<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rufford</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rufford"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Rufford"/>
	<updated>2026-05-11T00:33:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Today_You_Die&amp;diff=720137</id>
		<title>Today You Die</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Today_You_Die&amp;diff=720137"/>
		<updated>2013-07-25T03:26:56Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Rocky Mountain Arms Stakeout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TYD_poster.jpg|thumb|right|300px|''Today You Die'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
'''''Today You Die''''' is a 2005 direct-to-video action movie directed by Don E. FauntLeRoy and starring Steven Seagal. Filming was done in Las Vegas and Bulgaria. The film is notable due to the early appearances of [[Chloë Grace Moretz]] and [[Randy Couture]].&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Today You Die'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==M1911-type==&lt;br /&gt;
Harlan Banks ([[Steven Seagal]]) uses a [[M1911 pistol series|M1911-type pistol]] in the film.&lt;br /&gt;
[[File:ColtGovernmentModel.jpg|thumb|none|300px|Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:TYD_M1911_01.jpg|thumb|none|600px|Harlan does a brass check when he receives his M1911.]]&lt;br /&gt;
[[File:TYD_M1911_02.jpg|thumb|none|600px|Harlan aims at Taggert.]]&lt;br /&gt;
[[File:TYD 12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:TYD 13.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson 5906 ==&lt;br /&gt;
Bruno ([[Robert Miano]]) and various henchmen use [[Smith &amp;amp; Wesson 5906]]s in the film.&lt;br /&gt;
[[File:S&amp;amp;W5906LateModel.jpg|thumb|none|300px|Vincent's Smith &amp;amp; Wesson 5906 from Collateral - 9x19mm. This is a screen used gun. Note the late model 5906 pistols have the rounded trigger guard.]]&lt;br /&gt;
[[File:TYD_SW5906_01.jpg|thumb|none|600px|Bruno's S&amp;amp;W 5906 in his holster]]&lt;br /&gt;
[[File:TYD 03.jpg|thumb|none|600px|Bruno holds his S&amp;amp;W 5906 on Harlan.]]&lt;br /&gt;
[[File:TYD_SW5906_02.jpg|thumb|none|600px|One of Garret's gang ([[Jerry Trimble]]) fires his S&amp;amp;W 5906.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 4566==&lt;br /&gt;
Ice Kool ([[Anthony 'Treach' Criss]]) carries a [[Smith &amp;amp; Wesson 4566]] throughout the film.&lt;br /&gt;
[[File:S%26W_4566_TSW.jpg|thumb|none|300px|Smith &amp;amp; Wesson 4566 Tactical with magazine unseated - .45 ACP]]&lt;br /&gt;
[[File:TYD 07.jpg|thumb|none|600px|Ice Kool with his S&amp;amp;W 4566. Notice the lack of double-stack bulges and the tactical rail.]]&lt;br /&gt;
[[File:TYD_SW5906_03.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_SW5906_04.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cougar Inox==&lt;br /&gt;
[[Beretta Cougar Inox]]'s are used in the film.&lt;br /&gt;
[[File:8000_Cougar_F_Inox.jpg|thumb|none|300px|Beretta 8000 Cougar F Inox with walnut grips - 9x21mm]]&lt;br /&gt;
[[File:TYD_Cougar_01.jpg|thumb|none|600px|A security guard fires on the fleeing armored car.]]&lt;br /&gt;
[[File:TYD_Cougar_02.jpg|thumb|none|600px|Another member of Garret's gang ([[Karo Parisyan]]) fires his Cougar.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Bruno, Vincent's Bodyguard #3 ([[Troy Brenna]]), Las Vegas deputies and various henchmen use [[Beretta 92FS]] pistols. Bruno uses a suppressed Beretta 92FS to shoot security guards in the beginning heist.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:TYD_B92_01.jpg|thumb|none|600px|A security guard fires on the fleeing armored car.]]&lt;br /&gt;
[[File:TYD_B92_02.jpg|thumb|none|600px|A Las Vegas deputy ([[David Frye]]) draws his Beretta 92FS.]]&lt;br /&gt;
[[File:TYD_B92_03.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 R==&lt;br /&gt;
Vincent's Bodyguard #1 ([[Randy Couture]]) and Vincent's Bodyguard #2 ([[Justin Riemer]]) use [[Jericho 941 R]]s. &lt;br /&gt;
[[File:Jerich941-Two-Tone01.jpg|thumb|none|300px|Jericho 941 R (two tone early model) - 9x19mm]]&lt;br /&gt;
[[File:TYD_941_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:TYD_941_02.jpg|thumb|none|600px|Randy Couture with hair!]]&lt;br /&gt;
[[File:TYD_941_03.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Agents Saunders ([[Nick Mancuso]]) and Knowles ([[Sarah Buxton]]) carry [[Glock 17]]s for service weapons. &lt;br /&gt;
[[File:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]]&lt;br /&gt;
[[File:TYD_G17_01.jpg|thumb|none|600px|Agent Knowles with her Glock.]]&lt;br /&gt;
[[File:TYD_G17_02.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:TYD_G17_03.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Para-Ordnance LDA Companion==&lt;br /&gt;
Taggert ([[Brett Rice]]) and Garret ([[Lawrence Turner]]) carry [[Para-Ordnance LDA Companion]]s.&lt;br /&gt;
[[File:Para_Ordnance_LDA_Companion.jpg|thumb|none|300px|Para-Ordnance LDA Companion, older variant with vertical slide serrations - .45 ACP]]&lt;br /&gt;
[[File:TYD_LDA_01.jpg|thumb|none|600px|Taggert draws his LDA Companion.]]&lt;br /&gt;
[[File:TYD_LDA_02.jpg|thumb|none|600px|Garret drops his LDA Companion on concrete steps. Ouch!]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23==&lt;br /&gt;
Vincent ([[Jamie McShane]]) uses a [[Heckler &amp;amp; Koch Mark 23]]. &lt;br /&gt;
[[File:Mk23.jpg|thumb|none|300px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[File:TYD_Mk23_01.jpg|thumb|none|600px|Vincent's Mark 23 at his side.]]&lt;br /&gt;
[[File:TYD_Mk23_02.jpg|thumb|none|600px|Vincent inviting Harlan to snap his arm like a twig.]]&lt;br /&gt;
[[File:TYD_Mk23_03.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Mariner Cruiser==&lt;br /&gt;
Derrick ([[Hawthorne James]]) and henchmen use a [[Mossberg 590 Cruiser|Mossberg 590 Mariner Cruiser]]. Harlan briefly uses one as well.&lt;br /&gt;
[[File:Mossberg500_Cruiser_ext.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with extended magazine tube - 12 Gauge]]&lt;br /&gt;
[[File:TYD 01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_590_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_590_03.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_590_04.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Prison guards break out [[Mossberg 590]] shotguns during the riot. This is reused footage from the film ''Undisputed''.&lt;br /&gt;
[[File:Mossberg590.jpg|thumb|none|400px|Mossberg 590 - 12 Gauge. Without heat shield.]]&lt;br /&gt;
[[File:TYD 06.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 ==&lt;br /&gt;
Harlan Banks ([[Steven Seagal]]) uses a [[Benelli M4]].&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]]&lt;br /&gt;
[[File:TYD_BM4_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD 09.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_BM4_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD 10.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Rocky Mountain Arms Stakeout==&lt;br /&gt;
Ming Lee ([[Darren Ting]]) carries a [[Rocky Mountain Arms Stakeout]]. This is the same gun used by [[Arnold Schwarzenegger]] as John Kruger in ''[[Eraser#Rocky_Mountain_Arms_Stakeout_O.2FU_Shotgun|Eraser]]'' and previously seen in Seagal's ''[[Fire_Down_Below#Rocky_Mountain_Arms_Stakeout_O.2FU_Shotgun|Fire Down Below]]''.&lt;br /&gt;
[[Image:Sawed-off-shotgun-b.jpg|thumb|none|500px|RMAI Stakeout]]&lt;br /&gt;
[[File:TYD_OU_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_OU_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_OU_03.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Steyr TMP==&lt;br /&gt;
One of Ming Lee's goons ([[Henry T. Yamada]]) carries a [[Steyr_TMP#Steyr_TMP|Steyr TMP]].&lt;br /&gt;
[[File:SteyrTMP.jpg|thumb|none|350px|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[File:TYD_TMP_01.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
Some of Ming Lee's gang also carry [[Mini Uzi]]s.&lt;br /&gt;
[[File:MiniUzi_01.jpg|thumb|none|350px|IMI Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[File:TYD_Mini_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_Mini_02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
Ming's Gang #2 ([[Steve Upton]]) uses a [[MAC-10#MAC-10|MAC-10]].&lt;br /&gt;
[[File:IngramMAC10.jpg|thumb|none|350px|Ingram MAC-10 open bolt submachine gun - .45 ACP]]&lt;br /&gt;
[[File:TYD_MAC10_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_MAC10_02.jpg|thumb|none|600px|An exchange gang member? A diversity hire? Ming's Gang #2 is a bit out of place in a Chinese gang.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5==&lt;br /&gt;
One of Max's henchmen carries a pair of [[Heckler &amp;amp; Koch MP5]]s. It's unknown which variant they are. Another is seen in the hands of a Las Vegas cop, which is footage from the film ''Top of the World''.&lt;br /&gt;
[[File:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[File:TYD_MP5_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_MP5_02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
A Las Vegas police officer is seen using an [[M203 Grenade Launcher]]. In a continuity break, when the grenade is loaded, the M203 is attached to an [[M16]], but when it is fired, it is a standalone unit. This is also footage from ''Top of the World''.&lt;br /&gt;
[[File:M16A2_M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on a M16A2 rifle (5.56x45mm)]]&lt;br /&gt;
[[File:KAC-M203SAL.jpg|thumb|none|350px|Knights Armament Co. Stand Alone M203 Launcher Platform with Type 1 Telescoping Stock - 40x46mm]]&lt;br /&gt;
[[File:TYD_M203_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_M203_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD 04.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
Harlan uses an [[M18A1 Claymore]] to blow up a building.&lt;br /&gt;
[[File:M18a1_07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:TYD_Claymore_01.jpg|thumb|none|600px|He must get his Claymores from the same place as [[Commando#M18A1_Claymore|John Matrix]].]]&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
Blocks of C4 are seen in the arms locker. They are also used to blow up a building.&lt;br /&gt;
[[File:TYD_C4_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_C4_02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Various guns are seen in Dinky-D's arsenal.&lt;br /&gt;
[[File:TYD 08.jpg|thumb|none|600px|Left side: Two [[Benelli M4]]s, two [[M1911]]s, two [[Smith &amp;amp; Wesson 5906]]s, two [[Benelli M3 Super 90]]s. Right side: Three [[Desert Eagle]]s, a [[Beretta 92FS Inox]], three [[MAC-10#MAC-10|MAC-10s]], two unknown revolvers, a [[Heckler &amp;amp; Koch G36C]], two [[FN P90]]s, and an [[Uzi]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Today_You_Die&amp;diff=720136</id>
		<title>Today You Die</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Today_You_Die&amp;diff=720136"/>
		<updated>2013-07-25T03:22:36Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Investarm &amp;quot;Single Trigger&amp;quot; Sawed-Off O/U Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TYD_poster.jpg|thumb|right|300px|''Today You Die'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
'''''Today You Die''''' is a 2005 direct-to-video action movie directed by Don E. FauntLeRoy and starring Steven Seagal. Filming was done in Las Vegas and Bulgaria. The film is notable due to the early appearances of [[Chloë Grace Moretz]] and [[Randy Couture]].&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Today You Die'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==M1911-type==&lt;br /&gt;
Harlan Banks ([[Steven Seagal]]) uses a [[M1911 pistol series|M1911-type pistol]] in the film.&lt;br /&gt;
[[File:ColtGovernmentModel.jpg|thumb|none|300px|Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:TYD_M1911_01.jpg|thumb|none|600px|Harlan does a brass check when he receives his M1911.]]&lt;br /&gt;
[[File:TYD_M1911_02.jpg|thumb|none|600px|Harlan aims at Taggert.]]&lt;br /&gt;
[[File:TYD 12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:TYD 13.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson 5906 ==&lt;br /&gt;
Bruno ([[Robert Miano]]) and various henchmen use [[Smith &amp;amp; Wesson 5906]]s in the film.&lt;br /&gt;
[[File:S&amp;amp;W5906LateModel.jpg|thumb|none|300px|Vincent's Smith &amp;amp; Wesson 5906 from Collateral - 9x19mm. This is a screen used gun. Note the late model 5906 pistols have the rounded trigger guard.]]&lt;br /&gt;
[[File:TYD_SW5906_01.jpg|thumb|none|600px|Bruno's S&amp;amp;W 5906 in his holster]]&lt;br /&gt;
[[File:TYD 03.jpg|thumb|none|600px|Bruno holds his S&amp;amp;W 5906 on Harlan.]]&lt;br /&gt;
[[File:TYD_SW5906_02.jpg|thumb|none|600px|One of Garret's gang ([[Jerry Trimble]]) fires his S&amp;amp;W 5906.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 4566==&lt;br /&gt;
Ice Kool ([[Anthony 'Treach' Criss]]) carries a [[Smith &amp;amp; Wesson 4566]] throughout the film.&lt;br /&gt;
[[File:S%26W_4566_TSW.jpg|thumb|none|300px|Smith &amp;amp; Wesson 4566 Tactical with magazine unseated - .45 ACP]]&lt;br /&gt;
[[File:TYD 07.jpg|thumb|none|600px|Ice Kool with his S&amp;amp;W 4566. Notice the lack of double-stack bulges and the tactical rail.]]&lt;br /&gt;
[[File:TYD_SW5906_03.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_SW5906_04.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cougar Inox==&lt;br /&gt;
[[Beretta Cougar Inox]]'s are used in the film.&lt;br /&gt;
[[File:8000_Cougar_F_Inox.jpg|thumb|none|300px|Beretta 8000 Cougar F Inox with walnut grips - 9x21mm]]&lt;br /&gt;
[[File:TYD_Cougar_01.jpg|thumb|none|600px|A security guard fires on the fleeing armored car.]]&lt;br /&gt;
[[File:TYD_Cougar_02.jpg|thumb|none|600px|Another member of Garret's gang ([[Karo Parisyan]]) fires his Cougar.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Bruno, Vincent's Bodyguard #3 ([[Troy Brenna]]), Las Vegas deputies and various henchmen use [[Beretta 92FS]] pistols. Bruno uses a suppressed Beretta 92FS to shoot security guards in the beginning heist.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:TYD_B92_01.jpg|thumb|none|600px|A security guard fires on the fleeing armored car.]]&lt;br /&gt;
[[File:TYD_B92_02.jpg|thumb|none|600px|A Las Vegas deputy ([[David Frye]]) draws his Beretta 92FS.]]&lt;br /&gt;
[[File:TYD_B92_03.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 R==&lt;br /&gt;
Vincent's Bodyguard #1 ([[Randy Couture]]) and Vincent's Bodyguard #2 ([[Justin Riemer]]) use [[Jericho 941 R]]s. &lt;br /&gt;
[[File:Jerich941-Two-Tone01.jpg|thumb|none|300px|Jericho 941 R (two tone early model) - 9x19mm]]&lt;br /&gt;
[[File:TYD_941_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:TYD_941_02.jpg|thumb|none|600px|Randy Couture with hair!]]&lt;br /&gt;
[[File:TYD_941_03.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Agents Saunders ([[Nick Mancuso]]) and Knowles ([[Sarah Buxton]]) carry [[Glock 17]]s for service weapons. &lt;br /&gt;
[[File:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]]&lt;br /&gt;
[[File:TYD_G17_01.jpg|thumb|none|600px|Agent Knowles with her Glock.]]&lt;br /&gt;
[[File:TYD_G17_02.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:TYD_G17_03.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Para-Ordnance LDA Companion==&lt;br /&gt;
Taggert ([[Brett Rice]]) and Garret ([[Lawrence Turner]]) carry [[Para-Ordnance LDA Companion]]s.&lt;br /&gt;
[[File:Para_Ordnance_LDA_Companion.jpg|thumb|none|300px|Para-Ordnance LDA Companion, older variant with vertical slide serrations - .45 ACP]]&lt;br /&gt;
[[File:TYD_LDA_01.jpg|thumb|none|600px|Taggert draws his LDA Companion.]]&lt;br /&gt;
[[File:TYD_LDA_02.jpg|thumb|none|600px|Garret drops his LDA Companion on concrete steps. Ouch!]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23==&lt;br /&gt;
Vincent ([[Jamie McShane]]) uses a [[Heckler &amp;amp; Koch Mark 23]]. &lt;br /&gt;
[[File:Mk23.jpg|thumb|none|300px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[File:TYD_Mk23_01.jpg|thumb|none|600px|Vincent's Mark 23 at his side.]]&lt;br /&gt;
[[File:TYD_Mk23_02.jpg|thumb|none|600px|Vincent inviting Harlan to snap his arm like a twig.]]&lt;br /&gt;
[[File:TYD_Mk23_03.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Mariner Cruiser==&lt;br /&gt;
Derrick ([[Hawthorne James]]) and henchmen use a [[Mossberg 590 Cruiser|Mossberg 590 Mariner Cruiser]]. Harlan briefly uses one as well.&lt;br /&gt;
[[File:Mossberg500_Cruiser_ext.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with extended magazine tube - 12 Gauge]]&lt;br /&gt;
[[File:TYD 01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_590_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_590_03.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_590_04.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Prison guards break out [[Mossberg 590]] shotguns during the riot. This is reused footage from the film ''Undisputed''.&lt;br /&gt;
[[File:Mossberg590.jpg|thumb|none|400px|Mossberg 590 - 12 Gauge. Without heat shield.]]&lt;br /&gt;
[[File:TYD 06.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 ==&lt;br /&gt;
Harlan Banks ([[Steven Seagal]]) uses a [[Benelli M4]].&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]]&lt;br /&gt;
[[File:TYD_BM4_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD 09.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_BM4_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD 10.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Rocky Mountain Arms Stakeout==&lt;br /&gt;
Ming Lee ([[Darren Ting]]) carries a [[Rocky Mountain Arms Stakeout]]. This is the same gun used by [[Arnold Schwarzenegger]] as John Kruger in ''[[Eraser#Rocky Mountain Arms Stakeout|Eraser]]'' and previously seen in Seagal's ''[[Fire Down Below#Rocky Mountain Arms Stakeout|Fire Down Below]]''.&lt;br /&gt;
[[Image:Investarm12.jpg|thumb|none|500px|Investarm Mod. 410. This is not the model used in the film, but very close.]]&lt;br /&gt;
[[File:TYD_OU_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_OU_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_OU_03.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Steyr TMP==&lt;br /&gt;
One of Ming Lee's goons ([[Henry T. Yamada]]) carries a [[Steyr_TMP#Steyr_TMP|Steyr TMP]].&lt;br /&gt;
[[File:SteyrTMP.jpg|thumb|none|350px|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[File:TYD_TMP_01.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
Some of Ming Lee's gang also carry [[Mini Uzi]]s.&lt;br /&gt;
[[File:MiniUzi_01.jpg|thumb|none|350px|IMI Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[File:TYD_Mini_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_Mini_02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
Ming's Gang #2 ([[Steve Upton]]) uses a [[MAC-10#MAC-10|MAC-10]].&lt;br /&gt;
[[File:IngramMAC10.jpg|thumb|none|350px|Ingram MAC-10 open bolt submachine gun - .45 ACP]]&lt;br /&gt;
[[File:TYD_MAC10_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_MAC10_02.jpg|thumb|none|600px|An exchange gang member? A diversity hire? Ming's Gang #2 is a bit out of place in a Chinese gang.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5==&lt;br /&gt;
One of Max's henchmen carries a pair of [[Heckler &amp;amp; Koch MP5]]s. It's unknown which variant they are. Another is seen in the hands of a Las Vegas cop, which is footage from the film ''Top of the World''.&lt;br /&gt;
[[File:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[File:TYD_MP5_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_MP5_02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
A Las Vegas police officer is seen using an [[M203 Grenade Launcher]]. In a continuity break, when the grenade is loaded, the M203 is attached to an [[M16]], but when it is fired, it is a standalone unit. This is also footage from ''Top of the World''.&lt;br /&gt;
[[File:M16A2_M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on a M16A2 rifle (5.56x45mm)]]&lt;br /&gt;
[[File:KAC-M203SAL.jpg|thumb|none|350px|Knights Armament Co. Stand Alone M203 Launcher Platform with Type 1 Telescoping Stock - 40x46mm]]&lt;br /&gt;
[[File:TYD_M203_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_M203_02.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD 04.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
Harlan uses an [[M18A1 Claymore]] to blow up a building.&lt;br /&gt;
[[File:M18a1_07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:TYD_Claymore_01.jpg|thumb|none|600px|He must get his Claymores from the same place as [[Commando#M18A1_Claymore|John Matrix]].]]&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
Blocks of C4 are seen in the arms locker. They are also used to blow up a building.&lt;br /&gt;
[[File:TYD_C4_01.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:TYD_C4_02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Various guns are seen in Dinky-D's arsenal.&lt;br /&gt;
[[File:TYD 08.jpg|thumb|none|600px|Left side: Two [[Benelli M4]]s, two [[M1911]]s, two [[Smith &amp;amp; Wesson 5906]]s, two [[Benelli M3 Super 90]]s. Right side: Three [[Desert Eagle]]s, a [[Beretta 92FS Inox]], three [[MAC-10#MAC-10|MAC-10s]], two unknown revolvers, a [[Heckler &amp;amp; Koch G36C]], two [[FN P90]]s, and an [[Uzi]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Martial Arts]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Stakeout&amp;diff=720135</id>
		<title>Rocky Mountain Arms Stakeout</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Stakeout&amp;diff=720135"/>
		<updated>2013-07-25T03:19:40Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gun Title|Rocky Mountain Arms Stakeout}}&lt;br /&gt;
[[File:Sawed-off-shotgun-b.jpg|thumb|right|401px|Rocky Mountain Arms Stakeout Shotgun 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1995-????)&lt;br /&gt;
&lt;br /&gt;
* '''Manufacturer:''' [[Rocky Mountain Arms]]&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Shotgun&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 12 Gauge&lt;br /&gt;
&lt;br /&gt;
* '''Length:'''  &lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Eraser]]'' || John Kruger || [[Arnold Schwarzenegger]]  || || 1996&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Fire Down Below]]'' || Earl Kellogg || [[Stephen Lang]]  || || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Today You Die]]'' || Ming Lee || [[Darren Ting]]  || || 2005&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634814</id>
		<title>User talk:Rufford</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634814"/>
		<updated>2012-11-27T23:38:39Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Patriot ==&lt;br /&gt;
&lt;br /&gt;
The RMA Patriot is not a &amp;quot;machine gun;&amp;quot; we use the proper definition of the term rather than the legal (under which a bent piece of metal or a ''shoelace'' can be classified as machine guns) and the Patriot is a compact semi-automatic carbine. While RMA does seem to think it sells a fullauto NFA version to military and LE customers, I doubt anyone has ever actually ''bought'' such a thing, and it's more correct to say any Patriot you're likely to see in media either ''is'' semi-auto or was manufactured as a semi-auto and then converted by a movie armourer.&lt;br /&gt;
&lt;br /&gt;
The MGS3 / 4 &amp;quot;Patriot&amp;quot; has some resemblance to a RMA Patriot in terms of overall configuration, but also a fair few differences, which is why we don't list it there; it's not listed under M231 Firing Port Weapon either. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:17, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:This is why I reverted your MGS 3 edit. Evil Tim sums it up perfectly. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:35, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''While RMA does seem to think it sells a fullauto NFA version to military and LE customers, I doubt anyone has ever actually ''bought'' such a thing''- That is surprisingly condescending statement from an admin. RMA is a type 7 FFL, they know exactly what they make and sell. I have fired a Full-Auto Patriot (manufactured that way by RMA), I am making these edits from first hand knowledge of the firearm and the manufacturer.--[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 11:43, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::They might know what they make, but that doesn't mean they sell it. I'd be curious as to what sort of customer would be interested in a fullauto ultracompact carbine while actually being in a position to buy one; certainly the military has no role for such a gun, and I wouldn't think LE clients would be interested either. If you've got some evidence that fullauto Patriots actually exist &amp;quot;in the wild&amp;quot; as it were without being modified or rebuilt with pre-ban lowers I'd be happy to see it, but like I said, if you see one in media it's not going to have been bought as a fullauto anyway. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:21, 26 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::[[File:PatriotvsMP5.JPG|400px]]&lt;br /&gt;
:::The Patriot was designed to replace the H&amp;amp;K MP5 with an intermediate round firearm of similar size. Many armed forces use MP5s, don't pretend there is no place for a firearm this size that uses a more effective round than 9mm. The full auto receivers RMAI produced were made after 1986, therefore not transferable for civilians. So these were only sold to the Military and Law Enforcement. The Patriot pistol had since been manufactured so that it may be sold to civilians --[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 18:38, 27 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
: On MGS3/4 If it looks like a Patriot and is called a Patriot,why does the entry go on and on about the M231? It seems like the author went out of their way to not mention that the Rocky Mountain Arms AR-15 pistol pictured is called a Patriot.--[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 11:43, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::Because it ''doesn't'' look like a Patriot. Put your hand over the barrel and you have a weapon which doesn't have the RMA upper or lower; it has an A1 upper with no brass deflector (the Patriot upper is a flattop A2) and an A1 5.56mm full fence lower. The ''only'' Patriots that look like the one in the game have been built for that specific purpose, which isn't really any different from saying it's an RMA Patriot barrel and an A1 upper on an M231. Granted it could use re-wording, but when it's an equal distance from two models you don't name it as either. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:21, 26 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:::RMAI did indeed make A1 receivers for the patriot, and it is foolish to think that nobody ever put a beta c-mag in a patriot until it showed up in a video game in 2004. --[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 18:38, 27 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:PatriotvsMP5.JPG&amp;diff=634809</id>
		<title>File:PatriotvsMP5.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:PatriotvsMP5.JPG&amp;diff=634809"/>
		<updated>2012-11-27T23:19:40Z</updated>

		<summary type="html">&lt;p&gt;Rufford: RMAI Promo comparison of Patriot and HK MP5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RMAI Promo comparison of Patriot and HK MP5&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Rufford&amp;diff=634343</id>
		<title>User:Rufford</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Rufford&amp;diff=634343"/>
		<updated>2012-11-25T17:31:28Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Avid shooter and firearms enthusiast, always learning on the range and off.  I grew up shooting a wild array of firearms, this is a great website to learn about more of them.&lt;br /&gt;
&lt;br /&gt;
Favorite Firearms:&lt;br /&gt;
[[File:IMG 0025.jpg|thumb|left|300px|My Rocky Mountain Arms Left Handed 1911]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:IMG_0025.jpg&amp;diff=634339</id>
		<title>File:IMG 0025.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:IMG_0025.jpg&amp;diff=634339"/>
		<updated>2012-11-25T17:23:58Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Rocky Mountain Arms 1911A1-LH&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rocky Mountain Arms 1911A1-LH&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634333</id>
		<title>User talk:Rufford</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634333"/>
		<updated>2012-11-25T16:43:41Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Patriot ==&lt;br /&gt;
&lt;br /&gt;
The RMA Patriot is not a &amp;quot;machine gun;&amp;quot; we use the proper definition of the term rather than the legal (under which a bent piece of metal or a ''shoelace'' can be classified as machine guns) and the Patriot is a compact semi-automatic carbine. While RMA does seem to think it sells a fullauto NFA version to military and LE customers, I doubt anyone has ever actually ''bought'' such a thing, and it's more correct to say any Patriot you're likely to see in media either ''is'' semi-auto or was manufactured as a semi-auto and then converted by a movie armourer.&lt;br /&gt;
&lt;br /&gt;
The MGS3 / 4 &amp;quot;Patriot&amp;quot; has some resemblance to a RMA Patriot in terms of overall configuration, but also a fair few differences, which is why we don't list it there; it's not listed under M231 Firing Port Weapon either. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:17, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:This is why I reverted your MGS 3 edit. Evil Tim sums it up perfectly. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:35, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''While RMA does seem to think it sells a fullauto NFA version to military and LE customers, I doubt anyone has ever actually ''bought'' such a thing''- That is surprisingly condescending statement from an admin. RMA is a type 7 FFL, they know exactly what they make and sell. I have fired a Full-Auto Patriot (manufactured that way by RMA), I am making these edits from first hand knowledge of the firearm and the manufacturer.--[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 11:43, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: On MGS3/4 If it looks like a Patriot and is called a Patriot,why does the entry go on and on about the M231? It seems like the author went out of their way to not mention that the Rocky Mountain Arms AR-15 pistol pictured is called a Patriot.--[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 11:43, 25 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634332</id>
		<title>User talk:Rufford</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634332"/>
		<updated>2012-11-25T16:43:07Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Patriot ==&lt;br /&gt;
&lt;br /&gt;
The RMA Patriot is not a &amp;quot;machine gun;&amp;quot; we use the proper definition of the term rather than the legal (under which a bent piece of metal or a ''shoelace'' can be classified as machine guns) and the Patriot is a compact semi-automatic carbine. While RMA does seem to think it sells a fullauto NFA version to military and LE customers, I doubt anyone has ever actually ''bought'' such a thing, and it's more correct to say any Patriot you're likely to see in media either ''is'' semi-auto or was manufactured as a semi-auto and then converted by a movie armourer.&lt;br /&gt;
&lt;br /&gt;
