<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RadiumMetal</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RadiumMetal"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/RadiumMetal"/>
	<updated>2026-06-10T16:56:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=939694</id>
		<title>Talk:007: Agent Under Fire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=939694"/>
		<updated>2015-07-13T18:15:18Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Armsel Striker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''The Following weapons are used in the video game ''007: Agent Under Fire'':'''&lt;br /&gt;
[[Image:007AgentUnderFire.jpg|thumb|right|300px|''007: Agent Under Fire'' (2001)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW99 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Wolfram P2K&amp;quot; in the Game, the [[Smith &amp;amp; Wesson SW99]] is Bond's standard sidearm throughout the whole game. It comes standard with a 6-round magazine (really unrealistic, as the SW99 can hold more than double that. And even stranger, the multiplayer version holds the correct 16 rounds.) and can be fitted with a silencer. A Special Version called the &amp;quot;Golden Gun&amp;quot;, which is a gold plated SW99 that holds 12 round replaces it if the player earns a Gold Medal in the 1st Level, and further upgrades improve the rate of fire, power, and magazine capacity of the gun when unlocked. The gun's a SW99 and not a [[Walther P99]] as previously believed. The gun in game has the same slide, textured grip, and rounded trigger guard as the Smith &amp;amp; Wesson, though it obviously lacks the identifying trademarks.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|300px|Smith &amp;amp; Wesson SW99 9x19mm]]&lt;br /&gt;
[[Image:Agent_under_fire_4_super.jpg|thumb|none|350px|The Wolfram P2K in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Windsor Viper&amp;quot;, the [[Colt Anaconda]] is seen in the &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Poseidon&amp;quot; Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;IAC Defender&amp;quot;, the .44 Magnum version of the [[Desert Eagle]] is seen in many of the levels in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle44ModelXIX.jpg|thumb|300px|none|Desert Eagle .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A1 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock KS7&amp;quot;, the [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5A1]] is used in the &amp;quot;Trouble in Paradise&amp;quot; and &amp;quot;Cold Reception&amp;quot; Levels. The guards in the &amp;quot;Bad Diplomacy&amp;quot; level use this weapon as well. The version used in the game has a buttcap instead of a stock, making it the elusive MP5A1. The MP5 in the game is shown as being an inaccurate weapon (while the real life one refutes this as it is one of the most accurate submachine guns in the world) and it makes a strange laser sound when firing. Furthermore, the instruction manual lists the MP5 as an inexpensive submachine gun; this is not true. Real life MP5s can cost close to $20,000.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch MP5A3, note the presence of the stock, which is absent from the version in the game.]]&lt;br /&gt;
[[Image:Foto+James+Bond+007+in+Agent+Under+Fire.jpg|thumb|none|350px|The KS7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Ingalls Type 20&amp;quot;, the [[MAC-10]] is only seen in one level: &amp;quot;Night of the Jackal&amp;quot;. It it relatively weak, and not very accurate, but still packs effectiveness in CQC.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|300px|none|MAC-10 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M960 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Calypso P750&amp;quot;, the [[Calico Series of Rifles and Pistols#Calico M960A|Calico M960]] is used in only one level: &amp;quot;Fire and Water&amp;quot;. It has a very high magazine capacity of 80 rounds, but real life Calico weapons use 50 to 100 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|350px|none|Calico M960 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Munitions Belgique PS100&amp;quot;, the [[FN P90]] is used in the Last 3 levels in the Game, &amp;quot;Poseidon&amp;quot;, &amp;quot;Mediterranean Crisis&amp;quot;, and &amp;quot;Evil Summit&amp;quot;. It is the best SMG in the Game, having the quickest reload and rate of fire. The PS100 uses 60 round magazines, but the real life P90 uses 50.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Kazakovich KA-57&amp;quot;, this assault rifle is used in two levels: &amp;quot;Cold Reception&amp;quot; and &amp;quot;Night of the Jackal&amp;quot;. A scoped version called the &amp;quot;KA-57S&amp;quot; is used in the Rail Shooting Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|350px|none|AK-47 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
== AR15 Carbine with Underbarrel Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Called the Windsor FSU-4, this rifle is a customized AR15. It has a short barrel, round handguards, and a long flash hider like the XM177, and a fixed stock like an M16. The plastic furniture is green like a Diemaco C7. The underbarrel grenade launcher may be either an M203 or a Cobray. It is used in two levels: &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Fire and Water&amp;quot;. Carla uses the FSU-4 in Night Of The Jackal. The FSU-4 has an erroneous 40-round magazine, whereas real life M16 weapons use either 20 or 30 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|350px|M16A1 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Meyer-Westlicher UGW&amp;quot; with an incorrect 40 round magazine (real life AUGs hold 30 to 42 rounds), the [[Steyr AUG]] is used in two levels: &amp;quot;Poseidon&amp;quot; and &amp;quot;Mediterranean Crisis&amp;quot;. It has a 4x Scope. In single player, the UGW features a rapid rate of fire, but is slower in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock D17&amp;quot;, the [[Heckler &amp;amp; Koch G11]] is used in the Final Level, &amp;quot;Evil Summit&amp;quot;. It has a 4x Scope and a quick reload time.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg‎|thumb|350px|none|Heckler &amp;amp; Koch G11 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Frinesi Special 12&amp;quot;, the [[Franchi SPAS-12]] is used throughout the game. It is pump action only in single player, and can be switched to semi automatic in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
[[Image:Spas12_auf.jpg|thumb|none|350px|Frinesi Special 12 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;SWZ SSR 4000&amp;quot;, the [[SIG-Sauer SSG 3000]] sniper rifle is used throughout the game. It has a 6x zoom scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Auf_sniper_rifle.jpg|thumb|none|350px|SWZ SSR 4000 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;MRL-22&amp;quot;, the [[Mk 153 Mod 0 SMAW]] rocket launcher appears in certain levels. In multiplayer, it's secondary feature is a homing rocket, despite the real SMAW not having any kind of guidance system.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW 83mm]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
The [[Armsel Striker]], appearing with the stock removed and originally a shotgun, but is modified to fire explosive shells and appears as a Grenade Launcher in multiplayer, where it can launch a &amp;quot;cluster round&amp;quot;, which is a single shell that explodes and splits into separate explosives, with each bomblet dealing less damage. This could be a reference to the river chase scene from [[The World Is Not Enough]], where the Cigar Girl fires one of these modified weapons at Bond.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|350px|SWD/Cobray Street Sweeper with short barrel and top folding stock]]&lt;br /&gt;
[[Image:Twine-armsel1.jpg|thumb|none|350px|The Cigar Girl fires her Street Sweeper at Bond in the scene from the film. The game version appears similarly to the one pictured.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB heavy machine gun]] can be found in some levels, the first time, it has limited ammo, but later ones have infinite ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears twice in the game, first seen mounted on the tank commandeered by Bond in the &amp;quot;Streets of Bucharest&amp;quot; level, and later are seen in the &amp;quot;Forbidden Depths&amp;quot; level, where Bond has to be careful of Ceiling mounted M134s that open fire on him when he approaches them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 with flash suppressor, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
&lt;br /&gt;
In some levels, the player will be engaged by an AH-64 Apache helicopter, complete with [[M230 chain gun]] as its' secondary armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun/Gold Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Golden Gun]] makes an appearance in the game as it has in all James Bond FPS games as a gold-plated Desert Eagle. In the movies and the other games, it was made from a pen and a Zippo lighter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]&lt;br /&gt;
[[Image:DesertGold44.jpg|thumb|none|300px|Gold-plated Desert Eagle MK XIX - .44 Magnum]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=939693</id>
		<title>Talk:007: Agent Under Fire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=939693"/>
		<updated>2015-07-13T18:12:58Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Armsel Striker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''The Following weapons are used in the video game ''007: Agent Under Fire'':'''&lt;br /&gt;
[[Image:007AgentUnderFire.jpg|thumb|right|300px|''007: Agent Under Fire'' (2001)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW99 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Wolfram P2K&amp;quot; in the Game, the [[Smith &amp;amp; Wesson SW99]] is Bond's standard sidearm throughout the whole game. It comes standard with a 6-round magazine (really unrealistic, as the SW99 can hold more than double that. And even stranger, the multiplayer version holds the correct 16 rounds.) and can be fitted with a silencer. A Special Version called the &amp;quot;Golden Gun&amp;quot;, which is a gold plated SW99 that holds 12 round replaces it if the player earns a Gold Medal in the 1st Level, and further upgrades improve the rate of fire, power, and magazine capacity of the gun when unlocked. The gun's a SW99 and not a [[Walther P99]] as previously believed. The gun in game has the same slide, textured grip, and rounded trigger guard as the Smith &amp;amp; Wesson, though it obviously lacks the identifying trademarks.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|300px|Smith &amp;amp; Wesson SW99 9x19mm]]&lt;br /&gt;
[[Image:Agent_under_fire_4_super.jpg|thumb|none|350px|The Wolfram P2K in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Windsor Viper&amp;quot;, the [[Colt Anaconda]] is seen in the &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Poseidon&amp;quot; Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;IAC Defender&amp;quot;, the .44 Magnum version of the [[Desert Eagle]] is seen in many of the levels in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle44ModelXIX.jpg|thumb|300px|none|Desert Eagle .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A1 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock KS7&amp;quot;, the [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5A1]] is used in the &amp;quot;Trouble in Paradise&amp;quot; and &amp;quot;Cold Reception&amp;quot; Levels. The guards in the &amp;quot;Bad Diplomacy&amp;quot; level use this weapon as well. The version used in the game has a buttcap instead of a stock, making it the elusive MP5A1. The MP5 in the game is shown as being an inaccurate weapon (while the real life one refutes this as it is one of the most accurate submachine guns in the world) and it makes a strange laser sound when firing. Furthermore, the instruction manual lists the MP5 as an inexpensive submachine gun; this is not true. Real life MP5s can cost close to $20,000.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch MP5A3, note the presence of the stock, which is absent from the version in the game.]]&lt;br /&gt;
[[Image:Foto+James+Bond+007+in+Agent+Under+Fire.jpg|thumb|none|350px|The KS7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Ingalls Type 20&amp;quot;, the [[MAC-10]] is only seen in one level: &amp;quot;Night of the Jackal&amp;quot;. It it relatively weak, and not very accurate, but still packs effectiveness in CQC.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|300px|none|MAC-10 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M960 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Calypso P750&amp;quot;, the [[Calico Series of Rifles and Pistols#Calico M960A|Calico M960]] is used in only one level: &amp;quot;Fire and Water&amp;quot;. It has a very high magazine capacity of 80 rounds, but real life Calico weapons use 50 to 100 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|350px|none|Calico M960 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Munitions Belgique PS100&amp;quot;, the [[FN P90]] is used in the Last 3 levels in the Game, &amp;quot;Poseidon&amp;quot;, &amp;quot;Mediterranean Crisis&amp;quot;, and &amp;quot;Evil Summit&amp;quot;. It is the best SMG in the Game, having the quickest reload and rate of fire. The PS100 uses 60 round magazines, but the real life P90 uses 50.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Kazakovich KA-57&amp;quot;, this assault rifle is used in two levels: &amp;quot;Cold Reception&amp;quot; and &amp;quot;Night of the Jackal&amp;quot;. A scoped version called the &amp;quot;KA-57S&amp;quot; is used in the Rail Shooting Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|350px|none|AK-47 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
== AR15 Carbine with Underbarrel Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Called the Windsor FSU-4, this rifle is a customized AR15. It has a short barrel, round handguards, and a long flash hider like the XM177, and a fixed stock like an M16. The plastic furniture is green like a Diemaco C7. The underbarrel grenade launcher may be either an M203 or a Cobray. It is used in two levels: &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Fire and Water&amp;quot;. Carla uses the FSU-4 in Night Of The Jackal. The FSU-4 has an erroneous 40-round magazine, whereas real life M16 weapons use either 20 or 30 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|350px|M16A1 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Meyer-Westlicher UGW&amp;quot; with an incorrect 40 round magazine (real life AUGs hold 30 to 42 rounds), the [[Steyr AUG]] is used in two levels: &amp;quot;Poseidon&amp;quot; and &amp;quot;Mediterranean Crisis&amp;quot;. It has a 4x Scope. In single player, the UGW features a rapid rate of fire, but is slower in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock D17&amp;quot;, the [[Heckler &amp;amp; Koch G11]] is used in the Final Level, &amp;quot;Evil Summit&amp;quot;. It has a 4x Scope and a quick reload time.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg‎|thumb|350px|none|Heckler &amp;amp; Koch G11 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Frinesi Special 12&amp;quot;, the [[Franchi SPAS-12]] is used throughout the game. It is pump action only in single player, and can be switched to semi automatic in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
[[Image:Spas12_auf.jpg|thumb|none|350px|Frinesi Special 12 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;SWZ SSR 4000&amp;quot;, the [[SIG-Sauer SSG 3000]] sniper rifle is used throughout the game. It has a 6x zoom scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Auf_sniper_rifle.jpg|thumb|none|350px|SWZ SSR 4000 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;MRL-22&amp;quot;, the [[Mk 153 Mod 0 SMAW]] rocket launcher appears in certain levels. In multiplayer, it's secondary feature is a homing rocket, despite the real SMAW not having any kind of guidance system.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW 83mm]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
The [[Armsel Striker]], appearing with the stock removed and originally a shotgun, but is modified to fire explosive shells and appears as a Grenade Launcher in multiplayer, where it can launch a &amp;quot;cluster round&amp;quot;, which is a single shell that explodes and splits into separate explosives. This could be a reference to the river chase scene from [[The World Is Not Enough]], where the Cigar Girl fires one of these modified weapons at Bond.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|350px|SWD/Cobray Street Sweeper with short barrel and top folding stock]]&lt;br /&gt;
[[Image:Twine-armsel1.jpg|thumb|none|350px|The Cigar Girl fires her Street Sweeper at Bond in the scene from the film. The game version appears similarly to the one pictured.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB heavy machine gun]] can be found in some levels, the first time, it has limited ammo, but later ones have infinite ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears twice in the game, first seen mounted on the tank commandeered by Bond in the &amp;quot;Streets of Bucharest&amp;quot; level, and later are seen in the &amp;quot;Forbidden Depths&amp;quot; level, where Bond has to be careful of Ceiling mounted M134s that open fire on him when he approaches them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 with flash suppressor, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
&lt;br /&gt;
In some levels, the player will be engaged by an AH-64 Apache helicopter, complete with [[M230 chain gun]] as its' secondary armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun/Gold Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Golden Gun]] makes an appearance in the game as it has in all James Bond FPS games as a gold-plated Desert Eagle. In the movies and the other games, it was made from a pen and a Zippo lighter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]&lt;br /&gt;
[[Image:DesertGold44.jpg|thumb|none|300px|Gold-plated Desert Eagle MK XIX - .44 Magnum]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=939692</id>
		<title>Talk:007: Agent Under Fire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=939692"/>
		<updated>2015-07-13T18:10:39Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Armsel Striker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''The Following weapons are used in the video game ''007: Agent Under Fire'':'''&lt;br /&gt;
[[Image:007AgentUnderFire.jpg|thumb|right|300px|''007: Agent Under Fire'' (2001)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW99 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Wolfram P2K&amp;quot; in the Game, the [[Smith &amp;amp; Wesson SW99]] is Bond's standard sidearm throughout the whole game. It comes standard with a 6-round magazine (really unrealistic, as the SW99 can hold more than double that. And even stranger, the multiplayer version holds the correct 16 rounds.) and can be fitted with a silencer. A Special Version called the &amp;quot;Golden Gun&amp;quot;, which is a gold plated SW99 that holds 12 round replaces it if the player earns a Gold Medal in the 1st Level, and further upgrades improve the rate of fire, power, and magazine capacity of the gun when unlocked. The gun's a SW99 and not a [[Walther P99]] as previously believed. The gun in game has the same slide, textured grip, and rounded trigger guard as the Smith &amp;amp; Wesson, though it obviously lacks the identifying trademarks.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|300px|Smith &amp;amp; Wesson SW99 9x19mm]]&lt;br /&gt;
