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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scottyuxiliu</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-03T06:10:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Blaser_R93&amp;diff=1379985</id>
		<title>Blaser R93</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Blaser_R93&amp;diff=1379985"/>
		<updated>2020-11-05T03:23:42Z</updated>

		<summary type="html">&lt;p&gt;Scottyuxiliu: Added film &amp;quot;Operation Red Sea&amp;quot; in the film table and corrected &amp;quot;R93 LSR2&amp;quot; to &amp;quot;R93 Tactical LRS2&amp;quot; in the video games table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:R93SemiWeightRifle.jpg|thumb|right|500px|Blaser R93 - .308 Winchester]]&lt;br /&gt;
[[File:Blaser R93 Tactical (LSR1).jpg|thumb|501px|right|Blaser R93 Tactical - 7.62x51mm. The &amp;quot;Tactical&amp;quot; was a sniper rifle variant of the earlier UIT and CISM match variants of the R93, and the precursor to the current &amp;quot;LRS2&amp;quot; and &amp;quot;Tactical 2&amp;quot; models.]]&lt;br /&gt;
[[File:Blaser93SniperRifleA.jpg|thumb|right|500px|Blaser LRS2 - .338 Lapua Magnum.  The rifle is usually  outfitted with either a Parker &amp;amp; Hale or Harris Bipod.]]&lt;br /&gt;
[[File:BlaserR93Receiver.jpg|thumb|right|500px|Closeup of the receiver (left side) of the Blaser LRS2 - .338 Lapua Magnum.  The factory identification and markings are clearly visible.]]&lt;br /&gt;
[[File:BlaserR93WithHarrisBipod.jpg‎|thumb|right|500px|Blaser LRS2 with Harris Bipod - .338 Lapua Magnum.]] &lt;br /&gt;
&lt;br /&gt;
The '''Blaser R93''' is a German straight-pull modular precision sniper rifle. Originally a hunting weapon with a traditional wooden stock introduced in 1993 (and discontinued in 2017), several competition models with synthetic bodies were released by Blaser, the first few being the UIT and CISM models, named after Union Internationale de Tir and Conseil International du Sport Militaire, two European shooting competitions, respectively.&lt;br /&gt;
&lt;br /&gt;
In 1997, after SIG-Sauer acquired Blaser, the rifles expanded into the tactical market. The competition models were rebranded as the Tactical model, and new Long Range Sporter (LRS) model was created (some sources call them Blaser LRT, Long Range Tactical), though in design there is little difference between these differently named models (the police models even retained the holes used for the mounting bracket for competition diopter sights, which goes completely unused in their field).&lt;br /&gt;
&lt;br /&gt;
The first Tactical model was not very successful. Blaser updated the design to the LRS2 model, with a different magazine and receiver design. The LRS2 was much more successful and was adopted by several police and military forces. A large chassis version of the LRS2 using .338 Lapua Magnum was created, but is not very successful. A new Tactical 2 model was created, chambered in the most common military calibers and can interchange between them easily. The Tactical 2 was even more successful and helped Blaser secure a contract with the Australian military.&lt;br /&gt;
&lt;br /&gt;
One of the more unusual variants of the R93 is a handgun version called the Blaser R93 Handgun Hunting System. It is an ultra short R93 with a 14-inch barrel and pistol grip.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1993 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:'''&lt;br /&gt;
** Original Blaser R93: ''[https://web.archive.org/web/20150927034852/http://www.blaser-usa.com/fileadmin/editor/caliber-pdf/Blaser_Calibers_Bolt_Action_R93_EN.pdf  See Blaser Caliber Overview]''&lt;br /&gt;
** Tactical models: .308 Winchester and .300 Winchester Magnum (Tactical, Tactical 2 and LRS2), .338 Lapua Magnum (Tactical 2)&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|5.4}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|1150}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|650}}&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:'''&lt;br /&gt;
** Original Blaser R93: Varies by caliber&lt;br /&gt;
** Tactical models: 5 or 10 (.308 Winchester), 4 (.300 Winchester Magnum)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Bolt Action&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cradle 2 the Grave]]'' || [[Drag-On]] || Miles || with suppressor || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice (2006)|Miami Vice]]'' || || One of Yero's snipers || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman (2007)|Hitman]]'' || [[Timothy Olyphant]] || Agent 47 || Fitted with Parker-Hale bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour 3]]'' || [[Hiroyuki Sanada]] || Kenji || Fitted with Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dark Knight]]'' || || GCPD S.W.A.T. snipers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| '' [[12 Rounds]]'' || || || ||2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predators (2010)|Predators]]'' || [[Alice Braga]] || Isabelle || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Inception]]'' || [[Leonardo DiCaprio]] || Dom Cobb || winterized, suppressor || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Colombiana]]'' || [[Zoe Saldana]] || Cataleya Restrepo || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[Savages]]'' || Alexander Wraith  || Sam || ||rowspan=2| 2012&lt;br /&gt;
|-&lt;br /&gt;
|| Anthony Cutolo  || Billy ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lookout, The|The Lookout]]'' || || RAID snipers || ||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Stand]]'' || || Henchman || LRS2 model || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crosshairs]]'' || [[Luke Edwards]] || Grandie || With suppressor and Harris Bipod || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crosshairs]]'' || || Brill's henchman || With suppressor and Harris Bipod || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast &amp;amp; Furious 6]]'' || [[Dwayne Johnson]] || DSS Agent Luke Hobbs || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kick-Ass 2]]'' || || || In the case with Big Daddy's armor || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kingsman: The Secret Service]]'' || || Henchmen || White Tactical 2 model || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Agent 47]]'' || || Interrogator || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Red Sea]]'' || Huang Jingyu || Gu Shun || Blaser R93 Tactical model || 2018&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Angel Has Fallen]]'' || [[Nick Nolte]] || Clay Banning || Model Professional Camo || 2019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title '''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note/ Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || sniper ||&amp;quot;Serenity&amp;quot; (S1E01) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' || [[Adam Baldwin]] || Jayne Cobb ||&amp;quot;Serenity&amp;quot; (S1E01) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || Niska's sniper ||&amp;quot;War Stories&amp;quot; (S1E10) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS - Season 1]]'' || Noah Segan || Kyle Hendricks|| Fitted with Parker-Hale bipod; &amp;quot;One Shot, One Kill&amp;quot; (S1E13) || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS - Season 3]]'' || [[Pauley Perrette]] || Abby Scuito ||  &amp;quot;Kill Ari, Part 1&amp;quot; (S3E01) || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7|CSI: NY]]'' / &amp;quot;Hide Sight&amp;quot; (S07E07)|| ||NYPD ESU Sniper|| R93 Tactical, with Harris bipod ||2004 - Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Unit]]'' ||  || ||  &amp;quot;Gone Missing&amp;quot; (S3) . || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heroes]]'' || [[Ali Larter]] || Jessica || As a fiction &amp;quot;Kinsella 320Z&amp;quot; rifle || 2006-2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Kill Point]]'' || [[Michael K. Williams]] || Quincy || Fitted with Parker-Hale bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Primeval]]''  || [[James Murray]] || Stephen Hart || (S2E01) || 2007-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[My Own Worst Enemy]]'' || [[Christian Slater]] || Edward Albright || . || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chuck - Season 3]]'' || [[Vinnie Jones]] || Karl Stromberg || &amp;quot;Chuck Versus the Three Words&amp;quot; (S3E02) || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chuck - Season 5]]'' || [[Carrie-Anne Moss]] || Gertrude Verbanski || &amp;quot;Chuck Versus The Hack Off&amp;quot; (S5E05)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kings]]'' || . || Gilboa sniper ||Suppressor; &amp;quot;Prosperity&amp;quot; || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[24 - Season 8]]''|| || CTU Sniper || &amp;quot;7:00 A.M - 8:00 A.M&amp;quot; (S8E16) || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homeland]]''|| [[Chris Chalk]] || Thomas Patrick &amp;quot;Tom&amp;quot; Walker  || &amp;quot;Marine One&amp;quot; (S1E12) || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Ship - Season 1|The Last Ship]]'' ||[[Nathan Sutton]]|| McGregor||&amp;quot;No Place Like Home&amp;quot; (S1E10) || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Plain Sight]]''  ||[[Jason E. Hill]]|| Mercenary #1||&amp;quot;Something Borrowed, Something Blew Up&amp;quot; (S04E13) || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tunnel, The - Season 2|The Tunnel]]'' || [[Nicolas Wanczycki]] || Thibaut Briand |||| 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jean-Claude Van Johnson]]'' || [[Jean-Claude Van Damme]] || Jean-Claude Van Damme || &amp;quot;Pilot&amp;quot; (S1E01) || 2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell Stand Alone Complex 2nd Gig]]''|| Saito ||  (Episode &amp;quot;Beware the Left Eye – POKER FACE&amp;quot;)  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''Blassreiter''  ||  Brad and Al || (Episode 2 &amp;quot;The Price of Glory&amp;quot;)|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phantom: Requiem for the Phantom]]'' ||Zwei ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman:Codename 47]]||R93 Sniper Rifle||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman 2: Silent Assassin]]||R93 Sniper||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Contracts]]||R93 Sniper||||||2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With Harris bipod ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[War Inc. Battlezone]] || || w/ various attachments  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Payday 2]] || R93 || || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Squad]] || Blazer R93 || Harris bipod and AN/PEQ-15 || || 2017&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironsight]] || Blaser R93 || || Additional picatinny rails || 2018&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper: Ghost Warrior Contracts]] ||&amp;quot;BLOWER R93&amp;quot;|| || Blaser R93 Tactical LRS2 || 2019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]] &lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Scottyuxiliu</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior_Contracts&amp;diff=1379984</id>
		<title>Sniper: Ghost Warrior Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior_Contracts&amp;diff=1379984"/>
		<updated>2020-11-05T03:10:57Z</updated>

		<summary type="html">&lt;p&gt;Scottyuxiliu: Corrected &amp;quot;Blaser R93 LSR2&amp;quot; to &amp;quot;Blaser R93 Tactical LRS2&amp;quot; in the section where it's discussed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Sniper: Ghost Warrior Contracts&lt;br /&gt;
|picture = 609791-sniper-ghost-warrior-contracts-xbox-one-front-cover.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|series= [[Sniper: Ghost Warrior (disambiguation)|Sniper: Ghost Warrior]]&lt;br /&gt;
|date= 22.11.2019&lt;br /&gt;
|developer=CI Games&lt;br /&gt;
|platforms=Microsoft Windows, PlayStation 4, Xbox One&lt;br /&gt;
|publisher= CI Games&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A revamp of the [[Sniper: Ghost Warrior]] series. In this game you play as &amp;quot;The Seeker&amp;quot;, a mysterious assassin working for someone known as &amp;quot;The Handler&amp;quot; in a independent Siberia.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta M9]] appears as the &amp;quot;Guss M9&amp;quot;. It is the same model from the previous game, although the Recover Tactical grip system is colored tan instead of green.&lt;br /&gt;
[[file:Recover-tactical-Beretta-92-Grip-Rail-System-BC2-tan.jpg|thumb|none|350px|Beretta 92FS with Recover Tactical BC2 Grip &amp;amp; Rail System - 9x19mm.]]&lt;br /&gt;
[[File:SGWContracts M9 hold.jpg|thumb|none|600px|The M9 in-game.]]&lt;br /&gt;
[[File:SGWContracts M9 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts M9 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts M9 rel 2.jpg|thumb|none|600px|Pulling the slide to chamber a round.]]&lt;br /&gt;
[[File:SGWContracts M9 menu 1.jpg|thumb|none|600px|The M9 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts M9 menu 2.jpg|thumb|none|600px|The M9 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] appears as the &amp;quot;Falcon IRM&amp;quot;.&lt;br /&gt;
[[File:Desert Eagle Ported.jpg|thumb|none|350px|Magnum Research Desert Eagle Mark XIX w/ stainless finish, railed frame, and railed and ported barrel - .50 AE]]&lt;br /&gt;
[[File:SGWContracts Desert Eagle hold.jpg|thumb|none|600px|The Desert Eagle in-game.]]&lt;br /&gt;
