<?xml version="1.0"?>
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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SeanWolf</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SeanWolf"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/SeanWolf"/>
	<updated>2026-06-05T18:03:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Winchester_Model_1892&amp;diff=1346308</id>
		<title>Talk:Winchester Model 1892</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Winchester_Model_1892&amp;diff=1346308"/>
		<updated>2020-05-13T20:15:20Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Magazine Capacity? ==&lt;br /&gt;
&lt;br /&gt;
Could someone explain the exact capacity of the different models, this has confused me for long now. Upon Google searching for answers, i see some say the Carbine holds 12 rounds, while others say 15. And some say the Rifle can hold 16 or 17 rounds instead of 15. And no one specifies ammunition. Exactly how many rounds can the Winchester 92' Carbine and Rifle hold respectively, in 44-40 Ammunition?&lt;br /&gt;
&lt;br /&gt;
Thanks in Advance. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 08:01, 24 May 2013 (EDT)&lt;br /&gt;
:According to [http://www.cheaperthandirt.com/product/72476 this], it's ten rounds. [http://www.impactguns.com/winchester-model-1892-carbine-44-40-20in-534177140-048702119644.aspx This] has it at ten rounds as well. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:23, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thanks, i have some more questions regarding that if you don't mind. Does both have ten rounds, or just the carbine? What ammunition gives it the commonly heard 12 and 15 rounds? Does the Winchester 1873 have the exact same capacity as the 1892 or is there a there difference? [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 18:00, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:That's just what I got from Google. I think that info is available because it looks like the carbine is the only 1892 Winchester still has in production. You might want to look on auction sites for specs on longer barrels. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:51, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
This isn't regarding currently available 1892's, but 92's, and 73's, in general. I ask because i want to know, i'm not getting one. I looked again now, and many people, even owners of it, have said it has a capacity of 12-15, in 44-40. I want to know if a 19th century .44-40 73/92 Winchester Carbine holds 12, 15, or another capacity, or if all of them are available? [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 18:00, 24 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I know I am late to this conversation. Google might tell you the capacity of modern copies, but may not reflect capacity of original guns in original calibers. Sources don't always distinguish between magazine capacity and total capacity (full magazine +1 in the firing chamber).&lt;br /&gt;
:Due to political reasons, some modern imported leveraction rifles were limited to ten round capacity. In 2012 discussions on The FiringLine and SASS Wire mentioned upping the magazine capacity on Rossi 1892 clones by removing a white plastic spacer screwed onto the magazine end plug. &lt;br /&gt;
:The modern 1892 clones with full length magazines, 16&amp;quot; barrel models held 8 rounds, 20&amp;quot; barrel models held 10 rounds and 24&amp;quot; barrel models held 12 rounds. The Garate El Tigre 1892 clone with 22&amp;quot; barrel held 12 .44-40 rounds. Those are magazine capacity. (My Rossi Puma M92 (LSI import) 20&amp;quot; barrel held 10 rounds in the magazine with plug, 11 rounds w/o the plug.)&lt;br /&gt;
:The original Henry and Winchester 1866 rifles used the .44 Henry cartridge 1.35&amp;quot; long compared with the 1.6&amp;quot; length of more modern pistol/carbine cartridges (.357 Mag, .44 mag, .44-40, .45 Colt). An original Henry rifle would hold 16 .44 Henry cartridges but a modern replica in .44-40 or .45 Colt holds 13 rounds. --[[User:Carl N. Brown|Carl N. Brown]] ([[User talk:Carl N. Brown|talk]]) 10:16, 21 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fanning The Hammer? ==&lt;br /&gt;
&lt;br /&gt;
I was watching the Rifleman episode 'Duel of Honor' and I caught something odd and I've been meaning to ask this: Can you fan-fire this gun? Right near the end during the titular duel, Lucas apparently fires the gun by fanning the hammer (just one round) out and I've never seen this done before. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 16:15, 13 May 2020 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:R._Lee_Ermey&amp;diff=1177184</id>
		<title>Talk:R. Lee Ermey</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:R._Lee_Ermey&amp;diff=1177184"/>
		<updated>2018-04-15T23:37:03Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: Created page with &amp;quot;Rest in peace :( --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rest in peace :( --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 19:37, 15 April 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=R._Lee_Ermey&amp;diff=1177183</id>
		<title>R. Lee Ermey</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=R._Lee_Ermey&amp;diff=1177183"/>
		<updated>2018-04-15T23:36:43Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TheWatch870-2.jpg|thumb|right|400px|R. Lee Ermey (1944-2018) holds a [[Remington 870]] shotgun as Manfred in ''[[The Watch]]'' (2012).]]&lt;br /&gt;
[[Image:MC2BAR-4.jpg|thumb|right|350px|R. Lee Ermey shows off his favorite gun, the [[Browning Automatic Rifle]], on the show ''[[Mail Call]]'' (2003).]]&lt;br /&gt;
&lt;br /&gt;
R. Lee Ermey is an American actor/television host who is perhaps best known for his portrayal of Gunnery Sgt. Hartman in the 1987 [[Stanley Kubrick]] Vietnam War film ''[[Full Metal Jacket]]''. Prior to his acting career, Ermey had served in the US Marine Corps from 1961 to 1972, including 14 months in Vietnam.  While he retired as a Staff Sergeant, Ermey was honorarily promoted to Gunnery Sergeant in 2002.  Prior to ''[[Full Metal Jacket]]'', Ermey had already had speaking roles in the Vietnam War films ''[[Apocalypse Now]]'', ''[[Purple Hearts]]'', ''[[The Siege of Firebase Gloria]]'' and ''[[The Boys in Company C]]'' and would subsequently make a career out of playing military characters throughout the ensuing decades.  His popularity would also lead him to host the popular History Channel series ''[[Mail Call]]'' and ''[[Lock 'n Load With R. Lee Ermey]]''. On April 15th, 2018, R. Lee Ermey died from complications of pneumonia.&lt;br /&gt;
&lt;br /&gt;
{{Actor FTV Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;350&amp;quot;|'''Film'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[M14 Rifle|M14]] || Gunny || ''[[Purple Hearts]]'' || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[M14 Rifle|M14]] || Gunnery Sergeant Hartman || ''[[Full Metal Jacket]]'' || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[M16A1]] || Sgt. Maj. Bill Hafner || ''[[The Siege of Firebase Gloria]]'' || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[M79 Grenade Launcher]] || Sgt. Maj. Bill Hafner || ''[[The Siege of Firebase Gloria]]'' || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M2]] || Sgt. Maj. Bill Hafner || ''[[The Siege of Firebase Gloria]]'' || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Benelli M3 Super 90]] || Stone || ''[[On Deadly Ground]]'' || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  [[M60 machine gun]]  || Sgt. Hiles || ''[[The Frighteners]]'' || || 1996&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ruger Vaquero]] || Sheriff Hoyt || ''[[The Texas Chainsaw Massacre (2003)|The Texas Chainsaw Massacre]]'' || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  [[Smith &amp;amp; Wesson Model 19]] || Sheriff Hoyt || ''[[The Texas Chainsaw Massacre (2003)|The Texas Chainsaw Massacre]]'' || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  [[Winchester Model 1912|Winchester Model 12]] || Sheriff Hoyt || ''[[The Texas Chainsaw Massacre: The Beginning]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[12 Gauge Double Barreled Shotgun|Sawn Off Double Barrel Shotgun ]] || Sheriff Hoyt || ''[[The Texas Chainsaw Massacre: The Beginning]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ruger Vaquero]] || Sheriff Hoyt || ''[[The Texas Chainsaw Massacre: The Beginning]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 870]] || Manfred || ''[[The Watch]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Python]] || Det. Sgt. Ernest Haskell || ''[[Miami Vice - Season 4|Miami Vice]]'' || &amp;quot;The Rising Sun of Death&amp;quot;  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] || Brisco County, Sr. || ''[[The Adventures of Brisco County, Jr.]]'' || custom engraved ivory grips || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Garand]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Norinco Type 56-1]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M16A2]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M203 grenade launcher]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M79 grenade launcher]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[XM29 OICW|XM29 Objective Individual Combat Weapon (OICW)]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Mk 2 hand grenade]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M67 hand grenade]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Bazooka]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M20A1 &amp;quot;Super Bazooka&amp;quot;]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning Automatic Rifle]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Lewis Gun]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Springfield 1861]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M2HB]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[FN MAG|FN M240G]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[FN MAG|FN M240C]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A1 Carbine]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M1928A1 Thompson]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MP40]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Bren gun]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[FP-45 Liberator]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Boys anti-tank rifle]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Krag-Jørgensen|Krag-Jørgensen Model 1896]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[LeMat 1861]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M3 &amp;quot;Grease Gun&amp;quot;]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester Model 1897]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M14 Rifle]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M1917]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kentucky Flintlock Rifle]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Flintlock Pistol]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Matchlock Musket]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheellock Musket]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[FN Minimi|FN Mk 48 Mod 0]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch MP5A5]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 18C]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturmgewehr 44]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Spencer 1860 Carbine]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch XM8]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 92 Heavy Machine Gun|Nambu Type 92]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Bazooka|M20 Super Bazooka]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[IMI Galil]] || Himself || ''[[Mail Call]]'' || || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M60 Machine Gun]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M1917]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M2HB]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M3 heavy machine gun|FN GAU-21 Aircraft]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MG42]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[GE M134 Minigun]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatling Gun|Colt 1890 Gatling Gun]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Maxim]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Chauchat]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M16]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[AKM]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown Bess Flintlock Musket]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kentucky Flintlock Rifle]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Springfield 1861]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 1858 (&amp;quot;Cattleman's Carbine&amp;quot;)]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreyse Needle Gun]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Lee-Enfield No.1 Mk.III ]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M1903 Springfield]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Garand]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester Model 1876]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester 1886]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Trapdoor Springfield Rifle|Springfield Trapdoor]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M14]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Barrett M99]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[M1928 Thompson]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MP40]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[IMI Mini Uzi]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[IMI Micro Uzi]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt New Army &amp;amp; Navy]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 18C]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger Blackhawk]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta M9]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 500]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Flintlock Pistol]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Matchlock Pistol]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheellock Pistol]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Percussion Cap Pistol]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Patterson 1836]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt 1860 Army]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt M1911]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 629]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Blunderbuss]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Barreled Shotgun|Wells Fargo double barrel Coach shotgun ]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning Auto-5]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 590]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[AA-12|AA-12 CQB]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 870]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Benelli M1]] || Himself || ''[[Lock 'n Load With R. Lee Ermey]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hunt:_Showdown&amp;diff=1173709</id>
		<title>Talk:Hunt: Showdown</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hunt:_Showdown&amp;diff=1173709"/>
		<updated>2018-04-05T00:13:26Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Funny, the &amp;quot;Mosin-Nagant Automat&amp;quot; is actually the [[Huot Automatic Rifle]]. While there were a semi-automatic prototypes of Mosin rifle, they looked is quite differently: [https://www.ljplus.ru/img4/v/a/vasik_catn/rochepei-gun.jpg]. --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 17:17, 23 March 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
=Bugging Me=&lt;br /&gt;
I was watching a video on the weapons of this game and, this has been bugging me for a while. For the reload of the Single Barreled Shotgun, is the character ejecting a unspent shell and inserting a spent one? Cause from what I can tell, that is exactly what they are doing.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 20:13, 4 April 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Intratec_TEC-22&amp;diff=1162482</id>
		<title>Talk:Intratec TEC-22</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Intratec_TEC-22&amp;diff=1162482"/>
		<updated>2018-02-20T22:42:59Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: Created page with &amp;quot;Was this gun the inspiration for the Entertech E9115 AK Centerfire Water gun? --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Was this gun the inspiration for the Entertech E9115 AK Centerfire Water gun? --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 17:42, 20 February 2018 (EST)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bioshock&amp;diff=1158088</id>
		<title>Bioshock</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bioshock&amp;diff=1158088"/>
		<updated>2018-01-29T20:53:13Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Webley Mk VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Bioshock.jpg|thumb|right|300px|''Bioshock'' (2007)]]&lt;br /&gt;
'''Bioshock''' is the award-winning First-Person Shooter from 2007, created by Irrational Games. Set in 1960, player character &amp;quot;Jack&amp;quot; (who is never actually called that in-game) is stranded in the middle of the ocean after his place crash-lands. Seeking shelter in a lighthouse, he soon comes across the city of Rapture, an underwater Heaven-turned-Hell filled to burst with leaks, a powerful element called ADAM, power-giving Plasmids, violently ADAM-addicted &amp;quot;Splicers&amp;quot;, little girls with giant diving-suited protectors, and a friendly Irish man called Atlas. Arming himself with these powerful Plasmids and various weapons, Jack ventures out into Rapture to defeat the tyrannical Andrew Ryan, the founder of Rapture, and find out that not all is what it seems.&lt;br /&gt;
&lt;br /&gt;
'''These weapons were used in the video game ''BioShock'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Webley Mk VI ==&lt;br /&gt;
The first firearm the player character finds is the &amp;quot;Pistol,&amp;quot; based on the [[Webley Mk VI]] Revolver. This is also the weapon of choice for Leadhead Splicers for most the game. Its ammunition is very common until the Splicers begin to use other weapons. The pistol uses .38 caliber rounds, and it can use rare armor-piercing rounds or rarer antipersonnel rounds. The pistol can be upgraded with a damage boost and a strange device that seems to be a drum magazine feeding into the right side of the cylinder, which increases the weapon's capacity to twenty-four rounds. The pistol model held by Splicers is smaller than the one held by the player.&lt;br /&gt;
Also, it should be noted that the hammer is always locked back, even though there is no animation for cocking it. This is a leftover from an early build of the game, where the Webley was single-action. Another interesting thing to note is that Jack reloads the gun by replacing the entire cylinder, rather than using a speedloader (indeed, ammo packs for the pistol are of multiple cylinders, even when upgraded with the capacity increase). One interesting thing to note is that in the beta release, the &amp;quot;Pistol&amp;quot; operated via cocking the hammer after every shot rather then how it's fired now. &lt;br /&gt;
[[Image:Webley.JPG|thumb|none|400px|Webley Mk. VI - .455 Webley]]&lt;br /&gt;
[[Image:BioshockPistol1.png|thumb|none|400px|The &amp;quot;Pistol,&amp;quot; chambered in .38 S&amp;amp;W. This is probably one of the best modeled weapons in the game, along with the Wrench.]]&lt;br /&gt;
[[Image:BioshockPistol2.png|thumb|none|500px|'''&amp;quot;Pistol&amp;quot;'''. '''From left''' : ''Regular'', ''extended cylinder magazine'', ''increased damage'' '''and''' ''fully-upgraded''.]]&lt;br /&gt;
[[Image:Bioshock pistol kill.jpg|thumb|none|600px|Player Character &amp;quot;Jack&amp;quot; fires his revolver at a Leadhead Splicer. Note that flames are somehow coming out from '''behind''' the cylinder.]]&lt;br /&gt;
[[Image:BS-R.jpg|thumb|none|600px|Jack holds the revolver as he comes across a Vita-Chamber.  When the player's health is completely gone, they automatically re-spawn at the closest Vita-Chamber rather than actually dying.]]&lt;br /&gt;
[[Image:BS-Rb.jpg|thumb|none|600px|When Jack reloads the revolver, the release latch somehow flips up automatically right before Jack proceeds to snap open the revolver.]]&lt;br /&gt;
[[Image:BS-Rc.jpg|thumb|none|600px|Even stranger, there is no separate animation model for a loaded cylinder, as no rounds can be seen inside after the reloading process ends.]]&lt;br /&gt;
[[Image:BS-Rd.jpg|thumb|none|600px|Dr. Tenenbaum with her revolver when she encounters Jack for the first time.]]&lt;br /&gt;
[[Image:BS-Re.jpg|thumb|none|600px|Looking down the iron sights of the revolver.]]&lt;br /&gt;
[[Image:BioshockBetaPistol.jpg|thumb|none|600px|The revolver in the tech demo. Note the attachment on the barrel that wasn't in the main game and how the cylinder extension mod seems to have made the cylinder itself non-existent.]]&lt;br /&gt;
[[Image:BioshockBetaPistol2.jpg|thumb|none|600px|Jack reloads the revolver in the tech demo by actually operating the hammer swivel, opening the revolver, and removing the cylinder itself.]]&lt;br /&gt;
&lt;br /&gt;
== Single Action Army ==&lt;br /&gt;
The logo on the &amp;quot;El Ammo Bandito&amp;quot; vending machine features a pair of [[Single Action Army]] revolvers.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg‎ |thumb|none|400px|Single Action Army - Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model - .45 Long Colt]]&lt;br /&gt;
[[Image:BS-SAA.jpg|thumb|none|600px|A pair of Single Action Army revolvers can be seen on the logo of the &amp;quot;El Ammo Bandito&amp;quot; (Probably intentional badly translated Spanish for &amp;quot;The Ammo Bandit&amp;quot;) machine.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
A [[Colt Detective Special]] can be seen as the logo for the Combat Tonics when viewing them via the Gene Bank.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|350px|Colt Detective Special - .38 Special]]&lt;br /&gt;
[[Image:BS-CDS.jpg|thumb|none|600px|A cartoon Colt Detective Special is highlighted by the Gene Bank.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
&lt;br /&gt;
A cartoon image of an unknown revolver &amp;lt;!-- possibly a charter bulldog? --&amp;gt; appears in the description of Combat Tonics.&lt;br /&gt;
[[File:Unkbisrev.JPG|none|thumb|600px|The Wrench Jockey combat tonic description features a cartoon rendition of a revolver.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Thompson Submachine Gun ==&lt;br /&gt;
The &amp;quot;Machine Gun&amp;quot; is the third weapon in the game, and is based on the [[Thompson Submachine Gun#M1921 Thompson|Thompson M1921]], with a charging handle on both sides of the weapon.&lt;br /&gt;
At the early stages of the game after it's found, ammo is very scarce. The weapon and its ammo become increasingly more common when Leadhead Splicers upgrade to this weapon from their revolvers towards the end of the game. The Splicer model is smaller and lacks the foregrip and stock. A modified version is the standard armament for security bots.&lt;br /&gt;
The weapon's casings eject to the left, as is common in video games. The weapon uses a forty-round drum (as opposed to actual Thompson drums, which hold 50 rounds). The Thompson can fire standard ammo, rare antipersonnel rounds, and inventable armor-piercing rounds. It can be upgraded with a damage boost and a recoil reduction which resembles a suppressor. The ones used by Security Bots appear to be [[M1 Thompson]]s. &lt;br /&gt;
[[Image:M1921Thompson.jpg‎ |thumb|none|500px|M1921 Thompson - .45 ACP]]&lt;br /&gt;
[[Image:BIOSHOCKMACHINEGUN1.png|thumb|none|500px|The model of the &amp;quot;Machine gun&amp;quot;, without any mods. Note the poorly-rendered Cutts compensator with the front sight at the wrong end. The stock and rear sight wings are a weird hybrid of M1921 and M1. Also note the hideous modeling on the weapon, with grips around twice the size they should be and the drum magazine smaller than it should be, which looks awkward in first person view. This modeling error is fixed in the updated re-release of Bioshock for the Bioshock Collection in 2016.]]&lt;br /&gt;
[[Image:BIOSCHOCKMG3.PNG|thumb|none|500px|'''&amp;quot;Machine gun&amp;quot;'''. '''From left''' : ''Regular'', ''increased damage upgrade'', ''decreased kickback upgrade'' '''and''' ''fully-upgraded''.]]&lt;br /&gt;
[[Image:BS-SMG.jpg|thumb|none|600px|When Jack arrives at the Medical Pavilion entrance, he finds a Machine Gun lying against a control panel.]]&lt;br /&gt;
[[Image:BS-SMGb.jpg|thumb|none|600px|Jack fires the Machine Gun at a Splicer caught off-guard.  Note that the spent casings are ejected to the left, unlike the real Thompson, which ejects casings to the right.]]&lt;br /&gt;
[[Image:BS-SMGc.jpg|thumb|none|601px|Jack reloads his Machine Gun while simultaneously contemplating the fate of a lone Little Sister. Note that the drum is a completely smooth cylinder, with no hole through which cartridges could possibly enter the weapon.]]&lt;br /&gt;
[[Image:BS-SMGd.jpg|thumb|none|600px|Note that the left side of the Machine Gun is a mirror of its right side, technically giving the gun two bolt handles (although Jack only pulls back the right side bolt handle, which is correct for the Thompson). The bolt handle is always pulled, regardless of whether or not the weapon was empty prior to reloading.]]&lt;br /&gt;
[[Image:BS-Thompson.jpg|thumb|none|600px|Looking down the iron sights of the Machine Gun. Note the damage upgrade for the Thompson, which appears to add some sort of pump that heats up the rounds of the weapon. Realistically, this would not be terribly helpful in terms of damage, and could possibly cause extraction problems or even lead to rounds spontaneously detonating within the weapon's chamber and magazine.]]&lt;br /&gt;
[[Image:BS-Thompsonb.jpg|thumb|none|600px|The fully upgraded gun is a bit of a Frankengun, between the large improvised muzzle brake/suppressor, the heat pump, and various random bits and pieces of machinery attached to it.]] &lt;br /&gt;
[[Image:BS-Thompsonc.jpg|thumb|none|600px|Note that this particular submachine gun (used by a Leadhead Splicer against a Big Daddy) lacks the wooden stock the player character's weapon has, which would later go on to be the standard submachine gun model in [[Bioshock 2]].  Also note how NPCs do not use the weapon's foregrip, instead choosing to hold it by the barrel; this could cause severe hand burns in reality, as the barrel heats up when fired repeatedly.]]&lt;br /&gt;
The weapons used by Security Bots appear to be [[M1 Thompson]]s. &lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Bioshock bot.jpg|thumb|none|601px|Security Bots carry their own machine guns. This version is belt-fed, and the trigger and pistol grip have been replaced with parts integrated with the Bot's mechanism. Its damage and physics are identical to the model the player uses.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Browning M1919 ==&lt;br /&gt;
The [[Browning M1919]] is mounted on the automated gun turrets found throughout the game. It is not directly available to player character, but the turrets can be hacked to fight for them instead. Destroyed gun turrets sometimes drop .45 ammunition, implying that this gun somehow uses that instead of .30-06, which would mean technically it has been converted into an SMG.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 - .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:M1919-BS.jpg|thumb|none|600px|A lone hacked automated turret fires on a couple of Splicers with its mounted Browning M1919.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Spencer 1882==&lt;br /&gt;
The &amp;quot;Shotgun&amp;quot; is the fourth firearm in Bioshock. It is based on a [[Spencer 1882]], with custom Art Deco-style gold Inlays on the receiver/main body of the gun. Unlike the real Spencer, which loads from the top, the in-game shotgun loads from under the receiver. Ammo for the shotgun is not common throughout the first half of the game, especially since enemies don't carry it, so it often has to be bought from vending machines. A mechanical auto-loader can be fitted to the weapon as part of the &amp;quot;Increased Rate-of-fire&amp;quot; upgrade, as well as a damage upgrade. The weapon can fire 00 buckshot, as well as electrified or explosive slugs.&lt;br /&gt;
[[Image:SpencerShotgun.jpg |thumb|none|500px|Spencer 1882 - 12 gauge]]&lt;br /&gt;
[[Image:BIOSHOCKSHOTGUN.png|thumb|none|500px|the model of an unmodified &amp;quot;Shotgun&amp;quot;. The grip looks a bit iffy, but otherwise okay.]]&lt;br /&gt;
[[Image:BIOSCHOCKSHOTGUN2.PNG|thumb|none|500px|'''&amp;quot;Shotgun&amp;quot;'''. '''From left''' : ''Regular'', ''increased rate of fire upgrade'', ''increased power upgrade'' '''and''' ''fully-upgraded''.]]&lt;br /&gt;
[[Image:BS-Shotgun.jpg|thumb|none|600px|Jack finds a shotgun on the ground next to a slain Splicer and a box of 12 gauge slugs.]]&lt;br /&gt;
[[Image:BS-Shotgunb.jpg|thumb|none|600px|Jack frantically pumps his shotgun as he confronts the psychotic Dr. Steinman.]]&lt;br /&gt;
[[Image:BS-Shotgunc.jpg|thumb|none|600px|With very little time to reload his shotgun, Jack finds himself mired in an intense struggle with one of the Big Daddies - heavily armed guardians of the Little Sisters.]]&lt;br /&gt;
[[Image:BS-Shotgund.jpg|thumb|none|600px|After finding a bathysphere, Jack decides to reload his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Home-made Grenade Launcher==&lt;br /&gt;
The &amp;quot;Grenade Launcher&amp;quot; is the fifth weapon in the game. It is a custom setup built from common household and industrial parts. The Grenade Launcher seems to be made from one of the many pipes available in Rapture, complete with their Art Deco patterns, a converted handle and trigger to fit that pipe, and various other parts - even including a box of &amp;quot;Home-Grown Asparagus&amp;quot; for the magazine/grenade box. Jack loads the next round by twisting the rear of the gun to the left, which exposes the breech and loads a new grenade from the box, and reloads by replacing the entire module behind the barrel. Ammo is somewhat rare until the final areas, where it suddenly becomes extremely abundant. Luckily, no enemies wield this weapon, though Rosie Big Daddies will often throw proximity mines when attacking, and RPG turrets fire RPGs (which may be heat-seeking like the ones you can get for the grenade launcher). The three ammo types for the Grenade Launcher are:&lt;br /&gt;
&lt;br /&gt;
- Fragmentation Grenades; a very crude concoction of empty sardine cans filled with explosives. After shot from the grenade launcher, these will explode on impact with the nearest enemy or surface - but will often take some time before they explode, and will not explode after hitting the first surface due to their very primitive and simplistic design and manufacture. They are fired in a ballistic arc, so long-distance aiming might be more difficult. Fragmentation grenades are the standard ammo type and by far the most common.&lt;br /&gt;
&lt;br /&gt;
- Proximity Mines; these are a significant technological step up from the regular grenades. These will only explode when an enemy/NPC (including friendly Big Daddies and Little Sisters) enters a certain radius around them - basically anyone except Jack. These are most effectively used as traps, to set up a defensive radius, or to inflict massive damage in a single attack to enemies who require it, by using telekinesis to throw an object covered in mines (the so-called &amp;quot;Doomcan,&amp;quot; so called because the usual object used is a trashcan). These also fire in a ballistic arc but adhere to any surface, including walls and ceilings. Since they will also stay in place until detonated (even after transitioning to a different level), proximity mines are ideal for setting up on the known paths of Big Daddies so they take immediate damage and have to hunt you down. These are considerably rarer than the normal fragmentation grenades but also become more abundant towards the end of the game.&lt;br /&gt;
&lt;br /&gt;
- Heat-Seeking RPG; the most advanced and rarest of the ammo types for the grenade launcher. As the name suggests, these projectiles are not only propelled by rockets - so don't follow a ballistic arc - they also actively seek the closest heat source. This is very useful if that closest source of heat are enemies, as you only need to aim in their general direction and the rocket will seek and destroy on its own. However, they will also aim towards fires and other hot masses if they are larger and/or hotter than your target. These are ideal in taking down Big Daddies as quickly as possible, as you don't need to precisely aim; just back away while facing their general direction while shooting RPG's at them from a very long distance. These are also ideal against targets who are not only very far off, but also semi-obstructed from direct line of sight, as well as groups of splicers due to its large radius of damage.&lt;br /&gt;
[[Image:Bioshock Grenade Launcher.jpg|thumb|none|500px|The grenade launcher's model.]]&lt;br /&gt;
[[Image:BS-GL.jpg|thumb|none|600px|When coming across the Fontaine Fisheries building, Jack receives a Grenade Launcher via conveyer belt.]]&lt;br /&gt;
[[Image:BS-GLb.jpg|thumb|none|600px|Jack detaches the barrel from the rear module during the reloading animation.]]&lt;br /&gt;
[[Image:BS-GLc.jpg|thumb|none|600px|Jack comes across a proximity mine ready for the taking. Armed proximity mines will have a red ring circling around them.]]&lt;br /&gt;