[[Image:Agent_under_fire_4_super.jpg|thumb|none|350px|The Wolfram P2K in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Windsor Viper&amp;quot;, the [[Colt Anaconda]] is seen in the &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Poseidon&amp;quot; Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;IAC Defender&amp;quot;, the .44 Magnum version of the [[Desert Eagle]] is seen in many of the levels in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle44ModelXIX.jpg|thumb|300px|none|Desert Eagle .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A1 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock KS7&amp;quot;, the [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5A1]] is used in the &amp;quot;Trouble in Paradise&amp;quot; and &amp;quot;Cold Reception&amp;quot; Levels. The guards in the &amp;quot;Bad Diplomacy&amp;quot; level use this weapon as well. The version used in the game has a buttcap instead of a stock, making it the elusive MP5A1. The MP5 in the game is shown as being an inaccurate weapon (while the real life one refutes this as it is one of the most accurate submachine guns in the world) and it makes a strange laser sound when firing. Furthermore, the instruction manual lists the MP5 as an inexpensive submachine gun; this is not true. Real life MP5s can cost close to $20,000.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch MP5A3, note the presence of the stock, which is absent from the version in the game.]]&lt;br /&gt;
[[Image:Foto+James+Bond+007+in+Agent+Under+Fire.jpg|thumb|none|350px|The KS7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Ingalls Type 20&amp;quot;, the [[MAC-10]] is only seen in one level: &amp;quot;Night of the Jackal&amp;quot;. It it relatively weak, and not very accurate, but still packs effectiveness in CQC.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|300px|none|MAC-10 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M960 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Calypso P750&amp;quot;, the [[Calico Series of Rifles and Pistols#Calico M960A|Calico M960]] is used in only one level: &amp;quot;Fire and Water&amp;quot;. It has a very high magazine capacity of 80 rounds, but real life Calico weapons use 50 to 100 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|350px|none|Calico M960 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Munitions Belgique PS100&amp;quot;, the [[FN P90]] is used in the Last 3 levels in the Game, &amp;quot;Poseidon&amp;quot;, &amp;quot;Mediterranean Crisis&amp;quot;, and &amp;quot;Evil Summit&amp;quot;. It is the best SMG in the Game, having the quickest reload and rate of fire. The PS100 uses 60 round magazines, but the real life P90 uses 50.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Kazakovich KA-57&amp;quot;, this assault rifle is used in two levels: &amp;quot;Cold Reception&amp;quot; and &amp;quot;Night of the Jackal&amp;quot;. A scoped version called the &amp;quot;KA-57S&amp;quot; is used in the Rail Shooting Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|350px|none|AK-47 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
== AR15 Carbine with Underbarrel Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Called the Windsor FSU-4, this rifle is a customized AR15. It has a short barrel, round handguards, and a long flash hider like the XM177, and a fixed stock like an M16. The plastic furniture is green like a Diemaco C7. The underbarrel grenade launcher may be either an M203 or a Cobray. It is used in two levels: &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Fire and Water&amp;quot;. Carla uses the FSU-4 in Night Of The Jackal. The FSU-4 has an erroneous 40-round magazine, whereas real life M16 weapons use either 20 or 30 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|350px|M16A1 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Meyer-Westlicher UGW&amp;quot; with an incorrect 40 round magazine (real life AUGs hold 30 to 42 rounds), the [[Steyr AUG]] is used in two levels: &amp;quot;Poseidon&amp;quot; and &amp;quot;Mediterranean Crisis&amp;quot;. It has a 4x Scope. In single player, the UGW features a rapid rate of fire, but is slower in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock D17&amp;quot;, the [[Heckler &amp;amp; Koch G11]] is used in the Final Level, &amp;quot;Evil Summit&amp;quot;. It has a 4x Scope and a quick reload time.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg‎|thumb|350px|none|Heckler &amp;amp; Koch G11 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Frinesi Special 12&amp;quot;, the [[Franchi SPAS-12]] is used throughout the game. It is pump action only in single player, and can be switched to semi automatic in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
[[Image:Spas12_auf.jpg|thumb|none|350px|Frinesi Special 12 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;SWZ SSR 4000&amp;quot;, the [[SIG-Sauer SSG 3000]] sniper rifle is used throughout the game. It has a 6x zoom scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Auf_sniper_rifle.jpg|thumb|none|350px|SWZ SSR 4000 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;MRL-22&amp;quot;, the [[Mk 153 Mod 0 SMAW]] rocket launcher appears in certain levels. In multiplayer, it's secondary feature is a homing rocket, despite the real SMAW not having any kind of guidance system.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW 83mm]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
The [[Armsel Striker]], originally a shotgun, but is modified to fire explosive shells and appears as a Grenade Launcher in multiplayer, where it can launch a &amp;quot;cluster round&amp;quot;, which is a single shell that explodes and splits into separate explosives. This could be a reference to the river chase scene from [[The World Is Not Enough]], where the Cigar Girl fires one of these modified weapons at Bond.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|350px|SWD/Cobray Street Sweeper with short barrel and top folding stock]]&lt;br /&gt;
[[Image:Twine-armsel1.jpg|thumb|none|350px|The Cigar Girl fires her Street Sweeper at Bond in the scene from the film.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB heavy machine gun]] can be found in some levels, the first time, it has limited ammo, but later ones have infinite ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears twice in the game, first seen mounted on the tank commandeered by Bond in the &amp;quot;Streets of Bucharest&amp;quot; level, and later are seen in the &amp;quot;Forbidden Depths&amp;quot; level, where Bond has to be careful of Ceiling mounted M134s that open fire on him when he approaches them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 with flash suppressor, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
&lt;br /&gt;
In some levels, the player will be engaged by an AH-64 Apache helicopter, complete with [[M230 chain gun]] as its' secondary armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun/Gold Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Golden Gun]] makes an appearance in the game as it has in all James Bond FPS games as a gold-plated Desert Eagle. In the movies and the other games, it was made from a pen and a Zippo lighter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]&lt;br /&gt;
[[Image:DesertGold44.jpg|thumb|none|300px|Gold-plated Desert Eagle MK XIX - .44 Magnum]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=007:_The_World_Is_Not_Enough&amp;diff=939575</id>
		<title>007: The World Is Not Enough</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=007:_The_World_Is_Not_Enough&amp;diff=939575"/>
		<updated>2015-07-13T04:50:15Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Walther P99 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''007: The World Is Not Enough'':'''&lt;br /&gt;
[[Image:The World is Not Enough box.jpg|thumb|right|300px|''007: The World Is Not Enough'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game as the &amp;quot;Wolfram P2K&amp;quot;, and can be fitted with a silencer but is always silenced in the PS1 version. It is Bond's standard-issue weapon, and is available in all single-player missions. Enemies also carry the P99 as a back up weapon if they are disarmed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg‎|thumb|none|300px|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:TWINE_P99.jpg|thumb|none|400px|The &amp;quot;Wolfram P2K&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[Image:WolframP2K.jpg|thumb|none|400px|The informations about the &amp;quot;Wolfram P2K&amp;quot; in the main menu. Note that the fictional Wolfram company is a GmbH like the real Carl Walther GmbH.'']]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game as the &amp;quot;Mustang .44&amp;quot;, and is fitted with a frame-mounted scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|300px|none|Colt Anaconda .44 Magnum]]&lt;br /&gt;
[[Image:Bondyblueboop3.jpg|thumb|none|400px|The &amp;quot;Mustang .44&amp;quot; in ''The World Is Not Enough'' (note the slain enemy is also carrying this weapon)]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]], chambered in .50 AE and with a stainless steel finish, appears in the the PS1 game as the &amp;quot;IAC Defender&amp;quot; and in N64 game as the &amp;quot;Raptor Magnum&amp;quot;, where it is fitted with a frame-mounted laser sight. The Desert Eagle present in the game is the Mark XIX variant (noted by the barrel-mounted rails) in .50 Action Express (noted by the non-fluted barrel) and with the teardrop safety of the Mark I variant. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|Desert Eagle Mk. XIX with stainless steel finish - .50 Action Express.]]&lt;br /&gt;
[[Image:TWINE DE.jpg|thumb|400px|none|The &amp;quot;Raptor Magnum&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Golden Gun&amp;quot; ==&lt;br /&gt;
As in other ''James Bond'' shooters, the fictional [[Golden Gun]] can be used in multiplayer mode, and kills with a single shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]&lt;br /&gt;
[[Image:the golden gun.jpg|thumb|none|400px|Multiplayer image with Golden Gun]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP]] appears in the game as the &amp;quot;Meyer TMP&amp;quot;. As the reloading animation is lifted from the Ingalls Type-20, Bond pulls back an invisible charging handle on the top.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|300px|none|Steyr TMP 9x19mm]]&lt;br /&gt;
[[Image:TWINE TMP.jpg|thumb|400px|thumb|none|The &amp;quot;Meyer TMP&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears in the game as the &amp;quot;Deutsche M45&amp;quot;, chambered in .45 ACP and fitted with a RIS foregrip as well as an accessory rail on top of the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKUMP45.JPG|thumb|none|350px|Heckler &amp;amp; Koch UMP45 .45 ACP with RIS foregrip]]&lt;br /&gt;
[[Image:Bond11.jpg|thumb|none|400px|The &amp;quot;Deutsche M45&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
The [[MAC-10#MAC-10|MAC-10]] appears in the game as the &amp;quot;Ingalls Type-20&amp;quot;, and is fitted with a silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ingram-mac10 new.jpg|thumb|none|350px|MAC-10 .45 ACP with silencer]]&lt;br /&gt;
[[Image:TWINE MAC10.jpg|thumb|none|400px|The &amp;quot;Ingalls Type-20&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD6 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|Heckler &amp;amp; Koch MP5SD6]] appears in the game as the &amp;quot;Deutsche M9S&amp;quot;, and is fitted with a scope and a laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:H%26KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm]]&lt;br /&gt;
[[Image:Badboybond4.jpg|thumb|none|400px|The &amp;quot;Deutsche M9S&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;MB PDW 90&amp;quot;. In an unusual variation on a common mistake video games make with reloading the P90, the MB PDW 90 has Bond flip up the section of the receiver behind the magazine well in order to remove and replace the magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]]&lt;br /&gt;
[[Image:MB POW 90.png‎ |thumb|none|400px|The &amp;quot;MB PDW 90&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MSG90 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K MSG90|Heckler &amp;amp; Koch MSG90]] appears in the game as the &amp;quot;Deutsche SA90&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|350px|Heckler &amp;amp; Koch MSG90 7.62x51mm NATO]]&lt;br /&gt;
[[image:Deutsche SA90.png|thumb|none|400px|The &amp;quot;Deutsche SA90&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[image:DeutscheSA90.jpg|thumb|none|400px|The informations about the &amp;quot;Deutsche SA90&amp;quot; in the main menu.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr_AUG#Steyr_AUG_A1|Steyr AUG A1]] appears in the game as the &amp;quot;Meyer Bullpup&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]&lt;br /&gt;
[[Image:Meyer Bullpup.png|thumb|none|400px|The &amp;quot;Meyer Bullpup&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#AKS-47|AKS-47]] appears in the game, with the folding stock removed, as the &amp;quot;Soviet KA-57&amp;quot;. It shares ammo with all other 7.62mm rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKS-47.jpg|thumb|300px|none|AKS-47 7.62x39mm]]&lt;br /&gt;
[[Image:KA-57.png|thumb|none|400px|The &amp;quot;Soviet KA-57&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 607 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Model 607]] appears in the game as the &amp;quot;Mustang MAR-4&amp;quot;. It is available with either a scope or an M203A1 underbarrel grenade launcher (as the Mustang MAR-4 GL), and is modeled with the selector switch on semi-automatic..&lt;br /&gt;
&lt;br /&gt;
[[Image:607-2-sm-741x267.jpg|thumb|none|400px|Colt Model 607 - 5.56x45mm]]&lt;br /&gt;
[[Image:Twine MAR.png‎|thumb|none|400px|The &amp;quot;MAR-4&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[Image:Mustang MAR-4 GL.png‎|thumb|none|400px|The &amp;quot;Mustang MAR-4 GL&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer SSG 3000]] appears in the game as the &amp;quot;Suisse SSR 4000&amp;quot; and is fitted with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sussie.png|thumb|none|400px|The &amp;quot;Suisse SSR 4000&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game with the folding stock removed as the &amp;quot;Frinesi Special 12&amp;quot;. It can switch between pump action and self loading, though it is erroneously show as being fully automatic instead of semiautomatic.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge with stock removed]]&lt;br /&gt;
[[Image:Bond1.jpg|thumb|400px|none|The &amp;quot;Frinesi Special 12&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M79 grenade launcher]] appears in the game as the &amp;quot;GL 40&amp;quot; fitted with green synthetic furniture.&lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|350px|M79 grenade launcher 40mm]]&lt;br /&gt;
[[Image:GL 40.png|thumb|none|400px|The &amp;quot;GL-40&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== RPG-22 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-22]] appears in the game as the &amp;quot;RL 22&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPG-22 rocket launcher.jpg|thumb|none|350px|RPG-22 rocket launcher 72.5mm]]&lt;br /&gt;
[[Image:RL 22.png|thumb|none|400px|The &amp;quot;RL-22&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
The [[M202 FLASH]] appears in the game as the &amp;quot;AT-420 Sentinel&amp;quot;, though there are a few inaccuracies. It is incorrectly depicted as firing laser guided missiles. The four shot clip is shown extending from the front of the weapon instead of from the rear, there are no grips or sights, and there is only one hinged cover in the front (there should be a second one in the back to act as a stock).&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|350px|M202 FLASH 66mm]]&lt;br /&gt;
[[Image:AT-420 Sentinel.png|thumb|none|400px|The &amp;quot;AT-420 Sentinel&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M203A1 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The short-barreled [[M203 grenade launcher|M203A1 grenade launcher]] appears attached to the Colt Model 607 as the &amp;quot;Mustang MAR-4 GL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|400px|M203A1 grenade launcher 40mm mounted on M4A1 carbine 5.56x45mm]]&lt;br /&gt;
[[Image:Mustang MAR-4 GL.png‎|thumb|none|400px|The &amp;quot;Mustang MAR-4 GL&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
The [[M26 hand grenade]] appears in the game as the &amp;quot;fragmentation grenade&amp;quot;. Another version with a blue body is also available, this one acting as a stun grenade used to briefly disorient enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
== Ultimate Spear Gun ==&lt;br /&gt;
&lt;br /&gt;
An Ultimate Spear Gun appears in the game as a &amp;quot;Seamaster Spear Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Spearmaster Speargun.png|thumb|none|400px|The &amp;quot;Seamaster Spear Gun&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Delta Mag 900 ==&lt;br /&gt;
&lt;br /&gt;
Fictional pump-action crossbow.&lt;br /&gt;
&lt;br /&gt;
[[Image:Delta 900 Mag.png|thumb|none|400px|The &amp;quot;Delta 900 Mag&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
{{James Bond Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=007:_The_World_Is_Not_Enough&amp;diff=939570</id>
		<title>007: The World Is Not Enough</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=007:_The_World_Is_Not_Enough&amp;diff=939570"/>
		<updated>2015-07-13T02:23:52Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Steyr TMP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''007: The World Is Not Enough'':'''&lt;br /&gt;
[[Image:The World is Not Enough box.jpg|thumb|right|300px|''007: The World Is Not Enough'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game as the &amp;quot;Wolfram P2K&amp;quot;, and can be fitted with a silencer. It is Bond's standard-issue weapon, and is available in all single-player missions. Enemies also carry the P99 as a back up weapon if they are disarmed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg‎|thumb|none|300px|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:TWINE_P99.jpg|thumb|none|400px|The &amp;quot;Wolfram P2K&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[Image:WolframP2K.jpg|thumb|none|400px|The informations about the &amp;quot;Wolfram P2K&amp;quot; in the main menu. Note that the fictional Wolfram company is a GmbH like the real Carl Walther GmbH.'']]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game as the &amp;quot;Mustang .44&amp;quot;, and is fitted with a frame-mounted scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|300px|none|Colt Anaconda .44 Magnum]]&lt;br /&gt;
[[Image:Bondyblueboop3.jpg|thumb|none|400px|The &amp;quot;Mustang .44&amp;quot; in ''The World Is Not Enough'' (note the slain enemy is also carrying this weapon)]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]], chambered in .50 AE and with a stainless steel finish, appears in the the PS1 game as the &amp;quot;IAC Defender&amp;quot; and in N64 game as the &amp;quot;Raptor Magnum&amp;quot;, where it is fitted with a frame-mounted laser sight. The Desert Eagle present in the game is the Mark XIX variant (noted by the barrel-mounted rails) in .50 Action Express (noted by the non-fluted barrel) and with the teardrop safety of the Mark I variant. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|Desert Eagle Mk. XIX with stainless steel finish - .50 Action Express.]]&lt;br /&gt;
[[Image:TWINE DE.jpg|thumb|400px|none|The &amp;quot;Raptor Magnum&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Golden Gun&amp;quot; ==&lt;br /&gt;
As in other ''James Bond'' shooters, the fictional [[Golden Gun]] can be used in multiplayer mode, and kills with a single shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]&lt;br /&gt;
