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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Run+its+a+T-55</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Run_its_a_T-55"/>
	<updated>2026-04-16T18:32:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Far_Cry_3&amp;diff=550584</id>
		<title>Talk:Far Cry 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Far_Cry_3&amp;diff=550584"/>
		<updated>2012-04-20T02:54:23Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Multiplayer gameplay New Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yaay, Frank and his amazing collection of exploding rust will ride again. :D [[User:Evil Tim|Evil Tim]] 07:42, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:From what I saw in the demo at E3 (I watched Microsoft's press conference live yesterday), it looks like this game will be set on an island like the earlier games in the series. Frankly I'm surprised no one had beat me to the punch and made a page for the game already. [[User:Orca1 9904|Orca1 9904]] 07:59, 7 June 2011 (CDT)&lt;br /&gt;
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::I'd heard of it being in development, but I wasn't aware there was any actual footage of weapons in it yet. I guess I'll have to start saving for another PC and set aside 40 or so hours to screencap it like last time. [[User:Evil Tim|Evil Tim]] 08:05, 7 June 2011 (CDT)&lt;br /&gt;
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:::Here's an &amp;quot;insane&amp;quot; walkthrough video: http://www.youtube.com/watch?v=5lXHmWRziHA [[User:Orca1 9904|Orca1 9904]] 09:26, 7 June 2011 (CDT)&lt;br /&gt;
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::::Waaaaaaiiiit a minute...I see a crashed Zero, ancient ruins, and they're talking about this island's &amp;quot;dark secret.&amp;quot; Looks like this is going to be an ''actual'' sequel to ''Far Cry''. [[User:Evil Tim|Evil Tim]] 07:39, 8 June 2011 (CDT)&lt;br /&gt;
:::::Loved the first game, so I hope it will awesome. :) - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK ==&lt;br /&gt;
&lt;br /&gt;
The AK has a muzzlebrake, but the mag looks like a 7.62mm mag instead of the straighter 5.45mm mag. --[[User:Funkychinaman|Funkychinaman]] 10:32, 7 June 2011 (CDT)&lt;br /&gt;
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:If you watch the video, you'll notice that all the features of the weapon except the magazine match the AK-74 (handguard &amp;amp; stock, receiver cover, muzzle brake, front sight assembly), with the magazine being the only part that doesn't match. [[User:Orca1 9904|Orca1 9904]] 10:42, 7 June 2011 (CDT)&lt;br /&gt;
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Dang DinoHunter2! You did '''EXACTLY''' what I was going to do, I was considering changing it to a AK-103 like half a hour ago and the description change is the same as I was thinking, good job! :D - [[User:Mr. Wolf|Mr. Wolf]] 21:23, 16 June 2011 (CDT)&lt;br /&gt;
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:You're welcome Mr. Wolf :D - [[User:DinoHunter2|DinoHunter2]] 18:18, 28 June 2011 (CDT)&lt;br /&gt;
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== Pistol ==&lt;br /&gt;
&lt;br /&gt;
It's a modern 1911 with a under-barrel rail. - [[User:Mr. Wolf|Mr. Wolf]] 12:21, 7 June 2011 (CDT)&lt;br /&gt;
:Never mind, I was too slow. :P - [[User:Mr. Wolf|Mr. Wolf]] 12:23, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
YEY! Finally a Kimber in a game! I'm looking forward to this game regardless now :D --[[User:Cool-breeze|cool-breeze]] 20:47, 7 June 2011 (CDT)&lt;br /&gt;
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[[User:Scarlighter|Scarlighter]]&lt;br /&gt;
Scarlight/Scarlighter/Scar-Lighter/Scar-L/... says on 21 February 2012, 19:10, Italy (UTC+01:00):&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Kimber Warrior: My Favourite 1911 Replica!&amp;quot;&lt;br /&gt;
[[File:FC3KIMBLER2.JPG|thumb|none|600px|A Kimber Warrior in ''Far Cry 3'']]&lt;br /&gt;
&lt;br /&gt;
== SVD? ==&lt;br /&gt;
&lt;br /&gt;
An alternate demo walkthrough features what looks to be an SVD or one of its derivatives. Anyone care to give this video a look? http://www.youtube.com/watch?v=h_9fsXPNs34&lt;br /&gt;
&lt;br /&gt;
On a side note, the same video confirms the M67 in game. The throwing animation is actually kinda cool, as you see the spoon being released before the grenade is thrown.&lt;br /&gt;
&lt;br /&gt;
*Looks like an actual Dragunov, it's got that bend in the safety lever that the Romak doesn't have, and it looks like they've given it the right handguard and no X stamping on the magazine this time. Of course it's a lefty Dragonuv, but I think that's to be expected. [[User:Evil Tim|Evil Tim]] 02:20, 11 June 2011 (CDT)&lt;br /&gt;
::Maybe it's the Far Cry 2 model with a new texture, that might explain why it's a lefty gun, hope that changes in the final game, the other guns are righty guns. :( - [[User:Mr. Wolf|Mr. Wolf]] 12:51, 11 June 2011 (CDT)&lt;br /&gt;
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Also, in both that video and the one I posted above, the Blackhawk helicopter the player hijacks is shot down by what appears to be some kind of rocket launcher. You can't see the guy firing it clearly, and I only saw a split-second glimpse of the rocket milliseconds before it strikes the aircraft, but I think it's possibly an [[RPG-7]] or Type 69. I don't want to add it to the page until more concrete proof is found though. [[User:Orca1 9904|Orca1 9904]] 09:32, 11 June 2011 (CDT)&lt;br /&gt;
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Here is a image of the rocket launcher:&lt;br /&gt;
[[File:FC3RL.JPG|thumb|none|500px|]]&lt;br /&gt;
--[[User:Flavio|Flavio]] 14:38, 11 June 2011 (CDT)&lt;br /&gt;
:Definitely a RPG-7/Type 69, most likely a RPG-7. - [[User:Mr. Wolf|Mr. Wolf]] 15:42, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Will brass fly left still? ==&lt;br /&gt;
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I'm wondering if these guns will be like the previous game and have the brass eject left [[User:Excalibur01|Excalibur01]] 23:49, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*Well, so far the AK and Kimber look like they're right-handed and only the SVD looks like it's a lefty model. Now, interestingly, I'd heard that the developers had seen our ''Far Cry 2'' page (some podcast or other had a guy saying some guy on the team, I think the director, had pointed him to it) and it's actually looking like they took note: for example, they've fixed the handguard of the SVD, the magazine, the scope now fills the screen to avoid that issue where the area outside the scope was zoomed in too, the reticle now has the numbers on it (though it's missing the lower line of the rangefinder and the 1.7, and has one too many chevrons), and he holds it at the hip like the stock's under his arm rather than inserted partway into his shoulder. [[User:Evil Tim|Evil Tim]] 01:42, 12 June 2011 (CDT)&lt;br /&gt;
:Now if only Infinity Ward and Treyarch would follow that lead. [[User:Spartan198|Spartan198]] 18:45, 24 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Recent news ==&lt;br /&gt;
&lt;br /&gt;
I've heard from the UK Official PS3 Magazine that the game world is supposedly going to be ten times the size of the world in ''Far Cry 2''. To be honest, this doesn't exactly fill me with confidence; one of the biggest problems with ''FC2'' was the size of the world seemed to have been decided in some board meeting before they had a single idea down as to what they were going to put in all that space. The result was a game that had you going five miles from A to B simply because they wanted you to see all the effort they'd put into the huge map. It can be done (see ''Just Cause 2'') but it makes me nervous hearing they're on &amp;quot;look at how big our map is&amp;quot; rather than &amp;quot;we have so many great ideas the map has to be at least this big.&amp;quot; [[User:Evil Tim|Evil Tim]] 01:08, 25 August 2011 (CDT)&lt;br /&gt;
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Ten times the size? I lost intrest in Far Cry 2 because the game is not an FPS, is a driving game with peolpe trying to kill you at the checkpoints! OK, I'm exagerating but it's way to big.--[[User:MAndolin|MAndolin]] 08:35, 14 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
But on the flip side, bigger maps can mean more space for more content. It's not the size of the maps that is the problem, it's what they use the size for. Far Cry 2, spatially, I thought was lovely. The driving and auto-attack enemies got old, but there's nothing about the space that seemed to be a problem. There was always somewhere to go and something to do. If they made travel more risky/interesting, and enemies didn't auto-attack you at every turn... it would make it more interesting. Furthermore, other methods of travel... such as helicopters, planes, etc. would do a world of good. Also, they need to focus on the end game more... after you've finished up the quests, that's it. There needs to be more repeatable content. Houses need to be more dynamic and upgradeable, hopefully with actual windows... not just instances you enter. That, and they need to expand more on the &amp;quot;hunt&amp;quot; and stealth aspect. It was awesome in Far Cry 2 just picking apart groups of enemies, but sucked because they -automatically- knew where you were 90% of the time... negating all stealth. It seems this has been vastly improved in the little footage we've seen, and the inventory system seems to be expanded as well. [[User:Halorocka888|Halorocka888]] 21:22, 18 September 2011 (CDT)&lt;br /&gt;
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:Naw, the problem as I see it was in FC2 before they did ''anything'' they had that 50 square km number set in stone. This led to the problem of just having normal-sized quests with waypoints that were ridiculously far apart from one another; the result was basically a 10 hour game which had another 20 hours of driving and random fights thrown on top. Not that there was anything wrong with the combat mechanics, but one key point of an open-world game is you should be able to choose how you address a situation; always having the enemies set to max aggression / kill you got wearying. A good example of a different approach would be the checkpoint halfway through Cordon in ''Stalker: Shadow of Chernobyl''; there, you could shoot everyone. Or you could sneak down an anomaly-filled corridor nearby and bypass it. Or risk radiation and wild animals to use a gap in the fence way down the railway track in the other direction. Or you could put your gun away and bribe the officer to let you pass. There were consequences to all of these; for example, if you killed them all you'd then have to repel a large group of Bandits by yourself rather than the guys at the checkpoint attacking them when they got close.&lt;br /&gt;
&lt;br /&gt;
:Like I said, the trouble in FC2 was that number was how big they wanted it to be, not &amp;quot;it can't possibly be smaller than this, because we have so many ideas to fill it up with.&amp;quot; That plus the landscape felt annoyingly static and &amp;quot;dead&amp;quot; with no dangerous animals and no people outside fixed camps. [[User:Evil Tim|Evil Tim]] 21:33, 18 September 2011 (CDT)&lt;br /&gt;
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::I totally agree, I was also annoyed by that. I mean it would have been cool if you were stalking at night and you attacked by a pack of hyenas or that there was actually some '''people''' instead of just psychotic brigands. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:10, 18 September 2011 (CDT)&lt;br /&gt;
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:I read somewhere that the player's name is Jason Brody, if anyone wants to use that information --[[User:Taurus96|Taurus96]] 10:05, 23 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
The source of these problems is the fact that FC2 and FC3 is are console-centric games. And consoles are running on, by PC gaming standards, hopelessly outdated hardware (circa 2005). The relative lack of RAM and processing power means that open-world games like these are seriously held back; changes to the world are rarely permanent, and it's very difficult for the console to remember what you've done (such as items stored) in locations that aren't fixed. Sometimes it's just a matter of scope and dedication. [[Boiling Point: Road to Hell]] was only on a 25 x 25 km map, but featured drivable vehicles of all kinds (in which you could store almost any amount of items) such as boats, patrol ships, single-engine planes, and leisure/combat helicopters, factions that fought one another and treated you accordingly with respect to your reputation, upgradeable weapons that decayed at a realistic rate (you could fire 1000s of rounds and end up with a 10% chance of jamming), an RPG system that increased your skills with weaponry the more you used them and your body stats the more you ran or carried heavy stuff, and jungles filled with animals out for your blood or whom you could hunt to sell their corpses or parts to traders. By contrast, the STALKER series only got a functioning faction wars system starting with the second game, never had drivable vehicles, and had no upgrades or repairs for its weapons until the second game. The STALKER series did, however, have an A-Life system that tracked the presence and deaths of mutants and NPCs behind your back, even if you weren't in the area (something that has rarely appeared in other games, the only other example I know of being the X Universe series of space free-roam games, PC only). It's sad, really--there are more fans of console games than ever, but many don't realise just how gimped their games are compared to what could be accomplished on PCs running current hardware, much like how Crysis 2 was badly scaled back from the original. --[[User:Mazryonh|Mazryonh]] 18:58, 23 December 2011 (CST)&lt;br /&gt;
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:I dunno, it strikes me more that FC2's problem was in how they approached map design and the lack of things to do. Just Cause 2 is also designed with consoles in mind, but it's more fun because it has a better interaction of game mechanics and more memorable characters. In FC2 if you took all of one faction leader's dialog and gave it to the other you'd find it hard to tell it was wrong. [[User:Evil Tim|Evil Tim]] 02:18, 24 December 2011 (CST)&lt;br /&gt;
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== New Trailer Out Today ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=DYPnDDr7sMk Here.] - What are your thoughts, guys? Obligatory dubstep for some reason, as a cinematic trailer it looks pretty awesome. -- Long Fallen 16:24, 15 February 2012 (CST)&lt;br /&gt;
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This does look pretty good, but doesn't Vaas or whatever the bad guy's called use a standard M1911A1? --[[User:Taurus96|Taurus96]] 05:50, 16 February 2012 (CST)&lt;br /&gt;
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:Yeah it appears so. Its definetly not the Kimber Warrior because it doesnt have the white grips, and appears to have a black or possibly blued finish -- [[User:Timaman|Timaman]] 13:08, 20 February 2012 (CST)&lt;br /&gt;
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:[http://www.youtube.com/watch?v=-2Oa8Q7RV78&amp;amp;feature=player_embedded Leaked trailer, showing actual gameplay!] -- Long Fallen 17:12, 20 February 2012 (CST)&lt;br /&gt;
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== Most anticipated thing about FC3... ==&lt;br /&gt;
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Most definitely the page Evil Tim is going to do for it. --[[User:Animalmenace|Animalmenace]] 17:45, 15 February 2012 (CST)&lt;br /&gt;
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Id like to second that. [[User:G36Ghost|G36Ghost]] 18:27, 14 April 2012 (CDT)&lt;br /&gt;
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== New gameplay, New guns ==&lt;br /&gt;
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If you look at this gameplay footage here:&lt;br /&gt;
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http://www.youtube.com/watch?v=xxTXv4SbEZ4&amp;amp;feature=related&lt;br /&gt;
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You can see a couple new guns (A shotgun and what I think is a DShK machine gun), plus a grenade (Which looks like an M26) - [[User:Timaman|Timaman]] 18:27, 21 February 2012 (CST)&lt;br /&gt;
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The shotgun looks like it could be either a Mossberg 500 Mariner or a Remington 870 Marine Magnum, with a ribbed barrel and a accessory rail mounted ontop of the reciever. You get a good look at the ejection port at 4:37 of the video. What is interesting is, the sling is wrapped around the reciever despite it having full stock as the ingame icon shows. &lt;br /&gt;
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Also in the video, if you pause really quickly at 0:07, the AK looks different. The wooden furniture looks more pale than in the E3 trailer, also the magazine is different in that there were vertical lines going up and down on the magazine in the E3 trailer but now the lines are going horizontal; a good shot of this is at 0:19 when the player reloads, look between the player's hand and the reciever of the gun and you'll see. &lt;br /&gt;
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As for the DShK, I'm not sure but it looks like it to me. --[[User:Bad Boy|Bad Boy]] 22:02, 21 February 2012 (CST)&lt;br /&gt;
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The shotgun appears to be a Remington 870, the handguard is wrong for a Mossberg and the ejection port matches the Remington as well. As for the heavy machine gun, I'm going to say DShK as well. Saw a lot more of the customized AK-103 as well, as well as HE-Frag hand grenades, either M67's or M26's. [[User:Orca1 9904|Orca1 9904]] 22:25, 21 February 2012 (CST)&lt;br /&gt;
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New trailer. Somewhat. http://www.youtube.com/watch?v=fGrWuw5CEgM&amp;amp;feature=plcp&amp;amp;context=C41236b0VDvjVQa1PpcFNiqixtTbtxFd1-Gkazt_wHZG5RBOCYPLk%3D&lt;br /&gt;
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You can see a Vz.61 Skorpion at 1:36 and a blink-and-you-miss-it shot of some unknown gun at 1:47. A TDI Vector maybe? -- Long Fallen 18:42, 21 March 2012 (CDT)&lt;br /&gt;
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Shows the barrel-end of a TDI Vector during the middle of a reload animation. [[User:Temp89|Temp89]] 19:23, 21 March 2012 (CDT)&lt;br /&gt;
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I managed to get a screenshot of a gun at about 2:14, seriously hard to see though.&lt;br /&gt;
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Check this out:&lt;br /&gt;
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[http://fc01.deviantart.net/fs71/i/2012/084/f/e/far_cry_3_unknown_gun_by_timaman-d4tveo7.png]&lt;br /&gt;
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No idea what it could be, but it shows that at least one gun is on aftermarket ironsights. Lets hope they don't do a CoD Black Ops and put them on every smg and rifle in the game. [[User:Timaman|Timaman]] 10:40, 24 March 2012 (CDT)&lt;br /&gt;
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-- My money's on the TDI Vector shown earlier in the video, check the spent brass... looks like .45 ACP to me. Definitely not an AR, that's what I thought at first. [[User:Halorocka888|Halorocka888]] 19:55, 24 March 2012 (CDT)&lt;br /&gt;
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At the end of that video it shows a Type 10 flare gun as a preorder bonus. --[[User:SmithandWesson36|SmithandWesson36]] 13:54, 24 March 2012 (CDT)&lt;br /&gt;
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[http://www.gametrailers.com/video/teamplay-interview-far-cry-3/728785] New gameplay trailer, some new guns in there. Spotted a Makarov PM, PP-19 Bizon, some M4 variant, and what looks like an Ultimax 100. Also, another pre-order bonus offers a &amp;quot;skinned M700&amp;quot; (Remington 700 with camo probably, and some screenshots depict a SPAS-12, Mini-14, Remington 700, and a rather odd looking MP5 being used.&lt;br /&gt;
[http://cdn.medialib.computerandvideogames.com/screens/screenshot_280646_thumb_wide620.jpg]&lt;br /&gt;
[http://cdn.medialib.computerandvideogames.com/screens/screenshot_280649_thumb_wide620.jpg]&lt;br /&gt;
[http://ps3media.ign.com/ps3/image/article/118/1188467/far-cry-3-20110817104323708_640w.jpg]&lt;br /&gt;
[http://xbox360media.ign.com/xbox360/image/article/122/1222265/far-cry-3-20120404085727938_640w.jpg]&lt;br /&gt;
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== Multiplayer gameplay New Weapons ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=4-jo-AX_7V4] --[[User:Mateogala|Mateogala]] 06:26, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
There's an icon of an MG that I'm unsure of at about 1:18. A KAC maybe? [[User:Jimmoy|Jimmoy]] 11:48, 14 April 2012 (CDT)&lt;br /&gt;
:I agree. Also, at 1:26... Makarov 6P9? [[User:Krakydak|Krakydak]] 17:12, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
There's some new guns in the screenshots below.  Not sure what that first LMG is, but in the second screenshot, that looks like a FAMAS G2.  It doesn't seem to have the larger trigger guard though:&lt;br /&gt;
http://www.digitalspy.com/gaming/i403204-8/far-cry-3-multiplayer-far-cry-3-multiplayer.html#a375541&lt;br /&gt;
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:The machine gun in the first image is a PKM with an RIS and a different muzzle break. [[User:Run its a T-55|Run its a T-55]] 21:54, 19 April 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454677</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454677"/>
		<updated>2011-09-04T20:50:47Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Cheeky machine gun gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
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== Title ==&lt;br /&gt;
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This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call of Duty XP 2011 ==&lt;br /&gt;
&lt;br /&gt;
I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
&lt;br /&gt;
[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
&lt;br /&gt;
Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
&lt;br /&gt;
(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
&lt;br /&gt;
--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
&lt;br /&gt;
== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I don't think &amp;quot;some random gaming site&amp;quot; really counts as &amp;quot;official&amp;quot; as per the page. [[User:Evil Tim|Evil Tim]] 02:17, 4 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I thought it looked too short to be an MG36, but that's probably the least concerning thing about it: The sights are wrong, the bipod is wrong, the drum magazine is wrong, not to mention the floppy charging handle during the reload sequence. Sort it out, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:15, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::EEEEEEWWWWWWWWWWW!!!! I was so excited when I read there was an MG36, but... never mind :'( If the 240 is in but not on the list that gives hope to other things being in too, like the FAMAS, &amp;quot;AK-74U&amp;quot;, and the M1911. I will be sooooo sad if they don't bring back the 1911 AGAIN. This game is looking, well, like another COD game, but seeing some of the COD4 stuff come back is making me a little hopeful. I also dislike Campaign only weapons, makes me feel cheated out of using them. :/ [[User:Alex T Snow|Alex T Snow]] 17:08, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I don't GET campaign only guns. The models are already there, why not just stick them in multiplayer too? Just feels like wasted space. --[[User:Chrausis|Chrausis]] 17:19, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Well, it means they don't have to be balanced for multiplayer use. Games where all the singleplayer weapons are designed to be fair to other players who don't exist are kinda depressing. [[User:Evil Tim|Evil Tim]] 02:18, 4 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::True, but the weapons that do feature in both single and multiplayer have different stats. For instance, in Black Ops the RPK had perfectly controllable recoil in single player, however kicked like a mule in multiplayer to make up for the extra 10 rounds in the magazine. They could even recycle the stats from the previous games the weapons have featured in as they were all considered fairly balanced. --[[User:Chrausis|Chrausis]] 05:19, 4 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The MG36 from Battlefield 2 was also actually a G36KV. The sight rail with built in folding sights looks a lot like one made by [http://www.btdeutschland.com/BT-21142_web.jpg Brugger &amp;amp; Thomet].&lt;br /&gt;
&lt;br /&gt;
Speaking of machine guns, I saw a picture of the PK Pecheneg in first person aiming down the sights, and the belt is on the wrong side. [[User:Run its a T-55|Run its a T-55]] 15:50, 4 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
:I fixed that already. - [[User:Mr. Wolf|Mr. Wolf]] 11:08, 4 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== WTF ==&lt;br /&gt;
&lt;br /&gt;
In the new 'tango down' trailer, there is an m16a4 custom, that looks like a rocket launcher with parts of an m16a4 on it.&lt;br /&gt;
http://www.youtube.com/verify_age?next_url=http%3A//www.youtube.com/watch%3Fv%3DuUIy9snIk-E%26feature%3Dplayer_embedded (you need a YT account to view this)-teobery&lt;br /&gt;
:Are you talking about the thing at about 45 seconds? looks like a remote ground drone that has a rifle/machine gun in the centre of some sort with missiles firing from the right side. Apart from that the only other thing that looks like a rocket launcher is pretty obviously just a rocket launcher, SMAW I think.  --[[User:Commando552|commando552]] 12:40, 4 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
No, it's at 53. If you look at the bottom right hand corner you see it saying 'm16a4 custom'&lt;br /&gt;
&lt;br /&gt;
Lol that's the M153 SMAW, the reason it says 'M16A4 custom' is that the player has expended their ammo and the game is auto-switching to their primary weapon. --[[User:Chrausis|Chrausis]] 12:58, 4 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=446859</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=446859"/>
		<updated>2011-08-12T17:27:55Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Colt CM901 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=446293</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=446293"/>
		<updated>2011-08-10T14:51:38Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Colt CM901 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
&lt;br /&gt;
I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
&lt;br /&gt;
Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock 18c ==&lt;br /&gt;
&lt;br /&gt;
Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
&lt;br /&gt;
:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could of misnamed the MP5A2 a MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like thee good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444863</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444863"/>
		<updated>2011-08-04T23:26:22Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* My Firearms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SpiesLikeUsAK2.png|thumb|none|700px|''' ''&amp;quot;Do you know where the nearest airport is?&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am currently serving in the United States Army, and as of July 2011 I am deployed to Afghanistan.&lt;br /&gt;
&lt;br /&gt;
== My Firearms ==&lt;br /&gt;
-''Izhevsk Mechanical Works'', [[Mosin Nagant Rifle|Mosin-Nagant M44 Carbine]] '''0И5815''', dated 1944&amp;lt;br&amp;gt;&lt;br /&gt;
-''M249 Squad Automatic Weapon'', Government Issue, Individual Assigned Weapon. It currently has a full stock and short barrel, with a personal-use Magpul vertical grip on order. Should be getting an adjustable stock if our supply makes an effort.&lt;br /&gt;
&lt;br /&gt;
== Weapon Qualifications ==&lt;br /&gt;
-''M9 9mm'': Marksman &amp;lt;br&amp;gt;&lt;br /&gt;
-''M16A2'':Marksman &amp;lt;br&amp;gt;&lt;br /&gt;
-''M4 Carbine'': Sharpshooter &amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
== Weapons I Have Fired ==&lt;br /&gt;
&amp;quot;Government Issue&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-''M249 Squad Automatic Weapon''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M240B General Purpose Machine Gun''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M2HB Heavy Machine Gun''&amp;lt;br&amp;gt;&lt;br /&gt;
-''Mk.19 Automatic Grenade Launcher''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M136 AT-4 (training ammunition only)''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M203 Grenade Launcher''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Civilian Firearms&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-''Glock 26 Gen 4''&amp;lt;br&amp;gt;&lt;br /&gt;
-''Mosin-Nagant M44''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapons I Have Thrown ==&lt;br /&gt;
-''M67 Fragmentation Grenade''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444860</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444860"/>
		<updated>2011-08-04T23:25:29Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SpiesLikeUsAK2.png|thumb|none|700px|''' ''&amp;quot;Do you know where the nearest airport is?&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am currently serving in the United States Army, and as of July 2011 I am deployed to Afghanistan.&lt;br /&gt;
&lt;br /&gt;
== My Firearms ==&lt;br /&gt;
-''Izhevsk Mechanical Works'', [[Mosin Nagant Rifle|Mosin-Nagant M44 Carbine]] '''0И5815''', dated 1944&amp;lt;br&amp;gt;&lt;br /&gt;
-''M249 Squad Automatic Weapon'', governmsent issue, Individual Assigned Weapon. It currently has a full stock and short barrel, with a personal-use Magpul vertical grip on order. Should be getting an adjustable stock if our supply makes an effort.&lt;br /&gt;
&lt;br /&gt;
== Weapon Qualifications ==&lt;br /&gt;
-''M9 9mm'': Marksman &amp;lt;br&amp;gt;&lt;br /&gt;
-''M16A2'':Marksman &amp;lt;br&amp;gt;&lt;br /&gt;
-''M4 Carbine'': Sharpshooter &amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
== Weapons I Have Fired ==&lt;br /&gt;
&amp;quot;Government Issue&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-''M249 Squad Automatic Weapon''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M240B General Purpose Machine Gun''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M2HB Heavy Machine Gun''&amp;lt;br&amp;gt;&lt;br /&gt;
-''Mk.19 Automatic Grenade Launcher''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M136 AT-4 (training ammunition only)''&amp;lt;br&amp;gt;&lt;br /&gt;
-''M203 Grenade Launcher''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Civilian Firearms&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-''Glock 26 Gen 4''&amp;lt;br&amp;gt;&lt;br /&gt;
-''Mosin-Nagant M44''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapons I Have Thrown ==&lt;br /&gt;
-''M67 Fragmentation Grenade''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444858</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444858"/>
		<updated>2011-08-04T23:24:15Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SpiesLikeUsAK2.png|thumb|none|700px|''' ''&amp;quot;Do you know where the nearest airport is?&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am currently serving in the United States Army, and as of July 2011 I am deployed to Afghanistan.&lt;br /&gt;
&lt;br /&gt;
== My Firearms ==&lt;br /&gt;
-''Izhevsk Mechanical Works'', [[Mosin Nagant Rifle|Mosin-Nagant M44 Carbine]] '''0И5815''', dated 1944&lt;br /&gt;
-''M249 Squad Automatic Weapon'', governmsent issue, Individual Assigned Weapon. It currently has a full stock and short barrel, with a personal-use Magpul vertical grip on order. Should be getting an adjustable stock if our supply makes an effort.&lt;br /&gt;
&lt;br /&gt;
== Weapon Qualifications ==&lt;br /&gt;
-''M9 9mm'': Marksman&lt;br /&gt;
-''M16A2'':Marksman&lt;br /&gt;
-''M4 Carbine'': Sharpshooter&lt;br /&gt;
&lt;br /&gt;
== Weapons I Have Fired ==&lt;br /&gt;
&amp;quot;Government Issue&amp;quot;&lt;br /&gt;
-''M249 Squad Automatic Weapon''&lt;br /&gt;
-''M240B General Purpose Machine Gun''&lt;br /&gt;
-''M2HB Heavy Machine Gun''&lt;br /&gt;
-''Mk.19 Automatic Grenade Launcher''&lt;br /&gt;
-''M136 AT-4 (training ammunition only)''&lt;br /&gt;
-''M203 Grenade Launcher''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Civilian Firearms&amp;quot;&lt;br /&gt;
-''Glock 26 Gen 4''&lt;br /&gt;
-''Mosin-Nagant M44''&lt;br /&gt;
&lt;br /&gt;
== Weapons I Have Thrown ==&lt;br /&gt;
-''M67 Fragmentation Grenade''&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444856</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=444856"/>
		<updated>2011-08-04T23:23:48Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SpiesLikeUsAK2.png|thumb|none|700px|''' ''&amp;quot;Do you know where the nearest airport is?&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== About Me ==&lt;br /&gt;
I am currently serving in the United States Army, and am as of July 2011 deployed to Afghanistan.&lt;br /&gt;
== My Firearms ==&lt;br /&gt;
-''Izhevsk Mechanical Works'', [[Mosin Nagant Rifle|Mosin-Nagant M44 Carbine]] '''0И5815''', dated 1944&lt;br /&gt;
-''M249 Squad Automatic Weapon'', governmsent issue, Individual Assigned Weapon. It currently has a full stock and short barrel, with a personal-use Magpul vertical grip on order. Should be getting an adjustable stock if our supply makes an effort.&lt;br /&gt;
&lt;br /&gt;
== Weapon Qualifications ==&lt;br /&gt;
-''M9 9mm'': Marksman&lt;br /&gt;
-''M16A2'':Marksman&lt;br /&gt;
-''M4 Carbine'': Sharpshooter&lt;br /&gt;
&lt;br /&gt;
== Weapons I Have Fired ==&lt;br /&gt;
&amp;quot;Government Issue&amp;quot;&lt;br /&gt;
-''M249 Squad Automatic Weapon''&lt;br /&gt;
-''M240B General Purpose Machine Gun''&lt;br /&gt;
-''M2HB Heavy Machine Gun''&lt;br /&gt;
-''Mk.19 Automatic Grenade Launcher''&lt;br /&gt;
-''M136 AT-4 (training ammunition only)''&lt;br /&gt;
-''M203 Grenade Launcher''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Civilian Firearms&amp;quot;&lt;br /&gt;
-''Glock 26 Gen 4''&lt;br /&gt;
-''Mosin-Nagant M44''&lt;br /&gt;
&lt;br /&gt;
== Weapons I Have Thrown ==&lt;br /&gt;
-''M67 Fragmentation Grenade''&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Journey_from_the_Fall&amp;diff=444852</id>
		<title>Talk:Journey from the Fall</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Journey_from_the_Fall&amp;diff=444852"/>
		<updated>2011-08-04T23:14:17Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;quot;Vietcong&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I don't know much about this movie, but those guards are NVA. The Victor Charlie didn't wear uniforms. I know some people don't know the difference between the Vietcong and the NVA, but anyone that knows that the Charlie were an guerrilla force knows that they didn't wear uniforms.-[[User:Oliveira|Oliveira]] 21:05, 9 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RPD? ==&lt;br /&gt;
I really don't think that's an RPD, and it's not an RPK either. The gas tube is obviously an AK-pattern (mounted above the barrel at that, as opposed to the RPD's tube mounted BELOW the barrel) and the barrel is too short to be an RPK. Plus, there's no bipod or bipod mount. Instead it's most likely a Type-56, as you can see the mount for the folding bayonet (which was obviously taken off) [[User:Run its a T-55|Run its a T-55]] 18:14, 4 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=221217</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=221217"/>
		<updated>2010-01-01T03:21:12Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SpiesLikeUsAK2.png|thumb|none|700px|''' ''&amp;quot;Do you know where the nearest airport is?&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
[[Image:Spieslikeusposter.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
[[Image:EmpiresDMWBox Art.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Top Secret!]]''&lt;br /&gt;
[[Image:Top Secret!.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
[[Image:Type 81-I.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;br /&gt;
[[Image:R.S.C. Model 1917.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
==My Firearm(s)==&lt;br /&gt;
-''Izhevsk Mechanical Works'', [[Mosin Nagant Rifle|Mosin-Nagant M44 Carbine]] '''0И5815''', dated 1944&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=221216</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=221216"/>
		<updated>2010-01-01T03:14:34Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SpiesLikeUsAK2.png|thumb|none|700px|''' ''&amp;quot;Do you know where the nearest airport is?&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
[[Image:Spieslikeusposter.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
[[Image:EmpiresDMWBox Art.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Top Secret!]]''&lt;br /&gt;
[[Image:Top Secret!.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
[[Image:Type 81-I.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;br /&gt;
[[Image:R.S.C. Model 1917.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===My Firearm(s)===&lt;br /&gt;
-''Izhevsk Mechanical Works'', [[Mosin Nagant Rifle|Mosin-Nagant M44 Carbine]] '''0И5815''', dated 1944&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=221203</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=221203"/>
		<updated>2010-01-01T02:36:26Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* M21 EBR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&amp;amp;K pwnz Colt, it is safe to say nobody cares.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Weapon on newspaper==&lt;br /&gt;
Hey for anyone who has played the game,do you think the rifle from the newspaper they showed when talking about Makarov should be included?&lt;br /&gt;
&lt;br /&gt;
:I personally wouldn't have any issue with it. [[User:Spartan198|Spartan198]] 10:08, 18 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alrigh good, maybe someone will post a picture up on the internet andwe could add that&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
I think the page needs the F2000 and TAR-21 with their special sights. Also, if anyone is looking for a screen of the M14 EBR with nothing attached, there's one in the spec ops mission where you breach the gulag wall. Oh, and we need the GP-25 included. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 19:40, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The TAR-21 on the page ''already'' has a MARS sight on it. And the F2000 on the page is the same version used in the game. [[User:Spartan198|Spartan198]] 03:11, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::There are no in-game screens of the MARS sight and the F2000's standard scope is in the game as the RDS in multiplayer, or &amp;quot;scoped&amp;quot; in singleplayer.&lt;br /&gt;
&lt;br /&gt;
==winchester 1887 loading animation==&lt;br /&gt;
&lt;br /&gt;
Is it supposed to load through reciever like that?&lt;br /&gt;
\&lt;br /&gt;
:Yes -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
::Sort of. The animation shows the rounds being placed in the upper tube (the barrel) rather than the lower tube (the magazine). [[User:The Wierd It|The Wierd It]] 15:51, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is wierd, but 1887's do load that way.&lt;br /&gt;
When you pull the cocking lever down the top of the breech kind of rolls back and opens. &lt;br /&gt;
The shells slip into the breech, past the chamber and down into the tube magazine below the barrel.   &lt;br /&gt;
They're slow and a little clumsy to reload IRL. You have to push the shell down into the magazine tube past the stop with your thumb.&lt;br /&gt;
You can get a close look here: http://www.youtube.com/watch?v=ZE9WD9Fihks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::This one looks like the cowboy action shooter style thats made to quickly load 2 shots, usually custom jobs but I believe Legacy Arms -&amp;gt; Puma Arms is currently selling one.  Since in cowboy action shooting you can only have a maximum of 2 rounds in a shotgun.  [[Special:Contributions/24.177.167.87|24.177.167.87]]Pawnstar&lt;br /&gt;
&lt;br /&gt;
== Price's 1911 ==&lt;br /&gt;
Actually its in the game it can be picked up and used in the museum, don't know about MP though.&lt;br /&gt;
&lt;br /&gt;
*It's not featured in MP, it's exclusive to the single player level Museum, though I have heard you can find it during an early mission, much in the same way as to how the desert eagle in MW was found on Crew Expendable (the only one in the entire SP campaign btw). Apparently on one of the loading screens, it details the weapon as a GI 1911 (unsure of the manufactuer) compared to what it was in Modern Warfare, a Springfield Armoury 1911 Professional model. [[Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
On one of the loading scenes I think it said it was a colt.&lt;br /&gt;
&lt;br /&gt;
The one used by price is a springer pro, colt's just a more recognizable name to put in loading screens.&lt;br /&gt;
&lt;br /&gt;
Yeah, most definitely NOT a Colt. [[User:Spartan198|Spartan198]] 02:29, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M93R ==&lt;br /&gt;
There is a confirmation of the M93R machine pistol to be unlocked in MW2 online as confirmed in this video at the bottom of this page&lt;br /&gt;
&lt;br /&gt;
http://modernwarfare247.com/news/multiplayer-unlocks - Madax XX&lt;br /&gt;
&lt;br /&gt;
CAN ANYONE TELL ME HOW TO ADD PICTURES ONTO A PAGE ?????????????&lt;br /&gt;
&lt;br /&gt;
== Who saw this video, 92, FS or SB? ==&lt;br /&gt;
The video with the Beretta M9, Ive not seen, Is it a 92 FS or SB?, i mean this isn't my site but still putting M9 just make's it as noobs are running the place, lol sorry, so who has the link to the video?&lt;br /&gt;
*It is impossible to understand it from video. The only place this pistol appears is shown on the screenshot, the trigger guard is not seen, so i decided to discribe it as military modification, M9. I don't think, that it is a big problem for you to write what is this pistol realy is, whan we will have a better view.&lt;br /&gt;
&lt;br /&gt;
Didn't mean to offended you, it's just most people come to this site to get correct info on weapons, but i suppose putting M9 isn't that bad considering that its the correct name, i just feel its lack of info.&lt;br /&gt;
&lt;br /&gt;
Its the 92SB again, you can tell on its Create-A-Class picture&lt;br /&gt;
&lt;br /&gt;
== Airsoft ==&lt;br /&gt;
I like airsoft as much as the next guy, but we already have pictures of ''real'' M4A1s and MP5Ks on the site, so no need to replace them with pics of airsoft replicas. [[User:Spartan198|Spartan198]] 11:51, 7 October 2009 (UTC)&lt;br /&gt;
:Yeah, but the &amp;quot;real&amp;quot; M4A1s and MP5Ks in the game don't look like those pictures; for the sake of identification, wouldn't it just be simpler to use images that at least look like the weapons from the game, whether they're real or not? Besides, there are plenty of other pages that use airsoft images, so why should this one be an exception?&lt;br /&gt;
:Biggest part of airsoft pictures used on this site are of guns we don't have pictures of. As you can see on the [[M16 rifle series|M16]] and [[Heckler &amp;amp; Koch MP5|MP5]] pages, we have plenty of pictures of the real things, so no need to add airsoft replicas to the page instead. Whether or not they're equipped with a specific rail system or not is moot, since the rail systems in question are pictured beneath the weapons and the addition of them ''on'' the weapons doesn't change anything. An M4 is still an M4 and an MP5K is still an MP5K. [[User:Spartan198|Spartan198]] 21:27, 7 October 2009 (UTC)&lt;br /&gt;
:There has always been guns we see in movies that have been customized and don't look like the stock photos of the gun unmodded. It's best to have a picture of the real thing than a fake that LOOKS like the one used in the movie. [[User:Excalibur01|Excalibur01]] 16:58, 8 October 2009 (UTC)&lt;br /&gt;
:Then shouldn't all the other airsoft pictures (such as the Custom 1911 seen on the MGS4 page and the Cutlass on the Black Lagoon page, and even the Springfield Armory M1911 on CoD4's and MW2's page) be replaced with stock pictures? If you're gonna insist on this, you might as well go all the way.&lt;br /&gt;
::As I've already pointed out, '''biggest part of airsoft pictures used on this site are of guns we don't have pictures of'''. So those images are there '''because we don't have pics of the real things'''. [[User:Spartan198|Spartan198]] 23:42, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
For the record, I'm in favor of pictures of the weapons modded or detailed as they are seen in the movie or game.  Chances are the link takes you to the base page for them anyway, so you can see a picture of the real deal. Someone might be looking for a picture of the gun that is identical to how it is in the film or game.  Whether it's airsoft or not to me seems moot as long as it is the weapon in question.  Of course, no orange tips, please. -- ZG&lt;br /&gt;
:The problem I have with all Airsoft guns is that they all scream &amp;quot;FAKE!&amp;quot; to those of us who spend alot of time around the real thing. Now as placeholders until we get a real weapon image I don't mind as it's a placeholder. Useing an airsoft gun insted of a real firearm that we have an image of that I just don't like. We do get the occational screem used weapon here and even when those have been beat to hell they are much better than the most realistic airsoft gun.--[[User:Rockwolf66|Rockwolf66]] 16:48, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Replaced the airsoft M4A1 with the pic of a real one yet again. It doesn't matter whether it looks exactly like it does in-game or not. An M4A1 is an M4A1, regardless of what it looks like. [[User:Spartan198|Spartan198]] 17:36, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
But if you could find a picture of what it looks like exactly in the game, wouldn't you use it? -- ZG&lt;br /&gt;
&lt;br /&gt;
:The inclusion of a few tacticool accessories is not enough of a reason to waste server space on even more photos of a weapon we already have a number of photos of. For the third time, an M4A1 is an M4A1 regardless of what kind of rail system and whatnot is on it. [[User:Spartan198|Spartan198]] 14:46, 15 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I (not that it matters) am perfectly fine with pictures of the real deal and I love the effort that's gone into posting such great screenshots.  I just hope the trend keeps with noting what particular accessories are present.  I'm one of those douchebags that sees guns in the movies and thinks &amp;quot;Golly!  I want mine to look just like that!&amp;quot;  In any case, I love the site and it hasn't let me down yet. -- ZG&lt;br /&gt;
&lt;br /&gt;
:Nothing at all wrong with noting what kind of accessories are used and by no means does it make you (or anyone else) a douchebag. I mean, flashlights, IR and visible lasers, optics... all that stuff is awesome. I just think it's unnecessary (as well as a waste of server space) to have multiple pics of one weapon customized in multiple different ways each for a few specific pages when one pic of the weapon in its standard configuration can be used on all pages, with minor differences noted in the descriptory paragraph. [[User:Spartan198|Spartan198]] 02:43, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree.  I'm all for the efficient use of resources and I come here for info and screenshots anyway.  I wasn't necessarily against airsoft pictures but I do see it a different way now.  In the spirit of full disclosure, however, I really am quite a douchebag. -- ZG&lt;br /&gt;
&lt;br /&gt;
:Lol XD Well, they ''do'' say honesty is golden... [[User:Spartan198|Spartan198]] 09:53, 27 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Planned Weapons==&lt;br /&gt;
Where did the informatio for most of these planned weapons come from??&lt;br /&gt;
:No idea, and no one has posted any sources, and there's no way to edit it now. Maybe if another multiplayer video shows up, someone with some authority will notice them and can remove them. I mean, really, the XM8? COD4 never had it and that came out when it was still showing up in every &amp;quot;realistic&amp;quot; FPS.--[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:07, 5 October 2009 (UTC)&lt;br /&gt;
::IMHO, the XM8 is way overused in video games today. I'm glad IW shied away from it in favor of weapons like the ACR/Masada, that actually got beyond ''prototype'' stage. [[User:Spartan198|Spartan198]] 12:06, 11 October 2009 (UTC)&lt;br /&gt;
the acr isnt past prototype stage&lt;br /&gt;
:::No, it just isn't widely available yet, but it ''is'' beyond prototype stage. [[User:Spartan198|Spartan198]] 07:53, 14 October 2009 (UTC)&lt;br /&gt;
:The ACR is actually being produced by both Bushmaster and Remington. It's already being marketed and available to purchase [[User:Excalibur01|Excalibur01]] 15:38, 15 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
Is the Winchester 1887 actually confirmed for the game? If it is, you can pretty much create a T2 class with that shotgun, the thumper, juggernaut, stopping power and something else that suits Arnie:P - Madax XXI 12:28&lt;br /&gt;
&lt;br /&gt;
:Yup, it's in there. I'm totally gonna have a Terminator 2 online kit. [[User:Spartan198|Spartan198]] 10:16, 10 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It's definetely confirmed now, and with the big cocking loop and sawnoff stock and barrel too, only a hint of Terminator 2 fanboyism from IW there.... Can't wait to try it though. [[User:M14fanboy|M14fanboy]] 18:14, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I found it in campaign a minute ago and it really sucks-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 01:41, 13 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
^^^I think it's pretty good, I'm stoked to get it online.&lt;br /&gt;
&lt;br /&gt;
::Same here, I heard it has fairly good range and damaged when stacked up to the other shotguns, it just has a slower ROF, due to the lever action. you can dual wield them though, which says something. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
:It's one of the only shotguns with the furthest range out of the lot in MP, this and steady aim and it's a monster in it's own. Like you said M14, it has a low ROF and the second smallest capacity next to the ranger [[Draco122|Draco122]] 21:06, 26 November 2009&lt;br /&gt;