[[Image:BS-GLe.jpg|thumb|none|600px|Note that even before the grenade launcher actually fires, the grenade round (which appears to be made out of a tin can) spawns, although to the left of the gun's breech.]] &lt;br /&gt;
[[Image:BS-GLd.jpg|thumb|none|600px|Jack successfully proves to the imbecile of a Big Daddy that what he's shooting at him is no ordinary metal tin can, but an explosive one.]]&lt;br /&gt;
[[Image:BS_GLf.jpg|thumb|none|600px|After firing a grenade round, Jack twists the gun's rear to the left to chamber another round.  This also happens when the gun is being reloaded or ammo is being switched out.]]&lt;br /&gt;
[[Image:BS_GLg.jpg|thumb|none|600px|Jack finds a heat-seeking RPG round on the ground for the taking.]]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
The crossbow is first given to Jack by Sander Cohen while heading to Andrew Ryan's office.  It is a lever-action, six round self-loaded crossbow that can fire regular steel-tipped bolts, incendiary bolts, and trap bolts.  The most unique of all ammo types, the trap bolt, deploys an electrically charged trip wire on impact and when used effectively, can instantly take out all kinds of Splicers and severely damage a Bid Daddy.  When reloading the crossbow, Jack opens the release latch to eject the spent cartridge box holding the crossbow bolts and inserting a new one as he prepares to close the release latch.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*'''Bioshock'''&lt;br /&gt;
*[[Bioshock 2]]&lt;br /&gt;
*[[Bioshock Infinite]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:BioshockBetaPistol2.jpg&amp;diff=1158087</id>
		<title>File:BioshockBetaPistol2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:BioshockBetaPistol2.jpg&amp;diff=1158087"/>
		<updated>2018-01-29T20:48:43Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:BioshockBetaPistol.jpg&amp;diff=1158086</id>
		<title>File:BioshockBetaPistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:BioshockBetaPistol.jpg&amp;diff=1158086"/>
		<updated>2018-01-29T20:45:56Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Star_Wars:_The_Force_Awakens&amp;diff=1149343</id>
		<title>Star Wars: The Force Awakens</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Star_Wars:_The_Force_Awakens&amp;diff=1149343"/>
		<updated>2017-12-26T05:20:30Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Grummgar's Hunting Rifle (Barrett M82A1) */ The rifle appears in Star Wars: Battlefront 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}}&lt;br /&gt;
[[File:Ep7.jpg|thumb|300px|right|Star Wars: The Sequel Trilogy (2015-2019)]]&lt;br /&gt;
&lt;br /&gt;
The sequel trilogy of the ''[[Star Wars]]'' saga consists of three films: 2015's ''Episode VII: The Force Awakens'', 2017's ''Episode VIII: The Last Jedi'', and 2019's ''Episode IX''.&lt;br /&gt;
&lt;br /&gt;
'''The following lists the weapons used in the sequel trilogy of the Star Wars saga:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Sonn-Blas F-11D Blaster Rifle==&lt;br /&gt;
Beginning with ''The Force Awakens'', the regular First Order Stormtroopers are armed with &amp;quot;Sonn-Blas F-11D blaster rifles&amp;quot;, which appear to be upgraded models of the BlasTech E-11 blaster rifles seen in the original trilogy. Some of the blasters (such as the one carried by Captain Phasma) are fitted with stocks, which are based on the ATI Strikeforce, mounted on to the back of the receiver tube. While the blaster may appear to have retained the E-11's folding stock, it is actually a static piece, with the butt of the stock having been turned into a folding foregrip. The F-11D also features an extendable flashlight just below the barrel. Additionally, The blaster that Rey (Daisy Ridley) takes has a sling on it. Captain Phasma's unique F-11D, like her armor, has a reflective &amp;quot;chromium&amp;quot; finish and also lacks a trigger guard (called a &amp;quot;recurved&amp;quot; trigger guard, apparently for a &amp;quot;two-handed grip&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Unlike the first two films of the original trilogy, the F-11Ds are not made from real Sterling SMGs but are instead mock ups, as indicated most obviously by the fact that the magazine protrudes out of the right side of the receiver rather than the left (most likely a practical consideration to make the weapons easier to hold and holster). Also note the manufacturer's name, which is derived from BlasTech Industries (who made the E-11) and Merr-Sonn Munitions, Inc., who together spun off Sonn-Blas to avoid treaty restrictions that prevented major galactic corporations from selling arms to the First Order.&lt;br /&gt;
[[File:SterlingSMG.jpg|thumb|none|400px|Sterling L2A3 - 9x19mm]]&lt;br /&gt;
[[File:SB F-11D.jpg|thumb|400px|none|Sonn-Blas F-11D blaster rifle]]&lt;br /&gt;
[[File:SB F-11D Phasma.jpg|thumb|400px|none|In ''The Force Awakens'', Captain Phasma's Sonn-Blas F-11D blaster rifle is glimpsed.]]&lt;br /&gt;
[[File:SW7_600.jpg|thumb|none|600px|In ''The Force Awakens'', Stormtroopers of The First Order armed with the blaster rifle.]]&lt;br /&gt;
[[File:StarWarsF-11D1.jpg|thumb|none|600px|In ''The Force Awakens'', a closeup of the F-11D with a stock is seen held by a Stormtrooper while on the planet Jakku.]] &lt;br /&gt;
[[File:SW7_603.jpg|thumb|none|600px|In ''The Force Awakens'', Captain Phasma (Gwendoline Christie) with her F-11D at the ready. This weapon is fitted with a stock based on the ATI Strikeforce, which is intended for [[M16|AR-15]] type rifles.]]&lt;br /&gt;
[[File:TFA_403.jpg|thumb|600px|none|In ''The Force Awakens'', a Stormtrooper ([[Daniel Craig]] in a cameo) carries the weapon during a conversation with Rey.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==BlasTech EL-16 Blaster and EL-16HFE Blaster Rifle (Heckler &amp;amp; Koch G36C)==&lt;br /&gt;
The Resistance uses the &amp;quot;BlasTech EL-16 blaster&amp;quot; (roughly the Resistance's equivalent of the F-11D) and &amp;quot;BlasTech EL-16HFE (Heavy Field Edition) blaster rifle&amp;quot; in ''The Force Awakens'', both of which appear to be based on a [[Heckler &amp;amp; Koch G36]] variant, likely the [[Heckler &amp;amp; Koch G36C]]. The two blasters are visually identical, except that the EL-16HFE has a stock. Poe Dameron uses a unique EL-16HFE with more piping detail on the stock than the standard EL-16HFE at the beginning of the film. After taking out a few Stormtroopers, he attempts firing at Kylo Ren, only to have Ren use the Force to suspend his bolt mid-air. Finn later gets an EL-16 (with sling) from Han Solo, and uses it for much of the rest of the film. In-universe, the EL-16HFE is outdated surplus by the time of the events of the film.&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:BT EL-16.jpg|thumb|401px|none|the BlasTech EL-16 blaster]]&lt;br /&gt;
[[File:BT EL-16HFE.jpg|thumb|401px|none|BlasTech EL-16HFE blaster rifle]]&lt;br /&gt;
[[File:John-Boyega-and-Chewbacca-in-Star-Wars-Image.jpg|thumb|300px|none|]]&lt;br /&gt;
[[File:Sw7 402.jpg|thumb|600px|none|In ''The Force Awakens'', Finn (John Boyega) with the blaster.]]&lt;br /&gt;
[[File:Sw7 403.jpg|thumb|600px|none|In ''The Force Awakens'', Finn (John Boyega) with the blaster slung.]]&lt;br /&gt;
&lt;br /&gt;
==NT-242/Grummgar's Hunting Rifle (Barrett M82A1)==&lt;br /&gt;
The Dowutin big hunter and gun-for-hire Grummgar is briefly seen with his hunting rifle, an NT-242, by his side, which is based on the [[Barrett M82A1]] with the magazine and bipod removed.&lt;br /&gt;
[[File:M82a1.jpg|thumb|none|450px|Barrett M82A1 - .50 BMG]]&lt;br /&gt;
[[File:Star-wars-force-awakens-tusk.jpg|thumb|none|600px|In ''The Force Awakens'', Grummgar with Bazine Netal (Anna Brewster), a First Order spy, and his hunting rifle.]]&lt;br /&gt;
[[File:Better_Look.jpg|thumb|none|601px|In ''The Force Awakens'', Additonal shot of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==BlasTech DL-44 Heavy Blaster Pistol (Mauser M712 Schnellfeuer)==&lt;br /&gt;
The DL-44 blaster pistol returns in ''The Force Awakens'' as the blaster of choice for Han Solo ([[Harrison Ford]]). Strangely enough, despite it being very well known that the DL-44s in the Original Trilogy were based on [[Mauser C96]]s, ''The Force Awakens'''s DL-44 is based on a [[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] machine pistol. All of the props seems to have been based on airsoft M712s (which is probably why they were based on the M712, as no airsoft C96 exists), with their selector switches removed to make them appear more like the C96. At least one of the props was built from an HFC M712 and another from what appears to be a Marushin M712, both with their scope, scope mount, and &amp;quot;grill&amp;quot; seemingly based on the (non-Elite Edition) Master Replicas Han Solo Blaster replica.&lt;br /&gt;
[[File:MauserM712Schnellfeuer.jpg|thumb|none|300px|Mauser M712 - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:BT DL-44 TFA Marushin.jpg|thumb|300px|none|BlasTech DL-44 heavy blaster pistol. If this particular prop (based on a Marushin) appears in the film, it has yet to be spotted. However, it is used in the ''Star Wars: The Force Awakens: The Visual Dictionary''.]]&lt;br /&gt;
[[File:SW7_604.jpg|thumb|none|600px|''&amp;quot;Chewie.. we're home.&amp;quot;'' &amp;lt;BR&amp;gt; The DL-44 blaster pistol returns in ''The Force Awakens'' as the blaster of choice for Han Solo ([[Harrison Ford]]).]]&lt;br /&gt;
[[File:TFAHanSoloBanner.jpg|thumb|none|300px|Han Solo holding his DL-44, taken from a ''much'' larger [http://i.imgur.com/sow9rsJ.jpg banner image].]]&lt;br /&gt;
[[File:TFAHanSoloPoster.jpg|thumb|none|350px|Solo with his blaster. Note the obvious charging valve for the airsoft magazine.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eirriss Ryloth Defense Tech Glie-44 Blaster Pistol (SIG-Sauer P226)==&lt;br /&gt;
Resistance X-wing pilots, such as Poe Dameron, Snap Wexley, and Ello Asty (at least in promotional photos) carry the &amp;quot;Eirriss Ryloth Defense Glie-44 blaster pistol&amp;quot;, which appears to be based on the [[SIG-Sauer P226]], in detachable holsters on their X-wing pilot uniforms. The blaster is never unholstered during the film, let alone fired. According to ''Star Wars: The Force Awakens: The Visual Dictionary'', General Leia Organa also uses the Glie-44 as she prefers compact hand weapons, but she is not seen with it in the film.&lt;br /&gt;
[[File:ERD Glie-44.jpg|thumb|400px|none|Eirriss Ryloth Defense Glie-44 blaster pistol]]&lt;br /&gt;
[[File:TFA_404.jpg|thumb|600px|none|In ''The Force Awakens'', Poe Dameron ([[Oscar Isaac]]) carries the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==LPA NN-14 Blaster Pistol==&lt;br /&gt;
In ''The Force Awakens'', Han Solo gives Rey the &amp;quot;LPA NN-14 blaster pistol&amp;quot;, which she uses against the First Order's forces during the Battle on Takodana. While the blaster appears to have been largely custom made for the film, the grips seem to be based on the [[Mauser C96]]'s, and the frame is reminiscent of the &amp;quot;[[Defense Distributed Liberator|Liberator]]&amp;quot; 3D-printed pistol (not to be confused with the [[FP-45 Liberator]]). She loses the blaster after being captured, but is seen carrying another one in a leg holster when she dons a new outfit at the end of the film. &lt;br /&gt;
[[File:LPA NN-14.jpg|thumb|400px|none|LPA NN-14 blaster pistol]]&lt;br /&gt;
[[File:Sw7 410.jpg|thumb|600px|none|In ''The Force Awakens'', Han Solo is seen giving Rey an NN-14.]]&lt;br /&gt;
[[File:Sw7 407.jpg|thumb|600px|none|In ''The Force Awakens'', Rey (Daisy Ridley) fires the blaster.]]&lt;br /&gt;
&lt;br /&gt;
==Sonn-Blas SE-44C Blaster Pistol (FAB Defense KPOS)==&lt;br /&gt;
In ''The Force Awakens'', some First Order Stormtroopers carry the &amp;quot;Sonn-Blas SE-44C blaster pistol&amp;quot;, which appears to be based (numerous subtle differences suggest the props were custom made to resemble real-world weapons) on a [[Glock 17]] inside a FAB Defense KPOS carbine conversion kit with the folding stock removed. A custom muzzle device similar to the DL-44's has also been fitted, as well as a strange sight-like device, whose design includes an [[AR-15]]-style front sight and the charging handle/elevation knob area of an [[M16A2]]. In-universe, a black version called the &amp;quot;officer's blaster&amp;quot; or the &amp;quot;officer's edition&amp;quot; is used by First Order officers (such as General Hux) and TIE fighter pilots, but it doesn't seem to appear in the film. Furthermore, the standard SE-44C never seems to be fired, and only appears holstered throughout the film.&lt;br /&gt;
[[File:KPOS G17.jpg|thumb|400px|none|A Glock pistol fitted in a FAB Defense KPOS Glock to Carbine PDW Conversion Kit]]&lt;br /&gt;
[[File:SB SE-44C.jpg|thumb|400px|none|Sonn-Blas SE-44C blaster pistol]]&lt;br /&gt;
[[File:SB SE-44C Officer.jpg|thumb|400px|none|The officer's edition of the Sonn-Blas SE-44C blaster pistol]]&lt;br /&gt;
[[File:SWTFA stormtrooper promo.jpg|thumb|300px|none|Promotional image showing a Stormtrooper running with an SE-44C on their right thigh.]]&lt;br /&gt;
[[File:SWTFA elite stormtrooper promo.jpg|thumb|300px|none|Image from the Elite Speeder Bike toy's packaging showing some kind of &amp;quot;elite&amp;quot; Stormtrooper with an SE-44C. Despite having a toy, neither the trooper nor the bike appeared in the film. Strangely enough, the design of the Stormtrooper, while reminiscent of the &amp;quot;Special Forces&amp;quot; from the film, actually seems to have been based on the [https://gbdodge.files.wordpress.com/2010/02/2010-challenger-rt-hood-stripes.jpg red &amp;quot;Hood to Fender&amp;quot; stripes for the 2010 Dodge Challenger], possibly as part of Fiat Chrysler's marketing partnership for the film. ]]&lt;br /&gt;
[[File:TFA_402.jpg|thumb|600px|none|In ''The Force Awakens'', Stormtrooper on the right carries the pistol on his thigh.]]&lt;br /&gt;
&lt;br /&gt;
==SoroSuub JSP-14 Pistol (Desert Eagle)==&lt;br /&gt;
Sarco Plank, a Melitto, carries a &amp;quot;blaster rifle&amp;quot; which is really just a &amp;quot;SoroSuub JSP-14 pistol&amp;quot; (based on a [[Desert Eagle]]) fitted inside a firepower-increasing Trandoshan tripler. While Plank and his blaster rifle appear in various promotional materials, he is relegated to being a briefly-seen background character in the final cut.&lt;br /&gt;
[[File:Desert_eagle_picatinny.JPG|thumb|none|400px|IWI Desert Eagle Mark XIX, current production model with Picatinny railed barrel - .44 Magnum]]&lt;br /&gt;
[[File:SS JSP-14.jpg|thumb|400px|none|SoroSuub JSP-14 pistol fitted in Trandoshan tripler]]&lt;br /&gt;
[[File:TFASarcoPlankVF.jpg|thumb|none|600px|Sarco Plank (second from right) with his JSP-14 in the ''Vanity Fair'' photo shoot.]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Category_talk:Tobe_Hooper&amp;diff=1124418</id>
		<title>Category talk:Tobe Hooper</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Category_talk:Tobe_Hooper&amp;diff=1124418"/>
		<updated>2017-08-27T15:07:17Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.variety.com/2017/film/news/tobe-hooper-dead-dies-texas-chain-saw-massacre-poltergeist-director-dies-1202539868/ Rest In Peace] --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 11:07, 27 August 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Category_talk:Tobe_Hooper&amp;diff=1124417</id>
		<title>Category talk:Tobe Hooper</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Category_talk:Tobe_Hooper&amp;diff=1124417"/>
		<updated>2017-08-27T15:06:08Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: Created page with &amp;quot;Rest In Peace - variety.com/2017/film/news/tobe-hooper-dead-dies-texas-chain-saw-massacre-poltergeist-director-dies-1202539868/ --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rest In Peace - variety.com/2017/film/news/tobe-hooper-dead-dies-texas-chain-saw-massacre-poltergeist-director-dies-1202539868/ --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 11:06, 27 August 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Deadpool_(2016)&amp;diff=1121535</id>
		<title>Talk:Deadpool (2016)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Deadpool_(2016)&amp;diff=1121535"/>
		<updated>2017-08-08T02:08:05Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Deadpool 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Please help ID==&lt;br /&gt;
[[File:Deadpool_55.jpg|thumb|none|600px]]&lt;br /&gt;
:It's a TiSAS Zigana F. [[File:Zigana F chrome.jpg|thumb|350px|none|TiSAS Zigana F, chrome finish - 9x19mm]] [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 03:07, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
==First images from set==&lt;br /&gt;
While not good enough to start the page properly, a few photos from set have been leaked, showing Deadpool dual wielding Desert Eagles, [http://i.imgur.com/0AdhFIT.jpg| this] is probably the best one. &lt;br /&gt;
--[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 21:58, 06 April 2015 (GMT)&lt;br /&gt;
:What's the source of this image? Is it legit? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 17:50, 6 April 2015 (EDT)&lt;br /&gt;
::I don't think so, a lot of the other images look like they where taken by onlookers, this is the closest to 'official' looking of the bunch, got a few other I can post if you're interested, but they are all kinda similar. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 23:04, 06 April 2015 (GMT)&lt;br /&gt;
:::Can't have those here, sorry. Only authorized BTS images are allowed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:12, 6 April 2015 (EDT)&lt;br /&gt;
::::My bad, thought that only went for the main pages not the talk page, changed it so it links to an outside source. Uploaded the others as well [http://i.imgur.com/kCOaPhs.jpg| here] and [http://i.imgur.com/aTFFovP.jpg| here] --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 23:30, 06 April 2015 (GMT)&lt;br /&gt;
:::::If Deadpool never takes off his mask (and I'm not sure he ever does), then wouldn't this basically just be a voice acting gig for Ryan Reynolds? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:44, 6 April 2015 (EDT)&lt;br /&gt;
::::::Deadpool does take off his mask in the comics quite frequently, but his face is horribly disfigured. I would imagine they're going to do a lot of make-up work so he can remove the mask at some point. Who knows if it will even be Ryan Reynolds in the makeup if they do that. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 23:13, 6 April 2015 (EDT)&lt;br /&gt;
:::::::He will be removing his mask in the movie, just like in the comic, and it will be Ryan Reynolds, both in the costume (except for stunt work), and out as you can see [http://i.imgur.com/zQylISk.jpg| here] looks like they're not gonna make him quite as disfigured as he is in the comics, although they could always add more via CGI or it might just be that this photo was taken from real far away. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 12:30, 07 April 2015 (GMT)&lt;br /&gt;
&lt;br /&gt;
[[Image:Deadpool-DesertEagle-1.jpg|thumb|none|600px|Deadpool admires his destruction with his Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
==Just seen the movie==&lt;br /&gt;
Just got back from watching the movie and the weapons I noticed that aren't listed on the page are;&lt;br /&gt;
A 1911 (looked similar to a Para-Ordnance LDA)&amp;lt;br&amp;gt;&lt;br /&gt;
Colt Model 1908 Vest Pocket Nickel with pearl grips&amp;lt;br&amp;gt;&lt;br /&gt;
What looks like a M249 SAW Paratrooper&amp;lt;br&amp;gt;&lt;br /&gt;
UTAS UTS-15&amp;lt;br&amp;gt;&lt;br /&gt;
A Glock (I think 19)&amp;lt;br&amp;gt;&lt;br /&gt;
An M72 LAW&amp;lt;br&amp;gt;&lt;br /&gt;
There was a scene with Wade loading up a bag where you see a whole bunch of weapons, but all are only for a second and where hard to catch. Same with a scene where a bunch of people draw weapons in a bar. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 00:03, 14 February 2016 (GMT)&lt;br /&gt;
:I caught what looked like a AUG in the bag. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 00:07, 14 February 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== Unspecified AK ==&lt;br /&gt;
[[File:Deadpool 12.jpg|thumb|none|600px|]]&lt;br /&gt;
Even if anyone sees this is AK, it is clear. However, is there the person who can identify a detailed type ? I think the 5.56 or 5.45mm AK rifle with East-German type folding stock. Does this AK wonder Made Romania ?  --[[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 15:16, 11 May 2016 (JST)&lt;br /&gt;
:From the film, it looked like a Galil when it was posted on a wall. [[User:Inceptor57|Inceptor57]] ([[User talk:Inceptor57|talk]]) 02:18, 11 May 2016 (EDT)&lt;br /&gt;
::From what I can see it's a Norinco Type 84S fitted with an AKS-74 folding stock and modern black polymer furniture. Worryingly, it seems its barrel is cut down (along with the front sight) and the whole front of the gas system is gone! [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 03:01, 11 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
There are two different AKs in this section. The one leaning in the corner of the bathroom appears to be a Galil SAR. However, it has a AK style mag which is incorrect for a SAR as this isn't available in 7.62x39mm. I believe that this indicates that the gun is an airsoft, as these have an AK type magazine well so that you can use these magazine rather than a proprietary Galil one. There was another movie or show that did the same for a non firing Galil recently but I can't remember what it was off of the top of my head. As for the one in the bag, I can't quite tell what is going on with the front, but the stock isn't off of an AKS-74. These fold to the left side of the gun, the release button comes out of the left side of the receiver and the hinge is different. A lot of folding stocks for AKs have the stock mount protrude some distance past the rear of the receiver (the mechanism to lock the stock has to be somewhere) but this one doesn't seem to which should narrow it down, but I can't come up with a match.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:00, 12 May 2016 (EDT)&lt;br /&gt;
:Think I found it, I believe that it is a Norinco Type 84S-2 (backed up by the magazine. This type of stock folds to the right, and if you [http://i1154.photobucket.com/albums/p525/TypeFiftySixer/33E015F7-4F28-4246-B59B-AF9EEDEABCFC-1519-0000014302A2EFDE.jpg compare the folding mechanism] it looks like a match. This is a relatively uncommon gun that nobody makes a replica of, so the sawing the front off is even weirder.--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:36, 12 May 2016 (EDT)&lt;br /&gt;
::I see it now, I feel dumb for forgetting the AKS-74 stock folds to the left... [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 17:22, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::Yes, this is a Type 84-2 (movie was filmed in British Columbia, and they use Type 84s very often). And the weapon is not sawed off. You are seeing Deadpool's elbow/sleeve blocking the front of the gun. I don't think anyone would &amp;quot;saw off&amp;quot; a rifle in such a weird way, even if one believes that the armorer went to the trouble of trying to shorten the gun so that it could fit in the bag. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 21:56, 12 May 2016 (EDT)&lt;br /&gt;
::::Ah I see now, I guess I'm a little off the ball. &amp;gt;_&amp;lt; [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 22:14, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Wade's 1911 ==&lt;br /&gt;
&lt;br /&gt;
I'm 99% certain that his 1911 has a double stack magazine, which makes me think it's a Para. [[User:Bristow8411|Bristow8411]] ([[User talk:Bristow8411|talk]]) 15:27, 11 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Deadpool_28.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
:I believe that it is specifically an early model P14.45 Limited with the vertical slide serrations, like this one:[[File:Para P14 Limited.jpg|thumb|400px|none|]]Incidentally, the clearest image that show that it is a double stack is actually [[media:Deadpool WadePistol (4).jpg|this one]] as it shows the frame step ahead of the pistol grip which is the tell tale sign of a double stack design.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:09, 11 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Additional==&lt;br /&gt;
[[Image:Deadpool-Trailer-DesertEagle-4.jpg|thumb|none|600px|In his own version of Christian Greys red room, Deadpool reloads his Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Deadpool-Trailer-AR-3.jpg|thumb|none|600px|The same Operator making his way closer to Deadpools position.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle safeties ==&lt;br /&gt;
&lt;br /&gt;
I'm not 100%, but I do not think the hook style safeties indicates that these are an earlier model, but instead that it is an IWI made gun (backed up by the grips) rather than a Magnum Research. I believe that most of Deadpool was shot in Canada so they would have easier access to actually Israeli imported guns. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:17, 12 May 2016 (EDT)&lt;br /&gt;
:Whoever did the description in the pic is wrong, as it's an IWI model in .44 Magnum, fixing now. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 17:29, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I wrote that, and I guess I was wrong. But whoever added the new description needs to do a bit more editing (or I will do so); it is now almost unreadable. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 22:00, 12 May 2016 (EDT)&lt;br /&gt;
:::Thanks for the rewrite, it's better than what I did. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 22:39, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M249 or K3? ==&lt;br /&gt;
&lt;br /&gt;
This movie was filmed in British Columbia, which means that the M249s are likely to be [[Daewoo K3]]s (and as we've seen recently on TV shows like ''[[Fargo - Season 1|Fargo]]'', the Canadian armorers have started adding M249 PIP accessories to their K3s). When I saw this movie in the theater, I could have sworn I saw the K3-style front sight and gas tube when the guns were fired - anyone have a better pic of the front end of the guns?&lt;br /&gt;
&lt;br /&gt;
Also, the weapons in the last image definitely are M249s, but as someone noted on the page, they are short-barreled Paratrooper models, whereas the firing guns are longer barreled. It's possible that the armorers used K3s for firing, and replica/airsoft M249s for non-firing. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 22:05, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Galil SAR ==&lt;br /&gt;
It's most likely not an Airsoft gun if it's chambered in 7.62X39mm. I've shot a Valmet that was converted into a 7.62X39mm Galil SAR clone. A few months after I shot it the rifle was for sale and going for $17,000.&lt;br /&gt;
[[File:Saddle Butte 007.jpg|400px|thumb|none|Galil SAR clone built from a 7.62X39mm Valmet.]]&lt;br /&gt;
&lt;br /&gt;
:It seems kind of odd to me that a custom gun that goes for 17 grand would be used for a scene where it is just standing in a corner and isn't fired. Especially as later it seems to be replaced by a different real live firing gun (the Type 84S-2). I would also say that the gas block is wrong for a Valmet and looks more like a Galil one, but it could be that if it is a conversion they used a real Galil one. Without it being shown firing though I would not assume that it is a real weapon. A similar gun (Galil SAR, 7.62 AK mag) was used in the latest series of ''Arrow'', and in that the Galil was a 5.56 for all the firing scenes, but in one episode where it was never fired and was just being carried around it had a 7.62 mag. I highly doubt that they would use a real live firing gun in an episode where they know that it will never be fired. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 06:44, 13 May 2016 (EDT)&lt;br /&gt;
::From what I've read, the large bag of weapons Deadpool brings with him were intended to be used during the showdown with Francis' mercenaries; however, Fox decided to cut the movie's funding at the last minute by about $30-50 million (not quite so sure about the numbers though).  Because of budgetary constraints (which became part of the movie's usual supply of inside jokes), some aspects of the movie were scaled down and the writers instead decided to have Deadpool forget his gun bag in the taxi for continuity reasons. - [[User:Kenny99|Kenny99]] ([[User talk:Kenny99|talk]]) 22:07, 13 May 2016 (EDT)&lt;br /&gt;
:::I didn't say that it was the same firearm. I just said that there are 7.62X39mm Galils out there. They are not common but they do exist. I know of a photo of a Galil running off an AK magazine that was taken in Columbia of all places. Allegedly both Israel and South Africa did a small run of Rifles in that caliber. Now just because a Galil is running off an AK magazine does not make it airsoft. really we do need to find out what the actual story about that Rifle is. [[User:Rockwolf66|Rockwolf66]] ([[User talk:Rockwolf66|talk]]) 02:22, 20 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Firearm during Deadpool's montage ==&lt;br /&gt;
&lt;br /&gt;
Found a firearm seen in Deadpool's &amp;quot;Montage&amp;quot; that I don't see mentioned. Not sure if its identifiable, but I'm posting it here [[User:Inceptor57|Inceptor57]] ([[User talk:Inceptor57|talk]]) 17:45, 1 October 2016 (EDT)&lt;br /&gt;
[[File:Deadpool Jared (1).jpg|thumb|none|400px|One of Jared's bodyguard with a weapon on his leg holster. Note extended magazine]]&lt;br /&gt;
[[File:Deadpool Jared (2).jpg|thumb|none|400px|Same guy with firearm pulled out. Maybe Glock?]]&lt;br /&gt;
:Based on the large overhange rearwards of the grip and the relatively skinny magazine, I would guess it is a [[Zoraki 925]]:[[File:Zoraki925 1.jpg|thumb|400px|none|Zoraki 925 fitted with barrel extension and high capacity 25 round magazine - 9mm P.A.K. blanks]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:36, 1 October 2016 (EDT)&lt;br /&gt;
:: Yeah, the grips look like a Zoraki.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 17:16, 3 October 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Deadpool 2 ==&lt;br /&gt;
&lt;br /&gt;
So Ryan Reynolds just posted a picture of Josh Brolin as Cable and...I gotta ask: What the hell is up with that gun?!--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 22:08, 7 August 2017 (EDT)&lt;br /&gt;
[[File:Deadpool2Cable.jpg|thumb|none|400px|Cable (Josh Brolin) holding an abomination of a gun]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Deadpool_(2016)&amp;diff=1121534</id>
		<title>Talk:Deadpool (2016)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Deadpool_(2016)&amp;diff=1121534"/>
		<updated>2017-08-08T01:42:22Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Please help ID==&lt;br /&gt;
[[File:Deadpool_55.jpg|thumb|none|600px]]&lt;br /&gt;
:It's a TiSAS Zigana F. [[File:Zigana F chrome.jpg|thumb|350px|none|TiSAS Zigana F, chrome finish - 9x19mm]] [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 03:07, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
==First images from set==&lt;br /&gt;
While not good enough to start the page properly, a few photos from set have been leaked, showing Deadpool dual wielding Desert Eagles, [http://i.imgur.com/0AdhFIT.jpg| this] is probably the best one. &lt;br /&gt;
--[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 21:58, 06 April 2015 (GMT)&lt;br /&gt;
:What's the source of this image? Is it legit? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 17:50, 6 April 2015 (EDT)&lt;br /&gt;
::I don't think so, a lot of the other images look like they where taken by onlookers, this is the closest to 'official' looking of the bunch, got a few other I can post if you're interested, but they are all kinda similar. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 23:04, 06 April 2015 (GMT)&lt;br /&gt;
:::Can't have those here, sorry. Only authorized BTS images are allowed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:12, 6 April 2015 (EDT)&lt;br /&gt;
::::My bad, thought that only went for the main pages not the talk page, changed it so it links to an outside source. Uploaded the others as well [http://i.imgur.com/kCOaPhs.jpg| here] and [http://i.imgur.com/aTFFovP.jpg| here] --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 23:30, 06 April 2015 (GMT)&lt;br /&gt;
:::::If Deadpool never takes off his mask (and I'm not sure he ever does), then wouldn't this basically just be a voice acting gig for Ryan Reynolds? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:44, 6 April 2015 (EDT)&lt;br /&gt;
::::::Deadpool does take off his mask in the comics quite frequently, but his face is horribly disfigured. I would imagine they're going to do a lot of make-up work so he can remove the mask at some point. Who knows if it will even be Ryan Reynolds in the makeup if they do that. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 23:13, 6 April 2015 (EDT)&lt;br /&gt;
:::::::He will be removing his mask in the movie, just like in the comic, and it will be Ryan Reynolds, both in the costume (except for stunt work), and out as you can see [http://i.imgur.com/zQylISk.jpg| here] looks like they're not gonna make him quite as disfigured as he is in the comics, although they could always add more via CGI or it might just be that this photo was taken from real far away. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 12:30, 07 April 2015 (GMT)&lt;br /&gt;
&lt;br /&gt;
[[Image:Deadpool-DesertEagle-1.jpg|thumb|none|600px|Deadpool admires his destruction with his Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
==Just seen the movie==&lt;br /&gt;
Just got back from watching the movie and the weapons I noticed that aren't listed on the page are;&lt;br /&gt;
