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		<id>https://www.buildlogs.org/index.php?title=Red_(2010)&amp;diff=649459</id>
		<title>Red (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Red_(2010)&amp;diff=649459"/>
		<updated>2013-01-14T05:55:12Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Hidden Cache of Weapons */ RPG ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Red}}&lt;br /&gt;
[[Image:Red2010.jpg|thumb|right|300px|''Red'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''WARNING! SPOILERS AHEAD!'''&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Para 1911 G.I. Expert==&lt;br /&gt;
The [[Para 1911 G.I. Expert]] is used by former CIA operative Frank Moses ([[Bruce Willis]]).  &lt;br /&gt;
[[Image:Para1911G.I..jpg|thumb|none|350px|Para 1911 G.I. Expert - .45 ACP]] &lt;br /&gt;
[[Image:REDPara.jpg|thumb|none|600px|Frank Moses ([[Bruce Willis]]) retrieves his Para GI Expert after gunmen invade his home. Note Para 1911 on the slide.]]&lt;br /&gt;
[[Image:Red 212.jpg|thumb|none|600px|The [[M1911 pistol series|Para 1911 G.I. Expert]] is used by former CIA operative Frank Moses ([[Bruce Willis]]). Note the bore size of his barrel, which proves that it is a .45 . ]]&lt;br /&gt;
[[Image:Red 307.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RED M1911Willis.jpg|thumb|none|600px|Nice close up of the 1911 firing. Note it has an ambidextrous safety, which isn't factory available on the G.I. Expert, it was added for the left handed Willis. In this scene after he reloads the Para 1911, he manages to fire off about 16 rounds.]]&lt;br /&gt;
[[Image:REDPara2.jpg|thumb|none|600px|Frank gives his 1911 to Marvin Boggs ([[John Malkovich]]).]]&lt;br /&gt;
&lt;br /&gt;
==Customized 1911==&lt;br /&gt;
A customized 1911-variant is used by Joe Matheson ([[Morgan Freeman]]) throughout the whole film. His 1911 seems to be a Para also.&lt;br /&gt;
[[Image:REDFreeman1911.jpg|thumb|none|600px|Joe holds his 1911 on Marvin ([[John Malkovich]]). Note the pearl grip on the pistol.]]&lt;br /&gt;
[[File:Joe1911.JPG|thumb|none|600px|Promotional image of Joe and his custom 1911 fitted with a suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 460V==&lt;br /&gt;
Boggs is seen using a 5&amp;quot; barreled [[Smith &amp;amp; Wesson Model 460XVR|Smith &amp;amp; Wesson Model 460V]] revolver during the pier shootout, most notably to shoot a RPG rocket mid flight. &lt;br /&gt;
[[Image:460v.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 460V with 5&amp;quot; Barrel - .460 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RED m460 2.jpg|thumb|none|600px|A paranoid Boggs holds his 460V on &amp;quot;The Businesswoman&amp;quot; outside the airport terminal.]]&lt;br /&gt;
[[Image:Red 310.jpg|thumb|none|600px|Boggs with a plush pig and a [[Smith &amp;amp; Wesson Model 460XVR|Smith &amp;amp; Wesson Model 460V]] revolver.]]&lt;br /&gt;
[[Image:REDS&amp;amp;W.jpg|thumb|none|600px|Marvin ([[John Malkovich]]) aims his 460V at Gabriel Singer ([[James Remar]]) when they question him.]][[Image:Red 311.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red 313.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629 with weaponlight and Cooey Single Barrel Shotgun==&lt;br /&gt;
Boggs also is seen carrying a [[Smith &amp;amp; Wesson Model 629]] fitted with an under-barrel Cooey single-shot shotgun. This weapon was modified for the movie by Movie Armaments Groups.&lt;br /&gt;
&lt;br /&gt;
'''IMFDB Exclusive!'''&lt;br /&gt;
[[Image:M.A.G Red rev1.jpg|thumb|none|500px|A modified Smith &amp;amp; Wesson Model 629 fitted with a Cooey single-barrel shotgun as used in ''[[Red (2010)|Red]]''. The weapon pictured here is the actual screen-used gun from the film. '''(Big thanks to [[Al Vrkljan]] at Movie Armaments Group for this IMFDB Exclusive image!)''']]&lt;br /&gt;
[[Image:M.A.G Red rev2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:M.A.G Red rev.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:M.A.G rev3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Red10 042.jpg|thumb|none|600px|Marvin ([[John Malkovich]]) holds the 629 as he and Frank meet up with Victoria.]]&lt;br /&gt;
[[Image:Red10 043.jpg|thumb|none|600px|Marvin aims the 629 as a car approaches.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220 Sport==&lt;br /&gt;
A [[SIG-Sauer P220 pistol series#SIG-Sauer P220 Sport|SIG-Sauer P220 Sport]] is the sidearm used by CIA agent William Cooper ([[Karl Urban]]). [[image:SigP220Sport.jpg|thumb|none|400px|SIG-Sauer P220 Sport - .45 ACP]]&lt;br /&gt;
[[Image:UrbanREDSport.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:UrbanREDSport_2.jpg|thumb|none|500px]] &lt;br /&gt;
[[Image:REDp220Cooper.jpg|thumb|none|600px|CIA Agent William Cooper ([[Karl Urban]]) aims his SIG-Sauer P220 Sport.]]&lt;br /&gt;
[[Image:Red10 006.jpg|thumb|none|600px|Another angle of Cooper holding the SIG-Sauer.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
Cynthia Wilkes ([[Rebecca Pidgeon]]) is seen with a [[SIG-Sauer P228]] while holding Sarah hostage. The Secret service agents, including Agent Burbacher ([[Jonathan Walker]]), also use [[SIG-Sauer P228]] handguns.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:Red10 048.jpg|thumb|none|600px|Cynthia Wilkes ([[Rebecca Pidgeon]]) is seen with a [[SIG-Sauer P228]] while holding Sarah hostage.]]&lt;br /&gt;
[[Image:Red10 026.jpg|thumb|none|600px|Sarah ([[Mary-Louise Parker]]) is threatened with the SIG.]]&lt;br /&gt;
[[Image:REDP229.jpg|thumb|none|600px|Agent Burbacher ([[Jonathan Walker]]) with his SIG.]]&lt;br /&gt;
[[Image:REDSIGAgents.jpg|thumb|none|600px|Secret Service agents with their SIG's drawn.]]&lt;br /&gt;
[[Image:Red10 025.jpg|thumb|none|600px|Secret Service agents fire their sidearms.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 90two==&lt;br /&gt;
The [[Beretta_92FS#Beretta_90Two|Beretta 90two]] is carried by one of the men who attempts to kill Frank Moss at the beginning and is also used by Alexander Dunning ([[Richard Dreyfuss]]).&lt;br /&gt;
[[Image:Beretta 90two02.jpg|thumb|none|350px|Beretta 90-Two - 9x19mm. the one in the film has the rail cover removed.]]&lt;br /&gt;
[[Image:Red10 013.jpg|thumb|none|600px|A closeup as Frank removes the magazine from the Beretta.]]&lt;br /&gt;
[[Image:Red10 021.jpg|thumb|none|600px|Alexander Dunning ([[Richard Dreyfuss]]) holds the Beretta during a confrontation with Frank.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot with Glock 17==&lt;br /&gt;
A [[Glock 17]] fitted on the [[CornerShot]] system is carried by one of the men who attempts to kill Frank Moss at the beginning.&lt;br /&gt;
It appears to have some type of ACOG style red dot sight for Airsoft guns, noting that there is no light refraction when you look at the sight. (Usually you wouldn't want to stick an actual ACOG on a system that mounts a pistol, or if your doing any CQB stuff, but it looks cool so we'll go with it)&lt;br /&gt;
[[Image:CornerShot.gif|400px|thumb|none|The CornerShot, shown here with a [[Glock#Glock 17|Glock 17]] - 9x19mm]]&lt;br /&gt;
[[Image:Red10 014.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red10 015.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Victoria ([[Helen Mirren]]) draws a [[Heckler &amp;amp; Koch MP5K]] submachine gun with an S-E-F style trigger pack and an MP5/PDW style end cap (used to cap off other HK variants with telescoping or folding stocks) at her house. She uses a pair of them in the shootout with the Secret Service, firing one as Boggs reloads the other. In the kitchen shootout, Helen doesn't blink when she shoots. Previous training?&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm]]&lt;br /&gt;
[[Image:Red 210.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red 214.jpg|thumb|none|600px|Victoria opens fire at the secret service, and Boggs reloads another MP5K|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A5]] is seen in the hands of SWAT officers and CIA security.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 - 9x19mm]]&lt;br /&gt;
[[Image:Red10 023.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red 204.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red10 044.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red10 033.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP-9 ==&lt;br /&gt;
Marvin Boggs ([[John Malkovich]]) uses a [[Brügger &amp;amp; Thomet MP-9]] submachine gun during their attack on the Vice President at the hotel.&lt;br /&gt;
[[File:1280 BT-MP9 07.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP-9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Red10 045.jpg|thumb|none|600px|Marvin Boggs ([[John Malkovich]]) uses a [[Brügger &amp;amp; Thomet MP-9]] submachine gun during their attack on the Vice President at the hotel.]]&lt;br /&gt;
[[Image:Red10 028.jpg|thumb|none|600px|Firing the MP-9.]]&lt;br /&gt;
&lt;br /&gt;
== Carl Gustav M45 ==&lt;br /&gt;
A [[Carl Gustav M/45]] is picked up by Marvin Boggs ([[John Malkovich]]) who affectionately calls it a &amp;quot;Swedish K&amp;quot;.&lt;br /&gt;
[[Image:Kp m45b.jpg|thumb|none|500px|Swedish K / Carl Gustav M45 Submachine Gun - 9x19mm‎]]&lt;br /&gt;
[[Image:Red 213.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
SWAT officers and Black Ops members are armed with [[M16#M4/M4A1 Carbine|M4A1 Carbine]]. Most of the M4's are equipped with EOTech holographic sights and tactical flashlights.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|M4A1 with RIS foregrip and M68 Aimpoint red dot scope - 5.56x45mm]]&lt;br /&gt;
[[Image:REDM4A1.jpg|thumb|none|600px|A hitman fires an M4A1 at Frank's house. Despite the fact he has a 30 round magazine, he fires off way more than that.]]&lt;br /&gt;
[[Image:RED m203 3.jpg|thumb|none|600px|He searches the house for Frank.]]&lt;br /&gt;
[[Image:Red 309.jpg|thumb|none|600px|&amp;quot;The Businesswoman&amp;quot; opens fire with an M4A1 during the harbor shootout.]]&lt;br /&gt;
[[Image:RED m4 2.jpg|thumb|none|600px|A gunman aims his M4A1 fitted with an Aimpoint sight during the harbor shootout.]]&lt;br /&gt;
[[Image:Red 204.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RED M4 3.jpg|thumb|none|600px|An FBI agent runs with his M4A1, fitted with a foregrip and EOTech 552 sight.]]&lt;br /&gt;
&lt;br /&gt;
== M16A4 (Sporter Competition H-Bar) ==&lt;br /&gt;
Victoria ([[Helen Mirren]]) is also seen using an [[M16A4]] HBAR flat top upper fitted with a sniper scope, GemTech Suppressor, standard A2 handguards, Harris Bipod and a CAA Sharp Shooting Stock on the back end.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:CAASharpShooterStock.jpg‎|thumb|none|300px|CAA ARS Sharp Shooter Stock for M16/M4]]&lt;br /&gt;
[[Image:Red 305.jpg|thumb|none|600px|Victoria aims the M16A4 as Sarah looks on.]]&lt;br /&gt;
[[Image:Red10 016.jpg|thumb|none|600px|Victoria opens fire with the rifle.]]&lt;br /&gt;
[[Image:Red10 040.jpg|thumb|none|600px|Closer view of the CAA ARS stock.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
The [[SIG SG 552]] is seen in hands of one of the operatives sent to eliminate Frank.&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|none|450px|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[Image:Red10 001.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red 208.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov pattern rifles ==&lt;br /&gt;
Seen wielded by Moldovan infantry at the end of the movie.&lt;br /&gt;
[[Image:Red10 029.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
Russian guards inside the Russian embassy briefly aim AKMS' at Moses. Also, Marvin Boggs ([[John Malkovich]]) is seen with an [[AKMS]] at the end of the film.  &lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|450px|AKMS - 7.62x39mm]]&lt;br /&gt;
[[Image:REDAKMS.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red10 046.jpg|thumb|none|600px|Marvin Boggs ([[John Malkovich]]) is seen with an AKMS at the end of the film.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
Victoria ([[Helen Mirren]]) is seen operating a [[Browning M2HB]] during the assault on the Vice President. The Browning is seen firing with virtually no recoil. Just to point out, she is firing at some SUV's, and the rounds ping of the doors and vehicle body. In reality, .50 BMG rounds would go through those SUV's like a hot knife through butter, killing the men that are hiding behind it. Even if the SUVs were armored, the .50cal rounds would still penetrate the armor with little effort. &lt;br /&gt;
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|500px|Browning M2HB on M3 tripod - .50 BMG.]]&lt;br /&gt;
[[Image:Tool.jpg|thumb|none|500px|Production still of [[Helen Mirren]] as Victoria handling the Browning.]]&lt;br /&gt;
[[Image:Red 201.jpg|thumb|none|600px|Victoria ([[Helen Mirren]]) fires the Browning.]]&lt;br /&gt;
[[Image:Red10 024.jpg|thumb|none|600px|Victoria continues to fire the Browning.]]&lt;br /&gt;
[[Image:RED m2 1.jpg|thumb|none|600px|Victoria hammers away with the M2HB during the ambush. The muzzle flash is likely CGI, as there is no recoil nor barrel rise.]]&lt;br /&gt;
[[Image:RED m2 2.jpg|thumb|none|600px|The M2HB, rigged to continue firing, serves as a distraction as Victoria and Boggs make their escape.]]&lt;br /&gt;
&lt;br /&gt;
==PKM SOPMOD==&lt;br /&gt;
One of the Black Ops members is armed with a [[PKM]] machine gun modified with accessories and an EOTech holo sight from Blackheart International.&lt;br /&gt;
[[Image:BHI-SOPMOD-PKM.jpg||thumb|none|500px|PKM modified with Blackheart International accessory kit - 7.62x54mm R]]&lt;br /&gt;
[[Image:Red 302.jpg|thumb|none|600px|The PKM is fired.]]&lt;br /&gt;
[[Image:Red10 005.jpg|thumb|none|600px|One of the Black Ops members fires the [[PKM]] machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==M240B Machine Gun==&lt;br /&gt;
A guard aboard a Humvee mans a mounted [[FN MAG#M240 Machine Gun|M240B]] fitted with spade grips and a pistol grip during the final standoff. A possible M240 is seen when a helicopter opens fire on the airport control tower.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|500px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Red10 049.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red10 050.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RED MG 1.jpg|thumb|none|600px|The only view of the possible M240B fired from the helicopter.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M203 Standalone Grenade launcher==&lt;br /&gt;
Both Frank and Boggs ([[John Malkovich]]) are seen using a standalone [[M203]] Grenade Launcher. &lt;br /&gt;
[[Image:KAC-M203SAL.jpg‎|thumb|none|500px|Knights Armament Co. Stand Alone M203 Launcher Platform with Type 1 Telescoping Stock - 40x46mm]]&lt;br /&gt;
[[Image:RED-KACM203SAL.jpg|thumb|none|600px|Marvin Boggs ([[John Malkovich]]) ducks a flying RPG warhead while carrying a KAC M203 Stand Alone launcher with what appears to be a C-More Sight and M4 style telescoping stock. Note that the M203 is a Cut down 'short barreled' launcher.]]&lt;br /&gt;
[[Image:Red10 010.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red10 009.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
An [[M203]] grenade launcher mounted under an M4A1 is used by one of the operatives sent to eliminate Frank Moses at his home.&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on M4A1 with M68 Aimpoint red dot scope (5.56x45mm)]]&lt;br /&gt;
[[Image:Red10 002.jpg|thumb|none|600px|A hitman fires his M4A1 with M203 attached]]&lt;br /&gt;
[[Image:RED m203 1.jpg|thumb|none|600px|The flashbang round land in the house. It appears to say &amp;quot;PBB 3P2??? on the side and for some reason is hexagonal and rolls around after bouncing off of a wall.]]&lt;br /&gt;
[[Image:RED m203 2.jpg|thumb|none|600px|The hitman enters the  house with his M4A1/M203 combo.]]&lt;br /&gt;
[[Image:RED m203 3.jpg|thumb|none|600px|He searches the house for Moses.]]&lt;br /&gt;
&lt;br /&gt;
==Type 69==&lt;br /&gt;
A [[RPG-7#Type 69 RPG|Chinese Type 69 Rocket Launcher]] is used in a shootout at the pier by an assassin known only as &amp;quot;the Businesswoman&amp;quot; ([[Audrey Wasilewski]]).&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|600px|Chinese Type 69 Launcher, a ChiCom copy of the Soviet RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Red-Type69Launcher.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red10 020.jpg|thumb|none|600px|&amp;quot;The Businesswoman&amp;quot; ([[Audrey Wasilewski]]) holds a Chinese Type 69 Launcher.]]&lt;br /&gt;
&lt;br /&gt;
=Grenade=&lt;br /&gt;
&lt;br /&gt;
==Gas/Smoke grenade==&lt;br /&gt;
Boggs tosses a pair of CS gas (tear gas) at the Secret Service agents to cover his retreat with Victoria after the kitchen shootout. Despite being clearly labeled as CS gas grenades, they produce thick white smoke that leaves the Secret Service agents unaffected. &lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|200px|M7 CS gas grenade. The grenades in the movie are are the commercial equivalent, intended for law enforcement and are shiny silver.]]&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade. The grenades act like smoke grenades, similar to the M18.]]&lt;br /&gt;
[[Image:Red 304.jpg|thumb|none|600px|On the bottom right, on the table, are a number of commercial CS gas grenades.]]&lt;br /&gt;
[[Image:RED gas 1.jpg|thumb|none|600px|The first grenade begins belching smoke.]]&lt;br /&gt;
[[Image:RED gas 2.jpg|thumb|none|600px|Boggs pulls the pin on the second gas grenade]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==PSE TAC 15 Crossbow==&lt;br /&gt;
Marvin Boggs ([[John Malkovich]]) is seen jumping out from the bushes with a PSE TAC 15 which is a crossbow upper mounted on an AR-15 lower. &lt;br /&gt;
[[Image:PSE-Tac15a.jpg|thumb|none|600px|PSE TAC-15 Crossbow upper for the AR-15 rifle platform (seen here with a VLTOR EMOD buttstock)]]&lt;br /&gt;
[[Image:RED-AR15Crossbow02.jpg|thumb|none|600px|Boggs wields his PSE TAC-15 Crossbow upper for the AR-15 rifle platform (seen here with a M4 Law Enforcement Style six position buttstock)]]&lt;br /&gt;
[[Image:Red 300.jpg|thumb|none|600px|&amp;quot;Some people hang onto things like that.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Boggs' Gun Cache==&lt;br /&gt;
When Frank and Sarah meet Marvin Boggs ([[John Malkovich]]), they go to his personal cache where numerous weapons are seen hanging on the wall including a Ruger-Mini 14, Dragunov, Mini-Uzi and MP-9's.&lt;br /&gt;
[[Image:Red10 031.jpg|thumb|none|600px|Numerous weapons are seen hanging on the wall including a Ruger-Mini 14, Dragunov, Mini-Uzi and MP-9's.]]&lt;br /&gt;
&lt;br /&gt;
==Dunning's Gun Collection==&lt;br /&gt;
The gun collection of Alexander Dunning ([[Richard Dreyfuss]]) includes several flintlock pistols and rifles.&lt;br /&gt;
[[Image:Red10 022.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red10 041.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hidden Cache of Weapons==&lt;br /&gt;
Frank shows Boggs a cache of weapons that includes an M60, M1014, Remington M700 with AICS stock, H&amp;amp;K Mark 23, H&amp;amp;K UMP, FN MAG 58, Steyr AUG, RPK with drum magazine, FN/FAL variants, Mossberg 590's, Benelli M4's, Remington 870's, M79 grenade launchers and an AT4.&lt;br /&gt;
&lt;br /&gt;
I can also see an FN 303 between the two AUGs, at least two Steyr HS-50s, what appears to be a Milkor MGL, an MP-5K and an MP-7. On the left, the first pistol on the pistol rack appears to be a Hk USP. Also am sure I saw a SMAW and an M-79.--[[User:Charon68|Charon68]] 16:40, 17 October 2010 (UTC)&lt;br /&gt;
In the &amp;quot;Swedish K&amp;quot; Image there is a Yugoslavian RPG variant directly above Bogg's head. I'll look up the exact type latter. [[User:Rockwolf66|Rockwolf66]] 00:24, 19 October 2010 (UTC)&lt;br /&gt;
:I believe you are referring to the M79 &amp;quot;Osa&amp;quot;, or Hornet.[[User:SAWGunner89|SAWGunner89]] ([[User talk:SAWGunner89|talk]]) 00:55, 14 January 2013 (EST)&lt;br /&gt;
There is also what looks like a Denel-Mechem NTW 20mm Rifle at the top of the image.&lt;br /&gt;
[[Image:Red 303.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Red 304.jpg|thumb|none|600px| On the right side of this picture, there is a Steyr HS-50 Sniper Rifle, and you can tell because of the large rectangular muzzle-brake on the end of the barrel. On the left side, you can see an S&amp;amp;W M76, an MP5K, an MP7, two UMPs, an FN 303, and a Steyr AUG.]]&lt;br /&gt;
[[Image:Red 213.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FN 303===&lt;br /&gt;
There is an [[FN 303]] less-lethal launcher seen to the right with a scope mounted.&lt;br /&gt;
[[Image:FN303.jpg|thumb|none|500px|FN 303, 18mm less-lethal projectile]]&lt;br /&gt;
[[Image:Red 303.jpg|thumb|none|600px|There is an [[FN 303]] less-lethal launcher seen to the right with a scope mounted - 18mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Ithaca_37&amp;diff=428100</id>
		<title>Talk:Ithaca 37</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Ithaca_37&amp;diff=428100"/>
		<updated>2011-06-12T18:14:09Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Ithaca represented in movies far more than its numbers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Additional Variants==&lt;br /&gt;
[[Image:Ithaca37Featherllight.jpg|thumb|none|600px|Ithaca 37 Featherlight - 12 gauge]]&lt;br /&gt;
[[Image:xxhardball.jpg|none|600px|thumb|Airsoft Ithaca 37 &amp;quot;Stakeout&amp;quot; - 12 gauge replica shotgun nearly identical to the one used in the game ''[[Grand Theft Auto IV]]''.]]&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|600px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca represented in movies far more than its numbers==&lt;br /&gt;
I've noticed that Ithaca shotguns are by far one of the LEAST available pump shotguns on the market and yet, they show up tons of time in films and TV shows.  The Remingtons, Winchester (until Winchester stopped making pump shotguns) and Mossbergs are FAR more common, the Ithacas show up in films far more  frequently than their numbers in the marketplace merit. [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:09, 21 October 2010 (UTC)&lt;br /&gt;
:&amp;quot;(until Winchester stopped making pump shotguns)&amp;quot;I know Winchester is &amp;quot;Defunct&amp;quot; but I believe the 1300 Defender is still produced under the name &amp;quot;SXP Defender&amp;quot; http://www.tactical-life.com/online/exclusives/winchesters-sxp-defender-pump-shotgun/ --[[User:AdAstra2009|AdAstra2009]] 03:17, 21 October 2010 (UTC)&lt;br /&gt;
::Wasn't the Ithaca the standard shotgun for the LAPD at one point? If that is the case then it could be that Ithaca's are simply more readily available in the Hollywood area and so are used more frequently in movies for that reason.&lt;br /&gt;
:::Being the 'official' shotgun of a major police force, and being seen in everything from ''[[Dead Bang]]'' to ''[[The French Connection]]'' to ''[[Tropic Thunder]]'' doesn't really translate into film appearances, in that tons of other shotguns are available in movie armories, but I believe the Ithaca has a fanbase amongst propmasters and directors (I'm not one of them, but the Ithaca seems to have an air of 'coolness' that I just can't put my finger on, that causes others to constantly pick it as the shotgun to film.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:57, 21 October 2010 (UTC)&lt;br /&gt;
::::When I made my police comment I was suggesting that maybe because police in the Hollywood area used the gun in large numbers that there were plenty of used, surplus Ithacas available, however since you said that there are many other types of shotguns readily available as well, my suggestion is clearly wrong and can be disregarded.&lt;br /&gt;
:The Ithaca is a shotgun with a very rich history. It was made using the same basic design as the Remington Model 10 (a design originally by John M. Browning) after the patents had expired. It was ordered by the US government for military service in the Second World War in training, trench gun, and riot gun configurations. More orders continued post-war, and the Ithaca trench gun continued to see sevice throughout the Vietnam Conflict. It was said to be a favorite of the US Navy SEAL Teams operating in the Mekong Delta, who favored it for its reliability and its resistance to fouling (due to having only one major opening in the receiver where dirt could enter the action). It was also favored by Law Enforcement throughout the country, with the LAPD and NYPD both using the shotgun heavily. It continues to serve in this role as well, only recently being replaced by the Los Angelse County Sheriff's Office, and only replaced by the NYPD and LAPD within the last few years.  While the modern iterations of this design may not trully be up to par with its historical predeseccessor, which shotguns truly can (does the Winchester SXP compare with the Model 1897 or Model 1912, or the modern Remington 870s compare with the earlier 870s or Model 31s). While it is likely the case that surplus Ithacas are easier to come by in Hollywood (due to their long LAPD servce record and this department's constant presence in film), it is not true that the Ithaca is not deserving of playing a role in films and getting some of the limelight. Please, do some research before you post. This weapon has a proud history and served in some numbers before being replaced by more mdoern designs.[[User:SAWGunner89|SAWGunner89]] 13:14, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Extended Magazine Tube photo==&lt;br /&gt;
Does IMFDB not have a picture of an Ithaca with an extended magazine tube?[[User:Anonymous|Anonymous]]&lt;br /&gt;
::Gee Anonymous.  Why don't you go out and GET US a pic of one?  Sure Predator20 went and found a so-so Jacked Google image, but don't be spouting like we're obliged to provide a shot of one.  I've been trying to get a photo of one for a long time, but Ithaca doesn't make that style any more.  Have you seen the 'new' Ithaca 37s?  Yuck! They don't even look like Ithacas anymore :(  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:06, 21 October 2010 (UTC)&lt;br /&gt;
:You mean like this? The pic below originally had another Ithaca without an extension above it, I chopped it off. It's better than the one that was before it, the previous pic was at an angle. --[[User:Predator20|Predator20]] 01:26, 3 August 2010 (UTC)&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|none|500px|Ithaca 37 with extended magazine tube - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Is the ejection system patented?  ==&lt;br /&gt;
&lt;br /&gt;
I haven't heard of any other shotguns that both load and eject from the bottom port, and I'd like to know if that's a feature that's protected by a patent, like the forwards-casing ejection system of the FN F2000. A bottom-ejecting shotgun would definitely be more useful around corners or tighter areas where you don't want hot casings flying in unpredictable ways, and as the article states, it is automatically ambidextrous in design. --[[User:Mazryonh|Mazryonh]] 00:14, 8 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I'd have to say it is probably is a specific and patented design feature - I too haven't heard of any other shotgun that has bottom ejection (Most other shotguns solve the left/right issue with left-handed models that eject to the left, such as Remington). [[User:StanTheMan|StanTheMan]] 00:29, 8 November 2010 (UTC)&lt;br /&gt;
::The Remington Model 10 had the bottom ejection system before the Ithaca did. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
Browning BPS is bottom ejecting/loading as well [[User:Mercer|Mercer]] 05:23, 8 November 2010 (UTC)&lt;br /&gt;
:: Ah, why didn't I think of that... Well, the BPS isn't seen all that much, and the Remington Model 10 was before the Ithaca, so I guess that explains it. [[User:StanTheMan|StanTheMan]] 05:34, 8 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_(TV_Series)&amp;diff=395155</id>
		<title>The Walking Dead (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_(TV_Series)&amp;diff=395155"/>
		<updated>2011-03-01T22:18:21Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Browning M2HB */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the television series ''The Walking Dead'':'''&lt;br /&gt;
[[Image:WalkingDead.jpg|thumb|right|300px|''The Walking Dead'' (2010 - ????)]]&lt;br /&gt;
''The Walking Dead'' is a television series airing on AMC that chronicles the actions of County Sheriff's Deputy Rick Grimes ([[Andrew Lincoln]]) as he leads a band of survivors after a pandemic has turned the population into zombies. The series was adapted for television by Frank Darabont (''[[The Shawshank Redemption]]'') from the Image comic book series. &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Deputy Rick Grimes ([[Andrew Lincoln]]) carries a six-inch barreled [[Colt Python]] .357 Magnum revolver as his duty sidearm in the series. He so far has used it the most in the pilot episode but has carried it through every episode so far and has fired in at least twice since, once in the attack in episode 4 as well as drawn it multiple times. He also briefly wields it in episode 5. Rick once again fires it as the group flee the CDC in Episode 6. Of note is that when Grimes fires the gun in a very tight, enclosed space (in this case, inside a tank), it actually severely disorients him and hurts his hearing, unlike most movies or shows that have people firing guns indoors or in other enclosed spaces without being fazed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Python6in.jpg|thumb|400px|none|[[Colt Python]] with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Walkingdead11.jpg|thumb|none|500px|Deputy Rick Grimes([[Andrew Lincoln]])aims his [[Colt Python]] sidearm at a threat.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPythonFront.jpg|thumb|none|500px|Deputy Grimes wields his Colt Python.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPythonAltAngle.jpg‎|thumb|none|500px|Grimes aims his Python.]]&lt;br /&gt;
[[Image:WalkingDeadGrimesPythonrp01.jpg|thumb|none|500px|Rick with his Python on the foreground, and Shane on the background with his Mossberg.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPython.jpg|thumb|none|500px|Grimes wields his Python as the other deputies wield [[Glock 17]]s]]&lt;br /&gt;
[[Image:WalkingDead-ColtPyhonFence.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WalkingDeadPythonep04.jpg‎|thumb|none|500px|Rick holds the Python on Daryl Dixon. (Episode 4)]]&lt;br /&gt;
[[Image:WalkingDeadPythonep5.jpg‎|thumb|none|500px|Grimes holds the Python on Daryl Dixon in episode 5. (It seems that this is becoming a habit.)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A [[Glock 17]] was one of the sidearms of the police in the first episode. One of the deputies was told by Grimes to have a round chambered and also (incorrectly) to make sure the safety was off. A Glock 17 is also taken by Daryl Dixon ([[Norman Reedus]]) from Rick's gun bag to confront the Vatos in episode 4. Shane Walsh ([[Jon Bernthal]]) carries one as well as his duty sidearm, and is seen carrying it during the end of episode four, though he never fires it until Episode 6 when they are fleeing the CDC headquarters when he takes a shot on a zombie as they make a break for the vehicles. It can also be seen in Shane's hands in the opening flashback of episode 6 in the hospital. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:WalkingDead-Glock.jpg‎|thumb|none|500px|A deputy aims his Glock 17.]]&lt;br /&gt;
[[Image:WalkingDeadG17holsteredep04.jpg‎|thumb|none|500px|Shane keeps the Glock 17 holstered on his belt. (Episode 4)]]&lt;br /&gt;
[[Image:WalkingDeadG17ep04DD.jpg|thumb|none|500px|Daryl loads up a Glock 17.]]&lt;br /&gt;
[[Image:WDG17ep6.jpg|thumb|none|500px|Shane with his Glock in episode 6's flashback.]]&lt;br /&gt;
[[Image:WDGlock17.jpg|thumb|none|500px|Shane takes a shot at a zombie (Episode 6).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
One of the suspects from the police chase at the beginning of the first episode uses what appears to be a two-tone [[SIG-Sauer P228]].&lt;br /&gt;
[[Image:Two_Tone_Sig_Sauer_P228.jpg|thumb|none|350px|SIG-Sauer P228 with Two Tone finish - 9x19mm]]&lt;br /&gt;
[[Image:Walking.Dead-SIG.P228-1.jpg|thumb|none|500px|A chase suspect emerges from the wrecked car firing a two-tone SIG P228 at police.]]&lt;br /&gt;
[[Image:WDP228.jpg|thumb|none|500px|The criminal fires the P228.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
In episode four, Rick Grimes ([[Andrew Lincoln]]) handles a black [[SIG-Sauer P226]] as he, Daryl, and T-Dog load up from the bag of guns as they prepare to confront the Vatos. It appears he may even have it tucked in the back of his belt during the confrontation later at the small of his back in addition to the Colt Python in his holster. &lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226, factory black - 9x19mm.]]&lt;br /&gt;
[[Image:WDP226.jpg|thumb|none|500px|Rick Grimes ([[Andrew Lincoln]]) picks up a SIG-Sauer P226 from the gun bag.]]&lt;br /&gt;
[[Image:Walkingdeadsig.jpg|thumb|none|500px|Rick inspects the SIG P226.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
One of the suspects from the police chase at the beginning of the pilot episode uses a [[M1911_pistol_series#M1911A1|M1911A1]] to wound Rick before being killed himself by Shane.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Walking.Dead-1911-1.jpg|thumb|none|500px|The thug fires at Rick and the other officer with his M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Merle Dixon ([[Michael Rooker]]) carries a silver chrome [[Browning Hi-Power]] pistol and uses it to threaten fellow group members in the second episode. The weapon is taken forcefully, then used by Rick Grimes ([[Andrew Lincoln]]) as he and Glenn make their way to the truck.&lt;br /&gt;
[[Image:SilverchromeHP.JPG|thumb|none|400px|FN Browning Hi-Power silver chrome with adjustable sights - 9x19mm]]&lt;br /&gt;
[[Image:WalkingDeadHPMearle.jpg‎|thumb|none|500px|Merle Dixon ([[Michael Rooker]]) holds the Hi-Power on T--Dog.]]&lt;br /&gt;
[[Image:WalkingDead-BrowningHiPower.jpg‎|thumb|none|500px|Rick Grimes ([[Andrew Lincoln]]) holds the Hi-Power to Dixon's ([[Michael Rooker]]) head.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) takes a [[Beretta 92FS]] (standing in for a U.S. Military-issue M9) from a dead soldier inside a tank, identifying it as a Beretta with 15 rounds. He fires it until dry then stores it in Glen's Backpack. In the opening flashback of Episode 6, Shane witnesses soldiers executing infected people with the Beretta in the hospital Rick is laying comatose in during the initial outbreak.&lt;br /&gt;
One of the soldiers in the hospital flashback in episode 6 uses a Non Gun Beretta 92FS when he's finishing off the bodies with a shot to the head.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Walking.Dead-Rick-Beretta-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rick-beretta.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ng_pistol_beretta92_blk.jpg|thumb|none|350px|Beretta 92F Non Gun]]&lt;br /&gt;
[[Image:WDNonGunBeretta.jpg|thumb|none|500px|A soldier uses a flashpaper Beretta on the bodies. ''This was propably done for the safety of the extras who play the bodies, since the gun fires several times near them. Also, it's appearance is relatively brief, so there propably wasn't a need for a real blank firearm.'']]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;==&lt;br /&gt;
Andrea ([[Laurie Holden]]) carries a [[Smith &amp;amp; Wesson 3913#Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;|Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;]] in the second episode. She later hands the pistol to Glenn ([[Steven Yeun]]) for his own protection when he and Rick make their way to the escape van, he does not fire it in the escape though. Andrea uses it in episode 5 to put her sister Amy down after she comes back as a walker.&lt;br /&gt;
[[Image:S&amp;amp;W Model 3913.jpg|thumb|none|350px|Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:WD_S1_E2_sw3913-1.jpg|thumb|none|500px|Andrea points the S&amp;amp;W 3913 at Rick Grimes.]]&lt;br /&gt;
[[Image:WD_S1_E2_sw3913-2.jpg|thumb|none|500px|The S&amp;amp;W 3913 from another angle. Note the safety is on. Later Rick Grimes gives Andrea a brief lesson on handling the gun and instructs her to take the safety off before firing.]]&lt;br /&gt;
[[Image:WalkingDeadLadySmith.jpg‎|thumb|none|500px|Andrea pulls the Ladysmith on Rick, and quips: '''I know how the safety works''', referring to when Rick corrected her on it. (Episode 5)]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Snub-Nose Revolver==&lt;br /&gt;
&lt;br /&gt;
A stainless snub-nose revolver of unknown make/model is used by Morgan Jones ([[Lennie James]]) in the pilot episode. It has a 5-shot cylinder but is not of the S&amp;amp;W J-frame series. Most likely choices at present are a [[Taurus Model 85]] or possibly even a [[Ruger SP101]]. More in the [[Talk:Walking Dead (TV Series), The|Discussion]] page.&lt;br /&gt;
[[Image:Walking.Dead-Morgan-Revolver-1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Walking.Dead-Morgan-Revolver-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
&lt;br /&gt;
In episode 5 just before the group leaves for the CDC Headquarters, Rick ([[Andrew Lincoln]]) gives Morales ([[Juan Gabriel Pareja]]) what appears to be a [[Colt Trooper]] in .357 Magnum from the bag of guns when Morales and his family decide to leave the group to find their family in Birmingham. You can also hear Shane say &amp;quot;.357?&amp;quot; as well when Rick is getting it out of the bag.&lt;br /&gt;
&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|none|400px|Colt Trooper - .357 magnum.]]&lt;br /&gt;
[[Image:Morales-Colt Trooper.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
A snub nose [[Smith &amp;amp; Wesson Model 10]] or two can be seen in the hands of the Vatos in episode 4 during the standoff in Atlanta, specifically Felipe ([[Noel G.]]). In episode 5, Rick ([[Andrew Lincoln]]) offers a Model 10 from the bag of guns to Jim who has been bitten to end himself, he declines.&lt;br /&gt;
[[Image:S&amp;amp;WModel10Snub.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 snub nose revolver - .38 Special.]]&lt;br /&gt;
[[Image:Walkingdeadrevolver.jpg|thumb|none|500px| A [[Smith &amp;amp; Wesson Model 10]] snub can be seen in the hands of Felipe ([[Noel G.]]) on the right.]]&lt;br /&gt;
[[Image:WDDetSpecial.jpg|thumb|none|500px|Felipe holds a Model 10 snub nose.]]&lt;br /&gt;
[[Image:WDCDS.jpg|thumb|none|500px|Grimes offers Jim a Smith &amp;amp; Wesson Model 10 as they leave him.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
&lt;br /&gt;
What appears to be a [[Smith &amp;amp; Wesson Model 15]] is seen in the hands of one of Guillermo's right hand men, Jorge ([[James Gonzaba]]) in Episode 4 during the standoff.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15 .38 Special]]&lt;br /&gt;
[[Image:Walkingdeadrevolver.jpg|thumb|none|500px| A [[Smith &amp;amp; Wesson Model 15]]) can possibly be seen in the hands of the gang member on the left.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Pistol==&lt;br /&gt;
During the standoff in episode four, Daryl Dixon ([[Norman Reedus]]) has a handgun in the front of his waistband that is definitely not the Glock he loaded earlier on which is in the back of his waistband at the small of his back, having an external hammer, but the pistol seems to also have a different rear sight than the Sig featured in the earlier loading scene.&lt;br /&gt;
:It looks like it could be a CZ-75 to me.[[User:SAWGunner89|SAWGunner89]] 22:08, 1 March 2011 (UTC)&lt;br /&gt;
[[Image:Daryl unknown pistol front waistband1.jpg]]&lt;br /&gt;
[[Image:Daryl unknown pistol front waistband2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A full-size [[Mossberg 590]] is first seen being used by Rick's partner, Shane Walsh ([[Jon Bernthal]]) during the shootout with the suspects in the overturned vehicle in the pilot episode just before Rick is wounded in the line of duty. The shotgun is fitted with an extended magazine tube, heat-shield, collapsible KNOXX SpecOps NRS stock with pistol grip. It appears again later in Shane's possession at the survivor camp and can notably be seen being used by Shane on the attacking Walkers at the camp in episode 4. He also uses (aims) it in episode 5, when he and Rick Grimes patrol the woods. Shane also loses his cool when trapped in the CDC Headquarters in Episode 6 and uses it to blow up some computer monitors but later uses it in an attempt to bust the glass to escape which fails. Once outside, Shane uses the Mossberg to blast down walkers as the group runs to the vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with extended magazine tube and heat shield - 12 gauge. The Military version has a subdued matte finish, either matte blued or parkerized. Version in show has an M4 style stock.]]&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|450px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:The_walking_dead_amc_cast_photo_01.jpg|thumb|none|500px|Shane with the Mossberg 590 in a promotional image.‎]]&lt;br /&gt;
[[Image:WalkingDead-Rem870.jpg‎|thumb|none|500px|Shane aims the Mossberg.]]&lt;br /&gt;
[[Image:Episode-1-Shane-760.jpg‎|thumb|none|500px|Shane with Mossberg 590 fitted with KNOXX SpecOps NRS stock]]&lt;br /&gt;
[[Image:WalkingDead-Rem870Side.jpg‎|thumb|none|500px|Opposite angle of the Mossberg.]]&lt;br /&gt;
[[Image:WalkingDead-Rem870Stock.jpg‎|thumb|none|500px|The Mossberg 590 lays on the ground as Shane checks Grimes.]]&lt;br /&gt;
[[Image:WalkingDeadShaneMossberg.jpg‎|thumb|none|500px|Shane aims the Mossberg in episode 5, when he is patrolling the woods with Grimes.]]&lt;br /&gt;
[[Image:WDShaneMossberg.jpg|thumb|none|500px|Shane fires his shotgun out of frustration (Episode 6).]]&lt;br /&gt;
[[Image:Episode-3-Lori-Carl-Shane-760.jpg‎|thumb|none|500px| Shane holding shotgun at the survivor's camp.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) can first be seen using a 12 Gauge [[Mossberg 500]] in episode 4 of the series. He has it in his bag of guns from the police station that he gets back in episode 4, and uses this shotgun from the bag in the standoff with the Vatos. He ends up giving it to their leader, Guillermo ([[Neil Brown Jr.]]) after the Vatos turn out to be doing a good thing.&lt;br /&gt;
[[Image:50577.jpg|thumb|none|450px|Mossberg 500 with high-capacity magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:WalkingDeadep04870.jpg‎|thumb|none|500px|Rick with a Mossberg 500 during the standoff in episode 4.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Persuader==&lt;br /&gt;
It appears Glenn ([[Steven Yeun]]) is using the persuader version of the [[Mossberg 500]] shotgun from Rick's bag of guns. He is seen with it in episode 4 carrying it and then uses it on the siege on the camp by the walkers. In episode 5 it appears he still has it and carries it as the group make their way to the CDC Headquarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.  This is the most commonly produced version of the 500 series today.]]&lt;br /&gt;
[[Image:Glenn-Mossberg 500 Persuader.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glenn-Mossberg 500 Persuader2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Compact Cruiser==&lt;br /&gt;
One of the suspects that emerge from the wrecked car following a police chase at the beginning of the pilot episode uses a [[Mossberg_500_series_shotgun#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 590 Compact Cruiser]] with door-breaching muzzle-brake.&lt;br /&gt;
[[Image:Mossberg590CompactCruiserBreach.jpg‎|thumb|none|400px|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; with door breaching brake - 12 Gauge]]&lt;br /&gt;
[[Image:WalkingDead-Mossberg590.jpg‎ |thumb|none|500px|A chase suspect fires a Mossberg 590 Compact Cruiser. Note door-breaching muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington 870]] Wingmaster shotgun is briefly seen in episode 1 in the house Rick stops at, Rick also has one in his bag of guns which ends up with Daryl Dixon ([[Norman Reedus]]) in episode 4 who uses it on the zombies attacking the camp.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|400px|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:WalkingDead SemiautoShotgun.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
It appears T-Dog ([[IronE Singleton]]) is using a [[Remington 870]] with a synthetic stock from Rick's bag of guns in episode 4 during the standoff and on the walker's siege on the survivor camp. He appears to be carrying it still in episode 5 as the group make their way to the CDC. Daryl Dixon ([[Norman Reedus]]) also carries a walnut-stock Remington 870 during the &amp;quot;switch&amp;quot; with the Vatos in episode four. He still carries it in episodes 5 and 6, along with his crossbow.&lt;br /&gt;
[[Image:Remington870BlackSynthetic.jpg|thumb|none|500px|Remington 870 with early style Black Synthetic Riot foregrips and buttstock - 12 gauge.]]&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg‎|thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:WalkingDead870ep04DD.jpg‎|thumb|none|500px|Daryl Dixon with Remington 870 (Episode 4).]]&lt;br /&gt;
[[Image:WD870Daryl.jpg‎|thumb|none|500px|Close-up of Daryl's Remington.]]&lt;br /&gt;
[[Image:T-Dog-Remington 870.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:T-Dog-Remington 870 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Harrington &amp;amp; Richardson Pardner Pump Compact==&lt;br /&gt;
Rick ([[Andrew Lincoln]]) appears to be using a [[Harrington &amp;amp; Richardson Pardner Pump]] Compact with a wood stock for the remainder of episode 4 to replace the Mossberg he gave to Guillermo. He fires it in the camp during the attack and then carries it as well throughout episodes 5 and 6.&lt;br /&gt;
[[Image:Photo_pardnerpump_youth.jpg‎|thumb|none|450px|H&amp;amp;R Pardner Pump Compact - 20 Gauge.]]&lt;br /&gt;
[[Image:WDPardner.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WD870ep05.jpg‎|thumb|none|500px|Rick with his Pardner, when he and Shane patrol the woods (Episode 5).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
Merle Dixon ([[Michael Rooker]]) is seen firing a [[Winchester Model 70]] bolt-action rifle atop a building at walkers in Episode 2. He also uses the rifle to rifle-butt T-Dog in a disagreement before Rick intervenes. &lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:WDMerle.jpg|thumb|none|500px|Merle ([[Michael Rooker]]) aims his rifle on a rooftop (Episode 2).]]&lt;br /&gt;
[[Image:WDMerle'sRifle.jpg|thumb|none|500px|A close-up of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger M77 Hawkeye==&lt;br /&gt;
Dale ([[Jeffrey DeMunn]]) carries a what appears to be a Ruger M77 Hawkeye with a scope, he is seen with it in every episode usually slung over his back as he keeps watch over camp. Dale fires it on the walkers in episode 4 during the attack and carries it to the CDC. In Episode 6 it looks as if T-Dog ([[IronE Singleton]]) is carrying the rifle as the group flees the CDC and even fires it at least once.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rugerm77hawky.jpg|thumb|none|450px|Ruger M77 Hawkeye rifle with scope - .270 Winchester]]&lt;br /&gt;
[[Image:Walkingd6cards1072110.jpg|thumb|none|400px| Dale ([[Jeffrey DeMunn]]) poses with his rifle in a promotional image, note the good trigger discipline.]]&lt;br /&gt;
[[Image:WalkingDeadRifleep04.jpg‎|thumb|none|500px|Dale aims his Ruger M77 in episode 4.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700 BDL==&lt;br /&gt;
In episode 1, a scoped [[Remington Model 700|Remington 700 BDL]] is given to Morgan Jones ([[Lennie James]]) by Rick Grimes from the police station arsenal. Morgan uses it to brush up on his marksmanship skills from the second story window of his hideout.&lt;br /&gt;
[[Image:Remington_700_BDL.jpg|thumb|none|450px|Remington 700 BDL rifle with no iron sights and scope - .308 Winchester (7.62x51mm)]]&lt;br /&gt;
[[Image:WalkingDead-Remington700.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Morgan-Remington 700 BDL.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle Safari==&lt;br /&gt;
A scoped [[Browning Automatic Rifle Safari]] is briefly seen being used by T-Dog ([[IronE Singleton]]) during the standoff in episode 4 with the gangsters in Atlanta.&lt;br /&gt;
[[Image:Browning BAR.jpg|thumb|none|400px|Mk II Safari Browning Automatic Rifle - .30-06.]]&lt;br /&gt;
[[Image:WDBAR.jpg|thumb|none|500px|T-Dog with his Safari.]]&lt;br /&gt;
[[Image:WDBAR2.jpg|thumb|none|500px|As T-Dog aims his Safari during the standoff, we get a good look at the stock of the gun.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[M4A1]] assault rifles can be seen abandoned with several dead soldiers and other military personnel around the CDC Headquarters in episode 5. It is seen in the opening sequence of Episode 6 when Shane witnesses soldiers executing infected people inside the hospital. An M4A1 is also carried by Dr. Edwin Jenner ([[Noah Emmerich]]) later in the same episode when he first confronts the group he allowed inside.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:WDSoldierM4.jpg|thumb|none|500px|A soldier with an M4 during the hospital flashback.]]&lt;br /&gt;
[[Image:WDSoldierM4_2.jpg|thumb|none|500px|The same soldier gets grabbed behind by a zombie, which causes him to wildly empty his magazine into his fellow soldiers.]]&lt;br /&gt;
[[Image:WDM4.jpg|thumb|none|500px|Dr. Jenner with an M4A1. A scientist should be smart enough to take the lens covers off of the Aimpoint combat sight.]]&lt;br /&gt;
[[Image:WDM4_2.jpg|thumb|none|500px|A close-up of the handguard of Jenner's M4.]]&lt;br /&gt;
:Actually, the Aimpoint M68 CCO (in this case I believe it is a Comp M2 or ML2) can be used with the foreward lens cover closed.  Used in this method, it forms an occuladed eye-sight, which were one of the first types of weapons optics employed.  Using an occuladed eye-sight is very similar in principle to the BAC method employed in some Trijicon ACOGs, both eyes are left open and due to the way the brain processes images from the eye, what the left (or right eye sees) downrange has the red dot from the other eye (which is looking down the sight) superimposed on it.  This is useful as there are rumors that the red dot (particularly in the Aimpoint family) can in fact be detected from in front of the weapon due to the intensity of the light, espiecially in night battle conditions. So the sceintist might really know what he is doing, but it is just as likely it was a mistake by the prop department.[[User:SAWGunner89|SAWGunner89]] 22:17, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is seen mounted atop the Abrams MBT (Possibly a mocked-up British Chieftain MBT) in which Grimes takes refuge. M2HBs are also seen on Bell UH-1 Iroquois helicopters and on a IAV Stryker. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:WalkingDead-BrowningM2HB.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WalkingDead-BrowningM2HB 02.jpg|thumb|none|500px|]]&lt;br /&gt;
The M2HB on top of the tank appears to be a dummy weapon.&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
Outside of the CDC, a [[DShK heavy machine gun]] is seen rested against sandbags. Likely a mocked-up Browning M2.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|A Russian DShKM in 12.7x108mm on Tripod]]&lt;br /&gt;
[[Image:WD1.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade (M69 Training version)==&lt;br /&gt;
Rick ([[Andrew Lincoln]]) takes an [[M67 hand grenade|M69 Hand Grenade]] (The inert training version of the live M67 grenade) from a tank and stores it in his pocket. It can be noted as an M69 not only by the inherent likelihood of it being so but also because it is seen in some shots with a bit of the blue paint showing through the over painted OD green color. [[Image:M67.jpg‎|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:WD_S1_E2_grenade.jpg‎|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Horton Scout Crossbow ==&lt;br /&gt;
A Horton Scout HD 125 Crossbow is used by Daryl Dixon ([[Norman Reedus]]) as his weapon of choice. &lt;br /&gt;
[[Image:P3942065p275w.jpg|none|thumb|300px|Horton Scout HD 125]]&lt;br /&gt;
[[Image:Twd_crossbow.jpg‎|none|thumb|400px|Horton Scout HD 125]]&lt;br /&gt;
&lt;br /&gt;
==Rick's Bag of Guns==&lt;br /&gt;
&lt;br /&gt;
Rick ([[Andrew Lincoln]]) ransacked his police station armory in episode one and throughout the first season is seen with a bag of guns from what he cleared out there which throughout the season ends up in the hands and used by fellow survivors in the group or himself, or given away. Inside the bag up to episode 4 is six shotguns, two high-powered rifles, a dozen handguns, and seven hundred rounds of ammunition, assorted. So far the current count from the bag is [[Harrington &amp;amp; Richardson Pardner Pump]] Compact, [[Mossberg 500]], [[Mossberg 500 Persuader]], two [[Remington 870]]s, [[Browning Automatic Rifle Safari]], [[Remington 700]], [[Glock 17]] (possibly more then one), [[SIG-Sauer P226]], [[Smith &amp;amp; Wesson Model 10]] snub-nose, and a [[Colt Trooper]].&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkingDead-Rem1187.jpg‎|thumb|none|500px| Rick carries his bag of ransacked police station guns on horseback to Atlanta in the Pilot.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Frank Darabont]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_(TV_Series)&amp;diff=395154</id>
		<title>The Walking Dead (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_(TV_Series)&amp;diff=395154"/>
		<updated>2011-03-01T22:17:34Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M4A1 */ Sceintists mistake with aimpoint&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the television series ''The Walking Dead'':'''&lt;br /&gt;
[[Image:WalkingDead.jpg|thumb|right|300px|''The Walking Dead'' (2010 - ????)]]&lt;br /&gt;
''The Walking Dead'' is a television series airing on AMC that chronicles the actions of County Sheriff's Deputy Rick Grimes ([[Andrew Lincoln]]) as he leads a band of survivors after a pandemic has turned the population into zombies. The series was adapted for television by Frank Darabont (''[[The Shawshank Redemption]]'') from the Image comic book series. &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Deputy Rick Grimes ([[Andrew Lincoln]]) carries a six-inch barreled [[Colt Python]] .357 Magnum revolver as his duty sidearm in the series. He so far has used it the most in the pilot episode but has carried it through every episode so far and has fired in at least twice since, once in the attack in episode 4 as well as drawn it multiple times. He also briefly wields it in episode 5. Rick once again fires it as the group flee the CDC in Episode 6. Of note is that when Grimes fires the gun in a very tight, enclosed space (in this case, inside a tank), it actually severely disorients him and hurts his hearing, unlike most movies or shows that have people firing guns indoors or in other enclosed spaces without being fazed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Python6in.jpg|thumb|400px|none|[[Colt Python]] with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Walkingdead11.jpg|thumb|none|500px|Deputy Rick Grimes([[Andrew Lincoln]])aims his [[Colt Python]] sidearm at a threat.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPythonFront.jpg|thumb|none|500px|Deputy Grimes wields his Colt Python.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPythonAltAngle.jpg‎|thumb|none|500px|Grimes aims his Python.]]&lt;br /&gt;
[[Image:WalkingDeadGrimesPythonrp01.jpg|thumb|none|500px|Rick with his Python on the foreground, and Shane on the background with his Mossberg.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPython.jpg|thumb|none|500px|Grimes wields his Python as the other deputies wield [[Glock 17]]s]]&lt;br /&gt;
[[Image:WalkingDead-ColtPyhonFence.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WalkingDeadPythonep04.jpg‎|thumb|none|500px|Rick holds the Python on Daryl Dixon. (Episode 4)]]&lt;br /&gt;
[[Image:WalkingDeadPythonep5.jpg‎|thumb|none|500px|Grimes holds the Python on Daryl Dixon in episode 5. (It seems that this is becoming a habit.)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A [[Glock 17]] was one of the sidearms of the police in the first episode. One of the deputies was told by Grimes to have a round chambered and also (incorrectly) to make sure the safety was off. A Glock 17 is also taken by Daryl Dixon ([[Norman Reedus]]) from Rick's gun bag to confront the Vatos in episode 4. Shane Walsh ([[Jon Bernthal]]) carries one as well as his duty sidearm, and is seen carrying it during the end of episode four, though he never fires it until Episode 6 when they are fleeing the CDC headquarters when he takes a shot on a zombie as they make a break for the vehicles. It can also be seen in Shane's hands in the opening flashback of episode 6 in the hospital. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:WalkingDead-Glock.jpg‎|thumb|none|500px|A deputy aims his Glock 17.]]&lt;br /&gt;
[[Image:WalkingDeadG17holsteredep04.jpg‎|thumb|none|500px|Shane keeps the Glock 17 holstered on his belt. (Episode 4)]]&lt;br /&gt;
[[Image:WalkingDeadG17ep04DD.jpg|thumb|none|500px|Daryl loads up a Glock 17.]]&lt;br /&gt;
[[Image:WDG17ep6.jpg|thumb|none|500px|Shane with his Glock in episode 6's flashback.]]&lt;br /&gt;
[[Image:WDGlock17.jpg|thumb|none|500px|Shane takes a shot at a zombie (Episode 6).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
One of the suspects from the police chase at the beginning of the first episode uses what appears to be a two-tone [[SIG-Sauer P228]].&lt;br /&gt;
[[Image:Two_Tone_Sig_Sauer_P228.jpg|thumb|none|350px|SIG-Sauer P228 with Two Tone finish - 9x19mm]]&lt;br /&gt;
[[Image:Walking.Dead-SIG.P228-1.jpg|thumb|none|500px|A chase suspect emerges from the wrecked car firing a two-tone SIG P228 at police.]]&lt;br /&gt;
[[Image:WDP228.jpg|thumb|none|500px|The criminal fires the P228.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
In episode four, Rick Grimes ([[Andrew Lincoln]]) handles a black [[SIG-Sauer P226]] as he, Daryl, and T-Dog load up from the bag of guns as they prepare to confront the Vatos. It appears he may even have it tucked in the back of his belt during the confrontation later at the small of his back in addition to the Colt Python in his holster. &lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226, factory black - 9x19mm.]]&lt;br /&gt;
[[Image:WDP226.jpg|thumb|none|500px|Rick Grimes ([[Andrew Lincoln]]) picks up a SIG-Sauer P226 from the gun bag.]]&lt;br /&gt;
[[Image:Walkingdeadsig.jpg|thumb|none|500px|Rick inspects the SIG P226.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
One of the suspects from the police chase at the beginning of the pilot episode uses a [[M1911_pistol_series#M1911A1|M1911A1]] to wound Rick before being killed himself by Shane.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Walking.Dead-1911-1.jpg|thumb|none|500px|The thug fires at Rick and the other officer with his M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Merle Dixon ([[Michael Rooker]]) carries a silver chrome [[Browning Hi-Power]] pistol and uses it to threaten fellow group members in the second episode. The weapon is taken forcefully, then used by Rick Grimes ([[Andrew Lincoln]]) as he and Glenn make their way to the truck.&lt;br /&gt;
[[Image:SilverchromeHP.JPG|thumb|none|400px|FN Browning Hi-Power silver chrome with adjustable sights - 9x19mm]]&lt;br /&gt;
[[Image:WalkingDeadHPMearle.jpg‎|thumb|none|500px|Merle Dixon ([[Michael Rooker]]) holds the Hi-Power on T--Dog.]]&lt;br /&gt;
[[Image:WalkingDead-BrowningHiPower.jpg‎|thumb|none|500px|Rick Grimes ([[Andrew Lincoln]]) holds the Hi-Power to Dixon's ([[Michael Rooker]]) head.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) takes a [[Beretta 92FS]] (standing in for a U.S. Military-issue M9) from a dead soldier inside a tank, identifying it as a Beretta with 15 rounds. He fires it until dry then stores it in Glen's Backpack. In the opening flashback of Episode 6, Shane witnesses soldiers executing infected people with the Beretta in the hospital Rick is laying comatose in during the initial outbreak.&lt;br /&gt;
One of the soldiers in the hospital flashback in episode 6 uses a Non Gun Beretta 92FS when he's finishing off the bodies with a shot to the head.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Walking.Dead-Rick-Beretta-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rick-beretta.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ng_pistol_beretta92_blk.jpg|thumb|none|350px|Beretta 92F Non Gun]]&lt;br /&gt;
[[Image:WDNonGunBeretta.jpg|thumb|none|500px|A soldier uses a flashpaper Beretta on the bodies. ''This was propably done for the safety of the extras who play the bodies, since the gun fires several times near them. Also, it's appearance is relatively brief, so there propably wasn't a need for a real blank firearm.'']]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;==&lt;br /&gt;
Andrea ([[Laurie Holden]]) carries a [[Smith &amp;amp; Wesson 3913#Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;|Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;]] in the second episode. She later hands the pistol to Glenn ([[Steven Yeun]]) for his own protection when he and Rick make their way to the escape van, he does not fire it in the escape though. Andrea uses it in episode 5 to put her sister Amy down after she comes back as a walker.&lt;br /&gt;
[[Image:S&amp;amp;W Model 3913.jpg|thumb|none|350px|Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:WD_S1_E2_sw3913-1.jpg|thumb|none|500px|Andrea points the S&amp;amp;W 3913 at Rick Grimes.]]&lt;br /&gt;
[[Image:WD_S1_E2_sw3913-2.jpg|thumb|none|500px|The S&amp;amp;W 3913 from another angle. Note the safety is on. Later Rick Grimes gives Andrea a brief lesson on handling the gun and instructs her to take the safety off before firing.]]&lt;br /&gt;
[[Image:WalkingDeadLadySmith.jpg‎|thumb|none|500px|Andrea pulls the Ladysmith on Rick, and quips: '''I know how the safety works''', referring to when Rick corrected her on it. (Episode 5)]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Snub-Nose Revolver==&lt;br /&gt;
&lt;br /&gt;
A stainless snub-nose revolver of unknown make/model is used by Morgan Jones ([[Lennie James]]) in the pilot episode. It has a 5-shot cylinder but is not of the S&amp;amp;W J-frame series. Most likely choices at present are a [[Taurus Model 85]] or possibly even a [[Ruger SP101]]. More in the [[Talk:Walking Dead (TV Series), The|Discussion]] page.&lt;br /&gt;
[[Image:Walking.Dead-Morgan-Revolver-1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Walking.Dead-Morgan-Revolver-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
&lt;br /&gt;
In episode 5 just before the group leaves for the CDC Headquarters, Rick ([[Andrew Lincoln]]) gives Morales ([[Juan Gabriel Pareja]]) what appears to be a [[Colt Trooper]] in .357 Magnum from the bag of guns when Morales and his family decide to leave the group to find their family in Birmingham. You can also hear Shane say &amp;quot;.357?&amp;quot; as well when Rick is getting it out of the bag.&lt;br /&gt;
&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|none|400px|Colt Trooper - .357 magnum.]]&lt;br /&gt;
[[Image:Morales-Colt Trooper.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
A snub nose [[Smith &amp;amp; Wesson Model 10]] or two can be seen in the hands of the Vatos in episode 4 during the standoff in Atlanta, specifically Felipe ([[Noel G.]]). In episode 5, Rick ([[Andrew Lincoln]]) offers a Model 10 from the bag of guns to Jim who has been bitten to end himself, he declines.&lt;br /&gt;
[[Image:S&amp;amp;WModel10Snub.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 snub nose revolver - .38 Special.]]&lt;br /&gt;
[[Image:Walkingdeadrevolver.jpg|thumb|none|500px| A [[Smith &amp;amp; Wesson Model 10]] snub can be seen in the hands of Felipe ([[Noel G.]]) on the right.]]&lt;br /&gt;
[[Image:WDDetSpecial.jpg|thumb|none|500px|Felipe holds a Model 10 snub nose.]]&lt;br /&gt;
[[Image:WDCDS.jpg|thumb|none|500px|Grimes offers Jim a Smith &amp;amp; Wesson Model 10 as they leave him.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
&lt;br /&gt;
What appears to be a [[Smith &amp;amp; Wesson Model 15]] is seen in the hands of one of Guillermo's right hand men, Jorge ([[James Gonzaba]]) in Episode 4 during the standoff.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15 .38 Special]]&lt;br /&gt;
[[Image:Walkingdeadrevolver.jpg|thumb|none|500px| A [[Smith &amp;amp; Wesson Model 15]]) can possibly be seen in the hands of the gang member on the left.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Pistol==&lt;br /&gt;
During the standoff in episode four, Daryl Dixon ([[Norman Reedus]]) has a handgun in the front of his waistband that is definitely not the Glock he loaded earlier on which is in the back of his waistband at the small of his back, having an external hammer, but the pistol seems to also have a different rear sight than the Sig featured in the earlier loading scene.&lt;br /&gt;
:It looks like it could be a CZ-75 to me.[[User:SAWGunner89|SAWGunner89]] 22:08, 1 March 2011 (UTC)&lt;br /&gt;
[[Image:Daryl unknown pistol front waistband1.jpg]]&lt;br /&gt;
[[Image:Daryl unknown pistol front waistband2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A full-size [[Mossberg 590]] is first seen being used by Rick's partner, Shane Walsh ([[Jon Bernthal]]) during the shootout with the suspects in the overturned vehicle in the pilot episode just before Rick is wounded in the line of duty. The shotgun is fitted with an extended magazine tube, heat-shield, collapsible KNOXX SpecOps NRS stock with pistol grip. It appears again later in Shane's possession at the survivor camp and can notably be seen being used by Shane on the attacking Walkers at the camp in episode 4. He also uses (aims) it in episode 5, when he and Rick Grimes patrol the woods. Shane also loses his cool when trapped in the CDC Headquarters in Episode 6 and uses it to blow up some computer monitors but later uses it in an attempt to bust the glass to escape which fails. Once outside, Shane uses the Mossberg to blast down walkers as the group runs to the vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with extended magazine tube and heat shield - 12 gauge. The Military version has a subdued matte finish, either matte blued or parkerized. Version in show has an M4 style stock.]]&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|450px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:The_walking_dead_amc_cast_photo_01.jpg|thumb|none|500px|Shane with the Mossberg 590 in a promotional image.‎]]&lt;br /&gt;
[[Image:WalkingDead-Rem870.jpg‎|thumb|none|500px|Shane aims the Mossberg.]]&lt;br /&gt;
[[Image:Episode-1-Shane-760.jpg‎|thumb|none|500px|Shane with Mossberg 590 fitted with KNOXX SpecOps NRS stock]]&lt;br /&gt;
[[Image:WalkingDead-Rem870Side.jpg‎|thumb|none|500px|Opposite angle of the Mossberg.]]&lt;br /&gt;
[[Image:WalkingDead-Rem870Stock.jpg‎|thumb|none|500px|The Mossberg 590 lays on the ground as Shane checks Grimes.]]&lt;br /&gt;
[[Image:WalkingDeadShaneMossberg.jpg‎|thumb|none|500px|Shane aims the Mossberg in episode 5, when he is patrolling the woods with Grimes.]]&lt;br /&gt;
[[Image:WDShaneMossberg.jpg|thumb|none|500px|Shane fires his shotgun out of frustration (Episode 6).]]&lt;br /&gt;
[[Image:Episode-3-Lori-Carl-Shane-760.jpg‎|thumb|none|500px| Shane holding shotgun at the survivor's camp.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) can first be seen using a 12 Gauge [[Mossberg 500]] in episode 4 of the series. He has it in his bag of guns from the police station that he gets back in episode 4, and uses this shotgun from the bag in the standoff with the Vatos. He ends up giving it to their leader, Guillermo ([[Neil Brown Jr.]]) after the Vatos turn out to be doing a good thing.&lt;br /&gt;
[[Image:50577.jpg|thumb|none|450px|Mossberg 500 with high-capacity magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:WalkingDeadep04870.jpg‎|thumb|none|500px|Rick with a Mossberg 500 during the standoff in episode 4.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Persuader==&lt;br /&gt;
It appears Glenn ([[Steven Yeun]]) is using the persuader version of the [[Mossberg 500]] shotgun from Rick's bag of guns. He is seen with it in episode 4 carrying it and then uses it on the siege on the camp by the walkers. In episode 5 it appears he still has it and carries it as the group make their way to the CDC Headquarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.  This is the most commonly produced version of the 500 series today.]]&lt;br /&gt;
[[Image:Glenn-Mossberg 500 Persuader.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glenn-Mossberg 500 Persuader2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Compact Cruiser==&lt;br /&gt;
One of the suspects that emerge from the wrecked car following a police chase at the beginning of the pilot episode uses a [[Mossberg_500_series_shotgun#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 590 Compact Cruiser]] with door-breaching muzzle-brake.&lt;br /&gt;
[[Image:Mossberg590CompactCruiserBreach.jpg‎|thumb|none|400px|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; with door breaching brake - 12 Gauge]]&lt;br /&gt;
[[Image:WalkingDead-Mossberg590.jpg‎ |thumb|none|500px|A chase suspect fires a Mossberg 590 Compact Cruiser. Note door-breaching muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington 870]] Wingmaster shotgun is briefly seen in episode 1 in the house Rick stops at, Rick also has one in his bag of guns which ends up with Daryl Dixon ([[Norman Reedus]]) in episode 4 who uses it on the zombies attacking the camp.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|400px|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:WalkingDead SemiautoShotgun.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
It appears T-Dog ([[IronE Singleton]]) is using a [[Remington 870]] with a synthetic stock from Rick's bag of guns in episode 4 during the standoff and on the walker's siege on the survivor camp. He appears to be carrying it still in episode 5 as the group make their way to the CDC. Daryl Dixon ([[Norman Reedus]]) also carries a walnut-stock Remington 870 during the &amp;quot;switch&amp;quot; with the Vatos in episode four. He still carries it in episodes 5 and 6, along with his crossbow.&lt;br /&gt;
[[Image:Remington870BlackSynthetic.jpg|thumb|none|500px|Remington 870 with early style Black Synthetic Riot foregrips and buttstock - 12 gauge.]]&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg‎|thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:WalkingDead870ep04DD.jpg‎|thumb|none|500px|Daryl Dixon with Remington 870 (Episode 4).]]&lt;br /&gt;
[[Image:WD870Daryl.jpg‎|thumb|none|500px|Close-up of Daryl's Remington.]]&lt;br /&gt;
[[Image:T-Dog-Remington 870.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:T-Dog-Remington 870 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Harrington &amp;amp; Richardson Pardner Pump Compact==&lt;br /&gt;
Rick ([[Andrew Lincoln]]) appears to be using a [[Harrington &amp;amp; Richardson Pardner Pump]] Compact with a wood stock for the remainder of episode 4 to replace the Mossberg he gave to Guillermo. He fires it in the camp during the attack and then carries it as well throughout episodes 5 and 6.&lt;br /&gt;
[[Image:Photo_pardnerpump_youth.jpg‎|thumb|none|450px|H&amp;amp;R Pardner Pump Compact - 20 Gauge.]]&lt;br /&gt;
[[Image:WDPardner.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WD870ep05.jpg‎|thumb|none|500px|Rick with his Pardner, when he and Shane patrol the woods (Episode 5).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
Merle Dixon ([[Michael Rooker]]) is seen firing a [[Winchester Model 70]] bolt-action rifle atop a building at walkers in Episode 2. He also uses the rifle to rifle-butt T-Dog in a disagreement before Rick intervenes. &lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:WDMerle.jpg|thumb|none|500px|Merle ([[Michael Rooker]]) aims his rifle on a rooftop (Episode 2).]]&lt;br /&gt;
[[Image:WDMerle'sRifle.jpg|thumb|none|500px|A close-up of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger M77 Hawkeye==&lt;br /&gt;
Dale ([[Jeffrey DeMunn]]) carries a what appears to be a Ruger M77 Hawkeye with a scope, he is seen with it in every episode usually slung over his back as he keeps watch over camp. Dale fires it on the walkers in episode 4 during the attack and carries it to the CDC. In Episode 6 it looks as if T-Dog ([[IronE Singleton]]) is carrying the rifle as the group flees the CDC and even fires it at least once.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rugerm77hawky.jpg|thumb|none|450px|Ruger M77 Hawkeye rifle with scope - .270 Winchester]]&lt;br /&gt;
[[Image:Walkingd6cards1072110.jpg|thumb|none|400px| Dale ([[Jeffrey DeMunn]]) poses with his rifle in a promotional image, note the good trigger discipline.]]&lt;br /&gt;
[[Image:WalkingDeadRifleep04.jpg‎|thumb|none|500px|Dale aims his Ruger M77 in episode 4.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700 BDL==&lt;br /&gt;
In episode 1, a scoped [[Remington Model 700|Remington 700 BDL]] is given to Morgan Jones ([[Lennie James]]) by Rick Grimes from the police station arsenal. Morgan uses it to brush up on his marksmanship skills from the second story window of his hideout.&lt;br /&gt;
[[Image:Remington_700_BDL.jpg|thumb|none|450px|Remington 700 BDL rifle with no iron sights and scope - .308 Winchester (7.62x51mm)]]&lt;br /&gt;
[[Image:WalkingDead-Remington700.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Morgan-Remington 700 BDL.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle Safari==&lt;br /&gt;
A scoped [[Browning Automatic Rifle Safari]] is briefly seen being used by T-Dog ([[IronE Singleton]]) during the standoff in episode 4 with the gangsters in Atlanta.&lt;br /&gt;
[[Image:Browning BAR.jpg|thumb|none|400px|Mk II Safari Browning Automatic Rifle - .30-06.]]&lt;br /&gt;
[[Image:WDBAR.jpg|thumb|none|500px|T-Dog with his Safari.]]&lt;br /&gt;
[[Image:WDBAR2.jpg|thumb|none|500px|As T-Dog aims his Safari during the standoff, we get a good look at the stock of the gun.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[M4A1]] assault rifles can be seen abandoned with several dead soldiers and other military personnel around the CDC Headquarters in episode 5. It is seen in the opening sequence of Episode 6 when Shane witnesses soldiers executing infected people inside the hospital. An M4A1 is also carried by Dr. Edwin Jenner ([[Noah Emmerich]]) later in the same episode when he first confronts the group he allowed inside.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:WDSoldierM4.jpg|thumb|none|500px|A soldier with an M4 during the hospital flashback.]]&lt;br /&gt;
[[Image:WDSoldierM4_2.jpg|thumb|none|500px|The same soldier gets grabbed behind by a zombie, which causes him to wildly empty his magazine into his fellow soldiers.]]&lt;br /&gt;
[[Image:WDM4.jpg|thumb|none|500px|Dr. Jenner with an M4A1. A scientist should be smart enough to take the lens covers off of the Aimpoint combat sight.]]&lt;br /&gt;
[[Image:WDM4_2.jpg|thumb|none|500px|A close-up of the handguard of Jenner's M4.]]&lt;br /&gt;
:Actually, the Aimpoint M68 CCO (in this case I believe it is a Comp M2 or ML2) can be used with the foreward lens cover closed.  Used in this method, it forms an occuladed eye-sight, which were one of the first types of weapons optics employed.  Using an occuladed eye-sight is very similar in principle to the BAC method employed in some Trijicon ACOGs, both eyes are left open and due to the way the brain processes images from the eye, what the left (or right eye sees) downrange has the red dot from the other eye (which is looking down the sight) superimposed on it.  This is useful as there are rumors that the red dot (particularly in the Aimpoint family) can in fact be detected from in front of the weapon due to the intensity of the light, espiecially in night battle conditions. So the sceintist might really know what he is doing, but it is just as likely it was a mistake by the prop department.[[User:SAWGunner89|SAWGunner89]] 22:17, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is seen mounted atop the Abrams MBT (Possibly a mocked-up British Chieftain MBT) in which Grimes takes refuge. M2HBs are also seen on Bell UH-1 Iroquois helicopters and on a IAV Stryker. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:WalkingDead-BrowningM2HB.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WalkingDead-BrowningM2HB 02.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
Outside of the CDC, a [[DShK heavy machine gun]] is seen rested against sandbags. Likely a mocked-up Browning M2.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|A Russian DShKM in 12.7x108mm on Tripod]]&lt;br /&gt;
[[Image:WD1.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade (M69 Training version)==&lt;br /&gt;
Rick ([[Andrew Lincoln]]) takes an [[M67 hand grenade|M69 Hand Grenade]] (The inert training version of the live M67 grenade) from a tank and stores it in his pocket. It can be noted as an M69 not only by the inherent likelihood of it being so but also because it is seen in some shots with a bit of the blue paint showing through the over painted OD green color. [[Image:M67.jpg‎|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:WD_S1_E2_grenade.jpg‎|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Horton Scout Crossbow ==&lt;br /&gt;
A Horton Scout HD 125 Crossbow is used by Daryl Dixon ([[Norman Reedus]]) as his weapon of choice. &lt;br /&gt;
[[Image:P3942065p275w.jpg|none|thumb|300px|Horton Scout HD 125]]&lt;br /&gt;
[[Image:Twd_crossbow.jpg‎|none|thumb|400px|Horton Scout HD 125]]&lt;br /&gt;
&lt;br /&gt;
==Rick's Bag of Guns==&lt;br /&gt;
&lt;br /&gt;
Rick ([[Andrew Lincoln]]) ransacked his police station armory in episode one and throughout the first season is seen with a bag of guns from what he cleared out there which throughout the season ends up in the hands and used by fellow survivors in the group or himself, or given away. Inside the bag up to episode 4 is six shotguns, two high-powered rifles, a dozen handguns, and seven hundred rounds of ammunition, assorted. So far the current count from the bag is [[Harrington &amp;amp; Richardson Pardner Pump]] Compact, [[Mossberg 500]], [[Mossberg 500 Persuader]], two [[Remington 870]]s, [[Browning Automatic Rifle Safari]], [[Remington 700]], [[Glock 17]] (possibly more then one), [[SIG-Sauer P226]], [[Smith &amp;amp; Wesson Model 10]] snub-nose, and a [[Colt Trooper]].&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkingDead-Rem1187.jpg‎|thumb|none|500px| Rick carries his bag of ransacked police station guns on horseback to Atlanta in the Pilot.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Frank Darabont]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_(TV_Series)&amp;diff=395148</id>
		<title>The Walking Dead (TV Series)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_(TV_Series)&amp;diff=395148"/>
		<updated>2011-03-01T22:08:37Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Unknown Pistol */ CZ-75?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the television series ''The Walking Dead'':'''&lt;br /&gt;
[[Image:WalkingDead.jpg|thumb|right|300px|''The Walking Dead'' (2010 - ????)]]&lt;br /&gt;
''The Walking Dead'' is a television series airing on AMC that chronicles the actions of County Sheriff's Deputy Rick Grimes ([[Andrew Lincoln]]) as he leads a band of survivors after a pandemic has turned the population into zombies. The series was adapted for television by Frank Darabont (''[[The Shawshank Redemption]]'') from the Image comic book series. &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Deputy Rick Grimes ([[Andrew Lincoln]]) carries a six-inch barreled [[Colt Python]] .357 Magnum revolver as his duty sidearm in the series. He so far has used it the most in the pilot episode but has carried it through every episode so far and has fired in at least twice since, once in the attack in episode 4 as well as drawn it multiple times. He also briefly wields it in episode 5. Rick once again fires it as the group flee the CDC in Episode 6. Of note is that when Grimes fires the gun in a very tight, enclosed space (in this case, inside a tank), it actually severely disorients him and hurts his hearing, unlike most movies or shows that have people firing guns indoors or in other enclosed spaces without being fazed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Python6in.jpg|thumb|400px|none|[[Colt Python]] with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Walkingdead11.jpg|thumb|none|500px|Deputy Rick Grimes([[Andrew Lincoln]])aims his [[Colt Python]] sidearm at a threat.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPythonFront.jpg|thumb|none|500px|Deputy Grimes wields his Colt Python.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPythonAltAngle.jpg‎|thumb|none|500px|Grimes aims his Python.]]&lt;br /&gt;
[[Image:WalkingDeadGrimesPythonrp01.jpg|thumb|none|500px|Rick with his Python on the foreground, and Shane on the background with his Mossberg.]]&lt;br /&gt;
[[Image:WalkingDead-ColtPython.jpg|thumb|none|500px|Grimes wields his Python as the other deputies wield [[Glock 17]]s]]&lt;br /&gt;
[[Image:WalkingDead-ColtPyhonFence.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WalkingDeadPythonep04.jpg‎|thumb|none|500px|Rick holds the Python on Daryl Dixon. (Episode 4)]]&lt;br /&gt;
[[Image:WalkingDeadPythonep5.jpg‎|thumb|none|500px|Grimes holds the Python on Daryl Dixon in episode 5. (It seems that this is becoming a habit.)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A [[Glock 17]] was one of the sidearms of the police in the first episode. One of the deputies was told by Grimes to have a round chambered and also (incorrectly) to make sure the safety was off. A Glock 17 is also taken by Daryl Dixon ([[Norman Reedus]]) from Rick's gun bag to confront the Vatos in episode 4. Shane Walsh ([[Jon Bernthal]]) carries one as well as his duty sidearm, and is seen carrying it during the end of episode four, though he never fires it until Episode 6 when they are fleeing the CDC headquarters when he takes a shot on a zombie as they make a break for the vehicles. It can also be seen in Shane's hands in the opening flashback of episode 6 in the hospital. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:WalkingDead-Glock.jpg‎|thumb|none|500px|A deputy aims his Glock 17.]]&lt;br /&gt;
[[Image:WalkingDeadG17holsteredep04.jpg‎|thumb|none|500px|Shane keeps the Glock 17 holstered on his belt. (Episode 4)]]&lt;br /&gt;
[[Image:WalkingDeadG17ep04DD.jpg|thumb|none|500px|Daryl loads up a Glock 17.]]&lt;br /&gt;
[[Image:WDG17ep6.jpg|thumb|none|500px|Shane with his Glock in episode 6's flashback.]]&lt;br /&gt;
[[Image:WDGlock17.jpg|thumb|none|500px|Shane takes a shot at a zombie (Episode 6).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
One of the suspects from the police chase at the beginning of the first episode uses what appears to be a two-tone [[SIG-Sauer P228]].&lt;br /&gt;
[[Image:Two_Tone_Sig_Sauer_P228.jpg|thumb|none|350px|SIG-Sauer P228 with Two Tone finish - 9x19mm]]&lt;br /&gt;
[[Image:Walking.Dead-SIG.P228-1.jpg|thumb|none|500px|A chase suspect emerges from the wrecked car firing a two-tone SIG P228 at police.]]&lt;br /&gt;
[[Image:WDP228.jpg|thumb|none|500px|The criminal fires the P228.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
In episode four, Rick Grimes ([[Andrew Lincoln]]) handles a black [[SIG-Sauer P226]] as he, Daryl, and T-Dog load up from the bag of guns as they prepare to confront the Vatos. It appears he may even have it tucked in the back of his belt during the confrontation later at the small of his back in addition to the Colt Python in his holster. &lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226, factory black - 9x19mm.]]&lt;br /&gt;
[[Image:WDP226.jpg|thumb|none|500px|Rick Grimes ([[Andrew Lincoln]]) picks up a SIG-Sauer P226 from the gun bag.]]&lt;br /&gt;
[[Image:Walkingdeadsig.jpg|thumb|none|500px|Rick inspects the SIG P226.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
One of the suspects from the police chase at the beginning of the pilot episode uses a [[M1911_pistol_series#M1911A1|M1911A1]] to wound Rick before being killed himself by Shane.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Walking.Dead-1911-1.jpg|thumb|none|500px|The thug fires at Rick and the other officer with his M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Merle Dixon ([[Michael Rooker]]) carries a silver chrome [[Browning Hi-Power]] pistol and uses it to threaten fellow group members in the second episode. The weapon is taken forcefully, then used by Rick Grimes ([[Andrew Lincoln]]) as he and Glenn make their way to the truck.&lt;br /&gt;
[[Image:SilverchromeHP.JPG|thumb|none|400px|FN Browning Hi-Power silver chrome with adjustable sights - 9x19mm]]&lt;br /&gt;
[[Image:WalkingDeadHPMearle.jpg‎|thumb|none|500px|Merle Dixon ([[Michael Rooker]]) holds the Hi-Power on T--Dog.]]&lt;br /&gt;
[[Image:WalkingDead-BrowningHiPower.jpg‎|thumb|none|500px|Rick Grimes ([[Andrew Lincoln]]) holds the Hi-Power to Dixon's ([[Michael Rooker]]) head.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) takes a [[Beretta 92FS]] (standing in for a U.S. Military-issue M9) from a dead soldier inside a tank, identifying it as a Beretta with 15 rounds. He fires it until dry then stores it in Glen's Backpack. In the opening flashback of Episode 6, Shane witnesses soldiers executing infected people with the Beretta in the hospital Rick is laying comatose in during the initial outbreak.&lt;br /&gt;
One of the soldiers in the hospital flashback in episode 6 uses a Non Gun Beretta 92FS when he's finishing off the bodies with a shot to the head.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Walking.Dead-Rick-Beretta-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rick-beretta.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ng_pistol_beretta92_blk.jpg|thumb|none|350px|Beretta 92F Non Gun]]&lt;br /&gt;
[[Image:WDNonGunBeretta.jpg|thumb|none|500px|A soldier uses a flashpaper Beretta on the bodies. ''This was propably done for the safety of the extras who play the bodies, since the gun fires several times near them. Also, it's appearance is relatively brief, so there propably wasn't a need for a real blank firearm.'']]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;==&lt;br /&gt;
Andrea ([[Laurie Holden]]) carries a [[Smith &amp;amp; Wesson 3913#Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;|Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot;]] in the second episode. She later hands the pistol to Glenn ([[Steven Yeun]]) for his own protection when he and Rick make their way to the escape van, he does not fire it in the escape though. Andrea uses it in episode 5 to put her sister Amy down after she comes back as a walker.&lt;br /&gt;
[[Image:S&amp;amp;W Model 3913.jpg|thumb|none|350px|Smith &amp;amp; Wesson 3913 &amp;quot;Ladysmith&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:WD_S1_E2_sw3913-1.jpg|thumb|none|500px|Andrea points the S&amp;amp;W 3913 at Rick Grimes.]]&lt;br /&gt;
[[Image:WD_S1_E2_sw3913-2.jpg|thumb|none|500px|The S&amp;amp;W 3913 from another angle. Note the safety is on. Later Rick Grimes gives Andrea a brief lesson on handling the gun and instructs her to take the safety off before firing.]]&lt;br /&gt;
[[Image:WalkingDeadLadySmith.jpg‎|thumb|none|500px|Andrea pulls the Ladysmith on Rick, and quips: '''I know how the safety works''', referring to when Rick corrected her on it. (Episode 5)]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Snub-Nose Revolver==&lt;br /&gt;
&lt;br /&gt;
A stainless snub-nose revolver of unknown make/model is used by Morgan Jones ([[Lennie James]]) in the pilot episode. It has a 5-shot cylinder but is not of the S&amp;amp;W J-frame series. Most likely choices at present are a [[Taurus Model 85]] or possibly even a [[Ruger SP101]]. More in the [[Talk:Walking Dead (TV Series), The|Discussion]] page.&lt;br /&gt;
[[Image:Walking.Dead-Morgan-Revolver-1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Walking.Dead-Morgan-Revolver-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
&lt;br /&gt;
In episode 5 just before the group leaves for the CDC Headquarters, Rick ([[Andrew Lincoln]]) gives Morales ([[Juan Gabriel Pareja]]) what appears to be a [[Colt Trooper]] in .357 Magnum from the bag of guns when Morales and his family decide to leave the group to find their family in Birmingham. You can also hear Shane say &amp;quot;.357?&amp;quot; as well when Rick is getting it out of the bag.&lt;br /&gt;
&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|none|400px|Colt Trooper - .357 magnum.]]&lt;br /&gt;
[[Image:Morales-Colt Trooper.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
A snub nose [[Smith &amp;amp; Wesson Model 10]] or two can be seen in the hands of the Vatos in episode 4 during the standoff in Atlanta, specifically Felipe ([[Noel G.]]). In episode 5, Rick ([[Andrew Lincoln]]) offers a Model 10 from the bag of guns to Jim who has been bitten to end himself, he declines.&lt;br /&gt;
[[Image:S&amp;amp;WModel10Snub.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 snub nose revolver - .38 Special.]]&lt;br /&gt;
[[Image:Walkingdeadrevolver.jpg|thumb|none|500px| A [[Smith &amp;amp; Wesson Model 10]] snub can be seen in the hands of Felipe ([[Noel G.]]) on the right.]]&lt;br /&gt;
[[Image:WDDetSpecial.jpg|thumb|none|500px|Felipe holds a Model 10 snub nose.]]&lt;br /&gt;
[[Image:WDCDS.jpg|thumb|none|500px|Grimes offers Jim a Smith &amp;amp; Wesson Model 10 as they leave him.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
&lt;br /&gt;
What appears to be a [[Smith &amp;amp; Wesson Model 15]] is seen in the hands of one of Guillermo's right hand men, Jorge ([[James Gonzaba]]) in Episode 4 during the standoff.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15 .38 Special]]&lt;br /&gt;
[[Image:Walkingdeadrevolver.jpg|thumb|none|500px| A [[Smith &amp;amp; Wesson Model 15]]) can possibly be seen in the hands of the gang member on the left.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Pistol==&lt;br /&gt;
During the standoff in episode four, Daryl Dixon ([[Norman Reedus]]) has a handgun in the front of his waistband that is definitely not the Glock he loaded earlier on which is in the back of his waistband at the small of his back, having an external hammer, but the pistol seems to also have a different rear sight than the Sig featured in the earlier loading scene.&lt;br /&gt;
:It looks like it could be a CZ-75 to me.[[User:SAWGunner89|SAWGunner89]] 22:08, 1 March 2011 (UTC)&lt;br /&gt;
[[Image:Daryl unknown pistol front waistband1.jpg]]&lt;br /&gt;
[[Image:Daryl unknown pistol front waistband2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A full-size [[Mossberg 590]] is first seen being used by Rick's partner, Shane Walsh ([[Jon Bernthal]]) during the shootout with the suspects in the overturned vehicle in the pilot episode just before Rick is wounded in the line of duty. The shotgun is fitted with an extended magazine tube, heat-shield, collapsible KNOXX SpecOps NRS stock with pistol grip. It appears again later in Shane's possession at the survivor camp and can notably be seen being used by Shane on the attacking Walkers at the camp in episode 4. He also uses (aims) it in episode 5, when he and Rick Grimes patrol the woods. Shane also loses his cool when trapped in the CDC Headquarters in Episode 6 and uses it to blow up some computer monitors but later uses it in an attempt to bust the glass to escape which fails. Once outside, Shane uses the Mossberg to blast down walkers as the group runs to the vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with extended magazine tube and heat shield - 12 gauge. The Military version has a subdued matte finish, either matte blued or parkerized. Version in show has an M4 style stock.]]&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|450px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:The_walking_dead_amc_cast_photo_01.jpg|thumb|none|500px|Shane with the Mossberg 590 in a promotional image.‎]]&lt;br /&gt;
[[Image:WalkingDead-Rem870.jpg‎|thumb|none|500px|Shane aims the Mossberg.]]&lt;br /&gt;
[[Image:Episode-1-Shane-760.jpg‎|thumb|none|500px|Shane with Mossberg 590 fitted with KNOXX SpecOps NRS stock]]&lt;br /&gt;
[[Image:WalkingDead-Rem870Side.jpg‎|thumb|none|500px|Opposite angle of the Mossberg.]]&lt;br /&gt;
[[Image:WalkingDead-Rem870Stock.jpg‎|thumb|none|500px|The Mossberg 590 lays on the ground as Shane checks Grimes.]]&lt;br /&gt;
[[Image:WalkingDeadShaneMossberg.jpg‎|thumb|none|500px|Shane aims the Mossberg in episode 5, when he is patrolling the woods with Grimes.]]&lt;br /&gt;
[[Image:WDShaneMossberg.jpg|thumb|none|500px|Shane fires his shotgun out of frustration (Episode 6).]]&lt;br /&gt;
[[Image:Episode-3-Lori-Carl-Shane-760.jpg‎|thumb|none|500px| Shane holding shotgun at the survivor's camp.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) can first be seen using a 12 Gauge [[Mossberg 500]] in episode 4 of the series. He has it in his bag of guns from the police station that he gets back in episode 4, and uses this shotgun from the bag in the standoff with the Vatos. He ends up giving it to their leader, Guillermo ([[Neil Brown Jr.]]) after the Vatos turn out to be doing a good thing.&lt;br /&gt;
[[Image:50577.jpg|thumb|none|450px|Mossberg 500 with high-capacity magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:WalkingDeadep04870.jpg‎|thumb|none|500px|Rick with a Mossberg 500 during the standoff in episode 4.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Persuader==&lt;br /&gt;
It appears Glenn ([[Steven Yeun]]) is using the persuader version of the [[Mossberg 500]] shotgun from Rick's bag of guns. He is seen with it in episode 4 carrying it and then uses it on the siege on the camp by the walkers. In episode 5 it appears he still has it and carries it as the group make their way to the CDC Headquarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with standard five-shot magazine tube - 12 gauge.  This is the most commonly produced version of the 500 series today.]]&lt;br /&gt;
[[Image:Glenn-Mossberg 500 Persuader.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glenn-Mossberg 500 Persuader2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Compact Cruiser==&lt;br /&gt;
One of the suspects that emerge from the wrecked car following a police chase at the beginning of the pilot episode uses a [[Mossberg_500_series_shotgun#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 590 Compact Cruiser]] with door-breaching muzzle-brake.&lt;br /&gt;
[[Image:Mossberg590CompactCruiserBreach.jpg‎|thumb|none|400px|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; with door breaching brake - 12 Gauge]]&lt;br /&gt;
[[Image:WalkingDead-Mossberg590.jpg‎ |thumb|none|500px|A chase suspect fires a Mossberg 590 Compact Cruiser. Note door-breaching muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington 870]] Wingmaster shotgun is briefly seen in episode 1 in the house Rick stops at, Rick also has one in his bag of guns which ends up with Daryl Dixon ([[Norman Reedus]]) in episode 4 who uses it on the zombies attacking the camp.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|400px|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:WalkingDead SemiautoShotgun.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
It appears T-Dog ([[IronE Singleton]]) is using a [[Remington 870]] with a synthetic stock from Rick's bag of guns in episode 4 during the standoff and on the walker's siege on the survivor camp. He appears to be carrying it still in episode 5 as the group make their way to the CDC. Daryl Dixon ([[Norman Reedus]]) also carries a walnut-stock Remington 870 during the &amp;quot;switch&amp;quot; with the Vatos in episode four. He still carries it in episodes 5 and 6, along with his crossbow.&lt;br /&gt;
[[Image:Remington870BlackSynthetic.jpg|thumb|none|500px|Remington 870 with early style Black Synthetic Riot foregrips and buttstock - 12 gauge.]]&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg‎|thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:WalkingDead870ep04DD.jpg‎|thumb|none|500px|Daryl Dixon with Remington 870 (Episode 4).]]&lt;br /&gt;
[[Image:WD870Daryl.jpg‎|thumb|none|500px|Close-up of Daryl's Remington.]]&lt;br /&gt;
[[Image:T-Dog-Remington 870.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:T-Dog-Remington 870 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Harrington &amp;amp; Richardson Pardner Pump Compact==&lt;br /&gt;
Rick ([[Andrew Lincoln]]) appears to be using a [[Harrington &amp;amp; Richardson Pardner Pump]] Compact with a wood stock for the remainder of episode 4 to replace the Mossberg he gave to Guillermo. He fires it in the camp during the attack and then carries it as well throughout episodes 5 and 6.&lt;br /&gt;
[[Image:Photo_pardnerpump_youth.jpg‎|thumb|none|450px|H&amp;amp;R Pardner Pump Compact - 20 Gauge.]]&lt;br /&gt;
[[Image:WDPardner.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WD870ep05.jpg‎|thumb|none|500px|Rick with his Pardner, when he and Shane patrol the woods (Episode 5).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
Merle Dixon ([[Michael Rooker]]) is seen firing a [[Winchester Model 70]] bolt-action rifle atop a building at walkers in Episode 2. He also uses the rifle to rifle-butt T-Dog in a disagreement before Rick intervenes. &lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:WDMerle.jpg|thumb|none|500px|Merle ([[Michael Rooker]]) aims his rifle on a rooftop (Episode 2).]]&lt;br /&gt;
[[Image:WDMerle'sRifle.jpg|thumb|none|500px|A close-up of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger M77 Hawkeye==&lt;br /&gt;
Dale ([[Jeffrey DeMunn]]) carries a what appears to be a Ruger M77 Hawkeye with a scope, he is seen with it in every episode usually slung over his back as he keeps watch over camp. Dale fires it on the walkers in episode 4 during the attack and carries it to the CDC. In Episode 6 it looks as if T-Dog ([[IronE Singleton]]) is carrying the rifle as the group flees the CDC and even fires it at least once.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rugerm77hawky.jpg|thumb|none|450px|Ruger M77 Hawkeye rifle with scope - .270 Winchester]]&lt;br /&gt;
[[Image:Walkingd6cards1072110.jpg|thumb|none|400px| Dale ([[Jeffrey DeMunn]]) poses with his rifle in a promotional image, note the good trigger discipline.]]&lt;br /&gt;
[[Image:WalkingDeadRifleep04.jpg‎|thumb|none|500px|Dale aims his Ruger M77 in episode 4.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700 BDL==&lt;br /&gt;
In episode 1, a scoped [[Remington Model 700|Remington 700 BDL]] is given to Morgan Jones ([[Lennie James]]) by Rick Grimes from the police station arsenal. Morgan uses it to brush up on his marksmanship skills from the second story window of his hideout.&lt;br /&gt;
[[Image:Remington_700_BDL.jpg|thumb|none|450px|Remington 700 BDL rifle with no iron sights and scope - .308 Winchester (7.62x51mm)]]&lt;br /&gt;
[[Image:WalkingDead-Remington700.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Morgan-Remington 700 BDL.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle Safari==&lt;br /&gt;
A scoped [[Browning Automatic Rifle Safari]] is briefly seen being used by T-Dog ([[IronE Singleton]]) during the standoff in episode 4 with the gangsters in Atlanta.&lt;br /&gt;
[[Image:Browning BAR.jpg|thumb|none|400px|Mk II Safari Browning Automatic Rifle - .30-06.]]&lt;br /&gt;
[[Image:WDBAR.jpg|thumb|none|500px|T-Dog with his Safari.]]&lt;br /&gt;
[[Image:WDBAR2.jpg|thumb|none|500px|As T-Dog aims his Safari during the standoff, we get a good look at the stock of the gun.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[M4A1]] assault rifles can be seen abandoned with several dead soldiers and other military personnel around the CDC Headquarters in episode 5. It is seen in the opening sequence of Episode 6 when Shane witnesses soldiers executing infected people inside the hospital. An M4A1 is also carried by Dr. Edwin Jenner ([[Noah Emmerich]]) later in the same episode when he first confronts the group he allowed inside.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:WDSoldierM4.jpg|thumb|none|500px|A soldier with an M4 during the hospital flashback.]]&lt;br /&gt;
[[Image:WDSoldierM4_2.jpg|thumb|none|500px|The same soldier gets grabbed behind by a zombie, which causes him to wildly empty his magazine into his fellow soldiers.]]&lt;br /&gt;
[[Image:WDM4.jpg|thumb|none|500px|Dr. Jenner with an M4A1. A scientist should be smart enough to take the lens covers off of the Aimpoint combat sight.]]&lt;br /&gt;
[[Image:WDM4_2.jpg|thumb|none|500px|A close-up of the handguard of Jenner's M4.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is seen mounted atop the Abrams MBT (Possibly a mocked-up British Chieftain MBT) in which Grimes takes refuge. M2HBs are also seen on Bell UH-1 Iroquois helicopters and on a IAV Stryker. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:WalkingDead-BrowningM2HB.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:WalkingDead-BrowningM2HB 02.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
Outside of the CDC, a [[DShK heavy machine gun]] is seen rested against sandbags. Likely a mocked-up Browning M2.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|A Russian DShKM in 12.7x108mm on Tripod]]&lt;br /&gt;
[[Image:WD1.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade (M69 Training version)==&lt;br /&gt;
Rick ([[Andrew Lincoln]]) takes an [[M67 hand grenade|M69 Hand Grenade]] (The inert training version of the live M67 grenade) from a tank and stores it in his pocket. It can be noted as an M69 not only by the inherent likelihood of it being so but also because it is seen in some shots with a bit of the blue paint showing through the over painted OD green color. [[Image:M67.jpg‎|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:WD_S1_E2_grenade.jpg‎|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Horton Scout Crossbow ==&lt;br /&gt;