&lt;br /&gt;
::Actually it doesn't. I picked an 1887 up off a dead guy today, and was amazed. first thing is, that it has stunning range. Easily the best, can hit damn close to 50 feet. It holds 7 shots in MP as well, and you can dual wield them, cocking them T2 style. It's a beast of a shotgun, and I can't wait to unlock it for myself. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
:::Isn't this weapon the Winchester 1897 shotgun, originally designed for trench warfare and used by the US military thru Vietnam (and plenty are still in use by civilians in the US).  In playing COD 5: World at War, I haven't found the shotguns to be particularly effective.  The Japanese NPCs are often so quick (esp in the higher difficulty level) that they are on you before you can chamber another round (esp in the section of the game where you have to destroy a howitzer with a 3 barreled 25mm AA gun and quickly take up a covered position to eliminate the Japanese counter-attack using a scoped Springfield).  Two Japanese soldiers immediately attack you.  I was killed more often using the shotgun than using the Type 100 or the .30 belt-fed machine gun--whose name just eluded me.&lt;br /&gt;
&lt;br /&gt;
:::As for COD6:MW2, I have yet to run into the 1897.  With so many high tech weapons (and the bewildering array of Russian weapons in the Sgt Roach and Pvt Ramirez sections), why bother with such an obsolete weapon given the effectiveness of the ASC45 (?) that's standard issue for Rangers &amp;amp; Special Forces, esp when there are smg/shotgun combos available.  Or the incredible arsenal in Makarov's safe house?&lt;br /&gt;
&lt;br /&gt;
:::[[User:Newsjunkie356|Newsjunkie356]] 23:58, 9 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: It's not an 1897, it's an 1887, being lever-action not pump-action. That and it's styled after the Terminator 2 shotgun anyway.[[User:The Wierd It|The Wierd It]] 09:03, 10 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M1014 Removal?==&lt;br /&gt;
Should we remove the section on the M1014 in this game? There hasnt been any confirmation of it appearing in game, aside from the misplaced icon.&lt;br /&gt;
&lt;br /&gt;
No, it has been confirmed now&lt;br /&gt;
http://www.youtube.com/watch?v=jKwaOg7RYPo&lt;br /&gt;
&lt;br /&gt;
== Any Ideas On The .44 Magnum == &lt;br /&gt;
I think its either a Raging bull or a colt anaconda. both look quite simmlar but im thinkin it more a colt anaconda than a raging bull reason being that the the magnum in game look as if it has smaller vents were as the raging bull as quite thick vents. --[[User:Final Tsurugi|Final Tsurugi]] 22:12, 19 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the Call of Duty wikipedia website it said it was a colt anaconda&lt;br /&gt;
&lt;br /&gt;
Link plz? --[[User:Final Tsurugi|Final Tsurugi]] 22:12, 19 September 2009 (UTC)&lt;br /&gt;
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Found a video on youtube where they switch classes revealing a .44 magnum on 0:16 [http://www.youtube.com/watch?v=_Xv37FiiOAk http://www.youtube.com/watch?v=_Xv37FiiOAk]&lt;br /&gt;
&lt;br /&gt;
==Clean Up Page==&lt;br /&gt;
I cleaned up the main page, but i can change it back if any one want's. --[[User:Final Tsurugi|Final Tsurugi]] 21:50, 9 September 2009 (UTC)&lt;br /&gt;
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&lt;br /&gt;
I noticed that FourZeroTwo has a gun on his back before getting knifed, that you missed. It appears to be a PP-2000, please correct me if I'm wrong&lt;br /&gt;
&lt;br /&gt;
http://www.modernwarfare247.com/weapons/sub-machine-guns/pp-2000&lt;br /&gt;
&lt;br /&gt;
You could be right, but Ive got a hunch it could be a MP7, which seems more likely. But from what we can see its hard to tell. (thx also :)&lt;br /&gt;
&lt;br /&gt;
No problem, I just love MW and MW2 and had to point that out, but I didnt know who to talk to about it. Great site, too:) I learned loads about guns, like the difference between a Beretta and a Taurus:) - Terry 00:06&lt;br /&gt;
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I was right about the PP-2000!:) - Terry 23:30&lt;br /&gt;
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I was like &amp;quot;Sure&amp;quot; when i saw your above post, then i look at the pic of the PP-2000 akimbo, and was like &amp;quot;FUCK&amp;quot; cool any way m8 :)&lt;br /&gt;
&lt;br /&gt;
== Bullet Types ==&lt;br /&gt;
What is this about the Tavor being loaded with FMJ's? Is this supposed to mean that along with choosing weapon attachments, we also get to choose bullet types? - [[User:Mythekal|Mythekal]]&lt;br /&gt;
&lt;br /&gt;
A bit too confusing now lol, I'm thinking it will just be a perk, because if im right fmj's give higher velocities, but i couldn't see how this would affect the game, in cod 4 all bullets moved at the same speeds?&lt;br /&gt;
&lt;br /&gt;
Where do you get the info that FMJ give higher velocities? just curious?&lt;br /&gt;
&lt;br /&gt;
What i understand is that FMJ are solid bullets and the only bullets &amp;quot;allowed&amp;quot; in warfare from the Hague Conventions.&lt;br /&gt;
&lt;br /&gt;
True, but but a &amp;quot;Black&amp;quot; operation such as this would hardly be concerned with the rules of &amp;quot;conventional warfare.&amp;quot; =P&lt;br /&gt;
&lt;br /&gt;
The Theory behind JHP (Jacketed Hollow Points) is that upon impact of the target the nose of the bullet mushrooms to a much larger size the then original diameter(caliber) of the bullet causing a larger wound channel and more &amp;quot;stopping power&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The downside to this is that since JHP expand during impact the force of the bullet is dispersed over a larger area on the target making these bullets less likely to pierce body armor, also some HP bullets give certain firearms trouble when cycling this ammo. my 1911 for instance... =)&lt;br /&gt;
&lt;br /&gt;
Your 1911's feeding of hollow point has to do with the type of 1911 usually. Different kinds of feeding ramps I'm told. My series 70 Gold cup has the same problem but my Springfield TRP feeds just fine.&lt;br /&gt;
FMJ's moving at Higher velocities has to do with air drag, hollow points would create more of it. As others have said hope this helps, and by all means correct me if I'm wrong.&lt;br /&gt;
&lt;br /&gt;
But basically all bullets work well for their intended applications. its just that in this day and age there are so many options for a person to use its just matching the bullet to the task. Hunting, Target, Match, Self-defense, Low recoil or &amp;quot;Cowboy&amp;quot; Loads, Plinking. Its endless. -Furious Oyster (feel free to expand or remove if incorrect or unnecessary, just trying to help)&lt;br /&gt;
&lt;br /&gt;
well... I didn't exactly want a bullet discussion, i was just wondering how this would affect the game, like if infinity ward would make it horrible and make stuff like hollow points do something like 4 times damage but only go as far as a &amp;quot;Call of Duty Shotgun&amp;quot;. - [[User:Mythekal|Mythekal]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Where do you get the info that FMJ give higher velocities? just curious?&amp;quot;- I just read alot on firearms :P but i remember coming across it?&lt;br /&gt;
&lt;br /&gt;
As far as i know there is an international convention that bans the use of hollow point bullets and other expanding bullets for millitary purposes.&lt;br /&gt;
&lt;br /&gt;
:That would be the Hague Convention. But from what I understand, it bans their use against ''state-employed combatants'' only, leaving them fair game for counter-terrorism ops and the like. [[User:Spartan198|Spartan198]] 02:47, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
FMJs could be like the perk &amp;quot;Deep Impact&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
They are an attachment for the guns that gives them a little extra damage and better penetration through walls too.&lt;br /&gt;
&lt;br /&gt;
== Extended Magazines Attachments ==&lt;br /&gt;
Thought it was pretty cool, but will it be like a drum mag or something like bandolier, what ever it is i hope it applies to assault rifles.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Ump45em.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
:Could be a dual mag clip, so you can reload faster. [[User:M14fanboy|M14fanboy]] 00:35, 7 September 2009 (UTC)&lt;br /&gt;
:: Magazine dammit!-[[User:Oliveira|Oliveira]] 21:11, 7 September 2009 (UTC)&lt;br /&gt;
He said a clip that holds two magazines together for a speedier reload - Mythekal&lt;br /&gt;
:::Huh. i never heard of that before. Good point, Mythekal.&lt;br /&gt;
&lt;br /&gt;
Lol its still a mag Mythekal!&lt;br /&gt;
&lt;br /&gt;
its usually just a metal or plastic part that latches to both mags allowing you to just pull out the used one move it to the left and reinsert the fresh mag... Some times its just a piece of tape. Google AR-15 mag couplers or something. -Furious Oyster (Sorry miss read it)&lt;br /&gt;
&lt;br /&gt;
I knew what a dual mag clip is, i was merely trying to explain it to who ever thought that M14Fan said &amp;quot;Clip&amp;quot; instead of Magazine. And here is a picture to avoid further confusion. -[[User:Mythekal|Mythekal]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dual_Mag_clamp.jpg‎|200px]]&lt;br /&gt;
&lt;br /&gt;
There better be an attachment like this for the AA-12, cause its gonna get really annoying reloading that lousy 8-shot magazine every five seconds after unloading on someone lol-ArmoredMason619&lt;br /&gt;
&lt;br /&gt;
Apparently the extended mags are exactly what you think. They take the standard magazines of any gun and just add like 10 more rounds to it. I don't know about the reload animation, but most likely it's the same. [[User:Excalibur01|Excalibur01]] 17:39, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
the extended mags look exactly the same and reload the same they've just got more rounds- red raindog&lt;br /&gt;
&lt;br /&gt;
==Barret .50== &lt;br /&gt;
&lt;br /&gt;
At the end of the Flag Runner video FourZeroTwo has a Barret M82. May not be, but it looks like one and sounds like one, it's a little blurry so i wasn't sure? -Final Tsurugi&lt;br /&gt;
&lt;br /&gt;
It looks like a Barrett XM500 - Mythekal&lt;br /&gt;
&lt;br /&gt;
How did i not notice that, actually might be a Barrett M99? - Final Tsurugi&lt;br /&gt;
&lt;br /&gt;
:Or it could be the M107, the updated M82. ][[User:M14fanboy|M14fanboy] 01:52, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It wasnt the M99 because it was firing semi-automatically, and from the angle, the magazine was not visible, so i assume it was a bullpup - Mythekal&lt;br /&gt;
&lt;br /&gt;
It is a Barret M82/M107, if you pause the video at the right moment you can see the magazine in front of the grip, i actually got excited to think we might have a bull-pup sniper in Modern Warfare 2 :P -Final Tsurugi&lt;br /&gt;
&lt;br /&gt;
Nope. Youre all wrong, I mean you got the .50BMG part right, but its actually an Accuracy International AS50. Come on guys I cant be the only one who noticed that-Kellers357&lt;br /&gt;
I'm almost positive that it is not an AI. It is just a M107 [[User:mythekal|mythekal]]&lt;br /&gt;
&lt;br /&gt;
Most definitely a Barret 82/M107. [[User:Spartan198|Spartan198]] 02:49, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Brazillian Militia? ==&lt;br /&gt;
&lt;br /&gt;
They better make the main character waste the militia alongside the Brazilian Army or the [http://en.wikipedia.org/wiki/BOPE/ BOPE] or i am not buying it.-[[User:Oliveira|Oliveira]] 19:07, 14 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I actually like that causal outfit the militia wear :)&lt;br /&gt;
::Me too. I never seen a brazilian wear a 1980s Miami Vice style flower shirt, but i do like how they have militia wearing Brazilian football team shirts. Makes it more realistic. I like the flower shirts though. They are cheesy as hell. It fits the game. Also, Please sign your posts.-[[User:Oliveira|Oliveira]] 21:14, 7 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah Miami vice ftw :) --[[User:Final Tsurugi|Final Tsurugi]] 21:50, 9 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Guns from the new teaser==&lt;br /&gt;
This SMG looks like a [[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]].&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|300px|[[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]]]]&lt;br /&gt;
[[Image:MW2teastrail1.png|thumb|none|400px|I thought it was a MP5K but if we look closer, it doesn't seem to be one.]]&lt;br /&gt;
:It could be a K with the forward grip removed? [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
no, its an MP5K equipped with some sort of an RIS handguard to me-Kellers357&lt;br /&gt;
&lt;br /&gt;
looks like an MP5 with a tactical end-cap, kinda like the end cap on the MP5K. no idea why there's a 15 round magazine though&lt;br /&gt;
[[Image:MW2teastrail2.png|thumb|none|400px|And this one looks like a UMP but the the silhouette isn't exactly the same (maybe the model of the game was not loaded enough).]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 08:27, 22 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It definitely resembles a UMP, it probably has rails on the handguard, as well as the front sight removed, as they did in the last game ~[[user:Revolver|Revolver]]&lt;br /&gt;
its a UMP with the foresight removed for the red dot-Kellers357&lt;br /&gt;
&lt;br /&gt;
The one in the first picture is I think a Special Weapons MP-10. Check it out at the bottom of the mp5 page.&lt;br /&gt;
::The forearm doesn't look as large as the MP-10 though... everything else looks like a MP-10 indeed.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
The two guns look similar minus the stock and clip. I could be wrong but I'm sure that if it isn't a special weapons mp-10 then it is an UMP.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:Magazine goddamit![[User:Oliveira|Oliveira]] 23:30, 26 May 2009 (UTC)&lt;br /&gt;
What's wrong with saying clip? It means the same thing.&lt;br /&gt;
:.. Uh, no. It's not. A 'clip' is the device that loads a magazine. You either use it to load your detachable magazines, or you carry the clips to load the fixed magazine in your rifle (on old rifles). You don't carry 'clips' around any more. They're two different things. It's like saying rim and tyre mean the same thing. --[[User:Joffeloff|Joffeloff]] 12:44, 27 May 2009 (UTC)&lt;br /&gt;
I've never heard that before. I can see where clip comes from stripper clip that they used in rifles. Everyone around me says clip and mag is interchangeable but people use mag more often. If it really bothers you that much then I'll just say mag then.&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|Special Weapons MP-10 9x19mm]]&lt;br /&gt;
The second one looks like an UMP. I'm pretty sure we're dealing with two guns here.&lt;br /&gt;
::Yeah but there is no rear sight on the one in the screenshot, and it's disturbing me... maybe they took it away because of the Red Dot on it.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
Actually if you look closely that kinda square shape towards the back of the gun is the iron sight so it's pretty much an UMP with what looks like an ACOG. If you're talking about the front sight for the UMP which does appear to be missing, remember that they removed the front sights from the M4/M16 when you attach a sight even though that's not standard.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
I've got a clearer shot of the weapon thanks to a friend :)&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|]]--[[User:PhantomT1412|PhantomT1412]] 17:05, 18 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok I guess it's not an MP-10 but a dressed up MP-5. They did it to the AK I suppose they are going to do it to the MP-5?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
Guys on CoD Wikia found an interesting thing about this gun and I pretty agree: http://callofduty.wikia.com/wiki/Modern_Warfare_2#Sub_Machine_Guns &amp;lt;br/&amp;gt;They say it's a MP5K with a R.I.S system. Since they've put one for the M4, I guess that's possible.--[[User:PhantomT1412|PhantomT1412]] 16:58, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It has to be a MP5k with a rail. The short magazine,no stock, and small flashider make it the only possible variant.&lt;br /&gt;
&lt;br /&gt;
==what AK is this?==&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=2&amp;amp;newsid=20387 &lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=4&amp;amp;newsid=20387&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=5&amp;amp;newsid=20387&lt;br /&gt;
&lt;br /&gt;
In the first image I can see that it has a waffle magazine. In the second image I can see that a muzzle brake is present, and in the last image I can see what appears to be a Tapco Intrafuse AK-47 Handguard. So what is it? Oh and it appears to have a synthetic stock. [[Special:Contributions/72.133.253.21|72.133.253.21]] 21:10, 24 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns from the trailer ==&lt;br /&gt;
[[Image:MW2brazil.png|thumb|none|400px|FN FAL or Imbel MD-3 (brazilian variant of the FAL)?]]&lt;br /&gt;
I hope it's an FAL. You barely ever see them in video games-S&amp;amp;Wshooter&lt;br /&gt;
:Could be a variant of the KTR-03S - an AK custom build [http://www.krebscustom.com/RawPhotos/6-28-04/KTR-03SFinal.jpg]. - MCain (UTC)&lt;br /&gt;
:Me too. I love fals. And the gun above looks like a IMBEL MD2. Heres the wikipedia article: [http://en.wikipedia.org/wiki/IMBEL_MD2]. Note how it has a STANAG Magazine like the MD2.I also love how ridiculous looking the Brazilian gang members are.[[User:Oliveira|Oliveira]] 17:39, 25 May 2009 (UTC)&lt;br /&gt;
::rather MD-3 isn't it? Since it hasn't a foldable stock.--[[User:PhantomT1412|PhantomT1412]] 18:51, 25 May 2009 (UTC)&lt;br /&gt;
:::Yeah without the folding stock it is a MD3.[[User:Oliveira|Oliveira]] 20:38, 25 May 2009 (UTC)&lt;br /&gt;
::::However, the gun's long barrel looks more like a FAL... ahh sh*t! This fuc*ing game is driving me mad, every guns don't look exactly the same as their originals^^--[[User:PhantomT1412|PhantomT1412]] 21:11, 25 May 2009 (UTC)&lt;br /&gt;
:I think there are Imbel MD2s or MD3s with the regular barrel.[[User:Oliveira|Oliveira]] 21:14, 25 May 2009 (UTC)&lt;br /&gt;
:Ok, there are no Imbel MD3s with regular barrels. It's most likely a design error by the developters.[[User:Oliveira|Oliveira]] 21:59, 25 May 2009 (UTC)&lt;br /&gt;
(comment: It better be a FAL. I'm getting tired of M4's, M16's, AK's and G36's. I want to be able to use a gun ingame that in't too small for me in real life.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]])&lt;br /&gt;
:I agree. the game better have G3s and IMI galils. I also love the fact that is a Brazilian made Fal. You don't see those in movies.[[User:Oliveira|Oliveira]] 23:45, 26 May 2009 (UTC)&lt;br /&gt;
:I also want a MG3 or some kind of big, dumb machine gun chambered to 7.62x51mm NATO. Machine guns chambered to 7.62 tear shit up.[[User:Oliveira|Oliveira]] 00:04, 27 May 2009 (UTC)&lt;br /&gt;
: Hell yeah man! Thats exactly what I'm saying. I would also like to see some more bolt action jobs that aren't crappy( DSR-1, Enfield Enforcer, Steyr SSG) in video games- [[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:22, 27 May 2009 (UTC)&lt;br /&gt;
::''This would probably be the IMBEL MD-2 (folding stock) or MD-3 (fixed stock) which is manufactured locally in Brazil.  The weapons are based, pretty much, on the FAL with the exception that they fire a 5.56 round'' [[User:Charon68|Charon68]]&lt;br /&gt;
:::And are fed from STANAG Magazines and have different handguards.[[User:Oliveira|Oliveira]] 16:31, 28 May 2009 (UTC)&lt;br /&gt;
:I'm tired of .223 guns. I would like to see a FAL, M14 or G3 that isn't emasculated (made innacurate, weak or make ammo for it scarce)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]]&lt;br /&gt;
::I want a M14 that is not tricked out with rails like the one in Call of Duty 4. I want a M14 like the one below:&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|A real M14.]]&lt;br /&gt;
I do like the Mk 14 Mod 0 EBR rifle though. I also want A M16A4 that doesn't fire on Full Auto and a AK-74. AK-74s don't get enough love.[[User:Oliveira|Oliveira]] 18:02, 29 May 2009 (UTC)&lt;br /&gt;
:::::CoD 7 will be about Vietnam War according to rumours, maybe they'll put in one.--[[User:PhantomT1412|PhantomT1412]] 19:33, 29 May 2009 (UTC)&lt;br /&gt;
::And smaller conflicts in africa. I hope they also put atleast one level that takes place in the portuguese colonial war.&lt;br /&gt;
[[User:Oliveira|Oliveira]] 01:29, 31 May 2009 (UTC)&lt;br /&gt;
:::Now i think the FAL above may be a FN FAL with rails on the handguards and a 30 round magazine but i think it's too curved and big to be 7.62x51mm NATO.[[User:Oliveira|Oliveira]] 17:06, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
im taking a guess that the FAL looking rifle is a DSA SA58 OSW. im probably wrong, but thats my two cents&lt;br /&gt;
:Way too big to be an SA58. The SA58 is a Carbine. The one in the upper picture is an Assault Rifle. Also, sign your posts by putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 22:02, 11 July 2009 (UTC)&lt;br /&gt;
[[Image:MW2smg.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 16:54, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*A Kriss Super V?&lt;br /&gt;
Does anyone know who the guy with the KRISS is? Im calling him Brazilian Secret Service but I'm sure Im wrong. Help?-Kellers357&lt;br /&gt;
Cool. The pistol is a Desert Eagle, by the way.-protoAuthor&lt;br /&gt;
:I think the pistol is a Jericho 941  since it's too small to be a desert eagle.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
::No, it's an Eagle. Check out the ejection port.&lt;br /&gt;
:::''I concur.  It's not terribly visible, but there's that familiar slide mounted safety in both shots.  It appears to be a totally game-created custom finish though - the barrel and the underlying section of the frame (where the gas pistons are housed) look to be blued and the grips and the rest of the frame looks silver.  On a couple of related notes, wow at the graphics - I took these for pictures of the developers testing out their guns at first - and wow at the handling of the Desert Eagle by this guy.  Usually in these games, you see handguns being handled only somewhat compentently at best.  This guy looks like he sleeps with the damn thing.'' ---[[User:Clutch|Clutch]] 02:09, 27 May 2009 (UTC)&lt;br /&gt;
::::Also, take note of the sound it makes when it fires. Exact same sound as the Desert Eagle in CoD4.&lt;br /&gt;
:::::Besides, the game is still going through production and the weapon models will be touched up. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:53, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The machine gun ==&lt;br /&gt;
I think the machine gun that the russian terrorists are using is a M240.[[User:Oliveira|Oliveira]] 17:42, 25 May 2009 (UTC)&lt;br /&gt;
::I think it's a M249 SAW, the M240 (GP Machine gun) is bigger.--[[User:PhantomT1412|PhantomT1412]] 18:00, 27 May 2009 (UTC)&lt;br /&gt;
:::Could it possibly be a Mk. 46?&lt;br /&gt;
:Makes sense since most of the guns are special forces guns.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
:Well the M240B has been added just look at the new multiplayer trailer. IGN rewind theater confirms it too. could someone add it on the main article? -Mandaloin&lt;br /&gt;
&lt;br /&gt;
==New AK==&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|]]&lt;br /&gt;
I think its just an amped up AK-47. It has an AR-15 stock, waffle magazine, and has a synthetic handguard.&lt;br /&gt;
Found a similar image:&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|400px|]]&lt;br /&gt;
[[User:Rock and Metal|Rock and Metal]] 22:22, 25 May 2009 (UTC)&lt;br /&gt;
:Good god, look what they did to that AK! That's just horrible. I hope the AK in the game isn't like that.[[User:Oliveira|Oliveira]] 22:37, 25 May 2009 (UTC)&lt;br /&gt;
::I watched the trailer again. I am sure that i saw a AK with a AK-74 style flash hider.[[User:Oliveira|Oliveira]] 22:55, 25 May 2009 (UTC)&lt;br /&gt;
:::Maybe a AK-101 since NATO forces use 5.56mm.--[[User:PhantomT1412|PhantomT1412]] 11:05, 26 May 2009 (UTC)&lt;br /&gt;
::I think it could be a AK-74M or just a AK-74 since the russian army might make a apparence and they need to arm the russian soldiers.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
:::I said &amp;quot;NATO forces&amp;quot;--[[User:PhantomT1412|PhantomT1412]] 22:42, 26 May 2009 (UTC) because the one having it in the screenshot is Soap... well, maybe or surely, he captured because he had a M14 at the beginning.&lt;br /&gt;
::Well...the game's plot is a about a Uber badass special forces unit that works alone and is headed by our buddy Soap up there. So, i guess the badass special forces unit is not part of NATO.[[User:Oliveira|Oliveira]] 23:35, 26 May 2009 (UTC)&lt;br /&gt;
:::Neither AK-101 or AK-74, the magazine in the image holds 7.62x39mm. [[User:Rock and Metal|Rock and Metal]] 00:16, 27 May 2009 (UTC)&lt;br /&gt;
::::Maybe theres the tricked out AK up there and the AK-74 style AK.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
:::::Well, seems like we won't know until we'll have a level walkthrough with the name of the weapon in it...--[[User:PhantomT1412|PhantomT1412]] 15:45, 29 May 2009 (UTC)&lt;br /&gt;
::I saw the Gameplay videos and i saw two different AKs. One with a AKM style muzzle brake and another one with a AK-74 style flash hider. Maybe we can build guns from the ground up? like, you can have a AK-47 with a kobra sight, snow camo, fires 7.62x39mm and has a AK-74 flash hider?-[[User:Oliveira|Oliveira]] 16:39, 8 June 2009 (UTC)&lt;br /&gt;
*It's gotta be an AKM.&lt;br /&gt;
::Why the      it would be an AKM? It looks like an AK-74M or one of the AK-100 series.-[[User:Oliveira|Oliveira]] 15:38, 2 July 2009 (UTC)&lt;br /&gt;
:::Well it has ribbing on the top of the reciever, like the AKM, but the indentation I cannot clearly see. It could be like in Farcry 2, where it has the Ak-47 receiver with some AKM parts, and I used AKM because the 100 series are developments on the AKM, understand? So AK-47 is incorrect.&lt;br /&gt;
::::But the AK-10X series were developments on the AK-74M. Also, sign you posts.-[[User:Oliveira|Oliveira]] 21:36, 2 July 2009 (UTC)&lt;br /&gt;
:::::Well technically the modernizations start with the AKM, I see it as the break off point of the AK series. Ak-74 was designed from the AKM, and so on and so on, but that doesn't matter, yeah it could be the 100 series, but my point is its not an AK-47. Also lacks the flash hiders of the 74 and 100s. But I think it's a frankenAK-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
::I think the AK-74 flashider can be seen when in first person. Like how in the first Modern Warfare, The first person model of the M4 had an grip on the handguard but the world model didn't have a grip. I also think it's an frankengun or it may be an AK that the player can build. Like in hitman: Blood Money.-[[User:Oliveira|Oliveira]] 14:41, 3 July 2009 (UTC)&lt;br /&gt;
:::I don't think so on the 74, but I think we can agree in the meantime it is not an AK-47 so we should change the heading accordingly, evidence shows it is a modernized variant so we could say a Kalashnikov in the heading and have notations that it is a modernized variant.-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
&lt;br /&gt;
It looks like it has the AK-47 variant front sight on it.&lt;br /&gt;
&lt;br /&gt;
Guys, I guess it's new railed AK-103 from Izhmash with M4ish buttstock and waffled mags. Check the link below for pics, note the same muzzle brake etc as in the game.&lt;br /&gt;
[http://depositfiles.com/files/xgycdj189 new AK-103]&lt;br /&gt;
&lt;br /&gt;
:That link goes to a pay-to-download site. [[User:Spartan198|Spartan198]] 09:20, 4 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unrealeted ==&lt;br /&gt;
Ok, i know this has nothing to do with the game or releted to guns but, i was reading the Modern Warfare 2 thread on the Something Awful forums and they were calling the Brazilian gangters africans. What the     ? and they seen to think the scenes in Rio De Janeiro are set in Africa. What the mother    ? it offends me that people are dumb enough to ignore the line &amp;quot;he's got a contact in rio&amp;quot; and Christ the Redeemer and the huge mountains with favelas full of illiterate drug dealers and the Brazilian made Imbel MD-3.[[User:Oliveira|Oliveira]] 23:43, 26 May 2009 (UTC)&lt;br /&gt;
:What do you expect? It's Something Awful!&lt;br /&gt;
&lt;br /&gt;
To be fair all the favela gangsters that are seen so far are Afro-Brazilians, even if there are plenty of gang members of all races in real life. With so many games having levels in destroyed urban areas in Africa it's not surprising that some people would get a Black Hawk Down style vibe from the pictures.&lt;br /&gt;
&lt;br /&gt;
Personally I hate something Awful as they break their own rules on posting. One member has a post on there with my first and last names and it's a bloody poison pen hitpeice. I asked the frigging syop to remove the shit and he laughed at me. Personally I find the site the home of a bunch of elitist idiots who have at least one member dumb enough to set the fuel line for a weilding torch on fire.[[User:Rockwolf66|Rockwolf66]] 19:17, 27 May 2009 (UTC)&lt;br /&gt;
:Hey, i like something awful but you have to be really dumb not to see the Christ the redeemer.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hopes For New Game==&lt;br /&gt;
&lt;br /&gt;
Want a little realism and some weapons like standard battle rifles not all trick out with rails. Hoping russians have ak-74s and makarovs or that new 9x19 pistol they developed, not ak47s. Militias and gangs should have a mix of guns, not all berettas and 1911s. A makarov, cz-75, hk or two, glock, model 19 smiths.....just variety.&lt;br /&gt;
&lt;br /&gt;
What the fick is an &amp;quot;akarov&amp;quot;? Lol-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:08, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makarov, a 9x18mm pistol that has been issued in several variants to the russian military. Come on, seriously, sticky keys some things are mspelled.&lt;br /&gt;
&lt;br /&gt;
I knew that. I was just kidding-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:35, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the brazilians should use taurus and stoeger guns too, that would be realistic. And the militia should have some sxs coach guns and taurus revolvers, you know, the non tatcticla stuff. And psitols should be portrayed as hard to shoot, not coming back exactly on target after each round and it should wobble a bit while aiming.&lt;br /&gt;
:The Brazilian gangsters are using tricked out guns with rails. At least the IMBEL MD-3 up there has a Eotech reflex sight and what looks like rails on the handguards but they could be the regular MD-3 hand guard. We know the AKs are going to be tricked out as      like the image above but i think i saw a AK-74 that was not tricked out. I hope they have a AK-74.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My major hope for the game is a surpressed sniper rifle available on multiplayer not single. The first Modern Warfare was a great stealth game with all the &amp;quot;Surpressors&amp;quot;, and &amp;quot;Ghillie Suits&amp;quot; but really was a &amp;quot;Greek Tragedy&amp;quot; on multiplayer. I could understand that your average military trained sniper has a spotter and a shooter and are trained to be the world's top 10 patient people in the world but can't put the patience into a live game with real people in a seven minute match. Aside from history why couldn't the writers just put a M21 with a surpressor on in multiplayer like in the missions &amp;quot;Blackout&amp;quot; and &amp;quot;All Ghillied Up&amp;quot;? For the new guys to COD4 on the M21 attachments there are only two attachments &amp;quot;No Attachment&amp;quot; has a standard scope, the ACOG attachment has a ACOG scope and is missing a surpressor as a third attachment. If you understand how to customize your attachments you wouldn't be so confused but since the &amp;quot;No Attachment&amp;quot; feature has a standard scope why not have the surpressor and scope. It just doesn't make sense why you would have the same setup in the campaign but not in multiplayer. We can all understand why you can't have more than one attachment on any other weapons but why not add a surpressor on a sniper that has &amp;quot;No Attachment&amp;quot; for it's standard scope? I am probably to late to send this message to Infinity Awards but I spent 20 minutes on it so I might get lucky if they read it and a miracle if they change it. I'm just sharing my hopes so try not to delete it.&lt;br /&gt;
&lt;br /&gt;
I hope they get more shotguns in and make them a tiny bit better.m3,870,m1300,m950,etc. Two shotguns that go 5 feet suck, especially when pistols can go as far as sniper rifles.&lt;br /&gt;
&lt;br /&gt;
* If they added compensators to the attachments for handguns would be cool. It sucks that there's only one attachment for pistols in MW1, and the D-Eagle hasnt got anything that can be put on it, and that sucks even more. Maybe different calibers for the D-Eagles could be used too, but that might be going too far. And I hope theres an SG552 in there aswell, I love that gun so much. And if they added firing selection to the game, you could switch the SPAS from pump to semi auto, which would also be cool, and a touch more realistic.&lt;br /&gt;
&lt;br /&gt;
:More Desert Eagle is the ''last'' thing this game needs. Seriously, why not a SIG 226 or HK45 instead (i.e., an actual ''combat pistol'')? One thing I want for sure is a freaking fire selector for assault rifles and carbines. Like has been said on the CoD4 page, full auto or bust sucks. I prefer quick double tapping on semi-auto. [[User:Spartan198|Spartan198]] 11:54, 14 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
My hopes for this game?  An automatic FAMAS; leave the 3-round burst to the M16.  Also, a true M14.  As for everything else, well, the only thing I was worried about from the onset was the RPD, but since it's been confirmed, I'm ecstatic.  And I like how they're doing the secondary weapon thing.  Having a shotgun as your primary could be pretty useless sometimes...[[User:Run its a T-55|Run its a T-55]] 21:34, 20 September 2009 (UTC)&lt;br /&gt;
-you no what, they need to make a real &amp;quot;modern  warfare&amp;quot; game, like with acts going from Vietnam, Grenada, Panama, and hell Somalia, who wouldnt want to play a blackhawk down game with kick ass graphics AND guns, that is what cod7 should be and obviously with the real weaponry they had, ex- no Magpul Masada in vietnam, Sad but true, any agree with this?- Griz&lt;br /&gt;
&lt;br /&gt;
==Winchester 1200==&lt;br /&gt;
&lt;br /&gt;
We all know the 1200 is old and not used since vietnam. The 1300 is used. Would it be safe to say these are mis-named winchester 1300s? Or is it more video game nonsense?&lt;br /&gt;
:The 1200 in this game is the same 1200 from Modern Warfare 1 so it's safe to say that the Winchester is a 1200 even though is pretty retarded to militarys still be using the 1200 today.[[User:Oliveira|Oliveira]] 18:52, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I seriously doubt the 1200 was ever made in this configuration.&lt;br /&gt;
:Me too but it is a video game and video game developters are pretty retarded when it comes to guns. Still, this and COD4 have the best Gun      in video game history atleast by now.[[User:Oliveira|Oliveira]] 20:11, 31 May 2009 (UTC)&lt;br /&gt;
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:Watching over the video again on youtube and moderwarfare2.com, the weapon does look like a Winchester 1200 at first glance, yet I'm also convinced it may be a Remington 870 MCS, either in the Entry configuration or the Patrol Configuration due to the length of the barrel or it maybe the combination of the two, due to the length of the barrel with an added entry front sight. [[User:Draco122|Draco122]] 22:15, 11 August 2009&lt;br /&gt;
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[[Image:Rem870mcs_14.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Alright ==&lt;br /&gt;
Alright you son-of-a-bitches there's a gameplay video in gametrailers. It's pretty low quality but some new guns were seen, including the gun with the heartbeat sensor and some others. Now, i don't know how to screencap trailers so someone else will have to do it.[[User:Oliveira|Oliveira]] 20:58, 1 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here they come:&lt;br /&gt;
[[Image:MW2AR1.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 21:15, 2 June 2009 (UTC)&lt;br /&gt;
YOU FOOL! It's &amp;quot;sons-of-bitches&amp;quot;. That's a pretty awesome-looking cap, though.-protoAuthor&lt;br /&gt;
:Thanks for the correction. I am sure Soap and Roach we using AKs with AK-74 flash hiders. Anyone have any idea what kind of AKs were those?-[[User:Oliveira|Oliveira]] 21:20, 3 June 2009 (UTC)&lt;br /&gt;
::Oliveira, do you think you could post a link of the trailer for me, please? Thanks so much. --[[User:Blemo|Blemo]] 04:43, 5 June 2009 (UTC)&lt;br /&gt;
:::Which trailer?-[[User:Oliveira|Oliveira]] 12:11, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gameplay demo ==&lt;br /&gt;
&lt;br /&gt;
did anyone see the new gameplay demo for Modern Warfare 2&lt;br /&gt;
it showed &amp;quot;Roach&amp;quot;(main protagonist) with a IMBEL MD-3 with a dot sight and a...radar&lt;br /&gt;
im not good with gun attachments but is there really a radar attatchment?&lt;br /&gt;
:It's a heartbeat sensor and the gun wasn't a MD-3. it looked like a fictional gun of some sort.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
::some says it's a SCAR--[[User:PhantomT1412|PhantomT1412]] 21:16, 2 June 2009 (UTC)&lt;br /&gt;
:::Makes sense since the charging handle is on the right side. But i think the SCAR charging handle is on the left side.[[User:Oliveira|Oliveira]] 21:46, 2 June 2009 (UTC)&lt;br /&gt;
-It looks like a Sig 556 variant to me - Mythekal&lt;br /&gt;
&lt;br /&gt;
Yeah looks like the sig556 itself thogh, not the military versions?  Also, would it be safe to say the glock is a glock 18, no idea how anyone would mistake a full auto as a g22/.&lt;br /&gt;
&lt;br /&gt;
It could just be a fully automatic Glock 22. Gun rules dont necessarily matter to video games - Mythekal&lt;br /&gt;
:Mythekal is right. Hell, Modern Warfare 1 had a M16A4 that fired on full auto.[[User:Oliveira|Oliveira]] 22:30, 2 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
All that matters is the real weapon that the in-game version is modeled from. Call of Duty 4 had an Aks-74u modeled from an Airsoft gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
I'm starting to think that this rifle could be a Bushmaster ACR, as it shares similar traits, except for the placement of the charging handle - Mythekal&lt;br /&gt;
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:My thoughts too. The charging handle is consistent to the ACR, but the SCAR has the same kind of charging handle. We can't see the stock and both could accept a thermold mag. So it could be either. I really doubt they make up an entire fiction rifle for the sake of it. Modern Warfare was always all about guns that are real. [[User:Excalibur01|Excalibur01]] 02:34, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Though the weird part is, the ACR has a slide release right next to the trigger, similiar to the XM8. You reload and just press forward with your trigger finger, no need to slap or pull the charging handle. The SCAR has the slide release like the AR-15 rifles, you can just slap it to release, but yet in the gameplay, you don't slap a slide release or push a slide release, you pull the charging handle back. Strange [[User:Excalibur01|Excalibur01]] 02:36, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be a Magpul Masada. It is very similar to the weapon in the videos, and has a charging handle on the right side of the receiver. In the video, the stock has a hinge, indicating a folding stock, which looks almost identical to the Masada. - Mythekal&lt;br /&gt;
&lt;br /&gt;
The rifle also has ambidexterous charging handles - Mythekal&lt;br /&gt;
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:That sumbitch is most certainly a Masada.&lt;br /&gt;
&lt;br /&gt;
new gameplay vid says it's a silenced ACR with heartbeat sensor.&lt;br /&gt;
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I think it is a Magpul Masada [[User:Choi117|Choi117]]&lt;br /&gt;
:I watched the Gameplay and i'm sure that the gun is a ACR.[[User:Oliveira|Oliveira]] 22:32, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
ACR is the masada. Same gun, switched manufacturer.&lt;br /&gt;
:Sorry, i didn't know that.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
But the stock is that of the Masada - Mythekal&lt;br /&gt;
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::ACR man, I know the Masada sounds cooler, but it isn't call that anymore. It's like people still calling the REC 7 a Barret M468 [[User:Excalibur01|Excalibur01]] 04:42, 4 June 2009 (UTC)&lt;br /&gt;
:::Or any of the M16 series of weapons a AR-15.-[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
:Well if it's called AR15, you would be referring to the civilian M16 rifles. M16 is a military weapon and an AR-15 isn't. [[User:Excalibur01|Excalibur01]] 04:11, 5 June 2009 (UTC)&lt;br /&gt;
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I think the pistol is a [[Glock#Glock 18|Glock 18C]]&lt;br /&gt;
:Most likely since it was firing on Full auto.[[User:Oliveira|Oliveira]] 18:13, 4 June 2009 (UTC)&lt;br /&gt;
::It was pointed out that the firing rate wasn't the same speed as a real [[Glock#Glock 18|Glock 18]], but it could be that the developers couldn't quite get the slide and sound speed for a [[Glock#Glock 18|Glock 18]]. [[User:Excalibur01|Excalibur01]] 19:31, 4 June 2009 (UTC)&lt;br /&gt;
:::Or it could be a [[Glock]] firing on semi-automatic. [[User:Oliveira|Oliveira]] 20:16, 4 June 2009 (UTC)&lt;br /&gt;
::::That little     er fires fast if its semi auto (pardon my language)&lt;br /&gt;
:::::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. [[Glock#Glock 18|Glock 18's]] did not have this color available. [[Glock#Glock 22|Glock 22's]] just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a [[Glock#Glock 18|Glock 18]] with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
==Weapons-trailers==&lt;br /&gt;
&lt;br /&gt;
Been seeing trailers online annoncing weapons and perks. How much cred do they have? Theres no footage to back it up, bt several announced weapons are in the screenshots. They also list the  110 SASR, L85, L85 mg version, etc.&lt;br /&gt;
:Weapon trailers? Where the hell can i find those? They could be really useful for the article.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Youtube, theres a &amp;quot;weapons&amp;quot; one that just lists guns, and a weapons and perks thing, the perks it actually ahs proof from the original teaser.&lt;br /&gt;
&lt;br /&gt;
:I wouldn't trust any of those youtube bull. One said there might be an XM8 in the game. I hope it does not. That's one more step towards having all the guns Rainbow Six have. [[User:Excalibur01|Excalibur01]] 04:55, 4 June 2009 (UTC)&lt;br /&gt;
::Those videos are pure speculation. I'm sure those are all         . We will only document weapons that are confirmed by the developters and seen in gameplay.[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hbar? ==&lt;br /&gt;
I don't want to offend anyone but, what the mother     is a Hbar?-[[User:Oliveira|Oliveira]] 22:19, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its the Heavy barreled variant of the Aug meant to be a squad based machine gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
:Hbar could also be refering to anything really. Heavy barrel anything. I've seen plenty of AR-15 variants in movies with Hbars. [[User:Excalibur01|Excalibur01]] 04:01, 5 June 2009 (UTC)&lt;br /&gt;
::[http://e3.gamespot.com/video/6211390/?hd=1&amp;amp;tag=live-schedule] Sometime when the player passes over ennemies' corpses, he can take their weapons. One of them (the other is often a FA-MAS) is a AUG. There is four letter after it, a H at the beginning and I don't see well the other 3. But there is only one variant of the AUG with a &amp;quot;H&amp;quot; in its name, and that's the HBar.--[[User:PhantomT1412|PhantomT1412]] 08:24, 5 June 2009 (UTC)&lt;br /&gt;
:::Could someone upload a image of the icon in the above video? The link isn't working for me.-[[User:Oliveira|Oliveira]] 21:43, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just watched the E3 gameplay again. The AUG HBAR pick up symbol looks amazingly like the SA80 British service rifle. Might be a place holder or something.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:I made a note of it in the actual page. It DOES look like an SA80 [[User:Excalibur01|Excalibur01]] 04:27, 8 June 2009 (UTC)&lt;br /&gt;
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::My money's on a mislabel. We know the standard AUG is confirmed (all those screenshots) so why not the HBAR too?--[[Special:Contributions/142.162.149.33|142.162.149.33]] 17:12, 27 June 2009 (UTC)&lt;br /&gt;
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::If you pause it right before you kill the guy who carried it it's an AUG. So therefore its a mislabel. (I wish I can upload the screenshot but dun know how.)&lt;br /&gt;
:::Sign you posts for christ's sake.-[[User:Oliveira|Oliveira]] 15:55, 2 July 2009 (UTC)&lt;br /&gt;
== Correct Name ==&lt;br /&gt;
I think we should call this game Call Of Duty: Modern Warfare 2 instead of just [[Modern Warfare 2]] because we have a entire alphabetized series of Call Of Duty in the Video Games Category and just putting this in the &amp;quot;M&amp;quot; section does not look we even have this page. If somebody knows how to put this in the &amp;quot;C&amp;quot; section with out changing the name that will be organized.&lt;br /&gt;
&lt;br /&gt;
:Well that's the problem. Originally it WAS called Call of Duty: Modern Warfare 2 and some still do, but officially, the publishers decided to shorten the title for some reason. We COULD for alphabetize sake, put Call of Duty in front so it fits with the others. [[User:Excalibur01|Excalibur01]] 04:08, 5 June 2009 (UTC)&lt;br /&gt;
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:And I've successfully changed the name [[User:Excalibur01|Excalibur01]] 04:10, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Wait, I thought the reason that this was called Modern Warfare 2 was because Infinity Ward no longer wanted to make any more WWII related games and as such gave the &amp;quot;Call of Duty&amp;quot; moniker to Treyarch. Modern Warfare is supposedly now a separate series from Call of Duty. [[User:Markit|Markit]]&lt;br /&gt;
:Modern Warfare is its own series now and isn't a CoD game anymore.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:39, 5 June 2009 (UTC)&lt;br /&gt;
::Or we could make a new &amp;quot;Call of Duty: Modern Warfare 2&amp;quot; page which bring it here.--[[User:PhantomT1412|PhantomT1412]] 08:12, 5 June 2009 (UTC)&lt;br /&gt;
::[[Call of Duty: Modern Warfare 2]]--[[User:PhantomT1412|PhantomT1412]] 08:19, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually, this game is still being published by Activision that published the previous game. It is STILL apart of the Call of Duty franchise, they just chose to officially call this game just Modern Warefare 2.  [[User:Excalibur01|Excalibur01]] 08:33, 5 June 2009 (UTC)&lt;br /&gt;
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Keep it modern warfare 2, but link them together, like GM did linking all the dirty harry movies together.&lt;br /&gt;
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I just saw a new official cover art for the game. It says&lt;br /&gt;
CALL OF DUTY&lt;br /&gt;
MODERN WARFARE 2&lt;br /&gt;
so i think we should call it call of duty modern warfare 2 -Mandaloin&lt;br /&gt;
&lt;br /&gt;
Thats just the boxart. Officially by the gamedevs its only called Modern warefare 2. They just slapped &amp;quot;call of duty&amp;quot; on there because a lot of people are stupid enough not to realise this IS a sequel to Call of Duty 4: modern warefare [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
== Taskforce 141 = Rainbow Six ==&lt;br /&gt;
&lt;br /&gt;
A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. [[User:Excalibur01|Excalibur01]] 21:18, 5 June 2009 (UTC)&lt;br /&gt;
:I was expecting the task forece to be from the UN. That would be cool.-[[User:Oliveira|Oliveira]] 21:35, 5 June 2009 (UTC)&lt;br /&gt;
::But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. [[User:Excalibur01|Excalibur01]] 21:39, 5 June 2009 (UTC)&lt;br /&gt;
:::I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-[[User:Oliveira|Oliveira]] 21:50, 5 June 2009 (UTC)&lt;br /&gt;
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. [[User:Excalibur01|Excalibur01]] 03:07, 14 June 2009 (UTC)&lt;br /&gt;
::The Problem is when someone like Bush Jr. comes up and     s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-[[User:Oliveira|Oliveira]] 15:19, 14 June 2009 (UTC)&lt;br /&gt;
: Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 18:57, 1 July 2009 (UTC)&lt;br /&gt;
::Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda     ed up by telling the 7th Fleet to enter the Taiwan Straits.&lt;br /&gt;
:::Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
I think the Task Force 141 is referring to Task Force 145 in reality. Task Force 145 is a joint force combining US and UK special forces&lt;br /&gt;
&lt;br /&gt;
Task Force 121 was in no way a Black Ops Unit. It was, as 145 is, a multinational military unit assigned dircetly to counter-terrorism. Task Force 121 no longer exists it is now known as 145, which is what Task Force 141 in the game is based off of.&lt;br /&gt;
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team rainbow was made to combat terrorism the old commander of ranbow is was a navy seal and a cia agent. he is the guy in clear and present danger is his name mr. clark.&lt;br /&gt;
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Yeah that's from the original book, Rainbow Six. The games are all based around it. He was and Ex-SEAL who was recruited by the CIA and became an Operator[a Spy, if you wanna be movie technical.]. His name was John Clark.&lt;br /&gt;
&lt;br /&gt;
:My Rainbow Six history isn't what it used to be, but I'm pretty sure John Clark was just the director of Rainbow and didn't do much field work (most of which was left to Ding Chavez, at least until the Vegas games when he was promoted to Six and Logan and Bishop were brought into the picture). [[User:Spartan198|Spartan198]] 09:34, 4 December 2009 (UTC)&lt;br /&gt;