A 1911 (looked similar to a Para-Ordnance LDA)&amp;lt;br&amp;gt;&lt;br /&gt;
Colt Model 1908 Vest Pocket Nickel with pearl grips&amp;lt;br&amp;gt;&lt;br /&gt;
What looks like a M249 SAW Paratrooper&amp;lt;br&amp;gt;&lt;br /&gt;
UTAS UTS-15&amp;lt;br&amp;gt;&lt;br /&gt;
A Glock (I think 19)&amp;lt;br&amp;gt;&lt;br /&gt;
An M72 LAW&amp;lt;br&amp;gt;&lt;br /&gt;
There was a scene with Wade loading up a bag where you see a whole bunch of weapons, but all are only for a second and where hard to catch. Same with a scene where a bunch of people draw weapons in a bar. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 00:03, 14 February 2016 (GMT)&lt;br /&gt;
:I caught what looked like a AUG in the bag. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 00:07, 14 February 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== Unspecified AK ==&lt;br /&gt;
[[File:Deadpool 12.jpg|thumb|none|600px|]]&lt;br /&gt;
Even if anyone sees this is AK, it is clear. However, is there the person who can identify a detailed type ? I think the 5.56 or 5.45mm AK rifle with East-German type folding stock. Does this AK wonder Made Romania ?  --[[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 15:16, 11 May 2016 (JST)&lt;br /&gt;
:From the film, it looked like a Galil when it was posted on a wall. [[User:Inceptor57|Inceptor57]] ([[User talk:Inceptor57|talk]]) 02:18, 11 May 2016 (EDT)&lt;br /&gt;
::From what I can see it's a Norinco Type 84S fitted with an AKS-74 folding stock and modern black polymer furniture. Worryingly, it seems its barrel is cut down (along with the front sight) and the whole front of the gas system is gone! [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 03:01, 11 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
There are two different AKs in this section. The one leaning in the corner of the bathroom appears to be a Galil SAR. However, it has a AK style mag which is incorrect for a SAR as this isn't available in 7.62x39mm. I believe that this indicates that the gun is an airsoft, as these have an AK type magazine well so that you can use these magazine rather than a proprietary Galil one. There was another movie or show that did the same for a non firing Galil recently but I can't remember what it was off of the top of my head. As for the one in the bag, I can't quite tell what is going on with the front, but the stock isn't off of an AKS-74. These fold to the left side of the gun, the release button comes out of the left side of the receiver and the hinge is different. A lot of folding stocks for AKs have the stock mount protrude some distance past the rear of the receiver (the mechanism to lock the stock has to be somewhere) but this one doesn't seem to which should narrow it down, but I can't come up with a match.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:00, 12 May 2016 (EDT)&lt;br /&gt;
:Think I found it, I believe that it is a Norinco Type 84S-2 (backed up by the magazine. This type of stock folds to the right, and if you [http://i1154.photobucket.com/albums/p525/TypeFiftySixer/33E015F7-4F28-4246-B59B-AF9EEDEABCFC-1519-0000014302A2EFDE.jpg compare the folding mechanism] it looks like a match. This is a relatively uncommon gun that nobody makes a replica of, so the sawing the front off is even weirder.--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:36, 12 May 2016 (EDT)&lt;br /&gt;
::I see it now, I feel dumb for forgetting the AKS-74 stock folds to the left... [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 17:22, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::Yes, this is a Type 84-2 (movie was filmed in British Columbia, and they use Type 84s very often). And the weapon is not sawed off. You are seeing Deadpool's elbow/sleeve blocking the front of the gun. I don't think anyone would &amp;quot;saw off&amp;quot; a rifle in such a weird way, even if one believes that the armorer went to the trouble of trying to shorten the gun so that it could fit in the bag. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 21:56, 12 May 2016 (EDT)&lt;br /&gt;
::::Ah I see now, I guess I'm a little off the ball. &amp;gt;_&amp;lt; [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 22:14, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Wade's 1911 ==&lt;br /&gt;
&lt;br /&gt;
I'm 99% certain that his 1911 has a double stack magazine, which makes me think it's a Para. [[User:Bristow8411|Bristow8411]] ([[User talk:Bristow8411|talk]]) 15:27, 11 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Deadpool_28.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
:I believe that it is specifically an early model P14.45 Limited with the vertical slide serrations, like this one:[[File:Para P14 Limited.jpg|thumb|400px|none|]]Incidentally, the clearest image that show that it is a double stack is actually [[media:Deadpool WadePistol (4).jpg|this one]] as it shows the frame step ahead of the pistol grip which is the tell tale sign of a double stack design.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:09, 11 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Additional==&lt;br /&gt;
[[Image:Deadpool-Trailer-DesertEagle-4.jpg|thumb|none|600px|In his own version of Christian Greys red room, Deadpool reloads his Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Deadpool-Trailer-AR-3.jpg|thumb|none|600px|The same Operator making his way closer to Deadpools position.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle safeties ==&lt;br /&gt;
&lt;br /&gt;
I'm not 100%, but I do not think the hook style safeties indicates that these are an earlier model, but instead that it is an IWI made gun (backed up by the grips) rather than a Magnum Research. I believe that most of Deadpool was shot in Canada so they would have easier access to actually Israeli imported guns. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:17, 12 May 2016 (EDT)&lt;br /&gt;
:Whoever did the description in the pic is wrong, as it's an IWI model in .44 Magnum, fixing now. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 17:29, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I wrote that, and I guess I was wrong. But whoever added the new description needs to do a bit more editing (or I will do so); it is now almost unreadable. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 22:00, 12 May 2016 (EDT)&lt;br /&gt;
:::Thanks for the rewrite, it's better than what I did. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 22:39, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M249 or K3? ==&lt;br /&gt;
&lt;br /&gt;
This movie was filmed in British Columbia, which means that the M249s are likely to be [[Daewoo K3]]s (and as we've seen recently on TV shows like ''[[Fargo - Season 1|Fargo]]'', the Canadian armorers have started adding M249 PIP accessories to their K3s). When I saw this movie in the theater, I could have sworn I saw the K3-style front sight and gas tube when the guns were fired - anyone have a better pic of the front end of the guns?&lt;br /&gt;
&lt;br /&gt;
Also, the weapons in the last image definitely are M249s, but as someone noted on the page, they are short-barreled Paratrooper models, whereas the firing guns are longer barreled. It's possible that the armorers used K3s for firing, and replica/airsoft M249s for non-firing. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 22:05, 12 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Galil SAR ==&lt;br /&gt;
It's most likely not an Airsoft gun if it's chambered in 7.62X39mm. I've shot a Valmet that was converted into a 7.62X39mm Galil SAR clone. A few months after I shot it the rifle was for sale and going for $17,000.&lt;br /&gt;
[[File:Saddle Butte 007.jpg|400px|thumb|none|Galil SAR clone built from a 7.62X39mm Valmet.]]&lt;br /&gt;
&lt;br /&gt;
:It seems kind of odd to me that a custom gun that goes for 17 grand would be used for a scene where it is just standing in a corner and isn't fired. Especially as later it seems to be replaced by a different real live firing gun (the Type 84S-2). I would also say that the gas block is wrong for a Valmet and looks more like a Galil one, but it could be that if it is a conversion they used a real Galil one. Without it being shown firing though I would not assume that it is a real weapon. A similar gun (Galil SAR, 7.62 AK mag) was used in the latest series of ''Arrow'', and in that the Galil was a 5.56 for all the firing scenes, but in one episode where it was never fired and was just being carried around it had a 7.62 mag. I highly doubt that they would use a real live firing gun in an episode where they know that it will never be fired. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 06:44, 13 May 2016 (EDT)&lt;br /&gt;
::From what I've read, the large bag of weapons Deadpool brings with him were intended to be used during the showdown with Francis' mercenaries; however, Fox decided to cut the movie's funding at the last minute by about $30-50 million (not quite so sure about the numbers though).  Because of budgetary constraints (which became part of the movie's usual supply of inside jokes), some aspects of the movie were scaled down and the writers instead decided to have Deadpool forget his gun bag in the taxi for continuity reasons. - [[User:Kenny99|Kenny99]] ([[User talk:Kenny99|talk]]) 22:07, 13 May 2016 (EDT)&lt;br /&gt;
:::I didn't say that it was the same firearm. I just said that there are 7.62X39mm Galils out there. They are not common but they do exist. I know of a photo of a Galil running off an AK magazine that was taken in Columbia of all places. Allegedly both Israel and South Africa did a small run of Rifles in that caliber. Now just because a Galil is running off an AK magazine does not make it airsoft. really we do need to find out what the actual story about that Rifle is. [[User:Rockwolf66|Rockwolf66]] ([[User talk:Rockwolf66|talk]]) 02:22, 20 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Firearm during Deadpool's montage ==&lt;br /&gt;
&lt;br /&gt;
Found a firearm seen in Deadpool's &amp;quot;Montage&amp;quot; that I don't see mentioned. Not sure if its identifiable, but I'm posting it here [[User:Inceptor57|Inceptor57]] ([[User talk:Inceptor57|talk]]) 17:45, 1 October 2016 (EDT)&lt;br /&gt;
[[File:Deadpool Jared (1).jpg|thumb|none|400px|One of Jared's bodyguard with a weapon on his leg holster. Note extended magazine]]&lt;br /&gt;
[[File:Deadpool Jared (2).jpg|thumb|none|400px|Same guy with firearm pulled out. Maybe Glock?]]&lt;br /&gt;
:Based on the large overhange rearwards of the grip and the relatively skinny magazine, I would guess it is a [[Zoraki 925]]:[[File:Zoraki925 1.jpg|thumb|400px|none|Zoraki 925 fitted with barrel extension and high capacity 25 round magazine - 9mm P.A.K. blanks]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:36, 1 October 2016 (EDT)&lt;br /&gt;
:: Yeah, the grips look like a Zoraki.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 17:16, 3 October 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Deadpool 2 ==&lt;br /&gt;
&lt;br /&gt;
So Ryan Reynolds just posted a picture of Josh Brolin as Cable and...I gotta ask: What the hell is up with that gun?!&lt;br /&gt;
[[File:Deadpool2Cable.jpg|thumb|none|400px|Cable (Josh Brolin) holding an abomination of a gun]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deadpool2Cable.jpg&amp;diff=1121533</id>
		<title>File:Deadpool2Cable.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deadpool2Cable.jpg&amp;diff=1121533"/>
		<updated>2017-08-08T01:41:20Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1119492</id>
		<title>Talk:Call of Duty: WWII</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1119492"/>
		<updated>2017-07-26T18:30:10Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* PPS-43? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Debut Trailer==&lt;br /&gt;
Going to place the shots from the trailer here for now. There was a few more shown but I couldn't screencap them due to how fast they went by. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:53, 26 April 2017 (EDT)&lt;br /&gt;
[[File:CoDWWII-Luger.jpg|thumb|none|600px|Unknown German Soldier with a Luger]]&lt;br /&gt;
[[File:CoDWWII-Flamethrower.jpg|thumb|none|600px|American Trooper with a Flamethrower]]&lt;br /&gt;
[[File:CoDWWII-M1911.jpg|thumb|none|600px|M1911 in the shoulder holster]]&lt;br /&gt;
[[File:CoDWWII-MG42.jpg|thumb|none|600px|German solider firing an MG42]]&lt;br /&gt;
[[File:CoDWWII-GreaseGun.jpg|thumb|none|600px|American Soldier firing a Grease Gun]]&lt;br /&gt;
[[File:CoDWWII-M1Garand.jpg|thumb|none|600px|Player Character with the M1 Garand]]&lt;br /&gt;
[[File:CoDWWII-BrowningM1919.jpg|thumb|none|600px|Soldier firing a Browning M1919]]&lt;br /&gt;
[[File:CoDWWII-GreaseGun-2.jpg|thumb|none|600px|Soldier with the Grease Gun]]&lt;br /&gt;
[[File:CoD2017BARtrailer.jpg|thumb|none|601px|A top-view of a BAR lying on the ground, in the hands of the soldier trying to get up.]]&lt;br /&gt;
[[File:CoD2017Gewehrish.jpg|thumb|none|601px|A German soldier dying while waving his semi-automatic rifle around.]]&lt;br /&gt;
&lt;br /&gt;
:So it looks like Call of Duty 2: Big Red One is getting a remaster eh? Actually, this looks awesome. There's also the M1918A2 BAR and Gewehr 43.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:27, 26 April 2017 (EDT)&lt;br /&gt;
::I don't recall seeing the BAR in the trailer, but I did see the Gewehr 43 (Just couldn't get a shot of it).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:29, 26 April 2017 (EDT)&lt;br /&gt;
:::Actually, I watched the Wehrmacht soldier getting shot again at .25 speed and the rifle he's carrying actually has some non-G43 characteristics- namely, it has some sort of muzzle device (and gas tube) that looks similar to the SVT-40 muzzle brake or gas trap endcap on the G41(W), although it looks rather small to be the latter. I think it may actually be a SVT-40 too, as it doesn't look like it has the upward-facing charging handle of the G41/G43 as the German spins the rifle around as he drops it. The magazine also looks pretty long and curved, like the SVT's. Of course it's weird for an SVT to be seen on the Western front, but it may mean that there might just be a Russian campaign too (or at least Russian guns in the multiplayer, most likely).--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:17, 26 April 2017 (EDT)&lt;br /&gt;
::::Just to note, I've updated the images above to high-res screencaps, and renamed most of them appropriately to match other CoD images (should be separated by hyphens and the like). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:40, 27 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Trailer ==&lt;br /&gt;
&lt;br /&gt;
Well boys, its out! https://www.youtube.com/watch?v=MURrgYG--L8&lt;br /&gt;
&lt;br /&gt;
The guns I was able to Identify goes as follows: MG-42, M1 Garand, (With and without bayonet) Possible MG-34, M3 Grease Gun (with detachable OSS suppressor) M2 Flamethrower, STG 44, M1 Carbine, Lewis Gun (Possible) M1897 Trenchgun (Is chamberloaded with a dragon's breath round) MP40, Karabiner 98K, Springfield M1903A1 with a 7.8x Unerti scope, an Aircraft Lewis gun is seen in the hands of a British soldier in the tank sequence, (?!) The tank gunner mans a Browning M1919A4, and last, but not least, A U.S. soldier draws akimbo M1911A1s in the last shot of the trailer. --[[User:50AEDeagle|50AEDeagle]] ([[User talk:50AEDeagle|talk]]) 12:32, 13 June 2017 (EDT)&lt;br /&gt;
:I'm glad to see gore will be a thing again, something lacking from  Battlefield 1.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:48, 13 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
More gameplay! https://www.youtube.com/watch?v=2TG9UHHZT1k&lt;br /&gt;
&lt;br /&gt;
That drum-fed Machinegun is confirmed as the MG15, a bipod can be used when a player is prone. (Possibly on a ledge too?) The Thompson M1928 is confirmed, (Also able to attach a suppressor) BAR is confirmed, Panzerschreck is confirmed, and everybody's favorite Mauser M712 Schnellfeuer is confirmed as a usable sidearm. --[[User:50AEDeagle|50AEDeagle]] ([[User talk:50AEDeagle|talk]])&lt;br /&gt;
:For the record, were Dragon's Breath rounds even a thing in WW2? Also, it's called an M1928, but it seems to actually be an M1A1. Furthermore, for some reason, the (impossible) drum magazine holds only 45 rounds, instead of 50. There is also the ability to place mounted MG42s, which, for some reason, hold an infinite amount of rounds in the 50-round belt drum, and cause inconsistent levels of screen shake. Also, isn't the MG15 supposed to fire faster than that (and, for that matter, supposed to be a vehicle-only weapon, lacking even a stock)? The MG on the tank seems to be an M1919 with infinite ammo and an exceptionally slow fire rate. S-Mines are confirmed, referred to as &amp;quot;Bouncing Betties.  Still, it is only an early alpha, so here's hoping that they fix some of these issues prior to the game's release. See ya, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:12, 13 June 2017 (EDT)&lt;br /&gt;
::Pretty sure this 45-round capacity is due to the extended mag's arbitrary 50% increase from the base 30-round magazine. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:28, 14 June 2017 (EDT)&lt;br /&gt;
:I think that's a Nydar reflex sight mounted on the BAR. It'll be kinda dumb if they shoehorn rail attachments into everything.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
::I don't think adherence to historical reality is something that's an ironclad rule in the AAA videogame industry, otherwise they wouldn't have every other soldier be a female.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 20:47, 13 June 2017 (EDT)&lt;br /&gt;
:Multiplayer gameplay shows that the Winchester 1897 trench gun is somehow able to hold 9+1 rounds. Also, equipping the Kar98k with the &amp;quot;extended mags&amp;quot; option gives it what appears to be a 20-round detachable trench mag, yet only increases the capacity to 7 rounds. --[[User:SpectralNova|SpectralNova]] ([[User talk:SpectralNova|talk]]) 08:34, 15 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== So what number is this? ==&lt;br /&gt;
Is it the 578,978,671st or 578,978,672nd WWII FPS? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:19, 14 June 2017 (EDT)&lt;br /&gt;
:It's the googolplexth one, mate. On a more serious note, there's a magazine-fed shotgun in the selection menu, referred &amp;quot;Toggle Action&amp;quot;; what weapon is it, exactly? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:06, 14 June 2017 (EDT)&lt;br /&gt;
::Where, pray tell, is this weapon list? I've found a few toggle-locked shotguns (one of which, designed by Walther, actually made it into production), but they're all tube-fed. I would like to get a look at this thing, whatever it is. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:17, 14 June 2017 (EDT)&lt;br /&gt;
:::[http://www.youtube.com/watch?v=mkMaSaRbTLM Here] at 0:21. The magazine seems too small for shotgun shells, so I don't know what they slapped here, maybe a rifle erroneously assigned as a shotgun due to early testing or something? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:08, 14 June 2017 (EDT)&lt;br /&gt;
::::I just googled &amp;quot;toggle action shotgun&amp;quot; and [http://forums.gunboards.com/showthread.php?262846-The-Walther-automatic-shotgun this] came up, I think it is the Walther design that Pyro mentioned, that actually dates back to the end of WWI. I assume the magazine is just something Sledgehammer shoved in there, the receiver design is identical.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:28, 14 June 2017 (EDT)&lt;br /&gt;
:::::Having a look at the weapon design, the magazine seems to be lifted off of another obscure Walther design, the [https://www.forgottenweapons.com/ria-walther-a115-prototype-rifle/ A115]. Maybe they're just being dumb, or maybe they're trying to make some sort of secretive Zombies joke/reference. Who honestly knows. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:49, 14 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MP44k ==&lt;br /&gt;
&lt;br /&gt;
So in the trailer, many of us have noticed the shortened version of the MP44. This actually does exist in real life, but no one knows whether it was a rejected last ditch weapon, or a home made weapon. Forgotten Weapons has featured this, but with little information. &lt;br /&gt;
https://www.forgottenweapons.com/guns-that-should-have-been/&lt;br /&gt;
I remember reading on another forum how it's actually an MKB42h that has been shortened down. &lt;br /&gt;
The truly ironic thing here is the vague resemblance to the MP5, since the MP5 and STG44 are related. The MP5 coming from the G3, which in turn came from the CETME rifle which was modified from the Mauser STG 45 last ditch assault rifle. &lt;br /&gt;
If anyone has more information though, please share. That'd be lovely. [[User:Aimigen7|Aimigen7]] ([[User_talk:Aimigen7|talk]]) 16:30, 15 June 2017 (EDT)&lt;br /&gt;
:There was no shortened version of the MP44 actually made during the war as far as I know. The one you linked to above is a modern built custom gun, as stated in the description on the page. There are also some images of an MP44 with a full length barrel with an MP40 stock, however I believe these are photoshops. On obvious reason that these didn't exist is that the MP44 has a long recoil spring that goes all the way into the stock. The custom gun you linked to gets around this by having a new spring inside the gas piston tube above the barrel. The reason that the German's went with the long spring was that they couldn;t make a short spring work due to poor quality steel, and this only got worse towards the end of the war so can't imagine any last ditch weapons would be able to be built like this. The last ditch equivalent to the MP44 was sort of the Gustloff VG1-5.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:23, 15 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ah, so I'm guessing Sledgehammer saw the page and was like &amp;quot;Maybe we could include this in the game.&amp;quot; Even though they also claim historical accuracy. But we all know when it comes to WW2 games, Historical Accuracy is just a marketing word. [[User:Aimigen7|Aimigen7]] ([[User_talk:Aimigen7|talk]]) 18:35, 15 June 2017 (EDT)&lt;br /&gt;
::Sledgehammer's logic: It looks like something from WWII, so it probably is. Let's put it in the game--But only if it looks cool. And it also has to make cool &amp;quot;bang bang&amp;quot; noises when you pull the trigger. It's even better if it has a name that sounds old. --[[User:SpectralNova|SpectralNova]] ([[User talk:SpectralNova|talk]]) 19:04, 15 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
On another note, I saw shortened MP-44s in many old Soviet films. Do not ask how, but it somehow worked. -[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 19:45, 16 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== IGN weapons walkthrough ==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=wFLSECMf8pk&lt;br /&gt;
&lt;br /&gt;
For MP Allied &amp;amp; German sides. Doesn't show Russian or mounted.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
:A couple of things to note here: the Winchester's extended magazine raises the capacity to 10 rounds (not 9+1 as previously stated, because even though the future is now, you still load all of the shells, then work the action on an empty reload), the Walther shotgun's magazine is actually a drum, and the reload animation has the player character lock back the bolt, replace the drum, then press on the back of the drum as if it were a bolt release to drop it, the M1911's extended magazine is hilariously long, I'm not sure if M712 mags drop free, the BAR is treated as closed-bolt (is anybody really surprised), the Thompson is never cocked, but Thompsons don't lock open on drums (and that's ignoring how drums don't even go in M1A1s), and that's pretty much the long and short of it. Did anybody notice anything else that they'd like to mention here? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:38, 16 June 2017 (EDT)&lt;br /&gt;
:The magical Springfield M1903 that have scopes and allow feeding with stripper clips. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:55, 16 June 2017 (EDT)&lt;br /&gt;
:::The K 98K uses detachable magazines instead of stripper clips.- [[User:Phillb36|Phillb36]] ([[User talk:Phillb36|talk]]) 15:54, 16 June 2017 (EDT)&lt;br /&gt;
::::I think that's just because it has an &amp;quot;extended magazine&amp;quot; attachment.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 16:44, 16 June 2017 (EDT) &lt;br /&gt;
::Snakes have started manifesting in my house after watching that video, oh my god. We have iron sights being sacrificed to the great god Nydar, drum mags that barely extend the magazine, soldiers that can somehow control stockless machine guns firing at 1000 RPM, the mystery Walther shotgun and more. I am really expecting this game to bomb now, because this is a new level of bad. --[[User:PaperCake|PaperCake]] 13:24, 16 June 2017 (EST)&lt;br /&gt;
:Say what you will about ''Infinite Warfare'', but you can have all the crazy-ass weapons you want in the distant future. A red-dot on a BAR? The extended mag K98k? Lewis guns? WTF? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 16:55, 16 June 2017 (EDT)&lt;br /&gt;
::After numerous updates we will get a Kolibri with drum magazine and a time-traveling man-portable M61 Vulcan with six detachable suppressors from supply drops. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:15, 16 June 2017 (EDT)&lt;br /&gt;
:::The combination of an Aircraft Lewis Gun with a stock is not as incorrect for WW2 as you might initially think. A large number of Aircraft guns fitted with stocks were issued to the Home Guard as AA weapons, and Aircraft guns were also still quite widely used in the desert. The reason for the shift over to Aircraft guns rather than the shrouded Ground guns was due to the fact that by WW2 they has decided that the shroud did not actually make any real impact on the performance of the gun and that it could function fine without it. I am still sceptical that you would ever see them in post D-Day Europe though, but I assume the reason they made the odd lewis choice is that it is one of the few single crew portable Allied MGs that has a capacity significantly greater than the BAR. I would almost be happier if they just used a Bren with those rare (but still real, just not in the ground role) 100 round drum mags.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:37, 2 July 2017 (EDT)&lt;br /&gt;
I have a burning desire to use that &amp;quot;Aliens&amp;quot; History Channel meme image right now. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 22:16, 16 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== PPS-43? ==&lt;br /&gt;
We sure this is a PPS-43? Looks more like a PPSh-41 due to how the one hand is angled. Granted it is a far away shot but it does look more like the PPSh-41 then what's listed on the page.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 12:20, 26 July 2017 (EDT)&lt;br /&gt;
[[File:Codwwii_pps.jpg|thumb|none|500px|Look at the left hand and how it's angled. Pretty sure you don't hold the PPS-43 like that]]&lt;br /&gt;
:I'm tempted to agree with you here, Sean. Not only does the character hold the thing correctly for a PPSh (with no sign of clipping that would arise from using PPSh animations for a PPS), but I think that I can just ''barely'' make out a bit of wood above the user's right hand, which would give it away as a PPSh. Also, on a sidenote, any idea what the guy to his right is holding? Given the proportions of what seems to be a pan magazine on top of it, I'm tempted to say it's a DP-28, but the rest of the gun is giving me second thoughts. Any ideas?&lt;br /&gt;
::I think that is the DP-28 after comparing that to an actual DP-28.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:30, 26 July 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1119482</id>
		<title>Talk:Call of Duty: WWII</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1119482"/>
		<updated>2017-07-26T16:20:41Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Debut Trailer==&lt;br /&gt;
Going to place the shots from the trailer here for now. There was a few more shown but I couldn't screencap them due to how fast they went by. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:53, 26 April 2017 (EDT)&lt;br /&gt;
[[File:CoDWWII-Luger.jpg|thumb|none|600px|Unknown German Soldier with a Luger]]&lt;br /&gt;
[[File:CoDWWII-Flamethrower.jpg|thumb|none|600px|American Trooper with a Flamethrower]]&lt;br /&gt;
[[File:CoDWWII-M1911.jpg|thumb|none|600px|M1911 in the shoulder holster]]&lt;br /&gt;
[[File:CoDWWII-MG42.jpg|thumb|none|600px|German solider firing an MG42]]&lt;br /&gt;
[[File:CoDWWII-GreaseGun.jpg|thumb|none|600px|American Soldier firing a Grease Gun]]&lt;br /&gt;
[[File:CoDWWII-M1Garand.jpg|thumb|none|600px|Player Character with the M1 Garand]]&lt;br /&gt;
[[File:CoDWWII-BrowningM1919.jpg|thumb|none|600px|Soldier firing a Browning M1919]]&lt;br /&gt;
[[File:CoDWWII-GreaseGun-2.jpg|thumb|none|600px|Soldier with the Grease Gun]]&lt;br /&gt;
[[File:CoD2017BARtrailer.jpg|thumb|none|601px|A top-view of a BAR lying on the ground, in the hands of the soldier trying to get up.]]&lt;br /&gt;
[[File:CoD2017Gewehrish.jpg|thumb|none|601px|A German soldier dying while waving his semi-automatic rifle around.]]&lt;br /&gt;
&lt;br /&gt;
:So it looks like Call of Duty 2: Big Red One is getting a remaster eh? Actually, this looks awesome. There's also the M1918A2 BAR and Gewehr 43.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:27, 26 April 2017 (EDT)&lt;br /&gt;
::I don't recall seeing the BAR in the trailer, but I did see the Gewehr 43 (Just couldn't get a shot of it).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:29, 26 April 2017 (EDT)&lt;br /&gt;
:::Actually, I watched the Wehrmacht soldier getting shot again at .25 speed and the rifle he's carrying actually has some non-G43 characteristics- namely, it has some sort of muzzle device (and gas tube) that looks similar to the SVT-40 muzzle brake or gas trap endcap on the G41(W), although it looks rather small to be the latter. I think it may actually be a SVT-40 too, as it doesn't look like it has the upward-facing charging handle of the G41/G43 as the German spins the rifle around as he drops it. The magazine also looks pretty long and curved, like the SVT's. Of course it's weird for an SVT to be seen on the Western front, but it may mean that there might just be a Russian campaign too (or at least Russian guns in the multiplayer, most likely).--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:17, 26 April 2017 (EDT)&lt;br /&gt;
::::Just to note, I've updated the images above to high-res screencaps, and renamed most of them appropriately to match other CoD images (should be separated by hyphens and the like). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:40, 27 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Trailer ==&lt;br /&gt;
&lt;br /&gt;
Well boys, its out! https://www.youtube.com/watch?v=MURrgYG--L8&lt;br /&gt;
&lt;br /&gt;
The guns I was able to Identify goes as follows: MG-42, M1 Garand, (With and without bayonet) Possible MG-34, M3 Grease Gun (with detachable OSS suppressor) M2 Flamethrower, STG 44, M1 Carbine, Lewis Gun (Possible) M1897 Trenchgun (Is chamberloaded with a dragon's breath round) MP40, Karabiner 98K, Springfield M1903A1 with a 7.8x Unerti scope, an Aircraft Lewis gun is seen in the hands of a British soldier in the tank sequence, (?!) The tank gunner mans a Browning M1919A4, and last, but not least, A U.S. soldier draws akimbo M1911A1s in the last shot of the trailer. --[[User:50AEDeagle|50AEDeagle]] ([[User talk:50AEDeagle|talk]]) 12:32, 13 June 2017 (EDT)&lt;br /&gt;
:I'm glad to see gore will be a thing again, something lacking from  Battlefield 1.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:48, 13 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
More gameplay! https://www.youtube.com/watch?v=2TG9UHHZT1k&lt;br /&gt;
&lt;br /&gt;
That drum-fed Machinegun is confirmed as the MG15, a bipod can be used when a player is prone. (Possibly on a ledge too?) The Thompson M1928 is confirmed, (Also able to attach a suppressor) BAR is confirmed, Panzerschreck is confirmed, and everybody's favorite Mauser M712 Schnellfeuer is confirmed as a usable sidearm. --[[User:50AEDeagle|50AEDeagle]] ([[User talk:50AEDeagle|talk]])&lt;br /&gt;
:For the record, were Dragon's Breath rounds even a thing in WW2? Also, it's called an M1928, but it seems to actually be an M1A1. Furthermore, for some reason, the (impossible) drum magazine holds only 45 rounds, instead of 50. There is also the ability to place mounted MG42s, which, for some reason, hold an infinite amount of rounds in the 50-round belt drum, and cause inconsistent levels of screen shake. Also, isn't the MG15 supposed to fire faster than that (and, for that matter, supposed to be a vehicle-only weapon, lacking even a stock)? The MG on the tank seems to be an M1919 with infinite ammo and an exceptionally slow fire rate. S-Mines are confirmed, referred to as &amp;quot;Bouncing Betties.  Still, it is only an early alpha, so here's hoping that they fix some of these issues prior to the game's release. See ya, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:12, 13 June 2017 (EDT)&lt;br /&gt;
::Pretty sure this 45-round capacity is due to the extended mag's arbitrary 50% increase from the base 30-round magazine. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:28, 14 June 2017 (EDT)&lt;br /&gt;
:I think that's a Nydar reflex sight mounted on the BAR. It'll be kinda dumb if they shoehorn rail attachments into everything.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
