || Barbella&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Prison Break - Season 1]] ||  || Guards ||  || rowspan=&amp;quot;2&amp;quot; | 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[Rockmond Dunbar]] || Benjamin Miles &amp;quot;C-Note&amp;quot; Franklin || w/ weapon light&lt;br /&gt;
|-&lt;br /&gt;
| [[Prison Break - Season 3]] ||  || Chopper Gunner|| ACOG and brass catcher || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Prison Break - Season 4]] ||  || S.A.R. Member||Holographic sight and weapon light || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] || [[D.B. Sweeney]] || Goetz || With AN/PVS-17 night-vision &amp;amp; M68 Aimpoint red dot scopes, Surefire Universal weaponlight, and RIS foregrip || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] ||  || Ravenwood mercenaries || With AN/PVS-17 night-vision &amp;amp; M68 Aimpoint red dot scopes, Surefire Universal weaponlights, and RIS foregrips || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]]||  || Fake Marines || With AN/PEQ-2 IR designators and M68 Aimpoint red dot scopes  / &amp;quot;Semper Fidelis&amp;quot; || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] ||  || AS Army soldiers || With ACOG scopes, Surefire Universal weaponlights, AN/PEQ-2 IR designator, and laser pointers || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Unit, The|The Unit]] || [[Dennis Haysbert]] || SGM Jonas Blane || Fitted with and without Aimpoint M68 CCO, Trijicon 4x32 ACOG scope, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and a RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || SGT Mack gerhardt || Fitted with Aimpoint M68 CCO, Trijicon 4x32 ACOG scope, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and a M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Wes Chatham]] || SSG Sam McBride || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, SureFire Universal wWaponLight, and a RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || SGT Bob Brown || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, and a RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroes]] ||  || US Special Forces || With Aimpoint M68 CCO, AN/PEQ-2 IR designators, Surefire Universal weaponlights, RIS foregrips, and laser pointers || 2006 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Point, The|The Kill Point]] ||  || Pittsburgh PD SWAT officers || With Surefire Universal weaponlights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Primeval]]'' || [[Mark Wakeling]] || Cpt. Tom Ryan || Fitted with ACOG scopes, SureFire Universal WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || SAS soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sanctuary]]'' ||  || Police officer ||  || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[East West 101]]'' || || Australian Police - Tactical Operations Unit || || 2008-????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iris - Season 1]]'' ||  || NSS SWAT and IRIS mercenaries || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Supernatural - Season 5]]'' ||  || US Soldiers || With vertical grips, flashlights and ACOGs / &amp;quot;The End&amp;quot; (S05E04)|| 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Glades, The|The Glades]]'' ||  || Police officer || With M68 Aimpoint red dot scope and RIS foregrip || 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The - Season 1|The Walking Dead]]'' || [[Noah Emmerich]] || Dr. Edward Jenner || . || 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Justified - Season 1]]'' || || Lexington SWAT officers||&amp;quot;Blowback&amp;quot; (S1E08)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The - Season 3|The Walking Dead]]'' ||[[Scott Wilson]]||Hershel Greene||&amp;quot;Seed&amp;quot; (S3E01)||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Walking Dead - Season 3]]'' || [[Lauren Cohan]]||Maggie|| || 2010-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Walking Dead - Season 3]]'' ||[[Lennie James]]||Morgan||&amp;quot;Clear&amp;quot; (S3E12)||2010-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detroit 1-8-7]]'' ||  || Detroit PD SRT || || 2010-2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jon Benjamin Has a Van]]'' ||  || US Border guard || &amp;quot;Border&amp;quot; (S01E01) || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jon Benjamin Has a Van]]'' ||  || USAF guards || &amp;quot;Star Door&amp;quot; (S01E03) || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies - Season 2]]'' || [[Dale Dye]] || Col. Porter || &amp;quot;Death March&amp;quot; (S2E08) ||2011-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Promise, The|The Promise]]'' || || IDF soldiers || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 1]]'' ||  ||various characters||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elementary]]''|| ||NYPD ESU||||2012-????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Resort]]'' ||||U.S. Navy personnel||||2012&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Last Resort]] ''||[[Scott Speedman]] || Lt. Cmdr Sam Kendal || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Face]]'' |||| Police ||  (S01E06)||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 1]]'' ||  || Mr. Rabbit's guards || episode 10|| 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 1]]'' ||  || SWAT || episode 7|| 2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Defiance (TV Series)|Defiance]]'' || [[Graham Greene]]  ||Rafe McCawley||With [[M203]] and ACOG  || rowspan=&amp;quot;2&amp;quot;|2013&lt;br /&gt;
|-&lt;br /&gt;
| ||Defiance residents||With and without [[M203]] and RIS  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Following, The|The Following]]'' ||  || FBI SWAT || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 2]]'' ||  ||various characters||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 2]]'' || ||  || seen in Proctor's illegal weapon arsenal / Episode 8 ||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 2]]'' ||[[Julian Sands]] || Priest || with vertical forward grip / Episode 10 ||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 3]]'' ||  ||Liber8 terrorists  ||  Episode 5  || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 3]]'' ||[[Luvia Petersen]]  ||Jasmine Garza  ||  Episode 11 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrant]]'' ||  ||Abbudinian soldiers ||  Episode 9 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]]'' ||  || FBI TAC team members ||  Episode 6 || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 3]]'' || [[Hoon Lee]] || Job ||  Episode 10 || 2015&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Last Ship - Season 1|The Last Ship]]''||[[Eric Dane]] || CDR Tom Chandler ||   || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 3: Nemesis]]'' || &amp;quot;M4A1 Assault Rifle&amp;quot; || Fitted with various accessories ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T. 3: Close Quarters Battle]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with FMJ or LTT rounds, Gemtech M4-96D suppressor, Beta C-mag, 4x Trijicon ACOG, Trijicon reflex sight or Aimpoint red dot sight ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Land Warrior]]'' || &amp;quot;M4A1&amp;quot; || Fitted with [[Knight's Armament Masterkey|KAC Masterkey]] ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike]]'' || Counter Terrorist || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4 SOCOM&amp;quot; || Fitted with various accessories ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 2: Sons of Liberty]]'' ||  ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Force: Razor Unit]]'' ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conflict: Desert Storm]]'' ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tactical Ops: Assault on Terror]]'' ||  || Available with and without [[M203 grenade launcher]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum of All Fears (VG)]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Spec Ops M4&amp;quot; || Can fire in 3-round burst ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || &amp;quot;M4A1SD&amp;quot; || Fitted with Trijicon TA01 ACOG scope, suppressor, and KAC RIS foregrip ||  ||  2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || &amp;quot;M4A1 Carbine&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 SOPMOD&amp;quot; || Can be fitted with iron sights, Aimpoint M68 CCO, Trijicon RX01 reflex sight, Trijicon TA01NSN ACOG scope, Harris bipod, and a KAC QDSS-NT4 suppressor ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman 2: Silent Assassin]]'' || &amp;quot;M4 Rifle&amp;quot; ||  || Fitted with unusable scope || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' || || || Cutscene only || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Specialists, The|The Specialists]]'' ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Raven Shield]]'' ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Black Arrow]]'' || &amp;quot;M16 assault rifle&amp;quot; ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne 2: The Fall of Max Payne]]'' || &amp;quot;M4 Carbine&amp;quot; ||  || Very slow rate of fully automatic fire || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Condition Zero]]'' || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  ||  || ||  2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[True Combat: Elite]]'' ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Contracts]]'' ||  ||  || Featuring a non-stepped barrel || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Operations: Typhoon Rising]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Fitted with Aimpoint M68 COO, KAC M4 RAS handguards, AN/PEQ-2 TPIAL designator, and KAC RIS foregrip ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Ops: Red Mercury]]'' || &amp;quot;Colt M-4 SOPMOD&amp;quot; || Fitted with Trijicon 4x32 ACOG/RMR scope, AN/PEQ-4 IR designator, KAC railed handgaurd with KAC rail covers, suppressor, and a KAC RIS foregrip. ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter Strike: Source]]'' || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SWAT 4]]'' || M4A1 Carbine || Fitted with SureFire M500AB WeaponLights and KAC RIS foregrips. ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Fitted with Aimpoint M68 COO. ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Carbine&amp;quot; || Available with carry handles, Aimpoint M68 CCOs, Trijicon TA31F and TA31RCO 4x32 ACOG scopes, ITL MARS, Meprolight, EOTech Holographic sight, RIS foregrips, and Harris bipod ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six Lockdown]]'' ||  || &amp;quot;SR-4CQB&amp;quot; || Fitted with rear and front flip-up BUISs, KAC railed handgaurd with KAC rail covers, and a KAC Masterkey. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry Instincts: Predator]]'' ||  || M4 Carbine || Fitted with C-More sight, suppressor, and camouflage paint scheme || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[24: The Game]]'' || &amp;quot;M4 Carbine&amp;quot; ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Blood Money]]'' ||  || Non-stepped barrel ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Task Force]]'' ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Double Agent]]'' ||  || with side-folding stock || Seen in a crate  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Front]]'' || &amp;quot;Colt M4A1&amp;quot; ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' ||  ||  || With ACOG or M68 Aimpoint red dot scopes, EOTech red dot sight, and AN/PEQ-2 IR designator (erroneously emitting visible red laser) || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4 CompM2&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4 ACOG&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 ACOG&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 QDS CompM2&amp;quot; ||  || Every variant of the weapon is erroneously modeled with A1 pistol grip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkness, The]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Featuring standard 20-round magazine with 30-round capacity. ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Default appearance: Fitted with KAC railed handguard with KAC rail covers, and a KAC RIS foregrip.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Optional: Available variates are with carry handle or with Aimpoint M68 CCO. ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blacksite: Area 51]]'' || &amp;quot;Assault Rifle&amp;quot; || Fitted with EOTech Holographic sight, KAC railed handguard, and a dual magazines with erroneously 45-rounds capacity instead of 30. ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kane &amp;amp; Lynch: Dead Men]]'' ||  || Non-stepped barrel ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncharted: Drake's Fortune]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zombie Panic Source]]'' || &amp;quot;M4A1&amp;quot; ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terrorist Takedown 2: US Navy Seals]]'' ||  ||  || Unusable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Army of Two]]'' || M4A1 ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto IV]]'' || &amp;quot;Carbine Rifle&amp;quot; || Carry handle removed ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' ||  ||  || Fitted with various attachments || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 4: Guns of the Patriots]]'' || &amp;quot;M4 Custom&amp;quot; || Can be fitted with folding iron sights, suppressor, Aimpoint red dot sight, ACOG scope, SureFire WeaponLight, AN/PEQ-5 laser module, two types of RIS grips, Masterkey shotgun, and [[Heckler &amp;amp; Koch M320]] grenade launcher ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || &amp;quot;M4A1&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenaries 2: World In Flames]]'' || &amp;quot;Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SAS Secure Tomorrow]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saints Row 2]]'' || &amp;quot;AR40 Xtnd&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[007: Quantum of Solace (VG)]]'' || &amp;quot;TND-16&amp;quot; || Fitted with railed handgaurd and RIS foregrip (default build). Can be fitted with EOTech 551 Holographic sight, carry handle, and a suppressor ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Forces Corps]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Floor]]'' || &amp;quot;M4&amp;quot; || Fitted with Vltor Carbine Modstock, rear flip-up BUIS, Aimpoint M68 CCO, KAC railed handguard with KAC rail covers, and Magpul PMAG ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator Salvation (VG)|Terminator Salvation (VG)]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]'' || &amp;quot;M4 - Auto&amp;quot; || Fitted with Aimpoint M68 CCO, KAC M4 RAS handguards with KAC rail covers, and a KAC RIS foregrip ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 3: Desperate Measures]]'' || &amp;quot;M4 Colt&amp;quot; ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prototype]]'' || &amp;quot;Assault Rifle&amp;quot; || Fitted with carry handle and a RIS foregrip ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army 3]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with Aimpoint M68 CCO ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Heroes]]'' || &amp;quot;M16&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Tier 1 Elite M16&amp;quot; ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' || &amp;quot;M4A1&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CCO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CCO CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CCO SD CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 RCO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 Holo&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 Holo CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 M203 Holo SD CAMO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A3 CCO&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A3 M203 RCO&amp;quot; ||  || Every variant of the weapon is erroneously modeled with A1 pistol grip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || &amp;quot;M4A1&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Assault&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 CQB&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Night Ops&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Marksman&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1 Stealth&amp;quot; ||  || Every variant of the weapon is modeled with 2nd generation collapsible stock, and KAC M4 RAS handguards with KAC rail covers || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 2]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with red dot sight, EOTech 551 Holographic sight, Trijicon ACOG scope, thermal scope, suppressor, [[Knight's Armament Masterkey|KAC Masterkey]], heartbeat sensor, FMJ rounds, and extended magazines || The weapon is modeled with PRI front and A.R.M.S. #40L rear BUISs, A.R.M.S. S.I.R. system, and (erroneously) A1 pistol grip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Army of Two: The 40th Day]]'' || &amp;quot;M4&amp;quot; || Can be fitted with a variety of stocks, barrels, magazines, scopes, suppressors/muzzle brakes ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SOCOM: US Navy SEALs Fireteam Bravo 3]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with various accessories ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The 3rd Birthday]]''|| &amp;quot;MfA1&amp;quot;|| || ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || &amp;quot;M4A1 Carbine&amp;quot; ||  || Unusable; seen on the cover, fitted with Trijicon TA31-RMR ACOG scope, AN/PEQ-15 ATPIAL designator, SureFire Universal WeaponLight, and KAC RIS foregrip || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Just Cause 2]]'' || &amp;quot;Assault Rifle&amp;quot; ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper: Ghost Warrior]]'' ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firearms: Source]]'' || &amp;quot;M4-A1&amp;quot; || Fitted with carry handle, KAC railed handguard with KAC rail covers, and a KAC RIS foregrip. ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Rising 2]]'' ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (2010)]]'' || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4A1&amp;quot; || Fitted with flip-up iron sights, EOTech 556 Holographic sights, Trijicon 4x32 scopes, SureFire Universal WeaponLights, KAC QDSS-NT4 suppressors, RIS foregrips and AN/PEQ-2 laser designators ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breach (VG)]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with iron sights, EOTech Holographic sight, Trijicon TA31 ACOG scope, or [[M203 grenade launcher]] || The weapon is modeled with 3rd generation collapsible stock, KAC M4 RAS handguards with KAC rail covers ||2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles (VG)|Battle: Los Angeles]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Various accessories in cutscenes, but shown without any in-game ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homefront]]'' || &amp;quot;M4 Rifle&amp;quot; || Can be fitted with iron sights, various optical sights, [[Knight's Armament Masterkey|KAC Masterkey]], and a suppressor. || The weapon is modeled with KAC M4 RAS handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkness II, The|The Darkness II]]'' || &amp;quot;Carbine&amp;quot; ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with iron sights, Sightmark SureShot red dot sight, or EOTech Holographic sight || The weapon is modeled with Vltor modstock, Hogue pistol grip, and a KAC M4 RAS handguards with KAC tan rail covers; if choosing to use an optical sight, the gas block is removed; Errounsly firing 20 rounds from a 30-round magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]]'' || &amp;quot;M4A1 Carbine&amp;quot; || Can be fitted with carry handle, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, EOTech 551 Holographic sight, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and M203A1 Grenade Launcher ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || &amp;quot;M4A1&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;''(both variants are available in-game)'' || Can be fitted with iron sights, Trijicon RX01 reflex sight, EOTech 556 Holographic sight, Trijicon TA01NSN ACOG scope, ELCAN M145 MGO, infrared scope, KAC RIS foregrip, AN/PEQ-2 TPIAL designator, WeaponLight, heavy barrel, and a suppressor. || The weapon is modeled with Crane SOPMOD stock, KAC RIS handguards, M16A1-style flash hider, Hogue pistol grip, and a Magpul Ranger Plate || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' ||  ||  || Seen on a poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham City]]'' || &amp;quot;M4A1 Carbine&amp;quot; ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 3]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with SureShot reflex sight, EOTech XPS Holographic sight, EOTech MPO III magnifier, Trijicon TA31F ACOG scope, thermal scope, suppressor, [[Knight's Armament Masterkey|KAC Masterkey]], heartbeat sensor, and extended magazines || The weapon is modeled with Magpul MOE Carbine Stock, customized charging handle, rear and front flip-up BUISs, KAC M4 RAS handguards with KAC rail covers, RIS foregrip, (erroneously) A1 pistol grip, and a 20-round STANAG magazine with Magpul loop || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saints Row: The Third]]'' || &amp;quot;AR-55&amp;quot; || Fitted with various accessories ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Payday: The Heist]]'' || &amp;quot;AMCAR-4&amp;quot; ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Karma Online]]'' ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Global Offensive]]'' || &amp;quot;M4A1&amp;quot; || Fitted with flip-up rear iron sight (gameplay) and carry handle (buy-menu). ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Operation Raccoon City]]'' || &amp;quot;Assault Rifle&amp;quot; || Fitted with Aimpoint red dot sight ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prototype 2]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spec Ops: The Line]]'' || M4A1 Carbine || Fitted with various accessories ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warface]]'' || &amp;quot;M4A1&amp;quot; || Can be fitted with various accessories ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Mesa]]'' ||  ||with M203 grenade launcher  ||cut weapon  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arctic Combat]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ravaged]]'' ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last of Us, The|The Last of Us]]''||||||||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA Tactics]]'' || M4A1 ||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Ghosts]]''||||||||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency 2]]'' || || w/ various attachments || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham Knight]]''||||||||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Survarium]]''||||||||2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Squad]]''|| M4 || Available with carry handle, CompM4 Aimpoint Red Dot sight, and TA31RCO 4x32 ACOG scope || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contract Wars]]''||||||||2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phantom: The Animation]]'' || Ein; Inferno commandos || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame, The UFO Movie]] || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ga-rei: Zero]] || 1st Division operators || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Canaan]] ||American SOF operators ||  outfitted with various SOPMOD accessories|| 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom: Requiem for the Phantom]] ||Ein||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Phantom: Requiem for the Phantom]] ||Zwei||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King of Thorn]]'' || Owen || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King of Thorn]]'' || US Army personnel || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hanasaku Iroha]] ||||  outfitted with various SOPMOD accessories|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stella Women's Academy, High School Division Class C³]]'' || Yura Yamato || Airsoft || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sword Art Online II]]'' || &amp;quot;Miso&amp;quot; || With a crane stock, Comp M4 and Surefire M900 foregrip|| 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Captain Earth]]'' || Tanegashima Space Center security || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M4/M4A1 with M203 Grenade Launcher ==&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with [[M203|M203A1 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Boondock Saints, The|The Boondock Saints]] ||  ||  || Seen in armory || 1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Universal Soldier: The Return]] || [[Jean Claude Van Damme]] || Luc Deveraux || Fitted with C-More red dot sight and SureFire Universal WeaponLight || rowspan=&amp;quot;2&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army Rangers || Fitted with C-More red dot sights and SureFire Universal WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Proof of Life]] || [[David Caruso]] || Dino ||  || rowspan=&amp;quot;2&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