The MGS3 / 4 &amp;quot;Patriot&amp;quot; has some resemblance to a RMA Patriot in terms of overall configuration, but also a fair few differences, which is why we don't list it there; it's not listed under M231 Firing Port Weapon either. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:17, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:This is why I reverted your MGS 3 edit. Evil Tim sums it up perfectly. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:35, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''While RMA does seem to think it sells a fullauto NFA version to military and LE customers, I doubt anyone has ever actually ''bought'' such a thing''- That is surprisingly condescending statement from an admin. RMA is a type 7 FFL, they know exactly what they make and sell. I have fired a Full-Auto Patriot (manufactured that way by RMA), I am making these edits from first hand knowledge of the firearm and the manufacturer.&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Evil_Tim&amp;diff=634325</id>
		<title>User talk:Evil Tim</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Evil_Tim&amp;diff=634325"/>
		<updated>2012-11-25T16:24:53Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Metal Gear Solid 3: Snake Eater */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Earlier discussions: [[User Talk:Evil Tim/Archive 1]]''&lt;br /&gt;
&lt;br /&gt;
== What are the rules ==&lt;br /&gt;
&lt;br /&gt;
Sorry to drag you into this; you're simply an admin whose talk page isn't locked. Simple question: what on earth happened here:&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/w/index.php?title=Talk:Mutant_Chronicles&amp;amp;action=history&lt;br /&gt;
&lt;br /&gt;
My notes on the talk page for the were a genuine and good-faith attempt to contribute and they were deleted without comment. I presume I've offended some obscure house rule of yours, but regardless, it's a pretty arrogant and unilateral thing to do on the part of MoviePropMaster2008, and hardly the way to encourage people to get involved.&lt;br /&gt;
&lt;br /&gt;
== Gun Brand Pages ==&lt;br /&gt;
&lt;br /&gt;
Yo. So now that at least 2 admins have contributed to the new &amp;quot;Gun Brand Pages&amp;quot; is it safe to say the idea is sticking? I want to keep working on these but I dont want to spend all this time just to have them deleted. I'm still new to this site so whats the procedure for getting this approved by the powers that be? Happy holidays, [[User:Zackmann08|Zackmann08]] 08:06, 24 December 2011 (CST)&lt;br /&gt;
:Thanks for your help with the [[Heckler &amp;amp; Koch]] page. Any feedback? You like the format? --[[User:Zackmann08|Zackmann08]] 14:46, 25 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Kampfpistole ==&lt;br /&gt;
&lt;br /&gt;
Thanks for your remarks, they make perfect sense. I did not check my e-mail in the last few minutes so I was totally unaware that somebody else (you) was working on the same page. This way we can keep eachother busy, right? My apologies for driving you crazy! &lt;br /&gt;
&lt;br /&gt;
Reason that I wanted to rename 'Walther Kampfpistole' to a more generic 'Kampfpistole' is that today I read an about the history of this gun. Originally a flare pistol (&amp;quot;Heeresmodell 1934&amp;quot;), from 1943 onwards it was produced by both Walther and Erma as ‘Kamppistole’ (no further numeric nomination) having a big 'Z' on the side indicating that it had 'Zuege' (German for grooves) so that small explosive charges could be fired more accurately. The article did not indicate an original designing manufacturer so I figured removing ‘Walther’ would be the right thing to do. If you say that Walther is indeed the company where it all started, then I can only agree to keep matters as they are. &lt;br /&gt;
&lt;br /&gt;
As for the LP-42, I see what you mean. Problem is that ‘Kampfpistole’ is actually a very generic name simply meaning ‘battle pistol’ (just like ‘assault rifle’ may apply to AK-47 and M16 alike). In this case, both guns are correctly referred to as ‘Kampfpistole’ but they are of completely different design. As such, I would suggest to remove the ‘Kampfpistole Z’ image from the LP-42 page, leave matters as they are and not merge, wouldn’t you agree?   &lt;br /&gt;
&lt;br /&gt;
By the way, what do you mean by “please don't edit war, it doesn't help”? I am not aware I have been changing anything else today than the Kampfpistole. Take care, let me know what you think and Merry Christmas, --[[User:PeeWee055|PeeWee055]] 10:36, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Good to see your remarks, be my guest to make changes; I will stay away from the subject for a few days hahaha Not sure of you are aware, but 'Leuchtpistole' is yet another generic nomination. It's German for 'Flare Pistol' so I think it would not be correct to put all 'Leuchtpistols' on one page, not in the least because the designs are very different. Take care, --[[User:PeeWee055|PeeWee055]] 10:58, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
==Spammer==&lt;br /&gt;
Since you are one of the most active admins on this site, here is a spammer I consider banning: [[User:Grishacka1929|Grishacka1929]]. Highlighted in blue is his [[Lifetime asks, contends actual...|contribution]]. - [[User:Kenny99|Kenny99]] 18:52, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
==This guys is crazy==&lt;br /&gt;
He's a raving asshat.  He's another Liam, save for the fact he does know his 1911s.  But he's also being a jerk.  Okay, so M1911 is the MILITARY designation, the Colt Govt. Model is the company's name for the pistols they sold to the public.  M1911 is used by a lot of people as a generic description for that type of pistol.  When I say Commercial  M1911, I mean a commercial version of the M1911.  There is nothing actually erroneous about that description.  But think about it.  People KNOW the difference between the M1911 and the M1911A1, they know that there were improvements made between the wars.  Just calling them the Govt Model doesn't help people to ultimately get to know the difference.  Boy, I sure attract a lot of guys who hate on me.  This guy needs anger management.  Now if we need to update the descriptions, we can.  On his conduct, you were right.  His rage makes him an unacceptable element on IMFDB.  Doesn't matter how much he knows.  If he becomes that abusive that quickly, then he is not the personality type that moves IMFDB forward.  Thanks for the note.  I think I (we as in you're a mod too) need to come up with a code of conduct that warns people to be polite.  There are sites out there that are so deathly afraid of offending someone's sensibilities or their freedom of speech, that they are often held hostage by people who promote bad behavior.  We welcome corrections when they are done in the right way.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:20, 25 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Se7en==&lt;br /&gt;
Sorry, but this page is really kind of ruined when the actor's name is mentioned.  It's not really vital on this page to know who the actor was that used the weapon is on this page as much as what character used it.   I understand that you disagree with a lot of edits that a particular user makes, but I'll be on the case to let the user know if the edits go overboard. --[[User:Ben41|Ben41]] 04:30, 25 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
==Kampfpistole Z==&lt;br /&gt;
[[Talk:LP-42_Flare_Pistol|Any objections?]] Sounds reasonable. (I hadn't really been following the Kampfpistole saga, I sort of just stumbled into it.) --[[User:Funkychinaman|Funkychinaman]] 16:08, 27 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Salt featured article ==&lt;br /&gt;
&lt;br /&gt;
Can you change the [[Salt]] entry on the featured article template from a SIG SG553 to a P556 SWAT with a SG550 lower please, as it is locked to me. I recently changed it on the Salt page, but featured article just came up and noticed it was now wrong.  --[[User:Commando552|commando552]] 05:04, 29 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Dead links ==&lt;br /&gt;
&lt;br /&gt;
Hey man, I've been working on converting a number of pages from the list format over to a wikitable. I've noticed that there are some cases where a movie is listed, but there is no page for that movie. For example, if you look at the [[M1911A1]], about halfway down the Films section [[Nowhere to Run]] (1993) is listed, but there is no page for it. Should it be removed when I convert it to a table? &lt;br /&gt;
&lt;br /&gt;
(As a side note, I'm not actually editing the M1911 page, that was just the quickest example I could find.) --[[User:Zackmann08|Zackmann08]] 15:52, 4 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:Gotcha. That's super helpful! Thanks.--[[User:Zackmann08|Zackmann08]] 23:00, 4 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Cabela's Dangerous Hunts 2009 ==&lt;br /&gt;
&lt;br /&gt;
Yeah, did some reseach, this game is available in Europe, bt it is under a different name (Same game, different name), it is called &amp;quot;Cabela's Dangerous Adventures&amp;quot;. And it is available for the PS2, PS3, Wii, and Xbox 360 (The page is for the Xbox/PS3 version). Don't know if you have an Xbox or a PS3, so that is up to you, and it is dirt cheap by now. - [[User:1morey]] January 15, 2012 12:40 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== Copyrights ==&lt;br /&gt;
&lt;br /&gt;
Hey man. I was just updating a page and I noted that the &amp;quot;copyrights&amp;quot; link at the bottom that shows up any time you edit a page is now red. When I clicked on it I noticed that you deleted the page. Just wanted to make sure you were aware that every time you edit a page or a discussion post, a link to that page shows up on the bottom. Any issue with me putting up a redirect on the old Copyright page that takes you to the &amp;quot;General disclaimer&amp;quot; page? --[[User:Zackmann08|Zackmann08]] 10:18, 16 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
==Copyright page==&lt;br /&gt;
There's still time... (Seriously though, is there any legal reason why TOS's and disclaimers have to be a solid block of text? During my newspaper days, we avoided solid blocks of text whenever possible and cringed whenever we saw them in other papers. It's just telling readers &amp;quot;Don't read this.&amp;quot;) --[[User:Funkychinaman|Funkychinaman]] 12:36, 16 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Manufacturer Template ==&lt;br /&gt;
&lt;br /&gt;
I created a template for the manufacturer pages ([[Manufacturer Template]]). I am going to add a link to it from the &amp;lt;nowiki&amp;gt;[[Category:Manufacturer]]&amp;lt;/nowiki&amp;gt; page. I would love any input from you and other admins on it. I want to make it as straight forward as possible. Thanks! --[[User:Zackmann08|Zackmann08]] 13:36, 19 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==GLOCK==&lt;br /&gt;
GLOCK (in all caps) is the official name of the company as stated on their website.  --[[User:Ben41|Ben41]] 06:31, 21 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: NSV ==&lt;br /&gt;
&lt;br /&gt;
Hi. Thanks for the info. It is strange though, why would KBP have an image of the Kord on their site, which is made by Degtyarev? --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:27, 22 January 2012 (CST)&lt;br /&gt;
:I am totally confused now... &amp;gt;&amp;lt; Please delete the pic then, I reupload it with a correct name if and when I will make a page for the Degtyarev compnay. Thanks. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:56, 22 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
no&lt;br /&gt;
&lt;br /&gt;
==Idontthinksotim==&lt;br /&gt;
I don't this is actually directed to you. It's a catchphrase from the American series ''Home Improvement''. --[[User:Funkychinaman|Funkychinaman]] 04:41, 21 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Top Shot - Season 3 ==&lt;br /&gt;
&lt;br /&gt;
Hey man. I saw your edit on [[Top Shot - Season 3]]. While I get what your saying that revolvers technically are pistols... That distinction isn't made elsewhere on the site. For example, the [[NCIS]] and [[Burn Notice]] pages, some of the most popular on the site, list '''Pistols''' and '''Revolvers'''. It seems like an unnecessary distinction to make... I respect my elders and know you are an admin, I'm not trying to get into a pissing contest or anything but it just seems unnecessary to me, particularly since that isn't the way it is done elsewhere on the site. Thoughts? --[[User:Zackmann08|Zackmann08]] 15:44, 23 February 2012 (CST)&lt;br /&gt;
:IMHO, it seems like '''Pistols''' and '''Revolvers''' fall under the overall heading of '''Handguns'''... &amp;quot;When distinguished as a subset of handguns, a pistol is a handgun with a chamber that is integral with the barrel, as opposed to a revolver, wherein the chamber is separate from the barrel as a revolving cylinder.&amp;quot; Webster gives a similar definition. I take back what I said previously. Based on a little more research it seems that a &amp;quot;pistol&amp;quot; always refers to a Handgun where the chamber is integrated in the barrel. For example, a [[Derringer]] would be a pistol despite not being semi-auto. Any handgun with a rotating cylinder would be a revolver and they would all fall under the overall category of '''Handguns'''.  --[[User:Zackmann08|Zackmann08]] 16:48, 23 February 2012 (CST)&lt;br /&gt;
::Thats actually really interesting! Never knew you guys defined it differently over there. :-) --[[User:Zackmann08|Zackmann08]] 11:24, 24 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== SOCOM 4 ==&lt;br /&gt;
&lt;br /&gt;
So I'm in the middle of leaving a message for Commandoninja137 (the guy who created the SOCOM 4 page, if were calling 'that' a page...) warning him that the page was about to be deleted because of his lack of effort. I had JUST added the ''nuke'' tag to the page right before i posted the message on his discussion page. When i posted it with the &amp;lt;nowiki&amp;gt;[[SOCOM 4]]&amp;lt;/nowiki&amp;gt; tag, the link came up in red. I'm thinking &amp;quot;huh, I musta mispelled it&amp;quot;... but no. You beat me to the punch and got rid of the page literally seconds after I nuked it. GOOD MANNNN!!! :-) --[[User:Zackmann08|Zackmann08]] 15:29, 25 February 2012 (CST)&lt;br /&gt;
:I'm kind of surprised the page lasted as long as it did. I wanted to just delete the stuff copied from Wikipedia, but then the page would be completely empty and would look even worse. --[[User:Funkychinaman|Funkychinaman]] 15:45, 25 February 2012 (CST)&lt;br /&gt;
::Yes, I know. I grew suspicious because it was a little too... nice. I cleaned up and consolidated the dead links a few months back, and I don't think there's a single SOCOM game here that could be considered complete. I know they're console only, but still...&lt;br /&gt;
&lt;br /&gt;
== DVD Screenshots ==&lt;br /&gt;
&lt;br /&gt;
I mostly have DVD and the Blue-Ray I have is a Blue-Ray/DVD combo pack so I'm set. What I'm wondering though is can you get screencaps from things like Hulu and Netflix? --[[User:Yo dawg 111|Yo dawg 111]] 09:29, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: G36C ==&lt;br /&gt;
&lt;br /&gt;
It indeed looks similar, although the nomenclature appears to be different. Anyways, I will add it and if someone can find a better match, he will change it. Thanks. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:52, 27 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Masterkey in Homefront ==&lt;br /&gt;
&lt;br /&gt;
Hi. Please change the Masterkey's gun image on the [[Homefront]] page to this one, as this has a slightly better quality, and it is visible that the rifle is actually a KAC SR-16, not a Colt M4.&lt;br /&gt;
[[Image:KAC Masterkey.jpg|thumb|none|300px|Masterkey shotgun mounted on a KAC SR-16 rifle - 12 Gauge]]&lt;br /&gt;
Thank you. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 07:55, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Grenades ==&lt;br /&gt;
&lt;br /&gt;
DAMITTTTTT. Sorry about that mate. I will be more careful. Frankly I didn't know there was such thing as an Airsoft grenade... Thanks for alerting me to the mistake. :-)&lt;br /&gt;
&lt;br /&gt;
While I'm writing to ya, I might as well mention the [[AK Gallery]]. I totally get what you are saying about guns like the Dragunov and will 100% defer to your judgment. I felt like it was worth putting them on the page since they look similar but if you don't think they belong, I totally understand. It's all about what will be most useful in identifying the guns. :-) --[[User:Zackmann08|Zackmann08]] 11:23, 27 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Doom Nuke tag ==&lt;br /&gt;
I put the nuke tag due to this subsection of the rules.&lt;br /&gt;
http://www.imfdb.org/wiki/Rules,_Standards_and_Principles#Anime:_Rules_.26_Restrictions&lt;br /&gt;
Also the page was previously deleted on the same grounds.&lt;br /&gt;
--[[User:AdAstra2009|AdAstra2009]] 23:42, 30 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The Dark Knight ==&lt;br /&gt;
A) Seriously? You've never seen ''[[The Dark Knight]]''? B) Yes, that is a bigger spoiler, I'd tell you more, but I don't want to spoil anything for you, C) Come on, seriously? --[[User:Funkychinaman|Funkychinaman]] 02:11, 5 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Which is the reason why I removed the reference in the page.  That particular user who wrote those captions constantly gives away important plot points for no good reason.   The user has been warned.   --[[User:Ben41|Ben41]] 03:19, 5 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== This is Glock17gen4, why was I blocked? ==&lt;br /&gt;
&lt;br /&gt;
I have done nothing wrong, and you blocked me and reverted my edits. Here's the reason you left: &amp;quot;(Abusing multiple accounts: Hey there Burt, you're still banned, go away.)&amp;quot; My name isn't Burt, it's Danny. I tryed to use the Glock17gen4 account to contact you about this but it wouldnt allow me to leave a message on your talk page, I would like the block reverted please, as I dont know who this &amp;quot;Burt&amp;quot; is and have done nothing wrong. I really think you have me confused with someone else...PS: do you have email we can discuss this on? [[User:SaferSephiroth|SaferSephiroth]] 20:40, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== What's all this then? ==&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/w/index.php?title=User_talk:Bunni&amp;amp;redirect=no#I_need_you_or_another_admins_help.2C_my_other_account_was_blocked_wrongfully. Is this the usual suspect? [[User:Bunni|bunni]] 17:19, 7 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== I am not this Burt Reynolds Mustache or Person of Interest guy, please quit blocking me! ==&lt;br /&gt;
&lt;br /&gt;
Dont you check for IPs before you make such decisions? I am not this character you think I am. Please unblock me! The only reason I changed the gun on the PD page is I was going off of what the GE 007 page said. If that wasn't right then I am sorry, I did not know. I just know all the classic guns in PD are based off Goldeneye 007's guns. I was trying to keep the page accurate, is there anything wrong with that? [[User:RugerLord|RugerLord]] 14:25, 8 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
ET, do whatever you think is best. [[User:Bunni|bunni]] 14:40, 8 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FlaK ==&lt;br /&gt;
&lt;br /&gt;
Very sorry. I've heard of what you're talking about, but thought it was abbreviated differently.&lt;br /&gt;
&lt;br /&gt;
== Read the rest on that bunni guys page ==&lt;br /&gt;
&lt;br /&gt;
Hey listen, I'm sorry about messing up your page, but seriously dude. You didnt listen to me when I was nice, and I'm sorry about Rockwolf's page too. I have no issue with anyone on this site except you because you keep wrongfully banning me after I helped out. I contacted other admins and the sites owner about this. And you still wouldnt give me a fair chance, so yes, I'm human, I went off on you because I had had enough. I like guns and Goldeneye, I really wanna help with this site, but if I keep being harassed, then how can I do that? PS: I also didnt take to kindly to you and your friend refering to Irish people as &amp;quot;Liams&amp;quot;. I'm Irish, and that offends me. [[User:ColdSteel|ColdSteel]] 20:48, 9 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ok done ==&lt;br /&gt;
&lt;br /&gt;
It wont allow me to change on the Goldeneye 007 main page but I put the upload on the Walther PP series page and the Goldeneye talk page, it's a genuine .32 ACP PPK the same as Bond uses, and I think you'll like the pic quality alot. [[User:ColdSteel|ColdSteel]] 21:21, 9 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Blocked User ==&lt;br /&gt;
The poster was obnoxious and irritating. I just felt like if he comes back he doesn't need to get the change to be an jackass again. Meant to block him earlier, but then I forgot. --[[User:Jcordell|Jcordell]] 13:59, 11 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ellipses ==&lt;br /&gt;
&lt;br /&gt;
You're right, there's no reason to correct them, but is there a reason I shouldn't? Seriously, if there's a reason, I'll stop. --[[User:Cheywoodward2|Cheywoodward2]] 20:32, 12 April 2012 (CDT)&lt;br /&gt;
:Alright, I will stop be such so pedantic about my ellipses. I may forget once or twice. If I end up doing so you my have my apologies. Also, your writing style makes you seem like a very pleasant and knowledgeable person.&lt;br /&gt;
&lt;br /&gt;
== Re: Trolling ==&lt;br /&gt;
&lt;br /&gt;
The whole argument of the section didn't have anything to do with improving the page in question. Yet I'm being the target of moderation. How more unfair can it get? --[[User:Masterius|Masterius]] 09:25, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be a fair argument if the 'not-forum' rule was enforced and the only thing one could find on Talk Pages is weapons and accessories identification and nothing else. But that's just not true. And a simple commentary among many others won't suddenly cause IMFDB to collapse. --Masterius 09:37, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I did not want to go into the whole political debate on who's right and who's wrong. Are you sure there were no points that could have gotten a rise out of me? --[[User:Masterius|Masterius]] 09:45, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
OK, OK, Mr. Wolf was right. You won. So long, and thanks for all the fish. --[[User:Masterius|Masterius]] 09:49, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Sorting Out User names ==&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that.   When I don't see any further contributions right after a new user account is made, I tend to be more suspicious.   --[[User:Ben41|Ben41]] 16:29, 16 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Bot ==&lt;br /&gt;
&lt;br /&gt;
Have you notified the other admins? Are they aware of the situation? It's hard to tell who's online sometimes, but I'll do what I can. --[[User:Funkychinaman|Funkychinaman]] 16:55, 17 April 2012 (CDT)&lt;br /&gt;
:So it's an American bot. Anyway, I'll do what I can. I'll probably be monitoring for another hour, then I have to step out. I should be back on later tonight though. --[[User:Funkychinaman|Funkychinaman]] 17:06, 17 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
&lt;br /&gt;
Hey man, so I just noticed that some guy has once again tried to replace the Glock 18C image with his own. You had previously reverted his upload... Rather then reverting it myself, I thought I would mention it to you... [http://www.imfdb.org/wiki/File:Glock18c_01-1-.jpg Picture in Question]. --[[User:Zackmann08|Zackmann08]] 14:11, 19 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FNP ==&lt;br /&gt;
&lt;br /&gt;
Hey man. Some guy just made a bunch of weird edits to the [[FNP]] page. He changed all the specifications for the FNP-45 to values that are not correct (based on both wikipedia and the FN website). He also added a ransom show that has no page on the site. Do you mind rolling back his edits so I don't have to correct each mistake? Thanks! --[[User:Zackmann08|Zackmann08]] 17:37, 19 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Chronological Order ==&lt;br /&gt;
I'd have to dig it up in the forums but I was told by a Mod a couple years back that if the page has a relatively low number of firearms (20 or less) to use chronological order. --[[User:AdAstra2009|AdAstra2009]] 13:36, 20 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
I made your forum account a moderator. [[User:Bunni|bunni]] 15:44, 21 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Devil May Cry.  ==&lt;br /&gt;
&lt;br /&gt;
Aite. No worries. :-) --[[User:Zackmann08|Zackmann08]] 11:04, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Nukes... ==&lt;br /&gt;
&lt;br /&gt;
I'm sorry. You're right. :-( Let me explain where I'm coming from (just so you don't think I'm trolling the site looking for pages to nuke). I am in the process of trying to convert every gun page from the list format to table format. As I go through, whenever I find an entry that is missing a date I go to that entries page. If that page has an &amp;quot;incomplete&amp;quot; tag, is far from complete and hasn't had any work done in a longgg time, I have been nuking them. As was mentioned in the forum, these are (for the most part), drive-by creations. Pages made by a user who was here for a few weeks and then never returned. &lt;br /&gt;
&lt;br /&gt;
But, at the end of the day, you are correct. I will tone it down on the nuke tags and reserve them for REALLY poor pages. Sorry. --[[User:Zackmann08|Zackmann08]] 09:52, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== re: M57 ==&lt;br /&gt;
&lt;br /&gt;
Yeah, and looks like he added a bunch of other Zastava guns that were not featured in anything yet. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:02, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infoboxes ==&lt;br /&gt;
&lt;br /&gt;
Hey. So first off, a disclaimer, I am posting the following message for each of the Admins so don't think I'm spamming. Just want to get input from all of you. I have been working on a number of infoboxes for different pages ([[Template:Infobox Movie]], [[Template:Infobox TV]], [[Template:Infobox Video Game]]). I have already gotten some help from [[Bunni]] who installed an additional add-on to facilitate the templates. I would love to get some feedback from you (and other admins) regarding these. Do you like the format? Are there things you would like changed? Should additional information be added? The nice thing is that with the add-on that [[Bunni]] installed, you do not have to provide all the information for the infobox. Any variables left blank will simply not be printed.&lt;br /&gt;
&lt;br /&gt;
Finally, I would like to see how you feel about my adding these to pages. I have gotten positive feedback from a number of users (including at least 3 admins) but before I add this to more than a dozen or so pages (which I have done for testing purposes) I want to really get full permission. I know that sweeping changes are a '''MAJOR''' no-no without full admin approval. Check out the thread in the forum (http://forum.imfdb.org/showthread.php?t=1942). I look forward to hearing your feedback! :-) --[[User:Zackmann08|Zackmann08]] 11:15, 9 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The following weapons...&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Oops.... I haven't exactly been consistent on that one. Thanks for letting me know. Sorry about that. --[[User:Zackmann08|Zackmann08]] 16:57, 11 May 2012 (CDT)&lt;br /&gt;
:That makes sense. I will make sure to do that from now on. Sorry (again...) --[[User:Zackmann08|Zackmann08]] 12:12, 15 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== RE5 ==&lt;br /&gt;
&lt;br /&gt;
No, it was with an AI Sheva. I cannot play co-op because the online part of G4WL games does not work in Slovakia. BTW, there was an Ithaca and a Skorpion in her inventory, but no ammo for them, so probably that is why she went with the Beretta. (I also put grenades and mines to her inventory, so that she cannot pick up ammo.) - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:27, 16 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Minor Note ==&lt;br /&gt;
&lt;br /&gt;
I totally get what your saying and agree. We did discuss this a while back. I have stopped removing the entry with the exception of pages that were deleted for not meeting IMFDB standards. And even then I only remove them if the media in question doesn't meet standards, not just because the page wasn't complete. In other words if the page was deleted because no one had worked on it I leave the entry but if the page was deleted because it was a Documentary or a youtube video then I do delete the entry. Thanks for staying on this! --[[User:Zackmann08|Zackmann08]] 14:07, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Image Error ==&lt;br /&gt;
&lt;br /&gt;
I would try to upload an image to overwrite it eg. uploading something with the same file name. May be a size issue. [[User:Bunni|bunni]] 15:48, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== GoldenEye ==&lt;br /&gt;
&lt;br /&gt;
Hey. Thanks for taking care of [[GoldenEye 007]] for me! What do you think of the new [[:Category:See_Also|templates]]? --[[User:Zackmann08|Zackmann08]] 13:46, 5 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Your LAW Pic ==&lt;br /&gt;
&lt;br /&gt;
No offense, but is that a picture YOU took?  Also the end cap has broken off and that particular one is a trainer (not the sub caliber trainer but a classroom trainer) [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:37, 5 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==aha==&lt;br /&gt;
Yes, that is the first model LAW, the M72.  It doesn't have the metal framed front site but has a solid piece of clear plastic.  When the Army demilled them, they just snapped off the plastic front plate, which makes it hard to fix because the clear plastic base (with the spring) is still in the sight base. Apparently that was done because the first pattern sights were 'night sights' and were &amp;quot;radioactive&amp;quot;.  That pic is still a trainer though.  I will try to post a pic of the actual first pattern LAW.  I have one, but like most folks, my front sight is broken.  They really did some weird stuff to that LAW for the film though (pyro insert tube not withstanding). :D  [[User:MoviePropMaster2008|MoviePropMaster2008]] 13:56, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Thank ya! ==&lt;br /&gt;
&lt;br /&gt;
Many thanks bud! I promise to use my powers for good. If you, or any of the other admins, ever feel I'm over stepping, please let me know. I may be an admin now, but I still defer to the more senior admins. As for the bot, it is a giant work in progress. If I actually manage to figure out how to make it work, we will get creative with the name. :-) --[[User:Zackmann08|Zackmann08]] 14:39, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unrelated to firearms ==&lt;br /&gt;
&lt;br /&gt;
Are you the same Evil Tim who [http://lparchive.org/Castlevania-64/ Let's Played ''Castlevania 64'']? [[User:Kadorhal|Kadorhal]] 16:42, 14 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== RE:Stinger / Redeye  ==&lt;br /&gt;
&lt;br /&gt;
Done, does that look ok? They don't really look as alike as the SVD and PSL, think it is just the case that people seem to identify any shoulder launched missile as a Stinger when they don't know what it it.  --[[User:Commando552|commando552]] 03:33, 27 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Template: Screenshot ==&lt;br /&gt;
&lt;br /&gt;
I took care of the optional argument for a page title. That was a really good idea... If you have any more ideas like that, give me a holler and I'll make um happen. --[[User:Zackmann08|Zackmann08]] 13:18, 31 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Evil Tim? == &lt;br /&gt;
&lt;br /&gt;
Evil Tim? As in the lets-player? If so...  FINISH GOLDENEYE DAMNIT!&lt;br /&gt;