::I don't think adherence to historical reality is something that's an ironclad rule in the AAA videogame industry, otherwise they wouldn't have every other soldier be a female.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 20:47, 13 June 2017 (EDT)&lt;br /&gt;
:Multiplayer gameplay shows that the Winchester 1897 trench gun is somehow able to hold 9+1 rounds. Also, equipping the Kar98k with the &amp;quot;extended mags&amp;quot; option gives it what appears to be a 20-round detachable trench mag, yet only increases the capacity to 7 rounds. --[[User:SpectralNova|SpectralNova]] ([[User talk:SpectralNova|talk]]) 08:34, 15 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== So what number is this? ==&lt;br /&gt;
Is it the 578,978,671st or 578,978,672nd WWII FPS? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:19, 14 June 2017 (EDT)&lt;br /&gt;
:It's the googolplexth one, mate. On a more serious note, there's a magazine-fed shotgun in the selection menu, referred &amp;quot;Toggle Action&amp;quot;; what weapon is it, exactly? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:06, 14 June 2017 (EDT)&lt;br /&gt;
::Where, pray tell, is this weapon list? I've found a few toggle-locked shotguns (one of which, designed by Walther, actually made it into production), but they're all tube-fed. I would like to get a look at this thing, whatever it is. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:17, 14 June 2017 (EDT)&lt;br /&gt;
:::[http://www.youtube.com/watch?v=mkMaSaRbTLM Here] at 0:21. The magazine seems too small for shotgun shells, so I don't know what they slapped here, maybe a rifle erroneously assigned as a shotgun due to early testing or something? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:08, 14 June 2017 (EDT)&lt;br /&gt;
::::I just googled &amp;quot;toggle action shotgun&amp;quot; and [http://forums.gunboards.com/showthread.php?262846-The-Walther-automatic-shotgun this] came up, I think it is the Walther design that Pyro mentioned, that actually dates back to the end of WWI. I assume the magazine is just something Sledgehammer shoved in there, the receiver design is identical.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:28, 14 June 2017 (EDT)&lt;br /&gt;
:::::Having a look at the weapon design, the magazine seems to be lifted off of another obscure Walther design, the [https://www.forgottenweapons.com/ria-walther-a115-prototype-rifle/ A115]. Maybe they're just being dumb, or maybe they're trying to make some sort of secretive Zombies joke/reference. Who honestly knows. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:49, 14 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MP44k ==&lt;br /&gt;
&lt;br /&gt;
So in the trailer, many of us have noticed the shortened version of the MP44. This actually does exist in real life, but no one knows whether it was a rejected last ditch weapon, or a home made weapon. Forgotten Weapons has featured this, but with little information. &lt;br /&gt;
https://www.forgottenweapons.com/guns-that-should-have-been/&lt;br /&gt;
I remember reading on another forum how it's actually an MKB42h that has been shortened down. &lt;br /&gt;
The truly ironic thing here is the vague resemblance to the MP5, since the MP5 and STG44 are related. The MP5 coming from the G3, which in turn came from the CETME rifle which was modified from the Mauser STG 45 last ditch assault rifle. &lt;br /&gt;
If anyone has more information though, please share. That'd be lovely. [[User:Aimigen7|Aimigen7]] ([[User_talk:Aimigen7|talk]]) 16:30, 15 June 2017 (EDT)&lt;br /&gt;
:There was no shortened version of the MP44 actually made during the war as far as I know. The one you linked to above is a modern built custom gun, as stated in the description on the page. There are also some images of an MP44 with a full length barrel with an MP40 stock, however I believe these are photoshops. On obvious reason that these didn't exist is that the MP44 has a long recoil spring that goes all the way into the stock. The custom gun you linked to gets around this by having a new spring inside the gas piston tube above the barrel. The reason that the German's went with the long spring was that they couldn;t make a short spring work due to poor quality steel, and this only got worse towards the end of the war so can't imagine any last ditch weapons would be able to be built like this. The last ditch equivalent to the MP44 was sort of the Gustloff VG1-5.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:23, 15 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ah, so I'm guessing Sledgehammer saw the page and was like &amp;quot;Maybe we could include this in the game.&amp;quot; Even though they also claim historical accuracy. But we all know when it comes to WW2 games, Historical Accuracy is just a marketing word. [[User:Aimigen7|Aimigen7]] ([[User_talk:Aimigen7|talk]]) 18:35, 15 June 2017 (EDT)&lt;br /&gt;
::Sledgehammer's logic: It looks like something from WWII, so it probably is. Let's put it in the game--But only if it looks cool. And it also has to make cool &amp;quot;bang bang&amp;quot; noises when you pull the trigger. It's even better if it has a name that sounds old. --[[User:SpectralNova|SpectralNova]] ([[User talk:SpectralNova|talk]]) 19:04, 15 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
On another note, I saw shortened MP-44s in many old Soviet films. Do not ask how, but it somehow worked. -[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 19:45, 16 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== IGN weapons walkthrough ==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=wFLSECMf8pk&lt;br /&gt;
&lt;br /&gt;
For MP Allied &amp;amp; German sides. Doesn't show Russian or mounted.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
:A couple of things to note here: the Winchester's extended magazine raises the capacity to 10 rounds (not 9+1 as previously stated, because even though the future is now, you still load all of the shells, then work the action on an empty reload), the Walther shotgun's magazine is actually a drum, and the reload animation has the player character lock back the bolt, replace the drum, then press on the back of the drum as if it were a bolt release to drop it, the M1911's extended magazine is hilariously long, I'm not sure if M712 mags drop free, the BAR is treated as closed-bolt (is anybody really surprised), the Thompson is never cocked, but Thompsons don't lock open on drums (and that's ignoring how drums don't even go in M1A1s), and that's pretty much the long and short of it. Did anybody notice anything else that they'd like to mention here? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:38, 16 June 2017 (EDT)&lt;br /&gt;
:The magical Springfield M1903 that have scopes and allow feeding with stripper clips. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:55, 16 June 2017 (EDT)&lt;br /&gt;
:::The K 98K uses detachable magazines instead of stripper clips.- [[User:Phillb36|Phillb36]] ([[User talk:Phillb36|talk]]) 15:54, 16 June 2017 (EDT)&lt;br /&gt;
::::I think that's just because it has an &amp;quot;extended magazine&amp;quot; attachment.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 16:44, 16 June 2017 (EDT) &lt;br /&gt;
::Snakes have started manifesting in my house after watching that video, oh my god. We have iron sights being sacrificed to the great god Nydar, drum mags that barely extend the magazine, soldiers that can somehow control stockless machine guns firing at 1000 RPM, the mystery Walther shotgun and more. I am really expecting this game to bomb now, because this is a new level of bad. --[[User:PaperCake|PaperCake]] 13:24, 16 June 2017 (EST)&lt;br /&gt;
:Say what you will about ''Infinite Warfare'', but you can have all the crazy-ass weapons you want in the distant future. A red-dot on a BAR? The extended mag K98k? Lewis guns? WTF? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 16:55, 16 June 2017 (EDT)&lt;br /&gt;
::After numerous updates we will get a Kolibri with drum magazine and a time-traveling man-portable M61 Vulcan with six detachable suppressors from supply drops. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:15, 16 June 2017 (EDT)&lt;br /&gt;
:::The combination of an Aircraft Lewis Gun with a stock is not as incorrect for WW2 as you might initially think. A large number of Aircraft guns fitted with stocks were issued to the Home Guard as AA weapons, and Aircraft guns were also still quite widely used in the desert. The reason for the shift over to Aircraft guns rather than the shrouded Ground guns was due to the fact that by WW2 they has decided that the shroud did not actually make any real impact on the performance of the gun and that it could function fine without it. I am still sceptical that you would ever see them in post D-Day Europe though, but I assume the reason they made the odd lewis choice is that it is one of the few single crew portable Allied MGs that has a capacity significantly greater than the BAR. I would almost be happier if they just used a Bren with those rare (but still real, just not in the ground role) 100 round drum mags.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:37, 2 July 2017 (EDT)&lt;br /&gt;
I have a burning desire to use that &amp;quot;Aliens&amp;quot; History Channel meme image right now. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 22:16, 16 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== PPS-43? ==&lt;br /&gt;
We sure this is a PPS-43? Looks more like a PPSh-41 due to how the one hand is angled. Granted it is a far away shot but it does look more like the PPSh-41 then what's listed on the page.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 12:20, 26 July 2017 (EDT)&lt;br /&gt;
[[File:Codwwii_pps.jpg|thumb|none|500px|Look at the left hand and how it's angled. Pretty sure you don't hold the PPS-43 like that]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Bad_Boys_II&amp;diff=1113966</id>
		<title>Talk:Bad Boys II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Bad_Boys_II&amp;diff=1113966"/>
		<updated>2017-06-25T03:05:38Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;That unregistered user that wrote in here that it was the &amp;quot;Sig version&amp;quot; of the Walther PPK (none exsists), but i think he's right. It appears to be a SIG P232. - [[User:Flying Dane|Flying Dane]]&lt;br /&gt;
&lt;br /&gt;
== Glocks or Smith and Wesson Sigmas ==&lt;br /&gt;
&lt;br /&gt;
I know it is tough to tell the difference but Will Smiths pistols look like Smith and Wesson Sigmas not Glocks.  They are virtually identical but the Sigma comes with a Stainless Steel slide standard and cost half as much as a glock.  A good call if you are over budget on a film.&lt;br /&gt;
&lt;br /&gt;
:No, they are definitely Glocks. When Syd tosses Marcus' gun on the land mine at the end, you clearly see the &amp;quot;G&amp;quot; on the grip. The Sigma may be a Glock imitation, but there are too many differences to be mistaken.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::It's a Michael Bay movie. You honestly think he had trouble with the budget?&lt;br /&gt;
&lt;br /&gt;
::: Could I please get some clarity about this Glock issue. Well first of all definately not Sigma's. I collect S&amp;amp;W firearms and in fact even if you look at them in the passing they don't look anything like Glocks. The rounded trigger guards, different grip shape, etc. etc. Even though S&amp;amp;W did lose the law suit and had to pay. :)&lt;br /&gt;
&lt;br /&gt;
The Glock issue I have is with the inconsistency with them being Glock 17's and then Glock 17 &amp;amp; Glock 19 combo. In fact some user chastised me for modify his post claiming one is a Glock 17 1st generation and the other a Glock 17 2nd generation. I'm not completely incompetent when it comes to firearms. In fact it's not a hobby but a obsession. Never .... wait for it..... Never has the generations shortened the gun so that the Glock 17 goes from a full-size to a compact handgun. And it is not like Michael Bay to make continuity erros like that with his main character. In fact the very first picture on this page that load of bull is sold to us. Then later on in the same Glock 17 block it is claimed that &amp;quot;sydney&amp;quot; has his (being Will Smith) Glock 19. So can we get some clarity on this. I strongly believe it is a Glock 17 and Glock 19 combo and not some made up 2nd generation &amp;quot;compact&amp;quot; of the 17.&lt;br /&gt;
&lt;br /&gt;
It's funny you say that it's not like Michael Bay to make continuity errors on main characters when there is a massive one at the end of the film, Burnett's SIG becomes a Glock. --[[User:Cool-breeze|cool-breeze]] 02:05, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
What scene was that...I only see a Sig in Marcus's hands...The sister has a glock and Mike has a glock...His Sig is bi-tone like Mikes glocks but still a sig.--[[User:Spades of Columbia|Spades of Columbia]] 19:13, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Marcus comes up holding his sig but then the camera cuts to behind his pistol as he fires, it is in that shot that the sig changes to a glock  [[User:statichunter|statichunter]]&lt;br /&gt;
&lt;br /&gt;
Marcus' last shot of the film at Guantamano Bay is fired from a Glock that was a SIG seconds earlier.&lt;br /&gt;
&lt;br /&gt;
== What kind of finish? ==&lt;br /&gt;
&lt;br /&gt;
I can't seem to tell exactly what kind of finish was used on Will Smith's two-tone Glock 17s.&lt;br /&gt;
&lt;br /&gt;
Tutone black polymer frame and chromed steel slides.&lt;br /&gt;
&lt;br /&gt;
I originally thought it was Caspian Stainless Steel slides but if you go look at the pictures of those Caspian slides you would see they don't have the detail on the slide that Glock has on there slides. The &amp;quot;9x19&amp;quot;, &amp;quot;G17&amp;quot; ect. on them. So definately chromed slides. Not shiny (for lack of a better word) enough for nickel plating. Personally I enjoy a good hard chromed slide.&lt;br /&gt;
&lt;br /&gt;
== Not a Raging Bull ==&lt;br /&gt;
&lt;br /&gt;
The big revolver that the KKK guy is holding is not a Taurus Raging Bull.  It's a Smith &amp;amp; Wesson Performance Center 629 WB - http://www.smith-wesson.com/webapp/wcs/stores/servlet/ProductDisplay?catalogId=11101&amp;amp;storeId=10001&amp;amp;productId=65209&amp;amp;langId=-1&amp;amp;parent_category_rn=15714&amp;amp;isFirearm=Y&lt;br /&gt;
&lt;br /&gt;
The Taurus lacks the Weaver rail on the top, and it does not have the scallop down the side in front of the ejector rod.  You would also be able to see at least one of the 'L's from 'Raging Bull' on the side from the picture that you have.&lt;br /&gt;
&lt;br /&gt;
:''I concur.  The giveaway is the Cylinder pin area.  The S&amp;amp;W shots from the site are identical to the gun in the screencaps.  The Taurus doesn't look like that, in that particular area.  We should change the gun ID for that section. [[User:MoviePropMaster2008|MoviePropMaster2008]]''&lt;br /&gt;
&lt;br /&gt;
==The size of the screencaps==&lt;br /&gt;
&lt;br /&gt;
I don't want to offend Orca, but the screencaps are way too small. I think the screencaps should go back to 500px.-[[User:Oliveira|Oliveira]] 20:56, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Done. I agree with you, I don't like seeing huge screencaps either, but I don't want them to be so small, you can hardly see the gun because not everyone wants to click on the pictures to seee the gun, so in this case, I think the images should be atleast 500px, not too big or small.--[[User:Alienqueen11|Alienqueen11]] 21:12, 5 June 2009 (UTC)&lt;br /&gt;
:Thank you Alienqueen. I hope we didn't piss Orca off.-[[User:Oliveira|Oliveira]] 21:17, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: You most certainly did! I do -NOT- appreciate people tampering with my articles without at least asking my permission! [[User:Orca1 9904|Orca1 9904]] 21:28, 5 June 2009 (UTC)&lt;br /&gt;
:::Well, this is a wiki and that means any one can edit it. I also think we should resolve this like they do in wikipedia so we can avoid a edit war. We should vote if the images stay 500px or 400px.-[[User:Oliveira|Oliveira]] 21:40, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Sorry Orca, I got so used to seeing how big Gunmaster45 made his screengrabs that I wasn't used to seeing 400px anymore, I'll change them back myself if you want, but I want to let you know that even though I made the shots bigger, I left all the new text you put in on them. Let me know what you want to do--[[User:Alienqueen11|Alienqueen11]] 02:44, 6 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wallpaper images ==&lt;br /&gt;
&lt;br /&gt;
I'm  moving these here until there is a still I can find that's not wallpaper. --[[User:Ben41|Ben41]] 09:54, 16 May 2010 (UTC)&lt;br /&gt;
:Of course we now expect you to put up stunning high resolution pics of these shots.  hahahaha the curse of being good [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:29, 17 May 2010 (UTC)&lt;br /&gt;
[[Image:2003 bad boys ii 025.jpg|thumb|none|300px| Mike Lowrey with a Glock 17 at the ready in ''Bad Boys II''.]]&lt;br /&gt;
[[Image:Full06-1-.jpg|thumb|none|300px|Alexei with his Taurus PT92s in a promotional picture]]&lt;br /&gt;
&lt;br /&gt;
== Sig P230 or P232 ==&lt;br /&gt;
&lt;br /&gt;
I think Tapia's gun is an older P230, from the shape of the sights and cocking serations, and the bottom of the grip doesnt seem to have the inwards curve of the P232. [[User:Stephenf1234|Stephenf1234]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miami PD==&lt;br /&gt;
Does anyone know what the Miami Police department issues there officers?&lt;br /&gt;
&lt;br /&gt;
detail to this foto:&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/index.php/Image:BB2AKM-2.jpg&lt;br /&gt;
&lt;br /&gt;
its not a &amp;quot;Unimog&amp;quot; (404 S) but a SIMCA Marmom SUMB&lt;br /&gt;
&lt;br /&gt;
http://www.imcdb.org/vehicle_28068-Simca-Marmon-SUMB.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Something's off==&lt;br /&gt;
I'm looking at this MP5 and, I don't know, but judging by the magazine, this looks sorta like the airsoft version.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 23:05, 24 June 2017 (EDT)&lt;br /&gt;
[[File:BB2_MP5_3.jpg|none|thumb|600px|Look at the magazine. There appears to be a cut-out of sorts there.]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_House_of_the_Dead:_Overkill&amp;diff=1113824</id>
		<title>Talk:The House of the Dead: Overkill</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_House_of_the_Dead:_Overkill&amp;diff=1113824"/>
		<updated>2017-06-24T03:56:57Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Candidate for Deletion ==&lt;br /&gt;
&lt;br /&gt;
And why is this a candidate for deletion, exactly? --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:34, 14 July 2016 (EDT)&lt;br /&gt;
:Because if you can't finish a page in six, now seven, years, maybe it wasn't mean to be. Quality, not quantity, remember? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:47, 14 July 2016 (EDT)&lt;br /&gt;
::Seems finished to me and even needing a little bit of a clean-up. --[[User:Kloga|Kloga]] ([[User talk:Kloga|talk]]) 10:50, 14 July 2016 (EDT)&lt;br /&gt;
:::It's missing caps for two of the weapons. If it was finished, we wouldn't be having this discussion. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:28, 14 July 2016 (EDT)&lt;br /&gt;
::::Really? Two whole weapons are uncapped and you're going to delete a whole page full of screens and comments? Have you even looked at some of the other pages on IMFDB?[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
:::::It'd just be moved to the discussion page. And if you think there are more half-assed pages, you're welcome to nominate a few for deletion. You're also welcome to finish this page. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:13, 14 July 2016 (EDT)&lt;br /&gt;
::::::I can only assume this is some turf war between moderators or something because that's the only reasonable explanation I can find to condemn the page.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
:::::::Or you can see the reasonable explanation I wrote earlier today. I tagged this page for deletion last October, and no one has stepped up. How long does it take to finish a page? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 17:06, 14 July 2016 (EDT)&lt;br /&gt;
::::::::I'd have to agree that deleting it for &amp;quot;lack of effort&amp;quot; when it's ''mostly'' done seems like a bit of an overreaction, but if the work that's been put in so far will be moved to the discussion page rather than outright deleted then I say we might as well just go for it now. The missing screencaps are from the original Wii version, so the page is only going to be finished once someone with the capability to screencap Wii games steps up. I'd do it myself, but A) don't have a capture card, B) even if I did have one I can't find my Wii, C) can't find my copy of the game either (or for that matter ''any'' console games I owned before I moved a few years back), and D) screencapping from Youtube videos or whatever like I did for ''[[Perfect Dark Zero]]'' is too unreliable because there's no easy-to-find footage of either of the uncapped weapons being used/bought/upgraded/whatever, not to mention the obvious quality issues because of Youtube compression being rude. Best I can figure is maybe separate the original version and the Extended Cut/Typing of the Dead, since the latter did get finished, but I don't recall any precedent for HD rereleases/remakes getting separate articles. [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 13:44, 15 July 2016 (EDT)&lt;br /&gt;
:::::::::I took the fact that it was console-only into account. We have an unofficial [[:Category:Storage|category]] full of pages like this. No one is saying it can't be worked on, but after this long, it's clear no one is in any hurry to finish it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 17:12, 15 July 2016 (EDT)&lt;br /&gt;
::::::::::Just got the game today so I'm going to try to get the rest of the screenshots.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 23:56, 23 June 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_House_of_the_Dead:_Overkill&amp;diff=1113823</id>
		<title>The House of the Dead: Overkill</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_House_of_the_Dead:_Overkill&amp;diff=1113823"/>
		<updated>2017-06-24T03:56:24Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{noeffort}}&lt;br /&gt;
The following weapons are seen in the video game '''''The House of the Dead: Overkill''''', the PS3 Move port, '''''The House of the Dead: Overkill Extended Cut''''', and the PC port, '''''The Typing of the Dead: Overkill''''':&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=The House of the Dead: Overkill&lt;br /&gt;
|picture=house_of_the_dead_overkill_cover.jpg&lt;br /&gt;
|caption=''The House of the Dead: Overkill (2009)''&lt;br /&gt;
|series=The House of the Dead&lt;br /&gt;
|date=10 February 2009 (Wii)&amp;lt;br&amp;gt; 25 October 2011 (PS3)&amp;lt;br&amp;gt; 29 October 2013 (PC)&lt;br /&gt;
|developer=Headstrong Games&amp;lt;br&amp;gt; Modern Dream&amp;lt;br&amp;gt;(The Typing of the Dead: Overkill)&lt;br /&gt;
|platforms=Wii&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher=SEGA&lt;br /&gt;
|genre=Light gun shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:hodok_exc.jpg|thumb|right|300px|''The House of the Dead: Overkill Extended Cut (2011)'' ]]&lt;br /&gt;
[[Image:todok.jpg|thumb|right|300px|''The Typing of the Dead: Overkill (2013)''&amp;lt;br&amp;gt;This game also include The House of the Dead: Overkill Extended Cut.]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
The standard handgun used by almost everyone in the game is a barely-modified [[Desert Eagle Mark XIX]]. Washington has two of these in the games cut scenes. The guns have ''AMS Research Magnum'' written on the slide, which could be referencing the DE, and engraved is .44 Magnum on the side again referencing it to the DE.&lt;br /&gt;
&lt;br /&gt;
In the ''Extended Cut'', each character's AMS Magnum(s) are slightly different. Agent G's, the one used in normal gameplay, is given a redesigned Picatinny rail above the barrel and a second rail attached underneath. Washington's are given white (possibly pearl) grips with gold-plated hammers and safeties; this is an unlockable version of the weapon given the name &amp;quot;Gwendolyn&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Deser Eagle XIX 50AE Picatinny.jpg‎|thumb|none|400px|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:the-house-of-the-dead-overkill-magnum.jpg|thumb|none|600px|Agent G holds his Desert Eagle. It is the Mark XIX version with a very low-detailed &amp;quot;teardrop&amp;quot; safety and unused picatinny rails. &amp;quot;.44&amp;quot; can be seen written on the barrel. Note also that the rear sight on the model is a single post like the front sight.]]&lt;br /&gt;
[[Image:MP2customEagle.jpg|thumb|none|400px|Desert Eagle Mark XIX gold/stainless controls with ivory grips - .50AE]]&lt;br /&gt;
[[Image:TOTD-AMSMagnumG.jpg|thumb|none|600px|Washington prepares to enter Papa Caesar's mansion with dual Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
== Hand Cannon ==&lt;br /&gt;
Possibly based on the [[Taurus Raging Bull]]. Available to buy after you complete the main story mode once in the original game. This weapon can be upgraded to carry a maximum of 7 rounds, instead of the 5 it originally carried. There is also a Wii Remote adapter based on this weapon. In the Extended Cut version, the model is changed to a [[Colt Python]] customized similarly like Barry Burton's model in [[Resident Evil]]. Papa Caesar is seen carrying a short-barreled version in the opening cutscene to the fifth level, &amp;quot;The Fetid Waters&amp;quot;.&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull .44 Magnum]]&lt;br /&gt;
[[Image:HOTDO-WiiHandcannon.jpg|thumb|none|400px|The Wii Remote adapter in the shape of the original Hand Cannon.]]&lt;br /&gt;
[[Image:TOTD-HandCannon.jpg|none|thumb|600px|3D model of the ''Extended Cut'' Hand Cannon. Note the seven-shot cylinder.]]&lt;br /&gt;
[[Image:TOTD-CaesarMagnum.jpg|none|thumb|600px|Papa Caesar holds Varla hostage with his short-barreled hand cannon.]]&lt;br /&gt;
[[File:TOTD-GMagnum.jpg|none|thumb|600px|G reloads the Hand Cannon (In which he flicks the cylinder open, waits three seconds, then flicks it shut) in the &amp;quot;Carny&amp;quot; Level]]&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Not used in game, but Agent G is seen holding one [[Beretta 92]]FS on one of the original game posters and the cover art.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:TTOTD-Beretta-1.jpg|thumb|600px|none|Unlockable poster in ''The Typing of the Dead'' shows G with a Beretta and Washington with a pump-action shotgun (probably the Mossberg).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Benelli Nova Tactical ==&lt;br /&gt;
The [[Benelli Nova]] appears in the original game as the &amp;quot;Shotgun&amp;quot;. Has a slow reload time and rate of fire, due to it being pump-action, but makes up for this in the damage it does.&lt;br /&gt;
[[Image:Nova.jpg|thumb|none|450px|Benelli Nova Tactical Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:THOTD-Nova-1.jpg|thumb|none|600px|Upgrade screen of the &amp;quot;Shotgun&amp;quot; in the Wii version of the game.]]&lt;br /&gt;
[[Image:THOTD-Nova-2.jpg|thumb|none|600px|Agent G reloads the Nova.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 ==&lt;br /&gt;
The [[Mossberg 500]] is seen on the same poster and cover art as the Beretta mentioned above, being wielded by Washington. In the ''Extended Cut'', this replaces the Benelli Nova as the standard &amp;quot;Shotgun&amp;quot;.&lt;br /&gt;
[[Image:Mossberg500AT.jpg |thumb|none|400px|Mossberg 500 - 12 gauge]]‎&lt;br /&gt;
[[Image:TTOTD-M500-2.jpg |thumb|none|600px|Unlockable 3D model of the &amp;quot;Shotgun&amp;quot;. The top mounted safety switch is visible on this model.]]‎&lt;br /&gt;
[[Image:TTOTD-M500-1.jpg |thumb|none|600px|Varla Guns reloads the &amp;quot;Shotgun&amp;quot;.]]‎&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 == &lt;br /&gt;
Appears in the original game as the &amp;quot;Automatic Shotgun&amp;quot;. Is by far one of the best weapons in the game, due to its immense damage rate, high rate of fire and quick reload time compared to the standard Shotgun.&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 with pistol grip stock combination - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== SPAS-12 ==&lt;br /&gt;
The [[SPAS-12]] appears in the ''Extended Cut'' as the &amp;quot;Automatic Shotgun&amp;quot;. This particular weapon is a reference to [[House of the Dead III, The|The House of the Dead III]], wherein the protagonists (including Agent G) use modified SPAS-12s.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:TTOTD-SPAS-2.jpg|thumb|none|600px|Model of the SPAS.]]&lt;br /&gt;
[[Image:TOTD-SPAS12Reload.jpg|thumb|none|600px|Reloading the SPAS-12 in one of Varla's chapters.]]&lt;br /&gt;
[[Image:TTOTD-SPAS-1.jpg|thumb|none|600px|The slightly different reloading animation in G and Washington's chapters.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Called the &amp;quot;SMG&amp;quot; in game, the [[Steyr TMP]] has a nickel finish with black grips and can be purchased from the gun shop. Does relatively low damage, but the amount of bullets fired makes up for this. This particular weapon is a reference to [[House of the Dead 4, The|The House of the Dead 4]], where the protagonists (again including Agent G) utilized the similar [[Brügger &amp;amp; Thomet TP9]].&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|350px|none|Steyr TMP - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Minebea M-9 ==&lt;br /&gt;
In the ''Extended Cut'', the above TMP is replaced as the &amp;quot;SMG&amp;quot; with what appears to be the [[Minebea M-9]], judging by the attached foregrip and overall blocky appearance.&lt;br /&gt;
[[Image:Minebea_M-9_submachine_gun_(New).jpg|thumb|none|350px|Current model Minebea M-9 - 9x19mm]]&lt;br /&gt;
[[Image:TOTD-SMG.jpg|thumb|none|600px|The ''Extended Cut'' SMG in the 3D model viewer.]]&lt;br /&gt;
[[Image:TTOTD-M9-1.jpg|thumb|none|600px|Varla armed with dual M-9 submachine guns.]]&lt;br /&gt;
[[Image:TTOTD-M9-2.jpg|thumb|none|600px|Reloading animation of the M-9, with Varla's fingers clipping through the grip.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] appears as the &amp;quot;Assault Rifle&amp;quot; in the game. Does very good damage, fires in an inaccurate 3-round burst mode, and has a decent magazine capacity, and is very accurate. G and Washington are seen loading these up in the intro to the final level, &amp;quot;Overkill&amp;quot;, and later use them in the cutscene before the final boss is battled. The XM8 is highly anachronistic for this game, as it was developed in 2003 but the game itself takes place in 1991.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm NATO, seen with an Insight ISM-V Scope]]&lt;br /&gt;
[[Image:TOTD-XM8.jpg|thumb|none|600px|The ''Extended Cut'' model for the Assault Rifle. Note the near-totally transparent magazine.]]&lt;br /&gt;
[[Image:TTOTD-XM8-2.jpg|thumb|none|600px|Varla Guns armed with an XM8 carbine.]]&lt;br /&gt;
[[Image:TTOTD-XM8-1.jpg|thumb|none|600px|Varla and Candy before the boss fight with Meat Katie.]]&lt;br /&gt;
[[Image:TTOTD-XM8-3.jpg|thumb|none|600px|Agent G reloads his XM8 while taking a shortcut through the swamp to reach the prison. Right now he is slapping the bolt catch release button, but missing it entirely; The real XM8 has a bolt catch release button inside the trigger guard. This mistake is not present in the original Wii version of the game.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
== Hand Held Minigun ==&lt;br /&gt;
Used against the final boss. Due to a &amp;quot;missing reel&amp;quot; prank, it is unknown where Agent G and Washington get these weapons from (they were apparently just lying around). G and Washington are also seen wielding them on the poster for the level &amp;quot;Overkill&amp;quot;, with Agent G wielding his one-handed! Once the Director's Cut mode of the game has been beaten (in the original; the Extended Cut only requires beating the normal game), this weapon becomes available for purchase. This weapon never has to be reloaded, but can overheat quickly, and is fairly inaccurate.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TTOTD-Minigun-3.jpg|thumb|none|600px|Model of the Minigun.]]&lt;br /&gt;
[[Image:TTOTD-Minigun-1.jpg|thumb|none|600px|Washington and G discover the Miniguns in the Director's Cut of ''The Typing of the Dead: Overkill.'']]&lt;br /&gt;
[[Image:TTOTD-Minigun-2.jpg|thumb|none|600px|Washington and G celebrate their victory.]]&lt;br /&gt;
&lt;br /&gt;
{{The House of the Dead Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TOTD-GMagnum.jpg&amp;diff=1113822</id>
		<title>File:TOTD-GMagnum.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TOTD-GMagnum.jpg&amp;diff=1113822"/>
		<updated>2017-06-24T03:54:00Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108766</id>
		<title>Talk:Far Cry 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108766"/>
		<updated>2017-05-26T17:19:02Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Trailer Dropped */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks like UbiSoft will be revealing the gameplay on Friday (May 26th) but, for now, they have released a teaser image. Looks like the game is set in Montana and the villains are a crazy, religious cult (Like the Westboro Baptist Church, I guess).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:42, 24 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:FarCry5_Teaser_Poster.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