[[Image:the golden gun.jpg|thumb|none|400px|Multiplayer image with Golden Gun]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP]] appears in the game as the &amp;quot;Meyer TMP&amp;quot;. As the reloading animation is lifted from the Ingalls Type-20, Bond pulls back an invisible charging handle on the top.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|300px|none|Steyr TMP 9x19mm]]&lt;br /&gt;
[[Image:TWINE TMP.jpg|thumb|400px|thumb|none|The &amp;quot;Meyer TMP&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears in the game as the &amp;quot;Deutsche M45&amp;quot;, chambered in .45 ACP and fitted with a RIS foregrip as well as an accessory rail on top of the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKUMP45.JPG|thumb|none|350px|Heckler &amp;amp; Koch UMP45 .45 ACP with RIS foregrip]]&lt;br /&gt;
[[Image:Bond11.jpg|thumb|none|400px|The &amp;quot;Deutsche M45&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
The [[MAC-10#MAC-10|MAC-10]] appears in the game as the &amp;quot;Ingalls Type-20&amp;quot;, and is fitted with a silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ingram-mac10 new.jpg|thumb|none|350px|MAC-10 .45 ACP with silencer]]&lt;br /&gt;
[[Image:TWINE MAC10.jpg|thumb|none|400px|The &amp;quot;Ingalls Type-20&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD6 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|Heckler &amp;amp; Koch MP5SD6]] appears in the game as the &amp;quot;Deutsche M9S&amp;quot;, and is fitted with a scope and a laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:H%26KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm]]&lt;br /&gt;
[[Image:Badboybond4.jpg|thumb|none|400px|The &amp;quot;Deutsche M9S&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;MB PDW 90&amp;quot;. In an unusual variation on a common mistake video games make with reloading the P90, the MB PDW 90 has Bond flip up the section of the receiver behind the magazine well in order to remove and replace the magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]]&lt;br /&gt;
[[Image:MB POW 90.png‎ |thumb|none|400px|The &amp;quot;MB PDW 90&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MSG90 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K MSG90|Heckler &amp;amp; Koch MSG90]] appears in the game as the &amp;quot;Deutsche SA90&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|350px|Heckler &amp;amp; Koch MSG90 7.62x51mm NATO]]&lt;br /&gt;
[[image:Deutsche SA90.png|thumb|none|400px|The &amp;quot;Deutsche SA90&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[image:DeutscheSA90.jpg|thumb|none|400px|The informations about the &amp;quot;Deutsche SA90&amp;quot; in the main menu.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr_AUG#Steyr_AUG_A1|Steyr AUG A1]] appears in the game as the &amp;quot;Meyer Bullpup&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]&lt;br /&gt;
[[Image:Meyer Bullpup.png|thumb|none|400px|The &amp;quot;Meyer Bullpup&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#AKS-47|AKS-47]] appears in the game, with the folding stock removed, as the &amp;quot;Soviet KA-57&amp;quot;. It shares ammo with all other 7.62mm rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKS-47.jpg|thumb|300px|none|AKS-47 7.62x39mm]]&lt;br /&gt;
[[Image:KA-57.png|thumb|none|400px|The &amp;quot;Soviet KA-57&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 607 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Model 607]] appears in the game as the &amp;quot;Mustang MAR-4&amp;quot;. It is available with either a scope or an M203A1 underbarrel grenade launcher (as the Mustang MAR-4 GL), and is modeled with the selector switch on semi-automatic..&lt;br /&gt;
&lt;br /&gt;
[[Image:607-2-sm-741x267.jpg|thumb|none|400px|Colt Model 607 - 5.56x45mm]]&lt;br /&gt;
[[Image:Twine MAR.png‎|thumb|none|400px|The &amp;quot;MAR-4&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[Image:Mustang MAR-4 GL.png‎|thumb|none|400px|The &amp;quot;Mustang MAR-4 GL&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer SSG 3000]] appears in the game as the &amp;quot;Suisse SSR 4000&amp;quot; and is fitted with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sussie.png|thumb|none|400px|The &amp;quot;Suisse SSR 4000&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game with the folding stock removed as the &amp;quot;Frinesi Special 12&amp;quot;. It can switch between pump action and self loading, though it is erroneously show as being fully automatic instead of semiautomatic.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge with stock removed]]&lt;br /&gt;
[[Image:Bond1.jpg|thumb|400px|none|The &amp;quot;Frinesi Special 12&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M79 grenade launcher]] appears in the game as the &amp;quot;GL 40&amp;quot; fitted with green synthetic furniture.&lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|350px|M79 grenade launcher 40mm]]&lt;br /&gt;
[[Image:GL 40.png|thumb|none|400px|The &amp;quot;GL-40&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== RPG-22 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-22]] appears in the game as the &amp;quot;RL 22&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPG-22 rocket launcher.jpg|thumb|none|350px|RPG-22 rocket launcher 72.5mm]]&lt;br /&gt;
[[Image:RL 22.png|thumb|none|400px|The &amp;quot;RL-22&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
The [[M202 FLASH]] appears in the game as the &amp;quot;AT-420 Sentinel&amp;quot;, though there are a few inaccuracies. It is incorrectly depicted as firing laser guided missiles. The four shot clip is shown extending from the front of the weapon instead of from the rear, there are no grips or sights, and there is only one hinged cover in the front (there should be a second one in the back to act as a stock).&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|350px|M202 FLASH 66mm]]&lt;br /&gt;
[[Image:AT-420 Sentinel.png|thumb|none|400px|The &amp;quot;AT-420 Sentinel&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M203A1 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The short-barreled [[M203 grenade launcher|M203A1 grenade launcher]] appears attached to the Colt Model 607 as the &amp;quot;Mustang MAR-4 GL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|400px|M203A1 grenade launcher 40mm mounted on M4A1 carbine 5.56x45mm]]&lt;br /&gt;
[[Image:Mustang MAR-4 GL.png‎|thumb|none|400px|The &amp;quot;Mustang MAR-4 GL&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
The [[M26 hand grenade]] appears in the game as the &amp;quot;fragmentation grenade&amp;quot;. Another version with a blue body is also available, this one acting as a stun grenade used to briefly disorient enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
== Ultimate Spear Gun ==&lt;br /&gt;
&lt;br /&gt;
An Ultimate Spear Gun appears in the game as a &amp;quot;Seamaster Spear Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Spearmaster Speargun.png|thumb|none|400px|The &amp;quot;Seamaster Spear Gun&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Delta Mag 900 ==&lt;br /&gt;
&lt;br /&gt;
Fictional pump-action crossbow.&lt;br /&gt;
&lt;br /&gt;
[[Image:Delta 900 Mag.png|thumb|none|400px|The &amp;quot;Delta 900 Mag&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
{{James Bond Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=007:_The_World_Is_Not_Enough&amp;diff=939569</id>
		<title>007: The World Is Not Enough</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=007:_The_World_Is_Not_Enough&amp;diff=939569"/>
		<updated>2015-07-13T02:23:22Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''007: The World Is Not Enough'':'''&lt;br /&gt;
[[Image:The World is Not Enough box.jpg|thumb|right|300px|''007: The World Is Not Enough'' (2000)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game as the &amp;quot;Wolfram P2K&amp;quot;, and can be fitted with a silencer. It is Bond's standard-issue weapon, and is available in all single-player missions. Enemies also carry the P99 as a back up weapon if they are disarmed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg‎|thumb|none|300px|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:TWINE_P99.jpg|thumb|none|400px|The &amp;quot;Wolfram P2K&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[Image:WolframP2K.jpg|thumb|none|400px|The informations about the &amp;quot;Wolfram P2K&amp;quot; in the main menu. Note that the fictional Wolfram company is a GmbH like the real Carl Walther GmbH.'']]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game as the &amp;quot;Mustang .44&amp;quot;, and is fitted with a frame-mounted scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|300px|none|Colt Anaconda .44 Magnum]]&lt;br /&gt;
[[Image:Bondyblueboop3.jpg|thumb|none|400px|The &amp;quot;Mustang .44&amp;quot; in ''The World Is Not Enough'' (note the slain enemy is also carrying this weapon)]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]], chambered in .50 AE and with a stainless steel finish, appears in the the PS1 game as the &amp;quot;IAC Defender&amp;quot; and in N64 game as the &amp;quot;Raptor Magnum&amp;quot;, where it is fitted with a frame-mounted laser sight. The Desert Eagle present in the game is the Mark XIX variant (noted by the barrel-mounted rails) in .50 Action Express (noted by the non-fluted barrel) and with the teardrop safety of the Mark I variant. &lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|300px|none|Desert Eagle Mk. XIX with stainless steel finish - .50 Action Express.]]&lt;br /&gt;
[[Image:TWINE DE.jpg|thumb|400px|none|The &amp;quot;Raptor Magnum&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Golden Gun&amp;quot; ==&lt;br /&gt;
As in other ''James Bond'' shooters, the fictional [[Golden Gun]] can be used in multiplayer mode, and kills with a single shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]&lt;br /&gt;
[[Image:the golden gun.jpg|thumb|none|400px|Multiplayer image with Golden Gun]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP]] appears in the game as the &amp;quot;Meyer TMP&amp;quot;. As the reloading animation is lifted from the Ingalls Type-20, Bond pulls back an invisible cocking knob on the top.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|300px|none|Steyr TMP 9x19mm]]&lt;br /&gt;
[[Image:TWINE TMP.jpg|thumb|400px|thumb|none|The &amp;quot;Meyer TMP&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears in the game as the &amp;quot;Deutsche M45&amp;quot;, chambered in .45 ACP and fitted with a RIS foregrip as well as an accessory rail on top of the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKUMP45.JPG|thumb|none|350px|Heckler &amp;amp; Koch UMP45 .45 ACP with RIS foregrip]]&lt;br /&gt;
[[Image:Bond11.jpg|thumb|none|400px|The &amp;quot;Deutsche M45&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
The [[MAC-10#MAC-10|MAC-10]] appears in the game as the &amp;quot;Ingalls Type-20&amp;quot;, and is fitted with a silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ingram-mac10 new.jpg|thumb|none|350px|MAC-10 .45 ACP with silencer]]&lt;br /&gt;
[[Image:TWINE MAC10.jpg|thumb|none|400px|The &amp;quot;Ingalls Type-20&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD6 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|Heckler &amp;amp; Koch MP5SD6]] appears in the game as the &amp;quot;Deutsche M9S&amp;quot;, and is fitted with a scope and a laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:H%26KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm]]&lt;br /&gt;
[[Image:Badboybond4.jpg|thumb|none|400px|The &amp;quot;Deutsche M9S&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;MB PDW 90&amp;quot;. In an unusual variation on a common mistake video games make with reloading the P90, the MB PDW 90 has Bond flip up the section of the receiver behind the magazine well in order to remove and replace the magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]]&lt;br /&gt;
[[Image:MB POW 90.png‎ |thumb|none|400px|The &amp;quot;MB PDW 90&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MSG90 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K MSG90|Heckler &amp;amp; Koch MSG90]] appears in the game as the &amp;quot;Deutsche SA90&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|350px|Heckler &amp;amp; Koch MSG90 7.62x51mm NATO]]&lt;br /&gt;
[[image:Deutsche SA90.png|thumb|none|400px|The &amp;quot;Deutsche SA90&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[image:DeutscheSA90.jpg|thumb|none|400px|The informations about the &amp;quot;Deutsche SA90&amp;quot; in the main menu.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr_AUG#Steyr_AUG_A1|Steyr AUG A1]] appears in the game as the &amp;quot;Meyer Bullpup&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]&lt;br /&gt;
[[Image:Meyer Bullpup.png|thumb|none|400px|The &amp;quot;Meyer Bullpup&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#AKS-47|AKS-47]] appears in the game, with the folding stock removed, as the &amp;quot;Soviet KA-57&amp;quot;. It shares ammo with all other 7.62mm rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKS-47.jpg|thumb|300px|none|AKS-47 7.62x39mm]]&lt;br /&gt;
[[Image:KA-57.png|thumb|none|400px|The &amp;quot;Soviet KA-57&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 607 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Model 607]] appears in the game as the &amp;quot;Mustang MAR-4&amp;quot;. It is available with either a scope or an M203A1 underbarrel grenade launcher (as the Mustang MAR-4 GL), and is modeled with the selector switch on semi-automatic..&lt;br /&gt;
&lt;br /&gt;
[[Image:607-2-sm-741x267.jpg|thumb|none|400px|Colt Model 607 - 5.56x45mm]]&lt;br /&gt;
[[Image:Twine MAR.png‎|thumb|none|400px|The &amp;quot;MAR-4&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
[[Image:Mustang MAR-4 GL.png‎|thumb|none|400px|The &amp;quot;Mustang MAR-4 GL&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer SSG 3000]] appears in the game as the &amp;quot;Suisse SSR 4000&amp;quot; and is fitted with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sussie.png|thumb|none|400px|The &amp;quot;Suisse SSR 4000&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game with the folding stock removed as the &amp;quot;Frinesi Special 12&amp;quot;. It can switch between pump action and self loading, though it is erroneously show as being fully automatic instead of semiautomatic.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge with stock removed]]&lt;br /&gt;
[[Image:Bond1.jpg|thumb|400px|none|The &amp;quot;Frinesi Special 12&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M79 grenade launcher]] appears in the game as the &amp;quot;GL 40&amp;quot; fitted with green synthetic furniture.&lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|350px|M79 grenade launcher 40mm]]&lt;br /&gt;
[[Image:GL 40.png|thumb|none|400px|The &amp;quot;GL-40&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== RPG-22 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-22]] appears in the game as the &amp;quot;RL 22&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPG-22 rocket launcher.jpg|thumb|none|350px|RPG-22 rocket launcher 72.5mm]]&lt;br /&gt;
[[Image:RL 22.png|thumb|none|400px|The &amp;quot;RL-22&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
The [[M202 FLASH]] appears in the game as the &amp;quot;AT-420 Sentinel&amp;quot;, though there are a few inaccuracies. It is incorrectly depicted as firing laser guided missiles. The four shot clip is shown extending from the front of the weapon instead of from the rear, there are no grips or sights, and there is only one hinged cover in the front (there should be a second one in the back to act as a stock).&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|350px|M202 FLASH 66mm]]&lt;br /&gt;
[[Image:AT-420 Sentinel.png|thumb|none|400px|The &amp;quot;AT-420 Sentinel&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M203A1 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The short-barreled [[M203 grenade launcher|M203A1 grenade launcher]] appears attached to the Colt Model 607 as the &amp;quot;Mustang MAR-4 GL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|400px|M203A1 grenade launcher 40mm mounted on M4A1 carbine 5.56x45mm]]&lt;br /&gt;
[[Image:Mustang MAR-4 GL.png‎|thumb|none|400px|The &amp;quot;Mustang MAR-4 GL&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
The [[M26 hand grenade]] appears in the game as the &amp;quot;fragmentation grenade&amp;quot;. Another version with a blue body is also available, this one acting as a stun grenade used to briefly disorient enemies.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
== Ultimate Spear Gun ==&lt;br /&gt;
&lt;br /&gt;
An Ultimate Spear Gun appears in the game as a &amp;quot;Seamaster Spear Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Spearmaster Speargun.png|thumb|none|400px|The &amp;quot;Seamaster Spear Gun&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
== Delta Mag 900 ==&lt;br /&gt;
&lt;br /&gt;
Fictional pump-action crossbow.&lt;br /&gt;
&lt;br /&gt;
[[Image:Delta 900 Mag.png|thumb|none|400px|The &amp;quot;Delta 900 Mag&amp;quot; in ''The World Is Not Enough'']]&lt;br /&gt;
&lt;br /&gt;
{{James Bond Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=925162</id>
		<title>Talk:007: Agent Under Fire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:007:_Agent_Under_Fire&amp;diff=925162"/>
		<updated>2015-05-25T06:07:27Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Heckler &amp;amp; Koch MP5A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''The Following weapons are used in the video game ''007: Agent Under Fire'':'''&lt;br /&gt;
[[Image:007AgentUnderFire.jpg|thumb|right|300px|''007: Agent Under Fire'' (2001)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW99 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Wolfram P2K&amp;quot; in the Game, the [[Smith &amp;amp; Wesson SW99]] is Bond's standard sidearm throughout the whole game. It comes standard with a 6-round magazine (really unrealistic, as the SW99 can hold more than double that. And even stranger, the multiplayer version holds the correct 16 rounds.) and can be fitted with a silencer. A Special Version called the &amp;quot;Golden Gun&amp;quot;, which is a gold plated SW99 that holds 12 round replaces it if the player earns a Gold Medal in the 1st Level, and further upgrades improve the rate of fire, power, and magazine capacity of the gun when unlocked. The gun's a SW99 and not a [[Walther P99]] as previously believed. The gun in game has the same slide, textured grip, and rounded trigger guard as the Smith &amp;amp; Wesson, though it obviously lacks the identifying trademarks.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|300px|Smith &amp;amp; Wesson SW99 9x19mm]]&lt;br /&gt;
[[Image:Agent_under_fire_4_super.jpg|thumb|none|350px|The Wolfram P2K in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Windsor Viper&amp;quot;, the [[Colt Anaconda]] is seen in the &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Poseidon&amp;quot; Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;IAC Defender&amp;quot;, the .44 Magnum version of the [[Desert Eagle]] is seen in many of the levels in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle44ModelXIX.jpg|thumb|300px|none|Desert Eagle .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A1 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock KS7&amp;quot;, the [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5A1]] is used in the &amp;quot;Trouble in Paradise&amp;quot; and &amp;quot;Cold Reception&amp;quot; Levels. The guards in the &amp;quot;Bad Diplomacy&amp;quot; level use this weapon as well. The version used in the game has a buttcap instead of a stock, making it the elusive MP5A1. The MP5 in the game is shown as being an inaccurate weapon (while the real life one refutes this as it is one of the most accurate submachine guns in the world) and it makes a strange laser sound when firing. Furthermore, the instruction manual lists the MP5 as an inexpensive submachine gun; this is not true. Real life MP5s can cost close to $20,000.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch MP5A3, note the presence of the stock, which is absent from the version in the game.]]&lt;br /&gt;