[[File:SGWContracts Desert Eagle aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Desert Eagle rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Desert Eagle rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Desert Eagle menu 1.jpg|thumb|none|600px|The Desert Eagle in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Desert Eagle menu 2.jpg|thumb|none|600px|The Desert Eagle in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 21==&lt;br /&gt;
The [[Glock 21]] appears as the &amp;quot;Gaston 21,&amp;quot; using the first name of Glock's founder instead. It is a black version of the last game's Glock 21.&lt;br /&gt;
[[file:Glock21.jpg|thumb|none|350px|Glock 21 (3rd Generation) - .45 ACP.]]&lt;br /&gt;
[[File:SGWContracts Glock 21 hold.jpg|thumb|none|600px|The Glock 21 in-game.]]&lt;br /&gt;
[[File:SGWContracts Glock 21 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Glock 21 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Glock 21 rel 2.jpg|thumb|none|600px|Chambering the Glock.]]&lt;br /&gt;
[[File:SGWContracts Glock 21 menu 1.jpg|thumb|none|600px|The Glock 21 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Glock 21 menu 2.jpg|thumb|none|600px|The Glock 21 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mark 23]] appears as the &amp;quot;Rotweil M23&amp;quot;.&lt;br /&gt;
[[file:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mark 23 - .45 ACP.]]&lt;br /&gt;
[[File:SGWContracts Mark 23 hold.jpg|thumb|none|600px|The Mark 23 in-game.]]&lt;br /&gt;
[[File:SGWContracts Mark 23 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Mark 23 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Mark 23 rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Mark 23 menu 1.jpg|thumb|none|600px|The Mark 23 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Mark 23 menu 2.jpg|thumb|none|600px|The Mark 23 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
The [[MP-443 Grach]] appears as the &amp;quot;IMP-443&amp;quot;.&lt;br /&gt;
[[file:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm.]]&lt;br /&gt;
[[File:SGWContracts MP-443 Grach hold.jpg|thumb|none|600px|The MP-443 Grach in-game.]]&lt;br /&gt;
[[File:SGWContracts MP-443 Grach aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts MP-443 Grach rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts MP-443 Grach rel 2.jpg|thumb|none|600px|Reloading. The player character uses the slide release, unlike every other pistol in the game.]]&lt;br /&gt;
[[File:SGWContracts MP-443 Grach menu 1.jpg|thumb|none|600px|The MP-443 Grach in customization menu.]]&lt;br /&gt;
[[File:SGWContracts MP-443 Grach menu 2.jpg|thumb|none|600px|The MP-443 Grach in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Security-9==&lt;br /&gt;
The [[Ruger Security-9]] appears as the &amp;quot;Sturm Bodyguard 9,&amp;quot; using the formal first name of &amp;quot;Sturm, Ruger &amp;amp; Co.&amp;quot;&lt;br /&gt;
This is the first media appearance of the Security-9.&lt;br /&gt;
[[file:Security9.jpg|thumb|none|350px|Ruger Security-9 - 9x19mm.]]&lt;br /&gt;
[[File:SGWContracts Bodyguard 9 hold.jpg|thumb|none|600px|The Ruger Security-9 in-game.]]&lt;br /&gt;
[[File:SGWContracts Bodyguard 9 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Bodyguard 9 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Bodyguard 9 rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Bodyguard 9 menu 1.jpg|thumb|none|600px|The Ruger Security-9 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Bodyguard 9 menu 2.jpg|thumb|none|600px|The Ruger Security-9 in customization menu. Note the omitted Ruger trademarks.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 686]] appears as the &amp;quot;Spring 686&amp;quot;.&lt;br /&gt;
[[file:800px-SW686.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 686 - .357 Magnum.]]&lt;br /&gt;
[[File:SGWContracts Model 686 hold.jpg|thumb|none|600px|The Model 686 in-game.]]&lt;br /&gt;
[[File:SGWContracts Model 686 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Model 686 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Model 686 rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Model 686 menu 1.jpg|thumb|none|600px|The Model 686 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Model 686 menu 2.jpg|thumb|none|600px|The Model 686 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99AS==&lt;br /&gt;
The [[Walther P99AS]] appears as the &amp;quot;Fort P99&amp;quot;. Ironically [[Fort]] is an actual Ukrainian manufacturer, but the gun itself is mainly made by [[Walther]].&lt;br /&gt;