:Wonder if the enemies will all still be running around with AK-103s and P416s as they have been in the last two games...., also, I hope they paid the NFA tax on those short-barreled carbines or we'll be ATF simulator-ing that dog.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:42, 24 May 2017 (EDT)&lt;br /&gt;
::I bet it'll be full auto weapons all around because Ubisoft, a French company with developers in Canada thinks every American is a white red neck with full auto M16s in their back yard [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:48, 24 May 2017 (EDT)&lt;br /&gt;
:::To be fair, a combination of black market usage, home gunsmithing/machining, and theft could net one a fair amount of fully-automatic weaponry (especially if, as seems to be the case here, the group in question effectively operates without any law enforcement supervision), but still, there have to be some limits. Full-auto converted AR-15 carbines and Luty-style SMGs I could understand; FAMASes and QLZ-87s, well, I'd be a fair bit less forgiving. Then again, this is Far Cry, so it's not exactly meant to make a whole lot of sense. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:27, 24 May 2017 (EDT)&lt;br /&gt;
::::Ubisoft just doesn't care all that much about realism and prefers to include cool guns in their games. I can't imagine the weapon set in Far Cry 5 will be any attempt at a political statement at all, though people will certainly take it as such given the new setting. It's gonna be a big amalgamation of different cool to use but ultimately probably not very realistic weapons. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 18:29, 25 May 2017 (EDT)&lt;br /&gt;
To be serious, aside from how this may be a dumb story plot, I do hope they use different weapon templates. I will be pissed if I see the same AK, POF 416, SIG and for the love of God, there better not be any FAMASs in this game set in America. Also, the image already confirmed RPGs...even though really no one can get them here [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:48, 24 May 2017 (EDT)&lt;br /&gt;
:Nah, man, they're totally gonna keep reusing weapons from previous games. I mean, it's apparently not an Ubisoft game these days if it doesn't have the Far Cry 3 P416 model in it somewhere (I'm legit surprised they haven't thrown it into R6 Siege yet), plus there's all these other models from Watch_Dogs 2 and Wildlands just begging to be put into another game or two... [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 05:54, 25 May 2017 (EDT)&lt;br /&gt;
::in all seriousness though I would love at least a different AK model or something. This one's gonna be set in America, give us a 5.56mm AK. Wouldn't even need much work to turn the AK-103 model into a believable AK-101, I'd like to imagine. [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 05:56, 25 May 2017 (EDT)&lt;br /&gt;
:::The P416 actually [http://cdn.edgecast.steamstatic.com/steam/apps/359550/header.jpg?t=1495046645 shows up] in the initial startup screen of Siege, lol. Also, there's no reason why an AK in America has to be 5.56; it just shouldn't be an AK-100 series since those aren't exactly imported in America (Arsenal SLR is probably the closest thing).--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:43, 25 May 2017 (EDT)&lt;br /&gt;
I'm just hoping they're let you use more than 3 attachments in the single player.&lt;br /&gt;
:Honestly, it's not even the &amp;quot;3 attachment&amp;quot; trope that pisses me off the most, but it's the fact that Ubisoft actually locks some attachments to multiplayer only and you have to download a patch to be able to use them in SP. (Like the SPAS-12 suppressor and the SVD illuminated sight). Nobody even plays Far Cry multiplayer, so why even bother doing that??? --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 14:25, 25 May 2017 (EDT)&lt;br /&gt;
::On the subject of attachments, here's hoping that extended magazines actually change the weapon models now. Now, a lot of these changes that we hope for aren't likely, but hey, a man can dream. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:08, 25 May 2017 (EDT)&lt;br /&gt;
To be fair, the RPG-7 is one of few (common) reusable rocket launcher out there, so if they're gonna include any at all (which they will, because it's Far Cry, come on), is not a poor choice. The Desert Eagle and MP5 will also likely return, seeing as how they've been in every major Far Cry game to date. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 18:23, 25 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I hope they really switch up the current Far Cry formula of &amp;quot;you must defeat le psychotic bad guy by capturing ALL the radio towers&amp;quot;, but knowing Ubisoft, probably not. Also, $50 on there being at least one Buford T. Justice caricature of a southern police officer. --[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 01:22, 25 May 2017 (EDT)&lt;br /&gt;
:Nice job out there! Only 5 more bell towers to go and you can buy an RPG from an unsuspecting gun store, because obviously that's how it works in America! --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 14:16, 25 May 2017 (EDT)&lt;br /&gt;
::They're going to set it in an Amish community, so all this will be new to them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:22, 25 May 2017 (EDT)&lt;br /&gt;
:::I can't find the pic, but someone did photoshop the image so it said Duck Dynasty 5 instead. That made me chuckle.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 01:02, 26 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Dropped ==&lt;br /&gt;
Well, [https://www.youtube.com/watch?v=Kdaoe4hbMso UbiSoft] dropped the trailer and it looks good. In terms of weapons, I don't think I saw any from the previous games (thankfully), but I did see two shotguns I couldn't ID, what looks to be a PDW, an AK-74, and a VERY quick shot of a revolver. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:18, 26 May 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108765</id>
		<title>Talk:Far Cry 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108765"/>
		<updated>2017-05-26T17:18:30Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks like UbiSoft will be revealing the gameplay on Friday (May 26th) but, for now, they have released a teaser image. Looks like the game is set in Montana and the villains are a crazy, religious cult (Like the Westboro Baptist Church, I guess).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:42, 24 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:FarCry5_Teaser_Poster.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
:Wonder if the enemies will all still be running around with AK-103s and P416s as they have been in the last two games...., also, I hope they paid the NFA tax on those short-barreled carbines or we'll be ATF simulator-ing that dog.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:42, 24 May 2017 (EDT)&lt;br /&gt;
::I bet it'll be full auto weapons all around because Ubisoft, a French company with developers in Canada thinks every American is a white red neck with full auto M16s in their back yard [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:48, 24 May 2017 (EDT)&lt;br /&gt;
:::To be fair, a combination of black market usage, home gunsmithing/machining, and theft could net one a fair amount of fully-automatic weaponry (especially if, as seems to be the case here, the group in question effectively operates without any law enforcement supervision), but still, there have to be some limits. Full-auto converted AR-15 carbines and Luty-style SMGs I could understand; FAMASes and QLZ-87s, well, I'd be a fair bit less forgiving. Then again, this is Far Cry, so it's not exactly meant to make a whole lot of sense. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:27, 24 May 2017 (EDT)&lt;br /&gt;
::::Ubisoft just doesn't care all that much about realism and prefers to include cool guns in their games. I can't imagine the weapon set in Far Cry 5 will be any attempt at a political statement at all, though people will certainly take it as such given the new setting. It's gonna be a big amalgamation of different cool to use but ultimately probably not very realistic weapons. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 18:29, 25 May 2017 (EDT)&lt;br /&gt;
To be serious, aside from how this may be a dumb story plot, I do hope they use different weapon templates. I will be pissed if I see the same AK, POF 416, SIG and for the love of God, there better not be any FAMASs in this game set in America. Also, the image already confirmed RPGs...even though really no one can get them here [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:48, 24 May 2017 (EDT)&lt;br /&gt;
:Nah, man, they're totally gonna keep reusing weapons from previous games. I mean, it's apparently not an Ubisoft game these days if it doesn't have the Far Cry 3 P416 model in it somewhere (I'm legit surprised they haven't thrown it into R6 Siege yet), plus there's all these other models from Watch_Dogs 2 and Wildlands just begging to be put into another game or two... [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 05:54, 25 May 2017 (EDT)&lt;br /&gt;
::in all seriousness though I would love at least a different AK model or something. This one's gonna be set in America, give us a 5.56mm AK. Wouldn't even need much work to turn the AK-103 model into a believable AK-101, I'd like to imagine. [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 05:56, 25 May 2017 (EDT)&lt;br /&gt;
:::The P416 actually [http://cdn.edgecast.steamstatic.com/steam/apps/359550/header.jpg?t=1495046645 shows up] in the initial startup screen of Siege, lol. Also, there's no reason why an AK in America has to be 5.56; it just shouldn't be an AK-100 series since those aren't exactly imported in America (Arsenal SLR is probably the closest thing).--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:43, 25 May 2017 (EDT)&lt;br /&gt;
I'm just hoping they're let you use more than 3 attachments in the single player.&lt;br /&gt;
:Honestly, it's not even the &amp;quot;3 attachment&amp;quot; trope that pisses me off the most, but it's the fact that Ubisoft actually locks some attachments to multiplayer only and you have to download a patch to be able to use them in SP. (Like the SPAS-12 suppressor and the SVD illuminated sight). Nobody even plays Far Cry multiplayer, so why even bother doing that??? --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 14:25, 25 May 2017 (EDT)&lt;br /&gt;
::On the subject of attachments, here's hoping that extended magazines actually change the weapon models now. Now, a lot of these changes that we hope for aren't likely, but hey, a man can dream. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:08, 25 May 2017 (EDT)&lt;br /&gt;
To be fair, the RPG-7 is one of few (common) reusable rocket launcher out there, so if they're gonna include any at all (which they will, because it's Far Cry, come on), is not a poor choice. The Desert Eagle and MP5 will also likely return, seeing as how they've been in every major Far Cry game to date. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 18:23, 25 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I hope they really switch up the current Far Cry formula of &amp;quot;you must defeat le psychotic bad guy by capturing ALL the radio towers&amp;quot;, but knowing Ubisoft, probably not. Also, $50 on there being at least one Buford T. Justice caricature of a southern police officer. --[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 01:22, 25 May 2017 (EDT)&lt;br /&gt;
:Nice job out there! Only 5 more bell towers to go and you can buy an RPG from an unsuspecting gun store, because obviously that's how it works in America! --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 14:16, 25 May 2017 (EDT)&lt;br /&gt;
::They're going to set it in an Amish community, so all this will be new to them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:22, 25 May 2017 (EDT)&lt;br /&gt;
:::I can't find the pic, but someone did photoshop the image so it said Duck Dynasty 5 instead. That made me chuckle.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 01:02, 26 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Dropped ==&lt;br /&gt;
 Well, [https://www.youtube.com/watch?v=Kdaoe4hbMso UbiSoft] dropped the trailer and it looks good. In terms of weapons, I don't think I saw any from the previous games (thankfully), but I did see two shotguns I couldn't ID, what looks to be a PDW, an AK-74, and a VERY quick shot of a revolver.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:18, 26 May 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108613</id>
		<title>Talk:Far Cry 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108613"/>
		<updated>2017-05-26T05:02:24Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks like UbiSoft will be revealing the gameplay on Friday (May 26th) but, for now, they have released a teaser image. Looks like the game is set in Montana and the villains are a crazy, religious cult (Like the Westboro Baptist Church, I guess).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:42, 24 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:FarCry5_Teaser_Poster.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
:Wonder if the enemies will all still be running around with AK-103s and P416s as they have been in the last two games...., also, I hope they paid the NFA tax on those short-barreled carbines or we'll be ATF simulator-ing that dog.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:42, 24 May 2017 (EDT)&lt;br /&gt;
::I bet it'll be full auto weapons all around because Ubisoft, a French company with developers in Canada thinks every American is a white red neck with full auto M16s in their back yard [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:48, 24 May 2017 (EDT)&lt;br /&gt;
:::To be fair, a combination of black market usage, home gunsmithing/machining, and theft could net one a fair amount of fully-automatic weaponry (especially if, as seems to be the case here, the group in question effectively operates without any law enforcement supervision), but still, there have to be some limits. Full-auto converted AR-15 carbines and Luty-style SMGs I could understand; FAMASes and QLZ-87s, well, I'd be a fair bit less forgiving. Then again, this is Far Cry, so it's not exactly meant to make a whole lot of sense. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:27, 24 May 2017 (EDT)&lt;br /&gt;
::::Ubisoft just doesn't care all that much about realism and prefers to include cool guns in their games. I can't imagine the weapon set in Far Cry 5 will be any attempt at a political statement at all, though people will certainly take it as such given the new setting. It's gonna be a big amalgamation of different cool to use but ultimately probably not very realistic weapons. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 18:29, 25 May 2017 (EDT)&lt;br /&gt;
To be serious, aside from how this may be a dumb story plot, I do hope they use different weapon templates. I will be pissed if I see the same AK, POF 416, SIG and for the love of God, there better not be any FAMASs in this game set in America. Also, the image already confirmed RPGs...even though really no one can get them here [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:48, 24 May 2017 (EDT)&lt;br /&gt;
:Nah, man, they're totally gonna keep reusing weapons from previous games. I mean, it's apparently not an Ubisoft game these days if it doesn't have the Far Cry 3 P416 model in it somewhere (I'm legit surprised they haven't thrown it into R6 Siege yet), plus there's all these other models from Watch_Dogs 2 and Wildlands just begging to be put into another game or two... [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 05:54, 25 May 2017 (EDT)&lt;br /&gt;
::in all seriousness though I would love at least a different AK model or something. This one's gonna be set in America, give us a 5.56mm AK. Wouldn't even need much work to turn the AK-103 model into a believable AK-101, I'd like to imagine. [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 05:56, 25 May 2017 (EDT)&lt;br /&gt;
:::The P416 actually [http://cdn.edgecast.steamstatic.com/steam/apps/359550/header.jpg?t=1495046645 shows up] in the initial startup screen of Siege, lol. Also, there's no reason why an AK in America has to be 5.56; it just shouldn't be an AK-100 series since those aren't exactly imported in America (Arsenal SLR is probably the closest thing).--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:43, 25 May 2017 (EDT)&lt;br /&gt;
I'm just hoping they're let you use more than 3 attachments in the single player.&lt;br /&gt;
:Honestly, it's not even the &amp;quot;3 attachment&amp;quot; trope that pisses me off the most, but it's the fact that Ubisoft actually locks some attachments to multiplayer only and you have to download a patch to be able to use them in SP. (Like the SPAS-12 suppressor and the SVD illuminated sight). Nobody even plays Far Cry multiplayer, so why even bother doing that??? --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 14:25, 25 May 2017 (EDT)&lt;br /&gt;
::On the subject of attachments, here's hoping that extended magazines actually change the weapon models now. Now, a lot of these changes that we hope for aren't likely, but hey, a man can dream. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:08, 25 May 2017 (EDT)&lt;br /&gt;
To be fair, the RPG-7 is one of few (common) reusable rocket launcher out there, so if they're gonna include any at all (which they will, because it's Far Cry, come on), is not a poor choice. The Desert Eagle and MP5 will also likely return, seeing as how they've been in every major Far Cry game to date. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 18:23, 25 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I hope they really switch up the current Far Cry formula of &amp;quot;you must defeat le psychotic bad guy by capturing ALL the radio towers&amp;quot;, but knowing Ubisoft, probably not. Also, $50 on there being at least one Buford T. Justice caricature of a southern police officer. --[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 01:22, 25 May 2017 (EDT)&lt;br /&gt;
:Nice job out there! Only 5 more bell towers to go and you can buy an RPG from an unsuspecting gun store, because obviously that's how it works in America! --[[User:Patfast|Patfast]] ([[User talk:Patfast|talk]]) 14:16, 25 May 2017 (EDT)&lt;br /&gt;
::They're going to set it in an Amish community, so all this will be new to them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:22, 25 May 2017 (EDT)&lt;br /&gt;
:::I can't find the pic, but someone did photoshop the image so it said Duck Dynasty 5 instead. That made me chuckle.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 01:02, 26 May 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:SeanWolf&amp;diff=1108351</id>
		<title>User:SeanWolf</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:SeanWolf&amp;diff=1108351"/>
		<updated>2017-05-24T18:47:38Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please Note: I'm still learning about how to work on Wiki pages (Like making one and signatures), so if people here like to help me, thanks!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'm probably the ONLY furry gun fanatic here!&lt;br /&gt;
&lt;br /&gt;
== PAGES I'M WORKING ON ==&lt;br /&gt;
&lt;br /&gt;
[[7_Days_To_Die|7 Days To Die]]&lt;br /&gt;
&lt;br /&gt;
[[Darkness_II,_The|The Darkness II]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PAGES I'LL BE CREATING WHEN I GET THE PROPER SOFTWARE ==&lt;br /&gt;
&lt;br /&gt;
''Delta Force 2 (PC GAME)''&lt;br /&gt;
&lt;br /&gt;
''Earth Defense Force 2017''&lt;br /&gt;
&lt;br /&gt;
''Earth Defense Force 2025''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PAGES I'VE FINISHED ==&lt;br /&gt;
&lt;br /&gt;
[[Postal_2|Postal 2]]&lt;br /&gt;
&lt;br /&gt;
[[Legendary]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108349</id>
		<title>Talk:Far Cry 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Far_Cry_5&amp;diff=1108349"/>
		<updated>2017-05-24T18:42:00Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: Created page with &amp;quot;Looks like UbiSoft will be revealing the gameplay on Friday (May 26th) but, for now, they have released a teaser image. Looks like the game is set in Montana and the villains ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks like UbiSoft will be revealing the gameplay on Friday (May 26th) but, for now, they have released a teaser image. Looks like the game is set in Montana and the villains are a crazy, religious cult (Like the Westboro Baptist Church, I guess).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:42, 24 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:FarCry5_Teaser_Poster.jpg|thumb|none|500px|]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FarCry5_Teaser_Poster.jpg&amp;diff=1108348</id>
		<title>File:FarCry5 Teaser Poster.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FarCry5_Teaser_Poster.jpg&amp;diff=1108348"/>
		<updated>2017-05-24T18:39:51Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Roger_Moore&amp;diff=1108113</id>
		<title>Talk:Roger Moore</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Roger_Moore&amp;diff=1108113"/>
		<updated>2017-05-23T15:23:56Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: Created page with &amp;quot;Rest In Peace, 007 *raises martini glass* --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rest In Peace, 007 *raises martini glass* --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 11:23, 23 May 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Red_Dead_Redemption_II&amp;diff=1107950</id>
		<title>Talk:Red Dead Redemption II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Red_Dead_Redemption_II&amp;diff=1107950"/>
		<updated>2017-05-22T20:10:25Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How do you edit titles? I'm asking because seeing &amp;quot;Red Dead Redemption&amp;quot; written as &amp;quot;Red dead redemption&amp;quot; irritates the living hell out of my OCD. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:18, 12 December 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
==Delete it and start again is the fastest way [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 20:21, 12 December 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
Yeah sorry about that, took me about 15 minutes to figure it out but I fixed it. Thanks for the heads up.&lt;br /&gt;
&lt;br /&gt;
:Is there even a trailer available? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:53, 12 December 2016 (EST)&lt;br /&gt;
::There's been a trailer up on Youtube for weeks. https://www.youtube.com/watch?v=gmA6MrX81z4 --[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 21:01, 12 December 2016 (EST)&lt;br /&gt;
:::Yeah, a trailer dropped October 20. Blew up the internet. There weren't any super good shots of weapons, but here's what I saw:&lt;br /&gt;
&lt;br /&gt;
* A man walking a horse with a deer on its back is holding some kind of carbine (like a full size Spencer or Springfield Trapdoor that was cut down or something).&lt;br /&gt;
* A man leaning against a stagecoach looking at vultures pecking at a coyote corpse is holding what looks like a double-barreled shotgun.&lt;br /&gt;
* A gunfighter is holding a Winchester rifle.&lt;br /&gt;
* A shot of seven riders shows them with Colt SAAs, one with a Henry rifle, and one with a sawed-off shotgun.&lt;br /&gt;
&lt;br /&gt;
- [[User:1morey]] December 12, 2016 9:09 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Could be I started this a little early since it won't be released until next fall. Based on the poster they released the only other discernible firearm is possibly a pair of Colt 1860's carried by the 2nd character from the right.--[[User:Eighteen98|Eighteen98]] ([[User talk:Eighteen98|talk]]) 21:16, 12 December 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;sub&amp;gt;Subscript text&amp;lt;/sub&amp;gt;&lt;br /&gt;
File:Red Dead Redemption 2A.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spring 2018==&lt;br /&gt;
So Rockstar just announced that the game is delayed until next year but they did drop some new [http://www.rockstargames.com/newswire/article/60210/Red-Dead-Redemption-2-Is-Now-Coming-Spring-2018?utm_source=twitter&amp;amp;utm_medium=social&amp;amp;utm_term=newswire&amp;amp;utm_content=rdr2-05222017 images] including a good shot of some revolvers.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 16:10, 22 May 2017 (EDT)&lt;br /&gt;
[[File:RedDeadRedemption2Revolvers.jpg|thumb|none|500px|Scholfields?]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RedDeadRedemption2Revolvers.jpg&amp;diff=1107948</id>
		<title>File:RedDeadRedemption2Revolvers.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RedDeadRedemption2Revolvers.jpg&amp;diff=1107948"/>
		<updated>2017-05-22T20:08:01Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1101668</id>
		<title>Talk:Call of Duty: WWII</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1101668"/>
		<updated>2017-04-26T18:29:42Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Debut Trailer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Debut Trailer ===&lt;br /&gt;
Going to place the shots from the trailer here for now. There was a few more shown but I couldn't screencap them due to how fast they went by. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:53, 26 April 2017 (EDT)&lt;br /&gt;
[[File:CODWWIILuger.jpg|thumb|none|600px|Unknown German Soldier with a Luger]]&lt;br /&gt;
[[File:CODWWIIFlamethrower.jpg|thumb|none|600px|American Trooper with a Flamethrower]]&lt;br /&gt;
[[File:CODWWIIM1911.jpg|thumb|none|600px|M1911 in the shoulder holster]]&lt;br /&gt;
[[File:CODWWIIMG32.jpg|thumb|none|600px|German solider firing a MG42]]&lt;br /&gt;
[[File:CODWWIIGreaseGun.jpg|thumb|none|600px|American Soldier firing a Grease Gun]]&lt;br /&gt;
[[File:CODWWIIM1Garand.jpg|thumb|none|600px|Player Character with the M1 Garand]]&lt;br /&gt;
[[File:CODWWIIMachineGun.jpg|thumb|none|600px|Soldier firing a Browning M1919]]&lt;br /&gt;
[[File:CODWWIIGreaeGun2.jpg|thumb|none|600px|Soldier with the Grease Gun]]&lt;br /&gt;
&lt;br /&gt;
:So it looks like Call of Duty 2: Big Red One is getting a remaster eh? Actually, this looks awesome. There's also the M1918A2 BAR and Gewehr 43.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:27, 26 April 2017 (EDT)&lt;br /&gt;
::I don't recall seeing the BAR in the trailer, but I did see the Gewehr 43 (Just couldn't get a shot of it).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:29, 26 April 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1101665</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1101665"/>
		<updated>2017-04-26T18:27:30Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* CoD:WW2 again */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''See [[Talk:Main_Page/Archive_1]], [[Talk:Main_Page/Archive_2]], [[Talk:Main_Page/Archive_3]]  [[Talk:Main_Page/Archive_4]] [[Talk:Main_Page/Archive_5]], and [[Talk:Main_Page/Archive_6]] for older discussions''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2017==&lt;br /&gt;
A Happy New Year to all! --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 18:44, 31 December 2016 (EST)&lt;br /&gt;
:Damn, looks like somebody beat me to it. Oh well. Here's to another year of letting people know about the guns they're seeing in popular media. It'll sure be fun for me (even if I did get my wisdom teeth removed last Friday), and I hope it will be for all of you, too. May your 2017 be free of Lyme Disease and Communism. Cheers! [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 23:48, 31 December 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== Some question of rare gun in movie ==&lt;br /&gt;
&lt;br /&gt;
Hello! I'm sorry, I have some question: I know, that pages about media, that contain only tanegashima matchlock are ineligible. But, the movie Azumi contain not only standart arquebuse, but also contain very rare, but realy historical exist Japanese matchlock revolver [http://radikal.ru/fp/8c7lkxhkdkcvs 1], [http://radikal.ru/fp/7o2nzza4ekx9z 2], [http://radikal.ru/fp/1cckd5cfhfmde 3], [https://s-media-cache-ak0.pinimg.com/564x/d3/9a/08/d39a08d69a70a389fd84a2910726202e.jpg like this]. So, may I upload screenshots on discussion page to view it for Administrators.&lt;br /&gt;
&lt;br /&gt;
[http://www.imdb.com/title/tt0384819/?ref_=fn_al_tt_1 Azumi page on imdb].&lt;br /&gt;
[[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:48, 6 January 2017 (EST)&lt;br /&gt;
:I added screenshots to disscussion page: [[Talk:Azumi]]. What do you think about eligibility of this page? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:02, 19 January 2017 (EST)&lt;br /&gt;
::I vote for eligibility as the exact version of the gun is identified now. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:37, 19 January 2017 (EST)&lt;br /&gt;
:::Thank you very much! What will be the decision of other admins? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 18:14, 22 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==Excess Gun Image(s)==&lt;br /&gt;
Most recent example - http://www.imfdb.org/wiki/File:Remington_870_with_Hogue_pistol_grip.jpeg &amp;lt;BR&amp;gt;&lt;br /&gt;
Straight-up, I'm not sure this is a worthy image for inclusion. It's clearly a jacked one of someone's personal gun and not even that good a pic, either. I've seen quite a few excess gun images of this speed around actually, many only used on just one particular page (if that). Forgive me but I'm of the strong opinion that just because one particular show or movie has a gun in a particular configuration doesn't mean we absolutely have to have an image - in this case, *any* image - of said gun in said particular configuration. As stated we're not a gun encyclopedia, and I think this kind of thing leans a bit too far that way, frankly. I'd start marking some of these for deletion review but before I do I wanted some additional input on this. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:25, 18 January 2017 (EST)&lt;br /&gt;
:Makes sense to me. What page was that image used on btw?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:27, 18 January 2017 (EST)&lt;br /&gt;
:: &amp;quot;The following page links to this file: '''Talk:Remington Model 870'''&amp;quot; --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 08:05, 18 January 2017 (EST)&lt;br /&gt;
::: It was uploaded by Ominae I believe for the Gotham S3 page, now it looks like on that page it's been replaced with what I still think is a superfluous but admittedly much better image by Ben. I had put it on the talk page before deciding on posting about it here - I'll take it off there and nuke-tag it. That aside, I still think we have quite a load more of one-off gun pics and I wonder if they're really necessary in many cases.. I doubt it, but again, I wanted some extra input before I started nuke-tagging anything much more. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:44, 18 January 2017 (EST)&lt;br /&gt;
:::: I've deleted the original image, but I think it is worth keeping the newer one that Ben uploaded. It is different to all of the other pistol gripped 870 images we have, as all of them either have a shorter barrel or an extended tube. I wouldn't be surprised if there are actually other pages already that would benefit from this image, where this one is a closer match but people have used other images as there wasn't one like this available. As for the wider issue of when to stop adding gun images, my opinion on it is that we do not need pictures of every gun with every accessory that has been used. For example, we do not need a picture of an M4 with an Aimpoint T1 because it appears in one film. However, in this case it is actually the configuration of the gun itself that is unique rather than accessories attached to it, so I think that it is worth the image. Also, it isn't like this is some weird and esoteric custom build, it is a vanilla 870 that has had the stock replaced with a pistol grip, so a pretty common gun I would imagine.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:58, 18 January 2017 (EST)&lt;br /&gt;
::::: Well most of the problem here was the chump image originally put up, which has been dealt with (thanks BTW, Ben). That said, I agree there are other some pages that could use this one and that's all right, great, even - If it can be spread out some, and/or is needed for reference or something I've no problem, but I still think there is something about some gun images again that are only used/meant for one particular page - To have a gun image for one page because it 'matches' in every respect seems a bit ridiculous (that's even if it's used on a page) - Yet people seem to do that quite a bit lately and there are already a fair number images like that it seems. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:42, 19 January 2017 (EST)&lt;br /&gt;
:::::: We used to have a serious problem with some users (and some mods) who had this weird fascination with putting as many screencaps as possible.  This led to a change in the Rules and regulations.  I remember one page that had 30 (!!!) screenshots of the same character firing or brandishing the same gun in nearly identical poses.  It was silly, and thankfully, we don't have that problem any more.  Many pages that were created a while ago, might still not be updated.  Don't be alarmed if you see a ton of weird page formatting and photo discipline.  Check the dates and they're usually OLDER pages, back when IMFDB was more of a 'wild west' ;)  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 04:47, 4 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== One Gun Pages ==&lt;br /&gt;
&lt;br /&gt;