[[Image:Foto+James+Bond+007+in+Agent+Under+Fire.jpg|thumb|none|350px|The KS7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Ingalls Type 20&amp;quot;, the [[MAC-10]] is only seen in one level: &amp;quot;Night of the Jackal&amp;quot;. It it relatively weak, and not very accurate, but still packs effectiveness in CQC.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|300px|none|MAC-10 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M960 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Calypso P750&amp;quot;, the [[Calico Series of Rifles and Pistols#Calico M960A|Calico M960]] is used in only one level: &amp;quot;Fire and Water&amp;quot;. It has a very high magazine capacity of 80 rounds, but real life Calico weapons use 50 to 100 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|350px|none|Calico M960 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Munitions Belgique PS100&amp;quot;, the [[FN P90]] is used in the Last 3 levels in the Game, &amp;quot;Poseidon&amp;quot;, &amp;quot;Mediterranean Crisis&amp;quot;, and &amp;quot;Evil Summit&amp;quot;. It is the best SMG in the Game, having the quickest reload and rate of fire. The PS100 uses 60 round magazines, but the real life P90 uses 50.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Kazakovich KA-57&amp;quot;, this assault rifle is used in two levels: &amp;quot;Cold Reception&amp;quot; and &amp;quot;Night of the Jackal&amp;quot;. A scoped version called the &amp;quot;KA-57S&amp;quot; is used in the Rail Shooting Levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|350px|none|AK-47 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
== AR15 Carbine with Underbarrel Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Called the Windsor FSU-4, this rifle is a customized AR15. It has a short barrel, round handguards, and a long flash hider like the XM177, and a fixed stock like an M16. The plastic furniture is green like a Diemaco C7. The underbarrel grenade launcher may be either an M203 or a Cobray. It is used in two levels: &amp;quot;Night of the Jackal&amp;quot; and &amp;quot;Fire and Water&amp;quot;. Carla uses the FSU-4 in Night Of The Jackal. The FSU-4 has an erroneous 40-round magazine, whereas real life M16 weapons use either 20 or 30 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|350px|M16A1 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Meyer-Westlicher UGW&amp;quot; with an incorrect 40 round magazine (real life AUGs hold 30 to 42 rounds), the [[Steyr AUG]] is used in two levels: &amp;quot;Poseidon&amp;quot; and &amp;quot;Mediterranean Crisis&amp;quot;. It has a 4x Scope. In single player, the UGW features a rapid rate of fire, but is slower in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Koffler &amp;amp; Stock D17&amp;quot;, the [[Heckler &amp;amp; Koch G11]] is used in the Final Level, &amp;quot;Evil Summit&amp;quot;. It has a 4x Scope and a quick reload time.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg‎|thumb|350px|none|Heckler &amp;amp; Koch G11 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Frinesi Special 12&amp;quot;, the [[Franchi SPAS-12]] is used throughout the game. It is pump action only in single player, and can be switched to semi automatic in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge]]&lt;br /&gt;
[[Image:Spas12_auf.jpg|thumb|none|350px|Frinesi Special 12 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;SWZ SSR 4000&amp;quot;, the [[SIG-Sauer SSG 3000]] sniper rifle is used throughout the game. It has a 6x zoom scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[Image:Auf_sniper_rifle.jpg|thumb|none|350px|SWZ SSR 4000 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;MRL-22&amp;quot;, the [[Mk 153 Mod 0 SMAW]] rocket launcher appears in certain levels. In multiplayer, it's secondary feature is a homing rocket, despite the real SMAW not having any kind of guidance system.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW 83mm]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
The [[Armsel Striker]] is modified to fire explosive shells and appears as a Grenade Launcher in multiplayer, where it can launch a &amp;quot;cluster round&amp;quot;, which is a single shell that explodes and splits into separate explosives.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|350px|SWD/Cobray Street Sweeper with short barrel and top folding stock]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB heavy machine gun]] can be found in some levels, the first time, it has limited ammo, but later ones have infinite ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears twice in the game, first seen mounted on the tank commandeered by Bond in the &amp;quot;Streets of Bucharest&amp;quot; level, and later are seen in the &amp;quot;Forbidden Depths&amp;quot; level, where Bond has to be careful of Ceiling mounted M134s that open fire on him when he approaches them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|GE M134 with flash suppressor, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
&lt;br /&gt;
In some levels, the player will be engaged by an AH-64 Apache helicopter, complete with [[M230 chain gun]] as its' secondary armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun/Gold Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Golden Gun]] makes an appearance in the game as it has in all James Bond FPS games as a gold-plated Desert Eagle. In the movies and the other games, it was made from a pen and a Zippo lighter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]&lt;br /&gt;
[[Image:DesertGold44.jpg|thumb|none|300px|Gold-plated Desert Eagle MK XIX - .44 Magnum]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Crisis_Zone&amp;diff=859289</id>
		<title>Crisis Zone</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Crisis_Zone&amp;diff=859289"/>
		<updated>2014-10-16T20:49:53Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Unknown Handgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Crisis Zone|picture=TimecrisisCrisiszone.jpg&lt;br /&gt;
|caption=''Crisis Zone (1999)''&lt;br /&gt;
|series=Time Crisis&lt;br /&gt;
|date=March 1999 (Arcade)&amp;lt;br&amp;gt;19 October 2004 (Playstation 2)&lt;br /&gt;
|developer=Namco&lt;br /&gt;
|platforms=Arcade&amp;lt;br&amp;gt;Playstation 2 (Except Japan)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Namco&lt;br /&gt;
|genre=Light gun shooter&lt;br /&gt;
}}&lt;br /&gt;
'''The following weapons were used in the video game Crisis Zone (Also called &amp;quot;Time Crisis: Crisis Zone&amp;quot; in NA)&lt;br /&gt;
:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns= &lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN== &lt;br /&gt;
&lt;br /&gt;
In Arcade version, [[FN Five-seveN]] is seen holstered in S.T.F.(Special Tactical Force) officers.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]]&lt;br /&gt;
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|FN Five-seveN is visible in the Claude McGarren's chest holster.(Arcade version.)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
&lt;br /&gt;
S.T.F. Squad 1 leader Claude McGarren are uses [[SIG-Sauer P220]] in special mode.&lt;br /&gt;
&lt;br /&gt;
In game called &amp;quot;Handgun&amp;quot;, Unlike main series, It hold 8 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Black.jpg|thumb|none|300px|SIG-Sauer P220 Black - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Handgun==&lt;br /&gt;
An unknown handgun with visual similarities to a [[Heckler &amp;amp; Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (right) hold Unknown Handgun.]]&lt;br /&gt;
[[image:SOCOM.jpg|thumb|none|300px|Aesthetically similar MK23 SOCOM]]&lt;br /&gt;
&lt;br /&gt;
=Submachineguns=&lt;br /&gt;
&lt;br /&gt;
==Steyr TMP== &lt;br /&gt;
&lt;br /&gt;
Modified [[Steyr TMP]] used by S.T.F. officers. It incorrectly Hold 40 rounds.&lt;br /&gt;
'''In Both version, Weapon models is incorrectly modeling as very huge gun'''.&lt;br /&gt;
&lt;br /&gt;
Description it is written in the gunrack of the Arcade version cabinets,&lt;br /&gt;
It say &amp;quot;THIS GUN IS THE STANDARD WEAPON OF THE S.T.F.TEAM. THE GUN IS A CUSTOMIZED MODEL USING A LASER SITE. AND IS THE OFFICIAL MODEL OF THE S.T.F.TEAM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This modified TMP is also appear in arcade versions promotional illustration.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_Craude.jpg|thumb|400px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP. (PS2 version.)]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|400px|none|S.T.F. are starting raid with their TMP. (PS2 version.)]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|400px|none|S.T.F. officer takes cover with his TMP. (PS2 version.)]]&lt;br /&gt;
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (center) hold modified TMP.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3== &lt;br /&gt;
&lt;br /&gt;
In PS2 version, [[Heckler &amp;amp; Koch MP5A3]] incorrectly appears as a weapon icon. &lt;br /&gt;
&lt;br /&gt;
U.R.D.A. soldiers are Also uses MP5A3s. with the original &amp;quot;slimline&amp;quot; handguard and a straight &amp;quot;waffle&amp;quot;-style magazine. This depiction that comes from the rendering technology of hardware. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 are visible in weapon icon.]]&lt;br /&gt;
[[Image:HK MP5.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; handguard and straight &amp;quot;waffle&amp;quot;-style magazine - 9x19mm]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. low class blue soldiers with MP5A3s. original &amp;quot;slimline&amp;quot; handguard and a straight &amp;quot;waffle&amp;quot;-style magazine are visible.]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|400px|U.R.D.A. high class red soldier hold his MP5A3. original &amp;quot;slimline&amp;quot; handguard and a straight &amp;quot;waffle&amp;quot;-style magazine are visible.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OTs-14-4A==&lt;br /&gt;
In Arcade version, U.R.D.A. soldiers are uses modified OTs-14-4A, variants of [[OTs-14 Groza]]. GP-30 grenade launcher is incorrectly modeled to handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:OTs-14 Groza.jpg|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]]&lt;br /&gt;
[[Image:Crisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. soldiers (center:mid class. left and right:low class) hold OTs-14-4A. incorrectly modeled handguard are visible.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns= &lt;br /&gt;
&lt;br /&gt;
==Remington 870 (Short Barrel)==&lt;br /&gt;
Claude McGarren uses Short Barreled Remington 870 in special mode.&lt;br /&gt;
&lt;br /&gt;
In game called &amp;quot;Shotgun&amp;quot;, It hold 6rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr &amp;quot;Vindicator Grip&amp;quot; - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Fictional pepperbox style shotgun==&lt;br /&gt;
In Both version, U.R.D.A. commander Derrick Lynch uses fictional pepperbox style shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun.(Arcade version.)]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun.(PS2 version.)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Shotgun==&lt;br /&gt;
Unknown Shotgun is appear in arcade versions promotional illustration. It's never appeared ingame.&lt;br /&gt;
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper right and upper center) hold Unknown Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
 &lt;br /&gt;
==XM29 OICW==&lt;br /&gt;
In PS2 version, U.R.D.A. special agent &amp;quot;Tiger&amp;quot; uses [[XM29 OICW]].&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K XM29 OICW.jpg|thumb|none|450px|1999 over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm. This is the second most depicted version.]]&lt;br /&gt;
 &lt;br /&gt;
==AR-15 variants==&lt;br /&gt;
In PS2 version, Jared Hunter, Successor of U.R.D.A commander uses unknown AR-15 variants.&lt;br /&gt;
&lt;br /&gt;
This AR-15 is not have carrying handle, even iron sights. Like the MP5A3, This depiction that comes from the rendering technology of hardware.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Modified Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
In PS2 version, U.R.D.A. commander Jared Hunter uses [[Heckler &amp;amp; Koch PSG-1]] with general G3 frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_Jared.jpg|thumb|400px|none|Jared Hunter hold his modified Heckler &amp;amp; Koch PSG-1. ]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Sniper Rifle==&lt;br /&gt;
Unknown Sniper Rifle is appear in arcade versions promotional illustration. It's never appeared ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper left) hold Unknown Sniper Rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M202 FLASH==&lt;br /&gt;
[[M202 FLASH]] appear as &amp;quot;Missile Launcher&amp;quot;. It can be use in Garland park at special mode.&lt;br /&gt;
&lt;br /&gt;
It correctly hold 4 rounds. However, it is depicted as it has a homing function incorrectly.&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
&lt;br /&gt;
=Machineguns=&lt;br /&gt;
&lt;br /&gt;
==Hand Held M134 Minigun==&lt;br /&gt;
Hand Held [[M134 Minigun]] appear as &amp;quot;Gattling Gun&amp;quot;. It can be use in Grass Market Street at special mode.&lt;br /&gt;
&lt;br /&gt;
For balance reason, It hold only 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher== &lt;br /&gt;
[[M79 grenade launcher]] appear as  &amp;quot;Grenade&amp;quot;. It can be use in Belforte Hotel at special mode.&lt;br /&gt;
&lt;br /&gt;
It correctly hold 1 rounds. However, it is depicted as it has a very slow rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
=Explosives= &lt;br /&gt;
&lt;br /&gt;
==DM51 hand grenade==&lt;br /&gt;
In Arcade version, U.R.D.A soldiers (include &amp;quot;Tiger&amp;quot;) uses [[DM51 hand grenade]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
In PS2 version, U.R.D.A.'s DM51 hand grenades are replaces [[Mk 2 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|400px|U.R.D.A. soldier (center) are thrown Mk 2 hand grenade.]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Mk 2 hand grenade are visible in U.R.D.A. soldier's hip holster.]]&lt;br /&gt;
&lt;br /&gt;
==RGD-33 stick grenade==&lt;br /&gt;
In Both version, Derrick Lynch uses [[RGD-33 stick grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
==M197 Vulcan==&lt;br /&gt;
[[M197 Vulcan]] is mounted on U.R.D.A.'s Helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:TimecrisisCrisiszone_m197.jpg|thumb|none|400px|M197 Vulcan is mounted U.R.D.A.'s Helicopter.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics XM301==&lt;br /&gt;
General Dynamics XM301 is mounted on U.R.D.A.'s RAH-66 Comanche.&lt;br /&gt;
&lt;br /&gt;
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]&lt;br /&gt;
[[File:TimecrisisCrisiszone_xm301.jpg|thumb|none|400px|XM301 is mounted U.R.D.A.'s RAH-66 Comanche.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==Fictional Flamethrower==&lt;br /&gt;
Fictional Flamethrower can be use in Drycreek plaza at special mode.&lt;br /&gt;
[[File:TimecrisisCrisiszone_flame.jpg|thumb|none|400px|Claude McGarren firing Fictional Flamethrower to U.R.D.A. soldiers.]]&lt;br /&gt;
==Laser Rifle== &lt;br /&gt;
Fictional Laser Rifle can be use in Garland Technology Center at special mode.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Time_Crisis_II&amp;diff=796993</id>
		<title>Time Crisis II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Time_Crisis_II&amp;diff=796993"/>
		<updated>2014-02-28T06:27:38Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Submachine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[Image:82cpa90.jpg|right|thumb|300px|''Time Crisis II (1998)'']]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the video game ''[[Time Crisis II]]'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Expert ==&lt;br /&gt;
Keith Martin and Robert Baxter both use a [[H&amp;amp;K USP]] Expert with a weaponlight.&lt;br /&gt;
[[Image:Sag1.jpg|thumb|none|380px|VSSE Agent for pistol]]&lt;br /&gt;
[[Image:Usp large expert.jpg|thumb|none|380px|Heckler &amp;amp; Koch USP Expert]]&lt;br /&gt;
[[Image:H&amp;amp;kuspexpertTCII.jpg|thumb|none|450px|Keith (right) and Robert (left) with their USPs. (''Note: Keith's USP is two-tone while Baxter's is not.'')]]&lt;br /&gt;
&lt;br /&gt;
== Submachine gun ==&lt;br /&gt;
A Micro Uzi-style submachine gun that Keith Martin and Robert Baxter both use along the way.&lt;br /&gt;
[[Image:Smg2.jpg|thumb|none|380px|]]&lt;br /&gt;
&lt;br /&gt;
== Gatling gun ==&lt;br /&gt;
Buff Bryant used a Gatling gun to battle Keith and Robert in the second level.&lt;br /&gt;
[[Image:Vulcan1.jpg|thumb|none|380px|Gatling gun]]&lt;br /&gt;
&lt;br /&gt;
== Gun arm ==&lt;br /&gt;
Wild Dog lost his left arm during the final battle against Richard Miller in the first game. He replaced it with a Gatling gun arm. He used it to battle Keith and Robert in the third level. His accuracy is better while using it.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wild Dog's Gun Arm.jpg|thumb|none|380px|Machine gun arm]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
Wild Dog used his [[Mauser C96]] to battle Keith and Robert in the third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|380px|Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=740949</id>
		<title>Talk:Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=740949"/>
		<updated>2013-09-22T21:21:09Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* New SMG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== new page and type 56-2 ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I made this kinda quick. Didn't have a lot of time to check errors.&lt;br /&gt;
I'm relatively new to the editing in this site. So if any veteran&lt;br /&gt;
around with more knowledge could help improve the article would be indeed&lt;br /&gt;
great.&lt;br /&gt;
When it comes to the weapon, I believe it's a Norinco Type 56-2 since the stock&lt;br /&gt;
looks like the one in a Type 56-2. Otherwise correct if I'm wrong.&lt;br /&gt;
Also one of the guys seems to have a laser sight. Don't know which sort though&lt;br /&gt;
[[User:Santos|Santos]] 17:08, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rifles seem to have some sort of rail system on them... which I think is a shame--[[User:Gran28|Gran28]] 10:55, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Most likely is the handguard with picatinny rails. The guy knocking on the van leading those other two men, seems to have a laser sight attached to it. This is a handguard is from FAB-Defense. http://www.fab-defense.com/images/big-details/ak-47-1.jpg&lt;br /&gt;
&lt;br /&gt;
One of the screenshots mentions &amp;quot;excellent&amp;quot; trigger discipline, to me it looks like his finger is actually on the trigger as there is a small curve in the shape of the finger, I wouldn't refer to that as excellent trigger discipline. --[[User:Cool-breeze|cool-breeze]] 14:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:To me it looks like the guy is holding his finger just slightly above the trigger area, not excellent but still better than most games have, to be honest the only game i can remember that had great trigger discipline was MGS4 where Snake kept his finger completely off the triggers of all weapons unless he was aiming them, but i think that since they're both video games, bad trigger discipline can be excused since i doubt developers want to spend who knows how many hours giving every character separate finger animations for trigger discipline, and also there is the fact that the character can have their fingers wrapped around the triggers, but the players have theirs completely off the fire button, so essentially, it's our own 'trigger' discipline that video game characters have (least that's how i see it)  we should save the bad trigger discipline arguments for movies.[[User:Kornflakes89|Kornflakes89]] 16:26, 8 March 2012 (CST)&lt;br /&gt;