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True, he didn't do much feild. About all he did in the basis of feild work was at the end of the novel where they hunt down the Bio-terrorist's and chase them to their secondary base in Brazil. He run's the show basically as Feild Commander.&lt;br /&gt;
&lt;br /&gt;
Task Force 141 in-game is made-up of an unknown amount of countries military. The three that you can definately tell are, U.S. Military, British S.A.S., and Australian S.A.S.&lt;br /&gt;
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== More weapons comfirmed ==&lt;br /&gt;
&lt;br /&gt;
It seems that p90 is making a return and spas 12 will also be ingame&lt;br /&gt;
http://www.youtube.com/watch?v=MFKBEQoSpu8&lt;br /&gt;
:That guy got a lot of the guns wrong and that AUG Hbar looked more like a SA80 to me. And what the hell is up the people thinking that the FAL in the trailer is a AK? It looks nothing like it!-[[User:Oliveira|Oliveira]] 13:00, 6 June 2009 (UTC)&lt;br /&gt;
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:Well, most people are unaware of all the different kinds of firearms. I'm surprise this guy in the vid ID as much as there was. [[User:Excalibur01|Excalibur01]] 04:32, 8 June 2009 (UTC)&lt;br /&gt;
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== CPT. Price ==&lt;br /&gt;
I hope we get to find out if CPT. Price from CoD4 survived or not. That's been bugging me... [[User:Spartan198|Spartan198]] 20:47, 7 June 2009 (UTC)&lt;br /&gt;
:I think it would cheapen the ending of Modern Warfare 1 if he survived.-[[User:Oliveira|Oliveira]] 20:51, 7 June 2009 (UTC)&lt;br /&gt;
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How would that cheapen the ending of the first game? It was never clear if any of the team's survived. What about the Mile High Club mission where you hear Price and Gaz talk? [[User:Excalibur01|Excalibur01]] 04:33, 8 June 2009 (UTC)&lt;br /&gt;
:Gaz got shot in the face with a Desert Eagle, he's dead.-protoAuthor&lt;br /&gt;
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Captain Price leads the Task Force in this game!&lt;br /&gt;
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No, Soap leads the Task Force&lt;br /&gt;
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Soap does sound kind of similar to Cpt. Price. I guess Price rubbed off on him a little or something.&lt;br /&gt;
&lt;br /&gt;
*Price managed to last for sixty years without ageing, dying or trimming his moustache, so I can't see a little thing like being shot dead getting to him. [[User:Dongs|Dongs]] 10:16, 10 June 2009 (UTC)&lt;br /&gt;
:Well...I would like if he came back right at the end and save Soap and Roach. But, he better have a even glourious moustache.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
::Actually, recalling CoD1 a little more, Price has ''already'' died once in the series. He was shot dead on board the ''Tirpitz'' and you just left him there, only for him to turn up again in CoD2 apparently none the worse for it. [[User:Dongs|Dongs]] 08:26, 11 June 2009 (UTC)&lt;br /&gt;
:::Didn't COD2 take place before COD1?-[[User:Oliveira|Oliveira]] 11:25, 11 June 2009 (UTC)&lt;br /&gt;
::::Can't remember, to be honest, I didn't play it that much; I was busy being an Annoyed PC Gamer because they took away my quicksaves, fire modes and health packs and replaced them with Not Being Killed Grenades [throw one to not be killed by that machinegun!]. Still, this is his second death in the series, so I wouldn't expect it to cramp his style much. [[User:Dongs|Dongs]] 12:22, 11 June 2009 (UTC)&lt;br /&gt;
:Gaz and Griggs got wasted though.-[[User:Oliveira|Oliveira]] 13:03, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Cpt. Price in CoD 1 and 2 is a diffrent Price, most probably  grandfather. And it is unsure if Price died or if he got promoted and got a higher position...&lt;br /&gt;
&lt;br /&gt;
*Oh come on, it's either a clone or the same guy, they just came up with that when people started seriously questioning an extremely silly off-hand reference. [[User:Dongs|Dongs]] 07:09, 16 June 2009 (UTC)&lt;br /&gt;
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Don't talk about something you don't know sh¤t about... [http://callofduty.wikia.com/wiki/Price_(Call_of_Duty_4)] the two Cpt. Price are two diffrent guys&lt;br /&gt;
&lt;br /&gt;
*Two different, totally identical guys. It's an elaborate cover story to hide that Price is invincible and immortal. [[User:Dongs|Dongs]] 11:48, 16 June 2009 (UTC)&lt;br /&gt;
:Captain Price is a symbol representing the glourious British Military. Ok, he is just a tradition for the Guys at Infinity Ward but it would be really cool if he was a symbol.-[[User:Oliveira|Oliveira]] 17:11, 18 June 2009 (UTC)&lt;br /&gt;
:Hes dead a russian medic was seen trying to revive him but failed an started bashing his chest&lt;br /&gt;
&lt;br /&gt;
Gaz... gone, .50 AE round to the face and you're done. Price... I doubt he'd be returning because let's face it he did die in COD4 and the Russian medic wouldn't have pounded his chest if he didn't die. As far as previous games go, Price was able to return because they didn't really have a tight storyline to them. But this Modern Warfare series does. So if Price returns, I think it'll be a bit ridiculous.&lt;br /&gt;
:I like that they Replaced Price with Soap but there is one thing i don't like about it.&lt;br /&gt;
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No Glourious Mustache.-[[User:Oliveira|Oliveira]] 01:07, 22 July 2009 (UTC)&lt;br /&gt;
::Yes, but apparently Soap has a glorious Mohawk. And Price could be a good Zombie.&lt;br /&gt;
&lt;br /&gt;
Even if Price lived through the end of COD4, do you really think he'd still fight?&lt;br /&gt;
:What reason would there be for him ''not'' to? Guys get wounded and go back to active duty all the time. [[User:Spartan198|Spartan198]] 12:00, 14 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Voice Actor, Billy Murray, has been confirmed as having worked on the project, if that's worth anything.&lt;br /&gt;
:: Unfortunatly that could just end up being part of a flashback mission like in CoD 4. Here's hoping it's for a part of the main game.[[User:The Wierd It|The Wierd It]] 12:27, 10 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
-Hes in the new trailer. Seriously, end of debate- k9870&lt;br /&gt;
::If you're on about the guy on the assault boat, all we see is a guy in a boonie from behind. I'm going to withhold judgement until the game actually comes out.[[User:The Wierd It|The Wierd It]] 12:35, 11 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
At beginning of the Takedown level, Royce addresses &amp;quot;Bravo Six,&amp;quot; Price's call sign from CoD4. Keep in mind that Captain Macmillan was Alpha Six, and that Soap's call sign is ''rumored'' to be Papa Six.&lt;br /&gt;
:: Except Bravo six was also Lt Vasquez's callsign. [[User:The Wierd It|The Wierd It]] 11:55, 23 October 2009 (UTC)&lt;br /&gt;
:: Except that Vasquez died in a nuclear explosion. Price's odds of survival are much better that someone who was nuked, crashed in a helicopter, and then exposed to radiation. &lt;br /&gt;
::: Hence my point, which is that the callsign is non-indicative. [[User:The Wierd It|The Wierd It]] 13:00, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think everyone here just needs to except that Cpt. Price has returned and is immortal like many other great men with Facial hair (I.E Gordan Freeman, Solid Snake, Chewbacca)&lt;br /&gt;
:Actually chewbacca dies. Gets a moon crashing into him.-protoAuthor 05:22, 18 November 2009 (UTC)&lt;br /&gt;
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it has been rumored that captain price (billy murray) will return as the commander of the 22 reg along with SSGT griggs (somehow) due to the fact we have been told (through the twitter page) that the voice actors have been paid record their voices but even then thiers nothing from stoping them from making another flashback mission  with them&lt;br /&gt;
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:Hence my original point. [[User:The Wierd It|The Wierd It]] 11:53, 27 October 2009 (UTC)&lt;br /&gt;
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sorry ment to update that earlier CPT price is confirmed as retuning as the unit leader again after soap and roach break him out of a Russian prison (at that point price trys to kill roach but stops when he sees soap) the M1911 that you see on soap is the same as whats from MW1 which is returned to price then you can figure the rest out. end of story. regards scarec&lt;br /&gt;
&lt;br /&gt;
The voice actor of SSGT. Griggs from the first MW, came back as the narrator of the SEALs in multiplayer. Same as Craig Fairbrass does as Ghost for all the Special Ops missions and for Task Force 141 on multiplayer.&lt;br /&gt;
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:SEALs? Don't you mean Rangers? [[User:Spartan198|Spartan198]] 09:35, 4 December 2009 (UTC)&lt;br /&gt;
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In Multiplayer, you have a different voice that announces the game for the Rangers. You would hear an american voice say &amp;quot;insert type of game&amp;quot;, then he would say &amp;quot;Rangers lead the way&amp;quot;. The voice of Griggs would say &amp;quot;insert type of game&amp;quot; then &amp;quot;let's do this&amp;quot;, in mulitplayer, you can play middle easterns, Brazillians, russians, british, and Rangers. [[User:Excalibur01|Excalibur01]] 16:50, 4 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Observations==&lt;br /&gt;
Though I freely admit I got wood watching this trailer one thing I noticed is that the guys from ''Infinity Ward'' seemed to have recycled some scenery.  When they showed the guys running through the alleyways of Rio I swear it reminded me of the alleyways of the Arab capital the Marines run through in [[Call of Duty 4: Modern Warfare]].&lt;br /&gt;
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:Not really. [[User:Excalibur01|Excalibur01]] 18:38, 16 June 2009 (UTC)&lt;br /&gt;
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== The New pictures ==&lt;br /&gt;
Could someone tell me where did that picture of the american soldier with the M4 came from?-[[User:Oliveira|Oliveira]] 22:10, 22 June 2009 (UTC)&lt;br /&gt;
:http://www.modernwarfare247.com/news/special-ops-characters --[[User:PhantomT1412|PhantomT1412]] 17:30, 24 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ, is the weapons section of that website all kinds of     ed up. Thet called an FN-FAL a G3 and they called an AK-74 a AK-47. What the mother    ? At least that means that we, IMFDB members, have the best website documenting weapons in Modern Warfare 2. But still, what the mother    ?-[[User:Oliveira|Oliveira]] 17:38, 24 June 2009 (UTC)&lt;br /&gt;
Is all the cussing necessary but yes I do agree that this website is the most reliable.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Wow... that site has the MP5 listed as being 40. S&amp;amp;W [[User:5t3v0|5t3v0]]&lt;br /&gt;
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LoL that site is horrible... if you think that page is bad just jump into the forums... all kinds of gems in there... read the one about the Taurus Raging Bull. the guy says &amp;quot;goodluck reloading its four barrels&amp;quot; &amp;lt;- That had me laughing with the stupidity of that statement. - Furious Oyster&lt;br /&gt;
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== TAR-21 or F2000? ==&lt;br /&gt;
[[Image:MW2TR6.jpg‎|thumb|none|400px|A Brazilian Militia firing the unknown rifle, presumably a[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]]]&lt;br /&gt;
Isn't it a TAR-21 rather than a F2000?--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:It's way too big to be a Tavor. Most likely an F2000.-[[User:Oliveira|Oliveira]] 17:40, 24 June 2009 (UTC)&lt;br /&gt;
::Yeah... the form is rather an F2000 too...--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:My question is where the      is the scope?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 15:25, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::There is an version of the FN2000 that has the scope replaced with rails. I guess that's the one in the picture above.-[[User:Oliveira|Oliveira]] 16:18, 25 June 2009 (UTC)&lt;br /&gt;
:::Whats that under the F2000? Its too skinny to be an M203, I think its a shotugn--[[User:M14fanboy|M14fanboy]] 03:59, 28 June 2009 (UTC)&lt;br /&gt;
::::Looks like an Remington 870.-[[User:Oliveira|Oliveira]] 13:49, 28 June 2009 (UTC)&lt;br /&gt;
How the hell would they fit a shotgun/Masterkey on the three inches of forward rails that the F2000 has? More like a shotgun with an F2000 attachment, rather than the other way around.--[[User:Halorocka888|Halorocka888]] 18:33, 28 June 2009 (UTC)&lt;br /&gt;
:::::Well it definetly looks to be a shotgun, however it's mounted on there.--[[User:M14fanboy|M14fanboy]] 16:23, 1 July 2009 (UTC)&lt;br /&gt;
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:I see it now. It is an F2000 with the shotgun attachment and the way the shotgun is attached makes the gun look retarded. They didn't make the SCAR's own grenade launcher attachment, so obviously they didn't do the F2000's attachment and worse, they didn't take off the removeable handguard and just put the M203 directly under the barrel, they had to slap it at the bottom of the damn thing. [[User:Excalibur01|Excalibur01]] 17:46, 22 November 2009 (UTC)&lt;br /&gt;
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::I have heard however that the F2000s red dot sight in multiplayer is the standard F2000 optical sight, much like the TAR-21 uses the MARS sight in multiplayer as well, and the L86 uses the SUSAT in place of the ACOG. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::I've used F2000s with the standard scope in Special Ops and the L86 does indeed have a SUSAT (that thing is horrible, BTW) in place of the ACOG. [[User:Spartan198|Spartan198]] 09:37, 4 December 2009 (UTC)&lt;br /&gt;
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== MP7? Are you sure? ==&lt;br /&gt;
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Where do you exactly see MP7?&lt;br /&gt;
&lt;br /&gt;
I only see custom MP5 (or MP5k without foregrip) on the right and two copies of another unidentified weapons on the left.&lt;br /&gt;
They have curved magazines where MP7 has foregrip and their casing is completly different.&lt;br /&gt;
MP7 doesn't match...&lt;br /&gt;
[[User:Morihaus|Morihaus]] 17:51, 25 June 2009 (UTC)Morihaus&lt;br /&gt;
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I saw a picture of it yesterday and i cant remember where. and i think it was a russian behind a shield, but im not sure if i remember that correctly. but the MP7 is definitely here -Mandaloin&lt;br /&gt;
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The MP7A1 is seen in the Reveal trailer in the hands of the Brazilian Secret Service agents fighting off an insurgent force from a crashed C-130-Kellers357&lt;br /&gt;
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== FAL Please ==&lt;br /&gt;
&lt;br /&gt;
I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--[[User:M14fanboy|M14fanboy]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
: I absolutely agree with the above statement-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:02, 26 June 2009 (UTC)&lt;br /&gt;
::Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-[[User:Oliveira|Oliveira]] 21:28, 26 June 2009 (UTC)&lt;br /&gt;
: I like the Imbel also, its a pretty solid gun-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
::Which Imbel? Imbel is the manufacturer.-[[User:Oliveira|Oliveira]] 21:58, 26 June 2009 (UTC)&lt;br /&gt;
:Their FAL copy with the fixed stock (it's the only one I've held)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:11, 26 June 2009 (UTC)&lt;br /&gt;
::Those are just called FN FALs.-[[User:Oliveira|Oliveira]] 22:16, 26 June 2009 (UTC)&lt;br /&gt;
:::The Imbel is great and all, but the FAL is a solid 7.62 rifle. Also, I noticed they're using the AUG A1, not A3 for MW2. I'm pleased with that as the original AUG model was always my favorite.--[[User:M14fanboy|M14fanboy]] 22:08, 26 June &lt;br /&gt;
2009 (UTC)&lt;br /&gt;
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== TDI &amp;quot;Kriss&amp;quot; ==&lt;br /&gt;
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--[[User:M14fanboy|M14fanboy]] 16:17, 28 June 2009 (UTC)&lt;br /&gt;
:There IS recoil in the Kriss. Every gun has recoil.-[[User:Oliveira|Oliveira]] 16:20, 28 June 2009 (UTC)&lt;br /&gt;
::True, but it varies what the recoil force actually ''does'' and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. [[User:Tim|Tim]] 02:04, 29 June 2009 (UTC)&lt;br /&gt;
:::Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-[[User:Oliveira|Oliveira]] 02:16, 29 June 2009 (UTC)&lt;br /&gt;
::::What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not&lt;br /&gt;
:::::From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--[[User:M14fanboy|M14fanboy]] 16:27, 1 July 2009 (UTC)&lt;br /&gt;
::Hey man, the noob tube is awesome.-[[User:Oliveira|Oliveira]] 16:36, 1 July 2009 (UTC)&lt;br /&gt;
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::People who hates tubers are just gamers. Sure I get        off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the         faster than you could in real life[[User:Excalibur01|Excalibur01]] 06:04, 3 July 2009 (UTC)&lt;br /&gt;
:::People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. [[User:Vangelis|Vangelis]] 07:23, 7 July 2009 (UTC)&lt;br /&gt;
I agree i just hate the loss of a perk its better than juggernaut.--[[User:Panther61DC08|Panther61DC08]] 20:02, 15 July 2009 (UTC)&lt;br /&gt;
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::ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--[[User:M14fanboy|M14fanboy]] 18:13, 20 July 2009 (UTC)&lt;br /&gt;
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Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry &amp;quot;noob tuber&amp;quot; all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-[[User:Oliveira|Oliveira]] 23:01, 27 July 2009 (UTC)&lt;br /&gt;
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:As far as the Kriss goes they sure as hell have never fired it (which disappoints me that they put all these exotic weapons in that they really havent touched... in COD4 they actually fired most of the weapons and that gave it a level of authenticity) so i dont think they'll pay attention to the fact that it takes most of the recoil for you. when you fire it youll probably be shooting all over the place with heavy recoil -Mandaloin&lt;br /&gt;
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::Well looky here, an icon for picking up a &amp;quot;FAL Red Dot sight&amp;quot; In the Multiplayer trailer. There is a god, because the FN FAL has finally made it into an awesome game![[User:M14fanboy|M14fanboy]] 05:36, 19 August 2009 (UTC)&lt;br /&gt;
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The Kriss does seem to have a comparably short barrel to the UMP. IW could lower the damage due to the lower velocity? not sure what barrel length is ideal for .45ACP but I just thought that could be used as a reason to balance? that and the Kriss only uses the .45 Glock pistol mags correct? so maybe your attachment is an extended mag to help compete? -FuriousOyster&lt;br /&gt;
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:From what we've seen, the Kriss in MW2 is already being used with the experimental 26 round magazine currently being developed for the gun. As for barrel length, it's on par with the UMP, plus its shorter overall. Who knows, maybe IW will just make the Kriss what it is in real life, a hard and precise hitting sub machine gun. [[User:M14fanboy|M14fanboy]] 01:51, 6 September 2009 (UTC)&lt;br /&gt;
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Apparently IW got the Kriss right on how controllable it is when firing on full auto. It doesn't go all over the place. [[User:Excalibur01|Excalibur01]] 17:50, 22 November 2009 (UTC)&lt;br /&gt;
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:The Vector is stunningly good. A bit down on power, but accurate and it can handle it's high ROF. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Been unlocking the attachments for the Vector and it is kind of nerf on the power. It's really not the strong, but has a high rate of fire and accuracy [[User:Excalibur01|Excalibur01]] 16:52, 4 December 2009 (UTC)&lt;br /&gt;
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== HK416? ==&lt;br /&gt;
&lt;br /&gt;
Possible HK416-&lt;br /&gt;
&lt;br /&gt;
The SAS guy with the Mohawk &amp;amp; Glock @ 0:30 of the reveal trailer seems to carry something resembling an HK416 (Notice the rear H&amp;amp;K hallmark diopter sights...).&lt;br /&gt;
--[[User:Wikinerd|Wikinerd]] 15:43, 2 July 2009 (UTC)&lt;br /&gt;
:Thats actually Soap. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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that is either the M4 or M468(most likely an M4)&lt;br /&gt;
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Why would they add the HK 416? Internally it's far superior to the M4, but as far as video games go they're virtually the same.&lt;br /&gt;
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I hope they don't. It's not that I necessarily hate the HK416 (well, okay, maybe I do ''a little bit''), but let's give LWRC's or Colt's gas pistons some love. The 416 and XM8 are way overused in shooters today. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:And the rear sight on Soap's M4 looks more like an ARMS #40L to me. [[User:Spartan198|Spartan198]]&lt;br /&gt;
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:Again, why do people think that when they see a cool looking AR15 in a game or a movie shot they RIGHT AWAY say, HK416 or M468 AKA REC7 as it is called now.? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Because a lot of people are so fracking biased against DI guns that it's crazy. They're quick to tout the AK's widespread use as an example of its so-called &amp;quot;superiority&amp;quot;, but that same argument means &amp;quot;absolutely nothing&amp;quot; to the same people when it's applied to the M4 and variants ''chosen'' by elite forces all over the planet. [[User:Spartan198|Spartan198]] 01:34, 16 September 2009 (UTC)&lt;br /&gt;
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yeah, i agree, it is ridiculous, especially since you can upgrade an m4 to perform exactly like any of the other new weapons and do it for a $1,000 cheaper. it makes you wonder why were even replacing the m4?&lt;br /&gt;
:Same reason the army bought a new grenade launcher: It's shiny and new. [[User:Spartan198|Spartan198]] 04:34, 25 October 2009 (UTC)&lt;br /&gt;
Well you have to think about the old saying. If it isn't broken, don't fix it. But with weapon systems, they do get out dated and don't last forever. Eventually it's naturally to want to replace what you have now even though it's an effective piece of equipment that's served you for many years. Think back when the M16 was first introduced. It got so much crap from the old timers in the military that it took almost a decade to get it fielded. And now the M16 is a beloved icon of American power and loved by millions. Times change and so would weapons. [[User:Excalibur01|Excalibur01]] 17:55, 22 November 2009 (UTC)&lt;br /&gt;
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==FN P90==&lt;br /&gt;
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said &amp;quot;Press # to ick up P90&amp;quot;&lt;br /&gt;
:Did you miss [http://www.imfdb.org/index.php/Modern_Warfare_2#FN_P90TR this?]-[[User:Oliveira|Oliveira]] 16:32, 2 July 2009 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Re-added ==&lt;br /&gt;
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series [[User:Drjuki|Drjuki]] 17:16, 13 July 2009 (UTC)&lt;br /&gt;
:So we're changing the name again on this site? [[User:Excalibur01|Excalibur01]] 17:42, 14 July 2009 (UTC)&lt;br /&gt;
::The changing is not official yet. They're still calling the game &amp;quot;''Modern Warfare 2''&amp;quot; (source: [http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up]). In fact, nobody at Activision or Infinty Ward ever called the game &amp;quot;''Call of Duty: Modern Warfare 2''&amp;quot;, search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have &amp;quot;''Call of Duty''&amp;quot; on their boxes.--[[User:PhantomT1412|PhantomT1412]] 14:40, 18 July 2009 (UTC)&lt;br /&gt;
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i luv p-90 its awesome. i'v been playing modern warefare for one week now and what i did was i got bling pro(allows you to chose 2 perks) and i took a p-90 and put akimbo and rapid fire. its CRAZY. whenever your in close quarters with that combo, your invincibal.&lt;br /&gt;
&lt;br /&gt;
-evilmidget25&lt;br /&gt;
&lt;br /&gt;
ps il be online soon, its been three months and ill be back on chrismas&lt;br /&gt;
&lt;br /&gt;
== Walther WA2000 ==&lt;br /&gt;
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--[[User:PhantomT1412|PhantomT1412]] 17:18, 18 July 2009 (UTC)&lt;br /&gt;
:I strongly concur with Phantom. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:16, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Behold, a really, really silly bundle: ==&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=219720&lt;br /&gt;
&lt;br /&gt;
I can understand doing that for something like a ''Splinter Cell'' bundle (sorta), but... [[User:Vangelis|Vangelis]] 08:42, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm so getting that... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
NVG's that max out to 50 feet, failll&lt;br /&gt;
&lt;br /&gt;
:*facedesk* Behold, NVGs for less then 200 with a $70 game and art book, Who wants to bet those are made by a company who's name you can't pronounce and is based in a country that rhymes with Dina? Anyhow, I already pre-ordered the standard game, I don't need fancy art books and hard cases and crappy NVGs, I just want what may be the best FPS ever created, period. [[User:M14fanboy|M14fanboy]] 01:48, 6 September 2009 (UTC)&lt;br /&gt;
::I'm don't want the nod to use, I just want them as a bad-@$$ display for the living room. [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
== Cover Restoration ==&lt;br /&gt;
Does anyone have any unique or expensive software to put this image on the front page?&lt;br /&gt;
&lt;br /&gt;
[[Image:Modern Warfare 2 Cover.jpg|thumb|left|200px|Original]]&lt;br /&gt;
[[Image:Modern Warfare 2 Final.jpg|thumb|none|350px|The best I could do.]]&lt;br /&gt;
&lt;br /&gt;
It's not the standard edition box.--[[User:PhantomT1412|PhantomT1412]] 15:06, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SPAS-12? ==&lt;br /&gt;
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.&lt;br /&gt;
[[Image:MW2shotgunspa.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
its a FAMAS- the folded bipod&lt;br /&gt;
&lt;br /&gt;
:Nope, it's a WA2000&lt;br /&gt;
&lt;br /&gt;
::The Walther WA2000 has a &amp;quot;skeletal&amp;quot; look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action. &amp;lt;s&amp;gt;Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.&amp;lt;/s&amp;gt; --[[User:Blemo|Blemo]] 04:44, 23 July 2009 (UTC)&lt;br /&gt;
:::Sorry, I didn't see that you meant &amp;quot;bipod&amp;quot;, not &amp;quot;stock&amp;quot;. I don't see the point in the FAMAS having one of those, either. --[[User:Blemo|Blemo]] 04:45, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not a shotgun, the &amp;quot;handgrip&amp;quot; is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.&lt;br /&gt;
&lt;br /&gt;
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:19, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirmed Weapons ==&lt;br /&gt;
Could someone tell me where those weapons were confirmed?-[[User:Oliveira|Oliveira]] 17:41, 21 July 2009 (UTC)&lt;br /&gt;
:Which one?--[[User:PhantomT1412|PhantomT1412]] 18:35, 21 July 2009 (UTC)&lt;br /&gt;
::All of them. But if you can only confirm only one, then confirm the MD3.-[[User:Oliveira|Oliveira]] 18:41, 21 July 2009 (UTC)&lt;br /&gt;
:::For the Imbel, I think it's almost sure. It has the look, it's Brazil... But it can still be a FAL... For the others like G36, Walter WA2000 or HK416, I will delete them until they provide us screenshots or other proofs that these weapons will be in the game. They think because modernwarfare247.com has listed them, it will be in the game but it's just a fansite, not an official one, and they don't have ingame screens to prove like us.--[[User:PhantomT1412|PhantomT1412]] 20:14, 21 July 2009 (UTC)&lt;br /&gt;
:Yeah, the Imbel Makes sense to be in the game.-[[User:Oliveira|Oliveira]] 22:33, 21 July 2009 (UTC)&lt;br /&gt;
::The forearm looks more like an Imbel than a FAL too.--[[User:PhantomT1412|PhantomT1412]] 11:23, 22 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this help on the FAL?&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Fal_online_vid.png&lt;br /&gt;
[[User:Hoot471|Hoot471]]&lt;br /&gt;
:HELL YES. Thank god there is a FAL in this. And, yes that helps on the FN FAL.-[[User:Oliveira|Oliveira]] 22:53, 27 July 2009 (UTC)&lt;br /&gt;
::So, it's almost sure that the weapons carried by the brazilians are FAL? I don't think they will include two weapons pretty identical... Unless they changed the rate of fire on each weapon much like the M4/M16 AR.--[[User:PhantomT1412|PhantomT1412]] 22:02, 1 August 2009 (UTC)&lt;br /&gt;
:It's the Imbel but Infinity Ward named it FN FAL. Like the AKMSU/AK-74S fuck up in Modern Warfare 1.-[[User:Oliveira|Oliveira]] 23:50, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its the fal, it looks like it uses a bigger magazine therefore a bigger round, the MD 3 uses 223, the fal uses 308&lt;br /&gt;
::I noticed that too. It looks like a FN FAL with an 30 round magazine. But look at the Forearm. It looks like an MD-3 forearm to me.-[[User:Oliveira|Oliveira]] 13:47, 3 August 2009 (UTC)&lt;br /&gt;
:::But it could be based on the DSA SA-58, which has a shorter fore end, and curved .308 mags do exist. Either way though, a FAL in Mw2 is win in my books. Infact, here's a nice picture that may help that theory, [url]http://www.imfdb.org/index.php/Image:DSA-SA-58-OSW.jpg[/url] [[User:M14fanboy|M14fanboy]] 01:45, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Terribly disappointed that the 1911 is not used in multiplayer - JanG&lt;br /&gt;
&lt;br /&gt;
:Not just disappointing, it's a crime. [[User:Spartan198|Spartan198]] 02:54, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
&lt;br /&gt;
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??&lt;br /&gt;
&lt;br /&gt;
:wheres the proof?&lt;br /&gt;
&lt;br /&gt;
::As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? I think what he means is that the M4 (when mounted with sights or scopes) looks like a Bushmaster ORC (Optics-Ready Carbine), since it's rear and front sights are already removed. But just because it looks like it doesn't mean it has to be a Bushmaster. And again, guys, please sign your edits. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:51, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The M4 IS a Bushmaster! And proof is right here on IMFDB! I took this from the pic of Soap and enlarged it.&lt;br /&gt;
&lt;br /&gt;
http://i294.photobucket.com/albums/mm97/SpartanWarrior198/Soap_Bushmaster_M4.jpg&lt;br /&gt;
&lt;br /&gt;
Snake logo on the mag well is Bushmaster's. [[User:Spartan198|Spartan198]] 12:48, 8 September 2009 (UTC)&lt;br /&gt;
:And I just noticed Soap is wearing US Army UCP, as well... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
:So what? In this fictional universe, Bushmaster makes all the M4s? [[User:Excalibur01|Excalibur01]] 17:28, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, true, but this is a video game set in the near future. It could very well be possible that Bushmaster took over M4 production from Colt (since their exclusivity agreement expired back in June) in the Modern Warfare world.[[User:Spartan198|Spartan198]] 12:07, 14 September 2009 (UTC)&lt;br /&gt;
::And I doubt IW would put two or more different identical &amp;quot;M4s&amp;quot; in the game. I can see an M4 and HK416 or REC7 put side-by-side in the game because there are some slight external differences (and caliber increase in the case of the REC7), but there'd be no point in having separate Colt and Bushmaster M4s, both virtually identical externally, at the same time. But then again the still above could very well be just promotional with a Bushmaster put in because it's all they had available to model. But we'll find out for sure Nov. 10th... [[User:Spartan198|Spartan198]] 01:45, 16 September 2009 (UTC)&lt;br /&gt;
:::Hmm... Bushmaster may have used the Call of Duty franchise to advertise for their weapons, as seen on the lower receiver of the M4. Maybe likely, maybe not; but it is a possibility. Cheers, --{{User:Blemo/Sig}}&lt;br /&gt;
::::HK did it with R6, so why can't Bushmaster do it with MW2? [[User:Spartan198|Spartan198]] 04:37, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
&lt;br /&gt;
No way this is a winchester 1887, you have to out of your mind to think that.&lt;br /&gt;
http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg&lt;br /&gt;
&lt;br /&gt;
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.&lt;br /&gt;
&lt;br /&gt;
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. &lt;br /&gt;
Also it could be the Chinese copy.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was a ''Public Ennemies'' version of the weapon which was closer to the one in the screenshot, but it has been deleted.--[[User:PhantomT1412|PhantomT1412]] 22:16, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be peculiar to have the old lever shotgun in MW2, but definitely a cool choice of gun. It may not be the fastest or most powerful, but it has nostalgia and cool to it. [[User:M14fanboy|M14fanboy]] 18:13, 23 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be like the Stg-44 from COD4, a retro weapon. &lt;br /&gt;
It was called MP44 in Cod4 not Stg-44 that was in W@W just trying to help. -FuriousOyste&lt;br /&gt;
: The MP44/StG-44 was only in CoD4 as a nod to the other games in the franchise which are all set during WW2. [[User:The Wierd It|The Wierd It]] 21:41, 30 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe you can unlock Price's mustache as a nod to his awesomely awesome mustache from MW1? =D -FuriousOyster&lt;br /&gt;
&lt;br /&gt;
Since IW seem to be going along the &amp;quot;fun&amp;quot; route while still sticking to a semi-realism point of view, it's probably safe to assume this was added as a &amp;quot;fun gun&amp;quot;. It's likely with the recent videos of the &amp;quot;Flag Runner&amp;quot; and the addition of throwing knives there adding weapons that no serious soldier would use in direct combat but would be awesome to use a video game multiplayer match. It's possible they added it as a reference to Terminator 2, I wonder if they'll add the M79 and a portable minigun... [[User:Draco122|Draco122]] 14:11, 02 September 2009 (UTC)&lt;br /&gt;
:There should be two reload animations. The first one you reload normally but in the second one you reload like the T-600, With one goddamm hand.-[[User:Oliveira|Oliveira]] 17:05, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That was only chambering fresh rounds, not reloading it, but I see your poit. Either way though, having an old school lever action shotty will surely make things, uh, interesting? And throwing knives will just attract goddamn ninjas. [[User:M14fanboy|M14fanboy]] 01:46, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Ninjas that I'll gladly lay waste to in MP. [[User:Spartan198|Spartan198]] 12:02, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Amen to that man, they can throw all the knives they want, but that won't stop them from taking a burst of FAL rounds in the chest. [[User:M14fanboy|M14fanboy]] 23:55, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Those who live by the sword get shot by the ones who don't&amp;quot;. Ninja's were cowards anyways. They retreated rather than fought most of the time-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:05, 27 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Not to mention that was against bows and arrows, not automatic rifles. [[User:M14fanboy|M14fanboy]] 18:14, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
for the reload animations I think the shells are being loaded in to the barrel!!&lt;br /&gt;
&lt;br /&gt;
:No my friend, thats just how you load a lever shotgun. The tube you load the shells in to is the magazine, and the tube below it is where they eject from when you cock the gun after a shot. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
== Don't debate on the articles ==&lt;br /&gt;
&lt;br /&gt;
Stop debating on the page do it in here that's what it is for.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am confused you say not to debate here but then you say to debate here. I am new to this.&lt;br /&gt;
::Jake, can you speak english?-[[User:Oliveira|Oliveira]] 00:25, 30 July 2009 (UTC)&lt;br /&gt;
:::I mean don't debate on the main page with the articles it clutters it.--[[User:Jake zergling|Jake zergling]] 05:33, 30 July 2009 (UTC)&lt;br /&gt;
::::What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, &amp;quot;page, discussion, edit, +, history, move, &amp;amp; watch&amp;quot;. Make sure the &amp;quot;discussion&amp;quot; tab is pressed before you make your edit. Typing in the tab that says &amp;quot;page&amp;quot; makes the article look unprofessional and a hassle to read. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:49, 6 August 2009 (UTC)&lt;br /&gt;
:::::I'll move all the discussion here...--[[User:PhantomT1412|PhantomT1412]] 13:50, 27 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
The GameTrailers Analysis states that it is a [[Glock#Glock 22|Glock 22]], but this is unconfirmed. It could be a [[Glock#Glock 18|Glock 18]] since in the video demo shown at the E3 conference, it fires fully automatically. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|[[Glock#Glock 18|Glock 18]] - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock]] fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhangar&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:MW2SpOpGlock.jpg|thumb|none|300px|This US special ops has a olive-drab framed Glock in his thigh holster (barely off-shot).]]&lt;br /&gt;
&lt;br /&gt;
*An interesting note is that the Glock fires dramatically slower than a Glock 18 or other converted Glocks. The Glock from the video's rate of fire is only around 600-700 RPM, where as a real Automatic Glock fires around 1100+ RPM  -- Mythekal&lt;br /&gt;
&lt;br /&gt;
:The guy COULD just be firing in semi VERY fast so that it seems like it's full auto. A lot of the handguns in COD4 if you tap the trigger in quick successions, it seems almost full auto [[User:Excalibur01|Excalibur01]] 04:45, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. Glock 18's did not have this color available. Glock 22's just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a Glock 18 with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
:::Not to disagree with you, I mean, you strike a really good point, but I've seen video game companies butcher their weapons into having colors or functions that they don't even have in the first place. Perhaps this is the case, although highly unlikely. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:08, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not sure if anybody noticed, but the G18s in game does not have a selector switch - JanG&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP .45 ==&lt;br /&gt;
Shown in a stage demo for GameSpot, Roach wields it with a knife at the same time. There is a similar technique where you do this with a flashlight. If someone would care to name it please do as I forgot for the moment.&lt;br /&gt;
&lt;br /&gt;
*Take your pick from CQC, CQB, Combatives or Defendu. [[User:Dongs|Dongs]] 11:27, 7 June 2009 (UTC)&lt;br /&gt;
** The particular technique shown below with the support arm under the wrist of the main arm indexing the flashlight along the axis of  the barrel is called the Harris Method. In this case it's being done with a knife presumably because it looks cool.&lt;br /&gt;
*** It's actually done for CQC and not just cause it looks cool. A similar method to this is what Snake does on MGS.But he holds the Knife with the gun by the grips.Perhaps the Harries method is more comfortable than Snake's CQC method,so they made it that way.&lt;br /&gt;
**** &lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch USP .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&amp;amp;W models above.]]&lt;br /&gt;
[[Image:USP_with_knife.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Akimbo ==&lt;br /&gt;
&lt;br /&gt;
*Need some confirmation on this as I cant find any videos or images of this, supposedly the player is now able to Dual wield or go Akimbo with Pistols, particularly twin desert eagles were seen in a demonstration during a show off session to fans. &lt;br /&gt;
&lt;br /&gt;
This is one of the websites with this article:&lt;br /&gt;
http://www.bit-tech.net/news/gaming/2009/08/27/modern-warfare-2-has-guns-akimbo/1&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:There was a screenshot of the Desert Eagle being held akimbo during a gameshow in Vegas (the name of which I forgot...) I'm not sure if it was already added to the article, but I'll take a look. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:10, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Now Akimbo? I'm having less and less faith in this new game with most of these cliche shit added on. We got too many kinds of new guns enough to put Rainbow Six to shame, odd matches for people and prototype guns in wide use. This game went from pretty cool to up down cliche generic shooter. [[User:Excalibur01|Excalibur01]] 19:52, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Leaked Video ==&lt;br /&gt;
&lt;br /&gt;
Found this video while searching the net on youtube. &lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=7FuwFT4p5hA&lt;br /&gt;
&lt;br /&gt;
At 1:28 there appears to be a new weapon, it looks like it says &amp;quot;Shotgun&amp;quot; but the video is low qaulity and I'm having a hard time finding out what it is? The icon image looks similar to that of a Saiga shotgun but I'm not sure. From the looks of it, the IMI Mini Uzi will be making a return.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2brazilshotgun.png]] I think it says (litterally) &amp;quot;FAL w/ Shotgun&amp;quot;... Shotgun attachment?!--[[User:PhantomT1412|PhantomT1412]] 18:23, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
MASTERKEY! that would be awesome! on the other hand... COD4 shotguns were pretty pointless. so I doubt an even shorter barreled one would be worth it.&lt;br /&gt;
&lt;br /&gt;
:Yeah, there have been rumors of an under-slung shotgun attachment. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:30, 31 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That does surely say FAL with Shotgun, as it matches the shape of the other FAL seen in a trailer, sweet! [[User:M14fanboy|M14fanboy]] 22:19, 1 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
also confirmed in game masterkey is avalible -scarecrow&lt;br /&gt;
&lt;br /&gt;
== Continuity Error(??) ==&lt;br /&gt;
&lt;br /&gt;
Perhaps, in the E3 Gameplay video, the Infinity Ward boyz made a continuity error. If you will, note that Roach is first seen using a USP .45, but later, on the snowmobile, he switches to a Glock 18/22/whatever. Just a thought.&lt;br /&gt;
&lt;br /&gt;
:Doubt it. games arn't that sloppy. Its probably given to you when you board the snowmobile because firing a semiautomatic weapon while you are going pretty fast wouldn't help much unless you have a very steady hand. better to have a wide spread than accuracy when you cant predict the enemy that well. [[user:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
::Well apparently you are able to equip 3 weapons?, but that still wouldn't explain how he got that glock.&lt;br /&gt;
&lt;br /&gt;
:::What 5t3v0 says is true. Video game developers aren't that sloppy and I think that the publishers purposefully made this so-called &amp;quot;continuity error&amp;quot;. I think that the Glock is for use only for the snowmobile portion of the mission, since its high rate of fire (compared to the HK USP .45) is more ideal for tracking and shooting fast-moving vehicles. Many other video games during their vehicle missions use the same logic (i.e. a mounted machine gun on the snowmobile in [[007: Nightfire]]). --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:11, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::There's one on each of the snowmobiles, There's a holster somewhere.&lt;br /&gt;
&lt;br /&gt;
Okay first of all, i know you know its just a game, so thats my first statement, and my second is, who says you cant have another holster on you, one on your thigh, one on your rig, or two on both your thighs? and then you either have access to it in the game or you dont, and we can all pretend like roach just doesnt want to use it until the snowmobile thing or something like that.&lt;br /&gt;
&lt;br /&gt;
== New mw video ==&lt;br /&gt;
&lt;br /&gt;
Gentlemen. http://www.youtube.com/watch?v=V4PMRFkx07g&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damn, the MP5K Looks SWEET! And throwing knives? kick-ass!!! man as soon as this is released im disowning my copy of COD4.&lt;br /&gt;
&lt;br /&gt;
== Double Barrel Shotty ==&lt;br /&gt;
&lt;br /&gt;
According to the guys over at the COD Wiki, the Double barrel shotgun will make a return(from COD5), has anyone else seen this?&lt;br /&gt;
&lt;br /&gt;
* It's possible with the inclusion of other &amp;quot;fun&amp;quot; weapons like the Winchester M1887 and Throwing knives, but I'm not going to get my hopes up about it... [[User:Draco122|Draco122]] 14:18, 02 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Try not to include wiki as a source unless there's pics of the actual shotgun ingame. [[User:Excalibur01|Excalibur01]] 13:41, 2 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The OXM stated that (Official Xbox Magazine). The DB shotgun will have separate trigger for each barrel.--[[User:PhantomT1412|PhantomT1412]] 20:44, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::You said it will make a return, it never was in cod4, or are you referring to cod5? --[[User:Final Tsurugi|Final Tsurugi]] 15:50, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Sorry, shouldve been a little clearer, i was referring to cod5&lt;br /&gt;
&lt;br /&gt;
== Mk14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Mk14 on the screenshot is not a Mk14 Mod0 battle rifle but a Mk14 Mod1 ([http://www.imageseek.com/m1a/gallery/albums/closeup/Mk_14_Mod_1.jpg]), the second modification. Still based on the M14/M1A battle rifle/semi-auto rifle, but using M4 grip and stock with the EBR chassis. The version used by soaped also seems to sport a Magpul MOE stock with cheek rest.&lt;br /&gt;
&lt;br /&gt;
Now that I see that new picture on the page with the mk14 in it I think that it is also a mod 1. Who else is thinks so?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
== Highrise Gameplay videos (Cam) ==&lt;br /&gt;
&lt;br /&gt;
http://www.gametrailers.com/game/modern-warfare-2/11043&lt;br /&gt;
&lt;br /&gt;
Just saw this today, the &amp;quot;trailer&amp;quot; section also has a trailer cam of a predator missile and a supply drop, it also shows off the UMP45.&lt;br /&gt;
&lt;br /&gt;
The newer highrise videos show a few weapons in the game that would now be deemed confirmed to a degree. It's labelled 1 through 5 in parts. They all feature different guns, I remember seeing two icons, one which was thought to be a place holder, the L85 was displayed as the L86 LSW (maybe an attachment for the L85?) including a PP-2000 Akimbo. Other's include various MG's which I can't identify, a SPAS-12 shotgun in full view (with appropriate icon) and the FAMAS and UMP.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 13:51, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The videos from Gametrailers also seem to show a silenced SPAS 12, which should be fun. &lt;br /&gt;
&lt;br /&gt;
[[User:Dannysaysnoo|Dannysaysnoo]] 15:14, 16 September 2009&lt;br /&gt;
&lt;br /&gt;
== New video confirms a few weapons==&lt;br /&gt;
&lt;br /&gt;
A few weapons are probably confirmed by this video from Screwattack, PP-2000 amongst them.&lt;br /&gt;
http://www.screwattack.com/Events/MW2HandsOn&lt;br /&gt;
[[User:DAnnysaysnoo|Dannysaysnoo]] 14:39, 16 September 2009&lt;br /&gt;
&lt;br /&gt;
:Just from watching, I saw the FAMAS, RPD, M4, SCAR, PP2000, AT4 (now a weapon not a perk, and more.[[User:M14fanboy|M14fanboy]] &lt;br /&gt;
00:48, 18 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
everything in the game is now content locked.  that means any weapon seen will be in the final game&lt;br /&gt;
&lt;br /&gt;
happy hunting&lt;br /&gt;
&lt;br /&gt;
==Zombie Mode==&lt;br /&gt;
&lt;br /&gt;
Any idea if theyll have one?&lt;br /&gt;
&lt;br /&gt;
No they wont. Instead they have a spec-ops mode. Besides, its not cool of Infinity ward to copy treyarchs thing. [[User:5t3v0|5t3v0]&lt;br /&gt;
&lt;br /&gt;
Yeah, especially when Treyarch has made an entire career out of copying Infinity Ward&lt;br /&gt;
&lt;br /&gt;
== Create A Class Menu ==&lt;br /&gt;
&lt;br /&gt;
Several weapons,perks, and attachments have now been confirmed in a new video's on youtube including [[Glock#Glock 18|Glock 18]], [[PP-2000]], [[M79 grenade launcher]], [[Cheyenne Tactical M-200 Intervention]], [[RPD light machine gun]], [[Franchi SPAS-12]] and much more. &lt;br /&gt;
&lt;br /&gt;
Source: [http://www.youtube.com/watch?v=K51MZPJ-Rd0 http://www.youtube.com/watch?v=K51MZPJ-Rd0], [http://www.youtube.com/watch?v=9xNCCkvV77s http://www.youtube.com/watch?v=9xNCCkvV77s]&lt;br /&gt;
&lt;br /&gt;
[[Image:CreateAClass.jpg|thumb|none|500px|Create a Class Menu.]]&lt;br /&gt;
&lt;br /&gt;
== Infamy (New Trailer) ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=8toHfZm6jNE&lt;br /&gt;
&lt;br /&gt;
The Guy in the Airport wearing a black suit (presumably this Makarov character) looks like he was carrying a SCAR-L but then I noticed the RIS rails to which it was just a regular M4. It was weird how they made look very similar to the SCAR-L, yet at 1:31 in the Infamy trailer there's a guy with outline of the SCAR-L. It looks like the &amp;quot;Mini-Uzi&amp;quot; is now confirmed to be apart of the machine pistol lineup of weapons. Also does anyone think the AK at 0:57 looks odd? Kinda looks to me like a AN-94. - [[Draco122|Draco122]] 07:07 05 October 2009&lt;br /&gt;