A Horton Scout HD 125 Crossbow is used by Daryl Dixon ([[Norman Reedus]]) as his weapon of choice. &lt;br /&gt;
[[Image:P3942065p275w.jpg|none|thumb|300px|Horton Scout HD 125]]&lt;br /&gt;
[[Image:Twd_crossbow.jpg‎|none|thumb|400px|Horton Scout HD 125]]&lt;br /&gt;
&lt;br /&gt;
==Rick's Bag of Guns==&lt;br /&gt;
&lt;br /&gt;
Rick ([[Andrew Lincoln]]) ransacked his police station armory in episode one and throughout the first season is seen with a bag of guns from what he cleared out there which throughout the season ends up in the hands and used by fellow survivors in the group or himself, or given away. Inside the bag up to episode 4 is six shotguns, two high-powered rifles, a dozen handguns, and seven hundred rounds of ammunition, assorted. So far the current count from the bag is [[Harrington &amp;amp; Richardson Pardner Pump]] Compact, [[Mossberg 500]], [[Mossberg 500 Persuader]], two [[Remington 870]]s, [[Browning Automatic Rifle Safari]], [[Remington 700]], [[Glock 17]] (possibly more then one), [[SIG-Sauer P226]], [[Smith &amp;amp; Wesson Model 10]] snub-nose, and a [[Colt Trooper]].&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkingDead-Rem1187.jpg‎|thumb|none|500px| Rick carries his bag of ransacked police station guns on horseback to Atlanta in the Pilot.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Frank Darabont]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kokoda_(2010)&amp;diff=395078</id>
		<title>Kokoda (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kokoda_(2010)&amp;diff=395078"/>
		<updated>2011-03-01T18:05:05Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M1A1 Thompson */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Kokodaabc.jpeg|thumb|right|250px|''Kokoda (2010)'']]&lt;br /&gt;
&lt;br /&gt;
'''Kokoda''' is a 2010 ABC documentary about the Kokoda Campaign. Using a mixture of archival footage, interviews and dramatic reconstructions, it tells the story of the fierce and bitter campaign, from the fighting on the ground to the politics behind the battle. It is noteworthy for the impressive effort put into obtaining historically accurate firearms for the productions.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the documentary ''Kokoda'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Lee-Enfield No.1 Mk.III*==&lt;br /&gt;
The main weapon of both the 39th Battalion Militiamen and the Australian Imperial Force (AIF) in the documentary is the [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.1 Mk.III*]], in particular by Captain Basil Catterns and Pte. Laurie 'Smoky' Hausen.&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk.III* - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War, introduced in 1907 it has seen action throughout the 20th century]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII.jpg|thumb|none|600px|A member of the 39th Militia Battalion conducting a bayonet drill with his Lee-Enfield No.1 Mk.III*.]]&lt;br /&gt;
[[Image:K Militia EnfieldMkIII.jpg|thumb|none|600px|Several Lee-Enfield rifles sit stacked against one another.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 2.jpg|thumb|none|600px|A Militiaman fires his Lee-Enfield during the initial skirmishes at Deniki.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 3.jpg|thumb|none|600px|Several Militiamen fix bayonets to their Lee-Enfield rifles in preparation for a Japanese attack.]]&lt;br /&gt;
[[Image:K SmokyHowson EnfieldMkIII.jpg|thumb|none|600px|Pte. Laurie 'Smoky' Howsen fires his Lee-Enfield at attacking Japanese soldiers.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 4.jpg|thumb|none|600px|A Militiaman fires his Lee-Enfield.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 6.jpg|thumb|none|600px|A Militiaman with his Lee-Enfield shortly before realizing that he is out of ammunition.]]&lt;br /&gt;
[[Image:K AIF EnfieldMkIII.jpg|thumb|none|600px|An AIF soldier carries his Lee-Enfield around his shoulder.]]&lt;br /&gt;
[[Image:K SmokyHowson EnfieldMkIII 3.jpg|thumb|none|600px|'Smoky' Howson and an AIF soldier await a Japanese attack in their foxhole.]]&lt;br /&gt;
[[Image:K BasilCatterns EnfieldMkIII.jpg|thumb|none|600px|Captain Basil Catterns with his Lee-Enfield during the Battle of Eora Creek. His actions during this battle would lead to him being awarded a Military Cross, the third highest military decoration of the British Empire.]]&lt;br /&gt;
&lt;br /&gt;
==Arisaka Type 38==&lt;br /&gt;
The Imperial Japanese Army soldiers in the documentary use the [[Arisaka#Arisaka_Type_38|Arisaka Type 38]].&lt;br /&gt;
[[Image:Arisakat38.jpg|thumb|none|500px|Arisaka Type 38 Carbine - 6.5x50mm Arisaka]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38.jpg|thumb|none|600px|Numerous Japanese soldiers wading ashore at New Guinea carry Arisaka Type 38 rifles.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 2.jpg|thumb|none|600px|Close-up of an Arisaka rifle barrel; the shape easily distinguishes it as a Type 38 rather then the Type 99.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 3.jpg|thumb|none|600px|Japanese soldiers fire Arisaka rifles at Australian defenses.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 4.jpg|thumb|none|600px|A Japanese soldier works the bolt on his Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 5.jpg|thumb|none|600px|A Japanese soldier fires his bayonet-fitted Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 6.jpg|thumb|none|600px|A Japanese sniper firing his Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 7.jpg|thumb|none|600px|A Japanese soldier running into battle with his Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 8.jpg|thumb|none|600px|A Japanese soldier chambers another round into his Arisaka.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
Several Militiamen can be seen carrying and firing the [[Thompson#M1928.2FM1928A1_Thompson|M1928A1 Thompson]] during the Kokoda Track Campaign.&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|none|500px|M1928A1 Thompson with 30-round magazine and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP]]&lt;br /&gt;
[[&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson.jpg|thumb|none|600px|A Militiaman fires his M1928A1 Thompson.]]&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson 2.jpg|thumb|none|600px|A Militiaman firing his Thompson.]]&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson 3.jpg|thumb|none|600px|A Militiaman carrying a Thompson.]]&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson 4.jpg|thumb|none|600px|A Militiaman opens up with his Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
:This is not an M1A1 Thompson.  I think that is what it is suppossed to be, but the forestock is wrong (it is rounded at the front, possibly damage), the front sight post is too high, the rear sight is just wrong, the bolt handle is that from an M1921/M1928 and not that from an M1 series Thompson.  Additionally, the standard M1A1 could not accept drum magazines.  I know that there were many different cost cutting measures taken during the production run of the Thompson, and that as a result there were a number of very different but not differently designated Thompsons that were produced, but I do not think that this is the case here.  I think that this is a parts gun, and a very bad one at that.  It does look basically like a Thompson, but not at all like one if it is examined.  Actually, I just looked at it again, it looks like a resin gun, and not a firearm at all.[[User:SAWGunner89|SAWGunner89]] 18:03, 1 March 2011 (UTC)&lt;br /&gt;
Captain Sam Templeton uses an [[Thompson#M1A1_Thompson|M1A1 Thompson]] during the initial skirmish at Deniki. Interestingly enough, an AIF soldier can at one point be seen using an M1A1 Thompson with a 50-round drum magazine.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:K CaptTempleton M1A1Thompson.jpg|thumb|none|600px|Captain Sam Templeton aims his M1A1 Thompson during a skirmish at Deniki.]]&lt;br /&gt;
[[Image:K CaptTempleton M1A1Thompson 2.jpg|thumb|none|600px|Captain Templeton with his M1A1.]]&lt;br /&gt;
[[Image:K AIF M1928A1Thompson.jpg|thumb|none|600px|An AIF soldier prepares to ambush a small Japanese unit with his M1A1 Thompson; note the 50-round drum magazine.]]&lt;br /&gt;
[[Image:K AIF M1928A1Thompson 2.jpg|thumb|none|600px|Close-up of the iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Owen Submachine Gun==&lt;br /&gt;
39th Battalion Militiamen and AIF soldiers carry [[Owen Submachine Gun]]'s during the Australian counterattack and the battles at the Buna-Gona beachfront. &lt;br /&gt;
[[Image:Owen-gun 400.jpg|thumb|none|400px|Owen Mk I Submachine Gun - 9x19mm. The Owen Submachine Gun was considered to be an excellent weapon especially suited for jungle warfare, and remained in service throughout Korea and in Vietnam]]&lt;br /&gt;
[[Image:K AIF OwenGun.jpg|thumb|none|600px|An AIF scout carries an Owen Submachine Gun.]]&lt;br /&gt;
[[Image:K AIF OwenGun 2.jpg|thumb|none|600px|A Militiaman runs into battle with his Owen Gun.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Bren Gun==&lt;br /&gt;
Soldiers from both the 39th Militia Battalion and the AIF carry and operate [[Bren gun|Bren Gun]]'s on a regular basis during the campaign.&lt;br /&gt;
[[Image:Bren gun.JPG|thumb|none|500px|Bren Mk1 - .303 British]]&lt;br /&gt;
[[Image:K Militiaman BrenGun.jpg|thumb|none|600px|A Militiaman in a foxhole prepares to operate his Bren Gun.]]&lt;br /&gt;
[[Image:K Militiaman BrenGun 3.jpg|thumb|none|600px|A Militiaman carrying a Bren Gun.]]&lt;br /&gt;
[[Image:K Militiaman BrenGun 4.jpg|thumb|none|600px|A Militiaman pours down fire with his Bren.]]&lt;br /&gt;
[[Image:K AIF BrenGun.jpg|thumb|none|600px|Several AIF soldiers standing around an unloaded Bren Gun.]]&lt;br /&gt;
[[Image:K AIF BrenGun 3.jpg|thumb|none|600px|An AIF soldier aims his Bren.]]&lt;br /&gt;
[[Image:K AIF BrenGun 4.jpg|thumb|none|600px|Another AIF soldier lugging his Bren.]]&lt;br /&gt;
&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
Several 39th Battalion soldiers carry a [[Lewis Gun]].&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|500px|Lewis gun - .303 British]]&lt;br /&gt;
[[Image:K Militiaman LewisGun.jpg|thumb|none|600px|A Militiaman fires his Lewis Gun during a skirmish at Deniki.]]&lt;br /&gt;
[[Image:K Militiaman LewisGun 2.jpg|thumb|none|600px|A Militiaman lugs his Lewis Gun.]]&lt;br /&gt;
[[Image:K Militiaman LewisGun 3.jpg|thumb|none|600px|A Lewis Gun resting against a tree.]]&lt;br /&gt;
[[Image:K Militiaman LewisGun 4.jpg|thumb|none|600px|A Militiaman hunched over his Lewis Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Type 92 Heavy Machine Gun==&lt;br /&gt;
Several Japanese soldiers use the [[Type 92 Heavy Machine Gun]], noticeably the soldiers who bypass and ambush Brigadier General Arnold Potts headquarters at Isurava.&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|300px|Type 92 Heavy Machine Gun - 7.7x58mm SR]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG.jpg|thumb|none|600px|A Japanese machine gun crew set up a Type 92 Heavy Machine Gun on a tripod.]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG 2.jpg|thumb|none|600px|Another gun crew carry a Type 92 during the bypassing of Potts HQ.]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG 3.jpg|thumb|none|600px|The Japanese gunners open fire on the HQ.]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG 4.jpg|thumb|none|600px|Close-up of the ammunition belt on a Type 92.]]&lt;br /&gt;
&lt;br /&gt;
==Type 99 Light Machine Gun==&lt;br /&gt;
Several IJA soldiers, including Corporal Michiharu Wake, carry and operate the [[Type 99 Light Machine Gun]].&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|500px|Type 99 Light Machine Gun - 7.7x58mm Arisaka]]&lt;br /&gt;
[[Image:K JapaneseGunner Type99LMG.jpg|thumb|none|600px|A Japanese machine gunner fires his Type 99 Light Machine Gun from a camouflaged defensive position.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG.jpg|thumb|none|600px|Corporal Michiharu Wake fires his Type 99 into the air in an attempt to spook the Australian defenders.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 2.jpg|thumb|none|600px|Corporal Wake firing his Type 99.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 3.jpg|thumb|none|600px|Corporal Wake in action with the Type 99.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 5.jpg|thumb|none|600px|Close-up of the rear gun barrel.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 4.jpg|thumb|none|600px|Corporal Wake firing the Type 99.]]&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
==Webley Mk VI==&lt;br /&gt;
A [[Webley Mk VI]] is used by Brigadier General Arnold Potts when his HQ is ambushed by Japanese soldiers.&lt;br /&gt;
[[Image:Webley.JPG|thumb|none|350px|Webley Mk. VI - .455 Webley]]&lt;br /&gt;
[[Image:K ArnoldPotts WebleyMkVI.jpg|thumb|none|600px|Brigadier General Arnold Potts draws his Webley Mk VI when Japanese soldiers open fire.]]&lt;br /&gt;
[[Image:K ArnoldPotts WebleyMkVI 2.jpg|thumb|none|600px|Potts cocks the hammer on his Webley.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Mills Bomb==&lt;br /&gt;
A wounded Pte. Laurie 'Smoky' Howson almost wipes out a Red Cross HQ with a [[Mills Bomb]] when he mistakes the flag for a Japanese one.&lt;br /&gt;
[[Image:Mills Bomb SGM-1.jpg|thumb|none|150px|Mills Bomb]]&lt;br /&gt;
[[Image:K SmokyHowson MillsBomb.jpg|thumb|none|600px|A wounded and exhausted Pte. Laurie 'Smoky' Howson carries two Mills Bombs on his jacket.]]&lt;br /&gt;
[[Image:K SmokyHowson MillsBomb 2.jpg|thumb|none|600px|'Smoky' Howson pulls the pin from a Mills Bomb.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Australian Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kokoda_(2010)&amp;diff=395077</id>
		<title>Kokoda (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kokoda_(2010)&amp;diff=395077"/>
		<updated>2011-03-01T18:03:10Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M1A1 Thompson */ Not an M1A1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Kokodaabc.jpeg|thumb|right|250px|''Kokoda (2010)'']]&lt;br /&gt;
&lt;br /&gt;
'''Kokoda''' is a 2010 ABC documentary about the Kokoda Campaign. Using a mixture of archival footage, interviews and dramatic reconstructions, it tells the story of the fierce and bitter campaign, from the fighting on the ground to the politics behind the battle. It is noteworthy for the impressive effort put into obtaining historically accurate firearms for the productions.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the documentary ''Kokoda'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Lee-Enfield No.1 Mk.III*==&lt;br /&gt;
The main weapon of both the 39th Battalion Militiamen and the Australian Imperial Force (AIF) in the documentary is the [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.1 Mk.III*]], in particular by Captain Basil Catterns and Pte. Laurie 'Smoky' Hausen.&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk.III* - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War, introduced in 1907 it has seen action throughout the 20th century]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII.jpg|thumb|none|600px|A member of the 39th Militia Battalion conducting a bayonet drill with his Lee-Enfield No.1 Mk.III*.]]&lt;br /&gt;
[[Image:K Militia EnfieldMkIII.jpg|thumb|none|600px|Several Lee-Enfield rifles sit stacked against one another.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 2.jpg|thumb|none|600px|A Militiaman fires his Lee-Enfield during the initial skirmishes at Deniki.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 3.jpg|thumb|none|600px|Several Militiamen fix bayonets to their Lee-Enfield rifles in preparation for a Japanese attack.]]&lt;br /&gt;
[[Image:K SmokyHowson EnfieldMkIII.jpg|thumb|none|600px|Pte. Laurie 'Smoky' Howsen fires his Lee-Enfield at attacking Japanese soldiers.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 4.jpg|thumb|none|600px|A Militiaman fires his Lee-Enfield.]]&lt;br /&gt;
[[Image:K Militiaman EnfieldMkIII 6.jpg|thumb|none|600px|A Militiaman with his Lee-Enfield shortly before realizing that he is out of ammunition.]]&lt;br /&gt;
[[Image:K AIF EnfieldMkIII.jpg|thumb|none|600px|An AIF soldier carries his Lee-Enfield around his shoulder.]]&lt;br /&gt;
[[Image:K SmokyHowson EnfieldMkIII 3.jpg|thumb|none|600px|'Smoky' Howson and an AIF soldier await a Japanese attack in their foxhole.]]&lt;br /&gt;
[[Image:K BasilCatterns EnfieldMkIII.jpg|thumb|none|600px|Captain Basil Catterns with his Lee-Enfield during the Battle of Eora Creek. His actions during this battle would lead to him being awarded a Military Cross, the third highest military decoration of the British Empire.]]&lt;br /&gt;
&lt;br /&gt;
==Arisaka Type 38==&lt;br /&gt;
The Imperial Japanese Army soldiers in the documentary use the [[Arisaka#Arisaka_Type_38|Arisaka Type 38]].&lt;br /&gt;
[[Image:Arisakat38.jpg|thumb|none|500px|Arisaka Type 38 Carbine - 6.5x50mm Arisaka]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38.jpg|thumb|none|600px|Numerous Japanese soldiers wading ashore at New Guinea carry Arisaka Type 38 rifles.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 2.jpg|thumb|none|600px|Close-up of an Arisaka rifle barrel; the shape easily distinguishes it as a Type 38 rather then the Type 99.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 3.jpg|thumb|none|600px|Japanese soldiers fire Arisaka rifles at Australian defenses.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 4.jpg|thumb|none|600px|A Japanese soldier works the bolt on his Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 5.jpg|thumb|none|600px|A Japanese soldier fires his bayonet-fitted Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 6.jpg|thumb|none|600px|A Japanese sniper firing his Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 7.jpg|thumb|none|600px|A Japanese soldier running into battle with his Arisaka.]]&lt;br /&gt;
[[Image:K JapaneseSoldier Arisaka38 8.jpg|thumb|none|600px|A Japanese soldier chambers another round into his Arisaka.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
Several Militiamen can be seen carrying and firing the [[Thompson#M1928.2FM1928A1_Thompson|M1928A1 Thompson]] during the Kokoda Track Campaign.&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|none|500px|M1928A1 Thompson with 30-round magazine and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP]]&lt;br /&gt;
[[&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson.jpg|thumb|none|600px|A Militiaman fires his M1928A1 Thompson.]]&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson 2.jpg|thumb|none|600px|A Militiaman firing his Thompson.]]&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson 3.jpg|thumb|none|600px|A Militiaman carrying a Thompson.]]&lt;br /&gt;
[[Image:K Militiaman M1928A1Thompson 4.jpg|thumb|none|600px|A Militiaman opens up with his Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
:This is not an M1A1 Thompson.  I think that is what it is suppossed to be, but the forestock is wrong (it is rounded at the front, possibly damage), the front sight post is too high, the rear sight is just wrong, the bolt handle is that from an M1921/M1928 and not that from an M1 series Thompson.  I know that there were many different cost cutting measures taken during the production run of the Thompson, and that as a result there were a number of very different but not differently designated Thompsons that were produced, but I do not think that this is the case here.  I think that this is a parts gun, and a very bad one at that.  It does look basically like a Thompson, but not at all like one if it is examined.[[User:SAWGunner89|SAWGunner89]] 18:03, 1 March 2011 (UTC)&lt;br /&gt;
Captain Sam Templeton uses an [[Thompson#M1A1_Thompson|M1A1 Thompson]] during the initial skirmish at Deniki. Interestingly enough, an AIF soldier can at one point be seen using an M1A1 Thompson with a 50-round drum magazine.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:K CaptTempleton M1A1Thompson.jpg|thumb|none|600px|Captain Sam Templeton aims his M1A1 Thompson during a skirmish at Deniki.]]&lt;br /&gt;
[[Image:K CaptTempleton M1A1Thompson 2.jpg|thumb|none|600px|Captain Templeton with his M1A1.]]&lt;br /&gt;
[[Image:K AIF M1928A1Thompson.jpg|thumb|none|600px|An AIF soldier prepares to ambush a small Japanese unit with his M1A1 Thompson; note the 50-round drum magazine.]]&lt;br /&gt;
[[Image:K AIF M1928A1Thompson 2.jpg|thumb|none|600px|Close-up of the iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Owen Submachine Gun==&lt;br /&gt;
39th Battalion Militiamen and AIF soldiers carry [[Owen Submachine Gun]]'s during the Australian counterattack and the battles at the Buna-Gona beachfront. &lt;br /&gt;
[[Image:Owen-gun 400.jpg|thumb|none|400px|Owen Mk I Submachine Gun - 9x19mm. The Owen Submachine Gun was considered to be an excellent weapon especially suited for jungle warfare, and remained in service throughout Korea and in Vietnam]]&lt;br /&gt;
[[Image:K AIF OwenGun.jpg|thumb|none|600px|An AIF scout carries an Owen Submachine Gun.]]&lt;br /&gt;
[[Image:K AIF OwenGun 2.jpg|thumb|none|600px|A Militiaman runs into battle with his Owen Gun.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Bren Gun==&lt;br /&gt;
Soldiers from both the 39th Militia Battalion and the AIF carry and operate [[Bren gun|Bren Gun]]'s on a regular basis during the campaign.&lt;br /&gt;
[[Image:Bren gun.JPG|thumb|none|500px|Bren Mk1 - .303 British]]&lt;br /&gt;
[[Image:K Militiaman BrenGun.jpg|thumb|none|600px|A Militiaman in a foxhole prepares to operate his Bren Gun.]]&lt;br /&gt;
[[Image:K Militiaman BrenGun 3.jpg|thumb|none|600px|A Militiaman carrying a Bren Gun.]]&lt;br /&gt;
[[Image:K Militiaman BrenGun 4.jpg|thumb|none|600px|A Militiaman pours down fire with his Bren.]]&lt;br /&gt;
[[Image:K AIF BrenGun.jpg|thumb|none|600px|Several AIF soldiers standing around an unloaded Bren Gun.]]&lt;br /&gt;
[[Image:K AIF BrenGun 3.jpg|thumb|none|600px|An AIF soldier aims his Bren.]]&lt;br /&gt;
[[Image:K AIF BrenGun 4.jpg|thumb|none|600px|Another AIF soldier lugging his Bren.]]&lt;br /&gt;
&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
Several 39th Battalion soldiers carry a [[Lewis Gun]].&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|500px|Lewis gun - .303 British]]&lt;br /&gt;
[[Image:K Militiaman LewisGun.jpg|thumb|none|600px|A Militiaman fires his Lewis Gun during a skirmish at Deniki.]]&lt;br /&gt;
[[Image:K Militiaman LewisGun 2.jpg|thumb|none|600px|A Militiaman lugs his Lewis Gun.]]&lt;br /&gt;
[[Image:K Militiaman LewisGun 3.jpg|thumb|none|600px|A Lewis Gun resting against a tree.]]&lt;br /&gt;
[[Image:K Militiaman LewisGun 4.jpg|thumb|none|600px|A Militiaman hunched over his Lewis Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Type 92 Heavy Machine Gun==&lt;br /&gt;
Several Japanese soldiers use the [[Type 92 Heavy Machine Gun]], noticeably the soldiers who bypass and ambush Brigadier General Arnold Potts headquarters at Isurava.&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|300px|Type 92 Heavy Machine Gun - 7.7x58mm SR]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG.jpg|thumb|none|600px|A Japanese machine gun crew set up a Type 92 Heavy Machine Gun on a tripod.]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG 2.jpg|thumb|none|600px|Another gun crew carry a Type 92 during the bypassing of Potts HQ.]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG 3.jpg|thumb|none|600px|The Japanese gunners open fire on the HQ.]]&lt;br /&gt;
[[Image:K JapaneseGunner Type92HMG 4.jpg|thumb|none|600px|Close-up of the ammunition belt on a Type 92.]]&lt;br /&gt;
&lt;br /&gt;
==Type 99 Light Machine Gun==&lt;br /&gt;
Several IJA soldiers, including Corporal Michiharu Wake, carry and operate the [[Type 99 Light Machine Gun]].&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|500px|Type 99 Light Machine Gun - 7.7x58mm Arisaka]]&lt;br /&gt;
[[Image:K JapaneseGunner Type99LMG.jpg|thumb|none|600px|A Japanese machine gunner fires his Type 99 Light Machine Gun from a camouflaged defensive position.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG.jpg|thumb|none|600px|Corporal Michiharu Wake fires his Type 99 into the air in an attempt to spook the Australian defenders.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 2.jpg|thumb|none|600px|Corporal Wake firing his Type 99.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 3.jpg|thumb|none|600px|Corporal Wake in action with the Type 99.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 5.jpg|thumb|none|600px|Close-up of the rear gun barrel.]]&lt;br /&gt;
[[Image:K MichiharuWake Type99LMG 4.jpg|thumb|none|600px|Corporal Wake firing the Type 99.]]&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
==Webley Mk VI==&lt;br /&gt;
A [[Webley Mk VI]] is used by Brigadier General Arnold Potts when his HQ is ambushed by Japanese soldiers.&lt;br /&gt;
[[Image:Webley.JPG|thumb|none|350px|Webley Mk. VI - .455 Webley]]&lt;br /&gt;
[[Image:K ArnoldPotts WebleyMkVI.jpg|thumb|none|600px|Brigadier General Arnold Potts draws his Webley Mk VI when Japanese soldiers open fire.]]&lt;br /&gt;
[[Image:K ArnoldPotts WebleyMkVI 2.jpg|thumb|none|600px|Potts cocks the hammer on his Webley.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Mills Bomb==&lt;br /&gt;
A wounded Pte. Laurie 'Smoky' Howson almost wipes out a Red Cross HQ with a [[Mills Bomb]] when he mistakes the flag for a Japanese one.&lt;br /&gt;
[[Image:Mills Bomb SGM-1.jpg|thumb|none|150px|Mills Bomb]]&lt;br /&gt;
[[Image:K SmokyHowson MillsBomb.jpg|thumb|none|600px|A wounded and exhausted Pte. Laurie 'Smoky' Howson carries two Mills Bombs on his jacket.]]&lt;br /&gt;
[[Image:K SmokyHowson MillsBomb 2.jpg|thumb|none|600px|'Smoky' Howson pulls the pin from a Mills Bomb.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Australian Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Green_Zone&amp;diff=387614</id>
		<title>Green Zone</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Green_Zone&amp;diff=387614"/>
		<updated>2011-02-11T19:55:37Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Glock 17 */ SF Glock usage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Green Zone''' is a 2010 thriller/war film set in Baghdad a few months after the US invasion of Iraq and starring [[Matt Damon]] as Roy Miller, an Army Chief Warrant Officer who is determined to find out why his team cannot find weapons of mass destruction in the country.  This is the third movie on which director Paul Greengrass and Damon have collaborated (following ''[[The Bourne Supremacy]]'' and ''[[The Bourne Ultimatum]]'') and is notable for the fact that most of the actors portraying the MET-D team were actual Iraq and Afghanistan veterans, which is a plus for realism and also explains the excellent weapons handling throughout the film. &lt;br /&gt;
&lt;br /&gt;
{{Film Title|Green Zone}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Green-zone-poster.jpg|thumb|300px|right|''Green Zone'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
Chief Warrant Officer Roy Miller ([[Matt Damon]]) carries a [[Beretta 92FS]]  as his sidearm, but doesn't use it in the film. He is also threatened with a Beretta after he is abducted by men with General Al-Rawi ([[Yigal Naor]]). Freddy, an 'asset' working for the Americans,([[Khalid Abdalla]]) also uses a Beretta towards the end of the film. &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:GZ-92F-4.jpg|thumb|none|600px|Major Briggs searches CWO Miller, who has a Beretta 92FS holstered on his thigh.]]&lt;br /&gt;
[[Image:GZ-92F-1.jpg|thumb|none|600px|An Iraqi &amp;quot;asset&amp;quot; points a Beretta 92FS at one of Al-Rawi's men.]]&lt;br /&gt;
[[Image:GZ-92F-2.jpg|thumb|none|600px|Freddy grabs a Beretta from under the seat of his car.]]&lt;br /&gt;
[[Image:GZ-92F-3.jpg|thumb|none|600px|Miller is threatened by one of Al-Rawi's men with a Beretta.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 == &lt;br /&gt;
Members of Miller's MET-D unit appear to use [[Glock 17]] pistols as their sidearms, but in reality they should be carrying the [[Beretta 92FS]] instead. Some Green Zone security guards also have Glocks in their holsters, while Major Briggs ([[Jason Isaacs]]) has a Glock holstered on his tactical vest. &lt;br /&gt;
:AFO personnel as well as other more elite formations have used Glock 17s and 19s regularly, including in both Operation Enduring Freeom and Operation Iraqi Freedom.  The Beretta M9 is not always standard issue to such elite formations such as AFO units (SFOD-D, DEVGRU, etc.), so this is not necessarily incorrect. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[Image:GRZ-MP5-1.jpg|thumb|none|600px|A production still of CWO Miller and Maj. Briggs, the latter wielding a kitted-out H&amp;amp;K MP5A3. Also note that Maj. Briggs has a holstered Glock 17.]]&lt;br /&gt;
[[Image:GZ-G17-2.jpg|thumb|none|600px|A MET-D soldier points his Glock 17 at prisoners seized during a raid.]]&lt;br /&gt;
[[Image:GZ-G17-1.jpg|thumb|none|600px|One of Miller's men (inaccurately) carries a Glock 17 as his sidearm, visible across his chest.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Major Briggs ([[Jason Isaacs]]), an American Special Forces officer, uses a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] with RIS handguard, Surefire weaponlight and an ACOG scope as his primary weapon.  &lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm]]&lt;br /&gt;
[[Image:GRZ-MP5-1.jpg|thumb|none|600px|A production still of CWO Miller and Maj. Briggs, the latter wielding a kitted-out H&amp;amp;K MP5A3. Also note that Maj. Briggs has a holstered Glock 17.]]&lt;br /&gt;
[[Image:GZone.JPG|thumb|none|600px|Maj. Briggs with his MP5 in another production still.]]&lt;br /&gt;
[[Image:GZ-MP5A3-1.jpg|thumb|none|600px|Major Briggs searches for Al-Rawi with his MP5 at the ready.]]&lt;br /&gt;
[[Image:GZ-MP5A3-3.jpg|thumb|none|600px|Briggs holds his MP5 on Miller.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A2|Heckler &amp;amp; Koch MP5A2s]] are used by the private military contractors guarding Iraqi and American officials.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm - with &amp;quot;tropical&amp;quot; wide handguard]]&lt;br /&gt;
[[Image:GZ-MP5A2-1.jpg|thumb|none|600px|A contractor at the airport holds an H&amp;amp;K MP5A2.]]&lt;br /&gt;
[[Image:GZ-MP5A2-2.jpg|thumb|none|600px|Another contractor (at right) with an MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 ==&lt;br /&gt;
&lt;br /&gt;
[[Norinco Type 56|Norinco Type 56-1]] AK rifles, distinguished by their hooded sights and handguards, are used by most of the Iraqi gunmen. Roy Miller takes one from his captors and uses it when he attempts to track down General Al-Rawi during a battle between Iraqi insurgents and American special forces soldiers. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|450px|Norinco Type 56-1 (under-folding stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:GRZ-AK-Prod.jpg|thumb|none|350px|Production still of Matt Damon with a Norinco Type 56-1.]]&lt;br /&gt;
[[Image:GrZone.JPG|thumb|none|600px|Production still of Damon with the Type 56-1.]]&lt;br /&gt;
[[Image:GZ-AK-10.jpg|thumb|none|600px|Al-Rawi's bodyguard stands nearby him with a Type 56-1 rifle at the ready.]]&lt;br /&gt;
[[Image:GZ-AK-3.jpg|thumb|none|600px|One of Al-Rawi's men holds another Type 56-1 on Miller.]]&lt;br /&gt;
[[Image:GZ-AK-5.jpg|thumb|none|600px|A gunman fires at the SF soldiers.]]&lt;br /&gt;
[[Image:GZ-AK-7.jpg|thumb|none|600px|Miller reloads the Type 56-1 before chasing Al-Rawi.]]&lt;br /&gt;
[[Image:GZ-AK-8.jpg|thumb|none|600px|Miller searches for Al-Rawi with the Type 56-1 at the ready.  His trigger discipline is excellent.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
Miller and some of his men use [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbines]] with a variety of different sights and attachments. Miller's M4A1 is fitted with an ACOG sight and a flashlight.&lt;br /&gt;
&lt;br /&gt;
The M4s in the movie all have A1-style lower receivers with the older-style 2-position collapsible buttstock, which means that they're actually M4 uppers on lower receiver units taken from older-model CAR-15 variants (the genuine mil-spec M4 was only ever available with the A2-style lower receiver and 4-position and later collapsible stock).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:GZ-M4-9.jpg|thumb|none|300px|A publicity photo of CWO Miller  ([[Matt Damon]]) in nondescript clothes and carrying his unloaded M4.]]&lt;br /&gt;
[[Image:GZ-M4-1.jpg|thumb|none|600px|One of Miller's MET-D soldiers rides in a Humvee with his M4 at the ready.]]&lt;br /&gt;
[[Image:GZ-M4-2.jpg|thumb|none|600px|Miller takes aim with his M4 at a sniper in a building across the alley.]]&lt;br /&gt;
[[Image:GZ-M4-4.jpg|thumb|none|600px|Miller enters the basement of the house where Al-Rawi meets the other military commanders.]]&lt;br /&gt;
[[Image:GZ-M4-7.jpg|thumb|none|600px|Another of Miller's men holds an M4 in the foreground.]]&lt;br /&gt;
[[Image:GZ-M4-8.jpg|thumb|none|600px|Miller's M4 sits on the bed as he types his report on the WMD intel in the climax.]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
[[M16A2]] rifles are used by various American soldiers throughout the film. Wilkins ([[Jerry Della Salla]]) uses a M16A2 with an Aimpoint red dot optic mounted on the carry handle.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only)]]&lt;br /&gt;
[[Image:GZ-M16A2-1.jpg|thumb|none|600px|A soldier with an M16A2 stands ready at the first WMD site.]]&lt;br /&gt;
[[Image:GZ-M16A2-4.jpg|thumb|none|600px|Another solder with an M16A2 as Miller's men enter the site.]]&lt;br /&gt;
[[Image:GZ-M16A2-2.jpg|thumb|none|600px|A clear view of an M16A2 barrel/carry handle as Miller's men try to capture Al-Rawi.]]&lt;br /&gt;
[[Image:GZ-M16A2-5.jpg|thumb|none|600px|The security contractor on the left has an M16A2.]]&lt;br /&gt;
[[Image:GZ-M16A2-3.jpg|thumb|none|600px|A soldier with an M16A2 on his back watches (now former) President Bush's &amp;quot;Mission Accomplished&amp;quot; speech on TV.]]&lt;br /&gt;
&lt;br /&gt;
== M16A4/M203 ==&lt;br /&gt;
&lt;br /&gt;
One of the 101st Airborne troopers sent to assist Miller's MET-D unit uses what appears to be an [[M16A4]] with an [[M203 grenade launcher]]. This is actually a G&amp;amp;P airsoft replica ; this is evident from the obvious G&amp;amp;P Marine EV trademarks visible on the lower receiver well.&lt;br /&gt;
&lt;br /&gt;
[[Image:G&amp;amp;GM16A4.jpg|thumb|none|500px|G&amp;amp;P M16A4 airsoft replica rifle with replica M203]]&lt;br /&gt;
[[Image:GZ-M16A4-1.jpg|thumb|none|600px|An 101st Airborne trooper carries a G&amp;amp;P replica M16/M203; note the markings on the lower receiver well (compare to the image above).]]&lt;br /&gt;
[[Image:GZ-M16A4-2.jpg|thumb|none|600px|Another MET-D soldier holds up his G&amp;amp;P replica M16/M203 while preparing for a mission.]]&lt;br /&gt;
&lt;br /&gt;
== Special Forces custom CAR-15s ==&lt;br /&gt;
&lt;br /&gt;
Most of the Special Forces soldiers are armed with [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|CAR-15]]-type carbines fitted with various accessories, including M68 Aimpoint red dot scopes and Surefire Universal weapon lights.  A close inspection reveals that many of the non-firing CAR-15s used by the operators are actually Classic Army XM177 airsoft replica rifles.  The firing weapons appear to be Colt Model 733s (or some other variant) fitted with XM177 flash hiders.  It seems unusual that a well-equipped SF unit would be using such outdated AR-type rifles in 2003, especially since Miller's unit carries the more modern (and correct) U.S. military-standard M4 Carbine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|none|450px|A real XM177E2 (Colt Model 629) - 5.56x45mm]]&lt;br /&gt;
[[Image:CAXM177.jpg|thumb|none|450px|A Classic Army XM177 airsoft replica (of the type used by SF troops in some scenes of the movie)]]&lt;br /&gt;
[[Image:GZ-CAR15-5.jpg|thumb|none|600px|The SF unit confronts MET-D; the operator on the right has what seems to be a Classic Army airsoft XM177.]]&lt;br /&gt;
[[Image:GZ-CAR15-6.jpg|thumb|none|600px|One of the SF operators takes MET-D's prisoner from them; the receiver of his CAR-15 appears to have Classic Army markings.]]&lt;br /&gt;
[[Image:GZ-CAR15-7.jpg|thumb|none|600px|The SF soldier in the center has a painted XM177-type carbine (probably another Classic Army airsoft replica).]]&lt;br /&gt;
[[Image:GZ-CAR15-1.jpg|thumb|none|600px|Briggs and his men board a Blackhawk helicopter.]]&lt;br /&gt;
[[Image:GZ-CAR15-3.jpg|thumb|none|600px|One of Briggs' men fires his CAR-15 into the door of Al-Rawi's hideout; this gun has an M16A2-style receiver with a 10-inch barrel and XM177-style flash hider.]]&lt;br /&gt;
[[Image:GZ-CAR15-4.jpg|thumb|none|600px|Another view of the CAR-15 used by the same operator above; note the XM177 flash hider, but A2-style receiver.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi (mocked up as M249 SAW) ==&lt;br /&gt;
&lt;br /&gt;
One of Miller's MET-D soldiers is armed with the [[M249 SAW]].  The weapon actually appears to be a standard [[FN Minimi]] that has been given an M249-style stock and heat shield (its front hand guard is the wrong type for a genuine M249).&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW - 5.56mm]]&lt;br /&gt;
[[Image:GZ-M249-1.jpg|thumb|none|600px|A soldier with an M249 throws a water bottle to Iraqi passers-by. Note that the hand guard is different from that of the genuine M249 seen above, indicating that this is actually an original FN Minimi dressed up as an M249.]]&lt;br /&gt;
[[Image:GZ-M249-2.jpg|thumb|none|600px|The SAW gunner puts down a suppressing fire against the sniper.]]&lt;br /&gt;
[[Image:GZ-M249-3.jpg|thumb|none|600px|The SAW gunner takes down the sniper with a well-aimed burst.]]&lt;br /&gt;
[[Image:GZ-M249-4.jpg|thumb|none|600px|A closer view of the M249's receiver.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 ==&lt;br /&gt;
&lt;br /&gt;
One of Miller's C-BIST team is armed with a [[Remington 700]] sniper rifle painted in desert camo, standing in for a US Army M24 sniper rifle.  This is has a fluted barrel and tactical-style stock with adjustable butt. This rifle is, as many other in the movie, an airsoft replica from Classic Army (Airsoft HK Brand).&lt;br /&gt;
&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|450px|Remington 700PSS with Harris bipod, in .300 Win Mag]]&lt;br /&gt;
[[Image:GZ-M24-1.jpg|thumb|none|600px|Several of Miller's men stack up around a corner; the soldier in the center has an M24.]]&lt;br /&gt;
[[Image:GZ-M24-2.jpg|thumb|none|600px|A closer view of the soldier's M24. Note the tape on the handguard covering the airsoft mag.]]&lt;br /&gt;
[[Image:GZ-M24-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB]] is seen mounted on Humvees throughout the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:GZ-M2HB-2.jpg|thumb|none|600px|A gunner on the M2HB.]]&lt;br /&gt;
[[Image:GZ-M2HB-3.jpg|thumb|none|600px|The gunner stands guarded as the MET-D Humvees approach the Coalition Provisional Authority headquarters.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
Iraqi insurgents use a [[RPG-7]] to shoot down an American Blackhawk. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 40mm]]&lt;br /&gt;
[[Image:GZ-RPG-1.jpg|thumb|none|600px|An insurgent runs up some stairs with an RPG-7 (the rear grip barely visible here).]]&lt;br /&gt;
[[Image:GZ-RPG-2.jpg|thumb|none|600px|The RPG team fires at a Blackhawk.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown hand grenade==&lt;br /&gt;
&lt;br /&gt;
When the special forces team attack the insurgent stronghold to free Miller, an insurgent drops a hand grenade on them. Since it is dark and barely seen, it is doubtful if it will ever be identified.&lt;br /&gt;
&lt;br /&gt;
==Flintlock Muskets==&lt;br /&gt;
&lt;br /&gt;
Several flintlock weapons (unknown type) can be seen in the house of one of Al-Rawi's commanders when the MET-D unit raids the house.&lt;br /&gt;
&lt;br /&gt;
[[Image:GZ-flintlocks-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=381675</id>
		<title>Talk:Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=381675"/>
		<updated>2011-01-26T23:53:39Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Some corrections */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Missing weapons: Heavy Weapons In Singleplayer and Explosives Multiplayer==&lt;br /&gt;
For the sake of being a complete guide there are still some weapons missing.  The weapons I notice missing from this list include the emplaced weapons: The ZU-23 Anti-Aircraft gun which is seen in both singleplayer and multiplayer as an unusable model. The DShK heavy machine gun which appears in singleplayer on a shielded tripod mount and in &amp;quot;Breaking Bagram&amp;quot; as a technical mounted weapon that is used momentarily by the player. The explosives in the multiplayer game and their detonators deserve a separate mention as well (the C4 and IED respectively). The C4 is also used once in &amp;quot;Dorthy's a Bitch&amp;quot; in singleplayer. The SOFLAM in singleplayer may also be mentioned if it counts. The mortar used by the Taliban in the singleplayer game is pretty generic but might use a mention. &lt;br /&gt;
&lt;br /&gt;
P.S. I would include them myself but I need to find a way to take screenshots via my PS3. Is there software to do this? [[User:Maphisto86|Maphisto86]] 07:44, 5 December 2010 (UTC)&lt;br /&gt;
==Glock 19, tan Frame?==&lt;br /&gt;
That frame looks tan. Not OD at all.&lt;br /&gt;
 &lt;br /&gt;
Its definately tan, I'm also pretty sure its a glock 17, my TV is low def but I'm sure its says 17.&lt;br /&gt;
&lt;br /&gt;
Don't need to see the number to see that its a 17, its grip says all.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:30, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Glock classified it's frames as OD, not tan. Take it up with Glock.&lt;br /&gt;
&lt;br /&gt;
==Missing weapons==&lt;br /&gt;
[[Glock 19]], Deuce's sidearm both suppressed and unsuppressed.&lt;br /&gt;
&lt;br /&gt;
[[DShK]], which you have to suppress in the first Ranger mission.&lt;br /&gt;
&lt;br /&gt;
==Any screenshots of &amp;quot;new sidearms&amp;quot;==&lt;br /&gt;
So we can add to main page?&lt;br /&gt;
&lt;br /&gt;
-Yeah, I hear there's a Glock, but I have yet to see it.--[[User:Jackie.45Cal|Jackie.45Cal]] 15:23, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's in any level that you play as Duece. I'd take screenshots, but my camera sucks and I only have the 360 version of the game.--[[User:1SAZ|1SAZ]] 16:10, 13 October 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
What model is it? I've heard 19.--[[User:Jackie.45Cal|Jackie.45Cal]] 16:39, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a 19. 15+1 cap&lt;br /&gt;
&lt;br /&gt;
I don't get the game until tomorrow (ready for a whole weekend of no work!) and if it hasn't been added, I'll see if I can get some pictures up.--[[User:Jackie.45Cal|Jackie.45Cal]] 09:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm just about done with the Airfield mission, so I'll be getting shots of Deuce's Glock 19 soon.--[[User:HashiriyaR32|HashiriyaR32]] 19:55, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Sidearms confirmed!==&lt;br /&gt;
New article reviled.&lt;br /&gt;
&lt;br /&gt;
SF has a Glock.&lt;br /&gt;
Ranger has the M9.&lt;br /&gt;
And someone we havent seen named Rabbit Has a Sig. Navy Seal im guessing&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When you play as &amp;quot;Rabbit&amp;quot; you carry a Sig which looks like it has night sights.. When you play as &amp;quot;Deuce&amp;quot; you carry a Glock. And when you are Dante Adams you carry the M9. These weapons can never be dropped, never run out of ammunition, and are an integral part of each character’s identity. The variety in these side arms is also intended to help give distinction and personality to each of the characters represented in &amp;quot;Neptune&amp;quot;, &amp;quot;Wolfpack&amp;quot; and 1/75th Ranger&amp;quot;&lt;br /&gt;
:I have two things to say about that. One, I'm happy I wont have to look at an M9 throughout the campaign. Two, I hope they allow you to pick which pistol you use in mp since it'd effectively wouldn't change the balance at all. Just allow more individualism to the players. Did I mention I'm really tired of seeing the M9 in my games?&lt;br /&gt;
::Forgive Beretta if they've created one of the most successful pistols of all time, and it happens to be used by the U.S. military. So...I think either you should go design a new gun to replace it, or just live with it. Unless of course you want them to have the U.S. standard sidearm be an HK P30 just to be 'original'.&lt;br /&gt;
&lt;br /&gt;
:Like most games the handguns will have different powers even if they're the same caliber, I'm betting. At least in Multiplayer anyways. Because in the level up screen you can see a level up sidearm section. And I'm hopeing only pistol are sidearms. Unlike modern 2 which had Shotguns and Machine pistols, which unbalanced the game&lt;br /&gt;
&lt;br /&gt;
:You DO remember the first Modern Warfare where you can have TWO primary weapons on you, that's even worse. [[User:Excalibur01|Excalibur01]] 04:54, 6 August 2010 (UTC)&lt;br /&gt;
::Actually, MoH gives you two primaries and your secondary. Which actually isn't as bad as most would think. Some operators use a shotgun and their AR, and I'm sure having an SMG, a pistol and an M4 wouldn't be too bad, since I did it once for a test of my webgear for a review. Also, it's possible they could just use the different pistol models as just that, models. Same stats, but different appearance. --[[User:1SAZ|1SAZ]] 05:05, 6 August 2010 (UTC)&lt;br /&gt;
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If you really think about it, having 2 Primaries on you, plus your sidearm is just too much. Maybe for a shotgun, but even then. You'd have 3 sets of reloads and it's already heavy on you. The only times An operator needs a shotgun alongside his rifle is that he needs to breach a door and no one else has a shotgun. [[User:Excalibur01|Excalibur01]] 05:23, 6 August 2010 (UTC)&lt;br /&gt;
:I agree with ya about the having 3 different reloads, but depending on the weapons, the weight isn't so bad, or at least less noticeable. Anyway, it really could be worse. They could have you carrying two different types of rocket launchers and a machine gun like you can do in the Halo series. &lt;br /&gt;
:At least they're making it so that you don't ditch a pistol two seconds into a level. I've always hated how any sidearm looses all use less than a minute into a game.--[[User:1SAZ|1SAZ]] 06:01, 6 August 2010 (UTC)&lt;br /&gt;
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Am I the only one here distressed by the ''unlimited ammo'' aspect of the sidearms? This game is getting to be more and more ridiculous as it is. [[User:Spartan198|Spartan198]] 10:26, 6 August 2010 (UTC)&lt;br /&gt;
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: Remember MW2 ? 400 rounds was total standard. And there isnt any true difference between ''unlimited'' and 400.&lt;br /&gt;
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I liked it back when you can keep your sidearm and just pick up another primary. Sure it's a bit unrealistic to be carrying the max ammo for that gun, but not as unrealistic as dropping your handgun for a shotgun [[User:Excalibur01|Excalibur01]] 14:40, 6 August 2010 (UTC)&lt;br /&gt;
:''The setup that Army of Two had was kinda neat.  One primary (usually an assault rifle), your sidearm (a handgun or machine pistol), and a special weapon, like a sniper rifle or launcher of some sort - the special weapon usually had the least amount of ammo available.  I'd like to see that for a game like this, and frankly, it'd make a lot more sense (I know about Rainbow Six: Vegas, but I'm quite unimpressed with how that game flows to be honest with you).  When going into heavy combat, I'd like to have some kind of quickly accessible sidearm for when the shit well and truly hits the fan.  If my main weapon runs dry and I need to switch, the backup shouldn't be a long gun that's equally as...cumbersome to bear as the rifle was (MW2, I'm looking at you).  As for unlimited ammo, well, that's a tough one for me.  Sometimes I really like having that capability (such as in Splinter Cell: Conviction with their sidearms).  Other times, well, it's nice to know that I can't just fire all willy-nilly and carefree, because then I'll be out of ammo.  I think that it should be an unlockable bonus - like Saints Row 2 or Resident Evil 5.  Give people the option to play with it on or off, if they choose.  Just don't glitch it like CoD4 did. --[[User:Clutch|Clutch]] 22:00, 2 September 2010 (UTC)''&lt;br /&gt;
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Where was it shown you get two primarys? Pretty sure its one primary and sidearm. Ive never seen or read about that in this game.&lt;br /&gt;
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Two primary weapons in SP. One in MP.&lt;br /&gt;
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Two primaries can make sense, a barett 82 and m240 makes no sense, but if you are using  m24 or m40, it would make sense to carry an m4 for defense when your close up instead of room clearing with a bolt action.&lt;br /&gt;
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==Possible 1911== &lt;br /&gt;
Settle an argument for me lads. Picture below, Possible 1911 if the standard Taliban Grach? [http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs544.ash1/31810_408238329053_135747814053_4185509_6821919_n.jpg] I doubt we can go by bore aperture on this one.--[[User:Jackie.45Cal|Jackie.45Cal]] 00:48, 2 October 2010 (UTC)&lt;br /&gt;
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Looks like the Grach, doesn't have the distinct look of a 1911's muzzle.&lt;br /&gt;
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==Knife?==&lt;br /&gt;
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I watched the &amp;quot;Leave a Message&amp;quot; trailer recently. I think one of the Rangers had a Gerber LMF II knife attached to his MOLLE vest. I own this same knife which is why it caught my eye.&lt;br /&gt;
:Maybe so, but we need to avoid putting knives down. Yes, the MW2 page as well as some others have knives, but I'm in favor of removing said knives from said pages entirely. The site is called Internet Movie '''Firearms''' Database for a reason. [[User:Spartan198|Spartan198]] 06:00, 4 August 2010 (UTC)&lt;br /&gt;
I prefer it to have ALL weapons listed its interesting and gives more content.&lt;br /&gt;
:''In that case, list it here in the discussion page when the game releases.  A great example of this is the page for 2004's The Punisher.  GM45 (I think it was him) took great care to screencap the variety of knives that movie had and list them there (among other things).  But he left the main body of the page for the guns, which is why people come to this website.'' --[[User:Clutch|Clutch]] 22:03, 2 September 2010 (UTC)&lt;br /&gt;
::It is a member's CHOICE to add non-firearm weapons for trivia purposes. As long as the added blades or other weapons are well documented and the page does not consist entirely of non-firearms, it's perfectly fine. They're in a gray area, like explosives (grenades and C4 aren't firearms yet we document them) and improvised weapons (like the drill in Tomb Raider). - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==beta release date?==&lt;br /&gt;
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When will 360 beta be out? I keep hearing within a week but have seen no announcements by the company.&lt;br /&gt;
:http://twitter.com/medalofhonor&lt;br /&gt;
:http://twitter.com/pottan&lt;br /&gt;
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Both links failed, and im getting pissed waiting, gives you high hopes for the games multiplayer when a short beta is this delayed......&lt;br /&gt;
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I heard somewhere they're going to run it after they fix the bugs from the PS3/PC Betas, after they're done, because it will allow them to find new problems and because it saves money. [[User:Alex T Snow|Alex T Snow]] 21:38, 11 July 2010 (UTC)&lt;br /&gt;
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==weapon balance==&lt;br /&gt;
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i just saw the 12 round beretta mentioned  i think they did that for balance reasons. Another game too focused on fairness. God forbid you unlock a gun later on that just owns. &lt;br /&gt;
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-k9870&lt;br /&gt;
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Yeah its kind of annoying when its that balanced, at least you could pretend its the .40, but I wouldn't even know what to do with the Grach, its named the Tariq (which is something else) and has 12 rounds too, when its supposed to have 17. Wait, couldn't they both just have been 16 to be in between? If I WAS going to make an overly balanced system like this, I'd try to make it close, why take them both down to 12? [[User:Alex T Snow|Alex T Snow]] 19:38, 22 June 2010 (UTC)&lt;br /&gt;
::Pretend it's the .40 too&lt;br /&gt;
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Haha too bad there isn't one... WAIT! If you really want to stretch it you could pretend its the compact MP-448, 12 rounds of 9x18mm lol :D [[User:Alex T Snow|Alex T Snow]] 03:02, 23 June 2010 (UTC)&lt;br /&gt;
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I hate when the do something like &amp;quot;the m4 has 20 power and 30 fire rate, the AK has 30 power and 20 fire rate, so there balanced. Then they go weapon x is more accurate than weapon y since its weaker and needs an advantage. I wish when you leveled up you had guns with good advantages that just own.&lt;br /&gt;
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-k9870&lt;br /&gt;
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I want a game that keeps the round in the chamber, keeps track of your extra mags (not the one big number bullshit), all the functions to be right, none of the guns to be set in a firing mode they're not in, the ability to switch modes to whatever that weapon has, the correct attachments (no AKs with ACOGs, or M14s and G3s with M203s), the correct animations for reloads, correct fire rates, correct mag capacities, correct zooms on scopes and no zoom on reflex sights/irons sights, its not really too much to ask I don't think. The only thing that would be arguable would be damage stuff does, but for the MOST part if you used the calibre measurement as the damage it would work (i.e. 5.56mm does  about 22 damage, 7.62mm does 30, .50 does 50) it's not perfect but I at least want the guns with the same calibres to do the same damage... Rant done. [[User:Alex T Snow|Alex T Snow]] 22:38, 23 June 2010 (UTC)&lt;br /&gt;
:There is a game for you, it's called ArmA. Mainstream arcadey FPS won't have all these features. But I agree at least counting bullet up the pipe would be nice touch. That always bugged me too. I have no idea why CoD games still doesn't have this. Anyway, ACOG (or any other weaver optic) on AK is not a problem via special mount. 203 on G3 and M14 is possible too.&lt;br /&gt;
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Oh believe me, I wouldn't need ALL that, I still play the mainstream FPSs, it would just be nice, I just kept going with the list ;) And I do know you can technically put an ACOG on an AK or a 203 on the M14 or G3, but it would be nice to see the things that are supposed to be there... there, like the HK79. The attachments thing certainly wouldn't be as important to me as the round in the chamber, and I don't think guns of the same calibre having the same damage would be too much, its not that would take any extra effort... [[User:Alex T Snow|Alex T Snow]] 05:19, 24 June 2010 (UTC)&lt;br /&gt;
:Same caliber doesn't always do same damage when shot from different barrels. M16 and M4 is a good example. In case with M16 bullet tumble and fragment thus making more damage, but when the same ammo shot from M4 it does not.&lt;br /&gt;
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I knew that but didn't want to make my posts too long ;)That's fair, I meant more the stuff that doesn't make sense, like a 12 gauge that does more damage than another 12 gauge because it's pump action vs semi-auto, or like in Modern Warfare 2, which is the game I'm mostly complaning about, the F2000 has a 15.7&amp;quot; barrel and does 30 damage, while the TAR-21 has an 18.1&amp;quot; does 40, I know the idea of damage as a numerical system like this isn't realistic in a lot of ways, but it's the best anyone has been able to come up with so far, and I wouldn't think 2.4 inches of barrel would make that much of a difference. Put it this way, out of the 9 assault rifles in that game there are only 3 different damages, the 30, 40, and 55, keep in mind that the calibres here are 5.56, 7.62, and 7.62 NATO: the M4, ACR, and F2000 do 30, the FAMAS, SCAR, TAR-21, M16A4, and AK-47 do the same (lol what?) at 40, and the FAL does a whopping 55 (because its semi). But the single worst is the UMP and Super V, both .45s with a comparible barrel length, the UMP does 40 (again) and the the Super V does... 25. I know there should be differences but this makes NO SENSE. Sorry, I know this is the Medal Of Honor page, but everyone here seems smarter... [[User:Alex T Snow|Alex T Snow]] 07:34, 24 June 2010 (UTC)&lt;br /&gt;
:It's not a simulator. They needed to differentiate gun's performance. Besides, most people playing it doesn't know shit which caliber it shoots. So probably it's better to just get over it. Try playing hardcore mode and weapon damage won't bother you so much.&lt;br /&gt;
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I know :) it doesn't really matter too much, it would just be nice, but I'm not expecting it though lol [[User:Alex T Snow|Alex T Snow]] 06:40, 25 June 2010 (UTC)&lt;br /&gt;
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seriously, no 1911 very disapointing. it might be outdated but Special Forces still use them. [[User:Dirtdiver6421|Dirtdiver6421]] 00:11, 7 July 2010 (UTC)&lt;br /&gt;
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Who said there won't be a 1911 in the final game? This isn't the final game. [[User:Alex T Snow|Alex T Snow]] 00:45, 7 July 2010 (UTC)&lt;br /&gt;
i dont know. i just figured since its not on the page already they wouldnt have it. but i hope they do. its a great gun and is used by Spec Ops. [[User:Dirtdiver6421|Dirtdiver6421]] 00:46, 7 July 2010 (UTC)&lt;br /&gt;
i think that all the comparisons come from MW2 because it has an overwhelming amount of flaws. for example- what has been previously stated. and does anyone else find it peculiar that all assault rifles lose the front sight when optics are attached? knowone would do that its stupid. what if there was a long battle and you ran out of battery on a dime, nope your dead now. and i kind of agree with the lack of a back sight because it takes away the point of the reflex being quick if you have to line 3 things to a target instead of the 1-2 or a normal rifle.&lt;br /&gt;
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==First Part==&lt;br /&gt;
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This game looks very promising in terms of realism and graphics compared to the other games.  I'm excited to see that the game developers are working with REAL special forces operators.  The game comes out in Fall 2010.  CAN'T FREAKIN WAIT!!!!!!- ArmoredMason619&lt;br /&gt;
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I've always had a soft spot with this series. I really hope they knock it out of the park with this one. &lt;br /&gt;
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I'm guessing the guy on the front cover is a Green Beret?-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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:For some reason I though the guy on the front page was a PMC --[[User:AdAstra2009|AdAstra2009]] 05:28, 19 December 2009 (UTC)&lt;br /&gt;
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Na he is a Green Beret.  That's the way they look when they are in a combat zone.  They have to grow out a beard and dress like the civilians/insurgents in that particular area.-ArmoredMason619&lt;br /&gt;
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A World War II shooter series is switching to a modern setting? It'll never work.&lt;br /&gt;
:Your kidding right...and sign your posts --[[User:AdAstra2009|AdAstra2009]] 23:25, 19 December 2009 (UTC)&lt;br /&gt;
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The graphics appear to be on par with ''[[America's Army 3]]'', though hopefully it'll have less problems and a better weapon selection. [[User:Orca1 9904|Orca1 9904]] 23:36, 19 December 2009 (UTC)&lt;br /&gt;
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The trailer had what looked like an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] variant fitted with an EOTech red dot sight, but I only saw it for a second looking down the sights in first-person mode so couldn't determine wether it was a standard SAW or specialized version like the Paratrooper or [[FN Minimi#FN Minimi SPW|SPW]]. [[User:Orca1 9904|Orca1 9904]] 23:42, 19 December 2009 (UTC)&lt;br /&gt;
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I added a screen of the M4A1 and the Minimi/SAw possibilty.  --[[User:TheCrazyGunNut|TheCrazyGunNut]]&lt;br /&gt;
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Ah, cheap EA.. This is so obvious that they are doing this because of MW success. Won't buy just because of this fact.&lt;br /&gt;
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Or because WWII has been overdone and they wanted to do something else. --[[User:Crazycrankle|Crazycrankle]] 02:42, 17 January 2010 (UTC)&lt;br /&gt;
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20th century saw so many wars. They could pick any one. The most suitable would be Vietnam war. I can't recall many good games about this conflict. It could be about SF also.&lt;br /&gt;
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How about Vietcong? http://www.imfdb.org/index.php?title=Vietcong In my personal oppinion the best PC game from Vietnam conflict up to date. I know that the Vietcong wasn't perfect but other games usually wasted their potential (e.g. Conflict Vietnam, Men of Valor) ended as a low quality budget (first Shellshock 67 and many others) or as some crazy VC/NVA-zombie kill fest (recent Shellshock 2). &lt;br /&gt;
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I agree that there were many other &amp;quot;interesting&amp;quot; conflicts or suitable theathers for FPS games but &amp;quot;supply is influenced by demand&amp;quot;. The &amp;quot;anti-terrorist&amp;quot; theme is actual and developers don't want to risk introducing a game that &amp;quot;nobody would want to play&amp;quot;. Remember it's all about the money. Actually it's quite strange that if I look backwards I can't recall any good or partially realistic FPS from Afganistan or Iraq theatre - Modern Warefare, appart from other parts of the story, was set partialy in the Middle East but in some fictisious country (and that *** spoliler *** nuking of the whole Marine division *** spoiler *** was complete bullshit) and Modern Warefare 2 was about hunting down some crazy Russian ultranationalists (and *** spoiler *** one rouge American general *** spoiler *** that was bullshit as well). No offence to Call of Duty but I personally hope that Medal of Honor would not turn into such killfest of stupid AI NPC duchebags thrown in absolutely ridiculous waves into a single coridor where you have to kill more than 70 opponents on less than 100 square feet ...&lt;br /&gt;
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:::Wow, so doing something original is bullshit? I mean, come on; I'd rather shoot 70 guys in a single cooridor than simply go from cave to cave, shooting the occasional militant, or riding about in my vehicle until I hit a bomb and get ambushed. Generic examples I know, but put simply, fighting a military-trained, fully-equipped soldier is a lot more exciting than some fanatical militant using 30-year-old weapons. Heck, even America's Army created a fictional enemy for the US Army to fight.&lt;br /&gt;
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Judging by what I'm seeing in the trailer this is going to be far from any CoD style of modern warfare. This shit looks seriously hardcore in terms of trying to replicate some actual Iraq/Afghanistan gameplay. I guess only time will tell. Hopefully by then they fix the damn gas block thing. Fuck that pisses me off. These guys are working with tier 1 operators but they don't want to model the damn gun correctly. Anybody with even slight knowledge of an AR-15 platform would notice this error. It's a big frickin error.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:::&amp;quot;replicate actual Iraq/Afghanistan gameplay&amp;quot;? So coalition forces playing in a sandbox there? And duh, there is a gas-block, it's just too low-profile and you cannot see it.&lt;br /&gt;
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::::Even if the gas block isn't there, does it really matter? The average gamer probably doesn't know, or care, what a gas block is, let alone whether it's actually there or not; and the Medal of Honor series goes for what looks cool (such as the Flak Tower in Airborne), not what's realistic.&lt;br /&gt;
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Don't change the intent of my words. Let me rephrase :::&amp;quot;replicate some actual Iraq/Afghanistan fighting into gameplay.&amp;quot; There happy? As well the use of a low profile gas block seems like an excuse. What are the chances that every M4 has a low profile gas block when there are attached optics?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:::Why not? It's a game about hi-speed low-drag tear1 omfgd3ltasealz special forces operators.&lt;br /&gt;
::::That's ''Tier'' 1. And even a low-profile gas block would still be visible on the barrel where the standard FSP would be due to the length of the gas tube. [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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North American release date is October 12, 2010. Europe is October 15.-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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http://www.youtube.com/watch?v=hFpgNJZ8Fhc&amp;amp;playnext_from=TL&amp;amp;videos=vd-xeQ7FyHw&lt;br /&gt;
^ At 0:56, 1:04, 1:16 you can see a stock, body, and barrel of a M14 EBR.&lt;br /&gt;
At O:43 you can see what I believe to be some kind of M240.*EDIT: Mk 46 Mod 0* &lt;br /&gt;
All along the trailer are M4s with optics and different accessories. -DeltaOp&lt;br /&gt;
:Was the Mark 14 EBR even fielded yet in 2002? [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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- Nope. EBR was designed around that date - 2001/2002 but first units (mostly from Navy Seals) were issued this rifle later on in 2004. So it's probably another game inaccuracy.&lt;br /&gt;
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Who said it was set in 2002? And the gas block isn't removed for optics like in Call Of Duty, it's removed when the M203's flip up sight is on top, I'm thinking it's not to block that, not that I think it would block it, but that's when it's not there, not because of optics. EDIT: Wow my bad, it is set then, and I was thinking the M203 was an attachment, but its fixed on like in BFBC2, wow, I feel dumb lol. EDIT #2: I figured it out, the M16 removes the front sight for optics, but the M4 doesn't. Odd. [[User:Alex T Snow|Alex T Snow]] 08:01, 20 June 2010 (UTC)&lt;br /&gt;
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== Green Beret on cover ==&lt;br /&gt;
It's ''Cowboy''! [http://gameinformer.com/b/news/archive/2009/12/03/news-bearded-guy-on-medal-of-honor-cover-is-real.aspx] [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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:Lmao. Oh i didnt think of that one. -[[User:The_Winchester|Winn]]&lt;br /&gt;
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Anyone think its kinda odd that the Rangers seem to be doing alot of the work. along with the Green Beret. Wouldnt Delta Force/Navy SEALs be doing most of the stuff?&lt;br /&gt;
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1st SFOD-D and Navy SEALs are, let's say, &amp;quot;equal&amp;quot; to Special Forces concerning their roles within US SOCOM. They are highly trained operators used for specific and &amp;quot;delicate&amp;quot; stuff. Rangers are more like muscless used for more &amp;quot;dirty&amp;quot; tasks. In reality, you would rather send a Special Forces A-Team to do cool things like - to recon the enemy airfield, to pin point potential high-value targets, to set observation post for calling CAS missions or to set sniping posts with 18B class operators with sniper rifles; while few C-130s packed with Ranger chalks would wait to &amp;quot;go-order&amp;quot; so they can jump in, do all the hard work and blow the enemy to pieces. Special Forces (Delta/SEALs etc.) are too valuable for such things. Even though, they are capable of kicking some serious ass, it is not practical to &amp;quot;mass&amp;quot; several A- or SEAL teams for a task, which bunch of Ranger squads could do better.[Ragnar]&lt;br /&gt;
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okay thats true, but i just dont see why there wouldnt be SOME Operators or SEALs, think about this. Rangers are like the backbone of USSOCOM, Green Berets, are trained in Reconaissance, but if u want to kick some serious Taliban ass, u send in Operators or SEALs, because they excel at kickin' the door down, and opening up some whoop-ass. [[User:Dirtdiver 6421|Dirtdiver 6421]] 00:40, 15 June 2010 (UTC)&lt;br /&gt;
:Who is the &amp;quot;Operators&amp;quot;?&lt;br /&gt;
::Delta &amp;quot;Operators&amp;quot;. [[User:Pz.Abt.100|Pz.Abt.100]] 22:40, 20 June 2010 (UTC)&lt;br /&gt;
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but really, i no Delta is more of a mission specific unit, but seriously what is America's best military asset? 1stSFOD-D. why? because they have close to 500 Operators, the best in the world. and officially they dont exist. political bull shit in the way, no problemo. they dont exist. its denieble if you send them in.[[Special:Contributions/71.194.219.9|71.194.219.9]] 19:03, 28 June 2010 (UTC)&lt;br /&gt;
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== Guns revealed in multi-player demo at E3 ==&lt;br /&gt;
(These are just what I could spot while watching it on TV)&lt;br /&gt;
*Beretta 92FS/M9 (not a 92SB like in CoD, had the squared-off trigger guard)&lt;br /&gt;
*Pump-action shotgun I couldn't identify (they only showed it from the back)&lt;br /&gt;
*Bolt-action sniper rifle, presumably a Remington M24 (only saw it from the back and right side as the player was working the bolt)&lt;br /&gt;
*Not actually a new gun, but the M4A1 also had a low-profile front BUIS mounted on the RIS is some scenes&lt;br /&gt;
[[User:Spartan198|Spartan198]] 22:22, 14 June 2010 (UTC)&lt;br /&gt;
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If you check the kill feed immediately after the kill with the sniper rifle, the identifies the unknown rifle as a Sako M57. --[[User:HashiriyaR32|HashiriyaR32]] 16:25, 15 June 2010 (UTC)&lt;br /&gt;
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I found some footage: http://videos.pcgames.de/v/MuuqC3iXMpw/Medal-of-Honor/Multiplayer-Gameplay-E3-2010/ (the shotgun is a TOZ-194)&lt;br /&gt;
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More confirmed weapons. I recommend you keep your eye to the left of the screen, below the radar, to see some weapons we have missed while watching the video.&lt;br /&gt;
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RPK-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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RPG 7-In-game footage&lt;br /&gt;
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AK-47-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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AT-4 (I think by the ingame footage)&lt;br /&gt;
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M9- From ingame footage &lt;br /&gt;
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SVD Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M249 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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TT-30 Seen ingame&lt;br /&gt;
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MP7A1 This one was very hard to see (Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M-21 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
870MCS Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M60 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
I'm gonna put all the ones I've seen down, so we've got one big list (this is all from the 11 minute long multiplayer video, both seen on screen and on the killfeed) If the names are given (killfeed ones) I'm writing them exactly as they are named in game. For the ones that aren't named I'll name them what they are.&lt;br /&gt;
&lt;br /&gt;
M16&lt;br /&gt;
&lt;br /&gt;
M203&lt;br /&gt;
&lt;br /&gt;
AK-47&lt;br /&gt;
&lt;br /&gt;
GP-30&lt;br /&gt;
&lt;br /&gt;
M249&lt;br /&gt;
&lt;br /&gt;
PKM&lt;br /&gt;
&lt;br /&gt;
M4&lt;br /&gt;
&lt;br /&gt;
AKS-74u&lt;br /&gt;
&lt;br /&gt;
870MCS&lt;br /&gt;
&lt;br /&gt;
TOZ-194&lt;br /&gt;
&lt;br /&gt;
AT4&lt;br /&gt;
&lt;br /&gt;
RPG-7&lt;br /&gt;
&lt;br /&gt;
M21&lt;br /&gt;
&lt;br /&gt;
SVD (NOTE: Has a straight .308 magazine)&lt;br /&gt;
&lt;br /&gt;
M24&lt;br /&gt;
&lt;br /&gt;
SV-98&lt;br /&gt;
&lt;br /&gt;
M9&lt;br /&gt;
&lt;br /&gt;
MP-443 (NOTE: Appears as the Tariq, which I thought that was an Iraqi-made Beretta clone...)&lt;br /&gt;
&lt;br /&gt;
(From here down is not in the Beta)&lt;br /&gt;
&lt;br /&gt;
RPK&lt;br /&gt;
&lt;br /&gt;
MP7A1&lt;br /&gt;
&lt;br /&gt;
M240&lt;br /&gt;
&lt;br /&gt;
M60&lt;br /&gt;
&lt;br /&gt;
M14 EBR (Seen in other videos. It is NOT the same as the M21 like it is in certain other games, the M21 has a normal M21 type body and stock, BOTH are in this.) [[User:Alex T Snow|Alex T Snow]] 04:40, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spliting into sections ==&lt;br /&gt;
Wont it make sence to make two sections ? One with MP´s guns and one with SP´s guns. I think it will - because they dont use same engine, so guns can be different.&lt;br /&gt;
&lt;br /&gt;
Why would the single player and multiplayer use different engines? That makes no sense. It would make the modelers have to model everything twice, and take up twice as much space on disc. No. We're not going to do that.-protoAuthor 19:35, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: It '''USES''' different engines. MP is running on frostbite, and SP is running on UT3 one.&lt;br /&gt;
&lt;br /&gt;
Not sure if i'm doing this right, but yes it uses different engines, and the modelers do not have to model everything twice, they can easily import it from a common format to both engine's formats, PSK Mesh (or something) for UT3, and a new version of bundledmesh contained in RES files for frostbite. You don't have to model it twice, you just export within both engines.&lt;br /&gt;
&lt;br /&gt;
:It still makes no sense to split up the page. But thank you for enlightening me to something that still makes no sense to me. Why would they do that?-protoAuthor 16:54, 26 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The only reason i could possibly see would be to make a comparable multiplayer experience for BFBC2 players, And they might have already started building singleplayer on the unreal engine, which most if not all of the previous MoH games used. In my opinion, it shouldn't be split either, means some firearms would be listed twice. btw this isn't the original poster, this is the guy from the post before proto's last.&lt;br /&gt;
&lt;br /&gt;
: Ok than. It doesnt have to be split, but there should be atlest writed to each screenshot &amp;quot; This is from Multiplayer/ Singleplayer&amp;quot;. And just one little '''BTW''': They modelled it twice. As you can see, M4 or MK46 '''''HAVE''''' different models.&lt;br /&gt;
&lt;br /&gt;
That's because the M4 and Mk. 46 are different guns, silly.-protoAuthor 04:00, 1 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Heh. I mean that M4 looks different in SP and MP. Same with Mk.46&lt;br /&gt;
&lt;br /&gt;
They do look different but I think its just because one sets from that first trailer a while ago, game's graphics always get better as develpment keeps going, but you might be right to, I was just throwing that out there. [[User:Alex T Snow|Alex T Snow]] 08:00, 1 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== LMG Special Weapons ==&lt;br /&gt;
&lt;br /&gt;
In the sniper class you get C4, in the special ops class you get a rocket, and with an assault rifle in the rifleman class you get a launcher... so what do you get if you equip an LMG? [[User:Alex T Snow|Alex T Snow]] 09:56, 21 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
more ammo?&lt;br /&gt;
&lt;br /&gt;
:Absolutely nothing. You have 2 spare 150 round mags (in the beta, with the PK).&lt;br /&gt;
::You have self-destruct vest.&lt;br /&gt;
&lt;br /&gt;
Is that a joke or can you actually be a suicide bomber, cause what would the American gunners get? [[User:Alex T Snow|Alex T Snow]] 21:14, 21 June 2010 (UTC)&lt;br /&gt;
:C4&lt;br /&gt;
&lt;br /&gt;
It is then? Okay cool, I figured but I wasn't sure, I can't check because the 360 beta was delayed :( [[User:Alex T Snow|Alex T Snow]] 19:37, 22 June 2010 (UTC)&lt;br /&gt;
== Best of 3 shooters? ==&lt;br /&gt;
&lt;br /&gt;
I have to say, out of the 3 FPS games that will be coming out in Q4 (this one, Spec Ops: The Line, and CoD: Black Ops), I am looking forward to Medal of Honor the most. From what I've seen about the other two, they look like they're filled with sensationalist b.s. . -Any Mouse&lt;br /&gt;
&lt;br /&gt;
:MoH looks WAY to much like Bad Company 2, and I think it's EAs fault. They want to capitalize on the modern warfare craze so much, they're using another popular series to boost sales. To be honest, MOH looks like BC2 with Taliban, and I'll most likely not be getting it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Medal of honor is not going to be way too much like BC2 because the gameplay will be much more tactical and realistic.  Like real modern warfare.&lt;br /&gt;
&lt;br /&gt;
:Says you man. Face it, it's going to be bought by the same type of people who buy MW2 and BC2, mostly idiot kids ranging from 10 to 15 who just wanna get four man sprays and noob tubes across the map. This is a console FPS that can be bought by anyone, and has nothing to offer that will make it overly unique, so it will end up like MW2 and BC2, noob weapons will arise, and it will just be another chaotic FPS. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:You got a point there.&lt;br /&gt;
&lt;br /&gt;
Spec Ops: the Line is a third person shooter, not an FPS.&lt;br /&gt;
&lt;br /&gt;
Sorry, my bad. I thought it was one of those deals like Fallout 3 where you could switch from first-to-third-person and back -Any Mouse&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
I know this is off-topic, but am I the only one bothered by the way your character moves? If a gun is bouncing around in your hands while you move like that, there's gotta be something wrong...&lt;br /&gt;
&lt;br /&gt;
I think that only happens in multiplayer due to it being a different engine, but yeah it is weird&lt;br /&gt;
&lt;br /&gt;
I was really psyched about the game untill i found out it was made by the people who made BF-BD2. you said it was a different engine. does that mean that it will be different creators or what? [[User:Dirtdiver6421|Dirtdiver6421]] 17:04, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Mp is made by BC2 (''not BD2'' ) creators - DICE. So it means only good part on that game will be SP - developed by EA on UT3 engine.&lt;br /&gt;
&lt;br /&gt;
== Full Auto M16A4 ==&lt;br /&gt;
&lt;br /&gt;
Wouldn't having an M16A4 on full auto make it a C7A1? I know there are a few other differences, but they're all internal, it's the only difference visible in some way. [[User:Alex T Snow|Alex T Snow]] 18:23, 27 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well I would have said M16A3, but those didn't have rails. So yes, the only M16 variant that has an RIS system and goes full-auto is the C7A2, so indeed this new game uses a C7. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::M16A4 with FA lower - what could be easier&lt;br /&gt;
&lt;br /&gt;
:Personally, I wouldn't call &amp;quot;full-auto&amp;quot; M16A4 a C7A2. C7A2 has some, more or less significant, differences - e.g. ambidextrous fire selector or retractable stock. Plus Canadian military did not use full length RIS systems (e.g. like King Arms M5 on M16A4) on their C7s. Full-auto M16A4 is just another game-developer inaccuracy created by lack of knowledge about firearms. Unfortunately, it's a trend in nowadays mainstream FPS like Modern Warfare or Battlefield Bad Company. Game developers just give a sh*t about this stuff. 13-year-old kids screaming and b*tching in multiplayer would not notice the difference. [Ragnar]&lt;br /&gt;
:: 3-burst is for nubs that can't cut it by themselves.&lt;br /&gt;
&lt;br /&gt;
::The M5 RAS on the M16A4 is made by KAC, not King Arms. [[User:Spartan198|Spartan198]] 11:33, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Of course I realize that having it full auto is just a screw up, like in most movies, and I'm not talking about the C7A2, with the green furniture and ambi controls, I meant the C7A1, which is the same in terms of appearance. Here's one without an ELCAN, because I know someone will complain about that:&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/commons/archive/7/76/20080716042205!C7A1_with_IronSights.JPG&lt;br /&gt;
Oh and you can put the KAC Rails on any M16-length AR, so that's not really an issue, some of the C7A1s (like the one pictured) had them put on before the C7A2 was introduced with the TRIAD. [[User:Alex T Snow|Alex T Snow]] 18:22, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It could be a C7, but really, it's just EA's lack of knowledge about weapons, cause full auto is what every assault rifle shoots, right? Man, games like Call of Duty 4 tried their best to keep weapons accurate, now it's all about tacticool weapons that fire full auto and have cool sights and nice finishes. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Yeah I know, and guns don't need to be re-chambered after they run empty too :p in this and Bad Company 2, it's kind of distracting when I'm playing to be honest, well, I've gotten used to it a little more by now. Okay what I don't get is why can't it be listed as a C7A1? Or at least mentioned... If there was an gun listed as an M4 (not A1) and it was firing full auto you guys would have no problem saying it's actually an M4A1, or an AK-47 is really an AKM, so why can't the M16 really be a C7? I realize it's just a mistake on the developer's part, but that doesn't stop us pointing out the other ones... [[User:Alex T Snow|Alex T Snow]] 16:56, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be a good idea if we mentioned that in reality, this would class it as a C7A1 etc. [[User:Hoot471|Hoot471]] 18:26, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Has there even ever been any instances of a burst-firing M4 used in any movie or video game? At any rate, I think just noting that it's inaccurately portrayed as full auto is enough. [[User:Spartan198|Spartan198]] 20:43, 3 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto! But yeah, just classify the M16 in MOH as a C7A1, cause in reality that's what it is. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::http://forum.ea.com/eaforum/posts/list/1009334.page&lt;br /&gt;
Best 5 minutes of my life reading this! [[User:Hoot471|Hoot471]] 20:01, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto!'' - Believe it or not, 4-position selectors for AR-15 type rifles exist.  There should be a link to the patent in the Season 2 discussion. --[[User:HashiriyaR32|HashiriyaR32]] 22:44, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The so-called &amp;quot;Green Berets&amp;quot; on that show were idiot actors who didn't do their research, so I don't really give a crap about what they say. The M4A1 as used by the US military is safe/semi/auto, no burst. 4-pos selectors may exist, but the US military does not use them. That also wasn't an answer my question. ''Have there ever been any instances of a burst-firing M4 used in any movie or video game?'' By &amp;quot;burst-firing M4&amp;quot;, I mean the M4 with M16A2/A4 trigger group as issued en mass to regular US Army troops. [[User:Spartan198|Spartan198]] 07:01, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I only know of two games that have M4s with the A2/A4 trigger group.  There's one of the Call of Duty Modern Warfare games for the Nintendo DS, and then there's the Battlefield 2 mod [[Project Reality]], where it features both burst-firing M4s for the Americans and full-auto M4A1s for the Israelis.--[[User:HashiriyaR32|HashiriyaR32]] 16:58, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thank you, that ''did'' answer my question. Also, lol @the thread on EA Forums. That was a pretty entertaining read. Though I quite disagree with the guy who claims you can't know anything about an M16 or other firearm without having handled or used one. I've never handled an M16, but I still know the difference between an A1, A2, A3, and A4. Good thing I quit bothering with that place within the first few days I registered, otherwise I'd probably be ankle-deep in that ****storm. XD [[User:Spartan198|Spartan198]] 22:52, 5 July 2010 (UTC)&lt;br /&gt;
:::To Hoot471, that forum nearly gave me a headsplosion, how can people be so unbelievably ignorant and stupid?! - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
== Hi-Def MP videos ==&lt;br /&gt;
&lt;br /&gt;
You guys might want to check this out: On YouTube, there's someone by the name of deluxe345 who has Hi-Definition videos from the Medal of Honor multiplayer (there are 3 or 4). Also, in one of these videos, I spotted an M224 mortar in the killfeed.&lt;br /&gt;
&lt;br /&gt;
==360 Beta?==&lt;br /&gt;
Alright, does anyone on Earth have a clue when the 360 beta for this comes out!? PS3 and PC went up June 21st, and yet 360 is still delayed, anyone got a clue? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
I got deployed for deepwater horizon so no vid games till september. I seriously wish that the release had been on time, I could have played it.&lt;br /&gt;
&lt;br /&gt;
==Clip/Magazine==&lt;br /&gt;
A frivolous debate, but why oh why must they call the magazines &amp;quot;clips&amp;quot; in the game? Yuck. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:I don't know why, but the same error happened in an episode in Lois &amp;amp; Clark. They probably got confused with clips and magazines since that they are both similar. - [[User:Kenny99|Kenny99]] 19:02, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is nothing similar between a clip and a magazine. A Magazine is a block that stores the bullets, a clip is a strip of metal that holds the bullets that are then FED into a Magazine. [[User:Excalibur01|Excalibur01]] 01:44, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They could have said the slang term &amp;quot;mag&amp;quot; though.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;The Catalyst&amp;quot; Linkin Park song trailer==&lt;br /&gt;
&lt;br /&gt;
Well, there gave been some new guns spotted and i already identified few of them. But can someone help me with this ?&lt;br /&gt;
[[Image:MOHUNKNOWNGUN.JPG|500px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
Magazine seems to wide and big for 5.56. I truly need help with this.&lt;br /&gt;
&lt;br /&gt;
Could it be the 417 ?&lt;br /&gt;
&lt;br /&gt;
:Why is it that people immediatly assume a HK 416 or a HK 417 when it comes to this kind of thing? People apparently have never heard of a AR 10 before.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:41, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the MP5 is shown at one point in the trailer. I'd have to look at the trailer again to find the exact point, but I'll update when I do find the time stamp. Lets hope we see the MP5 in multiplayer as well as the campaign if my spot is correct.  Also, I'm pretty sure the picture shown above is just the M4A1, but I'm not 100%. --[[User:1SAZ|1SAZ]] 22:33, 1 August 2010 (UTC)&lt;br /&gt;
1:30 seconds in, on the operator's chest. I am pretty sure that's an MP5A3 or A5. Can anyone confirm? --[[User:1SAZ|1SAZ]] 23:22, 1 August 2010 (UTC)&lt;br /&gt;
:That's M4 or might be h&amp;amp;k 416. Clip is just taped. Also, all this specop theme became too popularized after MW1. Don't like.&lt;br /&gt;
::It's called a Magazine or Mag. Don't like [[User:Excalibur01|Excalibur01]] 20:01, 3 August 2010 (UTC)&lt;br /&gt;
:::After re-watching the video for the 17th or so time, the weapon I thought was the MP5 was just an MP7 that blended a little too well into the vest. That said, I did notice that one of the Rangers in the trailer was using an Aimpoint M68 (Comp M2) sight on his M4A1. Possibly another sight option? Who knows. I just know I'm excited for this game.&lt;br /&gt;
&lt;br /&gt;
It's an M4 kitted out with an EOTech 552, KAC Free-Float RAS, PEQ-2A, and KAC broomstick. [[User:Spartan198|Spartan198]] 05:52, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to the Walkthrough trailor for the first mission this is CQB-R verzion of the M4A1.&lt;br /&gt;
&lt;br /&gt;
==Unimpressed....==&lt;br /&gt;
&lt;br /&gt;
Anybody else feel unimpressed looking at this game? I mean, nothing about it really stands out to me. The firearm selection is trite and cliche, the modern military tacticool spec ops motif has been done far too much, and so has the idea of weapon customization. Honestly, when I saw this game I just kinda yawned and moved on. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:22, 4 August 2010 (UTC)&lt;br /&gt;
: About that firearms choose : So you would give terrorists XM8´s, just because its cliche in video games ? No. So why not give them weapons they use in real ?&lt;br /&gt;
: No I wouldn't, unless a terrorist militia could plausibly get it hand's on a bunch of HK weapons. I'm just sort of sick of seeing the same stuff over and over and over. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:15, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I actually see this as a good change from Modern Warfare and Bad Company rather than yet another tacticool game. Sure, most of it has been done, but so has most other games. At least its not YET another World War 2 sim.--[[User:1SAZ|1SAZ]] 20:41, 4 August 2010 (UTC)        &lt;br /&gt;
&lt;br /&gt;
But see, that's the whole thing. Instead of &amp;quot;yet another WW2 sim,&amp;quot; it's become &amp;quot;yet another Spec Ops shooter.&amp;quot; And for the record, I liked Bad Company, and I don't see how this will be any different. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:30, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am truly impressed with this game. Lets talk about it as MW2 on steroids : &lt;br /&gt;
&lt;br /&gt;
:'''Much more realistic''' ('' Cmon, Russians with tavors and milita with tactical AK´s ?'' )&lt;br /&gt;
&lt;br /&gt;
:'''Much better atmosphere''' ( ''That attempt to make everything cool just failed. Also enviroment wasnt the best seriously'' )&lt;br /&gt;
&lt;br /&gt;
:'''Better Gameplay''' ( ''It probably wont be just about shooting thousands of enemy troops. Also helicopter. Probably even some AI will be included ?'' )&lt;br /&gt;
&lt;br /&gt;
Then I better get this for my 360 then PC, cause the graphics are just as high as BC 2 so it'll mess with my PC. The Multiplayer was designed by the same guys who did Bad Company, so we see a lot of their handy work. [[User:Excalibur01|Excalibur01]] 05:42, 5 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, comparing ANYTHING to MW2 instantly makes it better. And if what excalibur says is true, then I'm inclined to go with what everybody else has been saying and write it off as Bad Company 2 with Taliban. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 11:07, 5 August 2010 (UTC)&lt;br /&gt;
: We are talking about SP. MP will be BC2 clone ( ''Yeah. Same people are doing it, why not then ?'' ).. But SP will be better :P&lt;br /&gt;
&lt;br /&gt;
Heavily looking forward to SP. MP might as well be called &amp;quot;Call of Duty: Bad Company 8&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Oh yeah, I'd certainly be willing to try the single player if it looks any good. Not sure if I'd pay full release price for it though, I'll probably go out and buy it later on when it gets down to like 40 bucks. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:27, 5 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just find it odd that they'd get a completely different group to do the multiplayer and when you look at the multiplayer, it feels like MW2 but with a different game engine. The point and level up system is essentially the same, but the classes are almost the same from Bad Company. [[User:Excalibur01|Excalibur01]] 02:29, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
To be honest, I had high hopes for this game, but with the &amp;quot;Catalyst&amp;quot; trailer (overly dramatic acting plus ear-bleeding Linkin Park= FAIL), it just looks like something else that fanboys will be able to wax their carrots to. Ain't no way in hell I'm shelling out $60 just to hear some USI-infested teenager (whose gamertag is  [USMC]&amp;quot;xxSwaggaSniperxx&amp;quot; or something else that sounds mall ninja-ish) cuss me out after I've killed him twice in a row.[[Special:Contributions/74.192.58.206|74.192.58.206]]&lt;br /&gt;
&lt;br /&gt;
I watched said trailer and completely gave up on this game. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:12, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah. After this, we're gonna hear a bunch of kids running around yelling &amp;quot;yaaah I am teh Tier 1!&amp;quot; Methinks that some top dog at EA got a boner after reading Sean Naylor's ''Not a Good Day to Die'' and got the idea to rehash a great book and dumb it down into a cheap vidya game.[[Special:Contributions/74.192.58.206|74.192.58.206]] 22:50, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Everyone, this is a video game. Nobody cares how realistic or how the story is, if you can shoot thing and take control of an over exaggeration of our armed forces, then people will buy it no matter what; it sells.&lt;br /&gt;
&lt;br /&gt;
We care! Unrealistic video games do not bother us, but a video game that is suppose to be realistic and ends up not being realistic does bother us. This is IMFDB, we are suppose to judge how realistic weapons are in media. The SkinnyWhiteGuy from the RE: Extinction discussion.&lt;br /&gt;
:The reason why the multiplayer part is so similar to Battlefield: Bad Company is that DICE (the creator of the Battlefield series) created the multiplayer part while EA did the singleplayer part. - [[User:Kenny99|Kenny99]] 12:34, 20 October 2010 (UTC)&lt;br /&gt;
::Well yeah, if you've seen any of the trailers or behind the scenes, the EA guys tell you that. IT is still weird that they got DICE doing the multiplayer and an unknown company called &amp;quot;Danger Close&amp;quot; using the Unreal 3 Engine for the singleplayer. [[User:Excalibur01|Excalibur01]] 18:55, 20 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dragunov ==&lt;br /&gt;
Where did it come from that the NDM-86 is in 7.62x51mm? [[User:Spartan198|Spartan198]] 10:16, 5 August 2010 (UTC)&lt;br /&gt;
: Oh, wait, what ?&lt;br /&gt;
::Look at the mag in the weapon selection screen shot. It's clearly not the Dragunov's standard mag and a straight 7.62x51mm mag. I agree with whoever did the change that it's the NDM-86. --[[User:1SAZ|1SAZ]] 13:16, 5 August 2010 (UTC)&lt;br /&gt;
:::Well, i have done it. And it doesnt have anything to do with 7.62x51, its actually standart .308 winchester. --[[User:Werc|Werc]] 14:22, 5 August 2010 (UTC)&lt;br /&gt;
::::Last I checked, the .308 was the civilian version of the 7.62 NATO. So in other words, it's the same round for the purposes of this discussion. Don't mean to sound rude or anything, just something to think about. --[[User:1SAZ|1SAZ]] 14:32, 5 August 2010 (UTC)&lt;br /&gt;
::::: ( ''Wow, so many &amp;quot;''':'''&amp;quot; symbols'' ) Well, .308 is more powerfull i think. But whatever - Im glad someone agrees that NDM-86 is there. --[[User:Werc|Werc]] 14:37, 5 August 2010 (UTC)&lt;br /&gt;
::::::It's the same basic round, 7.62 NATO is just loaded to a higher pressure than civilian .308, I think. But I now see what you mean about the mag. [[User:Spartan198|Spartan198]] 10:35, 6 August 2010 (UTC)&lt;br /&gt;
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Speaking of Soviet-bloc weapons, whoever labeled the AK-47 as a &amp;quot;Type 56&amp;quot; may want to check the picture where the player is looking down the sights (Hint: the front sight is not fully enclosed)&lt;br /&gt;
: I just renamed SVD. Type 56 is someone else´s job. --[[User:Werc|Werc]] 17:16, 15 August 2010 (UTC)&lt;br /&gt;
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Why is the AK labeled a Type 56? it has a open sight and no pig-sticker. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:49, 17 August 2010 (UTC)&lt;br /&gt;
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Reverted it back to AK-47.  I'd like to hear the explanation as to why it was changed in the first place. --[[User:HashiriyaR32|HashiriyaR32]] 03:59, 18 August 2010 (UTC)&lt;br /&gt;
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Granted there are lots of Type 56 rifles in the middle east because of the CIA, but this gun just isn't.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:25, 27 August 2010 (UTC)&lt;br /&gt;
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==Ugh...==&lt;br /&gt;
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http://www.msnbc.msn.com/id/38740099/ns/technology_and_science-games/&lt;br /&gt;
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words cannot describe how incredibly stupid I think this is. Nobody makes a big fuss when the Taliban is put in a movie, but the SECOND people even THINK of putting it in a VIDEO GAME... I admit, I do see how people could take this the wrong way, but seriously... it's just a game.  -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:48, 17 August 2010 (UTC)&lt;br /&gt;
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We have 'American soldiers' dying in games like Modern Warfare 2 and BC2, but no one raises a fuss. Deal with it, news outlets. [[User:BeardedHoplite|BeardedHoplite]] 20:38, 17 August 2010 (UTC)&lt;br /&gt;
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God forbid our enemy get slandered in a video game!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:40, 17 August 2010 (UTC)&lt;br /&gt;
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thats more political bull shit. i dont know a person in america who likes the taliban. its a game. playing as the taliban doesnt mean you like their &amp;quot;self-righteous&amp;quot; and stupid anti-american ideas. thats like saying because your playing as Spetznaz in MW2 that your being insensitive. people care when you play as talibans. but dont even mention &amp;quot;No Russian&amp;quot; [[User:Dirtdiver 6421|Dirtdiver 6421]] 20:54, 17 August 2010 (UTC)&lt;br /&gt;
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Wait, they don't make bad press articles about Grand Theft Auto 4 when that came out and sold millions, but when it comes to a game based on real soldiers, games have crossed the line? [[User:Excalibur01|Excalibur01]] 05:46, 18 August 2010 (UTC)&lt;br /&gt;
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It gets worse than that on this side of the water; the British Defence Secretary has called for the game to be '''banned'''.&lt;br /&gt;
[http://uk.news.yahoo.com/21/20100822/ttc-fox-urges-ban-on-taliban-video-game-e1d36ba.html Seriously.]&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 08:42, 23 August 2010 (UTC)&lt;br /&gt;
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'''JESUS''' Didnt you play as insurgent in MW ? Didnt you control nazi plane in all those WW flying simulators ? They are crazy. Right now, im glad that politicans are stupid in my country. Seriously, they dont even know about some MoH.&lt;br /&gt;
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It's shocking that someone would think it acceptable to recreate the acts of the Taliban. At the hands of the Taliban, children have lost fathers and wives have lost husbands.&lt;br /&gt;
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^^ No kidding? Same with the Nazis, and yet it's perfectly ok to play as them. There's nothing I hate more than double fucking standards. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:31, 23 August 2010 (UTC)&lt;br /&gt;
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&amp;quot;I am disgusted and angry. It's hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product.&amp;quot; &lt;br /&gt;
Let's get something straight here. I have played as Russian Spetsnaz, killing American and British soldiers. I have played as Japanese soldiers, killing American infantry. I have played as THE NAZIS, for god's sake, who not only killed Americans and British soldiers but also took part in the wholesale slaughter of the Jewish people. I have played as a Russian terrorist and mowed down an AIRPORT full of defenseless people, I have played as a drug dealing criminal with the option to kill innocents, a hitman with the option to brutally kill my targets, and yet if I get the option to play as a bunch of fucking towelheads, the game is an affront to humanity and needs to be BANNED? People need to wake the fuck up. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:26, 23 August 2010 (UTC)&lt;br /&gt;
