<?xml version="1.0"?>
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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rifleman</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rifleman"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Rifleman"/>
	<updated>2026-06-03T12:35:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141344</id>
		<title>Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141344"/>
		<updated>2009-06-30T17:09:01Z</updated>

		<summary type="html">&lt;p&gt;Rifleman: /* HK G3/SG1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Left 4 Dead 2 is the direct sequal to the Co-op Game, left 4 dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== SIG P226 ==&lt;br /&gt;
&lt;br /&gt;
A SIG P226 is now the standard handgun for the Survivors, it's equipped with an attached flash light. &lt;br /&gt;
&lt;br /&gt;
‎[[Image:SigP226.jpg‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
&lt;br /&gt;
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. &lt;br /&gt;
[[Special:Contributions/96.244.252.231|96.244.252.231]] 05:04, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg‎‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== SPAS 12 ==&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg]]&lt;br /&gt;
&lt;br /&gt;
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It seems to carry 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.&lt;br /&gt;
&lt;br /&gt;
= SMGs =&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
[[Image:IngramMAC10.jpg]]&lt;br /&gt;
&lt;br /&gt;
Seen fitted with a silencer. Will likely replace the Uzi from the last game. In Demo footage it seems to be able to fire Incendiary type ammunition.&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-74M == &lt;br /&gt;
&lt;br /&gt;
Seen in concept art.&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
[[Image:Scar_l-1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Seen in E3 gameplay video. Will likely replace the M16 from the first game as the 2nd-tier automatic.&lt;br /&gt;
&lt;br /&gt;
== HK G3/SG1 ==&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg]]&lt;br /&gt;
&lt;br /&gt;
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Rifleman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141342</id>
		<title>Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141342"/>
		<updated>2009-06-30T17:07:30Z</updated>

		<summary type="html">&lt;p&gt;Rifleman: /* FN SCAR-L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Left 4 Dead 2 is the direct sequal to the Co-op Game, left 4 dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== SIG P226 ==&lt;br /&gt;
&lt;br /&gt;
A SIG P226 is now the standard handgun for the Survivors, it's equipped with an attached flash light. &lt;br /&gt;
&lt;br /&gt;
‎[[Image:SigP226.jpg‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
&lt;br /&gt;
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. &lt;br /&gt;
[[Special:Contributions/96.244.252.231|96.244.252.231]] 05:04, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg‎‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== SPAS 12 ==&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg]]&lt;br /&gt;
&lt;br /&gt;
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It seems to carry 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.&lt;br /&gt;
&lt;br /&gt;
= SMGs =&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
[[Image:IngramMAC10.jpg]]&lt;br /&gt;
&lt;br /&gt;
Seen fitted with a silencer. Will likely replace the Uzi from the last game. In Demo footage it seems to be able to fire Incendiary type ammunition.&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-74M == &lt;br /&gt;
&lt;br /&gt;
Seen in concept art.&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
[[Image:Scar_l-1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Seen in E3 gameplay video. Will likely replace the M16 from the first game as the 2nd-tier automatic.&lt;br /&gt;
&lt;br /&gt;
== HK G3/SG1 ==&lt;br /&gt;
&lt;br /&gt;
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Rifleman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141332</id>
		<title>Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141332"/>
		<updated>2009-06-30T17:03:37Z</updated>

		<summary type="html">&lt;p&gt;Rifleman: /* MAC-10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Left 4 Dead 2 is the direct sequal to the Co-op Game, left 4 dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== SIG P226 ==&lt;br /&gt;
&lt;br /&gt;
A SIG P226 is now the standard handgun for the Survivors, it's equipped with an attached flash light. &lt;br /&gt;
&lt;br /&gt;
‎[[Image:SigP226.jpg‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
&lt;br /&gt;
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. &lt;br /&gt;
[[Special:Contributions/96.244.252.231|96.244.252.231]] 05:04, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg‎‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== SPAS 12 ==&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg]]&lt;br /&gt;
&lt;br /&gt;
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It seems to carry 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.&lt;br /&gt;
&lt;br /&gt;
= SMGs =&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
[[Image:IngramMAC10.jpg]]&lt;br /&gt;
&lt;br /&gt;
Seen fitted with a silencer. Will likely replace the Uzi from the last game. In Demo footage it seems to be able to fire Incendiary type ammunition.&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-74M == &lt;br /&gt;
&lt;br /&gt;
Seen in concept art.&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
Seen in E3 gameplay video. Will likely replace the M16 from the first game as the 2nd-tier automatic.&lt;br /&gt;
&lt;br /&gt;
== HK G3/SG1 ==&lt;br /&gt;
&lt;br /&gt;
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Rifleman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141330</id>
		<title>Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=141330"/>
		<updated>2009-06-30T17:02:37Z</updated>

		<summary type="html">&lt;p&gt;Rifleman: /* SPAS 12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Left 4 Dead 2 is the direct sequal to the Co-op Game, left 4 dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== SIG P226 ==&lt;br /&gt;
&lt;br /&gt;
A SIG P226 is now the standard handgun for the Survivors, it's equipped with an attached flash light. &lt;br /&gt;
&lt;br /&gt;
‎[[Image:SigP226.jpg‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
&lt;br /&gt;
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. &lt;br /&gt;
[[Special:Contributions/96.244.252.231|96.244.252.231]] 05:04, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg‎‎|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg|300px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== SPAS 12 ==&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg]]&lt;br /&gt;
&lt;br /&gt;
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It seems to carry 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.&lt;br /&gt;
&lt;br /&gt;
= SMGs =&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
Seen fitted with a silencer. Will likely replace the Uzi from the last game. In Demo footage it seems to be able to fire Incendiary type ammunition.&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-74M == &lt;br /&gt;
&lt;br /&gt;
Seen in concept art.&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
Seen in E3 gameplay video. Will likely replace the M16 from the first game as the 2nd-tier automatic.&lt;br /&gt;
&lt;br /&gt;
== HK G3/SG1 ==&lt;br /&gt;
&lt;br /&gt;
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Rifleman</name></author>
	</entry>
</feed>