|  || Uptown 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The|The Sum of All Fears]] ||  || U.S. Marine || With Trijicon RX01 red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Tears of the Sun]] || [[Eamonn Walker]] || Ellis &amp;quot;Zee&amp;quot; Pettigrew || Fitted with back up iron sight and Aimpoint M68 CCO || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Francis]] || Danny &amp;quot;Doc&amp;quot; Kelley || Fitted with back up iron sight and Aimpoint M68 CCO&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (2004)|The Punisher]] || [[Thomas Jane]] || Frank Castle || With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade: Trinity]] ||  || Vampire || With scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]] ||  || U.S. Army solders || Fiited with Aimpoint M68 CCOs, Trijicon ACOGs, C-More red dot sights, SureFire Universal WeaponLights, AN/PEQ-2 IR designators, and RIS foregrips || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || [[Chad Michael Murray]] || PV2 Jordan Owens ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Children of Men]] || [[Chiwetel Ejiofor]] || Luke || Fitted with SureFire Universal WeaponLight and AN/PEQ-2 IR designator || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || U.S. Army soldier || Fitted with carry handle. || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Transformers]] || [[Tyrese Gibson]] || TSgt. Bobby Epps || Fitted with carry handle, Trijicon 4x32 ACOG scope and camo paint scheme || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Pat Mulderrig]] || Ranger || Fitted with carry handle, AN/PEQ-2 IR designator and camo paint scheme&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Redacted]] || [[Mike Figueroa]] || SGT Jim Vasques ||  || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Stewart Sherman]] || SPC B.B. Rush || Fitted with Trijicon TA338 ACOG scope and KAC railed handguard with KAC rail covers.&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Hitman (2007)]] || [[Henry Ian Cusick]] || Udre Belicoff ||  || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || Russian Alpha commando || Fitted with ureFire Universal WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[Mist, The|The Mist]] ||  || U.S. Army soldier || Fitted with Trijicon 4x32 ACOG scope and AN/PEQ-2 IR designator || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]] || [[Jake La Botz]] || Reese || Fitted with carry handle, Trijicon 4x32 ACOG scope and camo paint scheme || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Resident Evil Degeneration]] ||  || Leon || Fitted with back up iron sight and an optical grenade sight || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marine || Fitted with back up iron sight and an optical grenade sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator Salvation]] ||  || Human resistance fighters || With C-More red dot sights || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers: Revenge of the Fallen]] ||  || N.E.S.T. soldiers || With M68 Aimpoint red dot scopes || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[G.I. Joe: The Rise of Cobra]] || [[Marlon Wayans]] || Wallace &amp;quot;Ripcord&amp;quot; Weems || Fitted with carry handle and WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldier || Fitted with C-More red dot sight and SureFire Universal WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[District 9]] ||  || MNU mercenaries || Fitted with AN/PEQ-2 IR designators || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers (2009)]] ||  || U.S. Marine ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MacGruber]] || [[Will Forte]] || MacGruber ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Red (2010)]] ||  || Hitman ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Battle: Los Angeles]] || [[Cory Hardrict]] || Cpl. Jason Lockett || rowspan=&amp;quot;3&amp;quot; | Fitted with Magpul flip-up rear BUISs, Trijicon TA01 4x32 ACOG scopes, KAC railed handguards, SureFire Universal WeaponLights, and AN/PEQ-15 IR designators. || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Will Rothhaar]] || Cpl. Lee Imlay&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast Five]] ||  || U.S. Federal Agent || Fitted with EOTech Holographic sight. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Memorial Day]] ||  || 34th Infantry Division soldiers || Fitted with M68 Aimpoint scope and AN/PEQ-IV IR designators || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || Various || US military personnel || Fitted with ELCAN scopes and AN/PEQ-1 IR designators || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Over There]] || [[Luke MacFarlane]] || PV2 Frank &amp;quot;Dim&amp;quot; Dumphy || rowspan=&amp;quot;2&amp;quot; | Fitted with carry handles and AN/PEQ-2 IR designators || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Unit, The|The Unit]] || [[Dennis Haysbert]] || Sgt.Maj. Jonas &amp;quot;Snake Doctor&amp;quot; Blane || rowspan=&amp;quot;2&amp;quot; | Fitted with various accessories || rowspan=&amp;quot;2&amp;quot; | 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Generation Kill]] || [[Brian Wade]] || Capt. Craig &amp;quot;Encino Man&amp;quot; Schwetje || rowspan=&amp;quot;3&amp;quot; | Fitted with UTG railed handguards and AN/PEQ-4 IR designators || rowspan=&amp;quot;4&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jon Huertas]] || Sgt. Antonio &amp;quot;Poke&amp;quot; Espera&lt;br /&gt;
|-&lt;br /&gt;
| [[Eric Kocher]] || Sgt. Rich Barrett&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexander Skarsgard]] || SSgt. Brad &amp;quot;Iceman&amp;quot; Colbert || Fitted with AN/PVS-17 NVG sight, Trijicon TA01 4x32 ACOG scope '''(Episode 1 only)''', UTG railed handguard with UTG rail covers, and an AN/PEQ-4 IR designator&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 1]] || Various ||  || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]] || U.S. Army soldiers ||  M4A1 Carbine&amp;lt;br&amp;gt;M4A1 SOPMOD || Can be fitted with carry handle, Aimpoint M68 CCO, Trijicon TA01NSN4x32 ACOG scope, Trijicon RX01 Reflex sight, Harris bipod, and a KAC suppressor || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]] || Israeli Defense Forces&amp;lt;br&amp;gt;U.S. Army || M4 Carbine&amp;lt;br&amp;gt;M4A1 Carbine || Can fire HE, smoke, and illumination rounds, available with Trijicon 4x32 ACOG scopes, ITL MARS sights, and EOTech Holographic sights || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]] || U.S. Army || M4 + M203&amp;lt;br&amp;gt;M4 + M203 CompM2&amp;lt;br&amp;gt;M4A1 ACOG + M203 || Available with carry handles, Aimpoint M68 red dot sight, Trijicon 4x32 ACOG scope, and suppressor || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Floor]] || Demolition perk || &amp;quot;M4 203&amp;quot; || Fitted with Vltor Carbine Modstock, rear flip-up BUIS, KAC railed handguard with KAC rail covers, and Magpul PMAG || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]] || U.S. Marines&amp;lt;br&amp;gt;Private Military Company || M4A1 M203 RCO&amp;lt;br&amp;gt;M4A1 M203 Holo SD&amp;lt;br&amp;gt;M4A1 M203 Holo&amp;lt;br&amp;gt;M4A1 M203 SOPMOD SD CAMO || Available with carry handles, Aimpoint M68 CCOs, EOTech 551 Holographic sights, Trijicon 4x32 ACOG scopes, KAC suppressors, and AN/PEQ-2 IR designators || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]] || U.S. Marines || &amp;quot;M4A1 (Assault)&amp;quot; || Fitted with carry handle, KAC railed handguard with KAC rail covers, and an AN/PEQ-2 IR designator || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Modern Warfare 2]] || Task Force 141&amp;lt;br&amp;gt;U.S. Army Rangers&amp;lt;br&amp;gt;Ultranationalist terrorist group || M4A1 Carbine || Can be fitted with iron sights, red dot sight, EOTech 551 Holographic sight, Trijicon ACOG scope, and suppressor || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]] || U.S. Marines || M4A1 Carbine || Fitted with iron sights, Aimpoint M68 red dot sights, Trijicon TA31RCO-A4CP ACOG scopes, EOTech 551 Holographic sights, AN/PEQ-2 TPIAL laser designators, and SureFire Universal WeaponLights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Modern Warfare 3]] || U.S. Delta Force operators&amp;lt;br&amp;gt;U.S. Army soldiers || M4A1 || Fitted with Magpul MOE Carbine Stock, customized charging handle, rear and front flip-up BUISs, KAC railed handguard with KAC rail covers, RIS foregrip, M16A1 pistol grip, and a 20-round STANAG magazine with Magpul loop (default build). Can be fitted with SureShot reflex sight, EOTech XPS Holographic sight, EOTech MPO III 3x magnifier, Trijicon TA31F 4x32 ACOG scope, thermal scope, suppressor, M203 grenade launcher, KAC Masterkey, heartbeat sensor, and extended magazines || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Squad]] || U.S. Army || M4 || Fitted with carry handle || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Model 933==&lt;br /&gt;
[[Image:ColtM4commando.jpg|thumb|right|501px|Colt Model 933 with bayonet lug deleted - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|right|500px|Colt Model 933 with 4-position stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Colt m933 03.jpg|thumb|right|500px|Colt Model 933 with SIRS handguard, Aimpoint M68 CCO, and SureFire M900 WeaponLight foregrip - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
The Colt Model 933 carbine is similar to the M4 carbine listed above, except with an 11.5&amp;quot; barrel as opposed to the 14.5&amp;quot; barrel on the M4. Aside from that, it has all the same features, including the removable carry handle/rear sight assembly. This has led some people (including Airsoft manufacturers) to nickname it the &amp;quot;M4 Commando&amp;quot; or &amp;quot;M4 CQB&amp;quot;, though these are not its official designations.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Times]]'' || [[Christian Bale]] || Jim Davis || Fitted with Aimpoint M68 CCO, AN/PEQ-2 TPIAL designator, SureFire Universal WeaponLight, and RIS foregrip || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Home of the Brave]]'' ||  || US Army soldiers || Unrecognizable; could be M733s || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers]]'' || [[Josh Duhamel]] || Captain William Lennox || Fitted with Vltor Clubfoot stock, Aimpoint M68 CCO and AN/PVS-17 night scope, SureFire M900 WeaponLight foregrip, AN/PEQ-2 TPIAL designator, and Phantom muzzle brake || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hancock]]'' ||  || Bank robber ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quantum of Solace]]'' ||  || CIA SAD agents ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank: High Voltage]]'' ||  || Thug ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salt]]'' ||  || CIA agents ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Across the Line: The Exodus of Charlie Wright]]'' || [[Gary Daniels]] || Michaels ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Bokeem Woodbine]] || Miller ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Coriolanus]]'' || [[Ralph Fiennes]] || Caius Martius Coriolanus || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint M68 CCOs, few are missing front iron sights || rowspan=&amp;quot;2&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| Various || Roman Legionnaire soldiers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast Five]]'' || [[Paul Walker]] || Brian O'Conner || Fitted with KAC M4 RAS handguards || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men: First Class]]'' ||  || American soldiers || Mocked up as XM-177E1 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lockout]]'' ||  || SWAT officers || Fitted with Aimpoint M68 CCOs || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[End of Watch]]'' ||  || ICE agents || Fitted with EOTech sights, foregrips and Vltor Modstocks|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pain &amp;amp; Gain]]'' ||  || Miami PD SWAT officers || Fitted with EOTech sights, Surefire M900 foregrips and AN/PEQ-2 IR designators || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Robocop (2014)|Robocop]]'' ||  || Vallon's henchman || With 100-round Beta-C magazine || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Planet of the Apes]]'' || [[Gary Oldman]]  || Dreyfus || With Leupold CQ/T scope and SureFire M900 foregrip || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 5]]'' ||  || Military personnel || Roughly 10&amp;quot; barrels, Likely short-barreled Olympic Arms K3B-FT carbines  || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY]]''|| ||ESU Officers|| ||2004 - 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Dennis Haysbert]] || SGM Jonas &amp;quot;Snake Doctor&amp;quot; Blane || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Scott Foley]] || SFC Bobby &amp;quot;Cool Breeze&amp;quot; Brown || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Max Martini]] || MSGT Mack &amp;quot;Dirt Diver&amp;quot; Gerhardt || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Michael Irby]] || SFC Charles &amp;quot;Betty Blue&amp;quot; Grey || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Luther]]''|| [[Sam Spruell]] || Owen Lynch || With scope / Episode 2  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chicago Code, The|The Chicago Code]]'' || || Chicago PD officers || With M68 Aimpoint red dot scopes, RIS foregrips, and Surefire Universal weaponlights || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