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It is beginning to smack of controversy for controversy's sake. [[User:The Wierd It|The Wierd It]] 20:41, 23 August 2010 (UTC)&lt;br /&gt;
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And now it's made its way across the pond: [http://xbox360.ign.com/articles/111/1117837p1.html] --[[User:Funkychinaman|funkychinaman]] 21:29, 2 September 2010 (UTC)&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/103328-Jack-Thompson-Vows-to-Stop-Medal-of-Honor Guess who's jumped on the bandwagon and demonstrated a mile of research-fail in the process?] [[User:The Wierd It|The Wierd It]] 08:01, 13 September 2010 (UTC)&lt;br /&gt;
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&amp;quot;the high level of realism makes it an effective training tool for the Taliban and other forces currently engaged with the U.S. military.&amp;quot;&lt;br /&gt;
&amp;gt;because the Taliban only uses lefty configured guns, and they happen to have ALL the next gen consoles in their holes. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 19:57, 13 September 2010 (UTC)&lt;br /&gt;
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This just in; EA may or may not have caved over the issue: [http://www.escapistmagazine.com/news/view/103941-EA-Cuts-Taliban-From-Medal-of-Honor Clicky!] [[User:The Wierd It|The Wierd It]] 14:44, 1 October 2010 (UTC)&lt;br /&gt;
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:They caved. It's now OpFor in MultiPlayer only. So far I haven't seen anything that says it'll be changed for the single player campaign. --[[Special:Contributions/204.13.134.230|204.13.134.230]] 18:22, 1 October 2010 (UTC)&lt;br /&gt;
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Im not saying its right. by all means believe me. but its because its a hot issue. its going on now. you talk about Vietnam vets who &amp;quot;killed babies&amp;quot; no1 cares anymore. knowone cares about the brutality of or probably even knows about Somalia, Sierre Leone, Bosnia. Its because the Taliban are current. they are as we speak attempting, and trying their best, to kill American and British troops. thats why the press and dumb ass politicians think its a big deal. [[Special:Contributions/24.15.103.231|24.15.103.231]] 22:00, 7 October 2010 (UTC)&lt;br /&gt;
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== CONFIRMED new Weapons? ==&lt;br /&gt;
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This Gameplay is from Gamescom 2010. This footage confirms the F2000 , the P90 , And others (pleae watch the killfeed, VERY Closely to see the names&lt;br /&gt;
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http://www.gamepro.com/video/gameplay/146685/medal-of-honor-gc2010-cam-gameplay/&lt;br /&gt;
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I got two screens, one confirming weapon customization (Thankgod maybe no Gl's on all assault rifles :'] ) and one of the F2000 WITH Correct Grenade Launcher fitting (Removed handgaurd for placement)&lt;br /&gt;
I will post more screens when i get them! I need Embedding help so if i post the links is that ok?&lt;br /&gt;
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http://i33.tinypic.com/359zs06.png&lt;br /&gt;
&amp;amp;&lt;br /&gt;
http://i34.tinypic.com/e5fogo.png&lt;br /&gt;
[[User:WhatARandomer|WhatARandomer]] 08:55, 19 August 2010 (UTC)&lt;br /&gt;
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In the killfeed, there is two weapons tht are unknown to most people one is called Axe (whether we get Custom Melee weapons is uncertain) and the other is HG No full name just an abbrieviation of HG.&lt;br /&gt;
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I recall someone mentioning that the axe was the Taliban's equivalent of the knife for multiplayer. --[[User:HashiriyaR32|HashiriyaR32]] 19:03, 19 August 2010 (UTC)&lt;br /&gt;
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Oh yeah, the dirks use a hachet instead of a knife in the beta, kinda funny. [[User:BeardedHoplite|BeardedHoplite]] 21:01, 27 August 2010 (UTC)&lt;br /&gt;
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HG could be short for hand granade&lt;br /&gt;
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Hmm could be, but I think Grenades on the killfeed appear as either GRENADE or an explosion/grenade symbol, ill rewatch the video(s) and look for any indication that HG is something other than a Hand Grenade [[User:WhatARandomer|WhatARandomer]] 12:50, 25 August 2010 (UTC)&lt;br /&gt;
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Updated the page with weapons seen in the new MP trailer. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 27 August 2010 (UTC)&lt;br /&gt;
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==Games in Steven Speilberg category?==&lt;br /&gt;
Should we put all of the MoH games into the Steven Speilberg category as he's the creator of the series? - [[User:Kenny99|Kenny99]] 23:11, 26 August 2010 (UTC)&lt;br /&gt;
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Well are there any credits for Speilberg having a hand in THIS Medal of Honor game? [[User:Excalibur01|Excalibur01]] 20:09, 30 August 2010 (UTC)&lt;br /&gt;
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:Wikipedia just says that he's the creator of the series, not a designer of the series. - [[User:Kenny99|Kenny99]] 21:19, 30 August 2010 (UTC)&lt;br /&gt;
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Sure, but did he have a hand in this one? Just because he created the series, doesn't mean he's been behind the entire series up to now. [[User:Excalibur01|Excalibur01]] 02:18, 31 August 2010 (UTC)&lt;br /&gt;
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==Graphical Engine for the game==&lt;br /&gt;
I was watching a video on Medal of Honor and it stated that the single-player campaign is using the Unreal 3 Engine and the multiplayer will be using the Frostbite Engine (made famous by Bad Company). Just thought you guys would like to know! [[User:SeanWolf]]&lt;br /&gt;
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This doesn't make sense. Why make the singleplayer with one engine and use a completely different engine for multiplayer? [[User:Excalibur01|Excalibur01]] 02:21, 31 August 2010 (UTC)&lt;br /&gt;
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:Old news, buddy. Maybe you should change your username to SeanSlowpoke. I keed, but not much.-protoAuthor 02:23, 31 August 2010 (UTC)&lt;br /&gt;
:Hey dont blame me..i just found out about that when i was watching a video about the game. Plus, i usually dont hear about video game news until the day after, so yeah. But still, yeah it doesnt make sense to use two different graphical engines for the game but who knows... [[User:SeanWolf]]&lt;br /&gt;
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The reason for this is EA: LA are incharge of Singleplayer, and DICE are incharge of multiplayer, both using engines they're familiar with. [[User:WhatARandomer|WhatARandomer]] 08:05, 31 August 2010 (UTC)&lt;br /&gt;
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==SR25/M110?==&lt;br /&gt;
I found this picture on IGN: http://pc.ign.com/dor/objects/37294/medal-of-honor-2010/images/medal-of-honor-20100915112209436.html&lt;br /&gt;
Anyone want to confirm or deny? -Chris_Hun7er 2:32, 16 September 2010 (UTC)&lt;br /&gt;
:Why yes, yes it is.[[Special:Contributions/99.141.250.128|99.141.250.128]] 01:44, 16 September 2010 (UTC)&lt;br /&gt;
::It looks an M110 SASS. --[[User:Pz.Abt.100|Kilo 1-1]] 16:21, 19 September 2010 (UTC)&lt;br /&gt;
::Could be an SR-25 depending on what year this took place, the M110 might not have been out at the time and it is technically the same weapon system. [[User:Excalibur01|Excalibur01]] 14:46, 6 October 2010 (UTC)&lt;br /&gt;
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==Getting screenshots==&lt;br /&gt;
Hey, anyone figure out how to take screenshots in the PC version?  I'm trying to get pics to replace the existing ones for the AK-47, SVD clone, and the M21.  Print-screen doesn't seem to be the right key. --[[User:HashiriyaR32|HashiriyaR32]] 02:57, 5 October 2010 (UTC)&lt;br /&gt;
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Download &amp;quot;FRAPS&amp;quot; or some similar utility, and use that instead. Print Screen doesn't generally work in games I'm afraid.--[[Special:Contributions/94.168.169.251|94.168.169.251]] 05:34, 6 October 2010 (UTC)&lt;br /&gt;
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Thanks for the hint.  I just uploaded a few of my own screens for the PKM and the NDM-86.  EDIT: Am I the only BETA player here that's updating this page?  There's gotta be at least thousands of players out there in the beta right now. --[[User:HashiriyaR32|HashiriyaR32]] 23:42, 6 October 2010 (UTC)&lt;br /&gt;
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Didnt the beta end?&lt;br /&gt;
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It should ending some time today. --[[User:HashiriyaR32|HashiriyaR32]] 17:51, 7 October 2010 (UTC)&lt;br /&gt;
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Hashiriya if you plan on getting it for computer and want screen shots you should no that xfire (find it at www.xfire.com) allows you to talk and chat ingame and also take screenshots and videoos. its free and easy. it doesnt take much memory and if you want to try it as i said tis free and i believe its scroll lock x or s to take a screen pic.&lt;br /&gt;
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 AK-47 in Campaign seems to be AMD-65 ==&lt;br /&gt;
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Hey, If you watch this guy's single player videos he eventually picks up and AK in vid 12[http://www.youtube.com/watch?v=KKPRn75kD-Y&amp;amp;feature=watch_response]. This 'AK-47' is an AMD-65. Take a look.&lt;br /&gt;
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: Holeeey amazing sh*t. Random AK variants under AK47 ? This game is awesome.&lt;br /&gt;
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The AKs in single-player are a mish-mash of actual AK parts. --[[User:HashiriyaR32|HashiriyaR32]] 19:53, 14 October 2010 (UTC)&lt;br /&gt;
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== SR25? ==&lt;br /&gt;
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I found this in the 'Friends from afar' tralier, is this the SR25? -GunGunGun&lt;br /&gt;
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http://www.imfdb.org/images/0/0a/SR25%3F.jpg&lt;br /&gt;
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I think it's M110 but because the M110 entered service in 2008 and the game take place in 2001-2002, it's supposed to be the SR-25 with desert camouflage. If you didn't noticed, someone else posted a comment about it, but it's OK. --[[User:RaNgeR|RaNgeR]] 16:28, 11 October 2010 (UTC)&lt;br /&gt;
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Oh its OK is it? thanks! your very kind! --[[User:GunGunGun|GunGunGun]] 18:56, 11 October 2010 (GMT)&lt;br /&gt;
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Well when does this game take place? [[User:Excalibur01|Excalibur01]] 18:06, 11 October 2010 (UTC)&lt;br /&gt;
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The game takes place between 2001 and 2002; during the first days of the invasion to Afghanistan and during &amp;quot;Operation Anaconda&amp;quot; when the United States, NATO, non NATO and allied Afghanistan forces worked together to take down the Taliban and Al-Qaeda terror organizations and to kill/capture Osama Bin-Laden... This operation was mainly based around special operations units which we are going to play them in-game (Rangers, Special Forces and if I'm not mistaken, Navy SEALs too). As I said about the weapon: Because the game takes place around 2001 and/or 2002, it is supposed to be the SR-25 as it was issued since the '90 and the M110 only has been issued from 2008. But, because it's a game, the developers don't really mind about the '''exact''' weapons that was supposed to be used during this events. Let's take for example the MP7A1: It has been produced from 2001, but it wasn't issued in the United States nor other countries during the events of the game, but the way I see it, because it was produced from 2001 and the game takes place in 2001, so the developers decided to put the MP7A1 in even so it's not issued. --[[User:RaNgeR|RaNgeR]] 21:00, 11 October 2010 (UTC)&lt;br /&gt;
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: Yeah- But still better than Black Ops with 2001 FAMAS in Vietnam.&lt;br /&gt;
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::The MP7 may not have been issued during that timeframe but that doesn't mean it wasn't specifically requested by SOCOM units. [[User:NMOne|NMOne]] 02:08, 12 October 2010 (UTC)&lt;br /&gt;
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Well by all technicality, the M110 and the SR-25 are the exact same rifle with very minor differences [[User:Excalibur01|Excalibur01]] 21:42, 11 October 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
My understanding that the games events take place during the first three years of the war.--[[Special:Contributions/81.96.200.164|81.96.200.164]] 01:32, 12 October 2010 (UTC)&lt;br /&gt;
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So technically unless it is stated, this rifle should be called the SR-25 [[User:Excalibur01|Excalibur01]] 02:34, 12 October 2010 (UTC)&lt;br /&gt;
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Mechanically, I don't think there's ''any'' difference between the SR25 and M110. The M110 is only distinguished by its URX rail system (which newer SR25s come with today anyway) and it's length-of-pull adjustable stock (which the rifle in-game doesn't have). I agree, it should be listed as an SR25. [[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
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== Switching modes of fire ==&lt;br /&gt;
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Watched the First Hour on Gametrailers.com and it showed you can changed the fire mode for a weapon from semi to full auto on the fly. This is awesome [[User:Excalibur01|Excalibur01]] 03:38, 12 October 2010 (UTC)&lt;br /&gt;
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Yep. All you do is simply tap the Right D-pad key and watch the bullet icon change. I did this accidentally to myself and wondered why my M4 had gone from rock n' roll to single shot. [[User:NMOne|NMOne]] 03:48, 12 October 2010 (UTC)&lt;br /&gt;
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It's awesome. I used to lightly pull the trigger for accurate single shot and now I dont have to anymore. It feels like Rainbow Six's system. [[User:Excalibur01|Excalibur01]] 03:50, 12 October 2010 (UTC)&lt;br /&gt;
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No fire selector on AKs, though (at least in SP). :( [[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
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== M203, AK, and Dragunov ==&lt;br /&gt;
*The M203 in-game is actually a Cobray CM203 distinguished by it's square trigger guard. It also seems to have an M16-type safety/selector lever on the left side of the receiver (scratches head at that one).&lt;br /&gt;
*There are at least two other AKs appearing in SP and both appear to be AMD-65s, but one is a basic run of the mill AMD while the other seems to have a perforated handguard of some kind.&lt;br /&gt;
*I don't know about MP (haven't played yet), but the Dragunov appearing in SP is most definitely the 7.62x54R version by the magazine.&lt;br /&gt;
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[[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
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:Very much disappointed at the M203 performance, at least in SP, the range is awful and you have to hit a taliban to do some damage. MP (open beta) the range is better but grenades etc. are extremely low powered. Bullet penetration was pretty good, .223 didn't do much and 7.62x39 &amp;amp; x51 got kills through the Chinook wreck easy, recoil was perfect and you'd get more points playing the objective over camping for kills. MP was good and SP pretty much sucked, the only good parts in SP included a SOFLAM and some serious CAS. Chopper gunner mission was nice but the tactical situation was a bit weird, too close to the enemy for comfort. You shouldn't need to be hovering within 50 meters over the enemy when gunning in an Apache. --[[User:JEESUS|JEESUS]] 03:41, 21 October 2010 (UTC)&lt;br /&gt;
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We've already ID'd the MP Dragunov as a Norinco clone in .308, but thanks for the info on the SP one. --[[User:HashiriyaR32|HashiriyaR32]] 14:02, 12 October 2010 (UTC)&lt;br /&gt;
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Hey werc, why does the SP image for the G3 say 30+1 rounds in the weapon?--[[User:HashiriyaR32|HashiriyaR32]] 14:28, 12 October 2010 (UTC)&lt;br /&gt;
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One in the chamber, I'd assume --[[User:Chrausis|Chrausis]] 17:57, 12 October 2010 (UTC)&lt;br /&gt;
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That wasn't my point &amp;gt;_&amp;gt;.  Why does it even have anything MORE than 20+1? --[[User:HashiriyaR32|HashiriyaR32]] 18:43, 12 October 2010 (UTC)&lt;br /&gt;
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Maybe to balance out the power they put a 20 round mag. like MW2 with the SCAR-H in MP or the FAL. or the G3 in CoD4.&lt;br /&gt;
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Well we have a SIG 226 with 18 rounds (probably 17 round mecgar mags), a glock 19, and a m92FS in single player, the glock and beretta both at 15, whats multiplayer got, 12 round everything for &amp;quot;balance&amp;quot; since theyre so worried about people wrecking with a pistol or some crap?&lt;br /&gt;
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Going off topic for a bit.  My impressions from SP in the PS3 version with CQB controls:&lt;br /&gt;
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1. PS3 controller sticks don't provide the resistance I'm used to.&lt;br /&gt;
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2. Pistols fire really fast and reload real fast.&lt;br /&gt;
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3. Lean in a console game?  Interesting.  I can't wait to try it for PC.&lt;br /&gt;
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4. You can knife real fast.  You can stab someone AT LEAST 3 times before they hit the ground.&lt;br /&gt;
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--[[User:HashiriyaR32|HashiriyaR32]] 20:31, 12 October 2010 (UTC)&lt;br /&gt;
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Dang, fail on my part, can't believe I forgot the G3 had a 20 round capacity &amp;gt;:O --[[User:Chrausis|Chrausis]] 07:59, 13 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Well, I just played the PC version last night.  A friend of mine had it and let me borrow it so I've only played the single player but not multiplayer.  I finished it in 4 hours dying 8 times, 6 of them at the last section of the final mission thanks to endlessly respawning enemies.  Honestly, I cleared out this little niche behind a rock, then got hit from behind.  Turns out that the spot I had moved to was a place where they enemies would keep respawning.  I saw one respawning as I blew the head off (literally) of another guy with a shotgun.  And they need to do something about the enemy skins, as they blend into the background.  Not on purpose like camouflage, more like they did it by accident by making a guy's shirt have the same texture as a rock, even though the colors are completely different.  A.I. was a joke.  Instead of having the allies dynamically find cover based on the terrain and location of bad guys (like Modern Warfare/MW2 and Mass Effect 2), they went to pre-chosen positions and got in your way.  And I know why they let you have the 203 only on the last mission, it's caused it sucked.  They apparently used bunny farts as propellant.  Also, who the hell maps the switch from rifle to 203 on the left arrow key.  THE LEFT ARROW KEY!!  For console players that's like mapping it to a second controller.  Had to map the secondary button slot to v cause I was afraid it would mess something up if I changed the primary button.  And they mapped the selector to the middle mouse button and melee to x rather than, you know, the other way around.  I also hate that pushing left ctrl while crouching gets you to stand up instead of going prone which you accomplish by HOLDING DOWN left ctrl.  And you pickup guns by HOLDING DOWN 'f', instead of making f context sensitive.  And a Ranger can carry up to 20 grenades, yet a special forces operator can only carry 3.  Mind you, there was no ballistics for them so where they landed was a random guess, making them useless even without factoring the length of time it takes to throw one and it's fuse length (both unnecessarily long).  The game had absoloutley no ballistics, point at a Target 1000 meters away with a .50 cal and they die without needing to adjust for distance, even when your elevation is below them, only need to account for bullet travel time which seemed arbitrary to me.  Even with no ballistics, you would think the first shot would go on target, even when firing on full auto.  Nope.  The helicopter segment had a few interesting parts, mostly the TADS system and the Hunter Killer Mode, while the ATV section was a joke.  It felt like I was riding a hovercraft over a beach instead of a four-wheeler over rough terrain.  Also, the other gimmick they had was sliding to cover which I did not use at all, since it would require holding down Shift+W+Left Ctrl.  I have a feeling someone spent 30 seconds figuring out where to map the buttons to and then left.  At least they had the option to have sights on a toggle or switch, and leaning is mapped to 'q' and 'e' so they didn't mess that up.  Anyways, in SP there were only 2 memorable points, the ending of the first Ranger mission (of which there are only two), and at the ending of the game.  Overall, a very poor SP experience that did not make me want to purchase it.  Sorry if I ranted for a bit, but I was looking forward to this game.  Feel free to delete this part if you guys think it doesn't belong here or to move it somewhere else.  --[[User:Gunkatas|Gunkatas]] 20:06, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page Split ==&lt;br /&gt;
Having played quite a bit of both campaign and multiplayer, I'm going to suggest we make two seperate articles for this game, as it it pretty much two different games bundled onto one disc. There are so many differences, including the weapons, correctness of the weapons, reloads, attachments, and overall realism that they really need to be split up. [[User:Alex T Snow|Alex T Snow]] 05:53, 20 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Current stance is just OK. Having SP and MP category in each weap seems liek good solution :) And two pages would be pretty messy.&lt;br /&gt;
&lt;br /&gt;
== MoH uses China Airsoft Aimpoint ==&lt;br /&gt;
&lt;br /&gt;
Anyone notice - while the original Swedish Aimpoint only has a red dot in various brightness settings on a Red dot, the one used in Medal of Honor are clearly a China Clone with Red and Green Dot.&lt;br /&gt;
&lt;br /&gt;
: Well, still better than Black Ops with its Romanian AK´s in hands of both Vietcong and Russian army or FAMAS from 2001 in Vietnam.&lt;br /&gt;
::They model the guns pretty much off of just airsoft guns. They buy the expensive ones in which I still don't understand why they don't just buy real ones,Alot of times the airsoft guns are the same price as the real ons.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:27, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SAW ==&lt;br /&gt;
Is that a magazine well beneath the ammo belt on the SAW in those pics? Wouldn't that make it an M249 rather than a Mark 46? [[User:Spartan198|Spartan198]] 03:24, 11 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M60E3 or M60E4? ==&lt;br /&gt;
&lt;br /&gt;
Hello, everyone!&lt;br /&gt;
Just curiosity: why is it a M60E3, not an E4?&lt;br /&gt;
Thanks!&lt;br /&gt;
&lt;br /&gt;
==Some corrections==&lt;br /&gt;
I've noticed the page has a few guns misidentified, some possibily due to anonymous users making all-wise changes. The SIG P226 used by Rabbit is the newer model P226R, you can see the rail under the frame. The MK 46 is an M249 like it's identified in SP, the magazine well under the belt feed is the indicator, as the MK 46 isn't fed by box magazines. The M60E3 appears to be an M60E4, the barrel is rather short, and it has the rail and removeable foregrip, so I believe it's the M60E4/Mk. 43 Mod 1. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:And some dumbass comments here and there. -[[User:The_Winchester|Winchester]]&lt;br /&gt;
The Glock is a 17, not a 19. The picture needs to be changed but I don't know how.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:25, 27 December 2010 (UTC)&lt;br /&gt;
::It is a Glock 19, as the magazine capacity is only 15 rounds, which is the standard (flush) magazine capacity for a Glock 19. Additionally, Glock 19s are commonly carried by AFO personnel.  They quite often receive non-standard weaponry (such as the HK-416 and others such weapons) because it is more important that what they have work under the most extreme conditions and due to their elite status, they are given more leeway in their loadouts.  Look closly next time you see some SOF personnel in the media or whereever you might catch a glimpse (espiecially SFOD-D) and you will see they are packing more unique equipment then your normal soldier or Marine, including Glocks.[[User:SAWGunner89|SAWGunner89]] 23:48, 26 January 2011 (UTC)&lt;br /&gt;
:: YOu are correct.  I just examined the screen shots in the article and that is a Glock 17, however, the mag capacity is still that of a Glock 19.  Wierd that they would go through the trouble of doing a decent model of the firearm and then screw up on the mag capacity, but I guess it is just bad research.  I added a small section stating a boiled down version of what I stated here in the article so that it may be noted.[[User:SAWGunner89|SAWGunner89]] 23:53, 26 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mk.18 variant ==&lt;br /&gt;
&lt;br /&gt;
The Mk.18 variant in the game is actually a Mod.1.  You can tell by the free-floating rails and the forward, folding BUIS.  This is indicative of the Mod.1 variant, as it does not have the front sight mounted on the gas block.[[User:SAWGunner89|SAWGunner89]] 23:43, 26 January 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=381674</id>
		<title>Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=381674"/>
		<updated>2011-01-26T23:50:22Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Glock 17 */ Mag capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&amp;lt;br&amp;gt;''This page is for the 2010 video game. For the first game in the franchise, see [[Medal of Honor (1999)]].''&amp;lt;br&amp;gt;&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor'':''' &lt;br /&gt;
[[Image:Medal of Honor 2010 cover.jpg|thumb|right|300px|''Medal of Honor'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sig P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P226|SIG-Sauer P226R]] is Rabbit´s signature pistol.  Its 9mm rounds are fed from Mec-Gar's 18-round flush fit magazines, giving it an 18+1 maximum capacity.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R 9x19mm, updated P226 with accessory rails]]&lt;br /&gt;
[[Image:Moh2010101216121856.jpg|thumb|none|600px|P226R in idle. Note M4 Icon]]&lt;br /&gt;
[[Image:MOHP226I.jpg|thumb|none|600px|P226R´s Iron Sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-24-00.jpg|thumb|none|600px|Daylight shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
A [[Glock#Glock 17|Glock 17]] with a tan frame is Deuce's signature sidearm.  15+1 magazine capacity.  While modeled after the Glock 17, the magazine capacity is that of a Glock 19, a weapon commonly carried by AFO personnel.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-18-79.jpg|thumb|none|600px|Suppressed Glock 17.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-00-04-10.jpg|thumb|none|600px|Glock 17's iron-sights.  You can just barely make out the front sight as it's practically obscured by the suppressor.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-59-01.jpg|thumb|none|600px|Reloading the Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
The [[Beretta 92FS|M9]] is the standard Coalition sidearm. In multiplayer it has the same (incorrect) 12 round magazine capacity featured in Battlefield: Bad Company 2. In the single-player campaign, this is Dante Adams' signature sidearm, where it has a regular 15+1 magazine capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-13-58.jpg|thumb|none|600px|Dante's M9]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-14-65.jpg|thumb|none|600px|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615142750.jpg|thumb|none|600px|Good view of the iron sights]]&lt;br /&gt;
[[Image:Moh2010 m9.jpg|thumb|none|600px|M9]]&lt;br /&gt;
[[image:Snapshot20100615142853.jpg|thumb|none|600px|M9 being reloaded. Notice how there are no bullets in the new magazine, and the lack of feed lips on the magazine itself.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa|MP-443]] is the standard Taliban sidarm. Like the M9, it has a 12 round magazine capacity. Appears as the &amp;quot;Tariq&amp;quot;, which is, in reality, an Iraqi clone of the [[Beretta M951]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach, 9x19mm.]]&lt;br /&gt;
[[Image:Snapshot20100615143053.jpg|thumb|none|600px|MP-443 Grach reloading]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|MP7A1]] is an unlockable weapon for Spec Ops troopers regardless of their faction. Seen with the stock extended and foregrip down, but oddly uses the pistol sights when no optic is attached.  Its attachments are an EOTech or ACOG regardless of the player's faction. It is also used by Deuce and Dusty during the Wolfpack missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7_40rdmag.jpg|400px|thumb|none|MP7A1 - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-16-94.jpg|600px|thumb|none|SP screencap]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_mp7a1.jpg|600px|thumb|none|MP7A1 seen in the &amp;quot;Limited Edition&amp;quot; trailer with silencer and ACOG sight while reloading.]]&lt;br /&gt;
[[Image:Moh_mp7a1_acog.jpg|600px|thumb|none|The same MP7A1 looks through the ACOG sight.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[ FN P90|P90]] is seen in gameplay at Gamescom for the U.S. Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg|400px|thumb|none|FN P90TR - 5.728mm]]&lt;br /&gt;
[[Image:MOHP90ingame.jpg|600px|thumb|none|P90 as seen in the Objective Raid trailer]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
[[FN F2000]] can be seen in a multiplayer gameplay video, with attached grenade launcher, from GamesCom 2010 in Germany, and in the recently released 'Fallen Angel' trailer.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|350px|thumb|none|FN F2000 Tactical 5.56x45mm NATO , without Grenade Launcher]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.27_-2010.08.27_16.01.16-.jpg|600px|thumb|none| FN F2000 Tactical as seen in the Fallen Angel trailer.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.29_-2010.08.27_16.02.16-.jpg|600px|thumb|none| Direct view of EOTech mounted on the F2000 Tactical.  Note the weapon pickup prompt that now identifies the type of weapon on the ground by class.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.35_-2010.08.27_16.02.30-.jpg|600px|thumb|none| Reloading the F2000.  Note the manufacturer's logo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3 ==&lt;br /&gt;
The [[G3A3]] can be seen in hands of Taliban fighters in SP, while the [[G3A4]] is an unlockable weapon in multiplayer.&lt;br /&gt;
&lt;br /&gt;
-Since Afghanistan shares a huge territorial borderline with Pakistan, it makes perfect sense some Pakistani Army G3's to have fallen to Taliban hands. &lt;br /&gt;
[[Image:G3A4.jpg|400px|thumb|none|Heckler &amp;amp; Koch G3A4 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[image:G3MOH..JPG|350px|thumb|none|G3A3 in first person.]]&lt;br /&gt;
[[image:Moh2010101216102148.jpg|600px|thumb|none|G3A3´s iron sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-54-37.jpg|600px|thumb|none|Daylight shot of the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.43_-2010.08.27_16.04.25-.jpg|600px|thumb|none|G3A4ZF as seen in the &amp;quot;Fallen Angel&amp;quot; trailer.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.48_-2010.08.27_16.05.55-.jpg|600px|thumb|none|View through the G3A4's ZF]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.40_-2010.08.27_16.04.16-.jpg|600px|thumb|none|Reloading the G3A4ZF]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The [[M16A4|M16A4]] appears in the first multiplayer trailer, incorrectly firing on full-automatic. Standard weapon for Coalition Riflemen in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope 5.56x45mm. This is the U.S.M.C. style setup.]]&lt;br /&gt;
[[image:Snapshot20100615122624.jpg|600px|thumb|none|M16A4 with EOTech Holographic Sight and M203A2 Grenade Launcher.]]&lt;br /&gt;
[[image:Snapshot20100615123458.jpg|600px|thumb|none|Same configuration as above. Note the lack of the left rail cover.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the main weapon for the Tier 1 Operators in the game. They appear to be fitted with suppressors, RIS foregrips, and EOTech red dot sights. Rangers were seen with these as their primary weapons.  In multiplayer, the M4A1 is the standard weapon for the Coalition Special Ops class. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|M4A1 with RIS foregrip and M68 Aimpoint red do scope 5.56x45mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
There are 2 M4 variants featured in single-player.  The first is the full-length M4A1 Carbine, seen wielded by Rangers and Tier 1 Operatives.  &lt;br /&gt;
[[Image:Mohm4.jpg|thumb|none|600px|An M4A1 being wielded by a U.S. Ranger.]]&lt;br /&gt;
[[Image:MOH2010 002.jpg|thumb|none|600px|A Tier 1 operator with an M4A1.]]&lt;br /&gt;
[[Image:MOH2.jpg‎|thumb|none|600px|U.S. Ranger.with an M4A1.]]&lt;br /&gt;
[[Image:Medalofhonorm4.JPG|600px|thumb|none|The M4A1 with EOTech and night vision mode.]]&lt;br /&gt;
[[Image:Moh_m4a1.jpg|600px|thumb|none|Same as above, but with Tier 1 Operatives in Ranger gear.]]&lt;br /&gt;
[[Image:M4MOH.JPG|thumb|none|600px|Some nice detail on M4 in Sgt. James Patterson's hands.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-17-37-00.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-20-06-64.jpg|thumb|none|600px|EOTech]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh2010 m4 menue.jpg|thumb|none|600px|M4(A1) in Menu]]&lt;br /&gt;
&lt;br /&gt;
== CQB-R / Mk. 18 Mod 1 ==&lt;br /&gt;
The second of two M4 variants featured in single-player. The [[M4_Carbine#CQB-R_.2F_Mk._18_Mod_1|Mark 18 Mod 0]] carbine, called ''M4 CQB-R'' in-game, equipped with optics (EOTech 552 and Aimpoint CompM2), PEQ-2 laser module, and vertical foregrip, is used by Tier 1 Operators in the opening level of the game.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|500px|Mk. 18 Mod 0 5.56x45mm with RIS handguard]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-33-35.jpg|thumb|none|600px|Rabbit's CQB-R. Some discoloration due to image being taken in front a vehicle's headlamps]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-42-52-43.jpg|thumb|none|600px|Tier 1 Operative &amp;quot;Mother&amp;quot; with his CQB-R, equipped with an EOTech sight and an infra-red laser projector]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]], will be seen, as in most modern war video games, in the hands of the enemy of the Tier 1 Operators.  It is very briefly seen twice in the world premiere trailer. Standard weapon for Taliban Riflemen in multiplayer.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|Final Production version of the III AK-47 with laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD63.jpg|thumb|400px|none|Hungarian AMD-63 - 7.62x39mm]]&lt;br /&gt;
[[Image:AKS-74.jpg|thumb|none|400px|AKS-74 5.45x39mm]]&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|none|400px|East German MPi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
The AKs in single player can be composed of parts from other AKs used by former Eastern Bloc countries, including East Germany.  The hand-guard, stock, and even the magazine's material can vary from weapon to weapon.&lt;br /&gt;
[[image:Moh_2010-10-14_14-23-41-23.jpg|thumb|none|600px|In Rabbit's hands is an AK with a green synthetic hand-guard and East German-style side-folding stock.  On the ground is a fixed stuck AK with the AMD-63's foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-23-54-29.jpg|thumb|none|600px|Iron-sight view of an AK in single-player.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-50-27-53.jpg|thumb|none|600px|A dropped AK with Pa. MD 86 foregrip and an AKS-74-style side-folder.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-59-15.jpg|thumb|none|600px|Daylight shot #1]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-30-25-34.jpg|thumb|none|600px|Daylight shot #2]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_akm_menue.jpg|thumb|none|600px|AK-47 in Menu, note the Stamped Receiver.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-23-49.jpg|thumb|none|600px|AK-47 in first person]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-25-67.jpg|thumb|none|600px|AK-47 iron-sight view]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov AKS-74U/PA md. 86 ==&lt;br /&gt;
&lt;br /&gt;
The compact carbine version of the [[AK-74]] can be seen in the MP trailer with the the foregrip of an [[AK-74#AIM/AIMS-74|PA md. 86]]. Standard weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[image:AIMS-74.jpg|thumb|none|400px|AIMS-74 - 5.45x39mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-02-39-36.jpg|thumb|none|600px|AKS-74U fitted with the wrong type of magazine]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615123618.jpg|thumb|none|600px|AKS-74U with a Kobra reflex sight in the MP trailer.]]&lt;br /&gt;
[[image:Snapshot20100615123707.jpg|thumb|none|600px|Reflex sight view.]]&lt;br /&gt;
[[image:Snapshot20100615143028.jpg|thumb|none|600px|AKS-74U being reloaded.  Note the AK style built in vert-grip.]]&lt;br /&gt;
[[image:Snapshot20100615143040.jpg|thumb|none|600px|AKS-74U with an unidentified combat sight. Note the AN/PEQ-2 zip-tied to the front handguard.]]&lt;br /&gt;
[[image:Snapshot20100615143045.jpg|thumb|none|600px|Combat sight view.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 Enhanced Battle Rifle  ==&lt;br /&gt;
&lt;br /&gt;
A Ranger was seen with this [[M14 Rifle#Mk 14 Mod 0 EBR|Mk. 14 EBR]] in the new trailer &amp;quot;Leave a Message&amp;quot;, and in single-player footage. Capable of Semi-Auto and Full Auto fire modes, with full auto being extremely effective in certain points.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MoHM14EBR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHM14EBR2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Moh_2010-10-14_15-05-12-29.jpg|thumb|none|600px|A Mk. 14 EBR in Rabbit's hands.  Also in view is Preacher with his ACOG-equipped M4A1 carbine.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-58-37-62.jpg|thumb|none|600px|Looking down the EBR's ACOG.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Mk. 46 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk. 46 Mod 0]] is seen with an EOTech sight in trailers and promotional screenshots, and with the M145 MG optic in actual gameplay. It appears as the M249. Alternate unlockable weapon for the Coalition Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm.]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:M48.JPG|thumb|none|600px|Mk 46 in draw.]]&lt;br /&gt;
[[Image:LOLWUTOMG.JPG|thumb|none|600px|Mk 46 in idle.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-04-68.jpg|thumb|none|600px|Mk 46 with M145 Machine Gun Optic]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-18-44.jpg|thumb|none|600px|Optics]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615143341.jpg|thumb|none|600px|Mk 46 Mod 0 with EOTech seen in multiplayer.]]&lt;br /&gt;
[[Image:MOH2010-M249.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKM ==&lt;br /&gt;
&lt;br /&gt;
The [[PKM]] can be seen in the extended trailer mounted on a technical. Alternate unlockable weapon for the Taliban Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-05-63.jpg|thumb|600px|none|Rabbit with PKM]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-11-05.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-17-05-81.jpg|thumb|600px|none|FPS view of factory-stock PKM]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-28-27-32.jpg|thumb|600px|none|PKM with Kobra reflex sight]]&lt;br /&gt;
[[Image:Moh2010 mpk icon.jpg|thumb|600px|none|PKM as it appears in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov RPK ==&lt;br /&gt;
The [[RPK|Kalashnikov RPK]] has been seen in multiplayer.&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm with 75-round drum magazine]]&lt;br /&gt;
[[image:Moh2010_rpk.jpg|thumb|600px|none|A discarded RPK sitting on a box in MP.]]&lt;br /&gt;
[[Image:MOHRPKingame.jpg|thumb|600px|none|The RPK ingame, note the bipod and the message at the bottom identifying the weapon as an RPK]]&lt;br /&gt;
&lt;br /&gt;
== FN M240 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN_MAG|M240]] has been seen on the killfeed and in 'The Catalyst' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|400px|none|M240B 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Moh_m240.jpg|thumb|600px|none|M240B seen in the new trailer mounted on helicopter. Note: It has both a spade grip and a pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E4]] has also been seen on the killfeed and in the Limited Edition trailer.  Weapon of choice for Tier 1 Operator Voodoo, who let's Rabbit use his weapon after Voodoo dislocates a shoulder from a fall, and trades the M60 for Rabbit's M4A1 to continue fighting.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|450px|M60E4 machine gun 7.62x51mm NATO]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_20-11-46-17.jpg|thumb|600px|none|M60 in Rabbit's hands as he and the team fight their way to an LZ]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-12-08-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_m60e3.jpg|thumb|600px|none|M60E3 fired by Tier 1 Operator &amp;quot;Dusty&amp;quot; in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOHM60ingame.jpg|thumb|600px|none|The M60 being used ingame with ACOG attachment]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|870 MCS]] is an alternate unlockable weapon for the Coalition Special Ops class.  Single-player version of this weapon features a shorter barrel and magazine tube (5+1 rather than 8), a Crane stock, and a VERY fast rate of fire for a pump-action shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
=== Single-Player ===&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-36-87.jpg|thumb|none|600px|870 MCS with EOTech and M4-style Crane stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-31-12-92.jpg|thumb|none|600px|Reload.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-22-54-72.jpg|thumb|none|600px|Dropped 870MCS.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M870MCS.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Snapshot20100615143456.jpg|thumb|none|600px|Note the EOTech sight.  This is the reflex sight of choice for the Coalition.]]&lt;br /&gt;
&lt;br /&gt;
== Tula Arms TOZ-194 ==&lt;br /&gt;
&lt;br /&gt;
The [[TOZ-194]] is an alternate unlockable weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[image:Moh2010 toz-194 menue.jpg|thumb|600px|none|TOZ-194 in MP menu]]&lt;br /&gt;
[[image:Moh2010 toz ego.jpg|thumb|600px|none|TOZ-194 in game with Kobra reflex sight]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.14_-2010.08.27_16.03.25-.jpg|thumb|600px|none|Clear view of the TOZ-194's iron sights]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|M1014]] has been spotted in a gameplay video from TGS.  When reloading from empty, Adams will load the first shell directly into the chamber and then release the bolt handle. The remaining rounds are then quickly loaded via the loading port.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|400px|none|Benelli M4/M1014 12 gauge shotgun]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-53-52-77.jpg|thumb|600px|none|Benelli M1014.  Check out those Mechanix Wear gloves.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-10-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
[[Image:Moh_2010-10-14_21-28-29-94.jpg|thumb|600px|none|With EOTech]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The [[M21]] is the standard weapon for Coalition Snipers.  The modeled 20-round magazine is restricted to 10 rounds to balance it out with the NDM-86.&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Moh2010 m21 menue.jpg|thumb|none|600px|M21 in the Menu.]]&lt;br /&gt;
[[Image:MoHM21.JPG|thumb|none|600px|M21 with EOTech holographic sight.]]&lt;br /&gt;
[[Image:MoHMPGame_2010-10-06_13-39-28-58.jpg|thumb|none|600px|M21 with ACOG.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 Winchester variant of the [[SVD|NDM-86]] appears as the SVD.  It is the standard weapon for Taliban Snipers.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86, .308 Winchester]]&lt;br /&gt;
[[Image:Moh2010 svd icon.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-26-31-70.jpg|thumb|none|600px|NDM-86 with unidentified combat sight.|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A genuine [[SVD Dragunov]] appears in the single-player campaign, with its trademark PSO-1 scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-49-24-00.jpg|thumb|none|600px|An SVD in hand and on a crate]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-49-30-22.jpg|thumb|none|600px|The SVD's PSO-1 optic]]&lt;br /&gt;
&lt;br /&gt;
== M24 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700|M24]] is available as an unlock for Coalition Snipers.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24 - 7.62x51mm NATO, .308 Winchester Magnum, .338 Lapua Magnum.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] is available as an unlock for Taliban Snipers. Its 10-round magazine is pinned to hold just 5 rounds to balance it with the M24.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[image:Snapshot20100615142335.jpg|thumb|600px|none|SV-98 in game]]&lt;br /&gt;
&lt;br /&gt;
== Barret M107 ==&lt;br /&gt;
The [[Barrett_M82#Barrett_M82.2FM82A1.2FM107|Barrett M107]] is seen in the Friends from Afar trailer and is used by Deuce in both Wolfpack missions. The Barrett used AN/PAS-13b Weapon Thermal Sight instead of a regular scope.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:M82MoH.JPG|none|thumb|600px|M107 in game]]&lt;br /&gt;
&lt;br /&gt;
== M110 Semi-Automatic Sniper System/SR-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|M110 SASS/SR-25]] can also be seen in the Friends from Afar trailer and is used by both Dusty and Deuce in both Wolfpack missions. Because the game takes place between 2001-2002 and the M110 SASS was produced from 2008 onward, this is supposed to be the SR-25 (only with tan paint scheme).&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS - 7.62x51mm NATO with Harris bipod and tan paint scheme.]]&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|SR-25 - 7.26x51mm NATO with suppressor, Harris bipod and black paint scheme.]]&lt;br /&gt;
[[Image:MOHM110ingame.jpg|thumb|600px|none|M110 SASS/SR-25 in-game.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weapons =&lt;br /&gt;
&lt;br /&gt;
== Degtyarev Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is used by the Taliban as an emplaced weapon.&lt;br /&gt;
[[Image:Kord_02.jpg|thumb|none|400px|Kord - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The [[GE M134 Minigun]] makes a brief appearance during the single-player campaign.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 Minigun.]]&lt;br /&gt;
[[Image:MOH3.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Saab M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] is the default special weapon for the Coalition Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
[[Image:Snapshot20100615143602.jpg|thumb|600px|none|AT4]]&lt;br /&gt;
&lt;br /&gt;
== Bazalt RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the default special weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:Snapshot20100615123916.jpg|thumb|600px|none|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
The [[M203 grenade launcher]] is mounted on Dante Adams' M4 in the final level of SP, on the M16A4 in MP, and can also be seen on M4s in the hands of NPC Rangers at the start of both ''Belly of the Beast'' and the final SP level.&lt;br /&gt;
[[image:M203.jpg|thumb|400px|none|M203 - 40mm.]]&lt;br /&gt;
&lt;br /&gt;
== KBP GP-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[GP-30|GP-25]] is mounted on the [[AK-47]].&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|400px|GP-25 grenade launcher 40mm]]&lt;br /&gt;
[[image:Moh2010_gp30_ego.jpg|thumb|none|600px|GP-25 reloading]]&lt;br /&gt;
&lt;br /&gt;
== FN GL1 ==&lt;br /&gt;
&lt;br /&gt;
A variant of the [[FN EGLM]] dubbed the GL1 is mounted on the [[FN F2000]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_GL1.jpg|thumb|none|400px|GL1 grenade launcher]]&lt;br /&gt;
[[Image:MOHGL1killfeed.jpg|thumb|none|600px|GL1 as seen in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Coalition Snipers.&lt;br /&gt;
&lt;br /&gt;
== Improvised Explosive Device ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Taliban Snipers. It is made of two mortars taped together with a cellphone and is detonated via a another cellphone.&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615123509.jpg|thumb|600px|none|Player character activating an IED with his cell phone.]]&lt;br /&gt;
[[image:Snapshot20100615123514.jpg|thumb|600px|none|Fire in the hole!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=381672</id>
		<title>Talk:Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=381672"/>
		<updated>2011-01-26T23:48:42Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Some corrections */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Missing weapons: Heavy Weapons In Singleplayer and Explosives Multiplayer==&lt;br /&gt;
For the sake of being a complete guide there are still some weapons missing.  The weapons I notice missing from this list include the emplaced weapons: The ZU-23 Anti-Aircraft gun which is seen in both singleplayer and multiplayer as an unusable model. The DShK heavy machine gun which appears in singleplayer on a shielded tripod mount and in &amp;quot;Breaking Bagram&amp;quot; as a technical mounted weapon that is used momentarily by the player. The explosives in the multiplayer game and their detonators deserve a separate mention as well (the C4 and IED respectively). The C4 is also used once in &amp;quot;Dorthy's a Bitch&amp;quot; in singleplayer. The SOFLAM in singleplayer may also be mentioned if it counts. The mortar used by the Taliban in the singleplayer game is pretty generic but might use a mention. &lt;br /&gt;
&lt;br /&gt;
P.S. I would include them myself but I need to find a way to take screenshots via my PS3. Is there software to do this? [[User:Maphisto86|Maphisto86]] 07:44, 5 December 2010 (UTC)&lt;br /&gt;
==Glock 19, tan Frame?==&lt;br /&gt;
That frame looks tan. Not OD at all.&lt;br /&gt;
 &lt;br /&gt;
Its definately tan, I'm also pretty sure its a glock 17, my TV is low def but I'm sure its says 17.&lt;br /&gt;
&lt;br /&gt;
Don't need to see the number to see that its a 17, its grip says all.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:30, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Glock classified it's frames as OD, not tan. Take it up with Glock.&lt;br /&gt;
&lt;br /&gt;
==Missing weapons==&lt;br /&gt;
[[Glock 19]], Deuce's sidearm both suppressed and unsuppressed.&lt;br /&gt;
&lt;br /&gt;
[[DShK]], which you have to suppress in the first Ranger mission.&lt;br /&gt;
&lt;br /&gt;
==Any screenshots of &amp;quot;new sidearms&amp;quot;==&lt;br /&gt;
So we can add to main page?&lt;br /&gt;
&lt;br /&gt;
-Yeah, I hear there's a Glock, but I have yet to see it.--[[User:Jackie.45Cal|Jackie.45Cal]] 15:23, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's in any level that you play as Duece. I'd take screenshots, but my camera sucks and I only have the 360 version of the game.--[[User:1SAZ|1SAZ]] 16:10, 13 October 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
What model is it? I've heard 19.--[[User:Jackie.45Cal|Jackie.45Cal]] 16:39, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a 19. 15+1 cap&lt;br /&gt;
&lt;br /&gt;
I don't get the game until tomorrow (ready for a whole weekend of no work!) and if it hasn't been added, I'll see if I can get some pictures up.--[[User:Jackie.45Cal|Jackie.45Cal]] 09:25, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm just about done with the Airfield mission, so I'll be getting shots of Deuce's Glock 19 soon.--[[User:HashiriyaR32|HashiriyaR32]] 19:55, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Sidearms confirmed!==&lt;br /&gt;
New article reviled.&lt;br /&gt;
&lt;br /&gt;
SF has a Glock.&lt;br /&gt;
Ranger has the M9.&lt;br /&gt;
And someone we havent seen named Rabbit Has a Sig. Navy Seal im guessing&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When you play as &amp;quot;Rabbit&amp;quot; you carry a Sig which looks like it has night sights.. When you play as &amp;quot;Deuce&amp;quot; you carry a Glock. And when you are Dante Adams you carry the M9. These weapons can never be dropped, never run out of ammunition, and are an integral part of each character’s identity. The variety in these side arms is also intended to help give distinction and personality to each of the characters represented in &amp;quot;Neptune&amp;quot;, &amp;quot;Wolfpack&amp;quot; and 1/75th Ranger&amp;quot;&lt;br /&gt;
:I have two things to say about that. One, I'm happy I wont have to look at an M9 throughout the campaign. Two, I hope they allow you to pick which pistol you use in mp since it'd effectively wouldn't change the balance at all. Just allow more individualism to the players. Did I mention I'm really tired of seeing the M9 in my games?&lt;br /&gt;
::Forgive Beretta if they've created one of the most successful pistols of all time, and it happens to be used by the U.S. military. So...I think either you should go design a new gun to replace it, or just live with it. Unless of course you want them to have the U.S. standard sidearm be an HK P30 just to be 'original'.&lt;br /&gt;
&lt;br /&gt;
:Like most games the handguns will have different powers even if they're the same caliber, I'm betting. At least in Multiplayer anyways. Because in the level up screen you can see a level up sidearm section. And I'm hopeing only pistol are sidearms. Unlike modern 2 which had Shotguns and Machine pistols, which unbalanced the game&lt;br /&gt;
&lt;br /&gt;
:You DO remember the first Modern Warfare where you can have TWO primary weapons on you, that's even worse. [[User:Excalibur01|Excalibur01]] 04:54, 6 August 2010 (UTC)&lt;br /&gt;
::Actually, MoH gives you two primaries and your secondary. Which actually isn't as bad as most would think. Some operators use a shotgun and their AR, and I'm sure having an SMG, a pistol and an M4 wouldn't be too bad, since I did it once for a test of my webgear for a review. Also, it's possible they could just use the different pistol models as just that, models. Same stats, but different appearance. --[[User:1SAZ|1SAZ]] 05:05, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you really think about it, having 2 Primaries on you, plus your sidearm is just too much. Maybe for a shotgun, but even then. You'd have 3 sets of reloads and it's already heavy on you. The only times An operator needs a shotgun alongside his rifle is that he needs to breach a door and no one else has a shotgun. [[User:Excalibur01|Excalibur01]] 05:23, 6 August 2010 (UTC)&lt;br /&gt;
:I agree with ya about the having 3 different reloads, but depending on the weapons, the weight isn't so bad, or at least less noticeable. Anyway, it really could be worse. They could have you carrying two different types of rocket launchers and a machine gun like you can do in the Halo series. &lt;br /&gt;
:At least they're making it so that you don't ditch a pistol two seconds into a level. I've always hated how any sidearm looses all use less than a minute into a game.--[[User:1SAZ|1SAZ]] 06:01, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Am I the only one here distressed by the ''unlimited ammo'' aspect of the sidearms? This game is getting to be more and more ridiculous as it is. [[User:Spartan198|Spartan198]] 10:26, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Remember MW2 ? 400 rounds was total standard. And there isnt any true difference between ''unlimited'' and 400.&lt;br /&gt;
&lt;br /&gt;
I liked it back when you can keep your sidearm and just pick up another primary. Sure it's a bit unrealistic to be carrying the max ammo for that gun, but not as unrealistic as dropping your handgun for a shotgun [[User:Excalibur01|Excalibur01]] 14:40, 6 August 2010 (UTC)&lt;br /&gt;
:''The setup that Army of Two had was kinda neat.  One primary (usually an assault rifle), your sidearm (a handgun or machine pistol), and a special weapon, like a sniper rifle or launcher of some sort - the special weapon usually had the least amount of ammo available.  I'd like to see that for a game like this, and frankly, it'd make a lot more sense (I know about Rainbow Six: Vegas, but I'm quite unimpressed with how that game flows to be honest with you).  When going into heavy combat, I'd like to have some kind of quickly accessible sidearm for when the shit well and truly hits the fan.  If my main weapon runs dry and I need to switch, the backup shouldn't be a long gun that's equally as...cumbersome to bear as the rifle was (MW2, I'm looking at you).  As for unlimited ammo, well, that's a tough one for me.  Sometimes I really like having that capability (such as in Splinter Cell: Conviction with their sidearms).  Other times, well, it's nice to know that I can't just fire all willy-nilly and carefree, because then I'll be out of ammo.  I think that it should be an unlockable bonus - like Saints Row 2 or Resident Evil 5.  Give people the option to play with it on or off, if they choose.  Just don't glitch it like CoD4 did. --[[User:Clutch|Clutch]] 22:00, 2 September 2010 (UTC)''&lt;br /&gt;
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Where was it shown you get two primarys? Pretty sure its one primary and sidearm. Ive never seen or read about that in this game.&lt;br /&gt;
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Two primary weapons in SP. One in MP.&lt;br /&gt;
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Two primaries can make sense, a barett 82 and m240 makes no sense, but if you are using  m24 or m40, it would make sense to carry an m4 for defense when your close up instead of room clearing with a bolt action.&lt;br /&gt;
&lt;br /&gt;
==Possible 1911== &lt;br /&gt;
Settle an argument for me lads. Picture below, Possible 1911 if the standard Taliban Grach? [http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs544.ash1/31810_408238329053_135747814053_4185509_6821919_n.jpg] I doubt we can go by bore aperture on this one.--[[User:Jackie.45Cal|Jackie.45Cal]] 00:48, 2 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Looks like the Grach, doesn't have the distinct look of a 1911's muzzle.&lt;br /&gt;
&lt;br /&gt;
==Knife?==&lt;br /&gt;
&lt;br /&gt;
I watched the &amp;quot;Leave a Message&amp;quot; trailer recently. I think one of the Rangers had a Gerber LMF II knife attached to his MOLLE vest. I own this same knife which is why it caught my eye.&lt;br /&gt;
:Maybe so, but we need to avoid putting knives down. Yes, the MW2 page as well as some others have knives, but I'm in favor of removing said knives from said pages entirely. The site is called Internet Movie '''Firearms''' Database for a reason. [[User:Spartan198|Spartan198]] 06:00, 4 August 2010 (UTC)&lt;br /&gt;
I prefer it to have ALL weapons listed its interesting and gives more content.&lt;br /&gt;
:''In that case, list it here in the discussion page when the game releases.  A great example of this is the page for 2004's The Punisher.  GM45 (I think it was him) took great care to screencap the variety of knives that movie had and list them there (among other things).  But he left the main body of the page for the guns, which is why people come to this website.'' --[[User:Clutch|Clutch]] 22:03, 2 September 2010 (UTC)&lt;br /&gt;
::It is a member's CHOICE to add non-firearm weapons for trivia purposes. As long as the added blades or other weapons are well documented and the page does not consist entirely of non-firearms, it's perfectly fine. They're in a gray area, like explosives (grenades and C4 aren't firearms yet we document them) and improvised weapons (like the drill in Tomb Raider). - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
==beta release date?==&lt;br /&gt;
&lt;br /&gt;
When will 360 beta be out? I keep hearing within a week but have seen no announcements by the company.&lt;br /&gt;
:http://twitter.com/medalofhonor&lt;br /&gt;
:http://twitter.com/pottan&lt;br /&gt;
&lt;br /&gt;
Both links failed, and im getting pissed waiting, gives you high hopes for the games multiplayer when a short beta is this delayed......&lt;br /&gt;
&lt;br /&gt;
I heard somewhere they're going to run it after they fix the bugs from the PS3/PC Betas, after they're done, because it will allow them to find new problems and because it saves money. [[User:Alex T Snow|Alex T Snow]] 21:38, 11 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==weapon balance==&lt;br /&gt;
&lt;br /&gt;
i just saw the 12 round beretta mentioned  i think they did that for balance reasons. Another game too focused on fairness. God forbid you unlock a gun later on that just owns. &lt;br /&gt;
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-k9870&lt;br /&gt;
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Yeah its kind of annoying when its that balanced, at least you could pretend its the .40, but I wouldn't even know what to do with the Grach, its named the Tariq (which is something else) and has 12 rounds too, when its supposed to have 17. Wait, couldn't they both just have been 16 to be in between? If I WAS going to make an overly balanced system like this, I'd try to make it close, why take them both down to 12? [[User:Alex T Snow|Alex T Snow]] 19:38, 22 June 2010 (UTC)&lt;br /&gt;
::Pretend it's the .40 too&lt;br /&gt;
&lt;br /&gt;
Haha too bad there isn't one... WAIT! If you really want to stretch it you could pretend its the compact MP-448, 12 rounds of 9x18mm lol :D [[User:Alex T Snow|Alex T Snow]] 03:02, 23 June 2010 (UTC)&lt;br /&gt;
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I hate when the do something like &amp;quot;the m4 has 20 power and 30 fire rate, the AK has 30 power and 20 fire rate, so there balanced. Then they go weapon x is more accurate than weapon y since its weaker and needs an advantage. I wish when you leveled up you had guns with good advantages that just own.&lt;br /&gt;
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-k9870&lt;br /&gt;
&lt;br /&gt;
I want a game that keeps the round in the chamber, keeps track of your extra mags (not the one big number bullshit), all the functions to be right, none of the guns to be set in a firing mode they're not in, the ability to switch modes to whatever that weapon has, the correct attachments (no AKs with ACOGs, or M14s and G3s with M203s), the correct animations for reloads, correct fire rates, correct mag capacities, correct zooms on scopes and no zoom on reflex sights/irons sights, its not really too much to ask I don't think. The only thing that would be arguable would be damage stuff does, but for the MOST part if you used the calibre measurement as the damage it would work (i.e. 5.56mm does  about 22 damage, 7.62mm does 30, .50 does 50) it's not perfect but I at least want the guns with the same calibres to do the same damage... Rant done. [[User:Alex T Snow|Alex T Snow]] 22:38, 23 June 2010 (UTC)&lt;br /&gt;
:There is a game for you, it's called ArmA. Mainstream arcadey FPS won't have all these features. But I agree at least counting bullet up the pipe would be nice touch. That always bugged me too. I have no idea why CoD games still doesn't have this. Anyway, ACOG (or any other weaver optic) on AK is not a problem via special mount. 203 on G3 and M14 is possible too.&lt;br /&gt;
&lt;br /&gt;
Oh believe me, I wouldn't need ALL that, I still play the mainstream FPSs, it would just be nice, I just kept going with the list ;) And I do know you can technically put an ACOG on an AK or a 203 on the M14 or G3, but it would be nice to see the things that are supposed to be there... there, like the HK79. The attachments thing certainly wouldn't be as important to me as the round in the chamber, and I don't think guns of the same calibre having the same damage would be too much, its not that would take any extra effort... [[User:Alex T Snow|Alex T Snow]] 05:19, 24 June 2010 (UTC)&lt;br /&gt;
:Same caliber doesn't always do same damage when shot from different barrels. M16 and M4 is a good example. In case with M16 bullet tumble and fragment thus making more damage, but when the same ammo shot from M4 it does not.&lt;br /&gt;
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I knew that but didn't want to make my posts too long ;)That's fair, I meant more the stuff that doesn't make sense, like a 12 gauge that does more damage than another 12 gauge because it's pump action vs semi-auto, or like in Modern Warfare 2, which is the game I'm mostly complaning about, the F2000 has a 15.7&amp;quot; barrel and does 30 damage, while the TAR-21 has an 18.1&amp;quot; does 40, I know the idea of damage as a numerical system like this isn't realistic in a lot of ways, but it's the best anyone has been able to come up with so far, and I wouldn't think 2.4 inches of barrel would make that much of a difference. Put it this way, out of the 9 assault rifles in that game there are only 3 different damages, the 30, 40, and 55, keep in mind that the calibres here are 5.56, 7.62, and 7.62 NATO: the M4, ACR, and F2000 do 30, the FAMAS, SCAR, TAR-21, M16A4, and AK-47 do the same (lol what?) at 40, and the FAL does a whopping 55 (because its semi). But the single worst is the UMP and Super V, both .45s with a comparible barrel length, the UMP does 40 (again) and the the Super V does... 25. I know there should be differences but this makes NO SENSE. Sorry, I know this is the Medal Of Honor page, but everyone here seems smarter... [[User:Alex T Snow|Alex T Snow]] 07:34, 24 June 2010 (UTC)&lt;br /&gt;
:It's not a simulator. They needed to differentiate gun's performance. Besides, most people playing it doesn't know shit which caliber it shoots. So probably it's better to just get over it. Try playing hardcore mode and weapon damage won't bother you so much.&lt;br /&gt;
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I know :) it doesn't really matter too much, it would just be nice, but I'm not expecting it though lol [[User:Alex T Snow|Alex T Snow]] 06:40, 25 June 2010 (UTC)&lt;br /&gt;
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seriously, no 1911 very disapointing. it might be outdated but Special Forces still use them. [[User:Dirtdiver6421|Dirtdiver6421]] 00:11, 7 July 2010 (UTC)&lt;br /&gt;
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Who said there won't be a 1911 in the final game? This isn't the final game. [[User:Alex T Snow|Alex T Snow]] 00:45, 7 July 2010 (UTC)&lt;br /&gt;
i dont know. i just figured since its not on the page already they wouldnt have it. but i hope they do. its a great gun and is used by Spec Ops. [[User:Dirtdiver6421|Dirtdiver6421]] 00:46, 7 July 2010 (UTC)&lt;br /&gt;
i think that all the comparisons come from MW2 because it has an overwhelming amount of flaws. for example- what has been previously stated. and does anyone else find it peculiar that all assault rifles lose the front sight when optics are attached? knowone would do that its stupid. what if there was a long battle and you ran out of battery on a dime, nope your dead now. and i kind of agree with the lack of a back sight because it takes away the point of the reflex being quick if you have to line 3 things to a target instead of the 1-2 or a normal rifle.&lt;br /&gt;
&lt;br /&gt;
==First Part==&lt;br /&gt;
&lt;br /&gt;
This game looks very promising in terms of realism and graphics compared to the other games.  I'm excited to see that the game developers are working with REAL special forces operators.  The game comes out in Fall 2010.  CAN'T FREAKIN WAIT!!!!!!- ArmoredMason619&lt;br /&gt;
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I've always had a soft spot with this series. I really hope they knock it out of the park with this one. &lt;br /&gt;
&lt;br /&gt;
I'm guessing the guy on the front cover is a Green Beret?-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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:For some reason I though the guy on the front page was a PMC --[[User:AdAstra2009|AdAstra2009]] 05:28, 19 December 2009 (UTC)&lt;br /&gt;
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Na he is a Green Beret.  That's the way they look when they are in a combat zone.  They have to grow out a beard and dress like the civilians/insurgents in that particular area.-ArmoredMason619&lt;br /&gt;
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A World War II shooter series is switching to a modern setting? It'll never work.&lt;br /&gt;
:Your kidding right...and sign your posts --[[User:AdAstra2009|AdAstra2009]] 23:25, 19 December 2009 (UTC)&lt;br /&gt;
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The graphics appear to be on par with ''[[America's Army 3]]'', though hopefully it'll have less problems and a better weapon selection. [[User:Orca1 9904|Orca1 9904]] 23:36, 19 December 2009 (UTC)&lt;br /&gt;
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The trailer had what looked like an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] variant fitted with an EOTech red dot sight, but I only saw it for a second looking down the sights in first-person mode so couldn't determine wether it was a standard SAW or specialized version like the Paratrooper or [[FN Minimi#FN Minimi SPW|SPW]]. [[User:Orca1 9904|Orca1 9904]] 23:42, 19 December 2009 (UTC)&lt;br /&gt;
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I added a screen of the M4A1 and the Minimi/SAw possibilty.  --[[User:TheCrazyGunNut|TheCrazyGunNut]]&lt;br /&gt;
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Ah, cheap EA.. This is so obvious that they are doing this because of MW success. Won't buy just because of this fact.&lt;br /&gt;
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Or because WWII has been overdone and they wanted to do something else. --[[User:Crazycrankle|Crazycrankle]] 02:42, 17 January 2010 (UTC)&lt;br /&gt;
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20th century saw so many wars. They could pick any one. The most suitable would be Vietnam war. I can't recall many good games about this conflict. It could be about SF also.&lt;br /&gt;
&lt;br /&gt;
How about Vietcong? http://www.imfdb.org/index.php?title=Vietcong In my personal oppinion the best PC game from Vietnam conflict up to date. I know that the Vietcong wasn't perfect but other games usually wasted their potential (e.g. Conflict Vietnam, Men of Valor) ended as a low quality budget (first Shellshock 67 and many others) or as some crazy VC/NVA-zombie kill fest (recent Shellshock 2). &lt;br /&gt;
&lt;br /&gt;
I agree that there were many other &amp;quot;interesting&amp;quot; conflicts or suitable theathers for FPS games but &amp;quot;supply is influenced by demand&amp;quot;. The &amp;quot;anti-terrorist&amp;quot; theme is actual and developers don't want to risk introducing a game that &amp;quot;nobody would want to play&amp;quot;. Remember it's all about the money. Actually it's quite strange that if I look backwards I can't recall any good or partially realistic FPS from Afganistan or Iraq theatre - Modern Warefare, appart from other parts of the story, was set partialy in the Middle East but in some fictisious country (and that *** spoliler *** nuking of the whole Marine division *** spoiler *** was complete bullshit) and Modern Warefare 2 was about hunting down some crazy Russian ultranationalists (and *** spoiler *** one rouge American general *** spoiler *** that was bullshit as well). No offence to Call of Duty but I personally hope that Medal of Honor would not turn into such killfest of stupid AI NPC duchebags thrown in absolutely ridiculous waves into a single coridor where you have to kill more than 70 opponents on less than 100 square feet ...&lt;br /&gt;
&lt;br /&gt;
:::Wow, so doing something original is bullshit? I mean, come on; I'd rather shoot 70 guys in a single cooridor than simply go from cave to cave, shooting the occasional militant, or riding about in my vehicle until I hit a bomb and get ambushed. Generic examples I know, but put simply, fighting a military-trained, fully-equipped soldier is a lot more exciting than some fanatical militant using 30-year-old weapons. Heck, even America's Army created a fictional enemy for the US Army to fight.&lt;br /&gt;
&lt;br /&gt;
Judging by what I'm seeing in the trailer this is going to be far from any CoD style of modern warfare. This shit looks seriously hardcore in terms of trying to replicate some actual Iraq/Afghanistan gameplay. I guess only time will tell. Hopefully by then they fix the damn gas block thing. Fuck that pisses me off. These guys are working with tier 1 operators but they don't want to model the damn gun correctly. Anybody with even slight knowledge of an AR-15 platform would notice this error. It's a big frickin error.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:::&amp;quot;replicate actual Iraq/Afghanistan gameplay&amp;quot;? So coalition forces playing in a sandbox there? And duh, there is a gas-block, it's just too low-profile and you cannot see it.&lt;br /&gt;
&lt;br /&gt;
::::Even if the gas block isn't there, does it really matter? The average gamer probably doesn't know, or care, what a gas block is, let alone whether it's actually there or not; and the Medal of Honor series goes for what looks cool (such as the Flak Tower in Airborne), not what's realistic.&lt;br /&gt;
&lt;br /&gt;
Don't change the intent of my words. Let me rephrase :::&amp;quot;replicate some actual Iraq/Afghanistan fighting into gameplay.&amp;quot; There happy? As well the use of a low profile gas block seems like an excuse. What are the chances that every M4 has a low profile gas block when there are attached optics?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:::Why not? It's a game about hi-speed low-drag tear1 omfgd3ltasealz special forces operators.&lt;br /&gt;
::::That's ''Tier'' 1. And even a low-profile gas block would still be visible on the barrel where the standard FSP would be due to the length of the gas tube. [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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North American release date is October 12, 2010. Europe is October 15.-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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http://www.youtube.com/watch?v=hFpgNJZ8Fhc&amp;amp;playnext_from=TL&amp;amp;videos=vd-xeQ7FyHw&lt;br /&gt;
^ At 0:56, 1:04, 1:16 you can see a stock, body, and barrel of a M14 EBR.&lt;br /&gt;
At O:43 you can see what I believe to be some kind of M240.*EDIT: Mk 46 Mod 0* &lt;br /&gt;
All along the trailer are M4s with optics and different accessories. -DeltaOp&lt;br /&gt;
:Was the Mark 14 EBR even fielded yet in 2002? [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
- Nope. EBR was designed around that date - 2001/2002 but first units (mostly from Navy Seals) were issued this rifle later on in 2004. So it's probably another game inaccuracy.&lt;br /&gt;
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Who said it was set in 2002? And the gas block isn't removed for optics like in Call Of Duty, it's removed when the M203's flip up sight is on top, I'm thinking it's not to block that, not that I think it would block it, but that's when it's not there, not because of optics. EDIT: Wow my bad, it is set then, and I was thinking the M203 was an attachment, but its fixed on like in BFBC2, wow, I feel dumb lol. EDIT #2: I figured it out, the M16 removes the front sight for optics, but the M4 doesn't. Odd. [[User:Alex T Snow|Alex T Snow]] 08:01, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Green Beret on cover ==&lt;br /&gt;
It's ''Cowboy''! [http://gameinformer.com/b/news/archive/2009/12/03/news-bearded-guy-on-medal-of-honor-cover-is-real.aspx] [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
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:Lmao. Oh i didnt think of that one. -[[User:The_Winchester|Winn]]&lt;br /&gt;
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Anyone think its kinda odd that the Rangers seem to be doing alot of the work. along with the Green Beret. Wouldnt Delta Force/Navy SEALs be doing most of the stuff?&lt;br /&gt;
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1st SFOD-D and Navy SEALs are, let's say, &amp;quot;equal&amp;quot; to Special Forces concerning their roles within US SOCOM. They are highly trained operators used for specific and &amp;quot;delicate&amp;quot; stuff. Rangers are more like muscless used for more &amp;quot;dirty&amp;quot; tasks. In reality, you would rather send a Special Forces A-Team to do cool things like - to recon the enemy airfield, to pin point potential high-value targets, to set observation post for calling CAS missions or to set sniping posts with 18B class operators with sniper rifles; while few C-130s packed with Ranger chalks would wait to &amp;quot;go-order&amp;quot; so they can jump in, do all the hard work and blow the enemy to pieces. Special Forces (Delta/SEALs etc.) are too valuable for such things. Even though, they are capable of kicking some serious ass, it is not practical to &amp;quot;mass&amp;quot; several A- or SEAL teams for a task, which bunch of Ranger squads could do better.[Ragnar]&lt;br /&gt;
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okay thats true, but i just dont see why there wouldnt be SOME Operators or SEALs, think about this. Rangers are like the backbone of USSOCOM, Green Berets, are trained in Reconaissance, but if u want to kick some serious Taliban ass, u send in Operators or SEALs, because they excel at kickin' the door down, and opening up some whoop-ass. [[User:Dirtdiver 6421|Dirtdiver 6421]] 00:40, 15 June 2010 (UTC)&lt;br /&gt;
:Who is the &amp;quot;Operators&amp;quot;?&lt;br /&gt;
::Delta &amp;quot;Operators&amp;quot;. [[User:Pz.Abt.100|Pz.Abt.100]] 22:40, 20 June 2010 (UTC)&lt;br /&gt;
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but really, i no Delta is more of a mission specific unit, but seriously what is America's best military asset? 1stSFOD-D. why? because they have close to 500 Operators, the best in the world. and officially they dont exist. political bull shit in the way, no problemo. they dont exist. its denieble if you send them in.[[Special:Contributions/71.194.219.9|71.194.219.9]] 19:03, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns revealed in multi-player demo at E3 ==&lt;br /&gt;
(These are just what I could spot while watching it on TV)&lt;br /&gt;
*Beretta 92FS/M9 (not a 92SB like in CoD, had the squared-off trigger guard)&lt;br /&gt;
*Pump-action shotgun I couldn't identify (they only showed it from the back)&lt;br /&gt;
*Bolt-action sniper rifle, presumably a Remington M24 (only saw it from the back and right side as the player was working the bolt)&lt;br /&gt;
*Not actually a new gun, but the M4A1 also had a low-profile front BUIS mounted on the RIS is some scenes&lt;br /&gt;
[[User:Spartan198|Spartan198]] 22:22, 14 June 2010 (UTC)&lt;br /&gt;
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If you check the kill feed immediately after the kill with the sniper rifle, the identifies the unknown rifle as a Sako M57. --[[User:HashiriyaR32|HashiriyaR32]] 16:25, 15 June 2010 (UTC)&lt;br /&gt;
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I found some footage: http://videos.pcgames.de/v/MuuqC3iXMpw/Medal-of-Honor/Multiplayer-Gameplay-E3-2010/ (the shotgun is a TOZ-194)&lt;br /&gt;
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More confirmed weapons. I recommend you keep your eye to the left of the screen, below the radar, to see some weapons we have missed while watching the video.&lt;br /&gt;
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RPK-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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RPG 7-In-game footage&lt;br /&gt;
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AK-47-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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AT-4 (I think by the ingame footage)&lt;br /&gt;
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M9- From ingame footage &lt;br /&gt;
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SVD Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M249 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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TT-30 Seen ingame&lt;br /&gt;
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MP7A1 This one was very hard to see (Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M-21 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
870MCS Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
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M60 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
I'm gonna put all the ones I've seen down, so we've got one big list (this is all from the 11 minute long multiplayer video, both seen on screen and on the killfeed) If the names are given (killfeed ones) I'm writing them exactly as they are named in game. For the ones that aren't named I'll name them what they are.&lt;br /&gt;
&lt;br /&gt;
M16&lt;br /&gt;
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M203&lt;br /&gt;
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AK-47&lt;br /&gt;
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GP-30&lt;br /&gt;
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M249&lt;br /&gt;
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PKM&lt;br /&gt;
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M4&lt;br /&gt;
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AKS-74u&lt;br /&gt;
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870MCS&lt;br /&gt;
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TOZ-194&lt;br /&gt;
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AT4&lt;br /&gt;
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RPG-7&lt;br /&gt;
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M21&lt;br /&gt;
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SVD (NOTE: Has a straight .308 magazine)&lt;br /&gt;
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M24&lt;br /&gt;
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SV-98&lt;br /&gt;
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M9&lt;br /&gt;
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MP-443 (NOTE: Appears as the Tariq, which I thought that was an Iraqi-made Beretta clone...)&lt;br /&gt;
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(From here down is not in the Beta)&lt;br /&gt;
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RPK&lt;br /&gt;
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MP7A1&lt;br /&gt;
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M240&lt;br /&gt;
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M60&lt;br /&gt;
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M14 EBR (Seen in other videos. It is NOT the same as the M21 like it is in certain other games, the M21 has a normal M21 type body and stock, BOTH are in this.) [[User:Alex T Snow|Alex T Snow]] 04:40, 18 June 2010 (UTC)&lt;br /&gt;
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==Spliting into sections ==&lt;br /&gt;
Wont it make sence to make two sections ? One with MP´s guns and one with SP´s guns. I think it will - because they dont use same engine, so guns can be different.&lt;br /&gt;
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Why would the single player and multiplayer use different engines? That makes no sense. It would make the modelers have to model everything twice, and take up twice as much space on disc. No. We're not going to do that.-protoAuthor 19:35, 20 June 2010 (UTC)&lt;br /&gt;
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: It '''USES''' different engines. MP is running on frostbite, and SP is running on UT3 one.&lt;br /&gt;
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Not sure if i'm doing this right, but yes it uses different engines, and the modelers do not have to model everything twice, they can easily import it from a common format to both engine's formats, PSK Mesh (or something) for UT3, and a new version of bundledmesh contained in RES files for frostbite. You don't have to model it twice, you just export within both engines.&lt;br /&gt;
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:It still makes no sense to split up the page. But thank you for enlightening me to something that still makes no sense to me. Why would they do that?-protoAuthor 16:54, 26 June 2010 (UTC)&lt;br /&gt;
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The only reason i could possibly see would be to make a comparable multiplayer experience for BFBC2 players, And they might have already started building singleplayer on the unreal engine, which most if not all of the previous MoH games used. In my opinion, it shouldn't be split either, means some firearms would be listed twice. btw this isn't the original poster, this is the guy from the post before proto's last.&lt;br /&gt;
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: Ok than. It doesnt have to be split, but there should be atlest writed to each screenshot &amp;quot; This is from Multiplayer/ Singleplayer&amp;quot;. And just one little '''BTW''': They modelled it twice. As you can see, M4 or MK46 '''''HAVE''''' different models.&lt;br /&gt;
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That's because the M4 and Mk. 46 are different guns, silly.-protoAuthor 04:00, 1 July 2010 (UTC)&lt;br /&gt;
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:Heh. I mean that M4 looks different in SP and MP. Same with Mk.46&lt;br /&gt;
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They do look different but I think its just because one sets from that first trailer a while ago, game's graphics always get better as develpment keeps going, but you might be right to, I was just throwing that out there. [[User:Alex T Snow|Alex T Snow]] 08:00, 1 July 2010 (UTC)&lt;br /&gt;
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== LMG Special Weapons ==&lt;br /&gt;
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In the sniper class you get C4, in the special ops class you get a rocket, and with an assault rifle in the rifleman class you get a launcher... so what do you get if you equip an LMG? [[User:Alex T Snow|Alex T Snow]] 09:56, 21 June 2010 (UTC)&lt;br /&gt;
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more ammo?&lt;br /&gt;
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:Absolutely nothing. You have 2 spare 150 round mags (in the beta, with the PK).&lt;br /&gt;
::You have self-destruct vest.&lt;br /&gt;
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Is that a joke or can you actually be a suicide bomber, cause what would the American gunners get? [[User:Alex T Snow|Alex T Snow]] 21:14, 21 June 2010 (UTC)&lt;br /&gt;
:C4&lt;br /&gt;
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It is then? Okay cool, I figured but I wasn't sure, I can't check because the 360 beta was delayed :( [[User:Alex T Snow|Alex T Snow]] 19:37, 22 June 2010 (UTC)&lt;br /&gt;
== Best of 3 shooters? ==&lt;br /&gt;
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I have to say, out of the 3 FPS games that will be coming out in Q4 (this one, Spec Ops: The Line, and CoD: Black Ops), I am looking forward to Medal of Honor the most. From what I've seen about the other two, they look like they're filled with sensationalist b.s. . -Any Mouse&lt;br /&gt;
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:MoH looks WAY to much like Bad Company 2, and I think it's EAs fault. They want to capitalize on the modern warfare craze so much, they're using another popular series to boost sales. To be honest, MOH looks like BC2 with Taliban, and I'll most likely not be getting it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Medal of honor is not going to be way too much like BC2 because the gameplay will be much more tactical and realistic.  Like real modern warfare.&lt;br /&gt;
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:Says you man. Face it, it's going to be bought by the same type of people who buy MW2 and BC2, mostly idiot kids ranging from 10 to 15 who just wanna get four man sprays and noob tubes across the map. This is a console FPS that can be bought by anyone, and has nothing to offer that will make it overly unique, so it will end up like MW2 and BC2, noob weapons will arise, and it will just be another chaotic FPS. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:You got a point there.&lt;br /&gt;
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Spec Ops: the Line is a third person shooter, not an FPS.&lt;br /&gt;
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Sorry, my bad. I thought it was one of those deals like Fallout 3 where you could switch from first-to-third-person and back -Any Mouse&lt;br /&gt;
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== Animations ==&lt;br /&gt;
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I know this is off-topic, but am I the only one bothered by the way your character moves? If a gun is bouncing around in your hands while you move like that, there's gotta be something wrong...&lt;br /&gt;
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I think that only happens in multiplayer due to it being a different engine, but yeah it is weird&lt;br /&gt;
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I was really psyched about the game untill i found out it was made by the people who made BF-BD2. you said it was a different engine. does that mean that it will be different creators or what? [[User:Dirtdiver6421|Dirtdiver6421]] 17:04, 2 August 2010 (UTC)&lt;br /&gt;
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Mp is made by BC2 (''not BD2'' ) creators - DICE. So it means only good part on that game will be SP - developed by EA on UT3 engine.&lt;br /&gt;
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== Full Auto M16A4 ==&lt;br /&gt;
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Wouldn't having an M16A4 on full auto make it a C7A1? I know there are a few other differences, but they're all internal, it's the only difference visible in some way. [[User:Alex T Snow|Alex T Snow]] 18:23, 27 June 2010 (UTC)&lt;br /&gt;
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:Well I would have said M16A3, but those didn't have rails. So yes, the only M16 variant that has an RIS system and goes full-auto is the C7A2, so indeed this new game uses a C7. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::M16A4 with FA lower - what could be easier&lt;br /&gt;
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:Personally, I wouldn't call &amp;quot;full-auto&amp;quot; M16A4 a C7A2. C7A2 has some, more or less significant, differences - e.g. ambidextrous fire selector or retractable stock. Plus Canadian military did not use full length RIS systems (e.g. like King Arms M5 on M16A4) on their C7s. Full-auto M16A4 is just another game-developer inaccuracy created by lack of knowledge about firearms. Unfortunately, it's a trend in nowadays mainstream FPS like Modern Warfare or Battlefield Bad Company. Game developers just give a sh*t about this stuff. 13-year-old kids screaming and b*tching in multiplayer would not notice the difference. [Ragnar]&lt;br /&gt;
:: 3-burst is for nubs that can't cut it by themselves.&lt;br /&gt;
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::The M5 RAS on the M16A4 is made by KAC, not King Arms. [[User:Spartan198|Spartan198]] 11:33, 28 June 2010 (UTC)&lt;br /&gt;
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Of course I realize that having it full auto is just a screw up, like in most movies, and I'm not talking about the C7A2, with the green furniture and ambi controls, I meant the C7A1, which is the same in terms of appearance. Here's one without an ELCAN, because I know someone will complain about that:&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/commons/archive/7/76/20080716042205!C7A1_with_IronSights.JPG&lt;br /&gt;
Oh and you can put the KAC Rails on any M16-length AR, so that's not really an issue, some of the C7A1s (like the one pictured) had them put on before the C7A2 was introduced with the TRIAD. [[User:Alex T Snow|Alex T Snow]] 18:22, 28 June 2010 (UTC)&lt;br /&gt;
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:It could be a C7, but really, it's just EA's lack of knowledge about weapons, cause full auto is what every assault rifle shoots, right? Man, games like Call of Duty 4 tried their best to keep weapons accurate, now it's all about tacticool weapons that fire full auto and have cool sights and nice finishes. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Yeah I know, and guns don't need to be re-chambered after they run empty too :p in this and Bad Company 2, it's kind of distracting when I'm playing to be honest, well, I've gotten used to it a little more by now. Okay what I don't get is why can't it be listed as a C7A1? Or at least mentioned... If there was an gun listed as an M4 (not A1) and it was firing full auto you guys would have no problem saying it's actually an M4A1, or an AK-47 is really an AKM, so why can't the M16 really be a C7? I realize it's just a mistake on the developer's part, but that doesn't stop us pointing out the other ones... [[User:Alex T Snow|Alex T Snow]] 16:56, 2 July 2010 (UTC)&lt;br /&gt;
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:I think it would be a good idea if we mentioned that in reality, this would class it as a C7A1 etc. [[User:Hoot471|Hoot471]] 18:26, 2 July 2010 (UTC)&lt;br /&gt;
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Has there even ever been any instances of a burst-firing M4 used in any movie or video game? At any rate, I think just noting that it's inaccurately portrayed as full auto is enough. [[User:Spartan198|Spartan198]] 20:43, 3 July 2010 (UTC)&lt;br /&gt;
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:Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto! But yeah, just classify the M16 in MOH as a C7A1, cause in reality that's what it is. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::http://forum.ea.com/eaforum/posts/list/1009334.page&lt;br /&gt;
Best 5 minutes of my life reading this! [[User:Hoot471|Hoot471]] 20:01, 4 July 2010 (UTC)&lt;br /&gt;
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''Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto!'' - Believe it or not, 4-position selectors for AR-15 type rifles exist.  There should be a link to the patent in the Season 2 discussion. --[[User:HashiriyaR32|HashiriyaR32]] 22:44, 4 July 2010 (UTC)&lt;br /&gt;
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The so-called &amp;quot;Green Berets&amp;quot; on that show were idiot actors who didn't do their research, so I don't really give a crap about what they say. The M4A1 as used by the US military is safe/semi/auto, no burst. 4-pos selectors may exist, but the US military does not use them. That also wasn't an answer my question. ''Have there ever been any instances of a burst-firing M4 used in any movie or video game?'' By &amp;quot;burst-firing M4&amp;quot;, I mean the M4 with M16A2/A4 trigger group as issued en mass to regular US Army troops. [[User:Spartan198|Spartan198]] 07:01, 5 July 2010 (UTC)&lt;br /&gt;
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I only know of two games that have M4s with the A2/A4 trigger group.  There's one of the Call of Duty Modern Warfare games for the Nintendo DS, and then there's the Battlefield 2 mod [[Project Reality]], where it features both burst-firing M4s for the Americans and full-auto M4A1s for the Israelis.--[[User:HashiriyaR32|HashiriyaR32]] 16:58, 5 July 2010 (UTC)&lt;br /&gt;
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:Thank you, that ''did'' answer my question. Also, lol @the thread on EA Forums. That was a pretty entertaining read. Though I quite disagree with the guy who claims you can't know anything about an M16 or other firearm without having handled or used one. I've never handled an M16, but I still know the difference between an A1, A2, A3, and A4. Good thing I quit bothering with that place within the first few days I registered, otherwise I'd probably be ankle-deep in that ****storm. XD [[User:Spartan198|Spartan198]] 22:52, 5 July 2010 (UTC)&lt;br /&gt;
:::To Hoot471, that forum nearly gave me a headsplosion, how can people be so unbelievably ignorant and stupid?! - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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== Hi-Def MP videos ==&lt;br /&gt;
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You guys might want to check this out: On YouTube, there's someone by the name of deluxe345 who has Hi-Definition videos from the Medal of Honor multiplayer (there are 3 or 4). Also, in one of these videos, I spotted an M224 mortar in the killfeed.&lt;br /&gt;
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==360 Beta?==&lt;br /&gt;
Alright, does anyone on Earth have a clue when the 360 beta for this comes out!? PS3 and PC went up June 21st, and yet 360 is still delayed, anyone got a clue? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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I got deployed for deepwater horizon so no vid games till september. I seriously wish that the release had been on time, I could have played it.&lt;br /&gt;
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==Clip/Magazine==&lt;br /&gt;
A frivolous debate, but why oh why must they call the magazines &amp;quot;clips&amp;quot; in the game? Yuck. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:I don't know why, but the same error happened in an episode in Lois &amp;amp; Clark. They probably got confused with clips and magazines since that they are both similar. - [[User:Kenny99|Kenny99]] 19:02, 18 July 2010 (UTC)&lt;br /&gt;
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There is nothing similar between a clip and a magazine. A Magazine is a block that stores the bullets, a clip is a strip of metal that holds the bullets that are then FED into a Magazine. [[User:Excalibur01|Excalibur01]] 01:44, 19 July 2010 (UTC)&lt;br /&gt;
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They could have said the slang term &amp;quot;mag&amp;quot; though.&lt;br /&gt;
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==&amp;quot;The Catalyst&amp;quot; Linkin Park song trailer==&lt;br /&gt;
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Well, there gave been some new guns spotted and i already identified few of them. But can someone help me with this ?&lt;br /&gt;
[[Image:MOHUNKNOWNGUN.JPG|500px|thumb|center|]]&lt;br /&gt;
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Magazine seems to wide and big for 5.56. I truly need help with this.&lt;br /&gt;
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Could it be the 417 ?&lt;br /&gt;
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:Why is it that people immediatly assume a HK 416 or a HK 417 when it comes to this kind of thing? People apparently have never heard of a AR 10 before.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:41, 27 August 2010 (UTC)&lt;br /&gt;
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I'm pretty sure the MP5 is shown at one point in the trailer. I'd have to look at the trailer again to find the exact point, but I'll update when I do find the time stamp. Lets hope we see the MP5 in multiplayer as well as the campaign if my spot is correct.  Also, I'm pretty sure the picture shown above is just the M4A1, but I'm not 100%. --[[User:1SAZ|1SAZ]] 22:33, 1 August 2010 (UTC)&lt;br /&gt;
1:30 seconds in, on the operator's chest. I am pretty sure that's an MP5A3 or A5. Can anyone confirm? --[[User:1SAZ|1SAZ]] 23:22, 1 August 2010 (UTC)&lt;br /&gt;
:That's M4 or might be h&amp;amp;k 416. Clip is just taped. Also, all this specop theme became too popularized after MW1. Don't like.&lt;br /&gt;
::It's called a Magazine or Mag. Don't like [[User:Excalibur01|Excalibur01]] 20:01, 3 August 2010 (UTC)&lt;br /&gt;
:::After re-watching the video for the 17th or so time, the weapon I thought was the MP5 was just an MP7 that blended a little too well into the vest. That said, I did notice that one of the Rangers in the trailer was using an Aimpoint M68 (Comp M2) sight on his M4A1. Possibly another sight option? Who knows. I just know I'm excited for this game.&lt;br /&gt;