Also, I love you :3 --[[User:Chris Jeremic|Cheers, Chris J]] 03:10, 7 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Killer Uzi ==&lt;br /&gt;
&lt;br /&gt;
It looks like this guy is the ''Everybody Hates Chris'' guy. I was going to perma-ban him just for that, but it turns out that the last guy to make that page WASN'T banned. What do you think? --[[User:Funkychinaman|Funkychinaman]] 07:50, 8 August 2012 (CDT)&lt;br /&gt;
:I thought that too, but do you think he's smart enough to completely switch genres? Van tu/leavemealone/Michael Myers covered all the same pages and had the same MO with all of this accounts. --[[User:Funkychinaman|Funkychinaman]] 08:39, 8 August 2012 (CDT)&lt;br /&gt;
::Talked again, you're right, probably the same kid. I gave him six months. You can go over the transcript, maybe you'd like to give him more. --[[User:Funkychinaman|Funkychinaman]] 18:26, 16 August 2012 (CDT)&lt;br /&gt;
:::KillerUzi seemed a bit calmer than Liam, who obviously is venting his rage (at Zackmann, of all people, who wasn't even a user much less an admin when he got booted.) I don't think he'd claim to be younger than he actually was. Liam's previous lies have been about inflating his self worth. Besides, we have a name for KillerUzi. --[[User:Funkychinaman|Funkychinaman]] 08:35, 17 August 2012 (CDT)&lt;br /&gt;
::::Oh, a copycat. I got to read his deleted bio a few minutes ago. Upstate NY and no caps. Declan (KillerUzi) is from upstate NY as well. Oh well, we have a new tidbit for his IMDb page: &amp;quot;Does not take rejection well.&amp;quot; --[[User:Funkychinaman|Funkychinaman]] 08:52, 17 August 2012 (CDT)&lt;br /&gt;
:::::Is KillerUzi the same as Gunner95 then? We made the connection because they both claimed to be 10 year old filmmakers. Gunner95 kept trying to make a page for HIS film, a film no one else could've possibly have seen, which is actually documented on IMDb. The other pages that Gunner95 made also gel with Declan's IMDb bio. So let's lay out the facts here: Layla was a sleeper, almost definitely planted by Liam. His bio also fits with Liam's air force fantasy. Layla also came overnight (East Coast time,) so Layla is probably not Declan (who's a ten year old on the east coast). Weston has the same MO as Layla, but claims to be from the same area as Declan, and that's something he could've only known if he either knew Declan or his movie, since neither KillerUzi or Gunner95 disclosed that here. So maybe they're friends? They both claim to be filmmakers, maybe there's a connection there. Family relations? They both have vaguely Irish names. (oooh, Irish, another connection...) (I've been watching too much Law &amp;amp; Order, can you tell?) --[[User:Funkychinaman|Funkychinaman]] 09:16, 17 August 2012 (CDT)&lt;br /&gt;
:::::::From the Blacklist, it looks like KillerUzi WAS Declan. Hmmmm... --[[User:Funkychinaman|Funkychinaman]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
::::::You just made me think of that scene in ''Naked Gun'' where Nordberg puts his foot through the door and gets stuck. --[[User:Funkychinaman|Funkychinaman]] 09:41, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New User ==&lt;br /&gt;
&lt;br /&gt;
??? You gootta be a little more specific there buddy... Not really sure who or what you're talking about... --[[User:Zackmann08|Zackmann08]] 10:11, 12 August 2012 (CDT)&lt;br /&gt;
:There are 2 people who are authorized to create new users. Myself and Bunni. Seeing as Bunni is the owner and manager of the site and that HE authorized the account, I'm pretty sure its okay. Furthermore, Chris and I have already discussed this individual and you needn't worry about him. If he does cause trouble, Chris and I will be all over it but we have spoken with the individual in question and are not worried. --[[User:Zackmann08|Zackmann08]] 13:15, 12 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Re AKS-47==&lt;br /&gt;
&lt;br /&gt;
Don't we already have an image of a Type 3 AKS-47? Also, the one you're adding has a bit too much white space at the top and bottom. Evil Tim 10:07, 13 August 2012 (CDT) &lt;br /&gt;
Okey, well I thought that the picture was a good display of a T3 underfolder. But if I cut the picture so there's less white, would it be better? --[[User:TheJoker|TheJoker]]&lt;br /&gt;
&lt;br /&gt;
==Hey==&lt;br /&gt;
Sure, if you want. I didn't think I had enough to warrant an archive though. As for Goldeneye, looks good. If you have a game that brings in a bunch of kids, mistakes come with the territory. The guns in the game certainly look a lot better than the original. (I still can't believe all the grief the original has caused.) BTW, what do you use to get console caps? My capture device kinda sucks, and I've been thinking about upgrading. --[[User:Funkychinaman|Funkychinaman]] 10:02, 14 August 2012 (CDT)&lt;br /&gt;
:Ah yes, Hauppauge! I had one of their TV capture cards back in the day. I'd still use it if I was trying to get caps from an NES. I tried getting caps for ''[[Call of Duty: Finest Hour]]'' a few months ago with the no-name device I had, and it sucked. I've been looking into upgrading. --[[User:Funkychinaman|Funkychinaman]] 11:09, 14 August 2012 (CDT)&lt;br /&gt;
::$185 on Amazon, yikes! --[[User:Funkychinaman|Funkychinaman]] 11:09, 14 August 2012 (CDT)&lt;br /&gt;
:::I played the Wii version on my buddy's Wii when it came out, and I DLed the demo of the Xbox version a few months ago. It wasn't bad, it was just... unremarkable. I don't know why they keep trying to trade on the ''Goldeneye'' name when there are plenty of other Bond titles that have never had a game. I was encouraged when EA did the ''From Russia with Love'' game, but I guess Activision thought differently. --[[User:Funkychinaman|Funkychinaman]] 08:45, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==BO2 Pics==&lt;br /&gt;
&lt;br /&gt;
Im ok with take screenshots of the entire screen but theres just one problem: the four gamescom videos have been made private and those videos have weapons not seen in the other previews. I have screenshots but there the ones you warned me about so should I upload them or wait till someone can get full screenshots?[[User:Mr.Ice|Mr.Ice]] 14:17, 14 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Vandal ==&lt;br /&gt;
&lt;br /&gt;
FYI [[User:Weston1911|Weston1911]] is indiscriminately vandalising random pages. Have undone his edits so far, seems like the new system keeps out the bots but not the dicks.  --[[User:Commando552|commando552]] 08:08, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason he puts so much effort into messing stuff up?  --[[User:Commando552|commando552]] 08:24, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Commando ==&lt;br /&gt;
&lt;br /&gt;
I'll do you one better... It is done. Good thinking. --[[User:Zackmann08|Zackmann08]] 09:49, 17 August 2012 (CDT)&lt;br /&gt;
:Also, sorry for &amp;quot;Weston1911&amp;quot;. Thank you for helping clean up his mess... :-( --[[User:Zackmann08|Zackmann08]] 10:17, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thanks for the admin recommendation! --[[User:Commando552|commando552]] 11:12, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Spam ==&lt;br /&gt;
&lt;br /&gt;
So spam has dramatically decreased lately as a result of the new system put in place by [[Bunni]] but we still have the occasional jerk who gets through. For future reference, if anyone does start doing stuff like our pal [[user:Weston1911|Weston1911]] did, will you message me? I am compiling a &amp;quot;blacklist&amp;quot; that includes the e-mail and IP the user used when they registered. It will help prevent them from registering in the future. Thanks man! --[[User:Zackmann08|Zackmann08]] 10:33, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Weston1911=Liam? --[[User:Ben41|Ben41]] 14:59, 17 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was wondering about that myself.--[[User:Jcordell|Jcordell]] 09:38, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Removed Picture of SIG-Sauer P228 ==&lt;br /&gt;
Why have you removed my picture of a SIG-Sauer P228!? It is a blankadapted gun and I haven't removed the other picture of a P228. Tell me why please. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Removed Picture of Kalshnikov AKS ==&lt;br /&gt;
Have you also removed my picture of a AKS with folding stock unfolded? Why do you do this, whats wrong whit the pictures according to you? It has taken me quite alot of time to find these images and crop or cut them down whatever, it makes me a bit irritated to be frank with you. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Picture of SIG-Sauer P228 ==&lt;br /&gt;
This picture is also of a blankadapted SIG, and I didn't remove the other picture of a SIG, I only added mine that is in high quallity defination. Also even if the picture already there is a SIG P228, i don't claim otherwise, actually looks more like a air-soft gun. Look at the talkpages for SIGs and you see other has maked that claim, and said that they would have wanted an aditional picture. --[[User:thejoker|thejoker]]&lt;br /&gt;
::HI there Evil Tim.  I admit that the Sig P228 is probably the worst gun in our inventory.  It had been slid under a truck and had been actually repaired several times. It is NOT an airsoft, but it does look like crap.  The grips were sanded down for some strange reason a long time ago and I don't know why.  I will pull another P228 today and resubmit it.  Great work BTW.  I've been pretty busy with movies and stuff so I have not had time to resubmit gun pics.  [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Picture of Kalashnikov AKS ==&lt;br /&gt;
You are right that it is a small picture, but it is the only picture of an actual AKS with the stock unfolded, the old picture I put up which was taken from the right side I removed because I had touble uploading it and if you use it you have to put it in uneven, strange, number of pixels or it will look compressed. The size of the new picture is adequate in size to use, I thougt You shouldn't have the reference picture the same size as the screencaps anyway. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Re Removed Pictures ==&lt;br /&gt;
Okey, I wont argue any more about the SIG P228 picture as he will upload a new one. Why I started replacing AKS pictures was because users had used the Type I AKS with a stamped receiver when the guns in the screencaps were clearly of milled receiver type, also since the Type I AKS had it's stock unfolded I thought it would fit to have a Type III with a stuck unfolded, wich makes the guns in the picture match the AKs with woodn' stock in size which looks better.The picture that I uploaded before, the one that looked compressed, sometimes actually needed to change more than one px, not always though, to update so it would look uncompressed. I tried whit one and then took of one px at a time untill updated. I'm not the best at how all this stuff work I admitt that but I'm telling you what actually hapened. If [[User:MoviePropMaster2008|MoviePropMaster2008]]s pictures is the ones to go with we, or you as I don't know how to talk to him on his page, sould ask him to upload an aditional picture of an AKS Type III with it's stock unfolded. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Revolver In Code Name Red Rooster (Täcknamn Coq Rouge) ==&lt;br /&gt;
Are you good with identifying revolvers? I'm not that good at that, or I don't think so anyway, so could you take a look at the page of this movie and see if my assumption of the gun I labeld as a S&amp;amp;W Model 27 is right. I can't see if the barrel is tapered but it looks slimmer then what a barrel of a Model 29 in .44 Magnum (wich it is said to be in dialouge) appears to be. I appreciate help with. --[[User:thejoker|thejoker]]&lt;br /&gt;
&lt;br /&gt;
== Age requirement ==&lt;br /&gt;
I have no qualms about imposing such a requirement. We just have to publicize it. And do we grandfather in the existing underage users or boot them? --[[User:Funkychinaman|Funkychinaman]] 13:00, 19 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Octopussy Unknowns ==&lt;br /&gt;
Did you delete the unknown listed guns on the Octopussy page? In that case, why did you do that? If you didn't think they sould be on the main page why not just move them to the talkpage? Why delete them compleatly? [[User:Thejoker|Thejoker]] 10:43, 21 August 2012 (CDT)&lt;br /&gt;
:Sorry someting was wrong the first time I saw the page today, sorry about that! [[User:Thejoker|Thejoker]] 10:47, 21 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FPG pictures  ==&lt;br /&gt;
&lt;br /&gt;
He didn't replace a real gun image actually, the one Zack added was an airsoft as it is marked &amp;quot;FPG&amp;quot;.  --[[User:Commando552|commando552]] 07:34, 25 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Not really, I think that is just left over from when someone got confused and thought that the FPG was the production version and FMG-9 was the prototype. --[[User:Commando552|commando552]] 08:29, 25 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ground Zeroes ==&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
&lt;br /&gt;
Can you recreate the article? We have more than one weapon exposed now (the Mini-UZI in addition to the FN FNC, as well as some other weapons), so it would warrant it. [[User:Pokeria1|Pokeria1]] 00:08, 2 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Personal Attack&amp;quot; on Rockwolf66 ==&lt;br /&gt;
&lt;br /&gt;
Evil Tim, when I reversed his reversion of my reply to him on the M16 Series Talk page, I removed the Personal Attack thing and just left the rest of my reply to him.  Can I bring back my comment again without anything that could be seen as attack?  [[User:Jeddostotle7|Jeddostotle7]] 15:28, 3 September 2012 (CDT)&lt;br /&gt;
:Yeah, I was going to remove the second half.  Also, yeah, even though the STANAG magazines were never fully accepted by NATO, they're still called STANAG.  Also, apparently, they're a &amp;quot;Draft STANAG&amp;quot;.  [[User:Jeddostotle7|Jeddostotle7]] 09:07, 4 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MGS3 Hind-A ==&lt;br /&gt;
&lt;br /&gt;
Sorry for not getting to this sooner but I found [http://www.fas.org/man/dod-101/sys/ac/row/mi-24.htm this article] and apparently the Hind A can mount Yak B's and they can mount the GSh-30K. I've read the talk page and some mentioned how the devs messed up and the mg on the Hind looks like a DShK which could be possible due to dev laziness and just mounted it one there since its the only heavy machine gun in the game.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 15:25, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Just FYI, the gun on the Mi-24A (don't say Hind-A as that is a NATO designation referring to several different versions with different armaments) has a Afanasev A-12.7 machine gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:47, 7 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Tactical Ops: Assault on Terror ==&lt;br /&gt;
&lt;br /&gt;
Tactical Ops: Assault on Terror isn't my page. I am just cleaning up the grammar and adding game content to it. I love TO:AoT and still play it on my computer. I saw a few mistakes in content and a lot of bad grammar and started to rearrange the text and tidy up. &lt;br /&gt;
&lt;br /&gt;
As for the Heckler &amp;amp; Koch SMG II / MP2000 mistake, I thought they were the same program. Gun magazines I read during the trial periods made it seem like they were one and the same. Maybe you should expand the entry, as I have never heard of SMG I / SMG II as being distinct programs an there is no mention of MP2000. &lt;br /&gt;
&lt;br /&gt;
[[User:Hotspur23|Hotspur23]] ([[User talk:Hotspur23|talk]]) 23:39, 9 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Black Ops 1 Live Action Commercial==&lt;br /&gt;
&lt;br /&gt;
After seeing that the live action commercial for MW3 was screencaped and put on the talk page I decided to do the for the first Black Ops live action commercial. The problem is that I can barely read the talk page for it without Firefox crashing on me so I was wondering if you could archive it so I can post the screenshots. Thanks.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 15:41, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater ==&lt;br /&gt;
&lt;br /&gt;
Why is &amp;quot;The Boss's signature weapon is the &amp;quot;Patriot,&amp;quot; seemingly an M231 Firing Port Weapon&amp;quot; the preferred information for the &amp;quot;Patriot&amp;quot; entry when the [[Rocky Mountain Arms Patriot Pistol|Patriot]] actually exists? --[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 11:24, 25 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_3:_Snake_Eater&amp;diff=634324</id>
		<title>Metal Gear Solid 3: Snake Eater</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_3:_Snake_Eater&amp;diff=634324"/>
		<updated>2012-11-25T16:21:55Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* &amp;quot;Patriot&amp;quot; */  Corrected name of Rocky Mountain Arms AR-15 pistol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Metal Gear Solid 3: Snake Eater&lt;br /&gt;
|picture = Metal_Gear_Solid_3_Cover.jpg&lt;br /&gt;
|caption =  &lt;br /&gt;
|series= Metal Gear&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=Kojima Productions&lt;br /&gt;
|platforms=Playstation 2&amp;lt;br&amp;gt;Xbox 360&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;Nintendo 3DS&lt;br /&gt;
|publisher= Konami&lt;br /&gt;
|genre=Stealth&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
'''The following weapons were used in the video game ''Metal Gear Solid 3: Snake Eater.'' Unless otherwise noted, each weapon is only available in the singleplayer portion of the game:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Colt Single Action Army ==&lt;br /&gt;
The ingame [[Colt Single Action Army]] is a 6-shot revolver chambered for .45 Long Colt rounds, fires single action only, and is reloaded manually, one round at a time (though it can still be reloaded instantly by unequipping and re-equipping it ingame). To fire, the hammer must be cocked first, or the gun can be rapidly fanned from the hip. The ingame version's advantage over the semiautomatic M1911 is that SAA's bullets will commonly ricochet off walls and hit targets even if you miss (unrealistically, the ricocheting bullets tend to bounce at angles that will hit enemies even if this would be physically unlikely). Some dramatic license is taken with this; in real life, at more severe angles and distances (especially after multiple ricochets), the bullets would hit with stinging, but nonlethal force. &lt;br /&gt;
&lt;br /&gt;
The player gains a [[Colt Single Action Army]] from the Boss (but without any ammunition) after being tortured by Colonel Volgin, and can earn one for a new game if the final dual with Ocelot is done correctly. This weapon is available in multiplayer, but only to the Major Ocelot special character. Unlike every other pistol available to player characters, the SAA cannot be used in conjunction with a knife for CQC techniques--it can only be used as an improvised bludgeon.&lt;br /&gt;
&lt;br /&gt;
Major Ocelot carries three of these revolvers as his signature weapons. After switching from his [[Makarov PM]], Ocelot carried a heavily-engraved nickel-plated SAA, but switched to three black powder models after being told that the engraving offers no advantage as well as forgetting that his new weapon only carries six shots. Ocelot professionally spins two of them and also features a cavalry stock he fits on the the heel of the grip to fire it like a carbine rifle. As a sign of his ability (or likely, his brashness), he keeps all six chambers on both guns loaded, risking an unintended discharge should he drop one of his guns or have the hammer fall due to one of his numerous stunts with the guns, including juggling all three of his weapons at several points in the game for the purpose of playing a version of Russian Roulette. Real SAA users would usually keep the chamber under the hammer empty and make do with five rounds.&lt;br /&gt;
&lt;br /&gt;
To show his enthusiasm for his new handguns (and to fit in with the love Ocelot had for them in the original [[Metal Gear Solid]]), Ocelot is heard to quip about the &amp;quot;joy of reloading&amp;quot; whenever he does so, especially in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[Image:TheQuickandtheDeadCimmaronSAALMO.jpg|thumb|none|400px|Two heavily engraved nickel SAA revolvers, similar to the one Ocelot had before switching to 3 regular SAA revolvers.]]&lt;br /&gt;
[[File:MGS3ColtSAA.jpg|thumb|none|500px|Ocelot aims his Colt SAA at Sokolov.]]&lt;br /&gt;
[[File:MGS3ColtSAAJugle.jpg|thumb|none|501px|Ocelot in the middle of juggling three SAA revolvers.]]&lt;br /&gt;
[[File:MGS3ColtSAADual.jpg|thumb|none|500px|'''Ocelot:''' ''Let me face him. I've been waiting for this moment... time to get &lt;br /&gt;
even!'' &amp;lt;br&amp;gt; Right before Snake's fight with Volgin, Ocelot wields two SAAs.]]&lt;br /&gt;
[[File:MGS3ColtSAA&amp;amp;Stock.jpg|thumb|none|500px|Ocelot aims his Colt SAA with a stock attached.]]&lt;br /&gt;
[[File:MGS3ColtSAA&amp;amp;Stock2.jpg|thumb|none|500px|Another view.]]&lt;br /&gt;
[[File:MGS3EngravedSAA.jpg|thumb|none|500px|Ocelot aims his engraved SAA at Snake.]]&lt;br /&gt;
[[File:MGS3EngravedSAA3.jpg|thumb|none|500px|A close up.]]&lt;br /&gt;
&lt;br /&gt;
== FP-45 Liberator ==&lt;br /&gt;
&lt;br /&gt;
The E-Z gun available in the easy mode is created by Sigint and based on an [[FP-45 Liberator]]. Sigint's version is a tranquilizer gun with a built-in suppressor and laser sight. True to its name, Snake will never get hungry while using this weapon, nor will his camo index ever drop below 80% when this gun is equipped. Despite being a single-shot weapon, it always has unlimited ammunition and is normally only available on the &amp;quot;Very Easy&amp;quot; difficulty, though it can be unlocked for other difficulties by collecting at least one of every edible item in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:LiberatorPistol.jpg|thumb|none|350px|The FP-45 Liberator Pistol - .45 ACP. The E-Z gun is based on the Liberator Pistol]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] is Naked Snake's signature weapon in the game, is chambered in .45 ACP, and has a magazine capacity of 7 rounds. Naked Snake initially uses a standard issue 1911 before it is dismantled by The Boss. After this, Snake receives a heavily customized 1911 from EVA, who states it was probably obtained from a captured US armory by the Russians, and probably belonged to an officer. The custom version has several professionally-done modifications including a polished feed ramp, polished slide flats, perfectly meshed slide, beveled magazine well, raised mag release, a skeleton (referred to as a &amp;quot;ring&amp;quot;) hammer, removed grip safety, three-dot combat sights with raised front sight, stepping on grip, front cocking serrations and an extended thumb safety. Snake comments that this is the best gun he has ever used shortly before carving the grip to accommodate his knife. It can also be fitted with a suppressor via a threaded barrel. As with most of the other magazine-fed guns in the game, the extra round in the chamber is added after Snake does a &amp;quot;Tactical Reload&amp;quot; (via quickly unequipping and re-equipping the gun). This weapon is available in multiplayer, and is the only lethal pistol in that mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|The standard M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Snakematch.jpg|thumb|none|400px|Custom 1911 Airsoft &amp;quot;Snake Match&amp;quot;]]&lt;br /&gt;
[[File:MGS3M1911Dismantle.jpg|thumb|none|500px|The M1911A1 being dismantled by The Boss after she meets Naked Snake on her horse.]]&lt;br /&gt;
[[File:MGS3M1911Custom.jpg|thumb|none|500px|Snake's custom M1911A1 at the ready.]]&lt;br /&gt;
[[File:MGS3M1911Custom2.jpg|thumb|none|500px|Snake holds his custom M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
The [[Makarov PM]] is the sidearm of every enemy in the game although it is never available to the player. The Makarov fires 9x18mm Makarov rounds from an eight-round magazine.&lt;br /&gt;
&lt;br /&gt;
It is most notably used by Major Ocelot during an ambush on the Virtuous Mission, when he spins it and effortlessly disposes of several KGB soldiers. After trying what, according to Snake, is a Middle Eastern technique where you reflexively rack the slide to make sure there is a round in the chamber, despite it already being loaded, Ocelot causes a stovepipe (failure to feed) jam. With the gun failing to go into battery, Snake ambushes him with CQC and subdues him easily. Naked Snake tells him after that his techniques with the gun would be better suited for a revolver, which causes him to switch to the [[Colt Single Action Army]].&lt;br /&gt;
&lt;br /&gt;
According to Snake, Ocelot tends to twist his arm to absorb the recoil of the pistol, whereas a more stoic grip and stance would result in greater accuracy. SIGINT, however, theorizes (during a call to him after the encounter) that the jam was caused by a combination of the manual ejection, and his &amp;quot;twisting&amp;quot; somehow causing the gun to fail to properly cycle.&lt;br /&gt;
&lt;br /&gt;
EVA also possessed a Makarov during the ending, which she intended to use to kill Naked Snake, but she never used it due to promising The Boss not to kill him.  In addition, Major Raikov always carried a Makarov on his person while doing rounds of the East Wing of Groznyj Grad as does Colonel Volgin. Although the player never actually uses the Makarov during gameplay, Snake himself used one once to hold Volgin up after disarming him, and also attempted to use it on The Boss, but the latter disarmed him before he could get the chance to do so.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm PM]]&lt;br /&gt;
[[File:MGS3Makarov.jpg|thumb|none|500px|As he is being confronted by KGB agents Ocelot pulls out a Makarov PM.]]&lt;br /&gt;
[[File:MGS3Makarov2.jpg|thumb|none|500px|Ocelot aims the Makarov PM.]]&lt;br /&gt;
[[File:MGS3Makarov3.jpg|thumb|none|500px|The Makarov in the air.]]&lt;br /&gt;
[[File:MGS3MakarovJam.jpg|thumb|none|500px|The Makarov jams giving Snake a chance to attack.]]&lt;br /&gt;
[[File:MGS3MakarovVolgin.jpg|thumb|none|500px|Seeing through (or rather feeling through) Snake's disguise as Major Raikov Volgin  aims his Makarov at Snake.]]&lt;br /&gt;
[[File:MGS3MakarovToss.jpg|thumb|none|500px|When The Boss faces the imposter she is quickly able to disarm Snake of &amp;quot;his&amp;quot; Makarov (Actually Volgin's, as Snake disarmed him earlier) with CQC.]]&lt;br /&gt;
&lt;br /&gt;
== Mk22 Mod 0 &amp;quot;Hush Puppy&amp;quot; (Smith &amp;amp; Wesson 39) ==&lt;br /&gt;
&lt;br /&gt;
The Mk22 Mod 0 (a Navy-modified [[Smith &amp;amp; Wesson Model 39]]) handgun appears in the game upgraded as the MK22 Hush Puppy tranquilizer gun, a non-lethal substitute to the [[M1911A1]]. It can be fitted with a suppressor. The Hush Puppy is in fact a real gun firing 9mm rounds (9mm tranquilizers in the game) but the weapon has a slide locking mechanism to eliminate the sound of the weapon cycling after each fired round. As with the real-life gun, the slide lock on the Hush Puppy cannot be disengaged. It has a magazine capacity of 8 rounds, and is also available in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mk22 Mod 0.jpg|thumb|350px|none|Mk22 Mod 0 - 9x19mm]]&lt;br /&gt;
[[Image:Mgs3mk22.jpg|thumb|350px|none|]]&lt;br /&gt;
[[Image:Mgs31.jpg|thumb|500px|none|Snake holding his Mk22]]&lt;br /&gt;
[[File:MGS3Mk22.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:MGS3Mk22Close.jpg|thumb|500px|none|Closeup on the Mk 22.]]&lt;br /&gt;
[[File:MGS3Mk22Closer.jpg|thumb|500px|none|Nice shot of the Mk 22.]]&lt;br /&gt;
&lt;br /&gt;
== Shansi Type 17 ==&lt;br /&gt;
The Shansi Type 17, a Chinese copy of the [[Mauser C96]], is EVA's signature weapon, but it is never made available to the player. It is chambered in .45 ACP and has a 10-round capacity in its integral fixed magazine, which must be reloaded using stripper clips. She most notably uses it to shoot and kill several GRU soldiers near the beginning of Operation Snake Eater with a technique known as a &amp;quot;Bandit Shooting,&amp;quot; and then reloads the Type 17 with a single large 10-round stripper clip (in reality 5-round stripper clips were issued with this weapon). EVA loses this weapon when Ocelot knocks it from her hands while in a motorcycle chase.&lt;br /&gt;
&lt;br /&gt;
On a second playthrough, SIGINT explains the &amp;quot;Bandit Shooting&amp;quot; method during a radio call as a way of holding the gun sideways and using the recoil to create a horizontal sweep with the gun to clear a room, and questions where EVA is from.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96-10.jpg|thumb|none|350px|Shansi Type 17 - .45 ACP.]]&lt;br /&gt;
[[File:MGS3Type17.jpg|thumb|none|500px|EVA holding her Type 17 Pistol during the motorcycle chase.]]&lt;br /&gt;
[[File:MGS3Type17(2).jpg|thumb|none|500px|EVA's Type 17 after it was knocked out of her hands.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== M1928A1 Thompson ==&lt;br /&gt;
&lt;br /&gt;
The Pain uses an [[Thompson_Submachine_Gun#M1928.2FM1928A1_Thompson|M1928A1 Thompson]] with a stick magazine in his fight with Snake. The Pain's version is made from hornets [!] and seemingly also fires them; he forms it by shouting &amp;quot;Tommy Gun!&amp;quot; and raising his arm, the hornets forming around it, then somehow managing to make themselves into a wood and metal sub-machine gun that actually functions. It is identified as an M1928A1 rather than a conventional 1928 by its straight foregrip, as opposed to the pistol grip on the regular 1928. The M1928A1 is never made available to the player. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1928-A1_T.jpg|thumb|none|400px|M1928A1 &amp;quot;Tommygun&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:ThePainTommy_gun.jpg|thumb|none|400px|The Pain forms his &amp;quot;Tommy Gun.&amp;quot; One frame later, it's a Thompson. You have to feel sorry for the hornet that has to be the firing pin.]]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA|Skorpion SA Vz 61]] machine pistol is the standard-issue weapon for enemies in motorcycle sidecars or for those  piloting flying platforms, and can be obtained by the player as well from a storeroom in Groznyj Grad. While modelled with a 20-round magazine, it actually holds 30 rounds of .32 ACP ammunition ingame. It is fitted with a laser sight (its iron sights cannot be used, unlike the ingame AK-47 or XM16E1), and has both semiautomatic and fully-automatic firing modes. This weapon is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
The real-life weapon uses a closed bolt blow-back system that locks the bolt for a millisecond in the rear position before slamming back home to reduce the immense rate of fire to a controllable 850 RPM, but the ingame version has an unrealistically slow rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[File:MGS3Skorpion.jpg|thumb|none|500px|The Skorpion SA Vz 61 in game, modelled with a 20-round magazine that somehow hold 30 rounds.]]&lt;br /&gt;
[[File:MGS3SkorpionBiker.jpg|thumb|none|500px|A GRU biker aims his Skorpion SA Vz 61]]&lt;br /&gt;
[[File:MGS3SkorpionSAVz61Platform.jpg|thumb|none|500px|After the battle with the Shagohod, GRU soldiers on flaying platforms arrive on scene. &lt;br /&gt;
Note the lack of a magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The sole shotgun in the game is an [[Ithaca 37]] (referred to as the M37) with a sawed-off stock and barrel, available to the player in the Peschera Cave ingame. It is also used by several members of the Ocelot Unit.&lt;br /&gt;
&lt;br /&gt;