[[File:P99 AS 9mm.jpg|thumb|none|350px|Walther P99AS (Anti Stress) - 9x19mm]]&lt;br /&gt;
[[File:SGWContracts P99 hold.jpg|thumb|none|600px|The Walther P99AS in-game.]]&lt;br /&gt;
[[File:SGWContracts P99 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts P99 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContractsP99 rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts P99 menu 1.jpg|thumb|none|600px|The Walther P99AS in customization menu.]]&lt;br /&gt;
[[File:SGWContracts P99 menu 2.jpg|thumb|none|600px|The Walther P99AS in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The [[Benelli M4 Super 90]] appears as the &amp;quot;Giovanni M4&amp;quot;.&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 gauge]]&lt;br /&gt;
[[File:SGWContracts Benelli M4 Super 90 hold.jpg|thumb|none|600px|The M4 Super 90 in-game.]]&lt;br /&gt;
[[File:SGWContracts Benelli M4 Super 90 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Benelli M4 Super 90 rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Benelli M4 Super 90 menu 1.jpg|thumb|none|600px|The M4 Super 90 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Benelli M4 Super 90 menu 2.jpg|thumb|none|600px|The M4 Super 90 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears as the &amp;quot;Kell-T&amp;quot;, a reworked abbreviation of the manufacturer's name [[Kel-Tec]].&lt;br /&gt;
[[File:Kel-Tec KSG EOTech.jpg|thumb|none|450px|Kel-Tec KSG Gen 2 with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge]]&lt;br /&gt;
[[File:SGWContracts Kel-Tec KSG hold.jpg|thumb|none|600px|The Kel-Tec KSG in-game.]]&lt;br /&gt;
[[File:SGWContracts Kel-Tec KSG aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Kel-Tec KSG rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Kel-Tec KSG rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Kel-Tec KSG menu 1.jpg|thumb|none|600px|The Kel-Tec KSG in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Kel-Tec KSG menu 2.jpg|thumb|none|600px|The Kel-Tec KSG in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==AK-12==&lt;br /&gt;
The prototype model of the [[AK-12]] appears as the &amp;quot;MKA-12&amp;quot;. It is the 2012 version, but modeled with the side ribs (above the selector switch) of the 2014 prototype. &lt;br /&gt;
[[File:AK-12 2012.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]]&lt;br /&gt;
[[File:AK-12 7.62x39mm 2014.jpg|thumb|none|450px|Prototype AK-12 - 7.62x39mm, 2014 model for comparison.]]&lt;br /&gt;
[[File:SGWContracts AK12 hold.jpg|thumb|none|600px|The AK-12 in-game.]]&lt;br /&gt;
[[File:SGWContracts AK12 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts AK12 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts AK12 rel 2.jpg|thumb|none|600px|Reloading. Pulling the charging handle like the AKM below.]]&lt;br /&gt;
[[File:SGWContracts AK12 menu 1.jpg|thumb|none|600px|The AK-12 in customization menu. Note the lack of any muzzle device.]]&lt;br /&gt;
[[File:SGWContracts AK12 menu 2.jpg|thumb|none|600px|The AK-12 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] with an [[AKS-74]] styled stock returns under its trope-tactular &amp;quot;AKA-47&amp;quot; designation.&lt;br /&gt;
[[file:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:SGWContracts AKA hold.jpg|thumb|none|600px|The AKM in-game.]]&lt;br /&gt;
[[File:SGWContracts AKA aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts AKA rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts AKA rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts AKA menu 1.jpg|thumb|none|600px|The AKM in customization menu.]]&lt;br /&gt;
[[File:SGWContractsAKA menu 2.jpg|thumb|none|600px|The AKM in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|Galil ACE 52]] appears as the &amp;quot;AMA ACE-7&amp;quot;.&lt;br /&gt;
[[file:IMI Galil ACE 52.jpg|thumb|none|450px|Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:SGWContracts Galil ACE 52 hold.jpg|thumb|none|600px|The Galil ACE 52 in-game.]]&lt;br /&gt;
[[File:SGWContracts Galil ACE 52 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts Galil ACE 52 rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Galil ACE 52 rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Galil ACE 52 menu 1.jpg|thumb|none|600px|The Galil ACE 52 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Galil ACE 52 menu 2.jpg|thumb|none|600px|The Galil ACE 52 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Remington R5 RGP==&lt;br /&gt;