::Add ''[[ArmA 2]]'' to the list of games with excellent trigger discipline. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 03:55, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
Help to identify; looks like a M4 rifle with longer (?) and suppressed barrel. [[User:Pawelm|Pawelm]] ([[User talk:Pawelm|talk]]) 13:55, 10 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
I would say that it has a shorter barrel than an M4A1. I would say it's a suppressed [[Mk. 18 Mod 0]]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 14:21, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Suppressor resembles an AAC model which covers more of the barrel than the KAC suppressors we commonly see, so it's possible it could still be an M4. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:10, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If it was an M4 length barrel, there would be no suppressor left to actually trap the gas to suppress the weapon. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:24, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
looks like it has the older CAR-15 style stock [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:38, 11 November 2012 (EST)&lt;br /&gt;
:What people refer to as CAR-15s (XM177, XM177E1, XM177E2 etc) were fitted with a stock that was made of aluminium with a black polymer coating as seen [[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|here]]. Later Colt carbines up to and including the M4 had a synthetic fiberlite stock as seen [[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|here]]. The easiest way to tell them apart are the vertical reinforcing ribs that are present on the side of the fiberlite stock, which are present in the game gun. As this stock can be found on Mk. 18s, Model 933s and M4s (all of which this gun could be depending on how the suppressor fits) that doesn't really help. However as the gun has the slim handguard rather than the thicker double heat shield M4 handguard, my best guess would be a Mk. 18. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:03, 11 November 2012 (EST)&lt;br /&gt;
::What I think he meant was this is the 3rd Gen stock, the four-position plastic, not the newer six-position.--[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 02:43, 12 November 2012 (EST)&lt;br /&gt;
I've seen scans that show one of the other characters holding that weapon without a suppressor on it. I'd definitely go with Mk.18 --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 01:12, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm sure that this is why this image is in this section, but I cant believe these animated pictures as validation for the weapons in the game. GTA IV had MANY weapons in the loading screens that for what ever reason never made it to the final product.--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:05, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:Check the [[Grand Theft Auto IV]] page and you'll notice we include loading screen weapons on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:16, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::If a weapon is in the game and can be identified, then it should be identified. This includes artwork, loading screens, stock footage, in-game posters, whatever; if it's a clear and identifiable shot it's included. Weapons only seen in previews can also be included as long as the image is from a legitimate source and not leaked. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:52, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Cover for the latest Game Informer magazine. You can see the suppressor is missing but the muzzle and the barrel is missing [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:03, 28 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Selection hope==&lt;br /&gt;
&lt;br /&gt;
So I don't know about most of you, but one of the worst aspects to these games is the frank lack of weapons for which you to use. I am not saying that the game doesn't need 100 different firearms, but there is no need to use the low level weapons once the higher tier weapons are unlocked (compare the Glock and Desert Eagle in GTA IV, how often do you use the Glock after unlocking). If nothing else I hope that this game has at least 3-4 variations in firearm. There are tons of vehicles to choose from, but you dont spend most of your time offing people with cars. Having to use the same repetitive weapon again and again bores me. What are your thoughts?--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:09, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Four or five options of each type sound good to me. I'm hoping we get a silenced pistol again this time. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:21, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:@Spartan198, exactly! The way I have seen it (for example), in the pistol category there should be a standard (Glock), Hi standard (1911), Burst (Beretta 93R), Special (Silenced [if no ability to customize]), and Magnum (Desert Eagle/Equivilant). Now this is a very basic look, but I think you can catch my drift. Same thing for shotguns where there should be a Double Barrell (For range and/or sawed off), Pump (Mossberg), Semi Auto (Benelli M4), and Automatic (USAS-12/AA-12). You can make any adjustments for which weapons are in which category does not matter. But the differences. --[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 12:45, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Seeing the silenced 56-2s in the reveal; its likely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 01:25, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping to see an [[Ithaca 37]] in this like in San Andreas, being that this is taking place in the same fictional Los Angeles. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 04:01, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping for a SIG P226 myself this time around, but with the 92FS, that's looking unlikely. I like Valiant's system of classification, though. Using that system, I'd like to see assault rifles classified like this: an AKMS without a stock (low accuracy, short range), the Type 56 (medium accuracy, short range), the AR-15 variant (high accuracy, medium range), TAR-21 (high accuracy, long range). A grenade launcher attachment (if the weapons are customizable) would be nice, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:38, 19 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Trailer 2==&lt;br /&gt;
http://www.youtube.com/watch?v=Vzue74y7A84&lt;br /&gt;
&lt;br /&gt;
The only new weapon I see looks to be an M4 type at 1:15. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:05, 14 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Aaaargh! Why won't videos stream for me? It's been like this for the past 3 days! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:34, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Trailer #2 Screenshots ==&lt;br /&gt;
&lt;br /&gt;
[[File:Gta5-1.JPG|200px|thumb|none|AR15 platform rifle]] &lt;br /&gt;
[[File:Gta5-2.JPG|200px|thumb|none|The handguard is longer than M4-style one]] &lt;br /&gt;
[[File:Gta5-3.JPG|200px|thumb|none|AR15 style rifle, looks a bit like a HK416 to me, also the guy on the right has the same, or very similar gun]]&lt;br /&gt;
&lt;br /&gt;
The rifle on the 3rd screencap looks like a HK416 variant (handguard with these thin vents). Also the rifle in 1st and 2nd screenshot seems to be different than the one in the 3rd. It has a black magazine, in games a gun rarely can have a mag swapped out. :D --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:06, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
PS sorry for the black bars guys :\ --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:08, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:I'm guessing it is the same rifle in all 3 caps. Also, in the first screencap you can see the distinctive forward assist/brass deflector that is used on VLTOR VIS and MUR upper receivers ([[Media:NovesDiplomat.jpg|here]] is a picture of a Noveske Diplomat with a VIS upper showing the forward assist). Although these uppers are used on Noveske rifles, I don't think this is one as the handguard is wrong. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:22, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
It looks like more an AAC Honey Badger (look at the stock and the bolt) than an HK416 or AR-15-like rifle for the 3rd picture. --[[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]])&lt;br /&gt;
:Several reasons why I don't think it is a Honey Badger: firstly, the stock on the Honey Badger extend on rails on the side of the receiver like an MP5, as opposed to this where it extends along the buffer tube in typical Colt Carbine fashion; secondly it appears that it has a VLTOR VIS/MUR upper receiver based on the design of the combined forward assist and brass deflector which the Honey Badger doesn't; lastly, even if you disagree that it is a VLTOR upper it definitely has a forward assist, which the Honey Badger does not just having a normal brass deflector. In what way do you think the bolt makes it a Honey Badger they are pretty much the same on a typical AR-15 and a Honey Badger aren't they? (with the exception of the FA serrations, but from these screenshots you cannot tell whether they are there or not.)  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:30, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Very usefull thing i found ==&lt;br /&gt;
&lt;br /&gt;
Hey guys i think this thread has everything about Weapons for GTA V, GTA Fans are really great at spotting things http://www.gtaforums.com/index.php?showtopic=532181&amp;amp;st=0&lt;br /&gt;
--[[User:Faizanali|Faizanali]] ([[User talk:Faizanali|talk]]) 03:38, 20 November 2012 (EST)&lt;br /&gt;
: As a member of GTA Forums, I can reliably say that anything you see there should be taken with the biggest dose of salt in history. Like, something from Big Bone Lick State Park. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 04:06, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1911 and Glock ==&lt;br /&gt;
A new artwork was revealed, and it has a 1911 and a glock variant. We should put on the main page?--[[User:Flavio|Flavio]] ([[User talk:Flavio|talk]]) 15:16, 4 January 2013 (EST)&lt;br /&gt;
[[Image:GTA5_PISTOLS.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== New trailers ==&lt;br /&gt;
&lt;br /&gt;
There's new guns found in the trailer of GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]) 18:06, 30 April 2013 (EST)&lt;br /&gt;
[[Image:ar-15 variant.jpg|thumb|none|600px|This is an AR-15 variant, the same as seen in the trailer 2.]]&lt;br /&gt;
[[Image:ar-15 variant 2.jpg|thumb|none|600px|Closer view of the variant.]]&lt;br /&gt;
[[Image:assault rifle gta v trailer.jpg|thumb|none|600px|A new assault rifle, I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer.jpg|thumb|none|600px|A pistol. I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer 2.jpg|thumb|none|600px|A pistol. It seems this is a Beretta 92FS.]]&lt;br /&gt;
[[Image:type 56 gangster.jpg|thumb|none|600px|The Type 56-2 in the hands of a gangster.]]&lt;br /&gt;
[[Image:type 56 trevor.jpg|thumb|none|600px|Trevor shoots his type 56-2.]]&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v new stock.jpg|thumb|none|600px|A new stock on Franklin's Mossberg 590 Cruiser.]]&lt;br /&gt;
&lt;br /&gt;
I got some better images of the weapons that I'll be adding to the article. Here's a better shot of the unknown rifle; it looks kinda like a SCAR-H, but there's bits that aren't right. &lt;br /&gt;
&lt;br /&gt;
Looks more like a weird FAL--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 15:42, 30 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:41, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, here's a shot of the pistol used by Michael in the rappelling scene. I can't identify it, but it almost looks to have an orange tip like an airsoft gun and no hammer. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:58, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[http://gyazo.com/ca7fae1d3d648ca8a2623bb5adb2bbbf.png?1367374112]] Not sure if it's a Hi-Power or 1911, on Michael's TV. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:11, 30 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I'm also thinking some kind of short-barreled FAL for the new AR, judging by the magazine and shape of the mag well. It and the Tavor are certainly new and different choices considering GTA's past being dominated by the combo of an AK and M16 variants, which is a good thing. That's four assault rifles altogether now so far (five if the CQBR on concept art shown above is included in the game), so let's hope the other weapon categories have as diverse a selection. And considering how big the weapon selection in [[Red Dead Redemption|RDR]] was, I'm feeling pretty confident about it. Maybe my wish for a P226 could still come to pass after all? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:10, 1 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Here's a higher resolution cropped image of the mystery rifle.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5 Mystery Gun.jpg]]&lt;br /&gt;
&lt;br /&gt;
It has the heat shield, gas block, and front sight of an M249, the magazine looks more like a belt bag, and the stock looks derived from the fixed stock of the Masada/ACR. The optic is an out-of-scale Elcan SpecterDR and it has a Magpul AFG2 foregrip. The receiver area lacks details, but I'm going to hazard a guess that it's some kind of M249-based machine gun. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 1 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Now that you said that I start to see it, but my first bet was FAL, in the end it could just be a butchered MG, the stock doesn't somehow look m249ish to me and the heat shield seems tiny.--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 11:13, 1 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:After re-watching the trailer, I'm pretty sure it's supposed to be a [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg light machine gun]. The ammo pouch gets a bit more obvious in motion and it's certainly an ammo pouch, not a 20 round 7.62 magazine. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 04:05, 2 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I bet it turns out to be something ''really'' stoopid like an LSAT with a modified handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:34, 7 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::That horrified me for a moment, but I'll sleep soundly tonight knowing that LSAT is tucked a bit further away then the pool of common firearms that appear in GTA. It will be some monstrosity of the natural order regardless. -[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:57, 7 May 2013 (EDT) &lt;br /&gt;
&lt;br /&gt;
Seems to be a new pistol, but I can't ID it.[http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:52, 2 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Could be a beretta. Weird pouch like a 50 rounder or something, but yeah now its definitely an butchered mg. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:35, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Underside of the trigger guard is straight, all Beretta models are rounded downward. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:25, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
DRD Tactical Paratus? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 10:33, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
You mean the one to the left (its more likely an M4 would make sense for a game not centered around gun pron to have a generic well known firearm rather than some obscure one) if you mean the MG probably even more unlikely to me for now its seems like a franke-gun or at least a horribly scaled one. On a side note look at the one in the case the sight seems to be open http://media.edge-online.com/wp-content/uploads/edgeonline/2013/05/GTA-V-Heists.jpg and definetely a glock held by the guy in the picture little way above http://assets.vr-zone.net/19885/GTA_V_MFT.png -[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 17:00, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Spartan, gun models in video games can differ from their real life counterparts. It looks like a Beretta to me. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 18:47, 3 May 2013 (EDT)&lt;br /&gt;
::Which gun are you talking about, the one pictured immediately above named &amp;quot;File:GTA5 Mystery Gun.jpg&amp;quot;? If so you need to look at [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg this] image again, as it clearly shows that what looks like a mag from the side is actually a belt bag. Also you have the fact that the front sight and gas block are a match for a Minimi, and what can be seen of the receier in this grainy image is also pretty close. The only obvious differences are the furniture with the stock and handguard being different, and that the scaling is off.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:13, 3 May 2013 (EDT)&lt;br /&gt;
:::Commando, I was actually talking about this pistol: [http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 20:28, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thats what I already said, since the game obviously has one in it, it's probably a beretta. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:59, 4 May 2013 (EDT)&lt;br /&gt;
:I know, I was agreeing with you because Spartan said that it couldn't be a Beretta with the squared trigger guard. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:57, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Sorry came of a bit rude , I meant to accentuate the fact that beretta is probably what everyone will think it is in the first place since it is confirmed to be in the game and beretta's have that distinct look of the slide,besides there's no reason to believe its some other gun since GTA's have tried to bring multiple weapons (AK's,AR's), instead of doing the COD thing and putting in several AR based ones, since they usually have a limited pool (like 3 in a category I believe) --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:09, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*I was almost going to say it looked like a [[SIG SG 552|SIG552]], but the straight-edge magazine (rather than curved) says otherwise. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 02:32, 17 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/1280%20(1).jpg Looks like a 1911 or Hi-Power in Michael's hand. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:42, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I can almost guaranty that the handgun above is another Beretta. If you look closely you can see the exposed barrel from the cutaway slide and you can barely make out the step in at the end of the barrel which a characteristic shared among all 92-series handguns.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:02, 15 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New pictures ==&lt;br /&gt;
&lt;br /&gt;
New pictures of guns in GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ar-15 variant gta v 2.jpg|thumb|none|600px|A very close view of the AR-15 variant.]]&lt;br /&gt;
[[Image:GTAV_RPG.jpg|thumb|none|600px|A RPG-7 based of the Airtronic RPG-7.]]&lt;br /&gt;