The Ithaca 37 has a tube magazine capacity of four 12 gauge shells plus one in the chamber, and suffers from drastically decreased damage at range.  This weapon is available in multiplayer, but due to its high close-range damage plus its tendency to knock other player characters down with a hit (an ability it also has when used against non-Boss NPCs in the singleplayer game), it was disallowed on many multiplayer servers. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ithaca_m37sawedoff.jpg|thumb|350px|none|Ithaca M37 shotgun - 12 gauge.]]&lt;br /&gt;
[[File:MGS3Ithaca37Model.jpg|thumb|500px|none|M37 in the Survival Viewer's model viewer.]]&lt;br /&gt;
[[File:MGS3Ithaca37.jpg|thumb|500px|none|A member of the Ocelot unit holds his Ithaca 37.]]&lt;br /&gt;
[[File:MGS3Ithaca37(2).jpg|thumb|500px|none|Another member of the Ocelot unit holds an Ithaca 37.]]&lt;br /&gt;
[[File:MGS3Ithaca37(3).jpg|thumb|501px|none|An Ocelot unit member holds an Ithaca 37, while pursuing Naked Snake after his escape from Colonel Volgin's torture chamber.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The standard-issue assault rifle for most of the ingame enemies (both GRU and KGB) is the [[AK-47]]. The [[AK-47]] can also be obtained up by the player, and it is capable of semi-automatic and fully automatic fire. The AK uses 30 round magazines firing 7.62x39mm rounds. A strange note about this weapon, is that on one side of the receiver it has the Stamped style indent, and on the other side the milled style indent. It is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|450px|none|AK-47 Milled Receiver - 7.62x39mm]]&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|450px|none|AKM Stamped Receiver - 7.62x39mm]]&lt;br /&gt;
[[File:MGS3AK47KGB.jpg|thumb|500px|none|A KGB agent with the AK-47.]]&lt;br /&gt;
[[File:MGS3AK47KGB2.jpg|thumb|500px|none|Another view.]]&lt;br /&gt;
[[File:MGS3AK47KGB3.jpg|thumb|500px|none|Close up.]]&lt;br /&gt;
[[File:MGS3AK47GRU.jpg|thumb|500px|none|A GRU solider at Groznyj Grad with his AK-47.]]&lt;br /&gt;
[[File:MGS3AK47GRUSquad.jpg|thumb|500px|none|During the famous motorcycle chase scene a squad of GRU soldiers fire their AK-47s.]]&lt;br /&gt;
 &lt;br /&gt;
== AMD-65 ==&lt;br /&gt;
&lt;br /&gt;
The [[AMD-65]] is a Hungarian-made assault rifle based off of the [[AK-47]] used by the Ocelot Unit. Like the Makarov it is unavailable to the player. According to SIGINT, the AMD-65s used by the unit were prototypes that were shipped over to the Soviet Union for them to use.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMD-65.jpg|thumb|none|450px|AMD-65 - 7.62x39mm]]&lt;br /&gt;
[[File:MGS3AMD.jpg|thumb|500px|none|An Ocelot unit soldier with the AMD-63, being held hostage by Naked Snake before promptly being slammed by CQC.]]&lt;br /&gt;
[[File:MGS3AMD-63(2).jpg|thumb|500px|none|An Ocelot unit solider with the AMD-63.]]&lt;br /&gt;
[[File:MGS3AMD-63.jpg|thumb|501px|none|The AMD-63 at the left.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Patriot&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Boss's signature weapon is the &amp;quot;Patriot,&amp;quot; seemingly an [[M231 Firing Port Weapon]] fitted with a Beta C-Mag carrying infinite ammunition (claimed to be from its &amp;quot;feed mechanism&amp;quot; being in the shape of an infinity symbol). The Patriot shows some very strange ballistics in a cutscene where The Boss obliterates Snake's infiltration vehicle with sustained fire, with bullets tumbling end-over-end as they exit the barrel; at least one actually exits the barrel facing backwards. The Patriot is made available to the player right from the beginning of a second playthrough from a previously-cleared game save. &lt;br /&gt;
&lt;br /&gt;
The real-life weapon was designed to clear enemies from short ranges (10-20m) around the Bradley Infantry Fighting Vehicle. The weapon's instruction manual strongly advises against using the M231 as an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wm 1119951786543207.jpg|thumb|none|400px| The [[Rocky Mountain Arms Patriot Pistol]] - 5.56x45mm, which looks similar to the Patriot.]]&lt;br /&gt;
[[Image:Mgs313.jpg|thumb|none|500px|The Boss firing her &amp;quot;Patriot.&amp;quot;]]&lt;br /&gt;
[[File:MGS3Patriot.jpg|thumb|none|500px|Another angle of the same scene.]]&lt;br /&gt;
[[File:MGS3M231.jpg|thumb|none|500px|Right before the final battle The Boss holds her unloaded M231.]]&lt;br /&gt;
[[File:MGS3M231Load.jpg|thumb|none|500px|The Boss loads her M231.]]&lt;br /&gt;
&lt;br /&gt;
== XM16E1 ==&lt;br /&gt;
&lt;br /&gt;
The [[XM16E1]] is available to the player ingame, is chambered in 5.56x45mm NATO, has a 20-round magazine, and can fire semi-automatically, or fully-automatically, or in three-round bursts. It can be fitted with a suppressor, and is not used by any NPCs in the singleplayer game. The ingame version was modified by a gunsmith to sport camouflage tape and paint making it more suitable for jungle combat. This weapon is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3XM16E1Real.jpg|thumb|none|450px|'''TOY''' XM16E1 exactly like the one ingame - 5.56x45mm]]&lt;br /&gt;
[[File:MGS3XM16E1.jpg|thumb|500px|none|The XM16E1 ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles/Designated Marksman Rifles=&lt;br /&gt;
&lt;br /&gt;
== Mosin Nagant M91/30 ==&lt;br /&gt;
&lt;br /&gt;
The [[Mosin Nagant]] is Cobra unit sniper The End's signature weapon. It is a single-shot, manually-chambered rifle that has been modified to fire tranquilizer darts, and can be obtained by the player if they beat The End with a stamina kill. It features the standard Soviet PU 3.5x scope as well as a custom-fitted folding skeleton stock and pistol grip; SIGINT speculates they were fitted for parachute jumps, but in the end simply says the master sniper must have known what he was doing when he had them fitted. Normal infantry versions are also seen in archival footage in the beginning. This weapon is available in multiplayer. For some reason, the rifle makes a loud report when used by The End during his boss fight, but it makes next to no firing noise when used by player characters. &lt;br /&gt;
&lt;br /&gt;
[[File:M9130.jpg|thumb|none|490px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|490px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[File:MGS3MosinNagant.jpg|thumb|none|500px|Mosin Nagants seen in the footage.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd.jpg|thumb|none|500px|The End takes aim with his Mosin Nagant.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd2.jpg|thumb|none|500px|Another view.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd3.jpg|thumb|none|500px|A third view. Note that The End's age spots had disappeared due to photosynthesis earlier.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd4.jpg|thumb|none|500px|The End taking aim while kneeling.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Another sniper rifle in the game is the [[SVD Dragunov]]. It has two zoom options, and be seen being used by a member of the Ocelot Unit sometime in the beginning of the game, or at Sokrovenno if the player kills The End before his boss fight in Operation Snake Eater. It fires the same round as the Mosin-Nagant, the 7.62x54R cartridge from a 10 round magazine, but fires semiautomatically, and for some reason is shown to have no recoil if Naked Snake's stamina is high when firing. This weapon is available in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[File:MGS3SVDModel.jpg|thumb|none|500px|SVD in the game.]]&lt;br /&gt;
[[File:MGS3SVD.jpg|thumb|none|500px|Naked Snake, assisted by EVA, aims his SVD Dragonov at the C3 charges mounted on a bridge in an attempt to destroy the Shagohod piloted by Colonel Volgin.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
The light machine gun configuration of the modular [[Stoner 63]] weapon system is also used in the game. It holds 101 rounds of 5.56x45mm ammunition in the belt and Naked Snake yells Rambo-style while firing it. It is available in multiplayer, but only as a pick-up weapon (i.e., it is not a weapon you can spawn in with). &lt;br /&gt;
&lt;br /&gt;
[[File:StonerM63.jpg|thumb|none|500px|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:MGS3Stoner63Model.jpg|thumb|none|500px|Stoner 63 in the game.]]&lt;br /&gt;
[[File:MGS3Stoner63.jpg|thumb|none|500px|An Ocelot unit member with the Stoner 63 while Snake takes him down.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] also makes an appearance in the game, which takes place three years after it was introduced. It is obtainable by the player and used several times by enemies. It has PGO-7 scope attached to it for accurate aiming, and is the most powerful weapon in the game, able to instantly kill large groups of enemies in one hit. The primary use of the RPG-7, however, is fighting Volgin's massive &amp;quot;Shagohod&amp;quot; vehicle, which is only vulnerable to fire from heavy weapons. This weapon is available in multiplayer, but only as a pick-up weapon and not a weapon you can spawn in with. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|Russian RPG-7 - 40mm]]&lt;br /&gt;
[[File:MGS3RPG7Model.jpg|thumb|none|700px|The RPG-7 in game.]]&lt;br /&gt;
[[File:MGS3RPG7.jpg|thumb|none|500px|Snake aims the RPG-7 in the finale.]]&lt;br /&gt;
[[File:MGS3RPG7Warhead.jpg|thumb|none|500px|The warhead in flight.]]&lt;br /&gt;
[[File:MGS3RPG7Empty.jpg|thumb|none|500px|Snake strikes a pose with an empty RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
=Vehicle/Platform-mounted Weaponry=&lt;br /&gt;
&lt;br /&gt;
== ZU-23 ==&lt;br /&gt;
&lt;br /&gt;
23mm Soviet anti-aircraft gun. They can be commandeered by the player and are capable of shooting down helicopters and flying platforms. They are found in the mountains of Tselinoyarsk and in the final battle with the Shagohod.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23 Anti-Aircraft gun - 23mm]]&lt;br /&gt;
[[File:MGS3ZU-23.jpg|thumb|none|500px|The ZU-23 behind EVA.]]&lt;br /&gt;
&lt;br /&gt;
== DShK == &lt;br /&gt;
&lt;br /&gt;
Able to commandeered by the player, [[DShK heavy machine gun]]s are found throughout the game. They are also mounted on Volgin's &amp;quot;Shagohod&amp;quot; hovertank, and Volgin uses them if he's not using the central volley gun in the &amp;quot;mouth&amp;quot; of the Shagohod.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|Russian DShK 38/46 - 12.7x109mm]]&lt;br /&gt;
[[File:MGS3DShK.JPG|thumb|none|500px|A mounted DShK.]]&lt;br /&gt;
[[File:MGS3DShKShagohod.jpg|thumb|none|500px|The DShk mounted on the Shagohod.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==C3==&lt;br /&gt;
The predecessor to the C4 used in other games, it was composed of 77% RDX and 23% plasticizer, could be molded into any shape, and is stable enough to not be detonated by gunfire. Naked Snake used it to destroy the Shagohod's hangar, and was likewise used by EVA to rig the rail bridge out of Groznyj Grad to deter pursuit when they were to leave for Rokovoj Bereg. In the latter case, it's also implied that she modified the C3 to contain detonators that will automatically set off when physically touched, presumably as a precaution in case an EOD was tasked to the bridge upon the explosives' discovery, which was later used to Snake's advantage when he had to snipe the C3 to blow the bridge underneath Volgin and the other GRU members.&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3C3Block.jpg|thumb|none|500px|A block of C3.]]&lt;br /&gt;
[[File:MGS3C3Heart.jpg|thumb|none|500px|EVA makes a heart made of C3.]]&lt;br /&gt;
[[File:MGS3C3.jpg|thumb|none|500px|The C3 being planted on the liquid rocket fuel tanks of the Shagohod's hangar. Unfortunately, EOD later drains them to avoid the sympathetic detonation of the rocket fuel and thus limit the extent of the destruction.]]&lt;br /&gt;
[[File:MGS3C3Butterfly.jpg|thumb|none|500px|The final block of C3 molded into the shape of a butterfly, just before Naked Snake slams it onto the timer of the bomb. While he doesn't have a personal timepiece to keep track of the remaining time on the bombs (unlike Raiden of [[Metal Gear Solid 2]]), he does have some supernatural help telling him just how much time he has left before detonation. The butterfly-C3 also appears in Super Smash Bros Brawl.]]&lt;br /&gt;
[[File:MGS3C3Pack.jpg|thumb|none|500px|The pack of C3 on the bridge.]]&lt;br /&gt;
&lt;br /&gt;
==Chaff Grenade==&lt;br /&gt;
Chaff grenades are a fictional miniature chaff dispenser. Chaff consists of small aluminum strips that are specifically designed to confuse radar frequencies, and normally used by aircraft to fool radar-guided missiles. The individual strips are cut in such a way that they wreak havoc with a radar's transmitted frequencies. The Chaff Grenade is a combination of a wide-dispersal system for such strips and an electronic jamming system similar in effect to a magnetic pulse; it fools most electronic devices in the current room, including security cameras, radios, and some types of UAV. The game implies that this grenade variant was developed in the Soviet Union. This weapon is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==Flashbang Grenade==&lt;br /&gt;
&lt;br /&gt;
A grenade that uses magnesium-based powder to produce a massive flash and sound burst, knocking people unconscious rather than killing them. They were implied to be developed by the Soviets. They are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==Lipstick Gun==&lt;br /&gt;
&lt;br /&gt;
Popularly known as the &amp;quot;Kiss of Death,&amp;quot; this [[Assassination Device|assassination device]] is a single-shot firearm using a 4.5mm bullet concealed in a lipstick holder that is never available the player. EVA, in her guise as Tatyana, uses one to threaten Sokolov into giving up the Shagohod's test data, but it turns out to be ordinary lipstick. EVA later tries to use one against Volgin, only to have him twist her arm (and the gun's barrel) away before she can trigger it. ''Fun Fact: there were originally going to be more espionage devices in ''Snake Eater'' besides the Kiss of Death, the chloroform-laced handkerchief, and the Cigarette Narcosis Gun (a chemical warfare agent dispenser that sprayed knockout gas a short distance), but these plans were dropped after the Beltway Sniper shootings forced Kojima and his team to abandon going to the International Spy Museum to research more on spy devices used during the Cold War.''&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3KissofDeath.jpg|thumb|none|500px|Colonel Volgin inspects the Kiss of Death after taking it from Tatyana shortly after the  Virtuous Mission fails.]]&lt;br /&gt;
&lt;br /&gt;
== Fear's Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Fear uses an unknown crossbow that has bolts laced with the venom of the Brazilian wandering spider. The William Tell crossbow identity is unknown, but the Little Joe crossbow was a small crossbow developed by the OSS during World War II for usage in the British army. It never underwent production, and a surviving crossbow was rare, and the darts even rarer. Neither crossbow is ever available to the player. Ocelot does, however, toy with and threaten EVA (in her guise as Tatyana) with one of The Fear's crossbows, shortly after Volgin kills Granin in a scene Naked Snake can watch by spying on them in Groznyj Grad from a mountaintop.&lt;br /&gt;
&lt;br /&gt;
[[File:William Tell Crossbow.jpg|thumb|none|250px|William Tell crossbow.]]&lt;br /&gt;
[[File:Little Joe Crossbow.jpg|thumb|none|250px|Little Joe crossbow.]]&lt;br /&gt;
[[File:MGS3FearCrossbow.jpg|thumb|none|500px|The Fear with his William Tell crossbow.]]&lt;br /&gt;
[[File:MGS3FearsCrossbow2.jpg|thumb|none|500px|The Little Joe on the ground.]]&lt;br /&gt;
[[File:MGS3FearsCrossbowSpin.jpg|thumb|none|500px|Ocelot spins the Little Joe.]]&lt;br /&gt;
[[File:MGS3CrossbowBoltCloseup.jpg|thumb|none|500px|The bolt of the Little Joe.]]&lt;br /&gt;
&lt;br /&gt;
== Fury's Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
During The Fury's boss battle, he uses a custom flamethrower. According to SIGINT, The Fury's flamethrower uses UDMH (unsymmetrical dimethylhydrazine) and NTO (nitrogen tetroxide) mixed together as fuel rather than the usual incendiary liquids used in flamethrowers. &lt;br /&gt;
&lt;br /&gt;
[[File:MGS3FuryFlamethrower.jpg|thumb|none|500px|The Fury holds his Flamethrower]]&lt;br /&gt;
[[File:MGS3FuryFlamethrowerTanks.jpg|thumb|none|500px|The flamethrower tanks on The Fury's back.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
These camouflaged landmines are occasionally encountered in the jungle, but are triggered by Naked Snake's proximity rather than through a trip wire or command detonation through a wire (as in the real life version). They can be found using a mine detector (which uses a sound beacon) or seen easily through Naked Snake's thermal goggles. The game implies that the proximity detonation was a modification made by the GRU soldiers stationed in Tselinoyarsk after they stole several copies from American battlefields. This weapon is available in multiplayer. Several claymores were placed in Bolshaya Past South to further deter intruders.&lt;br /&gt;
&lt;br /&gt;
[[File:M18a1 07.jpg|thumb|none|250px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:MGS3Claymore.jpg|thumb|none|500px|Claymore in-game.]]&lt;br /&gt;
&lt;br /&gt;
== M2 Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
The [[M2 Flamethrower]] appears in the game and is used by several specially-suited GRU flame troopers on the Krasnogorje mountain in Tselinoyarsk, travelled to by Naked Snake in Operation Snake Eater. While unavailable to the player in the singleplayer portion of the game, it is available to players as a pick-up weapon (not one you can spawn in with) in the multiplayer mode, and has infinite ammunition there. Somewhat unrealistically, shooting the fuel tanks on the backs of the GRU flame troopers in singleplayer with a lethal weapon will immediately cause them to be engulfed in a ball of fire. &lt;br /&gt;
&lt;br /&gt;
[[File:M2 Flamethrower.jpg|thumb|none|250px|M2 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The hand grenades used in the game are Russian [[RGD-5 hand grenade]]s. They are used by GRU soldiers, and can be can also be obtained by Naked Snake in various areas in the game. They are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|250px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:MGS3RGD5.jpg|thumb|none|500px|The RGD-5 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
A grenade that dispersed smoke. The Smoke Grenades, implied to have been developed by the Soviets in Tselinoyarsk, were grenades that, via a combustion agent of a combined zinc oxide, ammonium chloride, aluminum, and other related gasses and items, released a grayish-white smoke. It also had a tear-gas like effect on the attack dogs. They are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==White Phosphorus Grenade==&lt;br /&gt;
An incendiary grenade that releases white phosphorous, which likewise results in people catching fire. These are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==M-388 Davy Crockett==&lt;br /&gt;
&lt;br /&gt;
Never available to the player, the M-388 Davy Crockett tactical recoilless nuclear rifle is a plot device within the game. The Boss stole a launcher, along with two high-yield warheads, and gave them to Colonel Volgin, who used one to destroy Nikolai Sokolov's OKB-754 research facility, triggering the events of the main game. The Boss later uses the second to destroy Groznyj Grad (Volgin's private research facility) and Graniny Gorki (Granin's research facility). The Boss carries the launcher, both warheads, and their cases (which altogether weigh over three hundred kilograms) unassisted. According to Sigint, the Davy Crockett warheads were in fact experimental super-bombs with a higher yield than regular Davy Crockett warheads.&lt;br /&gt;
&lt;br /&gt;
[[File:Davy Crockett Nuke.jpg|thumb|none|250px|M-388 Davy Crockett]]&lt;br /&gt;
[[File:MGS3Davy.jpg|thumb|none|500px|The two pieces of the Davy Crockett.]]&lt;br /&gt;
[[File:MGS3DavyWarhead.jpg|thumb|none|500px|The warhead.]]&lt;br /&gt;
[[File:MGS3DavyLanucher.jpg|thumb|none|500px|The launcher.]]&lt;br /&gt;
[[File:MGS3DavyBlackblast.jpg|thumb|none|500px|The backblast from the Davy. Its a miracle that it didn't kill everyone on the chopper.]]&lt;br /&gt;
&lt;br /&gt;
==TNT==&lt;br /&gt;
&lt;br /&gt;
Naked Snake can find and attach TNT bundles on various surfaces (even on the backs of wandering enemies) for explosive detonation via radio trigger. They can also be used to demolish ammunition and food storage areas, causing guards to become hungry and slower to react, and to run out of ammunition faster.&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3TNT.jpg|thumb|none|500px|The TNT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Afanasev A-12.7==&lt;br /&gt;
&lt;br /&gt;
The [[Afanasev A-12.7]] is mounted on all the Mi-24A  helicopters in the game.&lt;br /&gt;
&lt;br /&gt;
[[File:Afanasev A-12.7.jpg|thumb|none|450px|Afanasev A-12.7 mounted on a Mi-4A helicopter -  12.7 mm]]&lt;br /&gt;
[[File:MGS3HindAYak-B.jpg|thumb|none|500px|The Mi-24A with the A-12.7.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AA Gun==&lt;br /&gt;
&lt;br /&gt;
An unknown AA Gun is seen in a cutscene describing The Boss's involvement in &amp;quot;The Bay of Pigs.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[File:MGS3UnknownAAGun.jpg|thumb|none|500px|The AA Gun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634320</id>
		<title>Rocky Mountain Arms Patriot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634320"/>
		<updated>2012-11-25T15:52:06Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gun Title|Rocky Mountain Arms Patriot Pistol}}&lt;br /&gt;
[[File:RoAr Pistol.jpg|thumb|right|401px|Rocky Mountain Arms Patriot Pistol - .223 Remington]]&lt;br /&gt;
[[Image:PatriotPistol.jpg|thumb|right|300px|Rocky Mountain Arms Patriot Pistol fitted with C-MAG 100rd Beta Drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1992 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .223 Remington&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 21 in (53 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 7 in (18 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Safe/Semi/Auto, Safe/Semi&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Congo]]'' || Dr. Karen Ross || [[Laura Linney]]  || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Long Kiss Goodnight]]'' || Hit Team ||.||.||1996&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Soldier]]'' || Sgt. Todd || [[Kurt Russell]] ||   || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Replacement Killers]]'' || Various characters ||  || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[3000 Miles to Graceland]]'' || Various characters ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Miami Vice]]'' || Various characters ||  || || 2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || Smugglers || Extras  || Season 3, Episode 12, &amp;quot;Boxed In&amp;quot; || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Dark Angel]]'' || Syl(X5-701) ||Nicki Aycox||Season 1, Episode 22 &amp;quot;...And Jesus Brought a Casserole&amp;quot;||2001&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:SmithandWesson36&amp;diff=634319</id>
		<title>User talk:SmithandWesson36</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:SmithandWesson36&amp;diff=634319"/>
		<updated>2012-11-25T15:50:03Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Uncharted 2: Among Thieves==&lt;br /&gt;
Why did you upload another Beretta Inox shot?  The pic claims that the gun in the game has the rubber wrap around grips, but from what I can see, in BOTH screenshots, the gun just has the black factory grips on them. [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
I uploaded another pic where you can see the grips in game. [[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
&lt;br /&gt;
==Fallout: NV==&lt;br /&gt;
If you see a mistake, try either fixing it or mentioning it on the discussion page if you're not certain about it. Adding comments to articles, especially high-traffic pages, looks sloppy.--[[User:PistolJunkie|PistolJunkie]] 16:16, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== CZ ==&lt;br /&gt;
&lt;br /&gt;
Hey man, I saw you made a minor edit on the [[CZ]] page. Are you by any chance knowledgeable about the CZ line of guns? I'm looking for someone to help me out on that page... --[[User:Zackmann08|Zackmann08]] 13:51, 28 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sleeping Dogs ==&lt;br /&gt;
&lt;br /&gt;
I don't understand why you put both Assault Rifles under G36. The one with the Grenade Launcher is an entirely different weapon. --[[User:Milkovich|Milkovich]] [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 14:00, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revo and cosh question ==&lt;br /&gt;
&lt;br /&gt;
Hello, thanks for IDing the revo in [[The Blue Lamp]]; would you mind taking a glance at [[Snowtown Murders, The]] to make sure I got that one right?&lt;br /&gt;
&lt;br /&gt;
Also, about your removing the cosh from The Blue Lamp, as I understand it non-firearm weapons ''can'' be included in articles, in the end section so long as the film still features firearms. The caveat is just that there can't be individual articles for non-firearms, but they can be included in movie pages. Unless that's incorrect somehow, I'm looking to restore the cosh section. [[User:REPLICAwrittendowntheside|REPLICAwrittendowntheside]] ([[User talk:REPLICAwrittendowntheside|talk]]) 19:08, 30 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater ==&lt;br /&gt;
&lt;br /&gt;
Any particular reason you are against correcting the &amp;quot;patriot&amp;quot; entry to state the fact that &amp;quot;The Rocky Mountain Arms M16-Style Pistol&amp;quot; IS the [[Rocky Mountain Arms Patriot Pistol|Patriot]]? The gun in the game is based on an actual sub-machine gun, isn't the point of this website to link this information together?  [[User:Rufford|Rufford]] 09:44, 25 November 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634318</id>
		<title>User talk:Rufford</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Rufford&amp;diff=634318"/>
		<updated>2012-11-25T15:48:32Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634317</id>
		<title>Rocky Mountain Arms Patriot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634317"/>
		<updated>2012-11-25T15:47:11Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Added Full-Auto Fire mode (this is a machine gun)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gun Title|Rocky Mountain Arms Patriot Pistol}}&lt;br /&gt;
[[File:RoAr Pistol.jpg|thumb|right|401px|Rocky Mountain Arms Patriot Pistol - .223 Remington]]&lt;br /&gt;
[[Image:PatriotPistol.jpg|thumb|right|300px|Rocky Mountain Arms Patriot Pistol fitted with C-MAG 100rd Beta Drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1992 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .223 Remington&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 21 in (53 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 7 in (18 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Safe/Semi/Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Congo]]'' || Dr. Karen Ross || [[Laura Linney]]  || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Long Kiss Goodnight]]'' || Hit Team ||.||.||1996&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Soldier]]'' || Sgt. Todd || [[Kurt Russell]] ||   || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Replacement Killers]]'' || Various characters ||  || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[3000 Miles to Graceland]]'' || Various characters ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Miami Vice]]'' || Various characters ||  || || 2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || Smugglers || Extras  || Season 3, Episode 12, &amp;quot;Boxed In&amp;quot; || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Dark Angel]]'' || Syl(X5-701) ||Nicki Aycox||Season 1, Episode 22 &amp;quot;...And Jesus Brought a Casserole&amp;quot;||2001&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:SmithandWesson36&amp;diff=634316</id>
		<title>User talk:SmithandWesson36</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:SmithandWesson36&amp;diff=634316"/>
		<updated>2012-11-25T15:44:43Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Uncharted 2: Among Thieves==&lt;br /&gt;
Why did you upload another Beretta Inox shot?  The pic claims that the gun in the game has the rubber wrap around grips, but from what I can see, in BOTH screenshots, the gun just has the black factory grips on them. [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
I uploaded another pic where you can see the grips in game. [[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
&lt;br /&gt;
==Fallout: NV==&lt;br /&gt;
If you see a mistake, try either fixing it or mentioning it on the discussion page if you're not certain about it. Adding comments to articles, especially high-traffic pages, looks sloppy.--[[User:PistolJunkie|PistolJunkie]] 16:16, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== CZ ==&lt;br /&gt;
&lt;br /&gt;
Hey man, I saw you made a minor edit on the [[CZ]] page. Are you by any chance knowledgeable about the CZ line of guns? I'm looking for someone to help me out on that page... --[[User:Zackmann08|Zackmann08]] 13:51, 28 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sleeping Dogs ==&lt;br /&gt;
&lt;br /&gt;
I don't understand why you put both Assault Rifles under G36. The one with the Grenade Launcher is an entirely different weapon. --[[User:Milkovich|Milkovich]] [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 14:00, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revo and cosh question ==&lt;br /&gt;
&lt;br /&gt;
Hello, thanks for IDing the revo in [[The Blue Lamp]]; would you mind taking a glance at [[Snowtown Murders, The]] to make sure I got that one right?&lt;br /&gt;
&lt;br /&gt;
Also, about your removing the cosh from The Blue Lamp, as I understand it non-firearm weapons ''can'' be included in articles, in the end section so long as the film still features firearms. The caveat is just that there can't be individual articles for non-firearms, but they can be included in movie pages. Unless that's incorrect somehow, I'm looking to restore the cosh section. [[User:REPLICAwrittendowntheside|REPLICAwrittendowntheside]] ([[User talk:REPLICAwrittendowntheside|talk]]) 19:08, 30 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater ==&lt;br /&gt;
&lt;br /&gt;
Any particular reason you are against correcting the &amp;quot;patriot&amp;quot; entry to state the fact that &amp;quot;The Rocky Mountain Arms M16-Style Pistol&amp;quot; IS the [[Rocky Mountain Arms Patriot Pistol|Patriot]]? The gun in the game is based on an actual sub-machine gun, isn't the point of this website to link this information together?  [[User:Rufford]] 09:44, 25 November 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:SmithandWesson36&amp;diff=634315</id>
		<title>User talk:SmithandWesson36</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:SmithandWesson36&amp;diff=634315"/>
		<updated>2012-11-25T15:43:41Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Metal Gear Solid 3: Snake Eater */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Uncharted 2: Among Thieves==&lt;br /&gt;
Why did you upload another Beretta Inox shot?  The pic claims that the gun in the game has the rubber wrap around grips, but from what I can see, in BOTH screenshots, the gun just has the black factory grips on them. [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