The [[Remington R5 RGP]] appears as the &amp;quot;Hunt AR65&amp;quot;.&lt;br /&gt;
[[file:Remington R5 RGP.jpg|thumb|none|450px|Remington R5 RGP with Magpul PMag &amp;amp; CTR stock - 5.56x45mm]]&lt;br /&gt;
[[File:SGWContracts R5 RGP hold.jpg|thumb|none|600px|The R5 RGP in-game.]]&lt;br /&gt;
[[File:SGWContracts R5 RGP aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts R5 RGP rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts R5 RGP menu 1.jpg|thumb|none|600px|The R5 RGP in customization menu.]]&lt;br /&gt;
[[File:SGWContracts R5 RGP menu 2.jpg|thumb|none|600px|The R5 RGP in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==UKM-2000M==&lt;br /&gt;
The [[UKM-2000|UKM-2000M]] appears in the game. The only weapon in the game that can't be taken on a mission. It is wielded by a heavily armed opponent.&lt;br /&gt;
[[File:UKM-2000M.jpg|thumb|none|450px|UKM-2000M - 7.62x51 NATO]]&lt;br /&gt;
[[File:SGWContracts UKM hold.jpg|thumb|none|600px|The UKM-2000M in-game.]]&lt;br /&gt;
[[File:SGWContracts UKM aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[File:SGWContracts UKM rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts UKM rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts UKM world 1.jpg|thumb|none|600px|UKM on the ground.]]&lt;br /&gt;
[[File:SGWContracts UKM world 2.jpg|thumb|none|600px|UKM on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] appears as the &amp;quot;B95 Chris&amp;quot;.&lt;br /&gt;
[[file:Barrett m90.jpg|thumb|none|450px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[File:SGWContracts Barrett M95 hold.jpg|thumb|none|600px|The Barrett M95 in-game.]]&lt;br /&gt;
[[File:SGWContracts Barrett M95 rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Barrett M95 menu 1.jpg|thumb|none|600px|The Barrett M95 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Barrett M95 menu 2.jpg|thumb|none|600px|The Barrett M95 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107A1==&lt;br /&gt;
The [[Barrett M107A1]] appears as the &amp;quot;Model Ron B82,&amp;quot; referencing [[Barrett]]'s founder Ronnie Barrett.&lt;br /&gt;
[[file:M107A1 Scoped.JPG|thumb|none|450px|Barrett M107A1 with 20&amp;quot; barrel and scope - .50 BMG]]&lt;br /&gt;
[[File:SGWContracts M107A1 hold.jpg|thumb|none|600px|The Barrett M107A1 in-game.]]&lt;br /&gt;
[[File:SGWContracts M107A1 menu 1.jpg|thumb|none|600px|The Barrett M107A1 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts M107A1 menu 2.jpg|thumb|none|600px|The Barrett M107A1 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical LRS2==&lt;br /&gt;
The [[Blaser R93|Blaser R93 Tactical LRS2]] appears as the &amp;quot;Blower R93&amp;quot;.&lt;br /&gt;
[[File:BlaserR93WithHarrisBipod.jpg|thumb|none|450px|Blaser R93 Tactical LRS2 with Harris Bipod - .338 Lapua Magnum.]]&lt;br /&gt;
[[File:SGWContracts Blaser R93 LSR2 hold.jpg|thumb|none|600px|The Blaser R93 Tactical LRS2 in-game.]]&lt;br /&gt;
[[File:SGWContracts Blaser R93 LSR2 rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Blaser R93 LSR2 menu 1.jpg|thumb|none|600px|The Blaser R93 Tactical LRS2 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Blaser R93 LSR2 menu 2.jpg|thumb|none|600px|The Blaser R93 Tactical LRS2 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Chukavin SVCh==&lt;br /&gt;
The [[Chukavin SVCh]] appears as the &amp;quot;SV - Amur&amp;quot;. This is the first media appearance of Kalashnikov's new SVCh series.&lt;br /&gt;
[[File:SVCh 7.62x51.jpg|thumb|none|450px|Chukavin SVCh - 7.62x51mm NATO]]&lt;br /&gt;
[[File:SGWContracts SV - AMUR hold.jpg|thumb|none|600px|The SVCh in-game.]]&lt;br /&gt;
[[File:SGWContracts SV - AMUR rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts SV - AMUR menu 1.jpg|thumb|none|600px|The SVCh in customization menu.]]&lt;br /&gt;
[[File:SGWContracts SV - AMUR menu 2.jpg|thumb|none|600px|The SVCh in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament SR-25 Enhanced Combat Carbine==&lt;br /&gt;
The [[Knight's Armament SR-25 Enhanced Combat Carbine]] appears as the &amp;quot;Madison EMS 25&amp;quot;.&lt;br /&gt;
[[file:Knights Armament SR25 ECC.jpg|thumb|none|450px|Knight's Armament SR-25 Enhanced Combat Carbine - 7.62x51mm]]&lt;br /&gt;
[[File:SGWContracts SR-25 hold.jpg|thumb|none|600px|The SR-25 in-game.]]&lt;br /&gt;
[[File:SGWContracts SR-25 rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts SR-25 menu 1.jpg|thumb|none|600px|The SR-25 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts SR-25 menu 2.jpg|thumb|none|600px|The SR-25 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==MDT ACC Chassis System==&lt;br /&gt;