&lt;br /&gt;
*The weapon Makarov was holding looked like an M4 to me, but I think your right about the Mini-Uzi being a machine pistol now. And as for the AK it looked like the rest of the AKs I've seen from ingame pictures and footage. [[User:Rock and Metal|Rock and Metal]] 20:53, 6 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The guy is holding an M4. [[User:Excalibur01|Excalibur01]] 16:40, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Russian tactical team that responded to the airport attack were referred by Makarov as FSBs.  Even though they did deploy from SWAT vans marked as FSB, the Russian soldiers actually wear MVD uniforms, meaning that they were actually interior troops.--[[User:Wildcards|Wildcards]] 18:52, 16 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wall of guns ==&lt;br /&gt;
&lt;br /&gt;
Just got this off of Gametrailers TV. [[User:Excalibur01|Excalibur01]] 16:40, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2wallofguns.jpg|thumb|none|500px|]]&lt;br /&gt;
*Too late, man.)&lt;br /&gt;
&lt;br /&gt;
== Sentry Gun ==&lt;br /&gt;
&lt;br /&gt;
On Gamesrader.com, an article on the impressions of MW2, mentions a Sentry Gun in the Kill Streak list. After doing some research, I've found a supposed concept of the Sentry Gun on Modernwarfare247.com. Apparently it seems to be the XM312 .50Cal fitted with a Camera. [[User:Draco122|Draco122]] 09:59, 15 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Leaked-mw2-art-book-12.jpg|300px|thumb|none|XM312]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
maybe its a .50BMG on a CROWS-type system&lt;br /&gt;
&lt;br /&gt;
:The Sentry Gun in the game is an M134 on a tripod, as I've used some in MP. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
The first two are Scars, the second has a Masterkey, the third with an ACOG doesnt quite look right, and I cant tell what the digital one is, any help?&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2scars.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
The two on the right might be ACR's--[[Special:Contributions/24.63.181.248|24.63.181.248]] 03:39, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The digital one is the bushmaster ACR. It looks a little funny but that is it.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
== W2000 ==&lt;br /&gt;
&lt;br /&gt;
I'm not 100% certain on this, but isn't the W2000 a collector's sniper rifle? I mean this is a rather expensive sniper rifle made as a colector's rifle. So why would the military be using it in whatever war this game takes place in?&lt;br /&gt;
&lt;br /&gt;
And we're supposed to know the thought process behind Infinity Ward's weapon decisions how?&lt;br /&gt;
&lt;br /&gt;
Remember the game black where w2000s were just laying all over eastern europe?&lt;br /&gt;
&lt;br /&gt;
:Yeah, ever since Black came out, WA2000s have been known to be laying all across Europe, ripe for the picking! [[User:M14fanboy|M14fanboy]] 23:57, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Haha Agent 47 spends thousands of dollars just to maintain one yet European armies can buy millions of them just to lay around randomly :P&lt;br /&gt;
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From my play through, I can only find one. The one you see on the wall of guns picture.&lt;br /&gt;
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I've seen them in several missions. [[User:Spartan198|Spartan198]] 06:57, 12 November 2009 (UTC)&lt;br /&gt;
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== Unfocused ==&lt;br /&gt;
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This game is looking more and more gimmicky by the day. It's as if they're going all out to jam as much modern technology into the game as possible, whether it makes sense or not. Brazilian militia with FN F2000 assault rifles? Russian terrorists with the TDI Vector? ''Really''? --[[User:MattyDienhoff|MattyDienhoff]] 08:56, 27 October 2009 (UTC)&lt;br /&gt;
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It's true that I feel the game is adding so much new stuff it won't be anything like CoD4. It bothers me that Infinity Ward is going over the top just because of its huge fanbase.&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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For those of you who have seen &amp;quot;Lord of War&amp;quot;, remember Nicolas Cage's quote: &amp;quot;Where there's a will, there's a weapon.&amp;quot; I'm sure that their theory for the MW2 universe is that some FN or TDI salesmen forgot who they were working for, and sold their latest &amp;amp; greatest weapons to the bad guys, and got paid more in a day or two than they would earn working for a decade. I believe that money is the most corrupting force on Earth. Also, I do recall a story about some F2000s winding up in the hands of a militia in East Timor a few years ago, and I'm not sure whether or not FN figured out how they got there. &lt;br /&gt;
-KLR&lt;br /&gt;
:I've heard of this happening with a custom M14 maker. One of their people was rebuilding some MK14Mod0 on the side and smuggling them to the phillipines if i rememger correctly. The man was caught and is spending a long vacation is club fed. --[[User:Rockwolf66|Rockwolf66]] 17:05, 29 October 2009 (UTC)&lt;br /&gt;
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As much as I agree that the weapons are going a little crazy (how the hell do Brazilians in the slums of Rio get their hands on such powerful NATO weaponry?), remember this game isn't set in the present day, its sometime in 2016 I think. So who knows, in that year the rarer weapons of today may be more widely available. Unlikely I know, but possible. [[Special:Contributions/90.213.208.208|90.213.208.208]] 10:45, 29 October 2009 (UTC)&lt;br /&gt;
:And besides, the game would be very boring if everyone had AK's. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:05, 29 October 2009 (UTC)&lt;br /&gt;
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Not exactly. Im not liking the whole high end weapons idea for militia. I would have been fine seeing militia using ak variants and other common battle rifles. --[[User:mythekal|mythekal]]&lt;br /&gt;
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You must remember that all gangs in Rio get majority of there weapons from buying over seas and from corrupt military and police units, who themselves have stockpiles of powerful NATO weapons (M4s, AKs, FNs,etc.). And the Brazilian militia's leader is an Arms Dealer who has ties with the Ultranationalists, any Arms dealer that big can afford to give his men some much more flashier weapons! Also this is just a game too!--[[User:Choi117|Choi117]]&lt;br /&gt;
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In the first game the russians had g36cs, ak-47s, m9s and 1911s, not like, ak-74s and makarovs. In this they seem to have gone to just having tacticool bullpups and high-end everything.....I laugh if you pick p an m9 in brazil even though your infinitely more likely to get a taurus pt92.&lt;br /&gt;
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One aspect of Modern Warfare 2 is notably the fact, that although not identified by developers, is the way in which the worlds runs, MONEY!, believe it or not but the American government has been dealing arms for years, all to up there pay check, the result is quite devastating, its give there own troops a disadvantage but what do they care money's, money, they would give nuclear weapons to iraq if there was enough money.&lt;br /&gt;
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:Actually, the American government deals arms mainly to friendly nations and used to deal arms to CIA backed insurgencies.  So, you know, they wouldn't be selling things like NUKES you moron.  As far as the purchase of these weapons, just consider Mexico today:  You have a 'military' (if you can really call the Mexican Army a military) where 250,000 soldiers have left to work for a drug cartel or just left the country, leaving their rifles with the cartels.  Then you have those same cartels buying firearms from third world SA countries that were provided firearms by the US for insurgencies.  Then you have cartels buying firearms from people very similar to Cage's character in Lord of War.  In 2016, it's more than believable taht those dealers could be selling ill-gotten FN2000's to wherever they damn well please.&lt;br /&gt;
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I think that they are adding all of these guns because after Zakheav died the ultranationalists kinda fell apart and now they use anything they get their hands on so some of their guys probably decided too buy their own guns and thought they might as weel go big.&lt;br /&gt;
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- If you think this game is unfocused you haven't seen the 25 kill streak perk yet! A Freaking Tactical Nuke, I'm not joking: http://www.gametrailers.com/user-movie/modern-warfare-2-25th-killstreak/333858[[User:Draco122|Draco122]]&lt;br /&gt;
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That idea makes the game sound more ridiculous than it already is. This is way over the top now.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Can someone explain what &amp;quot;in egoview&amp;quot; means? pictures have the caption something like &amp;quot;the SPAS-12 in egoview &amp;quot; somethign like that. Is it suposed to mean first-person view, only written by someone with poor english?&lt;br /&gt;
: Presumably it refers to First-Person view. If you look, all the HUD text in those shots is in German. [[User:The Wierd It|The Wierd It]] 16:19, 20 November 2009 (UTC)&lt;br /&gt;
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== M21 EBR ==&lt;br /&gt;
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Just to make sure no one changes it back. Even though it doesn't technically exist, that is what its called in game. The logic behind the name is: M21 (Sniperized M14) + M14 EBR (Modernized M14) = Modernized Sniperized M14 = M21 EBR&lt;br /&gt;
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Alright, to be blunt, I LOVE the M14.  Whenever I used one in Call of Duty 4, it was like the second coming of Jesus Christ.  I just got done reading that the M14 used in this game is, as said above, a M21 EBR, and is classified as a sniper rifle.  When I found that out I was extremely pissed.  What I don't get though, is that in the Breach and Clear video that is out there, there is clearly a Mk. 14, with open iron sights.  Based on all of this bullcrap, it appears that you will not be able to use the M14/Mk.14 EBR/M21 EBR/or-whatever-the-heck-we-are-calling-it without a scope.  I am aware that MW2 is somehow sneaking out into people's Xbox's already, and I would greatly appreciate if someone could elaborate on this?[[User:Run its a T-55|Run its a T-55]] 00:37, 5 November 2009 (UTC)&lt;br /&gt;
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:Putting a scope on a Mark 14 doesn't change its designation. [[User:Spartan198|Spartan198]] 19:52, 8 November 2009 (UTC)&lt;br /&gt;
Been checking with various sources on M14's and this M21 EBR is just an M14 fitted into a Sage Stock. it's nothing more than the numerous M14's I've seen used as a DMR.[[User:Rockwolf66|Rockwolf66]] 17:35, 9 November 2009 (UTC)&lt;br /&gt;
:I say we just stick with calling it Mark 14 Mod 1 and note in the description that its in-game name is M21 EBR. [[User:Spartan198|Spartan198]] 03:04, 10 November 2009 (UTC)&lt;br /&gt;
:And, while I've not yet played MP, every instance of Mark 14 use in SP refers to it as &amp;quot;M14 EBR&amp;quot;. [[User:Spartan198|Spartan198]] 00:03, 11 November 2009 (UTC)&lt;br /&gt;
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::It's officially called the M21 EBR in MP. However a friend of mine tells me when fitted with an ACOG it makes for an alright assault type rifle. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::Still a Mark 14 as far as this site is concerned. [[User:Spartan198|Spartan198]] 02:57, 22 November 2009 (UTC)&lt;br /&gt;
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::::And what pisses me off the most is that besides the scope and smaller magazine. it's a Mark 14 EBR. Why IW decided to turn it into a sniper is beyond me. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::::I'd imagine they did it for balance, can't have a sniper rifle with a 20 shot magazine. Unless you get extended mags then maybe it might be better I dont know [[Draco122|Draco122]]&lt;br /&gt;
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::::::I don't see how that's supposed to balance anything. 20 round magazine or not, a sniper rifle is still a sniper rifle. [[User:Spartan198|Spartan198]] 10:10, 27 November 2009 (UTC)&lt;br /&gt;
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:::::::How much of a bump does extended mags do for the EBR anyhow? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::::::::I haven't gotten them yet myself, but I'll let you know when I do. [[User:Spartan198|Spartan198]] 10:06, 17 December 2009 (UTC)&lt;br /&gt;
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:::::::::You get a whole whopping 5 extra rounds. 15 round magazines.  Yeah... [[User:Run its a T-55|Run its a T-55]] 02:36, 1 January 2010 (UTC)&lt;br /&gt;
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== Two new videos ==&lt;br /&gt;
This is the level you get for beating the game.&lt;br /&gt;
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http://www.youtube.com/watch?v=Lhjh8KxFPkg&lt;br /&gt;
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http://www.youtube.com/watch?v=czJEO8skB64&lt;br /&gt;
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Damn good videos, I'll have a lot of fun with that museum :D Does this mean theres not going to be any semi-auto assualt rifles? Everything seems to be full auto in those videos...:( [[Special:Contributions/90.213.208.208|90.213.208.208]] 19:38, 4 November 2009 (UTC)&lt;br /&gt;
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in the video description it says that the person playing was using rapid fire.&lt;br /&gt;
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They likely removed the use of the G3 and M14 from Multiplayer due to people using the modified controllers to enable rapid firing, though I remember seeing that &amp;quot;Rapid Fire&amp;quot; was being made as an Attachment for weapons, not something I'd imagine seeing in singleplayer  [[Draco122|Draco122]]&lt;br /&gt;
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:An added note about the &amp;quot;Museum&amp;quot; level is a button on the front desk. Press it and all the soldiers in the exhibits come alive and try to kill you! Good fun if you stock up from the weapons cases first. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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==Wow, Dual wielding all subguns?==&lt;br /&gt;
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watched video of dual mp5ks and p90s........wtf is wrong here?&lt;br /&gt;
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Where is this video?&lt;br /&gt;
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:Even worse, I heard it was possible to dual wield shotguns. [citation needed] Yeah, ordinarily I wouldn't just put that out there without a source, but given all the other stupid decisions IW have been making lately, I can believe it. --[[User:MattyDienhoff|MattyDienhoff]] 01:49, 6 November 2009 (UTC)&lt;br /&gt;
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you dual wield sawn off doubles,  its showed in museum gameplay.&lt;br /&gt;
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:Wouldn't firing a sawed off one handed dislocate your shoulder?-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:00, 6 November 2009 (UTC)&lt;br /&gt;
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Not necessarily, but that doesn’t mean it is the smartest way to shoot a firearm. --[[User:Mauser|Mauser]] 05:14, 6 November 2009 (UTC)&lt;br /&gt;
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You know what this means, every noob on the planet will be duel wielding in MW2 like it's Halo 3 [[User:Excalibur01|Excalibur01]] 06:23, 7 November 2009 (UTC)&lt;br /&gt;
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Meh, who cares? Yeah, I think dual wielding is an action movie cliche, too, but I'll just play the game the way I want and everyone else will do the same. It most likely won't be long until people are whining and crying about &amp;quot;dual wield noobs&amp;quot; like they do about so-called &amp;quot;noob-tubers&amp;quot;. [[User:Spartan198|Spartan198]] 19:56, 8 November 2009 (UTC)&lt;br /&gt;
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Yeah, i use a noob tube on one of my classes myself, it may piss people off, but snipers piss me off. Besides, its not like the noob toob is good in close quarters, it only holds two rounds and has slow ass reloads. I use mine to countersnipe when they try and hide behind cover.&lt;br /&gt;
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:I only use noob tube when coming up against a map with lots of trenches or caves or buildings, the better to lob nades into. I prefer the ACOG in MW2, as now it doesn't suck like in CoD: 4 [[Special:Contributions/142.166.195.174|142.166.195.174]] 18:08, 11 November 2009 (UTC)&lt;br /&gt;
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Anyone who cries about what weapons, perks, or attachments another player is using needs to either learn how to adapt to the environment and opposition or quite playing multi-player altogether. &amp;quot;ZOMG! He killed me with a grenade launcher! Not fair! Waaah waaah waaah!&amp;quot; Some people just need to grow the feck up and stop being pansies. [[User:Spartan198|Spartan198]] 06:49, 12 November 2009 (UTC)&lt;br /&gt;
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I agree. the M203 is a useful tool. so are shotguns, i was sick of hearing &amp;quot;SHOTGUN NOOB!&amp;quot; after the first time i heard it. now this is just an opinion but when indoors and within the effective range, i dont think theres a better weapon. they provide a large spread pattern that can be useful in high stress situations. im not saying you dont have to aim a shotgun at close range, but neutralizing a threat can be easier with with buckshot (defense loads) than with a single slug from a pistol or rifle. in my opinion there is no &amp;quot;noob&amp;quot; weapon. when they are all used properly, each individual weapon serves a specific purpose. cheap tactics is what makes a bad player in my eyes. someone who uses a high capacity weapon (P90, Light Machine Gun) while sitting in one spot picking off players who are trying to have fun and play &amp;quot;right&amp;quot; just ruins the expirience for everyone else. and in my expirience these &amp;quot;campers&amp;quot; are the ones who cry like babies when THEY get dead at the hands of a P90 or shotgun. but thats just my opinion.--[[User:GLOCK10mm|GLOCK10mm]] 17:57, 12 November 2009 (UTC)&lt;br /&gt;
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I don't particularly think ''any'' tactic is cheap (nor any weapon a &amp;quot;noob&amp;quot; weapon), no matter how &amp;quot;unfair&amp;quot; an advantage one thinks it gives. Some tactics are just simply more successful than others. The fact is that MW2 is a '''war''' game, and so goes the old saying ''all's fair in love and war''. If a machine gun camper kills me, so what? I'll just respawn and continue with the game. But that's the point, it's a ''game''. Some people take games way too seriously. [[User:Spartan198|Spartan198]] 01:14, 14 November 2009 (UTC)&lt;br /&gt;
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:For me, my response to ppl calling others and me campers or sniper whore, noob tuber. I just reply &amp;quot;It's a legitimate strategy&amp;quot;. Don't get mad, get EVEN. [[User:Excalibur01|Excalibur01]] 06:50, 20 November 2009 (UTC)&lt;br /&gt;
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::Totally agree. I mean, I could possibly be wrong, but isn't &amp;quot;camping&amp;quot; essentially what snipers and machine gunners ''actually do'' in real life? I know it was last time I checked... And I sure as heck wouldn't want an M40A5 to clear a room with. [[User:Spartan198|Spartan198]] 03:07, 22 November 2009 (UTC)&lt;br /&gt;
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== RIOT SHIELD ==&lt;br /&gt;
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Just played the game and i have to admit the riot shield is the most fun weapon to use in multi-player.  Bashing enemies to death is extremely gratifying. - JanG&lt;br /&gt;
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i love when people use it, theyre easier to kill. Especially with the knife. If you are anywhere but directly in front of them they cant block it.&lt;br /&gt;
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-k9870&lt;br /&gt;
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That, sticky grenades, and powerful caliber fmj weapons are the only thing that can break through the shield - JanG&lt;br /&gt;
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:A WELL AIMED grenade from an M203 would take a guy with a shield out[[User:Excalibur01|Excalibur01]] 06:48, 20 November 2009 (UTC)&lt;br /&gt;
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::Unless the guy has a Blast Shield (explosive resistant face mask) equipped, he won't die unless it's a direct impact from a 40mm. He'll even survive sticky grenades on his shield. I've survived plenty with a Blast Shield on when I've got a Riot Shield. Half the time though, after a hit with a 40mm I'm near death anyway even with a Blast Shield on and usually the guy still has a second shot [[Draco122|Draco122]] 17:18, 27 November 2009 (UTC)&lt;br /&gt;
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:::Hitting the shield with a 40mm won't kill the guy, the trick is to hit just behind or under him, launching his ass into the air. also FMJs work well, as do Semtex grenades. I myself use Marathon, Lightweight and Commando with my Riot Shield, as well as blast shield and an AA-12 for sticky situations. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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==Semi Auto only FAL==&lt;br /&gt;
NOOOOOOOOOOOOOO!!!-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:39, 12 November 2009 (UTC)&lt;br /&gt;
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:The only Thing I could think to defend it is in The Falklands War both the UK and Argentina used the FAL. Which the UK used their L1A1 in single fire only, the Argentinian Army had theirs on Automatic, which Military experts have said that after the third shot makes in an Anti-Aircraft gun. I've never fired one, but in the game I like the controlled fire of the FAL, of it would just fire like another AK.-Km314&lt;br /&gt;
:But it shoots way too slowly ingame to be of much use. They should have made it shoot in bursts of 2-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:40, 13 November 2009 (UTC)&lt;br /&gt;
::From what I experienced in Multiplayer, it's powerful, it would be way to powerful if it was full auto, I think Infinity ward was going for a thing like they did in CoD4 with the G3. 1:21, 13 November 2009&lt;br /&gt;
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I think they purposely brought down single fire rate to keep people from using modded controllers too. The g3 would fire as fast as you pulled the trigger, and anyone with a modded controller had an unfair advantage. The FAL is a true single shot, mods or not. I like it.&lt;br /&gt;
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To whoever said &amp;quot;military experts have said that after the third shot makes in an Anti-Aircraft gun&amp;quot;, I believe one person on the Military Channel does not count as &amp;quot;military expert'''S''' &lt;br /&gt;
Just look at this guy: he's not shooting down any planes. http://www.youtube.com/watch?v=8z1q8GiSIdc&lt;br /&gt;
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If anything, the FAL with an ACOG makes a great DMR. [[User:Spartan198|Spartan198]] 00:54, 14 November 2009 (UTC)&lt;br /&gt;
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:I dunno whats with all the fuss, I love the FAL in MW2. Sure auto would have been fun, but it's hugely accurate and powerful, not to mention long ranged. A Holo sight makes it a perfect AR, and an ACOG pretty much makes it competition for the EBR. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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But I think I wish it's like in Rainbow Six where you can switch firing modes. The first 2 Call of Duty games did that. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
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:Yeah, and I sort of expected firing mode switches in MW2, but I guess not. But really, the FAL would be ridiculous on full-auto man. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Tacticool-ness ==&lt;br /&gt;
Well, this game is awesome and all, but i hate the fact that they made it to be a HALO knock-off. Dual wielding? Glock 18s? God, this there ever going to be a game that gets Special Ops right? -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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:No, because the average person doesn't know dick about guns or the military-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 02:25, 18 November 2009 (UTC)&lt;br /&gt;
::I really thought that it would be a badass fucking game, which it is, but they made it just too fucking...tacticool. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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Its what happens when they cater to mall ninjas, dual g18s, dual deegs, dual sawn offs.... and the plot made no sense. Price launching a nuke, sheperd going bad, i love how the start of the game has sheperd just standing there without body armor in a war zone where the loliest terrorist could pick him off.... k9870[[User:K9870|K9870]]&lt;br /&gt;
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: Wouldn't you find a guy who uses .44 magnum in a modern war to be very cocky and arrogant? -[[User:Dannysaysnoo|Dannysaysnoo]]&lt;br /&gt;
::True, but some Generals do carry Colt 1911A1s and the such. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
:No, anyone who can get a M1911 Authorized carries one-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 20:35, 20 November 2009 (UTC)&lt;br /&gt;
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But most generals of today, especially a Lieutenant General would NOT be standing out on the front lines or strongly recommended not to. What is a Lt. General doing in Afghanistan anyway? The game also took out a lot of the old guns in the previous MW game [[User:Excalibur01|Excalibur01]] 06:38, 20 November 2009 (UTC)&lt;br /&gt;
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:Not to mention they chose what's essentially a wallhanger sniper rifle (WA2000) over a number of battle-proven designs (M24, M110, even the L96A1 that Counter-Strike players seem to be so in love with). [[User:Spartan198|Spartan198]] 03:15, 22 November 2009 (UTC)&lt;br /&gt;
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:I would rather use my Winchester 88, shooting Hornady Custom .308's, over any of those rifles-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:46, 22 November 2009 (UTC)&lt;br /&gt;
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::I agree that the WA2000 was a Stupid choice. That rifles has custom wood stocks and high quality handbuilt precision, and isn't meant for combat use. The only non magnum or anti-material sniper is the M21 EBR, which has a wrongly animated 20-round mag that only holds ten rounds. They dropped the M40, R700 and Dragunov, and gave beginners the Barrett .50 cal. I'm not the best sniper, but I wouldn't have minded a nice bolt action rifle thats not chambered in a massive round. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::No, Dragunov is still in the game. As far as dropping the M40, it would seem logical to do so considering there are no US Marines in MW2. And having the R700 as a separate weapon than the M40 was just pointless, IMO. [[User:Spartan198|Spartan198]] 03:23, 1 December 2009 (UTC)&lt;br /&gt;
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::::The Dragunov being in single player doesn't count. Why build it into the game and not add it to multiplayer? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::::Probably the same reason the M40A3 in CoD4 was restricted to MP. [[User:Spartan198|Spartan198]] 10:13, 18 December 2009 (UTC)&lt;br /&gt;
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== Glock 18 with red dot ==&lt;br /&gt;
Hey if anybody plans to use a G18 with a red dot sight without a silencer I just wanted to tell you that using a G18 in this configuration is a bad idea, the muzzle flash of the gun on full-auto is so large that it actually blocks the view of the dot so much that you can barely see the dot&lt;br /&gt;
:Glock 18s were already a bad move. and put three ~ at the end of your text to show your name. like so: -[[User:The Winchester|The Winchester]]&lt;br /&gt;
::I have to agree, without the silencer used the G18s muzzle flash ruins your sight picture, not to mention it has zero range and horrid accuracy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
Ok thanks for telling me how to put my name on a page, and the G18 is an ok gun, I mean the gun tisn't that accurate when you do a full clip 33 round burst, but it is a good close quarters gun because you can hose down an enemy in about two seconds, and I sometimes use it to pin down other players because they think that I am using an MG and when the gun runs out of ammo and they jump out of cover I spray them with a real MG. [[User:Korean war marine]]&lt;br /&gt;
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I use it for close quarters only, with usually a UMP or Vector to back it up in case I need some accuracy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Glock 18s don't use clips, they use magazines. And I agree with Winchester and M14fanboy, Glock 18 (along with Desert Eagle and Magnum revolver) was a bad choice. Heck, I'd take a Mark 23 over any of them in a combat op any day. They should put in actual ''combat pistols'', not mall ninja favorites. [[User:Spartan198|Spartan198]] 03:21, 22 November 2009 (UTC)&lt;br /&gt;
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:They also removed the 1911 from multiplayer. That is just bull shit. I was hoping for a P226 or something from SIG since we got so many British characters or Browning Hi-powers.  [[User:Excalibur01|Excalibur01]] 17:30, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I had Hi-Power hopes as well, or possible the 226. But a Colt Anaconda and Desert Eagle, I thought this was military, not ghetto. The only good handguns really are the USP and the M93R, which is like a mini-M16. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
:::I've said this before and I'll say it again that this is a ''war'' game, so they should have dropped the Desert Eagle, Anaconda, and Glock 18 for actual ''combat pistols'' like the aforementioned Hi-Power, 226, and 1911. Heck, I even had hopes that that new Russian service pistol (MR-446 Grach, I think it's called) would make an appearance, but my hopes were all for naught. [[User:Spartan198|Spartan198]] 03:27, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I know man, it's dperessing to see a WAR game with nothing but stupid magnum handguns firing ridicilously large rounds. Theres a total of two legit combat pistols, the USP and M9, and while I haven't used the USP I can say the M9 is shite. DLC pistols pl0x! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
== Is it just me ==&lt;br /&gt;
&lt;br /&gt;
or does infinity ward think all firearms in the near future will have a bunch of Picatinny rails on them?&lt;br /&gt;
&lt;br /&gt;
:They just watch too many movies. But then again a lot of issued guns now do have rails. That's how the Marines Corp get their M4s and M16A4s now [[User:Excalibur01|Excalibur01]] 06:46, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::All firearms in the near future (aside from oddballs like the XM8) ''will'' have Picatinny rails. Modularity is the wave of the future. [[User:Spartan198|Spartan198]] 03:23, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually if you look the extra rails are for the heartbeat sensor attatchment, which goes midway along the left side of all the guns its on. The UMP and P90 have them even though SMGs can't have that attachment, so obviously they were going to at some point in development.&lt;br /&gt;
&lt;br /&gt;
== ACOG &amp;quot;off&amp;quot; after EMP among other things. ==&lt;br /&gt;
&lt;br /&gt;
Ok, I get the fact that all electronics that were turned on would have been knocked out after the EMP struck, but...when I picked up a rifle with an ACOG, the lights were out, leaving only a black reticule, which is bullshit because ACOGs don't work like that. They are not battery powered and as such would not be affected by the EMP. I also find it hard to believe that none of the soldiers had flashlights that were most likely turned off during EMP. Another nit-pick is that your weapon after the EMP was an M4 with an EOtech mounted on it. Why couldn't the creators have your character just flip up the iron sights? You had to pick up an entirely different M4, also coincidentally like yours with an M203, with iron sights up for that kinda of thing. &lt;br /&gt;
&lt;br /&gt;
This is one of the many minor lazy details they could have done. Like for the ACR. I know for a FACT that the ACR's bolt release switch is in front of the trigger. It was designed so when you insert a fresh mag, all you have to do is press forward on the release right in front of the trigger! But instead, if you are empty, you insert new mag and then with your FIRING HAND, take it off the pistol grip and pull the charging handle back! One, no soldier would is RIGHT handed would taken their trigger hand off the grip unless they need it to fix a malfunction. They would use their NON firing hand to pull the charging handle since the charging handle and in fact the entire RIFLE was built for both hands to operate. But no, IW wanted us to waste precious seconds to see the wrong hand pull the charging handle. I got shot so many times using the ACR when I am empty completely because I can't just press the bolt catch with my trigger finger as the gun was DESIGNED to! [[User:Excalibur01|Excalibur01]] 06:46, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
To add more fuel to the rant fire, the Glock 18 is an ok gun, I'll admit that in small bursts. But when you reload, you don't press the slide release, which would make getting back into action faster, but instead you're treated to your character pulling the slide back! This is only good for range shooting a Glock, since the slide release is pretty weak, factory wise, but in combat, pulling back the slide takes too much time, in fact, there's a couple seconds delay when reloading an empty Glock. That's why I try to not reload empty weapons. Always mid magazine change. It'll save fustraions for you watching your character take his damn time reloading and doing unneeded things like pulling the slide back or in the ACR's case, use right hand instead of left hand instead of pressing trigger finger forward. [[User:Excalibur01|Excalibur01]] 06:54, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
And even MORE nitpicking. Look at how they attached the M203 on a Tavor in the game! I've seen what an M203 with a Tavor looks like in real life and it works ergonomicially but the way IW did it in this game makes it look stupid. [[User:Excalibur01|Excalibur01]] 07:30, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
its a game and just about every gamer you come across wont know about weapons like i have been telling people about the screw ups and they said if they did not give it a name they would have just called the m93r a machine pistol and most people i know call assault rifles machine guns. -scarecrow&lt;br /&gt;
&lt;br /&gt;
yeah I too noticed on the ACR how they made the unnecessary action of charging it and all that when, like they did with the SCAR and M4, they could just push bolt release, which would probably decrease reload time in the game. but hey, maybe the did it cause it would &amp;quot;look cool&amp;quot; - Whatsagun&lt;br /&gt;
&lt;br /&gt;
:Well at least for the M4 and SCAR, they are slapping the bolt release on the side of the gun. [[User:Excalibur01|Excalibur01]] 16:05, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Seriously, no one else noticed how the M4 was modeled on Semi?-protoAuthor 03:25, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The M203 in this game is based on an RIS-mounted airsoft replica. [http://arniesairsoft.co.uk/news2/wp-content/uploads/2007/NewshotsofCASCARM203fromVisele_1022A/DSC021252.jpg] [[User:Spartan198|Spartan198]] 03:31, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Back to the mocked up Glock 18, I think all videos on youtube never show full auto Glock's reloading. Just one magazine and &amp;quot;The End&amp;quot;. But there was this one video on youtube called 298 rounds in full auto and it showed this guy with a mocked up Glock 18 not using the slide release lever, just pulling back the slide. With this video close to 5,000,000 views it's quite obvious IW got there ideas from that video.&lt;br /&gt;
[http://www.youtube.com/watch?v=kBjUDCyDCuI Glock 298 rounds in full auto]&lt;br /&gt;
&lt;br /&gt;
:In response to that, I keep saying that most people target shooting with a lot of their guns would pull back the slide instead of pressing the slide release because every time they press down on it, it degrades it more and more. In a combat situation, you shouldn't be thinking about that if you are rushing to reload. If you are on the range, pissing bullets, then you do the pull slide back. [[User:Excalibur01|Excalibur01]] 17:35, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wanna nitpick on the gun selection in this game.  I'm sure they did this to expand the number of guns used, but some of their choices just kinda irk me.  For instance, why does the Russian military use FAMAS, Tavor TAR-21, MG4, UMP, TDI Vectors, PP2000, AUG, AK's and RPD's?  Seriously, TAR-21's?  Israel doesn't even really like Russia right now, considering that they're selling weapons to people who want to destroy them.--[[User:Gunkatas|Gunkatas]] 09:49, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well the AKs, RPD and PP2000 are obviously Russian weapons, but I hate that they didn't give them AK-74 type weapons, but all 47s instead. The Russian military doesn't use AK-47s anymore. They've switched to the smaller rounds. They also had the Russians during the Wolverine mission with FALs. IW obviously didn't know a thing about Russian military of today and didn't want to just give them all AKs, so they slapped them with a bunch of other guns. [[User:Excalibur01|Excalibur01]] 17:35, 22 November 2009 (UTC)&lt;br /&gt;
::Wait a minute, aren't russians in the Wolverines mission ultranationalists? Because if they are the terrorist ones then they can have any gun they want.--[[User:Oliveira|Oliveira]] 18:28, 22 November 2009 (UTC)&lt;br /&gt;
:No they're the russian army.  I'm guessing that you haven't played the game (spoiler) as it is the russian army paratroopers invading the east coast of the U.S. --[[User:Gunkatas|Gunkatas]] 02:12, 23 November 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
I think the Ultra nationalist won the civil war in Russia. [[User:Excalibur01|Excalibur01]] 04:33, 23 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, I have to agree that it seems that IW knows jack-shit about firearms, just like most everyone else in the world, unfortunately. An FN rifle with a reciprocating charging handle? Come on. [[Special:Contributions/70.196.44.211|70.196.44.211]] 01:03, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:At least they didn't make the single player M16A4 a full auto weapon and made it burst. That one's ok. And seriously, if they were modeling their guns off of airsofts, or even real ones, how can they fuck up with the SCAR's rear flip up sight? It's very hard to miss where it folds. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
== TMP or MP9? ==&lt;br /&gt;
&lt;br /&gt;
Hi. Just wondering about the labeling on the MW2 page. The game calls it a &amp;quot;TMP&amp;quot;, but on the MW2 page it's labeled as an MP9. Since they look the same, why bother calling it the MP9 when it is in fact the TMP? -KLR&lt;br /&gt;
&lt;br /&gt;
:Because the MP9 is the newer version of the TMP. I do believe Bruger and Thomet took over production from Steyr, who no longer makes it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::Isn't the side-folding stock unique to the MP9? [[User:Spartan198|Spartan198]] 03:32, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, I think that was a part of the update too. Either way, unless those are old TMPs, the MP9 is the logical choice for the game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::::Update? [[User:Spartan198|Spartan198]] 10:17, 27 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The update Bruger and Thomet made when they took over building TMPs. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000 screenshot==&lt;br /&gt;
Did someone have fun or is this an unedited screenshot from the game?  If you look at the scope you can see an unhappy sick face painted on the scope cover.  I have yet to use this gun, so I don't know.  My money is on someone having fun. --[[User:Gunkatas|Gunkatas]] 09:39, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's really like that in the game, the only people having fun there was Infinity Ward :D [[Special:Contributions/90.213.208.208|90.213.208.208]]&lt;br /&gt;
&lt;br /&gt;
:Thats the emblem used for a certain class of accolades, and a comedic effect as well. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
stop lieing to the guy. yes it does have a sick face painted on the cover its more noticeable on the WA2000 theres one on the barrett M102(idk the spelling or the number) aswell but its hard to see. theres none on the intervention or the M21 EBR.  - Scarecrow&lt;br /&gt;
&lt;br /&gt;
==L86A1 LSW drum magazine==&lt;br /&gt;
&lt;br /&gt;
It is impossible in real life to fire and handle an L85A1 LSW with a 100 round drum magazine? --[[User:Dangerman 1973|Dangerman 1973]] 15:51, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Impossible? No. Incredibly uncomfortable, awkward, and impractical? Yes.--[[Special:Contributions/141.165.142.102|141.165.142.102]] 16:16, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Unless you're left-handed or have ''really long arms''... [[User:Spartan198|Spartan198]] 03:29, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also the drum in the game model doesn't make sense. That's surely not big enough tohold 100 rounds, looks more like 50 to me. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:If you shot it left handed, the charging handle would break your jaw-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:28, 3 December 2009 (UTC)&lt;br /&gt;
::I didn't know the L85/86 had a reciprocating charging handle. [[User:Spartan198|Spartan198]] 09:46, 4 December 2009 (UTC)&lt;br /&gt;
::: Either way you'd still get a face full of hot brass firing left handed. Which may probve to be a problem if I decide to enlist... [[User:The Wierd It|The Wierd It]] 12:24, 5 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PC or console? ==&lt;br /&gt;
&lt;br /&gt;
So who has the PC and who has the Console version? Fact is that there is absolutely no difference between the two. In fact the PC is pretty much a direct port from the console version. I don't have any consoles, so I go for PC. [[User:Excalibur01|Excalibur01]] 04:48, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
this has nothing to do with the firearms of the game. please leave until you can think of something relevant.&lt;br /&gt;
&lt;br /&gt;
== SCAR H is really a SCAR L ==&lt;br /&gt;
&lt;br /&gt;
I think that the SCAR that is in the game is actually chambered in 5.56.  I say this because it holds 30 rounds and after the helicopter is shot down in DC you are given a mag for an M4 from Sgt. Foley who has a SCAR.  I think they had the SCAR replacing the M16 as the main battle rifle of the U.S. Military with the M16A4 being used for the reserve troops.  They probably used the SCAR H model to make it look cooler.  --[[User:Gunkatas|Gunkatas]] 21:20, 3 December 2009 (UTC)&lt;br /&gt;
:The SCAR in the game isn't chambered in anything because it is a video game. Also if I am not mistaken IMFDB policy in regards to videogames is to identify guns purely by looks, not by any specifications. --[[User:AdAstra2009|AdAstra2009]] 00:28, 4 December 2009 (UTC)&lt;br /&gt;
No its the Mk. 17 as evidenced by the larger flash suppressor. Infinity Ward probably created a 30 round mag to keep it more like an assault rifle than the battle rifle it is. Also the soldier who gives you the M4 dies and the clip could be from him. &lt;br /&gt;
Here's a picture of the flash suppressor to show it's an Mk.17--[[User:Km314|Km314]] 06:51, 4 December 2009 (UTC) &lt;br /&gt;
[[http://images4.wikia.nocookie.net/callofduty/images/c/c0/SCAR-H_Lv8_II.png]]&lt;br /&gt;
:''Magazine'', not clip. And I thought there had been a 30 round magazine introduced for use with the M14 rifle a few years ago? Last I heard, the Mark 17 still used M14 mags. And, while this may not be the best of arguments here, the Mark 17 in-game has heavier recoil than either the M16 or M4 and generally seems more effective at longer ranges than the M4. [[User:Spartan198|Spartan198]] 09:50, 4 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It only has the 30 round magazine in single player, incorrectly, but in multiplayer, it has the 20 round. A lot of the weapons in multiplayer is correct but still, IW did miss a few things, like the rear iron sight for the SCAR is supposed to fold down towards the user, not away. [[User:Excalibur01|Excalibur01]] 16:46, 4 December 2009 (UTC)&lt;br /&gt;
:Regarding the rear sight... someone on IW's forum actually pointed that out to them sometime prior to the game's release, but they didn't do anything. [[User:Spartan198|Spartan198]] 20:42, 6 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Is it an M9, 92FS or 92SB? ==&lt;br /&gt;
&lt;br /&gt;
I'm confused. We have the title of the handgun called an SB, then a photo of a 92FS and then in the description, it's called an M9. Which one is it? Isn't the game trying to portray an M9 since it's military use? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
it should be cleened up. well im guessing a 92FS is the civil version of the M9 (what its suposed to be)&lt;br /&gt;
but its a 92SB because of the rounded trigger guard. -scarecrow&lt;br /&gt;
&lt;br /&gt;
== Combat Knife ==&lt;br /&gt;
&lt;br /&gt;
Can anyone identify the combat knife used in the final level?  I know I've seen it before, I just don't know where.  --[[User:Asmkillr323|Asmkillr323]] 20:05, 11 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
-If it's the same one that shows up in the sneak type missions I believe its a Blackhawk Tatang or SZABO FELONY STOP.  --Pawnstar&lt;br /&gt;
&lt;br /&gt;
:Looks like it's the Tatang.  It is DEFINITELY NOT the Szabo Felony Stop.  Thanks for the help, chief.  --[[User:Asmkillr323|Asmkillr323]] 20:36, 12 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
just played that level again and i dont think its a tatang -scarecrow&lt;br /&gt;
: Well, they look exactly alike, from the design of the blade to the look of the grip.  The dimensions may be a tiny bit off, but that's not all that surprising.--[[User:Asmkillr323|Asmkillr323]] 21:19, 22 December 2009 (UTC)&lt;br /&gt;
Is that the same blade that appears when you melee? Gunner313&lt;br /&gt;
:Not sure. --[[User:Asmkillr323|Asmkillr323]] 21:19, 22 December 2009 (UTC)&lt;br /&gt;
::The melee knife, throwing knife and tactical knife are all different, IIRC. Easiest way to see the knife is to throw one and look at it. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:34, 22 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
i sware someone edited my post? i originally said that the one in SP is not a tatang the blade and grip a different shaped from what i remember. the one online is a tatang and the melee knife is a tatang im not sure about the tac knife the next time im on il check. il post a pic of the final one soon&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Operation_Flashpoint:_Dragon_Rising&amp;diff=221180</id>
		<title>Talk:Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Operation_Flashpoint:_Dragon_Rising&amp;diff=221180"/>
		<updated>2010-01-01T02:01:14Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation Flashpoint Dragon RisingM16s.JPG]]&lt;br /&gt;
&lt;br /&gt;
Check out the oddly proportioned magazines. What on earth are those supposed to be? 25 rounders? I haven't played this game yet, but if the devs can't even get the proportions of a 30 round AR-15 mag right it makes me wonder what else they screwed up, it doesn't instill much confidence.  --[[User:MattyDienhoff|MattyDienhoff]] 14:20, 12 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:They look a lot like the new 20 round curved magazines I've been seeing all over the damn place. And if you're looking for a great tactical game, OF:DR is it. If you're looking for another CoD, look elsewhere.   --[[User:Asmkillr323|Asmkillr323]] 20:41, 12 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Interesting, I've never seen those before.&lt;br /&gt;
&lt;br /&gt;
::I'm regarding Dragon Rising in comparison to the first Operation Flashpoint and the ArmA series, not the more mainstream shooters which OFP never had a lot in common with, so relax, I'm not one of ''them''. :P &lt;br /&gt;
&lt;br /&gt;
I got this game for my birthday, and it was nothing like I thought it would be.  More than once did my teammates get themselves killed because I told them to hide behind a wall, but apparently they thought I meant the wall of Chinese ammunition coming at us.  I got to the third mission, then got stuck.  Morons fail to warn me of a Chinese flanking manuever until they were 25m off, and my LVT-5's 25mm cannon conveniently can't hit them because they're so bloody close.  I cashed it in at Gamestop to get money for my Mosin-Nagant M44.  I guess I am too used to Call of Duty...[[User:Run its a T-55|Run its a T-55]] 02:01, 1 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==PLA Sniper Rifle==&lt;br /&gt;
&lt;br /&gt;