|''[[Banshee - Season 3]]''|| ||various||fitted with the EOTech 551 Holographic sights, AN/PEQ-2s, vertical foregrips and weaponlights ||2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Anime Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Ghost in the Shell Stand Alone Complex 2nd Gig|Ghost in the Shell S.A.C. 2nd GIG]] || Dejima Refugees ||  || rowspan=&amp;quot;2&amp;quot;  |2004 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| American Soldiers || With futuristic furniture, cybernetic sights and [[M203 grenade launcher]]s&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Blood+]] || Lewis || rowspan=&amp;quot;2&amp;quot; | Fitted with EOTech Holographic sight and SureFire M900 WeaponLight foregrip || rowspan=&amp;quot;2&amp;quot; | 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| U.S. Special Forces soldiers&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' ||  ||  || Promotional material only || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Condemned 2: BloodShot]]'' || &amp;quot;Assault Rifle&amp;quot; ||  || Fitted with Vltor Modstock, Tango Down BG-16 Battlegrip, 5.56mm Magpul, rear and front BUISs, a scope similar to the Trijicon TA31RCO ACOG, railed handguards with rail covers, custom gas block, and YMH flash hider || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout: New Vegas]] || &amp;quot;Marksman Carbine&amp;quot;&amp;lt;br&amp;gt;&amp;quot;All American&amp;quot; || Can be modified with various upgrades || Both variants are fitted with ACOG scopes; the &amp;quot;Marksman Carbine&amp;quot; has black finish, whilst the &amp;quot;All American&amp;quot; has woodland camouflage finish, as well both lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[GoldenEye 007 (2010)|GoldenEye 007 (2010)]] || &amp;quot;Terralite 3&amp;quot; || Available with iron sights, ACOG scope, EOTech Holographic sight, or a suppressor || The rear sight of the carry handle is missing || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] || &amp;quot;M4 Carbine&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Jungle Ops CARB-15&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Night Ops CARB-15&amp;quot; ||  || The &amp;quot;M4 Carbine&amp;quot; is missing a rear iron sight and bayonet lug || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne 3]] || &amp;quot;M4&amp;quot; ||  || Local Justice DLC || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CQB-R / Mk. 18 Mod 0==&lt;br /&gt;
[[File:Mk18.jpg|thumb|right|500px|Mk. 18 Mod 0 with LMT rear sight, Crane stock, and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|right|500px|Mk. 18 Mod 0 with 4-position stock and RIS handguard - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk18SpecializedArmaments.jpg|thumb|right|500px|Mk. 18 Mod 0 with standard M4 handguard as sold by Specialized Armaments - 5.56x45mm]]&lt;br /&gt;
[[File:MK18MOD1.jpg|thumb|right|500px|Mk. 18 Mod 1 with Crane stock, RIS foregrip, and folding sights - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
An even shorter-barreled M4 Carbine, it has about a 10.5 inch barrel. The upper receiver, which is used on a regular M4 lower receiver, is designated CQB-R (Close Quarters Battle-Receiver), while the entire weapon system is designated as Mark 18 Mod 0 by the United States Navy. Used by Navy VBSS units, NCIS and Navy SEALs. It is another one of the weapons that fell under the 'M4 Commando' nickname as an airsoft gun.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[American Sniper]] || [[Bradley Cooper]] || Chief Petty Officer Chris Kyle || With tan paint scheme, LMT rear sight, RIS foregrip, AN/PEQ-2 IR designator, suppressor, Crane stock, Surefire Universal weaponlight, and M68 Aimpoint red dot scope || 2014&lt;br /&gt;
|-&lt;br /&gt;
| [[American Sniper]] ||  || US Navy SEALs || With LMT rear sights, EOTech red dot sights, suppressors, and AN/PEQ-15 IR designators || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]]''|| || U.S. Navy SEAL || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' ||  || Major || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baytown Outlaws, The|The Baytown Outlaws]]'' ||  || gang member ||EOtech sight|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[The Viral Factor]] ||[[Jay Chou]]|| Jon Man || Mk.18 Mod 1 with Aimpoint sight and laser aiming module|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[The Losers]] |||| Various characters || With various accessories || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]] |||| Flaming Dragons guerrilla || With ACOG sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiefer Sutherland]] || Jack Bauer || [[24 - Season 7|24]] / Season 7 &amp;quot;Episode 15 - 10:00 P.M. - 11:00 P.M.&amp;quot; || With Aimpoint M4 red dot sight, Aimpoint 3x Magnifier, Gemtech G5 suppressor, LaRue Tactical 7.0 railed handguard, Yankee Hill Mfg front &amp;amp; rear sights, DPMS Inc. 4-railed Gas Block, and Vltor Modstock || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| || British Soldiers || [[Torchwood]] / &amp;quot;Sleeper&amp;quot; || Fitted with EOtech sights, foregrips, and tactical flashlights || 2008&lt;br /&gt;
|-&lt;br /&gt;
| Doug Rollins || Lead Alien sleeper agent || [[Torchwood]] / &amp;quot;Sleeper&amp;quot; || Fitted with EOtech sight, foregrip, and tactical flashlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || As the &amp;quot;M4A1 CQB-R&amp;quot;, with Crane stock and LMT rear sight ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]]|| ||w/ various accessories ||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || As M4 CQB-R Equipped with Various Accessories || SP only || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Global Offensive]] ||&amp;quot;M4A4&amp;quot;||With flip-up rear iron sights and free-float RAS handguard||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency 2]]'' || || w/ various attachments || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;325&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King of Thorn]]'' || Owen || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Angel Beats!]] || Yuri || with EOTech Holograhic sight, foregrip, custom stock, Beta C-Mag 100 rounds drum magazine (it probably held more though) ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sword Art Online II]] || &amp;quot;Lightly salted Tarako&amp;quot; || Coyote camo handguard and stock ||2014&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A2 Government Carbine==&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel, A2 upper reciever. Designed for law enforcement.&lt;br /&gt;
[[Image:R6520-A2Carbine.jpg‎|thumb|500px|right|Colt Model R6520 &amp;quot;AR-15A2 Government Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtAR-15A2GovernmentCarbine.jpg|thumb|right|500px|Colt Model AR6520 &amp;quot;AR-15A2 Government Carbine&amp;quot; with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[File:AR15 Sporter II Lightweight.jpg|thumb|right|501px|Colt Model R6530 &amp;quot;AR-15A2 Sporter Lightweight&amp;quot; - 5.56x45mm. This rifle is a civilian version of the AR-15A2 Government Carbine, and is identical apart from the addition of a fixed stock and removal of the bayonet lug.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Royal Warriors]] || [[Ying Bai]] || Gangmember ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Ron Howard George]] || Deacon || Sporter Lightweight  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Leo Lee]] || Nakata || Sporter Lightweight with sniper scope || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Jeff Wincott]] || Alec McNeil || Sporter Lightweight  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Open Fire]] || [[Mimi Craven]] || Lynne Tolbert || Sporter Lightweight || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conspiracy Theory]] || [[John Schwartzman]] || Sniper || With night-vision scope, 20-round magazine, and laser pointer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || Sporter Lightweight version || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elite Squad 2 (Tropa de Elite 2)]] ||  || Militia member || Sporter Lightweight version || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] || [[Sal Landi]] || Sergeant Riske ||&amp;quot;We the People&amp;quot; (S2E01), with telescopic sight || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Rising 2]] || &amp;quot;M4&amp;quot; ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] ||  ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Black]] || &amp;quot;M16&amp;quot;  || has some kind of electronic device near the muzzle || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A3 Tactical Carbine==&lt;br /&gt;
[[File:6721 Tactical Carbine.jpg|thumb|right|500px|Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ColtAR-15A3TacticalCarbine.jpg|thumb|right|500px|Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel and a removable carry handle.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || With fixed A2 stock || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || &amp;quot;M4A1 Carbine&amp;quot;, &amp;quot;M4A1 Suppressed&amp;quot;, &amp;quot;M4A1 Grenadier&amp;quot;, and &amp;quot;M4A1 SOPMOD&amp;quot; || Tasco Red Dot reflex scope, Sightmark Sure Shot reflex sight, EOTech 552 holographic sight, Trijicon 4x32 ACOG, AN/PEQ-2A IR designator, M203 grenade launcher, M203 leaf sight. || Features full-auto fire, four-position collapsible stock, M16A1-style flash hider and pistol grip, KAC RIS handguard, KAC rail cover, KAC foregrip, and lacks the bayonet lug. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[GoldenEye 007 (2010)]] || &amp;quot;Terralite III&amp;quot; || Reflex sight, grenade launcher, ACOG, or laser aiming module || Carry handle is missing rear sight, attached optics remove front sight/gas block || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Law Enforcement Carbine==&lt;br /&gt;
The &amp;quot;M4A1&amp;quot; of the civilian world, this rifle has a 16&amp;quot; barrel (as opposed to the M4A1's 14.5&amp;quot;)  with step-cuts to attach a launcher such as an [[M203 grenade launcher]] and the [[Cobray 37mm Launcher]]. In films, this gun has been converted to full auto to trick viewers into believing it is an M4A1, earning it the nickname &amp;quot;M4gery&amp;quot;.&lt;br /&gt;
[[Image:ColtLawEnforcementCarbine.jpg|thumb|right|500px|Colt Law Enforcement Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:Colt LE6920 SOCOM.jpg|thumb|right|500px|Colt LE6920 SOCOM with 20-round magazine, RIS handguard and Matech rear sight - 5.56x45mm.]]&lt;br /&gt;
[[Image:Colt Law Enforcement Carbine.jpg|thumb|right|500px|Colt LE6940 Advanced Law Enforcement Carbine with 20-round magazine, KAC folding front sight &amp;amp; URX handguard, and Matech folding rear sight - 5.56x45mm.]]&lt;br /&gt;