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It's an M4 kitted out with an EOTech 552, KAC Free-Float RAS, PEQ-2A, and KAC broomstick. [[User:Spartan198|Spartan198]] 05:52, 4 August 2010 (UTC)&lt;br /&gt;
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According to the Walkthrough trailor for the first mission this is CQB-R verzion of the M4A1.&lt;br /&gt;
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==Unimpressed....==&lt;br /&gt;
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Anybody else feel unimpressed looking at this game? I mean, nothing about it really stands out to me. The firearm selection is trite and cliche, the modern military tacticool spec ops motif has been done far too much, and so has the idea of weapon customization. Honestly, when I saw this game I just kinda yawned and moved on. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:22, 4 August 2010 (UTC)&lt;br /&gt;
: About that firearms choose : So you would give terrorists XM8´s, just because its cliche in video games ? No. So why not give them weapons they use in real ?&lt;br /&gt;
: No I wouldn't, unless a terrorist militia could plausibly get it hand's on a bunch of HK weapons. I'm just sort of sick of seeing the same stuff over and over and over. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:15, 6 August 2010 (UTC)&lt;br /&gt;
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:I actually see this as a good change from Modern Warfare and Bad Company rather than yet another tacticool game. Sure, most of it has been done, but so has most other games. At least its not YET another World War 2 sim.--[[User:1SAZ|1SAZ]] 20:41, 4 August 2010 (UTC)        &lt;br /&gt;
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But see, that's the whole thing. Instead of &amp;quot;yet another WW2 sim,&amp;quot; it's become &amp;quot;yet another Spec Ops shooter.&amp;quot; And for the record, I liked Bad Company, and I don't see how this will be any different. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:30, 4 August 2010 (UTC)&lt;br /&gt;
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I am truly impressed with this game. Lets talk about it as MW2 on steroids : &lt;br /&gt;
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:'''Much more realistic''' ('' Cmon, Russians with tavors and milita with tactical AK´s ?'' )&lt;br /&gt;
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:'''Much better atmosphere''' ( ''That attempt to make everything cool just failed. Also enviroment wasnt the best seriously'' )&lt;br /&gt;
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:'''Better Gameplay''' ( ''It probably wont be just about shooting thousands of enemy troops. Also helicopter. Probably even some AI will be included ?'' )&lt;br /&gt;
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Then I better get this for my 360 then PC, cause the graphics are just as high as BC 2 so it'll mess with my PC. The Multiplayer was designed by the same guys who did Bad Company, so we see a lot of their handy work. [[User:Excalibur01|Excalibur01]] 05:42, 5 August 2010 (UTC)&lt;br /&gt;
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Well, comparing ANYTHING to MW2 instantly makes it better. And if what excalibur says is true, then I'm inclined to go with what everybody else has been saying and write it off as Bad Company 2 with Taliban. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 11:07, 5 August 2010 (UTC)&lt;br /&gt;
: We are talking about SP. MP will be BC2 clone ( ''Yeah. Same people are doing it, why not then ?'' ).. But SP will be better :P&lt;br /&gt;
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Heavily looking forward to SP. MP might as well be called &amp;quot;Call of Duty: Bad Company 8&amp;quot;.&lt;br /&gt;
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Oh yeah, I'd certainly be willing to try the single player if it looks any good. Not sure if I'd pay full release price for it though, I'll probably go out and buy it later on when it gets down to like 40 bucks. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:27, 5 August 2010 (UTC)&lt;br /&gt;
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I just find it odd that they'd get a completely different group to do the multiplayer and when you look at the multiplayer, it feels like MW2 but with a different game engine. The point and level up system is essentially the same, but the classes are almost the same from Bad Company. [[User:Excalibur01|Excalibur01]] 02:29, 6 August 2010 (UTC)&lt;br /&gt;
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To be honest, I had high hopes for this game, but with the &amp;quot;Catalyst&amp;quot; trailer (overly dramatic acting plus ear-bleeding Linkin Park= FAIL), it just looks like something else that fanboys will be able to wax their carrots to. Ain't no way in hell I'm shelling out $60 just to hear some USI-infested teenager (whose gamertag is  [USMC]&amp;quot;xxSwaggaSniperxx&amp;quot; or something else that sounds mall ninja-ish) cuss me out after I've killed him twice in a row.[[Special:Contributions/74.192.58.206|74.192.58.206]]&lt;br /&gt;
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I watched said trailer and completely gave up on this game. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:12, 6 August 2010 (UTC)&lt;br /&gt;
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Yeah. After this, we're gonna hear a bunch of kids running around yelling &amp;quot;yaaah I am teh Tier 1!&amp;quot; Methinks that some top dog at EA got a boner after reading Sean Naylor's ''Not a Good Day to Die'' and got the idea to rehash a great book and dumb it down into a cheap vidya game.[[Special:Contributions/74.192.58.206|74.192.58.206]] 22:50, 10 August 2010 (UTC)&lt;br /&gt;
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Everyone, this is a video game. Nobody cares how realistic or how the story is, if you can shoot thing and take control of an over exaggeration of our armed forces, then people will buy it no matter what; it sells.&lt;br /&gt;
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We care! Unrealistic video games do not bother us, but a video game that is suppose to be realistic and ends up not being realistic does bother us. This is IMFDB, we are suppose to judge how realistic weapons are in media. The SkinnyWhiteGuy from the RE: Extinction discussion.&lt;br /&gt;
:The reason why the multiplayer part is so similar to Battlefield: Bad Company is that DICE (the creator of the Battlefield series) created the multiplayer part while EA did the singleplayer part. - [[User:Kenny99|Kenny99]] 12:34, 20 October 2010 (UTC)&lt;br /&gt;
::Well yeah, if you've seen any of the trailers or behind the scenes, the EA guys tell you that. IT is still weird that they got DICE doing the multiplayer and an unknown company called &amp;quot;Danger Close&amp;quot; using the Unreal 3 Engine for the singleplayer. [[User:Excalibur01|Excalibur01]] 18:55, 20 October 2010 (UTC)&lt;br /&gt;
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== Dragunov ==&lt;br /&gt;
Where did it come from that the NDM-86 is in 7.62x51mm? [[User:Spartan198|Spartan198]] 10:16, 5 August 2010 (UTC)&lt;br /&gt;
: Oh, wait, what ?&lt;br /&gt;
::Look at the mag in the weapon selection screen shot. It's clearly not the Dragunov's standard mag and a straight 7.62x51mm mag. I agree with whoever did the change that it's the NDM-86. --[[User:1SAZ|1SAZ]] 13:16, 5 August 2010 (UTC)&lt;br /&gt;
:::Well, i have done it. And it doesnt have anything to do with 7.62x51, its actually standart .308 winchester. --[[User:Werc|Werc]] 14:22, 5 August 2010 (UTC)&lt;br /&gt;
::::Last I checked, the .308 was the civilian version of the 7.62 NATO. So in other words, it's the same round for the purposes of this discussion. Don't mean to sound rude or anything, just something to think about. --[[User:1SAZ|1SAZ]] 14:32, 5 August 2010 (UTC)&lt;br /&gt;
::::: ( ''Wow, so many &amp;quot;''':'''&amp;quot; symbols'' ) Well, .308 is more powerfull i think. But whatever - Im glad someone agrees that NDM-86 is there. --[[User:Werc|Werc]] 14:37, 5 August 2010 (UTC)&lt;br /&gt;
::::::It's the same basic round, 7.62 NATO is just loaded to a higher pressure than civilian .308, I think. But I now see what you mean about the mag. [[User:Spartan198|Spartan198]] 10:35, 6 August 2010 (UTC)&lt;br /&gt;
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Speaking of Soviet-bloc weapons, whoever labeled the AK-47 as a &amp;quot;Type 56&amp;quot; may want to check the picture where the player is looking down the sights (Hint: the front sight is not fully enclosed)&lt;br /&gt;
: I just renamed SVD. Type 56 is someone else´s job. --[[User:Werc|Werc]] 17:16, 15 August 2010 (UTC)&lt;br /&gt;
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Why is the AK labeled a Type 56? it has a open sight and no pig-sticker. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:49, 17 August 2010 (UTC)&lt;br /&gt;
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Reverted it back to AK-47.  I'd like to hear the explanation as to why it was changed in the first place. --[[User:HashiriyaR32|HashiriyaR32]] 03:59, 18 August 2010 (UTC)&lt;br /&gt;
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Granted there are lots of Type 56 rifles in the middle east because of the CIA, but this gun just isn't.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:25, 27 August 2010 (UTC)&lt;br /&gt;
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==Ugh...==&lt;br /&gt;
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http://www.msnbc.msn.com/id/38740099/ns/technology_and_science-games/&lt;br /&gt;
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words cannot describe how incredibly stupid I think this is. Nobody makes a big fuss when the Taliban is put in a movie, but the SECOND people even THINK of putting it in a VIDEO GAME... I admit, I do see how people could take this the wrong way, but seriously... it's just a game.  -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:48, 17 August 2010 (UTC)&lt;br /&gt;
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We have 'American soldiers' dying in games like Modern Warfare 2 and BC2, but no one raises a fuss. Deal with it, news outlets. [[User:BeardedHoplite|BeardedHoplite]] 20:38, 17 August 2010 (UTC)&lt;br /&gt;
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God forbid our enemy get slandered in a video game!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:40, 17 August 2010 (UTC)&lt;br /&gt;
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thats more political bull shit. i dont know a person in america who likes the taliban. its a game. playing as the taliban doesnt mean you like their &amp;quot;self-righteous&amp;quot; and stupid anti-american ideas. thats like saying because your playing as Spetznaz in MW2 that your being insensitive. people care when you play as talibans. but dont even mention &amp;quot;No Russian&amp;quot; [[User:Dirtdiver 6421|Dirtdiver 6421]] 20:54, 17 August 2010 (UTC)&lt;br /&gt;
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Wait, they don't make bad press articles about Grand Theft Auto 4 when that came out and sold millions, but when it comes to a game based on real soldiers, games have crossed the line? [[User:Excalibur01|Excalibur01]] 05:46, 18 August 2010 (UTC)&lt;br /&gt;
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It gets worse than that on this side of the water; the British Defence Secretary has called for the game to be '''banned'''.&lt;br /&gt;
[http://uk.news.yahoo.com/21/20100822/ttc-fox-urges-ban-on-taliban-video-game-e1d36ba.html Seriously.]&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 08:42, 23 August 2010 (UTC)&lt;br /&gt;
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'''JESUS''' Didnt you play as insurgent in MW ? Didnt you control nazi plane in all those WW flying simulators ? They are crazy. Right now, im glad that politicans are stupid in my country. Seriously, they dont even know about some MoH.&lt;br /&gt;
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It's shocking that someone would think it acceptable to recreate the acts of the Taliban. At the hands of the Taliban, children have lost fathers and wives have lost husbands.&lt;br /&gt;
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^^ No kidding? Same with the Nazis, and yet it's perfectly ok to play as them. There's nothing I hate more than double fucking standards. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:31, 23 August 2010 (UTC)&lt;br /&gt;
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&amp;quot;I am disgusted and angry. It's hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product.&amp;quot; &lt;br /&gt;
Let's get something straight here. I have played as Russian Spetsnaz, killing American and British soldiers. I have played as Japanese soldiers, killing American infantry. I have played as THE NAZIS, for god's sake, who not only killed Americans and British soldiers but also took part in the wholesale slaughter of the Jewish people. I have played as a Russian terrorist and mowed down an AIRPORT full of defenseless people, I have played as a drug dealing criminal with the option to kill innocents, a hitman with the option to brutally kill my targets, and yet if I get the option to play as a bunch of fucking towelheads, the game is an affront to humanity and needs to be BANNED? People need to wake the fuck up. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:26, 23 August 2010 (UTC)&lt;br /&gt;
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It is beginning to smack of controversy for controversy's sake. [[User:The Wierd It|The Wierd It]] 20:41, 23 August 2010 (UTC)&lt;br /&gt;
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And now it's made its way across the pond: [http://xbox360.ign.com/articles/111/1117837p1.html] --[[User:Funkychinaman|funkychinaman]] 21:29, 2 September 2010 (UTC)&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/103328-Jack-Thompson-Vows-to-Stop-Medal-of-Honor Guess who's jumped on the bandwagon and demonstrated a mile of research-fail in the process?] [[User:The Wierd It|The Wierd It]] 08:01, 13 September 2010 (UTC)&lt;br /&gt;
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&amp;quot;the high level of realism makes it an effective training tool for the Taliban and other forces currently engaged with the U.S. military.&amp;quot;&lt;br /&gt;
&amp;gt;because the Taliban only uses lefty configured guns, and they happen to have ALL the next gen consoles in their holes. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 19:57, 13 September 2010 (UTC)&lt;br /&gt;
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This just in; EA may or may not have caved over the issue: [http://www.escapistmagazine.com/news/view/103941-EA-Cuts-Taliban-From-Medal-of-Honor Clicky!] [[User:The Wierd It|The Wierd It]] 14:44, 1 October 2010 (UTC)&lt;br /&gt;
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:They caved. It's now OpFor in MultiPlayer only. So far I haven't seen anything that says it'll be changed for the single player campaign. --[[Special:Contributions/204.13.134.230|204.13.134.230]] 18:22, 1 October 2010 (UTC)&lt;br /&gt;
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Im not saying its right. by all means believe me. but its because its a hot issue. its going on now. you talk about Vietnam vets who &amp;quot;killed babies&amp;quot; no1 cares anymore. knowone cares about the brutality of or probably even knows about Somalia, Sierre Leone, Bosnia. Its because the Taliban are current. they are as we speak attempting, and trying their best, to kill American and British troops. thats why the press and dumb ass politicians think its a big deal. [[Special:Contributions/24.15.103.231|24.15.103.231]] 22:00, 7 October 2010 (UTC)&lt;br /&gt;
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== CONFIRMED new Weapons? ==&lt;br /&gt;
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This Gameplay is from Gamescom 2010. This footage confirms the F2000 , the P90 , And others (pleae watch the killfeed, VERY Closely to see the names&lt;br /&gt;
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http://www.gamepro.com/video/gameplay/146685/medal-of-honor-gc2010-cam-gameplay/&lt;br /&gt;
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I got two screens, one confirming weapon customization (Thankgod maybe no Gl's on all assault rifles :'] ) and one of the F2000 WITH Correct Grenade Launcher fitting (Removed handgaurd for placement)&lt;br /&gt;
I will post more screens when i get them! I need Embedding help so if i post the links is that ok?&lt;br /&gt;
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http://i33.tinypic.com/359zs06.png&lt;br /&gt;
&amp;amp;&lt;br /&gt;
http://i34.tinypic.com/e5fogo.png&lt;br /&gt;
[[User:WhatARandomer|WhatARandomer]] 08:55, 19 August 2010 (UTC)&lt;br /&gt;
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In the killfeed, there is two weapons tht are unknown to most people one is called Axe (whether we get Custom Melee weapons is uncertain) and the other is HG No full name just an abbrieviation of HG.&lt;br /&gt;
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I recall someone mentioning that the axe was the Taliban's equivalent of the knife for multiplayer. --[[User:HashiriyaR32|HashiriyaR32]] 19:03, 19 August 2010 (UTC)&lt;br /&gt;
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Oh yeah, the dirks use a hachet instead of a knife in the beta, kinda funny. [[User:BeardedHoplite|BeardedHoplite]] 21:01, 27 August 2010 (UTC)&lt;br /&gt;
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HG could be short for hand granade&lt;br /&gt;
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Hmm could be, but I think Grenades on the killfeed appear as either GRENADE or an explosion/grenade symbol, ill rewatch the video(s) and look for any indication that HG is something other than a Hand Grenade [[User:WhatARandomer|WhatARandomer]] 12:50, 25 August 2010 (UTC)&lt;br /&gt;
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Updated the page with weapons seen in the new MP trailer. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 27 August 2010 (UTC)&lt;br /&gt;
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==Games in Steven Speilberg category?==&lt;br /&gt;
Should we put all of the MoH games into the Steven Speilberg category as he's the creator of the series? - [[User:Kenny99|Kenny99]] 23:11, 26 August 2010 (UTC)&lt;br /&gt;
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Well are there any credits for Speilberg having a hand in THIS Medal of Honor game? [[User:Excalibur01|Excalibur01]] 20:09, 30 August 2010 (UTC)&lt;br /&gt;
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:Wikipedia just says that he's the creator of the series, not a designer of the series. - [[User:Kenny99|Kenny99]] 21:19, 30 August 2010 (UTC)&lt;br /&gt;
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Sure, but did he have a hand in this one? Just because he created the series, doesn't mean he's been behind the entire series up to now. [[User:Excalibur01|Excalibur01]] 02:18, 31 August 2010 (UTC)&lt;br /&gt;
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==Graphical Engine for the game==&lt;br /&gt;
I was watching a video on Medal of Honor and it stated that the single-player campaign is using the Unreal 3 Engine and the multiplayer will be using the Frostbite Engine (made famous by Bad Company). Just thought you guys would like to know! [[User:SeanWolf]]&lt;br /&gt;
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This doesn't make sense. Why make the singleplayer with one engine and use a completely different engine for multiplayer? [[User:Excalibur01|Excalibur01]] 02:21, 31 August 2010 (UTC)&lt;br /&gt;
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:Old news, buddy. Maybe you should change your username to SeanSlowpoke. I keed, but not much.-protoAuthor 02:23, 31 August 2010 (UTC)&lt;br /&gt;
:Hey dont blame me..i just found out about that when i was watching a video about the game. Plus, i usually dont hear about video game news until the day after, so yeah. But still, yeah it doesnt make sense to use two different graphical engines for the game but who knows... [[User:SeanWolf]]&lt;br /&gt;
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The reason for this is EA: LA are incharge of Singleplayer, and DICE are incharge of multiplayer, both using engines they're familiar with. [[User:WhatARandomer|WhatARandomer]] 08:05, 31 August 2010 (UTC)&lt;br /&gt;
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==SR25/M110?==&lt;br /&gt;
I found this picture on IGN: http://pc.ign.com/dor/objects/37294/medal-of-honor-2010/images/medal-of-honor-20100915112209436.html&lt;br /&gt;
Anyone want to confirm or deny? -Chris_Hun7er 2:32, 16 September 2010 (UTC)&lt;br /&gt;
:Why yes, yes it is.[[Special:Contributions/99.141.250.128|99.141.250.128]] 01:44, 16 September 2010 (UTC)&lt;br /&gt;
::It looks an M110 SASS. --[[User:Pz.Abt.100|Kilo 1-1]] 16:21, 19 September 2010 (UTC)&lt;br /&gt;
::Could be an SR-25 depending on what year this took place, the M110 might not have been out at the time and it is technically the same weapon system. [[User:Excalibur01|Excalibur01]] 14:46, 6 October 2010 (UTC)&lt;br /&gt;
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==Getting screenshots==&lt;br /&gt;
Hey, anyone figure out how to take screenshots in the PC version?  I'm trying to get pics to replace the existing ones for the AK-47, SVD clone, and the M21.  Print-screen doesn't seem to be the right key. --[[User:HashiriyaR32|HashiriyaR32]] 02:57, 5 October 2010 (UTC)&lt;br /&gt;
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Download &amp;quot;FRAPS&amp;quot; or some similar utility, and use that instead. Print Screen doesn't generally work in games I'm afraid.--[[Special:Contributions/94.168.169.251|94.168.169.251]] 05:34, 6 October 2010 (UTC)&lt;br /&gt;
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Thanks for the hint.  I just uploaded a few of my own screens for the PKM and the NDM-86.  EDIT: Am I the only BETA player here that's updating this page?  There's gotta be at least thousands of players out there in the beta right now. --[[User:HashiriyaR32|HashiriyaR32]] 23:42, 6 October 2010 (UTC)&lt;br /&gt;
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Didnt the beta end?&lt;br /&gt;
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It should ending some time today. --[[User:HashiriyaR32|HashiriyaR32]] 17:51, 7 October 2010 (UTC)&lt;br /&gt;
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Hashiriya if you plan on getting it for computer and want screen shots you should no that xfire (find it at www.xfire.com) allows you to talk and chat ingame and also take screenshots and videoos. its free and easy. it doesnt take much memory and if you want to try it as i said tis free and i believe its scroll lock x or s to take a screen pic.&lt;br /&gt;
&lt;br /&gt;
 AK-47 in Campaign seems to be AMD-65 ==&lt;br /&gt;
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Hey, If you watch this guy's single player videos he eventually picks up and AK in vid 12[http://www.youtube.com/watch?v=KKPRn75kD-Y&amp;amp;feature=watch_response]. This 'AK-47' is an AMD-65. Take a look.&lt;br /&gt;
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: Holeeey amazing sh*t. Random AK variants under AK47 ? This game is awesome.&lt;br /&gt;
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The AKs in single-player are a mish-mash of actual AK parts. --[[User:HashiriyaR32|HashiriyaR32]] 19:53, 14 October 2010 (UTC)&lt;br /&gt;
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== SR25? ==&lt;br /&gt;
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I found this in the 'Friends from afar' tralier, is this the SR25? -GunGunGun&lt;br /&gt;
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http://www.imfdb.org/images/0/0a/SR25%3F.jpg&lt;br /&gt;
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I think it's M110 but because the M110 entered service in 2008 and the game take place in 2001-2002, it's supposed to be the SR-25 with desert camouflage. If you didn't noticed, someone else posted a comment about it, but it's OK. --[[User:RaNgeR|RaNgeR]] 16:28, 11 October 2010 (UTC)&lt;br /&gt;
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Oh its OK is it? thanks! your very kind! --[[User:GunGunGun|GunGunGun]] 18:56, 11 October 2010 (GMT)&lt;br /&gt;
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Well when does this game take place? [[User:Excalibur01|Excalibur01]] 18:06, 11 October 2010 (UTC)&lt;br /&gt;
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The game takes place between 2001 and 2002; during the first days of the invasion to Afghanistan and during &amp;quot;Operation Anaconda&amp;quot; when the United States, NATO, non NATO and allied Afghanistan forces worked together to take down the Taliban and Al-Qaeda terror organizations and to kill/capture Osama Bin-Laden... This operation was mainly based around special operations units which we are going to play them in-game (Rangers, Special Forces and if I'm not mistaken, Navy SEALs too). As I said about the weapon: Because the game takes place around 2001 and/or 2002, it is supposed to be the SR-25 as it was issued since the '90 and the M110 only has been issued from 2008. But, because it's a game, the developers don't really mind about the '''exact''' weapons that was supposed to be used during this events. Let's take for example the MP7A1: It has been produced from 2001, but it wasn't issued in the United States nor other countries during the events of the game, but the way I see it, because it was produced from 2001 and the game takes place in 2001, so the developers decided to put the MP7A1 in even so it's not issued. --[[User:RaNgeR|RaNgeR]] 21:00, 11 October 2010 (UTC)&lt;br /&gt;
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: Yeah- But still better than Black Ops with 2001 FAMAS in Vietnam.&lt;br /&gt;
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::The MP7 may not have been issued during that timeframe but that doesn't mean it wasn't specifically requested by SOCOM units. [[User:NMOne|NMOne]] 02:08, 12 October 2010 (UTC)&lt;br /&gt;
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Well by all technicality, the M110 and the SR-25 are the exact same rifle with very minor differences [[User:Excalibur01|Excalibur01]] 21:42, 11 October 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
My understanding that the games events take place during the first three years of the war.--[[Special:Contributions/81.96.200.164|81.96.200.164]] 01:32, 12 October 2010 (UTC)&lt;br /&gt;
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So technically unless it is stated, this rifle should be called the SR-25 [[User:Excalibur01|Excalibur01]] 02:34, 12 October 2010 (UTC)&lt;br /&gt;
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Mechanically, I don't think there's ''any'' difference between the SR25 and M110. The M110 is only distinguished by its URX rail system (which newer SR25s come with today anyway) and it's length-of-pull adjustable stock (which the rifle in-game doesn't have). I agree, it should be listed as an SR25. [[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
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== Switching modes of fire ==&lt;br /&gt;
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Watched the First Hour on Gametrailers.com and it showed you can changed the fire mode for a weapon from semi to full auto on the fly. This is awesome [[User:Excalibur01|Excalibur01]] 03:38, 12 October 2010 (UTC)&lt;br /&gt;
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Yep. All you do is simply tap the Right D-pad key and watch the bullet icon change. I did this accidentally to myself and wondered why my M4 had gone from rock n' roll to single shot. [[User:NMOne|NMOne]] 03:48, 12 October 2010 (UTC)&lt;br /&gt;
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It's awesome. I used to lightly pull the trigger for accurate single shot and now I dont have to anymore. It feels like Rainbow Six's system. [[User:Excalibur01|Excalibur01]] 03:50, 12 October 2010 (UTC)&lt;br /&gt;
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No fire selector on AKs, though (at least in SP). :( [[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
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== M203, AK, and Dragunov ==&lt;br /&gt;
*The M203 in-game is actually a Cobray CM203 distinguished by it's square trigger guard. It also seems to have an M16-type safety/selector lever on the left side of the receiver (scratches head at that one).&lt;br /&gt;
*There are at least two other AKs appearing in SP and both appear to be AMD-65s, but one is a basic run of the mill AMD while the other seems to have a perforated handguard of some kind.&lt;br /&gt;
*I don't know about MP (haven't played yet), but the Dragunov appearing in SP is most definitely the 7.62x54R version by the magazine.&lt;br /&gt;
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[[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
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:Very much disappointed at the M203 performance, at least in SP, the range is awful and you have to hit a taliban to do some damage. MP (open beta) the range is better but grenades etc. are extremely low powered. Bullet penetration was pretty good, .223 didn't do much and 7.62x39 &amp;amp; x51 got kills through the Chinook wreck easy, recoil was perfect and you'd get more points playing the objective over camping for kills. MP was good and SP pretty much sucked, the only good parts in SP included a SOFLAM and some serious CAS. Chopper gunner mission was nice but the tactical situation was a bit weird, too close to the enemy for comfort. You shouldn't need to be hovering within 50 meters over the enemy when gunning in an Apache. --[[User:JEESUS|JEESUS]] 03:41, 21 October 2010 (UTC)&lt;br /&gt;
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We've already ID'd the MP Dragunov as a Norinco clone in .308, but thanks for the info on the SP one. --[[User:HashiriyaR32|HashiriyaR32]] 14:02, 12 October 2010 (UTC)&lt;br /&gt;
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Hey werc, why does the SP image for the G3 say 30+1 rounds in the weapon?--[[User:HashiriyaR32|HashiriyaR32]] 14:28, 12 October 2010 (UTC)&lt;br /&gt;
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One in the chamber, I'd assume --[[User:Chrausis|Chrausis]] 17:57, 12 October 2010 (UTC)&lt;br /&gt;
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That wasn't my point &amp;gt;_&amp;gt;.  Why does it even have anything MORE than 20+1? --[[User:HashiriyaR32|HashiriyaR32]] 18:43, 12 October 2010 (UTC)&lt;br /&gt;
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Maybe to balance out the power they put a 20 round mag. like MW2 with the SCAR-H in MP or the FAL. or the G3 in CoD4.&lt;br /&gt;
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Well we have a SIG 226 with 18 rounds (probably 17 round mecgar mags), a glock 19, and a m92FS in single player, the glock and beretta both at 15, whats multiplayer got, 12 round everything for &amp;quot;balance&amp;quot; since theyre so worried about people wrecking with a pistol or some crap?&lt;br /&gt;
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Going off topic for a bit.  My impressions from SP in the PS3 version with CQB controls:&lt;br /&gt;
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1. PS3 controller sticks don't provide the resistance I'm used to.&lt;br /&gt;
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2. Pistols fire really fast and reload real fast.&lt;br /&gt;
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3. Lean in a console game?  Interesting.  I can't wait to try it for PC.&lt;br /&gt;
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4. You can knife real fast.  You can stab someone AT LEAST 3 times before they hit the ground.&lt;br /&gt;
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--[[User:HashiriyaR32|HashiriyaR32]] 20:31, 12 October 2010 (UTC)&lt;br /&gt;
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Dang, fail on my part, can't believe I forgot the G3 had a 20 round capacity &amp;gt;:O --[[User:Chrausis|Chrausis]] 07:59, 13 October 2010 (UTC)&lt;br /&gt;
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Well, I just played the PC version last night.  A friend of mine had it and let me borrow it so I've only played the single player but not multiplayer.  I finished it in 4 hours dying 8 times, 6 of them at the last section of the final mission thanks to endlessly respawning enemies.  Honestly, I cleared out this little niche behind a rock, then got hit from behind.  Turns out that the spot I had moved to was a place where they enemies would keep respawning.  I saw one respawning as I blew the head off (literally) of another guy with a shotgun.  And they need to do something about the enemy skins, as they blend into the background.  Not on purpose like camouflage, more like they did it by accident by making a guy's shirt have the same texture as a rock, even though the colors are completely different.  A.I. was a joke.  Instead of having the allies dynamically find cover based on the terrain and location of bad guys (like Modern Warfare/MW2 and Mass Effect 2), they went to pre-chosen positions and got in your way.  And I know why they let you have the 203 only on the last mission, it's caused it sucked.  They apparently used bunny farts as propellant.  Also, who the hell maps the switch from rifle to 203 on the left arrow key.  THE LEFT ARROW KEY!!  For console players that's like mapping it to a second controller.  Had to map the secondary button slot to v cause I was afraid it would mess something up if I changed the primary button.  And they mapped the selector to the middle mouse button and melee to x rather than, you know, the other way around.  I also hate that pushing left ctrl while crouching gets you to stand up instead of going prone which you accomplish by HOLDING DOWN left ctrl.  And you pickup guns by HOLDING DOWN 'f', instead of making f context sensitive.  And a Ranger can carry up to 20 grenades, yet a special forces operator can only carry 3.  Mind you, there was no ballistics for them so where they landed was a random guess, making them useless even without factoring the length of time it takes to throw one and it's fuse length (both unnecessarily long).  The game had absoloutley no ballistics, point at a Target 1000 meters away with a .50 cal and they die without needing to adjust for distance, even when your elevation is below them, only need to account for bullet travel time which seemed arbitrary to me.  Even with no ballistics, you would think the first shot would go on target, even when firing on full auto.  Nope.  The helicopter segment had a few interesting parts, mostly the TADS system and the Hunter Killer Mode, while the ATV section was a joke.  It felt like I was riding a hovercraft over a beach instead of a four-wheeler over rough terrain.  Also, the other gimmick they had was sliding to cover which I did not use at all, since it would require holding down Shift+W+Left Ctrl.  I have a feeling someone spent 30 seconds figuring out where to map the buttons to and then left.  At least they had the option to have sights on a toggle or switch, and leaning is mapped to 'q' and 'e' so they didn't mess that up.  Anyways, in SP there were only 2 memorable points, the ending of the first Ranger mission (of which there are only two), and at the ending of the game.  Overall, a very poor SP experience that did not make me want to purchase it.  Sorry if I ranted for a bit, but I was looking forward to this game.  Feel free to delete this part if you guys think it doesn't belong here or to move it somewhere else.  --[[User:Gunkatas|Gunkatas]] 20:06, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page Split ==&lt;br /&gt;
Having played quite a bit of both campaign and multiplayer, I'm going to suggest we make two seperate articles for this game, as it it pretty much two different games bundled onto one disc. There are so many differences, including the weapons, correctness of the weapons, reloads, attachments, and overall realism that they really need to be split up. [[User:Alex T Snow|Alex T Snow]] 05:53, 20 October 2010 (UTC)&lt;br /&gt;
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: Current stance is just OK. Having SP and MP category in each weap seems liek good solution :) And two pages would be pretty messy.&lt;br /&gt;
&lt;br /&gt;
== MoH uses China Airsoft Aimpoint ==&lt;br /&gt;
&lt;br /&gt;
Anyone notice - while the original Swedish Aimpoint only has a red dot in various brightness settings on a Red dot, the one used in Medal of Honor are clearly a China Clone with Red and Green Dot.&lt;br /&gt;
&lt;br /&gt;
: Well, still better than Black Ops with its Romanian AK´s in hands of both Vietcong and Russian army or FAMAS from 2001 in Vietnam.&lt;br /&gt;
::They model the guns pretty much off of just airsoft guns. They buy the expensive ones in which I still don't understand why they don't just buy real ones,Alot of times the airsoft guns are the same price as the real ons.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:27, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SAW ==&lt;br /&gt;
Is that a magazine well beneath the ammo belt on the SAW in those pics? Wouldn't that make it an M249 rather than a Mark 46? [[User:Spartan198|Spartan198]] 03:24, 11 November 2010 (UTC)&lt;br /&gt;
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== M60E3 or M60E4? ==&lt;br /&gt;
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Hello, everyone!&lt;br /&gt;
Just curiosity: why is it a M60E3, not an E4?&lt;br /&gt;
Thanks!&lt;br /&gt;
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==Some corrections==&lt;br /&gt;
I've noticed the page has a few guns misidentified, some possibily due to anonymous users making all-wise changes. The SIG P226 used by Rabbit is the newer model P226R, you can see the rail under the frame. The MK 46 is an M249 like it's identified in SP, the magazine well under the belt feed is the indicator, as the MK 46 isn't fed by box magazines. The M60E3 appears to be an M60E4, the barrel is rather short, and it has the rail and removeable foregrip, so I believe it's the M60E4/Mk. 43 Mod 1. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:And some dumbass comments here and there. -[[User:The_Winchester|Winchester]]&lt;br /&gt;
The Glock is a 17, not a 19. The picture needs to be changed but I don't know how.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:25, 27 December 2010 (UTC)&lt;br /&gt;
::It is a Glock 19, as the magazine capacity is only 15 rounds, which is the standard (flush) magazine capacity for a Glock 19. Additionally, Glock 19s are commonly carried by AFO personnel.  They quite often receive non-standard weaponry (such as the HK-416 and others such weapons) because it is more important that what they have work under the most extreme conditions and due to their elite status, they are given more leeway in their loadouts.  Look closly next time you see some SOF personnel in the media or whereever you might catch a glimpse (espiecially SFOD-D) and you will see they are packing more unique equipment then your normal soldier or Marine, including Glocks.[[User:SAWGunner89|SAWGunner89]] 23:48, 26 January 2011 (UTC)&lt;br /&gt;
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== Mk.18 variant ==&lt;br /&gt;
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The Mk.18 variant in the game is actually a Mod.1.  You can tell by the free-floating rails and the forward, folding BUIS.  This is indicative of the Mod.1 variant, as it does not have the front sight mounted on the gas block.[[User:SAWGunner89|SAWGunner89]] 23:43, 26 January 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=381671</id>
		<title>Talk:Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor_(2010)&amp;diff=381671"/>
		<updated>2011-01-26T23:43:20Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Mk.18 variant */ new section&lt;/p&gt;
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&lt;div&gt;==Missing weapons: Heavy Weapons In Singleplayer and Explosives Multiplayer==&lt;br /&gt;
For the sake of being a complete guide there are still some weapons missing.  The weapons I notice missing from this list include the emplaced weapons: The ZU-23 Anti-Aircraft gun which is seen in both singleplayer and multiplayer as an unusable model. The DShK heavy machine gun which appears in singleplayer on a shielded tripod mount and in &amp;quot;Breaking Bagram&amp;quot; as a technical mounted weapon that is used momentarily by the player. The explosives in the multiplayer game and their detonators deserve a separate mention as well (the C4 and IED respectively). The C4 is also used once in &amp;quot;Dorthy's a Bitch&amp;quot; in singleplayer. The SOFLAM in singleplayer may also be mentioned if it counts. The mortar used by the Taliban in the singleplayer game is pretty generic but might use a mention. &lt;br /&gt;
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P.S. I would include them myself but I need to find a way to take screenshots via my PS3. Is there software to do this? [[User:Maphisto86|Maphisto86]] 07:44, 5 December 2010 (UTC)&lt;br /&gt;
==Glock 19, tan Frame?==&lt;br /&gt;
That frame looks tan. Not OD at all.&lt;br /&gt;
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Its definately tan, I'm also pretty sure its a glock 17, my TV is low def but I'm sure its says 17.&lt;br /&gt;
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Don't need to see the number to see that its a 17, its grip says all.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:30, 27 December 2010 (UTC)&lt;br /&gt;
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Glock classified it's frames as OD, not tan. Take it up with Glock.&lt;br /&gt;
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==Missing weapons==&lt;br /&gt;
[[Glock 19]], Deuce's sidearm both suppressed and unsuppressed.&lt;br /&gt;
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[[DShK]], which you have to suppress in the first Ranger mission.&lt;br /&gt;
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==Any screenshots of &amp;quot;new sidearms&amp;quot;==&lt;br /&gt;
So we can add to main page?&lt;br /&gt;
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-Yeah, I hear there's a Glock, but I have yet to see it.--[[User:Jackie.45Cal|Jackie.45Cal]] 15:23, 13 October 2010 (UTC)&lt;br /&gt;
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It's in any level that you play as Duece. I'd take screenshots, but my camera sucks and I only have the 360 version of the game.--[[User:1SAZ|1SAZ]] 16:10, 13 October 2010 (UTC) &lt;br /&gt;
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What model is it? I've heard 19.--[[User:Jackie.45Cal|Jackie.45Cal]] 16:39, 13 October 2010 (UTC)&lt;br /&gt;
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It's a 19. 15+1 cap&lt;br /&gt;
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I don't get the game until tomorrow (ready for a whole weekend of no work!) and if it hasn't been added, I'll see if I can get some pictures up.--[[User:Jackie.45Cal|Jackie.45Cal]] 09:25, 14 October 2010 (UTC)&lt;br /&gt;
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I'm just about done with the Airfield mission, so I'll be getting shots of Deuce's Glock 19 soon.--[[User:HashiriyaR32|HashiriyaR32]] 19:55, 14 October 2010 (UTC)&lt;br /&gt;
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==New Sidearms confirmed!==&lt;br /&gt;
New article reviled.&lt;br /&gt;
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SF has a Glock.&lt;br /&gt;
Ranger has the M9.&lt;br /&gt;
And someone we havent seen named Rabbit Has a Sig. Navy Seal im guessing&lt;br /&gt;
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&amp;quot;When you play as &amp;quot;Rabbit&amp;quot; you carry a Sig which looks like it has night sights.. When you play as &amp;quot;Deuce&amp;quot; you carry a Glock. And when you are Dante Adams you carry the M9. These weapons can never be dropped, never run out of ammunition, and are an integral part of each character’s identity. The variety in these side arms is also intended to help give distinction and personality to each of the characters represented in &amp;quot;Neptune&amp;quot;, &amp;quot;Wolfpack&amp;quot; and 1/75th Ranger&amp;quot;&lt;br /&gt;
:I have two things to say about that. One, I'm happy I wont have to look at an M9 throughout the campaign. Two, I hope they allow you to pick which pistol you use in mp since it'd effectively wouldn't change the balance at all. Just allow more individualism to the players. Did I mention I'm really tired of seeing the M9 in my games?&lt;br /&gt;
::Forgive Beretta if they've created one of the most successful pistols of all time, and it happens to be used by the U.S. military. So...I think either you should go design a new gun to replace it, or just live with it. Unless of course you want them to have the U.S. standard sidearm be an HK P30 just to be 'original'.&lt;br /&gt;
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:Like most games the handguns will have different powers even if they're the same caliber, I'm betting. At least in Multiplayer anyways. Because in the level up screen you can see a level up sidearm section. And I'm hopeing only pistol are sidearms. Unlike modern 2 which had Shotguns and Machine pistols, which unbalanced the game&lt;br /&gt;
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:You DO remember the first Modern Warfare where you can have TWO primary weapons on you, that's even worse. [[User:Excalibur01|Excalibur01]] 04:54, 6 August 2010 (UTC)&lt;br /&gt;
::Actually, MoH gives you two primaries and your secondary. Which actually isn't as bad as most would think. Some operators use a shotgun and their AR, and I'm sure having an SMG, a pistol and an M4 wouldn't be too bad, since I did it once for a test of my webgear for a review. Also, it's possible they could just use the different pistol models as just that, models. Same stats, but different appearance. --[[User:1SAZ|1SAZ]] 05:05, 6 August 2010 (UTC)&lt;br /&gt;
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If you really think about it, having 2 Primaries on you, plus your sidearm is just too much. Maybe for a shotgun, but even then. You'd have 3 sets of reloads and it's already heavy on you. The only times An operator needs a shotgun alongside his rifle is that he needs to breach a door and no one else has a shotgun. [[User:Excalibur01|Excalibur01]] 05:23, 6 August 2010 (UTC)&lt;br /&gt;
:I agree with ya about the having 3 different reloads, but depending on the weapons, the weight isn't so bad, or at least less noticeable. Anyway, it really could be worse. They could have you carrying two different types of rocket launchers and a machine gun like you can do in the Halo series. &lt;br /&gt;
:At least they're making it so that you don't ditch a pistol two seconds into a level. I've always hated how any sidearm looses all use less than a minute into a game.--[[User:1SAZ|1SAZ]] 06:01, 6 August 2010 (UTC)&lt;br /&gt;
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Am I the only one here distressed by the ''unlimited ammo'' aspect of the sidearms? This game is getting to be more and more ridiculous as it is. [[User:Spartan198|Spartan198]] 10:26, 6 August 2010 (UTC)&lt;br /&gt;
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: Remember MW2 ? 400 rounds was total standard. And there isnt any true difference between ''unlimited'' and 400.&lt;br /&gt;
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I liked it back when you can keep your sidearm and just pick up another primary. Sure it's a bit unrealistic to be carrying the max ammo for that gun, but not as unrealistic as dropping your handgun for a shotgun [[User:Excalibur01|Excalibur01]] 14:40, 6 August 2010 (UTC)&lt;br /&gt;
:''The setup that Army of Two had was kinda neat.  One primary (usually an assault rifle), your sidearm (a handgun or machine pistol), and a special weapon, like a sniper rifle or launcher of some sort - the special weapon usually had the least amount of ammo available.  I'd like to see that for a game like this, and frankly, it'd make a lot more sense (I know about Rainbow Six: Vegas, but I'm quite unimpressed with how that game flows to be honest with you).  When going into heavy combat, I'd like to have some kind of quickly accessible sidearm for when the shit well and truly hits the fan.  If my main weapon runs dry and I need to switch, the backup shouldn't be a long gun that's equally as...cumbersome to bear as the rifle was (MW2, I'm looking at you).  As for unlimited ammo, well, that's a tough one for me.  Sometimes I really like having that capability (such as in Splinter Cell: Conviction with their sidearms).  Other times, well, it's nice to know that I can't just fire all willy-nilly and carefree, because then I'll be out of ammo.  I think that it should be an unlockable bonus - like Saints Row 2 or Resident Evil 5.  Give people the option to play with it on or off, if they choose.  Just don't glitch it like CoD4 did. --[[User:Clutch|Clutch]] 22:00, 2 September 2010 (UTC)''&lt;br /&gt;
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Where was it shown you get two primarys? Pretty sure its one primary and sidearm. Ive never seen or read about that in this game.&lt;br /&gt;
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Two primary weapons in SP. One in MP.&lt;br /&gt;
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Two primaries can make sense, a barett 82 and m240 makes no sense, but if you are using  m24 or m40, it would make sense to carry an m4 for defense when your close up instead of room clearing with a bolt action.&lt;br /&gt;
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==Possible 1911== &lt;br /&gt;
Settle an argument for me lads. Picture below, Possible 1911 if the standard Taliban Grach? [http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs544.ash1/31810_408238329053_135747814053_4185509_6821919_n.jpg] I doubt we can go by bore aperture on this one.--[[User:Jackie.45Cal|Jackie.45Cal]] 00:48, 2 October 2010 (UTC)&lt;br /&gt;
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Looks like the Grach, doesn't have the distinct look of a 1911's muzzle.&lt;br /&gt;
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==Knife?==&lt;br /&gt;
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I watched the &amp;quot;Leave a Message&amp;quot; trailer recently. I think one of the Rangers had a Gerber LMF II knife attached to his MOLLE vest. I own this same knife which is why it caught my eye.&lt;br /&gt;
:Maybe so, but we need to avoid putting knives down. Yes, the MW2 page as well as some others have knives, but I'm in favor of removing said knives from said pages entirely. The site is called Internet Movie '''Firearms''' Database for a reason. [[User:Spartan198|Spartan198]] 06:00, 4 August 2010 (UTC)&lt;br /&gt;
I prefer it to have ALL weapons listed its interesting and gives more content.&lt;br /&gt;
:''In that case, list it here in the discussion page when the game releases.  A great example of this is the page for 2004's The Punisher.  GM45 (I think it was him) took great care to screencap the variety of knives that movie had and list them there (among other things).  But he left the main body of the page for the guns, which is why people come to this website.'' --[[User:Clutch|Clutch]] 22:03, 2 September 2010 (UTC)&lt;br /&gt;
::It is a member's CHOICE to add non-firearm weapons for trivia purposes. As long as the added blades or other weapons are well documented and the page does not consist entirely of non-firearms, it's perfectly fine. They're in a gray area, like explosives (grenades and C4 aren't firearms yet we document them) and improvised weapons (like the drill in Tomb Raider). - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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==beta release date?==&lt;br /&gt;
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When will 360 beta be out? I keep hearing within a week but have seen no announcements by the company.&lt;br /&gt;
:http://twitter.com/medalofhonor&lt;br /&gt;
:http://twitter.com/pottan&lt;br /&gt;
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Both links failed, and im getting pissed waiting, gives you high hopes for the games multiplayer when a short beta is this delayed......&lt;br /&gt;
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I heard somewhere they're going to run it after they fix the bugs from the PS3/PC Betas, after they're done, because it will allow them to find new problems and because it saves money. [[User:Alex T Snow|Alex T Snow]] 21:38, 11 July 2010 (UTC)&lt;br /&gt;
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==weapon balance==&lt;br /&gt;
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i just saw the 12 round beretta mentioned  i think they did that for balance reasons. Another game too focused on fairness. God forbid you unlock a gun later on that just owns. &lt;br /&gt;
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-k9870&lt;br /&gt;
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Yeah its kind of annoying when its that balanced, at least you could pretend its the .40, but I wouldn't even know what to do with the Grach, its named the Tariq (which is something else) and has 12 rounds too, when its supposed to have 17. Wait, couldn't they both just have been 16 to be in between? If I WAS going to make an overly balanced system like this, I'd try to make it close, why take them both down to 12? [[User:Alex T Snow|Alex T Snow]] 19:38, 22 June 2010 (UTC)&lt;br /&gt;
::Pretend it's the .40 too&lt;br /&gt;
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Haha too bad there isn't one... WAIT! If you really want to stretch it you could pretend its the compact MP-448, 12 rounds of 9x18mm lol :D [[User:Alex T Snow|Alex T Snow]] 03:02, 23 June 2010 (UTC)&lt;br /&gt;
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I hate when the do something like &amp;quot;the m4 has 20 power and 30 fire rate, the AK has 30 power and 20 fire rate, so there balanced. Then they go weapon x is more accurate than weapon y since its weaker and needs an advantage. I wish when you leveled up you had guns with good advantages that just own.&lt;br /&gt;
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-k9870&lt;br /&gt;
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I want a game that keeps the round in the chamber, keeps track of your extra mags (not the one big number bullshit), all the functions to be right, none of the guns to be set in a firing mode they're not in, the ability to switch modes to whatever that weapon has, the correct attachments (no AKs with ACOGs, or M14s and G3s with M203s), the correct animations for reloads, correct fire rates, correct mag capacities, correct zooms on scopes and no zoom on reflex sights/irons sights, its not really too much to ask I don't think. The only thing that would be arguable would be damage stuff does, but for the MOST part if you used the calibre measurement as the damage it would work (i.e. 5.56mm does  about 22 damage, 7.62mm does 30, .50 does 50) it's not perfect but I at least want the guns with the same calibres to do the same damage... Rant done. [[User:Alex T Snow|Alex T Snow]] 22:38, 23 June 2010 (UTC)&lt;br /&gt;
:There is a game for you, it's called ArmA. Mainstream arcadey FPS won't have all these features. But I agree at least counting bullet up the pipe would be nice touch. That always bugged me too. I have no idea why CoD games still doesn't have this. Anyway, ACOG (or any other weaver optic) on AK is not a problem via special mount. 203 on G3 and M14 is possible too.&lt;br /&gt;
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Oh believe me, I wouldn't need ALL that, I still play the mainstream FPSs, it would just be nice, I just kept going with the list ;) And I do know you can technically put an ACOG on an AK or a 203 on the M14 or G3, but it would be nice to see the things that are supposed to be there... there, like the HK79. The attachments thing certainly wouldn't be as important to me as the round in the chamber, and I don't think guns of the same calibre having the same damage would be too much, its not that would take any extra effort... [[User:Alex T Snow|Alex T Snow]] 05:19, 24 June 2010 (UTC)&lt;br /&gt;
:Same caliber doesn't always do same damage when shot from different barrels. M16 and M4 is a good example. In case with M16 bullet tumble and fragment thus making more damage, but when the same ammo shot from M4 it does not.&lt;br /&gt;
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I knew that but didn't want to make my posts too long ;)That's fair, I meant more the stuff that doesn't make sense, like a 12 gauge that does more damage than another 12 gauge because it's pump action vs semi-auto, or like in Modern Warfare 2, which is the game I'm mostly complaning about, the F2000 has a 15.7&amp;quot; barrel and does 30 damage, while the TAR-21 has an 18.1&amp;quot; does 40, I know the idea of damage as a numerical system like this isn't realistic in a lot of ways, but it's the best anyone has been able to come up with so far, and I wouldn't think 2.4 inches of barrel would make that much of a difference. Put it this way, out of the 9 assault rifles in that game there are only 3 different damages, the 30, 40, and 55, keep in mind that the calibres here are 5.56, 7.62, and 7.62 NATO: the M4, ACR, and F2000 do 30, the FAMAS, SCAR, TAR-21, M16A4, and AK-47 do the same (lol what?) at 40, and the FAL does a whopping 55 (because its semi). But the single worst is the UMP and Super V, both .45s with a comparible barrel length, the UMP does 40 (again) and the the Super V does... 25. I know there should be differences but this makes NO SENSE. Sorry, I know this is the Medal Of Honor page, but everyone here seems smarter... [[User:Alex T Snow|Alex T Snow]] 07:34, 24 June 2010 (UTC)&lt;br /&gt;
:It's not a simulator. They needed to differentiate gun's performance. Besides, most people playing it doesn't know shit which caliber it shoots. So probably it's better to just get over it. Try playing hardcore mode and weapon damage won't bother you so much.&lt;br /&gt;
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I know :) it doesn't really matter too much, it would just be nice, but I'm not expecting it though lol [[User:Alex T Snow|Alex T Snow]] 06:40, 25 June 2010 (UTC)&lt;br /&gt;
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seriously, no 1911 very disapointing. it might be outdated but Special Forces still use them. [[User:Dirtdiver6421|Dirtdiver6421]] 00:11, 7 July 2010 (UTC)&lt;br /&gt;
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Who said there won't be a 1911 in the final game? This isn't the final game. [[User:Alex T Snow|Alex T Snow]] 00:45, 7 July 2010 (UTC)&lt;br /&gt;
i dont know. i just figured since its not on the page already they wouldnt have it. but i hope they do. its a great gun and is used by Spec Ops. [[User:Dirtdiver6421|Dirtdiver6421]] 00:46, 7 July 2010 (UTC)&lt;br /&gt;
i think that all the comparisons come from MW2 because it has an overwhelming amount of flaws. for example- what has been previously stated. and does anyone else find it peculiar that all assault rifles lose the front sight when optics are attached? knowone would do that its stupid. what if there was a long battle and you ran out of battery on a dime, nope your dead now. and i kind of agree with the lack of a back sight because it takes away the point of the reflex being quick if you have to line 3 things to a target instead of the 1-2 or a normal rifle.&lt;br /&gt;
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==First Part==&lt;br /&gt;
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This game looks very promising in terms of realism and graphics compared to the other games.  I'm excited to see that the game developers are working with REAL special forces operators.  The game comes out in Fall 2010.  CAN'T FREAKIN WAIT!!!!!!- ArmoredMason619&lt;br /&gt;
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I've always had a soft spot with this series. I really hope they knock it out of the park with this one. &lt;br /&gt;
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I'm guessing the guy on the front cover is a Green Beret?-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
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:For some reason I though the guy on the front page was a PMC --[[User:AdAstra2009|AdAstra2009]] 05:28, 19 December 2009 (UTC)&lt;br /&gt;
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Na he is a Green Beret.  That's the way they look when they are in a combat zone.  They have to grow out a beard and dress like the civilians/insurgents in that particular area.-ArmoredMason619&lt;br /&gt;
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A World War II shooter series is switching to a modern setting? It'll never work.&lt;br /&gt;
:Your kidding right...and sign your posts --[[User:AdAstra2009|AdAstra2009]] 23:25, 19 December 2009 (UTC)&lt;br /&gt;
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The graphics appear to be on par with ''[[America's Army 3]]'', though hopefully it'll have less problems and a better weapon selection. [[User:Orca1 9904|Orca1 9904]] 23:36, 19 December 2009 (UTC)&lt;br /&gt;
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The trailer had what looked like an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] variant fitted with an EOTech red dot sight, but I only saw it for a second looking down the sights in first-person mode so couldn't determine wether it was a standard SAW or specialized version like the Paratrooper or [[FN Minimi#FN Minimi SPW|SPW]]. [[User:Orca1 9904|Orca1 9904]] 23:42, 19 December 2009 (UTC)&lt;br /&gt;
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I added a screen of the M4A1 and the Minimi/SAw possibilty.  --[[User:TheCrazyGunNut|TheCrazyGunNut]]&lt;br /&gt;
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Ah, cheap EA.. This is so obvious that they are doing this because of MW success. Won't buy just because of this fact.&lt;br /&gt;
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Or because WWII has been overdone and they wanted to do something else. --[[User:Crazycrankle|Crazycrankle]] 02:42, 17 January 2010 (UTC)&lt;br /&gt;
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20th century saw so many wars. They could pick any one. The most suitable would be Vietnam war. I can't recall many good games about this conflict. It could be about SF also.&lt;br /&gt;
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How about Vietcong? http://www.imfdb.org/index.php?title=Vietcong In my personal oppinion the best PC game from Vietnam conflict up to date. I know that the Vietcong wasn't perfect but other games usually wasted their potential (e.g. Conflict Vietnam, Men of Valor) ended as a low quality budget (first Shellshock 67 and many others) or as some crazy VC/NVA-zombie kill fest (recent Shellshock 2). &lt;br /&gt;
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I agree that there were many other &amp;quot;interesting&amp;quot; conflicts or suitable theathers for FPS games but &amp;quot;supply is influenced by demand&amp;quot;. The &amp;quot;anti-terrorist&amp;quot; theme is actual and developers don't want to risk introducing a game that &amp;quot;nobody would want to play&amp;quot;. Remember it's all about the money. Actually it's quite strange that if I look backwards I can't recall any good or partially realistic FPS from Afganistan or Iraq theatre - Modern Warefare, appart from other parts of the story, was set partialy in the Middle East but in some fictisious country (and that *** spoliler *** nuking of the whole Marine division *** spoiler *** was complete bullshit) and Modern Warefare 2 was about hunting down some crazy Russian ultranationalists (and *** spoiler *** one rouge American general *** spoiler *** that was bullshit as well). No offence to Call of Duty but I personally hope that Medal of Honor would not turn into such killfest of stupid AI NPC duchebags thrown in absolutely ridiculous waves into a single coridor where you have to kill more than 70 opponents on less than 100 square feet ...&lt;br /&gt;
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:::Wow, so doing something original is bullshit? I mean, come on; I'd rather shoot 70 guys in a single cooridor than simply go from cave to cave, shooting the occasional militant, or riding about in my vehicle until I hit a bomb and get ambushed. Generic examples I know, but put simply, fighting a military-trained, fully-equipped soldier is a lot more exciting than some fanatical militant using 30-year-old weapons. Heck, even America's Army created a fictional enemy for the US Army to fight.&lt;br /&gt;
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Judging by what I'm seeing in the trailer this is going to be far from any CoD style of modern warfare. This shit looks seriously hardcore in terms of trying to replicate some actual Iraq/Afghanistan gameplay. I guess only time will tell. Hopefully by then they fix the damn gas block thing. Fuck that pisses me off. These guys are working with tier 1 operators but they don't want to model the damn gun correctly. Anybody with even slight knowledge of an AR-15 platform would notice this error. It's a big frickin error.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:::&amp;quot;replicate actual Iraq/Afghanistan gameplay&amp;quot;? So coalition forces playing in a sandbox there? And duh, there is a gas-block, it's just too low-profile and you cannot see it.&lt;br /&gt;
&lt;br /&gt;
::::Even if the gas block isn't there, does it really matter? The average gamer probably doesn't know, or care, what a gas block is, let alone whether it's actually there or not; and the Medal of Honor series goes for what looks cool (such as the Flak Tower in Airborne), not what's realistic.&lt;br /&gt;
&lt;br /&gt;
Don't change the intent of my words. Let me rephrase :::&amp;quot;replicate some actual Iraq/Afghanistan fighting into gameplay.&amp;quot; There happy? As well the use of a low profile gas block seems like an excuse. What are the chances that every M4 has a low profile gas block when there are attached optics?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:::Why not? It's a game about hi-speed low-drag tear1 omfgd3ltasealz special forces operators.&lt;br /&gt;
::::That's ''Tier'' 1. And even a low-profile gas block would still be visible on the barrel where the standard FSP would be due to the length of the gas tube. [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
North American release date is October 12, 2010. Europe is October 15.-- [[User:John Ryder|John Ryder]]&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=hFpgNJZ8Fhc&amp;amp;playnext_from=TL&amp;amp;videos=vd-xeQ7FyHw&lt;br /&gt;
^ At 0:56, 1:04, 1:16 you can see a stock, body, and barrel of a M14 EBR.&lt;br /&gt;
At O:43 you can see what I believe to be some kind of M240.*EDIT: Mk 46 Mod 0* &lt;br /&gt;
All along the trailer are M4s with optics and different accessories. -DeltaOp&lt;br /&gt;
:Was the Mark 14 EBR even fielded yet in 2002? [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
- Nope. EBR was designed around that date - 2001/2002 but first units (mostly from Navy Seals) were issued this rifle later on in 2004. So it's probably another game inaccuracy.&lt;br /&gt;
&lt;br /&gt;
Who said it was set in 2002? And the gas block isn't removed for optics like in Call Of Duty, it's removed when the M203's flip up sight is on top, I'm thinking it's not to block that, not that I think it would block it, but that's when it's not there, not because of optics. EDIT: Wow my bad, it is set then, and I was thinking the M203 was an attachment, but its fixed on like in BFBC2, wow, I feel dumb lol. EDIT #2: I figured it out, the M16 removes the front sight for optics, but the M4 doesn't. Odd. [[User:Alex T Snow|Alex T Snow]] 08:01, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Green Beret on cover ==&lt;br /&gt;
It's ''Cowboy''! [http://gameinformer.com/b/news/archive/2009/12/03/news-bearded-guy-on-medal-of-honor-cover-is-real.aspx] [[User:Spartan198|Spartan198]] 01:17, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Lmao. Oh i didnt think of that one. -[[User:The_Winchester|Winn]]&lt;br /&gt;
&lt;br /&gt;
Anyone think its kinda odd that the Rangers seem to be doing alot of the work. along with the Green Beret. Wouldnt Delta Force/Navy SEALs be doing most of the stuff?&lt;br /&gt;
&lt;br /&gt;
1st SFOD-D and Navy SEALs are, let's say, &amp;quot;equal&amp;quot; to Special Forces concerning their roles within US SOCOM. They are highly trained operators used for specific and &amp;quot;delicate&amp;quot; stuff. Rangers are more like muscless used for more &amp;quot;dirty&amp;quot; tasks. In reality, you would rather send a Special Forces A-Team to do cool things like - to recon the enemy airfield, to pin point potential high-value targets, to set observation post for calling CAS missions or to set sniping posts with 18B class operators with sniper rifles; while few C-130s packed with Ranger chalks would wait to &amp;quot;go-order&amp;quot; so they can jump in, do all the hard work and blow the enemy to pieces. Special Forces (Delta/SEALs etc.) are too valuable for such things. Even though, they are capable of kicking some serious ass, it is not practical to &amp;quot;mass&amp;quot; several A- or SEAL teams for a task, which bunch of Ranger squads could do better.[Ragnar]&lt;br /&gt;
&lt;br /&gt;
okay thats true, but i just dont see why there wouldnt be SOME Operators or SEALs, think about this. Rangers are like the backbone of USSOCOM, Green Berets, are trained in Reconaissance, but if u want to kick some serious Taliban ass, u send in Operators or SEALs, because they excel at kickin' the door down, and opening up some whoop-ass. [[User:Dirtdiver 6421|Dirtdiver 6421]] 00:40, 15 June 2010 (UTC)&lt;br /&gt;
:Who is the &amp;quot;Operators&amp;quot;?&lt;br /&gt;
::Delta &amp;quot;Operators&amp;quot;. [[User:Pz.Abt.100|Pz.Abt.100]] 22:40, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
but really, i no Delta is more of a mission specific unit, but seriously what is America's best military asset? 1stSFOD-D. why? because they have close to 500 Operators, the best in the world. and officially they dont exist. political bull shit in the way, no problemo. they dont exist. its denieble if you send them in.[[Special:Contributions/71.194.219.9|71.194.219.9]] 19:03, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns revealed in multi-player demo at E3 ==&lt;br /&gt;
(These are just what I could spot while watching it on TV)&lt;br /&gt;
*Beretta 92FS/M9 (not a 92SB like in CoD, had the squared-off trigger guard)&lt;br /&gt;
*Pump-action shotgun I couldn't identify (they only showed it from the back)&lt;br /&gt;
*Bolt-action sniper rifle, presumably a Remington M24 (only saw it from the back and right side as the player was working the bolt)&lt;br /&gt;
*Not actually a new gun, but the M4A1 also had a low-profile front BUIS mounted on the RIS is some scenes&lt;br /&gt;
[[User:Spartan198|Spartan198]] 22:22, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you check the kill feed immediately after the kill with the sniper rifle, the identifies the unknown rifle as a Sako M57. --[[User:HashiriyaR32|HashiriyaR32]] 16:25, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I found some footage: http://videos.pcgames.de/v/MuuqC3iXMpw/Medal-of-Honor/Multiplayer-Gameplay-E3-2010/ (the shotgun is a TOZ-194)&lt;br /&gt;
&lt;br /&gt;
More confirmed weapons. I recommend you keep your eye to the left of the screen, below the radar, to see some weapons we have missed while watching the video.&lt;br /&gt;
&lt;br /&gt;
RPK-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
RPG 7-In-game footage&lt;br /&gt;
&lt;br /&gt;
AK-47-Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
AT-4 (I think by the ingame footage)&lt;br /&gt;
&lt;br /&gt;
M9- From ingame footage &lt;br /&gt;
&lt;br /&gt;
SVD Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M249 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
TT-30 Seen ingame&lt;br /&gt;
&lt;br /&gt;
MP7A1 This one was very hard to see (Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M-21 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
870MCS Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
M60 Can be seen as a weapon that killed the player on the screen (look left of gameplay)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
I'm gonna put all the ones I've seen down, so we've got one big list (this is all from the 11 minute long multiplayer video, both seen on screen and on the killfeed) If the names are given (killfeed ones) I'm writing them exactly as they are named in game. For the ones that aren't named I'll name them what they are.&lt;br /&gt;
&lt;br /&gt;
M16&lt;br /&gt;
&lt;br /&gt;
M203&lt;br /&gt;
&lt;br /&gt;
AK-47&lt;br /&gt;
&lt;br /&gt;
GP-30&lt;br /&gt;
&lt;br /&gt;
M249&lt;br /&gt;
&lt;br /&gt;
PKM&lt;br /&gt;
&lt;br /&gt;
M4&lt;br /&gt;
&lt;br /&gt;
AKS-74u&lt;br /&gt;
&lt;br /&gt;
870MCS&lt;br /&gt;
&lt;br /&gt;
TOZ-194&lt;br /&gt;
&lt;br /&gt;
AT4&lt;br /&gt;
&lt;br /&gt;
RPG-7&lt;br /&gt;
&lt;br /&gt;
M21&lt;br /&gt;
&lt;br /&gt;
SVD (NOTE: Has a straight .308 magazine)&lt;br /&gt;
&lt;br /&gt;
M24&lt;br /&gt;
&lt;br /&gt;
SV-98&lt;br /&gt;
&lt;br /&gt;
M9&lt;br /&gt;
&lt;br /&gt;
MP-443 (NOTE: Appears as the Tariq, which I thought that was an Iraqi-made Beretta clone...)&lt;br /&gt;
&lt;br /&gt;
(From here down is not in the Beta)&lt;br /&gt;
&lt;br /&gt;
RPK&lt;br /&gt;
&lt;br /&gt;
MP7A1&lt;br /&gt;
&lt;br /&gt;
M240&lt;br /&gt;
&lt;br /&gt;
M60&lt;br /&gt;
&lt;br /&gt;
M14 EBR (Seen in other videos. It is NOT the same as the M21 like it is in certain other games, the M21 has a normal M21 type body and stock, BOTH are in this.) [[User:Alex T Snow|Alex T Snow]] 04:40, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spliting into sections ==&lt;br /&gt;
Wont it make sence to make two sections ? One with MP´s guns and one with SP´s guns. I think it will - because they dont use same engine, so guns can be different.&lt;br /&gt;
&lt;br /&gt;
Why would the single player and multiplayer use different engines? That makes no sense. It would make the modelers have to model everything twice, and take up twice as much space on disc. No. We're not going to do that.-protoAuthor 19:35, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: It '''USES''' different engines. MP is running on frostbite, and SP is running on UT3 one.&lt;br /&gt;
&lt;br /&gt;
Not sure if i'm doing this right, but yes it uses different engines, and the modelers do not have to model everything twice, they can easily import it from a common format to both engine's formats, PSK Mesh (or something) for UT3, and a new version of bundledmesh contained in RES files for frostbite. You don't have to model it twice, you just export within both engines.&lt;br /&gt;
&lt;br /&gt;
:It still makes no sense to split up the page. But thank you for enlightening me to something that still makes no sense to me. Why would they do that?-protoAuthor 16:54, 26 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The only reason i could possibly see would be to make a comparable multiplayer experience for BFBC2 players, And they might have already started building singleplayer on the unreal engine, which most if not all of the previous MoH games used. In my opinion, it shouldn't be split either, means some firearms would be listed twice. btw this isn't the original poster, this is the guy from the post before proto's last.&lt;br /&gt;
&lt;br /&gt;
: Ok than. It doesnt have to be split, but there should be atlest writed to each screenshot &amp;quot; This is from Multiplayer/ Singleplayer&amp;quot;. And just one little '''BTW''': They modelled it twice. As you can see, M4 or MK46 '''''HAVE''''' different models.&lt;br /&gt;
&lt;br /&gt;
That's because the M4 and Mk. 46 are different guns, silly.-protoAuthor 04:00, 1 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Heh. I mean that M4 looks different in SP and MP. Same with Mk.46&lt;br /&gt;
&lt;br /&gt;
They do look different but I think its just because one sets from that first trailer a while ago, game's graphics always get better as develpment keeps going, but you might be right to, I was just throwing that out there. [[User:Alex T Snow|Alex T Snow]] 08:00, 1 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== LMG Special Weapons ==&lt;br /&gt;
&lt;br /&gt;
In the sniper class you get C4, in the special ops class you get a rocket, and with an assault rifle in the rifleman class you get a launcher... so what do you get if you equip an LMG? [[User:Alex T Snow|Alex T Snow]] 09:56, 21 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
more ammo?&lt;br /&gt;
&lt;br /&gt;
:Absolutely nothing. You have 2 spare 150 round mags (in the beta, with the PK).&lt;br /&gt;
::You have self-destruct vest.&lt;br /&gt;
&lt;br /&gt;
Is that a joke or can you actually be a suicide bomber, cause what would the American gunners get? [[User:Alex T Snow|Alex T Snow]] 21:14, 21 June 2010 (UTC)&lt;br /&gt;
:C4&lt;br /&gt;
&lt;br /&gt;
It is then? Okay cool, I figured but I wasn't sure, I can't check because the 360 beta was delayed :( [[User:Alex T Snow|Alex T Snow]] 19:37, 22 June 2010 (UTC)&lt;br /&gt;
== Best of 3 shooters? ==&lt;br /&gt;
&lt;br /&gt;
I have to say, out of the 3 FPS games that will be coming out in Q4 (this one, Spec Ops: The Line, and CoD: Black Ops), I am looking forward to Medal of Honor the most. From what I've seen about the other two, they look like they're filled with sensationalist b.s. . -Any Mouse&lt;br /&gt;
&lt;br /&gt;
:MoH looks WAY to much like Bad Company 2, and I think it's EAs fault. They want to capitalize on the modern warfare craze so much, they're using another popular series to boost sales. To be honest, MOH looks like BC2 with Taliban, and I'll most likely not be getting it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Medal of honor is not going to be way too much like BC2 because the gameplay will be much more tactical and realistic.  Like real modern warfare.&lt;br /&gt;
&lt;br /&gt;
:Says you man. Face it, it's going to be bought by the same type of people who buy MW2 and BC2, mostly idiot kids ranging from 10 to 15 who just wanna get four man sprays and noob tubes across the map. This is a console FPS that can be bought by anyone, and has nothing to offer that will make it overly unique, so it will end up like MW2 and BC2, noob weapons will arise, and it will just be another chaotic FPS. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:You got a point there.&lt;br /&gt;
&lt;br /&gt;
Spec Ops: the Line is a third person shooter, not an FPS.&lt;br /&gt;
&lt;br /&gt;
Sorry, my bad. I thought it was one of those deals like Fallout 3 where you could switch from first-to-third-person and back -Any Mouse&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
I know this is off-topic, but am I the only one bothered by the way your character moves? If a gun is bouncing around in your hands while you move like that, there's gotta be something wrong...&lt;br /&gt;
&lt;br /&gt;
I think that only happens in multiplayer due to it being a different engine, but yeah it is weird&lt;br /&gt;
&lt;br /&gt;
I was really psyched about the game untill i found out it was made by the people who made BF-BD2. you said it was a different engine. does that mean that it will be different creators or what? [[User:Dirtdiver6421|Dirtdiver6421]] 17:04, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Mp is made by BC2 (''not BD2'' ) creators - DICE. So it means only good part on that game will be SP - developed by EA on UT3 engine.&lt;br /&gt;
&lt;br /&gt;
== Full Auto M16A4 ==&lt;br /&gt;
&lt;br /&gt;
Wouldn't having an M16A4 on full auto make it a C7A1? I know there are a few other differences, but they're all internal, it's the only difference visible in some way. [[User:Alex T Snow|Alex T Snow]] 18:23, 27 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well I would have said M16A3, but those didn't have rails. So yes, the only M16 variant that has an RIS system and goes full-auto is the C7A2, so indeed this new game uses a C7. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::M16A4 with FA lower - what could be easier&lt;br /&gt;
&lt;br /&gt;
:Personally, I wouldn't call &amp;quot;full-auto&amp;quot; M16A4 a C7A2. C7A2 has some, more or less significant, differences - e.g. ambidextrous fire selector or retractable stock. Plus Canadian military did not use full length RIS systems (e.g. like King Arms M5 on M16A4) on their C7s. Full-auto M16A4 is just another game-developer inaccuracy created by lack of knowledge about firearms. Unfortunately, it's a trend in nowadays mainstream FPS like Modern Warfare or Battlefield Bad Company. Game developers just give a sh*t about this stuff. 13-year-old kids screaming and b*tching in multiplayer would not notice the difference. [Ragnar]&lt;br /&gt;
:: 3-burst is for nubs that can't cut it by themselves.&lt;br /&gt;
&lt;br /&gt;
::The M5 RAS on the M16A4 is made by KAC, not King Arms. [[User:Spartan198|Spartan198]] 11:33, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Of course I realize that having it full auto is just a screw up, like in most movies, and I'm not talking about the C7A2, with the green furniture and ambi controls, I meant the C7A1, which is the same in terms of appearance. Here's one without an ELCAN, because I know someone will complain about that:&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/commons/archive/7/76/20080716042205!C7A1_with_IronSights.JPG&lt;br /&gt;
Oh and you can put the KAC Rails on any M16-length AR, so that's not really an issue, some of the C7A1s (like the one pictured) had them put on before the C7A2 was introduced with the TRIAD. [[User:Alex T Snow|Alex T Snow]] 18:22, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It could be a C7, but really, it's just EA's lack of knowledge about weapons, cause full auto is what every assault rifle shoots, right? Man, games like Call of Duty 4 tried their best to keep weapons accurate, now it's all about tacticool weapons that fire full auto and have cool sights and nice finishes. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
Yeah I know, and guns don't need to be re-chambered after they run empty too :p in this and Bad Company 2, it's kind of distracting when I'm playing to be honest, well, I've gotten used to it a little more by now. Okay what I don't get is why can't it be listed as a C7A1? Or at least mentioned... If there was an gun listed as an M4 (not A1) and it was firing full auto you guys would have no problem saying it's actually an M4A1, or an AK-47 is really an AKM, so why can't the M16 really be a C7? I realize it's just a mistake on the developer's part, but that doesn't stop us pointing out the other ones... [[User:Alex T Snow|Alex T Snow]] 16:56, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be a good idea if we mentioned that in reality, this would class it as a C7A1 etc. [[User:Hoot471|Hoot471]] 18:26, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Has there even ever been any instances of a burst-firing M4 used in any movie or video game? At any rate, I think just noting that it's inaccurately portrayed as full auto is enough. [[User:Spartan198|Spartan198]] 20:43, 3 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto! But yeah, just classify the M16 in MOH as a C7A1, cause in reality that's what it is. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::http://forum.ea.com/eaforum/posts/list/1009334.page&lt;br /&gt;
Best 5 minutes of my life reading this! [[User:Hoot471|Hoot471]] 20:01, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Well if you talk to the Green Beret on Deadliest Warrior, he'll tell you the M4 can go burst AND full auto!'' - Believe it or not, 4-position selectors for AR-15 type rifles exist.  There should be a link to the patent in the Season 2 discussion. --[[User:HashiriyaR32|HashiriyaR32]] 22:44, 4 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The so-called &amp;quot;Green Berets&amp;quot; on that show were idiot actors who didn't do their research, so I don't really give a crap about what they say. The M4A1 as used by the US military is safe/semi/auto, no burst. 4-pos selectors may exist, but the US military does not use them. That also wasn't an answer my question. ''Have there ever been any instances of a burst-firing M4 used in any movie or video game?'' By &amp;quot;burst-firing M4&amp;quot;, I mean the M4 with M16A2/A4 trigger group as issued en mass to regular US Army troops. [[User:Spartan198|Spartan198]] 07:01, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I only know of two games that have M4s with the A2/A4 trigger group.  There's one of the Call of Duty Modern Warfare games for the Nintendo DS, and then there's the Battlefield 2 mod [[Project Reality]], where it features both burst-firing M4s for the Americans and full-auto M4A1s for the Israelis.--[[User:HashiriyaR32|HashiriyaR32]] 16:58, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thank you, that ''did'' answer my question. Also, lol @the thread on EA Forums. That was a pretty entertaining read. Though I quite disagree with the guy who claims you can't know anything about an M16 or other firearm without having handled or used one. I've never handled an M16, but I still know the difference between an A1, A2, A3, and A4. Good thing I quit bothering with that place within the first few days I registered, otherwise I'd probably be ankle-deep in that ****storm. XD [[User:Spartan198|Spartan198]] 22:52, 5 July 2010 (UTC)&lt;br /&gt;
:::To Hoot471, that forum nearly gave me a headsplosion, how can people be so unbelievably ignorant and stupid?! - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
== Hi-Def MP videos ==&lt;br /&gt;
&lt;br /&gt;
You guys might want to check this out: On YouTube, there's someone by the name of deluxe345 who has Hi-Definition videos from the Medal of Honor multiplayer (there are 3 or 4). Also, in one of these videos, I spotted an M224 mortar in the killfeed.&lt;br /&gt;
&lt;br /&gt;
==360 Beta?==&lt;br /&gt;
Alright, does anyone on Earth have a clue when the 360 beta for this comes out!? PS3 and PC went up June 21st, and yet 360 is still delayed, anyone got a clue? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
I got deployed for deepwater horizon so no vid games till september. I seriously wish that the release had been on time, I could have played it.&lt;br /&gt;
&lt;br /&gt;
==Clip/Magazine==&lt;br /&gt;
A frivolous debate, but why oh why must they call the magazines &amp;quot;clips&amp;quot; in the game? Yuck. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:I don't know why, but the same error happened in an episode in Lois &amp;amp; Clark. They probably got confused with clips and magazines since that they are both similar. - [[User:Kenny99|Kenny99]] 19:02, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is nothing similar between a clip and a magazine. A Magazine is a block that stores the bullets, a clip is a strip of metal that holds the bullets that are then FED into a Magazine. [[User:Excalibur01|Excalibur01]] 01:44, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They could have said the slang term &amp;quot;mag&amp;quot; though.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;The Catalyst&amp;quot; Linkin Park song trailer==&lt;br /&gt;
&lt;br /&gt;
Well, there gave been some new guns spotted and i already identified few of them. But can someone help me with this ?&lt;br /&gt;
[[Image:MOHUNKNOWNGUN.JPG|500px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
Magazine seems to wide and big for 5.56. I truly need help with this.&lt;br /&gt;
&lt;br /&gt;
Could it be the 417 ?&lt;br /&gt;
&lt;br /&gt;
:Why is it that people immediatly assume a HK 416 or a HK 417 when it comes to this kind of thing? People apparently have never heard of a AR 10 before.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:41, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the MP5 is shown at one point in the trailer. I'd have to look at the trailer again to find the exact point, but I'll update when I do find the time stamp. Lets hope we see the MP5 in multiplayer as well as the campaign if my spot is correct.  Also, I'm pretty sure the picture shown above is just the M4A1, but I'm not 100%. --[[User:1SAZ|1SAZ]] 22:33, 1 August 2010 (UTC)&lt;br /&gt;
1:30 seconds in, on the operator's chest. I am pretty sure that's an MP5A3 or A5. Can anyone confirm? --[[User:1SAZ|1SAZ]] 23:22, 1 August 2010 (UTC)&lt;br /&gt;
:That's M4 or might be h&amp;amp;k 416. Clip is just taped. Also, all this specop theme became too popularized after MW1. Don't like.&lt;br /&gt;
::It's called a Magazine or Mag. Don't like [[User:Excalibur01|Excalibur01]] 20:01, 3 August 2010 (UTC)&lt;br /&gt;
:::After re-watching the video for the 17th or so time, the weapon I thought was the MP5 was just an MP7 that blended a little too well into the vest. That said, I did notice that one of the Rangers in the trailer was using an Aimpoint M68 (Comp M2) sight on his M4A1. Possibly another sight option? Who knows. I just know I'm excited for this game.&lt;br /&gt;
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It's an M4 kitted out with an EOTech 552, KAC Free-Float RAS, PEQ-2A, and KAC broomstick. [[User:Spartan198|Spartan198]] 05:52, 4 August 2010 (UTC)&lt;br /&gt;
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According to the Walkthrough trailor for the first mission this is CQB-R verzion of the M4A1.&lt;br /&gt;
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==Unimpressed....==&lt;br /&gt;
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Anybody else feel unimpressed looking at this game? I mean, nothing about it really stands out to me. The firearm selection is trite and cliche, the modern military tacticool spec ops motif has been done far too much, and so has the idea of weapon customization. Honestly, when I saw this game I just kinda yawned and moved on. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:22, 4 August 2010 (UTC)&lt;br /&gt;
: About that firearms choose : So you would give terrorists XM8´s, just because its cliche in video games ? No. So why not give them weapons they use in real ?&lt;br /&gt;
: No I wouldn't, unless a terrorist militia could plausibly get it hand's on a bunch of HK weapons. I'm just sort of sick of seeing the same stuff over and over and over. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:15, 6 August 2010 (UTC)&lt;br /&gt;
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:I actually see this as a good change from Modern Warfare and Bad Company rather than yet another tacticool game. Sure, most of it has been done, but so has most other games. At least its not YET another World War 2 sim.--[[User:1SAZ|1SAZ]] 20:41, 4 August 2010 (UTC)        &lt;br /&gt;
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But see, that's the whole thing. Instead of &amp;quot;yet another WW2 sim,&amp;quot; it's become &amp;quot;yet another Spec Ops shooter.&amp;quot; And for the record, I liked Bad Company, and I don't see how this will be any different. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:30, 4 August 2010 (UTC)&lt;br /&gt;
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I am truly impressed with this game. Lets talk about it as MW2 on steroids : &lt;br /&gt;
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:'''Much more realistic''' ('' Cmon, Russians with tavors and milita with tactical AK´s ?'' )&lt;br /&gt;
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:'''Much better atmosphere''' ( ''That attempt to make everything cool just failed. Also enviroment wasnt the best seriously'' )&lt;br /&gt;
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:'''Better Gameplay''' ( ''It probably wont be just about shooting thousands of enemy troops. Also helicopter. Probably even some AI will be included ?'' )&lt;br /&gt;
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Then I better get this for my 360 then PC, cause the graphics are just as high as BC 2 so it'll mess with my PC. The Multiplayer was designed by the same guys who did Bad Company, so we see a lot of their handy work. [[User:Excalibur01|Excalibur01]] 05:42, 5 August 2010 (UTC)&lt;br /&gt;
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Well, comparing ANYTHING to MW2 instantly makes it better. And if what excalibur says is true, then I'm inclined to go with what everybody else has been saying and write it off as Bad Company 2 with Taliban. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 11:07, 5 August 2010 (UTC)&lt;br /&gt;
: We are talking about SP. MP will be BC2 clone ( ''Yeah. Same people are doing it, why not then ?'' ).. But SP will be better :P&lt;br /&gt;
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Heavily looking forward to SP. MP might as well be called &amp;quot;Call of Duty: Bad Company 8&amp;quot;.&lt;br /&gt;
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Oh yeah, I'd certainly be willing to try the single player if it looks any good. Not sure if I'd pay full release price for it though, I'll probably go out and buy it later on when it gets down to like 40 bucks. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:27, 5 August 2010 (UTC)&lt;br /&gt;
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I just find it odd that they'd get a completely different group to do the multiplayer and when you look at the multiplayer, it feels like MW2 but with a different game engine. The point and level up system is essentially the same, but the classes are almost the same from Bad Company. [[User:Excalibur01|Excalibur01]] 02:29, 6 August 2010 (UTC)&lt;br /&gt;
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To be honest, I had high hopes for this game, but with the &amp;quot;Catalyst&amp;quot; trailer (overly dramatic acting plus ear-bleeding Linkin Park= FAIL), it just looks like something else that fanboys will be able to wax their carrots to. Ain't no way in hell I'm shelling out $60 just to hear some USI-infested teenager (whose gamertag is  [USMC]&amp;quot;xxSwaggaSniperxx&amp;quot; or something else that sounds mall ninja-ish) cuss me out after I've killed him twice in a row.[[Special:Contributions/74.192.58.206|74.192.58.206]]&lt;br /&gt;
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I watched said trailer and completely gave up on this game. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 09:12, 6 August 2010 (UTC)&lt;br /&gt;
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Yeah. After this, we're gonna hear a bunch of kids running around yelling &amp;quot;yaaah I am teh Tier 1!&amp;quot; Methinks that some top dog at EA got a boner after reading Sean Naylor's ''Not a Good Day to Die'' and got the idea to rehash a great book and dumb it down into a cheap vidya game.[[Special:Contributions/74.192.58.206|74.192.58.206]] 22:50, 10 August 2010 (UTC)&lt;br /&gt;
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Everyone, this is a video game. Nobody cares how realistic or how the story is, if you can shoot thing and take control of an over exaggeration of our armed forces, then people will buy it no matter what; it sells.&lt;br /&gt;
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We care! Unrealistic video games do not bother us, but a video game that is suppose to be realistic and ends up not being realistic does bother us. This is IMFDB, we are suppose to judge how realistic weapons are in media. The SkinnyWhiteGuy from the RE: Extinction discussion.&lt;br /&gt;
:The reason why the multiplayer part is so similar to Battlefield: Bad Company is that DICE (the creator of the Battlefield series) created the multiplayer part while EA did the singleplayer part. - [[User:Kenny99|Kenny99]] 12:34, 20 October 2010 (UTC)&lt;br /&gt;
::Well yeah, if you've seen any of the trailers or behind the scenes, the EA guys tell you that. IT is still weird that they got DICE doing the multiplayer and an unknown company called &amp;quot;Danger Close&amp;quot; using the Unreal 3 Engine for the singleplayer. [[User:Excalibur01|Excalibur01]] 18:55, 20 October 2010 (UTC)&lt;br /&gt;
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== Dragunov ==&lt;br /&gt;
Where did it come from that the NDM-86 is in 7.62x51mm? [[User:Spartan198|Spartan198]] 10:16, 5 August 2010 (UTC)&lt;br /&gt;
: Oh, wait, what ?&lt;br /&gt;
::Look at the mag in the weapon selection screen shot. It's clearly not the Dragunov's standard mag and a straight 7.62x51mm mag. I agree with whoever did the change that it's the NDM-86. --[[User:1SAZ|1SAZ]] 13:16, 5 August 2010 (UTC)&lt;br /&gt;
:::Well, i have done it. And it doesnt have anything to do with 7.62x51, its actually standart .308 winchester. --[[User:Werc|Werc]] 14:22, 5 August 2010 (UTC)&lt;br /&gt;
::::Last I checked, the .308 was the civilian version of the 7.62 NATO. So in other words, it's the same round for the purposes of this discussion. Don't mean to sound rude or anything, just something to think about. --[[User:1SAZ|1SAZ]] 14:32, 5 August 2010 (UTC)&lt;br /&gt;
::::: ( ''Wow, so many &amp;quot;''':'''&amp;quot; symbols'' ) Well, .308 is more powerfull i think. But whatever - Im glad someone agrees that NDM-86 is there. --[[User:Werc|Werc]] 14:37, 5 August 2010 (UTC)&lt;br /&gt;
::::::It's the same basic round, 7.62 NATO is just loaded to a higher pressure than civilian .308, I think. But I now see what you mean about the mag. [[User:Spartan198|Spartan198]] 10:35, 6 August 2010 (UTC)&lt;br /&gt;
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Speaking of Soviet-bloc weapons, whoever labeled the AK-47 as a &amp;quot;Type 56&amp;quot; may want to check the picture where the player is looking down the sights (Hint: the front sight is not fully enclosed)&lt;br /&gt;
: I just renamed SVD. Type 56 is someone else´s job. --[[User:Werc|Werc]] 17:16, 15 August 2010 (UTC)&lt;br /&gt;
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Why is the AK labeled a Type 56? it has a open sight and no pig-sticker. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:49, 17 August 2010 (UTC)&lt;br /&gt;
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Reverted it back to AK-47.  I'd like to hear the explanation as to why it was changed in the first place. --[[User:HashiriyaR32|HashiriyaR32]] 03:59, 18 August 2010 (UTC)&lt;br /&gt;
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Granted there are lots of Type 56 rifles in the middle east because of the CIA, but this gun just isn't.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:25, 27 August 2010 (UTC)&lt;br /&gt;
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==Ugh...==&lt;br /&gt;
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http://www.msnbc.msn.com/id/38740099/ns/technology_and_science-games/&lt;br /&gt;
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words cannot describe how incredibly stupid I think this is. Nobody makes a big fuss when the Taliban is put in a movie, but the SECOND people even THINK of putting it in a VIDEO GAME... I admit, I do see how people could take this the wrong way, but seriously... it's just a game.  -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 19:48, 17 August 2010 (UTC)&lt;br /&gt;
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We have 'American soldiers' dying in games like Modern Warfare 2 and BC2, but no one raises a fuss. Deal with it, news outlets. [[User:BeardedHoplite|BeardedHoplite]] 20:38, 17 August 2010 (UTC)&lt;br /&gt;
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God forbid our enemy get slandered in a video game!--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:40, 17 August 2010 (UTC)&lt;br /&gt;
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thats more political bull shit. i dont know a person in america who likes the taliban. its a game. playing as the taliban doesnt mean you like their &amp;quot;self-righteous&amp;quot; and stupid anti-american ideas. thats like saying because your playing as Spetznaz in MW2 that your being insensitive. people care when you play as talibans. but dont even mention &amp;quot;No Russian&amp;quot; [[User:Dirtdiver 6421|Dirtdiver 6421]] 20:54, 17 August 2010 (UTC)&lt;br /&gt;
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Wait, they don't make bad press articles about Grand Theft Auto 4 when that came out and sold millions, but when it comes to a game based on real soldiers, games have crossed the line? [[User:Excalibur01|Excalibur01]] 05:46, 18 August 2010 (UTC)&lt;br /&gt;
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It gets worse than that on this side of the water; the British Defence Secretary has called for the game to be '''banned'''.&lt;br /&gt;
[http://uk.news.yahoo.com/21/20100822/ttc-fox-urges-ban-on-taliban-video-game-e1d36ba.html Seriously.]&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 08:42, 23 August 2010 (UTC)&lt;br /&gt;
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'''JESUS''' Didnt you play as insurgent in MW ? Didnt you control nazi plane in all those WW flying simulators ? They are crazy. Right now, im glad that politicans are stupid in my country. Seriously, they dont even know about some MoH.&lt;br /&gt;
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It's shocking that someone would think it acceptable to recreate the acts of the Taliban. At the hands of the Taliban, children have lost fathers and wives have lost husbands.&lt;br /&gt;