I uploaded another pic where you can see the grips in game. [[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
&lt;br /&gt;
==Fallout: NV==&lt;br /&gt;
If you see a mistake, try either fixing it or mentioning it on the discussion page if you're not certain about it. Adding comments to articles, especially high-traffic pages, looks sloppy.--[[User:PistolJunkie|PistolJunkie]] 16:16, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== CZ ==&lt;br /&gt;
&lt;br /&gt;
Hey man, I saw you made a minor edit on the [[CZ]] page. Are you by any chance knowledgeable about the CZ line of guns? I'm looking for someone to help me out on that page... --[[User:Zackmann08|Zackmann08]] 13:51, 28 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sleeping Dogs ==&lt;br /&gt;
&lt;br /&gt;
I don't understand why you put both Assault Rifles under G36. The one with the Grenade Launcher is an entirely different weapon. --[[User:Milkovich|Milkovich]] [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 14:00, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revo and cosh question ==&lt;br /&gt;
&lt;br /&gt;
Hello, thanks for IDing the revo in [[The Blue Lamp]]; would you mind taking a glance at [[Snowtown Murders, The]] to make sure I got that one right?&lt;br /&gt;
&lt;br /&gt;
Also, about your removing the cosh from The Blue Lamp, as I understand it non-firearm weapons ''can'' be included in articles, in the end section so long as the film still features firearms. The caveat is just that there can't be individual articles for non-firearms, but they can be included in movie pages. Unless that's incorrect somehow, I'm looking to restore the cosh section. [[User:REPLICAwrittendowntheside|REPLICAwrittendowntheside]] ([[User talk:REPLICAwrittendowntheside|talk]]) 19:08, 30 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater ==&lt;br /&gt;
&lt;br /&gt;
Any particular reason you are against correcting the &amp;quot;patriot&amp;quot; entry to state the fact that &amp;quot;The Rocky Mountain Arms M16-Style Pistol&amp;quot; IS the [[Rocky Mountain Arms Patriot Pistol|Patriot]]? The gun in the game is based on an actual sub-machine gun, isn't the point of this website to link this information together?&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Rocky_Mountain_Arms&amp;diff=634314</id>
		<title>Talk:Rocky Mountain Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Rocky_Mountain_Arms&amp;diff=634314"/>
		<updated>2012-11-25T15:31:50Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm fairly certain that Rocky Mountain Arms is now North American Arms. --[[User:Dirty Harold|Dirty Harold]] ([[User talk:Dirty Harold|talk]]) 07:10, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:As a rule we go with the manufacturer's original name provided the weapon was actually produced under that name. See also labelling the M61 Vulcan as &amp;quot;GE M61 Vulcan&amp;quot; in captions even though Vulcans have been made by General Dynamics since 1997. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:36, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
They are still RMA to my knowledge, and I think they are still in business. Their website looks as though it's from the 90's though, so one cannot be sure. --[[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 08:49, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Rocky Mountain Arms is still in business, They have done some great work on my guns.  --[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 10:31, 25 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Rocky_Mountain_Arms&amp;diff=634313</id>
		<title>Talk:Rocky Mountain Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Rocky_Mountain_Arms&amp;diff=634313"/>
		<updated>2012-11-25T15:31:26Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm fairly certain that Rocky Mountain Arms is now North American Arms. --[[User:Dirty Harold|Dirty Harold]] ([[User talk:Dirty Harold|talk]]) 07:10, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:As a rule we go with the manufacturer's original name provided the weapon was actually produced under that name. See also labelling the M61 Vulcan as &amp;quot;GE M61 Vulcan&amp;quot; in captions even though Vulcans have been made by General Dynamics since 1997. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:36, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
They are still RMA to my knowledge, and I think they are still in business. Their website looks as though it's from the 90's though, so one cannot be sure. --[[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 08:49, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Rocky Mountain Arms is still in business, They have done some great work on my guns.  --[[User:Rufford|Rufford]] ([[User talk:Rufford|talk]]) 09:31, 25 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Rocky_Mountain_Arms&amp;diff=634312</id>
		<title>Talk:Rocky Mountain Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Rocky_Mountain_Arms&amp;diff=634312"/>
		<updated>2012-11-25T15:30:21Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm fairly certain that Rocky Mountain Arms is now North American Arms. --[[User:Dirty Harold|Dirty Harold]] ([[User talk:Dirty Harold|talk]]) 07:10, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:As a rule we go with the manufacturer's original name provided the weapon was actually produced under that name. See also labelling the M61 Vulcan as &amp;quot;GE M61 Vulcan&amp;quot; in captions even though Vulcans have been made by General Dynamics since 1997. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:36, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
They are still RMA to my knowledge, and I think they are still in business. Their website looks as though it's from the 90's though, so one cannot be sure. --[[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 08:49, 25 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Rocky Mountain Arms is still in business, They have done some great work on my guns.&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634133</id>
		<title>Rocky Mountain Arms Patriot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634133"/>
		<updated>2012-11-25T05:25:57Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Added Full-Auto fire mode and Video Game Section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gun Title|Rocky Mountain Arms Patriot Pistol}}&lt;br /&gt;
[[File:RoAr Pistol.jpg|thumb|right|401px|Rocky Mountain Arms Patriot Pistol - .223 Remington]]&lt;br /&gt;
[[Image:PatriotPistol.jpg|thumb|right|300px|Rocky Mountain Arms Patriot Pistol fitted with C-MAG 100rd Beta Drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1992 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .223 Remington&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 21 in (53 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 7 in (18 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto, Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Congo]]'' || Dr. Karen Ross || [[Laura Linney]]  || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Long Kiss Goodnight]]'' || Hit Team ||.||.||1996&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Soldier]]'' || Sgt. Todd || [[Kurt Russell]] ||   || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Replacement Killers]]'' || Various characters ||  || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[3000 Miles to Graceland]]'' || Various characters ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Miami Vice]]'' || Various characters ||  || || 2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || Smugglers || Extras  || Season 3, Episode 12, &amp;quot;Boxed In&amp;quot; || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Dark Angel]]'' || Syl(X5-701) ||Nicki Aycox||Season 1, Episode 22 &amp;quot;...And Jesus Brought a Casserole&amp;quot;||2001&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]]|| &amp;quot;Patriot&amp;quot; || Beta C-Mag carrying infinite ammunition || Playable from the beginning of a second playthrough from a previously-cleared game save|| 2004&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_3:_Snake_Eater&amp;diff=634126</id>
		<title>Metal Gear Solid 3: Snake Eater</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_3:_Snake_Eater&amp;diff=634126"/>
		<updated>2012-11-25T05:20:17Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* &amp;quot;Patriot&amp;quot; */ edited article to state that the patriot is a real gun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Metal Gear Solid 3: Snake Eater&lt;br /&gt;
|picture = Metal_Gear_Solid_3_Cover.jpg&lt;br /&gt;
|caption =  &lt;br /&gt;
|series= Metal Gear&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=Kojima Productions&lt;br /&gt;
|platforms=Playstation 2&amp;lt;br&amp;gt;Xbox 360&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;Nintendo 3DS&lt;br /&gt;
|publisher= Konami&lt;br /&gt;
|genre=Stealth&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
'''The following weapons were used in the video game ''Metal Gear Solid 3: Snake Eater.'' Unless otherwise noted, each weapon is only available in the singleplayer portion of the game:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Colt Single Action Army ==&lt;br /&gt;
The ingame [[Colt Single Action Army]] is a 6-shot revolver chambered for .45 Long Colt rounds, fires single action only, and is reloaded manually, one round at a time (though it can still be reloaded instantly by unequipping and re-equipping it ingame). To fire, the hammer must be cocked first, or the gun can be rapidly fanned from the hip. The ingame version's advantage over the semiautomatic M1911 is that SAA's bullets will commonly ricochet off walls and hit targets even if you miss (unrealistically, the ricocheting bullets tend to bounce at angles that will hit enemies even if this would be physically unlikely). Some dramatic license is taken with this; in real life, at more severe angles and distances (especially after multiple ricochets), the bullets would hit with stinging, but nonlethal force. &lt;br /&gt;
&lt;br /&gt;
The player gains a [[Colt Single Action Army]] from the Boss (but without any ammunition) after being tortured by Colonel Volgin, and can earn one for a new game if the final dual with Ocelot is done correctly. This weapon is available in multiplayer, but only to the Major Ocelot special character. Unlike every other pistol available to player characters, the SAA cannot be used in conjunction with a knife for CQC techniques--it can only be used as an improvised bludgeon.&lt;br /&gt;
&lt;br /&gt;
Major Ocelot carries three of these revolvers as his signature weapons. After switching from his [[Makarov PM]], Ocelot carried a heavily-engraved nickel-plated SAA, but switched to three black powder models after being told that the engraving offers no advantage as well as forgetting that his new weapon only carries six shots. Ocelot professionally spins two of them and also features a cavalry stock he fits on the the heel of the grip to fire it like a carbine rifle. As a sign of his ability (or likely, his brashness), he keeps all six chambers on both guns loaded, risking an unintended discharge should he drop one of his guns or have the hammer fall due to one of his numerous stunts with the guns, including juggling all three of his weapons at several points in the game for the purpose of playing a version of Russian Roulette. Real SAA users would usually keep the chamber under the hammer empty and make do with five rounds.&lt;br /&gt;
&lt;br /&gt;
To show his enthusiasm for his new handguns (and to fit in with the love Ocelot had for them in the original [[Metal Gear Solid]]), Ocelot is heard to quip about the &amp;quot;joy of reloading&amp;quot; whenever he does so, especially in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[Image:TheQuickandtheDeadCimmaronSAALMO.jpg|thumb|none|400px|Two heavily engraved nickel SAA revolvers, similar to the one Ocelot had before switching to 3 regular SAA revolvers.]]&lt;br /&gt;
[[File:MGS3ColtSAA.jpg|thumb|none|500px|Ocelot aims his Colt SAA at Sokolov.]]&lt;br /&gt;
[[File:MGS3ColtSAAJugle.jpg|thumb|none|501px|Ocelot in the middle of juggling three SAA revolvers.]]&lt;br /&gt;
[[File:MGS3ColtSAADual.jpg|thumb|none|500px|'''Ocelot:''' ''Let me face him. I've been waiting for this moment... time to get &lt;br /&gt;
even!'' &amp;lt;br&amp;gt; Right before Snake's fight with Volgin, Ocelot wields two SAAs.]]&lt;br /&gt;
[[File:MGS3ColtSAA&amp;amp;Stock.jpg|thumb|none|500px|Ocelot aims his Colt SAA with a stock attached.]]&lt;br /&gt;
[[File:MGS3ColtSAA&amp;amp;Stock2.jpg|thumb|none|500px|Another view.]]&lt;br /&gt;
[[File:MGS3EngravedSAA.jpg|thumb|none|500px|Ocelot aims his engraved SAA at Snake.]]&lt;br /&gt;
[[File:MGS3EngravedSAA3.jpg|thumb|none|500px|A close up.]]&lt;br /&gt;
&lt;br /&gt;
== FP-45 Liberator ==&lt;br /&gt;
&lt;br /&gt;
The E-Z gun available in the easy mode is created by Sigint and based on an [[FP-45 Liberator]]. Sigint's version is a tranquilizer gun with a built-in suppressor and laser sight. True to its name, Snake will never get hungry while using this weapon, nor will his camo index ever drop below 80% when this gun is equipped. Despite being a single-shot weapon, it always has unlimited ammunition and is normally only available on the &amp;quot;Very Easy&amp;quot; difficulty, though it can be unlocked for other difficulties by collecting at least one of every edible item in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:LiberatorPistol.jpg|thumb|none|350px|The FP-45 Liberator Pistol - .45 ACP. The E-Z gun is based on the Liberator Pistol]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] is Naked Snake's signature weapon in the game, is chambered in .45 ACP, and has a magazine capacity of 7 rounds. Naked Snake initially uses a standard issue 1911 before it is dismantled by The Boss. After this, Snake receives a heavily customized 1911 from EVA, who states it was probably obtained from a captured US armory by the Russians, and probably belonged to an officer. The custom version has several professionally-done modifications including a polished feed ramp, polished slide flats, perfectly meshed slide, beveled magazine well, raised mag release, a skeleton (referred to as a &amp;quot;ring&amp;quot;) hammer, removed grip safety, three-dot combat sights with raised front sight, stepping on grip, front cocking serrations and an extended thumb safety. Snake comments that this is the best gun he has ever used shortly before carving the grip to accommodate his knife. It can also be fitted with a suppressor via a threaded barrel. As with most of the other magazine-fed guns in the game, the extra round in the chamber is added after Snake does a &amp;quot;Tactical Reload&amp;quot; (via quickly unequipping and re-equipping the gun). This weapon is available in multiplayer, and is the only lethal pistol in that mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|The standard M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Snakematch.jpg|thumb|none|400px|Custom 1911 Airsoft &amp;quot;Snake Match&amp;quot;]]&lt;br /&gt;
[[File:MGS3M1911Dismantle.jpg|thumb|none|500px|The M1911A1 being dismantled by The Boss after she meets Naked Snake on her horse.]]&lt;br /&gt;
[[File:MGS3M1911Custom.jpg|thumb|none|500px|Snake's custom M1911A1 at the ready.]]&lt;br /&gt;
[[File:MGS3M1911Custom2.jpg|thumb|none|500px|Snake holds his custom M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
The [[Makarov PM]] is the sidearm of every enemy in the game although it is never available to the player. The Makarov fires 9x18mm Makarov rounds from an eight-round magazine.&lt;br /&gt;
&lt;br /&gt;
It is most notably used by Major Ocelot during an ambush on the Virtuous Mission, when he spins it and effortlessly disposes of several KGB soldiers. After trying what, according to Snake, is a Middle Eastern technique where you reflexively rack the slide to make sure there is a round in the chamber, despite it already being loaded, Ocelot causes a stovepipe (failure to feed) jam. With the gun failing to go into battery, Snake ambushes him with CQC and subdues him easily. Naked Snake tells him after that his techniques with the gun would be better suited for a revolver, which causes him to switch to the [[Colt Single Action Army]].&lt;br /&gt;
&lt;br /&gt;
According to Snake, Ocelot tends to twist his arm to absorb the recoil of the pistol, whereas a more stoic grip and stance would result in greater accuracy. SIGINT, however, theorizes (during a call to him after the encounter) that the jam was caused by a combination of the manual ejection, and his &amp;quot;twisting&amp;quot; somehow causing the gun to fail to properly cycle.&lt;br /&gt;
&lt;br /&gt;
EVA also possessed a Makarov during the ending, which she intended to use to kill Naked Snake, but she never used it due to promising The Boss not to kill him.  In addition, Major Raikov always carried a Makarov on his person while doing rounds of the East Wing of Groznyj Grad as does Colonel Volgin. Although the player never actually uses the Makarov during gameplay, Snake himself used one once to hold Volgin up after disarming him, and also attempted to use it on The Boss, but the latter disarmed him before he could get the chance to do so.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm PM]]&lt;br /&gt;
[[File:MGS3Makarov.jpg|thumb|none|500px|As he is being confronted by KGB agents Ocelot pulls out a Makarov PM.]]&lt;br /&gt;
[[File:MGS3Makarov2.jpg|thumb|none|500px|Ocelot aims the Makarov PM.]]&lt;br /&gt;
[[File:MGS3Makarov3.jpg|thumb|none|500px|The Makarov in the air.]]&lt;br /&gt;
[[File:MGS3MakarovJam.jpg|thumb|none|500px|The Makarov jams giving Snake a chance to attack.]]&lt;br /&gt;
[[File:MGS3MakarovVolgin.jpg|thumb|none|500px|Seeing through (or rather feeling through) Snake's disguise as Major Raikov Volgin  aims his Makarov at Snake.]]&lt;br /&gt;
[[File:MGS3MakarovToss.jpg|thumb|none|500px|When The Boss faces the imposter she is quickly able to disarm Snake of &amp;quot;his&amp;quot; Makarov (Actually Volgin's, as Snake disarmed him earlier) with CQC.]]&lt;br /&gt;
&lt;br /&gt;
== Mk22 Mod 0 &amp;quot;Hush Puppy&amp;quot; (Smith &amp;amp; Wesson 39) ==&lt;br /&gt;
&lt;br /&gt;
The Mk22 Mod 0 (a Navy-modified [[Smith &amp;amp; Wesson Model 39]]) handgun appears in the game upgraded as the MK22 Hush Puppy tranquilizer gun, a non-lethal substitute to the [[M1911A1]]. It can be fitted with a suppressor. The Hush Puppy is in fact a real gun firing 9mm rounds (9mm tranquilizers in the game) but the weapon has a slide locking mechanism to eliminate the sound of the weapon cycling after each fired round. As with the real-life gun, the slide lock on the Hush Puppy cannot be disengaged. It has a magazine capacity of 8 rounds, and is also available in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mk22 Mod 0.jpg|thumb|350px|none|Mk22 Mod 0 - 9x19mm]]&lt;br /&gt;
[[Image:Mgs3mk22.jpg|thumb|350px|none|]]&lt;br /&gt;
[[Image:Mgs31.jpg|thumb|500px|none|Snake holding his Mk22]]&lt;br /&gt;
[[File:MGS3Mk22.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:MGS3Mk22Close.jpg|thumb|500px|none|Closeup on the Mk 22.]]&lt;br /&gt;
[[File:MGS3Mk22Closer.jpg|thumb|500px|none|Nice shot of the Mk 22.]]&lt;br /&gt;
&lt;br /&gt;
== Shansi Type 17 ==&lt;br /&gt;
The Shansi Type 17, a Chinese copy of the [[Mauser C96]], is EVA's signature weapon, but it is never made available to the player. It is chambered in .45 ACP and has a 10-round capacity in its integral fixed magazine, which must be reloaded using stripper clips. She most notably uses it to shoot and kill several GRU soldiers near the beginning of Operation Snake Eater with a technique known as a &amp;quot;Bandit Shooting,&amp;quot; and then reloads the Type 17 with a single large 10-round stripper clip (in reality 5-round stripper clips were issued with this weapon). EVA loses this weapon when Ocelot knocks it from her hands while in a motorcycle chase.&lt;br /&gt;
&lt;br /&gt;
On a second playthrough, SIGINT explains the &amp;quot;Bandit Shooting&amp;quot; method during a radio call as a way of holding the gun sideways and using the recoil to create a horizontal sweep with the gun to clear a room, and questions where EVA is from.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96-10.jpg|thumb|none|350px|Shansi Type 17 - .45 ACP.]]&lt;br /&gt;
[[File:MGS3Type17.jpg|thumb|none|500px|EVA holding her Type 17 Pistol during the motorcycle chase.]]&lt;br /&gt;
[[File:MGS3Type17(2).jpg|thumb|none|500px|EVA's Type 17 after it was knocked out of her hands.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== M1928A1 Thompson ==&lt;br /&gt;
&lt;br /&gt;
The Pain uses an [[Thompson_Submachine_Gun#M1928.2FM1928A1_Thompson|M1928A1 Thompson]] with a stick magazine in his fight with Snake. The Pain's version is made from hornets [!] and seemingly also fires them; he forms it by shouting &amp;quot;Tommy Gun!&amp;quot; and raising his arm, the hornets forming around it, then somehow managing to make themselves into a wood and metal sub-machine gun that actually functions. It is identified as an M1928A1 rather than a conventional 1928 by its straight foregrip, as opposed to the pistol grip on the regular 1928. The M1928A1 is never made available to the player. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1928-A1_T.jpg|thumb|none|400px|M1928A1 &amp;quot;Tommygun&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:ThePainTommy_gun.jpg|thumb|none|400px|The Pain forms his &amp;quot;Tommy Gun.&amp;quot; One frame later, it's a Thompson. You have to feel sorry for the hornet that has to be the firing pin.]]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA|Skorpion SA Vz 61]] machine pistol is the standard-issue weapon for enemies in motorcycle sidecars or for those  piloting flying platforms, and can be obtained by the player as well from a storeroom in Groznyj Grad. While modelled with a 20-round magazine, it actually holds 30 rounds of .32 ACP ammunition ingame. It is fitted with a laser sight (its iron sights cannot be used, unlike the ingame AK-47 or XM16E1), and has both semiautomatic and fully-automatic firing modes. This weapon is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
The real-life weapon uses a closed bolt blow-back system that locks the bolt for a millisecond in the rear position before slamming back home to reduce the immense rate of fire to a controllable 850 RPM, but the ingame version has an unrealistically slow rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[File:MGS3Skorpion.jpg|thumb|none|500px|The Skorpion SA Vz 61 in game, modelled with a 20-round magazine that somehow hold 30 rounds.]]&lt;br /&gt;
[[File:MGS3SkorpionBiker.jpg|thumb|none|500px|A GRU biker aims his Skorpion SA Vz 61]]&lt;br /&gt;
[[File:MGS3SkorpionSAVz61Platform.jpg|thumb|none|500px|After the battle with the Shagohod, GRU soldiers on flaying platforms arrive on scene. &lt;br /&gt;
Note the lack of a magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The sole shotgun in the game is an [[Ithaca 37]] (referred to as the M37) with a sawed-off stock and barrel, available to the player in the Peschera Cave ingame. It is also used by several members of the Ocelot Unit.&lt;br /&gt;
&lt;br /&gt;
The Ithaca 37 has a tube magazine capacity of four 12 gauge shells plus one in the chamber, and suffers from drastically decreased damage at range.  This weapon is available in multiplayer, but due to its high close-range damage plus its tendency to knock other player characters down with a hit (an ability it also has when used against non-Boss NPCs in the singleplayer game), it was disallowed on many multiplayer servers. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ithaca_m37sawedoff.jpg|thumb|350px|none|Ithaca M37 shotgun - 12 gauge.]]&lt;br /&gt;
[[File:MGS3Ithaca37Model.jpg|thumb|500px|none|M37 in the Survival Viewer's model viewer.]]&lt;br /&gt;
[[File:MGS3Ithaca37.jpg|thumb|500px|none|A member of the Ocelot unit holds his Ithaca 37.]]&lt;br /&gt;
[[File:MGS3Ithaca37(2).jpg|thumb|500px|none|Another member of the Ocelot unit holds an Ithaca 37.]]&lt;br /&gt;
[[File:MGS3Ithaca37(3).jpg|thumb|501px|none|An Ocelot unit member holds an Ithaca 37, while pursuing Naked Snake after his escape from Colonel Volgin's torture chamber.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The standard-issue assault rifle for most of the ingame enemies (both GRU and KGB) is the [[AK-47]]. The [[AK-47]] can also be obtained up by the player, and it is capable of semi-automatic and fully automatic fire. The AK uses 30 round magazines firing 7.62x39mm rounds. A strange note about this weapon, is that on one side of the receiver it has the Stamped style indent, and on the other side the milled style indent. It is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|450px|none|AK-47 Milled Receiver - 7.62x39mm]]&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|450px|none|AKM Stamped Receiver - 7.62x39mm]]&lt;br /&gt;
[[File:MGS3AK47KGB.jpg|thumb|500px|none|A KGB agent with the AK-47.]]&lt;br /&gt;
[[File:MGS3AK47KGB2.jpg|thumb|500px|none|Another view.]]&lt;br /&gt;
[[File:MGS3AK47KGB3.jpg|thumb|500px|none|Close up.]]&lt;br /&gt;
[[File:MGS3AK47GRU.jpg|thumb|500px|none|A GRU solider at Groznyj Grad with his AK-47.]]&lt;br /&gt;
[[File:MGS3AK47GRUSquad.jpg|thumb|500px|none|During the famous motorcycle chase scene a squad of GRU soldiers fire their AK-47s.]]&lt;br /&gt;
 &lt;br /&gt;
== AMD-65 ==&lt;br /&gt;
&lt;br /&gt;
The [[AMD-65]] is a Hungarian-made assault rifle based off of the [[AK-47]] used by the Ocelot Unit. Like the Makarov it is unavailable to the player. According to SIGINT, the AMD-65s used by the unit were prototypes that were shipped over to the Soviet Union for them to use.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMD-65.jpg|thumb|none|450px|AMD-65 - 7.62x39mm]]&lt;br /&gt;
[[File:MGS3AMD.jpg|thumb|500px|none|An Ocelot unit soldier with the AMD-63, being held hostage by Naked Snake before promptly being slammed by CQC.]]&lt;br /&gt;
[[File:MGS3AMD-63(2).jpg|thumb|500px|none|An Ocelot unit solider with the AMD-63.]]&lt;br /&gt;
[[File:MGS3AMD-63.jpg|thumb|501px|none|The AMD-63 at the left.]]&lt;br /&gt;
&lt;br /&gt;
== Rocky Mountain Arms Patriot ==&lt;br /&gt;
&lt;br /&gt;
The Boss's signature weapon is the [[Rocky Mountain Arms Patriot Pistol]] fitted with a Beta C-Mag carrying infinite ammunition (claimed to be from its &amp;quot;feed mechanism&amp;quot; being in the shape of an infinity symbol). The Patriot shows some very strange ballistics in a cutscene where The Boss obliterates Snake's infiltration vehicle with sustained fire, with bullets tumbling end-over-end as they exit the barrel; at least one actually exits the barrel facing backwards. The Patriot is made available to the player right from the beginning of a second playthrough from a previously-cleared game save. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:PatriotPistol.jpg|thumb|none|400px| The Rocky Mountain Arms Patriot Pistol.]]&lt;br /&gt;
[[Image:Mgs313.jpg|thumb|none|500px|The Boss firing her [[Rocky Mountain Arms Patriot Pistol| Patriot]].]]&lt;br /&gt;
[[File:MGS3Patriot.jpg|thumb|none|500px|Another angle of the same scene.]]&lt;br /&gt;
[[File:MGS3M231.jpg|thumb|none|500px|Right before the final battle The Boss holds her unloaded [[Rocky Mountain Arms Patriot Pistol| Patriot]] .]]&lt;br /&gt;
[[File:MGS3M231Load.jpg|thumb|none|500px|The Boss loads her [[Rocky Mountain Arms Patriot Pistol| Patriot]].]]&lt;br /&gt;
&lt;br /&gt;
== XM16E1 ==&lt;br /&gt;
&lt;br /&gt;
The [[XM16E1]] is available to the player ingame, is chambered in 5.56x45mm NATO, has a 20-round magazine, and can fire semi-automatically, or fully-automatically, or in three-round bursts. It can be fitted with a suppressor, and is not used by any NPCs in the singleplayer game. The ingame version was modified by a gunsmith to sport camouflage tape and paint making it more suitable for jungle combat. This weapon is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3XM16E1Real.jpg|thumb|none|450px|'''TOY''' XM16E1 exactly like the one ingame - 5.56x45mm]]&lt;br /&gt;
[[File:MGS3XM16E1.jpg|thumb|500px|none|The XM16E1 ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles/Designated Marksman Rifles=&lt;br /&gt;
&lt;br /&gt;
== Mosin Nagant M91/30 ==&lt;br /&gt;
&lt;br /&gt;
The [[Mosin Nagant]] is Cobra unit sniper The End's signature weapon. It is a single-shot, manually-chambered rifle that has been modified to fire tranquilizer darts, and can be obtained by the player if they beat The End with a stamina kill. It features the standard Soviet PU 3.5x scope as well as a custom-fitted folding skeleton stock and pistol grip; SIGINT speculates they were fitted for parachute jumps, but in the end simply says the master sniper must have known what he was doing when he had them fitted. Normal infantry versions are also seen in archival footage in the beginning. This weapon is available in multiplayer. For some reason, the rifle makes a loud report when used by The End during his boss fight, but it makes next to no firing noise when used by player characters. &lt;br /&gt;
&lt;br /&gt;
[[File:M9130.jpg|thumb|none|490px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|490px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[File:MGS3MosinNagant.jpg|thumb|none|500px|Mosin Nagants seen in the footage.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd.jpg|thumb|none|500px|The End takes aim with his Mosin Nagant.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd2.jpg|thumb|none|500px|Another view.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd3.jpg|thumb|none|500px|A third view. Note that The End's age spots had disappeared due to photosynthesis earlier.]]&lt;br /&gt;
[[File:MGS3MosinNagantTheEnd4.jpg|thumb|none|500px|The End taking aim while kneeling.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Another sniper rifle in the game is the [[SVD Dragunov]]. It has two zoom options, and be seen being used by a member of the Ocelot Unit sometime in the beginning of the game, or at Sokrovenno if the player kills The End before his boss fight in Operation Snake Eater. It fires the same round as the Mosin-Nagant, the 7.62x54R cartridge from a 10 round magazine, but fires semiautomatically, and for some reason is shown to have no recoil if Naked Snake's stamina is high when firing. This weapon is available in multiplayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[File:MGS3SVDModel.jpg|thumb|none|500px|SVD in the game.]]&lt;br /&gt;
[[File:MGS3SVD.jpg|thumb|none|500px|Naked Snake, assisted by EVA, aims his SVD Dragonov at the C3 charges mounted on a bridge in an attempt to destroy the Shagohod piloted by Colonel Volgin.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
The light machine gun configuration of the modular [[Stoner 63]] weapon system is also used in the game. It holds 101 rounds of 5.56x45mm ammunition in the belt and Naked Snake yells Rambo-style while firing it. It is available in multiplayer, but only as a pick-up weapon (i.e., it is not a weapon you can spawn in with). &lt;br /&gt;
&lt;br /&gt;
[[File:StonerM63.jpg|thumb|none|500px|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[File:MGS3Stoner63Model.jpg|thumb|none|500px|Stoner 63 in the game.]]&lt;br /&gt;
[[File:MGS3Stoner63.jpg|thumb|none|500px|An Ocelot unit member with the Stoner 63 while Snake takes him down.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] also makes an appearance in the game, which takes place three years after it was introduced. It is obtainable by the player and used several times by enemies. It has PGO-7 scope attached to it for accurate aiming, and is the most powerful weapon in the game, able to instantly kill large groups of enemies in one hit. The primary use of the RPG-7, however, is fighting Volgin's massive &amp;quot;Shagohod&amp;quot; vehicle, which is only vulnerable to fire from heavy weapons. This weapon is available in multiplayer, but only as a pick-up weapon and not a weapon you can spawn in with. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|Russian RPG-7 - 40mm]]&lt;br /&gt;