[[Image:gta v m134 without green camo.jpg|thumb|none|600px|The handheld GE M134 without it's green finition.]]&lt;br /&gt;
[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
[[Image:gta v lmg (maybe M249).jpg|thumb|none|600px|Another view of the AR-15 variant, this time with a new LMG.]]&lt;br /&gt;
[[Image:franklin's beretta 92fs.jpg|thumb|none|600px|Franklin's Beretta.]]&lt;br /&gt;
does anyone notice that Franklins Beretta has a Glock trigger guard? --[[User:Policerlhpd|Policerlhpd]] ([[User talk:Policerlhpd|talk]]) 03:57, 8 June 2013 (EDT)&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v night.jpg|thumb|none|600px|Franklin at night with his Mossberg 590 Cruiser. I guess this is his favorite weapon.]]&lt;br /&gt;
[[Image:gta v ar-15 variant.jpg|thumb|none|600px|Again, the AR-15 variant. Last time I put it here.]]&lt;br /&gt;
[[Image:gta v mossberg.jpg|thumb|none|600px|Again, the Mossberg.]]&lt;br /&gt;
:[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
:That's a camera. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:40, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yup camera 99% (since there is the same one in the SUV), seems that this game will sport gun customization at least color, the green Tavor,the green mini, and now the green shotty. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:26, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I see a lot of influence from [[Heat]]. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 03:20, 8 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yeah probably, but that is the trend in general with GTA's they put in references to movies and pop culture all the time. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:04, 8 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
O yea, I know. This isn't my first GTA game by far. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:53, 9 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's even right in the game, this time. According to an in-depth preview I watched on YouTube, Michael takes his ideas for heists directly from the game universe's versions of such movies. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:30, 8 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So is rockstar going to release the preview cause, all I have found right now is people talking for an hour about it .--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 04:50, 11 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:They haven't released any public gameplay demos, no. At least none that I've seen yet. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:20, 11 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:As soon as they do, the media's going to be all over it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 17:22, 11 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Here's a clearer picture of the pistol Franklin is holding in a previous screenshot.&lt;br /&gt;
&lt;br /&gt;
[[File:Gtav pistol franklin.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Looks like some kind of cross between a Beretta and a Desert Eagle. It might be the &amp;quot;pistol .50&amp;quot; being offered as preorder DLC. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:25, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Seems like a different gun from the one in the above, I mean this probably is just a horrible DE, maybe work in progress, although GTA was never on top in weapons department. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:33, 14 June 2013 (EDT&lt;br /&gt;
&lt;br /&gt;
http://www.gtav.net/screenshots/ - collection of official screenshots, might contain some weapons not already talked about. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
== Gameplay Video ==&lt;br /&gt;
&lt;br /&gt;
http://blog.us.playstation.com/2013/07/09/first-grand-theft-auto-v-gameplay-video/&lt;br /&gt;
&lt;br /&gt;
Go ahead and spot 'em. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:58, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Dammit, Rockstar, take my money already! At 3:15, I can see an AW-type sniper rifle, a multi-shot grenade launcher (it looks similar to the hybrid grenade launcher in [[Resident Evil (2002 VG)|Resident Evil Remake]]), and a roll of dynamite in the weapon wheel. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:12, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png Got a screencap of Franklin with a tan M82A1M.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:01, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Article on GTA V Gunplay ==&lt;br /&gt;
Found this article about the evolution of GTA V's gunplay on GTA Place. [http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:39, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New picture. ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5UNKNOWNPIST2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[User:Bonshomme|Bonshomme]] 14:00, 10 July 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is that seriously a rail on the side of the slide? [[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 05:27, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Okay, I'm definitely not getting this game! Rockstar has always failed with the guns department (except in Max Payne 3), and that thing looks absolutely hideous. I'm done with the GTA series... Maybe when someone makes a skin mod for the guns, I'll get a copy... -.- --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 08:50, 11 July 2013 (EDT)&lt;br /&gt;
::: Good. That leaves a copy for me. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:01, 11 July 2013 (EDT)&lt;br /&gt;
::::As if there will not be enough copies to go around, eh? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
:::While you are certainly entitled to your opinion and I always consider gun accuracy a +1 for me, incorrect weapon details isn't really much of a reason to not buy a game IMO (hell, I still got my copy of BO1). Again you are entitled to your opinion.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 11:06, 11 July 2013 (EDT)&lt;br /&gt;
:::: While I'm glad you won't be playing the game so as to avoid running into some joyless bother online, it seems to me more likely that the gun is a supposed to be some manner of TDI Kard, than whatever 1911/glock designed solely to offend your sensibilities you think it is. --[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 17:18, 11 July 2013 (EDT)&lt;br /&gt;
:::::You have been playing too much Black Ops 2 if you think there is anything about that remotely resembling a Kard. It obviously has a conventional pistol layout with a slide, and the frame and general outline suggests a 1911. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:25, 11 July 2013 (EDT)&lt;br /&gt;
::::Well, you know what they say: opinions are like assholes, everybody's got one. I'm just sayin' you can't deny the fact that that... ''THING'' looks like a fugly frankengun, that should never see the light of day. I'm still hopin Rockstar has upped their gunplay from previous GTA titles, and made the gunplay (and the guns themselves) in this one a bit more realistic. You know, since they seem to be makin' this game another ground-breakin' masterpiece... Plus, I don't play with naive fanboys... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
:::::If you would take the time to look at the trailer and use your words rather than skip to some nonsense about Black Ops 2, a game I haven't played not that it even matters, you might notice that Franklin uses the same pistol later in the trailer, his is fitted with an extended magazine and is seemingly firing on full auto, so, my suggestion that it's TDI Kard, I thought, might make a bit more sense than just losing your mind and writing off a whole title based on the appearance of a single handgun in the game. I can see how that might read as naivete though, I've had the wool pulled over my eyes and have been tricked into accepting a game in spite of the massive flaws it's exhibited in the design of one of it's firearms in a few seconds of footage and a screenshot or two, right?--[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 12:27, 12 July 2013 (EDT)&lt;br /&gt;
::::::Yes. Btw, are you directing that comment to me or Commando552? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 16:45, 12 July 2013 (EDT)&lt;br /&gt;
:::::::At least some of it was directed at me so will address that part first. If your only evidance for it being a Kard is that it fires on full auto, then you should know that there are many other production pistols that are capable of full auto fire, not to mention the fact that it is possible to convert pistols to full automatic. Regardless of this, it is a game where they can give a gun whatever characteristics they choose so whether or not it is depicted as firing in full auto means nothing in real terms. Secondly, I have to say again it looks absolutely nothing like a Kard. If you can't see this then there is nothing that I can say to change your mind, but when I look at it I see absolutely nothing about the gun that suggests they based anything off of the Kard. If you put a gun to my head and made me take a guess at what it is meant to be I would probably say I highly customised (or very poorly modeled) full auto Glock, or maybe something like an Arsenal Strike One (which is available in FA/burst versions) but the shape is not really anything like one, it is just reminiscent of one if the &amp;quot;rail&amp;quot; on the front of the slide was actually the front slide serrations. In general can everyone chill out a bit about this game, we could do without the GTA talk pages degrading into a bitch fest like the COD ones historically have. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:51, 12 July 2013 (EDT)&lt;br /&gt;
::::::::I have to agree with Commando on the fact that it looks nothing like a Kard. Maybe a fuse of a badly-rendered Glock and a I9II... I also have to agree with Commando on the latter; regardless of my opinion on the possible depiction of guns/gunlay, there's no doubt that GTA V is going to be a great game (knowing Rockstar). Altough I still stand by my comment about not acquiring the game in the future, I realize that I shouldn't have been so outspoken about it, especially here, on the IMFDB. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 22:25, 12 July 2013 (EDT)&lt;br /&gt;
Well, look at MoH:WF, a game with accurate gun play but pretty mediocre everywhere else. Your opinion is yours, but what about Read Dead Redemption?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:38, 11 July 2013 (EDT)&lt;br /&gt;
:Well don't get me wrong. I care about other elements besides gunplay such as gameplay and story. And as for RDR it was pretty accurate aside from a few minor mistakes.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 12:05, 11 July 2013 (EDT)&lt;br /&gt;
::I agree with you, RDR was, and still is, pretty awesome. I still play it with my friends sometimes. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
Speaking of rails on the slide, it's been confirmed that we get weapon AND car customization to a pretty nice degree. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:19, 11 July 2013 (EDT)&lt;br /&gt;
::Don't get me wrong, I always enjoy the stories and the messages Rockstar provides in their games. But I've never been a fan of the GTA-gunplay. I'll be going for Saints Row IV this fall, instead of this. At least they don't even TRY to make the game realistic, so the gunplay is WAAAAY over the top. But that just makes it fun. PS. I enjoyed MOH:W... well, to a certain degree.--[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
::: Well, the gunplay that we've seen in the trailer (and confirmed in interviews) actually comes much more from Max Payne 3. You can run and gun without needing to aim and slow your movement, as well as switch between hard lock, soft lock, and full free aim in the options to suit your play style. You've still got the cover shooting and blindfiring, but you can actually be mobile in gunfights. There's also new options like being able to get in and out of a car while staying low to take cover behind it, as well as entering and exiting a car already shooting. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:33, 16 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Has anyone considered that the pistol above could be a placeholder for something more real.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 15:40, 11 July 2013 (EDT)&lt;br /&gt;
:Its a possibility but given how we're two months away from release its unlikely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:18, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think it is a placeholder, but I think there is a possibility that it is a bug where the wrong texture is on the model or it is using the low detail distance model or something, as there are several inconsistencies that make not sense. Firstly you have the fact that there is what appears to be a rail (which is scaled way too small) on the side of the slide. Then you have those weird horizontal black lines at the front of the slide and frame. Assuming that the black square at the back is meant to be the slide serrations, they span across both the slide and the top of the frame, which I have never seen on a real pistol. There are generally also lines all over the place on both the slide and frame which have no business being there on either a real gun, or a gun that is suggested by the silhouette of this. To top it off it also looks like it is ejecting rifle sized brass, but this is really the least of its problems. To me this gun looks ''so'' bad that it must be an error or something. It isn't just low detailed or simplified, or with random parts switched out for aesthetics, it actually appears deliberately FUBAR'd for no apparent reason.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:17, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I'm inclined to agree with Commando. All the guns on the page are designed relatively accurately except this one, which makes me think it's a texture bug. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:22, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Pistol is This ? Houge 1911 Avenger System - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 22:48, 6 August 2013 (JST)&lt;br /&gt;
[[File:1911 Avenger System.jpg|thumb|none|400px|Hogue 1911 Avenger System]]&lt;br /&gt;
&lt;br /&gt;
== AR 15 reloading ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice in the new gameplay video that when Franklin pulls the charging handle of his AR15, a empty shell falls ? &lt;br /&gt;
&lt;br /&gt;
Does that means that his gun jammed, or Rockstar Games made a shell fall each time the charging handle is pulled ? [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 10 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Probably the latter. And sign your posts by typing four tildes after them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:32, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: It seems like they're doing the same thing as Metal Gear Solid 4, where Snake always racks the charging handle (ejecting an unfired round if it's a mid-mag reload) to chamber a fresh round after inserting the new magazine. This lets them stay realistically detailed while avoiding the +1 confusing that more casual players would have; keep it simple. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:23, 20 July 2013 (EDT)&lt;br /&gt;
::It really is kinda stupid and kinda lazy for animating a reload. Instead of programing someone doing nothing when you do a mid mag reload, they just left the reload animation program run, and I think the extra round coming out is really for the Hollywood effect. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:02, 21 July 2013 (EDT)&lt;br /&gt;
:: It's easier and less resource intensive to add a simple model of a cartridge flying out and use the same animation every time. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:01, 31 July 2013 (EDT) &lt;br /&gt;
Didn't he pull the charging handle a bit too far? [[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 16:20, 17 July 2013 (EDT)&lt;br /&gt;
::Looks pretty normal to me [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:06, 17 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wouldn't also be more confortable to just hit the bolt release ? If doing a mid mag reload, nothing to do because a round is chambered, but it seems more natural to me to just hit the bolt release than racking the charging handle. [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 06:05, 28 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It would, but this is GTA, where any random joe can hop in and know how to pilot a fighter plane or kill hundreds of people at a time without Homeland Security (or NOOSE, as they're called in-game) locking the city down like Guantanamo Bay NS, so it's not that big a deal IMO. Besides, I'd say this is just Rockstar showing off and proving they're still the pimps of the gaming industry. Aaargh! Why won't September 17th get here sooner?! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 03:08, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Theres lots of screen shots on the official site, some with weapons (an MP5 being fired by a SWAT member from an SUV). As for the flying part I thought they confirmed only Trevor is good at flying, it is possible there are missions the others learn to do that, SA had them, and we don't really know Niko didn't have any background in flying, Vercetti had little background at all and he was pretty old. As for the killing part most games have that I mean look at shooters even if we ignore the regeneration its quite improbable that one men can take out 20 in open shootout. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 12:32, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Nope, all three characters can operate any vehicle in the game, each one is just going to be better in one area than the others. This was confirmed by Rockstar in a Q&amp;amp;A posted on TGTAP forums. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:46, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CTAR-21 ==&lt;br /&gt;
&lt;br /&gt;
I only noticed after editing the G11 to a CTAR-21, but does nayone know if this is meant to be the same gun just in different builds?&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|500px|none|]]&lt;br /&gt;
From the fact that it is someone using the gun firing from a helicopter, at another helicopter, I would assume that this is the same piece of gameplay just with altered models. The confusing thing though is that the picture with the better correctly looking CTAR-21 is from November last year, as opposed to the crappy modded for no reason Tavor which is from a recent gameplay trailer. This would suggest that either the recent gameplay trailers used a '''very''' out of date build, or they deliberately messed with the weapons to make them less correct at some point during development, I would guess for legal reasons.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:05, 6 August 2013 (EDT)&lt;br /&gt;
: It's fully possible that they altered the models to make them look different purely because they liked it better that way. They're making entertainment that looks good, not real-life gun porn. Aesthetic considerations are important. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:43, 15 August 2013 (EDT)&lt;br /&gt;
This is from the multiplayer trailer. It's definitely not in the TAR-21 family.&lt;br /&gt;
[[File:Gta5 online 32.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