I just played the game recently and I found what I assume to be an anti-materiel weapon named the M99 which is used by the PLA SpecOps snipers in the final mission (Dragon Fury). I'm new to this editing thing and would like some help with this. I don't have pictures as well, so I have no idea what to do. --[[User:GunEnthusiast|GunEnthusiast]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=221174</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=221174"/>
		<updated>2010-01-01T01:47:46Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|''' ''&amp;quot;Imperial walkers have been spotted on the north ridge.&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
[[Image:Spieslikeusposter.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
[[Image:EmpiresDMWBox Art.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Top Secret!]]''&lt;br /&gt;
[[Image:Top Secret!.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
[[Image:Type 81-I.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;br /&gt;
[[Image:R.S.C. Model 1917.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===My Firearm(s)===&lt;br /&gt;
-''Izhevsk Mechanical Works'', [[Mosin Nagant Rifle|Mosin-Nagant M44 Carbine]] '''0И5815''', dated 1944&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=200217</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=200217"/>
		<updated>2009-11-05T00:37:04Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* M21 EBR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&amp;amp;K pwnz Colt, it is safe to say nobody cares.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== M93R ==&lt;br /&gt;
There is a confirmation of the M93R machine pistol to be unlocked in MW2 online as confirmed in this video at the bottom of this page&lt;br /&gt;
&lt;br /&gt;
http://modernwarfare247.com/news/multiplayer-unlocks - Madax XXI&lt;br /&gt;
&lt;br /&gt;
== Who saw this video, 92, FS or SB? ==&lt;br /&gt;
The video with the Beretta M9, Ive not seen, Is it a 92 FS or SB?, i mean this isn't my site but still putting M9 just make's it as noobs are running the place, lol sorry, so who has the link to the video?&lt;br /&gt;
*It is impossible to understand it from video. The only place this pistol appears is shown on the screenshot, the trigger guard is not seen, so i decided to discribe it as military modification, M9. I don't think, that it is a big problem for you to write what is this pistol realy is, whan we will have a better view.&lt;br /&gt;
&lt;br /&gt;
Didn't mean to offended you, it's just most people come to this site to get correct info on weapons, but i suppose putting M9 isn't that bad considering that its the correct name, i just feel its lack of info.&lt;br /&gt;
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Its the 92SB again, you can tell on its Create-A-Class picture&lt;br /&gt;
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== Airsoft ==&lt;br /&gt;
I like airsoft as much as the next guy, but we already have pictures of ''real'' M4A1s and MP5Ks on the site, so no need to replace them with pics of airsoft replicas. [[User:Spartan198|Spartan198]] 11:51, 7 October 2009 (UTC)&lt;br /&gt;
:Yeah, but the &amp;quot;real&amp;quot; M4A1s and MP5Ks in the game don't look like those pictures; for the sake of identification, wouldn't it just be simpler to use images that at least look like the weapons from the game, whether they're real or not? Besides, there are plenty of other pages that use airsoft images, so why should this one be an exception?&lt;br /&gt;
:Biggest part of airsoft pictures used on this site are of guns we don't have pictures of. As you can see on the [[M16 rifle series|M16]] and [[Heckler &amp;amp; Koch MP5|MP5]] pages, we have plenty of pictures of the real things, so no need to add airsoft replicas to the page instead. Whether or not they're equipped with a specific rail system or not is moot, since the rail systems in question are pictured beneath the weapons and the addition of them ''on'' the weapons doesn't change anything. An M4 is still an M4 and an MP5K is still an MP5K. [[User:Spartan198|Spartan198]] 21:27, 7 October 2009 (UTC)&lt;br /&gt;
:There has always been guns we see in movies that have been customized and don't look like the stock photos of the gun unmodded. It's best to have a picture of the real thing than a fake that LOOKS like the one used in the movie. [[User:Excalibur01|Excalibur01]] 16:58, 8 October 2009 (UTC)&lt;br /&gt;
:Then shouldn't all the other airsoft pictures (such as the Custom 1911 seen on the MGS4 page and the Cutlass on the Black Lagoon page, and even the Springfield Armory M1911 on CoD4's and MW2's page) be replaced with stock pictures? If you're gonna insist on this, you might as well go all the way.&lt;br /&gt;
::As I've already pointed out, '''biggest part of airsoft pictures used on this site are of guns we don't have pictures of'''. So those images are there '''because we don't have pics of the real things'''. [[User:Spartan198|Spartan198]] 23:42, 9 October 2009 (UTC)&lt;br /&gt;
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For the record, I'm in favor of pictures of the weapons modded or detailed as they are seen in the movie or game.  Chances are the link takes you to the base page for them anyway, so you can see a picture of the real deal. Someone might be looking for a picture of the gun that is identical to how it is in the film or game.  Whether it's airsoft or not to me seems moot as long as it is the weapon in question.  Of course, no orange tips, please. -- ZG&lt;br /&gt;
:The problem I have with all Airsoft guns is that they all scream &amp;quot;FAKE!&amp;quot; to those of us who spend alot of time around the real thing. Now as placeholders until we get a real weapon image I don't mind as it's a placeholder. Useing an airsoft gun insted of a real firearm that we have an image of that I just don't like. We do get the occational screem used weapon here and even when those have been beat to hell they are much better than the most realistic airsoft gun.--[[User:Rockwolf66|Rockwolf66]] 16:48, 29 October 2009 (UTC)&lt;br /&gt;
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==Planned Weapons==&lt;br /&gt;
Where did the informatio for most of these planned weapons come from??&lt;br /&gt;
:No idea, and no one has posted any sources, and there's no way to edit it now. Maybe if another multiplayer video shows up, someone with some authority will notice them and can remove them. I mean, really, the XM8? COD4 never had it and that came out when it was still showing up in every &amp;quot;realistic&amp;quot; FPS.--[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:07, 5 October 2009 (UTC)&lt;br /&gt;
::IMHO, the XM8 is way overused in video games today. I'm glad IW shied away from it in favor of weapons like the ACR/Masada, that actually got beyond ''prototype'' stage. [[User:Spartan198|Spartan198]] 12:06, 11 October 2009 (UTC)&lt;br /&gt;
the acr isnt past prototype stage&lt;br /&gt;
:::No, it just isn't widely available yet, but it ''is'' beyond prototype stage. [[User:Spartan198|Spartan198]] 07:53, 14 October 2009 (UTC)&lt;br /&gt;
:The ACR is actually being produced by both Bushmaster and Remington. It's already being marketed and available to purchase [[User:Excalibur01|Excalibur01]] 15:38, 15 October 2009 (UTC)&lt;br /&gt;
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==Winchester 1887==&lt;br /&gt;
Is the Winchester 1887 actually confirmed for the game? If it is, you can pretty much create a T2 class with that shotgun, the thumper, juggernaut, stopping power and something else that suits Arnie:P - Madax XXI 12:28&lt;br /&gt;
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:Yup, it's in there. I'm totally gonna have a Terminator 2 online kit. [[User:Spartan198|Spartan198]] 10:16, 10 October 2009 (UTC)&lt;br /&gt;
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==M1014 Removal?==&lt;br /&gt;
Should we remove the section on the M1014 in this game? There hasnt been any confirmation of it appearing in game, aside from the misplaced icon.&lt;br /&gt;
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No, it has been confirmed now&lt;br /&gt;
http://www.youtube.com/watch?v=jKwaOg7RYPo&lt;br /&gt;
&lt;br /&gt;
== Any Ideas On The .44 Magnum == &lt;br /&gt;
I think its either a Raging bull or a colt anaconda. both look quite simmlar but im thinkin it more a colt anaconda than a raging bull reason being that the the magnum in game look as if it has smaller vents were as the raging bull as quite thick vents. --[[User:Final Tsurugi|Final Tsurugi]] 22:12, 19 September 2009 (UTC)&lt;br /&gt;
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On the Call of Duty wikipedia website it said it was a colt anaconda&lt;br /&gt;
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Link plz? --[[User:Final Tsurugi|Final Tsurugi]] 22:12, 19 September 2009 (UTC)&lt;br /&gt;
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Found a video on youtube where they switch classes revealing a .44 magnum on 0:16 [http://www.youtube.com/watch?v=_Xv37FiiOAk http://www.youtube.com/watch?v=_Xv37FiiOAk]&lt;br /&gt;
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==Clean Up Page==&lt;br /&gt;
I cleaned up the main page, but i can change it back if any one want's. --[[User:Final Tsurugi|Final Tsurugi]] 21:50, 9 September 2009 (UTC)&lt;br /&gt;
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I noticed that FourZeroTwo has a gun on his back before getting knifed, that you missed. It appears to be a PP-2000, please correct me if I'm wrong&lt;br /&gt;
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http://www.modernwarfare247.com/weapons/sub-machine-guns/pp-2000&lt;br /&gt;
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You could be right, but Ive got a hunch it could be a MP7, which seems more likely. But from what we can see its hard to tell. (thx also :)&lt;br /&gt;
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No problem, I just love MW and MW2 and had to point that out, but I didnt know who to talk to about it. Great site, too:) I learned loads about guns, like the difference between a Beretta and a Taurus:) - Terry 00:06&lt;br /&gt;
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I was right about the PP-2000!:) - Terry 23:30&lt;br /&gt;
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I was like &amp;quot;Sure&amp;quot; when i saw your above post, then i look at the pic of the PP-2000 akimbo, and was like &amp;quot;FUCK&amp;quot; cool any way m8 :)&lt;br /&gt;
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== Bullet Types ==&lt;br /&gt;
What is this about the Tavor being loaded with FMJ's? Is this supposed to mean that along with choosing weapon attachments, we also get to choose bullet types? - [[User:Mythekal|Mythekal]]&lt;br /&gt;
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A bit too confusing now lol, I'm thinking it will just be a perk, because if im right fmj's give higher velocities, but i couldn't see how this would affect the game, in cod 4 all bullets moved at the same speeds?&lt;br /&gt;
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Where do you get the info that FMJ give higher velocities? just curious?&lt;br /&gt;
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What i understand is that FMJ are solid bullets and the only bullets &amp;quot;allowed&amp;quot; in warfare from the Hague Conventions.&lt;br /&gt;
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True, but but a &amp;quot;Black&amp;quot; operation such as this would hardly be concerned with the rules of &amp;quot;conventional warfare.&amp;quot; =P&lt;br /&gt;
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The Theory behind JHP (Jacketed Hollow Points) is that upon impact of the target the nose of the bullet mushrooms to a much larger size the then original diameter(caliber) of the bullet causing a larger wound channel and more &amp;quot;stopping power&amp;quot;&lt;br /&gt;
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The downside to this is that since JHP expand during impact the force of the bullet is dispersed over a larger area on the target making these bullets less likely to pierce body armor, also some HP bullets give certain firearms trouble when cycling this ammo. my 1911 for instance... =)&lt;br /&gt;
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Your 1911's feeding of hollow point has to do with the type of 1911 usually. Different kinds of feeding ramps I'm told. My series 70 Gold cup has the same problem but my Springfield TRP feeds just fine.&lt;br /&gt;
FMJ's moving at Higher velocities has to do with air drag, hollow points would create more of it. As others have said hope this helps, and by all means correct me if I'm wrong.&lt;br /&gt;
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But basically all bullets work well for their intended applications. its just that in this day and age there are so many options for a person to use its just matching the bullet to the task. Hunting, Target, Match, Self-defense, Low recoil or &amp;quot;Cowboy&amp;quot; Loads, Plinking. Its endless. -Furious Oyster (feel free to expand or remove if incorrect or unnecessary, just trying to help)&lt;br /&gt;
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well... I didn't exactly want a bullet discussion, i was just wondering how this would affect the game, like if infinity ward would make it horrible and make stuff like hollow points do something like 4 times damage but only go as far as a &amp;quot;Call of Duty Shotgun&amp;quot;. - [[User:Mythekal|Mythekal]]&lt;br /&gt;
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&amp;quot;Where do you get the info that FMJ give higher velocities? just curious?&amp;quot;- I just read alot on firearms :P but i remember coming across it?&lt;br /&gt;
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As far as i know there is an international convention that bans the use of hollow point bullets and other expanding bullets for millitary purposes.&lt;br /&gt;
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== Extended Magazines Attachments ==&lt;br /&gt;
Thought it was pretty cool, but will it be like a drum mag or something like bandolier, what ever it is i hope it applies to assault rifles.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Ump45em.jpg|400px]]&lt;br /&gt;
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:Could be a dual mag clip, so you can reload faster. [[User:M14fanboy|M14fanboy]] 00:35, 7 September 2009 (UTC)&lt;br /&gt;
:: Magazine dammit!-[[User:Oliveira|Oliveira]] 21:11, 7 September 2009 (UTC)&lt;br /&gt;
He said a clip that holds two magazines together for a speedier reload - Mythekal&lt;br /&gt;
:::Huh. i never heard of that before. Good point, Mythekal.&lt;br /&gt;
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Lol its still a mag Mythekal!&lt;br /&gt;
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its usually just a metal or plastic part that latches to both mags allowing you to just pull out the used one move it to the left and reinsert the fresh mag... Some times its just a piece of tape. Google AR-15 mag couplers or something. -Furious Oyster (Sorry miss read it)&lt;br /&gt;
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I knew what a dual mag clip is, i was merely trying to explain it to who ever thought that M14Fan said &amp;quot;Clip&amp;quot; instead of Magazine. And here is a picture to avoid further confusion. -[[User:Mythekal|Mythekal]]&lt;br /&gt;
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[[Image:Dual_Mag_clamp.jpg‎|200px]]&lt;br /&gt;
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There better be an attachment like this for the AA-12, cause its gonna get really annoying reloading that lousy 8-shot magazine every five seconds after unloading on someone lol-ArmoredMason619&lt;br /&gt;
==Barret .50== &lt;br /&gt;
&lt;br /&gt;
At the end of the Flag Runner video FourZeroTwo has a Barret M82. May not be, but it looks like one and sounds like one, it's a little blurry so i wasn't sure? -Final Tsurugi&lt;br /&gt;
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It looks like a Barrett XM500 - Mythekal&lt;br /&gt;
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How did i not notice that, actually might be a Barrett M99? - Final Tsurugi&lt;br /&gt;
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:Or it could be the M107, the updated M82. [[User:M14fanboy|M14fanboy]] 01:52, 6 September 2009 (UTC)&lt;br /&gt;
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It wasnt the M99 because it was firing semi-automatically, and from the angle, the magazine was not visible, so i assume it was a bullpup - Mythekal&lt;br /&gt;
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It is a Barret M82/M107, if you pause the video at the right moment you can see the magazine in front of the grip, i actually got excited to think we might have a bull-pup sniper in Modern Warfare 2 :P -Final Tsurugi&lt;br /&gt;
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== Brazillian Militia? ==&lt;br /&gt;
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They better make the main character waste the militia alongside the Brazilian Army or the [http://en.wikipedia.org/wiki/BOPE/ BOPE] or i am not buying it.-[[User:Oliveira|Oliveira]] 19:07, 14 May 2009 (UTC)&lt;br /&gt;
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:I actually like that causal outfit the militia wear :)&lt;br /&gt;
::Me too. I never seen a brazilian wear a 1980s Miami Vice style flower shirt, but i do like how they have militia wearing Brazilian football team shirts. Makes it more realistic. I like the flower shirts though. They are cheesy as hell. It fits the game. Also, Please sign your posts.-[[User:Oliveira|Oliveira]] 21:14, 7 September 2009 (UTC)&lt;br /&gt;
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Yeah Miami vice ftw :) --[[User:Final Tsurugi|Final Tsurugi]] 21:50, 9 September 2009 (UTC)&lt;br /&gt;
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==Guns from the new teaser==&lt;br /&gt;
This SMG looks like a [[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]].&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|300px|[[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]]]]&lt;br /&gt;
[[Image:MW2teastrail1.png|thumb|none|400px|I thought it was a MP5K but if we look closer, it doesn't seem to be one.]]&lt;br /&gt;
:It could be a K with the forward grip removed? [[User:Spartan198|Spartan198]]&lt;br /&gt;
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looks like an MP5 with a tactical end-cap, kinda like the end cap on the MP5K. no idea why there's a 15 round magazine though&lt;br /&gt;
[[Image:MW2teastrail2.png|thumb|none|400px|And this one looks like a UMP but the the silhouette isn't exactly the same (maybe the model of the game was not loaded enough).]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 08:27, 22 May 2009 (UTC)&lt;br /&gt;
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:It definitely resembles a UMP, it probably has rails on the handguard, as well as the front sight removed, as they did in the last game ~[[user:Revolver|Revolver]]&lt;br /&gt;
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The one in the first picture is I think a Special Weapons MP-10. Check it out at the bottom of the mp5 page.&lt;br /&gt;
::The forearm doesn't look as large as the MP-10 though... everything else looks like a MP-10 indeed.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
The two guns look similar minus the stock and clip. I could be wrong but I'm sure that if it isn't a special weapons mp-10 then it is an UMP.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:Magazine goddamit![[User:Oliveira|Oliveira]] 23:30, 26 May 2009 (UTC)&lt;br /&gt;
What's wrong with saying clip? It means the same thing.&lt;br /&gt;
:.. Uh, no. It's not. A 'clip' is the device that loads a magazine. You either use it to load your detachable magazines, or you carry the clips to load the fixed magazine in your rifle (on old rifles). You don't carry 'clips' around any more. They're two different things. It's like saying rim and tyre mean the same thing. --[[User:Joffeloff|Joffeloff]] 12:44, 27 May 2009 (UTC)&lt;br /&gt;
I've never heard that before. I can see where clip comes from stripper clip that they used in rifles. Everyone around me says clip and mag is interchangeable but people use mag more often. If it really bothers you that much then I'll just say mag then.&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|Special Weapons MP-10 9x19mm]]&lt;br /&gt;
The second one looks like an UMP. I'm pretty sure we're dealing with two guns here.&lt;br /&gt;
::Yeah but there is no rear sight on the one in the screenshot, and it's disturbing me... maybe they took it away because of the Red Dot on it.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
Actually if you look closely that kinda square shape towards the back of the gun is the iron sight so it's pretty much an UMP with what looks like an ACOG. If you're talking about the front sight for the UMP which does appear to be missing, remember that they removed the front sights from the M4/M16 when you attach a sight even though that's not standard.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
I've got a clearer shot of the weapon thanks to a friend :)&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|]]--[[User:PhantomT1412|PhantomT1412]] 17:05, 18 June 2009 (UTC)&lt;br /&gt;
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Ok I guess it's not an MP-10 but a dressed up MP-5. They did it to the AK I suppose they are going to do it to the MP-5?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Guys on CoD Wikia found an interesting thing about this gun and I pretty agree: http://callofduty.wikia.com/wiki/Modern_Warfare_2#Sub_Machine_Guns &amp;lt;br/&amp;gt;They say it's a MP5K with a R.I.S system. Since they've put one for the M4, I guess that's possible.--[[User:PhantomT1412|PhantomT1412]] 16:58, 19 July 2009 (UTC)&lt;br /&gt;
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It has to be a MP5k with a rail. The short magazine,no stock, and small flashider make it the only possible variant.&lt;br /&gt;
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==what AK is this?==&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=2&amp;amp;newsid=20387 &lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=4&amp;amp;newsid=20387&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=5&amp;amp;newsid=20387&lt;br /&gt;
&lt;br /&gt;
In the first image I can see that it has a waffle magazine. In the second image I can see that a muzzle brake is present, and in the last image I can see what appears to be a Tapco Intrafuse AK-47 Handguard. So what is it? Oh and it appears to have a synthetic stock. [[Special:Contributions/72.133.253.21|72.133.253.21]] 21:10, 24 May 2009 (UTC)&lt;br /&gt;
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== Guns from the trailer ==&lt;br /&gt;
[[Image:MW2brazil.png|thumb|none|400px|FN FAL or Imbel MD-3 (brazilian variant of the FAL)?]]&lt;br /&gt;
I hope it's an FAL. You barely ever see them in video games-S&amp;amp;Wshooter&lt;br /&gt;
:Could be a variant of the KTR-03S - an AK custom build [http://www.krebscustom.com/RawPhotos/6-28-04/KTR-03SFinal.jpg]. - MCain (UTC)&lt;br /&gt;
:Me too. I love fals. And the gun above looks like a IMBEL MD2. Heres the wikipedia article: [http://en.wikipedia.org/wiki/IMBEL_MD2]. Note how it has a STANAG Magazine like the MD2.I also love how ridiculous looking the Brazilian gang members are.[[User:Oliveira|Oliveira]] 17:39, 25 May 2009 (UTC)&lt;br /&gt;
::rather MD-3 isn't it? Since it hasn't a foldable stock.--[[User:PhantomT1412|PhantomT1412]] 18:51, 25 May 2009 (UTC)&lt;br /&gt;
:::Yeah without the folding stock it is a MD3.[[User:Oliveira|Oliveira]] 20:38, 25 May 2009 (UTC)&lt;br /&gt;
::::However, the gun's long barrel looks more like a FAL... ahh sh*t! This fuc*ing game is driving me mad, every guns don't look exactly the same as their originals^^--[[User:PhantomT1412|PhantomT1412]] 21:11, 25 May 2009 (UTC)&lt;br /&gt;
:I think there are Imbel MD2s or MD3s with the regular barrel.[[User:Oliveira|Oliveira]] 21:14, 25 May 2009 (UTC)&lt;br /&gt;
:Ok, there are no Imbel MD3s with regular barrels. It's most likely a design error by the developters.[[User:Oliveira|Oliveira]] 21:59, 25 May 2009 (UTC)&lt;br /&gt;
(comment: It better be a FAL. I'm getting tired of M4's, M16's, AK's and G36's. I want to be able to use a gun ingame that in't too small for me in real life.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]])&lt;br /&gt;
:I agree. the game better have G3s and IMI galils. I also love the fact that is a Brazilian made Fal. You don't see those in movies.[[User:Oliveira|Oliveira]] 23:45, 26 May 2009 (UTC)&lt;br /&gt;
:I also want a MG3 or some kind of big, dumb machine gun chambered to 7.62x51mm NATO. Machine guns chambered to 7.62 tear shit up.[[User:Oliveira|Oliveira]] 00:04, 27 May 2009 (UTC)&lt;br /&gt;
: Hell yeah man! Thats exactly what I'm saying. I would also like to see some more bolt action jobs that aren't crappy( DSR-1, Enfield Enforcer, Steyr SSG) in video games- [[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:22, 27 May 2009 (UTC)&lt;br /&gt;
::''This would probably be the IMBEL MD-2 (folding stock) or MD-3 (fixed stock) which is manufactured locally in Brazil.  The weapons are based, pretty much, on the FAL with the exception that they fire a 5.56 round'' [[User:Charon68|Charon68]]&lt;br /&gt;
:::And are fed from STANAG Magazines and have different handguards.[[User:Oliveira|Oliveira]] 16:31, 28 May 2009 (UTC)&lt;br /&gt;
:I'm tired of .223 guns. I would like to see a FAL, M14 or G3 that isn't emasculated (made innacurate, weak or make ammo for it scarce)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]]&lt;br /&gt;
::I want a M14 that is not tricked out with rails like the one in Call of Duty 4. I want a M14 like the one below:&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|A real M14.]]&lt;br /&gt;
I do like the Mk 14 Mod 0 EBR rifle though. I also want A M16A4 that doesn't fire on Full Auto and a AK-74. AK-74s don't get enough love.[[User:Oliveira|Oliveira]] 18:02, 29 May 2009 (UTC)&lt;br /&gt;
:::::CoD 7 will be about Vietnam War according to rumours, maybe they'll put in one.--[[User:PhantomT1412|PhantomT1412]] 19:33, 29 May 2009 (UTC)&lt;br /&gt;
::And smaller conflicts in africa. I hope they also put atleast one level that takes place in the portuguese colonial war.&lt;br /&gt;
[[User:Oliveira|Oliveira]] 01:29, 31 May 2009 (UTC)&lt;br /&gt;
:::Now i think the FAL above may be a FN FAL with rails on the handguards and a 30 round magazine but i think it's too curved and big to be 7.62x51mm NATO.[[User:Oliveira|Oliveira]] 17:06, 31 May 2009 (UTC)&lt;br /&gt;
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im taking a guess that the FAL looking rifle is a DSA SA58 OSW. im probably wrong, but thats my two cents&lt;br /&gt;
:Way too big to be an SA58. The SA58 is a Carbine. The one in the upper picture is an Assault Rifle. Also, sign your posts by putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 22:02, 11 July 2009 (UTC)&lt;br /&gt;
[[Image:MW2smg.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 16:54, 25 May 2009 (UTC)&lt;br /&gt;
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*A Kriss Super V?&lt;br /&gt;
Cool. The pistol is a Desert Eagle, by the way.-protoAuthor&lt;br /&gt;
:I think the pistol is a Jericho 941  since it's too small to be a desert eagle.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
::No, it's an Eagle. Check out the ejection port.&lt;br /&gt;
:::''I concur.  It's not terribly visible, but there's that familiar slide mounted safety in both shots.  It appears to be a totally game-created custom finish though - the barrel and the underlying section of the frame (where the gas pistons are housed) look to be blued and the grips and the rest of the frame looks silver.  On a couple of related notes, wow at the graphics - I took these for pictures of the developers testing out their guns at first - and wow at the handling of the Desert Eagle by this guy.  Usually in these games, you see handguns being handled only somewhat compentently at best.  This guy looks like he sleeps with the damn thing.'' ---[[User:Clutch|Clutch]] 02:09, 27 May 2009 (UTC)&lt;br /&gt;
::::Also, take note of the sound it makes when it fires. Exact same sound as the Desert Eagle in CoD4.&lt;br /&gt;
:::::Besides, the game is still going through production and the weapon models will be touched up. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:53, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The machine gun ==&lt;br /&gt;
I think the machine gun that the russian terrorists are using is a M240.[[User:Oliveira|Oliveira]] 17:42, 25 May 2009 (UTC)&lt;br /&gt;
::I think it's a M249 SAW, the M240 (GP Machine gun) is bigger.--[[User:PhantomT1412|PhantomT1412]] 18:00, 27 May 2009 (UTC)&lt;br /&gt;
:::Could it possibly be a Mk. 46?&lt;br /&gt;
:Makes sense since most of the guns are special forces guns.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
:Well the M240B has been added just look at the new multiplayer trailer. IGN rewind theater confirms it too. could someone add it on the main article? -Mandaloin&lt;br /&gt;
&lt;br /&gt;
==New AK==&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|]]&lt;br /&gt;
I think its just an amped up AK-47. It has an AR-15 stock, waffle magazine, and has a synthetic handguard.&lt;br /&gt;
Found a similar image:&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|400px|]]&lt;br /&gt;
[[User:Rock and Metal|Rock and Metal]] 22:22, 25 May 2009 (UTC)&lt;br /&gt;
:Good god, look what they did to that AK! That's just horrible. I hope the AK in the game isn't like that.[[User:Oliveira|Oliveira]] 22:37, 25 May 2009 (UTC)&lt;br /&gt;
::I watched the trailer again. I am sure that i saw a AK with a AK-74 style flash hider.[[User:Oliveira|Oliveira]] 22:55, 25 May 2009 (UTC)&lt;br /&gt;
:::Maybe a AK-101 since NATO forces use 5.56mm.--[[User:PhantomT1412|PhantomT1412]] 11:05, 26 May 2009 (UTC)&lt;br /&gt;
::I think it could be a AK-74M or just a AK-74 since the russian army might make a apparence and they need to arm the russian soldiers.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
:::I said &amp;quot;NATO forces&amp;quot;--[[User:PhantomT1412|PhantomT1412]] 22:42, 26 May 2009 (UTC) because the one having it in the screenshot is Soap... well, maybe or surely, he captured because he had a M14 at the beginning.&lt;br /&gt;
::Well...the game's plot is a about a Uber badass special forces unit that works alone and is headed by our buddy Soap up there. So, i guess the badass special forces unit is not part of NATO.[[User:Oliveira|Oliveira]] 23:35, 26 May 2009 (UTC)&lt;br /&gt;
:::Neither AK-101 or AK-74, the magazine in the image holds 7.62x39mm. [[User:Rock and Metal|Rock and Metal]] 00:16, 27 May 2009 (UTC)&lt;br /&gt;
::::Maybe theres the tricked out AK up there and the AK-74 style AK.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
:::::Well, seems like we won't know until we'll have a level walkthrough with the name of the weapon in it...--[[User:PhantomT1412|PhantomT1412]] 15:45, 29 May 2009 (UTC)&lt;br /&gt;
::I saw the Gameplay videos and i saw two different AKs. One with a AKM style muzzle brake and another one with a AK-74 style flash hider. Maybe we can build guns from the ground up? like, you can have a AK-47 with a kobra sight, snow camo, fires 7.62x39mm and has a AK-74 flash hider?-[[User:Oliveira|Oliveira]] 16:39, 8 June 2009 (UTC)&lt;br /&gt;
*It's gotta be an AKM.&lt;br /&gt;
::Why the      it would be an AKM? It looks like an AK-74M or one of the AK-100 series.-[[User:Oliveira|Oliveira]] 15:38, 2 July 2009 (UTC)&lt;br /&gt;
:::Well it has ribbing on the top of the reciever, like the AKM, but the indentation I cannot clearly see. It could be like in Farcry 2, where it has the Ak-47 receiver with some AKM parts, and I used AKM because the 100 series are developments on the AKM, understand? So AK-47 is incorrect.&lt;br /&gt;
::::But the AK-10X series were developments on the AK-74M. Also, sign you posts.-[[User:Oliveira|Oliveira]] 21:36, 2 July 2009 (UTC)&lt;br /&gt;
:::::Well technically the modernizations start with the AKM, I see it as the break off point of the AK series. Ak-74 was designed from the AKM, and so on and so on, but that doesn't matter, yeah it could be the 100 series, but my point is its not an AK-47. Also lacks the flash hiders of the 74 and 100s. But I think it's a frankenAK-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
::I think the AK-74 flashider can be seen when in first person. Like how in the first Modern Warfare, The first person model of the M4 had an grip on the handguard but the world model didn't have a grip. I also think it's an frankengun or it may be an AK that the player can build. Like in hitman: Blood Money.-[[User:Oliveira|Oliveira]] 14:41, 3 July 2009 (UTC)&lt;br /&gt;
:::I don't think so on the 74, but I think we can agree in the meantime it is not an AK-47 so we should change the heading accordingly, evidence shows it is a modernized variant so we could say a Kalashnikov in the heading and have notations that it is a modernized variant.-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
&lt;br /&gt;
It looks like it has the AK-47 variant front sight on it.&lt;br /&gt;
&lt;br /&gt;
== Unrealeted ==&lt;br /&gt;
Ok, i know this has nothing to do with the game or releted to guns but, i was reading the Modern Warfare 2 thread on the Something Awful forums and they were calling the Brazilian gangters africans. What the     ? and they seen to think the scenes in Rio De Janeiro are set in Africa. What the mother    ? it offends me that people are dumb enough to ignore the line &amp;quot;he's got a contact in rio&amp;quot; and Christ the Redeemer and the huge mountains with favelas full of illiterate drug dealers and the Brazilian made Imbel MD-3.[[User:Oliveira|Oliveira]] 23:43, 26 May 2009 (UTC)&lt;br /&gt;
:What do you expect? It's Something Awful!&lt;br /&gt;
&lt;br /&gt;
To be fair all the favela gangsters that are seen so far are Afro-Brazilians, even if there are plenty of gang members of all races in real life. With so many games having levels in destroyed urban areas in Africa it's not surprising that some people would get a Black Hawk Down style vibe from the pictures.&lt;br /&gt;
&lt;br /&gt;
Personally I hate something Awful as they break their own rules on posting. One member has a post on there with my first and last names and it's a bloody poison pen hitpeice. I asked the frigging syop to remove the shit and he laughed at me. Personally I find the site the home of a bunch of elitist idiots who have at least one member dumb enough to set the fuel line for a weilding torch on fire.[[User:Rockwolf66|Rockwolf66]] 19:17, 27 May 2009 (UTC)&lt;br /&gt;
:Hey, i like something awful but you have to be really dumb not to see the Christ the redeemer.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hopes For New Game==&lt;br /&gt;
&lt;br /&gt;
Want a little realism and some weapons like standard battle rifles not all trick out with rails. Hoping russians have ak-74s and makarovs or that new 9x19 pistol they developed, not ak47s. Militias and gangs should have a mix of guns, not all berettas and 1911s. A makarov, cz-75, hk or two, glock, model 19 smiths.....just variety.&lt;br /&gt;
&lt;br /&gt;
What the fick is an &amp;quot;akarov&amp;quot;? Lol-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:08, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makarov, a 9x18mm pistol that has been issued in several variants to the russian military. Come on, seriously, sticky keys some things are mspelled.&lt;br /&gt;
&lt;br /&gt;
I knew that. I was just kidding-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:35, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the brazilians should use taurus and stoeger guns too, that would be realistic. And the militia should have some sxs coach guns and taurus revolvers, you know, the non tatcticla stuff. And psitols should be portrayed as hard to shoot, not coming back exactly on target after each round and it should wobble a bit while aiming.&lt;br /&gt;
:The Brazilian gangsters are using tricked out guns with rails. At least the IMBEL MD-3 up there has a Eotech reflex sight and what looks like rails on the handguards but they could be the regular MD-3 hand guard. We know the AKs are going to be tricked out as      like the image above but i think i saw a AK-74 that was not tricked out. I hope they have a AK-74.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My major hope for the game is a surpressed sniper rifle available on multiplayer not single. The first Modern Warfare was a great stealth game with all the &amp;quot;Surpressors&amp;quot;, and &amp;quot;Ghillie Suits&amp;quot; but really was a &amp;quot;Greek Tragedy&amp;quot; on multiplayer. I could understand that your average military trained sniper has a spotter and a shooter and are trained to be the world's top 10 patient people in the world but can't put the patience into a live game with real people in a seven minute match. Aside from history why couldn't the writers just put a M21 with a surpressor on in multiplayer like in the missions &amp;quot;Blackout&amp;quot; and &amp;quot;All Ghillied Up&amp;quot;? For the new guys to COD4 on the M21 attachments there are only two attachments &amp;quot;No Attachment&amp;quot; has a standard scope, the ACOG attachment has a ACOG scope and is missing a surpressor as a third attachment. If you understand how to customize your attachments you wouldn't be so confused but since the &amp;quot;No Attachment&amp;quot; feature has a standard scope why not have the surpressor and scope. It just doesn't make sense why you would have the same setup in the campaign but not in multiplayer. We can all understand why you can't have more than one attachment on any other weapons but why not add a surpressor on a sniper that has &amp;quot;No Attachment&amp;quot; for it's standard scope? I am probably to late to send this message to Infinity Awards but I spent 20 minutes on it so I might get lucky if they read it and a miracle if they change it. I'm just sharing my hopes so try not to delete it.&lt;br /&gt;
&lt;br /&gt;
I hope they get more shotguns in and make them a tiny bit better.m3,870,m1300,m950,etc. Two shotguns that go 5 feet suck, especially when pistols can go as far as sniper rifles.&lt;br /&gt;
&lt;br /&gt;
* If they added compensators to the attachments for handguns would be cool. It sucks that there's only one attachment for pistols in MW1, and the D-Eagle hasnt got anything that can be put on it, and that sucks even more. Maybe different calibers for the D-Eagles could be used too, but that might be going too far. And I hope theres an SG552 in there aswell, I love that gun so much. And if they added firing selection to the game, you could switch the SPAS from pump to semi auto, which would also be cool, and a touch more realistic.&lt;br /&gt;
&lt;br /&gt;
:More Desert Eagle is the ''last'' thing this game needs. Seriously, why not a SIG 226 or HK45 instead (i.e., an actual ''combat pistol'')? One thing I want for sure is a freaking fire selector for assault rifles and carbines. Like has been said on the CoD4 page, full auto or bust sucks. I prefer quick double tapping on semi-auto. [[User:Spartan198|Spartan198]] 11:54, 14 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
My hopes for this game?  An automatic FAMAS; leave the 3-round burst to the M16.  Also, a true M14.  As for everything else, well, the only thing I was worried about from the onset was the RPD, but since it's been confirmed, I'm ecstatic.  And I like how they're doing the secondary weapon thing.  Having a shotgun as your primary could be pretty useless sometimes...[[User:Run its a T-55|Run its a T-55]] 21:34, 20 September 2009 (UTC)&lt;br /&gt;
-you no what, they need to make a real &amp;quot;modern  warfare&amp;quot; game, like with acts going from Vietnam, Grenada, Panama, and hell Somalia, who wouldnt want to play a blackhawk down game with kick ass graphics AND guns, that is what cod7 should be and obviously with the real weaponry they had, ex- no Magpul Masada in vietnam, Sad but true, any agree with this?- Griz&lt;br /&gt;
&lt;br /&gt;
==Winchester 1200==&lt;br /&gt;
&lt;br /&gt;
We all know the 1200 is old and not used since vietnam. The 1300 is used. Would it be safe to say these are mis-named winchester 1300s? Or is it more video game nonsense?&lt;br /&gt;
:The 1200 in this game is the same 1200 from Modern Warfare 1 so it's safe to say that the Winchester is a 1200 even though is pretty retarded to militarys still be using the 1200 today.[[User:Oliveira|Oliveira]] 18:52, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I seriously doubt the 1200 was ever made in this configuration.&lt;br /&gt;
:Me too but it is a video game and video game developters are pretty retarded when it comes to guns. Still, this and COD4 have the best Gun      in video game history atleast by now.[[User:Oliveira|Oliveira]] 20:11, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Watching over the video again on youtube and moderwarfare2.com, the weapon does look like a Winchester 1200 at first glance, yet I'm also convinced it may be a Remington 870 MCS, either in the Entry configuration or the Patrol Configuration due to the length of the barrel or it maybe the combination of the two, due to the length of the barrel with an added entry front sight. [[User:Draco122|Draco122]] 22:15, 11 August 2009&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs_14.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Alright ==&lt;br /&gt;
Alright you son-of-a-bitches there's a gameplay video in gametrailers. It's pretty low quality but some new guns were seen, including the gun with the heartbeat sensor and some others. Now, i don't know how to screencap trailers so someone else will have to do it.[[User:Oliveira|Oliveira]] 20:58, 1 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here they come:&lt;br /&gt;
[[Image:MW2AR1.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 21:15, 2 June 2009 (UTC)&lt;br /&gt;
YOU FOOL! It's &amp;quot;sons-of-bitches&amp;quot;. That's a pretty awesome-looking cap, though.-protoAuthor&lt;br /&gt;
:Thanks for the correction. I am sure Soap and Roach we using AKs with AK-74 flash hiders. Anyone have any idea what kind of AKs were those?-[[User:Oliveira|Oliveira]] 21:20, 3 June 2009 (UTC)&lt;br /&gt;
::Oliveira, do you think you could post a link of the trailer for me, please? Thanks so much. --[[User:Blemo|Blemo]] 04:43, 5 June 2009 (UTC)&lt;br /&gt;
:::Which trailer?-[[User:Oliveira|Oliveira]] 12:11, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gameplay demo ==&lt;br /&gt;
&lt;br /&gt;
did anyone see the new gameplay demo for Modern Warfare 2&lt;br /&gt;
it showed &amp;quot;Roach&amp;quot;(main protagonist) with a IMBEL MD-3 with a dot sight and a...radar&lt;br /&gt;
im not good with gun attachments but is there really a radar attatchment?&lt;br /&gt;
:It's a heartbeat sensor and the gun wasn't a MD-3. it looked like a fictional gun of some sort.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
::some says it's a SCAR--[[User:PhantomT1412|PhantomT1412]] 21:16, 2 June 2009 (UTC)&lt;br /&gt;
:::Makes sense since the charging handle is on the right side. But i think the SCAR charging handle is on the left side.[[User:Oliveira|Oliveira]] 21:46, 2 June 2009 (UTC)&lt;br /&gt;
-It looks like a Sig 556 variant to me - Mythekal&lt;br /&gt;
&lt;br /&gt;
Yeah looks like the sig556 itself thogh, not the military versions?  Also, would it be safe to say the glock is a glock 18, no idea how anyone would mistake a full auto as a g22/.&lt;br /&gt;
&lt;br /&gt;
It could just be a fully automatic Glock 22. Gun rules dont necessarily matter to video games - Mythekal&lt;br /&gt;
:Mythekal is right. Hell, Modern Warfare 1 had a M16A4 that fired on full auto.[[User:Oliveira|Oliveira]] 22:30, 2 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
All that matters is the real weapon that the in-game version is modeled from. Call of Duty 4 had an Aks-74u modeled from an Airsoft gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
I'm starting to think that this rifle could be a Bushmaster ACR, as it shares similar traits, except for the placement of the charging handle - Mythekal&lt;br /&gt;
&lt;br /&gt;
:My thoughts too. The charging handle is consistent to the ACR, but the SCAR has the same kind of charging handle. We can't see the stock and both could accept a thermold mag. So it could be either. I really doubt they make up an entire fiction rifle for the sake of it. Modern Warfare was always all about guns that are real. [[User:Excalibur01|Excalibur01]] 02:34, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Though the weird part is, the ACR has a slide release right next to the trigger, similiar to the XM8. You reload and just press forward with your trigger finger, no need to slap or pull the charging handle. The SCAR has the slide release like the AR-15 rifles, you can just slap it to release, but yet in the gameplay, you don't slap a slide release or push a slide release, you pull the charging handle back. Strange [[User:Excalibur01|Excalibur01]] 02:36, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be a Magpul Masada. It is very similar to the weapon in the videos, and has a charging handle on the right side of the receiver. In the video, the stock has a hinge, indicating a folding stock, which looks almost identical to the Masada. - Mythekal&lt;br /&gt;
&lt;br /&gt;
The rifle also has ambidexterous charging handles - Mythekal&lt;br /&gt;
&lt;br /&gt;
:That sumbitch is most certainly a Masada.&lt;br /&gt;
&lt;br /&gt;
new gameplay vid says it's a silenced ACR with heartbeat sensor.&lt;br /&gt;
&lt;br /&gt;
I think it is a Magpul Masada [[User:Choi117|Choi117]]&lt;br /&gt;
:I watched the Gameplay and i'm sure that the gun is a ACR.[[User:Oliveira|Oliveira]] 22:32, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
ACR is the masada. Same gun, switched manufacturer.&lt;br /&gt;
:Sorry, i didn't know that.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
But the stock is that of the Masada - Mythekal&lt;br /&gt;
&lt;br /&gt;
::ACR man, I know the Masada sounds cooler, but it isn't call that anymore. It's like people still calling the REC 7 a Barret M468 [[User:Excalibur01|Excalibur01]] 04:42, 4 June 2009 (UTC)&lt;br /&gt;
:::Or any of the M16 series of weapons a AR-15.-[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
:Well if it's called AR15, you would be referring to the civilian M16 rifles. M16 is a military weapon and an AR-15 isn't. [[User:Excalibur01|Excalibur01]] 04:11, 5 June 2009 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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I think the pistol is a [[Glock#Glock 18|Glock 18C]]&lt;br /&gt;
:Most likely since it was firing on Full auto.[[User:Oliveira|Oliveira]] 18:13, 4 June 2009 (UTC)&lt;br /&gt;
::It was pointed out that the firing rate wasn't the same speed as a real [[Glock#Glock 18|Glock 18]], but it could be that the developers couldn't quite get the slide and sound speed for a [[Glock#Glock 18|Glock 18]]. [[User:Excalibur01|Excalibur01]] 19:31, 4 June 2009 (UTC)&lt;br /&gt;
:::Or it could be a [[Glock]] firing on semi-automatic. [[User:Oliveira|Oliveira]] 20:16, 4 June 2009 (UTC)&lt;br /&gt;
::::That little     er fires fast if its semi auto (pardon my language)&lt;br /&gt;
:::::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. [[Glock#Glock 18|Glock 18's]] did not have this color available. [[Glock#Glock 22|Glock 22's]] just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a [[Glock#Glock 18|Glock 18]] with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
==Weapons-trailers==&lt;br /&gt;
&lt;br /&gt;
Been seeing trailers online annoncing weapons and perks. How much cred do they have? Theres no footage to back it up, bt several announced weapons are in the screenshots. They also list the  110 SASR, L85, L85 mg version, etc.&lt;br /&gt;
:Weapon trailers? Where the hell can i find those? They could be really useful for the article.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Youtube, theres a &amp;quot;weapons&amp;quot; one that just lists guns, and a weapons and perks thing, the perks it actually ahs proof from the original teaser.&lt;br /&gt;
&lt;br /&gt;
:I wouldn't trust any of those youtube bull. One said there might be an XM8 in the game. I hope it does not. That's one more step towards having all the guns Rainbow Six have. [[User:Excalibur01|Excalibur01]] 04:55, 4 June 2009 (UTC)&lt;br /&gt;
::Those videos are pure speculation. I'm sure those are all         . We will only document weapons that are confirmed by the developters and seen in gameplay.[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hbar? ==&lt;br /&gt;
I don't want to offend anyone but, what the mother     is a Hbar?-[[User:Oliveira|Oliveira]] 22:19, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its the Heavy barreled variant of the Aug meant to be a squad based machine gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
:Hbar could also be refering to anything really. Heavy barrel anything. I've seen plenty of AR-15 variants in movies with Hbars. [[User:Excalibur01|Excalibur01]] 04:01, 5 June 2009 (UTC)&lt;br /&gt;
::[http://e3.gamespot.com/video/6211390/?hd=1&amp;amp;tag=live-schedule] Sometime when the player passes over ennemies' corpses, he can take their weapons. One of them (the other is often a FA-MAS) is a AUG. There is four letter after it, a H at the beginning and I don't see well the other 3. But there is only one variant of the AUG with a &amp;quot;H&amp;quot; in its name, and that's the HBar.--[[User:PhantomT1412|PhantomT1412]] 08:24, 5 June 2009 (UTC)&lt;br /&gt;
:::Could someone upload a image of the icon in the above video? The link isn't working for me.-[[User:Oliveira|Oliveira]] 21:43, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just watched the E3 gameplay again. The AUG HBAR pick up symbol looks amazingly like the SA80 British service rifle. Might be a place holder or something.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:I made a note of it in the actual page. It DOES look like an SA80 [[User:Excalibur01|Excalibur01]] 04:27, 8 June 2009 (UTC)&lt;br /&gt;
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::My money's on a mislabel. We know the standard AUG is confirmed (all those screenshots) so why not the HBAR too?--[[Special:Contributions/142.162.149.33|142.162.149.33]] 17:12, 27 June 2009 (UTC)&lt;br /&gt;
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::If you pause it right before you kill the guy who carried it it's an AUG. So therefore its a mislabel. (I wish I can upload the screenshot but dun know how.)&lt;br /&gt;
:::Sign you posts for christ's sake.-[[User:Oliveira|Oliveira]] 15:55, 2 July 2009 (UTC)&lt;br /&gt;