[[File:MGS3RPG7Model.jpg|thumb|none|700px|The RPG-7 in game.]]&lt;br /&gt;
[[File:MGS3RPG7.jpg|thumb|none|500px|Snake aims the RPG-7 in the finale.]]&lt;br /&gt;
[[File:MGS3RPG7Warhead.jpg|thumb|none|500px|The warhead in flight.]]&lt;br /&gt;
[[File:MGS3RPG7Empty.jpg|thumb|none|500px|Snake strikes a pose with an empty RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
=Vehicle/Platform-mounted Weaponry=&lt;br /&gt;
&lt;br /&gt;
== ZU-23 ==&lt;br /&gt;
&lt;br /&gt;
23mm Soviet anti-aircraft gun. They can be commandeered by the player and are capable of shooting down helicopters and flying platforms. They are found in the mountains of Tselinoyarsk and in the final battle with the Shagohod.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23 Anti-Aircraft gun - 23mm]]&lt;br /&gt;
[[File:MGS3ZU-23.jpg|thumb|none|500px|The ZU-23 behind EVA.]]&lt;br /&gt;
&lt;br /&gt;
== DShK == &lt;br /&gt;
&lt;br /&gt;
Able to commandeered by the player, [[DShK heavy machine gun]]s are found throughout the game. They are also mounted on Volgin's &amp;quot;Shagohod&amp;quot; hovertank, and Volgin uses them if he's not using the central volley gun in the &amp;quot;mouth&amp;quot; of the Shagohod.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|Russian DShK 38/46 - 12.7x109mm]]&lt;br /&gt;
[[File:MGS3DShK.JPG|thumb|none|500px|A mounted DShK.]]&lt;br /&gt;
[[File:MGS3DShKShagohod.jpg|thumb|none|500px|The DShk mounted on the Shagohod.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==C3==&lt;br /&gt;
The predecessor to the C4 used in other games, it was composed of 77% RDX and 23% plasticizer, could be molded into any shape, and is stable enough to not be detonated by gunfire. Naked Snake used it to destroy the Shagohod's hangar, and was likewise used by EVA to rig the rail bridge out of Groznyj Grad to deter pursuit when they were to leave for Rokovoj Bereg. In the latter case, it's also implied that she modified the C3 to contain detonators that will automatically set off when physically touched, presumably as a precaution in case an EOD was tasked to the bridge upon the explosives' discovery, which was later used to Snake's advantage when he had to snipe the C3 to blow the bridge underneath Volgin and the other GRU members.&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3C3Block.jpg|thumb|none|500px|A block of C3.]]&lt;br /&gt;
[[File:MGS3C3Heart.jpg|thumb|none|500px|EVA makes a heart made of C3.]]&lt;br /&gt;
[[File:MGS3C3.jpg|thumb|none|500px|The C3 being planted on the liquid rocket fuel tanks of the Shagohod's hangar. Unfortunately, EOD later drains them to avoid the sympathetic detonation of the rocket fuel and thus limit the extent of the destruction.]]&lt;br /&gt;
[[File:MGS3C3Butterfly.jpg|thumb|none|500px|The final block of C3 molded into the shape of a butterfly, just before Naked Snake slams it onto the timer of the bomb. While he doesn't have a personal timepiece to keep track of the remaining time on the bombs (unlike Raiden of [[Metal Gear Solid 2]]), he does have some supernatural help telling him just how much time he has left before detonation. The butterfly-C3 also appears in Super Smash Bros Brawl.]]&lt;br /&gt;
[[File:MGS3C3Pack.jpg|thumb|none|500px|The pack of C3 on the bridge.]]&lt;br /&gt;
&lt;br /&gt;
==Chaff Grenade==&lt;br /&gt;
Chaff grenades are a fictional miniature chaff dispenser. Chaff consists of small aluminum strips that are specifically designed to confuse radar frequencies, and normally used by aircraft to fool radar-guided missiles. The individual strips are cut in such a way that they wreak havoc with a radar's transmitted frequencies. The Chaff Grenade is a combination of a wide-dispersal system for such strips and an electronic jamming system similar in effect to a magnetic pulse; it fools most electronic devices in the current room, including security cameras, radios, and some types of UAV. The game implies that this grenade variant was developed in the Soviet Union. This weapon is available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==Flashbang Grenade==&lt;br /&gt;
&lt;br /&gt;
A grenade that uses magnesium-based powder to produce a massive flash and sound burst, knocking people unconscious rather than killing them. They were implied to be developed by the Soviets. They are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==Lipstick Gun==&lt;br /&gt;
&lt;br /&gt;
Popularly known as the &amp;quot;Kiss of Death,&amp;quot; this [[Assassination Device|assassination device]] is a single-shot firearm using a 4.5mm bullet concealed in a lipstick holder that is never available the player. EVA, in her guise as Tatyana, uses one to threaten Sokolov into giving up the Shagohod's test data, but it turns out to be ordinary lipstick. EVA later tries to use one against Volgin, only to have him twist her arm (and the gun's barrel) away before she can trigger it. ''Fun Fact: there were originally going to be more espionage devices in ''Snake Eater'' besides the Kiss of Death, the chloroform-laced handkerchief, and the Cigarette Narcosis Gun (a chemical warfare agent dispenser that sprayed knockout gas a short distance), but these plans were dropped after the Beltway Sniper shootings forced Kojima and his team to abandon going to the International Spy Museum to research more on spy devices used during the Cold War.''&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3KissofDeath.jpg|thumb|none|500px|Colonel Volgin inspects the Kiss of Death after taking it from Tatyana shortly after the  Virtuous Mission fails.]]&lt;br /&gt;
&lt;br /&gt;
== Fear's Crossbow ==&lt;br /&gt;
&lt;br /&gt;
The Fear uses an unknown crossbow that has bolts laced with the venom of the Brazilian wandering spider. The William Tell crossbow identity is unknown, but the Little Joe crossbow was a small crossbow developed by the OSS during World War II for usage in the British army. It never underwent production, and a surviving crossbow was rare, and the darts even rarer. Neither crossbow is ever available to the player. Ocelot does, however, toy with and threaten EVA (in her guise as Tatyana) with one of The Fear's crossbows, shortly after Volgin kills Granin in a scene Naked Snake can watch by spying on them in Groznyj Grad from a mountaintop.&lt;br /&gt;
&lt;br /&gt;
[[File:William Tell Crossbow.jpg|thumb|none|250px|William Tell crossbow.]]&lt;br /&gt;
[[File:Little Joe Crossbow.jpg|thumb|none|250px|Little Joe crossbow.]]&lt;br /&gt;
[[File:MGS3FearCrossbow.jpg|thumb|none|500px|The Fear with his William Tell crossbow.]]&lt;br /&gt;
[[File:MGS3FearsCrossbow2.jpg|thumb|none|500px|The Little Joe on the ground.]]&lt;br /&gt;
[[File:MGS3FearsCrossbowSpin.jpg|thumb|none|500px|Ocelot spins the Little Joe.]]&lt;br /&gt;
[[File:MGS3CrossbowBoltCloseup.jpg|thumb|none|500px|The bolt of the Little Joe.]]&lt;br /&gt;
&lt;br /&gt;
== Fury's Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
During The Fury's boss battle, he uses a custom flamethrower. According to SIGINT, The Fury's flamethrower uses UDMH (unsymmetrical dimethylhydrazine) and NTO (nitrogen tetroxide) mixed together as fuel rather than the usual incendiary liquids used in flamethrowers. &lt;br /&gt;
&lt;br /&gt;
[[File:MGS3FuryFlamethrower.jpg|thumb|none|500px|The Fury holds his Flamethrower]]&lt;br /&gt;
[[File:MGS3FuryFlamethrowerTanks.jpg|thumb|none|500px|The flamethrower tanks on The Fury's back.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
These camouflaged landmines are occasionally encountered in the jungle, but are triggered by Naked Snake's proximity rather than through a trip wire or command detonation through a wire (as in the real life version). They can be found using a mine detector (which uses a sound beacon) or seen easily through Naked Snake's thermal goggles. The game implies that the proximity detonation was a modification made by the GRU soldiers stationed in Tselinoyarsk after they stole several copies from American battlefields. This weapon is available in multiplayer. Several claymores were placed in Bolshaya Past South to further deter intruders.&lt;br /&gt;
&lt;br /&gt;
[[File:M18a1 07.jpg|thumb|none|250px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:MGS3Claymore.jpg|thumb|none|500px|Claymore in-game.]]&lt;br /&gt;
&lt;br /&gt;
== M2 Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
The [[M2 Flamethrower]] appears in the game and is used by several specially-suited GRU flame troopers on the Krasnogorje mountain in Tselinoyarsk, travelled to by Naked Snake in Operation Snake Eater. While unavailable to the player in the singleplayer portion of the game, it is available to players as a pick-up weapon (not one you can spawn in with) in the multiplayer mode, and has infinite ammunition there. Somewhat unrealistically, shooting the fuel tanks on the backs of the GRU flame troopers in singleplayer with a lethal weapon will immediately cause them to be engulfed in a ball of fire. &lt;br /&gt;
&lt;br /&gt;
[[File:M2 Flamethrower.jpg|thumb|none|250px|M2 Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The hand grenades used in the game are Russian [[RGD-5 hand grenade]]s. They are used by GRU soldiers, and can be can also be obtained by Naked Snake in various areas in the game. They are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|250px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:MGS3RGD5.jpg|thumb|none|500px|The RGD-5 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
A grenade that dispersed smoke. The Smoke Grenades, implied to have been developed by the Soviets in Tselinoyarsk, were grenades that, via a combustion agent of a combined zinc oxide, ammonium chloride, aluminum, and other related gasses and items, released a grayish-white smoke. It also had a tear-gas like effect on the attack dogs. They are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==White Phosphorus Grenade==&lt;br /&gt;
An incendiary grenade that releases white phosphorous, which likewise results in people catching fire. These are available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
==M-388 Davy Crockett==&lt;br /&gt;
&lt;br /&gt;
Never available to the player, the M-388 Davy Crockett tactical recoilless nuclear rifle is a plot device within the game. The Boss stole a launcher, along with two high-yield warheads, and gave them to Colonel Volgin, who used one to destroy Nikolai Sokolov's OKB-754 research facility, triggering the events of the main game. The Boss later uses the second to destroy Groznyj Grad (Volgin's private research facility) and Graniny Gorki (Granin's research facility). The Boss carries the launcher, both warheads, and their cases (which altogether weigh over three hundred kilograms) unassisted. According to Sigint, the Davy Crockett warheads were in fact experimental super-bombs with a higher yield than regular Davy Crockett warheads.&lt;br /&gt;
&lt;br /&gt;
[[File:Davy Crockett Nuke.jpg|thumb|none|250px|M-388 Davy Crockett]]&lt;br /&gt;
[[File:MGS3Davy.jpg|thumb|none|500px|The two pieces of the Davy Crockett.]]&lt;br /&gt;
[[File:MGS3DavyWarhead.jpg|thumb|none|500px|The warhead.]]&lt;br /&gt;
[[File:MGS3DavyLanucher.jpg|thumb|none|500px|The launcher.]]&lt;br /&gt;
[[File:MGS3DavyBlackblast.jpg|thumb|none|500px|The backblast from the Davy. Its a miracle that it didn't kill everyone on the chopper.]]&lt;br /&gt;
&lt;br /&gt;
==TNT==&lt;br /&gt;
&lt;br /&gt;
Naked Snake can find and attach TNT bundles on various surfaces (even on the backs of wandering enemies) for explosive detonation via radio trigger. They can also be used to demolish ammunition and food storage areas, causing guards to become hungry and slower to react, and to run out of ammunition faster.&lt;br /&gt;
&lt;br /&gt;
[[File:MGS3TNT.jpg|thumb|none|500px|The TNT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Afanasev A-12.7==&lt;br /&gt;
&lt;br /&gt;
The [[Afanasev A-12.7]] is mounted on all the Mi-24A  helicopters in the game.&lt;br /&gt;
&lt;br /&gt;
[[File:Afanasev A-12.7.jpg|thumb|none|450px|Afanasev A-12.7 mounted on a Mi-4A helicopter -  12.7 mm]]&lt;br /&gt;
[[File:MGS3HindAYak-B.jpg|thumb|none|500px|The Mi-24A with the A-12.7.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AA Gun==&lt;br /&gt;
&lt;br /&gt;
An unknown AA Gun is seen in a cutscene describing The Boss's involvement in &amp;quot;The Bay of Pigs.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[File:MGS3UnknownAAGun.jpg|thumb|none|500px|The AA Gun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=NCIS_-_Season_3&amp;diff=634121</id>
		<title>NCIS - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=NCIS_-_Season_3&amp;diff=634121"/>
		<updated>2012-11-25T05:13:39Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Rocky Mountain Arms Patriot Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|picture = NCISS3.jpg&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = Crime&lt;br /&gt;
|dates = 2005 - 2006&lt;br /&gt;
|episodes = 24&lt;br /&gt;
|character1= Leroy Jethro Gibbs&lt;br /&gt;
|actor1=[[Mark Harmon]]&lt;br /&gt;
|character2= Tony DiNozzo&lt;br /&gt;
|actor2=[[Michael Weatherly]]&lt;br /&gt;
|character3= Ziva David&lt;br /&gt;
|actor3=[[Cote de Pablo]]&lt;br /&gt;
|character4= Timothy McGee&lt;br /&gt;
|actor4=[[Sean Murray]]&lt;br /&gt;
|character5= Jenny Shepard&lt;br /&gt;
|actor5=[[Lauren Holly]]&lt;br /&gt;
|character6= Abby Scuito&lt;br /&gt;
|actor6=[[Pauley Perrette]]&lt;br /&gt;
|character7=Dr. Donald 'Ducky' Mallard&lt;br /&gt;
|actor7=[[David McCallum]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 3 of the television series ''[[NCIS]]'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
The [[SIG-Sauer P228]] is the main sidearm of nearly all the NCIS agents in the series including Special Agents Leroy Jethro Gibbs ([[Mark Harmon]]), Anthony DiNozzo ([[Michael Weatherly]]), and Timothy McGee ([[Sean Murray]]). Mossad Officer Ziva David ([[Cote de Pablo]]) and Director Jenny Shepard ([[Lauren Holly]]) also carry the SIG. &lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[File:NCIS 22002.jpg|thumb|none|602px|Gibbs draws his SIG-Sauer P228 in &amp;quot;Bloodbath&amp;quot; (S3E21).]]&lt;br /&gt;
[[Image:NCISS3 001.jpg|thumb|none|601px|Anthony DiNozzo ([[Michael Weatherly]]) with his P228 in &amp;quot;Switch&amp;quot; (S3E05).]]&lt;br /&gt;
[[File:NCISS3 051.jpg|thumb|none|600px|NCIS Director Jenny Shepard ([[Lauren Holly]]) takes her SIG out of her desk drawer in &amp;quot;Bait&amp;quot; (S3E18).]]&lt;br /&gt;
[[Image:NCIS3 10.jpg|thumb|none|601px|NCIS Director Jenny Shepard ([[Lauren Holly]]) checks her SIG in &amp;quot;Bait&amp;quot; (S3E18).]]&lt;br /&gt;
[[Image:NCIS 007.JPG|thumb|none|601px|DiNozzo ([[Michael Weatherly]]) with his P228 in &amp;quot;Bait&amp;quot; (S3E18).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] (used in lieu of the Beretta M9) appears as the issued sidearm of various military personnel and in the hands of various characters throughout the series. In Season 3's premiere &amp;quot;Kill Ari, Part 1&amp;quot; (S3E01), terrorist Ari Haswari ([[Rudolf Martin]]) holds Dr. Mallard's assistant, Gerald, hostage with one. Gibbs also keeps one in his car during the events of &amp;quot;Kill Ari, Part 2&amp;quot; (S3E02), as it is seen while he and Jenny are staking out Ari's safe house. Port Security Chief Matthew Lake ([[Daniel Roebuck]]) pulls a Beretta in &amp;quot;Boxed In&amp;quot; (S3E12). &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta M9 9x19mm]]&lt;br /&gt;
[[Image:NCIS 22024.jpg|thumb|none|602px|Ari Haswari ([[Rudolf Martin]]) holds a Beretta on Gerald in Season 3's premiere &amp;quot;Kill Ari, Part 1&amp;quot; (S3E01).]]&lt;br /&gt;
[[File:NCISS3 305.jpg|thumb|none|600px|Gibbs takes a Beretta 92FS out of the glove compartment of his car to give to Jenny in &amp;quot;Kill Ari, Part 2&amp;quot; (S3E02). However, Jenny appears to pull a SIG later in the episode.]] &lt;br /&gt;
[[Image:NCIS 22014.jpg|thumb|none|601px|Port Security Chief Matthew Lake ([[Daniel Roebuck]]) holds a Beretta in &amp;quot;Boxed In&amp;quot; (S3E12).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 85F==&lt;br /&gt;
The North Korean sleeper agent Yoon Dawson ([[Esther Chae]]) holds a suppressed [[Beretta 85F]] in &amp;quot;Light Sleeper&amp;quot; (S3E14).&lt;br /&gt;
[[Image:Beretta85FNickel.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:NCIS 22007.jpg|thumb|none|600px|Yoon Dawson ([[Esther Chae]]) holds a suppressed [[Beretta 85F]] in &amp;quot;Light Sleeper&amp;quot; (S3E14).]]&lt;br /&gt;
[[File:NCISS2 508.jpg|thumb|none|600px|Yoon holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cougar==&lt;br /&gt;
In &amp;quot;Light Sleeper&amp;quot; (S3E14), a .40 caliber [[Beretta Cougar|Beretta 8040 Cougar F]] owned by Marine Sgt. Malcolm Porter ([[Tim Griffin]]) is identified as the murder weapon in the shooting of two military wives.  While examining it in her laboratory, Abby embarks on a brief segue on a critics' description of the .40 S&amp;amp;W round as a &amp;quot;Short and Wimpy,&amp;quot; when measured against the 10mm Autoload. The handgun appears to be Inox variant.&lt;br /&gt;
[[Image:8000 Cougar F Inox.jpg|thumb|none|351px|Beretta 8000 Cougar Inox - 9x21mm (however, the weapon that appears in &amp;quot;Light Sleeper&amp;quot; is in .40 S&amp;amp;W caliber)]]&lt;br /&gt;
[[Image:NCIS12 404.jpg|thumb|none|601px|In &amp;quot;Light Sleeper&amp;quot; (S3E14), a .40 caliber [[Beretta Cougar]] is seen on the car seat. ]]&lt;br /&gt;
[[Image:NCIS12 403.jpg|thumb|none|601px|Abby carries the Beretta Cougar while in the lab in &amp;quot;Light Sleeper&amp;quot; (S3E14).]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
A [[Browning Hi-Power]] was seen and mentioned in &amp;quot;Iced&amp;quot; (S3E19).  &lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|300px|Commercial Browning Hi-Power Mark III 9x19mm]]&lt;br /&gt;
[[Image:NCIS3 06.jpg|thumb|none|601px|Ziva shows Abby how to properly stand while holding a Browning Hi-Power in &amp;quot;Iced&amp;quot; (S3E19).]]&lt;br /&gt;
&lt;br /&gt;
==Colt Mk IV Series 70==&lt;br /&gt;
An [[M1911A1|Colt Mk IV Series 70]] pistol is seen in Abby's lab in &amp;quot;Iced&amp;quot; (S3E19).&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg|thumb|none|400px|Colt MKIV Series 70 M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:NCISS3E19 05.jpg|thumb|none|600px|An [[M1911A1|Colt Mk IV Series 70]] pistol  is seen in Abby's lab in &amp;quot;Iced&amp;quot; (S3E19).]]&lt;br /&gt;
&lt;br /&gt;
==Kahr P9==&lt;br /&gt;
In &amp;quot;Untouchable&amp;quot;, a [[Kahr P9]] is found next to a dead female Naval officer. &lt;br /&gt;
[[Image:KahrP9.jpg|thumb|300px|none|Kahr P9 9x19mm with stainless steel finish]]&lt;br /&gt;
[[Image:NCIS2 01.jpg|thumb|none|600px|In &amp;quot;Untouchable&amp;quot;, a Kahr P9 is photographed for evidence. Note the extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
In &amp;quot;Jeopardy&amp;quot;, James Dempsey ([[Connor Trinneer]]) holds NCIS Director Sheperd ([[Lauren Holly]]) hostage with a [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5906|Smith &amp;amp; Wesson 5906]].  &lt;br /&gt;
[[Image:S&amp;amp;W5906EarlyModel.jpg|thumb|none|300px|Early Model Smith &amp;amp; Wesson 5906 - 9x19mm. The early model 5906 pistols had the finger step trigger guard, but they changed it to the rounded trigger guard for 'ease of production'.]]&lt;br /&gt;
[[Image:NCIS 22004.jpg|thumb|none|600px|In &amp;quot;Jeopardy&amp;quot;, James Dempsey ([[Connor Trinneer]]) holds NCIS Director Sheperd ([[Lauren Holly]]) hostage with the Smith &amp;amp; Wesson 5906.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
A [[Walther PPK/S]] is held by Dr. Elaine Burns (Barbara Niven) in &amp;quot;Silver War&amp;quot; (S3E04).&lt;br /&gt;
[[Image:WaltherPPKS.jpg|thumb|none|300px|Walther PPK/S stainless - .380 ACP.]] &lt;br /&gt;
[[Image:NCISS3 034.jpg|thumb|none|600px|A [[Walther PPK/S]] is held by Dr. Elaine Burns (Barbara Niven) in &amp;quot;Silver War&amp;quot; (S3E04). She appears to have the safety on.]]&lt;br /&gt;
 &lt;br /&gt;
==Walther P99==&lt;br /&gt;
A kidnapper is seen about to use a suppressed [[Walther P99]] on a kidnapped Marine right before Gibbs and the team breach the room in &amp;quot;Honor Code&amp;quot; (S3E07).&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99 9mm. Note the ramped trigger guard, small slide serrations, closed and proprietary accessory rail, short magazine release and slightly more curved 'tail' of the pre-2004 models.]]&lt;br /&gt;
[[Image:NCISS3 002.jpg|thumb|none|600px|A closeup of a suppressor being attached to the Walther in &amp;quot;Honor Code&amp;quot; (S3E07).]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
In &amp;quot;Silver War&amp;quot; (S3E04), a coffin is unearthed containing several weapons from the Civil War, including a [[Colt 1860 Army]] revolver.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:NCIS34 13.jpg|thumb|none|600px|In &amp;quot;Silver War&amp;quot; (S3E04), Judd Kearns (Byrne Offutt) unwraps the Colt 1860 from its wrappings in the coffin.]]&lt;br /&gt;
&lt;br /&gt;
== LeMat 1861 ==&lt;br /&gt;
In &amp;quot;Silver War&amp;quot; (S3E04), a coffin is unearthed containing several weapons from the Civil War, including a [[LeMat Revolver|LeMat 1861]] revolver.&lt;br /&gt;
[[Image:Lemat.jpg|thumb|none|400px|LeMat 1861 current reproduction - .36 or .44 caliber.]]&lt;br /&gt;
[[Image:NCIS34 15.jpg|thumb|none|600px|In &amp;quot;Silver War&amp;quot; (S3E04), a LeMat 1861 revolver is uncovered.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In &amp;quot;Deception&amp;quot; (S3E13), a security guard holds a [[Smith &amp;amp; Wesson Model 19]] on Ziva and Tony, but Ziva kicks the weapon out of his hands. &lt;br /&gt;
[[Image:S%26WModel19-4Inch.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 19 - .357 magnum.]]&lt;br /&gt;
[[File:NCISS3 430.jpg|thumb|none|600px|In &amp;quot;Deception&amp;quot; (S3E13), a security guard holds a [[Smith &amp;amp; Wesson Model 19]] on Ziva and Tony, but Ziva kicks the weapon out of his hands.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 37==&lt;br /&gt;
Gibbs ([[Mark Harmon]]) carries a Model 37 with a black finish in an ankle holster as his backup weapon. In &amp;quot;Mind Games&amp;quot;, he uses it to threaten sadistic serial killer Kyle Boone (Christopher Shyer). In &amp;quot;Probie,&amp;quot; he gives it to McGee, whose weapon has been temporarily confiscated, to back Gibbs up as they go to question a suspect. &lt;br /&gt;
[[Image:M37AirLeft.jpg|thumb|none|300px|Smith and Wesson Model 37 Airweight - .38 Special]]&lt;br /&gt;
[[Image:NCIS 22025.jpg|thumb|none|600px|Gibbs holds his backup S&amp;amp;W to the head of Boone in &amp;quot;Mind Games&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
SRT members are also seen carrying [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A2|Heckler &amp;amp; Koch MP5A2]]'s during the hostage situation at the school in &amp;quot;Bait&amp;quot; (S3E18).  &lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A2 9x19mm with forend weapon light and Navy trigger group]]&lt;br /&gt;
[[Image:NCIS3 08.jpg|thumb|none|600px|A SRT operator carrying a carrying [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A2|Heckler &amp;amp; Koch MP5A2]] accompanies Gibbs during a hostage situation in &amp;quot;Bait&amp;quot; (S3E18).]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
An [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]] is seen in Abby's lab in &amp;quot;Iced&amp;quot; (S3E19).  &lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]] &lt;br /&gt;
[[File:NCISS3E19 03.jpg|thumb|none|600px|An [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]] is seen in Abby's lab in &amp;quot;Iced&amp;quot; (S3E19).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
The [[British 1853 Enfield|Enfield Pattern 1853]] rifle is carried by Union re-enactors in &amp;quot;Silver War&amp;quot; (S3E04). &lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|460px|British 1853 Enfield.]]&lt;br /&gt;
[[Image:NCIS34 11.jpg|thumb|none|600px|In &amp;quot;Silver War&amp;quot; (S3E04), what appears to be the Enfield rifle is seen in the far background.]]&lt;br /&gt;
&lt;br /&gt;
==Henry 1860==&lt;br /&gt;
In &amp;quot;Silver War&amp;quot; (S3E04), a [[Henry 1860]] is seen used by a Civil War reenactor.&lt;br /&gt;
[[Image:Henry.jpg|thumb|none|400px|Henry 1860 brass-frame - .44 Rimfire (RF).]]&lt;br /&gt;
[[Image:NCIS34 11.jpg|thumb|none|600px|In Season 3's &amp;quot;Silver War&amp;quot; (S3E04), a [[Henry 1860]] lever action rifle is seen used by a Civil War reenactor on the bottom.]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Rocky Mountain Arms Patriot Pistol==&lt;br /&gt;
Smugglers are seen firing [[M16|Rocky Mountain Arms Patriot Pistols]] at Tony and Ziva in &amp;quot;Boxed In&amp;quot; (S3E12).&lt;br /&gt;
[[File:RoAr Pistol.jpg|thumb|none|400px|Rocky Mountain Arms Patriot Pistol.]]&lt;br /&gt;
[[Image:NCIS 22011.jpg|thumb|none|600px|Smugglers seen firing a Patriot Pistol with a CTAC red-dot sight in &amp;quot;Boxed In&amp;quot; (S3E12).]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
In &amp;quot;Ravenous&amp;quot; (S3E17), a scoped [[Ruger Mini-14]] is carried by Park Ranger James Landis ([[Todd Allen]]). Gibbs also used the Mini-14 to shoot Park Ranger James Landis in the butt.  &lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|500px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:NCISS3 021.jpg|thumb|none|600px|Park Ranger James Landis ([[Todd Allen]]) aims the Ruger Mini-14 in &amp;quot;Ravenous&amp;quot; (S3E17).]]&lt;br /&gt;
[[Image:NCIS3 03.jpg|thumb|none|600px|Park Ranger James Landis ([[Todd Allen]]) with his Ruger Mini-14 in &amp;quot;Ravenous&amp;quot; (S3E17).]]&lt;br /&gt;
[[Image:NCIS3 05.jpg|thumb|none|600px|Gibbs with the scoped Mini-14 &amp;quot;Ravenous&amp;quot; (S3E17). This shot also is seen in the opening credits of the show.]]&lt;br /&gt;
&lt;br /&gt;
==Spencer 1860 Saddle Ring Carbine==&lt;br /&gt;
The [[Spencer 1860 Carbine]] is one of the Civil War-era weapons unearthed in &amp;quot;Silver War&amp;quot; (S3E04).&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|400px|none|Spencer 1860 Carbine - .56-56 RF.]]&lt;br /&gt;
[[Image:NCISS4 308.jpg|thumb|none|600px|The [[Spencer 1860 Carbine]] is one of the Civil War-era weapons unearthed in &amp;quot;Silver War&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Springfield 1873 &amp;quot;Trapdoor&amp;quot; Carbine==&lt;br /&gt;
In &amp;quot;Silver War&amp;quot; (S3E04), Union re-enactors are seen with the [[Springfield 1873 &amp;quot;Trapdoor&amp;quot; Carbine]]. &lt;br /&gt;
[[Image:UmbertiTrapdoorCarbine.jpg|thumb|none|500px|Replica Springfield Model 1873 '''Cavalry Carbine''' &amp;quot;Trapdoor Springfield&amp;quot; built by Uberti Arms - .45-70]]&lt;br /&gt;
[[Image:NCIS34 11.jpg|thumb|none|600px|In &amp;quot;Silver War&amp;quot; (S3E04), the Union re-enactor second from the bottom appears to fire the Trapdoor carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Blaser 93 Sniper Rifle==&lt;br /&gt;
The [[Blaser 93 sniper rifle]] is one of the sniper rifles Abby tests in her lab in &amp;quot;Kill Ari, Part I&amp;quot;.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|550px|Blaser 93 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:NCIS 22018.jpg|thumb|none|600px|Abby test-fires the Blaser in Season 3's premiere &amp;quot;Kill Ari, Part I&amp;quot;.]]&lt;br /&gt;
[[Image:NCISS3 602.jpg|thumb|none|600px|The Blaser is the third rifle from the top.]]&lt;br /&gt;
&lt;br /&gt;
==Bravo 51==&lt;br /&gt;
The [[Remington_Model_700|Bravo 51]] is featured prominently in the first 2 episodes of Season 3. Gibbs says the rifle is referred as a 'Kate', as it was first used by Ari Haswari ([[Rudolf Martin]]) in the Season 2 finale &amp;quot;Twilight&amp;quot;. In Season 3's premiere episodes, &amp;quot;Kill Ari, Parts I and II&amp;quot;, Ari is seen handling one again. In Part I, it's also one of the weapons Abby Sciuto ([[Pauley Perrette]]) test-fires in her lab as well as handled by Gibbs. In Part II, a suspect is seen fleeing from Gibbs and Jenny after opening fire on them. &lt;br /&gt;
[[Image:Bravo51-1.jpg|thumb|none|550px|Bravo 51 7.62x51 NATO]]&lt;br /&gt;
[[Image:NCISS2 400.jpg|thumb|none|600px|Ari Haswari ([[Rudolf Martin]]) with the rifle in the recap of the Season 2 finale &amp;quot;Twilight&amp;quot;.]]&lt;br /&gt;
[[Image:NCISS3 602.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:NCISS3 306.jpg|thumb|none|600px|In &amp;quot;Kill Ari, Part 2&amp;quot; (S3E02), a suspect armed with a Bravo 51 is seen fleeing from Gibbs and Jenny after opening fire on them.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A  ==&lt;br /&gt;
A [[Springfield Armory M1A]] is another rifle seen in the lab of Abby Sciuto ([[Pauley Perrette]]) in &amp;quot;Kill Ari, Part I&amp;quot;.&lt;br /&gt;
[[File:SFA M1A.jpg|thumb|none|400px|Springfield Armory M1A - 7.62x51mm]]&lt;br /&gt;
[[Image:NCIS 22023.jpg|thumb|none|601px|The rifles in the NCIS crime lab in &amp;quot;Kill Ari, Part I&amp;quot; (S3E01).]] &lt;br /&gt;
[[Image:NCISS3 602.jpg|thumb|none|600px|The M1A is the rifle at the top.]]&lt;br /&gt;
&lt;br /&gt;
==M40A1 Sniper Rifle==&lt;br /&gt;
An [[Remington 700#M40 Sniper Rifle|M40A1 sniper rifle]] appears in &amp;quot;Kill Ari Part I&amp;quot; and &amp;quot;Kill Ari Part II&amp;quot; as one of the weapons tested by Abby to see if it was used in a murder. The M40A1 was the rifle used by Gibbs in his Marine days and he now keeps it in a case in his basement. Ari is seen holding the rifle in &amp;quot;Kill Ari Part II&amp;quot;. &lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|550px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:NCISS3 605.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;Kill Ari, Part I&amp;quot; (S3E01), Gibbs takes up the M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:NCIS 22022.jpg|thumb|none|601px|Gibbs looks through the scope of the M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M40A3 Sniper Rifle==&lt;br /&gt;
A Marine Corps [[Remington 700#M40 Sniper Rifle|M40A3 sniper rifle]] is another rifle Abby Sciuto ([[Pauley Perrette]]) test-fires in her lab in &amp;quot;Kill Ari, Part I&amp;quot; (S3E01).&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|550px|M40A3 sniper rifle with Harris bipod 7.62x51mm NATO]]&lt;br /&gt;
[[Image:NCIS_22020.jpg|thumb|none|600px|Closeup of the M40A3 in &amp;quot;Kill Ari, Part I&amp;quot; (S3E01).]]&lt;br /&gt;
[[Image:NCISS3 602.jpg|thumb|none|600px|The M40A3 is the rifle second from the top.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS==&lt;br /&gt;
A [[Remington 700]]PSS is another rifle seen in the lab of Abby Sciuto ([[Pauley Perrette]]) in &amp;quot;Kill Ari, Part I&amp;quot; (S4E01). In &amp;quot;Bait&amp;quot; (S3E18), an SRT sniper is seen with the [[Remington 700PSS]] rifle.&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|550px|Remington 700PSS with Harris bipod, in .300 Win Mag]]&lt;br /&gt;
[[Image:NCIS 22023.jpg|thumb|none|601px|The rifles in the NCIS crime lab in &amp;quot;Kill Ari, Part I&amp;quot; (S3E01).]] &lt;br /&gt;
[[Image:NCISS3 602.jpg|thumb|none|600px|The Remington 700PSS]]&lt;br /&gt;
[[Image:NCISS3 640.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:NCIS3 11.jpg|thumb|none|600px|In &amp;quot;Bait&amp;quot; (S3E18), an SRT sniper is seen with the [[Remington 700PSS]] rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 (Choate Ultimate Sniper Stock)==&lt;br /&gt;