[[File:ColtLE6920MP.jpg|thumb|right|500px|Colt Law Enforcement Carbine 6920 with Magpul MOE stock, pistol grip, &amp;amp; handguard, MVG foregrip, PMAG and MBUS Rear sight - 5.56x45mm]] &lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Ryan: Shadow Recruit]] ||  || NYPD ESU officers || with RIS handguards and EOTech red dot sights || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.: Firefight]] ||  || SWAT officers || With various accessories  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle: Nature's Calling]] || [[Todd A. Robinson]] || Overton ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[State Affairs (Une affaire d'état)]] || [[Thierry Frémont]] || Michel Fernandez ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[I Am Legend]] || [[Will Smith]] || Dr. Robert Neville || With ACOG scope and PentagonLight MD3R weaponlight || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino Royale (2006)|Casino Royale]] ||  || Miami-Dade Police ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title '''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Note/ Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || LAPD SWAT officer || ''[[NCIS: Los Angeles - Season 3|NCIS: Los Angeles]] || &amp;quot;The Debt&amp;quot; (S3E10)  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| || CIA agents || ''[[Covert Affairs - Season 2|Covert Affairs]] || &amp;quot;Bang and Blame&amp;quot; (S2E03), &amp;quot;Half a World Away&amp;quot; (S2E07);  Magpul MOE handguard, UBR stock, PMags|| 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Rob Stewart]] || Roan || ''[[Nikita (2010) - Season 1|Nikita]] ||&amp;quot;343 Walnut Lane&amp;quot; (S2E06);  Magpul MOE handguard, UBR stock, PMags || 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Patrick St. Esprit]] || Wayne Ramsey || ''[[Revolution - Season 1|Revolution]]|| &amp;quot;The Stand&amp;quot; (S1E11) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Webster]] || Nicholas || ''[[Revolution - Season 1|Revolution]] || &amp;quot;The Stand&amp;quot; (S1E11) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Graham Rogers]] || Danny Matheson || ''[[Revolution - Season 1|Revolution]] || &amp;quot;The Stand&amp;quot; (S1E11) || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Lauren Cohan]] || Maggie Greene || ''[[Walking Dead, The - Season 4|The Walking Dead]] || &amp;quot;Too Far Gone&amp;quot; (S4E08) || 2013-2014&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎ |thumb|500px|Colt 9mm SMG aka ''Colt R0635'' - 9x19mm]]&lt;br /&gt;
[[Image:Colt R0991.jpg‎ |thumb|500px|Colt 9mm SMG aka ''Colt R0991'' with RIS handguard and folding rear sight - 9x19mm]]&lt;br /&gt;
[[Image:ColtR6450-9mmCarbine.jpg|thumb|500px|Colt 9mm Carbine aka (''AR-15A2 Sporter II carbine in 9mm'') also officially known as the ''Colt Model R6450'' - 9x19mm. This version is an R6450 barreled upper on a full auto R0635 lower for law enforcement.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Seven Psychopaths]]'' || || Thugs || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Urban Justice]]'' || || Drug dealer's bodyguard || Model 633 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Collateral]] ||  || FBI Special Agent || With Surefire M500AB forend weaponlight || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[A Man Apart]] || [[Vin Diesel]] || DEA Agent Sean Vetter || With two magazines taped together 'jungle-style' || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] ||  || Henchman ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] ||  || NSA commandos || With C-More red dot sights and Surefire M500AB forend weaponlghts || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] ||  ||  || Seen in GTO back seat armory, with C-More red dot sight and Surefire M500AB forend weaponlight || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death to Smoochy]]'' ||  || SWAT team ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Earth]] ||  || Human resistance fighters || With &amp;amp; without Colt DOE (Department Of Energy) upper recievers &amp;amp; [[M203 grenade launcher]]s || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Replacement Killers, The|The Replacement Killers]] || [[Chow Yun-Fat]] || John Lee || With &amp;amp; without silencer &amp;amp; scope || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Replacement Killers, The|The Replacement Killers]] ||  || Henchmen ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege, The|The Siege]] ||  || Black ops soldiers || With C-More red dot sights || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Spawn]] || [[Melinda Clark]] || Jessica Priest || With flammable chemicals canister, C-More red dot sight, and laser pointer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Peacemaker, The|The Peacemaker]] ||  || FBI Agent || With Surefire 9P weaponlight || 1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnathan LaPaglia]] || Frank Parker || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] || 9mm Carbine ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor 2]] || AR-15 Varmint Rifle || Forward Assist, Rail Interface System, RRA Tactical Mount, Magpul AFG || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 12 Special Purpose Rifle ==&lt;br /&gt;
[[File:Early SPR.jpg|thumb|right|500px|SPR prototype with Leupold Mark 4 scope, Parker &amp;amp; Hale bipod, and suppressor - 5.56x45mm. This prototype of the SPR used an an earlier version of the PRI flip-up front BUIS, along with an earlier generation free-float handguard which had a smaller locking ring the same diameter as the tube, and subsequently the ARMS rail lacked the indent in the bottom edge present on later Mk 12 Mod 0 rifles.]]&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|right|501px|Mk 12 Mod 0 SPR with A2 buttstock, A.R.M.S. #40 flip-up rear BUIS, PRI flip-up front BUIS, Leupold Mark 4 3.5-10x40mm LR/T M3 Illum. Reticle scope, and Harris bipod - 5.56x45mm NATO.]]&lt;br /&gt;
[[File:MK12Mod1.jpg|thumb|right|500px|Mark 12 Mod 1 SPR with suppressor, 30-round magazine, Harris bipod, and Leupold Mark 4 scope - 5.56x45mm.]]&lt;br /&gt;
[[File:MK 12 Mod 1.jpg|thumb|right|500px|Mark 12 Mod 1 SPR with magazine removed, Leupold Mark 4 scope, magazine pouch, and Harris bipod deployed - 5.56x45mm.]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || Delta Sniper || With 30-round magazine.|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Free or Die Hard]] || [[Cyril Raffaelli]] || Rand || With silencer, brass catcher, AN/PEQ-2 IR designator, Surefire M900 weaponlight foregrip, and Leupold CQ/T scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman]] ||  || Sniper || With AN-PEQ-2 IR designator, silencer, and Surefire M900 weaponlight foregrip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Killers]] || [[Kevin Sussman]]  || Mac Bailey || With silencer, AN-PEQ-2 IR designator, and Surefire M900 weaponlight foregrip || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]''|| ||Secret paramilitary squad || Suppressed ||2012&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Lone Survivor]]'' || [[Mark Wahlberg]] || Marcus Luttrell ||  rowspan=&amp;quot;2&amp;quot; | With Harris bipods, AN/PEQ-2 IR designators, Leupold MR/T scopes and suppressors || rowspan=&amp;quot;2&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Ben Foster]] || Matthew Axelson&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Notice - Season 5]]: &amp;quot;No Good Deed&amp;quot; || [[Gabrielle Anwar]]  || Fiona Glenanne || Suppressed || Dec 15, 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || US Army faction || MK 12 MOD 0 Special Purpose Rifle (SPR) || Mod 0 variant, fitted with Leupold Mark 4 scope, Harris bipod, and detachable suppressor. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || Mod 1 variant, with Leupold Mark 4 scope in LaRue Tactical SPR mount, Harris bipod, and optional suppressor || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA: Armed Assault]] || US Army designated marksmen || SPR || Mod 0 variant, fitted with costume pistol grip and a Leupold Mark 4 scope. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || USMC Force Recon marksmen || Mk12 SPR || Mod 0 variant, fitted with costume pistol grip and a Leupold Mark 4 scope. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper: Ghost Warrior]] || The Ghost Warrior || &amp;quot;SR 25&amp;quot; || Mod 1 variant, fitted with Leupold Mark 4 scope, KAC Free-Float RAS, Harris bipod, and a suppressor. || 2010&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt IAR==&lt;br /&gt;
The Colt Infantry Automatic Rifle (IAR™)* Model IAR6940.&lt;br /&gt;
[[File:Colt IAR.jpg|thumb|right|400px|Colt IAR with Grippod foregrip, Vltor MOD stock, and Magpul PMag - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
(2008 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Squad automatic weapon&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:'''  5.56x45 NATO (.223 Rem.)&lt;br /&gt;
&lt;br /&gt;
* '''Weight:'''  9.5 lbs (4.31 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:'''  33.5 in. (85.09 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''  16 in. (40.64 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' STANG&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto, Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Contract Wars]]||Colt IAR|| ||2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==GUU-5/P==&lt;br /&gt;
[[Image:GUU-5P.jpg|thumb|right|400px|GUU-5/P - 5.56x45mm]]&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncharted: Golden Abyss]]||&amp;quot;M4&amp;quot;||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Commercial Copies of the M16 Rifle series=&lt;br /&gt;
Many of the guns seen as '''Colt''' model guns aren't Colt at all, but the many other manufacturer copies of the M16/AR-15 series of firearms.  The most common clones are the guns made by Bushmaster, PWA and Eagle Arms.  Though there are now many semi-automatic rifles made by companies like Panther DPMS and others, most of the Movie Prop houses acquired their guns before the 1990s.  So only the most common third party manufacturers will be seen.  Since it's difficult to determine which maker built the gun, for the sake of simplicity, the rifle variants in movies will be identified by the COLT model they most look like, unless there is clear evidence of a third party manufacturer.  Sometimes this is possible via DVD commentary, direct information from the Armorer, or a clear shot of the manufacturer trademarks on the gun in a screenshot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bushmaster XM-15 Rifle Series==&lt;br /&gt;
[[Image:Bushmaster ar15 carbine.jpg|thumb|500px|right|The Bushmaster HBAR Carbine - listed in the Bushmaster Sales catalog as &amp;quot;Bushmaster 16&amp;quot; Heavy Barrel Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|- &lt;br /&gt;
| [[Three Burials of Melquiades Estrada, The]]||[[Barry Pepper]]|| Mike Norton||||2005&lt;br /&gt;
|- &lt;br /&gt;
| [[Planet Terror]]||[[Rose McGowan]]|| Cherry Darling||as a prosthetic  leg with grenade launcher||2007&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Luvo Arms LA-15==&lt;br /&gt;
[[Image:LA-15 caliber 300 AAC BLACKOUT.jpg|thumb|right|500px|LUVO Arms LA-15 with Magpul MBUS sights - .300 AAC BLACKOUT]]&lt;br /&gt;
A Czech semi-automatic rifle LUVO Arms LA-15, produced by the Prague-based company Luvo Arms, weapon type AR-15 rifles structurally identical to the M16/M4. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Edgemen (Hranari)]]'' || [[Vladimir Marek]] || Hitman - cleaner ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Missing (2012)| Missing]]'' || [[Nikola Navrátil]] || Blonde assassin ||  &amp;quot;A Busy Solitude&amp;quot; (S01E06) || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Missing (2012)| Missing]]'' ||  || Thugs || &amp;quot;Answers&amp;quot; (S1E08) || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Luvo Arms LA-16==&lt;br /&gt;
[[Image:Luvo Arms LA-16.jpg|thumb|right|500px|Luvo Arms LA-16, 10.5&amp;quot; barrel and 20-round Magpul PMag magazine - 5.56x45mm]]&lt;br /&gt;
A Czech AR-15 clone produced by the Prague-based company Luvo Arms, which manufactures a variety of AR-10 and AR-15 models in different calibers and configurations. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Guardian Angel (Schutzengel)]] || [[Til Schweiger]] || Max ||carrying handle removed, with EOTech holosight || 2012&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==LaFrance Specialties M16K==&lt;br /&gt;