== Correct Name ==&lt;br /&gt;
I think we should call this game Call Of Duty: Modern Warfare 2 instead of just [[Modern Warfare 2]] because we have a entire alphabetized series of Call Of Duty in the Video Games Category and just putting this in the &amp;quot;M&amp;quot; section does not look we even have this page. If somebody knows how to put this in the &amp;quot;C&amp;quot; section with out changing the name that will be organized.&lt;br /&gt;
&lt;br /&gt;
:Well that's the problem. Originally it WAS called Call of Duty: Modern Warfare 2 and some still do, but officially, the publishers decided to shorten the title for some reason. We COULD for alphabetize sake, put Call of Duty in front so it fits with the others. [[User:Excalibur01|Excalibur01]] 04:08, 5 June 2009 (UTC)&lt;br /&gt;
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:And I've successfully changed the name [[User:Excalibur01|Excalibur01]] 04:10, 5 June 2009 (UTC)&lt;br /&gt;
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::Wait, I thought the reason that this was called Modern Warfare 2 was because Infinity Ward no longer wanted to make any more WWII related games and as such gave the &amp;quot;Call of Duty&amp;quot; moniker to Treyarch. Modern Warfare is supposedly now a separate series from Call of Duty. [[User:Markit|Markit]]&lt;br /&gt;
:Modern Warfare is its own series now and isn't a CoD game anymore.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:39, 5 June 2009 (UTC)&lt;br /&gt;
::Or we could make a new &amp;quot;Call of Duty: Modern Warfare 2&amp;quot; page which bring it here.--[[User:PhantomT1412|PhantomT1412]] 08:12, 5 June 2009 (UTC)&lt;br /&gt;
::[[Call of Duty: Modern Warfare 2]]--[[User:PhantomT1412|PhantomT1412]] 08:19, 5 June 2009 (UTC)&lt;br /&gt;
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:Actually, this game is still being published by Activision that published the previous game. It is STILL apart of the Call of Duty franchise, they just chose to officially call this game just Modern Warefare 2.  [[User:Excalibur01|Excalibur01]] 08:33, 5 June 2009 (UTC)&lt;br /&gt;
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Keep it modern warfare 2, but link them together, like GM did linking all the dirty harry movies together.&lt;br /&gt;
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I just saw a new official cover art for the game. It says&lt;br /&gt;
CALL OF DUTY&lt;br /&gt;
MODERN WARFARE 2&lt;br /&gt;
so i think we should call it call of duty modern warfare 2 -Mandaloin&lt;br /&gt;
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Thats just the boxart. Officially by the gamedevs its only called Modern warefare 2. They just slapped &amp;quot;call of duty&amp;quot; on there because a lot of people are stupid enough not to realise this IS a sequel to Call of Duty 4: modern warefare [[User:5t3v0|5t3v0]]&lt;br /&gt;
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== Taskforce 141 = Rainbow Six ==&lt;br /&gt;
&lt;br /&gt;
A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. [[User:Excalibur01|Excalibur01]] 21:18, 5 June 2009 (UTC)&lt;br /&gt;
:I was expecting the task forece to be from the UN. That would be cool.-[[User:Oliveira|Oliveira]] 21:35, 5 June 2009 (UTC)&lt;br /&gt;
::But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. [[User:Excalibur01|Excalibur01]] 21:39, 5 June 2009 (UTC)&lt;br /&gt;
:::I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-[[User:Oliveira|Oliveira]] 21:50, 5 June 2009 (UTC)&lt;br /&gt;
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. [[User:Excalibur01|Excalibur01]] 03:07, 14 June 2009 (UTC)&lt;br /&gt;
::The Problem is when someone like Bush Jr. comes up and     s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-[[User:Oliveira|Oliveira]] 15:19, 14 June 2009 (UTC)&lt;br /&gt;
: Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 18:57, 1 July 2009 (UTC)&lt;br /&gt;
::Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda     ed up by telling the 7th Fleet to enter the Taiwan Straits.&lt;br /&gt;
:::Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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I think the Task Force 141 is referring to Task Force 145 in reality. Task Force 145 is a joint force combining US and UK special forces&lt;br /&gt;
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== More weapons comfirmed ==&lt;br /&gt;
&lt;br /&gt;
It seems that p90 is making a return and spas 12 will also be ingame&lt;br /&gt;
http://www.youtube.com/watch?v=MFKBEQoSpu8&lt;br /&gt;
:That guy got a lot of the guns wrong and that AUG Hbar looked more like a SA80 to me. And what the hell is up the people thinking that the FAL in the trailer is a AK? It looks nothing like it!-[[User:Oliveira|Oliveira]] 13:00, 6 June 2009 (UTC)&lt;br /&gt;
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:Well, most people are unaware of all the different kinds of firearms. I'm surprise this guy in the vid ID as much as there was. [[User:Excalibur01|Excalibur01]] 04:32, 8 June 2009 (UTC)&lt;br /&gt;
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== CPT. Price ==&lt;br /&gt;
I hope we get to find out if CPT. Price from CoD4 survived or not. That's been bugging me... [[User:Spartan198|Spartan198]] 20:47, 7 June 2009 (UTC)&lt;br /&gt;
:I think it would cheapen the ending of Modern Warfare 1 if he survived.-[[User:Oliveira|Oliveira]] 20:51, 7 June 2009 (UTC)&lt;br /&gt;
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How would that cheapen the ending of the first game? It was never clear if any of the team's survived. What about the Mile High Club mission where you hear Price and Gaz talk? [[User:Excalibur01|Excalibur01]] 04:33, 8 June 2009 (UTC)&lt;br /&gt;
:Gaz got shot in the face with a Desert Eagle, he's dead.-protoAuthor&lt;br /&gt;
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Captain Price leads the Task Force in this game!&lt;br /&gt;
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No, Soap leads the Task Force&lt;br /&gt;
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Soap does sound kind of similar to Cpt. Price. I guess Price rubbed off on him a little or something.&lt;br /&gt;
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*Price managed to last for sixty years without ageing, dying or trimming his moustache, so I can't see a little thing like being shot dead getting to him. [[User:Dongs|Dongs]] 10:16, 10 June 2009 (UTC)&lt;br /&gt;
:Well...I would like if he came back right at the end and save Soap and Roach. But, he better have a even glourious moustache.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
::Actually, recalling CoD1 a little more, Price has ''already'' died once in the series. He was shot dead on board the ''Tirpitz'' and you just left him there, only for him to turn up again in CoD2 apparently none the worse for it. [[User:Dongs|Dongs]] 08:26, 11 June 2009 (UTC)&lt;br /&gt;
:::Didn't COD2 take place before COD1?-[[User:Oliveira|Oliveira]] 11:25, 11 June 2009 (UTC)&lt;br /&gt;
::::Can't remember, to be honest, I didn't play it that much; I was busy being an Annoyed PC Gamer because they took away my quicksaves, fire modes and health packs and replaced them with Not Being Killed Grenades [throw one to not be killed by that machinegun!]. Still, this is his second death in the series, so I wouldn't expect it to cramp his style much. [[User:Dongs|Dongs]] 12:22, 11 June 2009 (UTC)&lt;br /&gt;
:Gaz and Griggs got wasted though.-[[User:Oliveira|Oliveira]] 13:03, 11 June 2009 (UTC)&lt;br /&gt;
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The Cpt. Price in CoD 1 and 2 is a diffrent Price, most probably  grandfather. And it is unsure if Price died or if he got promoted and got a higher position...&lt;br /&gt;
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*Oh come on, it's either a clone or the same guy, they just came up with that when people started seriously questioning an extremely silly off-hand reference. [[User:Dongs|Dongs]] 07:09, 16 June 2009 (UTC)&lt;br /&gt;
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Don't talk about something you don't know sh¤t about... [http://callofduty.wikia.com/wiki/Price_(Call_of_Duty_4)] the two Cpt. Price are two diffrent guys&lt;br /&gt;
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*Two different, totally identical guys. It's an elaborate cover story to hide that Price is invincible and immortal. [[User:Dongs|Dongs]] 11:48, 16 June 2009 (UTC)&lt;br /&gt;
:Captain Price is a symbol representing the glourious British Military. Ok, he is just a tradition for the Guys at Infinity Ward but it would be really cool if he was a symbol.-[[User:Oliveira|Oliveira]] 17:11, 18 June 2009 (UTC)&lt;br /&gt;
:Hes dead a russian medic was seen trying to revive him but failed an started bashing his chest&lt;br /&gt;
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Gaz... gone, .50 AE round to the face and you're done. Price... I doubt he'd be returning because let's face it he did die in COD4 and the Russian medic wouldn't have pounded his chest if he didn't die. As far as previous games go, Price was able to return because they didn't really have a tight storyline to them. But this Modern Warfare series does. So if Price returns, I think it'll be a bit ridiculous.&lt;br /&gt;
:I like that they Replaced Price with Soap but there is one thing i don't like about it.&lt;br /&gt;
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No Glourious Mustache.-[[User:Oliveira|Oliveira]] 01:07, 22 July 2009 (UTC)&lt;br /&gt;
::Yes, but apparently Soap has a glorious Mohawk. And Price could be a good Zombie.&lt;br /&gt;
&lt;br /&gt;
Even if Price lived through the end of COD4, do you really think he'd still fight?&lt;br /&gt;
:What reason would there be for him ''not'' to? Guys get wounded and go back to active duty all the time. [[User:Spartan198|Spartan198]] 12:00, 14 September 2009 (UTC)&lt;br /&gt;
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The Voice Actor, Billy Murray, has been confirmed as having worked on the project, if that's worth anything.&lt;br /&gt;
:: Unfortunatly that could just end up being part of a flashback mission like in CoD 4. Here's hoping it's for a part of the main game.[[User:The Wierd It|The Wierd It]] 12:27, 10 October 2009 (UTC)&lt;br /&gt;
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-Hes in the new trailer. Seriously, end of debate- k9870&lt;br /&gt;
::If you're on about the guy on the assault boat, all we see is a guy in a boonie from behind. I'm going to withhold judgement until the game actually comes out.[[User:The Wierd It|The Wierd It]] 12:35, 11 October 2009 (UTC)&lt;br /&gt;
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At beginning of the Takedown level, Royce addresses &amp;quot;Bravo Six,&amp;quot; Price's call sign from CoD4. Keep in mind that Captain Macmillan was Alpha Six, and that Soap's call sign is ''rumored'' to be Papa Six.&lt;br /&gt;
:: Except Bravo six was also Lt Vasquez's callsign. [[User:The Wierd It|The Wierd It]] 11:55, 23 October 2009 (UTC)&lt;br /&gt;
:: Except that Vasquez died in a nuclear explosion. Price's odds of survival are much better that someone who was nuked, crashed in a helicopter, and then exposed to radiation. &lt;br /&gt;
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I think everyone here just needs to except that Cpt. Price has returned and is immortal like many other great men with Facial hair (I.E Gordan Freeman, Solid Snake, Chewbacca)&lt;br /&gt;
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it has been rumored that captain price (billy murray) will return as the commander of the 22 reg along with SSGT griggs (somehow) due to the fact we have been told (through the twitter page) that the voice actors have been paid record their voices but even then thiers nothing from stoping them from making another flashback mission  with them&lt;br /&gt;
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:Hence my original point. [[User:The Wierd It|The Wierd It]] 11:53, 27 October 2009 (UTC)&lt;br /&gt;
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==General Observations==&lt;br /&gt;
Though I freely admit I got wood watching this trailer one thing I noticed is that the guys from ''Infinity Ward'' seemed to have recycled some scenery.  When they showed the guys running through the alleyways of Rio I swear it reminded me of the alleyways of the Arab capital the Marines run through in [[Call of Duty 4: Modern Warfare]].&lt;br /&gt;
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:Not really. [[User:Excalibur01|Excalibur01]] 18:38, 16 June 2009 (UTC)&lt;br /&gt;
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== The New pictures ==&lt;br /&gt;
Could someone tell me where did that picture of the american soldier with the M4 came from?-[[User:Oliveira|Oliveira]] 22:10, 22 June 2009 (UTC)&lt;br /&gt;
:http://www.modernwarfare247.com/news/special-ops-characters --[[User:PhantomT1412|PhantomT1412]] 17:30, 24 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ, is the weapons section of that website all kinds of     ed up. Thet called an FN-FAL a G3 and they called an AK-74 a AK-47. What the mother    ? At least that means that we, IMFDB members, have the best website documenting weapons in Modern Warfare 2. But still, what the mother    ?-[[User:Oliveira|Oliveira]] 17:38, 24 June 2009 (UTC)&lt;br /&gt;
Is all the cussing necessary but yes I do agree that this website is the most reliable.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Wow... that site has the MP5 listed as being 40. S&amp;amp;W [[User:5t3v0|5t3v0]]&lt;br /&gt;
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LoL that site is horrible... if you think that page is bad just jump into the forums... all kinds of gems in there... read the one about the Taurus Raging Bull. the guy says &amp;quot;goodluck reloading its four barrels&amp;quot; &amp;lt;- That had me laughing with the stupidity of that statement. - Furious Oyster&lt;br /&gt;
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== TAR-21 or F2000? ==&lt;br /&gt;
[[Image:MW2TR6.jpg‎|thumb|none|400px|A Brazilian Militia firing the unknown rifle, presumably a[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]]]&lt;br /&gt;
Isn't it a TAR-21 rather than a F2000?--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:It's way too big to be a Tavor. Most likely an F2000.-[[User:Oliveira|Oliveira]] 17:40, 24 June 2009 (UTC)&lt;br /&gt;
::Yeah... the form is rather an F2000 too...--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:My question is where the      is the scope?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 15:25, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::There is an version of the FN2000 that has the scope replaced with rails. I guess that's the one in the picture above.-[[User:Oliveira|Oliveira]] 16:18, 25 June 2009 (UTC)&lt;br /&gt;
:::Whats that under the F2000? Its too skinny to be an M203, I think its a shotugn--[[User:M14fanboy|M14fanboy]] 03:59, 28 June 2009 (UTC)&lt;br /&gt;
::::Looks like an Remington 870.-[[User:Oliveira|Oliveira]] 13:49, 28 June 2009 (UTC)&lt;br /&gt;
How the hell would they fit a shotgun/Masterkey on the three inches of forward rails that the F2000 has? More like a shotgun with an F2000 attachment, rather than the other way around.--[[User:Halorocka888|Halorocka888]] 18:33, 28 June 2009 (UTC)&lt;br /&gt;
:::::Well it definetly looks to be a shotgun, however it's mounted on there.--[[User:M14fanboy|M14fanboy]] 16:23, 1 July 2009 (UTC)&lt;br /&gt;
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== MP7? Are you sure? ==&lt;br /&gt;
&lt;br /&gt;
Where do you exactly see MP7?&lt;br /&gt;
&lt;br /&gt;
I only see custom MP5 (or MP5k without foregrip) on the right and two copies of another unidentified weapons on the left.&lt;br /&gt;
They have curved magazines where MP7 has foregrip and their casing is completly different.&lt;br /&gt;
MP7 doesn't match...&lt;br /&gt;
[[User:Morihaus|Morihaus]] 17:51, 25 June 2009 (UTC)Morihaus&lt;br /&gt;
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I saw a picture of it yesterday and i cant remember where. and i think it was a russian behind a shield, but im not sure if i remember that correctly. but the MP7 is definitely here -Mandaloin&lt;br /&gt;
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== FAL Please ==&lt;br /&gt;
&lt;br /&gt;
I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--[[User:M14fanboy|M14fanboy]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
: I absolutely agree with the above statement-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:02, 26 June 2009 (UTC)&lt;br /&gt;
::Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-[[User:Oliveira|Oliveira]] 21:28, 26 June 2009 (UTC)&lt;br /&gt;
: I like the Imbel also, its a pretty solid gun-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
::Which Imbel? Imbel is the manufacturer.-[[User:Oliveira|Oliveira]] 21:58, 26 June 2009 (UTC)&lt;br /&gt;
:Their FAL copy with the fixed stock (it's the only one I've held)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:11, 26 June 2009 (UTC)&lt;br /&gt;
::Those are just called FN FALs.-[[User:Oliveira|Oliveira]] 22:16, 26 June 2009 (UTC)&lt;br /&gt;
:::The Imbel is great and all, but the FAL is a solid 7.62 rifle. Also, I noticed they're using the AUG A1, not A3 for MW2. I'm pleased with that as the original AUG model was always my favorite.--[[User:M14fanboy|M14fanboy]] 22:08, 26 June &lt;br /&gt;
2009 (UTC)&lt;br /&gt;
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== TDI &amp;quot;Kriss&amp;quot; ==&lt;br /&gt;
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--[[User:M14fanboy|M14fanboy]] 16:17, 28 June 2009 (UTC)&lt;br /&gt;
:There IS recoil in the Kriss. Every gun has recoil.-[[User:Oliveira|Oliveira]] 16:20, 28 June 2009 (UTC)&lt;br /&gt;
::True, but it varies what the recoil force actually ''does'' and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. [[User:Tim|Tim]] 02:04, 29 June 2009 (UTC)&lt;br /&gt;
:::Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-[[User:Oliveira|Oliveira]] 02:16, 29 June 2009 (UTC)&lt;br /&gt;
::::What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not&lt;br /&gt;
:::::From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--[[User:M14fanboy|M14fanboy]] 16:27, 1 July 2009 (UTC)&lt;br /&gt;
::Hey man, the noob tube is awesome.-[[User:Oliveira|Oliveira]] 16:36, 1 July 2009 (UTC)&lt;br /&gt;
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::People who hates tubers are just gamers. Sure I get        off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the         faster than you could in real life[[User:Excalibur01|Excalibur01]] 06:04, 3 July 2009 (UTC)&lt;br /&gt;
:::People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. [[User:Vangelis|Vangelis]] 07:23, 7 July 2009 (UTC)&lt;br /&gt;
I agree i just hate the loss of a perk its better than juggernaut.--[[User:Panther61DC08|Panther61DC08]] 20:02, 15 July 2009 (UTC)&lt;br /&gt;
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::ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--[[User:M14fanboy|M14fanboy]] 18:13, 20 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry &amp;quot;noob tuber&amp;quot; all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-[[User:Oliveira|Oliveira]] 23:01, 27 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:As far as the Kriss goes they sure as hell have never fired it (which disappoints me that they put all these exotic weapons in that they really havent touched... in COD4 they actually fired most of the weapons and that gave it a level of authenticity) so i dont think they'll pay attention to the fact that it takes most of the recoil for you. when you fire it youll probably be shooting all over the place with heavy recoil -Mandaloin&lt;br /&gt;
&lt;br /&gt;
::Well looky here, an icon for picking up a &amp;quot;FAL Red Dot sight&amp;quot; In the Multiplayer trailer. There is a god, because the FN FAL has finally made it into an awesome game![[User:M14fanboy|M14fanboy]] 05:36, 19 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Kriss does seem to have a comparably short barrel to the UMP. IW could lower the damage due to the lower velocity? not sure what barrel length is ideal for .45ACP but I just thought that could be used as a reason to balance? that and the Kriss only uses the .45 Glock pistol mags correct? so maybe your attachment is an extended mag to help compete? -FuriousOyster&lt;br /&gt;
&lt;br /&gt;
:From what we've seen, the Kriss in MW2 is already being used with the experimental 26 round magazine currently being developed for the gun. As for barrel length, it's on par with the UMP, plus its shorter overall. Who knows, maybe IW will just make the Kriss what it is in real life, a hard and precise hitting sub machine gun. [[User:M14fanboy|M14fanboy]] 01:51, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HK416? ==&lt;br /&gt;
&lt;br /&gt;
Possible HK416-&lt;br /&gt;
&lt;br /&gt;
The SAS guy with the Mohawk &amp;amp; Glock @ 0:30 of the reveal trailer seems to carry something resembling an HK416 (Notice the rear H&amp;amp;K hallmark diopter sights...).&lt;br /&gt;
--[[User:Wikinerd|Wikinerd]] 15:43, 2 July 2009 (UTC)&lt;br /&gt;
:Thats actually Soap. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
that is either the M4 or M468(most likely an M4)&lt;br /&gt;
&lt;br /&gt;
Why would they add the HK 416? Internally it's far superior to the M4, but as far as video games go they're virtually the same.&lt;br /&gt;
&lt;br /&gt;
I hope they don't. It's not that I necessarily hate the HK416 (well, okay, maybe I do ''a little bit''), but let's give LWRC's or Colt's gas pistons some love. The 416 and XM8 are way overused in shooters today. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:And the rear sight on Soap's M4 looks more like an ARMS #40L to me. [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
:Again, why do people think that when they see a cool looking AR15 in a game or a movie shot they RIGHT AWAY say, HK416 or M468 AKA REC7 as it is called now.? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Because a lot of people are so fracking biased against DI guns that it's crazy. They're quick to tout the AK's widespread use as an example of its so-called &amp;quot;superiority&amp;quot;, but that same argument means &amp;quot;absolutely nothing&amp;quot; to the same people when it's applied to the M4 and variants ''chosen'' by elite forces all over the planet. [[User:Spartan198|Spartan198]] 01:34, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
yeah, i agree, it is ridiculous, especially since you can upgrade an m4 to perform exactly like any of the other new weapons and do it for a $1,000 cheaper. it makes you wonder why were even replacing the m4?&lt;br /&gt;
:Same reason the army bought a new grenade launcher: It's shiny and new. [[User:Spartan198|Spartan198]] 04:34, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said &amp;quot;Press # to ick up P90&amp;quot;&lt;br /&gt;
:Did you miss [http://www.imfdb.org/index.php/Modern_Warfare_2#FN_P90TR this?]-[[User:Oliveira|Oliveira]] 16:32, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re-added ==&lt;br /&gt;
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series [[User:Drjuki|Drjuki]] 17:16, 13 July 2009 (UTC)&lt;br /&gt;
:So we're changing the name again on this site? [[User:Excalibur01|Excalibur01]] 17:42, 14 July 2009 (UTC)&lt;br /&gt;
::The changing is not official yet. They're still calling the game &amp;quot;''Modern Warfare 2''&amp;quot; (source: [http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up]). In fact, nobody at Activision or Infinty Ward ever called the game &amp;quot;''Call of Duty: Modern Warfare 2''&amp;quot;, search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have &amp;quot;''Call of Duty''&amp;quot; on their boxes.--[[User:PhantomT1412|PhantomT1412]] 14:40, 18 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walther WA2000 ==&lt;br /&gt;
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--[[User:PhantomT1412|PhantomT1412]] 17:18, 18 July 2009 (UTC)&lt;br /&gt;
:I strongly concur with Phantom. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:16, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Behold, a really, really silly bundle: ==&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=219720&lt;br /&gt;
&lt;br /&gt;
I can understand doing that for something like a ''Splinter Cell'' bundle (sorta), but... [[User:Vangelis|Vangelis]] 08:42, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm so getting that... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
NVG's that max out to 50 feet, failll&lt;br /&gt;
&lt;br /&gt;
:*facedesk* Behold, NVGs for less then 200 with a $70 game and art book, Who wants to bet those are made by a company who's name you can't pronounce and is based in a country that rhymes with Dina? Anyhow, I already pre-ordered the standard game, I don't need fancy art books and hard cases and crappy NVGs, I just want what may be the best FPS ever created, period. [[User:M14fanboy|M14fanboy]] 01:48, 6 September 2009 (UTC)&lt;br /&gt;
::I'm don't want the nod to use, I just want them as a bad-@$$ display for the living room. [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
== Cover Restoration ==&lt;br /&gt;
Does anyone have any unique or expensive software to put this image on the front page?&lt;br /&gt;
&lt;br /&gt;
[[Image:Modern Warfare 2 Cover.jpg|thumb|left|200px|Original]]&lt;br /&gt;
[[Image:Modern Warfare 2 Final.jpg|thumb|none|350px|The best I could do.]]&lt;br /&gt;
&lt;br /&gt;
It's not the standard edition box.--[[User:PhantomT1412|PhantomT1412]] 15:06, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SPAS-12? ==&lt;br /&gt;
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.&lt;br /&gt;
[[Image:MW2shotgunspa.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
its a FAMAS- the folded bipod&lt;br /&gt;
&lt;br /&gt;
:Nope, it's a WA2000&lt;br /&gt;
&lt;br /&gt;
::The Walther WA2000 has a &amp;quot;skeletal&amp;quot; look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action. &amp;lt;s&amp;gt;Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.&amp;lt;/s&amp;gt; --[[User:Blemo|Blemo]] 04:44, 23 July 2009 (UTC)&lt;br /&gt;
:::Sorry, I didn't see that you meant &amp;quot;bipod&amp;quot;, not &amp;quot;stock&amp;quot;. I don't see the point in the FAMAS having one of those, either. --[[User:Blemo|Blemo]] 04:45, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not a shotgun, the &amp;quot;handgrip&amp;quot; is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.&lt;br /&gt;
&lt;br /&gt;
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:19, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirmed Weapons ==&lt;br /&gt;
Could someone tell me where those weapons were confirmed?-[[User:Oliveira|Oliveira]] 17:41, 21 July 2009 (UTC)&lt;br /&gt;
:Which one?--[[User:PhantomT1412|PhantomT1412]] 18:35, 21 July 2009 (UTC)&lt;br /&gt;
::All of them. But if you can only confirm only one, then confirm the MD3.-[[User:Oliveira|Oliveira]] 18:41, 21 July 2009 (UTC)&lt;br /&gt;
:::For the Imbel, I think it's almost sure. It has the look, it's Brazil... But it can still be a FAL... For the others like G36, Walter WA2000 or HK416, I will delete them until they provide us screenshots or other proofs that these weapons will be in the game. They think because modernwarfare247.com has listed them, it will be in the game but it's just a fansite, not an official one, and they don't have ingame screens to prove like us.--[[User:PhantomT1412|PhantomT1412]] 20:14, 21 July 2009 (UTC)&lt;br /&gt;
:Yeah, the Imbel Makes sense to be in the game.-[[User:Oliveira|Oliveira]] 22:33, 21 July 2009 (UTC)&lt;br /&gt;
::The forearm looks more like an Imbel than a FAL too.--[[User:PhantomT1412|PhantomT1412]] 11:23, 22 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this help on the FAL?&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Fal_online_vid.png&lt;br /&gt;
[[User:Hoot471|Hoot471]]&lt;br /&gt;
:HELL YES. Thank god there is a FAL in this. And, yes that helps on the FN FAL.-[[User:Oliveira|Oliveira]] 22:53, 27 July 2009 (UTC)&lt;br /&gt;
::So, it's almost sure that the weapons carried by the brazilians are FAL? I don't think they will include two weapons pretty identical... Unless they changed the rate of fire on each weapon much like the M4/M16 AR.--[[User:PhantomT1412|PhantomT1412]] 22:02, 1 August 2009 (UTC)&lt;br /&gt;
:It's the Imbel but Infinity Ward named it FN FAL. Like the AKMSU/AK-74S fuck up in Modern Warfare 1.-[[User:Oliveira|Oliveira]] 23:50, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its the fal, it looks like it uses a bigger magazine therefore a bigger round, the MD 3 uses 223, the fal uses 308&lt;br /&gt;
::I noticed that too. It looks like a FN FAL with an 30 round magazine. But look at the Forearm. It looks like an MD-3 forearm to me.-[[User:Oliveira|Oliveira]] 13:47, 3 August 2009 (UTC)&lt;br /&gt;
:::But it could be based on the DSA SA-58, which has a shorter fore end, and curved .308 mags do exist. Either way though, a FAL in Mw2 is win in my books. Infact, here's a nice picture that may help that theory, [url]http://www.imfdb.org/index.php/Image:DSA-SA-58-OSW.jpg[/url] [[User:M14fanboy|M14fanboy]] 01:45, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
&lt;br /&gt;
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??&lt;br /&gt;
&lt;br /&gt;
:wheres the proof?&lt;br /&gt;
&lt;br /&gt;
::As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? I think what he means is that the M4 (when mounted with sights or scopes) looks like a Bushmaster ORC (Optics-Ready Carbine), since it's rear and front sights are already removed. But just because it looks like it doesn't mean it has to be a Bushmaster. And again, guys, please sign your edits. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:51, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The M4 IS a Bushmaster! And proof is right here on IMFDB! I took this from the pic of Soap and enlarged it.&lt;br /&gt;
&lt;br /&gt;
http://i294.photobucket.com/albums/mm97/SpartanWarrior198/Soap_Bushmaster_M4.jpg&lt;br /&gt;
&lt;br /&gt;
Snake logo on the mag well is Bushmaster's. [[User:Spartan198|Spartan198]] 12:48, 8 September 2009 (UTC)&lt;br /&gt;
:And I just noticed Soap is wearing US Army UCP, as well... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
:So what? In this fictional universe, Bushmaster makes all the M4s? [[User:Excalibur01|Excalibur01]] 17:28, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, true, but this is a video game set in the near future. It could very well be possible that Bushmaster took over M4 production from Colt (since their exclusivity agreement expired back in June) in the Modern Warfare world.[[User:Spartan198|Spartan198]] 12:07, 14 September 2009 (UTC)&lt;br /&gt;
::And I doubt IW would put two or more different identical &amp;quot;M4s&amp;quot; in the game. I can see an M4 and HK416 or REC7 put side-by-side in the game because there are some slight external differences (and caliber increase in the case of the REC7), but there'd be no point in having separate Colt and Bushmaster M4s, both virtually identical externally, at the same time. But then again the still above could very well be just promotional with a Bushmaster put in because it's all they had available to model. But we'll find out for sure Nov. 10th... [[User:Spartan198|Spartan198]] 01:45, 16 September 2009 (UTC)&lt;br /&gt;
:::Hmm... Bushmaster may have used the Call of Duty franchise to advertise for their weapons, as seen on the lower receiver of the M4. Maybe likely, maybe not; but it is a possibility. Cheers, --{{User:Blemo/Sig}}&lt;br /&gt;
::::HK did it with R6, so why can't Bushmaster do it with MW2? [[User:Spartan198|Spartan198]] 04:37, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
&lt;br /&gt;
No way this is a winchester 1887, you have to out of your mind to think that.&lt;br /&gt;
http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg&lt;br /&gt;
&lt;br /&gt;
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.&lt;br /&gt;
&lt;br /&gt;
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. &lt;br /&gt;
Also it could be the Chinese copy.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was a ''Public Ennemies'' version of the weapon which was closer to the one in the screenshot, but it has been deleted.--[[User:PhantomT1412|PhantomT1412]] 22:16, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be peculiar to have the old lever shotgun in MW2, but definitely a cool choice of gun. It may not be the fastest or most powerful, but it has nostalgia and cool to it. [[User:M14fanboy|M14fanboy]] 18:13, 23 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be like the Stg-44 from COD4, a retro weapon. &lt;br /&gt;
It was called MP44 in Cod4 not Stg-44 that was in W@W just trying to help. -FuriousOyste&lt;br /&gt;
: The MP44/StG-44 was only in CoD4 as a nod to the other games in the franchise which are all set during WW2. [[User:The Wierd It|The Wierd It]] 21:41, 30 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe you can unlock Price's mustache as a nod to his awesomely awesome mustache from MW1? =D -FuriousOyster&lt;br /&gt;
&lt;br /&gt;
Since IW seem to be going along the &amp;quot;fun&amp;quot; route while still sticking to a semi-realism point of view, it's probably safe to assume this was added as a &amp;quot;fun gun&amp;quot;. It's likely with the recent videos of the &amp;quot;Flag Runner&amp;quot; and the addition of throwing knives there adding weapons that no serious soldier would use in direct combat but would be awesome to use a video game multiplayer match. It's possible they added it as a reference to Terminator 2, I wonder if they'll add the M79 and a portable minigun... [[User:Draco122|Draco122]] 14:11, 02 September 2009 (UTC)&lt;br /&gt;
:There should be two reload animations. The first one you reload normally but in the second one you reload like the T-600, With one goddamm hand.-[[User:Oliveira|Oliveira]] 17:05, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That was only chambering fresh rounds, not reloading it, but I see your poit. Either way though, having an old school lever action shotty will surely make things, uh, interesting? And throwing knives will just attract goddamn ninjas. [[User:M14fanboy|M14fanboy]] 01:46, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Ninjas that I'll gladly lay waste to in MP. [[User:Spartan198|Spartan198]] 12:02, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Amen to that man, they can throw all the knives they want, but that won't stop them from taking a burst of FAL rounds in the chest. [[User:M14fanboy|M14fanboy]] 23:55, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Those who live by the sword get shot by the ones who don't&amp;quot;. Ninja's were cowards anyways. They retreated rather than fought most of the time-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:05, 27 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Don't debate on the articles ==&lt;br /&gt;
&lt;br /&gt;
Stop debating on the page do it in here that's what it is for.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am confused you say not to debate here but then you say to debate here. I am new to this.&lt;br /&gt;
::Jake, can you speak english?-[[User:Oliveira|Oliveira]] 00:25, 30 July 2009 (UTC)&lt;br /&gt;
:::I mean don't debate on the main page with the articles it clutters it.--[[User:Jake zergling|Jake zergling]] 05:33, 30 July 2009 (UTC)&lt;br /&gt;
::::What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, &amp;quot;page, discussion, edit, +, history, move, &amp;amp; watch&amp;quot;. Make sure the &amp;quot;discussion&amp;quot; tab is pressed before you make your edit. Typing in the tab that says &amp;quot;page&amp;quot; makes the article look unprofessional and a hassle to read. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:49, 6 August 2009 (UTC)&lt;br /&gt;
:::::I'll move all the discussion here...--[[User:PhantomT1412|PhantomT1412]] 13:50, 27 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
The GameTrailers Analysis states that it is a [[Glock#Glock 22|Glock 22]], but this is unconfirmed. It could be a [[Glock#Glock 18|Glock 18]] since in the video demo shown at the E3 conference, it fires fully automatically. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|[[Glock#Glock 18|Glock 18]] - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock]] fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhangar&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:MW2SpOpGlock.jpg|thumb|none|300px|This US special ops has a olive-drab framed Glock in his thigh holster (barely off-shot).]]&lt;br /&gt;
&lt;br /&gt;
*An interesting note is that the Glock fires dramatically slower than a Glock 18 or other converted Glocks. The Glock from the video's rate of fire is only around 600-700 RPM, where as a real Automatic Glock fires around 1100+ RPM  -- Mythekal&lt;br /&gt;
&lt;br /&gt;
:The guy COULD just be firing in semi VERY fast so that it seems like it's full auto. A lot of the handguns in COD4 if you tap the trigger in quick successions, it seems almost full auto [[User:Excalibur01|Excalibur01]] 04:45, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. Glock 18's did not have this color available. Glock 22's just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a Glock 18 with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
:::Not to disagree with you, I mean, you strike a really good point, but I've seen video game companies butcher their weapons into having colors or functions that they don't even have in the first place. Perhaps this is the case, although highly unlikely. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:08, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP .45 ==&lt;br /&gt;
Shown in a stage demo for GameSpot, Roach wields it with a knife at the same time. There is a similar technique where you do this with a flashlight. If someone would care to name it please do as I forgot for the moment.&lt;br /&gt;
&lt;br /&gt;
*Take your pick from CQC, CQB, Combatives or Defendu. [[User:Dongs|Dongs]] 11:27, 7 June 2009 (UTC)&lt;br /&gt;
** The particular technique shown below with the support arm under the wrist of the main arm indexing the flashlight along the axis of  the barrel is called the Harris Method. In this case it's being done with a knife presumably because it looks cool.&lt;br /&gt;
*** It's actually done for CQC and not just cause it looks cool. A similar method to this is what Snake does on MGS.But he holds the Knife with the gun by the grips.Perhaps the Harries method is more comfortable than Snake's CQC method,so they made it that way.&lt;br /&gt;
**** &lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch USP .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&amp;amp;W models above.]]&lt;br /&gt;
[[Image:USP_with_knife.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Akimbo ==&lt;br /&gt;
&lt;br /&gt;
*Need some confirmation on this as I cant find any videos or images of this, supposedly the player is now able to Dual wield or go Akimbo with Pistols, particularly twin desert eagles were seen in a demonstration during a show off session to fans. &lt;br /&gt;
&lt;br /&gt;
This is one of the websites with this article:&lt;br /&gt;
http://www.bit-tech.net/news/gaming/2009/08/27/modern-warfare-2-has-guns-akimbo/1&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:There was a screenshot of the Desert Eagle being held akimbo during a gameshow in Vegas (the name of which I forgot...) I'm not sure if it was already added to the article, but I'll take a look. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:10, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Now Akimbo? I'm having less and less faith in this new game with most of these cliche shit added on. We got too many kinds of new guns enough to put Rainbow Six to shame, odd matches for people and prototype guns in wide use. This game went from pretty cool to up down cliche generic shooter. [[User:Excalibur01|Excalibur01]] 19:52, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Leaked Video ==&lt;br /&gt;
&lt;br /&gt;
Found this video while searching the net on youtube. &lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=7FuwFT4p5hA&lt;br /&gt;
&lt;br /&gt;
At 1:28 there appears to be a new weapon, it looks like it says &amp;quot;Shotgun&amp;quot; but the video is low qaulity and I'm having a hard time finding out what it is? The icon image looks similar to that of a Saiga shotgun but I'm not sure. From the looks of it, the IMI Mini Uzi will be making a return.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2brazilshotgun.png]] I think it says (litterally) &amp;quot;FAL w/ Shotgun&amp;quot;... Shotgun attachment?!--[[User:PhantomT1412|PhantomT1412]] 18:23, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
MASTERKEY! that would be awesome! on the other hand... COD4 shotguns were pretty pointless. so I doubt an even shorter barreled one would be worth it.&lt;br /&gt;
&lt;br /&gt;
:Yeah, there have been rumors of an under-slung shotgun attachment. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:30, 31 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That does surely say FAL with Shotgun, as it matches the shape of the other FAL seen in a trailer, sweet! [[User:M14fanboy|M14fanboy]] 22:19, 1 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Continuity Error(??) ==&lt;br /&gt;
&lt;br /&gt;
Perhaps, in the E3 Gameplay video, the Infinity Ward boyz made a continuity error. If you will, note that Roach is first seen using a USP .45, but later, on the snowmobile, he switches to a Glock 18/22/whatever. Just a thought.&lt;br /&gt;
&lt;br /&gt;
:Doubt it. games arn't that sloppy. Its probably given to you when you board the snowmobile because firing a semiautomatic weapon while you are going pretty fast wouldn't help much unless you have a very steady hand. better to have a wide spread than accuracy when you cant predict the enemy that well. [[user:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
::Well apparently you are able to equip 3 weapons?, but that still wouldn't explain how he got that glock.&lt;br /&gt;
&lt;br /&gt;
:::What 5t3v0 says is true. Video game developers aren't that sloppy and I think that the publishers purposefully made this so-called &amp;quot;continuity error&amp;quot;. I think that the Glock is for use only for the snowmobile portion of the mission, since its high rate of fire (compared to the HK USP .45) is more ideal for tracking and shooting fast-moving vehicles. Many other video games during their vehicle missions use the same logic (i.e. a mounted machine gun on the snowmobile in [[007: Nightfire]]). --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:11, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::There's one on each of the snowmobiles, There's a holster somewhere.&lt;br /&gt;
&lt;br /&gt;
Okay first of all, i know you know its just a game, so thats my first statement, and my second is, who says you cant have another holster on you, one on your thigh, one on your rig, or two on both your thighs? and then you either have access to it in the game or you dont, and we can all pretend like roach just doesnt want to use it until the snowmobile thing or something like that.&lt;br /&gt;
&lt;br /&gt;
== New mw video ==&lt;br /&gt;
&lt;br /&gt;
Gentlemen. http://www.youtube.com/watch?v=V4PMRFkx07g&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damn, the MP5K Looks SWEET! And throwing knives? kick-ass!!! man as soon as this is released im disowning my copy of COD4.&lt;br /&gt;
&lt;br /&gt;
== Double Barrel Shotty ==&lt;br /&gt;
&lt;br /&gt;
According to the guys over at the COD Wiki, the Double barrel shotgun will make a return(from COD5), has anyone else seen this?&lt;br /&gt;
&lt;br /&gt;
* It's possible with the inclusion of other &amp;quot;fun&amp;quot; weapons like the Winchester M1887 and Throwing knives, but I'm not going to get my hopes up about it... [[User:Draco122|Draco122]] 14:18, 02 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Try not to include wiki as a source unless there's pics of the actual shotgun ingame. [[User:Excalibur01|Excalibur01]] 13:41, 2 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The OXM stated that (Official Xbox Magazine). The DB shotgun will have separate trigger for each barrel.--[[User:PhantomT1412|PhantomT1412]] 20:44, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::You said it will make a return, it never was in cod4, or are you referring to cod5? --[[User:Final Tsurugi|Final Tsurugi]] 15:50, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Sorry, shouldve been a little clearer, i was referring to cod5&lt;br /&gt;
&lt;br /&gt;
== Mk14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Mk14 on the screenshot is not a Mk14 Mod0 battle rifle but a Mk14 Mod1 ([http://www.imageseek.com/m1a/gallery/albums/closeup/Mk_14_Mod_1.jpg]), the second modification. Still based on the M14/M1A battle rifle/semi-auto rifle, but using M4 grip and stock with the EBR chassis. The version used by soaped also seems to sport a Magpul MOE stock with cheek rest.&lt;br /&gt;
&lt;br /&gt;
Now that I see that new picture on the page with the mk14 in it I think that it is also a mod 1. Who else is thinks so?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
== Highrise Gameplay videos (Cam) ==&lt;br /&gt;
&lt;br /&gt;
http://www.gametrailers.com/game/modern-warfare-2/11043&lt;br /&gt;
&lt;br /&gt;
Just saw this today, the &amp;quot;trailer&amp;quot; section also has a trailer cam of a predator missile and a supply drop, it also shows off the UMP45.&lt;br /&gt;
&lt;br /&gt;
The newer highrise videos show a few weapons in the game that would now be deemed confirmed to a degree. It's labelled 1 through 5 in parts. They all feature different guns, I remember seeing two icons, one which was thought to be a place holder, the L85 was displayed as the L86 LSW (maybe an attachment for the L85?) including a PP-2000 Akimbo. Other's include various MG's which I can't identify, a SPAS-12 shotgun in full view (with appropriate icon) and the FAMAS and UMP.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 13:51, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The videos from Gametrailers also seem to show a silenced SPAS 12, which should be fun. &lt;br /&gt;
&lt;br /&gt;
[[User:Dannysaysnoo|Dannysaysnoo]] 15:14, 16 September 2009&lt;br /&gt;
&lt;br /&gt;
== New video confirms a few weapons==&lt;br /&gt;
&lt;br /&gt;
A few weapons are probably confirmed by this video from Screwattack, PP-2000 amongst them.&lt;br /&gt;
http://www.screwattack.com/Events/MW2HandsOn&lt;br /&gt;
[[User:DAnnysaysnoo|Dannysaysnoo]] 14:39, 16 September 2009&lt;br /&gt;
&lt;br /&gt;
:Just from watching, I saw the FAMAS, RPD, M4, SCAR, PP2000, AT4 (now a weapon not a perk, and more.[[User:M14fanboy|M14fanboy]] &lt;br /&gt;
00:48, 18 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
everything in the game is now content locked.  that means any weapon seen will be in the final game&lt;br /&gt;
&lt;br /&gt;
happy hunting&lt;br /&gt;
&lt;br /&gt;
==Zombie Mode==&lt;br /&gt;
&lt;br /&gt;
Any idea if theyll have one?&lt;br /&gt;
&lt;br /&gt;
No they wont. Instead they have a spec-ops mode. Besides, its not cool of Infinity ward to copy treyarchs thing. [[User:5t3v0|5t3v0]&lt;br /&gt;
&lt;br /&gt;
Yeah, especially when Treyarch has made an entire career out of copying Infinity Ward&lt;br /&gt;
&lt;br /&gt;
== Create A Class Menu ==&lt;br /&gt;
&lt;br /&gt;
Several weapons,perks, and attachments have now been confirmed in a new video's on youtube including [[Glock#Glock 18|Glock 18]], [[PP-2000]], [[M79 grenade launcher]], [[Cheyenne Tactical M-200 Intervention]], [[RPD light machine gun]], [[Franchi SPAS-12]] and much more. &lt;br /&gt;
&lt;br /&gt;
Source: [http://www.youtube.com/watch?v=K51MZPJ-Rd0 http://www.youtube.com/watch?v=K51MZPJ-Rd0], [http://www.youtube.com/watch?v=9xNCCkvV77s http://www.youtube.com/watch?v=9xNCCkvV77s]&lt;br /&gt;
&lt;br /&gt;
[[Image:CreateAClass.jpg|thumb|none|500px|Create a Class Menu.]]&lt;br /&gt;
&lt;br /&gt;
== Infamy (New Trailer) ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=8toHfZm6jNE&lt;br /&gt;
&lt;br /&gt;
The Guy in the Airport wearing a black suit (presumably this Makarov character) looks like he was carrying a SCAR-L but then I noticed the RIS rails to which it was just a regular M4. It was weird how they made look very similar to the SCAR-L, yet at 1:31 in the Infamy trailer there's a guy with outline of the SCAR-L. It looks like the &amp;quot;Mini-Uzi&amp;quot; is now confirmed to be apart of the machine pistol lineup of weapons. Also does anyone think the AK at 0:57 looks odd? Kinda looks to me like a AN-94. - [[Draco122|Draco122]] 07:07 05 October 2009&lt;br /&gt;
&lt;br /&gt;
*The weapon Makarov was holding looked like an M4 to me, but I think your right about the Mini-Uzi being a machine pistol now. And as for the AK it looked like the rest of the AKs I've seen from ingame pictures and footage. [[User:Rock and Metal|Rock and Metal]] 20:53, 6 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The guy is holding an M4. [[User:Excalibur01|Excalibur01]] 16:40, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Wall of guns ==&lt;br /&gt;
&lt;br /&gt;
Just got this off of Gametrailers TV. [[User:Excalibur01|Excalibur01]] 16:40, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2wallofguns.jpg|thumb|none|500px|]]&lt;br /&gt;
*Too late, man.)&lt;br /&gt;
&lt;br /&gt;
== Sentry Gun ==&lt;br /&gt;
&lt;br /&gt;
On Gamesrader.com, an article on the impressions of MW2, mentions a Sentry Gun in the Kill Streak list. After doing some research, I've found a supposed concept of the Sentry Gun on Modernwarfare247.com. Apparently it seems to be the XM312 .50Cal fitted with a Camera. [[User:Draco122|Draco122]] 09:59, 15 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Leaked-mw2-art-book-12.jpg|300px|thumb|left|XM312]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
maybe its a .50BMG on a CROWS-type system&lt;br /&gt;
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==Screenshot==&lt;br /&gt;
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The first two are Scars, the second has a Masterkey, the third with an ACOG doesnt quite look right, and I cant tell what the digital one is, any help?&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2scars.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
The two on the right might be ACR's--[[Special:Contributions/24.63.181.248|24.63.181.248]] 03:39, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The digital one is the bushmaster ACR. It looks a little funny but that is it.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
== W2000 ==&lt;br /&gt;
&lt;br /&gt;
I'm not 100% certain on this, but isn't the W2000 a collector's sniper rifle? I mean this is a rather expensive sniper rifle made as a colector's rifle. So why would the military be using it in whatever war this game takes place in?&lt;br /&gt;