I somehow confused. Do correspond pages with only one gun (which there was a lot lately) to IMFDB standards, or not? --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 12:41, 20 January 2017 (EST)&lt;br /&gt;
:[[Rules,_Standards_and_Principles#It_must_have_more_than_one_real_firearm_in_it|Rules, Standards and Principles]] say in what case such page qualify: &amp;quot;1) the firearm is identifiable, well seen and important to the story. A film where 'some character' wields an 'unknown revolver' means nothing. 2) it has enough screen time for any viewer to wonder what make or model it is. 3) it must drive the plot forward and not be an 'incidental' prop (like something hanging on the wall in the background).&amp;quot;. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 12:53, 20 January 2017 (EST)&lt;br /&gt;
::I was actually wondering about that. There's a really cool game called &amp;quot;Receiver&amp;quot; that only has two guns, a commander sized 1911 and a snub-nosed revolver (really bad at IDing revolvers). I was thinking about making a page for it, but since there's only two guns, it would feel a little bit unnecessary.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 13:22, 20 January 2017 (EST)&lt;br /&gt;
:::Movies and games are quite different things. At least movies show real guns, not something drawn on computer. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:33, 20 January 2017 (EST)&lt;br /&gt;
::::Well that guns are &amp;quot;real&amp;quot; in that they are based of actual firearms that exist (and function) in the real world.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:03, 20 January 2017 (EST)&lt;br /&gt;
:::::No, that's not always true.  There are tons of Anime and VG examples where the gun is a fanciful part of some designer or artists' imagination.  At least in Movies and TV, you KNOW that the item actually physically exists, even if it was built from scratch by some prop department.  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 04:49, 4 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Requesting a page for Mine (2016) == &lt;br /&gt;
So i recently watched the new Armie Hammer's movie and i think it would be neat to include that movie, there are G3s and AK derivatives used by the insurgents as well as M4s, berettas and Armie's sniper rifle which i think its a McMillan Tac .338 but not so sure:https://i.ytimg.com/vi/OkOcVIR0CL4/maxresdefault.jpg&lt;br /&gt;
&lt;br /&gt;
You can see the rifle very well and with better view in its movie trailer that you guys can watch though.--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 17:36, 2 February 2017 (EST)&lt;br /&gt;
:Once it's out, you're more than welcome to complete the page. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:03, 2 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==Assessment==&lt;br /&gt;
&lt;br /&gt;
Having doubts that this is qualified, but need another set of eyes for this.&lt;br /&gt;
&lt;br /&gt;
http://postimg.org/image/45ppbm3sd/&lt;br /&gt;
&lt;br /&gt;
http://postimg.org/image/dea42nz0f/&lt;br /&gt;
&lt;br /&gt;
[[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 22:16, 23 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
: Looks like a slightly crudely modeled Glock 19 to me. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:22, 24 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
::Thought so too. I assume it's a no go? [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 12:04, 24 February 2017 (EST)&lt;br /&gt;
:::There are a lot of better pages you can be working on. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:20, 24 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Adjustments ==&lt;br /&gt;
&lt;br /&gt;
I made some necessary changes to the Assault Rifles category. For some reason, it doesn't show up on the Main Page, so I'm posting here to let you know about it. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 18:58, 1 April 2017 (EDT)&lt;br /&gt;
:I've been tempted to do a joke page for April Fools, like a page for ''Game of Thrones'' or ''Lord of the Rings'', but I didn't want to set a bad example. Although I suppose the best prank would be to just restore the page for that porno someone created last year. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:17, 1 April 2017 (EDT)&lt;br /&gt;
::Okay, I know that it probably exists on the Internet (believe me, I've made more than a few poorly worded Google searches that I came to regret), but what kind of professionally/officially released porno has an eligible amount of guns in it? Actually, scratch that, I don't want to know... [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:33, 1 April 2017 (EDT)&lt;br /&gt;
::: Honestly can't remember if it was an 'original' piece or some parody (probably the latter), but there's at least one more recently where in just embedded ad clips I've seen there were several firearms well displayed that, other elements notwithstanding, would make it quite worthy of inclusion. Technically I would think it would be possible to do films of that sort if the firearms are shown in SFW spots, but as pornographic titles have a non-explicitly stated but quite implied unilateral ban, well that's pretty much that. Would make for a good joke though, I agree. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:24, 2 April 2017 (EDT)&lt;br /&gt;
::::They just have to start making parodies of the right films. ''This isn't Black Hawk Down'', or ''John Wick: A Porn Parody''. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:56, 3 April 2017 (EDT)&lt;br /&gt;
:::::You also need to bear in mind that in a lot of countries there are laws that prohibit &amp;quot;violent&amp;quot; pornography. Even if you made a porno with gunfights that were in SFW portions, I am not 100% sure how the law works with this and I doubt that companies would want to take the risk. As for whether we ban them or not, we don't explicitly (no pun intended) do so, and personally (assuming that the page could be made relatively tastefully) I would not necessarily be against including them. However I don not think that there are many made that would fit our current inclusion criteria in the RSP. Mainly, we state that &amp;quot;the title must be available to the general public through recognized channels of commerce (Amazon, Blockbuster, Netflix, etc.). Self distribution via Amazon, home distribution or micro distribution websites do not qualify&amp;quot;. Although pornography is available on Amazon, I believe that it is only through other stores where Amazon handles the transaction so it is arguably inelligible. However, if there was a &amp;quot;pornographic&amp;quot; film which somehow got a wide theatrical release (the most recent example of this sort of thing that springs to mind is stuff like ''Nymphomaniac'') and it featured guns to our inclusion criteria, I would not have a problem with it getting a page. All thing considered though, it is unlikely to happen too much if at all.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:48, 3 April 2017 (EDT)&lt;br /&gt;
::::::IIRC somebody tried making a page for some pirate porn movie. Also, LOL Blockbuster.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 08:37, 4 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Am I the only one... ==&lt;br /&gt;
...who is getting sick of seeing the ''The Fast and the Furious'' series in the Featured Article section?--[[User:Jake Stuckey|Jake Stuckey]] ([[User talk:Jake Stuckey|talk]]) 08:57, 21 April 2017 (EDT)&lt;br /&gt;
:Every once and awhile, the featured articles have a theme. To commemorate the new F&amp;amp;F movie, it's currently all F&amp;amp;F movies. It'll change soon. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:07, 21 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: WWII Announced ==&lt;br /&gt;
Well, Activision just confirmed the WW2 setting for this years COD. At least that means it'll be easier to make a page for now! Also, just simple hopes, but I HOPE they have the Battle For Castle Itter in this game.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:51, 21 April 2017 (EDT)&lt;br /&gt;
:Was the original title ''Call of Duty: We've Run Out of Ideas''? Since it's Sledgehammer, it looks like ''Advanced Warfare'' will joining ''Ghosts'' on the Island of Unresolved Storylines. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:00, 21 April 2017 (EDT)&lt;br /&gt;
::Well, given how those two games you mentioned were so hilariously unpopular, I think that it's pretty clear that they won't be getting a sequel, largely due to the reputation built up by their predecessors. Also, Sean, we all have our hopes and dreams. I, for one, just hope that they throw in some more obscure weapons (preferably those actually used, but I'm down for prototypes, too), and finally pick up on some of the age-old errors (like holding Stens by the magazines and whatnot). Not likely, but hey, a man can dream. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:30, 21 April 2017 (EDT)&lt;br /&gt;
:::Regarding the Sten part, Sledgehammer Games did it correctly in Advanced Warfare, so ya can sleep well. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:01, 21 April 2017 (EDT)&lt;br /&gt;
::::Well, folks, get ready. The trailer's coming out this Wednesday. Prepare thine anus. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 16:00, 22 April 2017 (EDT)&lt;br /&gt;
:::::What I do actually hope (but wouldn't be more than dreaming) is that they finally learn to only pump the shotguns when empty. Still can't believe that it was done correctly in the 10-year old CoD3 but not in any of the later ones. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:43, 24 April 2017 (EDT)&lt;br /&gt;
::::::[https://www.youtube.com/watch?v=WpUSL5rAP8Y&amp;amp;t=0s Trailer] dropped and I was able to spot a Grease Gun, M1 Garand, M1903, STG-44, and a Luger P08. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:33, 26 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Rifle IDs ==&lt;br /&gt;
&lt;br /&gt;
I can use some assistance with IDing a few commercial bolt-action rifles. The last one should be easy, with a very nice hsot of the bolt, but I just can't find anything that matches it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:33, 24 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:LongmireS4E01 14.jpg|thumb|none|600px|Closeup of the rifle in &amp;quot;Down by the River&amp;quot; (S4E01).]]&lt;br /&gt;
[[File:Longmire_0406_rifles_01.jpg|thumb|none|600px|Mitch Dye (Keith Andreen) and Seth Buyers (Shane Woodson) with their rifles in &amp;quot;The Calling Back&amp;quot; (S04E06).]]&lt;br /&gt;
[[File:Longmire_0406_rifles_02.jpg|thumb|none|600px|Seth Buyers (Shane Woodson) takes aim with his rifle in &amp;quot;The Calling Back&amp;quot; (S04E06).]]&lt;br /&gt;
[[File:Longmire_0410_rifle_02.jpg|thumb|none|600px|Trot Smic ([[Aaron McPherson]]) with an unknown rifle in &amp;quot;What Happens on the Rez...&amp;quot; (S04E10).]]&lt;br /&gt;
[[File:LongmireS4E10 15.jpg|thumb|none|600px|Henry's rifle is seen in Season 4's finale &amp;quot;What Happens on the Rez...&amp;quot; (S4E10).]]&lt;br /&gt;
[[File:LongmireS4E10 18.jpg|thumb|none|600px|The bolt action seen in the rifle in Season 4's finale &amp;quot;What Happens on the Rez...&amp;quot; (S4E10).]]&lt;br /&gt;
&lt;br /&gt;
:I am fairly sure that the last one is a [[Mauser 98 Sporter]] of some sort, compare it to [http://i266.photobucket.com/albums/ii260/Fox1Hoodlum/Mauser%2098/IMG_7295.jpg~original this image at a similar angle] and you will see the resemblance of the shape of the bolt. Not sure about the rest, but is the rifle on the right of [[Media:Longmire 0406 rifles 01.jpg|this image]] also a Savage 99? --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:02, 24 April 2017 (EDT)&lt;br /&gt;
::Yup, that looks like a [http://www.practicalmachinist.com/vb/attachments/f24/112360d1405785047-mauser-98-safety-img_1521.jpg Mauser 98]. And nice catch with the other Savage 98. Thanks! --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:07, 24 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CoD:WW2 again ==&lt;br /&gt;
&lt;br /&gt;
Here's the [https://www.youtube.com/watch?v=D4Q_XYVescc trailer]for the new CoD. Let's hope it's not only the European theatre with Americans and Germans, because that would be boring as hell.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:20, 26 April 2017 (EDT)&lt;br /&gt;
:Looks like they are going to mention the [http://mashable.com/2017/04/26/call-of-duty-wwii-holocaust-interview/?utm_cid=hp-n-1 Holocaust]. Curious to see how this pans out.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:27, 26 April 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Resident_Evil_7:_Biohazard&amp;diff=1101650</id>
		<title>Talk:Resident Evil 7: Biohazard</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Resident_Evil_7:_Biohazard&amp;diff=1101650"/>
		<updated>2017-04-26T18:09:17Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Redfield gun is Shotgun ? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Didn't see this on the site yet so I figured I at least start it. Going to be honest, I am interested in seeing what Capcom does with this game.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 23:39, 14 September 2016 (EDT)&lt;br /&gt;
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&lt;br /&gt;
Whoever did the caps needed to move the mouse and wait until the UI disappears before pressing the print screen button. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:25, 15 September 2016 (EDT)&lt;br /&gt;
:My bad, sorry. I'll update these in a bit.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 11:42, 15 September 2016 (EDT)&lt;br /&gt;
::The second pistol is an M1911 not a PM. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 14:47, 15 September 2016 (EDT)&lt;br /&gt;
:::You sure? It looked like the PM to me. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 15:27, 15 September 2016 (EDT)&lt;br /&gt;
::::Slide's too long to be a PM [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:17, 15 September 2016 (EDT)&lt;br /&gt;
:::::Agreed, changed the entry and updated the pictures. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 17:41, 15 September 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== TItle ==&lt;br /&gt;
&lt;br /&gt;
Are they going to call this Biohazard 7:Resident Evil in Japan?  --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 16:32, 15 September 2016 (EDT)&lt;br /&gt;
:http://www.capcom.co.jp/biohazard7/?referrer=https%3A%2F%2Fwww.google.ca%2F#_top You bet they are. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 16:55, 15 September 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
==New teaser==&lt;br /&gt;
:https://www.youtube.com/watch?v=0tIC7vd_lPY&lt;br /&gt;
Remington is refferd as Ithaca 37. But we still dont seen a ecjection port. Incorrectly name or frakiengun?&lt;br /&gt;
 Also we can see a icon of Glock (that looks like is actualualy is G19).&lt;br /&gt;
::Probably just incorrectly named, and the Glock icon looks like a 17, the 19 is slightly shorter and less slanted than the 17. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 16:39, 15 October 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Data mined demo ==&lt;br /&gt;
&lt;br /&gt;
Handgun_M19&lt;br /&gt;
&lt;br /&gt;
Handgun_G17&lt;br /&gt;
&lt;br /&gt;
Handgun_MPM &amp;lt;- name given to the PMM in Revelations 2&lt;br /&gt;
&lt;br /&gt;
Handgun_[charactername]&lt;br /&gt;
&lt;br /&gt;
Shotgun_M37&lt;br /&gt;
&lt;br /&gt;
Shotgun_M37S&lt;br /&gt;
&lt;br /&gt;
Shotgun_DB &amp;lt;- double-barrelled?&lt;br /&gt;
&lt;br /&gt;
MachineGun&lt;br /&gt;
&lt;br /&gt;
Magnum&lt;br /&gt;
&lt;br /&gt;
Shotgun_[charactername]&lt;br /&gt;
&lt;br /&gt;
In a gameplay vid from a month or 2 ago they showed the Shotgun as labelled as the M37 in the inventory, yet it still looked exactly like an 870.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
== Boss battle image ==&lt;br /&gt;
&lt;br /&gt;
https://i.imgur.com/cznG5J9.jpg&lt;br /&gt;
&lt;br /&gt;
Does this look like a Bizon to you?[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
:I think it's a AKS-74U, judging by the front.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 22:03, 15 January 2017 (EST)&lt;br /&gt;
::I'm going to have to go with Bizon on this one, given the underbarrel helical magazine. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 11:09, 16 January 2017 (EST)&lt;br /&gt;
:::Looking at it again (and comparing it to the Bizon), yeah I think it is the Bizon. I think the sights confused me into thinking it was the AKS.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 11:28, 16 January 2017 (EST)&lt;br /&gt;
::::Agreed, where is this screen from? Is there a trailer I missed, or has the game been leaked? --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 18:52, 16 January 2017 (EST)&lt;br /&gt;
:::::I think it's from a leak cause I tried looking up any trailer that had that shot in it and I couldn't find any.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 19:08, 16 January 2017 (EST)&lt;br /&gt;
: The whole game has been leaked in UAE i recommend to stay off the Internet while you're at it till the 24th if you're looking forward to the game, me? i don't really care about spoilers anymore but it's firearm related so i'll post it.&lt;br /&gt;
I saw a handgun called &amp;quot;Albert-01&amp;quot; which some people are claiming it to be Wesker's Samurai Edge from 5, albeit it's equipped with what it looked like to me an Osprey Suppressor and supposedly, you get it as a reward for new playthroughs though no appaerence of Wesker at all.--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 07:33, 17 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
DLC spoilers shows a new AR&lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/1-22-2017_3-43-36_amy5xg9.png&lt;br /&gt;
&lt;br /&gt;
bottom-left shows a side view. I'm leaning towards generic frankengun at the mo'.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
:That looks like a FN SCAR-H, but the front is just confusing me.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 12:48, 23 January 2017 (EST)&lt;br /&gt;
::Yeah I can see the FN SCAR-H in the weapon, but that front end is definitely not on any SCAR I've ever seen.--[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 17:29, 23 January 2017 (EST)&lt;br /&gt;
:::You know, looking at it a bit more, I wonder if the gun is actually a  CZ 805 BREN.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 17:44, 23 January 2017 (EST)&lt;br /&gt;
::::Looks like a SCAR with the War Sport LVOA handguard photoshopped on the front half.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 22:53, 23 January 2017 (EST)&lt;br /&gt;
:::::Neither the SCAR or Bren seem to fit.&lt;br /&gt;
&lt;br /&gt;
:::::https://s28.postimg.org/j560io8pp/sss.png&lt;br /&gt;
&lt;br /&gt;
:::::https://s30.postimg.org/fogga48mp/sss2.png&lt;br /&gt;
&lt;br /&gt;
:::::The charging handle is set too high, and more importantly you can see a paddle magazine release. Fire selector doesn't look like the standard AR15 90 degree one. The SCAR style stock makes me think of the RE6 frankengun.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
It looks very BREN style. The stock appears to be the current Bren 1 variant, not the Bren 2. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:38, 24 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
They're clearly an SCAR and BREN, in spite of the design changes. The SCAR even has an FN logo on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:10, 3 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
https://i.imgur.com/rdfJAD0.png&lt;br /&gt;
&lt;br /&gt;
A look at the gun's inventory icon. Looks almost like an auto-shotgun.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
:https://s17.postimg.org/pcgwzt7qn/l_58fef93f66b31.jpg&lt;br /&gt;
&lt;br /&gt;
:Leaning even more towards auto-shotgun.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
&lt;br /&gt;
I've been watching a playthrough of this on YouTube and I'm pretty sure the Glock is a 17C. It definitely has the 2 cut outs on the slide but I'm not familiar enough with Glocks to notice any other distinguishing features that confirm it to be a 17C. Could someone who's more familiar look into this? --[[User:Slemke1998|Slemke1998]] ([[User talk:Slemke1998|talk]]) 23:30, 26 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
:It does look like vent cut out for ports, but when you fire it, there's no flash coming from the ports. Also the magazine is 10 rounds, which means the developers didn't check the standard capacity of a full size Glock 17 or maybe storywise, the Deputy was in a state that forced the police to have downgraded mags...which I can sorta believe if this game takes place in NYC [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 09:47, 27 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
:: The devs are Japanese right? Can't really expect too much gun knowledge from them, Japan has incredibly strict gun control and that's coming from a Brit! haha --[[User:Slemke1998|Slemke1998]] ([[User talk:Slemke1998|talk]]) 14:14, 28 January 2017 (EST)&lt;br /&gt;
I guess you've never played MGS...--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 21:38, 28 January 2017 (EST)&lt;br /&gt;
::Except whoever did the weapons in that game thinks you need to rack the charging handle/side of every gun even during a tact reload. It's weird that all the other guns in this game like the handguns have slide lock back when empty and during tact reloads, they don't rack the slide, but for the Bizon, they animate you racking the charging handle even during a tact reload [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:05, 30 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Also, a lot of Japanese made games are almost anal retentive in the details of guns. The Japs, who love guns, can be obsessed about the details. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:06, 30 January 2017 (EST)&lt;br /&gt;
:Actually, real guns are so regulated in Japan there are no firing ranges for civilians and almost no kinds of firearms permitted for civilians. Virtual guns are usually well-rendered, unless the ones rendering them are using the wrong or incomplete source material (like how ejected cases in [[Binary Domain]] were based on fired blanks rather than shell casings from live cartridges), and the unmoving gun hammers in this game. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 23:17, 2 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm also impressed that for the Glock, they switched out the stock sights to a 3 dot set up, even though it doesn't help because whoever designed the aiming part of the game has never heard of using iron sights. It doesn't even make sense in VR since you naturally want to aim by looking down the gun [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:08, 30 January 2017 (EST)&lt;br /&gt;
: Why are we assuming it's a 17 by the way? I haven't noticed anything to suggest it's a nine and the capacity doesn't suggest it's a 17 either.--[[User:Slemke1998|Slemke1998]] ([[User talk:Slemke1998|talk]]) 06:55, 2 February 2017 (EST)&lt;br /&gt;
::Well, we don't know which Louisiana county this game takes place in, so we can't compare to which Sheriff's Department that Deputy belongs to, who barely is one since the game has him not wearing his vest, not called in backup or most likely, didn't call it in and gave you, a suspect a knife for no real reason other than to advance the plot. I think the rule of thumb is unless the game say it isn't, we'll call it the basic generic Glock 17, which the in game code calls it the &amp;quot;G17&amp;quot;, implying the Glock 17 model. It's obviously full size, so it can't be any of the compact models. The only reason why a full size looking Glock would have a 10 round capacity is because the game designer has a sense of balance...which is stupid because they've never done that before in previous RE games. Same weird reason why the shotgun can only fit 4 shells,when judging from the tube size, it most likely can fit 5 or 6. So even if it wasn't a 9mm Glock, none of the other full size Glock calibers have a max round count of 10, unless it's the Glock in .50 GI, but that's not a cop caliber, and that's only possible if you do +1 because that mag is 9 max. And the boxes of handgun ammo you pick up look like 9mm. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:01, 2 February 2017 (EST):The Silver Ghost and the beretta 92fs from RE4 and 5 respectively did have a 10 round magazine for gameplay balance.--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 14:18, 2 February 2017 (EST)&lt;br /&gt;
:The capacity of the &amp;quot;G17 handgun&amp;quot; was largely based on game balance and atmospheric gameplay, not likely because it needed to be realistically modelled. Horror games with firearms have a tendency to use ones with 10 rounds or less, or with very rare ammunition pickups, or even no extra ammunition at all, so as to force players to make every shot count. Besides, 4 shotgun shells in a tube is a common tube magazine capacity for unmodified shotguns nowadays, and is certainly more realistic than the &amp;quot;assault shotgun&amp;quot; being able to carry 10 shells from the remastered version of RE1. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 23:17, 2 February 2017 (EST)&lt;br /&gt;
::The 870 in the game could be a Wingmaster with the capacity of 4 but with a shorter barrel. Since we're looking at a shotgun that's most likely a hunting shotgun that doubled for defense or in this case, something to be propped up on that fancy statue. But limited ammo capacity on Resident Evil games isn't that common. Throughout most of the series, including the first game, the starting handgun you get has normal capacity like the Samurai Edge in RE1 that has the accurate 15 round mag capacity. In RE5, the 92F started out in 10 rounds but that's because you can upgrade capacity. In this game, you can't upgrade your weapon capacity at all. The 1911 in this game has a accurate 7 round magazine because older 1911 mags are 7 rounds and it's more powerful than the Glock, implying it's a higher caliber, the .45. But then we got a 10 round Makarov and the special Samurai Edge like handgun, the Albert being only 3 rounds even though it's marginally better than the 1911 type. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:13, 3 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== More Guns ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've got screens of a broken double barreled shotgun you use to get the Remington, a broken 1911 (which I have yet to find a use for), some kind of stupid-looking homemade grenade launcher which belongs in ''Fallout 4,'' and the game's magnum, which, from what I can tell (haven't unlocked it yet) appears to be an AutoMag in .44. Is it okay to upload the ones that are real guns here? --[[User:Godzillafan93|That&amp;amp;#39;s the Way It&amp;amp;#39;s Done]] ([[User talk:Godzillafan93|talk]]) 13:44, 27 January 2017 (EST)&lt;br /&gt;
::Also, the handgun ammo, at least in the demo, had a picture of a Beretta 92FS on it; can this be included? --[[User:Godzillafan93|That&amp;amp;#39;s the Way It&amp;amp;#39;s Done]] ([[User talk:Godzillafan93|talk]]) 13:52, 27 January 2017 (EST)&lt;br /&gt;
:::Yes to both.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
::::Found out you can repair both the double barrel shotgun and the M1911 handgun with a repair kit. You can find a repair kit pretty early too, by looking under the porch in the front yard for an open air duct. The double barrel shotgun is called the M21 in-game and while both guns do the exact same damage, the M21 has a way tighter spread and you can shoot it from a further distance without impacting the damage, its downside is of course only 2 shots. [[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 08:42, 28 January 2017 (EST)&lt;br /&gt;
:::::Thanks. I was expecting that to be the case, so I'll see if I can get some screens of it for my second playthrough.--[[User:Godzillafan93|That&amp;amp;#39;s the Way It&amp;amp;#39;s Done]] ([[User talk:Godzillafan93|talk]]) 19:45, 28 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Two small things, the crashed car in the Baker garage isn't a police car, it looks to be a late 1960's Dodge Charger or some amalgam car made to look like one. Also a rather odd detail is that with the Remington 870, the whole pump assembly seems to be borrowed from an Ithaca 37. The pump is way too round to be the standard wood handle of the 870, and the way the arms of the guide go down to hook onto the pump rather than straight into a sleeve around the pump like a standard 870. --[[User:PaperCake|PaperCake]] 20:15, 27 January 2017 (EST)&lt;br /&gt;
: The car is actually Ethan's; you're shown driving it at the beginning of the game, and Jack comments that it's a nice car before crashing it during the first fight. I've changed the text; good catch,that didn't occur to me. --[[User:Godzillafan93|That&amp;amp;#39;s the Way It&amp;amp;#39;s Done]] ([[User talk:Godzillafan93|talk]]) 21:32, 27 January 2017 (EST)&lt;br /&gt;
I've been trying to upload more images, but I get an error message now whenever I try. I'll give it another go later, but I've added more of the Glock and Remington, made an entry and added one picture of the Makarov, and made an entry (and updated the page) for the Auto Mag, but I can't seem to convince the site the screens exist. I'll try again in a few minutes in case there's some kind of file cool down timer.--[[User:Godzillafan93|That&amp;amp;#39;s the Way It&amp;amp;#39;s Done]] ([[User talk:Godzillafan93|talk]]) 21:32, 27 January 2017 (EST)&lt;br /&gt;
:::For some reason I'm not able to upload images anymore. I get this message whenever I try: Could not create directory &amp;quot;mwstore://local-backend/local-public/0/00&amp;quot;. &amp;lt;BR&amp;gt; Anyone ever see it before?--[[User:Godzillafan93|That&amp;amp;#39;s the Way It&amp;amp;#39;s Done]] ([[User talk:Godzillafan93|talk]]) 23:24, 27 January 2017 (EST)&lt;br /&gt;
:::: It comes up sometimes - Best I figure is you'll probably have to move the images you're uploading from to a different folder on your system and/or rename said images and try to upload again. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:05, 28 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== General Comments on Multiple Guns ==&lt;br /&gt;
&lt;br /&gt;
As with many videogames, the models for the firearms in game are hodgepodges that resemble features from a multitude of guns. Here's my observations on many of the guns thus far.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;M19&amp;quot; or 1911 style pistol in the game is a huge hodgepodge. It has an overall MKIV Series 70 styling, but also features a half bar GI style safety, Gold Cup style angled slide serrations, a holed hammer reminiscent of the S&amp;amp;W Model 39-2, and some rosewood like grips that have smooth outlines and recessed checkering inside, similar to some types of Eagle Grips. Most notably, the pistol has a nonstandard hanging trigger instead of a straight 1911 style trigger, similar to a Para LDA or a rare Seecamp 1911 conversion. The trigger guard is very reminiscent of a Makarov as well.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;G17&amp;quot; is definitely a second gen Glock with the compensator cuts, but the bulging frame leads me to believe that it was modeled after a Glock 21 and not a 17. There's some kind of texture around the frame that may be a grip insert that would account for this, but it's hard to tell exactly what it is. It may even be the pebbly texture of a Gen 1 gun. I have seen the slide serration patter on the gun somewhere as well, but I can't remember exactly where. Needless to say, the serrations are not factory. Yet another hodgepodge.&lt;br /&gt;
&lt;br /&gt;
Perhaps most interesting of all is the &amp;quot;MPM&amp;quot; handgun. It's implied that the gun is a Makarov, but many parts of the gun are lifted from the Walther PP series. The gun retains the color palette, lanyard loop, heel release, ejection port and frame shape of the Makarov PM, but the slide, safety, grip design, button release and trigger guard (minus the squaring which is nowhere to be found on either variant of either gun) are all PPK or PPK/S parts. &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;M37&amp;quot; is primarily supposed to be an Ithaca 37 allegory and not a Remington 870 allegory as stated on the page. This is evident by the single action bar, &amp;quot;corn cob&amp;quot; forend, and the double screws on the rear end of the receiver. The gun does feature a side exposed bolt like an 870, however, although the semi-awkward shape of the trigger guard leads me to believe that this gun was partially modeled after the S&amp;amp;W 3000, a slightly jankier clone of the 870. Once again, hodgepodge gun.&lt;br /&gt;
&lt;br /&gt;
Lastly, the Samurai Edge in game is referred to as &amp;quot;Albert-01R&amp;quot;, but this is not a &amp;quot;bizarre&amp;quot; name at all. The gun is a closely copied stand in for the custom Samurai Edge made for the series' long time antagonist, Albert Wesker. The gun is featured extensively in Resident Evil 5 cutscenes, and I believe it is also used by Wesker in cutscenes for the Gamecube/PC remake of the first Resident Evil game. You can find more details about this particular Samurai Edge on the RE5 page. Definitely a fitting sidearm and designation for the Umbrella operators.&lt;br /&gt;
&lt;br /&gt;
As a closer, I must say that these models leave a lot to be desired from a franchise that has more or less paid very close attention to detail to the guns in past installments. How they go from an immaculate 92FS Brigadier to this is beyond me. Then again, RE6 definitely featured a lot of hodgepodgery.&lt;br /&gt;