The [[Remington Model 700|MDT ACC Chassis System]] appears as the &amp;quot;Tactical XCR 700&amp;quot;.&lt;br /&gt;
[[File:Acc-mdt-chassis.jpg|thumb|none|450px|MDT ACC Chassis System - 7.62х51 NATO]]&lt;br /&gt;
[[File:SGWContracts XCR 700 hold.jpg|thumb|none|600px|The MDT ACC Chassis System in-game.]]&lt;br /&gt;
[[File:SGWContracts XCR 700 rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts XCR 700 menu 1.jpg|thumb|none|600px|The MDT ACC Chassis System in customization menu.]]&lt;br /&gt;
[[File:SGWContractsXCR 700 menu 2.jpg|thumb|none|600px|The MDT ACC Chassis System in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==ORSIS T-5000==&lt;br /&gt;
The [[ORSIS T-5000]] appears as the &amp;quot;Soris T50&amp;quot;.&lt;br /&gt;
[[file:ORSIS T-5000 Handguard.jpg|thumb|none|450px|ORSIS T-5000]]&lt;br /&gt;
[[File:SGWContracts ORSIS T-5000 hold.jpg|thumb|none|600px|The ORSIS T-5000 in-game.]]&lt;br /&gt;
[[File:SGWContracts ORSIS T-5000 rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts ORSIS T-5000 menu 1.jpg|thumb|none|600px|The ORSIS T-5000 in customization menu.]]&lt;br /&gt;
[[File:SGWContracts ORSIS T-5000 menu 2.jpg|thumb|none|600px|The ORSIS T-5000 in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
The [[Remington MSR]] appears as the &amp;quot;Reese ESR 2020&amp;quot;.&lt;br /&gt;
[[file:RemingtonMSR.jpg|thumb|none|450px|Remington MSR with Harris bipod, Leupold Mark 4 scope, and AAC Titan suppressor - .338 Lapua Magnum]]&lt;br /&gt;
[[File:SGWContracts ESR 2020 hold.jpg|thumb|none|600px|The Remington MSR in-game.]]&lt;br /&gt;
[[File:SGWContracts ESR 2020 rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts ESR 2020 menu 1.jpg|thumb|none|600px|The Remington MSR in customization menu.]]&lt;br /&gt;
[[File:SGWContracts ESR 2020 menu 2.jpg|thumb|none|600px|The Remington MSR in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Precision Rifle==&lt;br /&gt;
The [[Ruger Precision Rifle]] is another one of the game's available sniper rifles, appearing under the name &amp;quot;Sturm-Precision&amp;quot;; notably, this marks the rifle's first known media appearance.&lt;br /&gt;
[[File:RPR 338.jpg|thumb|none|450px|Ruger Precision Rifle - .338 Lapua Magnum]]&lt;br /&gt;
[[File:SGWContracts STURM-PRECISION hold.jpg|thumb|none|600px|The Ruger Precision Rifle in-game.]]&lt;br /&gt;
[[File:SGWContracts STURM-PRECISION rel.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts STURM-PRECISION menu 1.jpg|thumb|none|600px|The Ruger Precision Rifle in customization menu.]]&lt;br /&gt;
[[File:SGWContracts STURM-PRECISION menu 2.jpg|thumb|none|600px|The Ruger Precision Rifle in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[SVD Dragunov]] appears as the &amp;quot;OFB SVDM&amp;quot;, however, the model is older SVD as opposed to the SVDM variant, which has synthetic furniture and a side folding stock. &lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R]]&lt;br /&gt;
[[File:SGWContracts SVD hold.jpg|thumb|none|600px|The SVD in-game.]]&lt;br /&gt;
[[File:SGWContracts SVD menu 1.jpg|thumb|none|600px|The SVD in customization menu.]]&lt;br /&gt;
[[File:SGWContracts SVD menu 2.jpg|thumb|none|600px|The SVD in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==VSSK Vychlop==&lt;br /&gt;
The [[VSSK Vychlop]] appears as the &amp;quot;SOO-KSV 2020&amp;quot;.&lt;br /&gt;
[[file:Vssk 1.jpg|thumb|none|450px|VSSK Vychlop - 12.7x55mm]]&lt;br /&gt;
[[File:SGWContracts Vychlop hold.jpg|thumb|none|600px|The Vychlop in-game.]]&lt;br /&gt;
[[File:SGWContracts Vychlop rel 1.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Vychlop rel 2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:SGWContracts Vychlop menu 1.jpg|thumb|none|600px|The Vychlop in customization menu.]]&lt;br /&gt;
[[File:SGWContracts Vychlop menu 2.jpg|thumb|none|600px|The Vychlop in customization menu.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Explosives=&lt;br /&gt;
==C4==&lt;br /&gt;
[[file:SGWContracts C4 1.jpg|thumb|none|600px|C4 in game.]]&lt;br /&gt;
[[file:SGWContracts C4 2.jpg|thumb|none|600px|C4 in game.]]&lt;br /&gt;
&lt;br /&gt;
==EMP Grenade==&lt;br /&gt;
[[file:SGWContracts EMP Grenade 1.jpg|thumb|none|600px|EMP Grenade in game.]]&lt;br /&gt;
[[file:SGWContracts EMP Grenade 2.jpg|thumb|none|600px|EMP Grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==Gas Grenade==&lt;br /&gt;