[[Image:LaFranceM16K223.jpg|thumb|right|500px|LaFrance Specialties M16K w/o Forward Assist - 5.56x45mm. ]]&lt;br /&gt;
[[Image:LaFranceM16K223a.jpg|thumb|right|500px|LaFrance Specialties M16K w/ Forward Assist - 5.56x45mm.]]&lt;br /&gt;
Note the sight arrangement to reduce weight and restriction for confined spaces. Special order weapon system built for Law Enforcement and Government Agencies.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape from L.A.]] || [[Kurt Russell]] || Snake Pliskin || Used as base for [[(Escape from L.A.) - Coreburner|Coreburner]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Naked Gun 33 1/3: The Final Insult, The]] || [[Leslie Nielsen]] || Lt. Frank Drebin || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Story 3: Supercop]] || [[Jackie Chan]] || Inspector Chan || With 90-round drum magazine || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Cadillac]] ||  || Militia member ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Pool, The|The Dead Pool]] ||  || Mob assassin ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Wish 4]] || || Gang Member || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassination]] ||  || Assassin|| ||1987&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bushmaster XM15 &amp;quot;V-Match&amp;quot; ==&lt;br /&gt;
[[Image:Bushmaster xm15 vmatch 20.jpg|thumb|right|500px|Bushmaster XM15 &amp;quot;V-Match&amp;quot; Note smooth handguard and absence of front sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Eleventh Hour, The|The Eleventh Hour]] ||  || SEAL Marksman || With JP Enterprises thumbhole stock, scope and Harris bipod|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] ||  ||  || Seen leaning against wall || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]] ||  || Arcadia 234 Inhabitant || With C-More red dot sight || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Ronin]] ||  || Sniper || With scope || 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Olympic Arms K3B ==&lt;br /&gt;
[[Image:K3B.jpg|thumb|right|400px|Olympic Arms K3B carbine - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Driven to Kill]] || [[Steven Seagal]]  ||Ruslan Drachev  || || 2009&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Olympic Arms K23B ==&lt;br /&gt;
[[Image:Full-k23b.jpg|thumb|right|400px|Olympic Arms K23B - 5.56x45mm]]&lt;br /&gt;
[[Image:K23B Tactical.jpg|thumb|right|400px|Olympic Arms K23B Tactical with RIS foregrip - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sweeney, The|The Sweeney]] ||  ||Robber || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Skyfall]] || [[Naomie Harris]] || Eve || With scope  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Safe House]] || [[Fares Fares]] || Vargas || With scope and suppressor  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Righteous Kill]] || [[Robert De Niro]] || Turk ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Righteous Kill]] || [[Al Pacino]] || Rooster ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Departed, The|The Departed]] ||  || SWAT officers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Reindeer Games]] || [[Gary Sinise]] ||Gabriel|| || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romeo Must Die]] ||  ||Bodyguard|| custom &amp;quot;suitcase&amp;quot; handle || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco Model 311 ==&lt;br /&gt;
The Chinese copy of the M16A1, also called the CQ 5.56. Can be differentiated by the grips, front sight, stock, and handguard. The Model 311 is also produced by DIO of Iran as the S-5.56 and in modified form as the [[DIO KH2002]]. &lt;br /&gt;
[[Image:CQ311.jpg|thumb|right|500px|Norinco Model 311 (CQ 5.56) - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of War]] ||  || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Non Firing Replicas of the M16 Rifle=&lt;br /&gt;
==MGC M-16 Model Gun Corp Replica Rifle==&lt;br /&gt;
[[Image:MGC16.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television. The 'forward assist' on the early models like the one imaged here are bolt inserts to keep the receiver together. Modern MGC M16 replicas have improved by third parties over the years (like adding A1 flash hiders) making it more accurate to the real thing making it harder for 'Connoisseurs' to identify]]&lt;br /&gt;
[[Image:MGC16 Closeup.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan.  This is a '''closeup''' of the receiver and clearly shows how the ''''fake' forward assist''' is actually a connector with allen nut in the back.  Removal of this nut separates the upper and lower receivers.]]&lt;br /&gt;
[[Image:MGC CAR-15w20RdMag.jpg|thumb|right|500px|MGC CAR-15 replica assault rifle with 20 round MGC magazine.]]&lt;br /&gt;
[[Image:MGC CAR15.jpg|thumb|right|500px|The MGC CAR-15 Assault rifle: Model Gun Corporation's XM177 offering.  Interesting enough, MGC called their replica rifle the '''CAR-15''' which was Colt's name for the civilian (non-military designation) rifle, rather than any of the names give by the U.S. Military.  This replica rifle was built on the same MGC M16 receiver, however the buttstock was pot metal, not plastic and it did not telescope.  Instead the makers of the gun split the difference and locked the non-adjustable stock into the 'half extended/half closed' position.  This feature did not enamor replica gun collectors to the weapon and it did not sell well.]]&lt;br /&gt;
Before the advent of inexpensive Airsoft guns there were precious few replica weapons that could be used in productions if they didn't want to have a live firing weapon on set, or for a stunt or if they didn't have the budget to get a real gun (and armorer).  Though the U.S. Army had a &amp;quot;rubber duck&amp;quot;, i.e. slang for the hard rubber training M16 they used, it was not readily available on demand for the movie prop houses of the 1970s and the 1980s.  Thus the metal REPLICA gun was used (those models that were actually available for purchase).  Model Gun Corporation of Japan made and built excellent quality metal replica guns between the late 1960s and the early 1980s and the most utilized one was the '''MGC M16 assault rifle'''.  They were sold in the United States by Collector's Armory, Ltd. (and should not be confused with the inferior quality zinc-pot metal replicas currently coming in from Spain). There is also the '''MGC XM177 Commando''' carbine variant (listed in the catalog as the '''CAR-15'''), which is basically the same as above but with a non-retractable stock for imitation purposes.  The MGC Replica is most likely the most used M16 replica seen in film and television production.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raid on Entebbe]]'' || || Izraeli commando, Ugandan soldiers || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Spy Who Loved Me]]'' || || British/Russian/US Navy Sailors during gun battle on the ''Liparus'' || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apocalypse Now]]'' || || || mounted on the PBR boat, shot up by tracer rounds || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Moonraker]]'' || Various || Drake launch base guards ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Private Benjamin]]''  || [[Goldie Hawn]] || Pvt. Benjamin || ||  1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Countdown]]'' || || US Marines on the deck of the Nimitz|||| 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[First Blood]]'' ||  || the Army National Guardsmen || || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taps]]'' ||  |||||| 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Uncommon Valor]]'' || || US troops during Vietnam flashback|| || 1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[WarGames]]'' || || USAF Security || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Octopussy]]'' || || South American soldiers during the pre-credits sequence || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghostbusters]]'' |||| Army National Guard soldiers ||fitted with A1-style flash hiders || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' || || Bennett's men  || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood Part II]]'' || || ||seen in the weapons hold of the pirate boat used to smuggle Rambo up river. || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Predator]]'' ||  [[Arnold Schwarzenegger]] ||  Dutch ||  seen when rifle is destroyed by the Predator || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' || Various || US Marines || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lethal Weapon]]'' ||   || SWAT officer || Director's Cut|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hamburger Hill]]'' || Various || Airborne Soldiers during a medical Evac || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Spectacles, The|The Red Spectacles]]''||||||||1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Country]]'' || || US troops || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Barb Wire]]'' |||| Congressionals||  outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders||1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Diplomatic Siege]]'' || [[Tom Berenger]] || Gen. Buck Swain ||||  1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bandits]]'' || || L.A.P.D. SWAT officer ||  fitted with A2-style handguards|| 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hulk]]''  |||| US soldiers || seen in 'split screen' shots of their reaction to the Hulk.  ||  2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Land of the Dead]]'' |||| soldiers |||| 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Wars: D-War]]''|||| US Troops || outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders|| 2007&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''Matt Houston'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''The Incredible Hulk (TV Series)'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The|The A-Team]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tour of Duty]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''China Beach'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[V: The Series]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[V.I.P.]]'' || || || || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Law &amp;amp; Order]]'' || || ESU officers ||(w/ A2 handguards)  ||  (1990-2010) &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sledge Hammer]]'' ||[[David Rasche]] || Sledge Hammer || &amp;quot;Here's to You, Mrs. Hammer&amp;quot; (S2E19) || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds - Season 8|Criminal Minds]]'' ||  || US Marines || ||  &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=.22LR caliber versions=&lt;br /&gt;
&lt;br /&gt;
==Adler-Jager AP-74/Armi-Jager AP-15==&lt;br /&gt;
[[Image:Armi-Jager-AP-15.jpg|thumb|right|500px|Armi-Jager AP15 rifle - .22 LR.  The AP -15 has a slab side receiver and a tiny ejection port (for the .22 brass) and a birdcage flash hider.  The AP74 has a three prong flash hider.]]&lt;br /&gt;
[[Image:AdlerJagerAP74.jpg|thumb|right|500px|Adler-Jager AP74 rifle - .22 LR.  Note the sharply angled three prong flash hider and the forward assist, which differentiate it from the AP15.]]&lt;br /&gt;
Made in Italy and imported by Mitchell Arms (during the 1970s and early 1980s), these M16 clones were chambered for .22 LR and looked very similar to the M16 or M16A1 rifles.  The dummy &amp;quot;20 round magazine&amp;quot; was a solid part of the lower receiver.  A small .22LR magazine was inserted into the bottom of the dummy magazine.  They were used sometimes in films due to budgetary reasons, since low budget films (especially in the 1970s and 80s) could pick up a .22LR M16 clone for less than a real AR-15.  There were .22LR guns imported into the U.S. with either Armi-Jager or Adler-Jager markings (but the Armi-Jager was most common), so both names are correct.  &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Cassandra Crossing, The|The Cassandra Crossing]] ||  || U.S. Army soldiers || AP-74 || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Ken Foree]] || Peter || AP-74 || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Scott H. Reiniger]] || Roger || AP-74 || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Léon (The Professional)]] ||  || NYPD ESU officers || AP-15, with fake [[M203 grenade launcher]] || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)|The Baader Meinhof Complex]] ||  || US soldiers || AP-74 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Zombie!]] ||  || Dutch soldier|| AP-15/74 hybrid || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armscor M16 22==&lt;br /&gt;