&lt;br /&gt;
And we're supposed to know the thought process behind Infinity Ward's weapon decisions how?&lt;br /&gt;
&lt;br /&gt;
Remember the game black where w2000s were just laying all over eastern europe?&lt;br /&gt;
&lt;br /&gt;
:Yeah, ever since Black came out, WA2000s have been known to be laying all across Europe, ripe for the picking! [[User:M14fanboy|M14fanboy]] 23:57, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Haha Agent 47 spends thousands of dollars just to maintain one yet European armies can buy millions of them just to lay around randomly :P&lt;br /&gt;
&lt;br /&gt;
== Unfocused ==&lt;br /&gt;
&lt;br /&gt;
This game is looking more and more gimmicky by the day. It's as if they're going all out to jam as much modern technology into the game as possible, whether it makes sense or not. Brazilian militia with FN F2000 assault rifles? Russian terrorists with the TDI Vector? ''Really''? --[[User:MattyDienhoff|MattyDienhoff]] 08:56, 27 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's true that I feel the game is adding so much new stuff it won't be anything like CoD4. It bothers me that Infinity Ward is going over the top just because of its huge fanbase.&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
For those of you who have seen &amp;quot;Lord of War&amp;quot;, remember Nicolas Cage's quote: &amp;quot;Where there's a will, there's a weapon.&amp;quot; I'm sure that their theory for the MW2 universe is that some FN or TDI salesmen forgot who they were working for, and sold their latest &amp;amp; greatest weapons to the bad guys, and got paid more in a day or two than they would earn working for a decade. I believe that money is the most corrupting force on Earth. Also, I do recall a story about some F2000s winding up in the hands of a militia in East Timor a few years ago, and I'm not sure whether or not FN figured out how they got there. &lt;br /&gt;
-KLR&lt;br /&gt;
:I've heard of this happening with a custom M14 maker. One of their people was rebuilding some MK14Mod0 on the side and smuggling them to the phillipines if i rememger correctly. The man was caught and is spending a long vacation is club fed. --[[User:Rockwolf66|Rockwolf66]] 17:05, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much as I agree that the weapons are going a little crazy (how the hell do Brazilians in the slums of Rio get their hands on such powerful NATO weaponry?), remember this game isn't set in the present day, its sometime in 2016 I think. So who knows, in that year the rarer weapons of today may be more widely available. Unlikely I know, but possible. [[Special:Contributions/90.213.208.208|90.213.208.208]] 10:45, 29 October 2009 (UTC)&lt;br /&gt;
:And besides, the game would be very boring if everyone had AK's. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:05, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not exactly. Im not liking the whole high end weapons idea for militia. I would have been fine seeing militia using ak variants and other common battle rifles. --[[User:mythekal|mythekal]]&lt;br /&gt;
&lt;br /&gt;
You must remember that all gangs in Rio get majority of there weapons from buying over seas and from corrupt military and police units, who themselves have stockpiles of powerful NATO weapons (M4s, AKs, FNs,etc.). And the Brazilian militia's leader is an Arms Dealer who has ties with the Ultranationalists, any Arms dealer that big can afford to give his men some much more flashier weapons! Also this is just a game too!--[[User:Choi117|Choi117]]&lt;br /&gt;
&lt;br /&gt;
In the first game the russians had g36cs, ak-47s, m9s and 1911s, not like, ak-74s and makarovs. In this they seem to have gone to just having tacticool bullpups and high-end everything.....I laugh if you pick p an m9 in brazil even though your infinitely more likely to get a taurus pt92.&lt;br /&gt;
&lt;br /&gt;
One aspect of Modern Warfare 2 is notably the fact, that although not identified by developers, is the way in which the worlds runs, MONEY!, believe it or not but the American government has been dealing arms for years, all to up there pay check, the result is quite devastating, its give there own troops a disadvantage but what do they care money's, money, they would give nuclear weapons to iraq if there was enough money.&lt;br /&gt;
&lt;br /&gt;
:Actually, the American government deals arms mainly to friendly nations and used to deal arms to CIA backed insurgencies.  So, you know, they wouldn't be selling things like NUKES you moron.  As far as the purchase of these weapons, just consider Mexico today:  You have a 'military' (if you can really call the Mexican Army a military) where 250,000 soldiers have left to work for a drug cartel or just left the country, leaving their rifles with the cartels.  Then you have those same cartels buying firearms from third world SA countries that were provided firearms by the US for insurgencies.  Then you have cartels buying firearms from people very similar to Cage's character in Lord of War.  In 2016, it's more than believable taht those dealers could be selling ill-gotten FN2000's to wherever they damn well please.&lt;br /&gt;
&lt;br /&gt;
I think that they are adding all of these guns because after Zakheav died the ultranationalists kinda fell apart and now they use anything they get their hands on so some of their guys probably decided too buy their own guns and thought they might as weel go big.&lt;br /&gt;
&lt;br /&gt;
- If you think this game is unfocused you haven't seen the 25 kill streak perk yet! A Freaking Tactical Nuke, I'm not joking: http://www.gametrailers.com/user-movie/modern-warfare-2-25th-killstreak/333858[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
That idea makes the game sound more ridiculous than it already is. This is way over the top now.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
== M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Just to make sure no one changes it back. Even though it doesn't technically exist, that is what its called in game. The logic behind the name is: M21 (Sniperized M14) + M14 EBR (Modernized M14) = Modernized Sniperized M14 = M21 EBR&lt;br /&gt;
&lt;br /&gt;
Alright, to be blunt, I LOVE the M14.  Whenever I used one in Call of Duty 4, it was like the second coming of Jesus Christ.  I just got done reading that the M14 used in this game is, as said above, a M21 EBR, and is classified as a sniper rifle.  When I found that out I was extremely pissed.  What I don't get though, is that in the Breach and Clear video that is out there, there is clearly a Mk. 14, with open iron sights.  Based on all of this bullcrap, it appears that you will not be able to use the M14/Mk.14 EBR/M21 EBR/or-whatever-the-heck-we-are-calling-it without a scope.  I am aware that MW2 is somehow sneaking out into people's Xbox's already, and I would greatly appreciate if someone could elaborate on this?[[User:Run its a T-55|Run its a T-55]] 00:37, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Two new videos ==&lt;br /&gt;
This is the level you get for beating the game.&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=Lhjh8KxFPkg&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=czJEO8skB64&lt;br /&gt;
&lt;br /&gt;
Damn good videos, I'll have a lot of fun with that museum :D Does this mean theres not going to be any semi-auto assualt rifles? Everything seems to be full auto in those videos...:( [[Special:Contributions/90.213.208.208|90.213.208.208]] 19:38, 4 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=187387</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=187387"/>
		<updated>2009-10-01T02:38:08Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Movies and Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|''' ''&amp;quot;Imperial walkers have been spotted on the north ridge.&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
[[Image:Spieslikeusposter.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
[[Image:EmpiresDMWBox Art.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Top Secret!]]''&lt;br /&gt;
[[Image:Top Secret!.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
[[Image:Type 81-I.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;br /&gt;
[[Image:R.S.C. Model 1917.jpg|none|50px]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=187386</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=187386"/>
		<updated>2009-10-01T02:37:45Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Movies and Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|''' ''&amp;quot;Imperial walkers have been spotted on the north ridge.&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
[[Image:Spieslikeusposter.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
[[Image:EmpiresDMWBox Art.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Top Secret!]]''&lt;br /&gt;
[[Image:Top Secret!.jpg|thumb|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
[[Image:Type 81-I.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;br /&gt;
[[Image:R.S.C. Model 1917.jpg|none|50px]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187384</id>
		<title>Top Secret!</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187384"/>
		<updated>2009-10-01T02:35:57Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Cannon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms can be seen in the 1984 film ''Top Secret!'':'''&lt;br /&gt;
[[Image:Top Secret!.jpg|thumb|500px|right|'''Top Secret! (1984)''']]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Browning Hi-Power]]==&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|400px|none|Classic Commercial Browning Hi Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:TopSecretHiPower.png|thumb|none|700px|A French Resistance fighter points a Hi-Power at Nick Rivers ([[Val Kilmer]]).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
The German officer who greets Nick Rivers ([[Val Kilmer]]) on the train when Nick arrives in East Germany uses a Walther P38 to threaten Nick after he smarts-off in German.&lt;br /&gt;
&lt;br /&gt;
==Luger==&lt;br /&gt;
One of the French Resistance fighters can be seen with a Luger.&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
The Chocolate Mousse's weapon is an M1928 Thompson.  During one scene, The Chocolate Mousse &amp;quot;loads&amp;quot; his weapon like a musket, even pouring gunpowder and using a ramrod.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The MP40 is seen quite frequently in the hands of the East Germans and the French Resistance.&lt;br /&gt;
&lt;br /&gt;
==[[Karabiner 98k]]==&lt;br /&gt;
The Karabiner 98k can be seen in the hands of the East Germans.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|Mauser|thumb|none|400px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:TopSecretKar98s.png|thumb|none|700px|A quite brutal scene greets Nick Rivers as he enters East Germany.  Here, German soldiers with Karabiner 98k's apprehend, and later execute, a guy carrying a suspicious package, which is later revealed to contain dog biscuits...]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Deja Vu uses an M1 Garand.  Also, in when the East Germans attack the Resistance headquarters, a German soldier, for some reason, is using an M1 Garand.&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
An M1 Carbine can be seen in the hands of at least one of the French Resistance fighters.&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Shotguns==&lt;br /&gt;
During the &amp;quot;Skeet Surfin'&amp;quot; scene near the beginning of the movie, the surfers can be seen with a variety of shotguns.&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
The Chocolate Mousse ([[Eddie Tagoe]]) uses a muzzle-loading field cannon during the attack on the French Resistance's headquarters.&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187383</id>
		<title>Top Secret!</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187383"/>
		<updated>2009-10-01T02:34:40Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Cannon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms can be seen in the 1984 film ''Top Secret!'':'''&lt;br /&gt;
[[Image:Top Secret!.jpg|thumb|500px|right|'''Top Secret! (1984)''']]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Browning Hi-Power]]==&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|400px|none|Classic Commercial Browning Hi Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:TopSecretHiPower.png|thumb|none|700px|A French Resistance fighter points a Hi-Power at Nick Rivers ([[Val Kilmer]]).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
The German officer who greets Nick Rivers ([[Val Kilmer]]) on the train when Nick arrives in East Germany uses a Walther P38 to threaten Nick after he smarts-off in German.&lt;br /&gt;
&lt;br /&gt;
==Luger==&lt;br /&gt;
One of the French Resistance fighters can be seen with a Luger.&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
The Chocolate Mousse's weapon is an M1928 Thompson.  During one scene, The Chocolate Mousse &amp;quot;loads&amp;quot; his weapon like a musket, even pouring gunpowder and using a ramrod.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The MP40 is seen quite frequently in the hands of the East Germans and the French Resistance.&lt;br /&gt;
&lt;br /&gt;
==[[Karabiner 98k]]==&lt;br /&gt;
The Karabiner 98k can be seen in the hands of the East Germans.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|Mauser|thumb|none|400px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:TopSecretKar98s.png|thumb|none|700px|A quite brutal scene greets Nick Rivers as he enters East Germany.  Here, German soldiers with Karabiner 98k's apprehend, and later execute, a guy carrying a suspicious package, which is later revealed to contain dog biscuits...]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Deja Vu uses an M1 Garand.  Also, in when the East Germans attack the Resistance headquarters, a German soldier, for some reason, is using an M1 Garand.&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
An M1 Carbine can be seen in the hands of at least one of the French Resistance fighters.&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Shotguns==&lt;br /&gt;
During the &amp;quot;Skeet Surfin'&amp;quot; scene near the beginning of the movie, the surfers can be seen with a variety of shotguns.&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
The Chocolate Mousse ([[Eddie Tagoe]]) uses a muzzle-loading field cannon during the attack on the French Resistance's headquarters.&lt;br /&gt;
[[Category:Film]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187381</id>
		<title>Top Secret!</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187381"/>
		<updated>2009-10-01T02:33:36Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Cannon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms can be seen in the 1984 film ''Top Secret!'':'''&lt;br /&gt;
[[Image:Top Secret!.jpg|thumb|500px|right|'''Top Secret! (1984)''']]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Browning Hi-Power]]==&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|400px|none|Classic Commercial Browning Hi Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:TopSecretHiPower.png|thumb|none|700px|A French Resistance fighter points a Hi-Power at Nick Rivers ([[Val Kilmer]]).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
The German officer who greets Nick Rivers ([[Val Kilmer]]) on the train when Nick arrives in East Germany uses a Walther P38 to threaten Nick after he smarts-off in German.&lt;br /&gt;
&lt;br /&gt;
==Luger==&lt;br /&gt;
One of the French Resistance fighters can be seen with a Luger.&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
The Chocolate Mousse's weapon is an M1928 Thompson.  During one scene, The Chocolate Mousse &amp;quot;loads&amp;quot; his weapon like a musket, even pouring gunpowder and using a ramrod.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The MP40 is seen quite frequently in the hands of the East Germans and the French Resistance.&lt;br /&gt;
&lt;br /&gt;
==[[Karabiner 98k]]==&lt;br /&gt;
The Karabiner 98k can be seen in the hands of the East Germans.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|Mauser|thumb|none|400px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:TopSecretKar98s.png|thumb|none|700px|A quite brutal scene greets Nick Rivers as he enters East Germany.  Here, German soldiers with Karabiner 98k's apprehend, and later execute, a guy carrying a suspicious package, which is later revealed to contain dog biscuits...]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Deja Vu uses an M1 Garand.  Also, in when the East Germans attack the Resistance headquarters, a German soldier, for some reason, is using an M1 Garand.&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
An M1 Carbine can be seen in the hands of at least one of the French Resistance fighters.&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Shotguns==&lt;br /&gt;
During the &amp;quot;Skeet Surfin'&amp;quot; scene near the beginning of the movie, the surfers can be seen with a variety of shotguns.&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
The Chocolate Mousse ([[Eddie Tagoe]]) uses a muzzle-loading field cannon during the attack on the French Resistance's headquarters.&lt;br /&gt;
&amp;lt;Category:Film&amp;gt;&lt;br /&gt;
&amp;lt;Category:Comedy&amp;gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187377</id>
		<title>Top Secret!</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Top_Secret!&amp;diff=187377"/>
		<updated>2009-10-01T02:29:24Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: New page: '''The following firearms can be seen in the 1984 film ''Top Secret!'':''' '''Top Secret! (1984)''' &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;b...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms can be seen in the 1984 film ''Top Secret!'':'''&lt;br /&gt;
[[Image:Top Secret!.jpg|thumb|500px|right|'''Top Secret! (1984)''']]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Browning Hi-Power]]==&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|400px|none|Classic Commercial Browning Hi Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:TopSecretHiPower.png|thumb|none|700px|A French Resistance fighter points a Hi-Power at Nick Rivers ([[Val Kilmer]]).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
The German officer who greets Nick Rivers ([[Val Kilmer]]) on the train when Nick arrives in East Germany uses a Walther P38 to threaten Nick after he smarts-off in German.&lt;br /&gt;
&lt;br /&gt;
==Luger==&lt;br /&gt;
One of the French Resistance fighters can be seen with a Luger.&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
The Chocolate Mousse's weapon is an M1928 Thompson.  During one scene, The Chocolate Mousse &amp;quot;loads&amp;quot; his weapon like a musket, even pouring gunpowder and using a ramrod.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The MP40 is seen quite frequently in the hands of the East Germans and the French Resistance.&lt;br /&gt;
&lt;br /&gt;
==[[Karabiner 98k]]==&lt;br /&gt;
The Karabiner 98k can be seen in the hands of the East Germans.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|Mauser|thumb|none|400px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:TopSecretKar98s.png|thumb|none|700px|A quite brutal scene greets Nick Rivers as he enters East Germany.  Here, German soldiers with Karabiner 98k's apprehend, and later execute, a guy carrying a suspicious package, which is later revealed to contain dog biscuits...]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Deja Vu uses an M1 Garand.  Also, in when the East Germans attack the Resistance headquarters, a German soldier, for some reason, is using an M1 Garand.&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
An M1 Carbine can be seen in the hands of at least one of the French Resistance fighters.&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Shotguns==&lt;br /&gt;
During the &amp;quot;Skeet Surfin'&amp;quot; scene near the beginning of the movie, the surfers can be seen with a variety of shotguns.&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
The Chocolate Mousse ([[Eddie Tagoe]]) uses a muzzle-loading field cannon during the attack on the French Resistance's headquarters.&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Top_Secret!.jpg&amp;diff=187372</id>
		<title>File:Top Secret!.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Top_Secret!.jpg&amp;diff=187372"/>
		<updated>2009-10-01T02:21:02Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TopSecretKar98s.png&amp;diff=187368</id>
		<title>File:TopSecretKar98s.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TopSecretKar98s.png&amp;diff=187368"/>
		<updated>2009-10-01T02:12:40Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TopSecretHiPower.png&amp;diff=187367</id>
		<title>File:TopSecretHiPower.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TopSecretHiPower.png&amp;diff=187367"/>
		<updated>2009-10-01T02:05:10Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186339</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186339"/>
		<updated>2009-09-28T01:03:05Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Movies and Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|''' ''&amp;quot;Imperial walkers have been spotted on the north ridge.&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
[[Image:Spieslikeusposter.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
[[Image:EmpiresDMWBox Art.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
[[Image:Type 81-I.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;br /&gt;
[[Image:R.S.C. Model 1917.jpg|none|50px]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:EmpiresDMWBox_Art.jpg&amp;diff=186335</id>
		<title>File:EmpiresDMWBox Art.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:EmpiresDMWBox_Art.jpg&amp;diff=186335"/>
		<updated>2009-09-28T00:58:57Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=186303</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=186303"/>
		<updated>2009-09-27T22:44:19Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Merging articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Request==&lt;br /&gt;
I have a request for a page: I consider myself at least somewhat able to identify an asortment of weapons, firearms profieciently, but there's one in particular that's been driving me up the wall, and I haven't been able to figure out what the weapon is. The movie is called the silent partner, the weapon is seen towards the end when an FBI operation or something goes South. the main character ducks into a convienient store and a pair of goons track him in with the weirdest looking firearms I've ever seen. Can you help me?&lt;br /&gt;
::Well there are Seven movies called The Silent Partner.  I sure haven't seen any of them.  It would surely help if you screencapped the film and created a page for it.   There is plenty of FREE screencapping software on the net.  MPM2008&lt;br /&gt;
&lt;br /&gt;
I've uploaded the image, it's under images SP. sorry about the quality of the screenshot it's the best I could find.&lt;br /&gt;
::There is no image on the Silent partner page and unless you tell us the exact name of the image then how are we supposed to find it?&lt;br /&gt;
&lt;br /&gt;
==English Scripts==&lt;br /&gt;
To unregistered users. use english script when writing on these pages. Most of us are American and don't run asian word scripts on our computers. Thus Asian letters are unreadable to us and look like giberish. [[User:Rockwolf66|Rockwolf66]] 20:57, 16 April 2009 (UTC)&lt;br /&gt;
== Mods ==&lt;br /&gt;
What's up with all these mod pages like [[Zombie Panic: Source]] and [[Project Reality]] shouldn't they be removed as they are not professional items and not on imdb? --[[User:AdAstra2009|AdAstra2009]] 17:40, 9 April 2009 (UTC)&lt;br /&gt;
== Screencap Legality ==&lt;br /&gt;
How do you know whether uploading screencaps violates copyright or not?&lt;br /&gt;
: Pretty sure it is okay because no one has hunted us down to sue us, but anyway, as long as you don't claim it is your work and credit only yourself, you should be okay. -GM&lt;br /&gt;
:: One thing I would advise you to do is not upload screenshots from pirated copies of movies that haven't been released yet on DVD and Blu Ray. I imagine that if someone working for one of the studios saw that, they would be very upset. They'll know the shots came from a bootleg if the movie isn't out on DVD yet, and they might just throw the book at us. Avoid this at all costs. -[[User:MT2008|MT2008]] 02:30, 4 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
��������-������ CoresStore.�� ������������ ���: ���� �����������&lt;br /&gt;
&lt;br /&gt;
== Merging articles ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to merge an article with a pre-existing article? Every time I try to do this with particular types of guns, I get an error message that says, &amp;quot;A page of that name already exists, or the name you have chosen is not valid. Please choose another name.&amp;quot; For instance, if I wanted to move the HK91 article under the H&amp;amp;K G3 article (since the HK91 is a G3 variant, I don't think it needs its own page), I can't do this.&lt;br /&gt;
&lt;br /&gt;
:Can someone please answer my question?&lt;br /&gt;
&lt;br /&gt;
::Please?&lt;br /&gt;
&lt;br /&gt;
::To merge an article, take the article, copy all the information and put it on the new page in the format you wish to make. You can also do this if you wish to change the name of a page. Take the page that you copied everything from and delete everything on that page. Write on that page this exactly(minus quotes):&lt;br /&gt;
&amp;quot;#REDIRECT (then use double [ ] brackets) and write the name of the page EXACTLY AS IT IS. Screw up the name and it'll redirect no where.&lt;br /&gt;
:Example&lt;br /&gt;
# &amp;quot;#Redirect [[[[M16 rifle series]]]]&amp;quot;&lt;br /&gt;
Note:How I made it look finished is what it should look like. Not what it looks like when in the editing of the page. Hope I helped. -[[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
This is probably rhetorical, but is this the same method of redirecting to a page, i.e. [[QBZ-95]] redirecting to [[Norinco QB rifle series]]?  I noticed that a page for the QBZ-95 was deleted because there already was one (Norinco QB rifle series), but whenever you type in QBZ-95, there are absolutely no results for it, and that could be confusing for your everyday user..[[User:Run its a T-55|Run its a T-55]] 22:44, 27 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The IMFDB Essentials ==&lt;br /&gt;
&lt;br /&gt;
Is there any way to remove this feature at the top of the page, or at least present it in a format that is less of a hog on system resources? I find that it slows things down for me an awful lot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Let there be backups! ==&lt;br /&gt;
&lt;br /&gt;
Ok, I've installed ruby on our dedicated server, signed up for Amazon's s3 storage service, and customized a ruby backup script to automatically backup the database and all image files at 4am pst and upload them to our s3 folder. The process really bogs down the box for a good 10 minutes, so I'm thinking once every 24 hours is fine, but I may go to once every 12 hours eventually... Thanks for putting up with the ups and  downs during this time of transition.&lt;br /&gt;
&lt;br /&gt;
Best,&lt;br /&gt;
Chris&lt;br /&gt;
[[User:Bunni|bunni]] 05:17, 20 March 2008 (UTC) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:This is truly ridiculous...how could such idiocy possibly occur? I lost not only my account, but all of the work I did. I put in so much time to improve this site and work on pages, only to see all my work lost by incompetence. Clearly, you people are not responsible enough to properly back things up, so I can no longer trust you with my contributions. I will no longer be contributing to this site.&lt;br /&gt;
&lt;br /&gt;
== My sincerest apologies ==&lt;br /&gt;
&lt;br /&gt;
Your feelings are completely warranted, and I can only offer my deepest apologies. I will be posting our new backup procedures and details on the dedicated servers I am in the process of purchasing and bringing live shortly. You trusted me with your work and I let you down, for this I am truly sorry. All I can do is assure you that we have learned from our mistakes and an event such as this will never happen again. [[User:WikiSysop|WikiSysop]] 10:37, 14 March 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome to our new server! This is the first of many steps I am taking to ensure we never lose data again. The site used to be hosted on shared hosting overseas - we now have a dedicated server housed in a colocation in San Jose, CA. Dedicated servers don't come cheap, but your time, effort, and contributions are now my number one priority. &lt;br /&gt;
&lt;br /&gt;
I'm still transferring the images that have been uploaded over the last couple days, don't worry they're not lost!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Very Bad Things have happened. Our main server went down as well as our secondary server which was housing the daily backups. The last backup file we were able to successfully access was from December 21, 2007. I am heartbroken to say we have lost the last 10 weeks worth of edits - I don't know what to say to all the users except that I am incredibly saddened by the loss of all of our efforts and that I will take all steps in my power to '''make sure this never happens again'''. Now - all of your work from the last 10 weeks is not lost! If you know a page you worked on is missing go to google and search imfdb.org along with the name of the page you want back, for example &amp;quot;imfdb.org Terminator 2&amp;quot; and you will most likely find google still has a cached copy! Click on the &amp;quot;cached&amp;quot; link in the bottom of the listing and you'll be able to copy the text! Now, the screenshots for the last 10 weeks are completely gone - and I am going to do my absolute best to create new screenshots for as many pages as is humanly possible. I'm still uploading screenshots from the backup so you'll notice a lot of broken images for the time being.&lt;br /&gt;
&lt;br /&gt;
Also, all users who have joined in the last 10 weeks have lost their accounts - please sign up again! And if you know a page you created or worked on is gone please search for it in google and recreate the page with the cached text.&lt;br /&gt;
&lt;br /&gt;
If you don't want to go to all that trouble, just leave a note on my talk page with the page that is missing and I'll do all the legwork and get new screenshots!&lt;br /&gt;
&lt;br /&gt;
'''Also - I'm working my a** off downloading as many pages still in the google cache as possible - you'll start seeing those show up later tonight.&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
I'm so sorry guys - I'm going to make this right. [[User:WikiSysop|WikiSysop]] 18:51, 13 March 2008 (PDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The McUzi==&lt;br /&gt;
&lt;br /&gt;
It wasn’t until I read the ‘Raw Deal’ article on the “fake Uzi” that I realized Hollywood was dressing MAC-10s up as Uzis.&lt;br /&gt;
&lt;br /&gt;
In ‘The Dog of War’ the mercenaries are supposed to be using Uzis. However some are using MAC-10s and some are using MACs dressed up as Uzis. The actors seem to change weapons randomly. For example, as the climactic battle begins Tom Berenger is using a real Uzi and Christopher Walken is using a silenced Uzi. However in the final minutes both are using McUzis. This is made painfully clear as Walken holds the gun to his face when reloading.&lt;br /&gt;
&lt;br /&gt;
There are real MAC Uzi hybrids. These are civilian versions of the Uzi with a .45 barrel, bolt and a MAC-10 magazine well to accept the universal Grease Gun magazines.&lt;br /&gt;
&lt;br /&gt;
The Hollywood guns are merely MACs with Uzi parts added on. &lt;br /&gt;
&lt;br /&gt;
I would see to real reason to make a gun like this accept that the filmmakers wanted to use Uzis but ran out. Much like ‘Planet of the Apes’ when the studio ran out of ape costumes they simply used paper mask. If you look closely at the audience of Heston’s mock trial.&lt;br /&gt;
&lt;br /&gt;
I captured some great stills to add to ‘The Dogs of War’ article.````&lt;br /&gt;
&lt;br /&gt;
== Does anyone knows? ==&lt;br /&gt;
&lt;br /&gt;
Why the Call of duty:world at war page is broken?&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:Sick-vice|Sick-vice]] 17:13, 2 October 2008 (UTC)&lt;br /&gt;
 &lt;br /&gt;
 I figured it out - it was the special character at the end of Gunto, it's not supported under the current database config, I'll work on that... [[User:Bunni|bunni]] 01:37, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== moved from main page ==&lt;br /&gt;
&lt;br /&gt;
We're on the new server and still working the bugs out - email me at cserrano@gmail.com if you're having any issues editing or logging in. The backup file is from early September 30, so most of yesterdays edits are missing - sorry GunMaster45 I'm working on  it! [[User:Bunni|bunni]] 17:03, 1 October 2008 (UTC) ''GunMaster45 I've recovered the latest version of the [[Street Kings]] page - anything else we're missing?'' [[User:WikiSysop|WikiSysop]] 21:18, 1 October 2008 (UTC)&lt;br /&gt;
: I had the R9 pistol which I had uploaed today but I redid it. Will the pictures remain fuzzy and pixelated or is that just temporary? (Hopefully) -GM&lt;br /&gt;
&lt;br /&gt;
If you find something missing from the old server you can still access it here 66.79.167.132/~imfdb/index.php?title=Main_Page [[User:WikiSysop|WikiSysop]] 20:55, 1 October 2008 (UTC)&lt;br /&gt;
:I had just uploaded some pics of the AR18 from Terminator and the Street Sweeper from Total Recall. Can you get them back, or should I upload them again? Also, MPM2008 uploaded some new gun pics, and I don't think he'll appreciate their loss.&lt;br /&gt;
&lt;br /&gt;
== How do i &amp;quot;screencap&amp;quot; a movie? ==&lt;br /&gt;
&lt;br /&gt;
How do i screencap a movie?:&amp;lt;br /&amp;gt;[[User:Sick-vice|Sick-vice]] 12:41, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That is a vague question, sir. Do you mean, how do you take screenshots of guns in movies, or do you just mean how do you upload them onto IMFDB?&lt;br /&gt;
&lt;br /&gt;
:I mean taking screenshots.:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:Sick-vice|Sick-vice]] 13:44, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ah, OK then. We all have our own methods of doing so. Personally, I play my DVDs using VLC Media Player, which has a Snapshot feature which lets you take screenshots when paused, and then it saves them automatically as JPEGs or PNGs to a designated folder of your choosing. However, that's ONLY when I'm screencapping movies I own on DVD. I also rent and download movies using iTunes which I might screencap for IMFDB pages, and I can't play those with VLC. In those cases, I just hit the &amp;quot;Print Screen&amp;quot; key, paste the image into MSPaint, and then crop away the iTunes browser so that only the movie image remains. Then I save them to my HD in a designated folder. Once I've acquired enough screenshots for a movie, I use &amp;quot;Upload file&amp;quot; to put them on IMFDB so that I can use them for pages I edit. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::First and most importantly, you need a DVD drive in your computer to watch the movie. I watch mine on Windows WinDVD system, which has a built in &amp;quot;screencap&amp;quot; button by pressing P, which saves them all in  WinDVD file. I take those files from the folder, which are all saved under BMPs and re-save them as JPGs using Corel Paintshop. If they are widescreen, I use crop to cut them out. I then upload them to the site and post them. Now that I've read MT2008's method for iTunes, I can screencap [[Shoot 'Em Up]] which wasn't compatable with my WinDVD system, but worked on my other DVD player which had no screencap button. Hooray! -[[User:Gunmaster45|GM45]]&lt;br /&gt;
&lt;br /&gt;
And also you can use the program I use which is CyberLink PowerDVD which also has a built in Screenshot button. First the screenshots start out as BMPs, but then I use Irfan View to save them as JPGs to a different folder. And if they are widescreen, I use Windows Photo Gallery to crop off the black bars. You should also check out Gunmaster's and MT2008's methods because they might be better.--[[User:Alienqueen11|Alienqueen11]] 18:02, 4 October 2008 (UTC)&lt;br /&gt;
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What about taking pictures on a digital camera and uploading them to your PC? Does anyone know if it works?[[User:TheDon152|TheDon152]] 21:41, 5 January 2009 (UTC)&lt;br /&gt;
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::Thats a very myspace101 question but it's simple there's about 4 ways to do it but I've only done 2. (This demonstration is only done on Windows XP)&lt;br /&gt;
&lt;br /&gt;
:::Option 1: If your camera has a memory slot like a (Compact Flash, Secure Digital, Mini SD, Micro SD, Memory Stick Pro, MultiMediaCard (MMC), SmartMedia, xD-Picture Card (xD), etc.) you could remove the card from the camera. Step 1: Once you removed the card from the camera if you have a compatible USB card reader you can plug the card reader into the computer and plug the card into the card reader. The most common great quality card reader brands are (Sandisk, Memorex, PNY, and Lexar) for approximately $20.00 at Wal-Mart. &lt;br /&gt;
&lt;br /&gt;
:::Option 2: If your camera has a connection for a USB cable. Step 1: You can easily find and plug the USB adaptor into the camera and plug the other end of the plug into you computer. &lt;br /&gt;
&lt;br /&gt;
:::The upload process is easy (tested on Windows XP) your computer bottom right task tray will show a &amp;quot;Found New Hardware&amp;quot; icon and be gone that means your camera is connected. Step 2: A pop up will show on how you want to view your images click on &amp;quot;view with Windows&amp;quot; if this pop up does not pop up you will have to manually follow step 3 if not skip on to step 4. Step 3: You may click &amp;quot;My Computer&amp;quot; or &amp;quot;My Documents&amp;quot; most likely on the desktop or start menu on your computer you will go to &amp;quot;My Computer&amp;quot; and find a folder that says a brand of your memory card or camera. Step: 4 Click on the folder and look through all folders and once you find it you may highlight the folder or the selected images on your computer mouse right click and press copy (or press Ctrl+C on your keyboard) and paste the images where ever you want in your computer.&lt;br /&gt;
&lt;br /&gt;
==Uzi PAge==&lt;br /&gt;
I was looking through the pages and the [[Uzi]] page wasn't working last time I checked. -GM&lt;br /&gt;
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== How do i screencap from a television? ==&lt;br /&gt;
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Like if i wanted to screencap some video games?&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:Sick-vice|Sick-vice]] 22:30, 10 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You probably need some high tech gizmo. Usually people who screencap TV use DVR and record TV on DVD, then upload them on the computer. I've never done it but it may work for VGs. -GM45&lt;br /&gt;
&lt;br /&gt;
::Personally, I'd recommend maybe trying an emulator to play said game on your computer (assuming your PC is fast enough to handle the software and game). I've been thinking of redoing the ''[[Goldeneye 007]]'' page for a while using Project64 (which has a screencap feature), because I can play that game at high resolution even on my laptop.&lt;br /&gt;
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== The ''[[Kentucky Flintlock Rifle]]'' page. ==&lt;br /&gt;
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The page is a mess.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:Sick-vice|Sick-vice]] 18:26, 11 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Not anymore, I fixed it. -GM&lt;br /&gt;
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::Excellent. BTW, LMO has pics of the one from ''[[The Patriot]]''. -MT2008&lt;br /&gt;
: That pic looks nice but it doesn't need to be uploaded until someone screencaps the movie, and if that doesn't happen too quickly, I'll rent it and do it myself. -GM&lt;br /&gt;
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&amp;lt;b&amp;gt;cheap diazepam, ERIDAN, SEDUXEN, VALIUM, buy online&amp;lt;/b&amp;gt; &lt;br /&gt;
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==Call of Duty 4 pictures==&lt;br /&gt;
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I've got good pictures of guns for Call of Duty 4, but i don't know how to upload them, anyone knows how to email me at r1c0ch37@gmail.com&lt;br /&gt;
&lt;br /&gt;
:All you have to do is go to &amp;quot;Upload file&amp;quot; under the &amp;quot;Toolbox&amp;quot; section in the left-hand column. -MT2008&lt;br /&gt;
&lt;br /&gt;
== What are those numbers? ==&lt;br /&gt;
&lt;br /&gt;
to the left of the usernames on the recent changes page?&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:Sick-vice|Sick-vice]]&lt;br /&gt;
: I'm a little confused what you mean but unregistered users have numbers instead of a name. -GM&lt;br /&gt;
:: I think he means the numbers in parenthesis, in which case, it's the number of text characters added or subtracted by that particular edit.&lt;br /&gt;
&lt;br /&gt;
==Protection Log?==&lt;br /&gt;
Is something wrong with the site. Why are all the pics being fixed with &amp;quot;([edit=sysop:move=sysop])&amp;quot; for a protection log? I know little about that technical stuff, is someone removing the pics or are they just being protected from over-uploading crappy pics over? -GM&lt;br /&gt;
&lt;br /&gt;
:They're being protected. Some asshole came in earlier today and kept trying to replace MoviePropMaster's pics with stock 'Net images, and kept doing it even after he was asked to stop. MPM's pics are our pride 'n joy...Alienqueen and I agreed not to let them get screwed with anymore. -MT2008&lt;br /&gt;
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Yeah, that's reason why I did it. I just wish I had my ability to block users back, and then I wouldn't have had to set up protections. I told that guy not to upload over MPM2008's images and multiple times and he didn't listen.--[[User:Alienqueen11|Alienqueen11]] 03:20, 23 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Flannigan==&lt;br /&gt;
on the Snatch page- I know it already says that the .50 is a 357, but also another way of finding out is that .50s fire 7 rounds where as in the film Bullet tooth tony fires 8 in every mag. so it must be a 357.&lt;br /&gt;
&lt;br /&gt;
Retrieved from &amp;quot;http://www.imfdb.org/index.php?title=Talk:Snatch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Deleting old files==&lt;br /&gt;
&lt;br /&gt;
As y'all can probably tell, I have been on a huge deleting spree recently. I've been getting rid of files that weren't being used for whatever reason or another. Some of them were gun images that have since been replaced by MoviePropMaster's images, others were old screencaps that have been replaced by newer ones (like all of my old ''[[Hard Boiled]]'' shots, which have since been replaced by GunMaster's), and some were those images of weird experimental guns uploaded by Cutaway that don't appear in any movie and thus have no purpose on this site.&lt;br /&gt;
&lt;br /&gt;
I realize, of course, that this by itself won't relieve the strain on the servers; it's inevitable as this site grows. But it seems like a worthwhile thing to do. If anyone of the Admins are interested in helping out, please go to &amp;quot;Special Pages&amp;quot; and click on &amp;quot;Unused Files&amp;quot; (at the top). If you see something that might be worth keeping (i.e. Choi's screencaps from ''[[The Killer]]'' which haven't been put on the page yet), leave it alone, but if you see gun images that obviously have no use or screencaps that you know have been replaced...ditch 'em.&lt;br /&gt;
&lt;br /&gt;
Thanks. -[[User:MT2008|MT2008]]&lt;br /&gt;
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Good Work, MT2008. I'm sure it'll give us more server space, I'll be sure to delete some myself. One question, if we get rid of the old files, will this site load faster?--[[User:Alienqueen11|Alienqueen11]] 02:13, 2 November 2008 (UTC)&lt;br /&gt;
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:Beats me, but I'd have to guess...not ''noticeably'' faster. It will at least give us more space for uploading newer files. However, IMFDB is constantly growing, so it's inevitable we'll reach our limits eventually. You'd have to ask Bunni when that will be. Anyway, I'm off to the pub now. I will be back later to continue. [[User:MT2008|MT2008]] 02:20, 2 November 2008 (UTC)&lt;br /&gt;
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Go right ahead, you deserve a break. I'll get rid of as many as I can, I'm also seeing alot of screenshots nobody bothered to use, it makes me wonder why people upload them if they're just going to sit there for a year and gather dust. And, I'm also going to screencap [[Four Brothers]] and [[Assault on Precinct 13 (2005)]] soon, so you can look forward to seeing them completed.--[[User:Alienqueen11|Alienqueen11]] 02:27, 2 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fictional Firearms==&lt;br /&gt;
I propose that we denote pages for 'fictional' firearms with parentheses &amp;quot;like Non Guns&amp;quot; so that they are in a different grouping than real guns.  GM has made pages for the fantasy weapons of Hellboy II and that made me think about custom pages for the Morita Rifle (Starship troopers) or the M590 (Space:Above and Beyond) or the Blade Runner Pistol or any of the Star Wars guns (versus other types of Sci fi weapons, these should be guns).  Even though THESE fictional guns are based on real guns, they can have their own pages with links to the original weapons page.  Regardless, I think that guns that aren't real should be separated, lest they confuse users.  Thoughts anyone?  Thanks in advance.&lt;br /&gt;
[[User:MoviePropMaster2008|MoviePropMaster2008]] 18:45, 13 November 2008 (UTC)&lt;br /&gt;
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:I agree. I was kinda turned off when I saw the Aliens Resurrection page. None of those guns were based off of real firearms or even guns dressed up to look like futuristic guns.&lt;br /&gt;
&lt;br /&gt;
::Well I get the point of making a post about fictional guns that were built around real guns like the Morita rifle and the Pulse Rifle of Aliens, but guns that were built from scratch like the Samaritian. Would it really need a page here or is that just for the fanboys who like the gun? It's like a page for the cars used in the Punisher movie or people who like to include knives, swords, and even bows &amp;amp; arrow in pages, including me. [[User:Excalibur01|Excalibur01]] 13:52, 24 November 2008 (UTC)&lt;br /&gt;
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:::The advantage is that the page can inform an interested user that the prop was NOT based on any real firearm, information that is just as important as informing 'what real firearm' was used in a prop weapon.    What I don't like are obvious NON crafted weapons .... like [[Molotov cocktails]] ... wtf?  That's an improvised weapon, like a sharp stick or a brick.[[User:MoviePropMaster2008|MoviePropMaster2008]] 18:30, 24 November 2008 (UTC)&lt;br /&gt;
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::What about bows &amp;amp; arrows, or crossbows? I put them in my pages cause when they are used, they an impression and deserve a mention evne though they aren't firearms. Also what about knives and swords? I've seen some of those as well, but I think the knife of Rambo should stay because...well, it's the knife of Rambo. [[User:Excalibur01|Excalibur01]] 23:49, 16 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== My gripe on Empty pages ==&lt;br /&gt;
&lt;br /&gt;
I've been seeing a lot of new pages lately. The problem is that they are a blank! Nothing, not even a list of guns. What the fuck? I mean, a list of guns with no photos is ok, but just a fucking blank page? Do the people that do that expect someone else to do the work for them? They mind as well type down, &amp;quot;someone list the guns and put up pics for me cause I am lazy as fuck to even give a list.&amp;quot; At least writing that down says something. Not just a blank.&lt;br /&gt;
:We all understand your pain Exy, we need a more efficient way to let the anonymous users know that if you make a page, you got to do the work. You gotta watch the language though, people will see it and think it is okay to do often. We all do it, but we don't want it done for no reason. Just ignore the empty pages, let them do the work eventually. If they don't, delete the pages. Half of them are movies I've never heard of anyway. Keep an eye out for [[Tropic Thunder]] and [[The Shawshank Redemption]], I'll have them done this week. -GM&lt;br /&gt;
::What about that new member who create thirty or so new movie pages (some of which barely had one gun in them) and then never filled out any of those pages? I'm tempted to give people a little time, but for movies in which I question their relevance to this site, I'm also tempted to get rid of blank pages and let people create them when they're ready to populate them with information.  MPM&lt;br /&gt;
:::Sorry for the foul launguage. I'm used to talking on forums where the F word is acceptable when you are pissed. Swears is culturally part of any language and sometimes it slips and I like to think we're all adults here that do use swears in real life when it is required. Anyway. Nice job on the [[Tropic Thunder]] and [[The Shawshank Redemption]] pages. I've only done one movie that had ONE gun in it and it was [[The Forbidden Kingdom]] and even I did the work for it. I guess the anonymous users might also just be curious guys online and just hope we know what movie they are talking about, have it, and would take the time to tell them what guns are in it by doing the pages, but maybe on the main page, someone should put down rules of how to operate this site. I mean, I wanted to put a new qoute into the qoute section, but can't cause I don't know how to do it [[User:Excalibur01|Excalibur01]] 13:53, 24 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;jacked&amp;quot; summaries&amp;quot;==&lt;br /&gt;