[[file:SGWContracts Gas Grenade 1.jpg|thumb|none|600px|Gas Grenade in game.]]&lt;br /&gt;
[[file:SGWContracts Gas Grenade 2.jpg|thumb|none|600px|Gas Grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]].&lt;br /&gt;
[[file:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[file:SGWContracts M18 smoke grenade 1.jpg|thumb|none|600px|M18 smoke grenade in game.]]&lt;br /&gt;
[[file:SGWContracts M18 smoke grenade 2.jpg|thumb|none|600px|M18 smoke grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
The [[M67 hand grenade]].&lt;br /&gt;
[[file:Baseball.jpg|thumb|none|150px|M67 hand grenade]]&lt;br /&gt;
[[file:SGWContracts M67 hand grenade 1.jpg|thumb|none|600px|M67 hand grenade in game.]]&lt;br /&gt;
[[file:SGWContracts M67 hand grenade 2.jpg|thumb|none|600px|M67 hand grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==Model 7290 flashbang grenade==&lt;br /&gt;
The [[Model 7290 flashbang grenade]].&lt;br /&gt;
[[file:Model 7290.jpg|thumb|none|150px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[file:SGWContracts Model 7290 1.jpg|thumb|none|600px|Model 7290 flashbang grenade in game.]]&lt;br /&gt;
[[file:SGWContracts Model 7290 2.jpg|thumb|none|600px|Model 7290 flashbang grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==POMZ-2 anti-personnel mine==&lt;br /&gt;
The [[POMZ-2 anti-personnel mine]].&lt;br /&gt;
[[file:POMZ-2M.jpg|thumb|none|150px|POMZ-2 anti-personnel mine]]&lt;br /&gt;
[[file:SGWContracts POMZ-2 anti-personnel mine 1.jpg|thumb|none|600px|POMZ-2 anti-personnel mine in game.]]&lt;br /&gt;
[[file:SGWContracts POMZ-2 anti-personnel mine 2.jpg|thumb|none|600px|POMZ-2 anti-personnel mine in game.]]&lt;br /&gt;
&lt;br /&gt;
==TMRP-6 anti-tank mine==&lt;br /&gt;
The [[TMRP-6 anti-tank mine]].&lt;br /&gt;
[[file:Tmrp6.jpg|thumb|none|150px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[file:SGWContracts TMRP-6 anti-tank mine 1.jpg|thumb|none|600px|TMRP-6 anti-tank mine in game.]]&lt;br /&gt;
[[file:SGWContracts TMRP-6 anti-tank mine 2.jpg|thumb|none|600px|TMRP-6 anti-tank mine in game.]]&lt;br /&gt;
&lt;br /&gt;
==TS-50 anti-personnel mine==&lt;br /&gt;
The [[TS-50 anti-personnel mine]].&lt;br /&gt;
[[file:Tecnovar TS-50.jpg|thumb|none|150px|TS-50 anti-personnel mine]]&lt;br /&gt;
[[file:SGWContracts TS-50 anti-personnel mine 1.jpg|thumb|none|600px|TS-50 anti-personnel mine in game.]]&lt;br /&gt;
[[file:SGWContracts TS-50 anti-personnel mine 2.jpg|thumb|none|600px|TS-50 anti-personnel mine in game.]]&lt;br /&gt;
&lt;br /&gt;
=Not usable/others=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The [[Browning M2HB]] appears in the game mounted on patrol boats.&lt;br /&gt;
[[file:BrowningM2 plain.jpg|thumb|none|450px|Browning M2 Heavy Barrel - .50 BMG]]&lt;br /&gt;
[[file:SGWContracts M2HB 1.jpg|thumb|none|600px|Browning M2 Heavy Barrel in game.]]&lt;br /&gt;
[[file:SGWContracts M2HB 2.jpg|thumb|none|600px|Browning M2 Heavy Barrel in game.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-23==&lt;br /&gt;
The [[Gryazev-Shipunov GSh-23]].&lt;br /&gt;
[[file:Otr gun gsh-23 o1.jpg|thumb|none|450px|Grayzev-Shipunov GSh-23L - 23x115mm]]&lt;br /&gt;
[[file:SGWContracts GSh-23 1.jpg|thumb|none|600px|GSh-23 in game.]]&lt;br /&gt;
[[file:SGWContracts GSh-23 2.jpg|thumb|none|600px|GSh-23 in game, mounted on a Mi-8-like chopper.]]&lt;br /&gt;
&lt;br /&gt;
==M120 Mortar==&lt;br /&gt;
The [[M120 mortar]].&lt;br /&gt;
[[file:M120-field-mortar.jpg|thumb|none|350px]]&lt;br /&gt;
[[file:SGWContracts Mortar.jpg|thumb|none|600px|Mortar in game.]]&lt;br /&gt;
&lt;br /&gt;
==PKT==&lt;br /&gt;
[[file:SGWContracts machine gun turret.jpg|thumb|none|600px|Machine Gun Turret in game.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
[[Shipunov 2A42]] autocannons are mounted on BTR-82As in the game.&lt;br /&gt;
[[file:30mm autocannon BTR 90.jpg|thumb|none|450px|Shipunov 2A42 mounted on BTR-90 - 30x165mm]]&lt;br /&gt;
[[file:SGWContracts BTR80.jpg|thumb|none|600px|BTR-80 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Turret==&lt;br /&gt;
[[file:SGWContracts Sniper Turret 1.jpg|thumb|none|600px|Sniper Turret in game.]]&lt;br /&gt;
[[file:SGWContracts Sniper Turret 2.jpg|thumb|none|600px|Sniper Turret in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: First-Person Shooter]]&lt;br /&gt;
[[Category: Stealth]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category:Polish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Scottyuxiliu</name></author>
	</entry>
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