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^^ No kidding? Same with the Nazis, and yet it's perfectly ok to play as them. There's nothing I hate more than double fucking standards. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:31, 23 August 2010 (UTC)&lt;br /&gt;
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&amp;quot;I am disgusted and angry. It's hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product.&amp;quot; &lt;br /&gt;
Let's get something straight here. I have played as Russian Spetsnaz, killing American and British soldiers. I have played as Japanese soldiers, killing American infantry. I have played as THE NAZIS, for god's sake, who not only killed Americans and British soldiers but also took part in the wholesale slaughter of the Jewish people. I have played as a Russian terrorist and mowed down an AIRPORT full of defenseless people, I have played as a drug dealing criminal with the option to kill innocents, a hitman with the option to brutally kill my targets, and yet if I get the option to play as a bunch of fucking towelheads, the game is an affront to humanity and needs to be BANNED? People need to wake the fuck up. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 14:26, 23 August 2010 (UTC)&lt;br /&gt;
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It is beginning to smack of controversy for controversy's sake. [[User:The Wierd It|The Wierd It]] 20:41, 23 August 2010 (UTC)&lt;br /&gt;
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And now it's made its way across the pond: [http://xbox360.ign.com/articles/111/1117837p1.html] --[[User:Funkychinaman|funkychinaman]] 21:29, 2 September 2010 (UTC)&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/103328-Jack-Thompson-Vows-to-Stop-Medal-of-Honor Guess who's jumped on the bandwagon and demonstrated a mile of research-fail in the process?] [[User:The Wierd It|The Wierd It]] 08:01, 13 September 2010 (UTC)&lt;br /&gt;
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&amp;quot;the high level of realism makes it an effective training tool for the Taliban and other forces currently engaged with the U.S. military.&amp;quot;&lt;br /&gt;
&amp;gt;because the Taliban only uses lefty configured guns, and they happen to have ALL the next gen consoles in their holes. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 19:57, 13 September 2010 (UTC)&lt;br /&gt;
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This just in; EA may or may not have caved over the issue: [http://www.escapistmagazine.com/news/view/103941-EA-Cuts-Taliban-From-Medal-of-Honor Clicky!] [[User:The Wierd It|The Wierd It]] 14:44, 1 October 2010 (UTC)&lt;br /&gt;
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:They caved. It's now OpFor in MultiPlayer only. So far I haven't seen anything that says it'll be changed for the single player campaign. --[[Special:Contributions/204.13.134.230|204.13.134.230]] 18:22, 1 October 2010 (UTC)&lt;br /&gt;
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Im not saying its right. by all means believe me. but its because its a hot issue. its going on now. you talk about Vietnam vets who &amp;quot;killed babies&amp;quot; no1 cares anymore. knowone cares about the brutality of or probably even knows about Somalia, Sierre Leone, Bosnia. Its because the Taliban are current. they are as we speak attempting, and trying their best, to kill American and British troops. thats why the press and dumb ass politicians think its a big deal. [[Special:Contributions/24.15.103.231|24.15.103.231]] 22:00, 7 October 2010 (UTC)&lt;br /&gt;
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== CONFIRMED new Weapons? ==&lt;br /&gt;
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This Gameplay is from Gamescom 2010. This footage confirms the F2000 , the P90 , And others (pleae watch the killfeed, VERY Closely to see the names&lt;br /&gt;
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http://www.gamepro.com/video/gameplay/146685/medal-of-honor-gc2010-cam-gameplay/&lt;br /&gt;
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I got two screens, one confirming weapon customization (Thankgod maybe no Gl's on all assault rifles :'] ) and one of the F2000 WITH Correct Grenade Launcher fitting (Removed handgaurd for placement)&lt;br /&gt;
I will post more screens when i get them! I need Embedding help so if i post the links is that ok?&lt;br /&gt;
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http://i33.tinypic.com/359zs06.png&lt;br /&gt;
&amp;amp;&lt;br /&gt;
http://i34.tinypic.com/e5fogo.png&lt;br /&gt;
[[User:WhatARandomer|WhatARandomer]] 08:55, 19 August 2010 (UTC)&lt;br /&gt;
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In the killfeed, there is two weapons tht are unknown to most people one is called Axe (whether we get Custom Melee weapons is uncertain) and the other is HG No full name just an abbrieviation of HG.&lt;br /&gt;
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I recall someone mentioning that the axe was the Taliban's equivalent of the knife for multiplayer. --[[User:HashiriyaR32|HashiriyaR32]] 19:03, 19 August 2010 (UTC)&lt;br /&gt;
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Oh yeah, the dirks use a hachet instead of a knife in the beta, kinda funny. [[User:BeardedHoplite|BeardedHoplite]] 21:01, 27 August 2010 (UTC)&lt;br /&gt;
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HG could be short for hand granade&lt;br /&gt;
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Hmm could be, but I think Grenades on the killfeed appear as either GRENADE or an explosion/grenade symbol, ill rewatch the video(s) and look for any indication that HG is something other than a Hand Grenade [[User:WhatARandomer|WhatARandomer]] 12:50, 25 August 2010 (UTC)&lt;br /&gt;
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Updated the page with weapons seen in the new MP trailer. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 27 August 2010 (UTC)&lt;br /&gt;
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==Games in Steven Speilberg category?==&lt;br /&gt;
Should we put all of the MoH games into the Steven Speilberg category as he's the creator of the series? - [[User:Kenny99|Kenny99]] 23:11, 26 August 2010 (UTC)&lt;br /&gt;
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Well are there any credits for Speilberg having a hand in THIS Medal of Honor game? [[User:Excalibur01|Excalibur01]] 20:09, 30 August 2010 (UTC)&lt;br /&gt;
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:Wikipedia just says that he's the creator of the series, not a designer of the series. - [[User:Kenny99|Kenny99]] 21:19, 30 August 2010 (UTC)&lt;br /&gt;
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Sure, but did he have a hand in this one? Just because he created the series, doesn't mean he's been behind the entire series up to now. [[User:Excalibur01|Excalibur01]] 02:18, 31 August 2010 (UTC)&lt;br /&gt;
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==Graphical Engine for the game==&lt;br /&gt;
I was watching a video on Medal of Honor and it stated that the single-player campaign is using the Unreal 3 Engine and the multiplayer will be using the Frostbite Engine (made famous by Bad Company). Just thought you guys would like to know! [[User:SeanWolf]]&lt;br /&gt;
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This doesn't make sense. Why make the singleplayer with one engine and use a completely different engine for multiplayer? [[User:Excalibur01|Excalibur01]] 02:21, 31 August 2010 (UTC)&lt;br /&gt;
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:Old news, buddy. Maybe you should change your username to SeanSlowpoke. I keed, but not much.-protoAuthor 02:23, 31 August 2010 (UTC)&lt;br /&gt;
:Hey dont blame me..i just found out about that when i was watching a video about the game. Plus, i usually dont hear about video game news until the day after, so yeah. But still, yeah it doesnt make sense to use two different graphical engines for the game but who knows... [[User:SeanWolf]]&lt;br /&gt;
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The reason for this is EA: LA are incharge of Singleplayer, and DICE are incharge of multiplayer, both using engines they're familiar with. [[User:WhatARandomer|WhatARandomer]] 08:05, 31 August 2010 (UTC)&lt;br /&gt;
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==SR25/M110?==&lt;br /&gt;
I found this picture on IGN: http://pc.ign.com/dor/objects/37294/medal-of-honor-2010/images/medal-of-honor-20100915112209436.html&lt;br /&gt;
Anyone want to confirm or deny? -Chris_Hun7er 2:32, 16 September 2010 (UTC)&lt;br /&gt;
:Why yes, yes it is.[[Special:Contributions/99.141.250.128|99.141.250.128]] 01:44, 16 September 2010 (UTC)&lt;br /&gt;
::It looks an M110 SASS. --[[User:Pz.Abt.100|Kilo 1-1]] 16:21, 19 September 2010 (UTC)&lt;br /&gt;
::Could be an SR-25 depending on what year this took place, the M110 might not have been out at the time and it is technically the same weapon system. [[User:Excalibur01|Excalibur01]] 14:46, 6 October 2010 (UTC)&lt;br /&gt;
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==Getting screenshots==&lt;br /&gt;
Hey, anyone figure out how to take screenshots in the PC version?  I'm trying to get pics to replace the existing ones for the AK-47, SVD clone, and the M21.  Print-screen doesn't seem to be the right key. --[[User:HashiriyaR32|HashiriyaR32]] 02:57, 5 October 2010 (UTC)&lt;br /&gt;
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Download &amp;quot;FRAPS&amp;quot; or some similar utility, and use that instead. Print Screen doesn't generally work in games I'm afraid.--[[Special:Contributions/94.168.169.251|94.168.169.251]] 05:34, 6 October 2010 (UTC)&lt;br /&gt;
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Thanks for the hint.  I just uploaded a few of my own screens for the PKM and the NDM-86.  EDIT: Am I the only BETA player here that's updating this page?  There's gotta be at least thousands of players out there in the beta right now. --[[User:HashiriyaR32|HashiriyaR32]] 23:42, 6 October 2010 (UTC)&lt;br /&gt;
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Didnt the beta end?&lt;br /&gt;
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It should ending some time today. --[[User:HashiriyaR32|HashiriyaR32]] 17:51, 7 October 2010 (UTC)&lt;br /&gt;
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Hashiriya if you plan on getting it for computer and want screen shots you should no that xfire (find it at www.xfire.com) allows you to talk and chat ingame and also take screenshots and videoos. its free and easy. it doesnt take much memory and if you want to try it as i said tis free and i believe its scroll lock x or s to take a screen pic.&lt;br /&gt;
&lt;br /&gt;
 AK-47 in Campaign seems to be AMD-65 ==&lt;br /&gt;
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Hey, If you watch this guy's single player videos he eventually picks up and AK in vid 12[http://www.youtube.com/watch?v=KKPRn75kD-Y&amp;amp;feature=watch_response]. This 'AK-47' is an AMD-65. Take a look.&lt;br /&gt;
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: Holeeey amazing sh*t. Random AK variants under AK47 ? This game is awesome.&lt;br /&gt;
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The AKs in single-player are a mish-mash of actual AK parts. --[[User:HashiriyaR32|HashiriyaR32]] 19:53, 14 October 2010 (UTC)&lt;br /&gt;
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== SR25? ==&lt;br /&gt;
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I found this in the 'Friends from afar' tralier, is this the SR25? -GunGunGun&lt;br /&gt;
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http://www.imfdb.org/images/0/0a/SR25%3F.jpg&lt;br /&gt;
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I think it's M110 but because the M110 entered service in 2008 and the game take place in 2001-2002, it's supposed to be the SR-25 with desert camouflage. If you didn't noticed, someone else posted a comment about it, but it's OK. --[[User:RaNgeR|RaNgeR]] 16:28, 11 October 2010 (UTC)&lt;br /&gt;
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Oh its OK is it? thanks! your very kind! --[[User:GunGunGun|GunGunGun]] 18:56, 11 October 2010 (GMT)&lt;br /&gt;
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Well when does this game take place? [[User:Excalibur01|Excalibur01]] 18:06, 11 October 2010 (UTC)&lt;br /&gt;
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The game takes place between 2001 and 2002; during the first days of the invasion to Afghanistan and during &amp;quot;Operation Anaconda&amp;quot; when the United States, NATO, non NATO and allied Afghanistan forces worked together to take down the Taliban and Al-Qaeda terror organizations and to kill/capture Osama Bin-Laden... This operation was mainly based around special operations units which we are going to play them in-game (Rangers, Special Forces and if I'm not mistaken, Navy SEALs too). As I said about the weapon: Because the game takes place around 2001 and/or 2002, it is supposed to be the SR-25 as it was issued since the '90 and the M110 only has been issued from 2008. But, because it's a game, the developers don't really mind about the '''exact''' weapons that was supposed to be used during this events. Let's take for example the MP7A1: It has been produced from 2001, but it wasn't issued in the United States nor other countries during the events of the game, but the way I see it, because it was produced from 2001 and the game takes place in 2001, so the developers decided to put the MP7A1 in even so it's not issued. --[[User:RaNgeR|RaNgeR]] 21:00, 11 October 2010 (UTC)&lt;br /&gt;
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: Yeah- But still better than Black Ops with 2001 FAMAS in Vietnam.&lt;br /&gt;
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::The MP7 may not have been issued during that timeframe but that doesn't mean it wasn't specifically requested by SOCOM units. [[User:NMOne|NMOne]] 02:08, 12 October 2010 (UTC)&lt;br /&gt;
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Well by all technicality, the M110 and the SR-25 are the exact same rifle with very minor differences [[User:Excalibur01|Excalibur01]] 21:42, 11 October 2010 (UTC)&lt;br /&gt;
 &lt;br /&gt;
My understanding that the games events take place during the first three years of the war.--[[Special:Contributions/81.96.200.164|81.96.200.164]] 01:32, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
So technically unless it is stated, this rifle should be called the SR-25 [[User:Excalibur01|Excalibur01]] 02:34, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Mechanically, I don't think there's ''any'' difference between the SR25 and M110. The M110 is only distinguished by its URX rail system (which newer SR25s come with today anyway) and it's length-of-pull adjustable stock (which the rifle in-game doesn't have). I agree, it should be listed as an SR25. [[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
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== Switching modes of fire ==&lt;br /&gt;
&lt;br /&gt;
Watched the First Hour on Gametrailers.com and it showed you can changed the fire mode for a weapon from semi to full auto on the fly. This is awesome [[User:Excalibur01|Excalibur01]] 03:38, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yep. All you do is simply tap the Right D-pad key and watch the bullet icon change. I did this accidentally to myself and wondered why my M4 had gone from rock n' roll to single shot. [[User:NMOne|NMOne]] 03:48, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's awesome. I used to lightly pull the trigger for accurate single shot and now I dont have to anymore. It feels like Rainbow Six's system. [[User:Excalibur01|Excalibur01]] 03:50, 12 October 2010 (UTC)&lt;br /&gt;
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No fire selector on AKs, though (at least in SP). :( [[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M203, AK, and Dragunov ==&lt;br /&gt;
*The M203 in-game is actually a Cobray CM203 distinguished by it's square trigger guard. It also seems to have an M16-type safety/selector lever on the left side of the receiver (scratches head at that one).&lt;br /&gt;
*There are at least two other AKs appearing in SP and both appear to be AMD-65s, but one is a basic run of the mill AMD while the other seems to have a perforated handguard of some kind.&lt;br /&gt;
*I don't know about MP (haven't played yet), but the Dragunov appearing in SP is most definitely the 7.62x54R version by the magazine.&lt;br /&gt;
&lt;br /&gt;
[[User:Spartan198|Spartan198]] 11:28, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Very much disappointed at the M203 performance, at least in SP, the range is awful and you have to hit a taliban to do some damage. MP (open beta) the range is better but grenades etc. are extremely low powered. Bullet penetration was pretty good, .223 didn't do much and 7.62x39 &amp;amp; x51 got kills through the Chinook wreck easy, recoil was perfect and you'd get more points playing the objective over camping for kills. MP was good and SP pretty much sucked, the only good parts in SP included a SOFLAM and some serious CAS. Chopper gunner mission was nice but the tactical situation was a bit weird, too close to the enemy for comfort. You shouldn't need to be hovering within 50 meters over the enemy when gunning in an Apache. --[[User:JEESUS|JEESUS]] 03:41, 21 October 2010 (UTC)&lt;br /&gt;
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We've already ID'd the MP Dragunov as a Norinco clone in .308, but thanks for the info on the SP one. --[[User:HashiriyaR32|HashiriyaR32]] 14:02, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hey werc, why does the SP image for the G3 say 30+1 rounds in the weapon?--[[User:HashiriyaR32|HashiriyaR32]] 14:28, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
One in the chamber, I'd assume --[[User:Chrausis|Chrausis]] 17:57, 12 October 2010 (UTC)&lt;br /&gt;
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That wasn't my point &amp;gt;_&amp;gt;.  Why does it even have anything MORE than 20+1? --[[User:HashiriyaR32|HashiriyaR32]] 18:43, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe to balance out the power they put a 20 round mag. like MW2 with the SCAR-H in MP or the FAL. or the G3 in CoD4.&lt;br /&gt;
&lt;br /&gt;
Well we have a SIG 226 with 18 rounds (probably 17 round mecgar mags), a glock 19, and a m92FS in single player, the glock and beretta both at 15, whats multiplayer got, 12 round everything for &amp;quot;balance&amp;quot; since theyre so worried about people wrecking with a pistol or some crap?&lt;br /&gt;
&lt;br /&gt;
Going off topic for a bit.  My impressions from SP in the PS3 version with CQB controls:&lt;br /&gt;
&lt;br /&gt;
1. PS3 controller sticks don't provide the resistance I'm used to.&lt;br /&gt;
&lt;br /&gt;
2. Pistols fire really fast and reload real fast.&lt;br /&gt;
&lt;br /&gt;
3. Lean in a console game?  Interesting.  I can't wait to try it for PC.&lt;br /&gt;
&lt;br /&gt;
4. You can knife real fast.  You can stab someone AT LEAST 3 times before they hit the ground.&lt;br /&gt;
&lt;br /&gt;
--[[User:HashiriyaR32|HashiriyaR32]] 20:31, 12 October 2010 (UTC)&lt;br /&gt;
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Dang, fail on my part, can't believe I forgot the G3 had a 20 round capacity &amp;gt;:O --[[User:Chrausis|Chrausis]] 07:59, 13 October 2010 (UTC)&lt;br /&gt;
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Well, I just played the PC version last night.  A friend of mine had it and let me borrow it so I've only played the single player but not multiplayer.  I finished it in 4 hours dying 8 times, 6 of them at the last section of the final mission thanks to endlessly respawning enemies.  Honestly, I cleared out this little niche behind a rock, then got hit from behind.  Turns out that the spot I had moved to was a place where they enemies would keep respawning.  I saw one respawning as I blew the head off (literally) of another guy with a shotgun.  And they need to do something about the enemy skins, as they blend into the background.  Not on purpose like camouflage, more like they did it by accident by making a guy's shirt have the same texture as a rock, even though the colors are completely different.  A.I. was a joke.  Instead of having the allies dynamically find cover based on the terrain and location of bad guys (like Modern Warfare/MW2 and Mass Effect 2), they went to pre-chosen positions and got in your way.  And I know why they let you have the 203 only on the last mission, it's caused it sucked.  They apparently used bunny farts as propellant.  Also, who the hell maps the switch from rifle to 203 on the left arrow key.  THE LEFT ARROW KEY!!  For console players that's like mapping it to a second controller.  Had to map the secondary button slot to v cause I was afraid it would mess something up if I changed the primary button.  And they mapped the selector to the middle mouse button and melee to x rather than, you know, the other way around.  I also hate that pushing left ctrl while crouching gets you to stand up instead of going prone which you accomplish by HOLDING DOWN left ctrl.  And you pickup guns by HOLDING DOWN 'f', instead of making f context sensitive.  And a Ranger can carry up to 20 grenades, yet a special forces operator can only carry 3.  Mind you, there was no ballistics for them so where they landed was a random guess, making them useless even without factoring the length of time it takes to throw one and it's fuse length (both unnecessarily long).  The game had absoloutley no ballistics, point at a Target 1000 meters away with a .50 cal and they die without needing to adjust for distance, even when your elevation is below them, only need to account for bullet travel time which seemed arbitrary to me.  Even with no ballistics, you would think the first shot would go on target, even when firing on full auto.  Nope.  The helicopter segment had a few interesting parts, mostly the TADS system and the Hunter Killer Mode, while the ATV section was a joke.  It felt like I was riding a hovercraft over a beach instead of a four-wheeler over rough terrain.  Also, the other gimmick they had was sliding to cover which I did not use at all, since it would require holding down Shift+W+Left Ctrl.  I have a feeling someone spent 30 seconds figuring out where to map the buttons to and then left.  At least they had the option to have sights on a toggle or switch, and leaning is mapped to 'q' and 'e' so they didn't mess that up.  Anyways, in SP there were only 2 memorable points, the ending of the first Ranger mission (of which there are only two), and at the ending of the game.  Overall, a very poor SP experience that did not make me want to purchase it.  Sorry if I ranted for a bit, but I was looking forward to this game.  Feel free to delete this part if you guys think it doesn't belong here or to move it somewhere else.  --[[User:Gunkatas|Gunkatas]] 20:06, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page Split ==&lt;br /&gt;
Having played quite a bit of both campaign and multiplayer, I'm going to suggest we make two seperate articles for this game, as it it pretty much two different games bundled onto one disc. There are so many differences, including the weapons, correctness of the weapons, reloads, attachments, and overall realism that they really need to be split up. [[User:Alex T Snow|Alex T Snow]] 05:53, 20 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Current stance is just OK. Having SP and MP category in each weap seems liek good solution :) And two pages would be pretty messy.&lt;br /&gt;
&lt;br /&gt;
== MoH uses China Airsoft Aimpoint ==&lt;br /&gt;
&lt;br /&gt;
Anyone notice - while the original Swedish Aimpoint only has a red dot in various brightness settings on a Red dot, the one used in Medal of Honor are clearly a China Clone with Red and Green Dot.&lt;br /&gt;
&lt;br /&gt;
: Well, still better than Black Ops with its Romanian AK´s in hands of both Vietcong and Russian army or FAMAS from 2001 in Vietnam.&lt;br /&gt;
::They model the guns pretty much off of just airsoft guns. They buy the expensive ones in which I still don't understand why they don't just buy real ones,Alot of times the airsoft guns are the same price as the real ons.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:27, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SAW ==&lt;br /&gt;
Is that a magazine well beneath the ammo belt on the SAW in those pics? Wouldn't that make it an M249 rather than a Mark 46? [[User:Spartan198|Spartan198]] 03:24, 11 November 2010 (UTC)&lt;br /&gt;
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== M60E3 or M60E4? ==&lt;br /&gt;
&lt;br /&gt;
Hello, everyone!&lt;br /&gt;
Just curiosity: why is it a M60E3, not an E4?&lt;br /&gt;
Thanks!&lt;br /&gt;
&lt;br /&gt;
==Some corrections==&lt;br /&gt;
I've noticed the page has a few guns misidentified, some possibily due to anonymous users making all-wise changes. The SIG P226 used by Rabbit is the newer model P226R, you can see the rail under the frame. The MK 46 is an M249 like it's identified in SP, the magazine well under the belt feed is the indicator, as the MK 46 isn't fed by box magazines. The M60E3 appears to be an M60E4, the barrel is rather short, and it has the rail and removeable foregrip, so I believe it's the M60E4/Mk. 43 Mod 1. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:And some dumbass comments here and there. -[[User:The_Winchester|Winchester]]&lt;br /&gt;
The Glock is a 17, not a 19. The picture needs to be changed but I don't know how.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:25, 27 December 2010 (UTC)&lt;br /&gt;
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== Mk.18 variant ==&lt;br /&gt;
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The Mk.18 variant in the game is actually a Mod.1.  You can tell by the free-floating rails and the forward, folding BUIS.  This is indicative of the Mod.1 variant, as it does not have the front sight mounted on the gas block.[[User:SAWGunner89|SAWGunner89]] 23:43, 26 January 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=381670</id>
		<title>Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=381670"/>
		<updated>2011-01-26T23:40:33Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* CQB-R / Mk. 18 Mod 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&amp;lt;br&amp;gt;''This page is for the 2010 video game. For the first game in the franchise, see [[Medal of Honor (1999)]].''&amp;lt;br&amp;gt;&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor'':''' &lt;br /&gt;
[[Image:Medal of Honor 2010 cover.jpg|thumb|right|300px|''Medal of Honor'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
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== Sig P226R ==&lt;br /&gt;
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The [[SIG-Sauer P226|SIG-Sauer P226R]] is Rabbit´s signature pistol.  Its 9mm rounds are fed from Mec-Gar's 18-round flush fit magazines, giving it an 18+1 maximum capacity.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R 9x19mm, updated P226 with accessory rails]]&lt;br /&gt;
[[Image:Moh2010101216121856.jpg|thumb|none|600px|P226R in idle. Note M4 Icon]]&lt;br /&gt;
[[Image:MOHP226I.jpg|thumb|none|600px|P226R´s Iron Sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-24-00.jpg|thumb|none|600px|Daylight shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
A [[Glock#Glock 17|Glock 17]] with a tan frame is Deuce's signature sidearm.  15+1 magazine capacity.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-18-79.jpg|thumb|none|600px|Suppressed Glock 17.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-00-04-10.jpg|thumb|none|600px|Glock 17's iron-sights.  You can just barely make out the front sight as it's practically obscured by the suppressor.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-59-01.jpg|thumb|none|600px|Reloading the Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
The [[Beretta 92FS|M9]] is the standard Coalition sidearm. In multiplayer it has the same (incorrect) 12 round magazine capacity featured in Battlefield: Bad Company 2. In the single-player campaign, this is Dante Adams' signature sidearm, where it has a regular 15+1 magazine capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-13-58.jpg|thumb|none|600px|Dante's M9]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-14-65.jpg|thumb|none|600px|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615142750.jpg|thumb|none|600px|Good view of the iron sights]]&lt;br /&gt;
[[Image:Moh2010 m9.jpg|thumb|none|600px|M9]]&lt;br /&gt;
[[image:Snapshot20100615142853.jpg|thumb|none|600px|M9 being reloaded. Notice how there are no bullets in the new magazine, and the lack of feed lips on the magazine itself.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa|MP-443]] is the standard Taliban sidarm. Like the M9, it has a 12 round magazine capacity. Appears as the &amp;quot;Tariq&amp;quot;, which is, in reality, an Iraqi clone of the [[Beretta M951]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach, 9x19mm.]]&lt;br /&gt;
[[Image:Snapshot20100615143053.jpg|thumb|none|600px|MP-443 Grach reloading]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|MP7A1]] is an unlockable weapon for Spec Ops troopers regardless of their faction. Seen with the stock extended and foregrip down, but oddly uses the pistol sights when no optic is attached.  Its attachments are an EOTech or ACOG regardless of the player's faction. It is also used by Deuce and Dusty during the Wolfpack missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7_40rdmag.jpg|400px|thumb|none|MP7A1 - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-16-94.jpg|600px|thumb|none|SP screencap]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_mp7a1.jpg|600px|thumb|none|MP7A1 seen in the &amp;quot;Limited Edition&amp;quot; trailer with silencer and ACOG sight while reloading.]]&lt;br /&gt;
[[Image:Moh_mp7a1_acog.jpg|600px|thumb|none|The same MP7A1 looks through the ACOG sight.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[ FN P90|P90]] is seen in gameplay at Gamescom for the U.S. Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg|400px|thumb|none|FN P90TR - 5.728mm]]&lt;br /&gt;
[[Image:MOHP90ingame.jpg|600px|thumb|none|P90 as seen in the Objective Raid trailer]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
[[FN F2000]] can be seen in a multiplayer gameplay video, with attached grenade launcher, from GamesCom 2010 in Germany, and in the recently released 'Fallen Angel' trailer.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|350px|thumb|none|FN F2000 Tactical 5.56x45mm NATO , without Grenade Launcher]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.27_-2010.08.27_16.01.16-.jpg|600px|thumb|none| FN F2000 Tactical as seen in the Fallen Angel trailer.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.29_-2010.08.27_16.02.16-.jpg|600px|thumb|none| Direct view of EOTech mounted on the F2000 Tactical.  Note the weapon pickup prompt that now identifies the type of weapon on the ground by class.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.35_-2010.08.27_16.02.30-.jpg|600px|thumb|none| Reloading the F2000.  Note the manufacturer's logo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3 ==&lt;br /&gt;
The [[G3A3]] can be seen in hands of Taliban fighters in SP, while the [[G3A4]] is an unlockable weapon in multiplayer.&lt;br /&gt;
&lt;br /&gt;
-Since Afghanistan shares a huge territorial borderline with Pakistan, it makes perfect sense some Pakistani Army G3's to have fallen to Taliban hands. &lt;br /&gt;
[[Image:G3A4.jpg|400px|thumb|none|Heckler &amp;amp; Koch G3A4 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[image:G3MOH..JPG|350px|thumb|none|G3A3 in first person.]]&lt;br /&gt;
[[image:Moh2010101216102148.jpg|600px|thumb|none|G3A3´s iron sights.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-54-37.jpg|600px|thumb|none|Daylight shot of the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.43_-2010.08.27_16.04.25-.jpg|600px|thumb|none|G3A4ZF as seen in the &amp;quot;Fallen Angel&amp;quot; trailer.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.48_-2010.08.27_16.05.55-.jpg|600px|thumb|none|View through the G3A4's ZF]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.40_-2010.08.27_16.04.16-.jpg|600px|thumb|none|Reloading the G3A4ZF]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The [[M16A4|M16A4]] appears in the first multiplayer trailer, incorrectly firing on full-automatic. Standard weapon for Coalition Riflemen in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope 5.56x45mm. This is the U.S.M.C. style setup.]]&lt;br /&gt;
[[image:Snapshot20100615122624.jpg|600px|thumb|none|M16A4 with EOTech Holographic Sight and M203A2 Grenade Launcher.]]&lt;br /&gt;
[[image:Snapshot20100615123458.jpg|600px|thumb|none|Same configuration as above. Note the lack of the left rail cover.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the main weapon for the Tier 1 Operators in the game. They appear to be fitted with suppressors, RIS foregrips, and EOTech red dot sights. Rangers were seen with these as their primary weapons.  In multiplayer, the M4A1 is the standard weapon for the Coalition Special Ops class. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|M4A1 with RIS foregrip and M68 Aimpoint red do scope 5.56x45mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
There are 2 M4 variants featured in single-player.  The first is the full-length M4A1 Carbine, seen wielded by Rangers and Tier 1 Operatives.  &lt;br /&gt;
[[Image:Mohm4.jpg|thumb|none|600px|An M4A1 being wielded by a U.S. Ranger.]]&lt;br /&gt;
[[Image:MOH2010 002.jpg|thumb|none|600px|A Tier 1 operator with an M4A1.]]&lt;br /&gt;
[[Image:MOH2.jpg‎|thumb|none|600px|U.S. Ranger.with an M4A1.]]&lt;br /&gt;
[[Image:Medalofhonorm4.JPG|600px|thumb|none|The M4A1 with EOTech and night vision mode.]]&lt;br /&gt;
[[Image:Moh_m4a1.jpg|600px|thumb|none|Same as above, but with Tier 1 Operatives in Ranger gear.]]&lt;br /&gt;
[[Image:M4MOH.JPG|thumb|none|600px|Some nice detail on M4 in Sgt. James Patterson's hands.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-17-37-00.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-20-06-64.jpg|thumb|none|600px|EOTech]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh2010 m4 menue.jpg|thumb|none|600px|M4(A1) in Menu]]&lt;br /&gt;
&lt;br /&gt;
== CQB-R / Mk. 18 Mod 1 ==&lt;br /&gt;
The second of two M4 variants featured in single-player. The [[M4_Carbine#CQB-R_.2F_Mk._18_Mod_1|Mark 18 Mod 0]] carbine, called ''M4 CQB-R'' in-game, equipped with optics (EOTech 552 and Aimpoint CompM2), PEQ-2 laser module, and vertical foregrip, is used by Tier 1 Operators in the opening level of the game.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|500px|Mk. 18 Mod 0 5.56x45mm with RIS handguard]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-33-35.jpg|thumb|none|600px|Rabbit's CQB-R. Some discoloration due to image being taken in front a vehicle's headlamps]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-42-52-43.jpg|thumb|none|600px|Tier 1 Operative &amp;quot;Mother&amp;quot; with his CQB-R, equipped with an EOTech sight and an infra-red laser projector]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]], will be seen, as in most modern war video games, in the hands of the enemy of the Tier 1 Operators.  It is very briefly seen twice in the world premiere trailer. Standard weapon for Taliban Riflemen in multiplayer.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|Final Production version of the III AK-47 with laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD63.jpg|thumb|400px|none|Hungarian AMD-63 - 7.62x39mm]]&lt;br /&gt;
[[Image:AKS-74.jpg|thumb|none|400px|AKS-74 5.45x39mm]]&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|none|400px|East German MPi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
The AKs in single player can be composed of parts from other AKs used by former Eastern Bloc countries, including East Germany.  The hand-guard, stock, and even the magazine's material can vary from weapon to weapon.&lt;br /&gt;
[[image:Moh_2010-10-14_14-23-41-23.jpg|thumb|none|600px|In Rabbit's hands is an AK with a green synthetic hand-guard and East German-style side-folding stock.  On the ground is a fixed stuck AK with the AMD-63's foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-23-54-29.jpg|thumb|none|600px|Iron-sight view of an AK in single-player.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-50-27-53.jpg|thumb|none|600px|A dropped AK with Pa. MD 86 foregrip and an AKS-74-style side-folder.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-59-15.jpg|thumb|none|600px|Daylight shot #1]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-30-25-34.jpg|thumb|none|600px|Daylight shot #2]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_akm_menue.jpg|thumb|none|600px|AK-47 in Menu, note the Stamped Receiver.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-23-49.jpg|thumb|none|600px|AK-47 in first person]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-25-67.jpg|thumb|none|600px|AK-47 iron-sight view]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov AKS-74U/PA md. 86 ==&lt;br /&gt;
&lt;br /&gt;
The compact carbine version of the [[AK-74]] can be seen in the MP trailer with the the foregrip of an [[AK-74#AIM/AIMS-74|PA md. 86]]. Standard weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[image:AIMS-74.jpg|thumb|none|400px|AIMS-74 - 5.45x39mm]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_18-02-39-36.jpg|thumb|none|600px|AKS-74U fitted with the wrong type of magazine]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:Snapshot20100615123618.jpg|thumb|none|600px|AKS-74U with a Kobra reflex sight in the MP trailer.]]&lt;br /&gt;
[[image:Snapshot20100615123707.jpg|thumb|none|600px|Reflex sight view.]]&lt;br /&gt;
[[image:Snapshot20100615143028.jpg|thumb|none|600px|AKS-74U being reloaded.  Note the AK style built in vert-grip.]]&lt;br /&gt;
[[image:Snapshot20100615143040.jpg|thumb|none|600px|AKS-74U with an unidentified combat sight. Note the AN/PEQ-2 zip-tied to the front handguard.]]&lt;br /&gt;
[[image:Snapshot20100615143045.jpg|thumb|none|600px|Combat sight view.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 Enhanced Battle Rifle  ==&lt;br /&gt;
&lt;br /&gt;
A Ranger was seen with this [[M14 Rifle#Mk 14 Mod 0 EBR|Mk. 14 EBR]] in the new trailer &amp;quot;Leave a Message&amp;quot;, and in single-player footage. Capable of Semi-Auto and Full Auto fire modes, with full auto being extremely effective in certain points.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MoHM14EBR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHM14EBR2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Moh_2010-10-14_15-05-12-29.jpg|thumb|none|600px|A Mk. 14 EBR in Rabbit's hands.  Also in view is Preacher with his ACOG-equipped M4A1 carbine.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-58-37-62.jpg|thumb|none|600px|Looking down the EBR's ACOG.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Mk. 46 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk. 46 Mod 0]] is seen with an EOTech sight in trailers and promotional screenshots, and with the M145 MG optic in actual gameplay. It appears as the M249. Alternate unlockable weapon for the Coalition Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm.]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:M48.JPG|thumb|none|600px|Mk 46 in draw.]]&lt;br /&gt;
[[Image:LOLWUTOMG.JPG|thumb|none|600px|Mk 46 in idle.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-04-68.jpg|thumb|none|600px|Mk 46 with M145 Machine Gun Optic]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-18-44.jpg|thumb|none|600px|Optics]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615143341.jpg|thumb|none|600px|Mk 46 Mod 0 with EOTech seen in multiplayer.]]&lt;br /&gt;
[[Image:MOH2010-M249.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKM ==&lt;br /&gt;
&lt;br /&gt;
The [[PKM]] can be seen in the extended trailer mounted on a technical. Alternate unlockable weapon for the Taliban Rifleman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-05-63.jpg|thumb|600px|none|Rabbit with PKM]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-11-05.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-17-05-81.jpg|thumb|600px|none|FPS view of factory-stock PKM]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-28-27-32.jpg|thumb|600px|none|PKM with Kobra reflex sight]]&lt;br /&gt;
[[Image:Moh2010 mpk icon.jpg|thumb|600px|none|PKM as it appears in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov RPK ==&lt;br /&gt;
The [[RPK|Kalashnikov RPK]] has been seen in multiplayer.&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm with 75-round drum magazine]]&lt;br /&gt;
[[image:Moh2010_rpk.jpg|thumb|600px|none|A discarded RPK sitting on a box in MP.]]&lt;br /&gt;
[[Image:MOHRPKingame.jpg|thumb|600px|none|The RPK ingame, note the bipod and the message at the bottom identifying the weapon as an RPK]]&lt;br /&gt;
&lt;br /&gt;
== FN M240 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN_MAG|M240]] has been seen on the killfeed and in 'The Catalyst' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|400px|none|M240B 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Moh_m240.jpg|thumb|600px|none|M240B seen in the new trailer mounted on helicopter. Note: It has both a spade grip and a pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E4]] has also been seen on the killfeed and in the Limited Edition trailer.  Weapon of choice for Tier 1 Operator Voodoo, who let's Rabbit use his weapon after Voodoo dislocates a shoulder from a fall, and trades the M60 for Rabbit's M4A1 to continue fighting.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|450px|M60E4 machine gun 7.62x51mm NATO]]&lt;br /&gt;
=== Singleplayer ===&lt;br /&gt;
[[Image:Moh_2010-10-14_20-11-46-17.jpg|thumb|600px|none|M60 in Rabbit's hands as he and the team fight their way to an LZ]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-12-08-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:Moh_m60e3.jpg|thumb|600px|none|M60E3 fired by Tier 1 Operator &amp;quot;Dusty&amp;quot; in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOHM60ingame.jpg|thumb|600px|none|The M60 being used ingame with ACOG attachment]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|870 MCS]] is an alternate unlockable weapon for the Coalition Special Ops class.  Single-player version of this weapon features a shorter barrel and magazine tube (5+1 rather than 8), a Crane stock, and a VERY fast rate of fire for a pump-action shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
=== Single-Player ===&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-36-87.jpg|thumb|none|600px|870 MCS with EOTech and M4-style Crane stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-31-12-92.jpg|thumb|none|600px|Reload.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-22-54-72.jpg|thumb|none|600px|Dropped 870MCS.]]&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Image:MOH2010-M870MCS.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Snapshot20100615143456.jpg|thumb|none|600px|Note the EOTech sight.  This is the reflex sight of choice for the Coalition.]]&lt;br /&gt;
&lt;br /&gt;
== Tula Arms TOZ-194 ==&lt;br /&gt;
&lt;br /&gt;
The [[TOZ-194]] is an alternate unlockable weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[image:Moh2010 toz-194 menue.jpg|thumb|600px|none|TOZ-194 in MP menu]]&lt;br /&gt;
[[image:Moh2010 toz ego.jpg|thumb|600px|none|TOZ-194 in game with Kobra reflex sight]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.14_-2010.08.27_16.03.25-.jpg|thumb|600px|none|Clear view of the TOZ-194's iron sights]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|M1014]] has been spotted in a gameplay video from TGS.  When reloading from empty, Adams will load the first shell directly into the chamber and then release the bolt handle. The remaining rounds are then quickly loaded via the loading port.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|400px|none|Benelli M4/M1014 12 gauge shotgun]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-53-52-77.jpg|thumb|600px|none|Benelli M1014.  Check out those Mechanix Wear gloves.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-10-51.jpg|thumb|600px|none|Iron-sights]]&lt;br /&gt;
[[Image:Moh_2010-10-14_21-28-29-94.jpg|thumb|600px|none|With EOTech]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The [[M21]] is the standard weapon for Coalition Snipers.  The modeled 20-round magazine is restricted to 10 rounds to balance it out with the NDM-86.&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Moh2010 m21 menue.jpg|thumb|none|600px|M21 in the Menu.]]&lt;br /&gt;
[[Image:MoHM21.JPG|thumb|none|600px|M21 with EOTech holographic sight.]]&lt;br /&gt;
[[Image:MoHMPGame_2010-10-06_13-39-28-58.jpg|thumb|none|600px|M21 with ACOG.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 Winchester variant of the [[SVD|NDM-86]] appears as the SVD.  It is the standard weapon for Taliban Snipers.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86, .308 Winchester]]&lt;br /&gt;
[[Image:Moh2010 svd icon.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-26-31-70.jpg|thumb|none|600px|NDM-86 with unidentified combat sight.|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A genuine [[SVD Dragunov]] appears in the single-player campaign, with its trademark PSO-1 scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-49-24-00.jpg|thumb|none|600px|An SVD in hand and on a crate]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-49-30-22.jpg|thumb|none|600px|The SVD's PSO-1 optic]]&lt;br /&gt;
&lt;br /&gt;
== M24 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700|M24]] is available as an unlock for Coalition Snipers.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24 - 7.62x51mm NATO, .308 Winchester Magnum, .338 Lapua Magnum.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] is available as an unlock for Taliban Snipers. Its 10-round magazine is pinned to hold just 5 rounds to balance it with the M24.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[image:Snapshot20100615142335.jpg|thumb|600px|none|SV-98 in game]]&lt;br /&gt;
&lt;br /&gt;
== Barret M107 ==&lt;br /&gt;
The [[Barrett_M82#Barrett_M82.2FM82A1.2FM107|Barrett M107]] is seen in the Friends from Afar trailer and is used by Deuce in both Wolfpack missions. The Barrett used AN/PAS-13b Weapon Thermal Sight instead of a regular scope.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:M82MoH.JPG|none|thumb|600px|M107 in game]]&lt;br /&gt;
&lt;br /&gt;
== M110 Semi-Automatic Sniper System/SR-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|M110 SASS/SR-25]] can also be seen in the Friends from Afar trailer and is used by both Dusty and Deuce in both Wolfpack missions. Because the game takes place between 2001-2002 and the M110 SASS was produced from 2008 onward, this is supposed to be the SR-25 (only with tan paint scheme).&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS - 7.62x51mm NATO with Harris bipod and tan paint scheme.]]&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|SR-25 - 7.26x51mm NATO with suppressor, Harris bipod and black paint scheme.]]&lt;br /&gt;
[[Image:MOHM110ingame.jpg|thumb|600px|none|M110 SASS/SR-25 in-game.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weapons =&lt;br /&gt;
&lt;br /&gt;
== Degtyarev Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is used by the Taliban as an emplaced weapon.&lt;br /&gt;
[[Image:Kord_02.jpg|thumb|none|400px|Kord - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The [[GE M134 Minigun]] makes a brief appearance during the single-player campaign.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 Minigun.]]&lt;br /&gt;
[[Image:MOH3.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== Saab M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] is the default special weapon for the Coalition Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
[[Image:Snapshot20100615143602.jpg|thumb|600px|none|AT4]]&lt;br /&gt;
&lt;br /&gt;
== Bazalt RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the default special weapon for the Taliban Special Ops class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:Snapshot20100615123916.jpg|thumb|600px|none|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
The [[M203 grenade launcher]] is mounted on Dante Adams' M4 in the final level of SP, on the M16A4 in MP, and can also be seen on M4s in the hands of NPC Rangers at the start of both ''Belly of the Beast'' and the final SP level.&lt;br /&gt;
[[image:M203.jpg|thumb|400px|none|M203 - 40mm.]]&lt;br /&gt;
&lt;br /&gt;
== KBP GP-25 ==&lt;br /&gt;
&lt;br /&gt;
The [[GP-30|GP-25]] is mounted on the [[AK-47]].&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|400px|GP-25 grenade launcher 40mm]]&lt;br /&gt;
[[image:Moh2010_gp30_ego.jpg|thumb|none|600px|GP-25 reloading]]&lt;br /&gt;
&lt;br /&gt;
== FN GL1 ==&lt;br /&gt;
&lt;br /&gt;
A variant of the [[FN EGLM]] dubbed the GL1 is mounted on the [[FN F2000]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_GL1.jpg|thumb|none|400px|GL1 grenade launcher]]&lt;br /&gt;
[[Image:MOHGL1killfeed.jpg|thumb|none|600px|GL1 as seen in the killfeed]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Coalition Snipers.&lt;br /&gt;
&lt;br /&gt;
== Improvised Explosive Device ==&lt;br /&gt;
&lt;br /&gt;
Standard special weapon for Taliban Snipers. It is made of two mortars taped together with a cellphone and is detonated via a another cellphone.&lt;br /&gt;
&lt;br /&gt;
[[image:Snapshot20100615123509.jpg|thumb|600px|none|Player character activating an IED with his cell phone.]]&lt;br /&gt;
[[image:Snapshot20100615123514.jpg|thumb|600px|none|Fire in the hole!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Gauntlet&amp;diff=364510</id>
		<title>The Gauntlet</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Gauntlet&amp;diff=364510"/>
		<updated>2010-12-09T04:15:42Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Smith &amp;amp; Wesson Model 10 */Colt Official Police&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following weapons were used in the film ''The Gauntlet'':&lt;br /&gt;
&lt;br /&gt;
[[Image:Gauntlet.jpg|thumb|right|300px| ''The Gauntlet'' (1977)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
Phoenix Detective Ben Shockley ([[Clint Eastwood]]) carries a [[Smith &amp;amp; Wesson Model 66]] with a 2.5&amp;quot; barrel in the film.  It's also used by Gus Mally ([[Sondra Locke]]).  The revolver has a square butt profile, instead of the round butt, more common in the short-barreled version of this revolver.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-686.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 66 with 2.5&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Rutasuicidaavi 002190040.jpg|thumb|none|600px|Phoenix Det. Ben Shockley ([[Clint Eastwood]]) brandishes the Model 66 at the Constable ([[Bill McKinney]]).]]&lt;br /&gt;
[[Image:Rutasuicidaavi 001138640.jpg|thumb|none|600px|Gus Mally ([[Sondra Locke]]) with Shockley's Model 66.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Officers can be seen shooting [[Browning Hi-Power]] handguns when they engage Shockley.&lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|350px|Browning Hi Power (Belgian Mfg) 1970s - 9x19mm]]&lt;br /&gt;
[[Image:Rutasuicidaavi 001605800.jpg|thumb|none|600px|Detective and an officer are seen firing the Browning Hi-Power at the house where Shockley has taken refuge in.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 59==&lt;br /&gt;
Shockley is seen taking a [[Smith &amp;amp; Wesson 59]] away from the Constable ([[Bill McKinney]]) he had held at gunpoint.&lt;br /&gt;
[[Image:Smith &amp;amp; Wesson 59.jpg|450px|thumb|none|Smith &amp;amp; Wesson 59 - 9x19mm]] &lt;br /&gt;
[[Image:Gauntlet66.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M76==&lt;br /&gt;
Some hitmen are using [[Smith &amp;amp; Wesson M76]] machine guns to fire on the Constable's squad car.&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9mm.]]&lt;br /&gt;
[[Image:Gauntlet67.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Iver Johnson Enforcer Pistol ==&lt;br /&gt;
Another hitman uses an [[M1 Carbine|Iver Johnson Enforcer Pistol]] machine guns to fire on the Constable's squad car.&lt;br /&gt;
[[Image:IverJohnsonEnforcerPistol.jpg|thumb|none|300px|Iver Johnson Enforcer Pistol .30 Carbine]]&lt;br /&gt;
[[Image:Gauntlet69.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
A sniper ([[Fritz Manes]]) fires at Detective Ben Shockley ([[Clint Eastwood]]) and Gus Mally ([[Sondra Locke]]) with a [[Winchester Model 70]] Police Interceptor rifle from a helicopter.&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:Gauntlet 017.jpg|thumb|none|600px|A sniper fires his Winchester Model 70 from the helicopter.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Several Phoenix officers in the final shootout fire their [[Smith &amp;amp; Wesson Model 10]] revolvers at the bus driven by Shockley.&lt;br /&gt;
:There is at least a few Colt Official Polices scattered throughout.  See below photo of Ithaca shotgun.    &lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:Rutasuicidaavi 005962040.jpg|thumb|none|600px|Officers fire their S&amp;amp;W's at the bus.]]&lt;br /&gt;
[[Image:Gauntlet 031.jpg|thumb|600px|none|Blacklock ([[William Prince]]) uses an officer's S&amp;amp;W to wound Shockley.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Police Magnum==&lt;br /&gt;
The [[Remington 870]] Police Magnum shotgun is one of the weapons used by the cops who fire on the bus carrying Shockley and Mally.&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg‎|thumb|none|400px|Remington 870 Police Magnum with stock folded - 12 gauge]]&lt;br /&gt;
[[Image:Gauntlet 035.jpg|thumb|600px|none|The officer on the far left holds the Remington fitted with a saddle shell holder.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 7600==&lt;br /&gt;
A sniper is seen opening fire with a [[Remington 760/7600 Rifle#|Remington 7600]] when Shockley meets Josephson ([[Pat Hingle]]).  A female officer also is seen holding one.  &lt;br /&gt;
[[Image:RemingtonModel760.jpg‎|thumb|none|500px|Remington 760 - first introduced in 1952]]&lt;br /&gt;
[[Image:Gauntlet 035.jpg|thumb|600px|none|The female officer in the middle holds the Remington 7600 fitted with a scope.]]&lt;br /&gt;
&lt;br /&gt;
==High Standard K-1200 Riot Deluxe Shotgun==&lt;br /&gt;
A [[High Standard Flite King Shotgun Series|High Standard K-1200 Riot Deluxe Shotgun]] is one of the weapons used by the cops who shoot up the house as well as the ones that fire on the bus carrying Shockley and Mally.&lt;br /&gt;
[[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|400px|'''High Standard Model K-1200 Riot Deluxe Model''' (Catalog # 8113) FLITE KING Shotgun - 12 gauge.  The Riot Deluxe Model came with an 18 1/8th inch barrel and rifle sights.]]&lt;br /&gt;
[[Image:Gauntlet 004.jpg|thumb|600px|none|A deputy opens fire with the [[High Standard Flite King Shotgun Series|High Standard K-1200 Riot Deluxe Shotgun]].]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
An [[Ithaca 37]] shotgun with extended barrel is one of the weapons used by the officers as Shockley and Mally run &amp;quot;the gauntlet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|none|400px|Ithaca 37 with extended magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:Gauntlet 025.jpg|thumb|600px|none|An [[Ithaca 37]] shotgun with extended barrel is seen fired.]]&lt;br /&gt;
: There is also a Colt revolver in this scene (likely an Official Police).  It is identifiable through the cylinder release.  I will also post a comment reflecting this above.&lt;br /&gt;
&lt;br /&gt;
==M16 SP1==&lt;br /&gt;
The [[M16]] is used by numerous cops when they fire at the bus.  Also used by the officers who fire on the house that Shockley and Mally are holed up in.&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to impersonate the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Gauntlet 007.jpg|thumb|none|600px|Officers use M16's to fire on the house that Shockley and Mally are holed up in.]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-18==&lt;br /&gt;
Another Phoenix officer uses an [[Armalite AR-18]] fitted with a scope when Shockley runs the gauntlet.&lt;br /&gt;
[[Image:AR-18.jpg|thumb|none|400px|Armalite AR-18 with 30 round magazine 5.56mm]]&lt;br /&gt;
[[Image:Gaunt1004.jpg|thumb|600px|none]]&lt;br /&gt;
[[Image:Gaunt1014.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Clint Eastwood]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Gauntlet&amp;diff=364508</id>
		<title>The Gauntlet</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Gauntlet&amp;diff=364508"/>
		<updated>2010-12-09T04:14:14Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Ithaca 37 */Colt Official Police&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following weapons were used in the film ''The Gauntlet'':&lt;br /&gt;
&lt;br /&gt;
[[Image:Gauntlet.jpg|thumb|right|300px| ''The Gauntlet'' (1977)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
Phoenix Detective Ben Shockley ([[Clint Eastwood]]) carries a [[Smith &amp;amp; Wesson Model 66]] with a 2.5&amp;quot; barrel in the film.  It's also used by Gus Mally ([[Sondra Locke]]).  The revolver has a square butt profile, instead of the round butt, more common in the short-barreled version of this revolver.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-686.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 66 with 2.5&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Rutasuicidaavi 002190040.jpg|thumb|none|600px|Phoenix Det. Ben Shockley ([[Clint Eastwood]]) brandishes the Model 66 at the Constable ([[Bill McKinney]]).]]&lt;br /&gt;
[[Image:Rutasuicidaavi 001138640.jpg|thumb|none|600px|Gus Mally ([[Sondra Locke]]) with Shockley's Model 66.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Officers can be seen shooting [[Browning Hi-Power]] handguns when they engage Shockley.&lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|350px|Browning Hi Power (Belgian Mfg) 1970s - 9x19mm]]&lt;br /&gt;
[[Image:Rutasuicidaavi 001605800.jpg|thumb|none|600px|Detective and an officer are seen firing the Browning Hi-Power at the house where Shockley has taken refuge in.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 59==&lt;br /&gt;
Shockley is seen taking a [[Smith &amp;amp; Wesson 59]] away from the Constable ([[Bill McKinney]]) he had held at gunpoint.&lt;br /&gt;
[[Image:Smith &amp;amp; Wesson 59.jpg|450px|thumb|none|Smith &amp;amp; Wesson 59 - 9x19mm]] &lt;br /&gt;
[[Image:Gauntlet66.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M76==&lt;br /&gt;
Some hitmen are using [[Smith &amp;amp; Wesson M76]] machine guns to fire on the Constable's squad car.&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9mm.]]&lt;br /&gt;
[[Image:Gauntlet67.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Iver Johnson Enforcer Pistol ==&lt;br /&gt;
Another hitman uses an [[M1 Carbine|Iver Johnson Enforcer Pistol]] machine guns to fire on the Constable's squad car.&lt;br /&gt;
[[Image:IverJohnsonEnforcerPistol.jpg|thumb|none|300px|Iver Johnson Enforcer Pistol .30 Carbine]]&lt;br /&gt;
[[Image:Gauntlet69.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
A sniper ([[Fritz Manes]]) fires at Detective Ben Shockley ([[Clint Eastwood]]) and Gus Mally ([[Sondra Locke]]) with a [[Winchester Model 70]] Police Interceptor rifle from a helicopter.&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:Gauntlet 017.jpg|thumb|none|600px|A sniper fires his Winchester Model 70 from the helicopter.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Several Phoenix officers in the final shootout fire their [[Smith &amp;amp; Wesson Model 10]] revolvers at the bus driven by Shockley.  &lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:Rutasuicidaavi 005962040.jpg|thumb|none|600px|Officers fire their S&amp;amp;W's at the bus.]]&lt;br /&gt;
[[Image:Gauntlet 031.jpg|thumb|600px|none|Blacklock ([[William Prince]]) uses an officer's S&amp;amp;W to wound Shockley.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Police Magnum==&lt;br /&gt;
The [[Remington 870]] Police Magnum shotgun is one of the weapons used by the cops who fire on the bus carrying Shockley and Mally.&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg‎|thumb|none|400px|Remington 870 Police Magnum with stock folded - 12 gauge]]&lt;br /&gt;
[[Image:Gauntlet 035.jpg|thumb|600px|none|The officer on the far left holds the Remington fitted with a saddle shell holder.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 7600==&lt;br /&gt;
A sniper is seen opening fire with a [[Remington 760/7600 Rifle#|Remington 7600]] when Shockley meets Josephson ([[Pat Hingle]]).  A female officer also is seen holding one.  &lt;br /&gt;
[[Image:RemingtonModel760.jpg‎|thumb|none|500px|Remington 760 - first introduced in 1952]]&lt;br /&gt;
[[Image:Gauntlet 035.jpg|thumb|600px|none|The female officer in the middle holds the Remington 7600 fitted with a scope.]]&lt;br /&gt;
&lt;br /&gt;
==High Standard K-1200 Riot Deluxe Shotgun==&lt;br /&gt;
A [[High Standard Flite King Shotgun Series|High Standard K-1200 Riot Deluxe Shotgun]] is one of the weapons used by the cops who shoot up the house as well as the ones that fire on the bus carrying Shockley and Mally.&lt;br /&gt;
[[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|400px|'''High Standard Model K-1200 Riot Deluxe Model''' (Catalog # 8113) FLITE KING Shotgun - 12 gauge.  The Riot Deluxe Model came with an 18 1/8th inch barrel and rifle sights.]]&lt;br /&gt;
[[Image:Gauntlet 004.jpg|thumb|600px|none|A deputy opens fire with the [[High Standard Flite King Shotgun Series|High Standard K-1200 Riot Deluxe Shotgun]].]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
An [[Ithaca 37]] shotgun with extended barrel is one of the weapons used by the officers as Shockley and Mally run &amp;quot;the gauntlet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|none|400px|Ithaca 37 with extended magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:Gauntlet 025.jpg|thumb|600px|none|An [[Ithaca 37]] shotgun with extended barrel is seen fired.]]&lt;br /&gt;
: There is also a Colt revolver in this scene (likely an Official Police).  It is identifiable through the cylinder release.  I will also post a comment reflecting this above.&lt;br /&gt;
&lt;br /&gt;
==M16 SP1==&lt;br /&gt;
The [[M16]] is used by numerous cops when they fire at the bus.  Also used by the officers who fire on the house that Shockley and Mally are holed up in.&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to impersonate the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Gauntlet 007.jpg|thumb|none|600px|Officers use M16's to fire on the house that Shockley and Mally are holed up in.]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-18==&lt;br /&gt;
Another Phoenix officer uses an [[Armalite AR-18]] fitted with a scope when Shockley runs the gauntlet.&lt;br /&gt;
[[Image:AR-18.jpg|thumb|none|400px|Armalite AR-18 with 30 round magazine 5.56mm]]&lt;br /&gt;
[[Image:Gaunt1004.jpg|thumb|600px|none]]&lt;br /&gt;
[[Image:Gaunt1014.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Clint Eastwood]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Reno_911!:_Miami&amp;diff=363760</id>
		<title>Reno 911!: Miami</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Reno_911!:_Miami&amp;diff=363760"/>
		<updated>2010-12-06T20:36:46Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Various pistols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Reno 911 miami.jpg|thumb|right|300px]]&lt;br /&gt;
'''The following weapons were used in the movie ''Reno 911!: Miami'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just like in the series, the standard sidearm for the Reno Sheriff's Department is the [[Beretta 92FS]]. It is also the standard sidearm of the Miami Beach Sheriff's Department. Dangle uses his 92FS to shoot himself in the toe, while trying to pistol whip the chicken. Junior also shoots himself accidentally in the vest, while trying to break open a nut with the butt of his gun during the end credits.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputies Kimball and Johnson carry 2nd generation [[Glock 17]]. The FBI agent who poses as Ethan's girlfriend uses a 2nd generation [[Glock 17]]. ''NOTE: Just because the FBI uses G22's in real life, doesn't make the one in this film a G22. It is safer to assume that it is infact a G17, since they are more easily acquirable. Unless confirmed otherwise by an armorer who worked on the particular film, these are appointed as G17's.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 (2nd generation) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911G17.jpg|thumb|none|500px|&amp;quot;Sheriff's Department.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911G17_2.jpg|thumb|none|500px|Ethan's &amp;quot;girlfriend&amp;quot; waving his Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
The standard sidearm for Sheriff of Aspen ([[David Koechner]]) of Aspen Sheriff's Department appears to be the [[Colt Single Action Army]].&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAABisley.jpg|thumb|none|400px|Colt Single Action Army - .45 Long Colt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911revolver.jpg|thumb|none|500px|Two Single Action Armys in Sheriff of Aspen's ([[David Koechner]]) hip holsters.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A chromed or nickel plated [[Desert Eagle]] is seen carried by a female deputy in a hip holster. Also a gold plated Desert Eagle is seen used by a gangsta type when Dangle and Junior try to break up the loud party. It has pearl grips.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Chrome Silver Desert Eagle Mark XIX - .50 Action Express]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 Action Express]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE_2.jpg|thumb|none|500px|A gold plated Desert Eagle with pearl grips in the right top corner.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputy Weigel carries a [[Mossberg 500]] with a SureFire tactical light. She also uses one without a tactical light in the scene with the loose chicken in Reno.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|400px|Mossberg 500 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911M500.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911M500_2.jpg|thumb|none|500px|]]&lt;br /&gt;
its a remington 870&lt;br /&gt;
:Yep, that is definently a Remington 870.  To whoever posted this ID originally, the triggerguard is the easiest way to tell them apart.[[User:SAWGunner89|SAWGunner89]] 20:32, 6 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputies Garcia, Williams, and Junior all carry [[Heckler &amp;amp; Koch MP5A3]]s with navy trigger groups and SureFire dedicated forend weaponlights.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with SureFire tactical light - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5_3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
Ethan the Drug Lord ([[Paul Rudd]]) and his men are seen using [[AKM]]s toward then end when the deputies stumble upon his yacht.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911AKM.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911AKM_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
Deputy Assistant Mayor Jeff Spoder aka &amp;quot;Mr. Big&amp;quot; ([[Patton Oswalt]]) uses an [[IMI Uzi]] during the climax when confronted by the deputies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911UZI.jpg|thumb|none|500px|&amp;quot;No immunity to bullets!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911UZI_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Various pistols==&lt;br /&gt;
&lt;br /&gt;
When Dangle and Junior attempt to break up the loud rap party, Dangle, having tried to get the patrons to lower their music, fires his Beretta into the air, causing all the patrons to instantly draw various pistols on them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The pistol on Travis' head, just below the Desert Eagle and an unknown piece, is a nickel plated and engraved [[Colt M1911A1]] variant.&lt;br /&gt;
[[Image:ColtMkIVSilver_DeNiro_Machete.jpg|thumb|none|300px|A Colt Mark IV Series 80 - .45. The one in the movie is similar to this one, but not identical.]]&lt;br /&gt;
Just below the M1911, there's a [[Smith &amp;amp; Wesson 5900 pistol series|Smith &amp;amp; Wesson 5904]].&lt;br /&gt;
[[Image:S&amp;amp;W-5904-Early-RIGHT.jpg|thumb|none|300px|Smith &amp;amp; Wesson 5904 - 9mm]]&lt;br /&gt;
There's also a stainless [[Jericho 941]] pointed on Junior's head on the foreground.&lt;br /&gt;
[[Image:JerichoStainless.jpg|thumb|none|300px|A stainless IMI Jericho 941 - 9mm]]&lt;br /&gt;
Also a thug is holding a [[Smith &amp;amp; Wesson 645]] in his right hand pointing it on Dangles forehead.&lt;br /&gt;
[[Image:S&amp;amp;W645_DJohnson_MVice.jpg|thumb|none|300px|Smith &amp;amp; Wesson 645 - .45 ACP]]&lt;br /&gt;
On the background, just between the cops, there is either a nickel plated (or stainless) [[Makarov PM]] or [[Walther PP]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
The character Ethan the Drug Lord is a parody of fictional drug lord Tony Montana from the movie ''[[Scarface]]''. His resemblence of Montana includes his heavy involvement in the cocaine trade (which is why he is involved with &amp;quot;Mr. Big&amp;quot;), his frequent cigar smoking, his haircut, his 1980s clothing, and his Cuban accent (which turns out to be fake; he admits at the end that he is originally from Colorado and that he moved to Miami because cocaine wasn't popular in his home state.) At one point in the movie, when Ethan's men kidnap Jones and Garcia, Ethan attempts to torture a man with a weed-wacker, a nod to the infamous chainsaw torture sequence in ''Scarface''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911TRIVIAWeedWhacker.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Reno_911!:_Miami&amp;diff=363759</id>
		<title>Reno 911!: Miami</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Reno_911!:_Miami&amp;diff=363759"/>
		<updated>2010-12-06T20:35:57Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Various pistols */Not a Series 80 1911&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Reno 911 miami.jpg|thumb|right|300px]]&lt;br /&gt;
'''The following weapons were used in the movie ''Reno 911!: Miami'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just like in the series, the standard sidearm for the Reno Sheriff's Department is the [[Beretta 92FS]]. It is also the standard sidearm of the Miami Beach Sheriff's Department. Dangle uses his 92FS to shoot himself in the toe, while trying to pistol whip the chicken. Junior also shoots himself accidentally in the vest, while trying to break open a nut with the butt of his gun during the end credits.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputies Kimball and Johnson carry 2nd generation [[Glock 17]]. The FBI agent who poses as Ethan's girlfriend uses a 2nd generation [[Glock 17]]. ''NOTE: Just because the FBI uses G22's in real life, doesn't make the one in this film a G22. It is safer to assume that it is infact a G17, since they are more easily acquirable. Unless confirmed otherwise by an armorer who worked on the particular film, these are appointed as G17's.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 (2nd generation) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911G17.jpg|thumb|none|500px|&amp;quot;Sheriff's Department.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911G17_2.jpg|thumb|none|500px|Ethan's &amp;quot;girlfriend&amp;quot; waving his Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
The standard sidearm for Sheriff of Aspen ([[David Koechner]]) of Aspen Sheriff's Department appears to be the [[Colt Single Action Army]].&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAABisley.jpg|thumb|none|400px|Colt Single Action Army - .45 Long Colt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911revolver.jpg|thumb|none|500px|Two Single Action Armys in Sheriff of Aspen's ([[David Koechner]]) hip holsters.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A chromed or nickel plated [[Desert Eagle]] is seen carried by a female deputy in a hip holster. Also a gold plated Desert Eagle is seen used by a gangsta type when Dangle and Junior try to break up the loud party. It has pearl grips.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Chrome Silver Desert Eagle Mark XIX - .50 Action Express]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 Action Express]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE_2.jpg|thumb|none|500px|A gold plated Desert Eagle with pearl grips in the right top corner.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputy Weigel carries a [[Mossberg 500]] with a SureFire tactical light. She also uses one without a tactical light in the scene with the loose chicken in Reno.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|400px|Mossberg 500 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911M500.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911M500_2.jpg|thumb|none|500px|]]&lt;br /&gt;
its a remington 870&lt;br /&gt;
:Yep, that is definently a Remington 870.  To whoever posted this ID originally, the triggerguard is the easiest way to tell them apart.[[User:SAWGunner89|SAWGunner89]] 20:32, 6 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputies Garcia, Williams, and Junior all carry [[Heckler &amp;amp; Koch MP5A3]]s with navy trigger groups and SureFire dedicated forend weaponlights.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with SureFire tactical light - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5_3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
Ethan the Drug Lord ([[Paul Rudd]]) and his men are seen using [[AKM]]s toward then end when the deputies stumble upon his yacht.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911AKM.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911AKM_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
Deputy Assistant Mayor Jeff Spoder aka &amp;quot;Mr. Big&amp;quot; ([[Patton Oswalt]]) uses an [[IMI Uzi]] during the climax when confronted by the deputies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911UZI.jpg|thumb|none|500px|&amp;quot;No immunity to bullets!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911UZI_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Various pistols==&lt;br /&gt;
&lt;br /&gt;
When Dangle and Junior attempt to break up the loud rap party, Dangle, having tried to get the patrons to lower their music, fires his Beretta into the air, causing all the patrons to instantly draw various pistols on them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The pistol on Travis' head, just below the Desert Eagle and an unknown piece, is a nickel plated and engraved [[Colt M1911A1]] variant.&lt;br /&gt;
[[Image:ColtMkIVSilver_DeNiro_Machete.jpg|thumb|none|300px|A Colt Mark IV Series 80 - .45. The one in the movie is similar to this one, but not identical.]]&lt;br /&gt;
This is not a Colt Mk.IV Series 80.  The main-spring housing matches that of a Series 70 or a Government model, as it is &amp;quot;swollen&amp;quot;, and not the flat one of the Series 80.[[User:SAWGunner89|SAWGunner89]] 20:35, 6 December 2010 (UTC)&lt;br /&gt;
Just below the M1911, there's a [[Smith &amp;amp; Wesson 5900 pistol series|Smith &amp;amp; Wesson 5904]].&lt;br /&gt;
[[Image:S&amp;amp;W-5904-Early-RIGHT.jpg|thumb|none|300px|Smith &amp;amp; Wesson 5904 - 9mm]]&lt;br /&gt;
There's also a stainless [[Jericho 941]] pointed on Junior's head on the foreground.&lt;br /&gt;
[[Image:JerichoStainless.jpg|thumb|none|300px|A stainless IMI Jericho 941 - 9mm]]&lt;br /&gt;
Also a thug is holding a [[Smith &amp;amp; Wesson 645]] in his right hand pointing it on Dangles forehead.&lt;br /&gt;
[[Image:S&amp;amp;W645_DJohnson_MVice.jpg|thumb|none|300px|Smith &amp;amp; Wesson 645 - .45 ACP]]&lt;br /&gt;
On the background, just between the cops, there is either a nickel plated (or stainless) [[Makarov PM]] or [[Walther PP]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
The character Ethan the Drug Lord is a parody of fictional drug lord Tony Montana from the movie ''[[Scarface]]''. His resemblence of Montana includes his heavy involvement in the cocaine trade (which is why he is involved with &amp;quot;Mr. Big&amp;quot;), his frequent cigar smoking, his haircut, his 1980s clothing, and his Cuban accent (which turns out to be fake; he admits at the end that he is originally from Colorado and that he moved to Miami because cocaine wasn't popular in his home state.) At one point in the movie, when Ethan's men kidnap Jones and Garcia, Ethan attempts to torture a man with a weed-wacker, a nod to the infamous chainsaw torture sequence in ''Scarface''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911TRIVIAWeedWhacker.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Reno_911!:_Miami&amp;diff=363757</id>
		<title>Reno 911!: Miami</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Reno_911!:_Miami&amp;diff=363757"/>
		<updated>2010-12-06T20:32:50Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Mossberg 500 */ Remington 870&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Reno 911 miami.jpg|thumb|right|300px]]&lt;br /&gt;
'''The following weapons were used in the movie ''Reno 911!: Miami'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just like in the series, the standard sidearm for the Reno Sheriff's Department is the [[Beretta 92FS]]. It is also the standard sidearm of the Miami Beach Sheriff's Department. Dangle uses his 92FS to shoot himself in the toe, while trying to pistol whip the chicken. Junior also shoots himself accidentally in the vest, while trying to break open a nut with the butt of his gun during the end credits.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno91192fs_5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputies Kimball and Johnson carry 2nd generation [[Glock 17]]. The FBI agent who poses as Ethan's girlfriend uses a 2nd generation [[Glock 17]]. ''NOTE: Just because the FBI uses G22's in real life, doesn't make the one in this film a G22. It is safer to assume that it is infact a G17, since they are more easily acquirable. Unless confirmed otherwise by an armorer who worked on the particular film, these are appointed as G17's.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 (2nd generation) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911G17.jpg|thumb|none|500px|&amp;quot;Sheriff's Department.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911G17_2.jpg|thumb|none|500px|Ethan's &amp;quot;girlfriend&amp;quot; waving his Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
The standard sidearm for Sheriff of Aspen ([[David Koechner]]) of Aspen Sheriff's Department appears to be the [[Colt Single Action Army]].&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAABisley.jpg|thumb|none|400px|Colt Single Action Army - .45 Long Colt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911revolver.jpg|thumb|none|500px|Two Single Action Armys in Sheriff of Aspen's ([[David Koechner]]) hip holsters.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A chromed or nickel plated [[Desert Eagle]] is seen carried by a female deputy in a hip holster. Also a gold plated Desert Eagle is seen used by a gangsta type when Dangle and Junior try to break up the loud party. It has pearl grips.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Chrome Silver Desert Eagle Mark XIX - .50 Action Express]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 Action Express]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE_2.jpg|thumb|none|500px|A gold plated Desert Eagle with pearl grips in the right top corner.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputy Weigel carries a [[Mossberg 500]] with a SureFire tactical light. She also uses one without a tactical light in the scene with the loose chicken in Reno.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|400px|Mossberg 500 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911M500.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911M500_2.jpg|thumb|none|500px|]]&lt;br /&gt;
its a remington 870&lt;br /&gt;
:Yep, that is definently a Remington 870.  To whoever posted this ID originally, the triggerguard is the easiest way to tell them apart.[[User:SAWGunner89|SAWGunner89]] 20:32, 6 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
&lt;br /&gt;
In the opening scene, Deputies Garcia, Williams, and Junior all carry [[Heckler &amp;amp; Koch MP5A3]]s with navy trigger groups and SureFire dedicated forend weaponlights.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with SureFire tactical light - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911mp5_3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
Ethan the Drug Lord ([[Paul Rudd]]) and his men are seen using [[AKM]]s toward then end when the deputies stumble upon his yacht.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911AKM.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911AKM_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
&lt;br /&gt;
Deputy Assistant Mayor Jeff Spoder aka &amp;quot;Mr. Big&amp;quot; ([[Patton Oswalt]]) uses an [[IMI Uzi]] during the climax when confronted by the deputies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911UZI.jpg|thumb|none|500px|&amp;quot;No immunity to bullets!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911UZI_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Various pistols==&lt;br /&gt;
&lt;br /&gt;
When Dangle and Junior attempt to break up the loud rap party, Dangle, having tried to get the patrons to lower their music, fires his Beretta into the air, causing all the patrons to instantly draw various pistols on them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911DE_2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The pistol on Travis' head, just below the Desert Eagle and an unknown piece, is a nickel plated and engraved [[Colt M1911A1]] variant.&lt;br /&gt;
[[Image:ColtMkIVSilver_DeNiro_Machete.jpg|thumb|none|300px|A Colt Mark IV Series 80 - .45. The one in the movie is similar to this one, but not identical.]]&lt;br /&gt;
Just below the M1911, there's a [[Smith &amp;amp; Wesson 5900 pistol series|Smith &amp;amp; Wesson 5904]].&lt;br /&gt;
[[Image:S&amp;amp;W-5904-Early-RIGHT.jpg|thumb|none|300px|Smith &amp;amp; Wesson 5904 - 9mm]]&lt;br /&gt;
There's also a stainless [[Jericho 941]] pointed on Junior's head on the foreground.&lt;br /&gt;
[[Image:JerichoStainless.jpg|thumb|none|300px|A stainless IMI Jericho 941 - 9mm]]&lt;br /&gt;
Also a thug is holding a [[Smith &amp;amp; Wesson 645]] in his right hand pointing it on Dangles forehead.&lt;br /&gt;
[[Image:S&amp;amp;W645_DJohnson_MVice.jpg|thumb|none|300px|Smith &amp;amp; Wesson 645 - .45 ACP]]&lt;br /&gt;
On the background, just between the cops, there is either a nickel plated (or stainless) [[Makarov PM]] or [[Walther PP]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
The character Ethan the Drug Lord is a parody of fictional drug lord Tony Montana from the movie ''[[Scarface]]''. His resemblence of Montana includes his heavy involvement in the cocaine trade (which is why he is involved with &amp;quot;Mr. Big&amp;quot;), his frequent cigar smoking, his haircut, his 1980s clothing, and his Cuban accent (which turns out to be fake; he admits at the end that he is originally from Colorado and that he moved to Miami because cocaine wasn't popular in his home state.) At one point in the movie, when Ethan's men kidnap Jones and Garcia, Ethan attempts to torture a man with a weed-wacker, a nod to the infamous chainsaw torture sequence in ''Scarface''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Reno911TRIVIAWeedWhacker.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Shutter_Island&amp;diff=356572</id>
		<title>Talk:Shutter Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Shutter_Island&amp;diff=356572"/>
		<updated>2010-11-17T03:42:41Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: The Colt-Smith &amp;amp; Wesson debate, again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just saw it tonight, Teddy Daniels doesn't use a detective special he uses a a model 10 Smith and Wesson M&amp;amp;P. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Quick question about the holsters: did they have leather paddle holsters in 1954?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made some small suggesstions on main page.  However, for the SS officer's Walther, could it be a custom job, or did they not have the technology at the time for such a nickel finish.  Also, as I suggested on the main page, I believe that at least in the holster shot, DiCaprio's sidearm appears to be a Colt Marshal (a derivative of the Colt Official Police but with a rounded grip) and not a Smith and Wesson Military and Police.  However, for the scenes in the light house, that is definently a Smith and Wesson, as indicated by its shrouded ejector rod. Also, there are some form of Winchester lever-action rifles found in the movie (in the scenes of clean-up after the hurricane).[[User:SAWGunner89|SAWGunner89]] 00:07, 16 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Could the M&amp;amp;P actually be a Colt model revolver, perhaps a Marshal (at least for this shot), as it appears to match its grip.  Later in the movie, his service sidearm does appear to be Smith and Wesson Military and Police revolver, as it appears to have a ejector rod shroud.  It is hard to say even having seen the movie personally, as the firearm is not present through most of the movie and when it is featured, it is only very quick, rapidly moving shots.[[User:SAWGunner89|SAWGunner89]] 00:09, 16 March 2010 (UTC)  &lt;br /&gt;
&lt;br /&gt;
the shot of the revolver in the holster is most likely a colt detective special in .38 special. but possibly a colt agent as they can't be told by the grip alone.&lt;br /&gt;
&lt;br /&gt;
No those are S&amp;amp;W Magna grips.--[[User:Jcordell|Jcordell]] 05:20, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still am not sure.  Those grips appear to me at least to belong to a Colt.  The medallion is very large (much larger than most Smith and Wesson medallions) and chequered more like a Colt).  Also, isn't that his &amp;quot;partner's&amp;quot; gun being shown, as they make a point of showing the difficulty he has in removing his sidearm from his belt.  I feel that this is right after that scene, but I have not seen the movie since it was in theaters.[[User:SAWGunner89|SAWGunner89]] 03:42, 17 November 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== The WWII Flashback ==&lt;br /&gt;
&lt;br /&gt;
For those who has seen the movie, the one thing about the WWII flashback the actually bothered me wasn't the whole line up the Germans and shoot them, they deserved it. But it was that all the American soldiers were carrying Garands. It was a whole line of them. I was expecting a few Tommies or a BAR in between, but all Garands! [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
:Quite strange to me. It feels like WW1 with just self-loading rifles and a pistol. - [[User:Kenny99|Kenny99]] 21:39, 16 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Goof? ==&lt;br /&gt;
&lt;br /&gt;
The Kommandant is lying on the floor, and his left cheek looks like it just exploded. What is presumably his Walther PP is lying beside him, just out of reach of his left hand. If we're to assume that shot himself with his left hand, from the left side of his head, wouldn't it be his right cheek that's a mess? Aren't exit wounds much more likely to be messier than entry wounds? --[[User:Funkychinaman|funkychinaman]] 03:39, 29 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Now that you mention it...that's right. Unless when the man fell, he dropped his Walther...on the other side of his body [[User:Excalibur01|Excalibur01]] 04:06, 29 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=345827</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=345827"/>
		<updated>2010-10-20T16:47:03Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* RPK-74 */ Valmet M78?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are seen in the upcoming video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
[[Image:Cover_BLACKOPS_final.jpg|thumb|300px|right|''Call of Duty: Black Ops'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
A [[M1911A1]] can be seen in hands of Black Op´s signature soldier. The M1911A1s have 'Sally' and tally marks engraved on them. It should also noted the M16A2 and XM177 rifles that are cross-slung on his back. It can be dual wielded, and availible attachments are supressor, extended magzine, upgraded iron sights and can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colts.JPG|thumb|none|500px|BO's signature soldier wielding dual 1911 pistols with the name &amp;quot;Sally&amp;quot; and tally marks inscribed on them.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt M1911bo.JPG|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The [[Colt Python]] appears in-game under name &amp;quot;Python&amp;quot;. Player can use it to clean Vietcong´s tunnels in one of campaign missions. It has a snub-nose variant for use in multiplayer, which can be purchased, and stupidly makes the pistol more accurate. Can be seen in a players arsenal in the new Multiplayer Teaser Trailer. It can be dual-wielded, and comes with a speed loader, upgraded iron sights (which adds front dot and rear outline sights) and Acog scope unlockable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|400px|none|Colt Python - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Coltpython25.jpg|thumb|none|400px|Colt Python Snub Nose - .357 Magnum w/ 2.5&amp;quot; barrel.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOMAGNUMTACTICALKNIFE.JPG|thumb|none|500px|Colt Python as seen on E3 conference. Note flashlight in character´s left hand.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ColtPython.jpg|thumb|none|550px|Snub-nose variant. Notice &amp;quot;upgraded sights.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snub_Python_CODBO.jpg|500px|thumb|none|A presumably Vietnamese guard hands a weathered Sunb-nosed Colt Python to a commando.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythonads.jpg|thumb|none|550px|Colt Python's sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Python-INV.jpg|thumb|none|550px|Colt Python in CAC's 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
A [[Makarov PM]] is seen in the 'WMD' level shown during GamesCom 2010 and in the new arrived multiplayer 'Wager Match' trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M1911.jpg|thumb|none|550px|Makarov MP seen in the new 'Wager Match' trailer.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Makarov.jpg|thumb|none|550px|Akimbo Makarov PM while firing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-PMicon.jpg|thumb|none|550px|Makarov PM on the weapon pickup icon.]]&lt;br /&gt;
&lt;br /&gt;
== CZ-75 ==&lt;br /&gt;
A [[CZ-75]] is seen in Create a Class inventory. The CZ-75 features the ability to dual wield the pistols and also comes with a full auto conversion as an attachment in Singlplayer but an unrealistic three round burst in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|400px|CZ-75, 9x19mm]]&lt;br /&gt;
[[Image:Blackopscz.JPG|thumb|none|600px|Dual CZ-75's.]]&lt;br /&gt;
[[Image:Blackopscz2.JPG|thumb|none|600px|CZ-75 with extra magazine (maybe selectfire or reload speedup attachment?)]]&lt;br /&gt;
&lt;br /&gt;
== ASP ==&lt;br /&gt;
&lt;br /&gt;
An [[ASP 2000|ASP]] pistol can be seen in the inventory of the new Create-A-Class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Asploaded.jpg|thumb|none|400px|ASP 9 pistol - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ASP.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ASP 2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
A [[MAC-11]] with suppressor can be seen in one of the artworks, in the hands of a special forces operative crashing through a glass window.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|500px|MAC-11 with silencer on cool breaching artwork. Note the Uzi-style ribbed lines on the upper receiver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MAC11.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenBOMac.jpg|thumb|none|550px|Golden MAC-11 with red dot.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K Prototype ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5K|MP5K Prototype]] can be seen in of the premiere trailer, in the hands of a soldier with a missile launch facility in the background. Just like few other game weapons is anachronistic. First MP5k Prototype with wooden foregrip was developed in 1976, although it may be discussed that simple modification like shortening barrel and adding wooden foregrip may be soldiers custom work, not serious HK development.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknwon.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg|thumb|none|500px|Same MP5K prototype as shown above, but with part of the foregrip removed, for some reason or another.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MP5K.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOMP5KICON.jpg|thumb|none|500px|Silenced MP5k icon in MP footage]]&lt;br /&gt;
&lt;br /&gt;
== Sa. Vz.61 Skorpion ==&lt;br /&gt;
&lt;br /&gt;
An [[SA Vz.61 Skorpion|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot;]] can be seen fired in the new multiplayer 'Wager Match' interview video. Missing folding stock for some reason. Recent Video Seen With Folding Stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Sa. Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61.jpg|thumb|none|550px|Akimbo Sa. Vz.61 Skorpion in the new 'Wager Match' video.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61-2.jpg|thumb|none|550px|Sa. Vz.61 Skorpion after been reloaded.]]&lt;br /&gt;
&lt;br /&gt;
== SITES Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
A [[Spectre M4]] is one of the available SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Spectre M4 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.37_-2010.09.02_23.17.36-.jpg|thumb|none|550px|Spectre M4 in MP footage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.42_-2010.09.02_23.17.48-.jpg|thumb|none|550px|Reflex sight view.  Note the custom light-blue reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.49_-2010.09.02_23.18.02-.jpg|thumb|none|550px|Reloading the Spectre M4. Note the customized logo.]]&lt;br /&gt;
&lt;br /&gt;
== PM-63 RAK ==&lt;br /&gt;
&lt;br /&gt;
A [[PM-63 RAK]] is seen in the Create-A-Class 2.0 inventory and in recently released &amp;quot;Customization&amp;quot; trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:PM63.JPG|none|thumb|400px|PM-63 RAK - 9x18mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Unidentified.JPG|none|thumb|500px|PM-63 RAK]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
A full-size [[IMI Uzi]] is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Walther MPL ==&lt;br /&gt;
&lt;br /&gt;
A Walther MPL is seen in the Create-A-Class 2.0 inventory.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther_mpl_1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CoDBlackOps-MPL.jpg|thumb|none|550px|Walther MPL being reloaded]]&lt;br /&gt;
&lt;br /&gt;
== OTs-02 Kiparis ==&lt;br /&gt;
&lt;br /&gt;
A Soviet OTs-02 Kiparis with the wire stocks removed can be seen in gameplay footage. Despite speculation that it may be an MPL, it does have a distinct game feed icon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|550px|OTs-02 Kiparis, with suppressor and laser - 9x18mm Makarov.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MPLdual.png|thumb|none|550px|Note the icon in the game feed.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 FELIN==&lt;br /&gt;
An early version of the [[FAMAS#FELIN|FAMAS F1 FELIN]] appears in multiplayer footage. The FELIN is an anachronistic weapon for the time period the game is set in, since it was developed in 2001, a decade after the Cold War ended. However, multiplayer is the only game mode the FELIN has been seen in so far, and as such the multiplayer is presumably set some period after the Cold War, due to the modular attachments and weapons featured in the game mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|400px|FAMAS F1 Felin - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG|thumb|none|550px|The FAMAS in idle. Note the backwards rear iron sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133221.jpg|thumb|none|550px|Through ADS...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOFAMAS.JPG2.JPG|thumb|none|550px|While reloading...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMAS-INV.jpg|thumb|none|550px|The FAMAS in CAC 2.0 inventory.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMASicon.jpg|thumb|none|550px|The pickup icon of the FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Kalashnikov variant ==&lt;br /&gt;
An [[AK-47|Unknown AK based gun]] appears in the game, under the name AK-47. Magazine isn't curved enough for 7.62mm, so it can't be AK-47/AKM. It may be chambered in 5.45x39mm, so it may be based on [[WASR-2]] ( ''That would make sense, because WASR is one of few AK variants that is legal in California'' ) or other AK clone. It has been discussed that this may be even [[AK-74|AK-74 prototype]] - ''basically just AK-47/AKM rechambered in 5.45x39''.&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|none|425px|A US imported Romanian WASR-2, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|425px|Type I AK-47 - 7.62x39mm]]	&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-3.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; in FPS view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47.jpg|thumb|none|550px|The iron sights of &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47-2.jpg|thumb|none|550px|The &amp;quot;AK-47&amp;quot; reloading animation. Mind the head of the guy standing up]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO5.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AK47blip.jpg|thumb|none|400px|On-screen blip for picking up a dropped &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U==&lt;br /&gt;
&lt;br /&gt;
An [[AKS-74U]] is seen in the hands of one of the soldiers in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AKS74U.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
&lt;br /&gt;
A [[Galil ARM]] is seen in Gamescom 2010 .&lt;br /&gt;
&lt;br /&gt;
[[Image:Galil.jpg|thumb|400px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galilicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Galil-Ingame.jpg‎|thumb|none|550px| Galil ingame with what appears to be the arctic camo finish]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG]] is seen in both the teaser and premiere trailer, being used only in the levels which are to take place in the Ural Mountains. It has a Swarovski scope, a arctic camo paint and a suppressor in some of the scenes. Strangely it lacks the folding foregrip. (Correction: Only the non-playable character's AUG lacks the foregrip. The Player's is simply folded forward) This is anachronistic, as the level takes place in 1968 but the prototype for the AUG was not patented until 1974 and was not introduced into service until 1977. &lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|[[Steyr AUG]]- 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AUG.jpg|thumb|none|550px|FPS view of the AUG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|500px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon, another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:59.jpg|thumb|none|550px|Steyr Aug without foregrip in hands of unknown character.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGICONBO.JPG|thumb|none|550px|Steyr Aug´s pick-up icon in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.07_-2010.09.02_23.16.22-.jpg|thumb|none|550px|AUG with reflex sight. Note the customize logo on the side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.22_-2010.09.02_23.16.45-.jpg|thumb|none|550px|Reflex sight view. Note custom reticule.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it appears to have a short barrel like the Colt Model 733 and a flat top. While the weapon is not completely anachronistic since the Rock Island Arsenal did experiment with a weaver-rail mounted AR-10 known as the Model 656, the presence of back up iron sights and holosights on the weapon (as seen in multiplayer) can be considered unrealistic. A modeling mistake is also seen on the rifle, as it appears to use a 20-round magazine that looks like it is falling out of the gun, and has a 30-round capacity. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|none|450px|Colt Commando - 5.56x45mm. This is supposed to be the Colt Commando in-game only with flat top.]]&lt;br /&gt;
[[Image:Snapshot20100809133031.jpg|thumb|none|550px|Suppressed Colt Commando Carbine with reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133054.jpg|thumb|none|550px|Reflex sight view.  Note smiley face reticule.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133126.jpg|thumb|none|550px|Colt Commando with Jungle Camo in First Person.  Note R/C Car killstreak.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809135256.jpg|thumb|none|550px|Iron-sight view for Snow Camo variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15a.jpg|thumb|none|550px|Note older style retracting stock, but apparently has a flattop with what looks like an early Colt scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15b.jpg|thumb|none|550px|Note rear flip up sight]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR15.JPG|thumb|none|550px|Nice detail on camouflaged variation. Note colt scope.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