One thing that irks me is people 'cut and pasting' a plot summary completely from IMDB.  This is not only against IMFDB rules, but if any mods from IMDB sees them, they can make an stink about it.  I'm tempted to 'erase' any pirated summaries and put a note to the original writer ''&amp;quot;'''Write your own summary in your own words'''.  It isn't too hard, even to re-arrange the sentences and replace some words to make it LOOK like you wrote it yourself.  Just don't lift them word for word from another well known source.  IMDB itself has a rule that you must write your own summaries and not lift them from other 3rd party sources.  So does IMFDB.org.  &amp;quot;''  Of course there are so many jacked firearm images here, this may be hypocritical.  Which is why I'm working so hard to get IMFDB their own exclusive gun images.  But it's one thing to upload an image of an impossible to get gun which no one has, versus taking the time to type a few sentences...&lt;br /&gt;
:I agree. I did the same thing with my [[Black Lagoon]] page when I got here, but I took it off mainly because I didn't see the need for a summary at the beginning of the page that is THAT long winded. People are here for the guns and if they want to know what the movie or show is about, they just look it up. I don't know, I stopped writing summaries for movies and shows long ago. [[User:Excalibur01|Excalibur01]] 13:53, 24 November 2008 (UTC)&lt;br /&gt;
::I think we don´t need summaries.[[User:Oliveira|Oliveira]] 14:34, 24 November 2008 (UTC)&lt;br /&gt;
:::I disagree with those who think &amp;quot;we don't need no stinkin' summaries...&amp;quot;  For those people who have NOT seen the movie a SHORT summaries are okay.  I've put them on some of my pages, usually when I have something interesting to add.  I do like them when someone puts a page for a movie so obscure that I have no idea what it's about (and I don't want to have to go hunting around the web to find out, capice?)  I added summaries (and others did) for those REALLY OBSCURE East german B&amp;amp;W movies that are on the site.  Who created those pages anyway?  Like anyone's going to see Black and white German language communist era DDR movies .... oh well.  I can always start creating pages for the cinema of 1930s Lithuania! hahahaha.  But having no summary for SOME of the pages sucks.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:25, 24 November 2008 (UTC)&lt;br /&gt;
::I found some summaries to stick out too much. Maybe a sentence or two to just give the jist, or a catch phrase like, but really I don't do summaries anymore. But I'll think about it for the anime ones simply cause some of them are harder to find or most people wouldn't have interests in them. [[User:Excalibur01|Excalibur01]] 23:46, 16 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Leaving your sign==&lt;br /&gt;
If you want people to know who you are when you write things on pages and discussion boards, put four ~ symbols after your message. Your user name and time/date are automatically shown. [[User:Gunmaster45|Gunmaster45]] 20:28, 23 November 2008 (UTC)&lt;br /&gt;
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:See?&lt;br /&gt;
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:: What he said. ;)&lt;br /&gt;
::: I agree wholeheartedly ...&lt;br /&gt;
::::Yes. Just yes. --Maxaxle, [[Special:Contributions/99.50.201.235|99.50.201.235]] 23:47, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Problems with formatting==&lt;br /&gt;
Anyone notice that some of the wikipages don't show the spaces that we put between sections (so that the formats don't get all jacked up when we have photos on the right). &lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/index.php?title=Benelli_M_Series_Super_90_Shotguns&lt;br /&gt;
&lt;br /&gt;
I've been trying to fix the benelli shotgun page for a bit now, and every time I add spaces, it doesn't show up in the page.  Is this a glitch?[[User:MoviePropMaster2008|MoviePropMaster2008]] 21:34, 26 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should we have templates? ==&lt;br /&gt;
&lt;br /&gt;
Like in Wikipedia?[[User:Oliveira|Oliveira]] 11:09, 3 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
It WOULD make this site a bit more...colorful than the standard white background, but if it's too much work, then it's up to whoever really runs this place.&lt;br /&gt;
&lt;br /&gt;
:In all honesty, what this site needs most of all is cross-referencing of some kind, so that if somebody enters the name of a gun in one page, it shows up on another. It's a downfall of Wikis in general, and this one in particular. -[[User:MT2008|MT2008]] 01:26, 17 December 2008 (UTC)&lt;br /&gt;
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==Views==&lt;br /&gt;
&lt;br /&gt;
Is there a way how I could check how many people viewed may page like on the home page the top 5 articles says how many people have viewed are page. &lt;br /&gt;
-[[User:Btracy1994|Btracy1994]] 01:11, 29 December 2008 (UTC)&lt;br /&gt;
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== How do i replace a image? ==&lt;br /&gt;
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How do i replace a image?[[User:Oliveira|Oliveira]] 13:38, 12 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Updating ==&lt;br /&gt;
&lt;br /&gt;
Can someone please update or add pictures to these listed pages: &lt;br /&gt;
&lt;br /&gt;
*3000 miles to Graceland&lt;br /&gt;
                                                                 &lt;br /&gt;
*Blue streak&lt;br /&gt;
                                                                 &lt;br /&gt;
*The Mask&lt;br /&gt;
                                                                 &lt;br /&gt;
*Snatch&lt;br /&gt;
&lt;br /&gt;
:The Mask and Snatch are on my to-do list. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
== music videos ==&lt;br /&gt;
&lt;br /&gt;
should be included on the site...i want to know the guns used in protest the hero's video for blindfolds aside...if anyone knows, please share, or at least where i can find out&lt;br /&gt;
&lt;br /&gt;
== main page movies ==&lt;br /&gt;
&lt;br /&gt;
What exactly is the criteria for a film to be featured on the main page? I was thinking of submitting some (unless there are already enough as it is). - [[User:Speakeasy804|Speakeasy804]]&lt;br /&gt;
:Popular, critically aclaimed (but gun heavy I guess, something that wins 9 oscars but has three guns isn't a good idea), and it should have a decent amount of guns on it (like 15-20 seems about right).&lt;br /&gt;
&lt;br /&gt;
== Too many screencaps!!! ==&lt;br /&gt;
&lt;br /&gt;
I'm getting a bit frustrated w/the amount of screencaps we're loading up. Is there any way we can limit the number? The pages are becoming much too long &amp;amp; scrolling takes forever. I know Wikis are not democracies so a vote would be out of the question but can we all please stop indulging our screecap skills by putting ALL our favorite stills from these films up &amp;amp; just have about 2-3 images per firearm? [[User:Tommyt|Tommyt]] 20:14, 18 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:At least for the front page I have to agree - the loading is taking way too long. I'm going to disable the featured page for a while and see how it goes. I can't afford to upgrade the server at the moment to handle the huge load. [[User:Bunni|bunni]] 03:26, 22 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Can this be done on individual pages too? Take a look at the page for Shoot 'em Up for instance, seems like everyone just had to throw their favorite frame in there. Also, the Quick &amp;amp; the Dead is pretty bad too... Also, would it be bad in etiquette to go into pages &amp;amp; start cutting out images that are repetitive or unnecessary? [[User:Tommyt|Tommyt]] 18:47, 23 March 2009 (UTC)&lt;br /&gt;
:::Excuse the language but FUCK YOU. And if you start removing my screencaps I'll be sure to remove ''you'' from the site. (sorry about the outburst but it is very rude to blatantly bash my hard work and contributions to this site, and it pisses me off gravely) - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::::No one was bashing the hard work or contributions.  Don't confuse legitimate criticism with a personal attack, and your response back was a personal attack and beneath you, especially the fine responses you usually write (and the fact that you're a MOD now).  I hope you eventually understand that I also mean no disrespect as well.  :)   [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:01, 29 May 2009 (UTC)&lt;br /&gt;
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GM's comment aside I'm all for detailed screencaps. Heck I'm going to be trying to collect a bunch for myself. Unfortunantly the interesting films I have are VHS. [[User:Rockwolf66|Rockwolf66]] 23:00, 23 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:He's got a point though. I dont want to be rude, but when every single time the certain gun is shown, it doesnt really need a picture. 5 tops is ok. GM, you are very nortorious for 13-14 pictures of the same gun. i can understand showing cycling misfeeds/changes in guns, but on the Punisher page, you dont really need that many pictures of Castle shooting Spoon and Dante. [[User:The Winchester|The Winchester]]&lt;br /&gt;
::You shouldn't have to apologize.  The members who seem to LOVE tons of screencaps take it personally, like you're attacking THEM, not the decision to display endless screenshots of guns.  I think when they think about it, they may realize that no one is trying to be insulting.  When I screencap, I edit the pictures.  Sure I might have 14 shots, but I choose the best couple and cull the rest.  I don't feel compelled to force everyone to look at every since solitary screenshot, just because I took the time to do them.  Just like a writer or artist, you must have the maturity to cut out what is excess, even though at the time it sucks to cut out stuff you like.  Looks like some of the new (i.e. young also) members are trying to outdo the record for ridiculous screencaps.  [[We Were Soldiers]] is now a page that I no longer like to look at, now that I have to scroll down for ten minutes to see the next section.  :(  [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:01, 29 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== how do i screencap == &lt;br /&gt;
&lt;br /&gt;
i have many films, games exc that i want to screencap. please can someone tell me how to?&lt;br /&gt;
:You need a DVD-rom drive on your computer. Play the movie on a DVD player with a screencapture function. The images will be saved to a folder. Cut off any widescreen or full screen bars and convert the image to a JPG so it can be placed here. You'll need a photo editor such as Corel Photoshop or even Paintshop. Then go to the Upload file section and upload them on the site. Copy the picture's linkage (will say something like &amp;quot;Image:name.jpg&amp;quot;) then put the image in double brackets [[]] and paste the linkage. now you'd take this image and write it like this:&lt;br /&gt;
&lt;br /&gt;
(double bracket)Image:name.jpg|thumb|none|600px|Comment.(double bracket)&lt;br /&gt;
&lt;br /&gt;
Look at some other pages to see this in use. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
==Should this picture be on the M16 Page?==&lt;br /&gt;
hahahaha.  The CHAMPION of customization in the history of firearms! ..... &lt;br /&gt;
[[Image:74ea0f45a31c.gif]]&lt;br /&gt;
&lt;br /&gt;
[[User:MoviePropMaster2008|MoviePropMaster2008]] 20:19, 18 April 2009 (UTC)&lt;br /&gt;
:Oh hell yea! that looks awesome! [[User:The Winchester|The Winchester]]&lt;br /&gt;
::Looks like that GIF took a lot of work to make... Awesome though. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:::That would be perfect for the M16 page, so definitely yes!--[[User:Alienqueen11|Alienqueen11]] 20:47, 19 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well where on the page should this be on? [[User:Excalibur01|Excalibur01]] 21:55, 19 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Interesting enough I don't see this thing transform into an M16A1 or A2&lt;br /&gt;
::M16A1 is dead and gone. the a2 series is the new and improved. [[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
Slow it down a touch and it's perfect! And to satisfy those who are sticklers about accuracy: split the animation into &amp;quot;A1&amp;quot; and &amp;quot;A2&amp;quot; animations (one for each M16 variant). &lt;br /&gt;
EDIT: Isn't there a silencer for it? Counter-Strike says so...&lt;br /&gt;
--Maxaxle, [[Special:Contributions/99.50.201.235|99.50.201.235]] 23:48, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grammar/Spelling ==   &lt;br /&gt;
-    &lt;br /&gt;
- Hello gentlemen. First off I just want to start of by telling you guys how much I enjoy this site. Anyhow, I come visiting from IMCDb (Internet Movie Car Database). I'm an administrator over there and given my interest in weapons and the similarity between the two sites, I've taken an interest in visiting your site. However, I've noticed a problem that I wanted to bring up to your guys' attention. Often times there are grammar and spelling mistakes and I think that it is something that you guys can improve upon a bit more. I don't mean to sound like I'm criticizing or I'm calling anybody stupid or anything, but it's things like that that could make the site look cleaner and more appealing. And yes, I do understand that english may not be the first language for some of the posters here. My point is that I'm just giving some friendly advice from who I'd like to think of as someone from a &amp;quot;sister&amp;quot; site. Thanks gents...keep up the great work.&lt;br /&gt;
&lt;br /&gt;
:: We have tons of contributors who aren't even old enough to shave yet.  Does that tell you anything?   GM45 once described it as a small group of Mods/ Super users fighting against the cresting tide of the ocean, or something to that effect. :)  An apt metaphor. [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:03, 29 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Hi, I am a fan of IMCDB myself (it was where I learned all about how M1 Abrams tanks in Hollywood are mocked-up Centurions). I do appreciate your concerns about grammar/spelling and agree with you that it needs to be addressed. However, being that (unlike IMCDB) we are a Wiki open for all to edit, it's somewhat inevitable that this will be an issue. I appreciate the fact that this is less of an issue with IMCDB due to the format of the site, and at times, I wish we could integrate elements of IMCDB into this site to standardize things a bit (I still get annoyed when I see people who call a Beretta 92F a &amp;quot;Berretta M92F&amp;quot; even though it says at the top of the page that this is not the correct spelling). -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
::::Fellas, I greatly appreciate the response. I understand the situation with your site and we ourselves deal with some of the same issues, as far as having younger members whose grammar and knowledge isn't exactly ideal. But thanks a lot for the response. And as I said earlier, keep up the good work.&lt;br /&gt;
&lt;br /&gt;
:::::Thanks.  We also have foreign contributors who don't have that great of a grasp of English.  We also have guys who just don't know how to spell.  One of my buddies who is a combat vet, former 82nd Airborne, types like a two year old on his computer.  I jokingly say that I have to create a special filter for Babelfish to decypher what he is typing! LOL.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 23:33, 12 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Our own movie===&lt;br /&gt;
I was thinkin'. We've got a lot of people on this site, a lot of them are very talented, we could probably make our own movie someday. I know a good script writer with an idea already mostly-formed, maybe imfdb should have a meet up and make a movie. We could probably all pool our resources and make an awesome one. Just a whimsical fantasy...-protoAuthor&lt;br /&gt;
:A movie based on a website? What the fuck? That won't work. I am sorry but, that just won't work.-[[User:Oliveira|Oliveira]] 19:07, 6 June 2009 (UTC)&lt;br /&gt;
::No, I mean we all pitch together and make an action movie. Not based on the website, but the website has the people and resources. As in, a community effort. -protoAuthor&lt;br /&gt;
:::That would be cool if only the movie we make is a cheesy action movie in the same vein as Commando, then we can do it.-[[User:Oliveira|Oliveira]] 19:45, 6 June 2009 (UTC)&lt;br /&gt;
::::hahahahaha, uh  no. :)  Some of us actually work in the movie industry and it's not easy to make a movie, even a crappy backyard effort one with a video camera bought from Walmart.  You're right, it's a whimsical fantasy, but you need a TON of talented people who know what they are doing in ALL of the positions of a film production.  Not just armorers but you need everyone, a good script, good actors, a good director, a good producer (which amazingly is really hard since the producer is supposed to be a manager, NOT someone who micro manages the work by everyone else), a good crew, skilled camera operators, good cameras, pro lighting gear and a good DP or cinematographer.  Oh did I mention TONS of $$ (you could spend a fortune just feeding the crew and paying for insurance and permits - salaries not withstanding).  Wait, you also need office staff, pre production staff and post production staff and facilities (digital capture, color correcting, editing, sound engineering and editing) and then where are you going to sell it?  You need marketing, posters, ads, trailers, a website, the list goes on and on.  No I'm not making fun of your comment.  It was funny and just that, fantasizing, but I know you are just throwing this bit out there and are not serious.  Because it's akin to someone saying &amp;quot;hey let's stage our own high orbit launch of a satellite, all we need is .....&amp;quot; :)   [[User:MoviePropMaster2008|MoviePropMaster2008]] 23:29, 12 June 2009 (UTC)&lt;br /&gt;
:::::I'm currently working on an amatuer backyard crap job now, and it is actually turning out quite well. We don't have tons of money but we can fund things like fake blood, spare t-shirts (to cover in fake blood), and blanks. As for lighting, so far everything has been working well for us. We actually have enough filmed now that I'm confident this will be a good movie. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
== Help with VLC ==&lt;br /&gt;
I need help with my VLC Media Program. When i screencap movies the program screencaps like normal, but when i upload my images to IMFDB the images stay like this:&lt;br /&gt;
&lt;br /&gt;
[[Image:Vlcsnap-252103Mk2.jpg|thumb|none|512px|Charlie Sheen in [[Platoon]]. &amp;lt;s&amp;gt;The Problem here is that even when the screencap is in 1200x configuration, the screencap is still away too small.&amp;lt;/s&amp;gt; Fixed!]]&lt;br /&gt;
:Can Anyone help me with this?-[[User:Oliveira|Oliveira]] 19:43, 12 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I don't have that problem, but I'm checking out the settings to see what might cause it. -[[User:MT2008|MT2008]] 23:56, 12 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I imagine you've got this sorted by now, but it's because you missed the letter &amp;quot;p.&amp;quot; It's &amp;quot;px&amp;quot; as in &amp;quot;pixel,&amp;quot; not &amp;quot;x&amp;quot; as in &amp;quot;times.&amp;quot; And that still won't make it larger than the image itself is. [[User:Vangelis|Vangelis]] 11:10, 3 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Discussions on Articles==&lt;br /&gt;
&lt;br /&gt;
I love this site, I have wasted many hours just browsing the wonderful collection of articles. My only qualm is some users feel that the article pages are also discussion pages to argue the validity of someone's addition. There is nothing that irks me more that when i am reading about a movie and then it becomes some kind of forum. I think this should be regulated to make the site more professional.&lt;br /&gt;
&lt;br /&gt;
:We try to regulate it and throw those discussions on the discussion pages of articles but there are still some users that discuss on the articles.-[[User:Oliveira|Oliveira]] 20:14, 20 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I agree, that has been a thorn in my side too. Nothing worse than to go to the trouble of creating a thorough, tidy-looking article only for people to clutter it up with chatter and arguements that should be saved for the article's talk page. that 'discussion' tab is up there for a reason, people! [[User:Orca1 9904|Orca1 9904]] 21:18, 20 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I couldn't agree more, it turns me off when I'm going through a neat looking page, and then come across a bunch of comments and arguments. If we could just get into the habit of using the talk page for these arguments, then we'll be more obligated to use them more often.--[[User:Alienqueen11|Alienqueen11]] 22:38, 20 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This video ==&lt;br /&gt;
&lt;br /&gt;
Have any of you lazy sons-of-bitches seen this video:&lt;br /&gt;
[http://www.youtube.com/watch?v=u_3FFThpkyg http://www.youtube.com/watch?v=u_3FFThpkyg]&lt;br /&gt;
&lt;br /&gt;
It's fucking awesome let me tell you. And no, i'm not spamming links just watch the video. It's about us!-[[User:Oliveira|Oliveira]] 21:45, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's been out for a while now; take a look at some of those old gun pics on there, like the long since replaced M16A1/M203 with the 20-round mag. [[User:Orca1 9904|Orca1 9904]] 22:03, 24 June 2009 (UTC)&lt;br /&gt;
::I know but i never seen it. It's really funny.-[[User:Oliveira|Oliveira]] 22:06, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Unfortunately some our members are a bit too thin skinned.  This guy wasn't being insulting.  He was intentionally obnoxious trying to be a 'showman'.  Some guys &amp;quot;telling him to fuck off&amp;quot; in the comments makes us look a bit immature.   [[User:MoviePropMaster2008|MoviePropMaster2008]] 22:49, 31 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How? ==&lt;br /&gt;
how do i create my own page to say what my favourite weapons and movies are and what contributions i have made? please can someone tell me.&lt;br /&gt;
:You have to register first and, contribute to this site. Bye!-[[User:Oliveira|Oliveira]] 20:36, 26 June 2009 (UTC)&lt;br /&gt;
i'd hate to sound like an idiot but i've just done that (register and contribute) now what do i do?&lt;br /&gt;
:On the upper right corner of your screen there is an panel with thing about your username. Press the one with your name on it and write on it. Also, when editing, there will be an link with &amp;quot;Editing Help&amp;quot;. Click it and read it. Now you know how to edit. Yay! Also, put four ~ after any of your messages. That way, you will sign you messages and people will know who you are.-[[User:Oliveira|Oliveira]] 21:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Movie Article Request &amp;quot;Sky Captain And The World Of Tomorrow&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
There are many guns, but I request this mostly for a big mistake in it. When Sky Captain is running on a log with a Colt 1911 (silver) in hand and drops it, the computer rendering shows a revolver of some sort. It is probably the same as the one in the scene where Sky Captain is at his desk and the reporter comes in, and he stops her at gunpoint.&lt;br /&gt;
&lt;br /&gt;
Sorry if I was vague, but my memory's a little fuzzy.&lt;br /&gt;
--Maxaxle, [[Special:Contributions/99.50.201.235|99.50.201.235]] 23:46, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do I ==&lt;br /&gt;
&lt;br /&gt;
get pictures on a page? not screencaps but an actor holding a gun in a movie?&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186292</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186292"/>
		<updated>2009-09-27T20:47:02Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Contributions to IMFDB.org */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|''' ''&amp;quot;Imperial walkers have been spotted on the north ridge.&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
[[Image:Spieslikeusposter.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|none|50px]]&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
[[Image:Type 81-I.jpg|none|50px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;br /&gt;
[[Image:R.S.C. Model 1917.jpg|none|50px]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186280</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186280"/>
		<updated>2009-09-27T18:36:59Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|''' ''&amp;quot;Imperial walkers have been spotted on the north ridge.&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186279</id>
		<title>User:Run its a T-55</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Run_its_a_T-55&amp;diff=186279"/>
		<updated>2009-09-27T18:34:06Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Movies and Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|''' ''&amp;quot;If Kramer hears about this, the s***'s gonna hit the fan!&amp;quot;'' ''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Contributions to IMFDB.org==&lt;br /&gt;
===Movies and Video Games===&lt;br /&gt;
-''[[Spies Like Us]]''&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Empires: Dawn of the Modern World]]''&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Operation Flashpoint 2: Dragon Rising]]'' ''(Didn't start the article, but I've worked on it ever since)''&lt;br /&gt;
&lt;br /&gt;
===Firearms===&lt;br /&gt;
-''[[Norinco Type 81]]''&lt;br /&gt;
&amp;lt;br /&amp;gt;-''[[Lebel_1886#R.S.C._Model_1917|R.S.C. Model 1917]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186278</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186278"/>
		<updated>2009-09-27T18:27:13Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Type-67-II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingStealth.jpg|thumb|none|650px|A suppressed M16A4, with AN/PEQ-2, being used in conjunction with night vision goggles.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its independent layout, with telescoping stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|650px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|650px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
Four versions of the QBZ-95 can be used in the game: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
Four versions of the Type 81-I can be used in the game: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 67-II===&lt;br /&gt;
The Type 67-II can be used as a portable weapon, or in stationary positions.&lt;br /&gt;
[[Image:Type-67-II.jpg|thumb|none|400px|The Type 67-II General Purpose Machine Gun - 7.62x54R]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67, with 100-round drum magazine.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===QW-2===&lt;br /&gt;
[[Image:QW-2.jpg|thumb|none|400px|The QW-2 &amp;quot;Vanguard 2&amp;quot; shoulder-launched, surface-to-air missile - 72mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQW2.JPG|thumb|none|700px|In-game model of the QW-2.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Type-67-II.jpg&amp;diff=186277</id>
		<title>File:Type-67-II.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Type-67-II.jpg&amp;diff=186277"/>
		<updated>2009-09-27T18:23:38Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186276</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186276"/>
		<updated>2009-09-27T18:12:35Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingStealth.jpg|thumb|none|650px|A suppressed M16A4, with AN/PEQ-2, being used in conjunction with night vision goggles.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its independent layout, with telescoping stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|650px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|650px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
Four versions of the QBZ-95 can be used in the game: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
Four versions of the Type 81-I can be used in the game: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===QW-2===&lt;br /&gt;
[[Image:QW-2.jpg|thumb|none|400px|The QW-2 &amp;quot;Vanguard 2&amp;quot; shoulder-launched, surface-to-air missile - 72mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQW2.JPG|thumb|none|700px|In-game model of the QW-2.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186275</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186275"/>
		<updated>2009-09-27T18:11:38Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* QW-2= */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingStealth.jpg|thumb|none|650px|A suppressed M16A4, with AN/PEQ-2, being used in conjunction with night vision goggles.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its independent layout, with telescoping stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|650px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|650px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===QW-2===&lt;br /&gt;
[[Image:QW-2.jpg|thumb|none|400px|The QW-2 &amp;quot;Vanguard 2&amp;quot; shoulder-launched, surface-to-air missile - 72mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQW2.JPG|thumb|none|700px|In-game model of the QW-2.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186274</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186274"/>
		<updated>2009-09-27T18:11:15Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* HN-5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingStealth.jpg|thumb|none|650px|A suppressed M16A4, with AN/PEQ-2, being used in conjunction with night vision goggles.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its independent layout, with telescoping stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|650px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|650px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
==QW-2===&lt;br /&gt;
[[Image:QW-2.jpg|thumb|none|400px|The QW-2 &amp;quot;Vanguard 2&amp;quot; shoulder-launched, surface-to-air missile - 72mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQW2.JPG|thumb|none|700px|In-game model of the QW-2.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:QW-2.jpg&amp;diff=186273</id>
		<title>File:QW-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:QW-2.jpg&amp;diff=186273"/>
		<updated>2009-09-27T18:10:51Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186271</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186271"/>
		<updated>2009-09-27T18:02:27Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* M16A4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingStealth.jpg|thumb|none|650px|A suppressed M16A4, with AN/PEQ-2, being used in conjunction with night vision goggles.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its independent layout, with telescoping stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|650px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|650px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186270</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186270"/>
		<updated>2009-09-27T17:56:14Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Special Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its independent layout, with telescoping stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|650px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|650px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186269</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186269"/>
		<updated>2009-09-27T17:54:53Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Special Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its independent layout, with telescoping stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|700px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|600px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186268</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186268"/>
		<updated>2009-09-27T17:52:46Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Special Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
The M203 can be mounted on the M4A1 and the M16A4.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
===FN40GL (Mk. 13 Mod 0)===&lt;br /&gt;
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|400px|The FN40 (Mk. 13) under-slung grenade launcher, seen here in its optional, independent layout, with stock and pistol grip - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk13.jpg|thumb|none|700px|A United States Marine reloads a Mk. 13 attatched to a SCAR-L/Mk. 16.]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|General Electric M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM134.jpg|thumb|none|700px|A M134 being fired from a helicopter, most likely a UH-60 Black Hawk.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FN40.jpg&amp;diff=186262</id>
		<title>File:FN40.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FN40.jpg&amp;diff=186262"/>
		<updated>2009-09-27T17:39:47Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Type_81&amp;diff=186259</id>
		<title>Type 81</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Type_81&amp;diff=186259"/>
		<updated>2009-09-27T17:24:58Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Norinco Type 81 assault rifle and its variants appear in the following media:'''&lt;br /&gt;
&lt;br /&gt;
==Type 81==&lt;br /&gt;
[[Image:Type 81 x 2.jpg|thumb|right|375px|Type 81-I with folding stock (top), Type 81 with fixed stock (bottom) - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 955mm/37.6in&lt;br /&gt;
* '''Barrel Length:''' 445mm/17.5in&lt;br /&gt;
* '''Weight:''' 3.4kg/7.5lb&lt;br /&gt;
* '''Muzzle Velocity:''' 720mps/2,362fps&lt;br /&gt;
* '''Maximum Range:''' 500m&lt;br /&gt;
* '''Rate of Fire:''' 650rpm&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''Chinese soldiers in [[Operation Flashpoint 2: Dragon Rising]].  Seen with a night vision scope and an under-slung grenade launcher''&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type 81-I==&lt;br /&gt;
[[Image:Type 81-I.jpg|thumb|right|375px|Norinco Type 81-I with folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Type-81.jpg|thumb|right|375px|Norinco Type 81-I with shoulder strap - 7.62x39mm]] &lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 750mm (stock folded)&lt;br /&gt;
* '''Barrel Length:''' 445mm/17.5in&lt;br /&gt;
* '''Weight:''' 5.15kg&lt;br /&gt;
* '''Muzzle Velocity:''' 735m/s&lt;br /&gt;
* '''Maximum Range:''' &lt;br /&gt;
* '''Rate of Fire:''' 650rpm&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''Chinese soldiers in [[Operation Flashpoint 2: Dragon Rising]].''&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type 81 Light Machine Gun==&lt;br /&gt;
[[Image:Type 81 Machine Gun.jpg|thumb|right|375px|Type 81 Light Machine Gun with 75 round drum magazine - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 1,004mm&lt;br /&gt;
* '''Barrel Length:''' &lt;br /&gt;
* '''Weight:''' 5.15kg&lt;br /&gt;
* '''Muzzle Velocity:''' 735m/s&lt;br /&gt;
* '''Maximum Range:''' &lt;br /&gt;
* '''Rate of Fire:''' 720rpm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186257</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186257"/>
		<updated>2009-09-27T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* U.S. Marines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle .50 BMG]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186256</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186256"/>
		<updated>2009-09-27T17:12:10Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* U.S. Marines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|one|400px|Heckler &amp;amp; Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]]===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===[[Barrett M82|M82]]===&lt;br /&gt;
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]&lt;br /&gt;
&lt;br /&gt;
===[[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===[[Milkor_MGL#M32_MGL|M32 MGL]]===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]]===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Operation_Flashpoint_Dragon_RisingM82s.JPG&amp;diff=186248</id>
		<title>File:Operation Flashpoint Dragon RisingM82s.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Operation_Flashpoint_Dragon_RisingM82s.JPG&amp;diff=186248"/>
		<updated>2009-09-27T16:41:37Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Type_81&amp;diff=186042</id>
		<title>Type 81</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Type_81&amp;diff=186042"/>
		<updated>2009-09-27T05:41:51Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Type 81-I */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Norinco Type 81 assault rifle and variants appear in the following media:'''&lt;br /&gt;
&lt;br /&gt;
==Type 81==&lt;br /&gt;
[[Image:Type 81 x 2.jpg|thumb|right|375px|Type 81-I with folding stock (top), Type 81 with fixed stock (bottom) - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 955mm/37.6in&lt;br /&gt;
* '''Barrel Length:''' 445mm/17.5in&lt;br /&gt;
* '''Weight:''' 3.4kg/7.5lb&lt;br /&gt;
* '''Muzzle Velocity:''' 720mps/2,362fps&lt;br /&gt;
* '''Maximum Range:''' 500m&lt;br /&gt;
* '''Rate of Fire:''' 650rpm&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''Chinese soldiers in [[Operation Flashpoint 2: Dragon Rising]].  Seen with a night vision scope and an under-slung grenade launcher''&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type 81-I==&lt;br /&gt;
[[Image:Type 81-I.jpg|thumb|right|375px|Norinco Type 81-I with folding stock - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 750mm (stock folded)&lt;br /&gt;
* '''Barrel Length:''' 445mm/17.5in&lt;br /&gt;
* '''Weight:''' 5.15kg&lt;br /&gt;
* '''Muzzle Velocity:''' 735m/s&lt;br /&gt;
* '''Maximum Range:''' &lt;br /&gt;
* '''Rate of Fire:''' 650rpm&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''Chinese soldiers in [[Operation Flashpoint 2: Dragon Rising]].''&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type 81 Light Machine Gun==&lt;br /&gt;
[[Image:Type 81 Machine Gun.jpg|thumb|right|375px|Type 81 Light Machine Gun with 75 round drum magazine - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 1,004mm&lt;br /&gt;
* '''Barrel Length:''' &lt;br /&gt;
* '''Weight:''' 5.15kg&lt;br /&gt;
* '''Muzzle Velocity:''' 735m/s&lt;br /&gt;
* '''Maximum Range:''' &lt;br /&gt;
* '''Rate of Fire:''' 720rpm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Type_81&amp;diff=186041</id>
		<title>Type 81</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Type_81&amp;diff=186041"/>
		<updated>2009-09-27T05:41:31Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Norinco Type 81 assault rifle and variants appear in the following media:'''&lt;br /&gt;
&lt;br /&gt;
==Type 81==&lt;br /&gt;
[[Image:Type 81 x 2.jpg|thumb|right|375px|Type 81-I with folding stock (top), Type 81 with fixed stock (bottom) - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 955mm/37.6in&lt;br /&gt;
* '''Barrel Length:''' 445mm/17.5in&lt;br /&gt;
* '''Weight:''' 3.4kg/7.5lb&lt;br /&gt;
* '''Muzzle Velocity:''' 720mps/2,362fps&lt;br /&gt;
* '''Maximum Range:''' 500m&lt;br /&gt;
* '''Rate of Fire:''' 650rpm&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''Chinese soldiers in [[Operation Flashpoint 2: Dragon Rising]].  Seen with a night vision scope and an under-slung grenade launcher''&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type 81-I==&lt;br /&gt;
[[Image:Type 81-I.jpg|thumb|right|375px|Norinco Type 81-I with folding stock - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 750mm (stock folded)&lt;br /&gt;
* '''Barrel Length:''' 445mm/17.5in&lt;br /&gt;
* '''Weight:''' 5.15kg&lt;br /&gt;
* '''Muzzle Velocity:''' 735m/s&lt;br /&gt;
* '''Maximum Range:''' &lt;br /&gt;
* '''Rate of Fire:''' 650rpm&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''Chinese soldiers in [[Operation Flashpoint 2: Dragon Rising]].''&lt;br /&gt;
&lt;br /&gt;
==Type 81 Light Machine Gun==&lt;br /&gt;
[[Image:Type 81 Machine Gun.jpg|thumb|right|375px|Type 81 Light Machine Gun with 75 round drum magazine - 7.62x39mm]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Caliber:''' 7.62 x 39mm&lt;br /&gt;
* '''Length:''' 1,004mm&lt;br /&gt;
* '''Barrel Length:''' &lt;br /&gt;
* '''Weight:''' 5.15kg&lt;br /&gt;
* '''Muzzle Velocity:''' 735m/s&lt;br /&gt;
* '''Maximum Range:''' &lt;br /&gt;
* '''Rate of Fire:''' 720rpm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186037</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186037"/>
		<updated>2009-09-27T05:35:34Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* People's Liberation Army */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A2===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 9mm with &amp;quot;tropical&amp;quot; Wide forearm]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5SD6===&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN SCAR]]-L Mod 0 (Mk. 16)===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN SCAR]]-H Mod 0 (Mk. 17)===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]] carbine===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===M110 SASS===&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO with Harris bipod and tan paint scheme.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M107===&lt;br /&gt;
&lt;br /&gt;
===Springfield [[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
===Remington M24===&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===M249 S.A.W.===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===Mk. 48 Mod 0===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===M32 MGL===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M136 AT4]]===&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]] Grenade Launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier lying prone is using a Type-67 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186035</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186035"/>
		<updated>2009-09-27T05:33:29Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Machine Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A2===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 9mm with &amp;quot;tropical&amp;quot; Wide forearm]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5SD6===&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN SCAR]]-L Mod 0 (Mk. 16)===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN SCAR]]-H Mod 0 (Mk. 17)===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]] carbine===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===M110 SASS===&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO with Harris bipod and tan paint scheme.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M107===&lt;br /&gt;
&lt;br /&gt;
===Springfield [[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
===Remington M24===&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===M249 S.A.W.===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===Mk. 48 Mod 0===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===M32 MGL===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M136 AT4]]===&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]] Grenade Launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBB95.JPG|thumb|none|700px|In-game model of the QBB-95.]]&lt;br /&gt;
&lt;br /&gt;
===Type-67-II===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType67.JPG|thumb|none|700px|In-game model of the Type-67.]]&lt;br /&gt;
&lt;br /&gt;
===QJC-88===&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQJC88.JPG|thumb|none|700px|In-game model of the QJC-88.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186031</id>
		<title>Operation Flashpoint: Dragon Rising</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Operation_Flashpoint:_Dragon_Rising&amp;diff=186031"/>
		<updated>2009-09-27T05:18:35Z</updated>

		<summary type="html">&lt;p&gt;Run its a T-55: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation Flashpoint 2: Dragon Rising''' is the official successor to '''Operation Flashpoint''', developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.&lt;br /&gt;
[[Image:Operation Flashpoint Dragon Rising.jpg|thumb|right|400px|'''Operation Flashpoint 2: Dragon Rising (2009)''']]&lt;br /&gt;
&lt;br /&gt;
=U.S. Marines=&lt;br /&gt;
==Pistols==&lt;br /&gt;
=== M9 ===&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===[[M1911]]===&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A2===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 9mm with &amp;quot;tropical&amp;quot; Wide forearm]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm with slim handguard]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5SD6===&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===[[FN SCAR]]-L Mod 0 (Mk. 16)===&lt;br /&gt;
Two versions of the Mk. 16 are known to be in the game: a &amp;quot;''stealth''&amp;quot; version with a suppressor and a red dot scope, and an &amp;quot;''assault''&amp;quot; version with a grenade launcher and red dot scope.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARLs.JPG|thumb|none|600px|Two versions of the Mk. 16 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
===[[FN SCAR]]-H Mod 0 (Mk. 17)===&lt;br /&gt;
Two versions of the Mk. 17 are known to be in the game: a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingSCARHs.jpg|thumb|none|600px|Two versions of the Mk. 17 available in-game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]&lt;br /&gt;
&lt;br /&gt;
===[[M4A1]] carbine===&lt;br /&gt;
Six different versions of the M4A1 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and a suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth''&amp;quot; version with a suppressor and red dot scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM4s.JPG|thumb|none|600px|A list of the six different versions of the M4A1 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier closest to the screen has a suppressed M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M16A4]]===&lt;br /&gt;
Six different versions of the M16A4 can be used in the game: a standard rifle, an &amp;quot;''assault''&amp;quot; version with an M203 grenade launcher, a &amp;quot;''CQB''&amp;quot; version with an EOTech holographic sight, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and suppressor, a &amp;quot;''marksman''&amp;quot; version with an ACOG scope, and a &amp;quot;''stealth version''&amp;quot; with a suppressor and red dot scope.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM16s.JPG|thumb|none|600px|A list of the six different versions of the M16 available in the game.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4.jpg|thumb|none|700px|An American soldier firing an M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|700px|An M16A4 with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]]&lt;br /&gt;
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===M110 SASS===&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO with Harris bipod and tan paint scheme.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M107===&lt;br /&gt;
&lt;br /&gt;
===Springfield [[M21]]===&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]&lt;br /&gt;
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]&lt;br /&gt;
&lt;br /&gt;
===Remington M24===&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===M249 S.A.W.===&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]&lt;br /&gt;
 &lt;br /&gt;
===Mk. 48 Mod 0===&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M240 machine gun]]===&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)]]&lt;br /&gt;
&lt;br /&gt;
===[[M2HB]]===&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===M1014 JSCS===&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|400px|M1014 JSCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===M32 MGL===&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mk 153 Mod 0 SMAW]]===&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FGM-148 Javelin]]===&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]&lt;br /&gt;
&lt;br /&gt;
===[[M136 AT4]]===&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
&lt;br /&gt;
===[[FIM-92 Stinger]]===&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]&lt;br /&gt;
&lt;br /&gt;
===[[M203]] Grenade Launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]&lt;br /&gt;
&lt;br /&gt;
=People's Liberation Army=&lt;br /&gt;
==Pistols==&lt;br /&gt;
===QSZ-92===&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Type 05===&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|Type-05 Submachine Gun - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a &amp;quot;''marksman''&amp;quot; version with a scope, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, and a &amp;quot;''night ops''&amp;quot; version with a night vision scope.&lt;br /&gt;
[[Image:Qbz95.jpg|thumb|none|400px|QBZ-95 Assault Rifle - 5.8x42mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingChinese.jpg|thumb|none|700px|A Chinese soldier with a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95.jpg|thumb|none|700px|A soldier (presumably an American Marine) holding a QBZ-95.]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingQBZ95s.jpg|thumb|none|600px|A list showing the different versions of the QBZ-95 that are available in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Type 81===&lt;br /&gt;
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an &amp;quot;''assault''&amp;quot; version with a grenade launcher, a &amp;quot;''night ops''&amp;quot; version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a &amp;quot;''marskman''&amp;quot; version with a scope and folding stock.&lt;br /&gt;
[[Image:Type-81.jpg|thumb|none|400px|Type-81 Assault Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType81s.jpg|thumb|none|600px|A list of the different versions of the Type 81-I available in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===QBB-95===&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|400px|QBB-95 support weapon - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
===QJZ-89===&lt;br /&gt;
[[Image:QJZ-89.jpg|thumb|none|400px|QJZ-89 Heavy Machine Gun - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|QBU-88 bull-pup sniper rifle - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Unknown Chinese pump action shotgun===&lt;br /&gt;
&lt;br /&gt;
==Special Weapons==&lt;br /&gt;
===QLB-06===&lt;br /&gt;
[[Image:QLB-06.jpg|thumb|none|400px|QLB-06 grenade launcher - 35x32mm SR]]&lt;br /&gt;
&lt;br /&gt;
===Type 69 RPG===&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:Operation Flashpoint Dragon RisingType69.jpg|thumb|none|700px|The Chinese soldier on the left is loading a 40mm rocket into a Type-69.]]&lt;br /&gt;
&lt;br /&gt;
===PF-89===&lt;br /&gt;
[[Image:PF-89.jpg|thumb|none|400px|PF-89 anti-tank rocket launcher - 120mm]]&lt;br /&gt;
&lt;br /&gt;
===HN-5===&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 'Grail' shoulder-launched anti-aircraft missile.  The HN-5 is a reverse-engineered copy of the SA-7 - 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Run its a T-55</name></author>
	</entry>
</feed>