[[Image:ArmscorpM1622.jpg|thumb|right|500px|Armscor (Squires Bingham of the Philippines) M16 22 rifle - .22 LR.  Sometimes sold as the ''M-1600'']]&lt;br /&gt;
Armscor (out of the Philippines) made another .22LR clone rifle, the Armscor M16 22, however this rifle looked even less like a real M16 and was rarely (if ever) used in a film to impersonate an M16 rifle.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Miami Vice - Season 3]] ||  || Cuban rebels || &amp;quot;Cuba Libre&amp;quot; || 1986 - 1987&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson MP15-22==&lt;br /&gt;
&lt;br /&gt;
[[Image:SmithWesson MP15-22.jpg|thumb|right|500px|Smith &amp;amp; Wesson MP15-22 with LMT rear sight - .22 LR]]&lt;br /&gt;
Due to popular demand for .22LR versions, a number of manufacturers have produced such models for the civilian market, predominantly for plinking and varmint hunting. Smith &amp;amp; Wesson are offering the MP15-22, a realistic semi-auto copy with 25 rounds capacity that can be equipped with many accessories due to the Picatinny rails. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[One for the Money]] ||  || || On a local shooting range’s sign || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Air Guns=&lt;br /&gt;
==Crossman M4-177==&lt;br /&gt;
[[File:Crossman M4-177.jpg|thumb|right|500px|Crossman M4-177 - .177]]&lt;br /&gt;
The '''Crossman M4-177''' is a pump action air rifle built in the general form of an AR-15 carbine. It is most easily distinguished from a genuine AR-15 by the distinctive front sight block which has a gap between it and the handguard. The rifle feeds from either a 5 round pellet clip (which must be manually indexed with each shot) or from an integral gravity fed 18 round BB magazine (which is topped up from an integral 350 round hopper). To charge the rifle for each shot it must be &amp;quot;pumped&amp;quot; between 4 and 10 times depending on the power required and this is done by rotating the handguard downwards. You must then manually cock the bolt to chamber the pellet/BB (after indexing the clip to the correct position if pellets are being used) before being able to fire.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Walking Dead - Season 3]] ||  || Woodbury Guard || &amp;quot;Home&amp;quot; (S3E10) || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Armalite AR-10]] - Firearm from which the M16 is derived.&lt;br /&gt;
** [[Knight's Armament SR-25]] - Firearm that uses the AR-10 (and by extension the M16) as the base of its' design, sometimes mistaken for the Mk 12 Special Purpose Rifle.&lt;br /&gt;
&lt;br /&gt;
* [[Heckler &amp;amp; Koch HK rifle series|Heckler &amp;amp; Koch HK416]] - Firearm derived from the M4.&lt;br /&gt;
&lt;br /&gt;
* [[Barrett REC7|Barrett REC7 &amp;amp; Barrett M468]] - Firearms derived from the M16 series in 6.8x43mm Remington SPC.&lt;br /&gt;
&lt;br /&gt;
* [[LWRC SRT rifle series]] - Firearms derived from AR-15.&lt;br /&gt;
&lt;br /&gt;
* [[Bushmaster Firearms International]] - A list of all firearms manufactured by Bushmaster.&lt;br /&gt;
&lt;br /&gt;
* [[Colt's Manufacturing Company]] - A list of all firearms manufactured by Colt Manufacturing Company.&lt;br /&gt;
&lt;br /&gt;
* [[Norinco]] - A list of all firearms manufactured by Norinco.&lt;br /&gt;
&lt;br /&gt;
* [[Remington Arms]] - A list of all firearms manufactured by Remington Arms.&lt;br /&gt;
&lt;br /&gt;
{{AR}}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=953646</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=953646"/>
		<updated>2015-08-27T22:09:33Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Beretta 92 Hybrid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is being developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
It appears as the &amp;quot;9mm Pistol&amp;quot; and is equipped with a usable tac-light. It's the starting sidearm for all Perks. It seems to be a combination of the [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] frame and the [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings). Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.&lt;br /&gt;
&lt;br /&gt;
As of the 'Incinerate 'N Detonate' update, the player can now dual-wield 9mm Pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|A player draws his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide.]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the hammer, and that the butt of the grip is rounded, evident to the M9A1.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-1.jpg|none|600px|thumb|Anton Strasse dual-wields Beretta's, in complete disregard for safe firearm usage.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-ADS.jpg|none|600px|thumb|Unlike in KF1, where 'aiming down sights' with dual pistols was just a zoom, the characters in KF2 are slightly smarter; They only aim down the right-hand pistol.  (This doesn't explain how he's aiming the left-hand pistol, though.)]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Firing.jpg|none|600px|thumb|Anton Strasse opens fire on a nearby Stalker with his dual Beretta's.]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading1.jpg|none|600px|thumb|After an intense battle, Strasse reloads his right-hand pistol...]]&lt;br /&gt;
[[Image:KF2-DualM9A1-Reloading2.jpg|none|600px|thumb|...then his left-hand pistol.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando perk. It fires in semi and burst modes. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with RRA Tactical Mount rear sight and Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|A nice shot of the side of the Colt SMG.]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|A player draws his SMG.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder edition of Mossberg 500. Attached to the rail on the muzzle device is a useable flashlight. It holds 7+1 in-game, rather than 5+1.&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|400px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player aims his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
[[Image:TraderScreen.jpg|thumb|600px|none|The Mossberg 500 seen in the trader inventory screen]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|A player performs an ammo check.]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|The Super 90 in all its glory.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support. It deals more damage than the standard pump-action and has a wider pellet spread, however its ammo capacity is restricted to two shells. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|600px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
[[Image:KF2Barrel4.jpg|thumb|600px|none|The Double Barreled Shotgun seen in the trader inventory screen.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 CQB ==&lt;br /&gt;
The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 'Trench Gun' ==&lt;br /&gt;
The Trench Gun returns from the first game, again loaded with 'Dragons Breath' shells.  Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug.  Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|400px|none|Winchester Model 1897 in 'Trench' configuration - 12 Gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel.  (As to be expected of a 100 year old shotgun.)]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a 'Dragons Breath' shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles and Carbines =&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
The [[SA80#L85A2|L85A2]] is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight. It also sports Magpul EMAGs as it's standard magazines.&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]]&lt;br /&gt;
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|A player scans the Metro's advertisements, L85A2 in hand.]]&lt;br /&gt;
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|A player begins to unequip his L85A2.]]&lt;br /&gt;
&lt;br /&gt;
== AK-12 ==&lt;br /&gt;
The [[AK-12|AK-12]] is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|A lovely shot of the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mark 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a 20rd magazine and a vertical foregrip. Unlike in the first game, the barrel is short, indicating it is the CQC model, and it has a InForce WML flashlight attached to the left rail.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|350px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A SCAR wielding character realizes that his rifle might not be enough for what he's facing.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-Reloading2.jpg&amp;diff=953645</id>
		<title>File:KF2-DualM9A1-Reloading2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-Reloading2.jpg&amp;diff=953645"/>
		<updated>2015-08-27T22:01:59Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Reloading the left-hand M9A1.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reloading the left-hand M9A1.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-Reloading1.jpg&amp;diff=953644</id>
		<title>File:KF2-DualM9A1-Reloading1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-Reloading1.jpg&amp;diff=953644"/>
		<updated>2015-08-27T22:01:16Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Reloading the right-hand M9A1.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reloading the right-hand M9A1.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-Firing.jpg&amp;diff=953643</id>
		<title>File:KF2-DualM9A1-Firing.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-Firing.jpg&amp;diff=953643"/>
		<updated>2015-08-27T21:58:50Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Firing the Dual M9A1s.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Firing the Dual M9A1s.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-ADS.jpg&amp;diff=953642</id>
		<title>File:KF2-DualM9A1-ADS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-ADS.jpg&amp;diff=953642"/>
		<updated>2015-08-27T21:57:22Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: ADS with Dual M9A1s.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ADS with Dual M9A1s.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-1.jpg&amp;diff=953641</id>
		<title>File:KF2-DualM9A1-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-DualM9A1-1.jpg&amp;diff=953641"/>
		<updated>2015-08-27T21:55:36Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: View model of Dual M9A1s.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;View model of Dual M9A1s.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=953640</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=953640"/>
		<updated>2015-08-27T21:42:25Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Winchester Model 1897 'Trench Gun' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is being developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
It appears as the &amp;quot;9mm Pistol&amp;quot; and is equipped with a usable tac-light. It's the starting sidearm for all Perks. It seems to be a combination of the [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] frame and the [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings). Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues. &lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|A player draws his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide.]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the hammer, and that the butt of the grip is rounded, evident to the M9A1.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando perk. It fires in semi and burst modes. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with RRA Tactical Mount rear sight and Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|A nice shot of the side of the Colt SMG.]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|A player draws his SMG.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder edition of Mossberg 500. Attached to the rail on the muzzle device is a useable flashlight. It holds 7+1 in-game, rather than 5+1.&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|400px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player aims his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