The original [[M16]] can be seen few times in Insight video. It is shown as burst fire in multiplayer, and holding 30 rounds despite the 20 round magazine modeled. It fires in fully-automatic mode in singleplayer, while in multiplayer it uses the 3 round burst firing mode, which would be anachronistic in singleplayer, as the real M16 had a fully automatic firing mode (later variants had burst fire). However this may have been done to appease to Modern Warfare players, who would be used to seeing the M16A4 which fires in bursts.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''. 5.56x45mm]]&lt;br /&gt;
[[Image:CODBO2.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO1.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO6.jpg‎|thumb|none|550px]]&lt;br /&gt;
[[Image:CODBO-M16.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M16-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
An [[M14]] rifle can be seen in the new multiplayer 'Wager Match' interview video and in the CAC 2.0 inventory. Note that the M14 uses a pistol grip like the M14E2 but maintain it's own regular M14 design. Note another thing, that this weapon operates like the M1 Garand in ''Call of Duty: World at War''.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|550px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|none|550px|M14E2 Light Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO4.jpg‎|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14.jpg|thumb|none|550px|The M14 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-2.jpg|thumb|none|550px|ADS M14.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOM14.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11]] is one of the prototype weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|400px|Heckler &amp;amp; Koch G11, 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.34_-2010.09.02_23.18.39-.jpg|thumb|none|550px|G11 in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.35_-2010.09.02_23.19.15-.jpg|thumb|none|550px|G11 being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.48_-2010.09.02_23.19.33-.jpg|thumb|none|550px|Iron-sight view.  Note the [[Walther_MP_series#Walther_MPL|Walther MPL]] in the kill-feed.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] was listed as one of the weapons available in class customization. There is no word as to which variant is actually in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|FN FAL 50.00 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Enfield XL64==&lt;br /&gt;
The [[Enfield L85 rifle series#XL64ES|Enfield XL64]] is seen in Create-a-Class footage from the multiplayer reveal.&lt;br /&gt;
[[Image:EnfieldXL64.jpg|thumb|none|400px|XL64ES, 4.85x49mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Boenfield1.jpg|thumb|none|200px|The XL64 in Create-A-Class]]&lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64ingame.jpg|thumb|none|460px|The XL64 ingame]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is present in the game and it is shown firing the Dragon's Breath incendiary shotgun shells. It should be noted that even though the SPAS-12 is depicted as being used by American soldiers in 1968, it did not actually enter production until 1979. In contrast to MW2's SPAS, the one featured in Black Ops appears to be semi-auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SPASINA.JPG|thumb|none|500px|SPAS-12 in Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas.jpg|thumb|none|500px|A SPAS-12 firing Dragon's Breath rounds.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOSpas1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOSPASRELOADING.jpg|thumb|none|500px|SPAS-12 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SPAS12b.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 Trench Gun ==&lt;br /&gt;
&lt;br /&gt;
An [[Ithaca 37|Ithaca 37 Trench Gun]] with a little bit different design, can be seen in the new multiplayer 'Wager Match' interview video. For some reason it is called &amp;quot;stakeout&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|450px|Ithaca 37 Trench Gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M37.jpg|thumb|none|550px|Ithaca 37 in idle. Note the small bandolier warped around the body.]]&lt;br /&gt;
&lt;br /&gt;
== KS-23 ==&lt;br /&gt;
&lt;br /&gt;
A [[KS-23]] shotgun is seen in Gamescom 2010 leaked gameplay. Although the variant with a fixed wooden stock can be seen in both first and third person view, folding stock version can be seen on pick up icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:KS23.JPG|thumb|none|400px|KS-23, 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock , 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23.jpg|thumb|none|550px|A KS-23 can be seen on the back of a the soldier in the foreground.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23-3.jpg|thumb|none|550px|The FPS view of the KS-23.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSKS23IS.JPG|thumb|none|550px|The Iron Sights. Note wood stock, indicating that this '''isnt''' folding stock variant]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-KS23icon.jpg|thumb|none|550px|Icon for picking up KS-23]]&lt;br /&gt;
&lt;br /&gt;
== Over and Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
An [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|Over and Under shotgun]] under the name &amp;quot;Olympia&amp;quot; is seen in released multiplayer footage. The shotgun bears a resemblance to the Beretta 682.&lt;br /&gt;
&lt;br /&gt;
[[Image:Overnunder.png|thumb|none|550px|The Over and Under shotgun as seen during Team Deathmatch]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OU_Shotgun_CODBO.jpg|550px|thumb|none|The Over and Under on the 'Launch' multiplayer map. ]]&lt;br /&gt;
&lt;br /&gt;
== High Standard Model 10 ==&lt;br /&gt;
&lt;br /&gt;
A [[High Standard Model 10]] is seen in killfeed icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:High standard 10 SHG.jpg|thumb|400px|none|High Standard Model 10B, 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] is seen being wielded one handed while riding a motorcycle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|500px|Winchester Model 1887 - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Screen_shot_2010-10-11_at_9.46.56_PM.png|500px|thumb|none|Picture provided to show how alike this lever action weapon looks to the Winchester Model 1887 texture from Modern Warfare 2. It is almost an exact copy.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:1887_CODBO.jpg|500px|thumb|none|This scene looks a lot like [[Terminator 2]]....]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
The [[RPK-74]] appears in the teaser trailer.&lt;br /&gt;
:Could it be an attempt at a Valmet M78, or perhaps a composite of the two.  While still not historically accurate, it could explain the relocated sight.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|500px|RPK in the Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSLMG.JPG|thumb|none|500px|Note the RPK-74 front sight in this shot and the relocated rear sight.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:blackopslmg2.JPG|thumb|none|500px|Another darkened shot of the RPK-74]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPK.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPKicon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK-21E ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK series machine guns|HK-21E]] is seen in multiplayer gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21icon.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
A Stoner 63 was seen in a multiplayer trailer from GamesRadar. No further info available at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63.jpg|thumb|none|500px|Stoner 63 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Stoner63.jpg|thumb|none|550px|Stoner 63 during multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
An [[GE M134 Minigun|M134 Minigun]] can be seen used in the new multiplayer 'Wager Match' interview video.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun_2.JPG|thumb|none|350px|Handheld GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M134.jpg|thumb|none|550px|The &amp;quot;Death Machine&amp;quot; been fired.]]&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
The M60 general purpose machine gun, known as &amp;quot;The Pig&amp;quot; during the Vietnam war, is seen in multiplayer footage. &lt;br /&gt;
&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60-2.jpg|thumb|none|550px|The M60 in idle. Note the backwards rear iron sights.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare  ==&lt;br /&gt;
[[Accuracy International Arctic Warfare]] can seen in MP footage. Probably highly anachronistic (Accuracy International PM entered British Military service in 1982.) Most definitely not the police variant due to the dark-olive finish on the furniture, known from the magnum variant.&lt;br /&gt;
The compensator at the end of the barrel suggest it is the L115A1 AWSM, Arctic Warfare Super-Magnum [http://en.wikipedia.org/wiki/Accuracy_International_Arctic_Warfare#AWSM_.28Arctic_Warfare_Super_Magnum.29].&lt;br /&gt;
In game it is called the L96A1&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO2.JPG|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
== Carcano M91/38 ==&lt;br /&gt;
Gun used by Lee Harvey Oswald to assassinate John F. Kennedy, can be seen for second in newest trailer. That is interesting and it assuring that game will have to do something with JFK´s assassination.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CARCANO.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] is seen in the hands of one of the enemy in the multiplayer teaser trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-2.jpg|thumb|none|550px|Sniper with an SVD about to blown up by a rigged RC Car.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-3.jpg|thumb|none|550px|SVD been used in one of the new multiplayer videos.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD.jpg|thumb|none|550px|SVD's PSO-1 scope as seen in the Prestige Edition unveiling video.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
A [[Walther WA 2000]] is said to be in the 'Victor Charlie' level,[http://callofduty.com/board/viewtopic.php?f=70&amp;amp;t=263014&amp;amp;sid=b07dcce5b450dcb6e095cc4e1c22dc6f#]which makes it anachronistic, because 'Victor Charlie' takes place on 1968 and gun wasnt manufactured until 1982. Even prototype would be anachronistic, because gun has been designed in late 70s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Win Mag]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-WA2000-INV.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is seen lying on the ground in one of the multiplayer gameplay videos.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Heckler &amp;amp; Koch PSG-1 circled in red. Note the flamethrower and M16A2/M203 style handgurad attached to the FAMAS F1 FELIN.]]&lt;br /&gt;
[[Image:Blackopsroom.JPG|thumb|none|600px|The Protagonist walks into a room of weapons. Visible are the PSG-1, SITES Spectre M4, Dual CZ-75s, SPAS-12, G11, Dual OTs-02 Kiparis, Dual PM-63 RAKs, RPG and LAW. The protaganist is carrying a CZ-75.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== SA-14 Gremlin ==&lt;br /&gt;
Updated 1974 version of [[SA-7 Grail]], called [[SA-14 Gremlin]] (''Or original russian name - 9K34 Strela-3 '') can be seen in new &amp;quot;Customization&amp;quot; trailer. Appears with vehicle lock-on capacity only.&lt;br /&gt;
&lt;br /&gt;
Note while its named after SA-14, it seems based on SA-7. But it cant be tell on 100%, because whole gun seems to be incredibly terrible oversized..&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|300px|none|SA-7 Grail launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-14_missile_and_launch_tube.jpg|thumb|300px|none|SA-14 Gremlin launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:STRELABO.jpg|thumb|300px|none|In-Game SA-14 Gremlin]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7]] can be seen in hands of a Vietcong fighter in reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RPG7.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== XM191 ==&lt;br /&gt;
[[M202 FLASH|XM191]] is seen used by player in reveal trailer to destroy Vietcong building in the level 'Victor Charlie'. It is referred as the 'Grim Reaper'.[http://twitpic.com/2ked0x]&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202A2 FLASH 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191.jpg|thumb|none|550px|The XM191 in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-XM191-2.jpg|thumb|none|550px|The XM191's scope in Call of Duty: Black Ops]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M202.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
A [[M72 LAW]] is seen in the Wager Match trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW, 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW-2.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOLAWBUY.jpg|thumb|none|550px|Note vehicle lock-on capability]]&lt;br /&gt;
&lt;br /&gt;
== China Lake grenade launcher ==&lt;br /&gt;
The [[China Lake Launcher]] is one of the prototype weapons in the game and has been confirmed here[http://www.imfdb.org/index.php/Image:DOC10.jpg]. Note that this weapon operates like the M79 Grenade Launcher and the Knight's Armament Masterkey attachment in ''Modern Warfare 2''.&lt;br /&gt;
&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|China Lake Grenade Launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake.jpg|thumb|none|550px|The China Lake in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake-2.jpg|thumb|none|550px|Same one, in ADS.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous Weapons =&lt;br /&gt;
&lt;br /&gt;
== Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Crossbow is a new weapon that will be featured in Call of Duty: Black Ops. It is speculated to fulfill the role of a quiet, long range weapon. The crossbow appears in the campaign mission &amp;quot;WMD', which is set in the Ural Mountains, 1968. Crossbows can have different types of bolts which it can fire, such as normal bolts and Explosive bolts. The crossbow is a military grade crossbow that can attach a scope, which the player can steady. &lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPSCROSSBOW.JPG|thumb|none|550px|Much better view on that beautiful thing.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBLACKOCROSSBOW.JPG|thumb|none|550px|Crossbow with explosive rounds in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133159.jpg|thumb|none|550px|View of iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
A flamethrower of unknown model has been confirmed to be in Call of Duty: Black Ops as found in the &amp;quot;GKnova6 document&amp;quot; which can be found here: [http://i477.photobucket.com/albums/rr135/priceman14/doc10.jpg]&lt;br /&gt;
The document only refers to it as &amp;quot;Improvised Weaponry&amp;quot; in &amp;quot;Phase 1 Testing&amp;quot; with most of the other information redacted.  &lt;br /&gt;
&lt;br /&gt;
Another model appears as an underbarrel attachment. &lt;br /&gt;
&lt;br /&gt;
The image used by www.codblackopsblog.com&lt;br /&gt;
[http://www.codblackopsblog.com/wp-content/uploads/2010/05/Black-Ops-Weapons-Flamethrower.jpg]&lt;br /&gt;
&lt;br /&gt;
Reference image of Flamethrowers in Call of Duty: World at War, a past Treyarch game that featured flamethrowers. Image from www.gameinformer.com&lt;br /&gt;
[http://blog.al.com/techcetera/2008/12/Pelilucodwaw.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:PSG1pic.JPG|thumb|none|500px|Flamethrower mounted on FAMAS F2 FELIN. ''Note ankward M16 handguard'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A Huey gunship is seen armed with a M21 armament system that consists of side mounted 70mm rocket pods and twin [[M134 Minigun]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Armament.jpg|thumb|none|400px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge [[M158 Rocket Launcher]])]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on a APC in the streets of an unknown Vietnamese city.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M2HB.jpg|thumb|none|500px|A M2HB is mounted on the APC.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown MANPADS ==&lt;br /&gt;
&lt;br /&gt;
Seen as a part of a SAM turret.[http://twitpic.com/2kedbs]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The green grenade is most probably a M18.]]&lt;br /&gt;
&lt;br /&gt;
== Mk2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The grenades beside the AK magazine are most probably F1s.]]&lt;br /&gt;
&lt;br /&gt;
== M7 Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|175px|M7 CS gas grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAK.jpg|thumb|none|550px|The black grenades on the right are M7s.]]&lt;br /&gt;
&lt;br /&gt;
= Killstreaks =&lt;br /&gt;
&lt;br /&gt;
== Unknown rocket launcher ==&lt;br /&gt;
Seen in Prestige Edition video. It's likely to be the Archangel kill streak reward (5 kills), a fly-by-wire missile controlled by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-RocketLauncher.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
= Attachments =&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
A [[M203 grenade launcher]] is seen attached to a AR-15 carbine in the E3 gameplay video and is referred as the 'Grenade Launcher'.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203, 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M203.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
== Masterkey underbarrel shotgun ==&lt;br /&gt;
The KAC Masterkey is a purchasable attachment for all Assault Rifles in multiplayer, and is seen in-game mounted on the M14. &lt;br /&gt;
&lt;br /&gt;
[[Image:KACMasterKey.jpg|thumb|none|250px|The KAC Masterkey]]&lt;br /&gt;
[[Image:CODBO3.jpg|thumb|none|556px|The Masterkey mounted on the M16]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
&lt;br /&gt;
=Video Links=&lt;br /&gt;
* [http://www.youtube.com/watch?v=wKpLBPBGVIM&amp;amp;feature=channel| Debut Tease Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=OtRnpC7ddv8| World Premiere Uncut Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=ijTlKvlX-Io| E3 Vietnam Gameplay trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=rX9qkMsyNdw| E3 short WMD gameplay] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=6IvvmtQ_FVg&amp;amp;feature=youtu.be| Call of Duty: Black Ops Insight]&lt;br /&gt;
* [http://www.youtube.com/watch?v=s4xg2rhLsT0| Call of Duty: Black Ops Multiplayer Teaser]&lt;br /&gt;
* [http://www.youtube.com/watch?v=0MjcEeTmEys| Call of Duty: Black Ops Prestige Edition Unveiling]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mercenaries_2:_World_in_Flames&amp;diff=323888</id>
		<title>Mercenaries 2: World in Flames</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mercenaries_2:_World_in_Flames&amp;diff=323888"/>
		<updated>2010-09-04T15:45:36Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* SIG-Sauer P226 */ Suppressed version ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Mercenaries 2: World in Flames'':'''&lt;br /&gt;
&lt;br /&gt;
Mercenaries 2 was released on August 31, 2008.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Pistol used by all factions. A suppressed variant is also available.&lt;br /&gt;
Barrel looks like a .45, but the 15 rd. mag is like a P226.&lt;br /&gt;
:The suppressed version appears to be either a P-228 or P-229 as it has a twelve round magazine capacity.  &lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 - 9mm.]]&lt;br /&gt;
[[Image:Mercenaries-2-world-in-flames-sig.jpg|thumb|none|600px|Jennifer Mui holding the SIG-Sauer]]&lt;br /&gt;
[[Image:Mercenaries-2-world-in-flames-sig 2.jpg|thumb|none|600px|One of Solano's guards holding the SIG-Sauer]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Seen in the hands of some Jamacian Pirates. Holds 15 rounds. Strangely, its performance is identical to the P226's.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08 Artillery==&lt;br /&gt;
Used by General Carmona in several cutscenes. Not usable by the player.&lt;br /&gt;
[[Image:LugerP08Artillery.jpg|thumb|none|400px|Artillery Model Luger P08 (with long barrel) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
Carried by Blanco. Can be obtained by the player by killing Blanco. Also can be obtained by players in &amp;quot;Blanco's Favorites&amp;quot; Supply drop with cheats. Very powerful, often a one hit kill.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
One of the sub machine guns used by the Pirate faction in the game. 45 round magazine and high rate of fire.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|Ingram MAC 10 open bolt Submachine gun - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
&lt;br /&gt;
One of the sub machine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance.&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
&lt;br /&gt;
A Russian PDW, with good stopping power, can be obtained by the player by completing Level 2 of one of Fiona's challenges at the PMC. Can be found under &amp;quot;Fiona's Favorites&amp;quot; in the supply drop list.&lt;br /&gt;
&lt;br /&gt;
==CF-05==&lt;br /&gt;
&lt;br /&gt;
An early version of the Chang Feng SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops.&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5SD3==&lt;br /&gt;
Is one of the many purchasable Supply Drops in the game (Known as &amp;quot;Covert Kit&amp;quot;)&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3 9x19mm with S-E-F trigger group and Stock Extended.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
&lt;br /&gt;
Standard Issue weapon of Universal Petroleum and also carried by AN Medics (can be seen at AN HQ next to the Helipad). Lacks a rear sight. Called &amp;quot;Carbine&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1-2.jpg|thumb|none|350px|Colt M4A1 with LE stock and factory grips. The carry handle with iron sights are removed - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch XM8==&lt;br /&gt;
&lt;br /&gt;
Standard Issue Weapon of the Allied Nations faction in the game. Known as &amp;quot;Combat Rifle&amp;quot;. The rifle has a 40 round magazine in game, despite only having 30 round capacity in reality.&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
&lt;br /&gt;
Standard Issue Weapon of the Chinese faction. Fires the 5.8x42mm round, has a capacity of 30 rounds. Called simply &amp;quot;Bullpup Rifle&amp;quot; in game.&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|The Norinco QBZ-95 Assault Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
Standard Issue weapon of the People's Liberation Army of Venezuela faction, and also it can be seen being used by the Pirate faction.&lt;br /&gt;
[[Image:Mercenaries-2-world-in-flames-ak.jpg|thumn|none|600px|Mattias with an AKM]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
&lt;br /&gt;
Used by the Venezuelan military (VZ) faction. In real life, the Venezuelan Army uses the AK-103. No different from the AKM except that the player holds less extra ammo for it.&lt;br /&gt;
&lt;br /&gt;
==FN Minimi==&lt;br /&gt;
&lt;br /&gt;
Used by Universal Petroleum Mercenaries and Allied soldiers. Only holds 100 rounds despite being fitted with the 200 round belt box.&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
&lt;br /&gt;
Used by PLAV and VZ factions. Fitted with 75 round drum.&lt;br /&gt;
&lt;br /&gt;
==QJY-88==&lt;br /&gt;
&lt;br /&gt;
Used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy.&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
&lt;br /&gt;
Used by the PLAV, VZ forces and the Universal Petroleum mercenaries. A glitch in the game occasionally makes the player hold it like a pistol, or vice-versa. Statistically identical to the QBU-88.&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
&lt;br /&gt;
Available through the .50 Cal Anti-Material Rifle Kit from the AN.&lt;br /&gt;
&lt;br /&gt;
==KSVK==&lt;br /&gt;
&lt;br /&gt;
Avilable through the 12.7mm Anti-Material Rifle Kit from the PLA. Statistically identical to the Barrett M95.&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90/M1014==&lt;br /&gt;
&lt;br /&gt;
Used by Pirates and the PLAV, and also can be seen being used by VZ officers. Can be purchased via &amp;quot;CQB Kit&amp;quot;. A pumping sound is heard between shots, even though no pumping animation occurs.&lt;br /&gt;
[[Image:Mercenaries-2-world-in-flames-shotgun 2.jpg|thumb|none|600px|Chris Jacobs with a Benelli]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL-140/M32 MGL==&lt;br /&gt;
&lt;br /&gt;
A grenade launcher seen in the hands of UP Mercenaries and attained via the &amp;quot;Grenade Launcher Drop&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==QBU-88==&lt;br /&gt;
&lt;br /&gt;
Used by the PLA in game. Statistically identical to the SVD.&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Used by the PLAV, VZ, UP and the Pirate faction, this is a simple rocket launcher that can be purchased in the &amp;quot;RPG Drop&amp;quot;&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm.]]&lt;br /&gt;
&lt;br /&gt;
==Mk.153 SMAW==&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Anti-Tank Launcher&amp;quot;. Used by Allied troops.&lt;br /&gt;
&lt;br /&gt;
==PF-97==&lt;br /&gt;
&lt;br /&gt;
Chinese copy of the RPO-A thermobaric rocket launcher. Known as the &amp;quot;Fuel-Air RPG&amp;quot; and Used by PLA troops.&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
Another weapon that is used by all factions. Known as the &amp;quot;Anti-Air Launcher&amp;quot;.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
&lt;br /&gt;
M60 with &amp;quot;Spade&amp;quot; grips. Seen mounted on PLAV and Pirate vehicles and ships. Strangely, performs and sounds like the M2 Heavy Machinegun.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D Machine Gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M2 Browning==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on Allied, UP, Pirate and PLAV vehicles.&lt;br /&gt;
&lt;br /&gt;
==Mk. 19==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on the UP &amp;quot;Warhorse Patrol Boat&amp;quot; and &amp;quot;Raven GL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==DSHK==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on VZ and Chinese vehicles and boats, as well as carried by VZ troops in the opening cutscene.&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
&lt;br /&gt;
Mounted on the &amp;quot;Rogue Assassin&amp;quot; helicopter, as the gunner's weapon on the &amp;quot;Diplomat Heavy Tank&amp;quot; and on other vehicles.&lt;br /&gt;
&lt;br /&gt;
==M197==&lt;br /&gt;
&lt;br /&gt;
Mounted on The &amp;quot;Vulcan 4x4&amp;quot;, &amp;quot;Ambassador Gunship&amp;quot; the &amp;quot;Warsong Attack Helicopter&amp;quot; and on other vehicles.&lt;br /&gt;
&lt;br /&gt;
==Recoilless Rifle==&lt;br /&gt;
&lt;br /&gt;
A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers.&lt;br /&gt;
&lt;br /&gt;
==M61 Frag Grenade==&lt;br /&gt;
&lt;br /&gt;
Used by all factions, the player can hold 9 grenades in total.&lt;br /&gt;
&lt;br /&gt;
==C-4 Plastic Explosive==&lt;br /&gt;
&lt;br /&gt;
Used by the player only, the player can hold 5 in total, can be thrown to stick to any surface and then detonated.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320639</id>
		<title>Ninja Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320639"/>
		<updated>2010-08-29T12:05:06Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Fictional Taser (X26 Taser with Tazer Darts) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Ninja Assassin}}&lt;br /&gt;
[[Image:Ninja-assassin-poster.jpg|thumb|right|300px|Ninja Assassin (2009)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
===Desert Eagle Mark XIX===&lt;br /&gt;
Two gold plated [[Desert Eagle|Desert Eagle Mark XIX]]s are duel wielded at the beginning by Hollywood ([[Sung Kang]]) and like your typical Hollywood gun, it manages to fire off much more than what the magazine can hold.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden.jpg|thumb|none|600px|Hollywood fires his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden2.jpg|thumb|none|600px|Hollywood aims his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden3.jpg|thumb|none|600px|Another shot of Hollywood firing his dual gold-plated Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 26===&lt;br /&gt;
A [[Glock 26]] is given to Mika Coretti ([[Naomie Harris]]) by Ryan Maslow ([[Ben Miles]]) and be seen using it up to Ozunu base shootout. The Glock 26 in the movie is fitted with a chrome slide.&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock.jpg|thumb|600px|none|Maslow takes out the Glock 26 as he gives it to Mika.]]&lt;br /&gt;
[[Image:NA-Glock2.jpg|thumb|600px|none|Mika with her Glock 26.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 19===&lt;br /&gt;
Due to continuity errors, the [[Glock 26]] used by Mika Coretti ([[Naomie Harris]]) in the movie changes to a [[Glock 19]] with a chrome slide (changes to black when Mika fires it at the feet of a ninja) when Mika escapes the Europol base.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock3.jpg|thumb|600px|none|Mika chambers her Glock 19.]]&lt;br /&gt;
[[Image:NA-Glock191.jpg|thumb|600px|none|Mika fires her Glock 19 at the feet of a ninja. Note that the Glock 19's slide changes to black.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P228===&lt;br /&gt;
The [[SIG-Sauer P228]] appears as the standard issue sidearm to Europol agents. Most noticeable seen during the arrest of Raizo ([[Rain]])&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|The Europol agent on the left aims his SIG-Sauer P228 at Raizo. Note the taser darts on Raizo's chest.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
A [[Beretta Cougar]] appears to replaces Mika Coretti's ([[Naomie Harris]]) Glock during the final shootout.&lt;br /&gt;
[[Image:Beretta8000CougarF.jpg|thumb|none|350px|A Beretta Cougar - 9x19mm]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Mika gets to a nearby Humvee with her Beretta Cougar drawn.]]&lt;br /&gt;
[[Image:NA-Cougar.jpg|thumb|none|600px|Mika injures Lord Ozunu with her Beretta Cougar.]]&lt;br /&gt;
[[Image:NA-Cougar2.jpg|thumb|none|600px|Mika searches for Lord Ozunu as Lord Ozunu prepares to stab her.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by Maslow ([[Ben Miles]]) as his sidearm throughout the film. One is also seen in the hands of a Europol prison guard guarding Raizo's prison. Most noticeable during the warehouse shootout.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:NA-USP9mm.jpg‎ |thumb|none|600px|Maslow fires his USP at advancing ninjas.]]&lt;br /&gt;
[[Image:NA-USP9mm1.jpg‎ |thumb|none|600px|A better shot of Maslow's USP.]]&lt;br /&gt;
[[Image:NA-USP9mmReload.jpg‎ |thumb|none|600px|Maslow reloads his USP.]]&lt;br /&gt;
[[Image:NA-USP9mm2.jpg‎|thumb|none|600px|Note the strange muzzle flash coming out.]]&lt;br /&gt;
[[Image:NA-USP9mm3.jpg‎|thumb|none|600px|A Heckler &amp;amp; Koch USP in the hands of the Europol prison guard (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev TT-33===&lt;br /&gt;
A [[Tokarev TT-33 Pistol|Tokarev TT-33]] can be seen in the hands of the former KGB agent Aleksei Sabatin ([[Wladimir Tarasjanz]]) during the flashback of his wife. The TT-33 is anachronistic as the KGB used Makarov PMs.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:NA-TT-33.jpg|thumb|none|600px|Aleksie Sebatin with his TT-33 in a flashback before the lights go out.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
===G36===&lt;br /&gt;
The [[G36]] is used by several Europol police officers throughout the film. Most noticeably during the warehouse shootout and the Ozunu base shootout. They are usually seen with tactical flashlights attached and with either the ZF 3x4° dual optical sights or the export optical sights. &lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|400px|H&amp;amp;K G36 - 5.56mm NATO]]&lt;br /&gt;
[[Image:NA-HKG36.jpg|thumb|none|600px|A Europol agent with a H&amp;amp;K G36.]]&lt;br /&gt;
[[Image:NA-G36opticsight.jpg|thumb|none|600px|A Europol agent on the left with a H&amp;amp;K G36 fitted with ZF 3x4° dual optical sights and a flashlight during the Ozunu base raid.]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36E with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:NA-HKG362.jpg|thumb|none|600px|Another Europol agent fires his H&amp;amp;K G36 at the Ozunu ninjas.]]&lt;br /&gt;
: At least some of these appears to be G36Ks.[[User:SAWGunner89|SAWGunner89]] 11:50, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=SMG=&lt;br /&gt;
&lt;br /&gt;
===MP5K===&lt;br /&gt;
An [[MP5K]] is used by one of the Yakuzas in the opening scene with the front grip removed, which means that they are holding it by the magazines. Maslow ([[Ben Miles]]) uses a plain version during the Ozunu base raid and is briefly seen firing it at Takeshi ([[Rick Yune]]).&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K with SEF trigger group and foregrips removed 9x19mm]] &lt;br /&gt;
[[Image:NA-MP5k.jpg|thumb|none|600px|A Yakuza gets surpirsed by a wave of shurikens as the shurikens kill him.]]&lt;br /&gt;
[[Image:NA-MP5k2.jpg|thumb|none|600px|Another Yakuza fires wildly at the windows, suspected of hiding ninjas.]]&lt;br /&gt;
: These appear to be fully-automatic converted SP-89s, as you can see the plastic extension of the handguard that prevents the hand from moving forward while firing but it does lack the foreward vertical grip.[[User:SAWGunner89|SAWGunner89]] 11:53, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MP5k3.jpg|thumb|none|600px|Maslow fires his MP5K at Takeshi.]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Maslow fires his MP5K one-handed while heading to a Humvee.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s are used by a majority of Europol agents. They are usually seen with Surefire dedicated fore-grips and EOTech sights attached.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group]]&lt;br /&gt;
[[Image:NA-MP002M-1.jpg|thumb|none|600px|An Europol agent with a Heckler &amp;amp; Koch MP5A3 before being hanged and killed by a ninja.]]&lt;br /&gt;
[[Image:NA-MP002M-2.jpg|thumb|none|600px|Another Europol agent fires his Heckler &amp;amp; Koch MP5A3 at retreating ninjas.]]&lt;br /&gt;
[[Image:NA-MP002M-3.jpg|thumb|none|600px|A group of Europol agents with Heckler &amp;amp; Koch MP5A3s.]]&lt;br /&gt;
&lt;br /&gt;
===Micro Uzi===&lt;br /&gt;
A [[Micro Uzi]] can be seen in the hands of several of Hollywood's Yakuza thugs in the beginning of the film. &lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|400px|Micro Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MicroUzi.jpg|thumb|none|600px|Hollywood's Yakuza on the left fires his Micro Uzi at the ninjas.]]&lt;br /&gt;
[[Image:NA-MicroUzi2.jpg|thumb|none|600px|Another Yakuza gets hit while holding a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
A [[Mossberg 500 Cruiser]] fitted with a pistol grip can be seen in the beginning in the hands of a Yakuza, but gets killed by the Ninja's kusarigama before he gets a chance to use it.&lt;br /&gt;
[[Image:Mossberg500cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser with extended magazine tube and heat shield - 12 gauge, version in film has no heat shield.]]&lt;br /&gt;
[[Image:NA-505772.jpg|thumb|none|600px|A Yakuza pumps his pistol-gripped Mossberg 500.]]&lt;br /&gt;
[[Image:NA-50577.jpg|thumb|none|600px|The same Yakuza with the pistol-griped Mossberg 500 before being cut in half (along with his shotgun) with a kusarigama.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
===FN MAG===&lt;br /&gt;
[[FN MAG]]s are seen mounted on Europol Humvees and APCs during the raid on the Ozunu base.&lt;br /&gt;
[[Image:FNMAG58.jpg|thumb|none|400px|FN MAG - 7.62mm NATO]]&lt;br /&gt;
[[Image:NA-FNMAG58.jpg|thumb|none|600px|A Europol Humvee crashes through a gate with a mounted FN MAG.]]&lt;br /&gt;
[[Image:NA-FNMAG581.jpg|thumb|none|600px|A Europol agent fires his FN MAG at the ninjas.]]&lt;br /&gt;
Those certainly look like MAGs, but there is something funny about them.  The barrel and gas regulator seem right, but the stock does not.  Also I have never seen them used non-disintegrating link belts.  I wonder if it is one of those unlicensed copies made by China or Singapore.  They are very similar to the MAG in most respects but do have some differences.[[User:SAWGunner89|SAWGunner89]] 11:58, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
===Defense Technologies 37mm Launcher===&lt;br /&gt;
A [[DefTech 37mm launcher]] can be seen in the hands of a Europol agent launching flares during the raid on the Ozunu base.&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|DefTech Launcher - 37mm]]&lt;br /&gt;
[[Image:NA-Federallabs37.jpg|thumb|none|600px|A Europol agent fires flares from a DefTech Launcher.]]&lt;br /&gt;
&lt;br /&gt;
===M67 Hand Grenade===&lt;br /&gt;
An [[M67 hand grenade|M67 Hand Grenade]] can be briefly seen during the Ozunu base raid by a Europol agent to clear a room. It can be easily identified by it's shape.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|250px|M69 hand grenade.]]&lt;br /&gt;
[[Image:NA-M67.jpg|thumb|none|600px|A Europol agent clears a room of ninjas with an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
===M72 LAW===&lt;br /&gt;
[[M72 LAW]]s can be seen being used by Europol agents during the final shootout.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:LA-M72A2LAW.jpg|thumb|none|600px|A Europol agent uses an M72 LAW to blow open a building, killing several nearby ninjas.]]&lt;br /&gt;
[[Image:LA-M72A2LAW2.jpg|thumb|none|600px|Another Europol agent uses the M72 LAW to kill several ninjas on the roof of a building.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Fictional Taser (X26 Taser with Tazer Darts)===&lt;br /&gt;
During the arrest of Raizo ([[Rain]]), Europol agents can be seen using a fictional [[taser]]. The taser looks like it is based off the real-life M26 Advanced Taser but the movie version is capable of firing actual projectiles similar to the Taser X12.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|400px|An X26 Taser.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|A Europol agent with a taser.]]&lt;br /&gt;
Actually Taser International did use to make some larger models before making the X-26 series, this looks like it could be one of those (I believe they were designated M-2 or M-3).  They were massive, about the size of a service-grade handgun, and are still used, mostly by the military, espiecially for military police purposes.  This appears that it might be one of those, or something based upon it.[[User:SAWGunner89|SAWGunner89]] 12:02, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320638</id>
		<title>Ninja Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320638"/>
		<updated>2010-08-29T12:02:12Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Fictional Taser (X26 Taser with Tazer Darts) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Ninja Assassin}}&lt;br /&gt;
[[Image:Ninja-assassin-poster.jpg|thumb|right|300px|Ninja Assassin (2009)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
===Desert Eagle Mark XIX===&lt;br /&gt;
Two gold plated [[Desert Eagle|Desert Eagle Mark XIX]]s are duel wielded at the beginning by Hollywood ([[Sung Kang]]) and like your typical Hollywood gun, it manages to fire off much more than what the magazine can hold.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden.jpg|thumb|none|600px|Hollywood fires his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden2.jpg|thumb|none|600px|Hollywood aims his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden3.jpg|thumb|none|600px|Another shot of Hollywood firing his dual gold-plated Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 26===&lt;br /&gt;
A [[Glock 26]] is given to Mika Coretti ([[Naomie Harris]]) by Ryan Maslow ([[Ben Miles]]) and be seen using it up to Ozunu base shootout. The Glock 26 in the movie is fitted with a chrome slide.&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock.jpg|thumb|600px|none|Maslow takes out the Glock 26 as he gives it to Mika.]]&lt;br /&gt;
[[Image:NA-Glock2.jpg|thumb|600px|none|Mika with her Glock 26.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 19===&lt;br /&gt;
Due to continuity errors, the [[Glock 26]] used by Mika Coretti ([[Naomie Harris]]) in the movie changes to a [[Glock 19]] with a chrome slide (changes to black when Mika fires it at the feet of a ninja) when Mika escapes the Europol base.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock3.jpg|thumb|600px|none|Mika chambers her Glock 19.]]&lt;br /&gt;
[[Image:NA-Glock191.jpg|thumb|600px|none|Mika fires her Glock 19 at the feet of a ninja. Note that the Glock 19's slide changes to black.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P228===&lt;br /&gt;
The [[SIG-Sauer P228]] appears as the standard issue sidearm to Europol agents. Most noticeable seen during the arrest of Raizo ([[Rain]])&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|The Europol agent on the left aims his SIG-Sauer P228 at Raizo. Note the taser darts on Raizo's chest.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
A [[Beretta Cougar]] appears to replaces Mika Coretti's ([[Naomie Harris]]) Glock during the final shootout.&lt;br /&gt;
[[Image:Beretta8000CougarF.jpg|thumb|none|350px|A Beretta Cougar - 9x19mm]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Mika gets to a nearby Humvee with her Beretta Cougar drawn.]]&lt;br /&gt;
[[Image:NA-Cougar.jpg|thumb|none|600px|Mika injures Lord Ozunu with her Beretta Cougar.]]&lt;br /&gt;
[[Image:NA-Cougar2.jpg|thumb|none|600px|Mika searches for Lord Ozunu as Lord Ozunu prepares to stab her.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by Maslow ([[Ben Miles]]) as his sidearm throughout the film. One is also seen in the hands of a Europol prison guard guarding Raizo's prison. Most noticeable during the warehouse shootout.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:NA-USP9mm.jpg‎ |thumb|none|600px|Maslow fires his USP at advancing ninjas.]]&lt;br /&gt;
[[Image:NA-USP9mm1.jpg‎ |thumb|none|600px|A better shot of Maslow's USP.]]&lt;br /&gt;
[[Image:NA-USP9mmReload.jpg‎ |thumb|none|600px|Maslow reloads his USP.]]&lt;br /&gt;
[[Image:NA-USP9mm2.jpg‎|thumb|none|600px|Note the strange muzzle flash coming out.]]&lt;br /&gt;
[[Image:NA-USP9mm3.jpg‎|thumb|none|600px|A Heckler &amp;amp; Koch USP in the hands of the Europol prison guard (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev TT-33===&lt;br /&gt;
A [[Tokarev TT-33 Pistol|Tokarev TT-33]] can be seen in the hands of the former KGB agent Aleksei Sabatin ([[Wladimir Tarasjanz]]) during the flashback of his wife. The TT-33 is anachronistic as the KGB used Makarov PMs.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:NA-TT-33.jpg|thumb|none|600px|Aleksie Sebatin with his TT-33 in a flashback before the lights go out.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
===G36===&lt;br /&gt;
The [[G36]] is used by several Europol police officers throughout the film. Most noticeably during the warehouse shootout and the Ozunu base shootout. They are usually seen with tactical flashlights attached and with either the ZF 3x4° dual optical sights or the export optical sights. &lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|400px|H&amp;amp;K G36 - 5.56mm NATO]]&lt;br /&gt;
[[Image:NA-HKG36.jpg|thumb|none|600px|A Europol agent with a H&amp;amp;K G36.]]&lt;br /&gt;
[[Image:NA-G36opticsight.jpg|thumb|none|600px|A Europol agent on the left with a H&amp;amp;K G36 fitted with ZF 3x4° dual optical sights and a flashlight during the Ozunu base raid.]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36E with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:NA-HKG362.jpg|thumb|none|600px|Another Europol agent fires his H&amp;amp;K G36 at the Ozunu ninjas.]]&lt;br /&gt;
: At least some of these appears to be G36Ks.[[User:SAWGunner89|SAWGunner89]] 11:50, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=SMG=&lt;br /&gt;
&lt;br /&gt;
===MP5K===&lt;br /&gt;
An [[MP5K]] is used by one of the Yakuzas in the opening scene with the front grip removed, which means that they are holding it by the magazines. Maslow ([[Ben Miles]]) uses a plain version during the Ozunu base raid and is briefly seen firing it at Takeshi ([[Rick Yune]]).&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K with SEF trigger group and foregrips removed 9x19mm]] &lt;br /&gt;
[[Image:NA-MP5k.jpg|thumb|none|600px|A Yakuza gets surpirsed by a wave of shurikens as the shurikens kill him.]]&lt;br /&gt;
[[Image:NA-MP5k2.jpg|thumb|none|600px|Another Yakuza fires wildly at the windows, suspected of hiding ninjas.]]&lt;br /&gt;
: These appear to be fully-automatic converted SP-89s, as you can see the plastic extension of the handguard that prevents the hand from moving forward while firing but it does lack the foreward vertical grip.[[User:SAWGunner89|SAWGunner89]] 11:53, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MP5k3.jpg|thumb|none|600px|Maslow fires his MP5K at Takeshi.]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Maslow fires his MP5K one-handed while heading to a Humvee.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s are used by a majority of Europol agents. They are usually seen with Surefire dedicated fore-grips and EOTech sights attached.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group]]&lt;br /&gt;
[[Image:NA-MP002M-1.jpg|thumb|none|600px|An Europol agent with a Heckler &amp;amp; Koch MP5A3 before being hanged and killed by a ninja.]]&lt;br /&gt;
[[Image:NA-MP002M-2.jpg|thumb|none|600px|Another Europol agent fires his Heckler &amp;amp; Koch MP5A3 at retreating ninjas.]]&lt;br /&gt;
[[Image:NA-MP002M-3.jpg|thumb|none|600px|A group of Europol agents with Heckler &amp;amp; Koch MP5A3s.]]&lt;br /&gt;
&lt;br /&gt;
===Micro Uzi===&lt;br /&gt;
A [[Micro Uzi]] can be seen in the hands of several of Hollywood's Yakuza thugs in the beginning of the film. &lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|400px|Micro Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MicroUzi.jpg|thumb|none|600px|Hollywood's Yakuza on the left fires his Micro Uzi at the ninjas.]]&lt;br /&gt;
[[Image:NA-MicroUzi2.jpg|thumb|none|600px|Another Yakuza gets hit while holding a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
A [[Mossberg 500 Cruiser]] fitted with a pistol grip can be seen in the beginning in the hands of a Yakuza, but gets killed by the Ninja's kusarigama before he gets a chance to use it.&lt;br /&gt;
[[Image:Mossberg500cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser with extended magazine tube and heat shield - 12 gauge, version in film has no heat shield.]]&lt;br /&gt;
[[Image:NA-505772.jpg|thumb|none|600px|A Yakuza pumps his pistol-gripped Mossberg 500.]]&lt;br /&gt;
[[Image:NA-50577.jpg|thumb|none|600px|The same Yakuza with the pistol-griped Mossberg 500 before being cut in half (along with his shotgun) with a kusarigama.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
===FN MAG===&lt;br /&gt;
[[FN MAG]]s are seen mounted on Europol Humvees and APCs during the raid on the Ozunu base.&lt;br /&gt;
[[Image:FNMAG58.jpg|thumb|none|400px|FN MAG - 7.62mm NATO]]&lt;br /&gt;
[[Image:NA-FNMAG58.jpg|thumb|none|600px|A Europol Humvee crashes through a gate with a mounted FN MAG.]]&lt;br /&gt;
[[Image:NA-FNMAG581.jpg|thumb|none|600px|A Europol agent fires his FN MAG at the ninjas.]]&lt;br /&gt;
Those certainly look like MAGs, but there is something funny about them.  The barrel and gas regulator seem right, but the stock does not.  Also I have never seen them used non-disintegrating link belts.  I wonder if it is one of those unlicensed copies made by China or Singapore.  They are very similar to the MAG in most respects but do have some differences.[[User:SAWGunner89|SAWGunner89]] 11:58, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
===Defense Technologies 37mm Launcher===&lt;br /&gt;
A [[DefTech 37mm launcher]] can be seen in the hands of a Europol agent launching flares during the raid on the Ozunu base.&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|DefTech Launcher - 37mm]]&lt;br /&gt;
[[Image:NA-Federallabs37.jpg|thumb|none|600px|A Europol agent fires flares from a DefTech Launcher.]]&lt;br /&gt;
&lt;br /&gt;
===M67 Hand Grenade===&lt;br /&gt;
An [[M67 hand grenade|M67 Hand Grenade]] can be briefly seen during the Ozunu base raid by a Europol agent to clear a room. It can be easily identified by it's shape.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|250px|M69 hand grenade.]]&lt;br /&gt;
[[Image:NA-M67.jpg|thumb|none|600px|A Europol agent clears a room of ninjas with an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
===M72 LAW===&lt;br /&gt;
[[M72 LAW]]s can be seen being used by Europol agents during the final shootout.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:LA-M72A2LAW.jpg|thumb|none|600px|A Europol agent uses an M72 LAW to blow open a building, killing several nearby ninjas.]]&lt;br /&gt;
[[Image:LA-M72A2LAW2.jpg|thumb|none|600px|Another Europol agent uses the M72 LAW to kill several ninjas on the roof of a building.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Fictional Taser (X26 Taser with Tazer Darts)===&lt;br /&gt;
During the arrest of Raizo ([[Rain]]), Europol agents can be seen using a fictional [[taser]]. The taser looks like it is based off the real-life M26 Advanced Taser but the movie version is capable of firing actual projectiles similar to the Taser X12.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|400px|An X26 Taser.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|A Europol agent with a taser.]]&lt;br /&gt;
Actually Taser International did use to make some larger models before making the X-26 series, this looks like it could be one of those (I believe they were designated M-2 or M-3).  They were massive, about the size of a service-grade handgun, and are still used, mostly by the military, espiecially for military police purposes.  This appears that it might be one of those.[[User:SAWGunner89|SAWGunner89]] 12:02, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320636</id>
		<title>Ninja Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320636"/>
		<updated>2010-08-29T11:58:45Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* FN MAG */ unusual MAG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Ninja Assassin}}&lt;br /&gt;
[[Image:Ninja-assassin-poster.jpg|thumb|right|300px|Ninja Assassin (2009)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
===Desert Eagle Mark XIX===&lt;br /&gt;
Two gold plated [[Desert Eagle|Desert Eagle Mark XIX]]s are duel wielded at the beginning by Hollywood ([[Sung Kang]]) and like your typical Hollywood gun, it manages to fire off much more than what the magazine can hold.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden.jpg|thumb|none|600px|Hollywood fires his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden2.jpg|thumb|none|600px|Hollywood aims his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden3.jpg|thumb|none|600px|Another shot of Hollywood firing his dual gold-plated Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 26===&lt;br /&gt;
A [[Glock 26]] is given to Mika Coretti ([[Naomie Harris]]) by Ryan Maslow ([[Ben Miles]]) and be seen using it up to Ozunu base shootout. The Glock 26 in the movie is fitted with a chrome slide.&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock.jpg|thumb|600px|none|Maslow takes out the Glock 26 as he gives it to Mika.]]&lt;br /&gt;
[[Image:NA-Glock2.jpg|thumb|600px|none|Mika with her Glock 26.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 19===&lt;br /&gt;
Due to continuity errors, the [[Glock 26]] used by Mika Coretti ([[Naomie Harris]]) in the movie changes to a [[Glock 19]] with a chrome slide (changes to black when Mika fires it at the feet of a ninja) when Mika escapes the Europol base.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock3.jpg|thumb|600px|none|Mika chambers her Glock 19.]]&lt;br /&gt;
[[Image:NA-Glock191.jpg|thumb|600px|none|Mika fires her Glock 19 at the feet of a ninja. Note that the Glock 19's slide changes to black.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P228===&lt;br /&gt;
The [[SIG-Sauer P228]] appears as the standard issue sidearm to Europol agents. Most noticeable seen during the arrest of Raizo ([[Rain]])&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|The Europol agent on the left aims his SIG-Sauer P228 at Raizo. Note the taser darts on Raizo's chest.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
A [[Beretta Cougar]] appears to replaces Mika Coretti's ([[Naomie Harris]]) Glock during the final shootout.&lt;br /&gt;
[[Image:Beretta8000CougarF.jpg|thumb|none|350px|A Beretta Cougar - 9x19mm]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Mika gets to a nearby Humvee with her Beretta Cougar drawn.]]&lt;br /&gt;
[[Image:NA-Cougar.jpg|thumb|none|600px|Mika injures Lord Ozunu with her Beretta Cougar.]]&lt;br /&gt;
[[Image:NA-Cougar2.jpg|thumb|none|600px|Mika searches for Lord Ozunu as Lord Ozunu prepares to stab her.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by Maslow ([[Ben Miles]]) as his sidearm throughout the film. One is also seen in the hands of a Europol prison guard guarding Raizo's prison. Most noticeable during the warehouse shootout.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:NA-USP9mm.jpg‎ |thumb|none|600px|Maslow fires his USP at advancing ninjas.]]&lt;br /&gt;
[[Image:NA-USP9mm1.jpg‎ |thumb|none|600px|A better shot of Maslow's USP.]]&lt;br /&gt;
[[Image:NA-USP9mmReload.jpg‎ |thumb|none|600px|Maslow reloads his USP.]]&lt;br /&gt;
[[Image:NA-USP9mm2.jpg‎|thumb|none|600px|Note the strange muzzle flash coming out.]]&lt;br /&gt;
[[Image:NA-USP9mm3.jpg‎|thumb|none|600px|A Heckler &amp;amp; Koch USP in the hands of the Europol prison guard (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev TT-33===&lt;br /&gt;
A [[Tokarev TT-33 Pistol|Tokarev TT-33]] can be seen in the hands of the former KGB agent Aleksei Sabatin ([[Wladimir Tarasjanz]]) during the flashback of his wife. The TT-33 is anachronistic as the KGB used Makarov PMs.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:NA-TT-33.jpg|thumb|none|600px|Aleksie Sebatin with his TT-33 in a flashback before the lights go out.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
===G36===&lt;br /&gt;
The [[G36]] is used by several Europol police officers throughout the film. Most noticeably during the warehouse shootout and the Ozunu base shootout. They are usually seen with tactical flashlights attached and with either the ZF 3x4° dual optical sights or the export optical sights. &lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|400px|H&amp;amp;K G36 - 5.56mm NATO]]&lt;br /&gt;
[[Image:NA-HKG36.jpg|thumb|none|600px|A Europol agent with a H&amp;amp;K G36.]]&lt;br /&gt;
[[Image:NA-G36opticsight.jpg|thumb|none|600px|A Europol agent on the left with a H&amp;amp;K G36 fitted with ZF 3x4° dual optical sights and a flashlight during the Ozunu base raid.]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36E with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:NA-HKG362.jpg|thumb|none|600px|Another Europol agent fires his H&amp;amp;K G36 at the Ozunu ninjas.]]&lt;br /&gt;
: At least some of these appears to be G36Ks.[[User:SAWGunner89|SAWGunner89]] 11:50, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=SMG=&lt;br /&gt;
&lt;br /&gt;
===MP5K===&lt;br /&gt;
An [[MP5K]] is used by one of the Yakuzas in the opening scene with the front grip removed, which means that they are holding it by the magazines. Maslow ([[Ben Miles]]) uses a plain version during the Ozunu base raid and is briefly seen firing it at Takeshi ([[Rick Yune]]).&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K with SEF trigger group and foregrips removed 9x19mm]] &lt;br /&gt;
[[Image:NA-MP5k.jpg|thumb|none|600px|A Yakuza gets surpirsed by a wave of shurikens as the shurikens kill him.]]&lt;br /&gt;
[[Image:NA-MP5k2.jpg|thumb|none|600px|Another Yakuza fires wildly at the windows, suspected of hiding ninjas.]]&lt;br /&gt;
: These appear to be fully-automatic converted SP-89s, as you can see the plastic extension of the handguard that prevents the hand from moving forward while firing but it does lack the foreward vertical grip.[[User:SAWGunner89|SAWGunner89]] 11:53, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MP5k3.jpg|thumb|none|600px|Maslow fires his MP5K at Takeshi.]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Maslow fires his MP5K one-handed while heading to a Humvee.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s are used by a majority of Europol agents. They are usually seen with Surefire dedicated fore-grips and EOTech sights attached.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group]]&lt;br /&gt;
[[Image:NA-MP002M-1.jpg|thumb|none|600px|An Europol agent with a Heckler &amp;amp; Koch MP5A3 before being hanged and killed by a ninja.]]&lt;br /&gt;
[[Image:NA-MP002M-2.jpg|thumb|none|600px|Another Europol agent fires his Heckler &amp;amp; Koch MP5A3 at retreating ninjas.]]&lt;br /&gt;
[[Image:NA-MP002M-3.jpg|thumb|none|600px|A group of Europol agents with Heckler &amp;amp; Koch MP5A3s.]]&lt;br /&gt;
&lt;br /&gt;
===Micro Uzi===&lt;br /&gt;
A [[Micro Uzi]] can be seen in the hands of several of Hollywood's Yakuza thugs in the beginning of the film. &lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|400px|Micro Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MicroUzi.jpg|thumb|none|600px|Hollywood's Yakuza on the left fires his Micro Uzi at the ninjas.]]&lt;br /&gt;
[[Image:NA-MicroUzi2.jpg|thumb|none|600px|Another Yakuza gets hit while holding a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
A [[Mossberg 500 Cruiser]] fitted with a pistol grip can be seen in the beginning in the hands of a Yakuza, but gets killed by the Ninja's kusarigama before he gets a chance to use it.&lt;br /&gt;
[[Image:Mossberg500cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser with extended magazine tube and heat shield - 12 gauge, version in film has no heat shield.]]&lt;br /&gt;
[[Image:NA-505772.jpg|thumb|none|600px|A Yakuza pumps his pistol-gripped Mossberg 500.]]&lt;br /&gt;
[[Image:NA-50577.jpg|thumb|none|600px|The same Yakuza with the pistol-griped Mossberg 500 before being cut in half (along with his shotgun) with a kusarigama.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
===FN MAG===&lt;br /&gt;
[[FN MAG]]s are seen mounted on Europol Humvees and APCs during the raid on the Ozunu base.&lt;br /&gt;
[[Image:FNMAG58.jpg|thumb|none|400px|FN MAG - 7.62mm NATO]]&lt;br /&gt;
[[Image:NA-FNMAG58.jpg|thumb|none|600px|A Europol Humvee crashes through a gate with a mounted FN MAG.]]&lt;br /&gt;
[[Image:NA-FNMAG581.jpg|thumb|none|600px|A Europol agent fires his FN MAG at the ninjas.]]&lt;br /&gt;
Those certainly look like MAGs, but there is something funny about them.  The barrel and gas regulator seem right, but the stock does not.  Also I have never seen them used non-disintegrating link belts.  I wonder if it is one of those unlicensed copies made by China or Singapore.  They are very similar to the MAG in most respects but do have some differences.[[User:SAWGunner89|SAWGunner89]] 11:58, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
===Defense Technologies 37mm Launcher===&lt;br /&gt;
A [[DefTech 37mm launcher]] can be seen in the hands of a Europol agent launching flares during the raid on the Ozunu base.&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|DefTech Launcher - 37mm]]&lt;br /&gt;
[[Image:NA-Federallabs37.jpg|thumb|none|600px|A Europol agent fires flares from a DefTech Launcher.]]&lt;br /&gt;
&lt;br /&gt;
===M67 Hand Grenade===&lt;br /&gt;
An [[M67 hand grenade|M67 Hand Grenade]] can be briefly seen during the Ozunu base raid by a Europol agent to clear a room. It can be easily identified by it's shape.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|250px|M69 hand grenade.]]&lt;br /&gt;
[[Image:NA-M67.jpg|thumb|none|600px|A Europol agent clears a room of ninjas with an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
===M72 LAW===&lt;br /&gt;
[[M72 LAW]]s can be seen being used by Europol agents during the final shootout.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:LA-M72A2LAW.jpg|thumb|none|600px|A Europol agent uses an M72 LAW to blow open a building, killing several nearby ninjas.]]&lt;br /&gt;
[[Image:LA-M72A2LAW2.jpg|thumb|none|600px|Another Europol agent uses the M72 LAW to kill several ninjas on the roof of a building.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Fictional Taser (X26 Taser with Tazer Darts)===&lt;br /&gt;
During the arrest of Raizo ([[Rain]]), Europol agents can be seen using a fictional [[taser]]. The taser looks like it is based off the real-life M26 Advanced Taser but the movie version is capable of firing actual projectiles similar to the Taser X12.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|400px|An X26 Taser.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|A Europol agent with a taser.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320632</id>
		<title>Ninja Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320632"/>
		<updated>2010-08-29T11:54:45Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* MP5K */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Ninja Assassin}}&lt;br /&gt;
[[Image:Ninja-assassin-poster.jpg|thumb|right|300px|Ninja Assassin (2009)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
===Desert Eagle Mark XIX===&lt;br /&gt;
Two gold plated [[Desert Eagle|Desert Eagle Mark XIX]]s are duel wielded at the beginning by Hollywood ([[Sung Kang]]) and like your typical Hollywood gun, it manages to fire off much more than what the magazine can hold.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden.jpg|thumb|none|600px|Hollywood fires his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden2.jpg|thumb|none|600px|Hollywood aims his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden3.jpg|thumb|none|600px|Another shot of Hollywood firing his dual gold-plated Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 26===&lt;br /&gt;
A [[Glock 26]] is given to Mika Coretti ([[Naomie Harris]]) by Ryan Maslow ([[Ben Miles]]) and be seen using it up to Ozunu base shootout. The Glock 26 in the movie is fitted with a chrome slide.&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock.jpg|thumb|600px|none|Maslow takes out the Glock 26 as he gives it to Mika.]]&lt;br /&gt;
[[Image:NA-Glock2.jpg|thumb|600px|none|Mika with her Glock 26.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 19===&lt;br /&gt;
Due to continuity errors, the [[Glock 26]] used by Mika Coretti ([[Naomie Harris]]) in the movie changes to a [[Glock 19]] with a chrome slide (changes to black when Mika fires it at the feet of a ninja) when Mika escapes the Europol base.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock3.jpg|thumb|600px|none|Mika chambers her Glock 19.]]&lt;br /&gt;
[[Image:NA-Glock191.jpg|thumb|600px|none|Mika fires her Glock 19 at the feet of a ninja. Note that the Glock 19's slide changes to black.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P228===&lt;br /&gt;
The [[SIG-Sauer P228]] appears as the standard issue sidearm to Europol agents. Most noticeable seen during the arrest of Raizo ([[Rain]])&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|The Europol agent on the left aims his SIG-Sauer P228 at Raizo. Note the taser darts on Raizo's chest.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
A [[Beretta Cougar]] appears to replaces Mika Coretti's ([[Naomie Harris]]) Glock during the final shootout.&lt;br /&gt;
[[Image:Beretta8000CougarF.jpg|thumb|none|350px|A Beretta Cougar - 9x19mm]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Mika gets to a nearby Humvee with her Beretta Cougar drawn.]]&lt;br /&gt;
[[Image:NA-Cougar.jpg|thumb|none|600px|Mika injures Lord Ozunu with her Beretta Cougar.]]&lt;br /&gt;
[[Image:NA-Cougar2.jpg|thumb|none|600px|Mika searches for Lord Ozunu as Lord Ozunu prepares to stab her.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by Maslow ([[Ben Miles]]) as his sidearm throughout the film. One is also seen in the hands of a Europol prison guard guarding Raizo's prison. Most noticeable during the warehouse shootout.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:NA-USP9mm.jpg‎ |thumb|none|600px|Maslow fires his USP at advancing ninjas.]]&lt;br /&gt;
[[Image:NA-USP9mm1.jpg‎ |thumb|none|600px|A better shot of Maslow's USP.]]&lt;br /&gt;
[[Image:NA-USP9mmReload.jpg‎ |thumb|none|600px|Maslow reloads his USP.]]&lt;br /&gt;
[[Image:NA-USP9mm2.jpg‎|thumb|none|600px|Note the strange muzzle flash coming out.]]&lt;br /&gt;
[[Image:NA-USP9mm3.jpg‎|thumb|none|600px|A Heckler &amp;amp; Koch USP in the hands of the Europol prison guard (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev TT-33===&lt;br /&gt;
A [[Tokarev TT-33 Pistol|Tokarev TT-33]] can be seen in the hands of the former KGB agent Aleksei Sabatin ([[Wladimir Tarasjanz]]) during the flashback of his wife. The TT-33 is anachronistic as the KGB used Makarov PMs.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:NA-TT-33.jpg|thumb|none|600px|Aleksie Sebatin with his TT-33 in a flashback before the lights go out.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
===G36===&lt;br /&gt;
The [[G36]] is used by several Europol police officers throughout the film. Most noticeably during the warehouse shootout and the Ozunu base shootout. They are usually seen with tactical flashlights attached and with either the ZF 3x4° dual optical sights or the export optical sights. &lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|400px|H&amp;amp;K G36 - 5.56mm NATO]]&lt;br /&gt;
[[Image:NA-HKG36.jpg|thumb|none|600px|A Europol agent with a H&amp;amp;K G36.]]&lt;br /&gt;
[[Image:NA-G36opticsight.jpg|thumb|none|600px|A Europol agent on the left with a H&amp;amp;K G36 fitted with ZF 3x4° dual optical sights and a flashlight during the Ozunu base raid.]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36E with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:NA-HKG362.jpg|thumb|none|600px|Another Europol agent fires his H&amp;amp;K G36 at the Ozunu ninjas.]]&lt;br /&gt;
: At least some of these appears to be G36Ks.[[User:SAWGunner89|SAWGunner89]] 11:50, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=SMG=&lt;br /&gt;
&lt;br /&gt;
===MP5K===&lt;br /&gt;
An [[MP5K]] is used by one of the Yakuzas in the opening scene with the front grip removed, which means that they are holding it by the magazines. Maslow ([[Ben Miles]]) uses a plain version during the Ozunu base raid and is briefly seen firing it at Takeshi ([[Rick Yune]]).&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K with SEF trigger group and foregrips removed 9x19mm]] &lt;br /&gt;
[[Image:NA-MP5k.jpg|thumb|none|600px|A Yakuza gets surpirsed by a wave of shurikens as the shurikens kill him.]]&lt;br /&gt;
[[Image:NA-MP5k2.jpg|thumb|none|600px|Another Yakuza fires wildly at the windows, suspected of hiding ninjas.]]&lt;br /&gt;
: These appear to be fully-automatic converted SP-89s, as you can see the plastic extension of the handguard that prevents the hand from moving forward while firing but it does lack the foreward vertical grip.[[User:SAWGunner89|SAWGunner89]] 11:53, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MP5k3.jpg|thumb|none|600px|Maslow fires his MP5K at Takeshi.]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Maslow fires his MP5K one-handed while heading to a Humvee.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s are used by a majority of Europol agents. They are usually seen with Surefire dedicated fore-grips and EOTech sights attached.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group]]&lt;br /&gt;
[[Image:NA-MP002M-1.jpg|thumb|none|600px|An Europol agent with a Heckler &amp;amp; Koch MP5A3 before being hanged and killed by a ninja.]]&lt;br /&gt;
[[Image:NA-MP002M-2.jpg|thumb|none|600px|Another Europol agent fires his Heckler &amp;amp; Koch MP5A3 at retreating ninjas.]]&lt;br /&gt;
[[Image:NA-MP002M-3.jpg|thumb|none|600px|A group of Europol agents with Heckler &amp;amp; Koch MP5A3s.]]&lt;br /&gt;
&lt;br /&gt;
===Micro Uzi===&lt;br /&gt;
A [[Micro Uzi]] can be seen in the hands of several of Hollywood's Yakuza thugs in the beginning of the film. &lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|400px|Micro Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MicroUzi.jpg|thumb|none|600px|Hollywood's Yakuza on the left fires his Micro Uzi at the ninjas.]]&lt;br /&gt;
[[Image:NA-MicroUzi2.jpg|thumb|none|600px|Another Yakuza gets hit while holding a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
A [[Mossberg 500 Cruiser]] fitted with a pistol grip can be seen in the beginning in the hands of a Yakuza, but gets killed by the Ninja's kusarigama before he gets a chance to use it.&lt;br /&gt;
[[Image:Mossberg500cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser with extended magazine tube and heat shield - 12 gauge, version in film has no heat shield.]]&lt;br /&gt;
[[Image:NA-505772.jpg|thumb|none|600px|A Yakuza pumps his pistol-gripped Mossberg 500.]]&lt;br /&gt;
[[Image:NA-50577.jpg|thumb|none|600px|The same Yakuza with the pistol-griped Mossberg 500 before being cut in half (along with his shotgun) with a kusarigama.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
===FN MAG===&lt;br /&gt;
[[FN MAG]]s are seen mounted on Europol Humvees and APCs during the raid on the Ozunu base.&lt;br /&gt;
[[Image:FNMAG58.jpg|thumb|none|400px|FN MAG - 7.62mm NATO]]&lt;br /&gt;
[[Image:NA-FNMAG58.jpg|thumb|none|600px|A Europol Humvee crashes through a gate with a mounted FN MAG.]]&lt;br /&gt;
[[Image:NA-FNMAG581.jpg|thumb|none|600px|A Europol agent fires his FN MAG at the ninjas.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
===Defense Technologies 37mm Launcher===&lt;br /&gt;
A [[DefTech 37mm launcher]] can be seen in the hands of a Europol agent launching flares during the raid on the Ozunu base.&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|DefTech Launcher - 37mm]]&lt;br /&gt;
[[Image:NA-Federallabs37.jpg|thumb|none|600px|A Europol agent fires flares from a DefTech Launcher.]]&lt;br /&gt;
&lt;br /&gt;
===M67 Hand Grenade===&lt;br /&gt;
An [[M67 hand grenade|M67 Hand Grenade]] can be briefly seen during the Ozunu base raid by a Europol agent to clear a room. It can be easily identified by it's shape.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|250px|M69 hand grenade.]]&lt;br /&gt;
[[Image:NA-M67.jpg|thumb|none|600px|A Europol agent clears a room of ninjas with an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
===M72 LAW===&lt;br /&gt;
[[M72 LAW]]s can be seen being used by Europol agents during the final shootout.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:LA-M72A2LAW.jpg|thumb|none|600px|A Europol agent uses an M72 LAW to blow open a building, killing several nearby ninjas.]]&lt;br /&gt;
[[Image:LA-M72A2LAW2.jpg|thumb|none|600px|Another Europol agent uses the M72 LAW to kill several ninjas on the roof of a building.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Fictional Taser (X26 Taser with Tazer Darts)===&lt;br /&gt;
During the arrest of Raizo ([[Rain]]), Europol agents can be seen using a fictional [[taser]]. The taser looks like it is based off the real-life M26 Advanced Taser but the movie version is capable of firing actual projectiles similar to the Taser X12.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|400px|An X26 Taser.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|A Europol agent with a taser.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320630</id>
		<title>Ninja Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320630"/>
		<updated>2010-08-29T11:53:41Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* MP5K */ SP-89s?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Ninja Assassin}}&lt;br /&gt;
[[Image:Ninja-assassin-poster.jpg|thumb|right|300px|Ninja Assassin (2009)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
===Desert Eagle Mark XIX===&lt;br /&gt;
Two gold plated [[Desert Eagle|Desert Eagle Mark XIX]]s are duel wielded at the beginning by Hollywood ([[Sung Kang]]) and like your typical Hollywood gun, it manages to fire off much more than what the magazine can hold.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden.jpg|thumb|none|600px|Hollywood fires his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden2.jpg|thumb|none|600px|Hollywood aims his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden3.jpg|thumb|none|600px|Another shot of Hollywood firing his dual gold-plated Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 26===&lt;br /&gt;
A [[Glock 26]] is given to Mika Coretti ([[Naomie Harris]]) by Ryan Maslow ([[Ben Miles]]) and be seen using it up to Ozunu base shootout. The Glock 26 in the movie is fitted with a chrome slide.&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock.jpg|thumb|600px|none|Maslow takes out the Glock 26 as he gives it to Mika.]]&lt;br /&gt;
[[Image:NA-Glock2.jpg|thumb|600px|none|Mika with her Glock 26.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 19===&lt;br /&gt;
Due to continuity errors, the [[Glock 26]] used by Mika Coretti ([[Naomie Harris]]) in the movie changes to a [[Glock 19]] with a chrome slide (changes to black when Mika fires it at the feet of a ninja) when Mika escapes the Europol base.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock3.jpg|thumb|600px|none|Mika chambers her Glock 19.]]&lt;br /&gt;
[[Image:NA-Glock191.jpg|thumb|600px|none|Mika fires her Glock 19 at the feet of a ninja. Note that the Glock 19's slide changes to black.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P228===&lt;br /&gt;
The [[SIG-Sauer P228]] appears as the standard issue sidearm to Europol agents. Most noticeable seen during the arrest of Raizo ([[Rain]])&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|The Europol agent on the left aims his SIG-Sauer P228 at Raizo. Note the taser darts on Raizo's chest.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
A [[Beretta Cougar]] appears to replaces Mika Coretti's ([[Naomie Harris]]) Glock during the final shootout.&lt;br /&gt;
[[Image:Beretta8000CougarF.jpg|thumb|none|350px|A Beretta Cougar - 9x19mm]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Mika gets to a nearby Humvee with her Beretta Cougar drawn.]]&lt;br /&gt;
[[Image:NA-Cougar.jpg|thumb|none|600px|Mika injures Lord Ozunu with her Beretta Cougar.]]&lt;br /&gt;
[[Image:NA-Cougar2.jpg|thumb|none|600px|Mika searches for Lord Ozunu as Lord Ozunu prepares to stab her.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by Maslow ([[Ben Miles]]) as his sidearm throughout the film. One is also seen in the hands of a Europol prison guard guarding Raizo's prison. Most noticeable during the warehouse shootout.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:NA-USP9mm.jpg‎ |thumb|none|600px|Maslow fires his USP at advancing ninjas.]]&lt;br /&gt;
[[Image:NA-USP9mm1.jpg‎ |thumb|none|600px|A better shot of Maslow's USP.]]&lt;br /&gt;
[[Image:NA-USP9mmReload.jpg‎ |thumb|none|600px|Maslow reloads his USP.]]&lt;br /&gt;
[[Image:NA-USP9mm2.jpg‎|thumb|none|600px|Note the strange muzzle flash coming out.]]&lt;br /&gt;
[[Image:NA-USP9mm3.jpg‎|thumb|none|600px|A Heckler &amp;amp; Koch USP in the hands of the Europol prison guard (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev TT-33===&lt;br /&gt;
A [[Tokarev TT-33 Pistol|Tokarev TT-33]] can be seen in the hands of the former KGB agent Aleksei Sabatin ([[Wladimir Tarasjanz]]) during the flashback of his wife. The TT-33 is anachronistic as the KGB used Makarov PMs.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:NA-TT-33.jpg|thumb|none|600px|Aleksie Sebatin with his TT-33 in a flashback before the lights go out.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
===G36===&lt;br /&gt;
The [[G36]] is used by several Europol police officers throughout the film. Most noticeably during the warehouse shootout and the Ozunu base shootout. They are usually seen with tactical flashlights attached and with either the ZF 3x4° dual optical sights or the export optical sights. &lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|400px|H&amp;amp;K G36 - 5.56mm NATO]]&lt;br /&gt;
[[Image:NA-HKG36.jpg|thumb|none|600px|A Europol agent with a H&amp;amp;K G36.]]&lt;br /&gt;
[[Image:NA-G36opticsight.jpg|thumb|none|600px|A Europol agent on the left with a H&amp;amp;K G36 fitted with ZF 3x4° dual optical sights and a flashlight during the Ozunu base raid.]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36E with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:NA-HKG362.jpg|thumb|none|600px|Another Europol agent fires his H&amp;amp;K G36 at the Ozunu ninjas.]]&lt;br /&gt;
: At least some of these appears to be G36Ks.[[User:SAWGunner89|SAWGunner89]] 11:50, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=SMG=&lt;br /&gt;
&lt;br /&gt;
===MP5K===&lt;br /&gt;
An [[MP5K]] is used by one of the Yakuzas in the opening scene with the front grip removed, which means that they are holding it by the magazines. Maslow ([[Ben Miles]]) uses a plain version during the Ozunu base raid and is briefly seen firing it at Takeshi ([[Rick Yune]]).&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K with SEF trigger group and foregrips removed 9x19mm]] &lt;br /&gt;
[[Image:NA-MP5k.jpg|thumb|none|600px|A Yakuza gets surpirsed by a wave of shurikens as the shurikens kill him.]]&lt;br /&gt;
[[Image:NA-MP5k2.jpg|thumb|none|600px|Another Yakuza fires wildly at the windows, suspected of hiding ninjas.]]&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MP5k3.jpg|thumb|none|600px|Maslow fires his MP5K at Takeshi.]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Maslow fires his MP5K one-handed while heading to a Humvee.]]&lt;br /&gt;
: These appear to be fully-automatic converted SP-89s, as you can see the plastic extension of the handguard that prevents the hand from moving forward while firing but it does lack the foreward vertical grip.[[User:SAWGunner89|SAWGunner89]] 11:53, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s are used by a majority of Europol agents. They are usually seen with Surefire dedicated fore-grips and EOTech sights attached.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group]]&lt;br /&gt;
[[Image:NA-MP002M-1.jpg|thumb|none|600px|An Europol agent with a Heckler &amp;amp; Koch MP5A3 before being hanged and killed by a ninja.]]&lt;br /&gt;
[[Image:NA-MP002M-2.jpg|thumb|none|600px|Another Europol agent fires his Heckler &amp;amp; Koch MP5A3 at retreating ninjas.]]&lt;br /&gt;
[[Image:NA-MP002M-3.jpg|thumb|none|600px|A group of Europol agents with Heckler &amp;amp; Koch MP5A3s.]]&lt;br /&gt;
&lt;br /&gt;
===Micro Uzi===&lt;br /&gt;
A [[Micro Uzi]] can be seen in the hands of several of Hollywood's Yakuza thugs in the beginning of the film. &lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|400px|Micro Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MicroUzi.jpg|thumb|none|600px|Hollywood's Yakuza on the left fires his Micro Uzi at the ninjas.]]&lt;br /&gt;
[[Image:NA-MicroUzi2.jpg|thumb|none|600px|Another Yakuza gets hit while holding a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
A [[Mossberg 500 Cruiser]] fitted with a pistol grip can be seen in the beginning in the hands of a Yakuza, but gets killed by the Ninja's kusarigama before he gets a chance to use it.&lt;br /&gt;
[[Image:Mossberg500cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser with extended magazine tube and heat shield - 12 gauge, version in film has no heat shield.]]&lt;br /&gt;
[[Image:NA-505772.jpg|thumb|none|600px|A Yakuza pumps his pistol-gripped Mossberg 500.]]&lt;br /&gt;
[[Image:NA-50577.jpg|thumb|none|600px|The same Yakuza with the pistol-griped Mossberg 500 before being cut in half (along with his shotgun) with a kusarigama.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
===FN MAG===&lt;br /&gt;
[[FN MAG]]s are seen mounted on Europol Humvees and APCs during the raid on the Ozunu base.&lt;br /&gt;
[[Image:FNMAG58.jpg|thumb|none|400px|FN MAG - 7.62mm NATO]]&lt;br /&gt;
[[Image:NA-FNMAG58.jpg|thumb|none|600px|A Europol Humvee crashes through a gate with a mounted FN MAG.]]&lt;br /&gt;
[[Image:NA-FNMAG581.jpg|thumb|none|600px|A Europol agent fires his FN MAG at the ninjas.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
===Defense Technologies 37mm Launcher===&lt;br /&gt;
A [[DefTech 37mm launcher]] can be seen in the hands of a Europol agent launching flares during the raid on the Ozunu base.&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|DefTech Launcher - 37mm]]&lt;br /&gt;
[[Image:NA-Federallabs37.jpg|thumb|none|600px|A Europol agent fires flares from a DefTech Launcher.]]&lt;br /&gt;
&lt;br /&gt;
===M67 Hand Grenade===&lt;br /&gt;
An [[M67 hand grenade|M67 Hand Grenade]] can be briefly seen during the Ozunu base raid by a Europol agent to clear a room. It can be easily identified by it's shape.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|250px|M69 hand grenade.]]&lt;br /&gt;
[[Image:NA-M67.jpg|thumb|none|600px|A Europol agent clears a room of ninjas with an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
===M72 LAW===&lt;br /&gt;
[[M72 LAW]]s can be seen being used by Europol agents during the final shootout.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:LA-M72A2LAW.jpg|thumb|none|600px|A Europol agent uses an M72 LAW to blow open a building, killing several nearby ninjas.]]&lt;br /&gt;
[[Image:LA-M72A2LAW2.jpg|thumb|none|600px|Another Europol agent uses the M72 LAW to kill several ninjas on the roof of a building.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Fictional Taser (X26 Taser with Tazer Darts)===&lt;br /&gt;
During the arrest of Raizo ([[Rain]]), Europol agents can be seen using a fictional [[taser]]. The taser looks like it is based off the real-life M26 Advanced Taser but the movie version is capable of firing actual projectiles similar to the Taser X12.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|400px|An X26 Taser.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|A Europol agent with a taser.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320629</id>
		<title>Ninja Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ninja_Assassin&amp;diff=320629"/>
		<updated>2010-08-29T11:50:39Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Assault Rifles */ G36K&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Ninja Assassin}}&lt;br /&gt;
[[Image:Ninja-assassin-poster.jpg|thumb|right|300px|Ninja Assassin (2009)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
===Desert Eagle Mark XIX===&lt;br /&gt;
Two gold plated [[Desert Eagle|Desert Eagle Mark XIX]]s are duel wielded at the beginning by Hollywood ([[Sung Kang]]) and like your typical Hollywood gun, it manages to fire off much more than what the magazine can hold.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden.jpg|thumb|none|600px|Hollywood fires his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden2.jpg|thumb|none|600px|Hollywood aims his dual gold-plated Desert Eagles.]]&lt;br /&gt;
[[Image:NA-DesertEagleGolden3.jpg|thumb|none|600px|Another shot of Hollywood firing his dual gold-plated Desert Eagles.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 26===&lt;br /&gt;
A [[Glock 26]] is given to Mika Coretti ([[Naomie Harris]]) by Ryan Maslow ([[Ben Miles]]) and be seen using it up to Ozunu base shootout. The Glock 26 in the movie is fitted with a chrome slide.&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock.jpg|thumb|600px|none|Maslow takes out the Glock 26 as he gives it to Mika.]]&lt;br /&gt;
[[Image:NA-Glock2.jpg|thumb|600px|none|Mika with her Glock 26.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 19===&lt;br /&gt;
Due to continuity errors, the [[Glock 26]] used by Mika Coretti ([[Naomie Harris]]) in the movie changes to a [[Glock 19]] with a chrome slide (changes to black when Mika fires it at the feet of a ninja) when Mika escapes the Europol base.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:NA-Glock3.jpg|thumb|600px|none|Mika chambers her Glock 19.]]&lt;br /&gt;
[[Image:NA-Glock191.jpg|thumb|600px|none|Mika fires her Glock 19 at the feet of a ninja. Note that the Glock 19's slide changes to black.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P228===&lt;br /&gt;
The [[SIG-Sauer P228]] appears as the standard issue sidearm to Europol agents. Most noticeable seen during the arrest of Raizo ([[Rain]])&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|The Europol agent on the left aims his SIG-Sauer P228 at Raizo. Note the taser darts on Raizo's chest.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
A [[Beretta Cougar]] appears to replaces Mika Coretti's ([[Naomie Harris]]) Glock during the final shootout.&lt;br /&gt;
[[Image:Beretta8000CougarF.jpg|thumb|none|350px|A Beretta Cougar - 9x19mm]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Mika gets to a nearby Humvee with her Beretta Cougar drawn.]]&lt;br /&gt;
[[Image:NA-Cougar.jpg|thumb|none|600px|Mika injures Lord Ozunu with her Beretta Cougar.]]&lt;br /&gt;
[[Image:NA-Cougar2.jpg|thumb|none|600px|Mika searches for Lord Ozunu as Lord Ozunu prepares to stab her.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by Maslow ([[Ben Miles]]) as his sidearm throughout the film. One is also seen in the hands of a Europol prison guard guarding Raizo's prison. Most noticeable during the warehouse shootout.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:NA-USP9mm.jpg‎ |thumb|none|600px|Maslow fires his USP at advancing ninjas.]]&lt;br /&gt;
[[Image:NA-USP9mm1.jpg‎ |thumb|none|600px|A better shot of Maslow's USP.]]&lt;br /&gt;
[[Image:NA-USP9mmReload.jpg‎ |thumb|none|600px|Maslow reloads his USP.]]&lt;br /&gt;
[[Image:NA-USP9mm2.jpg‎|thumb|none|600px|Note the strange muzzle flash coming out.]]&lt;br /&gt;
[[Image:NA-USP9mm3.jpg‎|thumb|none|600px|A Heckler &amp;amp; Koch USP in the hands of the Europol prison guard (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev TT-33===&lt;br /&gt;
A [[Tokarev TT-33 Pistol|Tokarev TT-33]] can be seen in the hands of the former KGB agent Aleksei Sabatin ([[Wladimir Tarasjanz]]) during the flashback of his wife. The TT-33 is anachronistic as the KGB used Makarov PMs.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:NA-TT-33.jpg|thumb|none|600px|Aleksie Sebatin with his TT-33 in a flashback before the lights go out.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
===G36===&lt;br /&gt;
The [[G36]] is used by several Europol police officers throughout the film. Most noticeably during the warehouse shootout and the Ozunu base shootout. They are usually seen with tactical flashlights attached and with either the ZF 3x4° dual optical sights or the export optical sights. &lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|400px|H&amp;amp;K G36 - 5.56mm NATO]]&lt;br /&gt;
[[Image:NA-HKG36.jpg|thumb|none|600px|A Europol agent with a H&amp;amp;K G36.]]&lt;br /&gt;
[[Image:NA-G36opticsight.jpg|thumb|none|600px|A Europol agent on the left with a H&amp;amp;K G36 fitted with ZF 3x4° dual optical sights and a flashlight during the Ozunu base raid.]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36E with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:NA-HKG362.jpg|thumb|none|600px|Another Europol agent fires his H&amp;amp;K G36 at the Ozunu ninjas.]]&lt;br /&gt;
: At least some of these appears to be G36Ks.[[User:SAWGunner89|SAWGunner89]] 11:50, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=SMG=&lt;br /&gt;
&lt;br /&gt;
===MP5K===&lt;br /&gt;
An [[MP5K]] is used by one of the Yakuzas in the opening scene with the front grip removed, which means that they are holding it by the magazines. Maslow ([[Ben Miles]]) uses a plain version during the Ozunu base raid and is briefly seen firing it at Takeshi ([[Rick Yune]]).&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K with SEF trigger group and foregrips removed 9x19mm]] &lt;br /&gt;
[[Image:NA-MP5k.jpg|thumb|none|600px|A Yakuza gets surpirsed by a wave of shurikens as the shurikens kill him.]]&lt;br /&gt;
[[Image:NA-MP5k2.jpg|thumb|none|600px|Another Yakuza fires wildly at the windows, suspected of hiding ninjas.]]&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MP5k3.jpg|thumb|none|600px|Maslow fires his MP5K at Takeshi.]]&lt;br /&gt;
[[Image:NA-MP5k4.jpg|thumb|none|600px|Maslow fires his MP5K one-handed while heading to a Humvee.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s are used by a majority of Europol agents. They are usually seen with Surefire dedicated fore-grips and EOTech sights attached.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group]]&lt;br /&gt;
[[Image:NA-MP002M-1.jpg|thumb|none|600px|An Europol agent with a Heckler &amp;amp; Koch MP5A3 before being hanged and killed by a ninja.]]&lt;br /&gt;
[[Image:NA-MP002M-2.jpg|thumb|none|600px|Another Europol agent fires his Heckler &amp;amp; Koch MP5A3 at retreating ninjas.]]&lt;br /&gt;
[[Image:NA-MP002M-3.jpg|thumb|none|600px|A group of Europol agents with Heckler &amp;amp; Koch MP5A3s.]]&lt;br /&gt;
&lt;br /&gt;
===Micro Uzi===&lt;br /&gt;
A [[Micro Uzi]] can be seen in the hands of several of Hollywood's Yakuza thugs in the beginning of the film. &lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|400px|Micro Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:NA-MicroUzi.jpg|thumb|none|600px|Hollywood's Yakuza on the left fires his Micro Uzi at the ninjas.]]&lt;br /&gt;
[[Image:NA-MicroUzi2.jpg|thumb|none|600px|Another Yakuza gets hit while holding a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
A [[Mossberg 500 Cruiser]] fitted with a pistol grip can be seen in the beginning in the hands of a Yakuza, but gets killed by the Ninja's kusarigama before he gets a chance to use it.&lt;br /&gt;
[[Image:Mossberg500cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser with extended magazine tube and heat shield - 12 gauge, version in film has no heat shield.]]&lt;br /&gt;
[[Image:NA-505772.jpg|thumb|none|600px|A Yakuza pumps his pistol-gripped Mossberg 500.]]&lt;br /&gt;
[[Image:NA-50577.jpg|thumb|none|600px|The same Yakuza with the pistol-griped Mossberg 500 before being cut in half (along with his shotgun) with a kusarigama.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
===FN MAG===&lt;br /&gt;
[[FN MAG]]s are seen mounted on Europol Humvees and APCs during the raid on the Ozunu base.&lt;br /&gt;
[[Image:FNMAG58.jpg|thumb|none|400px|FN MAG - 7.62mm NATO]]&lt;br /&gt;
[[Image:NA-FNMAG58.jpg|thumb|none|600px|A Europol Humvee crashes through a gate with a mounted FN MAG.]]&lt;br /&gt;
[[Image:NA-FNMAG581.jpg|thumb|none|600px|A Europol agent fires his FN MAG at the ninjas.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
===Defense Technologies 37mm Launcher===&lt;br /&gt;
A [[DefTech 37mm launcher]] can be seen in the hands of a Europol agent launching flares during the raid on the Ozunu base.&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|DefTech Launcher - 37mm]]&lt;br /&gt;
[[Image:NA-Federallabs37.jpg|thumb|none|600px|A Europol agent fires flares from a DefTech Launcher.]]&lt;br /&gt;
&lt;br /&gt;
===M67 Hand Grenade===&lt;br /&gt;
An [[M67 hand grenade|M67 Hand Grenade]] can be briefly seen during the Ozunu base raid by a Europol agent to clear a room. It can be easily identified by it's shape.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|250px|M69 hand grenade.]]&lt;br /&gt;
[[Image:NA-M67.jpg|thumb|none|600px|A Europol agent clears a room of ninjas with an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
===M72 LAW===&lt;br /&gt;
[[M72 LAW]]s can be seen being used by Europol agents during the final shootout.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:LA-M72A2LAW.jpg|thumb|none|600px|A Europol agent uses an M72 LAW to blow open a building, killing several nearby ninjas.]]&lt;br /&gt;
[[Image:LA-M72A2LAW2.jpg|thumb|none|600px|Another Europol agent uses the M72 LAW to kill several ninjas on the roof of a building.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Fictional Taser (X26 Taser with Tazer Darts)===&lt;br /&gt;
During the arrest of Raizo ([[Rain]]), Europol agents can be seen using a fictional [[taser]]. The taser looks like it is based off the real-life M26 Advanced Taser but the movie version is capable of firing actual projectiles similar to the Taser X12.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|400px|An X26 Taser.]]&lt;br /&gt;
[[Image:NA-Sig-Sauer-P228.jpg|thumb|none|600px|A Europol agent with a taser.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Colt_Trooper&amp;diff=306580</id>
		<title>Colt Trooper</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Colt_Trooper&amp;diff=306580"/>
		<updated>2010-07-27T20:16:12Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Colt Trooper''' in .357 magnum was considered to be the &amp;quot;poor man's&amp;quot; [[Colt Python]]. Internally, it was the same revolver. However, it wasn't as tuned in its action and it lacked the full ribbed barrel with the raised sight rib of the Python. Therefore it was more affordable and was popular with police officers and private citizens with more modest incomes throughout the fifties and sixties. It was introduced in 1954 and discontinued in 1968. It was available in .357 magnum and 22LR. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Specifications'''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Pistol (Revolver)&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .38 Special, .357 Magnum&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 6 round cylinder&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Double Action&lt;br /&gt;
&lt;br /&gt;
=Colt Trooper=&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|right|400px|Colt Trooper - .357 magnum.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Colt Trooper series of revolvers has been used in the following films:'''&lt;br /&gt;
===Film===&lt;br /&gt;
* ''[[The Killer is Loose]]'' (1956)&lt;br /&gt;
&lt;br /&gt;
* ''[[Sudden Impact]]'' (1983)&lt;br /&gt;
&lt;br /&gt;
* ''[[Terminator, The|The Terminator]]'' (1984)&lt;br /&gt;
&lt;br /&gt;
* ''[[Beverly Hills Cop]]'' (1984)&lt;br /&gt;
&lt;br /&gt;
* ''[[Dead Pool, The|The Dead Pool]]'' (1988)&lt;br /&gt;
&lt;br /&gt;
* ''[[Rocketeer, The|The Rocketeer]]'' (1991)&lt;br /&gt;
&lt;br /&gt;
* ''[[Mask, The|The Mask]]'' (1994)&lt;br /&gt;
&lt;br /&gt;
* Guards and ([[Henry Brandon]]) as LAPD Sergeant Chaney in ''[[Assault on Precinct 13 (1976)]]''&lt;br /&gt;
&lt;br /&gt;
* State Troopers in ''[[Jeepers Creepers]]''&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
=Colt MK III Line of Revolvers=&lt;br /&gt;
The MK III line of Colt revolvers was introduced in 1968. Colt made signifcant engineering changes to the Trooper, Lawman, and Official Police models. The result was a line of revolvers that was more economical. Colt stayed with the older engineering in regards to the Python,Diamondback, Detective Special and Cobra models. The MK III line was discontinued in 1983.Two, four and six inch barrels were standard length. Finishes were blued steel, nickel and a patented nickel finish known as Colt - Guard. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper Mk III==&lt;br /&gt;
[[Image:Pix997283765.jpg|thumb|right|400px|Colt Trooper Mark III with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Colt-Trooper-Mk-III-Nickel.jpg|thumb|right|400px|Colt Trooper Mark III (Nickel Plated) - .357 Magnum]]&lt;br /&gt;
[[Image:Colt_trooper_mk3.jpg‎ |400px|thumb|right|Colt Trooper Mk III - .357 magnum ]] &lt;br /&gt;
[[Image:ColtTrooperMKIII.jpg|thumb|right|400px|Colt Trooper Mark III with 6&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
The Trooper MK III had adjustable sights and was available in .357 magnum and 22 Long Rifle. Four inch and six inch barreled models were standard. Blue and nickel were the finishes.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
* ''[[Getaway, The (1972)|The Getaway]]'' (1972)&lt;br /&gt;
&lt;br /&gt;
* ''[[The Enforcer]]'' (1976)&lt;br /&gt;
&lt;br /&gt;
* ''[[Any Which Way You Can]]'' (1980)&lt;br /&gt;
&lt;br /&gt;
* ''[[Halloween_II_(1981)|Halloween II]]'' (1981)&lt;br /&gt;
&lt;br /&gt;
* ''[[Thing, The (1982)|The Thing]]'' (1982)&lt;br /&gt;
&lt;br /&gt;
* ''[[Who Framed Roger Rabbit]]'' (1988)&lt;br /&gt;
&lt;br /&gt;
* ''[[Reservoir Dogs]]'' (1992)&lt;br /&gt;
&lt;br /&gt;
* ''[[The Devil's Rejects]]'' (2005)&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
* ''[[T.J. Hooker]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Lawman MK III==&lt;br /&gt;
Intended for law enforcement and security. The Lawman Mk III had fixed or service sights and was avialble with either the blued or nickel finish. Barrel lengths were 4&amp;quot; and 2&amp;quot;. The Lawman with the two inch barrel had a shroud protecting the ejector rod. The Lawman with the four inch barrel had an exposed ejector rod.&lt;br /&gt;
[[Image:ColtLawman3.jpg‎ |400px|thumb|right|Colt Lawman MkIII - .357 magnum]]&lt;br /&gt;
[[Image:Colt Lawman MK III.jpg|400px|thumb|right|Colt Lawman MkIII - .357 magnum]]&lt;br /&gt;
[[Image:MkIIIC.jpg|400px|right|thumb| Colt Lawman Mk III snubnose - .357 magnum]]&lt;br /&gt;
[[Image:MkIIIE.jpg|400px|right|thumb| Colt Lawman Mk III snubnose - .357 magnum]]&lt;br /&gt;
[[Image:NickelLawman.jpg|thumb|400px|right| Nickel plated Colt Lawman Mk III - .357 magnum]]&lt;br /&gt;
===Film===&lt;br /&gt;
[[William Forsythe]] in [[The Devil's Rejects]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
*[[Dirk Benedict]] as Templeton Peck in ''[[A-Team, The| The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper MK V==&lt;br /&gt;
[[Image:Colt Trooper MKV.jpg|thumb|right|400px|Colt Trooper Mk V - .357 Magnum]]&lt;br /&gt;
[[Image:Colt Peacekeeper.jpg|thumb|right|400px|Colt Trooper Mk V with pachmayr grips - .357 Magnum]]&lt;br /&gt;
The Colt Trooper Mk V was a revolver first built by Colt in 1982. What separates it from most other Colt revolvers is that, while it has a full lug on the top of the barrel, it only has a half lug on the bottom. Another added feature to this revolver is the addition of a ribbed barrel. In addition Colt switched from using sintered metal (early form of Metal Injected Molding or MIM) triggers and hammers and went with cast steel for those parts.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
*[[Edward James Olmos]] as Lt. Martin Castillo in ''[[Miami Vice]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Colt_Trooper&amp;diff=306577</id>
		<title>Colt Trooper</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Colt_Trooper&amp;diff=306577"/>
		<updated>2010-07-27T20:15:34Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Colt Trooper''' in .357 magnum was considered to be the &amp;quot;poor man's&amp;quot; [[Python]]. Internally, it was the same revolver. However, it wasn't as tuned in its action and it lacked the full ribbed barrel with the raised sight rib of the Python. Therefore it was more affordable and was popular with police officers and private citizens with more modest incomes throughout the fifties and sixties. It was introduced in 1954 and discontinued in 1968. It was available in .357 magnum and 22LR. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Specifications'''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Pistol (Revolver)&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .38 Special, .357 Magnum&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 6 round cylinder&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Double Action&lt;br /&gt;
&lt;br /&gt;
=Colt Trooper=&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|right|400px|Colt Trooper - .357 magnum.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Colt Trooper series of revolvers has been used in the following films:'''&lt;br /&gt;
===Film===&lt;br /&gt;
* ''[[The Killer is Loose]]'' (1956)&lt;br /&gt;
&lt;br /&gt;
* ''[[Sudden Impact]]'' (1983)&lt;br /&gt;
&lt;br /&gt;
* ''[[Terminator, The|The Terminator]]'' (1984)&lt;br /&gt;
&lt;br /&gt;
* ''[[Beverly Hills Cop]]'' (1984)&lt;br /&gt;
&lt;br /&gt;
* ''[[Dead Pool, The|The Dead Pool]]'' (1988)&lt;br /&gt;
&lt;br /&gt;
* ''[[Rocketeer, The|The Rocketeer]]'' (1991)&lt;br /&gt;
&lt;br /&gt;
* ''[[Mask, The|The Mask]]'' (1994)&lt;br /&gt;
&lt;br /&gt;
* Guards and ([[Henry Brandon]]) as LAPD Sergeant Chaney in ''[[Assault on Precinct 13 (1976)]]''&lt;br /&gt;
&lt;br /&gt;
* State Troopers in ''[[Jeepers Creepers]]''&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
=Colt MK III Line of Revolvers=&lt;br /&gt;
The MK III line of Colt revolvers was introduced in 1968. Colt made signifcant engineering changes to the Trooper, Lawman, and Official Police models. The result was a line of revolvers that was more economical. Colt stayed with the older engineering in regards to the Python,Diamondback, Detective Special and Cobra models. The MK III line was discontinued in 1983.Two, four and six inch barrels were standard length. Finishes were blued steel, nickel and a patented nickel finish known as Colt - Guard. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper Mk III==&lt;br /&gt;
[[Image:Pix997283765.jpg|thumb|right|400px|Colt Trooper Mark III with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Colt-Trooper-Mk-III-Nickel.jpg|thumb|right|400px|Colt Trooper Mark III (Nickel Plated) - .357 Magnum]]&lt;br /&gt;
[[Image:Colt_trooper_mk3.jpg‎ |400px|thumb|right|Colt Trooper Mk III - .357 magnum ]] &lt;br /&gt;
[[Image:ColtTrooperMKIII.jpg|thumb|right|400px|Colt Trooper Mark III with 6&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
The Trooper MK III had adjustable sights and was available in .357 magnum and 22 Long Rifle. Four inch and six inch barreled models were standard. Blue and nickel were the finishes.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
* ''[[Getaway, The (1972)|The Getaway]]'' (1972)&lt;br /&gt;
&lt;br /&gt;
* ''[[The Enforcer]]'' (1976)&lt;br /&gt;
&lt;br /&gt;
* ''[[Any Which Way You Can]]'' (1980)&lt;br /&gt;
&lt;br /&gt;
* ''[[Halloween_II_(1981)|Halloween II]]'' (1981)&lt;br /&gt;
&lt;br /&gt;
* ''[[Thing, The (1982)|The Thing]]'' (1982)&lt;br /&gt;
&lt;br /&gt;
* ''[[Who Framed Roger Rabbit]]'' (1988)&lt;br /&gt;
&lt;br /&gt;
* ''[[Reservoir Dogs]]'' (1992)&lt;br /&gt;
&lt;br /&gt;
* ''[[The Devil's Rejects]]'' (2005)&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