&lt;br /&gt;
:Agree with this last statement whole heartedly, this franchise was part of the reason that I got into firearms, (living in the UK I didn't really grow up around firearms), you didn't just get a &amp;quot;Handgun&amp;quot; it was specifically listed as &amp;quot;Beretta M92FS&amp;quot; and it didn't load &amp;quot;Handgun ammo&amp;quot; but &amp;quot;9mm Parabellum&amp;quot; rounds, and as a kid that fascinated me, so I ended up researching what differences in &amp;quot;guns&amp;quot; where. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 17:37, 2 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
::You should remember to sign your posts on talk pages by using the signature button, yournamehere. Anyway, other users (myself included) have touched on this new &amp;quot;frankengun&amp;quot; trend in Japanese games with firearms before on the [[Metal Gear Solid V: The Phantom Pain]] talk page. Apparently Capcom and Konami were previously sidestepping the need to pay licensing fees to real-life gun companies by partnering with Japanese airsoft company Tokyo Marui and claiming their realistic guns were just 3d-rendered versions of Tokyo Marui products. That state of affairs didn't go over well with the companies making the real firearms, so both Capcom and Konami eventually switched over to using arsenals almost entirely made of frankenguns or fictional guns for their games, starting with [[Resident Evil 6]] for Capcom and [[Metal Gear Solid V: Ground Zeroes]] for Konami. That said, I don't understand why Konami and Capcom couldn't have just switched over to public domain gun designs for their games. For example, the M1911 in this game didn't have to be a frankengun, because the design is public domain now. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 18:53, 2 February 2017 (EST)&lt;br /&gt;
:::I've never really understood this legal argument for using hybrid guns, as I am fairly sure that you can legally use most real guns anyway without paying anything. They mechanical patent of the firearms is not infringed as you are not actually building one, and as long as you do not use the trademarked name or any logos I do not think that there is an issue that requires any sort of license fee to be paid. I think there ''may'' be some exceptions though where the actual &amp;quot;design&amp;quot; of the weapon is trademarked, the only example I can think of that does this is Glock though (which is why when people make striker fired guns they have to put cut outs on the slide or angle the back of the slide or some-such so that they don't infringe the Glock design trademark). I know for example that EA has never paid anything to any firearm manufactures to license their firearm designs (this came out when they announced that they would no longer be paying anything to firearms manufacturers which led people to presume that they licensed guns, but they then clarified that they had only ever paid anything for promotional campaigns like to McMillan for MOH:Warfighter). Maybe it works differently to this because they are Japanese rather than American companies though. As for the public domain thing, this is for the mechanical patents which expire after 20 years, so if this was the only consideration then most guns that appear in stuff (including Glock) would be public domain. I imagine that this expiry of the patent was why Glock did that weird design trademark thing, as if they hadn't people would be allowed to make Glock clones like they do with AR-15s.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:20, 3 February 2017 (EST)&lt;br /&gt;
::::Actually the alleged reasoning behind MGSV's fictional guns if that for its Gun Smith systems to work foregrips, receivers, stocks, etc all had to be able to be divided into discrete parts that could tessellate together.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
::::I believe HK also trademarked the shape of the MP5, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:12, 8 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
::Thankfully, so far, these guys look close enough to their real life counterparts that it doesn't break the illusion for me as a gun geek. The Albert is just weird. That suppressor doesn't function, the slide doesn't cycle when fired and the marginally better power than the 1911 barely warrants the 3 round capacity of essentially a full size combat handgun [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 10:18, 3 February 2017 (EST)&lt;br /&gt;
:::yeah, the Bizon is pretty much how it should be, so I don't buy this whole license argument for why the guns are so janky.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 23:18, 3 February 2017 (EST)&lt;br /&gt;
:Generally speaking, I don't have that much of a problem with frankenguns, so long as they are at least logical (both in terms of practicality and in terms of physical/functional possibility) and reasonably convincing, both of which Capcom seems to be pretty good at in the RE series (things like the Silver Ghost, Broken Butterfly, and that M249/RPD hybrid with a dash of PKM are actually pretty damned convincing). I mean, I'd ''prefer'' real guns, but reasonable, functionally possible (looking at you, BO3 Sheiva, with no conceivable place for a bolt and a gas tube that puts the gas further down the barrel) frankenguns are fine by me. But whatever, that's just my opinion. Carry on. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 22:09, 8 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Can someone get caps of the smoke grenade? ==&lt;br /&gt;
&lt;br /&gt;
The Umbrella operators have them on their vests. Clearly labeled as &amp;quot;M18&amp;quot;. Can someone get a screenshot of them? - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 16:18, 8 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Redfield gun is Shotgun ? ==&lt;br /&gt;
&lt;br /&gt;
The type is known Chris and others used guns for DLC episode &amp;quot;Not a Hero&amp;quot;. [http://news.militaryblog.jp/web/BH7-Not-A-Hero-Tokyo-Marui-Thor-Hammer/ALBERT-W-MODEL-02-Airsoft-Shotgun.html Japanese source page]&lt;br /&gt;
&lt;br /&gt;
Its Fanciful 12-gauge shotgun !- [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:03, 26 April 2017 (JST)&lt;br /&gt;
:I see the stock of a Kel-Tec KSG, the sights of a SCAR-H, and a big-ass magazine...--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 14:09, 26 April 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1101644</id>
		<title>Talk:Call of Duty: WWII</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_WWII&amp;diff=1101644"/>
		<updated>2017-04-26T17:53:05Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: Created page with &amp;quot;=== Debut Trailer === Going to place the shots from the trailer here for now. There was a few more shown but I couldn't screencap them due to how fast they went by. --~~~~ [[F...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Debut Trailer ===&lt;br /&gt;
Going to place the shots from the trailer here for now. There was a few more shown but I couldn't screencap them due to how fast they went by. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:53, 26 April 2017 (EDT)&lt;br /&gt;
[[File:CODWWIILuger.jpg|thumb|none|600px|Unknown German Soldier with a Luger]]&lt;br /&gt;
[[File:CODWWIIFlamethrower.jpg|thumb|none|600px|American Trooper with a Flamethrower]]&lt;br /&gt;
[[File:CODWWIIM1911.jpg|thumb|none|600px|M1911 in the shoulder holster]]&lt;br /&gt;
[[File:CODWWIIMG32.jpg|thumb|none|600px|German solider firing a MG34]]&lt;br /&gt;
[[File:CODWWIIGreaseGun.jpg|thumb|none|600px|American Solider firing a Grease Gun]]&lt;br /&gt;
[[File:CODWWIIM1Garand.jpg|thumb|none|600px|Player Character with the M1 Garand]]&lt;br /&gt;
[[File:CODWWIIMachineGun.jpg|thumb|none|600px|Soldier firing a Browning M1919]]&lt;br /&gt;
[[File:CODWWIIGreaeGun2.jpg|thumb|none|600px|Soldier with the Grease Gun]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-GreaseGun-2.jpg&amp;diff=1101643</id>
		<title>File:CoDWWII-GreaseGun-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-GreaseGun-2.jpg&amp;diff=1101643"/>
		<updated>2017-04-26T17:52:04Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
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		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-BrowningM1919.jpg&amp;diff=1101642</id>
		<title>File:CoDWWII-BrowningM1919.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-BrowningM1919.jpg&amp;diff=1101642"/>
		<updated>2017-04-26T17:50:11Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
	</entry>
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		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-M1Garand.jpg&amp;diff=1101641</id>
		<title>File:CoDWWII-M1Garand.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-M1Garand.jpg&amp;diff=1101641"/>
		<updated>2017-04-26T17:48:52Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-GreaseGun.jpg&amp;diff=1101640</id>
		<title>File:CoDWWII-GreaseGun.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-GreaseGun.jpg&amp;diff=1101640"/>
		<updated>2017-04-26T17:47:40Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
	</entry>
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		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-MG42.jpg&amp;diff=1101639</id>
		<title>File:CoDWWII-MG42.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-MG42.jpg&amp;diff=1101639"/>
		<updated>2017-04-26T17:46:22Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-M1911.jpg&amp;diff=1101638</id>
		<title>File:CoDWWII-M1911.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-M1911.jpg&amp;diff=1101638"/>
		<updated>2017-04-26T17:44:29Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-Flamethrower.jpg&amp;diff=1101637</id>
		<title>File:CoDWWII-Flamethrower.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-Flamethrower.jpg&amp;diff=1101637"/>
		<updated>2017-04-26T17:43:19Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CoDWWII-Luger.jpg&amp;diff=1101636</id>
		<title>File:CoDWWII-Luger.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CoDWWII-Luger.jpg&amp;diff=1101636"/>
		<updated>2017-04-26T17:41:20Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
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		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1101633</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1101633"/>
		<updated>2017-04-26T17:33:08Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Call Of Duty: WWII Announced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''See [[Talk:Main_Page/Archive_1]], [[Talk:Main_Page/Archive_2]], [[Talk:Main_Page/Archive_3]]  [[Talk:Main_Page/Archive_4]] [[Talk:Main_Page/Archive_5]], and [[Talk:Main_Page/Archive_6]] for older discussions''&lt;br /&gt;
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&lt;br /&gt;
==2017==&lt;br /&gt;
A Happy New Year to all! --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 18:44, 31 December 2016 (EST)&lt;br /&gt;
:Damn, looks like somebody beat me to it. Oh well. Here's to another year of letting people know about the guns they're seeing in popular media. It'll sure be fun for me (even if I did get my wisdom teeth removed last Friday), and I hope it will be for all of you, too. May your 2017 be free of Lyme Disease and Communism. Cheers! [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 23:48, 31 December 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== Some question of rare gun in movie ==&lt;br /&gt;
&lt;br /&gt;
Hello! I'm sorry, I have some question: I know, that pages about media, that contain only tanegashima matchlock are ineligible. But, the movie Azumi contain not only standart arquebuse, but also contain very rare, but realy historical exist Japanese matchlock revolver [http://radikal.ru/fp/8c7lkxhkdkcvs 1], [http://radikal.ru/fp/7o2nzza4ekx9z 2], [http://radikal.ru/fp/1cckd5cfhfmde 3], [https://s-media-cache-ak0.pinimg.com/564x/d3/9a/08/d39a08d69a70a389fd84a2910726202e.jpg like this]. So, may I upload screenshots on discussion page to view it for Administrators.&lt;br /&gt;
&lt;br /&gt;
[http://www.imdb.com/title/tt0384819/?ref_=fn_al_tt_1 Azumi page on imdb].&lt;br /&gt;
[[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:48, 6 January 2017 (EST)&lt;br /&gt;
:I added screenshots to disscussion page: [[Talk:Azumi]]. What do you think about eligibility of this page? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:02, 19 January 2017 (EST)&lt;br /&gt;
::I vote for eligibility as the exact version of the gun is identified now. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:37, 19 January 2017 (EST)&lt;br /&gt;
:::Thank you very much! What will be the decision of other admins? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 18:14, 22 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==Excess Gun Image(s)==&lt;br /&gt;
Most recent example - http://www.imfdb.org/wiki/File:Remington_870_with_Hogue_pistol_grip.jpeg &amp;lt;BR&amp;gt;&lt;br /&gt;
Straight-up, I'm not sure this is a worthy image for inclusion. It's clearly a jacked one of someone's personal gun and not even that good a pic, either. I've seen quite a few excess gun images of this speed around actually, many only used on just one particular page (if that). Forgive me but I'm of the strong opinion that just because one particular show or movie has a gun in a particular configuration doesn't mean we absolutely have to have an image - in this case, *any* image - of said gun in said particular configuration. As stated we're not a gun encyclopedia, and I think this kind of thing leans a bit too far that way, frankly. I'd start marking some of these for deletion review but before I do I wanted some additional input on this. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:25, 18 January 2017 (EST)&lt;br /&gt;
:Makes sense to me. What page was that image used on btw?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:27, 18 January 2017 (EST)&lt;br /&gt;
:: &amp;quot;The following page links to this file: '''Talk:Remington Model 870'''&amp;quot; --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 08:05, 18 January 2017 (EST)&lt;br /&gt;
::: It was uploaded by Ominae I believe for the Gotham S3 page, now it looks like on that page it's been replaced with what I still think is a superfluous but admittedly much better image by Ben. I had put it on the talk page before deciding on posting about it here - I'll take it off there and nuke-tag it. That aside, I still think we have quite a load more of one-off gun pics and I wonder if they're really necessary in many cases.. I doubt it, but again, I wanted some extra input before I started nuke-tagging anything much more. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:44, 18 January 2017 (EST)&lt;br /&gt;
:::: I've deleted the original image, but I think it is worth keeping the newer one that Ben uploaded. It is different to all of the other pistol gripped 870 images we have, as all of them either have a shorter barrel or an extended tube. I wouldn't be surprised if there are actually other pages already that would benefit from this image, where this one is a closer match but people have used other images as there wasn't one like this available. As for the wider issue of when to stop adding gun images, my opinion on it is that we do not need pictures of every gun with every accessory that has been used. For example, we do not need a picture of an M4 with an Aimpoint T1 because it appears in one film. However, in this case it is actually the configuration of the gun itself that is unique rather than accessories attached to it, so I think that it is worth the image. Also, it isn't like this is some weird and esoteric custom build, it is a vanilla 870 that has had the stock replaced with a pistol grip, so a pretty common gun I would imagine.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:58, 18 January 2017 (EST)&lt;br /&gt;
::::: Well most of the problem here was the chump image originally put up, which has been dealt with (thanks BTW, Ben). That said, I agree there are other some pages that could use this one and that's all right, great, even - If it can be spread out some, and/or is needed for reference or something I've no problem, but I still think there is something about some gun images again that are only used/meant for one particular page - To have a gun image for one page because it 'matches' in every respect seems a bit ridiculous (that's even if it's used on a page) - Yet people seem to do that quite a bit lately and there are already a fair number images like that it seems. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:42, 19 January 2017 (EST)&lt;br /&gt;
:::::: We used to have a serious problem with some users (and some mods) who had this weird fascination with putting as many screencaps as possible.  This led to a change in the Rules and regulations.  I remember one page that had 30 (!!!) screenshots of the same character firing or brandishing the same gun in nearly identical poses.  It was silly, and thankfully, we don't have that problem any more.  Many pages that were created a while ago, might still not be updated.  Don't be alarmed if you see a ton of weird page formatting and photo discipline.  Check the dates and they're usually OLDER pages, back when IMFDB was more of a 'wild west' ;)  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 04:47, 4 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== One Gun Pages ==&lt;br /&gt;
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I somehow confused. Do correspond pages with only one gun (which there was a lot lately) to IMFDB standards, or not? --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 12:41, 20 January 2017 (EST)&lt;br /&gt;
:[[Rules,_Standards_and_Principles#It_must_have_more_than_one_real_firearm_in_it|Rules, Standards and Principles]] say in what case such page qualify: &amp;quot;1) the firearm is identifiable, well seen and important to the story. A film where 'some character' wields an 'unknown revolver' means nothing. 2) it has enough screen time for any viewer to wonder what make or model it is. 3) it must drive the plot forward and not be an 'incidental' prop (like something hanging on the wall in the background).&amp;quot;. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 12:53, 20 January 2017 (EST)&lt;br /&gt;
::I was actually wondering about that. There's a really cool game called &amp;quot;Receiver&amp;quot; that only has two guns, a commander sized 1911 and a snub-nosed revolver (really bad at IDing revolvers). I was thinking about making a page for it, but since there's only two guns, it would feel a little bit unnecessary.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 13:22, 20 January 2017 (EST)&lt;br /&gt;
:::Movies and games are quite different things. At least movies show real guns, not something drawn on computer. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:33, 20 January 2017 (EST)&lt;br /&gt;
::::Well that guns are &amp;quot;real&amp;quot; in that they are based of actual firearms that exist (and function) in the real world.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:03, 20 January 2017 (EST)&lt;br /&gt;
:::::No, that's not always true.  There are tons of Anime and VG examples where the gun is a fanciful part of some designer or artists' imagination.  At least in Movies and TV, you KNOW that the item actually physically exists, even if it was built from scratch by some prop department.  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 04:49, 4 April 2017 (EDT)&lt;br /&gt;
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== Requesting a page for Mine (2016) == &lt;br /&gt;
So i recently watched the new Armie Hammer's movie and i think it would be neat to include that movie, there are G3s and AK derivatives used by the insurgents as well as M4s, berettas and Armie's sniper rifle which i think its a McMillan Tac .338 but not so sure:https://i.ytimg.com/vi/OkOcVIR0CL4/maxresdefault.jpg&lt;br /&gt;
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You can see the rifle very well and with better view in its movie trailer that you guys can watch though.--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 17:36, 2 February 2017 (EST)&lt;br /&gt;
:Once it's out, you're more than welcome to complete the page. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:03, 2 February 2017 (EST)&lt;br /&gt;
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==Assessment==&lt;br /&gt;
&lt;br /&gt;
Having doubts that this is qualified, but need another set of eyes for this.&lt;br /&gt;
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http://postimg.org/image/45ppbm3sd/&lt;br /&gt;
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http://postimg.org/image/dea42nz0f/&lt;br /&gt;
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[[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 22:16, 23 February 2017 (EST)&lt;br /&gt;
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: Looks like a slightly crudely modeled Glock 19 to me. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:22, 24 February 2017 (EST)&lt;br /&gt;
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::Thought so too. I assume it's a no go? [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 12:04, 24 February 2017 (EST)&lt;br /&gt;
:::There are a lot of better pages you can be working on. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:20, 24 February 2017 (EST)&lt;br /&gt;
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== Adjustments ==&lt;br /&gt;
&lt;br /&gt;
I made some necessary changes to the Assault Rifles category. For some reason, it doesn't show up on the Main Page, so I'm posting here to let you know about it. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 18:58, 1 April 2017 (EDT)&lt;br /&gt;
:I've been tempted to do a joke page for April Fools, like a page for ''Game of Thrones'' or ''Lord of the Rings'', but I didn't want to set a bad example. Although I suppose the best prank would be to just restore the page for that porno someone created last year. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:17, 1 April 2017 (EDT)&lt;br /&gt;
::Okay, I know that it probably exists on the Internet (believe me, I've made more than a few poorly worded Google searches that I came to regret), but what kind of professionally/officially released porno has an eligible amount of guns in it? Actually, scratch that, I don't want to know... [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:33, 1 April 2017 (EDT)&lt;br /&gt;
::: Honestly can't remember if it was an 'original' piece or some parody (probably the latter), but there's at least one more recently where in just embedded ad clips I've seen there were several firearms well displayed that, other elements notwithstanding, would make it quite worthy of inclusion. Technically I would think it would be possible to do films of that sort if the firearms are shown in SFW spots, but as pornographic titles have a non-explicitly stated but quite implied unilateral ban, well that's pretty much that. Would make for a good joke though, I agree. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:24, 2 April 2017 (EDT)&lt;br /&gt;
::::They just have to start making parodies of the right films. ''This isn't Black Hawk Down'', or ''John Wick: A Porn Parody''. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:56, 3 April 2017 (EDT)&lt;br /&gt;
:::::You also need to bear in mind that in a lot of countries there are laws that prohibit &amp;quot;violent&amp;quot; pornography. Even if you made a porno with gunfights that were in SFW portions, I am not 100% sure how the law works with this and I doubt that companies would want to take the risk. As for whether we ban them or not, we don't explicitly (no pun intended) do so, and personally (assuming that the page could be made relatively tastefully) I would not necessarily be against including them. However I don not think that there are many made that would fit our current inclusion criteria in the RSP. Mainly, we state that &amp;quot;the title must be available to the general public through recognized channels of commerce (Amazon, Blockbuster, Netflix, etc.). Self distribution via Amazon, home distribution or micro distribution websites do not qualify&amp;quot;. Although pornography is available on Amazon, I believe that it is only through other stores where Amazon handles the transaction so it is arguably inelligible. However, if there was a &amp;quot;pornographic&amp;quot; film which somehow got a wide theatrical release (the most recent example of this sort of thing that springs to mind is stuff like ''Nymphomaniac'') and it featured guns to our inclusion criteria, I would not have a problem with it getting a page. All thing considered though, it is unlikely to happen too much if at all.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:48, 3 April 2017 (EDT)&lt;br /&gt;
::::::IIRC somebody tried making a page for some pirate porn movie. Also, LOL Blockbuster.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 08:37, 4 April 2017 (EDT)&lt;br /&gt;
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== Am I the only one... ==&lt;br /&gt;
...who is getting sick of seeing the ''The Fast and the Furious'' series in the Featured Article section?--[[User:Jake Stuckey|Jake Stuckey]] ([[User talk:Jake Stuckey|talk]]) 08:57, 21 April 2017 (EDT)&lt;br /&gt;
:Every once and awhile, the featured articles have a theme. To commemorate the new F&amp;amp;F movie, it's currently all F&amp;amp;F movies. It'll change soon. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:07, 21 April 2017 (EDT)&lt;br /&gt;
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== Call Of Duty: WWII Announced ==&lt;br /&gt;
Well, Activision just confirmed the WW2 setting for this years COD. At least that means it'll be easier to make a page for now! Also, just simple hopes, but I HOPE they have the Battle For Castle Itter in this game.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:51, 21 April 2017 (EDT)&lt;br /&gt;
:Was the original title ''Call of Duty: We've Run Out of Ideas''? Since it's Sledgehammer, it looks like ''Advanced Warfare'' will joining ''Ghosts'' on the Island of Unresolved Storylines. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:00, 21 April 2017 (EDT)&lt;br /&gt;
::Well, given how those two games you mentioned were so hilariously unpopular, I think that it's pretty clear that they won't be getting a sequel, largely due to the reputation built up by their predecessors. Also, Sean, we all have our hopes and dreams. I, for one, just hope that they throw in some more obscure weapons (preferably those actually used, but I'm down for prototypes, too), and finally pick up on some of the age-old errors (like holding Stens by the magazines and whatnot). Not likely, but hey, a man can dream. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:30, 21 April 2017 (EDT)&lt;br /&gt;
:::Regarding the Sten part, Sledgehammer Games did it correctly in Advanced Warfare, so ya can sleep well. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 18:01, 21 April 2017 (EDT)&lt;br /&gt;
::::Well, folks, get ready. The trailer's coming out this Wednesday. Prepare thine anus. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 16:00, 22 April 2017 (EDT)&lt;br /&gt;
:::::What I do actually hope (but wouldn't be more than dreaming) is that they finally learn to only pump the shotguns when empty. Still can't believe that it was done correctly in the 10-year old CoD3 but not in any of the later ones. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 06:43, 24 April 2017 (EDT)&lt;br /&gt;
::::::[https://www.youtube.com/watch?v=WpUSL5rAP8Y&amp;amp;t=0s Trailer] dropped and I was able to spot a Grease Gun, M1 Garand, M1903, STG-44, and a Luger P08. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:33, 26 April 2017 (EDT)&lt;br /&gt;
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== Rifle IDs ==&lt;br /&gt;
&lt;br /&gt;
I can use some assistance with IDing a few commercial bolt-action rifles. The last one should be easy, with a very nice hsot of the bolt, but I just can't find anything that matches it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:33, 24 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:LongmireS4E01 14.jpg|thumb|none|600px|Closeup of the rifle in &amp;quot;Down by the River&amp;quot; (S4E01).]]&lt;br /&gt;
[[File:Longmire_0406_rifles_01.jpg|thumb|none|600px|Mitch Dye (Keith Andreen) and Seth Buyers (Shane Woodson) with their rifles in &amp;quot;The Calling Back&amp;quot; (S04E06).]]&lt;br /&gt;
[[File:Longmire_0406_rifles_02.jpg|thumb|none|600px|Seth Buyers (Shane Woodson) takes aim with his rifle in &amp;quot;The Calling Back&amp;quot; (S04E06).]]&lt;br /&gt;
[[File:Longmire_0410_rifle_02.jpg|thumb|none|600px|Trot Smic ([[Aaron McPherson]]) with an unknown rifle in &amp;quot;What Happens on the Rez...&amp;quot; (S04E10).]]&lt;br /&gt;
[[File:LongmireS4E10 15.jpg|thumb|none|600px|Henry's rifle is seen in Season 4's finale &amp;quot;What Happens on the Rez...&amp;quot; (S4E10).]]&lt;br /&gt;
[[File:LongmireS4E10 18.jpg|thumb|none|600px|The bolt action seen in the rifle in Season 4's finale &amp;quot;What Happens on the Rez...&amp;quot; (S4E10).]]&lt;br /&gt;
&lt;br /&gt;
:I am fairly sure that the last one is a [[Mauser 98 Sporter]] of some sort, compare it to [http://i266.photobucket.com/albums/ii260/Fox1Hoodlum/Mauser%2098/IMG_7295.jpg~original this image at a similar angle] and you will see the resemblance of the shape of the bolt. Not sure about the rest, but is the rifle on the right of [[Media:Longmire 0406 rifles 01.jpg|this image]] also a Savage 99? --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:02, 24 April 2017 (EDT)&lt;br /&gt;
::Yup, that looks like a [http://www.practicalmachinist.com/vb/attachments/f24/112360d1405785047-mauser-98-safety-img_1521.jpg Mauser 98]. And nice catch with the other Savage 98. Thanks! --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:07, 24 April 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1100639</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1100639"/>
		<updated>2017-04-21T17:51:01Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''See [[Talk:Main_Page/Archive_1]], [[Talk:Main_Page/Archive_2]], [[Talk:Main_Page/Archive_3]]  [[Talk:Main_Page/Archive_4]] [[Talk:Main_Page/Archive_5]], and [[Talk:Main_Page/Archive_6]] for older discussions''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2017==&lt;br /&gt;
A Happy New Year to all! --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 18:44, 31 December 2016 (EST)&lt;br /&gt;
:Damn, looks like somebody beat me to it. Oh well. Here's to another year of letting people know about the guns they're seeing in popular media. It'll sure be fun for me (even if I did get my wisdom teeth removed last Friday), and I hope it will be for all of you, too. May your 2017 be free of Lyme Disease and Communism. Cheers! [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 23:48, 31 December 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== Some question of rare gun in movie ==&lt;br /&gt;
&lt;br /&gt;
Hello! I'm sorry, I have some question: I know, that pages about media, that contain only tanegashima matchlock are ineligible. But, the movie Azumi contain not only standart arquebuse, but also contain very rare, but realy historical exist Japanese matchlock revolver [http://radikal.ru/fp/8c7lkxhkdkcvs 1], [http://radikal.ru/fp/7o2nzza4ekx9z 2], [http://radikal.ru/fp/1cckd5cfhfmde 3], [https://s-media-cache-ak0.pinimg.com/564x/d3/9a/08/d39a08d69a70a389fd84a2910726202e.jpg like this]. So, may I upload screenshots on discussion page to view it for Administrators.&lt;br /&gt;
&lt;br /&gt;
[http://www.imdb.com/title/tt0384819/?ref_=fn_al_tt_1 Azumi page on imdb].&lt;br /&gt;
[[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 14:48, 6 January 2017 (EST)&lt;br /&gt;
:I added screenshots to disscussion page: [[Talk:Azumi]]. What do you think about eligibility of this page? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 13:02, 19 January 2017 (EST)&lt;br /&gt;
::I vote for eligibility as the exact version of the gun is identified now. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:37, 19 January 2017 (EST)&lt;br /&gt;
:::Thank you very much! What will be the decision of other admins? [[User:Pyramid Silent|Pyramid Silent]] ([[User talk:Pyramid Silent|talk]]) 18:14, 22 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==Excess Gun Image(s)==&lt;br /&gt;
Most recent example - http://www.imfdb.org/wiki/File:Remington_870_with_Hogue_pistol_grip.jpeg &amp;lt;BR&amp;gt;&lt;br /&gt;
Straight-up, I'm not sure this is a worthy image for inclusion. It's clearly a jacked one of someone's personal gun and not even that good a pic, either. I've seen quite a few excess gun images of this speed around actually, many only used on just one particular page (if that). Forgive me but I'm of the strong opinion that just because one particular show or movie has a gun in a particular configuration doesn't mean we absolutely have to have an image - in this case, *any* image - of said gun in said particular configuration. As stated we're not a gun encyclopedia, and I think this kind of thing leans a bit too far that way, frankly. I'd start marking some of these for deletion review but before I do I wanted some additional input on this. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:25, 18 January 2017 (EST)&lt;br /&gt;
:Makes sense to me. What page was that image used on btw?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:27, 18 January 2017 (EST)&lt;br /&gt;
:: &amp;quot;The following page links to this file: '''Talk:Remington Model 870'''&amp;quot; --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 08:05, 18 January 2017 (EST)&lt;br /&gt;