[[Image:TraderScreen.jpg|thumb|600px|none|The Mossberg 500 seen in the trader inventory screen]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|A player performs an ammo check.]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|The Super 90 in all its glory.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support. It deals more damage than the standard pump-action and has a wider pellet spread, however its ammo capacity is restricted to two shells. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|600px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
[[Image:KF2Barrel4.jpg|thumb|600px|none|The Double Barreled Shotgun seen in the trader inventory screen.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 CQB ==&lt;br /&gt;
The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 'Trench Gun' ==&lt;br /&gt;
The Trench Gun returns from the first game, again loaded with 'Dragons Breath' shells.  Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug.  Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|400px|none|Winchester Model 1897 in 'Trench' configuration - 12 Gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel.  (As to be expected of a 100 year old shotgun.)]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a 'Dragons Breath' shell loaded in the chamber.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Firing.jpg|thumb|600px|none|Mr. Foster unloads a flurry of burning Magnesium on some nearby Clots and Gorefasts.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading1.jpg|thumb|600px|none|After running dry, Foster cleverly loads the first shell directly into the chamber...]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-Reloading2.jpg|thumb|600px|none|...and loads the rest of the shells into the tubular magazine.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles and Carbines =&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
The [[SA80#L85A2|L85A2]] is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight. It also sports Magpul EMAGs as it's standard magazines.&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]]&lt;br /&gt;
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|A player scans the Metro's advertisements, L85A2 in hand.]]&lt;br /&gt;
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|A player begins to unequip his L85A2.]]&lt;br /&gt;
&lt;br /&gt;
== AK-12 ==&lt;br /&gt;
The [[AK-12|AK-12]] is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|A lovely shot of the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mark 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a 20rd magazine and a vertical foregrip. Unlike in the first game, the barrel is short, indicating it is the CQC model, and it has a InForce WML flashlight attached to the left rail.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|350px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A SCAR wielding character realizes that his rifle might not be enough for what he's facing.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-Reloading2.jpg&amp;diff=953639</id>
		<title>File:KF2-1897TrenchGun-Reloading2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-Reloading2.jpg&amp;diff=953639"/>
		<updated>2015-08-27T21:37:50Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Loading shells into the tube.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Loading shells into the tube.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-Reloading1.jpg&amp;diff=953638</id>
		<title>File:KF2-1897TrenchGun-Reloading1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-Reloading1.jpg&amp;diff=953638"/>
		<updated>2015-08-27T21:37:04Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-Firing.jpg&amp;diff=953637</id>
		<title>File:KF2-1897TrenchGun-Firing.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-Firing.jpg&amp;diff=953637"/>
		<updated>2015-08-27T21:35:34Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Firing the 1897 Trench Gun.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Firing the 1897 Trench Gun.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=953632</id>
		<title>Killing Floor 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killing_Floor_2&amp;diff=953632"/>
		<updated>2015-08-27T21:19:17Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: /* Shotguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Killing Floor 2&lt;br /&gt;
|picture = Killing Floor 2.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|developer = Tripwire Interactive&lt;br /&gt;
|platforms= PC&amp;lt;br&amp;gt;Linux&lt;br /&gt;
|publisher = Tripwire Interactive&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Killing Floor 2''''' (also referred as '''''KF2''''') is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to [[Killing Floor|Killing Floor]].&lt;br /&gt;
The game is being developed on a modified ''Unreal Engine 3''.  Killing Floor 2 came out on April 21st 2015 as an early access game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the game ''Killing Floor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta 92 Hybrid ==&lt;br /&gt;
It appears as the &amp;quot;9mm Pistol&amp;quot; and is equipped with a usable tac-light. It's the starting sidearm for all Perks. It seems to be a combination of the [[Beretta 92 pistol series#Beretta M9A1|Beretta M9A1]] frame and the [[Beretta 92 pistol series#Beretta 92G Elite 1A|Beretta 92G Elite 1A]] slide (without the markings). Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues. &lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|none|thumb|350px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92GElite1A.jpg|none|thumb|350px|Beretta 92G Elite 1A - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-1.jpg|none|thumb|600px|A player draws his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide.]]&lt;br /&gt;
[[Image:KillingFloor2-M9A1-2.jpg|600px|thumb|none|The player peers at the Beretta's magazine before loading it in. Note the shape of the hammer, and that the butt of the grip is rounded, evident to the M9A1.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
The [[Colt 9mm Submachine Gun]] appears as the &amp;quot;AR-15 Varmint Rifle&amp;quot; and is the first weapon available for the Commando perk. It fires in semi and burst modes. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with RRA Tactical Mount rear sight and Magpul AFG.&lt;br /&gt;
[[Image:Colt_R0991.jpg|thumb|350px|none|Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-1.jpg|thumb|600px|none|A nice shot of the side of the Colt SMG.]]&lt;br /&gt;
[[Image:KillingFloor2-ColtSMG-2.jpg|thumb|600px|none|A player draws his SMG.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Mossberg 500 Rolling Thunder ==&lt;br /&gt;
The [[Mossberg 500]] is the first weapon for the Support perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder edition of Mossberg 500. Attached to the rail on the muzzle device is a useable flashlight. It holds 7+1 in-game, rather than 5+1.&lt;br /&gt;
[[Image:Mossberg500RollingThunder.JPG|thumb|400px|none|Mossberg 500 Rolling Thunder - 12 gauge]]&lt;br /&gt;
[[Image:Mossberg 500 KF2.jpg|thumb|600px|none|A player aims his Mossberg while marveling at the destroyed Paris streets.]]&lt;br /&gt;
[[Image:MossbergKF2.jpg|thumb|600px|none|The empty reload - inserting the first shell into the chamber...]]&lt;br /&gt;
[[Image:ShotgunKF2.jpg|thumb|600px|none|... while the rest of the shells are inserted into the magazine tube]]&lt;br /&gt;
[[Image:BrassCheck.jpg|thumb|600px|none|The player character performs a brass check of his Mossberg 500]]&lt;br /&gt;
[[Image:TraderScreen.jpg|thumb|600px|none|The Mossberg 500 seen in the trader inventory screen]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|350px|none|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-1.jpg|thumb|600px|none|A player performs an ammo check.]]&lt;br /&gt;
[[Image:KillingFloor2-BenelliM4-2.jpg|thumb|600px|none|The Super 90 in all its glory.]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]], known here as the &amp;quot;Double-barrel Boomstick&amp;quot;, makes its return from the first title, and is the second weapon available to the Support. It deals more damage than the standard pump-action and has a wider pellet spread, however its ammo capacity is restricted to two shells. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|600px|none|Stoeger/IGA imported side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:KF2Barrel1.jpg|thumb|600px|none|The Double Barreled Shotgun in game.]]&lt;br /&gt;
[[Image:KF2Barrel2.jpg|thumb|600px|none|A player shows us the two shotgun shells that he intends to load into his Boomstick.]]&lt;br /&gt;
[[Image:KF2Barrel3.jpg|thumb|600px|none|A player preforms a brass check, showing off how detailed the shotguns engravings are.]]&lt;br /&gt;
[[Image:KF2Barrel4.jpg|thumb|600px|none|The Double Barreled Shotgun seen in the trader inventory screen.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 CQB ==&lt;br /&gt;
The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]&lt;br /&gt;
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 'Trench Gun' ==&lt;br /&gt;
The Trench Gun returns from the first game, again loaded with 'Dragons Breath' shells.  Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug.  Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.&lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|400px|none|Winchester Model 1897 in 'Trench' configuration - 12 Gauge]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel.  (As to be expected of a 100 year old shotgun.)]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]&lt;br /&gt;
[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a 'Dragons Breath' shell loaded in the chamber.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles and Carbines =&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
The [[SA80#L85A2|L85A2]] is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight. It also sports Magpul EMAGs as it's standard magazines.&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|350px|none|L85A2 - 5.45x39mm.]]&lt;br /&gt;
[[Image:KillingFloor2-185A2-1_.jpg|thumb|600px|none|A player scans the Metro's advertisements, L85A2 in hand.]]&lt;br /&gt;
[[Image:KillingFloor2-L85A2-2.jpg|thumb|600px|none|A player begins to unequip his L85A2.]]&lt;br /&gt;
&lt;br /&gt;
== AK-12 ==&lt;br /&gt;
The [[AK-12|AK-12]] is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|350px|none|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-1.jpg|thumb|600px|none|The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.]]&lt;br /&gt;
[[Image:KillingFloor2-AK-12-2.jpg|thumb|600px|none|A lovely shot of the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
= Battle Rifles =&lt;br /&gt;
== FN SCAR-H CQC (Mark 17 Mod 0) ==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] appears as the &amp;quot;SCAR-H Assault Rifle&amp;quot; and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a 20rd magazine and a vertical foregrip. Unlike in the first game, the barrel is short, indicating it is the CQC model, and it has a InForce WML flashlight attached to the left rail.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|none|thumb|350px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Killing Floor 2 SCAR.jpg|none|thumb|600px|A SCAR wielding character realizes that his rifle might not be enough for what he's facing.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-3.jpg&amp;diff=953630</id>
		<title>File:KF2-1897TrenchGun-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-3.jpg&amp;diff=953630"/>
		<updated>2015-08-27T21:03:03Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: Performing a brass check.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Performing a brass check.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-2.jpg&amp;diff=953629</id>
		<title>File:KF2-1897TrenchGun-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:KF2-1897TrenchGun-2.jpg&amp;diff=953629"/>
		<updated>2015-08-27T21:01:17Z</updated>

		<summary type="html">&lt;p&gt;Shotgunner: ADS view of 1897 Trench Gun.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ADS view of 1897 Trench Gun.&lt;/div&gt;</summary>
		<author><name>Shotgunner</name></author>
	</entry>
</feed>