* ''[[T.J. Hooker]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Lawman MK III==&lt;br /&gt;
Intended for law enforcement and security. The Lawman Mk III had fixed or service sights and was avialble with either the blued or nickel finish. Barrel lengths were 4&amp;quot; and 2&amp;quot;. The Lawman with the two inch barrel had a shroud protecting the ejector rod. The Lawman with the four inch barrel had an exposed ejector rod.&lt;br /&gt;
[[Image:ColtLawman3.jpg‎ |400px|thumb|right|Colt Lawman MkIII - .357 magnum]]&lt;br /&gt;
[[Image:Colt Lawman MK III.jpg|400px|thumb|right|Colt Lawman MkIII - .357 magnum]]&lt;br /&gt;
[[Image:MkIIIC.jpg|400px|right|thumb| Colt Lawman Mk III snubnose - .357 magnum]]&lt;br /&gt;
[[Image:MkIIIE.jpg|400px|right|thumb| Colt Lawman Mk III snubnose - .357 magnum]]&lt;br /&gt;
[[Image:NickelLawman.jpg|thumb|400px|right| Nickel plated Colt Lawman Mk III - .357 magnum]]&lt;br /&gt;
===Film===&lt;br /&gt;
[[William Forsythe]] in [[The Devil's Rejects]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
*[[Dirk Benedict]] as Templeton Peck in ''[[A-Team, The| The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper MK V==&lt;br /&gt;
[[Image:Colt Trooper MKV.jpg|thumb|right|400px|Colt Trooper Mk V - .357 Magnum]]&lt;br /&gt;
[[Image:Colt Peacekeeper.jpg|thumb|right|400px|Colt Trooper Mk V with pachmayr grips - .357 Magnum]]&lt;br /&gt;
The Colt Trooper Mk V was a revolver first built by Colt in 1982. What separates it from most other Colt revolvers is that, while it has a full lug on the top of the barrel, it only has a half lug on the bottom. Another added feature to this revolver is the addition of a ribbed barrel. In addition Colt switched from using sintered metal (early form of Metal Injected Molding or MIM) triggers and hammers and went with cast steel for those parts.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
*[[Edward James Olmos]] as Lt. Martin Castillo in ''[[Miami Vice]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Planet_Terror&amp;diff=306529</id>
		<title>Planet Terror</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Planet_Terror&amp;diff=306529"/>
		<updated>2010-07-27T19:24:23Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Unknown */ Possible identification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Planet Terror'':'''&lt;br /&gt;
[[Image:Planet-terror-1.jpg|right|350px]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Sheriff Hague ([[Michael Biehn]]) carries a [[Colt Python]] as sidearm throughout the film. Deputy Tolo ([[Tom Savini]]) uses a [[Colt Python]] outside the police station, but it switches to a [[Ruger Security Six]] at the hospital. Wray ([[Freddy Rodriguez]]) is given a [[Ruger Security Six]] by Sheriff Hague at The Bone Shack it then switches to a [[Colt Python]] and he uses it through the end of the film. &lt;br /&gt;
[[Image:ColtPythonSS.jpg|thumb|none|500px|Colt Python .357 Magnum]]&lt;br /&gt;
[[Image:PT-COLTPYTON-1.jpg|thumb|none|600px|Close up of Hague's Python.]]&lt;br /&gt;
[[Image:PT-COLTPYTON-2.jpg|thumb|none|600px|Sheriff Hague fires his Python at one of the zombies. Director Robert Rodriguez notes on the DVD commentary that [[Michael Biehn]] asked him if there should be a shot of him reloading. Rodriguez said the audience would be wondering more about how Cherry fires her gun without pulling the trigger, than gun reloads.]]&lt;br /&gt;
[[Image:PT-COLTPYTON-4.jpg|thumb|none|600px|Deputy Tolo with his Python ready to take on more zombies outside the police station]]&lt;br /&gt;
[[Image:PT-COLTPYTON-5.jpg|thumb|none|600px|Wray with a Python trying to figure out a plan with Abby to commandeer the helicopters at the Military Base.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Security Six==&lt;br /&gt;
Deputy Tolo ([[Tom Savini]]) uses a [[Ruger Security Six]] revolver at the hospital. Sheriff Hague ([[Michael Biehn]]) hands one to Wray at The Bone Shack (it changes to a [[Colt Python]] after leaving on the pocket bike), while Cherry hands him a [[Smith &amp;amp; Wesson Model 586]]. Both are flashily twirled.&lt;br /&gt;
[[Image:Ruger Sec 6.jpg|thumb|none|500px|Ruger Security Six .357 Magnum]]&lt;br /&gt;
[[Image:PT-RUGERSIX-1.jpg|thumb|none|600px|Tolo with his Ruger Security Six outside the hospital.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-2.jpg|thumb|none|600px|Better veiw of the Ruger Security Six.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-3.jpg|thumb|none|600px|Hague hands a Ruger Security Six to Wray.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-4.jpg|thumb|none|600px|Tolo hands the Ruger Security Six back to Wray after he took it from him.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-5.jpg|thumb|none|600px|Wray with his Ruger Security Six and Smith &amp;amp; Wesson Model 586 after some flashy twirling.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-6.jpg|thumb|none|600px|Wray aims the Ruger Security Six given to him as zombies take over The Bone Shack.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Lt. Muldoon ([[Bruce Willis]]) carries a [[M1911 pistol series|M1911A1]] throughout the film. Soldier rapist ([[Quentin Tarantino]]) uses a [[Rock Island Armory M1911A1]] to threaten Cherry Darling ([[Rose McGowan]]) and Dr. Block ([[Marley Shelton]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:Rock Island Armory 1911.jpg|300px|thumb|none|Rock Island Armory M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:PT-1911-1.jpg|thumb|none|600px|Muldoon fires his 1911A1 at Abby when the deal for the &amp;quot;shit&amp;quot; goes bad. Which misses and hits the guy next to him (Robert Rodriguez.)]]&lt;br /&gt;
[[Image:PT-1911-3.jpg|thumb|none|600px|''You got nothing to say huh? That's funny 'cause I could've swore you just gave me a &amp;quot;fuck you&amp;quot; look right now. You want to say &amp;quot;fuck you&amp;quot; to me?'' Note Rock Island Armory on the slide.]]&lt;br /&gt;
[[Image:PT-1911-4.jpg|thumb|none|600px|After J.T. creates a distraction, Wray manages to get a 1911A1 off one of the soldiers. But one of the other soldiers draws a Ruger Security Six on Wray.]]&lt;br /&gt;
[[Image:PT-1911-5.jpg|thumb|none|600px|Wray fires the 1911A1 upside down at the soldier. His thumb would be hurting like hell from the slide recoiling back. Also the grip safety must be faulty in order fire.]]&lt;br /&gt;
[[Image:PT-1911-6.jpg|thumb|none|600px|''I have seen me some crazy ass shit in my day...but I ain't never seen me a one-legged stripper. I have seen me a stripper with one breast, and I've seen me a stripper with 12 toes, and I've seen me a stripper with no brains at all, but I ain't never seen me a one-legged stripper. And I've been to Morocco.'']]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
Abby ([[Naveen Andrews]]) uses a [[Makarov PM]] when the deal for the &amp;quot;shit&amp;quot; with Lt. Muldoon ([[Bruce Willis]]) goes bad.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|500px|Makarov PM 9x18mm Makarov]]&lt;br /&gt;
[[Image:PT-MAKPM-1.jpg|thumb|none|600px|Abby shoots Romy for losing his specimens he needed to study.]]&lt;br /&gt;
[[Image:PT-MAKPM-2.jpg|thumb|none|600px|Abby points his Makarov PM at the DC2 containers saying the deal is still good.]]&lt;br /&gt;
[[Image:PT-MAKPM-3.jpg|thumb|none|600px|Abby fires his Makarov PM at Lt. Muldoon. Man left of Abby is director [[Robert Rodriguez]].]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
A [[Single Action Army]] is used by Earl McGraw ([[Michael Parks]]). It is amazingly seen firing seven shots when he uses it against the infected Dr. Block ([[Josh Brolin]]). Director Robert Rodriguez notes on the DVD commentary that he purposely added the seventh shot in the sound mix.&lt;br /&gt;
[[Image:ColtSAA475barrel.jpg|thumb|none|500px|Single Action Army .45 Long Colt with 4.75&amp;quot; barrel]]&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|500px|Single Action Army .45 Long Colt with 5.5&amp;quot; barrel ]]&lt;br /&gt;
[[Image:PT-SAA-1.jpg|thumb|none|600px|McGraw draws his SAA as his wife has been infected.]]&lt;br /&gt;
[[Image:PT-SAA-2.jpg|thumb|none|600px|McGraw holds his SAA on Dr. Block]]&lt;br /&gt;
[[Image:PT-SAA-3.jpg|thumb|none|600px|McGraw fires his SAA at Dr. Block]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36== &lt;br /&gt;
Dr. Block ([[Marley Shelton]]) tells her son Tony Block ([[Rebel Rodriguez]]) to arm himself with a [[Smith &amp;amp; Wesson Model 36]] that's stored in her glove box.&lt;br /&gt;
[[Image:StainlessS&amp;amp;WModel36.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 36, nickel plated - .38 Special.]]&lt;br /&gt;
[[Image:PT-SW36-1.jpg|thumb|none|600px|Tony takes the S&amp;amp;W 36 out of the glove box.]]&lt;br /&gt;
[[Image:PT-SW36-2.jpg|thumb|none|600px|Dr. Block tells Tony to watch where he points that thing or he'll blow his own face off.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
Cherry hands a [[Smith &amp;amp; Wesson Model 586]] to Wray ([[Freddy Rodriguez]]) to complement the [[Ruger Security Six]] given to him by &lt;br /&gt;
Sheriff Hague.&lt;br /&gt;
[[Image:S&amp;amp;W Mod586.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 586 - .357 Magnum.]]&lt;br /&gt;
[[Image:PT-SW586-1.jpg|thumb|none|600px|Cherry hands a Smith &amp;amp; Wesson Model 586 to Wray.]]&lt;br /&gt;
[[Image:PT-SW586-2.jpg|thumb|none|600px|Best view of the Smith &amp;amp; Wesson Model 586.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-5.jpg|thumb|none|600px|Wray with his Ruger Security Six and Smith &amp;amp; Wesson Model 586 after some flashy twirling.]]&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson Model 10 HB==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 10|Smith &amp;amp; Wesson Model 10 HB]] is used by two police officers when the infected attack the police station.&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 10 HB .38 Special]]&lt;br /&gt;
[[Image:PT-SW10HB-1.jpg|thumb|none|600px|Officers with their Smith and Wesson Model 10 outside the police station.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Deputy Tolo ([[Tom Savini]]) carries a [[Mossberg 500 series shotgun#Mossberg 500|Mossberg 500]] in the hospital when Wray is first picked up. Hot Female Deputy ([[Emmy Robbin]]) uses a [[Mossberg 500 series shotgun#Mossberg 500|Mossberg 500]] throughout the film until it's taken by Military Unit. Babysitter Twin #1 ([[Electra Avellan]]) carries one when they flee The Bone Shack.&lt;br /&gt;
[[image:50577.jpg|thumb|none|500px|Mossberg 500 12 gauge, extended magazine tube, synthetic furniture.]]&lt;br /&gt;
[[Image:PT-MOSS500-1.jpg|thumb|none|600px|Tolo armed with a Mossberg 500, while Hague questions Wray about Cherry losing her leg.]]&lt;br /&gt;
[[Image:PT-MOSS500-2.jpg|thumb|none|600px|Hot Female Deputy aims her Mossberg 500 outside the police station.]]&lt;br /&gt;
[[Image:PT-MOSS500-6.jpg|thumb|none|600px|Hot Female Deputy armed with her Mossberg awaiting orders from Wray.]]&lt;br /&gt;
[[Image:PT-MOSS500-8.jpg|thumb|none|600px|Babysitter Twin #1 getting sprayed with Rusty's blood after he jumped out of the car.]]&lt;br /&gt;
[[Image:Mossberg 500 wooden.jpg|thumb|none|500px|Mossberg 500 12 gauge, wood furniture.]]&lt;br /&gt;
Deputy Carlos ([[Carlos Gallardo]]) use a [[Mossberg 500 series shotgun#Mossberg 500|Field Mossberg 500]] with a vent rib barrel that has been sawn down until he is killed. Sheriff Hague ([[Michael Biehn]]) then uses it until they are forced to leave The Bone Shack,&lt;br /&gt;
[[Image:PT-MOSS500-7.jpg|thumb|none|600px|Deputy Carlos with his Mossberg 500 as he goes to get zombie that bit Tolo's finger off.]]&lt;br /&gt;
[[Image:PT-MOSS500-4.jpg|thumb|none|600px|''Try not to shoot yourselves. Don't shoot each other. But especially... don't shoot me.'' Hague's speech as he is forced to break out the all or nothing box of deputy badges.]]&lt;br /&gt;
[[Image:PT-MOSS500-5.jpg|thumb|none|600px|Hague with Carlo's Mossberg as he checks out his brother J.T's place.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A Shotgun]] is J.T.'s ([[Jeff Fahey]]) weapon of choice.&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|500px|Savage/Stevens 311A Shotgun - 12 Gauge]]‎&lt;br /&gt;
[[Image:PT-12DB-1.jpg|thumb|none|600px|J.T. draws his shotgun before he realizes it's just his brother Sheriff Hague.]]&lt;br /&gt;
[[Image:PT-12DB-2.jpg|thumb|none|600px|J.T. with his shotgun before leaving The Bone Shack.]]&lt;br /&gt;
[[Image:PT-12DB-3.jpg|thumb|none|600px|J.T. reloading his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A1 Rifle|M16A1 rifle]] is used by the soldiers and the survivors at the Army base.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:PT-M16-1.jpg|thumb|none|600px|A solider holds his M16A1 on one of Abby's men, when the deal for the &amp;quot;shit&amp;quot; goes bad.]]&lt;br /&gt;
[[Image:PT-M16-2.jpg|thumb|none|600px|Another soldier with an M16A1.]]&lt;br /&gt;
[[Image:PT-M16-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Group Photo.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M16 Rifle==&lt;br /&gt;
A number of the soldiers and survivors are seen armed with slab-sided M16 rifles with 30 round magazines.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to impersonate the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Group Photo.jpg‎|thumb|none|600px|]]&lt;br /&gt;
[[Image:Group Photo 2.jpg‎|thumb|none|600px|In the background, The Crazy Babysitter Twins have M16 rifles with three-prong flash hiders and 30-round magazines]]&lt;br /&gt;
[[Image:PT-M16-9.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-6.jpg|thumb|none|600px|]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:PT-SF-1.jpg|thumb|none|600px|From &amp;quot;The Badass Babes of Planet Terror&amp;quot; [[Elise Avellan]] training.]]&lt;br /&gt;
[[Image:PT-SF-2.jpg|thumb|none|600px|[[Electra Avellan]] training. ]]&lt;br /&gt;
&lt;br /&gt;
==M16A2 Rifle==&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Group Photo.jpg|thumb|none|600px|Note the M16A2 carried by Cherry, far left side. It switches to an M16 or M16A1 in the next shot.]]&lt;br /&gt;
[[Image:PT-M16-10.jpg|thumb|none|600px|Note how now it's an M16A1.]]&lt;br /&gt;
[[Image:PT-M16-11.jpg|thumb|none|600px|Note the A2 handguards.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:PT-SF-3.jpg|thumb|none|600px|From &amp;quot;The Badass Babes of Planet Terror&amp;quot; [[Emmy Robbin]] with an M16A2 and [[Electra Avellan]] with an M16 or M16A1. The actual scene shot was done at a distance so the A2 handguards aren't clearly visible.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Used by the soldiers.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 Carbine - 5.56mm]]&lt;br /&gt;
[[Image:PT-M4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M4-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M4-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT M4.JPG|thumb|none|600px|Its blurry but i know its one]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbine==&lt;br /&gt;
Wray gives Cherry Darling ([[Rose McGowan]]) a Bushmaster Carbine as her new leg.&lt;br /&gt;
[[Image:Bushmaster ar15 carbine.jpg|thumb|500px|none|The Bushmaster HBAR Carbine - 5.56x45mm. The one in the movie has an underslung grenade launcher.]]&lt;br /&gt;
[[Image:PT-CHERM4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-2.jpg|thumb|none|600px|Note the Bushmaster logo.]]&lt;br /&gt;
[[Image:PT-CHERM4-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-6.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PlanetTerrorRoseLeg.jpg|thumb|none|600px|Cherry Darling with her new &amp;quot;leg&amp;quot;]]&lt;br /&gt;
===Special===&lt;br /&gt;
The following screen captures show how the gun was integrated via CGI into the shots of Rose McGowan's performance. Her leg was wrapped in a green or gray-colored cast &amp;amp; the rifle was mapped over it to achieve the effect.&lt;br /&gt;
[[Image:PT-MGL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-6.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AR15==&lt;br /&gt;
&lt;br /&gt;
El Wray uses an AR-15 carbine with a night vision scope when he and Cherry first run into zombies, and he uses it to kill many zombies. &lt;br /&gt;
&lt;br /&gt;
[[Image:AR15earliervariant.jpg|thumb|none|500px|AR-15 Carbine with 20 round magazine.5.56x45mm]]&lt;br /&gt;
[[Image:PT-AR15-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-AR15-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-AR15-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-AR15-4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
Several [[Browning M2|Browning M2HB]] are mounted on different military vehicles.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:PT-M4-1.jpg|thumb|none|600px|Mounted on a Deuce and a half.]]&lt;br /&gt;
[[Image:PT-M4-2.jpg|thumb|none|600px|Mounted on a Deuce and a half.]]&lt;br /&gt;
[[Image:PT-M2-1.jpg|thumb|none|600px|Mounted on a Chevrolet 3/4 ton pickup.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
A zombie uses an [[M136 AT4]] to try and kill Cherry.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:PT-M136-1.jpg|thumb|none|600px|The zombie fires the rocket at Cherry.]]&lt;br /&gt;
[[Image:PT-M136-2.jpg|thumb|none|600px|Cherry uses useless talent #66 to dodge the rocket.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
Used as Cherry's prothestic leg at the end.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|500px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:PT-MINI-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MINI-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MINI-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1894==&lt;br /&gt;
Earl McGraw ([[Michael Parks]]) is seen handling a [[Winchester 1894]] when he tells his daughter Dr. Block to go on without him at The Bone Shack.&lt;br /&gt;
[[Image:PheonixentWinchester1894.jpg|thumb|none|500px|Winchester 1894 - .30-30.]]&lt;br /&gt;
[[Image:PT-WIN1894-1.jpg|thumb|none|600px|McGraw with the Winchester 1894.]]&lt;br /&gt;
[[Image:PT-WIN1894-2.jpg|thumb|none|600px|McGraw works the lever.]]&lt;br /&gt;
&lt;br /&gt;
==Maruzen Pump action TEC 9==&lt;br /&gt;
Babysitter Twin #2 ([[Elise Avellan]]) uses a [[TEC 9]] until she is given [[Franchi SPAS-12]] by J.T ([[Jeff Fahey]]).&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|500px|TEC-9 9x19mm]]&lt;br /&gt;
[[Image:PT-MOSS500-6.jpg|thumb|none|600px|Babysitter Twin #2 with her Maruzen Pump action TEC 9, awaiting orders from Wray.]]&lt;br /&gt;
[[Image:PT-M3GREASE-1.jpg|thumb|none|600px|Babysitter Twin #2 with her Maruzen Pump action TEC 9 outside The Bone Shack.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray M11/9==&lt;br /&gt;
Babysitter Twin #1 ([[Electra Avellan]]) uses a [[Cobray M11/9]] fitted with a flash suppressor until she is given a Mossberg 500. One of the survivors is then seen with it when they leave The Bone Shack.&lt;br /&gt;
[[Image:M11 2.jpg|thumb|none|400px|Cobray M11/9]]&lt;br /&gt;
[[Image:PT-MAC11-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MAC11-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
After retreating back into The Bone Shack J.T ([[Jeff Fahey]]) gives Babysitter Twin #2 ([[Elise Avellan]]) a [[Franchi SPAS-12]] to use.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:PT-SPAS12-1.jpg|thumb|none|600px|J.T with Franchi SPAS-12.]]&lt;br /&gt;
[[Image:PT-SPAS12-2.jpg|thumb|none|600px|''Fucking Cool!'']]&lt;br /&gt;
[[Image:PT-SPAS12-4.jpg|thumb|none|600px|One of the survivors (left) in Mexico is armed with a Franchi SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
One of Abby's men is seen with a [[Glock 17]] when Romy's balls are removed.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|500px|A Generation 2 Glock 17 in 9x19mm]]&lt;br /&gt;
[[Image:PT-GLOCK-1.jpg|thumb|none|600px|Abby's man with a Glock 17. Gun isn't much use with the slide locked back, no rounds.]]&lt;br /&gt;
&lt;br /&gt;
==Gun Case==&lt;br /&gt;
In the police stations armory several shotguns and rifles are seen.&lt;br /&gt;
[[Image:PT-GC-1.jpg|thumb|none|600px|From left the right. A Mossberg 500, Winchester 1894, two Mossberg 500's. The last two I can't tell.]]&lt;br /&gt;
&lt;br /&gt;
:The last firearm in the rack is a shotgun and it appears to me to be a Winchester Model 12 from the barrel, magazine tube, and how they are attached to one another.  The first to last is a rifle of some sort.  It almost appears to be a M1 carbine derivative.[[User:SAWGunner89|SAWGunner89]] 19:06, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
[[Image:PT-UNKHG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-PPK-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-PPK-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
it may bee a pardini???&lt;br /&gt;
Looks to me like the Polish P-64 Makarov-copy.&lt;br /&gt;
H&amp;amp;K P9 without a doubt.&lt;br /&gt;
:This does not appear to be a Heckler and Koch P9 or P9S to me.  I believe the P-64 is a close guess.[[User:SAWGunner89|SAWGunner89]] 19:24, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Knives==&lt;br /&gt;
[[Image:PT-KV-1.jpg|thumb|none|600px|''&amp;quot;I also want your balls.&amp;quot;'']]&lt;br /&gt;
[[Image:PT-KV-2.jpg|thumb|none|600px|What's actually used to removed Romy's balls.]]&lt;br /&gt;
[[Image:PT-KV-3.jpg|thumb|none|600px|When Sheriff Hague doesn't allow Wray a gun when he goes to the hospital to rescue Cherry. Wray arms himself with two Benchmade model 47 (T latch) butterfly knives he keeps in his glove box.]]&lt;br /&gt;
[[Image:PT-KV-4.jpg|thumb|none|600px|Wray with his two knives before putting down a wounded zombie.]]&lt;br /&gt;
&lt;br /&gt;
=Machete=&lt;br /&gt;
''Machete'' is a mock trailer that was part of the Grindhouse experience and also was included on the Planet Terror DVD. Directed by Robert Rodriguez  and starred [[Danny Trejo]] as Mexican operative framed and left for dead.    The trailer was later expanded into the full length [[Machete|2010 film]].&lt;br /&gt;
&lt;br /&gt;
{{Film Title|Machete}}&lt;br /&gt;
&lt;br /&gt;
==Table Guns==&lt;br /&gt;
&lt;br /&gt;
After the senator hires Machete ([[Danny Trejo]]), the camera pans on several guns. This scene is similar to [[Escape from New York]]. Which John Carpenter directed, Robert Rodriguez uses music scores similar to John Carpenter themes during the film. [[The Walther P99]] is a CP99, a CO² version firing .177 iron balls (note the fake suppressor)&lt;br /&gt;
[[Image:MA-TEC9.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Carbine==&lt;br /&gt;
[[Image:MA-CAR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
==Rifle==&lt;br /&gt;
[[Image:MA-RIFLE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MA-RIFLE-2.jpg|thumb|none|600px|]]&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
[[Image:MA-MOSS500-1.jpg|thumb|none|600px|The Priest ([[Cheech Marin]]) holds a Mossberg 500 shotgun and a S&amp;amp;W Model 3000 shotgun.  Both shotguns had longer ribbed 'field' barrels that had been cut down.]]&lt;br /&gt;
[[Image:MA-MOSS500-2.jpg|thumb|none|600px|''&amp;quot;Father, have mercy.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3000 Shotgun==&lt;br /&gt;
The Priest ([[Cheech Marin]]) also holds a [[Smith &amp;amp; Wesson 3000 Shotgun]] - 12 gauge.&lt;br /&gt;
[[Image:S&amp;amp;W3000shotgun.jpg|thumb|none|500px|Smith &amp;amp; Wesson 3000 shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:MA-MOSS500-3.jpg|thumb|none|600px|''&amp;quot;God has mercy.&amp;quot;'' The aimed shotgun in this shot is a S&amp;amp;W 3000 Shotgun]]&lt;br /&gt;
[[Image:MA-MOSS500-4.jpg|thumb|none|600px|''&amp;quot;I don't.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Mini Gun==&lt;br /&gt;
[[Image:MA-MINI-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MA-MINI-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MA-MINI-3.jpg|thumb|none|600px| Anyone who questions this is a pussy!]]&lt;br /&gt;
&lt;br /&gt;
==Machete==&lt;br /&gt;
[[Image:MA-MACHETES.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Robert Rodriguez]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Planet_Terror&amp;diff=306511</id>
		<title>Planet Terror</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Planet_Terror&amp;diff=306511"/>
		<updated>2010-07-27T19:06:51Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Gun Case */ possible identification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Planet Terror'':'''&lt;br /&gt;
[[Image:Planet-terror-1.jpg|right|350px]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Sheriff Hague ([[Michael Biehn]]) carries a [[Colt Python]] as sidearm throughout the film. Deputy Tolo ([[Tom Savini]]) uses a [[Colt Python]] outside the police station, but it switches to a [[Ruger Security Six]] at the hospital. Wray ([[Freddy Rodriguez]]) is given a [[Ruger Security Six]] by Sheriff Hague at The Bone Shack it then switches to a [[Colt Python]] and he uses it through the end of the film. &lt;br /&gt;
[[Image:ColtPythonSS.jpg|thumb|none|500px|Colt Python .357 Magnum]]&lt;br /&gt;
[[Image:PT-COLTPYTON-1.jpg|thumb|none|600px|Close up of Hague's Python.]]&lt;br /&gt;
[[Image:PT-COLTPYTON-2.jpg|thumb|none|600px|Sheriff Hague fires his Python at one of the zombies. Director Robert Rodriguez notes on the DVD commentary that [[Michael Biehn]] asked him if there should be a shot of him reloading. Rodriguez said the audience would be wondering more about how Cherry fires her gun without pulling the trigger, than gun reloads.]]&lt;br /&gt;
[[Image:PT-COLTPYTON-4.jpg|thumb|none|600px|Deputy Tolo with his Python ready to take on more zombies outside the police station]]&lt;br /&gt;
[[Image:PT-COLTPYTON-5.jpg|thumb|none|600px|Wray with a Python trying to figure out a plan with Abby to commandeer the helicopters at the Military Base.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Security Six==&lt;br /&gt;
Deputy Tolo ([[Tom Savini]]) uses a [[Ruger Security Six]] revolver at the hospital. Sheriff Hague ([[Michael Biehn]]) hands one to Wray at The Bone Shack (it changes to a [[Colt Python]] after leaving on the pocket bike), while Cherry hands him a [[Smith &amp;amp; Wesson Model 586]]. Both are flashily twirled.&lt;br /&gt;
[[Image:Ruger Sec 6.jpg|thumb|none|500px|Ruger Security Six .357 Magnum]]&lt;br /&gt;
[[Image:PT-RUGERSIX-1.jpg|thumb|none|600px|Tolo with his Ruger Security Six outside the hospital.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-2.jpg|thumb|none|600px|Better veiw of the Ruger Security Six.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-3.jpg|thumb|none|600px|Hague hands a Ruger Security Six to Wray.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-4.jpg|thumb|none|600px|Tolo hands the Ruger Security Six back to Wray after he took it from him.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-5.jpg|thumb|none|600px|Wray with his Ruger Security Six and Smith &amp;amp; Wesson Model 586 after some flashy twirling.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-6.jpg|thumb|none|600px|Wray aims the Ruger Security Six given to him as zombies take over The Bone Shack.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Lt. Muldoon ([[Bruce Willis]]) carries a [[M1911 pistol series|M1911A1]] throughout the film. Soldier rapist ([[Quentin Tarantino]]) uses a [[Rock Island Armory M1911A1]] to threaten Cherry Darling ([[Rose McGowan]]) and Dr. Block ([[Marley Shelton]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:Rock Island Armory 1911.jpg|300px|thumb|none|Rock Island Armory M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:PT-1911-1.jpg|thumb|none|600px|Muldoon fires his 1911A1 at Abby when the deal for the &amp;quot;shit&amp;quot; goes bad. Which misses and hits the guy next to him (Robert Rodriguez.)]]&lt;br /&gt;
[[Image:PT-1911-3.jpg|thumb|none|600px|''You got nothing to say huh? That's funny 'cause I could've swore you just gave me a &amp;quot;fuck you&amp;quot; look right now. You want to say &amp;quot;fuck you&amp;quot; to me?'' Note Rock Island Armory on the slide.]]&lt;br /&gt;
[[Image:PT-1911-4.jpg|thumb|none|600px|After J.T. creates a distraction, Wray manages to get a 1911A1 off one of the soldiers. But one of the other soldiers draws a Ruger Security Six on Wray.]]&lt;br /&gt;
[[Image:PT-1911-5.jpg|thumb|none|600px|Wray fires the 1911A1 upside down at the soldier. His thumb would be hurting like hell from the slide recoiling back. Also the grip safety must be faulty in order fire.]]&lt;br /&gt;
[[Image:PT-1911-6.jpg|thumb|none|600px|''I have seen me some crazy ass shit in my day...but I ain't never seen me a one-legged stripper. I have seen me a stripper with one breast, and I've seen me a stripper with 12 toes, and I've seen me a stripper with no brains at all, but I ain't never seen me a one-legged stripper. And I've been to Morocco.'']]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
Abby ([[Naveen Andrews]]) uses a [[Makarov PM]] when the deal for the &amp;quot;shit&amp;quot; with Lt. Muldoon ([[Bruce Willis]]) goes bad.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|500px|Makarov PM 9x18mm Makarov]]&lt;br /&gt;
[[Image:PT-MAKPM-1.jpg|thumb|none|600px|Abby shoots Romy for losing his specimens he needed to study.]]&lt;br /&gt;
[[Image:PT-MAKPM-2.jpg|thumb|none|600px|Abby points his Makarov PM at the DC2 containers saying the deal is still good.]]&lt;br /&gt;
[[Image:PT-MAKPM-3.jpg|thumb|none|600px|Abby fires his Makarov PM at Lt. Muldoon. Man left of Abby is director [[Robert Rodriguez]].]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
A [[Single Action Army]] is used by Earl McGraw ([[Michael Parks]]). It is amazingly seen firing seven shots when he uses it against the infected Dr. Block ([[Josh Brolin]]). Director Robert Rodriguez notes on the DVD commentary that he purposely added the seventh shot in the sound mix.&lt;br /&gt;
[[Image:ColtSAA475barrel.jpg|thumb|none|500px|Single Action Army .45 Long Colt with 4.75&amp;quot; barrel]]&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|500px|Single Action Army .45 Long Colt with 5.5&amp;quot; barrel ]]&lt;br /&gt;
[[Image:PT-SAA-1.jpg|thumb|none|600px|McGraw draws his SAA as his wife has been infected.]]&lt;br /&gt;
[[Image:PT-SAA-2.jpg|thumb|none|600px|McGraw holds his SAA on Dr. Block]]&lt;br /&gt;
[[Image:PT-SAA-3.jpg|thumb|none|600px|McGraw fires his SAA at Dr. Block]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36== &lt;br /&gt;
Dr. Block ([[Marley Shelton]]) tells her son Tony Block ([[Rebel Rodriguez]]) to arm himself with a [[Smith &amp;amp; Wesson Model 36]] that's stored in her glove box.&lt;br /&gt;
[[Image:StainlessS&amp;amp;WModel36.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 36, nickel plated - .38 Special.]]&lt;br /&gt;
[[Image:PT-SW36-1.jpg|thumb|none|600px|Tony takes the S&amp;amp;W 36 out of the glove box.]]&lt;br /&gt;
[[Image:PT-SW36-2.jpg|thumb|none|600px|Dr. Block tells Tony to watch where he points that thing or he'll blow his own face off.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
Cherry hands a [[Smith &amp;amp; Wesson Model 586]] to Wray ([[Freddy Rodriguez]]) to complement the [[Ruger Security Six]] given to him by &lt;br /&gt;
Sheriff Hague.&lt;br /&gt;
[[Image:S&amp;amp;W Mod586.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 586 - .357 Magnum.]]&lt;br /&gt;
[[Image:PT-SW586-1.jpg|thumb|none|600px|Cherry hands a Smith &amp;amp; Wesson Model 586 to Wray.]]&lt;br /&gt;
[[Image:PT-SW586-2.jpg|thumb|none|600px|Best view of the Smith &amp;amp; Wesson Model 586.]]&lt;br /&gt;
[[Image:PT-RUGERSIX-5.jpg|thumb|none|600px|Wray with his Ruger Security Six and Smith &amp;amp; Wesson Model 586 after some flashy twirling.]]&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson Model 10 HB==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 10|Smith &amp;amp; Wesson Model 10 HB]] is used by two police officers when the infected attack the police station.&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 10 HB .38 Special]]&lt;br /&gt;
[[Image:PT-SW10HB-1.jpg|thumb|none|600px|Officers with their Smith and Wesson Model 10 outside the police station.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Deputy Tolo ([[Tom Savini]]) carries a [[Mossberg 500 series shotgun#Mossberg 500|Mossberg 500]] in the hospital when Wray is first picked up. Hot Female Deputy ([[Emmy Robbin]]) uses a [[Mossberg 500 series shotgun#Mossberg 500|Mossberg 500]] throughout the film until it's taken by Military Unit. Babysitter Twin #1 ([[Electra Avellan]]) carries one when they flee The Bone Shack.&lt;br /&gt;
[[image:50577.jpg|thumb|none|500px|Mossberg 500 12 gauge, extended magazine tube, synthetic furniture.]]&lt;br /&gt;
[[Image:PT-MOSS500-1.jpg|thumb|none|600px|Tolo armed with a Mossberg 500, while Hague questions Wray about Cherry losing her leg.]]&lt;br /&gt;
[[Image:PT-MOSS500-2.jpg|thumb|none|600px|Hot Female Deputy aims her Mossberg 500 outside the police station.]]&lt;br /&gt;
[[Image:PT-MOSS500-6.jpg|thumb|none|600px|Hot Female Deputy armed with her Mossberg awaiting orders from Wray.]]&lt;br /&gt;
[[Image:PT-MOSS500-8.jpg|thumb|none|600px|Babysitter Twin #1 getting sprayed with Rusty's blood after he jumped out of the car.]]&lt;br /&gt;
[[Image:Mossberg 500 wooden.jpg|thumb|none|500px|Mossberg 500 12 gauge, wood furniture.]]&lt;br /&gt;
Deputy Carlos ([[Carlos Gallardo]]) use a [[Mossberg 500 series shotgun#Mossberg 500|Field Mossberg 500]] with a vent rib barrel that has been sawn down until he is killed. Sheriff Hague ([[Michael Biehn]]) then uses it until they are forced to leave The Bone Shack,&lt;br /&gt;
[[Image:PT-MOSS500-7.jpg|thumb|none|600px|Deputy Carlos with his Mossberg 500 as he goes to get zombie that bit Tolo's finger off.]]&lt;br /&gt;
[[Image:PT-MOSS500-4.jpg|thumb|none|600px|''Try not to shoot yourselves. Don't shoot each other. But especially... don't shoot me.'' Hague's speech as he is forced to break out the all or nothing box of deputy badges.]]&lt;br /&gt;
[[Image:PT-MOSS500-5.jpg|thumb|none|600px|Hague with Carlo's Mossberg as he checks out his brother J.T's place.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Savage/Stevens 311A Shotgun]] is J.T.'s ([[Jeff Fahey]]) weapon of choice.&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|500px|Savage/Stevens 311A Shotgun - 12 Gauge]]‎&lt;br /&gt;
[[Image:PT-12DB-1.jpg|thumb|none|600px|J.T. draws his shotgun before he realizes it's just his brother Sheriff Hague.]]&lt;br /&gt;
[[Image:PT-12DB-2.jpg|thumb|none|600px|J.T. with his shotgun before leaving The Bone Shack.]]&lt;br /&gt;
[[Image:PT-12DB-3.jpg|thumb|none|600px|J.T. reloading his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A1 Rifle|M16A1 rifle]] is used by the soldiers and the survivors at the Army base.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:PT-M16-1.jpg|thumb|none|600px|A solider holds his M16A1 on one of Abby's men, when the deal for the &amp;quot;shit&amp;quot; goes bad.]]&lt;br /&gt;
[[Image:PT-M16-2.jpg|thumb|none|600px|Another soldier with an M16A1.]]&lt;br /&gt;
[[Image:PT-M16-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Group Photo.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M16 Rifle==&lt;br /&gt;
A number of the soldiers and survivors are seen armed with slab-sided M16 rifles with 30 round magazines.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to impersonate the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Group Photo.jpg‎|thumb|none|600px|]]&lt;br /&gt;
[[Image:Group Photo 2.jpg‎|thumb|none|600px|In the background, The Crazy Babysitter Twins have M16 rifles with three-prong flash hiders and 30-round magazines]]&lt;br /&gt;
[[Image:PT-M16-9.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M16-6.jpg|thumb|none|600px|]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:PT-SF-1.jpg|thumb|none|600px|From &amp;quot;The Badass Babes of Planet Terror&amp;quot; [[Elise Avellan]] training.]]&lt;br /&gt;
[[Image:PT-SF-2.jpg|thumb|none|600px|[[Electra Avellan]] training. ]]&lt;br /&gt;
&lt;br /&gt;
==M16A2 Rifle==&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Group Photo.jpg|thumb|none|600px|Note the M16A2 carried by Cherry, far left side. It switches to an M16 or M16A1 in the next shot.]]&lt;br /&gt;
[[Image:PT-M16-10.jpg|thumb|none|600px|Note how now it's an M16A1.]]&lt;br /&gt;
[[Image:PT-M16-11.jpg|thumb|none|600px|Note the A2 handguards.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:PT-SF-3.jpg|thumb|none|600px|From &amp;quot;The Badass Babes of Planet Terror&amp;quot; [[Emmy Robbin]] with an M16A2 and [[Electra Avellan]] with an M16 or M16A1. The actual scene shot was done at a distance so the A2 handguards aren't clearly visible.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Used by the soldiers.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 Carbine - 5.56mm]]&lt;br /&gt;
[[Image:PT-M4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M4-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-M4-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT M4.JPG|thumb|none|600px|Its blurry but i know its one]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbine==&lt;br /&gt;
Wray gives Cherry Darling ([[Rose McGowan]]) a Bushmaster Carbine as her new leg.&lt;br /&gt;
[[Image:Bushmaster ar15 carbine.jpg|thumb|500px|none|The Bushmaster HBAR Carbine - 5.56x45mm. The one in the movie has an underslung grenade launcher.]]&lt;br /&gt;
[[Image:PT-CHERM4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-2.jpg|thumb|none|600px|Note the Bushmaster logo.]]&lt;br /&gt;
[[Image:PT-CHERM4-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-6.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-CHERM4-7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PlanetTerrorRoseLeg.jpg|thumb|none|600px|Cherry Darling with her new &amp;quot;leg&amp;quot;]]&lt;br /&gt;
===Special===&lt;br /&gt;
The following screen captures show how the gun was integrated via CGI into the shots of Rose McGowan's performance. Her leg was wrapped in a green or gray-colored cast &amp;amp; the rifle was mapped over it to achieve the effect.&lt;br /&gt;
[[Image:PT-MGL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-6.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MGL-7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AR15==&lt;br /&gt;
&lt;br /&gt;
El Wray uses an AR-15 carbine with a night vision scope when he and Cherry first run into zombies, and he uses it to kill many zombies. &lt;br /&gt;
&lt;br /&gt;
[[Image:AR15earliervariant.jpg|thumb|none|500px|AR-15 Carbine with 20 round magazine.5.56x45mm]]&lt;br /&gt;
[[Image:PT-AR15-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-AR15-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-AR15-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-AR15-4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
Several [[Browning M2|Browning M2HB]] are mounted on different military vehicles.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:PT-M4-1.jpg|thumb|none|600px|Mounted on a Deuce and a half.]]&lt;br /&gt;
[[Image:PT-M4-2.jpg|thumb|none|600px|Mounted on a Deuce and a half.]]&lt;br /&gt;
[[Image:PT-M2-1.jpg|thumb|none|600px|Mounted on a Chevrolet 3/4 ton pickup.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
A zombie uses an [[M136 AT4]] to try and kill Cherry.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:PT-M136-1.jpg|thumb|none|600px|The zombie fires the rocket at Cherry.]]&lt;br /&gt;
[[Image:PT-M136-2.jpg|thumb|none|600px|Cherry uses useless talent #66 to dodge the rocket.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
Used as Cherry's prothestic leg at the end.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|500px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:PT-MINI-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MINI-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MINI-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1894==&lt;br /&gt;
Earl McGraw ([[Michael Parks]]) is seen handling a [[Winchester 1894]] when he tells his daughter Dr. Block to go on without him at The Bone Shack.&lt;br /&gt;
[[Image:PheonixentWinchester1894.jpg|thumb|none|500px|Winchester 1894 - .30-30.]]&lt;br /&gt;
[[Image:PT-WIN1894-1.jpg|thumb|none|600px|McGraw with the Winchester 1894.]]&lt;br /&gt;
[[Image:PT-WIN1894-2.jpg|thumb|none|600px|McGraw works the lever.]]&lt;br /&gt;
&lt;br /&gt;
==Maruzen Pump action TEC 9==&lt;br /&gt;
Babysitter Twin #2 ([[Elise Avellan]]) uses a [[TEC 9]] until she is given [[Franchi SPAS-12]] by J.T ([[Jeff Fahey]]).&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|500px|TEC-9 9x19mm]]&lt;br /&gt;
[[Image:PT-MOSS500-6.jpg|thumb|none|600px|Babysitter Twin #2 with her Maruzen Pump action TEC 9, awaiting orders from Wray.]]&lt;br /&gt;
[[Image:PT-M3GREASE-1.jpg|thumb|none|600px|Babysitter Twin #2 with her Maruzen Pump action TEC 9 outside The Bone Shack.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray M11/9==&lt;br /&gt;
Babysitter Twin #1 ([[Electra Avellan]]) uses a [[Cobray M11/9]] fitted with a flash suppressor until she is given a Mossberg 500. One of the survivors is then seen with it when they leave The Bone Shack.&lt;br /&gt;
[[Image:M11 2.jpg|thumb|none|400px|Cobray M11/9]]&lt;br /&gt;
[[Image:PT-MAC11-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-MAC11-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
After retreating back into The Bone Shack J.T ([[Jeff Fahey]]) gives Babysitter Twin #2 ([[Elise Avellan]]) a [[Franchi SPAS-12]] to use.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:PT-SPAS12-1.jpg|thumb|none|600px|J.T with Franchi SPAS-12.]]&lt;br /&gt;
[[Image:PT-SPAS12-2.jpg|thumb|none|600px|''Fucking Cool!'']]&lt;br /&gt;
[[Image:PT-SPAS12-4.jpg|thumb|none|600px|One of the survivors (left) in Mexico is armed with a Franchi SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
One of Abby's men is seen with a [[Glock 17]] when Romy's balls are removed.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|500px|A Generation 2 Glock 17 in 9x19mm]]&lt;br /&gt;
[[Image:PT-GLOCK-1.jpg|thumb|none|600px|Abby's man with a Glock 17. Gun isn't much use with the slide locked back, no rounds.]]&lt;br /&gt;
&lt;br /&gt;
==Gun Case==&lt;br /&gt;
In the police stations armory several shotguns and rifles are seen.&lt;br /&gt;
[[Image:PT-GC-1.jpg|thumb|none|600px|From left the right. A Mossberg 500, Winchester 1894, two Mossberg 500's. The last two I can't tell.]]&lt;br /&gt;
&lt;br /&gt;
:The last firearm in the rack is a shotgun and it appears to me to be a Winchester Model 12 from the barrel, magazine tube, and how they are attached to one another.  The first to last is a rifle of some sort.  It almost appears to be a M1 carbine derivative.[[User:SAWGunner89|SAWGunner89]] 19:06, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
[[Image:PT-UNKHG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-PPK-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:PT-PPK-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
it may bee a pardini???&lt;br /&gt;
Looks to me like the Polish P-64 Makarov-copy.&lt;br /&gt;
H&amp;amp;K P9 without a doubt.&lt;br /&gt;
==Knives==&lt;br /&gt;
[[Image:PT-KV-1.jpg|thumb|none|600px|''&amp;quot;I also want your balls.&amp;quot;'']]&lt;br /&gt;
[[Image:PT-KV-2.jpg|thumb|none|600px|What's actually used to removed Romy's balls.]]&lt;br /&gt;
[[Image:PT-KV-3.jpg|thumb|none|600px|When Sheriff Hague doesn't allow Wray a gun when he goes to the hospital to rescue Cherry. Wray arms himself with two Benchmade model 47 (T latch) butterfly knives he keeps in his glove box.]]&lt;br /&gt;
[[Image:PT-KV-4.jpg|thumb|none|600px|Wray with his two knives before putting down a wounded zombie.]]&lt;br /&gt;
&lt;br /&gt;
=Machete=&lt;br /&gt;
''Machete'' is a mock trailer that was part of the Grindhouse experience and also was included on the Planet Terror DVD. Directed by Robert Rodriguez  and starred [[Danny Trejo]] as Mexican operative framed and left for dead.    The trailer was later expanded into the full length [[Machete|2010 film]].&lt;br /&gt;
&lt;br /&gt;
{{Film Title|Machete}}&lt;br /&gt;
&lt;br /&gt;
==Table Guns==&lt;br /&gt;
&lt;br /&gt;
After the senator hires Machete ([[Danny Trejo]]), the camera pans on several guns. This scene is similar to [[Escape from New York]]. Which John Carpenter directed, Robert Rodriguez uses music scores similar to John Carpenter themes during the film. [[The Walther P99]] is a CP99, a CO² version firing .177 iron balls (note the fake suppressor)&lt;br /&gt;
[[Image:MA-TEC9.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Carbine==&lt;br /&gt;
[[Image:MA-CAR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
==Rifle==&lt;br /&gt;
[[Image:MA-RIFLE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MA-RIFLE-2.jpg|thumb|none|600px|]]&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
[[Image:MA-MOSS500-1.jpg|thumb|none|600px|The Priest ([[Cheech Marin]]) holds a Mossberg 500 shotgun and a S&amp;amp;W Model 3000 shotgun.  Both shotguns had longer ribbed 'field' barrels that had been cut down.]]&lt;br /&gt;
[[Image:MA-MOSS500-2.jpg|thumb|none|600px|''&amp;quot;Father, have mercy.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3000 Shotgun==&lt;br /&gt;
The Priest ([[Cheech Marin]]) also holds a [[Smith &amp;amp; Wesson 3000 Shotgun]] - 12 gauge.&lt;br /&gt;
[[Image:S&amp;amp;W3000shotgun.jpg|thumb|none|500px|Smith &amp;amp; Wesson 3000 shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:MA-MOSS500-3.jpg|thumb|none|600px|''&amp;quot;God has mercy.&amp;quot;'' The aimed shotgun in this shot is a S&amp;amp;W 3000 Shotgun]]&lt;br /&gt;
[[Image:MA-MOSS500-4.jpg|thumb|none|600px|''&amp;quot;I don't.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Mini Gun==&lt;br /&gt;
[[Image:MA-MINI-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MA-MINI-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MA-MINI-3.jpg|thumb|none|600px| Anyone who questions this is a pussy!]]&lt;br /&gt;
&lt;br /&gt;
==Machete==&lt;br /&gt;
[[Image:MA-MACHETES.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Robert Rodriguez]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Death_Sentence&amp;diff=306419</id>
		<title>Death Sentence</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Death_Sentence&amp;diff=306419"/>
		<updated>2010-07-27T16:11:33Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Glock 19 */ Columbia is the city, Colombia is the country; also changed some wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Death Sentence'' is the 2007 thriller starring [[Kevin Bacon]] as a man pushed over the edge when his family is brutally attacked by a vicious gang.  The film was directed by James Wan ([[Saw]]) and was based on the novel of the same name by Brian Garfield, who wrote it as a sequel to his book ''Death Wish'', which was made into the 1974 [[Death Wish|Charles Bronson film]].&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Death Sentence'':''' &lt;br /&gt;
[[Image:DeathSentencePoster.jpg|thumb|300px|right|''Death Sentence'' (2007)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rossi Overland Double-Barreled 12 Gauge Shotgun== &lt;br /&gt;
Nick Hume ([[Kevin Bacon]]) chooses a double-barrel .12 gauge [[Rossi Overland]] shotgun as his primary weapon in his mission against Darley's gang for revenge. The Rossi Overland is typically seen with 20 inch barrels, this is the 26 inch barrel variant.&lt;br /&gt;
[[Image:Rossi Overland.jpg|thumb|none|400px|Rossi Overland Shotgun with 26&amp;quot; barrels]]&lt;br /&gt;
[[Image:Death-sentence-firstlook.jpg|thumb|none|400px|Nick Hume ([[Kevin Bacon]]) with his double-barreled 12 Gauge Rossi Overland shotgun inside the office.]]&lt;br /&gt;
[[Image:DS-DBSG-1.jpg|thumb|none|600px|Nick checks the Rossi Overland shotgun before buying.]]&lt;br /&gt;
[[Image:DS-DBSG-2.jpg|thumb|none|600px|Nick gets familiar with his Rossi Overland shotgun.]]&lt;br /&gt;
[[Image:DS-DBSG-3.jpg|thumb|none|600px|Nick fires his Rossi Overland shotgun at Baggy.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
A couple of 12 Gauge [[Mossberg 500]] Persuader shotguns can be seen in the hands of Billy Darley ([[Garrett Hedlund]]) and another gang member in the murder scene at the gas station, it is used by Billy to blow away the clerk when he goes for his .38 [[Smith &amp;amp; Wesson Model 64]] revolver. It can also be seen in the hands of Jamie ([[Dennis Keiffer]]) in the battle inside &amp;quot;the office&amp;quot;.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 - 12 gauge. Without modifications.]]&lt;br /&gt;
[[Image:DS-MOSS500-1.jpg|thumb|none|600px|Billy shoots the clerk with a Mossberg 500.]]&lt;br /&gt;
[[Image:DS-MOSS500-2.jpg|thumb|none|600px|Billy and another member with their Mossberg 500's as they flee the gas station.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
A sawed-off pistol gripped [[Remington 870]] shotgun can be seen in the raid on the Hume residence in the hands of Baggy ([[Kanin J. Howell]]) and again in the scene at &amp;quot;The Office&amp;quot; near the end shortly before  Nick kills him with his [[Rossi Overland]] shotgun.&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 12 gauge with sawed off barrel and stock]]&lt;br /&gt;
[[Image:DS-870-1.jpg|thumb|none|600px|Baggy fires his 870 at Nick as he runs upstairs.]]&lt;br /&gt;
[[Image:DS-870-2.jpg|thumb|none|600px|Baggy pumps another round in his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Nick Hume ([[Kevin Bacon]]) decides on an [[M1911A1]] pistol as his main sidearm after purchasing it from Bones ([[John Goodman]]). An M1911A1 can also be seen in the hands of the gang member known as Tommy ([[Freddy Bouciegues]]) who fires it multiple times at Nick before being killed in the parking garage scene with the M1911A1. [[Image:M1911Colt.jpg|thumb|none|450px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:KevinBaconDeathSentence.jpg|thumb|400px|none|Nick inspects his M1911A1]]&lt;br /&gt;
[[Image:DS-1911-1.jpg|thumb|none|600px|Tommy fires his M1911A1 at Nick as he jumps into a Ford Taurus for cover.]]&lt;br /&gt;
[[Image:DS-1911-2.jpg|thumb|none|600px|Bones sets down the M1911A1. alongside the Colt Python]]&lt;br /&gt;
[[Image:DS-1911-3.jpg|thumb|none|600px|Another view of the M1911A1.]]&lt;br /&gt;
[[Image:DS-1911-4.jpg|thumb|none|600px|Nick loads up several mags of the M1911A1 with FMJ rounds.]]&lt;br /&gt;
[[Image:DS-1911-5.jpg|thumb|none|600px|Close up shot of the M1911A1 as Nick gets comfortable with it, note the broken rear sight.]]&lt;br /&gt;
[[Image:DS-1911-6.jpg|thumb|none|600px|Nick fires his M1911A1 at Billy in the final shootout.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python== &lt;br /&gt;
Nick Hume ([[Kevin Bacon]]) opts for a .357 Magnum [[Colt Python]] revolver with the 6 inch barrel and nickel finish as one of the two handguns he buys. He uses it to execute Billy Darley &amp;amp; Hecto. &lt;br /&gt;
[[Image:Python6in.jpg|thumb|300px|none|[[Colt Python]] .357 Magnum 6in]]&lt;br /&gt;
[[Image:DSRevolver.jpg|thumb|400px|none|Promotional image of Nick Hume with the Colt Python &amp;amp; the M1911A1 &amp;amp; the Rossi Overland shotgun]]&lt;br /&gt;
[[Image:DS-PYTHON-1.jpg|thumb|none|600px|Bones sets down the Python for Nick to check.]]&lt;br /&gt;
[[Image:DS-PYTHON-2.jpg|thumb|none|600px|Nick aims the Python.]]&lt;br /&gt;
[[Image:DS-PYTHON-3.jpg|thumb|none|600px|After trying several types of ammo, Nick finally finds some that fits.]]&lt;br /&gt;
[[Image:DS-PYTHON-4.jpg|thumb|none|600px|Good view of the Python as Nick gets familiar with it.]]&lt;br /&gt;
[[Image:DS-PYTHON-5.jpg|thumb|none|600px|Nick executes Hecto with the Python. Note the CG muzzle flash for the actors safety.]]&lt;br /&gt;
[[Image:DS-PYTHON-6.jpg|thumb|none|600px|Nick asks Billy if he's ready.]]&lt;br /&gt;
&lt;br /&gt;
==Magnum Research Inc. Mark VII Desert Eagle== &lt;br /&gt;
Bones Darley ([[John Goodman]]) recommends that Nick Hume ([[Kevin Bacon]]) consider the [[Desert Eagle]] for his vigilante needs. He refers to the Desert Eagle as the &amp;quot;sword of justice&amp;quot; and the &amp;quot;king of mayhem.&amp;quot; Nick opts for a .357 magnum [[Colt Python]] revolver, an [[M1911A1]] and a long 12-gauge [[Rossi Overland]] shotgun instead. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|390px|Desert Eagle MK VII - .357 Magnum w/ nickel finish.]]&lt;br /&gt;
[[Image:DS-DE-1.jpg|thumb|none|600px|''&amp;quot;And you got the king of mayhem. Half cannon, sword of justice. Take this fucker to the Holy Land start your own crusade.&amp;quot;'' Bones Darley shows the Desert Eagle]]&lt;br /&gt;
[[Image:DS-DE-2.jpg|thumb|none|600px|Bones sets down the Desert Eagle for Nick to check. He opts for the Python and 1911 instead.]]&lt;br /&gt;
[[Image:DS-DE-3.jpg|thumb|none|600px|Bones with the Desert Eagle as he ask Nick if he's after his son Billy.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Billy Darley ([[Garrett Hedlund]]) is seen throughout the movie using a 9mm [[Beretta 92FS]] pistol as his weapon of choice.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tn2_death_sentence_1.jpg|thumb|600px|none|Billy with his 92FS as he &amp;amp; his gang run down the alley]]&lt;br /&gt;
[[Image:DS-BER92-1.jpg|thumb|none|600px|Billy with his Beretta 92FS as he tries to think of where Nick ran off to.]]&lt;br /&gt;
[[Image:DS-BER92-2.jpg|thumb|none|600px|'''Highlight for Spoilers:''' &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Billy executes Nick's wife..&amp;lt;/font color=&amp;quot;white&amp;quot;&amp;gt;]]&lt;br /&gt;
[[Image:DS-BER92-3.jpg|thumb|none|600px|Baggy fires a Beretta 92FS at Nick as he approaches with his shotgun.]]&lt;br /&gt;
[[Image:DS-BER92-4.jpg|thumb|none|600px|Baggy takes cover as Nick fires his shotgun.]]&lt;br /&gt;
[[Image:DS-BER92-5.jpg|thumb|none|600px|Billy fires his Beretta at Nick in the final standoff.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3000 Shotgun==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 3000 Shotgun]] is seen in the hands of one of the gang members during the gas station scene &amp;amp; during the raid on the Hume residence &amp;amp; in the shootout at &amp;quot;the Office''.&lt;br /&gt;
[[Image:S&amp;amp;W3000shotgun.jpg|thumb|none|400px|Smith &amp;amp; Wesson 3000 shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:DS-PUMP-1.jpg|thumb|600px|none|Gang member with his shotgun in the gas station scene]]&lt;br /&gt;
[[Image:DS-PUMP-2.jpg|thumb|600px|none|Gang member with his shotgun in the Hume residence]]&lt;br /&gt;
[[Image:DS-PUMP-3.jpg|thumb|600px|none|Gang member with his shotgun at &amp;quot;the Office&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer P226==&lt;br /&gt;
Bodie ([[Edi Gathegi]]) is armed with a 9mm [[Sig Sauer P226]] throughout much of the film, specifically near the end during the shoot-out in &amp;quot;The Office&amp;quot;. The P226 can also be seen on Heco's ([[Hector Atreyu Ruiz]]) coffee table when Nick ([[Kevin Bacon]]) busts in &amp;amp; prevents him from accessing it however with a blast from his [[Rossi Overland]] shotgun to the table.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|A factory black (K-Kote) SIG-Sauer P226 pistol chambered in 9x19mm. This is a real movie gun and has appeared in several motion pictures.]]&lt;br /&gt;
[[Image:DS-SIG226-1.jpg|thumb|none|600px|Bodie draws his Sig Sauer P226 as he prepares to shoot Nick in the street. ]]&lt;br /&gt;
[[Image:DS-SIG226-2.jpg|thumb|none|600px|Hecto? with a P226 as they see a Ford Taurus drop off the top of the parking garage.]]&lt;br /&gt;
[[Image:DS-SIG226-3.jpg|thumb|none|600px|Hecto's P226 resting on the coffee table.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup National Match==&lt;br /&gt;
Bones Darley ([[John Goodman]]) is seen with a [[1911|Colt Gold Cup National Match]] as his son Billy drops off the money from the drug sales.&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|none|400px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[Image:DS-1911NM-1.jpg|thumb|none|600px|Note the grips.]]&lt;br /&gt;
[[Image:DS-1911NM-2.jpg|thumb|none|600px|Bones ejects several rounds at Billy for the money being light from last nights deals. Note the slanted slide serrations.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 27== &lt;br /&gt;
Detective Wallis ([[Aisha Tyler]]) carries a .40 [[Glock 27]] pistol as her sidearm throughout the film, it can be seen out of the holster and in her hand as she approaches the Hume residence near the end of the film. &lt;br /&gt;
[[Image:G27.jpg|thumb|none|300px|Glock 27 .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:DS-GLOCK27.jpg|thumb|none|600px|Detective Wallis with her Glock 27 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
Spink ([[Leigh Whannell]]) can be seen pulling a .45 [[MAC-10]] off the dash of his parked van upon noticing Nick Hume speeding toward the van in the Plymouth duster. He has no time to get off a shot however. It can also be seen on the wall of Bones' safe when Mr. Hume is buying weapons from him.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC 10 open bolt submachine gun - .45 ACP]]‎&lt;br /&gt;
[[Image:DS-MAC10.jpg|thumb|none|600px|Spink chamber a MAC-10 as Nick approaches.]]&lt;br /&gt;
&lt;br /&gt;
=Bones' Armory=&lt;br /&gt;
==Sig Sauer P229R==&lt;br /&gt;
The stainless version of a [[SIG-Sauer P220 pistol series#SIG P229|SIG-Sauer P229R]] can be seen on the wall inside Bones' vault when Nick goes to purchase weapons.&lt;br /&gt;
[[Image:SIG-SauerP229R.jpg‎|thumb|none|250px|SIG-Sauer P229R - 9x19mm (also chambered for .40 S&amp;amp;W &amp;amp; .357 SIG)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A two-tone [[Glock 19]] with the slide chromed can be seen on the inside wall of Bones' gun vault in the scene where Nick Hume goes to buy weapons. It was the sidearm of the Columbia Police Department in the film.&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT945==&lt;br /&gt;
A .45 [[Taurus PT945]] pistol can be seen on the inside wall of Bones' gun vault in the scene where Nick Hume ([[Kevin Bacon]]) goes to buy weapons.&lt;br /&gt;
[[Image:945SS.jpg|thumb|none|400px|Taurus PT945 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870 Wingmaster==&lt;br /&gt;
A [[Remington 870]] can be seen on the rack inside of Bones' gun vault in the scene where Nick Hume goes to buy weapons.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]‎&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 64 Snub==&lt;br /&gt;
The clerk at the gas station scene sttempts to reach for his .38 [[Smith &amp;amp; Wesson Model 64]] snubnose revolver that he kept behind the counter before Billy kills him with his .12 gauge [[Mossberg 500]] Persuader shotgun.&lt;br /&gt;
&lt;br /&gt;
==Cobray Street Sweeper==&lt;br /&gt;
A [[Armsel Striker and variants#Armsel Striker|Cobray Street Sweeper]] can be seen on the rack inside of Bones' gun vault in the scene where Nick Hume goes to buy weapons.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper 12-gauge]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
A [[Ruger Mini-14]] can be seen on the rack on the door inside of Bones' gun vault in the scene where Nick Hume goes to buy weapons.&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|500px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
A folding stock equipped [[UZI]] knock-off can be seen on the rack on the door inside of Bones' gun vault in the scene where Nick Hume goes to buy weapons.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
A [[Pietta PPS-50]] can be seen on the rack on the door inside of Bones' gun vault in the scene where Nick Hume goes to buy weapons.&lt;br /&gt;
&lt;br /&gt;
A 9mm [[Beretta 92FS Inox]] can be seen on the inside wall of Bones' gun vault in the scene where Nick Hume goes to buy weapons.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DS-MISL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:DS-MISL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:DS-MISL-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:DS-MISL-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:DS-MISL-5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Copycat&amp;diff=304946</id>
		<title>Copycat</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Copycat&amp;diff=304946"/>
		<updated>2010-07-24T04:17:16Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Unknown Automatic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Copycat_ver1.jpg|right|225px|thumb|''[[Copycat]]'' (1995)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P230 ==&lt;br /&gt;
&lt;br /&gt;
Det. M.J. Monahan ([[Holly Hunter]]) uses a [[SIG-Sauer P230]]. Foley ([[William McNamara]]) steals this gun in the final sequence.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|300px|SIG-Sauer P230.]]&lt;br /&gt;
[[Image:P230Copycat1.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat2.jpg|thumb|none|500px|Foley shoots at Monahan.]]&lt;br /&gt;
[[Image:P230Copycat3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat4.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat5.jpg|thumb|none|500px|Monahan enters in the house of Helen Hudson ([[Sigourney Weaver]]).]]&lt;br /&gt;
[[Image:P230Copycat6.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat7.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat8.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat9.jpg|thumb|none|500px|Monahan checks the bathrooms.]]&lt;br /&gt;
[[Image:P230Copycat10.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat11.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat12.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat13.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat14.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat15.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P230Copycat16.jpg|thumb|none|500px|Foley fires support.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 28 Highway Patrolman ==&lt;br /&gt;
&lt;br /&gt;
Daryll Lee Cullum ([[Harry Connick Jr.]]) steals a [[Smith &amp;amp; Wesson Model 27 / 28|Smith &amp;amp; Wesson Model 28 Highway Patrolman]] off the policeman who comes to the bathrooms.&lt;br /&gt;
[[Image:Model28HP2.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 28 Highway Patrolman.]]&lt;br /&gt;
[[Image:CopySmith1.jpg|thumb|none|500px|Cullum takes the cop hostage.]]&lt;br /&gt;
[[Image:CopySmith3.jpg|thumb|none|500px|Close up of the M28.]]&lt;br /&gt;
[[Image:CopySmith4.jpg|thumb|none|500px|Cullum shoots at the cop.]]&lt;br /&gt;
[[Image:CopySmith5.jpg|thumb|none|500px|Peter Foley ([[William McNamara]]) never uses his M28.]]&lt;br /&gt;
[[Image:CopySmith6.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Para Ordnance P13.45 ==&lt;br /&gt;
&lt;br /&gt;
Det M.J. Monahan ([[Holly Hunter]]) uses a early model dark gray stainless [[M1911 pistol series#Para Ordnance P-13|Para Ordnance P13.45]] as her support weapon.&lt;br /&gt;
[[Image:P13-45.jpg|thumb|none|300px|Early Para Ordnance P13.45, same model used in the movie.]]&lt;br /&gt;
[[Image:ParaCopycat1.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:ParaCopycat2.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:ParaCopycat3.jpg|thumb|none|500px|This weapon looks like a [[M1911 pistol series#Colt Commander|Colt Commander]], but if you look at the end of the magazine in this screenshot we understand that it is a Para Ordnance.]]&lt;br /&gt;
[[Image:ParaCopycat4.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:ParaCopycat5.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:ParaCopycat6.jpg|thumb|none|500px|Monahan controls her second weapon.]]&lt;br /&gt;
[[Image:ParaCopycat7.jpg|thumb|none|500px|Monahan lowers the hammer of her Para.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
&lt;br /&gt;
The Chinese boy steals a [[SIG-Sauer P226]] off Nicoletti ([[Will Patton]]) from his drawer and then takes Det. Reuben Goetz ([[Dermot Mulroney]]) hostage.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226.]]&lt;br /&gt;
[[Image:P226Copycat1.jpg|thumb|none|500px|Reuben is eating a donut.]]&lt;br /&gt;
[[Image:P226Copycat2.jpg|thumb|none|500px|Nicoletti puts his gun in the drawer.]]&lt;br /&gt;
[[Image:P226Copycat3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P226Copycat4.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P226Copycat5.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P226Copycat6.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P226Copycat7.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:P226Copycat8.jpg|thumb|none|500px|A SFPD SWAT member outside Foley's burning house uses a P226.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
Det. Reuben Goetz ([[Dermot Mulroney]]) uses a [[Beretta 92FS]].&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS.]]&lt;br /&gt;
[[Image:CopycatM91.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:CopycatM92.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:CopycatM93.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:CopycatM94.jpg|thumb|none|500px|A SFPD SWAT member inside Foley's burning house uses a 92FS.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt MKIV Series 70 ==&lt;br /&gt;
&lt;br /&gt;
Lt. Thomas Quinn ([[J.E. Freeman]]) uses a [[M1911 pistol series#Colt MK IV Series 70|Colt MKIV Series 70]].&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg|thumb|none|300px|Colt MKIV Series 70.]]&lt;br /&gt;
[[Image:CopycatSeries1.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:CopycatSeries2.jpg|thumb|none|500px|Freeman tries to stop the Chinese man.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The San Francisco PD SWAT enter the Foley's house armed with [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s.&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3.]]&lt;br /&gt;
[[Image:CopycatMP51.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:CopycatMP52.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:CopycatMP53.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
A cop outside Foley's house takes a [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 Folding Stock]].&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg|thumb|none|300px|Remington 870 Folding Stock.]]&lt;br /&gt;
[[Image:Copycat870.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Colt XM177/CAR-15 Variant ==&lt;br /&gt;
&lt;br /&gt;
A SWAT member aims a [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt XM177/CAR-15]] variant.&lt;br /&gt;
[[Image:CAR-15Rifle.jpg|thumb|none|300px|CAR-15.]]&lt;br /&gt;
[[Image:ColtCopycat.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Automatic ==&lt;br /&gt;
&lt;br /&gt;
[[Image:UnknowCopycat.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
Looks like a smaller frammed Glock. Anyone else agree?&lt;br /&gt;
:I agree.  Like a Glock 26 or 27.[[User:SAWGunner89|SAWGunner89]] 04:17, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Postman&amp;diff=304945</id>
		<title>The Postman</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Postman&amp;diff=304945"/>
		<updated>2010-07-24T04:14:51Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M16 with M203 Grenade Launcher */ FAL?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''[[The Postman]]'''''&lt;br /&gt;
[[Image:Postman_ver3.jpg|thumb|right|300px|''[[The Postman]] (1997)'']]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
The [[M1911A1]] is seen in the hands of Holnists and is also used by The Postman ([[Kevin Costner]]) when he escapes from the Holnists.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:postman_1.jpg|thumb|none|600px|A Holnist prepares to execute the Postman]] &lt;br /&gt;
[[Image:postman_5.jpg|thumb|none|600px|Idaho shoots his M1911A1 at the Postman]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
General Bethlehem's ([[Will Patton]]) sidearm seen at the end of the movie is the [[Smith &amp;amp; Wesson Model 10]].The same revolver was used just moments before by Postmaster Ford Lincoln Mercuy ([[Larenz Tate]]).&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:postman_12.jpg|thumb|none|600px|Bethlehem ([[Will Patton]]) pulls a Smith &amp;amp; Wesson Model 10 at the Postman]]&lt;br /&gt;
[[Image:Usps6.jpg|thumb|600px|none|The Postmaser ([[Kevin Costner]]) stops Ford Lincold Mercury ([[Larenz Tate]]) from doing what needs to be done.]]&lt;br /&gt;
[[Image:Usps7.jpg|thumb|600px|none|The revolver is handed off to The Postman by Ford Lincoln Mercury.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles &amp;amp; Carbines=&lt;br /&gt;
&lt;br /&gt;
== CAR-15 ==&lt;br /&gt;
The [[M4|CAR-15]] taken off the Holnists is used by several characters including the Postman ([[Kevin Costner]]) as well as Abby ([[Olivia Williams]]). They were seen firing in semi-auto, probably indicating that they might be civilian models that weren't converted to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|none|400px|Colt Commando 5.56mm]]&lt;br /&gt;
[[Image:postman_8.jpg|thumb|none|600px|The Postman ([[Kevin Costner]]) holds the CAR-15.]]&lt;br /&gt;
[[Image:postman_9.jpg|thumb|none|600px|The Postman takes aim at ambushed Holnists with his CAR-15.]] &lt;br /&gt;
[[Image:postman_3.jpg|thumb|none|600px|Abby ([[Olivia Williams]]) trains her CAR-15 at a Holnist scout, bluffing since she was out of ammo.]]&lt;br /&gt;
&lt;br /&gt;
== M14 ==&lt;br /&gt;
An [[M14]] is seen in the hands of Ford Lincoln Mercury ([[Larenz Tate]]).&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:postman_10.jpg|thumb|none|600px|Ford Lincoln Mercury ([[Larenz Tate]]) aims his M-14 at a retreating Holnist]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 70 ==&lt;br /&gt;
A scoped [[Winchester Model 70]] rifle is used by the Holnist Mercer ([[Rex Linn]]).&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|400px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:postman_11.jpg|thumb|none|600px|Mercer ([[Rex Linn]]) prepares to shoot a traitor with his scoped rifle]]&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine==&lt;br /&gt;
An [[M1 Carbine]] is carried by the Postman ([[Kevin Costner]]) at the beginning of the film. He loses when he gets captured and it was never seen again.&lt;br /&gt;
[[Image:M1CarbineLateModel.jpg|thumb|none|450px|Korean War Era [[M1 Carbine|M1 Carbine]], with Birch Stock, Adjustable sight and bayonet lug.  Most of the World War 2 variations of the M1 Carbine were sent back to the Military Arsenals and retrofitted with the Bayonet Lug and adjustable rear sight.  This is the version seen after last 1945 and all the way until the 1960s.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Usps1.jpg|thumb|none|600px|The Postman ([[Kevin Costner]]) walks through the remains of Salt Lake City with his faithul mule Bill and his trusty [[M1 Carbine]].]]&lt;br /&gt;
[[Image:Usps2.jpg|thumb|none|600px|The Postman ([[Kevin Costner]]) explores an abandoned gas station.]]&lt;br /&gt;
[[Image:Usps3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Usps4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1894==&lt;br /&gt;
A [[Winchester 1894]] is carried ,and used, by Colonel Getty ([[Joe Santos]]) of the Holnist Army.&lt;br /&gt;
[[Image:WinchesterModel1894.jpg|thumb|none|400px|Winchester Model 1894 - .30-30 Winchester]]&lt;br /&gt;
[[Image:Usps9.jpg|thumb|none|600px|Col Getty ([[Joe Santos]]) with his [[Winchester 1894|Winchester 1894 Saddle Ring Carbine]].]]&lt;br /&gt;
[[Image:Usps10.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Usps11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Double Barreled Shotgun ==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun]] is carried by one of the Postal carriers in the army.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg‎|thumb|none|500px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Usps15.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M16 with M203 Grenade Launcher ==&lt;br /&gt;
One of the Holnist soldiers is armed with what appears to be an [[M16 rifle series|M16 with M203 Grenade Launcher]].&lt;br /&gt;
:This appears to be an FAL pattern rifle.  You can see the flash suppressor/muzzle brake; it is much longer then the M16s.  You can also see the FAL-pattern magazine.  Also, there is no gas-block mounted front sight, but I can make out the FAL's front sight mounted at the front of the forward stock.  If you examine it closely, I believe an experienced eye will notice these features as well.  An M203 can be mounted to an FAL (the M203P1 model), and I assume a Cobray could be as well.[[User:SAWGunner89|SAWGunner89]] 04:14, 24 July 2010 (UTC)  &lt;br /&gt;
[[Image:M16A1wNewCM203.jpg‎ |thumb|none|400px|M16A1 with Cobray CM203 37mm Flare Launcher for Comparison - 37mm.  Many times these unrestricted 37mm launchers double for the real M203 launcher.]]&lt;br /&gt;
[[Image:Usps12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
[[M16 rifle series|M16A1]] rifles can be seen being carried by Holnist soldiers in the background. The Car-15 is carried by Holnist solders who get major camera time.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Usps8.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AK 47 Variant ==&lt;br /&gt;
One of the many Holnist soldiers appears to be carrying an [[AK-47|Ak 47 Variant]]. Unable to determine the exact model.Despite my best efforts the only shot I could find of it remained blurry. However it's likely that it's an AKM considering that the movie was filmed within the continental United States in 1997 and the AKM often served as a double for the AK-47 during the eighties and nineties. &lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]]&lt;br /&gt;
[[Image:Usps13.jpg|thumb|none|600px|Note what appears to be an [[AK-47|AK-47 Variant]] being carried by one of the Holnist soldiers over Col. Getty's ([[Joe Santos]]) right shoulder.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[M1 Garand]]s are used by many of the Postal Carriers.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 ==&lt;br /&gt;
A [[Mossberg 500]] shotgun is seen in the hands of Sheriff Briscoe ([[Daniel von Bargen]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|500px|Mossberg 500 Shotgun - .12 gauge]]&lt;br /&gt;
[[Image:postman_6.jpg|thumb|none|600px|Sheriff Briscoe intimidates the Postman with his Mossberg 500]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Single Shot Shotgun==&lt;br /&gt;
A [[12 Gauge Single Shot Shotgun|Cooey Model 84]] single shot shotgun is used by Idaho ([[James Russo]]).&lt;br /&gt;
[[Image:H&amp;amp;R TopperMod158.jpg|thumb|none|500px|Harrington &amp;amp; Richardson Topper Model 158 Shotgun with case hardened receiver - 12 gauge]]&lt;br /&gt;
[[Image:postman_4.jpg|thumb|none|600px|Idaho ([[James Russo]]) loads his single shot shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Double Barreled Shotgun ==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun]] is carried by one of the Postal carriers in the army.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg‎|thumb|none|500px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Usps15.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weaponry=&lt;br /&gt;
&lt;br /&gt;
== Oerlikon 20mm Cannon ==&lt;br /&gt;
The Holnists use a [[Oerlikon 20 mm Cannon|Oerlikon 20mm Cannon ]] to destroy the town of Benning.&lt;br /&gt;
[[Image:20mm Oerlikon Cannon.jpg|thumb|none|400px|Oerlikon Cannon - 20mm.]]&lt;br /&gt;
[[Image:postman_7.jpg|thumb|none|600px|Holnists prepare to turn Benning into Swiss cheese with the Oerlikon.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M1903_Springfield&amp;diff=245279</id>
		<title>Talk:M1903 Springfield</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M1903_Springfield&amp;diff=245279"/>
		<updated>2010-03-16T00:16:08Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: Some suggestions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, this is a good article but there are some suggestions I have.  The M1903A1 featured a C-type pistol-grip stock and some other minor improvements and was introduced in 1929.  It did see service, and was not only manufactured in limited numbers as some sources note.  There was a sniper version of the M1903A1 used solely by the Marine Corps, espiecially at the beginning of the war, that was a select-grade receiver and barrel and featured a high-quality optic, and was designated as the M1941.  This model and information can be confirmed in an article contained both within the Guns and Ammo Surplus Arms special, in the second volume, and also in a duplicate of the same article featured in American Rifleman.&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Shutter_Island&amp;diff=245275</id>
		<title>Talk:Shutter Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Shutter_Island&amp;diff=245275"/>
		<updated>2010-03-16T00:10:38Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just saw it tonight, Teddy Daniels doesn't use a detective special he uses a a model 10 Smith and Wesson M&amp;amp;P. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Quick question about the holsters: did they have leather paddle holsters in 1954?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made some small suggesstions on main page.  However, for the SS officer's Walther, could it be a custom job, or did they not have the technology at the time for such a nickel finish.  Also, as I suggested on the main page, I believe that at least in the holster shot, DiCaprio's sidearm appears to be a Colt Marshal (a derivative of the Colt Official Police but with a rounded grip) and not a Smith and Wesson Military and Police.  However, for the scenes in the light house, that is definently a Smith and Wesson, as indicated by its shrouded ejector rod. Also, there are some form of Winchester lever-action rifles found in the movie (in the scenes of clean-up after the hurricane).[[User:SAWGunner89|SAWGunner89]] 00:07, 16 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245273</id>
		<title>Shutter Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245273"/>
		<updated>2010-03-16T00:09:28Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M1903 Springfield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''''The following firearms can be seen in the 2009 thriller film ''Shutter Island'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Shutterislandposter.jpg|thumb|right|250px|''Shutter Island (2009)'']]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
U.S. Marshals Teddy Daniels ([[Leonardo DiCaprio]]) and Chuck Aule ([[Mark Ruffalo]]) carry Smith &amp;amp; Wesson M&amp;amp;P's as their sidearms. Teddy's gun is a four inch Smith and Wesson M&amp;amp;P, with incorrect non-diamond Magna grips.&lt;br /&gt;
:Could this not be a Colt model revolver, perhaps a Marshal (at least for this shot), as it appears to match its grip.  Later in the movie, his service sidearm does appear to be Smith and Wesson Military and Police revolver, as it appears to have a ejector rod shroud.  It is hard to say even having seen the movie personally, as the firearm is not present through most of the movie and when it is featured, it is only very quick, rapidly moving shots.[[User:SAWGunner89|SAWGunner89]] 00:09, 16 March 2010 (UTC)  &lt;br /&gt;
&lt;br /&gt;
[[Image:SI001.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SI006.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1903 Springfield==&lt;br /&gt;
Shutter Island prison guards are armed with [[M1903 Springfield]] rifles. Teddy Daniels also is seen with one.&lt;br /&gt;
:Not that this text implies differently, but to clarify, this is indeed a M1903, and not an M1903A3.[[User:SAWGunner89|SAWGunner89]] 00:09, 16 March 2010 (UTC)  &lt;br /&gt;
[[Image:Springfield03A3.jpg|thumb|none|400px|M1903A3 Springfield (.30-06)]]&lt;br /&gt;
[[Image:SI004.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther PP==&lt;br /&gt;
The Nazi commandant uses a nickel plated [[Walther PP Pistol Series#Walther PP|Walther PP]] to commit suicide in the concentration camp flashback; [[Leonardo DiCaprio]]'s character moves it away from the commandant to prolong his death.&lt;br /&gt;
&lt;br /&gt;
The filmmakers selected the nickel plated model due to the way it contrasted with the wood floor of the office despite being historically inaccurate that back during WWII nickel plated Walthers did not exist yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPPK.jpg|thumb|350px|none|Walther PP Pistol in nickel finish - 32 acp.]]&lt;br /&gt;
[[Image:SI007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Some of the U.S. Army troops entering the concentration camp in the flashbacks are armed with M1 Carbines&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In the flashbacks to Dachau concentration camp Teddy Daniels and other soldiers are armed with M1 Garand rifles. &lt;br /&gt;
[[Image:SI002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Martin Scorsese]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245272</id>
		<title>Shutter Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245272"/>
		<updated>2010-03-16T00:09:07Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Smith &amp;amp; Wesson M&amp;amp;P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''''The following firearms can be seen in the 2009 thriller film ''Shutter Island'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Shutterislandposter.jpg|thumb|right|250px|''Shutter Island (2009)'']]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
U.S. Marshals Teddy Daniels ([[Leonardo DiCaprio]]) and Chuck Aule ([[Mark Ruffalo]]) carry Smith &amp;amp; Wesson M&amp;amp;P's as their sidearms. Teddy's gun is a four inch Smith and Wesson M&amp;amp;P, with incorrect non-diamond Magna grips.&lt;br /&gt;
:Could this not be a Colt model revolver, perhaps a Marshal (at least for this shot), as it appears to match its grip.  Later in the movie, his service sidearm does appear to be Smith and Wesson Military and Police revolver, as it appears to have a ejector rod shroud.  It is hard to say even having seen the movie personally, as the firearm is not present through most of the movie and when it is featured, it is only very quick, rapidly moving shots.[[User:SAWGunner89|SAWGunner89]] 00:09, 16 March 2010 (UTC)  &lt;br /&gt;
&lt;br /&gt;
[[Image:SI001.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SI006.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1903 Springfield==&lt;br /&gt;
Shutter Island prison guards are armed with [[M1903 Springfield]] rifles. Teddy Daniels also is seen with one.&lt;br /&gt;
:Not that this text implies differently, but to clarify, this is indeed a M1903, and not an M1903A3.  &lt;br /&gt;
[[Image:Springfield03A3.jpg|thumb|none|400px|M1903A3 Springfield (.30-06)]]&lt;br /&gt;
[[Image:SI004.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther PP==&lt;br /&gt;
The Nazi commandant uses a nickel plated [[Walther PP Pistol Series#Walther PP|Walther PP]] to commit suicide in the concentration camp flashback; [[Leonardo DiCaprio]]'s character moves it away from the commandant to prolong his death.&lt;br /&gt;
&lt;br /&gt;
The filmmakers selected the nickel plated model due to the way it contrasted with the wood floor of the office despite being historically inaccurate that back during WWII nickel plated Walthers did not exist yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPPK.jpg|thumb|350px|none|Walther PP Pistol in nickel finish - 32 acp.]]&lt;br /&gt;
[[Image:SI007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Some of the U.S. Army troops entering the concentration camp in the flashbacks are armed with M1 Carbines&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In the flashbacks to Dachau concentration camp Teddy Daniels and other soldiers are armed with M1 Garand rifles. &lt;br /&gt;
[[Image:SI002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Martin Scorsese]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Shutter_Island&amp;diff=245271</id>
		<title>Talk:Shutter Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Shutter_Island&amp;diff=245271"/>
		<updated>2010-03-16T00:07:46Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: Some questions and suggesstions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just saw it tonight, Teddy Daniels doesn't use a detective special he uses a a model 10 Smith and Wesson M&amp;amp;P. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Quick question about the holsters: did they have leather paddle holsters in 1954?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made some small suggesstions on main page.  However, for the SS officer's Walther, could it be a custom job, or did they not have the technology at the time for such a nickel finish.  Also, as I suggested on the main page, I believe that at least in the holster shot, DiCaprio's sidearm appears to be a Colt Marshal (a derivative of the Colt Official Police but with a rounded grip) and not a Smith and Wesson Military and Police.  However, for the scenes in the light house, that is definently a Smith and Wesson, as indicated by its shrouded ejector rod.[[User:SAWGunner89|SAWGunner89]] 00:07, 16 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245265</id>
		<title>Shutter Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245265"/>
		<updated>2010-03-16T00:02:18Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M1903 Springfield */ clarification: not an M1903A3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''''The following firearms can be seen in the 2009 thriller film ''Shutter Island'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Shutterislandposter.jpg|thumb|right|250px|''Shutter Island (2009)'']]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
U.S. Marshals Teddy Daniels ([[Leonardo DiCaprio]]) and Chuck Aule ([[Mark Ruffalo]]) carry Smith &amp;amp; Wesson M&amp;amp;P's as their sidearms. Teddy's gun is a four inch Smith and Wesson M&amp;amp;P, with incorrect non-diamond Magna grips.&lt;br /&gt;
:Could this not be a Colt model revolver, perhaps a Marshal (at least for this shot), as it appears to match its grip.  Later in the movie, his service sidearm does appear to be Smith and Wesson Military and Police revolver, as it appears to have a ejector rod shroud.  It is hard to say even having seen the movie personally, as the firearm is not present through most of the movie and when it is featured, it is only very quick, rapidly moving shots.  &lt;br /&gt;
&lt;br /&gt;
[[Image:SI001.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SI006.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1903 Springfield==&lt;br /&gt;
Shutter Island prison guards are armed with [[M1903 Springfield]] rifles. Teddy Daniels also is seen with one.&lt;br /&gt;
:Not that this text implies differently, but to clarify, this is indeed a M1903, and not an M1903A3.  &lt;br /&gt;
[[Image:Springfield03A3.jpg|thumb|none|400px|M1903A3 Springfield (.30-06)]]&lt;br /&gt;
[[Image:SI004.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther PP==&lt;br /&gt;
The Nazi commandant uses a nickel plated [[Walther PP Pistol Series#Walther PP|Walther PP]] to commit suicide in the concentration camp flashback; [[Leonardo DiCaprio]]'s character moves it away from the commandant to prolong his death.&lt;br /&gt;
&lt;br /&gt;
The filmmakers selected the nickel plated model due to the way it contrasted with the wood floor of the office despite being historically inaccurate that back during WWII nickel plated Walthers did not exist yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPPK.jpg|thumb|350px|none|Walther PP Pistol in nickel finish - 32 acp.]]&lt;br /&gt;
[[Image:SI007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Some of the U.S. Army troops entering the concentration camp in the flashbacks are armed with M1 Carbines&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In the flashbacks to Dachau concentration camp Teddy Daniels and other soldiers are armed with M1 Garand rifles. &lt;br /&gt;
[[Image:SI002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Martin Scorsese]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245262</id>
		<title>Shutter Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Shutter_Island&amp;diff=245262"/>
		<updated>2010-03-16T00:00:51Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Smith &amp;amp; Wesson M&amp;amp;P */ Colt Marshal?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''''The following firearms can be seen in the 2009 thriller film ''Shutter Island'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Shutterislandposter.jpg|thumb|right|250px|''Shutter Island (2009)'']]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
U.S. Marshals Teddy Daniels ([[Leonardo DiCaprio]]) and Chuck Aule ([[Mark Ruffalo]]) carry Smith &amp;amp; Wesson M&amp;amp;P's as their sidearms. Teddy's gun is a four inch Smith and Wesson M&amp;amp;P, with incorrect non-diamond Magna grips.&lt;br /&gt;
:Could this not be a Colt model revolver, perhaps a Marshal (at least for this shot), as it appears to match its grip.  Later in the movie, his service sidearm does appear to be Smith and Wesson Military and Police revolver, as it appears to have a ejector rod shroud.  It is hard to say even having seen the movie personally, as the firearm is not present through most of the movie and when it is featured, it is only very quick, rapidly moving shots.  &lt;br /&gt;
&lt;br /&gt;
[[Image:SI001.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SI006.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1903 Springfield==&lt;br /&gt;
Shutter Island prison guards are armed with [[M1903 Springfield]] rifles. Teddy Daniels also is seen with one.&lt;br /&gt;
[[Image:Springfield03A3.jpg|thumb|none|400px|M1903A3 Springfield (.30-06)]]&lt;br /&gt;
[[Image:SI004.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther PP==&lt;br /&gt;
The Nazi commandant uses a nickel plated [[Walther PP Pistol Series#Walther PP|Walther PP]] to commit suicide in the concentration camp flashback; [[Leonardo DiCaprio]]'s character moves it away from the commandant to prolong his death.&lt;br /&gt;
&lt;br /&gt;
The filmmakers selected the nickel plated model due to the way it contrasted with the wood floor of the office despite being historically inaccurate that back during WWII nickel plated Walthers did not exist yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPPK.jpg|thumb|350px|none|Walther PP Pistol in nickel finish - 32 acp.]]&lt;br /&gt;
[[Image:SI007.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Some of the U.S. Army troops entering the concentration camp in the flashbacks are armed with M1 Carbines&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In the flashbacks to Dachau concentration camp Teddy Daniels and other soldiers are armed with M1 Garand rifles. &lt;br /&gt;
[[Image:SI002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Martin Scorsese]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=America%27s_Army_3&amp;diff=237816</id>
		<title>America's Army 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=America%27s_Army_3&amp;diff=237816"/>
		<updated>2010-02-21T17:15:00Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M16A4 Rifle */ M150 is Elcan Specter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''America's Army 3'':'''&lt;br /&gt;
[[Image:Aa3Logo.jpg|thumb|right|300px|''America's Army 3'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
&lt;br /&gt;
One of the first weapons available to the player is the [[M16 rifle series#M16A4 Rifle|M16A4 rifle]], taking the place of the older [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] in the previous game. It can be fitted with various accessories including an M68 Aimpoint red dot scope, Surefire Universal weaponlight (not yet available, only seen in trailer), and an M320 grenade launcher as mentioned below. A Designated Marksman variant is also available, referred to as the &amp;quot;M16A4 DMR&amp;quot; fitted with an M150 ACOG scope and capable of semi-auto fire only. A major change betwen this game and its predecessor is that the player is only shown how many magazines they have for the weapon they're using and has no active readout showing how many rounds are in the weapon at the moment, forcing the player to have to mentally keep track of their ammo useage lest they run empty at a bad time. The player can also set how many magazines they carry by switching their loadout on the multiplayer pre-match preparation screen, choosing between 'light', 'standard', and 'heavy'. Also, when the player reloads, the magazine is not discarded unless it is empty, being put in a pouch on the player's vest for later use.&lt;br /&gt;
:I thought the M150 was the Elcan Specter.  I know the Army just handed down a big contract to Tijicon for ACOG pattern optics, and the one pictured matches it pretty much to every last detail (Killflash reflection suppressor, flip-up sight covers, etc).  Does anyone know the proper designation and I will change it.[[User:SAWGunner89|SAWGunner89]] 17:15, 21 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|350px|M16A4 rifle 5.56x45mm]]&lt;br /&gt;
[[Image:AA3M16A4 1.JPG|thumb|none|400px|An M16A4 rifle in ''America's Army 3'']]&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|350px|M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator]]&lt;br /&gt;
[[Image:AA3M16A4Aimpoint.JPG|thumb|none|400px|An M16A4 rifle with an M68 Aimpoint scope in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3M16A4DMR.JPG|thumb|none|400px|An M16A4 DMR in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
Another weapon the player can use in the game is the [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]], which can be customized similarly to the M16A4 rifle mentioned above (albeit without a Designated Marksman or Grenadier variant).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 carbine 5.56x45mm]]&lt;br /&gt;
[[Image:AA3M4A1.JPG|thumb|none|400px|An M4A1 in ''America's Army 3'']]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 5.56x45mm with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:M4VIEW.jpg|thumb|none|400px|An M4A1 carbine with M68 Aimpoint scope in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
&lt;br /&gt;
As with the previous ''America's Army'' game, the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears as the primary weapon of the automatic rifleman in the game, fitted with accessory rails on the sides of the handguard and on the feed tray cover (which can mount an M68 Aimpoint scope), using either 200-round ammo drums or 100-round woodland camo soft-bags (the latter of which lacks tracer rounds). Unlike the previous game, the player cannot deploy the M249's bipod to increase stability when firing from a prone position.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|350px|M249 SAW 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:AA3M249Soft.JPG|thumb|none|400px|An M249 SAW with a 100-round soft bag in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3M249Hard.JPG|thumb|none|400px|An M249 SAW with a 200-round ammo drum in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3M249Aimpoint.JPG|thumb|none|400px|An M249 SAW with an M68 Aimpoint scope in ''America's Army 3'']]&lt;br /&gt;
[[Image:M249softbag.jpg|thumb|none|400px|A soldier leans around an abandoned delivery van with an M249 at the ready in the &amp;quot;Alley&amp;quot; multiplayer map of ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
One of several grenades available to the player is the [[M67 hand grenade]], and the first of two lethal U.S. grenades available in the game. In the game, the player aims the throw of a grenade by centering the target between the thumb and index finger of the hand that pulls the pin from the grenade as a makeshift targeting reticle. The player must beware of the grenade bouncing off an obstacle in the path of the throw and landing too close to the player, possibly wounding or killing them and/or any of their nearby teammates. When an M67 grenade is thrown, the soldier throwing it will shout &amp;quot;Frag out!&amp;quot;, alerting other members of their squad that a live grenade has been thrown and to beware of the impending explosion (ie, waiting before going through a doorway until after the blast or being ready to run clear if the grenade falls short).&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:AA3M67.JPG|thumb|none|400px|An M67 hand grenade in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
One of two non-lethal U.S. grenades available in the game is the [[M18 smoke grenade]], the ones in the game emitting only white smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:AA3M18Smoke.JPG|thumb|none|400px|An M18 smoke grenade in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== AN/M14 Incendiary Grenade ==&lt;br /&gt;
&lt;br /&gt;
Another grenade type available in the game is the [[AN/M14 incendiary grenade]]. It is used for the same purposes as in the previous game (temporary area denial, anti-materiel &amp;amp; makeshift lethal weapon), as well as to destroy enemy equipment. The grenade first appears in a MOUT (Military Operations in Urban Terrain) training mission, used to destroy a derelict portable generator.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14 Incendiary Grenade.jpg|thumb|none|150px|AN/M14 incendiary grenade]]&lt;br /&gt;
[[image:AA3ANM14Incend.JPG|thumb|none|400px|An AN/M14 incendiary grenade in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
The second of two non-lethal U.S. grenades the player can use is the [[M84 stun grenade]], also known as a &amp;quot;flash-bang&amp;quot;. Anyone caught in the blast radius of this grenade will be rendered blind &amp;amp; deaf and unable to defend themselves for several moments.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
[[Image:AA3M84Stun.JPG|thumb|none|400px|An M84 stun grenade in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== M320 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher appears in the game replacing the [[M203 grenade launcher]] and can be mounted on the M16A4 rifle. In-game the M320 is able to fire HEDP (High-Explosive Dual-Purpose) and smoke grenades. The HEDP grenades, just as in real-life, will only arm and detonate after flying a predetermined distance (25 meters in this case), though can still be used as a kinetic energy weapon against closer-ranged enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|350px|M320 grenade launcher 40mm with shoulder stock]]&lt;br /&gt;
[[Image:AA3M320.JPG|thumb|none|400px|A Heckler &amp;amp; Koch M320 mounted on an M16A4 in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3M16A4M320Aimpoint.JPG|thumb|none|400px|A Heckler &amp;amp; Koch M320 mounted on an M16A4 with an M68 Aimpoint red dot scope in ''America's Army 3'']]&lt;br /&gt;
[[Image:M3203.jpg|thumb|none|400px|Reloading an M16A4 with M320 mounted]]&lt;br /&gt;
[[Image:M320player.jpg|thumb|none|400px|A soldier crouches with his M16A4/M320 in the &amp;quot;Alley&amp;quot; multiplayer map of ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
In the Weapons Familiarization training mission, a [[Mk 19 grenade launcher]] appears on the loading screen.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|300px|Mk 19 grenade launcher 40mm with ammo box and M3 tripod]]&lt;br /&gt;
[[Image:AA3MK19.JPG|thumb|none|400px|A Mk 19 grenade launcher in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Obran NP&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Unlike the previous ''America's Army'' game, the OPFOR (Opposing Forces) in the game are equipped with a family of fictional weapons known as the &amp;quot;[[(America's Army 3) - Obran Weapon System|Obran]]&amp;quot; series, which are based on the [[Galil]] assault rifle. The &amp;quot;[[(America's Army 3) - Obran Weapon System#Obran NP|Obran NP]]&amp;quot; (Nastak Pusbrata; Assault Rifle) is the OPFOR counterpart to the M16A4 rifle and features matching semi auto/3-round burst fire modes and uses a Magpul CTR stock with cheek riser. It is also fitted with accessory rails on the handguard and on top of the reciever just like the M16A4, and also features a semiautomatic-only Designated Marksman variant called the &amp;quot;Obran MSP&amp;quot;, fitted with the same M150 ACOG scope. The Obran weapons can also use the same accessories as the M16A4, such as the M68 Aimpoint. The Obran NP and Obran KNP originally use 30-round Magpul PMAG polymer magazines, but can be reloaded with [[M16 rifle series|M16]]-style metal STANAG magazines. The &amp;quot;take and hold&amp;quot; objectives in multiplayer mode include several crates containing Obran NP rifles in protective plastic wrapping (these rifles cannot be used, though the player can comandeer Obran weapons from slain enemies).&lt;br /&gt;
&lt;br /&gt;
[[Image:Obran NP.jpg|thumb|none|350px|&amp;quot;Obran NP&amp;quot; 5.56x45mm]]&lt;br /&gt;
[[Image:AA3NP.JPG|thumb|none|400px|An &amp;quot;Obran NP&amp;quot; in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3NPAimpoint.JPG|thumb|none|400px|An &amp;quot;Obran NP&amp;quot; with M68 Aimpoint red dot scope in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3ObranMSP.JPG|thumb|none|400px|An &amp;quot;Obran MSP&amp;quot; in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Obran KNP&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;[[(America's Army 3) - Obran Weapon System#Obran KNP|Obran KNP]]&amp;quot; (Krotid Nastak Pusbrata; Short Assault Rifle) serves as the OPFOR counterpart to the M4A1 carbine and is almost identical to the Obran NP save for having a shorter barrel and replacing the 3-round burst with full auto fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Obran KMP.jpg|thumb|none|350px|&amp;quot;Obran KNP&amp;quot; 5.56x45mm]]&lt;br /&gt;
[[Image:AA3KNP.JPG|thumb|none|400px|An &amp;quot;Obran KNP&amp;quot; in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3KNPAimpoint.JPG|thumb|none|400px|An &amp;quot;Obran KNP&amp;quot; with an M68 Aimpoint scope in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Obran LMK&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;[[(America's Army 3) - Obran Weapon System#Obran LMK|Obran LMK]]&amp;quot; (Lutimak Mitroja Kusbra: Light Machine Gun) serves as the OPFOR counterpart to the M249 SAW. It features a heavy barrel and a Beta-C drum magazine instead of the standard 30-round box magazine, and a Magpul PRS stock. Just like the SAW and the other rifles in the game, the LMK can also mount an M68 Aimpoint red dot scope. Despite being fed by a drum magazine, the LMK cannot be reloaded with the 30-round magazines carried by players using M16's, M4A1's, or even other &amp;quot;Obran&amp;quot; variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Obran LMK.jpg|thumb|none|350px|&amp;quot;Obran LMK&amp;quot; 5.56x45mm with Beta-C drum magazine]]&lt;br /&gt;