::: It was uploaded by Ominae I believe for the Gotham S3 page, now it looks like on that page it's been replaced with what I still think is a superfluous but admittedly much better image by Ben. I had put it on the talk page before deciding on posting about it here - I'll take it off there and nuke-tag it. That aside, I still think we have quite a load more of one-off gun pics and I wonder if they're really necessary in many cases.. I doubt it, but again, I wanted some extra input before I started nuke-tagging anything much more. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 15:44, 18 January 2017 (EST)&lt;br /&gt;
:::: I've deleted the original image, but I think it is worth keeping the newer one that Ben uploaded. It is different to all of the other pistol gripped 870 images we have, as all of them either have a shorter barrel or an extended tube. I wouldn't be surprised if there are actually other pages already that would benefit from this image, where this one is a closer match but people have used other images as there wasn't one like this available. As for the wider issue of when to stop adding gun images, my opinion on it is that we do not need pictures of every gun with every accessory that has been used. For example, we do not need a picture of an M4 with an Aimpoint T1 because it appears in one film. However, in this case it is actually the configuration of the gun itself that is unique rather than accessories attached to it, so I think that it is worth the image. Also, it isn't like this is some weird and esoteric custom build, it is a vanilla 870 that has had the stock replaced with a pistol grip, so a pretty common gun I would imagine.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:58, 18 January 2017 (EST)&lt;br /&gt;
::::: Well most of the problem here was the chump image originally put up, which has been dealt with (thanks BTW, Ben). That said, I agree there are other some pages that could use this one and that's all right, great, even - If it can be spread out some, and/or is needed for reference or something I've no problem, but I still think there is something about some gun images again that are only used/meant for one particular page - To have a gun image for one page because it 'matches' in every respect seems a bit ridiculous (that's even if it's used on a page) - Yet people seem to do that quite a bit lately and there are already a fair number images like that it seems. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:42, 19 January 2017 (EST)&lt;br /&gt;
:::::: We used to have a serious problem with some users (and some mods) who had this weird fascination with putting as many screencaps as possible.  This led to a change in the Rules and regulations.  I remember one page that had 30 (!!!) screenshots of the same character firing or brandishing the same gun in nearly identical poses.  It was silly, and thankfully, we don't have that problem any more.  Many pages that were created a while ago, might still not be updated.  Don't be alarmed if you see a ton of weird page formatting and photo discipline.  Check the dates and they're usually OLDER pages, back when IMFDB was more of a 'wild west' ;)  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 04:47, 4 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== One Gun Pages ==&lt;br /&gt;
&lt;br /&gt;
I somehow confused. Do correspond pages with only one gun (which there was a lot lately) to IMFDB standards, or not? --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 12:41, 20 January 2017 (EST)&lt;br /&gt;
:[[Rules,_Standards_and_Principles#It_must_have_more_than_one_real_firearm_in_it|Rules, Standards and Principles]] say in what case such page qualify: &amp;quot;1) the firearm is identifiable, well seen and important to the story. A film where 'some character' wields an 'unknown revolver' means nothing. 2) it has enough screen time for any viewer to wonder what make or model it is. 3) it must drive the plot forward and not be an 'incidental' prop (like something hanging on the wall in the background).&amp;quot;. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 12:53, 20 January 2017 (EST)&lt;br /&gt;
::I was actually wondering about that. There's a really cool game called &amp;quot;Receiver&amp;quot; that only has two guns, a commander sized 1911 and a snub-nosed revolver (really bad at IDing revolvers). I was thinking about making a page for it, but since there's only two guns, it would feel a little bit unnecessary.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 13:22, 20 January 2017 (EST)&lt;br /&gt;
:::Movies and games are quite different things. At least movies show real guns, not something drawn on computer. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:33, 20 January 2017 (EST)&lt;br /&gt;
::::Well that guns are &amp;quot;real&amp;quot; in that they are based of actual firearms that exist (and function) in the real world.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:03, 20 January 2017 (EST)&lt;br /&gt;
:::::No, that's not always true.  There are tons of Anime and VG examples where the gun is a fanciful part of some designer or artists' imagination.  At least in Movies and TV, you KNOW that the item actually physically exists, even if it was built from scratch by some prop department.  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 04:49, 4 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Requesting a page for Mine (2016) == &lt;br /&gt;
So i recently watched the new Armie Hammer's movie and i think it would be neat to include that movie, there are G3s and AK derivatives used by the insurgents as well as M4s, berettas and Armie's sniper rifle which i think its a McMillan Tac .338 but not so sure:https://i.ytimg.com/vi/OkOcVIR0CL4/maxresdefault.jpg&lt;br /&gt;
&lt;br /&gt;
You can see the rifle very well and with better view in its movie trailer that you guys can watch though.--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 17:36, 2 February 2017 (EST)&lt;br /&gt;
:Once it's out, you're more than welcome to complete the page. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:03, 2 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
==Assessment==&lt;br /&gt;
&lt;br /&gt;
Having doubts that this is qualified, but need another set of eyes for this.&lt;br /&gt;
&lt;br /&gt;
http://postimg.org/image/45ppbm3sd/&lt;br /&gt;
&lt;br /&gt;
http://postimg.org/image/dea42nz0f/&lt;br /&gt;
&lt;br /&gt;
[[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 22:16, 23 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
: Looks like a slightly crudely modeled Glock 19 to me. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:22, 24 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
::Thought so too. I assume it's a no go? [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 12:04, 24 February 2017 (EST)&lt;br /&gt;
:::There are a lot of better pages you can be working on. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:20, 24 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Adjustments ==&lt;br /&gt;
&lt;br /&gt;
I made some necessary changes to the Assault Rifles category. For some reason, it doesn't show up on the Main Page, so I'm posting here to let you know about it. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 18:58, 1 April 2017 (EDT)&lt;br /&gt;
:I've been tempted to do a joke page for April Fools, like a page for ''Game of Thrones'' or ''Lord of the Rings'', but I didn't want to set a bad example. Although I suppose the best prank would be to just restore the page for that porno someone created last year. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:17, 1 April 2017 (EDT)&lt;br /&gt;
::Okay, I know that it probably exists on the Internet (believe me, I've made more than a few poorly worded Google searches that I came to regret), but what kind of professionally/officially released porno has an eligible amount of guns in it? Actually, scratch that, I don't want to know... [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:33, 1 April 2017 (EDT)&lt;br /&gt;
::: Honestly can't remember if it was an 'original' piece or some parody (probably the latter), but there's at least one more recently where in just embedded ad clips I've seen there were several firearms well displayed that, other elements notwithstanding, would make it quite worthy of inclusion. Technically I would think it would be possible to do films of that sort if the firearms are shown in SFW spots, but as pornographic titles have a non-explicitly stated but quite implied unilateral ban, well that's pretty much that. Would make for a good joke though, I agree. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:24, 2 April 2017 (EDT)&lt;br /&gt;
::::They just have to start making parodies of the right films. ''This isn't Black Hawk Down'', or ''John Wick: A Porn Parody''. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:56, 3 April 2017 (EDT)&lt;br /&gt;
:::::You also need to bear in mind that in a lot of countries there are laws that prohibit &amp;quot;violent&amp;quot; pornography. Even if you made a porno with gunfights that were in SFW portions, I am not 100% sure how the law works with this and I doubt that companies would want to take the risk. As for whether we ban them or not, we don't explicitly (no pun intended) do so, and personally (assuming that the page could be made relatively tastefully) I would not necessarily be against including them. However I don not think that there are many made that would fit our current inclusion criteria in the RSP. Mainly, we state that &amp;quot;the title must be available to the general public through recognized channels of commerce (Amazon, Blockbuster, Netflix, etc.). Self distribution via Amazon, home distribution or micro distribution websites do not qualify&amp;quot;. Although pornography is available on Amazon, I believe that it is only through other stores where Amazon handles the transaction so it is arguably inelligible. However, if there was a &amp;quot;pornographic&amp;quot; film which somehow got a wide theatrical release (the most recent example of this sort of thing that springs to mind is stuff like ''Nymphomaniac'') and it featured guns to our inclusion criteria, I would not have a problem with it getting a page. All thing considered though, it is unlikely to happen too much if at all.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:48, 3 April 2017 (EDT)&lt;br /&gt;
::::::IIRC somebody tried making a page for some pirate porn movie. Also, LOL Blockbuster.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 08:37, 4 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Am I the only one... ==&lt;br /&gt;
...who is getting sick of seeing the ''The Fast and the Furious'' series in the Featured Article section?--[[User:Jake Stuckey|Jake Stuckey]] ([[User talk:Jake Stuckey|talk]]) 08:57, 21 April 2017 (EDT)&lt;br /&gt;
:Every once and awhile, the featured articles have a theme. To commemorate the new F&amp;amp;F movie, it's currently all F&amp;amp;F movies. It'll change soon. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:07, 21 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: WWII Announced ==&lt;br /&gt;
Well, Activision just confirmed the WW2 setting for this years COD. At least that means it'll be easier to make a page for now! Also, just simple hopes, but I HOPE they have the Battle For Castle Itter in this game.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 13:51, 21 April 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Homefront:_The_Revolution&amp;diff=1090130</id>
		<title>Talk:Homefront: The Revolution</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Homefront:_The_Revolution&amp;diff=1090130"/>
		<updated>2017-03-08T21:37:39Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is my first page yeah :P i hope i get to add more weapons as the game releases^^&lt;br /&gt;
&lt;br /&gt;
Btw has anyone noticed the carrying handle of the M4? It looks a bit undersized, specially when sprinting, ill try to get a screencap of it.--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 15:07, 31 January 2016 (EST)&lt;br /&gt;
:It does. It makes me think of those bastardized Arsenal AR's in [[Universal Soldier: Regeneration]] and other movies filmed in Bulgaria would look if they had carrying handles instead of optics.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 15:28, 31 January 2016 (EST)&lt;br /&gt;
Yeah, besides those weapons, there's a sniper rifle i couldn't identify, (it looked like a franky to me iirc) But tbh if anyone can help me with this page as time passes on it'd be appreciated.&lt;br /&gt;
--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 16:34, 31 January 2016 (EST)&lt;br /&gt;
It's this one, &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Images_(3).jpg‎&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beretta is seen at the start of this vid https://www.youtube.com/watch?v=cmHf8aHfBc8&lt;br /&gt;
--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 16:56, 31 January 2016 (EST)&lt;br /&gt;
=Guerrilla Tactics 101= &lt;br /&gt;
&lt;br /&gt;
Besides the ability to put a suppressor, 2 guns were shown (could be the same gun tbh):&lt;br /&gt;
&lt;br /&gt;
[[File:Homefront.Unknowngun.jpeg]]&lt;br /&gt;
&lt;br /&gt;
The first one is a bit hard to see due to the darkness and lightning around the area.&lt;br /&gt;
&lt;br /&gt;
[[File:Homefront.2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Anyone knows what these are?--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 08:39, 4 April 2016 (EDT)&lt;br /&gt;
:I want to say UMP-45, but the stock on the top image seems to contradict that.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 11:00, 4 April 2016 (EDT) That reminds me, there is an UMP in one of the promotional pictures &lt;br /&gt;
https://i.ytimg.com/vi/-uNBJejjdRI/maxresdefault.jpg so maybe that's in fact an ump 45. :) but like i said above we won't know until the game releases^^--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 12:18, 4 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
Alright, i watched some recent stream vídeos and it seems like this uknown SMG is actually a pistol to carbine conversion similar to the FAB KPOS and CAA Roni. --[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 10:33, 9 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
The first screenshot looks like a M26 MASS [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 14:36, 9 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4 carry handle ==&lt;br /&gt;
Besides the A1 rear sight (they're uncommon, but [http://www.cncguns.com//images/P7130117.JPG detachable A1 carry handles '''do''' exist]), what's custom about it? If it's just the rear sight, I don't think it should be called custom since, like I said, there are detachable A1 carry handles. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:21, 10 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
 [[File:2016-04-08 19-54-48.jpg]] &lt;br /&gt;
&lt;br /&gt;
I think it looks out of place but maybe its just me, cause i've never seen a carrying handle so small in an AR-15 platform rifle--[[User:Death Shadow20|Death Shadow20]] ([[User talk:Death Shadow20|talk]]) 10:00, 10 April 2016 (EDT)&lt;br /&gt;
:Bad modeling is what I call it. And barrel length wise it's not an M4, it's more a Mk 18. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 14:31, 11 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Beretta/Desert Eagle hybrid ==&lt;br /&gt;
&lt;br /&gt;
Looks like one of the modelers was a big fan of Black and wanted the DC3 Elite to show up again.&lt;br /&gt;
On a more serious note, I found a screencap in which the player is using what seems like a SIG Pro, but the quality is awful and I can't make out anything.&lt;br /&gt;
http://www.gamingdebugged.com/wp-content/uploads/2016/02/Homefront-The-Revolution-gameplay.jpg&lt;br /&gt;
--[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 21:02, 6 June 2016 (EDT)&lt;br /&gt;
:From what I can tell, all the pistols in this game are based on a Beretta 92 frame with various slides. Same for the AR15 type rifle, Mossberg 500, and R700 sniper.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:55, 6 June 2016 (EDT)&lt;br /&gt;
::So instead of modeling every single different pistol, they just stuck all the different slides in the customization options for the Beretta. ''*~Effort~*'' --[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 16:52, 7 June 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Some Shots from the XBox One Version ==&lt;br /&gt;
&lt;br /&gt;
Got the trial of the game on Xbox One and grabbed a few shots from the game, but I'm going to post them here for the time being.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 16:37, 8 March 2017 (EST)&lt;br /&gt;
[[File:HomefrontRevolutionM4A1.jpg|thumb|none|600px|M4A1]]&lt;br /&gt;
[[File:HomefrontRevolutionUnknownLMG.jpg|thumb|none|600px|LMG]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Bill_Paxton&amp;diff=1087934</id>
		<title>Talk:Bill Paxton</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Bill_Paxton&amp;diff=1087934"/>
		<updated>2017-02-26T15:55:45Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you want to split hairs, didn't the aliens simply take Hudson away to be impregnated? I don't remember actually seeing him dying. If that's the case, technically he was killed when the reactor blew up. --[[User:Funkychinaman|Funkychinaman]] 12:53, 11 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Rest In Peace.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 10:55, 26 February 2017 (EST)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bill_Paxton&amp;diff=1087933</id>
		<title>Bill Paxton</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bill_Paxton&amp;diff=1087933"/>
		<updated>2017-02-26T15:55:19Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pred2 2031.jpg|thumb|right|400px|Bill Paxton (1955-2017) as Jerry Lambert drawing his stainless [[SIG-Sauer P226]] in ''[[Predator 2]]'' (1990).]] &lt;br /&gt;
[[Image:2Guns_108.jpg|thumb|right|400px|Bill Paxton as Earl holding a [[Ruger SP101]] in ''[[2 Guns]]''. (2013).]] &lt;br /&gt;
[[Image:MAOS S1E16 08.jpg|right|400px|thumb|Bill Paxton as SHIELD Agent John Garrett holding a Glock 17 in  ''[[Marvel's Agents of S.H.I.E.L.D. - Season 1]]'' (2014).]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bill Paxton was an American actor/director who is well known for his wisecracking action roles in such films as ''[[Aliens]]'' and ''[[Predator 2]]''.  ''[[Aliens]]'' was one of Paxton's four feature film collaborations with director [[James Cameron]] (which includes ''[[The Terminator]]'', ''[[True Lies]]'' and ''[[Titanic]]'').  The actor bears the distinction of being one of only two actors whose characters have been killed by an Alien (in ''[[Aliens]]''), a Predator (in ''[[Predator 2]]''), and the Terminator (''[[The Terminator]]'' - he's one of the punks in the beginning that the Terminator killed to get clothes). The other actor would be [[Lance Henriksen]] (though he had to wait until 2004's ''[[Alien vs. Predator]]'' to be killed by a Predator, and the android technically wasn't killed by the queen as Ripley deactivated him in ''[[Alien³]]''.) He died on February 26th, 2017 from complications from surgery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Actor FTV Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester Model 1892]] || Clyde the Bartender || ''[[Streets of Fire]]'' || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[12 Gauge Double Barreled Shotgun]] || Chet Donnelly|| ''[[Weird Science]]'' || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[&amp;quot;M41A Pulse Rifle&amp;quot;]] || Pvt. Hudson || ''[[Aliens]]'' || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger Redhawk]] || rowspan=2|Severen || rowspan=2|''[[Near Dark]]'' || || rowspan=2|1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Ithaca 37]] || extended magazine tube&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Python]] || rowspan=2|Det. Howard &amp;quot;Hojo&amp;quot; Jones || rowspan=2|''[[The Last of the Finest]]'' || nickel || rowspan=2|1990&lt;br /&gt;
|-&lt;br /&gt;
| [[High Standard Flite King Shotgun Series|High Standard K-1200 Riot Deluxe Shotgun]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] || Jerry Lambert || ''[[Predator 2]]'' || Stainless with laser sight || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Barrett M82]] || Dane || ''[[Navy SEALs]]'' || Nightvision and Infrared scope || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Python]] || Chief Dale 'Hurricane' Dixon || ''[[One False Move]]'' || stainless 4&amp;quot; barrel || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[M1911 pistol series|1911 Longslide]] || Vince || ''[[Trespass]]'' || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] ||  rowspan=2|Morgan Earp || rowspan=2|''[[Tombstone]]'' || || rowspan=2|1993&lt;br /&gt;
|-&lt;br /&gt;
| [[10 Gauge Double Barreled Shotgun|Meteor 10-gauge]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt 1851 Navy]] || rowspan=3|Frank James || rowspan=3|''[[Frank &amp;amp; Jesse]]'' || || rowspan=3|1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 1858 New Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 15]] || rowspan=3|Hank Mitchell || rowspan=3|''[[A Simple Plan]]'' || || rowspan=3|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester 1300]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger SP101]] ||Earl|| ''[[2 Guns]]'' || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson 4506]] || rowspan=2|Earl|| rowspan=2|''[[2 Guns]]'' || || rowspan=2|2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch USP]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226R]] || Master Sergeant Farell || ''[[Edge of Tomorrow]]'' || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta Cheetah]] || Vic Romano || ''[[Miami Vice - Season 3]]'' || Nickel||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Enfield Pattern 1853]] || rowspan=6|Randall McCoy || rowspan=6|''[[Hatfields &amp;amp; McCoys]]'' || || rowspan=6|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Spencer 1860 Carbine]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[12 Gauge Double Barreled Shotgun]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 1858 New Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester Model 1873]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || rowspan=2|SHIELD Agent John Garrett || rowspan=2|''[[Marvel's Agents of S.H.I.E.L.D. - Season 1]]'' || || rowspan=2|2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch UMP-45]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bill_Paxton&amp;diff=1087932</id>
		<title>Bill Paxton</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bill_Paxton&amp;diff=1087932"/>
		<updated>2017-02-26T15:54:47Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pred2 2031.jpg|thumb|right|400px|Bill Paxton as Jerry Lambert drawing his stainless [[SIG-Sauer P226]] in ''[[Predator 2]]'' (1990).]] &lt;br /&gt;
[[Image:2Guns_108.jpg|thumb|right|400px|Bill Paxton as Earl holding a [[Ruger SP101]] in ''[[2 Guns]]''. (2013).]] &lt;br /&gt;
[[Image:MAOS S1E16 08.jpg|right|400px|thumb|Bill Paxton as SHIELD Agent John Garrett holding a Glock 17 in  ''[[Marvel's Agents of S.H.I.E.L.D. - Season 1]]'' (2014).]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bill Paxton is an American actor/director who is well known for his wisecracking action roles in such films as ''[[Aliens]]'' and ''[[Predator 2]]''.  ''[[Aliens]]'' was one of Paxton's four feature film collaborations with director [[James Cameron]] (which includes ''[[The Terminator]]'', ''[[True Lies]]'' and ''[[Titanic]]'').  The actor bears the distinction of being one of only two actors whose characters have been killed by an Alien (in ''[[Aliens]]''), a Predator (in ''[[Predator 2]]''), and the Terminator (''[[The Terminator]]'' - he's one of the punks in the beginning that the Terminator killed to get clothes). The other actor would be [[Lance Henriksen]] (though he had to wait until 2004's ''[[Alien vs. Predator]]'' to be killed by a Predator, and the android technically wasn't killed by the queen as Ripley deactivated him in ''[[Alien³]]''.) He died on February 26th, 2017 from complications from surgery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Actor FTV Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester Model 1892]] || Clyde the Bartender || ''[[Streets of Fire]]'' || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[12 Gauge Double Barreled Shotgun]] || Chet Donnelly|| ''[[Weird Science]]'' || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[&amp;quot;M41A Pulse Rifle&amp;quot;]] || Pvt. Hudson || ''[[Aliens]]'' || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger Redhawk]] || rowspan=2|Severen || rowspan=2|''[[Near Dark]]'' || || rowspan=2|1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Ithaca 37]] || extended magazine tube&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Python]] || rowspan=2|Det. Howard &amp;quot;Hojo&amp;quot; Jones || rowspan=2|''[[The Last of the Finest]]'' || nickel || rowspan=2|1990&lt;br /&gt;
|-&lt;br /&gt;
| [[High Standard Flite King Shotgun Series|High Standard K-1200 Riot Deluxe Shotgun]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] || Jerry Lambert || ''[[Predator 2]]'' || Stainless with laser sight || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Barrett M82]] || Dane || ''[[Navy SEALs]]'' || Nightvision and Infrared scope || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Python]] || Chief Dale 'Hurricane' Dixon || ''[[One False Move]]'' || stainless 4&amp;quot; barrel || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[M1911 pistol series|1911 Longslide]] || Vince || ''[[Trespass]]'' || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] ||  rowspan=2|Morgan Earp || rowspan=2|''[[Tombstone]]'' || || rowspan=2|1993&lt;br /&gt;
|-&lt;br /&gt;
| [[10 Gauge Double Barreled Shotgun|Meteor 10-gauge]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt 1851 Navy]] || rowspan=3|Frank James || rowspan=3|''[[Frank &amp;amp; Jesse]]'' || || rowspan=3|1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 1858 New Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 15]] || rowspan=3|Hank Mitchell || rowspan=3|''[[A Simple Plan]]'' || || rowspan=3|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester 1300]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger SP101]] ||Earl|| ''[[2 Guns]]'' || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson 4506]] || rowspan=2|Earl|| rowspan=2|''[[2 Guns]]'' || || rowspan=2|2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch USP]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226R]] || Master Sergeant Farell || ''[[Edge of Tomorrow]]'' || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;450&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta Cheetah]] || Vic Romano || ''[[Miami Vice - Season 3]]'' || Nickel||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Enfield Pattern 1853]] || rowspan=6|Randall McCoy || rowspan=6|''[[Hatfields &amp;amp; McCoys]]'' || || rowspan=6|2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Spencer 1860 Carbine]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[12 Gauge Double Barreled Shotgun]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 1858 New Army]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester Model 1873]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || rowspan=2|SHIELD Agent John Garrett || rowspan=2|''[[Marvel's Agents of S.H.I.E.L.D. - Season 1]]'' || || rowspan=2|2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch UMP-45]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Dying_Light&amp;diff=1086710</id>
		<title>Talk:Dying Light</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Dying_Light&amp;diff=1086710"/>
		<updated>2017-02-20T15:43:45Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: /* Amusing glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== changes ==&lt;br /&gt;
&lt;br /&gt;
Have to say I disagree with a lot of the changes made. Police and Military rifles should get separate entries to reflect the reality that they're meant to be different guns but Techland took a shortcut of copy and pasting parts of it. Also whilst the grenade launcher is indeed too small, that's due to poor modeling as you can see the frame overlaying the magazine. It's not a flashlight. Only change I do agree with is that the P226 is a USP-SIG hybrid. Will be changing some back if no objections. [[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
: The American 9mm pistol is most definitely Korriphila HSP-701 with some slight resemble to an 80's series Beretta in the slide, not sure why it was changed to latter wholesale. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:08, 5 March 2015 (EST)&lt;br /&gt;
::I think it's a [http://www.bersa.com.ar/wallpapers/Thunder9_2.jpg Bersa Thunder 9]. The [http://gunpedia.ru/img/gun/Korriphila_HSP_701_1.jpg Korriphila] is a lot more squared off in appearance, the slide-frame proportions are wrong and it lacks the beavertail. --[[User:Slemke1998|Slemke1998]] ([[User talk:Slemke1998|talk]]) 18:36, 13 April 2015 (EDT)&lt;br /&gt;
:::The bottom of the grip and the curve ahead of the trigger guard are more akin to the HSP, but the Bersa is probably the closest pistol in general, good call.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:15, 13 April 2015 (EDT)&lt;br /&gt;
:::: So should it be changed? Let's say for simplicity's sake it's a Bersa with elements of the Cheetah and the Korriphila or alternatively list it as a frankengun. I would change it myself but I'm not really a tech-savvy guy --[[User:Slemke1998|Slemke1998]] ([[User talk:Slemke1998|talk]]) 18:07, 15 April 2015 (EDT)&lt;br /&gt;
:::::Probably not right, but looking at the lower frame of the American 9mm gives me some serious WIST-94 vibes (not the variant with the integrated laser). Thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 09:39, 20 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== The Following Firearms ==&lt;br /&gt;
&lt;br /&gt;
In recent videos, it appears the upcoming The Following DLC has included these new weapons in the game so far.&lt;br /&gt;
&lt;br /&gt;
* '''Hunting Shotgun''' (Resembling a Remington 870 with ribbed barrel and ghost ring-styled sight) ([https://www.youtube.com/watch?v=5XPgQ0GG49I Video])&lt;br /&gt;
&lt;br /&gt;
* '''Pump Shotgun''' (Resembling a Mossberg 500 with ghost ring sights and SPAS-12 headshield) ([https://www.youtube.com/watch?v=uMngJuHPOhQ Video], the variant here in-game is custom) ([https://sketchfab.com/models/46dc1f51a3cb4541a96cf553b5e5e911 Model])&lt;br /&gt;
&lt;br /&gt;
* '''Submachine Gun''' (Resembling an Uzi with MP7 stock) ([https://www.youtube.com/watch?v=1dffA-wJ8Bw Video])&lt;br /&gt;
&lt;br /&gt;
* (Alternate) '''Submachine Gun''' (Being a TEC-9/M3 hybrid) ([https://www.youtube.com/watch?v=uMngJuHPOhQ Video], the variant here in-game is custom) ([https://sketchfab.com/models/3cc0a4a65019498fb32ba3c4846c3a5c Model])&lt;br /&gt;
&lt;br /&gt;
* '''Ranger''' (Revolver) (Resembling a Colt 1862 Navy with pearl grips) ([https://www.youtube.com/watch?v=Rk4uqTCkmt8 Video])&lt;br /&gt;
&lt;br /&gt;
What do you guys think? Any thoughts? (Don't worry, the links are safe to use)&lt;br /&gt;
--[[User:WerewolfNightmare101|WerewolfNightmare101]] ([[User talk:WerewolfNightmare101|talk]]) 17:20, 27 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== Amusing glitch ==&lt;br /&gt;
&lt;br /&gt;
[[File:dyinglight.jpg|thumb|none|600px]]&lt;br /&gt;
Don't know if this is exclusive to the Xbox One version, but when a co-op player draws a firearm, the proportions tend to screw up rather humorously.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:26, 25 February 2016 (EST)&lt;br /&gt;
:OMFG [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 16:06, 26 February 2016 (EST)&lt;br /&gt;
::Now THAT'S a BFG! --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 10:43, 20 February 2017 (EST)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_The_Final_Chapter&amp;diff=1079471</id>
		<title>Talk:Resident Evil: The Final Chapter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_The_Final_Chapter&amp;diff=1079471"/>
		<updated>2017-01-27T20:32:07Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There was also a three-barreled sawed-off, probably an easter egg to RE5 --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:36, 11 August 2016 (EDT)&lt;br /&gt;
:I caught what looked like a Mateba Model 6 Unica at one point (Scene was a bit dark but I was able to make out an revolver).--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 15:32, 27 January 2017 (EST)&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:No_One_Lives_Forever_2:_A_Spy_In_H.A.R.M.%27s_Way&amp;diff=1079051</id>
		<title>Talk:No One Lives Forever 2: A Spy In H.A.R.M.'s Way</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:No_One_Lives_Forever_2:_A_Spy_In_H.A.R.M.%27s_Way&amp;diff=1079051"/>
		<updated>2017-01-25T21:08:43Z</updated>

		<summary type="html">&lt;p&gt;SeanWolf: Created page with &amp;quot;I'm looking at this rifle and it looks more like the Steyr Scout then a Steyr SSG 69 PII. I could be wrong, mind you.--~~~~ [[File:NOLF2-SSG69-2.jpg|thumb|none|500px|Looks mor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm looking at this rifle and it looks more like the Steyr Scout then a Steyr SSG 69 PII. I could be wrong, mind you.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 16:08, 25 January 2017 (EST)&lt;br /&gt;
[[File:NOLF2-SSG69-2.jpg|thumb|none|500px|Looks more like the Steyr Scout]]&lt;/div&gt;</summary>
		<author><name>SeanWolf</name></author>
	</entry>
</feed>