A new screenshot was released showing a closer shot of the Tavor and it seems to have a P90-style fore-end.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:06, 7 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Pictures ==&lt;br /&gt;
&lt;br /&gt;
Two new photos have been released of a sniper rifle and that AP Pistol. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:49, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav10.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, I need to work at getting some caps from the new multiplayer trailer. But the apparent CTAR-21 (known in-game as the Advanced Rifle) actually doesn't really look like said gun in the final game except in the barest sense.&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
&lt;br /&gt;
Thanks to iNero from GTA Forums for the picture. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:40, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:Looks like an oversized MP5A3.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 18:16, 22 August 2013 (EDT)&lt;br /&gt;
:: Highly doubt that. The only part of the shape that really matches an MP5A3 is the stock, and it has a short, straight magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:03, 23 August 2013 (EDT)&lt;br /&gt;
:::Well as for the short mag, Rockstar said that weapon customization is going to be featured. So maybe the 10 round (civilian legal?) magazines is going to be an option. Also straight MP5 mags do exist. [[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:47, 23 August 2013 (EDT)&lt;br /&gt;
:::Straight MP5 magazines are older ones, and that doesn't match the pattern. The magwell is also too large for the magazine and it's sticking out at an awkward angle. And again, there's absolutely nothing that actually resembles an MP5 except for maybe the stock. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 17:25, 23 August 2013 (EDT)&lt;br /&gt;
:::Looking at the SMGs currently documented on the site, I think it now looks similar to a [[FAMAE SAF]]&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:33, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M82? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the rifle in the first picture of the &amp;quot;Unknown Sniper Rifle&amp;quot; section (the one Franklin is holding on the roof) look a lot like an M82 variant? it has the muzzle brake and what we see of the body has the general shape. I don't have the pic now, but a recently released photo shows the sniper rifle on the weapon wheel photo and it's NOT the same gun. It actually looks closer to an Accuracy International rifle. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:39, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's a Barrett all right, check this screencap.&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:38, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GTA Online Rifle ==&lt;br /&gt;
Found this over on Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAOnlineRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
They have it identified as a SCAR-L, but it's hard to make out. General shape is right for a SCAR, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:58, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MK18 artwork ==&lt;br /&gt;
I separated it from the LR300 section since they clearly aren't the same weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:55, 3 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson M&amp;amp;P or Springfield XD? Can't identify.==&lt;br /&gt;
A person on another forum posted this pic of Michael holding a nickle plated handgun but the view is only from the top. I don't think it's a Glock because of the way the ejection port looks but I might be wrong. I can't see an exposed hammer. Any help?&lt;br /&gt;
&lt;br /&gt;
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/344.jpg&lt;br /&gt;
&lt;br /&gt;
It could be a colored &amp;quot;AP Pistol&amp;quot;. Paint jobs are among the weapon customization options. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:39, 10 September 2013 (EDT)&lt;br /&gt;
: I don't think so. The side rails on the slide are so thick that they would be visible in this image. On GTA Forums there are suggestions that it's a S&amp;amp;W semi-auto. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 07:59, 10 September 2013 (EDT)&lt;br /&gt;
::The side rails on the AP pistol are just on the texture and not on the model aren't they? With a new skin the AP pistol could look totally different. Either way there isn't enough to go on from that shot to determine what it is.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:17, 10 September 2013 (EDT)&lt;br /&gt;
:: It's difficult to tell. One other thing that makes me less convinced that it's the AP Pistol is that this gun has noticeable sights (The AP Pistol distinctly lacks them in all screenshots), and it seems to have a shorter barrel. It's almost definitely a separate gun, unless the customization options are more in-depth than we thought. Another suggestion might be a Taurus 24/7 or similar, as that gun is striker-fired, definitely comes in that finish, and has a similar sight profile from the top. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Side thought - is the AR that Franklin is holding missing the end of the buttstock or is that texture clipping? --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 15:10, 10 September 2013 (EDT)&lt;br /&gt;
: Pretty sure that's just clipping. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game Guide leak ==&lt;br /&gt;
&lt;br /&gt;
Pics of the official game guide are turning up online.&lt;br /&gt;
http://imgur.com/a/ov4Rc#ZQjg5L3&lt;br /&gt;
http://imgur.com/a/vnbVM&lt;br /&gt;
&lt;br /&gt;
No pics of the SMG or LMG sections yet. If you search for GTA V ammunation on youtube you'll find offscreen footage of a guy walking around the gun shop. You can see some sort of RPK clone on the wall.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:53, 12 September 2013 (EDT)&lt;br /&gt;
: No RPK, but the early game machine gun (the &amp;quot;MG&amp;quot;) is pretty much just a PKM. Virtually all of the weapons in the game are already on the page. There's also an Assault Shotgun (which some say looks like a UTS 15 with a box magazine to resemble an AA-12), a sawed-off pump-action that may also be based on a Mossberg 500/590, the Combat Pistol (silver pistol held by Michael in the recently released trio pic, which reminds me of a Taurus PT 24/7 or Ruger P-series like the P97 with a stainless slide), and a Taser. The &amp;quot;unknown pistol&amp;quot; in the article is the PT92, which is apparently chambered in .45 ACP with a standard 12 round magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 00:05, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
This is an exclusive unlock for joining the Rockstar social club.&lt;br /&gt;
&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Not sure what it is myself. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:31, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
As far as I can see, it's 100% fictional. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 05:06, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, seems so. And ugly as hell. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:08, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I see a birdcage flash hider, and the rest looks like the Halo 2/3 Battle Rifle. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:11, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now that you mentioned that, I looked up what Halo battle rifle looks like, and I think this submachine gun might have also borrowed some design decisions from Halo's submachine gun. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:09, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It also has a resemblance to the RCP-120 from Perfect Dark. [[User:RadiumMetal|RadiumMetal]] ([[User talk:RadiumMetal|talk]]) 17:21, 22 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Barrett M-107 A1? ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5SNIPER1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
The muzzle brake and the right side of the gun, and also the color is very similar to the M-107 A1 than the AS50, is it real?&lt;br /&gt;
&lt;br /&gt;
Check out the Gyazo link in my posts above. If you pause at the right moment, the rifle is a Barrett with a raised full length rail.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:36, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat Pistol ==&lt;br /&gt;
&lt;br /&gt;
After unlocking the Combat Pistol in the game and using it quite a bit I'm thinking that it resembles some sort of HK pistol. Initially I thought it was like a USP Compact but I've thought it might be more like a HK45 or HK45c. I'm not sure though as at first I thought it was a Px4. Anyone else have any ideas what it could be? --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 10:39, 20 September 2013 (EDT)&lt;br /&gt;
:The [http://gta.wikia.com/Weapons_in_GTA_V GTA Wiki] lists the combat pistol as the Taurus (well, they say Beretta but we know what they mean), or is that not the case in the final game? Also, that page has a picture of the assault shotgun, which appears to be an [[UTAS UTS-15]] which has been slightly messed with and had a box mag stuck on the bottom.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:51, 20 September 2013 (EDT)&lt;br /&gt;
::The basic pistol is the Taurus not the combat pistol. They list the basic pistol as a P99 so it could be that the combat pistol is a P99. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 15:53, 20 September 2013 (EDT)&lt;br /&gt;
::I concur, the Combat Pistol definitely looks like a P99 to me. Glad they didn't rehash the 1911 or Glock again for the umpteenth time (not that I don't love 1911s and Glocks, I very much do ;D ). [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
:::Having got a decent look at it today I don't think it's a P99. It's got an exposed hammer and the general shape it more like a Beretta Px4 having taken a much closer look at it. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 18:45, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ==&lt;br /&gt;
It's not a Stoner, but rather an M60/M249 hybrid. Basically the stock of an M60, while everything in front of is is M249. Making appropriate changes. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Guns on the TV programs ==&lt;br /&gt;
&lt;br /&gt;
Killed a bit of time as Michael and watched the TV at his house. One of the channels was a FIB program called 'The Underbelly of Paradise'. One of the highlights was a few weapons on a table and one of the guns was a SIG P220-series pistol. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 21:57, 21 September 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007_(2010)&amp;diff=502118</id>
		<title>Talk:GoldenEye 007 (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007_(2010)&amp;diff=502118"/>
		<updated>2011-12-28T09:18:44Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Sly 2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone know what kind of [[Heckler &amp;amp; Koch MP5]] is used in the game?&lt;br /&gt;
:Well have any images of it been released? --[[User:AdAstra2009|AdAstra2009]] 17:39, 23 July 2010 (UTC)&lt;br /&gt;
I believe so, the creators were talking about &amp;quot;German Submachine guns&amp;quot; being used in the game so it will most likely show up. Did anyone else see the Beretta m93r being used by jaws briefly in the trailer? -GunCrazy93&lt;br /&gt;
&lt;br /&gt;
:Looks like a cool game, but Wii exclusive? I know they were going for authenticity, but lets be honest, most of us who played Goldeneye have moved on to PS3 or 360 now, and I doubt that many of us own Wii's, atleast I don't. I was almost excited for this before I read only on the Wii, then it killed it for me. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
::That's the first thing that I thought too. They're going to give FPS players this gift, a remake of a game that brought FPSs to consoles in the first place... and put it on the worst console for FPSs. It's exclusive on the only console that isn't in HD. I hope it's only exclusive for a short time. --[[User:Funkychinaman|funkychinaman]] 12:24, 24 July 2010 (UTC)&lt;br /&gt;
:Indeed Funky, if this stays on Wii, they should expect low sales and constant begging and requests from us serious gamers for it to be proted to proper consoles like PS3 and Xbox 360. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
The thread starter is talking, I have the screen-shots of the MP5 in the game. I hope you can identify it.&lt;br /&gt;
[[Image:Ge2010_mp5_1.jpg|400px|thumb|none|Screen-Shot of the H&amp;amp;K MP5 (1)]]&lt;br /&gt;
[[Image:Ge2010_mp5_2.jpg|400px|thumb|none|Screen-Shot of the H&amp;amp;K MP5 (2)]]&lt;br /&gt;
[[Image:Ge2010_mp5_3.jpg|400px|thumb|none|Screen-Shot of the H&amp;amp;K MP5 (3)]]&lt;br /&gt;
&lt;br /&gt;
It is MP5A1, I presume.&lt;br /&gt;
&lt;br /&gt;
In multiplayer videos I've seen what looks like a 9mm HK smg, but without a stock and the barrel looks shorter than an MP5. In the video 'Bond in Siberia' (http://uk.ign.com/videos/2010/10/06/goldeneye-007-bond-in-siberia) you can see a soldier drop such a weapon - pictured below. It looks to me like an MP5K with some kind of accessory rail, though I might be wrong. -CloudCuckoo&lt;br /&gt;
&lt;br /&gt;
[[Image:Hksmg-goldeneye0072010.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verified - watch this video and check out the reloading - it's an MP5K with the foregrip removed. This gun also has a 20 round mag. The MP5K seems to be called a Sigmus, whereas the MP5A3 is a Sigmus 9.  (http://www.youtube.com/watch?v=LggcurmzUoA) -CloudCuckoo&lt;br /&gt;
&lt;br /&gt;
== 2 P99 section ==&lt;br /&gt;
&lt;br /&gt;
Why are there 2 section for the P99? One claims the P99 only appears in the DS game and the other just say it is on the Wii game. [[User:Excalibur01|Excalibur01]] 03:13, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== new multiplayer footage ==&lt;br /&gt;
http://www.giantbomb.com/quick-look-ex-goldeneye-007-multiplayer/17-3323/&lt;br /&gt;
at least I can see a TDI vector and a M16 with M203&lt;br /&gt;
but it doesn't seems they are in correct naming though:/&lt;br /&gt;
&lt;br /&gt;
Looks like there's a TAR-21 there too. -CloudCuckoo&lt;br /&gt;
&lt;br /&gt;
== Sly 2020 ==&lt;br /&gt;
&lt;br /&gt;
I'm thinking the Sly 2020 is based of a sawed-off [[Winchester Model 1200/1300]] but with an erroneously large magazine. The Sly 2020 has a right side ejector port and ribbed forearm just like the Winchester.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This shotgun is not an actual weapon, it's based off a clip loading airsoft shotgun. It does sort of look like a winchester with a clip on it though.&lt;br /&gt;
:Magazine. :/ - [[User:Mr. Wolf|Mr. Wolf]] 12:12, 9 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You're right, it looks like a Smith and Wesson M3000 airsoft shotgun. [[User:RadiumMetal|RadiumMetal]] 03:18, 28 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Separate article for reloaded? ==&lt;br /&gt;
&lt;br /&gt;
With the announcement of Goldeneye Reloaded, should we create a separate article for it, or keep it in this article? --[[User:GP32GL|GP32GL]] 18:06, 12 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:It's just a graphical update with no changes to the game itself, from what I've heard. HD remakes and such don't warrant seperate articles. [[User:Evil Tim|Evil Tim]] 11:28, 13 October 2011 (CDT)&lt;br /&gt;
:I think it'll need re-consideration.  The 360/PS3 version seem to have different weapon animations then their Wii/DS counterparts. --[[User:HashiriyaR32|HashiriyaR32]] 15:49, 5 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::''Metal Gear Solid: Twin Snakes'' is the same article as ''Metal Gear Solid'', and that's a whole different engine. Reloaded is essentially just an improved port, a bit like the old Xbox 360 Goldeneye would have been a graphically improved port of the N64 game and probably still go in that article. [[User:Evil Tim|Evil Tim]] 03:35, 6 November 2011 (CST)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_San_Andreas&amp;diff=490274</id>
		<title>Grand Theft Auto: San Andreas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_San_Andreas&amp;diff=490274"/>
		<updated>2011-12-01T19:13:56Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Guns inside AmmuNation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Grand Theft Auto: San Andreas'':'''&lt;br /&gt;
[[Image:Gta-SA-boxart.png|thumb|right|300px|''Grand Theft Auto: San Andreas'' (2004)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pistols ==&lt;br /&gt;
&lt;br /&gt;
=== Colt M1911A1 ===&lt;br /&gt;
&lt;br /&gt;
This weapon was originally going to be a [[Glock 17]], but for some reason Rockstar forgot to render it as such. Instead they left in the old [[M1911A1]] render from [[Grand Theft Auto III|GTA III]] and [[Grand Theft Auto: Vice City|Vice City]]. Called the &amp;quot;9mm&amp;quot; it is used by all members of the San Andreas Law Enforcement community, unrealistically, this weapon carries 17 rounds in a magazine (like the Glock it was supposed to be) and isn't very powerful. When the player reaches the &amp;quot;Hitman&amp;quot; skill level, he can wield two of these pistols. A suppressed version is also available for use in the game, it does more damage but uses a different ammunition type than the regular &amp;quot;9mm&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistol_3.png‎|thumb|none|400px|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Silenced sa.png|thumb|none|400px|Suppressed Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta 9mm.jpg|thumb|none|500px|The AmmuNation vender presents a 9mm]]&lt;br /&gt;
[[File:Gta silenced 9mm.jpg|thumb|none|500px|The AmmuNation vender presents a Silenced 9mm]]&lt;br /&gt;
&lt;br /&gt;
=== IMI/Magnum Desert Eagle ===&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] is more powerful than the pistol and silenced pistol. Catalina uses one in some levels involving her, and one of the Villains, Officer Eddie Pulaski ([[Chris Penn]]), carries one during the &amp;quot;High Noon&amp;quot; level. CJ is seen holding one after Officer Frank Tenpenny ([[Samuel L. Jackson]]) is killed. Cesar Vialpando uses one in one level during the Los Santos riots. Sweet uses one during the riots, and the Grove Street gang members obtain these complete with a knife instead of the regular pistol if the player finds the 100 hidden tags.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle357Black.jpg|thumb|400px|none|Desert Eagle - .50AE]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_sa.png‎|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta desert eagle.jpg|thumb|none|500px|The AmmuNation vender presents a Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Ithaca 37 ===&lt;br /&gt;
&lt;br /&gt;
The [[Ithaca 37]] is the basic shotgun carried by some cops, gang members and enemies in the game. Has a slow rate of fire, but is quite effective at CQC. CJ and Catalina use two of these weapons during the bank robbery level.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|400px|none|Ithaca Model 37 w/ extended magazine tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shotgun_vc.png‎|thumb|400px|none|Ithaca 37]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Shotgun]]&lt;br /&gt;
&lt;br /&gt;