A [[Remington 700]] bolt action sniper rifle fitted in the Choate Ultimate Sniper Stock is another rifle Abby Sciuto ([[Pauley Perrette]]) test-fires in her lab in &amp;quot;Kill Ari, Part I&amp;quot; (S3E01).&lt;br /&gt;
[[Image:Savage_10FP-1-.jpg‎ |thumb|none|501px|Remington 700 with Choate Super Sniper Stock 7.62x51mm NATO]]&lt;br /&gt;
[[Image:NCIS 22023.jpg|thumb|none|601px|Seen as the third rifle from the bottom, a [[Remington 700]] bolt action sniper rifle fitted in the Choate Ultimate Sniper Stock  is one of the sniper rifles seen in the lab in &amp;quot;Kill Ari, Part I&amp;quot; (S3E01).]]&lt;br /&gt;
[[Image:NCISS3 602.jpg|thumb|none|600px|This Remington is the third rifle from the bottom.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Mossberg 590 Cruiser  ==&lt;br /&gt;
A [[Mossberg 590]] Cruiser is grabbed by a kidnapper in &amp;quot;Honor Code&amp;quot; (S3E07).&lt;br /&gt;
[[File:Mossberg500 Cruiser ext.jpg|thumb|none|450px|Mossberg 590  - 12 gauge]]&lt;br /&gt;
[[Image:NCIS 22016.jpg|thumb|none|600px|The kidnapper grabs the 590 in &amp;quot;Honor Code&amp;quot; (S3E07).]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 (Police)==&lt;br /&gt;
In &amp;quot;Ravenous&amp;quot; (S3E17), a [[Remington 870 Shotgun|Remington 870 Police Magnum Riot ]] shotgun is used by Gibbs as the team hunts a fugitive in the woods. &lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|550px|Remington 870 Police Magnum Riot Version 12 gauge]]&lt;br /&gt;
[[File:NCISS3 013.jpg|thumb|none|600px|In &amp;quot;Ravenous&amp;quot; (S3E17), a [[Remington 870 Shotgun|Remington 870 Police Magnum Riot ]] shotgun is carried by Gibbs as the team hunts a fugitive in the woods. ]]&lt;br /&gt;
[[Image:NCIS 009.JPG|thumb|none|600px|Gibbs holds the 870 on a suspect in &amp;quot;Ravenous&amp;quot; (S3E17).]]&lt;br /&gt;
{{NCIS Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Mystery]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634119</id>
		<title>Rocky Mountain Arms Patriot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Patriot&amp;diff=634119"/>
		<updated>2012-11-25T05:12:38Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gun Title|Rocky Mountain Arms Patriot Pistol}}&lt;br /&gt;
[[File:RoAr Pistol.jpg|thumb|right|401px|Rocky Mountain Arms Patriot Pistol - .223 Remington]]&lt;br /&gt;
[[Image:PatriotPistol.jpg|thumb|right|300px|Rocky Mountain Arms Patriot Pistol fitted with C-MAG 100rd Beta Drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1992 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .223 Remington&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 21 in (53 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 7 in (18 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Congo]]'' || Dr. Karen Ross || [[Laura Linney]]  || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Long Kiss Goodnight]]'' || Hit Team ||.||.||1996&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Soldier]]'' || Sgt. Todd || [[Kurt Russell]] ||   || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Replacement Killers]]'' || Various characters ||  || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[3000 Miles to Graceland]]'' || Various characters ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Miami Vice]]'' || Various characters ||  || || 2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS]]'' || Smugglers || Extras  || Season 3, Episode 12, &amp;quot;Boxed In&amp;quot; || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Dark Angel]]'' || Syl(X5-701) ||Nicki Aycox||Season 1, Episode 22 &amp;quot;...And Jesus Brought a Casserole&amp;quot;||2001&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634115</id>
		<title>Rocky Mountain Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634115"/>
		<updated>2012-11-25T05:08:51Z</updated>

		<summary type="html">&lt;p&gt;Rufford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
[[image:RMAlogo3.jpg‎|thumb|right|300px|Rocky Mountain Arms]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1991&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' United States of America&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Pistols, Shotguns, Rifles, Machine Guns&lt;br /&gt;
=Guns=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky Mountain Arms Patriot Pistol]]||.223 Remington||30||1991-Present|| ||[[File:RoAr Pistol.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky Mountain Arms Stakeout]]||12 Gauge||2||1995-????|| ||[[File:sawed-off-shotgun-b.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634114</id>
		<title>Rocky Mountain Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634114"/>
		<updated>2012-11-25T05:07:35Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Added Stakeout shotgun to MFG page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
[[image:RMAlogo3.jpg‎|thumb|right|300px|Rocky Mountain Arms]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1991&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' United States of America&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Types of firearms: Pistols, Rifles, Machine Guns&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky Mountain Arms Patriot Pistol]]||.223 Remington||30||1991-Present|| ||[[File:RoAr Pistol.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky Mountain Arms Stakeout]]||12 Gauge||2||1995-????|| ||[[File:sawed-off-shotgun-b.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Stakeout&amp;diff=634113</id>
		<title>Rocky Mountain Arms Stakeout</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms_Stakeout&amp;diff=634113"/>
		<updated>2012-11-25T05:05:12Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Created page with &amp;quot;{{Gun Title|Rocky Mountain Arms Stakeout}} Rocky Mountain Arms Stakeout Shotgun 12 Gauge [[Image:Eraser12-OU-4.jpg|thumb|rig...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gun Title|Rocky Mountain Arms Stakeout}}&lt;br /&gt;
[[File:Sawed-off-shotgun-b.jpg|thumb|right|401px|Rocky Mountain Arms Stakeout Shotgun 12 Gauge]]&lt;br /&gt;
[[Image:Eraser12-OU-4.jpg|thumb|right|300px|Rocky Mountain Arms Stakeout Shotgun in [[Eraser]].]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1995-????)&lt;br /&gt;
&lt;br /&gt;
* '''Manufacturer:''' [[Rocky Mountain Arms]]&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Shotgun&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 12 Gauge&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' ??&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' ??&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Eraser]]'' || John Kruger || [[Arnold Schwarzenegger]]  || || 1996&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Sawed-off-shotgun-b.jpg&amp;diff=634112</id>
		<title>File:Sawed-off-shotgun-b.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Sawed-off-shotgun-b.jpg&amp;diff=634112"/>
		<updated>2012-11-25T04:54:43Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Stakeout shotgun, Rocky Mountain Arms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stakeout shotgun, Rocky Mountain Arms&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634111</id>
		<title>Rocky Mountain Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634111"/>
		<updated>2012-11-25T04:52:23Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Pistols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
[[image:RMAlogo3.jpg‎|thumb|right|300px|Rocky Mountain Arms]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1991&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' United States of America&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Types of firearms: Pistols, Rifles, Machine Guns&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky Mountain Arms Patriot Pistol]]||.223 Remington||30||1991-Present|| ||[[File:RoAr Pistol.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Eraser&amp;diff=634102</id>
		<title>Eraser</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Eraser&amp;diff=634102"/>
		<updated>2012-11-25T02:58:02Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Investarm &amp;quot;Single Trigger&amp;quot; Sawed-Off O/U Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''[[Eraser]]'':'''&lt;br /&gt;
[[Image:Eraser_Poster.jpg|thumb|right|350px|''Eraser'' (1996)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==EM-1 Railgun==&lt;br /&gt;
The [[(Eraser) - EM-1 Railgun|EM-1 Railgun]] (EM standing for &amp;quot;Electro Magnetic&amp;quot;), a fictional railgun, is the film's prominent weapon. The weapon is described as being able to fire aluminum rounds at close to the speed of light, which is dubious for all manner of reasons; power consumption and heating would both be impossible to deal with in an infantry weapon, but the main issue would be how a C-fractional bullet would interact with the air around it. The projectile would be superheated almost instantly and burn up before it left the barrel, with the gun effectively firing a stream of plasma that would rise and dissipate; the result would be more like a hot steam gun than a projectile weapon. If it didn't, the projectile would interact with the atmosphere like a large meteor, creating a massive superheated trail that behaved like a directional nuclear explosion, including wake radiation in the area behind it. Far from throwing victims into the air, it would drill a hole through them so cleanly and quickly they'd barely notice in the instant before they and the entire surrounding area were obliterated by the wake. The shooter would likely end up with an EM-1 shaped hole in them and an equally large trail of destruction going in the opposite direction from the gun shooting itself backwards with similar velocity to the projectile.&lt;br /&gt;
&lt;br /&gt;
The weapon is fitted with a variable magnification &amp;quot;X-Ray&amp;quot; scope, allowing the user to see through solid walls and showing human targets as skeletons, with the user able to mark his shot to their visible beating heart. The scope is a Hollywood invention; any X-Ray that could pass through steel, brick or concrete would not reflect off soft tissue or bone and pass through denser material ''again'' to get back to the detector, it would simply go through the less dense material and carry on. Real X-Ray machines work by firing X-Rays from an emitter on one side at a plate on the other, with bones and other dense structures showing up because they do not allow the rays to pass through; the traditional X-Ray with white bones is a negative, showing where the rays did not pass through, not where they were reflected back at the emitter. The net result is that the scope wouldn't actually display ''anything at all'' unless the entire area was saturated with lethal radiation or an emitter were present on the opposite side of the target.&lt;br /&gt;
&lt;br /&gt;
[[Image:Eraserrailgun.jpg|thumb|none|500px|EM-1 Railgun prop used in ''Eraser''.]]&lt;br /&gt;
[[Image:EraserEM-Railgun-1.jpg|thumb|none|600px|The EM-1 seems to use a recoiling barrel operation similar to a Browning A5 shotgun.]]&lt;br /&gt;
[[Image:EraserEM-Railgun-2.jpg|thumb|none|600px|An assassin checks Lee Cullen's ([[Vanessa Williams]]) house with his EM-1 gun.]]&lt;br /&gt;
[[Image:EraserEM-Railgun-3.jpg|thumb|none|600px|Agent Calderon ([[Nick Chinlund]]) fires his EM-1 Railgun. The scope looks like a cam-corder with some type of green flashlight inside.]]&lt;br /&gt;
[[Image:EraserEM-Railgun-4.jpg|thumb|none|600px|John Kruger ([[Arnold Schwarzenegger]]) fires dual EM-1 Railguns.]]&lt;br /&gt;
[[Image:EraserEM-Railgun-5.jpg|thumb|none|600px|A shipment of EM-1 guns lays sprawled on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Deputy U.S. Marshal John Kruger ([[Arnold Schwarzenegger]]) carries a [[Glock 17]] as his sidearm, sometimes swapping out the barrel from a regular Glock for a Glock 17 Pro barrel threaded for a suppressor. He later steals one from a man in the warehouse by the docks. Like the Beretta, it is also used by several thugs in this movie.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 9mm]]&lt;br /&gt;
[[Image:EraserGlock-1.jpg|thumb|none|600px|Kruger smacks the magazine into his Glock 17 during the opening credits.]]&lt;br /&gt;
[[Image:EraserGlock-2.jpg|thumb|none|600px|Deputy U.S. Marshal John Kruger ([[Arnold Schwarzenegger]]) threads a suppressor onto his Glock 17.]]&lt;br /&gt;
[[File:Eras1003.jpg|thumb|none|600px|Kruger ([[Arnold Schwarzenegger]]) with his suppressed Glock 17.]]&lt;br /&gt;
[[Image:EraserGlock-3.jpg|thumb|none|600px|Kruger checks the woman's house with his suppressed Glock 17.]]&lt;br /&gt;
[[File:Eraser 1306.jpg|thumb|none|600px|Kruger holds the Glock after exchanging gunfire with Deguerin.]]&lt;br /&gt;
[[Image:EraserBeretta92FS-6.jpg|thumb|none|600px|Kruger crawls under the warehouse floor armed with a Glock 17 in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Both Deputy Marshal Calderon ([[Nick Chinlund]]) and Deputy Marshal Monroe ([[Danny Nucci]]) carry the [[Beretta M92F|Beretta 92FS]] as their sidearm.   Kruger dual-wields a Beretta along with his Glock 17 at one point in the film.  J-Scar ([[Mark Rolston]]) uses the [[Beretta M92F|92FS]] as well.  During the final gunfight, Tony Two-Toes ([[Joe Viterelli]]) also carries the weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS 9mm.]]&lt;br /&gt;
[[Image:EraserBeretta92FS-2.jpg|thumb|none|600px|Deputy Marshal Monroe ([[Danny Nucci]]) chambers his Beretta 92FS before entering the house.]]&lt;br /&gt;
[[Image:EraserBeretta92FS-1.jpg|thumb|none|600px|An assassin enters Lee Cullen's house with his suppressed Beretta 92FS at the ready.]]&lt;br /&gt;
[[Image:EraserBeretta92FS-3.jpg|thumb|none|600px|An assassin hides behind a door in the woman's house with his Beretta 92FS, waiting to jump Kruger.]]&lt;br /&gt;
[[File:Eraser 1301.jpg|thumb|none|600px|Deputy Marshal Calderon ([[Nick Chinlund]]) holds the empty Beretta after shooting up a tow truck.]]&lt;br /&gt;
[[Image:EraserBeretta92FS-4.jpg|thumb|none|600px|J-Scar ([[Mark Rolston]]) is seen in the reptile exhibit with a Beretta 92FS at the ready.]]&lt;br /&gt;
[[Image:EraserBeretta92FS-5.jpg|thumb|none|600px|A Beretta 92FS is knocked out of a man's hand when Kruger stabs him with a piece of wood. Kruger takes it for his own use.]]&lt;br /&gt;
[[Image:EraserBeretta92FS-6.jpg|thumb|none|600px|Kruger crawls under the floor with the Beretta 92FS and a [[Glock]].]]&lt;br /&gt;
&lt;br /&gt;
==Custom Beretta 92FS==&lt;br /&gt;
James Haggerty ([[Patrick Kilpatrick]]) uses a [[Beretta M92F|Custom Beretta 92FS]] fitted with a SGS compensator and a C-more red-dot sight.&lt;br /&gt;
[[Image:UnderworldHeroKateGuns6.jpg‎|thumb|none|400px|One of the Beretta's used in the film ''[[Underworld]]''.]]&lt;br /&gt;
[[Image:EraserBeretta92FSCustom-1.jpg|thumb|none|600px|Haggerty enters the vault with his Custom 92FS at the ready.]]&lt;br /&gt;
[[Image:EraserBeretta92FSCustom-2.jpg|thumb|none|600px|James Haggerty ([[Patrick Kilpatrick]]) with his Custom 92FS.]]&lt;br /&gt;
[[Image:EraserBeretta92FSCustom-3.jpg|thumb|none|600px|&amp;quot;Some people take things for granted -- like the ability to chew ''solid food''!&amp;quot; Deguerin comments as Haggerty holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB==&lt;br /&gt;
In an apparent continuity error, US Marshal Robert Deguerin ([[James Caan]]) picks up a dead assassin's [[Beretta M92F#Beretta 92SB|Beretta 92SB]] as noted by its briefly-seen rounded trigger guard, which was previously seen as a Beretta 92FS.&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|none|400px|Beretta 92SB 9mm.]]&lt;br /&gt;
[[Image:EraserBeretta92SB.jpg|thumb|none|600px|Deguerin picks up a dead assassin's Beretta 92SB.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Woodsman==&lt;br /&gt;
A [[Colt Woodsman]] with an integral suppressor is briefly shown.&lt;br /&gt;
[[Image:Woodsman.jpg|thumb|none|400px|Colt Woodsman .22lr without integral suppressor.]]&lt;br /&gt;
[[Image:EraserColtWoodsman.jpg|thumb|none|600px|Kruger puts his suppressed Colt Woodsman in his pants.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Kruger ([[Arnold Schwarzenegger]]) steals a [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] from Agent Schiff ([[Michael Papajohn]]) during the plane shootout and keeps it until the zoo shootout when he runs out of ammunition, conveniently having 2 rounds left (as opposed to the 40 or so he fires before without reloading) to shoot out the crocodile glass exhibit, and shoot an approaching crocodile remarking, &amp;quot;You're luggage!&amp;quot; &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|400px|Desert Eagle Mark XIX - .50 Action Express]]&lt;br /&gt;
[[Image:EraserDesertEagle-1.jpg|thumb|none|600px|Schiff ([[Michael Papajohn]]) checks his Desert Eagle.]]&lt;br /&gt;
[[Image:EraserDesertEagle-2.jpg|thumb|none|600px|Kruger steals the Desert Eagle from Schiff on the plane.]]&lt;br /&gt;
[[Image:EraserDesertEagle-3.jpg|thumb|none|600px|Kruger with the Desert Eagle in the zoo.]]&lt;br /&gt;
[[Image:EraserDesertEagle-4.jpg|thumb|none|600px|Kruger's Desert Eagle slides out of reach when a crocodile smacks it away.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7M13SD==&lt;br /&gt;
Kruger uses an [[Heckler &amp;amp; Koch P7M8|H&amp;amp;K P7M13SD]], as noted by its added suppressor.&lt;br /&gt;
[[Image:H&amp;amp;KP7M13 SS.jpg|thumb|none|350px|H&amp;amp;K P7M13 with stainless finish without suppressor.]]&lt;br /&gt;
[[Image:EraserP7M13SD.jpg|thumb|none|600px|Kruger shoots a body with a P7M13SD. The suppressor is hard to see due to the huge muzzle flash that a real suppressor would all but eliminate.]]&lt;br /&gt;
[[File:Eras2018.jpg|thumb|none|600px|Closeup of the [[Heckler &amp;amp; Koch P7M8|H&amp;amp;K P7M13SD]].]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36 (Lightning Grips)==&lt;br /&gt;
Kruger tells Lee Cullen ([[Vanessa Williams]]) that he works alone and if anyone ever says they are with him, to use his [[Smith &amp;amp; Wesson Model 36]]. It appears that this is a regular Model 36 with Bianchi &amp;quot;Lightning&amp;quot; grips that give the gun a &amp;quot;Bodyguard&amp;quot; appearance.&lt;br /&gt;
[[Image:M36.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 36 - .38 Special]]&lt;br /&gt;
&lt;br /&gt;
[[Image:EraserS&amp;amp;W36Bodyguard-1.jpg|thumb|none|600px|Kruger shows Lee the S&amp;amp;W.]]&lt;br /&gt;
[[Image:EraserS&amp;amp;W36Bodyguard-2.jpg|thumb|none|600px|Lee ([[Vanessa Williams]]) fires the S&amp;amp;W in the reptile house.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
William Donohue ([[James Cromwell]]) menaces Lee Cullen with a [[Smith &amp;amp; Wesson Model 15]] revolver.&lt;br /&gt;
[[Image:S&amp;amp;WModel15.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15.]]&lt;br /&gt;
[[Image:Crom151.jpg|thumb|none|600px|A closeup of Donohue's Model 15 as he takes it from the drawer.]]&lt;br /&gt;
[[Image:Crom152.jpg|thumb|none|600px|Donohue ([[James Cromwell]]) points the S&amp;amp;W at Lee.]]&lt;br /&gt;
[[Image:Crom153.jpg|thumb|none|600px|Note how [[James Cromwell]] uses a particular method to put down the hammer. He rotates the revolver (coincidentally the same model of S&amp;amp;W) as seen in his role as Capt. Smith in [[L.A. Confidential#Smith &amp;amp; Wesson Model 15|''L.A. Confidential'']].]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6906==&lt;br /&gt;
Johnny Casteleone ([[Robert Pastorelli]]) takes a [[Smith &amp;amp; Wesson 6906]] compact double action from a guard in Cyrez.&lt;br /&gt;
[[Image:S&amp;amp;W6906 TUS.jpg|thumb|none|350px|A [[Smith &amp;amp; Wesson 6906]] pistol - 9x19mm.  This is the screen used S&amp;amp;W 6906 in the movie ''[[The Usual Suspects]]''.]]&lt;br /&gt;
[[Image:EraserS&amp;amp;W6946-1.jpg|thumb|none|600px|Johnny Casteleone ([[Robert Pastorelli]]) points the 6906 at the doctor who just defibrilated him.]]&lt;br /&gt;
[[Image:EraserS&amp;amp;W6946-2.jpg|thumb|none|600px|Johnny holds up the guard with the 6906.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
The hitmen sent to kill Johnny Casteleone ([[Robert Pastorelli]]) and his wife at the film's beginning use older [[Walther PP/PPK|Walther PPK]] pistols. Kruger takes one of these for his own use, yet it changes into three guns, the suppressed PPK.&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|400px|Walther PPK .380 fitted with a sound suppressor.]]&lt;br /&gt;
[[Image:EraserPPK-1.jpg|thumb|none|600px|A mafia thug checks the front door with his PPK ready.]]&lt;br /&gt;
[[Image:EraserPPK-2.jpg|thumb|none|600px|Two men with PPKs before being killed by Kruger.]]&lt;br /&gt;
[[Image:EraserPPK-3.jpg|thumb|none|600px|Kruger shoots a man while diving through the air with the PPK.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
Deputy Marshal Robert Deguerin ([[James Caan]]) uses a [[Walther PP/PPK#Walther PPK/S|Walther PPK/S]] as his sidearm and commonly threads a suppressor on it.&lt;br /&gt;
[[Image:PPKS blued.jpg|thumb|none|350px|Walther PPK/S .380 ACP]]&lt;br /&gt;
[[Image:EraserPPKS-1.jpg|thumb|none|600px|Deguerin shoots an assassin with his suppressed Walther PPK/S.]]&lt;br /&gt;
[[Image:EraserPPKS-2.jpg|thumb|none|600px|Deguerin with his PPK/S during the plane shootout.]]&lt;br /&gt;
[[Image:EraserPPKS-3.jpg|thumb|none|600px|Deguerin holds his PPK/S on Morehart (Gerry Becker).]]&lt;br /&gt;
[[Image:EraserPPKS-4.jpg|thumb|none|600px|Deguerin holds his PPK/S to Lee Cullen ([[Vanessa Williams]]).]]&lt;br /&gt;
[[Image:EraserPPKS-5.jpg|thumb|none|600px|Kruger stops Deguerin from shooting him with his PPK/S.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Calico M951 Carbine==&lt;br /&gt;
Cyrez security guards carry the [[Calico Series of Rifles and Pistols|Calico M951]] carbine rifle as their main weapon. These appeared to be fitted with scopes and laser sights. &lt;br /&gt;
[[Image:CalicoM900.jpg‎|thumb|none|450px|Calico M900 with M951 style foregrip - 9x19mm]]&lt;br /&gt;
[[Image:EraserCalicoM951-1.jpg|thumb|none|600px|Cyrez guards armed with Calico M951 rifles.]]&lt;br /&gt;
[[Image:EraserCalicoM951-2.jpg|thumb|none|600px|Cyrez guards enter D0nahue's officer, Calico M951s at the ready.]]&lt;br /&gt;
[[Image:EraserCalicoM951-3.jpg|thumb|none|600px|Cyrez guards in the elevator.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK94 ==&lt;br /&gt;
The chopped and converted [[Heckler &amp;amp; Koch HK94]]s are used by several thugs and Little Mikey ([[Tony Longo]]).&lt;br /&gt;
[[Image:H&amp;amp;K94Conversion.jpg|thumb|none|450px|The &amp;quot;Fake MP5&amp;quot;, the Heckler &amp;amp; Koch HK94A3 Converted to full auto fire, shortened barrel and added third firing position on trigger pack - 9x19mm. This version was used in many films during the 1980s and 1990s.]]&lt;br /&gt;
[[Image:EraserMP5A3-1.jpg|thumb|none|600px|Thugs at the docks fire their HK94s at Kruger.]]&lt;br /&gt;
[[Image:EraserMP5A3-2.jpg|thumb|none|600px|A thug searches the warehouse with his HK94 at the ready.]]&lt;br /&gt;
[[Image:EraserMP5A3-3.jpg|thumb|none|600px|One of the thugs helps turn the warehouse into swiss cheese with his HK94.]]&lt;br /&gt;
[[File:Eras2040.jpg|thumb|none|600px|On the right, Little Mikey ([[Tony Longo]]) holds an HK94.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of the thugs that pursue Lee and Kruger into the reptile house is armed with a [[Heckler &amp;amp; Koch MP5K]].&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K 9mm]]&lt;br /&gt;
[[Image:EraserMP5K-1.jpg|thumb|none|600px|A thug in the reptile house searches for Kruger and Lee armed with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi]] is seen in the hands of several thugs throughout the film and is also used by U.S. Marshal Robert Deguerin ([[James Caan]]) and Johnny Casteleone ([[Robert Pastorelli]]).&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi 9mm.]]&lt;br /&gt;
[[Image:EraserUzi-1.jpg|thumb|none|600px|An assassin in the woman's house is seen briefly using an IMI Uzi before being killed by Deguerin.]]&lt;br /&gt;
[[Image:EraserUzi-2.jpg|thumb|none|600px|Deguerin fires at Kruger's tow truck with an Uzi.]]&lt;br /&gt;
[[Image:EraserUzi-3.jpg|thumb|none|600px|Casteleone fires an Uzi at the Russians.]]&lt;br /&gt;
&lt;br /&gt;
==Olympic Arms OA-93 Pistol==&lt;br /&gt;
One of the assassins in the woman's house is seen using an [[Olympic Arms OA-93 Pistol]] before being knocked out a window by Kruger.&lt;br /&gt;
[[Image:OA93.jpg|thumb|none|400px|Olympic Arms OA-93 Pistol 5.56x45mm]]&lt;br /&gt;
[[Image:EraserOA-93.jpg|thumb|none|600px|The assassin with the OA-93 pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Rocky Mountain Arms Stakeout O/U Shotgun==&lt;br /&gt;
Kruger ([[Arnold Schwarzenegger]]) uses a [[Rocky Mountain Arms]] [[Rocky Mountain Arms Stakeout| Stakeout]] shotgun, chambered in 12 gauge as one of his weapons. This weapon would subsequently appear in two [[Steven Seagal]] films, ''[[Fire Down Below#Over/Under Shotgun|Fire Down Below]]'' from 1997 and ''[[Today You Die#Investarm &amp;quot;Single Trigger&amp;quot; Sawed-Off O/U Shotgun|Today You Die]]'' from 2005.&lt;br /&gt;
[[Image:Eraser12-OU-1.jpg|thumb|none|600px|Kruger closes the chamber of his O/U shotgun, the rounds clearly show &amp;quot;12 gauge Federal&amp;quot; markings, but you can also see they are dummy shells, as the primers are fired.]]&lt;br /&gt;
[[Image:Eraser12-OU-2.jpg|thumb|none|600px|Kruger and Lee run from the house as it blows up, his O/U in hand.]]&lt;br /&gt;
[[Image:Eraser12-OU-3.jpg|thumb|none|600px|Kruger loads up his O/U to enter the woman's house.]]&lt;br /&gt;
[[Image:EraserUShot1.jpg|thumb|none|600px|Good view of Kruger's O/U.]]&lt;br /&gt;
[[Image:Eraser12-OU-4.jpg|thumb|none|600px|Kruger blasts an assassin with the O/U.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
Kruger uses a [[Benelli M3 Super 90]] shotgun with a top-folding stock while in the dock warehouse. When two snipers armed with Railguns destroy half the place, the bolt on his gun melts to the receiver, rendering it useless. He tosses it over to a thug searching for him, and he picks it up. A railgun sniper spots the thug with the shotgun and blasts him instead.&lt;br /&gt;
[[Image:BenelliM3Super90foldingstock.jpg|thumb|none|500px|Benelli M3 Super 90 with a top-folding stock.]]&lt;br /&gt;
[[Image:EraserBenelliM3-1.jpg|thumb|none|600px|Kruger in the dock warehouse with his Benelli M3 Super 90.]]&lt;br /&gt;
[[Image:EraserBenelliM3-2.jpg|thumb|none|600px|Kruger tosses the useless Benelli M3 for a thug to pick up.]]&lt;br /&gt;
[[File:Eras1024.jpg|thumb|none|600px|A railgun sniper spots the thug with the shotgun.]]&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
One of the U.S. Marshals is seen using a [[Daewoo USAS-12]] full-auto assault shotgun with a 20 round drum magazine.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 shotgun with 8 round magazine.]]&lt;br /&gt;
[[Image:EraserUSAS12.jpg|thumb|none|600px|A U.S. Marshal gets off a police chopper with a USAS-12 in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Deguerin uses a sawed-off [[Remington 870]] to blast the vault code pad. It is doubtful a high security vault would simply open by blasting the code pad.&lt;br /&gt;
[[Image:Rem870WP.jpg|thumb|none|450px|Remington 870 &amp;quot;Witness Protection&amp;quot; - 12 gauge]]&lt;br /&gt;
[[Image:EraserRem870.jpg|thumb|none|600px|Deguerin uses the short barrel Remington 870. It is doubtful a high security vault would simply open by blasting the code pad!]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
Russians at the docks uses [[AK-47#AKM|AKMs]] as noted by their open sights and slanted muzzle brakes.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM 7.62x39mm]]&lt;br /&gt;
[[Image:EraserAKM.jpg|thumb|none|600px|Russians Sergei Petrofsky ([[Olek Krupa]]) and one of his thugs ([[Sven-Ole Thorsen]]) fire their AKMs at Kruger.]]&lt;br /&gt;
[[Image:EraserNorincoType56.jpg|thumb|none|600px|A Russian with an AKM.]]&lt;br /&gt;
&lt;br /&gt;
== Custom AKMS ==&lt;br /&gt;
An [[AK-47#AKMS|AKMS]] with a chopped barrel is also used by one of the Russians at the dock.&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Pistol with folded stock 7.62x39mm.  The Custom rifle has parts from the Norinco Type 56 and the AKMS.  In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch]]&lt;br /&gt;
[[File:Eraser 413.jpg|thumb|none|600px|An [[AK-47#AKMS|AKMS]] with a chopped barrel is also used by one of the Russians at the dock.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 (w/ A2 style handguard)==&lt;br /&gt;
U.S. Marshals towards the end of the film are armed mainly with [[M16_rifle_series#M16A1_Rifle|M16A1s with A2 style handguards]] as evidenced by their A1 style sights and standard barrels.&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|500px|M16A1 with A2 style handguards - 5.56x45mm.]]&lt;br /&gt;
[[Image:EraserM16A1withA2handguard-1.jpg|thumb|none|600px|A Marshal with his M16A1 with A2 handguard at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
At least one of the U.S. Marshals has an actual [[M16A2]] rifle, rather than just an M16A1 with A2 handguards as this particular rifle does appear to have A2 style sights.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|M16A2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:EraserM16A1withA2handguard-2.jpg|thumb|none|600px|Another U.S. Marshal with an M16A2.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
Sal ([[John Snyder]]) uses a [[Winchester Model 70]] with a scope to shoot out one of the EM snipers. He fires a bullet right through the scope, similar to the legendary USMC sniper Carlos Hathcock, who did the same thing with the same rifle during Vietnam.&lt;br /&gt;
[[Image:Win70-2.jpg|thumb|none|500px|Winchester Model 70 .30-06.]]&lt;br /&gt;
[[Image:EraserWin70-1.jpg|thumb|none|600px|Sal with the Winchester Model 70.]]&lt;br /&gt;
[[Image:EraserWin70-2.jpg|thumb|none|600px|On the left, Sal ([[John Snyder]]) readies his Model 70.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Drillbit Launcher==&lt;br /&gt;
J-Scar ([[Mark Rolston]]) uses a custom built Drillbit Launcher, that appears to launch a weighted projectile which after several seconds, launches a grenade vertically into the air. The grenade then explodes and propels hundreds of drillbit-shaped fragments in all directions. One succeeds in impaling Kruger's hand to the fridge door.&lt;br /&gt;
&lt;br /&gt;
[[Image:EraserDrillbitlauncher-1.jpg|thumb|none|600px|&amp;quot;J. Scar&amp;quot; ([[Mark Rolston]]) fires the Drillbit Launcher into Lee's house.]]&lt;br /&gt;
[[Image:EraserDrillbitlauncher-2.jpg|thumb|none|600px|The projectile straightens out before it launches the top into the air. It appears to be rubber (though it also appears to be bad 90's CGI, which might explain the weird surface texture).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634101</id>
		<title>Rocky Mountain Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rocky_Mountain_Arms&amp;diff=634101"/>
		<updated>2012-11-25T02:56:11Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Added MFG page for Rocky Mountain Arms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
[[image:RMAlogo3.jpg‎|thumb|right|300px|Rocky Mountain Arms]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1991&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' United States of America&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Types of firearms: Pistols, Rifles, Machine Guns&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky Mountain Arms 1911A1-LH]]||.45 ACP||7+1||????-????||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rocky Mountain Arms Patriot Pistol]]||.223 Remington||30||1991-Present|| ||[[File:RoAr Pistol.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RMAlogo3.jpg&amp;diff=634100</id>
		<title>File:RMAlogo3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RMAlogo3.jpg&amp;diff=634100"/>