[[Image:AA3LMK.JPG|thumb|none|400px|An &amp;quot;Obran LMK&amp;quot; in ''America's Army 3'']]&lt;br /&gt;
[[Image:AA3LMKAimpoint.JPG|thumb|none|400px|An &amp;quot;Obran LMK&amp;quot; with M68 Aimpoint red dot scope in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;GS-36 Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;GS-36 grenade launcher&amp;quot;, mounted on the &amp;quot;Obran NP&amp;quot;, serves as the OPFOR answer to the M320 grenade launcher mounted on the M16A4, and appears to be virtually identical save for the name of the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gs36.jpg|thumb|none|350px|&amp;quot;GS-36 grenade launcher&amp;quot; 40mm mounted on &amp;quot;Obran NP&amp;quot; 5.56x45mm]]&lt;br /&gt;
[[Image:AA3GS36.JPG|thumb|none|400px|A &amp;quot;GS-36 grenade launcher&amp;quot; mounted on an &amp;quot;Obran NP&amp;quot; in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;U-23A1 Hand Grenade&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;U-23A1 hand grenade&amp;quot; appears as the OPFOR counterpart to the M67 hand grenade, and appears to be modeled off the [[Mecar M72 hand grenade]]. Sometimes, the player will be able to hear an enemy say the phrase &amp;quot;Frag zool&amp;quot;, which translates to &amp;quot;Frag out&amp;quot; and may be the only warning the player recieves of an incoming U-23A1 grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:U23A1.jpg|thumb|none|350px|&amp;quot;U-23A1 High-Explosive Fragmentation hand grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;U-72 Smoke Grenade&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;U-72 smoke grenade&amp;quot; appears as the OPFOR equivalent to the M18 smoke grenade and is similar in appearance, save for a bell-shaped body design. Like the M18 in the game, it only emits white smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:U72.jpg|thumb|none|350px|&amp;quot;U-72 smoke grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;U-113 Flashbang&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;U-113 Flashbang&amp;quot; serves as the counter to the M84 stun grenade and is similar in appearance save for the shape of the body, though has the same effects on those caught in its blast radius.&lt;br /&gt;
&lt;br /&gt;
[[Image:U113.jpg|thumb|none|350px|&amp;quot;U-113 Flashbang&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;U-108 Incendiary Grenade&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;U-108 incendiary grenade&amp;quot; serves as the OPFOR equivalent of the AN/M14 incendiary grenade, and looks nearly identical save for a difference in markings.&lt;br /&gt;
&lt;br /&gt;
[[Image:U108.jpg|thumb|none|350px|&amp;quot;U-108 incendiary grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== NSV Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
In the &amp;quot;Impact&amp;quot; and &amp;quot;Bridge&amp;quot; multiplayer maps, derelict T72 tanks can be seen, each fitted with an [[NSV heavy machine gun]] mounted at the Commander's hatch on the turret.&lt;br /&gt;
&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|300px|Tripod-mounted NSV heavy machine gun 12.7x107mm]]&lt;br /&gt;
[[Image:AA3NSV.JPG|thumb|none|400px|An NSV heavy machine gun mounted on a derelict T72 tank in ''America's Army 3'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=237811</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=237811"/>
		<updated>2010-02-21T17:01:17Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M14 EBR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Heckler &amp;amp; Koch USP45===&lt;br /&gt;
Modified (with threaded barrels) [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]]s have been seen in single and multiplayer, with unidentified non-removable, non-usable Laser Aiming Modules and suppressors. One of the main sidearms of the Russian forces and Task Force 141. (Note that the rear sights are not adjustable ones like that of the USP Tactical.)&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the USP during a CTF.]]&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Anaconda .44===&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92SB===&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9. Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer and is rarily used by the Middle Eastern OpFor and the Russian Airport security.&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with Beretta 92SB pistol (posing as the M9).]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|92SB pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta 92SB in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle===&lt;br /&gt;
Faust carries a [[Desert Eagle]] with a laser aiming module attached it. Equipped with incorrect 3-dot sights. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish.]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Eagle in ego-view. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield Armory Professional 1911===&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model.]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot. Interestingly enough, once gameplay starts, the weapons turn into Beretta M9's.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in ego-view.]]&lt;br /&gt;
[[Image:Mw21911.jpg|thumb|400px|none|museum bonus level]]&lt;br /&gt;
&lt;br /&gt;
==Knives==&lt;br /&gt;
===Blackhawk Tatang===&lt;br /&gt;
The Blackhawk Tatang is the knife used as the melee knife, tactical knife, and throwing knife. It not, however, the knife used by &amp;quot;Soap&amp;quot; MacTavish at end of the last mission; that knife looks more like the one from the first Modern Warfare (the SOG Bowie), which would make sense since it belongs to MacTavish himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BH15TT00BK.jpg|thumb|none|400px|The Blackhawk Tatang]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|Same image as above. The Tatang is identifiable by its curved handle and double sided blade (look closely). The in-game model has serrations which the real one lacks.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Pistols==&lt;br /&gt;
===PP-2000===&lt;br /&gt;
Used by Russian Paratroopers and Makarov's Ultranationalist. The [[PP-2000]] can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in ego-view]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 converted to full-auto===&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the Select fire [[Glock#Glock 18|Glock 18]] manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs. The [[Glock#Glock 18|Glock 18]] is used by the Brazilian Milita, Task Force 141, and rarely Middle-Eastearn Opfor, and a wounded Shadow Company soldier in the level &amp;quot;Endgame&amp;quot;.&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|Glock 17 converted to full-auto with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The Glock 17 converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The Glock 17 converted in ego-view, idle.]][[Image:MW2Glock.jpg|thumb|none|400px|A Glock 17 converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS converted to selective fire===&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though. The[[Beretta 93R]] can be seen in the armory in the &amp;quot;Gulag&amp;quot;.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|[[Beretta 93R]], 9x19mm. The model in game does not match this, however, as there is a slide-mounted safety present.]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Full-auto converted Beretta 92FS as the M93 Raffica.]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Full-auto converted Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
===Brügger And Thomet MP9===&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by Middle Eastern OpFor,Russian Airport Security Police, Makarov's Ultranationalist and Shadow Company and is often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights). In multiplayer is has a small 15 round magazine, but extremely low recoil and great accuracy.&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in ego-view, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-machine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5K===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] (with custom Rail Interface System) appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Used by Brazilian Milita, Middle Eastern OpFor, Rangers, Task Force 141, Russian Internal Troops\FSB, and some Russian soldiers\Ultranationalist. It is often seen with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu.]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]][[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP 45===&lt;br /&gt;
Used by Russian police, Russian military, Shadow Company and Task Force 141. The [[Heckler &amp;amp; Koch UMP|UMP]] can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in-game.]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two Russian soldiers with a UMP.]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
===TDI Vector===&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible EOTech Holographic sight. Used by Russians, Shadow Company, and occasionally the Task Force, along with the Brazilians who rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A Russian Ultra-nationalist with a TDI Vector.]]&lt;br /&gt;
&lt;br /&gt;
===FN P90TR===&lt;br /&gt;
Used by Russians and Shadow Company in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]].]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[Uzi#Mini Uzi|Mini Uzi]] used by Brazilian Militia,  Mideast OpFor and rarely Makarov's Ultranationalist in the level &amp;quot;Enemy of My Enemy&amp;quot;. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available. When aiming down sights, sights are not properly lined up, and gun would shoot high in reality.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|Mini Uzi in-game.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===FAMAS F1===&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first-person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]][[Image:MW2FamasF1.jpg|thumb|none|400px|Russian Ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
&lt;br /&gt;
===M4A1 Carbine===&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this.The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] is used by the Rangers, Task Force 141, and Makarov's Russian terrorist assaulting the Russian airport.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in ego-view. Also note the aircraft in the backdrop with an inflatable evacuation slide deployed, showing that Modern Warefare 2 took more care in the realism of the graphics.]][[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EOTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R.]]&lt;br /&gt;
:*A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-H CQC===&lt;br /&gt;
Seen in game trailers and magazines. The [[FN SCAR#FN SCAR-H|SCAR-H]] is one of the primary rifles of Task Force 141, U.S. Army Rangers, and Shadow Company soldiers. Note that it's an old 2nd generation model used in-game, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|[[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]][[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Tavor TAR-21===&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and Task Force 141.The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] almost always has some kind of optical sight or scope, including the standard MARS sight (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable).&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The IMI Tavor TAR-21 known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in ego-view.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
&lt;br /&gt;
===FN FAL===&lt;br /&gt;
The [[FN FAL]] rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the [[AK-47]] by militia, and sometimes by Russians. It's not capable of full-auto fire, which is correct for the Brazilians and OpFor, but is unusual for a full-time military like the Russians. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in ego-view.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[M16 rifle series#M16A4 Rifle |M16A4]] is correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington, D.C. missions or by Task Force 141.&lt;br /&gt;
&lt;br /&gt;
Just like in ''[[Call of Duty 4: Modern Warfare|Modern Warfare 1]]'', when the M16 is mounted with optics, the front sight and the gas block are removed. This would render the gun unable to fire automatically after the first shot. The shooter would have to manually load a round into the chamber by racking the bolt. This would effectively make the gun a bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode. Also note that the front sight is removed]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Remington ACR===&lt;br /&gt;
The [[Bushmaster_ACR|Remington ACR]] is chambered in 5.56x45mm NATO and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the mission &amp;quot;Takedown&amp;quot;, it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul Masada. A special black version of the &amp;quot;Cliffhanger&amp;quot; ACR is available in the mission &amp;quot;Just Like Old Times&amp;quot; that has a maximum ammo limit of 1,260 rounds, while the limit of the regular ACR is 650 rounds. Commonly used by the Task Force 141 and Shadow Company. Regardless of single-player missions or multiplayer gamemodes, all ACR's use Magpul PMAG's, in place of the STANAG magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|Bushmaster ACR used by &amp;quot;Roach&amp;quot; Sanderson in Mission &amp;quot;Cliffhanger&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the Bushmaster ACR on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000===&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singleplayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infrared scope, ego-view.]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The AK-47 with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]][[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is seen on a poster in the Multiplayer map 'Sub Base', but is not usable in the game.&lt;br /&gt;
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3A4|H&amp;amp;K G3A4]] appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 - 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===IMI Galil===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a [[Galil]].&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|400px|IMI Galil - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2Galil.png|thumb|none|500px|the left Ultra-nationalist with a Galil ? ]] &lt;br /&gt;
&lt;br /&gt;
===Daewoo K2===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a Daewoo K2.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]] &lt;br /&gt;
[[Image:Mw2k2.png|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L===&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]], but it was never used in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===Cheyenne Tactical M-200 Intervention===&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M82===&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes and by Shadow Company troops in the level &amp;quot;Enemy of My Enemy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in ego-view.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|A Shadow Company soldier fires a Walther Wa 2000]]&lt;br /&gt;
&lt;br /&gt;
===M14 EBR===&lt;br /&gt;
This firearm is an [[M14 Rifle#Mk 14 Mod 0 EBR|M14]] featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
*The reason it has been labeled as the M21EBR is because it has been modified into a sniper rifle. The modification of any M14 into a sniper rifle changes it's classification to an M21.--[[User:Dethshadow170|Dethshadow170]] 22:47, 7 January 2010 (UTC)&lt;br /&gt;
** No, it just makes it an M14 with a scope. Case in point is the USMC issue M14 DMR. Fits the criteria of &amp;quot;M14 converted to sniper rifle&amp;quot;, but still called an M14, not an M21. [[User:The Wierd It|The Wierd It]] 19:08, 20 January 2010 (UTC)&lt;br /&gt;
**Besides, just adding a scope to a gun doesn't change what gun it is. An M21 is not just an M14 with a scope as the Mk12 SPR/SAM-R/SDM-R is not just an M16 with a scope.--[[User:Strategos|Strategos]] 21:00, 23 January 2010 (UTC)&lt;br /&gt;
*** By &amp;quot;modified into a sniper rifle&amp;quot; I was implying that it's full auto fire setting was disabled, plus the addition of the scope, bipod, etc.--[[User:Dethshadow170|Dethshadow170]] 22:23, 1 February 2010 (UTC)&lt;br /&gt;
****Actually, the majority of M14s left in the government arsenals were converted to semi-auto only fire early in their careers, because when it is fired in fully automatic, to quite one of the foremost arms experts Dr. Atwater, after the third round fired in full-auto, the M14 &amp;quot;becomes an anti-aircraft gun&amp;quot;.  You will occassionally see one M14 that lucked out of this modification (and I am sure that all of the ones the SEALs maintain in their own armories managed to escape it as well), but it is just not so effiecient when issued to everyday soldiers and is a recipe for a very powerful but also very inaccurate general issue rifle.[[User:SAWGunner89|SAWGunner89]] 17:01, 21 February 2010 (UTC)  &lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in ego-view.]][[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
&lt;br /&gt;
===Dragunov SVD===&lt;br /&gt;
The [[Dragunov]] is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Accuracy International Arctic Warfare===&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Light Machine Guns==&lt;br /&gt;
===L86A1 LSW===&lt;br /&gt;
The [[SA80#L86A1|L86A1 Light Support Weapon]] was first seen in the &amp;quot;Afghanistan&amp;quot; MP gameplay footage. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 Light Support Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is used by Russians in some levels and also seen in the Shadow Company base.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===RPD Light Machine Gun===&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra-Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD light machine gun - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The RPD light machine gun and M136 AT4 in the &amp;quot;Create-A-Class&amp;quot; menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a RPD light machine gun.]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG HBAR===&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56x45mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian Ultra-nationalist with an Steyr AUG Hbar with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a Steyr AUG Hbar over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===M240===&lt;br /&gt;
Seen in game trailers.Used by US Army Rangers, Task Force 141,Shadow Company, and Makarov's terrorist assaulting the airport. Often seen with a heartbeat sensor (resemblance to the motion sensors from [[Aliens]] is entirely coincidental... yeah right). Also seen mounted on the Abrams tank (unusable).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist in the controversial level &amp;quot;No Russian&amp;quot;.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
The [[Franchi SPAS-12]] is used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 12-gauge with optional screw-on choke.]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===AA-12===&lt;br /&gt;
The [[AA-12]] is seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians and Shadow Company. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|AA-12 with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12. Note the straight feeding lips.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
The [[Armsel Striker]] is used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A Russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M4 Super 90===&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] is seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|Benelli M4 Super 90 12 gauge, also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|Benelli M4 Super 90 in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
===Sawn Off Double Barrel Shotgun===&lt;br /&gt;
An unknown brand of [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|double barrel shotgun]] is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Remington SBS.jpg|400px|thumb|none|Sawn off double barreled shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester Model 1887===&lt;br /&gt;
The [[Winchester Model 1887]] is used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop. When akimbo, the weapons are flip-cocked as in ''[[Terminator 2: Judgment Day]]''.&lt;br /&gt;
[[Image:Win1887shotgunT2.jpg|thumb|none|400px|The sawed-off Winchester 1887 with large-lever loop used by [[Arnold Schwarzenegger]] as The Terminator - 10 Gauge. Note the metal plate on the lever for better handling during flip-cocking.]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a Russian Ultra-nationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in ego-view.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1200===&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2 W1200.jpg|thumb|none|550px|Winchester M1200 as seen in game.]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
===AT4===&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
===M79 grenade launcher===&lt;br /&gt;
The [[M79 grenade launcher]] is issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
The [[FIM-92A Stinger]] is used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
===FGM-148 Javelin===&lt;br /&gt;
An  [[FGM-148 Javelin]] launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters. Used by the Russians.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
::Actually the Javelin ingame (when locked on to helicopters) shows on the HUD that it's firing in direct-fire mode, but ingame it is only coded to do top-down attacks. [[User:Nohomers48|Nohomers48]] 04:34, 18 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is seen in the &amp;quot;Infamy&amp;quot; trailer and is used by all the enemy forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 in-game.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===M203 grenade launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|[[M203 grenade launcher]] 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===Knight's Armament Masterkey===&lt;br /&gt;
The [[Knight's Armament Masterkey]] shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in ego-view.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in ego-view.]]&lt;br /&gt;
===GP-25===&lt;br /&gt;
The [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher is sometimes seen mounted on the [[AK-47]]s in game. &lt;br /&gt;
[[Image:Russian GP-30 40mm caseless grenade launcher &amp;amp; grenades.jpg|thumb|none|400px|GP-25 Grenade Launcher -40mm]]&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
===M67 hand grenade===&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
==Mounted==&lt;br /&gt;
===GE M134 Minigun===&lt;br /&gt;
[[GE M134 Minigun]]s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.They can also be seen mounted on the Shadow Company SUVs. In some levels it becomes a vulcan cannon firing explosive rounds.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Mark 19 Mod 3 Automatic Grenade Launcher===&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod.]]&lt;br /&gt;
&lt;br /&gt;
===M2 Browning Machine gun===&lt;br /&gt;
The [[Browning M2]] is seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire. They also appear mounted on the Stryker vehicle and the Abrams tank.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW2 M2 Browning.jpg|thumb|none|400px|Browning M2HB as seen in-game. (note the M249 SAW icon which is used for mounted Machine Guns.)]]&lt;br /&gt;
&lt;br /&gt;
===M249 SAW===&lt;br /&gt;
The [[FN Minimi#M249 SAW|M249 SAW]] can be seen mounted on a fallen tree and used as a turret in the level Whiskey Hotel.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=237810</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=237810"/>
		<updated>2010-02-21T17:00:52Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* M14 EBR */ semi-auto M14&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Heckler &amp;amp; Koch USP45===&lt;br /&gt;
Modified (with threaded barrels) [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]]s have been seen in single and multiplayer, with unidentified non-removable, non-usable Laser Aiming Modules and suppressors. One of the main sidearms of the Russian forces and Task Force 141. (Note that the rear sights are not adjustable ones like that of the USP Tactical.)&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the USP during a CTF.]]&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Anaconda .44===&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92SB===&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9. Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer and is rarily used by the Middle Eastern OpFor and the Russian Airport security.&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with Beretta 92SB pistol (posing as the M9).]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|92SB pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta 92SB in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle===&lt;br /&gt;
Faust carries a [[Desert Eagle]] with a laser aiming module attached it. Equipped with incorrect 3-dot sights. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish.]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Eagle in ego-view. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield Armory Professional 1911===&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model.]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot. Interestingly enough, once gameplay starts, the weapons turn into Beretta M9's.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in ego-view.]]&lt;br /&gt;
[[Image:Mw21911.jpg|thumb|400px|none|museum bonus level]]&lt;br /&gt;
&lt;br /&gt;
==Knives==&lt;br /&gt;
===Blackhawk Tatang===&lt;br /&gt;
The Blackhawk Tatang is the knife used as the melee knife, tactical knife, and throwing knife. It not, however, the knife used by &amp;quot;Soap&amp;quot; MacTavish at end of the last mission; that knife looks more like the one from the first Modern Warfare (the SOG Bowie), which would make sense since it belongs to MacTavish himself.&lt;br /&gt;
&lt;br /&gt;
[[Image:BH15TT00BK.jpg|thumb|none|400px|The Blackhawk Tatang]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|Same image as above. The Tatang is identifiable by its curved handle and double sided blade (look closely). The in-game model has serrations which the real one lacks.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Pistols==&lt;br /&gt;
===PP-2000===&lt;br /&gt;
Used by Russian Paratroopers and Makarov's Ultranationalist. The [[PP-2000]] can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in ego-view]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 converted to full-auto===&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the Select fire [[Glock#Glock 18|Glock 18]] manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs. The [[Glock#Glock 18|Glock 18]] is used by the Brazilian Milita, Task Force 141, and rarely Middle-Eastearn Opfor, and a wounded Shadow Company soldier in the level &amp;quot;Endgame&amp;quot;.&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|Glock 17 converted to full-auto with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The Glock 17 converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The Glock 17 converted in ego-view, idle.]][[Image:MW2Glock.jpg|thumb|none|400px|A Glock 17 converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS converted to selective fire===&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though. The[[Beretta 93R]] can be seen in the armory in the &amp;quot;Gulag&amp;quot;.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|[[Beretta 93R]], 9x19mm. The model in game does not match this, however, as there is a slide-mounted safety present.]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Full-auto converted Beretta 92FS as the M93 Raffica.]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Full-auto converted Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
===Brügger And Thomet MP9===&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by Middle Eastern OpFor,Russian Airport Security Police, Makarov's Ultranationalist and Shadow Company and is often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights). In multiplayer is has a small 15 round magazine, but extremely low recoil and great accuracy.&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in ego-view, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-machine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5K===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] (with custom Rail Interface System) appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Used by Brazilian Milita, Middle Eastern OpFor, Rangers, Task Force 141, Russian Internal Troops\FSB, and some Russian soldiers\Ultranationalist. It is often seen with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu.]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]][[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP 45===&lt;br /&gt;
Used by Russian police, Russian military, Shadow Company and Task Force 141. The [[Heckler &amp;amp; Koch UMP|UMP]] can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in-game.]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two Russian soldiers with a UMP.]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
===TDI Vector===&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible EOTech Holographic sight. Used by Russians, Shadow Company, and occasionally the Task Force, along with the Brazilians who rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A Russian Ultra-nationalist with a TDI Vector.]]&lt;br /&gt;
&lt;br /&gt;
===FN P90TR===&lt;br /&gt;
Used by Russians and Shadow Company in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]].]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[Uzi#Mini Uzi|Mini Uzi]] used by Brazilian Militia,  Mideast OpFor and rarely Makarov's Ultranationalist in the level &amp;quot;Enemy of My Enemy&amp;quot;. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available. When aiming down sights, sights are not properly lined up, and gun would shoot high in reality.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|Mini Uzi in-game.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===FAMAS F1===&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first-person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]][[Image:MW2FamasF1.jpg|thumb|none|400px|Russian Ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
&lt;br /&gt;
===M4A1 Carbine===&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this.The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] is used by the Rangers, Task Force 141, and Makarov's Russian terrorist assaulting the Russian airport.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in ego-view. Also note the aircraft in the backdrop with an inflatable evacuation slide deployed, showing that Modern Warefare 2 took more care in the realism of the graphics.]][[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EOTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R.]]&lt;br /&gt;
:*A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-H CQC===&lt;br /&gt;
Seen in game trailers and magazines. The [[FN SCAR#FN SCAR-H|SCAR-H]] is one of the primary rifles of Task Force 141, U.S. Army Rangers, and Shadow Company soldiers. Note that it's an old 2nd generation model used in-game, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|[[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]][[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Tavor TAR-21===&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and Task Force 141.The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] almost always has some kind of optical sight or scope, including the standard MARS sight (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable).&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The IMI Tavor TAR-21 known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in ego-view.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
&lt;br /&gt;
===FN FAL===&lt;br /&gt;
The [[FN FAL]] rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the [[AK-47]] by militia, and sometimes by Russians. It's not capable of full-auto fire, which is correct for the Brazilians and OpFor, but is unusual for a full-time military like the Russians. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in ego-view.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[M16 rifle series#M16A4 Rifle |M16A4]] is correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington, D.C. missions or by Task Force 141.&lt;br /&gt;
&lt;br /&gt;
Just like in ''[[Call of Duty 4: Modern Warfare|Modern Warfare 1]]'', when the M16 is mounted with optics, the front sight and the gas block are removed. This would render the gun unable to fire automatically after the first shot. The shooter would have to manually load a round into the chamber by racking the bolt. This would effectively make the gun a bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode. Also note that the front sight is removed]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Remington ACR===&lt;br /&gt;
The [[Bushmaster_ACR|Remington ACR]] is chambered in 5.56x45mm NATO and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the mission &amp;quot;Takedown&amp;quot;, it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul Masada. A special black version of the &amp;quot;Cliffhanger&amp;quot; ACR is available in the mission &amp;quot;Just Like Old Times&amp;quot; that has a maximum ammo limit of 1,260 rounds, while the limit of the regular ACR is 650 rounds. Commonly used by the Task Force 141 and Shadow Company. Regardless of single-player missions or multiplayer gamemodes, all ACR's use Magpul PMAG's, in place of the STANAG magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|Bushmaster ACR used by &amp;quot;Roach&amp;quot; Sanderson in Mission &amp;quot;Cliffhanger&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the Bushmaster ACR on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000===&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singleplayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infrared scope, ego-view.]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The AK-47 with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]][[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is seen on a poster in the Multiplayer map 'Sub Base', but is not usable in the game.&lt;br /&gt;
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3A4|H&amp;amp;K G3A4]] appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 - 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===IMI Galil===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a [[Galil]].&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|400px|IMI Galil - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2Galil.png|thumb|none|500px|the left Ultra-nationalist with a Galil ? ]] &lt;br /&gt;
&lt;br /&gt;
===Daewoo K2===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a Daewoo K2.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]] &lt;br /&gt;
[[Image:Mw2k2.png|thumb|none|500px|Daewoo K2 Assault rifle - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L===&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]], but it was never used in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===Cheyenne Tactical M-200 Intervention===&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M82===&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes and by Shadow Company troops in the level &amp;quot;Enemy of My Enemy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in ego-view.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|A Shadow Company soldier fires a Walther Wa 2000]]&lt;br /&gt;
&lt;br /&gt;
===M14 EBR===&lt;br /&gt;
This firearm is an [[M14 Rifle#Mk 14 Mod 0 EBR|M14]] featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
*The reason it has been labeled as the M21EBR is because it has been modified into a sniper rifle. The modification of any M14 into a sniper rifle changes it's classification to an M21.--[[User:Dethshadow170|Dethshadow170]] 22:47, 7 January 2010 (UTC)&lt;br /&gt;
** No, it just makes it an M14 with a scope. Case in point is the USMC issue M14 DMR. Fits the criteria of &amp;quot;M14 converted to sniper rifle&amp;quot;, but still called an M14, not an M21. [[User:The Wierd It|The Wierd It]] 19:08, 20 January 2010 (UTC)&lt;br /&gt;
**Besides, just adding a scope to a gun doesn't change what gun it is. An M21 is not just an M14 with a scope as the Mk12 SPR/SAM-R/SDM-R is not just an M16 with a scope.--[[User:Strategos|Strategos]] 21:00, 23 January 2010 (UTC)&lt;br /&gt;
*** By &amp;quot;modified into a sniper rifle&amp;quot; I was implying that it's full auto fire setting was disabled, plus the addition of the scope, bipod, etc.--[[User:Dethshadow170|Dethshadow170]] 22:23, 1 February 2010 (UTC)&lt;br /&gt;
****Actually, the majority of M14s left in the government arsenals were converted to semi-auto only fire early in their careers, because when it is fired in fully automatic, to quite one of the foremost arms experts Dr. Atwater, after the third round fired in full-auto, the M14 &amp;quot;becomes an anti-aircraft gun&amp;quot;.  You will occassionally see one M14 that lucked out of this modification (and I am sure that all of the ones the SEALs maintain in their own armories managed to escape it as well), but it is just not so effiecient when issued to everyday soldiers and is a recipe for a very powerful but also very inaccurate general issue rifle.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in ego-view.]][[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
&lt;br /&gt;
===Dragunov SVD===&lt;br /&gt;
The [[Dragunov]] is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Accuracy International Arctic Warfare===&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Light Machine Guns==&lt;br /&gt;
===L86A1 LSW===&lt;br /&gt;
The [[SA80#L86A1|L86A1 Light Support Weapon]] was first seen in the &amp;quot;Afghanistan&amp;quot; MP gameplay footage. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 Light Support Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is used by Russians in some levels and also seen in the Shadow Company base.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===RPD Light Machine Gun===&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra-Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD light machine gun - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The RPD light machine gun and M136 AT4 in the &amp;quot;Create-A-Class&amp;quot; menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a RPD light machine gun.]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG HBAR===&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56x45mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian Ultra-nationalist with an Steyr AUG Hbar with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a Steyr AUG Hbar over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===M240===&lt;br /&gt;
Seen in game trailers.Used by US Army Rangers, Task Force 141,Shadow Company, and Makarov's terrorist assaulting the airport. Often seen with a heartbeat sensor (resemblance to the motion sensors from [[Aliens]] is entirely coincidental... yeah right). Also seen mounted on the Abrams tank (unusable).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist in the controversial level &amp;quot;No Russian&amp;quot;.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
The [[Franchi SPAS-12]] is used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 12-gauge with optional screw-on choke.]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===AA-12===&lt;br /&gt;
The [[AA-12]] is seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians and Shadow Company. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|AA-12 with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12. Note the straight feeding lips.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
The [[Armsel Striker]] is used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A Russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M4 Super 90===&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] is seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|Benelli M4 Super 90 12 gauge, also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|Benelli M4 Super 90 in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
===Sawn Off Double Barrel Shotgun===&lt;br /&gt;
An unknown brand of [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|double barrel shotgun]] is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Remington SBS.jpg|400px|thumb|none|Sawn off double barreled shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester Model 1887===&lt;br /&gt;
The [[Winchester Model 1887]] is used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop. When akimbo, the weapons are flip-cocked as in ''[[Terminator 2: Judgment Day]]''.&lt;br /&gt;
[[Image:Win1887shotgunT2.jpg|thumb|none|400px|The sawed-off Winchester 1887 with large-lever loop used by [[Arnold Schwarzenegger]] as The Terminator - 10 Gauge. Note the metal plate on the lever for better handling during flip-cocking.]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a Russian Ultra-nationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in ego-view.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in ego-view.]]&lt;br /&gt;
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===Winchester 1200===&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2 W1200.jpg|thumb|none|550px|Winchester M1200 as seen in game.]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
===AT4===&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
===M79 grenade launcher===&lt;br /&gt;
The [[M79 grenade launcher]] is issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in ego-view.]]&lt;br /&gt;
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===FIM-92A Stinger===&lt;br /&gt;
The [[FIM-92A Stinger]] is used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
===FGM-148 Javelin===&lt;br /&gt;
An  [[FGM-148 Javelin]] launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters. Used by the Russians.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
::Actually the Javelin ingame (when locked on to helicopters) shows on the HUD that it's firing in direct-fire mode, but ingame it is only coded to do top-down attacks. [[User:Nohomers48|Nohomers48]] 04:34, 18 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is seen in the &amp;quot;Infamy&amp;quot; trailer and is used by all the enemy forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 in-game.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===M203 grenade launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|[[M203 grenade launcher]] 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
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===Knight's Armament Masterkey===&lt;br /&gt;
The [[Knight's Armament Masterkey]] shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in ego-view.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in ego-view.]]&lt;br /&gt;
===GP-25===&lt;br /&gt;
The [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher is sometimes seen mounted on the [[AK-47]]s in game. &lt;br /&gt;
[[Image:Russian GP-30 40mm caseless grenade launcher &amp;amp; grenades.jpg|thumb|none|400px|GP-25 Grenade Launcher -40mm]]&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
===M67 hand grenade===&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
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==Mounted==&lt;br /&gt;
===GE M134 Minigun===&lt;br /&gt;
[[GE M134 Minigun]]s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.They can also be seen mounted on the Shadow Company SUVs. In some levels it becomes a vulcan cannon firing explosive rounds.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Mark 19 Mod 3 Automatic Grenade Launcher===&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod.]]&lt;br /&gt;
&lt;br /&gt;
===M2 Browning Machine gun===&lt;br /&gt;
The [[Browning M2]] is seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire. They also appear mounted on the Stryker vehicle and the Abrams tank.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW2 M2 Browning.jpg|thumb|none|400px|Browning M2HB as seen in-game. (note the M249 SAW icon which is used for mounted Machine Guns.)]]&lt;br /&gt;
&lt;br /&gt;
===M249 SAW===&lt;br /&gt;
The [[FN Minimi#M249 SAW|M249 SAW]] can be seen mounted on a fallen tree and used as a turret in the level Whiskey Hotel.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=I_Come_In_Peace&amp;diff=236312</id>
		<title>I Come In Peace</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=I_Come_In_Peace&amp;diff=236312"/>
		<updated>2010-02-18T13:18:34Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* Heckler &amp;amp; Koch P7M8 */ possibly a P9S in some scenes&lt;/p&gt;
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&lt;div&gt;(This is a work in progress.  I am just doing this page by seeing it briefly on television today, will complete with screenshots later) MPM2008&lt;br /&gt;
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(Note: visually Identifying guns is difficult since this is a typical late 80s early 90s movie.  Tons of dark moody night shots with colorful accent lighting and a 'soft haze' over the lens making it rather fuzzy looking.)  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the movie ''Dark Angel (AKA I Come In Peace)'' by the following actors:'''&lt;br /&gt;
[[Image:Darkangenewcover.jpg|thumb|right|300px|''Dark Angel (AKA I Come In Peace) (1990)'']]&lt;br /&gt;
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==Heckler &amp;amp; Koch P7M8==&lt;br /&gt;
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* Carried by Special Agent Laurence Smith ([[Brian Benben]]), White Boy #1 ([[Kevin Page]])&lt;br /&gt;
[[Image:P7M8Pistol.jpg|thumb|none|300px|H&amp;amp;K P7M8 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
:During the bar scene at least, this appears to at least switch to a Heckler and Koch P9S, although even then it changes back and forth between the P9S and something else, which could very well be a P7M8 but due to the darkness and brevity of the shots it is hard to say.[[User:SAWGunner89|SAWGunner89]] 13:18, 18 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 686==&lt;br /&gt;
&lt;br /&gt;
* Used to rob a market by Psycho #1 ([[Matthew Posey]])&lt;br /&gt;
[[Image:800px-SW686.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 686 6&amp;quot; Barrel  - .357 Magnum.]]&lt;br /&gt;
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==Smith &amp;amp; Wesson 586==&lt;br /&gt;
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* Used by various Houston Police officers&lt;br /&gt;
[[Image:S&amp;amp;W Mod586.jpg|400px|thumb|none|Smith &amp;amp; Wesson Model 586 - .357 Magnum]]&lt;br /&gt;
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==Mossberg 500==&lt;br /&gt;
* Used to rob a market by Psycho #2 ([[Alexander Johnston]])&lt;br /&gt;
[[Image:Darkangel5.PNG|thumb|600px|none|One of the psychos takes out his Mossberg 500 as he enters the store.]]&lt;br /&gt;
[[Image:Darkangel6.PNG|thumb|600px|none|He now points his Mossberg 500 at the store clerk.]]&lt;br /&gt;
[[Image:Darkangel7.PNG|thumb|600px|none|different shot of him pointing the Mossberg 500 at the store clerk.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
* Remington 870 with extended magazine tube used by Jack Caine ([[Dolph Lundgren]])&lt;br /&gt;
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==Calico M950 (converted)==&lt;br /&gt;
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* Calico M950 with shorter than standard barrel, custom barrel shroud and some other decorative attachments to the pistol to disguise it as a futuristic pulse weapon.  Used by [[Dolph Lundgren]] as Jack Caine, [[Brian Benben]] as Laurence Smith,  [[Mathias Hues]] as Talec and [[Jay Bilas]] as Aleck.&lt;br /&gt;
[[Image:CalicoM950.jpg‎|thumb|560px|none|Calico M950 '''semiautomatic''' pistol - 9x19mm.]]&lt;br /&gt;
[[Image:Darkangel2.PNG|thumb|600px|none|Talec taking aim with his M950.]]&lt;br /&gt;
[[Image:Darkangel.PNG|thumb|600px|none|Talec firing his M950.]]&lt;br /&gt;
[[Image:Darkangel3.PNG|thumb|600px|none|Talec holding up his M950.]]&lt;br /&gt;
[[Image:Darkangel4.PNG|thumb|600px|none|Talec taking hold of his M950.]]&lt;br /&gt;
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==Stallard JS ==&lt;br /&gt;
&lt;br /&gt;
* This low quality 9mm pistol was seen with a suppressor, used by Inspector Switzer [[David Ackroyd]] to assassinate his fellow FBI agent.  It is assumed that he uses this cheap handgun as a 'throwaway', other than to use his own issued firearm.&lt;br /&gt;
[[Image:Darkangel9.PNG|thumb|600px|none|]]&lt;br /&gt;
[[Image:Darkangel8.PNG|thumb|600px|none|]]&lt;br /&gt;
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==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
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* Used by White Boy  #1 ([[Kevin Page]]) and White Boy #2 ([[Robert Prentiss]]) during a shootout in the street.  In a continuity break when White Boy #1 is blown up by the pulse weapon, his MP5K turns into an MP5A2 with slim forearm.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.  This is a very well worn Motion picture weapon]]&lt;br /&gt;
[[Image:Darkangel11.PNG|thumb|600px|none|]]&lt;br /&gt;
[[Image:Darkangel10.PNG|thumb|600px|none|]]&lt;br /&gt;
[[Image:Darkangel12.PNG|thumb|600px|none|]]&lt;br /&gt;
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[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235924</id>
		<title>Talk:SIG-Sauer P220 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235924"/>
		<updated>2010-02-17T15:53:55Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* P220 */ P/75&lt;/p&gt;
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&lt;div&gt;== P245 ==&lt;br /&gt;
&lt;br /&gt;
I like the P245. I bought one back in 2000. I owned both the P220 and the P245 for many years and I always found that I shot better with the P245. Eventually traded the P220, but I still have the P245. It's a nice little shooter. But truth be told I did purchase the eight round magazine from Sig. So I guess the P220 Compact just makes more sense. From a business aspect. --[[User:Jcordell|Jcordell]] 18:19, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==P228==&lt;br /&gt;
I'm a bit confused about the P228. I thought that it has been discontinued for about 10 years. But that the Military uses them and I know that SIG recently came out with a P228R model. So my question is: Is it still being produced or not? -[[User:Gunman69|Gunman69]] 00:47, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The P228R is a limited production run weapon. SIG had lots of surplus P228 slides, so they modified them to fit P229R frames (even though the 229 has always been a bit wider than the 228). As for the military's use of the P228, that's just because they bought so many of them in the 1990s that they still have lots in inventory. But the original, non-rail P228 (the version still seen in most movies today) has been out of production since 2000, when the P229 in 9mm was introduced. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::Ok thank you for clearing that up for me. Much appreciated! -[[User:Gunman69|Gunman69]] 05:54, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P220 ==&lt;br /&gt;
Is the P220 still manufactured in any caliber other than 45 ACP? I know the .38 super and .30 luger variants were discontinued but many nations have adopted the 9mm version for Police and Military use so it seems odd they would have discontinued it, yet SIG-Sauer's websight only lists it as comming in .45. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everywhere I've looked for info says no. All modern (Railed I assume) P220's are strictly .45 ACP.&lt;br /&gt;
Personally I like this line of thinking, a single stack 9x19mm seems pointless when you can get a P226, or a P229 and carry more rounds. --[[User:Crazycrankle|Crazycrankle]] 10:55, 18 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Swiss military is a big user of the P-220 pistol.  I wonder if they might have their own production line somewhere (as they did with the Luger) and just do not offer them commercially anymore.  Also, SIG as the monolith that it once was is no more, having broken up into various other companies: the SIG-Sauer brand, now based out of Germany (and responsible for the P-220-5, P-226, P229, SIG-556, and all other continued SIG-Sauer firearms), and Swiss Arms, the manufacturer of the SIG-550 series firearms (the 550, 551, 552, and 553), and others.  It is possible that the Swiss government procured the machinery after the demise of SIG to produce the P/75 (as I believe the Swiss military calls it) and is producing them for their own uses.  This seems all the more likely when it is considered that an officer in the Swiss military is given the option of purchasing his own service sidearm once he leaves the military (and thus a finite stockpile might soon quickly expire). Just for information's sake, an enlisted person within the Swiss military is given the option of actually purchasing his own service weapon once he leaves the service (this is done by sending it back to the manufacturer were it is converted to a semi-automatic only rifle and then sent to the former soldier).  The Chilean government had its own license to produce these domestcally through FAMAE (according to Ian Hogg) though this seems to have expired and FAMAE now produces a variant of the CZ-75 and the Japanese government also license produced the design at one point (perhaps through Howa Industries), although this too seems to have expired, and this is once again according to Mr. Hogg.  Just some potential explanations.[[User:SAWGunner89|SAWGunner89]] 15:53, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P6 hammer notch ==&lt;br /&gt;
&lt;br /&gt;
As I actually own a P6, I, as I am sure many other P6 owners have, became curious of and susequently investigated the notch in the P6's hammer.  I have heard various reasons for the P6 hammer's notch, including the theory that it was meant to indicate that the gun was dropped or was meant to prevent an accidental firing if it was indeed dropped.  Hoever, I have come across another explanation that to me seems a bit more plausible, that it was meant to stick the loop of a retaining holster into, thereby securing the gun into the holster and preventing a drop.  To me this seems to be a more potential explanation as who would want to replace a hammer each time the weapon was dropped, espiecially a SIG (not the cheapest of all firearms) and espiecially a model that SIG discontinued quite some time ago.  Even finding extra (affordable) magazines for a P-225/P6 is an ordeal, so why would you try and replace a hammer every time somebody might actually drop it.  I don't know, but it just does seem the best explanation to me.  Also, I do not speak German, so there might be a resource out there that that I cannot utilize that expressly states the reasons for this peculiarity.  Once again, just another potential explanation, what do you guys think?[[User:SAWGunner89|SAWGunner89]] 15:36, 17 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235919</id>
		<title>Talk:SIG-Sauer P220 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235919"/>
		<updated>2010-02-17T15:38:06Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* P6 hammer notch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== P245 ==&lt;br /&gt;
&lt;br /&gt;
I like the P245. I bought one back in 2000. I owned both the P220 and the P245 for many years and I always found that I shot better with the P245. Eventually traded the P220, but I still have the P245. It's a nice little shooter. But truth be told I did purchase the eight round magazine from Sig. So I guess the P220 Compact just makes more sense. From a business aspect. --[[User:Jcordell|Jcordell]] 18:19, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==P228==&lt;br /&gt;
I'm a bit confused about the P228. I thought that it has been discontinued for about 10 years. But that the Military uses them and I know that SIG recently came out with a P228R model. So my question is: Is it still being produced or not? -[[User:Gunman69|Gunman69]] 00:47, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The P228R is a limited production run weapon. SIG had lots of surplus P228 slides, so they modified them to fit P229R frames (even though the 229 has always been a bit wider than the 228). As for the military's use of the P228, that's just because they bought so many of them in the 1990s that they still have lots in inventory. But the original, non-rail P228 (the version still seen in most movies today) has been out of production since 2000, when the P229 in 9mm was introduced. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::Ok thank you for clearing that up for me. Much appreciated! -[[User:Gunman69|Gunman69]] 05:54, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P220 ==&lt;br /&gt;
Is the P220 still manufactured in any caliber other than 45 ACP? I know the .38 super and .30 luger variants were discontinued but many nations have adopted the 9mm version for Police and Military use so it seems odd they would have discontinued it, yet SIG-Sauer's websight only lists it as comming in .45. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everywhere I've looked for info says no. All modern (Railed I assume) P220's are strictly .45 ACP.&lt;br /&gt;
Personally I like this line of thinking, a single stack 9x19mm seems pointless when you can get a P226, or a P229 and carry more rounds. --[[User:Crazycrankle|Crazycrankle]] 10:55, 18 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P6 hammer notch ==&lt;br /&gt;
&lt;br /&gt;
As I actually own a P6, I, as I am sure many other P6 owners have, became curious of and susequently investigated the notch in the P6's hammer.  I have heard various reasons for the P6 hammer's notch, including the theory that it was meant to indicate that the gun was dropped or was meant to prevent an accidental firing if it was indeed dropped.  Hoever, I have come across another explanation that to me seems a bit more plausible, that it was meant to stick the loop of a retaining holster into, thereby securing the gun into the holster and preventing a drop.  To me this seems to be a more potential explanation as who would want to replace a hammer each time the weapon was dropped, espiecially a SIG (not the cheapest of all firearms) and espiecially a model that SIG discontinued quite some time ago.  Even finding extra (affordable) magazines for a P-225/P6 is an ordeal, so why would you try and replace a hammer every time somebody might actually drop it.  I don't know, but it just does seem the best explanation to me.  Also, I do not speak German, so there might be a resource out there that that I cannot utilize that expressly states the reasons for this peculiarity.  Once again, just another potential explanation, what do you guys think?[[User:SAWGunner89|SAWGunner89]] 15:36, 17 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235918</id>
		<title>Talk:SIG-Sauer P220 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235918"/>
		<updated>2010-02-17T15:36:48Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* P6 hammer notch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== P245 ==&lt;br /&gt;
&lt;br /&gt;
I like the P245. I bought one back in 2000. I owned both the P220 and the P245 for many years and I always found that I shot better with the P245. Eventually traded the P220, but I still have the P245. It's a nice little shooter. But truth be told I did purchase the eight round magazine from Sig. So I guess the P220 Compact just makes more sense. From a business aspect. --[[User:Jcordell|Jcordell]] 18:19, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==P228==&lt;br /&gt;
I'm a bit confused about the P228. I thought that it has been discontinued for about 10 years. But that the Military uses them and I know that SIG recently came out with a P228R model. So my question is: Is it still being produced or not? -[[User:Gunman69|Gunman69]] 00:47, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The P228R is a limited production run weapon. SIG had lots of surplus P228 slides, so they modified them to fit P229R frames (even though the 229 has always been a bit wider than the 228). As for the military's use of the P228, that's just because they bought so many of them in the 1990s that they still have lots in inventory. But the original, non-rail P228 (the version still seen in most movies today) has been out of production since 2000, when the P229 in 9mm was introduced. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::Ok thank you for clearing that up for me. Much appreciated! -[[User:Gunman69|Gunman69]] 05:54, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P220 ==&lt;br /&gt;
Is the P220 still manufactured in any caliber other than 45 ACP? I know the .38 super and .30 luger variants were discontinued but many nations have adopted the 9mm version for Police and Military use so it seems odd they would have discontinued it, yet SIG-Sauer's websight only lists it as comming in .45. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everywhere I've looked for info says no. All modern (Railed I assume) P220's are strictly .45 ACP.&lt;br /&gt;
Personally I like this line of thinking, a single stack 9x19mm seems pointless when you can get a P226, or a P229 and carry more rounds. --[[User:Crazycrankle|Crazycrankle]] 10:55, 18 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P6 hammer notch ==&lt;br /&gt;
&lt;br /&gt;
As I actually own a P6, I, as I am sure many other P6 owners have, became curious of and susequently investigated the notch in the P6's hammer.  I have heard various reasons for the P6 hammer's notch, including the theory that it was meant to indicate that the gun was dropped or was meant to prevent an accidental firing if it was indeed dropped.  Hoever, I have come across another explanation that to me seems a bit more plausible, that it was meant to stick the loop of a retaining holster into, thereby securing the gun into the holster and preventing a drop.  To me this seems to be a more potential explanation as who would want to replace a hammer each time the weapon was dropped, espiecially a SIG (not the cheapest of all firearms) and espiecially a model that SIG discontiuned quite some time ago.  Even finding extra (affordable) magazines for a P-225/P6 is an ordeal, so why would you try and replace a hammer every time somebody might actually drop it.  I don't know, but it just does seem the best explanation to me.  Also, I do not speak German, so there might be a resource out there that that I cannot utilize that expressly states the reasons for this peculiarity.  Once again, just another potential explanation, what do you guys think?[[User:SAWGunner89|SAWGunner89]] 15:36, 17 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235917</id>
		<title>Talk:SIG-Sauer P220 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:SIG-Sauer_P220_pistol_series&amp;diff=235917"/>
		<updated>2010-02-17T15:36:24Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* P6 hammer notch */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== P245 ==&lt;br /&gt;
&lt;br /&gt;
I like the P245. I bought one back in 2000. I owned both the P220 and the P245 for many years and I always found that I shot better with the P245. Eventually traded the P220, but I still have the P245. It's a nice little shooter. But truth be told I did purchase the eight round magazine from Sig. So I guess the P220 Compact just makes more sense. From a business aspect. --[[User:Jcordell|Jcordell]] 18:19, 30 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==P228==&lt;br /&gt;
I'm a bit confused about the P228. I thought that it has been discontinued for about 10 years. But that the Military uses them and I know that SIG recently came out with a P228R model. So my question is: Is it still being produced or not? -[[User:Gunman69|Gunman69]] 00:47, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The P228R is a limited production run weapon. SIG had lots of surplus P228 slides, so they modified them to fit P229R frames (even though the 229 has always been a bit wider than the 228). As for the military's use of the P228, that's just because they bought so many of them in the 1990s that they still have lots in inventory. But the original, non-rail P228 (the version still seen in most movies today) has been out of production since 2000, when the P229 in 9mm was introduced. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::Ok thank you for clearing that up for me. Much appreciated! -[[User:Gunman69|Gunman69]] 05:54, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P220 ==&lt;br /&gt;
Is the P220 still manufactured in any caliber other than 45 ACP? I know the .38 super and .30 luger variants were discontinued but many nations have adopted the 9mm version for Police and Military use so it seems odd they would have discontinued it, yet SIG-Sauer's websight only lists it as comming in .45. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everywhere I've looked for info says no. All modern (Railed I assume) P220's are strictly .45 ACP.&lt;br /&gt;
Personally I like this line of thinking, a single stack 9x19mm seems pointless when you can get a P226, or a P229 and carry more rounds. --[[User:Crazycrankle|Crazycrankle]] 10:55, 18 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== P6 hammer notch ==&lt;br /&gt;
&lt;br /&gt;
As I actually own a P6, I, as I sure many other P6 owners have, became curious of and susequently investigated the notch in the P6's hammer.  I have heard various reasons for the P6 hammer's notch, including the theory that it was meant to indicate that the gun was dropped or was meant to prevent an accidental firing if it was indeed dropped.  Hoever, I have come across another explanation that to me seems a bit more plausible, that it was meant to stick the loop of a retaining holster into, thereby securing the gun into the holster and preventing a drop.  To me this seems to be a more potential explanation as who would want to replace a hammer each time the weapon was dropped, espiecially a SIG (not the cheapest of all firearms) and espiecially a model that SIG discontiuned quite some time ago.  Even finding extra (affordable) magazines for a P-225/P6 is an ordeal, so why would you try and replace a hammer every time somebody might actually drop it.  I don't know, but it just does seem the best explanation to me.  Also, I do not speak German, so there might be a resource out there that that I cannot utilize that expressly states the reasons for this peculiarity.  Once again, just another potential explanation, what do you guys think?[[User:SAWGunner89|SAWGunner89]] 15:36, 17 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=SIG-Sauer_P220_pistol_series&amp;diff=235913</id>
		<title>SIG-Sauer P220 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=SIG-Sauer_P220_pistol_series&amp;diff=235913"/>
		<updated>2010-02-17T15:27:58Z</updated>

		<summary type="html">&lt;p&gt;SAWGunner89: /* SIG P225 / P6 */ removed controversial wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gun Title|SIG-Sauer P220}}&lt;br /&gt;
[[Image:SIG-Sauerlogo.jpg|thumb|right|300px|]]&lt;br /&gt;
[[Image:SIGP220R Standard.jpg‎ ‎‎|thumb|right|300px|SIG-Sauer P220R - .45 ACP.  This is the current production version of the SIG-Sauer P220 pistol.]]&lt;br /&gt;
&lt;br /&gt;
''NOTE: In the past, some IMFDB users have mis-spelled &amp;quot;SIG-Sauer&amp;quot; as &amp;quot;Sig Sauer&amp;quot;. '''&amp;quot;Sig Sauer&amp;quot; is not the correct spelling'''; &amp;quot;SIG&amp;quot; is an acronym for ''Schweizerische Industrie Gesellschaft'' (&amp;quot;Swiss Industrial Society&amp;quot; in German), and thus, all three letters should be capitalized. Also, it is preferred that IMFDB users put a hyphen between &amp;quot;SIG&amp;quot; and &amp;quot;Sauer&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SIG P220 ==&lt;br /&gt;
[[Image:SigP220EarlyModel.jpg‎|thumb|right|300px|SIG-Sauer P220 1st Generation &amp;quot;American&amp;quot; model - .45 ACP]] &lt;br /&gt;
[[Image:SigP220Black.jpg|thumb|right|300px|SIG-Sauer P220 Black - .45 ACP]]&lt;br /&gt;
[[Image:SiGP220RNewModel.jpg‎‎|thumb|right|300px|SIG-Sauer P220R - newer model with Picatinny rail - .45 ACP]]&lt;br /&gt;
[[Image:SigP220RSilver.jpg|thumb|right|300px|SIG-Sauer P220ST pistol - .45 ACP.  New model P220 with rails and Hogue Grips]] &lt;br /&gt;
‎&lt;br /&gt;
* '''Type:''' Self-Loading pistol &lt;br /&gt;
&lt;br /&gt;
* '''Trigger:''' Single/Double-Action&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:'''  9x19mm Luger and .45 ACP; also .38 Super and 7.65mm Luger (both obsolete) &lt;br /&gt;
 &lt;br /&gt;
* '''Length, overall:'''  198 mm  &lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''  112 mm  &lt;br /&gt;
&lt;br /&gt;
* '''Weight unloaded :'''  800 g (aluminium frame), 1100 g (stainless steel frame)&lt;br /&gt;
  &lt;br /&gt;
* '''Capacity:'''  8 rounds (7.65mm, 9x19mm, .38 Super, or .45 ACP) or 7 rounds (.45 ACP) &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Live Free or Die Hard]]'' || [[Bruce Willis]] || John McClane || P220R || 2007&lt;br /&gt;
|-  &lt;br /&gt;
| ''[[Miami Vice (2006)|Miami Vice]]'' || [[Jamie Foxx]] || Detective Ricardo Tubbs || P220R || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[A History of Violence]]'' || [[Ed Harris]] || Carl Fogarty || Standard || 2005 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Frequency]]'' || [[Sean Doyle]] || Det. Jack Shepherd || Standard || 2000 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Courage Under Fire]]'' || [[Lou Diamond Phillips]] || Staff Sergeant John Monfriez || Standard || 1996 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heat]]'' || [[Robert De Niro]] || Neil McCauley || Standard ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Above the Law]]'' ||[[Steven Seagal]] || Nico Toscani|| 1st Gen &amp;quot;American&amp;quot; || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DEA]]'' || Real People || DEA Special Agents || Reality Show || 2008&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Miami Vice]]'' || [[Don Johnson]] || Sonny Crockett || 1st Gen &amp;quot;American&amp;quot; || 1984&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' ||SIP-t M200|| None || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Contracts]]'' ||SG220||w/ suppressor|| 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Anime=== &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Library Team || ''[[Library War]]''|| (Japan Self Defense Forces SIG-Sauer P220 9mm) || 2008&lt;br /&gt;
|-&lt;br /&gt;
| Japan Self Defense Forces || ''[[Saikano]]''|| (Japan Self Defense Forces SIG-Sauer P220 9mm) || 2006&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SIG P220 Sport ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Sport.jpg|thumb|right|300px|SIG-Sauer P220 Sport - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
A version of the P220 with a stainless finish and a compensator; only chambered in .45 ACP; now discontinued.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Four Brothers]]'' || [[Tyrese Gibson]] || Angel || None || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hostage (2005)|Hostage]]'' || Unknown || Hostage Taker || None || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Jeremy Renner]] || Brian Gamble || None || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' ||[[Colin Farrell]] || Officer Jim Street || None || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[XXX|xXx]]'' || [[Werner Daehn]] || Kirill || Fitted w/ Scope and/or Suppressor || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' || [[DMX]] || Lantrell Walker || None || 2001 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Swordfish]]'' || [[John Travolta]] || Gabriel Shear || None || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SIG P225 / P6 ==&lt;br /&gt;
[[Image:SIG-Sauer-P225.jpg‎|thumb|right|300px|SIG-Sauer P225 - 9x19mm]]&lt;br /&gt;
[[Image:SIG-SauerP225.jpg|thumb|right|300px|SIG-Sauer P6 - 9x19mm - note the cutaway hammer, this was used to allow West German police to know whether or not a gun was dropped on its hammer.]]&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Double-Action or Double-Action Only &lt;br /&gt;
&lt;br /&gt;
* '''Caliber:'''  9x19mm Luger  &lt;br /&gt;
&lt;br /&gt;
* '''Length, overall:'''  180 mm  &lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''  98 mm  &lt;br /&gt;
&lt;br /&gt;
* '''Weight unloaded:'''  740 g  &lt;br /&gt;
&lt;br /&gt;
* '''Capacity:'''  8 rounds  &lt;br /&gt;
&lt;br /&gt;
It should be noted that a variation of the SIG 225 is the SIG P6, a West German police handgun from the 70's and 80's.  In some films, it may actually be the SIG P6, rather than the P225, but for the sake of argument, the two are interchangeable.&lt;br /&gt;
&lt;br /&gt;
Notable differences between the SIG 225 and the SIG P6 are that the P6 has a much heavier main-spring (giving it an intensely heavy DA pull) and a cruder feed ramp, thus lowering reliability with hollow point rounds.  The P225, being a commercial weapon, was available with tritium night sights, while the P6 has standard iron sights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pacifier, The|The Pacifier]]'' || [[Mung-Ling Tsui]] || Mrs. Chun || Standard || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pacifier, The|The Pacifier]]'' || [[Vin Diesel]] || Shane Wolf || Standard || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bourne Supremacy]]'' || [[Matt Damon]] || Jason Bourne || Standard || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bourne Identity]]'' || [[Matt Damon]] || Jason Bourne || Standard || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mickey Blue Eyes]]'' || Unknown || FBI Agent || Standard || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Run, Lola, Run (Lola rennt)]]'' || Various || German Police || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Most Wanted]]'' || Unknown || Marine Officer || Continuity error; switched from [[M1911A1]] || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Long Kiss Goodnight, The|The Long Kiss Goodnight]]'' || [[Brian Cox]] || Dr. Nathan Waldman || Standard || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Long Kiss Goodnight, The|The Long Kiss Goodnight]]'' || [[Samuel L. Jackson]]'' || Mitch Hennessy || Standard || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Boys]]'' || [[Will Smith]] || Mike Lowry || Nickel || 1995 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Force]]'' || [[Jamie Draven]] || Cpl. Jamie Dow || None || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sopranos, The|The Sopranos]]'' || [[Federico Castelluccio]] || Furio || ''Big Girls Don't Cry (2.05)'' || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sopranos, The|The Sopranos]]'' || [[Burt Young]] || Bobby Bacala Sr. || ''Another Toothpick (3.05)'' || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sopranos, The|The Sopranos]]'' || [[Louis Crugnali]] || Carlo Renzi  || ''Amour Fou (3.12)'' || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SIG P226 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|right|300px|A factory black (K-Kote) SIG-Sauer P226 pistol chambered in 9x19mm. This is a real movie gun and has appeared in several motion pictures.]]&lt;br /&gt;
[[Image:SigP226Nickel.jpg|thumb|right|300px|A nickel SIG-Sauer P226 pistol chambered in 9x19mm. This is another real movie gun and has been adapted to fire full flash motion picture blanks.]]&lt;br /&gt;
[[Image:SigP226TwoTone03.jpg|thumb|right|300px|Two-tone SIG-Sauer P226 9x19mm]]&lt;br /&gt;
[[Image:P226R.jpg|thumb|right|300px|SIG-Sauer P226R 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the &amp;quot;P226R&amp;quot; to distinguish between newer and older models).]]&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Double/Single Action or Double Action Only semi-automatic  &lt;br /&gt;
&lt;br /&gt;
* '''Caliber:'''  9x19mm Luger, .357 SIG, .40 S&amp;amp;W  &lt;br /&gt;
&lt;br /&gt;
* '''Length, overall:'''  196 mm &lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''  112 mm &lt;br /&gt;
&lt;br /&gt;
* '''Weight (with empty magazine):'''  aluminum frame: 870 g (9x19mm), 920 0g (.40 S&amp;amp;W and .357 SIG), stainless steel frame: 1180 g &lt;br /&gt;
&lt;br /&gt;
* '''Magazine capacity:'''  15 rounds (9x19mm); 12 rounds (.40 S&amp;amp;W and .357 SIG) &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry (2009)|Far Cry]]'' || [[Til Schweiger]] || Jack Carver || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Adulthood]]'' || [[Adam Deacon]] || Jay || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harold &amp;amp; Kumar Escape from Guantanamo Bay]]'' || [[Rob Corddry]] || Homeland Security Agent Ron Fox || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Incredible Hulk, The (2008)|The Incredible Hulk]] || [[Tim Roth]] || Emil Blonsky || P226R || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Incredible Hulk, The (2008)|The Incredible Hulk]] || Various || U.S. Army soldiers || P226R || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne (2008)|Max Payne]]'' || [[Mark Wahlberg]] || Max Payne || P226R || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[MR 73]]'' || [[Daniel Auteuil]] || Louis Schneider || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pineapple Express]]'' || [[Gary Cole]] || Ted Jones || Nickel; wielded akimbo; flashpaper version used in some scenes || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quantum of Solace]]'' || [[Daniel Craig]] || James Bond || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quantum of Solace]]'' || [[Glenn Foster]] || Craig Mitchell || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shoot 'Em Up]]'' || [[Clive Owen]] || Smith || Various models; standard and P226R; black and two-tone || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shoot 'Em Up]]'' || Various || Secret Service Agents || Standard and P226R || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers]]'' || [[Rick Gomez]] || Cop || &amp;quot;Eye-ballin' my piece, 50 Cent?&amp;quot; || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers]]'' || Various || Secret Service Agents || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casino Royale]]'' || Various || Gettler's thugs || Suppressed || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank]]'' || [[Jason Statham]] || Chev Chelios || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Departed]]'' || [[Matt Damon]] || Sergeant Colin Sullivan || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silent Hill]]'' || [[Laurie Holden]] || Officer Bennet || Two-tone || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Snakes on a Plane]]'' || [[Bobby Cannavale]] || FBI Agent Hank Harris || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Assault on Precinct 13 (2005)|Assault on Precinct 13]]'' || [[Laurence Fishburne]] || Bishop || Two-tone|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Man on Fire]]'' || [[Denzel Washington]] || John Creasy || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transporter 2]]'' || Various ||Miami P.D. detectives || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX 2: State of the Union|xXx 2: State of the Union]]'' || [[Scott Speedman]] || Kyle Steele || P226R, w/ tactical light || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2 Fast 2 Furious]]'' || [[Paul Walker]] || Brian O'Connor || Reverse two-tone || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2 Fast 2 Furious]]'' || [[Tyrese Gibson]] || Roman Pearce || Nickel || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2 Fast 2 Furious]]'' || [[Matt Gallini]] || Enrique || Reverse two-tone || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Boys II]]'' || [[Martin Lawrence]] || Detective Marcus Burnett || Two-tone || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulletproof Monk]]'' || Various || Strucker's henchme || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[House of the Dead]]'' || [[Ellie Cornell]] || Jordan Casper || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tears of the Sun]]'' || [[Paul Francis]] || Danny &amp;quot;Doc&amp;quot; Kelley || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ballistic: Ecks vs. Sever]]'' || [[Antonio Banderas]] || Agent Jeremiah Ecks || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crocodile Hunter: Collision Course, The|The Crocodile Hunter: Collision Course]]'' || [[Lachy Hulme]] || CIA Agent Robert Wheeler || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Another Day]]'' || Unknown actor || Simulated terrorist || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX|xXX]]'' || Unknown || NSA Agent as &amp;quot;Diner Cook&amp;quot; || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Along Came a Spider]]'' || [[Morgan Freeman]] || Detective Alex Cross || Nickel || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghosts of Mars]]'' || Unknown || Rookie Descanso || Two-tone|| 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gone in Sixty Seconds]]'' || Unknown || Calitri's thugs || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romeo Must Die]]'' || [[Isaiah Washington]] || Mac || Nickel || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Beauty]]'' || [[Chris Cooper]] || Col. Frank Fitts || Nickel || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy of the State]]'' || [[Jon Voight]] || Reynolds || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy of the State]]'' || [[Barry Pepper]] || Pratt || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy of the State]]'' || [[Gabriel Byrne]] || &amp;quot;Fake&amp;quot; Brill || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deep Impact]]'' ||  || U.S. Federal Agents ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Negotiator, The|The Negotiator]]''|| [[Samuel L. Jackson]] || Danny Roman || ||  1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Siege]]'' || [[Denzel Washington]] || Anthony &amp;quot;Hub&amp;quot; Hubbard || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Siege]]'' || [[Tony Shalhoub]] || Frank Haddad || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Air Force One]]'' || [[Gary Oldman]] || Ivan Korshunov || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Air Force One]]'' || [[Xander Berkley]] || Agent Gibbs || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Con Air]]'' || [[John Malkovich]] || Cyrus &amp;quot;The Virus&amp;quot; Grissom || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conspiracy Theory]]'' || [[Mel Gibson]] || Jerry Fletcher || Wielded akimbo || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conspiracy Theory]]'' || [[Cylk Cozart]] || Agent Lowry ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conspiracy Theory]]'' || [[Terry Alexander]] || Flip ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Face/Off]]'' || [[John Travolta]] || Sean Archer/Castor Troy || Two-tone w/ nickel slide || 1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kiss The Girls]]'' || [[Morgan Freeman]] || Detective Alex Cross || Nickel || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Murder At 1600]]'' || Various || Secret Service Agents || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Boys]]'' || [[Will Smith]] || Mike Lowrey || Nickel || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Clear and Present Danger]]'' || Unknown || Diplomatic Security Agents || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Menace II Society]]'' || Unknown actor || Drive-by shooter || Used akimbo with [[Beretta 92FS]] || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper]]'' || [[Tom Berenger]] || Thomas Beckett || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Striking Distance]]'' || [[Bruce Willis]] || Detective Tom Hardy || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Break]]'' || [[Keanu Reeves]] || FBI Special Agent Johnny Utah || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predator 2]]'' || [[Maria Conchita Alonso]] || Leona Cantrell || W/ tactical flashlight || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predator 2]]'' || [[Bill Paxton]] || Jerry Lambert || W/ tactical flashlight || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop]]'' || [[Peter Weller]] || Officer Alex Murphy || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop]]'' || [[Nancy Allen]] || Officer Anne Lewis || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rambo: First Blood Part II]]'' || Unknown actor || Door gunner || First known movie to feature P226 || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[House of the Dead]]'' || [[Ona Grauer]] || Alicia ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saw]]'' || [[Danny Glover]] || Detective Tapp ||  || 2004&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beast, The|The Beast]]'' || [[Patrick Swayze]] || Agent Charles Barker || Nickel || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn Notice]]'' || Various || Bad Guys || K-Kote/Nickel/Tutone || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Situation Critical]]'' || ??? || Pablo Escobar || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Doctor Who (New series)|Doctor Who]]'' || [[Andrew Hayden-Smith]] || Jake Simmonds || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[Adam Rodriguez]] || Eric Delko || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[Rex Linn]] || Frank Tripp || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Force]]'' || [[Ross Kemp]] || Sgt. Henno Garvie || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Force]]'' || [[Alex Reid]] || Caroline Walsh || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harsh Realm]]'' || [[Scott Bairstow]] || Thomas Hobbes || || 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Seven Days]]'' || [[Gary Graham]] || Watson || ''The Fire Last Time''; fitted w/ silencer || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate: SG1]]'' || [[Richard Dean Anderson]] || Colonel Jack O'Neill || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate: SG1]]'' ||[[Amanda Tapping]] || Major Samantha Carter || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate: SG1]]'' || [[Tom McBeath]] || Harry Maybourne || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Millennium]]'' || [[Klea Scott]] || Agent Emma Hollis || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Viper]]'' || [[Rachel Hayward]] || &amp;quot;Jolie&amp;quot; || Suppressed || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New York Undercover]]'' || [[Michael DeLorenzo]] || Det. Eddie Torres || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || [[David Duchovny]] || Special Agent Fox Mulder || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || [[Annabeth Gish]] || Special Agent Monica Reyes || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || [[Mitch Pileggi]] || Assistant Director Walter Skinner || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 5]] || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Task Force Dagger]]  || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || Project Reality mod ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]]  || P226R, with weaponlight || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]] || w/ optional laser sight and/or suppressor || || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime=== &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Lagoon]]''|| Russian || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Idolmaster Xenoglossia]]''|| Karasu || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SIG P226 SL Sport II==&lt;br /&gt;
[[Image:Sig sauer p 226sl stainless steel.jpg|right|300px|thumb|SIG-Sauer P226 SL Sport II with spare magazines - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Notice]] || [[Kevin Alejandro]] || Raul || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SIG P226 Elite ==&lt;br /&gt;
&lt;br /&gt;
[[Image:P226ELITEleft.jpg|thumb|right|300px|SIG-Sauer P226 Elite - 9x19mm, .357 SIG, .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
An enhanced version of the P226, with beavertail grip, front cocking serrations, and accessory rail, also comes with wood grips. Available in 9x19mm, .357 SIG, and .40 S&amp;amp;W.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[Adam Rodriguez]] || Eric Delko || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG P228==&lt;br /&gt;
The SIG-Sauer P228 was used by the U.S. Secret Service until it was replaced by the newer P229 in .357 SIG. It is also used by the U.S. Navy Seals (under the designation M11). Also used in limited numbers by Pilots and Criminal Investigation forces due to need of a more compact weapon and can be authorized for shooters with smaller hands who have trouble gripping the [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] properly. Note that the newer SIG P228R has a squared trigger guard.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|right|300px|SIG-Sauer P228 - 9x19mm.  This is a really well worn movie blank adapted gun]]&lt;br /&gt;
[[Image:Two Tone Sig Sauer P228.jpg|thumb|right|300px|Two Tone SIG-Sauer P228 - 9x19mm]][[Image:P228Nickel.jpg|thumb|right|300px|SIG-Sauer P228 Nickel.]]&lt;br /&gt;
[[Image:SIG-Sauer P228R.jpg‎|thumb|right|300px|SIG-Sauer P228R - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Double-Action or Double-Action Only semiautomatic &lt;br /&gt;
&lt;br /&gt;
* '''Caliber:'''  9x19mm Luger  &lt;br /&gt;
&lt;br /&gt;
* '''Length, overall:'''  180 mm&lt;br /&gt;
  &lt;br /&gt;
* '''Barrel length:'''  99 mm  &lt;br /&gt;
&lt;br /&gt;
* '''Weight, w empty magazine:'''  825 g &lt;br /&gt;
  &lt;br /&gt;
* '''Capacity:'''  13 rounds  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' || [[Michael Douglas]] || USSS Agent Pete Garrison || Standard || (2006)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' || [[Kiefer Sutherland]]'' || USSS  Agent David Breckinridge || Standard || (2006)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]''  || [[Eva Longoria|Eva Longoria Parker]] || USSS Agent Jill Marin || Standard || (2006)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' || [[Steven Seagal]] || Orin Boyd || Standard || (2001)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Virtuosity]]'' || [[Denzel Washington]] || Lt. Parker Barnes || Tutone w/ Wilcox Industries UITC Laser System || (1995)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jackal, The|The Jackal]]'' || [[Richard Gere]] || Declan Mulqueen || Standard || (1997) &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jackal, The|The Jackal]]'' || [[Mathilda May]] || Isabella Zanconia || Standard || (1997)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jackal, The|The Jackal]]'' || [[Bruce Willis]] || The Jackal || Standard; Continuity error || (1997)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ronin]]'' || [[Robert De Niro]] || Sam || Standard || (1998)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Fire]]'' || [[Clint Eastwood]] || Agent Frank Horrigan || Standard || (1993)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Fire]]'' || [[Dylan McDermott]] || Agent Al D'Andrea || Standard || (1993)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Fire]]'' || [[John Malkovich]] || Mitch Leary || Standard || (1993)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Another Day]]'' || [[Colin Salmon]] || Charles Robinson || Standard || (2002)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mindhunters]]'' || [[Christian Slater]] || J.D. Reston || Standard || (2004)&lt;br /&gt;
|-  &lt;br /&gt;
| ''[[Mindhunters]]'' || [[Kathryn Morris]] || Sara Moore || Nickel || (2004)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Usual Suspects, The|The Usual Suspects]]'' || [[Carl Bressler]] || Saul Berg || (1994)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X2: X-Men United]]'' || Various || U.S. Secret Service agents || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Whole Ten Yards, The|The Whole Ten Yards]]'' || [[Bruce Willis]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky || Standard || (2004)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Whole Ten Yards, The|The Whole Ten Yards]]'' || [[Matthew Perry]] || Oz || Standard || (2004)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eagle Eye]]'' || [[Shia LaBeouf]] || Jerry Shaw || Standard; Continuity Error from P229R || (2008)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blind Horizon]]'' || [[Val Kilmer]] || Frank Kavanugh || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Executive Decision]]'' || [[Richard Riehle]] || U.S. Air Marshall || Standard || (1996)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate: SG1]]'' || [[Richard Dean Anderson]] || Jack O'Neill || Standard || (1999)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[24]]'' || [[Keifer Sutherland]] || CTU Agent Jack Bauer || Tutone || (2001)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn Notice]]'' || [[Jeffrey Donovan]] || Michael Westen || Standard || (2007)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || [[Mark Harmon]] ||Special Agent Jethro Gibbs || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || [[Sean Murray]] || Special Agent Timothy McGee || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || [[Michael Weatherly]] || Special Agent Anthony DiNozzo || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || [[Cote de Pablo]] || Officer Ziva David || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS Los Angeles]]'' || [[Chris O'Donnell]] ||Special Agent G. Callen || Standard || (2009)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS Los Angeles]]'' || [[L.L. Cool J]] ||Special Agent Sam Hanna || Standard || (2009)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS Los Angeles]]'' || [[Daniela Ruah]] ||Special Agent Kenzi Blye || Standard || (2009)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS Los Angeles]]'' || [[Adam Jamal Craig]] ||Special Agent Dominic &amp;quot;Dom&amp;quot; Vail || Standard || (2009)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || [[Gillian Anderson]] || Special Agent Dana Scully || Standard || (1993)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || [[Annabeth Gish]] || Special Agent Monica Reyes || Standard || (1993)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || [[Mitch Pileggi]] || Assistant Director Walter Skinner || Standard || (1993) &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sentinel]]'' || [[Richard Burgi]] || Detective James Ellison || Standard || (1996) &lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' || [[Paul Guilfoyle]] || Captain Jim Brass || Standard || (2000)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Situation Critical]]''/Capturing Pablo Escobar || ??? || Pablo Escobar || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter Strike: Source]]'' ||.228 Compact|| None || Oddly chambered in .357 SIG || (2004)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' ||.228 Compact|| None || Oddly chambered in .357 SIG || (2009)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Conviction]]'' || P228 || || || (2010)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SIG P229==&lt;br /&gt;
The SIG-Sauer P229 DAK (Double Action Kellerman) in .40 S&amp;amp;W is the standard issue pistol of Department of Homeland Security and the Coast Guard, and P229s in .357 SIG are the standard side arm of the U.S. Secret Service, and are commonly used by police departments around the country.&lt;br /&gt;
[[Image:P229.jpg|thumb|right|300px|SIG-Sauer P229 w/ crimson trace grips - .357 SIG]]&lt;br /&gt;
[[Image:SIG-SauerP229R.jpg‎|thumb|right|300px|SIG-Sauer P229R - 9x19mm (also chambered for .40 S&amp;amp;W &amp;amp; .357 SIG)]]&lt;br /&gt;
[[Image:Sig 229r equinox.jpg|thumb|right|300px|SIG-Sauer P229 Equinox .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:229R-TT-left.jpg|thumb|right|300px|SIG-Sauer P229R two tone - 9x19mm (also chambered for .40 S&amp;amp;W &amp;amp; .357 SIG]]&lt;br /&gt;
&lt;br /&gt;
* '''Type:'''  Double-Action or Double-Action Only semiautomatic &lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm Luger, .357 SIG, .40 S&amp;amp;W  &lt;br /&gt;
&lt;br /&gt;
* '''Length, overall:''' 180 mm  &lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''  99 mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight, w empty magazine:'''  905 g  &lt;br /&gt;
&lt;br /&gt;
* '''Capacity:'''  13/15 (9x19mm) or 12 rounds  (.40 S&amp;amp;W and .357 SIG) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mr. &amp;amp; Mrs. Smith]]'' || [[Brad Pitt]] || John Smith || Polished K-Kote slide || (2005)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vantage Point]]'' || [[Dennis Quaid]] || Agent Thomas Barnes || Standard || (2006)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vantage Point]]'' || [[Matthew Fox]] || Agent Kent Taylor || Standard || (2006)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomorrow Never Dies]]'' || [[Jonathan Pryce]] || Elliot Carver || Standard || (1997)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eagle Eye]]'' || [[Shia LaBeouf]] || Jerry Shaw || P229R || (2008)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eagle Eye]]'' || [[Billy Bob Thornton]] || Thomas Morgan || P229R || (2008)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taking of Pelham 123, The (2009)|The Taking of Pelham 123]]'' || [[John Travolta]] || Ryder || P229R; Tutone || (2009)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jackal, The|The Jackal]]'' || [[Sidney Poitier]] || FBI Deputy Director Carter Preston || Standard || (1997)&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[24]]'' || [[Keifer Sutherland]] || CTU Agent Jack Bauer || Standard || (2001)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[David Caruso]] || Lt. Horatio Caine || Also in ''[[CSI: NY]]'' episode &amp;quot;Manhatten Manhunt&amp;quot; || (2002)&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Chuck]]'' || [[Adam Baldwin]] || Major John Casey || Custom; w/ Crimson Trace grips || (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SIG P229 Sport ==&lt;br /&gt;
&lt;br /&gt;
[[Image:P229s.jpg|thumb|right|300px|SIG-Sauer P229 Sport 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Matrix Reloaded, The|The Matrix Reloaded]]'' || [[Anthony Wong]] || Ghost || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Paycheck]]'' || [[Ben Affleck]] || Michael Jennings || Standard || (2003)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enter the Matrix]]'' || None || None || None || (2003)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG P239==&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP239.jpg|thumb|right|300px|SIG-Sauer P239 9x19mm, .40 S&amp;amp;W, .357 SIG]]&lt;br /&gt;
[[Image:SIGSauerP239TwoTone.jpg|thumb|right|300px|SIG-Sauer P239 with Two Tone finish - 9x19mm, .40 S&amp;amp;W, .357 SIG]]&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm .357 SIG .40 S&amp;amp;W&lt;br /&gt;
&lt;br /&gt;
* '''Length, overall:''' 168mm&lt;br /&gt;
&lt;br /&gt;
* '''Height:''' 132 mm&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 91.5mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight w/o magazine:''' 775g&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 8 rounds (9x19mm), 7 rounds (.357 SIG &amp;amp; .40 S&amp;amp;W)&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ronin]]'' || [[Jonathan Pryce]] || Seamus O'Rourke || Tutone || (1998)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street Kings]]'' || [[Common]] || Coates || Tutone || (2007)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boarding Gate]]'' || [[Asia Argento]] || Sandra || with Suppressor || (2007)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taken]]'' || Olivier Rabourdin || Jean-Claude || Older Modelw/ Milled Slide || (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS Los Angeles]]'' || [[Daniela Ruah]] || Special Agent Kenzi Blye || Standard || (2009)  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
===Anime=== &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Henrietta || ''[[Gunslinger Girl]]'' || Older Milled Slide Model; Tutone || (2003)&lt;br /&gt;
|-&lt;br /&gt;
| Henrietta || ''[[Gunslinger Girl-IL TEATRINO-]]'' || Older Milled Slide Model; Tutone || (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG P245==&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP245.jpg‎|thumb|right|300px|Two Tone SIG-Sauer P245 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Self-Loading pistol &lt;br /&gt;
&lt;br /&gt;
* '''Trigger:''' Double Action &lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .45 ACP &lt;br /&gt;
&lt;br /&gt;
* '''Weight unloaded:''' 815 g &lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 185 mm &lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 99 mm &lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 6 rounds &lt;br /&gt;
&lt;br /&gt;
Note: Released to Public in 1999. Discontinued in 2006. Replaced by the SIG P220 Carry or P220 Compact. While the shorter barrel was popular there were complaints about the short grip. The company now sells an extended eight round magazine for the P245. The P220 Carry/Compact is what many feel should have been made all along.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]] &lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>SAWGunner89</name></author>
	</entry>
</feed>