		<updated>2012-11-25T02:50:49Z</updated>

		<summary type="html">&lt;p&gt;Rufford: Rocky Mountain Arms Logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rocky Mountain Arms Logo&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Congo&amp;diff=634099</id>
		<title>Congo</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Congo&amp;diff=634099"/>
		<updated>2012-11-25T02:09:06Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* AR-15 Patriot Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Congo1.jpg|thumb|right|300px|]]&lt;br /&gt;
'''The following weapons were used in the film ''Congo'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1911A1 Pistol==&lt;br /&gt;
Captain Munro Kelly ([[Ernie Hudson]]) carries a Custom [[M1911A1]] Pistol with an extended target front sight, a Bomar Rear Sight and a Safari Arms Ambidextrous Safety.&lt;br /&gt;
[[Image:Congo-PistolA.jpg|thumb|none|500px|Captain Munro Kelly ([[Ernie Hudson]]) carries a Custom 1911A1 Pistol as he talks to Eddie Ventro ([[Joe Pantoliano]]) on the tarmac.]]&lt;br /&gt;
[[Image:Congo-PistolKellyA.jpg|thumb|none|500px|Captain Munro Kelly ([[Ernie Hudson]]) with his Custom 1911A1 Pistol as he prepares for an attack by the Zinj Gorillas.]]&lt;br /&gt;
&lt;br /&gt;
==M60 Machine Gun==&lt;br /&gt;
An [[M60]] Machine gun is briefly seen during the escape attempt from the Mwanzaa Airport - 7.62x51mm&lt;br /&gt;
[[Image:M60GPMG.jpg‎|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MG34==&lt;br /&gt;
During the same sequence an [[MG34]] is also seen being wielded by a junta soldier - 7.92mm&lt;br /&gt;
[[Image:mg-34.jpg|thumb|none|400px|MG34 7.92x57mm Mauser with front and rear sights folded down.]]&lt;br /&gt;
[[Image:Congo-M60&amp;amp;MG34A.jpg|thumb|none|500px|Guards wield an M60 Machine gun (left) and an MG34 to stop the truck.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
During the negotiations after their arrest, a junta soldier is seen threatening a man with an [[MP40]] submachine gun - 9mm.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|300px|MP40 submachine gun - 9mm]]&lt;br /&gt;
[[Image:Congo-MP40a.jpg|thumb|none|500px|A Junta soldier threatens a man with an MP40 submachine gun - 9mm.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.61 Paratrooper Rifle==&lt;br /&gt;
Captain Munro Kelly ([[Ernie Hudson]]) carries an [[FN FAL#|FN FAL 50.61]] Paratrooper rifle.  &lt;br /&gt;
[[Image:FN-FAL-50.61.jpg|thumb|none|500px|FN FAL 50.61 Paratrooper with 21&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Congo-FN-FAL-5061FiresA.jpg|thumb|none|500px|Munro Kelly ([[Ernie Hudson]]) fires his FN FAL 50.61 Para rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Congo-FN-FAL-5061 06a.jpg|thumb|none|500px|Note that this is not a real 50.61 but a built up gun. The barrel is either a commercial barrel (with no ridges or rifle sling attached) or an IMBEL metric FAL barrel and the front sight is an Inch pattern L1A1 sight despite being outfitted with Metric Belgian FAL fore ends - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==M14 Rifle==&lt;br /&gt;
Kahega ([[Adewale Akinnuoye-Agbaje]]) carries an [[M14]] Rifle.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Congo-M14HippoattackA.jpg|thumb|none|500px|Kahega ([[Adewale Akinnuoye-Agbaje]]) waits for the hippos at night with his M14 rifle - 7.62x51mm]]&lt;br /&gt;
[[Image:Congo-CampAttacka.jpg|thumb|none|500px|Kahega ([[Adewale Akinnuoye-Agbaje]]) fights the Zinj gorillas with his M14 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Munro Kelly ([[Ernie Hudson]]) is seen armed with a [[Franchi SPAS-12]] shotgun in fighting the Zinj gorillas.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed- .12 ga]]&lt;br /&gt;
[[Image:Congo-SPAS12A.jpg|thumb|none|500px|Loading up the SPAS-12 with shells - 12 Gauge]]&lt;br /&gt;
[[Image:Congo-SPAS12RestsA.jpg|thumb|none|500px|Munro Kelly rests after firing his SPAS-12 shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Soldiers at the Mwanzaa Airport carry either Russian [[AK-47]] rifles or Poly Tech Legend AK-47 Rifles. They are the classic AK design without the Chinese Type 56 Style hood.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|400px|none|Poly Technologies AK-47 - 7.62x39mm. This is the commercial clone of the original Type III AK-47 and is the most used in American films and shows when showing the milled receiver AK-47]]&lt;br /&gt;
[[Image:Congo-AK-47SA.jpg|thumb|none|500px|Soldier with an underfolder AK-47S rifle - 7.62x39mm (Doesn't the muzzle brake resemble that of an AKM?)]]&lt;br /&gt;
[[Image:Congo-AKunderfolderA.jpg|thumb|none|500px|One of Kelly's men at the base camp fires his underfolder AKS-47 rifle at the attacking Zinj Gorillas - 7.62x39mm]]&lt;br /&gt;
[[Image:Congo-AKCampA.jpg|thumb|none|500px|One of Kelly's men at the base camp readies his folding stock AKS-47 rifle at the base camp - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56 rifle==&lt;br /&gt;
Junta soldiers prior to their entry into Tanzania (and then into Zaire) also carry Chinese [[Norinco Type 56]] rifles - the Chinese AK47 copy.&lt;br /&gt;
[[Image:Congo-Norinco-AKA.jpg|thumb|none|500px|Soldiers at the Mwanzaa airport also carry Norinco Type 56 rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Congo-Type56underfolderlineA.jpg|thumb|none|500px|One of Kelly's men fires his underfolder Type 56-1 rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Congo-Type56A.jpg|thumb|none|500px|A closeup of the red synthetic stock of a full stocked Type 56 rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Congo-Type56_04A.jpg|thumb|none|500px|A closeup of the receiver, indicating it is a semi automatic Type 56 variant - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10 submachine gun==&lt;br /&gt;
In addition to his M14 rifle, Kahega ([[Adewale Akinnuoye-Agbaje]]) also carries and uses a [[MAC-10]] Submachine gun.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC 10 open bolt Submachine gun - .45ACP]]‎&lt;br /&gt;
[[Image:Congo-MAC10_2a.jpg|thumb|none|500px|Kahega ([[Adewale Akinnuoye-Agbaje]]) watches with his MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Congo-MAC10-3A.jpg|thumb|none|500px|Kahega ([[Adewale Akinnuoye-Agbaje]]) watches with his MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Congo-MAC-10_04a.jpg|thumb|none|500px|Kahega ([[Adewale Akinnuoye-Agbaje]]) fires his MAC-10 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Rocky Mountain Arms Patriot Pistol==&lt;br /&gt;
&lt;br /&gt;
A full auto [[Rocky Mountain Arms Patriot Pistol]] is seen being loaded by Kelly's men prior to the night battle and Dr. Karen Ross ([[Laura Linney]]) ends up using it during the fight. The pistol is built up from a Patriot barreled Upper receiver on a full auto Colt XM lower (possibly a Model 614 Export version), which has a partial magazine fence as opposed to the &amp;quot;slab side&amp;quot; receiver found on the SP1 Sporter. Rather than use the short buffer tube on most AR15 pistol variants, the armorers simply removed the XM177 style buttstock from the standard Carbine Buffer tube and kept it on the firearm. The finishes are noticeably different from the Patriot upper receiver and the Colt Lower receiver.&lt;br /&gt;
[[Image:Congo-ARPistolA.jpg|thumb|none|500px|AR Patriot Pistol being loaded (note the Colt XM partial-fence lower receiver) - 5.56mm]]&lt;br /&gt;
[[Image:Congo-ARPistol2A.jpg|thumb|none|500px|AR Patriot Pistol charging handle being racked, note that it is built on an XM16 partial-fence lower and has only a 20 round magazine - 5.56mm]]&lt;br /&gt;
[[Image:Congo-AR-PistolsFiresA.jpg|thumb|none|500px|Dr. Karen Ross ([[Laura Linney]]) fires her Patriot Pistol - 5.56mm. The buffer tube is simply the Colt Carbine buffer tube devoid of the buttstock and not the short buffer tubes provided on guns like the Patriot or other AR15 pistol variants.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08 handgun==&lt;br /&gt;
A [[Luger P08]] Handgun is carried and fired by Dr. Peter Elliot ([[Dylan Walsh]]).&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|300px|Luger P08 9mm]]&lt;br /&gt;
[[Image:Congo-P08A.jpg|thumb|none|500px|Dr. Peter Elliot ([[Dylan Walsh]]) runs with his P08 Luger Pistol - 9mm]]&lt;br /&gt;
[[Image:Congo-P08_04a.jpg|thumb|none|500px|Dr. Peter Elliot ([[Dylan Walsh]]) comforts Karen while holding the Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Congo-PO8FiresA.jpg|thumb|none|500px|Dr. Peter Elliot ([[Dylan Walsh]]) fires his Luger P08 - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Uzi Submachine gun==  &lt;br /&gt;
Dr. Karen Ross ([[Laura Linney]]) carries and uses an [[Uzi]] Submachine gun during the final battle. The Uzi is later used by Dr. Peter Elliot ([[Dylan Walsh]]).&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
[[Image:Congo-UziA.jpg|thumb|none|500px|Dr. Karen Ross ([[Laura Linney]]) fires her Uzi at the attacking Zinj Gorillas - 9mm]]&lt;br /&gt;
[[Image:Congo-UziDylanA.jpg|thumb|none|500px|Dr. Peter Elliot ([[Dylan Walsh]]) fires his Uzi at the attacking Zinj Gorillas - 9mm]]&lt;br /&gt;
[[Image:Congo-UziKellyClearsJamA.jpg|thumb|none|500px|Kelly tries to clear Peter's Uzi jam when Peter is grabbed by the Zinj Gorillas - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Bolt Action Rifle==&lt;br /&gt;
I'm leaning towards a Winchester Model 70 without a scope due to the general shape. A background Kelly man holds a bolt action rifle but never fires it. Facing a horde of attacking Grey Gorillas one would want an assault rifle at the least.&lt;br /&gt;
[[Image:Congo-BoltActionRifleA.jpg|thumb|none|500px|One of Kelly's men holds a bolt action rifle - most likely a Mod 70 - .308 Winchester]]&lt;br /&gt;
[[Image:Congo-BoltAction2A.jpg|thumb|none|500px||One of Kelly's men in back holds a bolt action rifle - (Note that his barrel changes length in different shots) - .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
==Sentry guns==&lt;br /&gt;
Similar to the sentry guns used in the director's cut of the film ''[[Aliens]]'', the camp has machine guns with dual drum magazines operating automatically to fire at movement 'out to 40 yards'. Though the sentry guns in ''[[Aliens]]'' were actually German MG42 machine guns, these are fake acetylene gas firing mockup guns. In the book, they also had sound suppressors, which had to be taken off to scare off the gorillas.&lt;br /&gt;
[[Image:Congo-SmartgunA.jpg|thumb|none|500px|Sentry guns fire during the night battle - they are acetylene gas firing mockup guns]]&lt;br /&gt;
[[Image:Congo-Smartgun2A.jpg|thumb|none|500px|Sentry guns fire during the night battle - the 'flame' of the acetylene gas fire is evident.]]&lt;br /&gt;
&lt;br /&gt;
==Stinger Missiles==&lt;br /&gt;
[[Image:Congo-StingerA.jpg|thumb|none|500px|Zaire border troop fires his Stinger missile at the expedition plane]]&lt;br /&gt;
[[Image:Congo-StingersA.jpg|thumb|none|500px|Zaire border troops fire two stingers at the fleeing plane]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier&amp;diff=634098</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier&amp;diff=634098"/>
		<updated>2012-11-25T02:06:30Z</updated>

		<summary type="html">&lt;p&gt;Rufford: /* Rocky Mountain Arms Patriot Pistol &amp;quot;Carbine&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Soldier (1998) poster.jpg|thumb|right|300px|''Soldier'' (1998)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the film ''Soldier'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M16A2 Rifle==&lt;br /&gt;
In the film's opening sequence, armed guards in the nursery armed with [[M16]]-type rifles as infants are seen being chosen for the Adam program. The weapons are not seen clearly, but are most likely [[M16A2]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|400px|none|Colt M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldier-M16-1.jpg|thumb|none|600px|A soldier in the background guarding the nursery in the opening; the barrel of his M16A2 is visible.]]&lt;br /&gt;
&lt;br /&gt;
== M60 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
During the early training phase, several Humvees can be seen fitted with [[M60 machine gun]]s mounted on the roof.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldier-M60-1.jpg|thumb|none|600px|A pair of Humvees fitted with M60 machine guns on the hill as the child recruits are observed during training.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
On the firing range, a young Todd and a young Riley can be seen firing 1st generation [[M4A1 Carbine]]s fitted with C-More red dot sights and RIS handguards. (Young Todd was played by Kurt Russell's son [[Wyatt Russell]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldier-M4-1.jpg|thumb|none|600px|A young Todd ([[Wyatt Russell]]) and several other child recruits firing M4A1 carbines during training]]&lt;br /&gt;
[[Image:Soldier-M4-3.jpg|thumb|none|600px|Todd blasts away with his M4.]]&lt;br /&gt;
[[Image:Soldier-M4-5.jpg|thumb|none|600px|Riley hesitates when he sees one of the enemy targets is behind a mother holding a baby.]]&lt;br /&gt;
[[Image:Soldier-M4-6.jpg|thumb|none|600px|Riley's finger on the trigger of his M4.]]&lt;br /&gt;
[[Image:Soldier-M4-7.jpg|thumb|none|600px|Todd unflinchingly shoots at the enemy through the civilian target after Riley hesitates.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Single Action Army ==&lt;br /&gt;
&lt;br /&gt;
The cruel and cowardly commander of the soldiers, Colonel Mekum ([[Jason Isaacs]]) can be seen carrying a nickel-plated [[Colt Single Action Army]] with pearl grips as his sidearm, using it to shoot first one of the older soldiers injured in the fight with Caine 607 ([[Jason Scott Lee]]), one of the newer soldiers, and then Captain Church ([[Gary Busey]]) when he refuses to follow orders.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|300px|Colt Single Action Army w/ 5&amp;quot; barrel - .45 Long Colt]]&lt;br /&gt;
[[Image:Soldier-SAA-1.jpg|thumb|none|600px|Colonel Mekum points his Single Action Army at one of the Adam program soldiers before executing him.]]&lt;br /&gt;
[[Image:Soldier-SAA-2.jpg|thumb|none|600px|Colonel Mekum on board the ship with his SAA holstered.]]&lt;br /&gt;
[[Image:Soldier-SAA-3.jpg|thumb|none|600px|Colonel Mekum with his SAA after having shot Captain Church]]&lt;br /&gt;
&lt;br /&gt;
== AKU-94 Bullpup ==&lt;br /&gt;
&lt;br /&gt;
The standard-issue assault rifles of the soldiers throughout the film, including Sergeant Todd ([[Kurt Russell]]) and later the super-soldiers, are modified [[AK-47#AKU-94|AKU-94]] rifles made to look futuristic. The weapons have been given extended barrels and shrouds that are similar to [[Franchi SPAS-12]] shotgun heatshields (these are however, custom fabricated). Additionally, the rifles have C-More red-dot sights, dual retractable bayonets, and Surefire Universal weaponlights. In some scenes, the rifles feed from standard 30-round AK &amp;quot;banana&amp;quot;-style magazines (this is most obvious during a flashback when Sgt. Todd is seen reloading and his magazine is shown hitting the ground), while in other scenes, they are fitted with 100-round drum magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pix545892796.jpg|thumb|none|400px|AKU-94 Bullpup - 7.62x39mm. This weapon was the basis for the futuristic assault rifles seen in the movie.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier-bullpup-3.jpg|thumb|none|500px|A soldier is shown firing his assault rifle during the scene where the old and new soldiers compete against each other. This shot clearly shows that the weapon is a Century Arms bullpup AK. The shape of the AK receiver, selector, and bolt carrier is clearly visible, while the distinctive vented housing over pistol grip identifies the weapon definitively as a Century Arms gun.]]&lt;br /&gt;
[[Image:Soldier-bullpup-4.jpg|thumb|none|500px|Sgt. Todd ([[Kurt Russell]]) fires his assault rifle in a flashback.]]&lt;br /&gt;
[[Image:Soldier-bullpup-5.jpg|thumb|none|500px|A close-up of Sgt. Todd's magazine hitting the ground as he reloads during the flashback. This is quite clearly a standard 30-round &amp;quot;banana&amp;quot;-type AK-47 magazine.]]&lt;br /&gt;
[[Image:Soldier-bullpup-6.jpg|thumb|none|500px|An assault rifle in the hands of one of the newer-generation soldiers. Note that in this scene, the rifle has a 100-round drum magazine.]]&lt;br /&gt;
[[Image:Soldier-bullpup-7.jpg|thumb|none|500px|A close-up of one rifle while firing.]]&lt;br /&gt;
[[Image:Soldier-bullpup-9.jpg|thumb|none|500px|A close-up of two rifles' muzzles during a scene in which Todd tricks the newer warriors.]]&lt;br /&gt;
[[Image:Soldier-bullpup-11.jpg|thumb|none|500px|Another close-up showing the trigger and pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK91 ==&lt;br /&gt;
&lt;br /&gt;
During the &amp;quot;War of the Six Cities&amp;quot; flashback to Sgt. Todd's earlier days an enemy soldier is seen armed with a rifle which is definitely a [[Heckler &amp;amp; Koch G3]] variant. It's not seen clearly, but looking closely, it is possible to see that that the rifle lacks the flipper magazine release of the original H&amp;amp;K G3, which means that it is almost certainly a civilian [[HK91]] standing in for the mil-spec G3.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_Model_91.jpg‎ |thumb|500px|none|HK91 Rifle with Standard Stock - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldier-HK91-1.jpg|thumb|none|500px|An enemy soldier during the &amp;quot;War of the Six Cities&amp;quot; is killed while holding an HK91.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
&lt;br /&gt;
During the montage showing Sgt. Todd's service following his training, a combatant in the &amp;quot;Moscow Incident&amp;quot; can be seen brandishing a [[Heckler &amp;amp; Koch MP5A2]] while holding a civilian woman hostage, Todd shooting both the enemy and the civilian with no regard for civilian casualties.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:Soldier-MP5-1.jpg|thumb|none|500px|A combatant holds a civilian woman hostage while brandishing a Heckler &amp;amp; Koch MP5A2 during the Moscow Incident.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi LF-57==&lt;br /&gt;
&lt;br /&gt;
During the flashback to the &amp;quot;Battle of the Argentine Moons&amp;quot;, Sgt. Todd is using a pair of nickel-plated [[Franchi LF-57]] submachine guns with the stocks removed and some type of old-fashioned tube sight installed on top.&lt;br /&gt;
&lt;br /&gt;
[[Image:FranchiLF57Chrome.jpg|thumb|450px|none|Franchi LF-57 Pistol - 9x19mm.  Screen used Nickel plated LF-57 that appeared in the film [[Soldier]].  These same guns appeared as well in John Carpenter's film ''[[Ghosts of Mars]]'']]&lt;br /&gt;
[[Image:Soldier-LF57-1.jpg|thumb|none|500px|Sgt. Todd leads his men into combat on a moon while brandishing a pair of nickel Franchi LF-57 submachine guns.]]&lt;br /&gt;
&lt;br /&gt;
== Claridge LEC9 ==&lt;br /&gt;
&lt;br /&gt;
Todd and some of the settlers carry Claridge LEC9 Carbines - the long-barreled carbine version of the Claridge Hi-Tec S9.  Though Goncz Armament, Inc. made a nearly identical carbine before Claridge did, the Goncz carbines were outfitted with wooden furniture, the Claridge carbines were sold with all black synthetic furniture, thus any carbine with black synthetic parts is assumed to be the Claridge variant.  &lt;br /&gt;
&lt;br /&gt;
[[Image:LEC9.jpg|thumb|none|400px|Claridge LEC9 - 9x19mm]]&lt;br /&gt;
[[Image:Soldier-LEC9-1.jpg|thumb|none|500px|A close-up of a Claridge LEC-9 Carbine sitting on the ground.]]&lt;br /&gt;
[[Image:Soldier-LEC9-2.jpg|thumb|none|500px|Todd checks the magazine of the LEC9.]]&lt;br /&gt;
[[Image:SoldierLEC9FiresA.jpg|thumb|none|500px|Jimmy Pig ([[Michael Chiklis]]) fires his LEC9 when the super-soldiers attack Arcadia 234.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco MAK-90 ==&lt;br /&gt;
&lt;br /&gt;
One of the Arcadia 234 inhabitants can be seen with a [[AK-47#Norinco MAK-90|Norinco MAK-90]] rifle, the &amp;quot;post-ban&amp;quot; semi-automatic civilian version of the Chinese [[AK-47#Norinco Type 56|Norinco Type 56]] ([[AK-47]]). It can be recognized by its thumbhole stock and full-circle front sight. Note that the rifle also seems to have a short 10-round magazines fitted.&lt;br /&gt;
&lt;br /&gt;
[[Image:MAK90.jpg|thumb|none|350px|Norinco MAK-90 - 7.62x39mm]]&lt;br /&gt;
[[Image:Soldier-AK-2.jpg|thumb|none|500px|An Arcadia 234 inhabitant firing a MAK-90 during the raid.]]&lt;br /&gt;
[[Image:Soldier-MAK90-1.jpg|thumb|none|500px|Another image of the colonist firing his MAK-90.]]&lt;br /&gt;
&lt;br /&gt;
== Bushmaster XM15 &amp;quot;V-Match&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
One of the Arcadia 234 inhabitants carries a [[M16 rifle series#Bushmaster XM15 &amp;quot;V-Match&amp;quot;|Bushmaster XM15 &amp;quot;V-Match&amp;quot;]] semi-automatic rifle fitted with a C-More red-dot sight and 20-round magazine. It is not an [[M16 rifle series#M16A4 Rifle|M16A4]] as mis-identified previously; the weapon's handguards do not match those of any M16 variant, and the weapon also lacks a triangular front sight post, the most distinctive characteristic of the V-Match.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmaster xm15 vmatch 20.jpg|thumb|none|500px|Bushmaster XM15 &amp;quot;V-Match&amp;quot; 20&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldier-VMatch-1.jpg|thumb|none|500px|An Arcadia 234 inhabitant (right) holds a Bushmaster XM15 &amp;quot;V-Match&amp;quot; when the raid starts.]]&lt;br /&gt;
[[Image:SoldierBushmasterA.jpg‎|thumb|none|600px|Colonist fires his Bushmaster V-Match HBAR]]&lt;br /&gt;
[[Image:Soldier-VMatch-3.jpg|thumb|none|500px|The same colonist fires his V-Match at one of the super soldiers...]]&lt;br /&gt;
[[Image:Soldier-VMatch-4.jpg|thumb|none|500px|...only to be hit by the soldier's flamethrower and set on fire.]]&lt;br /&gt;
&lt;br /&gt;
== (Fake) DShK ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Crawler&amp;quot; vehicles used by the soldiers during the attack on Arcadia 234 are armed with what appear to be turret-mounted [[DShK heavy machine gun]]s, but these are actually dressed-up [[Browning M2|Browning M2HB]] machine guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|350px|DShK 12.7x109mm (compare the receiver to the M2, above, and the guns seen in the movie, below.]]&lt;br /&gt;
[[Image:Soldier-M2-1.jpg|thumb|none|500px|The gunner on a &amp;quot;Crawler&amp;quot; mans the dual machine guns in the turret (fake DShKs mocked up from Browning M2HBs).]]&lt;br /&gt;
[[Image:Soldier-SPP-4.jpg|thumb|none|500px|The turret gunner fires his fake DShKs at night.]]&lt;br /&gt;
[[Image:Soldier-M2-3.jpg|thumb|none|500px|A view from the gunner's perspective.]]&lt;br /&gt;
&lt;br /&gt;
== Hand Held GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
One of the soldiers engaged in the raid on the Arcadia 234 settlement can be seen firing a short-barreled [[GE M134 Minigun#Hand Held M134 Minigun|hand held GE M134 Minigun]]. Sgt. Todd kills the soldier when his Minigun jams on him, then uses it when engaging the soldiers following the raid.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|300px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldier-Minigun-2.jpg|thumb|none|500px|The soldier with the Minigun unloads in the direction of Todd and the women and children he is sheltering.]]&lt;br /&gt;
[[Image:Soldier-Minigun-4.jpg|thumb|none|500px|The soldier tries in vain to clear a jam in his Minigun moments before being killed by Sgt. Todd]]&lt;br /&gt;
[[Image:Soldier-Minigun-5.jpg|thumb|none|500px|A close-up of the Minigun as Todd fires it.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk 23 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
When Sgt. Todd assists in repelling the first wave of soldiers from the Arcadia 234 settlement, he can be seen picking up and loading a [[Heckler &amp;amp; Koch Mk 23 Mod 0]] pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mk 23 Mod 0 - .45 ACP]]&lt;br /&gt;
[[Image:Soldier-Mk23-1.jpg|thumb|none|500px|Sgt. Todd loads up a Heckler &amp;amp; Koch Mk 23 Mod 0 taken from a dead soldier.]]&lt;br /&gt;
[[Image:Soldier-Mk23-2.jpg|thumb|none|500px|Sgt. Todd holding his captured Mark 23.]]&lt;br /&gt;
[[Image:Soldier-Mk23-3.jpg|thumb|none|500px|A closer shot of the magazine being slapped in.]]&lt;br /&gt;
&lt;br /&gt;
== Rocky Mountain Arms Patriot Pistol &amp;quot;Carbine&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
While loading up to engage the soldiers after repelling the raid on the Arcadia 234 settlement, Sgt. Todd can be briefly seen with a pair of [[Rocky Mountain Arms Patriot Pistol]]s. These Patriot Pistols actually have the full length telescoping stock for the XM177/CAR15 carbines attached.  It looks to be the same Patriot Upper mated to a full auto SP1 lower that was used in the movie ''[[Congo]]''.  These firearms are outfitted with under-mounted flashlights, vintage red laser sights (from the 1980s), and Beta-C magazines.&lt;br /&gt;
  &lt;br /&gt;
[[Image:PatriotPistol.jpg|thumb|none|400px|Rocky Mountain Arms Patriot Pistol with Beta-C magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldier-PatriotPistolA.jpg‎ |thumb|none|500px|Sgt. Todd loading up one of the Patriot Pistols (done up as a carbine here).]]&lt;br /&gt;
[[Image:Soldier-Patriot-Pistol2a.jpg‎ |thumb|none|500px|A closeup of the Patriot Pistols (done up as a carbine here).  Note the mismatched upper and lower receivers, indicating that is is the same hybrid gun used in the movie ''[[Congo]]''.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr SPP ==&lt;br /&gt;
&lt;br /&gt;
While engaging the soldiers, Sgt. Todd takes a [[Steyr SPP]] converted to fire full-auto from one of the soldiers before dropping a grenade into one of the &amp;quot;Crawler&amp;quot; vehicles to kill the crew. The soldier inside the Crawler who gets killed is also brandishing an SPP. It would appear that the SPP is actually supposed to be the standard-issue sidearm for the Adam project soldiers; this is evidenced by the fact that during the flashback to the &amp;quot;Moscow Incident&amp;quot;, all of the soldiers are carrying machine pistols on thigh holsters which appear to be SPPs.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg‎|thumb|none|300px|Steyr SPP - 9x19mm]]&lt;br /&gt;
[[Image:Soldier-SPP-5.jpg|thumb|none|500px|Sgt. Todd and his men fighting during the &amp;quot;Moscow Incident&amp;quot;. Note the large machine pistols holstered on their thighs, which appear to be the same Steyr SPPs used later in the film.]]&lt;br /&gt;
[[Image:Soldier-SPP-1.jpg|thumb|none|500px|Sgt. Todd loads a Steyr SPP while preparing to fight the soldiers.]]&lt;br /&gt;
[[Image:Soldier-SPP-2.jpg|thumb|none|500px|Sgt. Todd fires his captured SPP.]]&lt;br /&gt;
&lt;br /&gt;
== Remington Rolling Block==&lt;br /&gt;
&lt;br /&gt;
One of the Arcadia 234 inhabitants can be seen carrying a [[Remington Rolling Block]] rifle, the ancient weapon apparently still in working order after centuries.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remingtonrollingblock.jpg|thumb|none|350px|Remington Rolling Block - .45 caliber]]&lt;br /&gt;
[[Image:Soldier-RemRB-1.jpg|thumb|none|500px|An Arcadia 234 inhabitant with a Remington Rolling Block at the ready]]&lt;br /&gt;
I don't think this is a Remington Rolling Block , look at the receiver. MPM2008&lt;br /&gt;
Look in the second Pic, the forend of the rifle has been slimmed down.  But the reciever does look very much like a Rem rolling Block. - Mark_in_tx&lt;br /&gt;
[[Image:Soldier-LongGuna.jpg‎|thumb|none|600px|An Arcadia 234 inhabitant readies his rifle]]&lt;br /&gt;
[[Image:SoldierLEC9FiresA.jpg‎|thumb|none|600px|Behind Pic, an Arcadia 234 inhabitant readies his rifle]]&lt;br /&gt;
&lt;br /&gt;
== Tru Flite 37mm Super Long Range Gas Gun ==&lt;br /&gt;
&lt;br /&gt;
A [[Tru Flite 37mm Super Long Range Gas Gun]] is seen on a man's back as Sgt. Todd walks over to pick up the Claridge LEC9.  The [[Tru Flite 37mm Super Long Range Gas Gun]] is a 37mm CS grenade launcher built by the Lake Erie Chemical Company.&lt;br /&gt;
[[Image:Tru-Flite-37mm-Super-Long-Range-Gas-Gun.jpg|thumb|none|500px|Tru Flite 37mm Super Long Range Gas Gun - 37mm]]&lt;br /&gt;
[[Image:Soldier-Unknown gun.JPG|thumb|none|600px|A Tru Flite 37mm Super Long Range Gas Gun on a man's back]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Rifle ==&lt;br /&gt;
&lt;br /&gt;
I just watched this movie again today, and noticed that this gun wasn't on the page. It was seen during the town meeting when they discuss exiling Todd.&lt;br /&gt;
&lt;br /&gt;
Looks like a .22 lever action rifle with a 20 round Uzi magazine attached to the front.--[[User:ColonelTomb|ColonelTomb]] 23:33, 22 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier-rifle.JPG|thumb|none|600px|An unknown rifle]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Rifles ==&lt;br /&gt;
&lt;br /&gt;
From the same scene, I also noticed these two rifles in the foreground. Can they be identified?&lt;br /&gt;
::The one on the left is an AKM with aftermarket rails on the forends and gas tube.  The one on the right just looks like a Colt M4 barrel or a 16&amp;quot; M4 style barrel on an AR15 with tons of 'tacti-cool' crap mounted onto the firearm.  Either way, the guns are a customized AK variant and a Customized M16 Variant..... MPM2008&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier-rifles.JPG|thumb|none|600px|Two unknown rifles]]&lt;br /&gt;
[[Image:Soldier-rifles2.JPG|thumb|none|600px|Two unknown rifles]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Pistol ==&lt;br /&gt;
&lt;br /&gt;
A towns person wields this pistol while attempting to fight off the soldiers. Unfortunately there isn't a good shot of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier-Pistol.JPG|thumb|none|600px|A woman with her unknown pistol]]&lt;br /&gt;
[[Image:Soldier-Pistol2.JPG|thumb|none|600px|Another shot]]&lt;br /&gt;
&lt;br /&gt;
Looks like a Astra 400 --[[User:Sarkardarkstar|Sarkardarkstar]] 18:42, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P2A1 Flare Pistol ==&lt;br /&gt;
&lt;br /&gt;
A soldier fires a [[Heckler &amp;amp; Koch P2A1 Flare Pistol]] as they search for Todd.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K P2A1.JPG|thumb|none|300px|Heckler &amp;amp; Koch P2A1 - 26.5mm]]&lt;br /&gt;
[[Image:Soldier-Flare.JPG|thumb|none|600px|A soldier firing a Heckler &amp;amp; Koch P2A1 Flare Pistol.]]&lt;br /&gt;
&lt;br /&gt;
== Fictional Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
Some of the soldiers use these fictional rocket launchers and Todd gets a hold of one and uses it against them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier-Launcher.JPG|thumb|none|600px|Todd after firing the rocket launcher]]&lt;br /&gt;
[[Image:Soldier-Launcher2.JPG|thumb|none|600px|Todd after dispatching the last soldier]]&lt;br /&gt;
[[Image:Soldier-Launcher3.JPG|thumb|none|600px|A soldier about to fire his rocket launcher during the raid]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrowers==&lt;br /&gt;
&lt;br /&gt;
The genetically engineered soldiers use custom-built flamethrowers that were assembled specially for the movie.&lt;br /&gt;
&lt;br /&gt;
[[Image:SoldierFlameThrower1200.jpg|thumb|none|500px|One of the actual flamethrowers used in ''Soldier'' (this image is an IMFDB exclusive)]]&lt;br /&gt;
[[Image:Soldier-flamer-1.jpg|thumb|none|600px|An enhanced soldier brandishing a flamethrower during the raid on the colony]]&lt;br /&gt;
[[Image:Soldier-flamer-2.jpg|thumb|none|600px|The enhanced soldier firing his flamethrower]]&lt;br /&gt;
[[Image:Soldier-flamer-3.jpg|thumb|none|600px|The enhanced soldier pursues colonists up a flight of stairs before being slain by Sgt. Todd]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Rufford</name></author>
	</entry>
</feed>