=== Sawn-off Double Barreled Shotgun ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Sawn Off Shotgun&amp;quot; in the game, it is powerful, especially when CJ can begin to carry two of these weapons. But it's range is limited.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_SBS.jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off sa.png|thumb|400px|none|Sawn-off Double Barreled Shotgun]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta sawn off shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Sawn Off Shotgun]]&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS 12 ===&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is called the &amp;quot;Combat Shotgun&amp;quot;, and is faster and more effective than the other shotguns. Officer Tenpenny holds one during the last mission of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Spas12 vc.png|thumb|400px|none|Franchi SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta combat shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Combat Shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Sub-machine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== Intratec TEC-9 ===&lt;br /&gt;
&lt;br /&gt;
[[TEC-9]]s are used by Grove Street gangbangers and assorted criminals in the game. Sweet, Ryder, and Big Smoke are seen using these weapons as well when doing drive-bys.&lt;br /&gt;
&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tec9 vc.png|thumb|none|400px|Intratec TEC-9]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta tec 9.jpg|thumb|none|500px|The AmmuNation vender presents a Tec 9]]&lt;br /&gt;
&lt;br /&gt;
=== IMI Micro Uzi ===&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears in the game as the &amp;quot;Micro-SMG&amp;quot;, and is used by some gang members. It is a lot more accurate and powerful than the TEC-9, and can be eventually be double-wielded like the TEC-9. It is always shown with jungle-style taped magazines. There's something odd about this weapon in the game, the gun is obviously an Uzi but the HUD icon shows a Mac-10/11.&lt;br /&gt;
&lt;br /&gt;
[[File:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi with 20 round magazine - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi sa.png|thumb|none|400px|Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta micro smg.jpg|thumb|none|500px|The AmmuNation vender presents a Micro SMG]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch MP5A3 ===&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;SMG&amp;quot; in the game, it is very powerful and accurate for a submachine gun. The [[MP5A3]] is used by Russians and Mafia thugs alike, random gang members, FBI Agents, and the Grove Street gang members after the player has found the 100 tags. Some LSPD SWAT Officers are seen carrying them as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5_vc.png|thumb|none|400px|Heckler &amp;amp; Koch MP5A3]]‎&lt;br /&gt;
&lt;br /&gt;
[[File:Gta smg.jpg|thumb|none|500px|The AmmuNation vender presents an SMG]]&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== Norinco Type 56 ===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 56]], as told by it's hooded front sights (which differs from that of the AK-47), is used by some enemies and gang members. A rusty old one is used by CJ during the &amp;quot;Reuniting the Families&amp;quot; level. Also worth noting is the fact that the gun is unrealistically 2/3 long as CJ is tall. Sweet uses it in two of the missions.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47 sa.png|thumb|none|400px|Norinco Type 56]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta ak47.jpg|thumb|none|500px|The AmmuNation vender presents the AK47]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 733 ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;M4&amp;quot; in the game, it is actually the [[M16 rifle series#Colt Carbine/Model 653/Model 733|Colt Model 733 Carbine]], which is distinguished by it's shortened barrel. The name is anachronistic, since the game is set in 1992; while early prototypes of the M4 existed as long ago as 1986, the weapon did not enter large-scale production until 1994. It is used by National Guard Soldiers in the game, and by some of Big Smoke's thugs when CJ attacks his crack fortress. It is more accurate and just as powerful as the Type 56, despite the actual weapon firing 5.56x45mm rounds, as compared to the Type 56s 7.62x39mm rounds (which are far more powerful yet the Type-56 shares the same ammo pool with the M733), and is depicted in-game with a very unrealistic 50-round magazine, whereas the actual weapon only holds 30. Note: The front sight is backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg‎|thumb|450px|none|Colt Model 733 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M4 vc.png|thumb|400px|none|Colt Model 733]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta m4.jpg|thumb|none|500px|The AmmuNation vender presents the M4]]&lt;br /&gt;
&lt;br /&gt;
=== Marlin Model 336 ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Rifle&amp;quot; in game, the [[Marlin Model 336]] has no scope, but is very accurate and benefits from a certain zooming, provided in-game, similar to the zoom encountered when aiming with the M4 (Colt M733) and AK-47 (Norinco Type 56), although not as useful as the actual sniper rifle's scope. It is not used often by players as it is very slow-firing compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336C.jpg‎|thumb|none|400px|Marlin Model 336 - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hunting sa.png|thumb|none|400px|Marlin Model 336]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta rifle.jpg|thumb|none|500px|The AmmuNation vender presents the Rifle]]&lt;br /&gt;
&lt;br /&gt;
=== Remington 700 ===&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700]] is simply called &amp;quot;Sniper Rifle&amp;quot; in the game. It's improvements over the &amp;quot;Rifle&amp;quot; are much higher damage and a sniper scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|450px|Remington 700 - .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper rifle.gif|thumb|none|400px|Remington 700]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta sniper rifle.jpg|thumb|none|500px|The AmmuNation vender presents the Sniper Rifle]]&lt;br /&gt;
&lt;br /&gt;
== Heavy Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Hand Held GE M134 ===&lt;br /&gt;
&lt;br /&gt;
The most powerful weapon in the game, this weapon is used 3 times by CJ:, first when protecting Zero's ([[David Cross]]) store from Berkley's planes, again while attacking the container ship in San Fierro Bay, and then again to take out two National Guard Hunter Helicopters in the &amp;quot;Up, Up, and Away&amp;quot; level. It can also be found in Mike Toreno's ([[James Woods]]) ranch house after the mission &amp;quot;Vertical Bird&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun sa.jpg|thumb|none|400px|M134 Minigun]]&lt;br /&gt;
&lt;br /&gt;
=== RPG-7 ===&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the basic rocket launcher in the game, and CJ uses one several times in the game, notably in &amp;quot;Are You Going To San Fierro?&amp;quot; to shoot down a police chopper, and in &amp;quot;Toreno's Last Flight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rl vc.png|thumb|none|400px|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
=== SA-7 Grail / FIM-92A Stinger ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Heat Seeking Rocket Launcher&amp;quot; in the game, this weapon can lock onto enemy vehicles (including pedal bicycles), making this weapon more effective than the Rocket Launcher at shooting down helicopters.&lt;br /&gt;
Strangely, when it's on the ground it resembles an [[SA-7 Grail]], but when CJ picks it up it turns into an [[FIM-92A Stinger]].&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|450px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|450px|SA-7 Grail]]&lt;br /&gt;
[[Image:Heatseek sa.png|thumb|none|400px|CJ's unrealistically short AA missile launcher. Note this is the &amp;quot;ground&amp;quot; model.]]&lt;br /&gt;
&lt;br /&gt;
=== Flamethrower ===&lt;br /&gt;
&lt;br /&gt;
A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Flame sa.png|thumb|none|400px|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
=== Hughes M230 chain gun and AGM-114 Hellfire anti-tank missile ===&lt;br /&gt;
&lt;br /&gt;
San Andreas, like Vice City, features a version of the Hughes AH-64 Apache, known as the &amp;quot;Hunter.&amp;quot; It has an M230 chain gun in a chin mount, and wing mounts containing eight AGM-114 Hellfire missiles in two packs of four, as well as two non-functional Hydra 70 rocket pods. It is used in a few missions during flying school. When all flying school missions are completed with gold medals, the Hunter spawns at Verdant Meadows Airfield. You can also use this for vigilante missions, althought these missions are called &amp;quot;Brown Thunder&amp;quot; instead (a spoof on the film, ''[[Blue Thunder]]'').&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun4.jpg‎|thumb|none|400px|Hughes M230 chain gun, 30mm.]]&lt;br /&gt;
[[Image:800px-Hunter.jpg|thumb|none|400px|Hunter attack helicopter in GTA: San Andreas. A major difference from Vice City and VCS [and the real Apache] is the Hunter in SA is a single-seat helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== Glock 17 ===&lt;br /&gt;
&lt;br /&gt;
Not an in-game weapon, but the 1st generation [[Glock 17]] is seen in a few cutscenes from the movie &amp;quot;The Introduction&amp;quot; (a movie released shortly after the game, to explain what happened before CJ came back to Los Santos). It is used by Salvatore Leone ([[Frank Vincent]]) to threaten Ken Rosenberg ([[William Fichtner]]) and Officer Jimmy Hernandez to kill Officer Ralph Pendelbury. In the actual game, it is used by Officer Eddie Pulaski after CJ is taken by C.R.A.S.H. to the countryside, and by Mike Toreno when he first meets CJ.&lt;br /&gt;
&lt;br /&gt;
The real Glock 17 uses a 17 round Magazine. The Glock's existence in certain cutscenes may explain why the M1911 skined '9mm Pistols' in the game have an unrealistic magazine capacity, as the game skins were changed from a Glock to an M1911 during development but the magazine capacity remained the same, as did some of the skins in certain cutscenes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock171stGen.jpg|thumb|none|350px|Glock 17 (1st Generation) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock sa.png|thumb|none|400px|Glock 17]]&lt;br /&gt;
&lt;br /&gt;
=== IMI Uzi ===&lt;br /&gt;
&lt;br /&gt;
In the final mission, &amp;quot;End of the Line&amp;quot;, A statue of Big Smoke can be seen holding a shotgun and the [[Uzi]] submachine gun. The Uzi was replaced before it's release along with the early appearance for Big Smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi_vcs.png|thumb|none|400px|IMI Uzi]]&lt;br /&gt;
[[File:Beta gta uzi.JPG|thumb|none|600px|Beta image of Grove St. gang members with Uzis]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Python ===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]] from [[Grand Theft Auto: Vice City]] has been rescaled and appears as a Sign above the Ammunation Shop in Los Santos.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|[[Colt Python]] Stainless Steel variant with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:357_vc.png‎|thumb|400px|none|Colt Python]]&lt;br /&gt;
&lt;br /&gt;
=== Guns inside AmmuNation ===&lt;br /&gt;
&lt;br /&gt;
Guns on the shelves/racks in AmmuNation are: IMI Galil, FAMAS, H&amp;amp;K G3A3, Izhmash AK-47, H&amp;amp;K MP5K, Steyr AUG, Tommy Gun, IMI Uzi, Intratec DC-9, various versions of the Calico series of machine pistols, Walther MPL, Spectre M4, Colt Model 733, and various revolvers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ammu-Nation_weapon_rack.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto:_Vice_City&amp;diff=490269</id>
		<title>Talk:Grand Theft Auto: Vice City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto:_Vice_City&amp;diff=490269"/>
		<updated>2011-12-01T18:51:53Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Complaint from Weapon Companies to Rockstar Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;its funny how all the submachine guns and pistols in this game are chrome.&lt;br /&gt;
:Its the 1980s Man!Back then everything was chromed.[[User:Oliveira|Oliveira]]&lt;br /&gt;
::They don't make em like that anymore...lol&lt;br /&gt;
&lt;br /&gt;
Haha that is so true mate - I though I was the only one to notice that inaccuracy and get pissed by it. Funny how that also continued to SA, which is set in 1992. BTW, in reality, I highly doubt they make chrome MP5s! [[User:Tec-9|Tec-9]] 14:35, 15 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Eagle ==&lt;br /&gt;
:Is that really the model used in game?-[[User:Oliveira|Oliveira]] 21:24, 19 June 2009 (UTC)&lt;br /&gt;
::No, but that's the closest one I could find. -[[User:Gunman69|Gunman69]] 21:38, 19 June 2009 (UTC)&lt;br /&gt;
:::Then what is it doing here?-[[User:Oliveira|Oliveira]] 21:42, 19 June 2009 (UTC)&lt;br /&gt;
::::I remember the scene that the Desert Eagle was used in, post a screenshot of that. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
::Yeah, that is much better than using the Desert Eagle model in GTA IV.-[[User:Oliveira|Oliveira]] 22:05, 19 June 2009 (UTC)&lt;br /&gt;
:Ok, I'll try to find it. [[User:Gunman69|Gunman69]] 22:06, 19 June 2009 (UTC)&lt;br /&gt;
::I forget who wrote the Desert Eagle section, but they said that the model Lance Vance used was the same model in San Andreas. I have a picture of that, so I'll use that -[[User:Gunman69|Gunman69]] 17:01, 20 June 2009 (UTC)&lt;br /&gt;
:::There was also a golden Desert Eagle.-[[User:Oliveira|Oliveira]] 17:04, 20 June 2009 (UTC)&lt;br /&gt;
::::I don't recall that, but where did you see it? -[[User:Gunman69|Gunman69]] 18:46, 20 June 2009 (UTC)&lt;br /&gt;
::I think there was a golden Eagle. I think it was used by Diaz to shoot up his video cassete and used by Lance or Tommy to execute Diaz.-[[User:Oliveira|Oliveira]] 19:10, 20 June 2009 (UTC)&lt;br /&gt;
:::Let me check on that for you. I know the one Lance use was definitely a standard Eagle, but i'll check the one Diaz used. -[[User:Gunman69|Gunman69]] 19:16, 20 June 2009 (UTC)&lt;br /&gt;
::::No, Diaz uses a standard Eagle as well. -[[User:Gunman69|Gunman69]] 19:22, 20 June 2009 (UTC)&lt;br /&gt;
::::Fuck, i gonna check some gameplay videos to see if there are any golden Desert Eagles.-[[User:Oliveira|Oliveira]] 19:24, 20 June 2009 (UTC)&lt;br /&gt;
::::Lance used a regular one. Now if i could only find the mission that Diaz shot up his cassete.-[[User:Oliveira|Oliveira]] 19:31, 20 June 2009 (UTC)&lt;br /&gt;
::Diaz used a regular one as well. I remember seing a golden desert eagle in one of the earlier GTAs don't know which one though.-[[User:Oliveira|Oliveira]] 19:37, 20 June 2009 (UTC)&lt;br /&gt;
:::I already checked the gameplay videos. The mission where Diaz shoots the cassette is &amp;quot;Supply and Demand&amp;quot; -[[User:Gunman69|Gunman69]] 21:47, 20 June 2009 (UTC)&lt;br /&gt;
Hello Again, I was the one who added the Desert Eagle aswell as other NonGameplay Weapons to other GTA pages.&lt;br /&gt;
&lt;br /&gt;
I have noticed now the Desert Eagle in Vice City is a slightly 'thinner' model and used a 'chrome' texture.&lt;br /&gt;
&lt;br /&gt;
http://images2.wikia.nocookie.net/gtawiki/images/1/16/PhilCassidyGTAVC.jpg Image from Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
- Thomas&lt;br /&gt;
&lt;br /&gt;
:Ok, well, thank you, I guess. -[[User:Gunman69|Gunman69]] 23:42, 19 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clean-up ==&lt;br /&gt;
&lt;br /&gt;
Hey, just noticed a few missng things and inaccuracies here. Since I'm a complete GTA freak, I'll comment on them. I'm no gun-nut, so please feel free to correct any mistakes. But please gimme a heads up on this section, as I'm watching it and maybe waiting to pounce and flame you, j/k. :D&lt;br /&gt;
TC. [[User:Tec-9|Tec-9]] 14:38, 15 August 2009 (UTC)&lt;br /&gt;
:Are you german or something?-[[User:Oliveira|Oliveira]] 14:46, 15 August 2009 (UTC)&lt;br /&gt;
Haha lol no, sorry for the typos. Actually Iraqi - guess that's much worse to be honest :D. Anyway done as much cleaning up as I can, as I gotta go somewhere now. Will hopefully continue tomorrow or whenever I'm free. I added a few more interesting tid-bits, aswell as standardised how each section and the different information is organised. Please anyone feel free to continue my work in the same style. Cheers, and TC all. [[User:Tec-9|Tec-9]] 15:23, 15 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 Stakeout (Moved from main page) ==&lt;br /&gt;
&lt;br /&gt;
For those of you who think this is a Serbu Super Shorty, this Ithaca 37 &amp;quot;Stakeout&amp;quot; is the exact same model as the one used in the game: http://img155.imageshack.us/img155/5056/l1030201wqe9.jpg &lt;br /&gt;
  &lt;br /&gt;
Wow it looks exactly like a Serbu Super Shorty, which isn't even a manufactured weapon anyway. It's a style of customization that can be applied to any pump action shotgun. Usually a Remington, sometimes a Mossberg, no reason it can't be applied to an Ithaca, which is what that picture looks like. An Ithaca that has been &amp;quot;Serbued&amp;quot;. The folding vertical grip on the pump is the defining characteristic here. It's a Super Shorty, even if it is an Ithaca. &lt;br /&gt;
   &lt;br /&gt;
protip: &amp;quot;no it isn't&amp;quot; is a piss poor argument &lt;br /&gt;
   &lt;br /&gt;
rebuttal: I'm pretty sure Rockstar did not go out of their way to include an &amp;quot;Ithaca 37 Stakeout that looks like it was modified&amp;quot;. They saw a Serbu Super Shorty in a movie, decided it looked cool, and ran with it without checking any facts. Which would explain both its anachronistic presence and any minor details that would lead you to believe it is an Ithaca &lt;br /&gt;
   &lt;br /&gt;
Dongs you are an idiot. I saw everybody complaining about your idiotic Perfect Dark article. You don't know what you're talking about so maybe you should just go away and let the adults handle this. &lt;br /&gt;
   &lt;br /&gt;
And just as a kick in your nuts, I'm gonna back up my &amp;quot;no fact check&amp;quot; theory right now. Putting the M4 carbine in games that predate 1995 in setting, giving the AR15 rifles 50 and 60 round magazines, giving M1911A1 pistols 12 and 17 round magazines and calling them &amp;quot;nines&amp;quot;, giving bolt and pump action rifles either limitless magazines or one shot magazines, etc. all proof that rockstar doesn't know jack cheese about guns and just sticks things there because they look cool, reality be damned. &lt;br /&gt;
   &lt;br /&gt;
Now stop editing my article. -[[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
   &lt;br /&gt;
:Ok, first off, i'm really not sure who a lot of these comments are directed at. I never wrote &amp;quot;no it isn't&amp;quot;. And I have no idea what you mean about Perfect Dark. The only thing I've done is add a link to that website. However, I have contributed A LOT to this article (as well as to all the other Grand Theft Auto articles, even though sometimes I forget to use my screename when editing, lol. You will see when I forget to log in, my user name is 67.232.142.109), and I am free to edit this article in the best means necessary, as is anyone on this website. Maybe you started it, but I must say, you didn't do a very good job.  &lt;br /&gt;
   &lt;br /&gt;
:But, I didn't come here to attack you personally. It is more likely that the people at Rockstar we're researching the 1980s era for this game, saw the Ithaca 37 used in Miami Vice (the same exact model from the website I linked), thought THAT gun was cool, and used it in the game. And I really fail to see how the gun on the page I linked is exactly like the Serbu Super Shorty. Do you see an ejection port anywhere on this gun? NO. &lt;br /&gt;
   &lt;br /&gt;
:I do agree that often times, Rockstar has made stupid mistakes with weapons, but a lot of the weapons they do put in their games are correct. In this game, the Python, Chrome shotgun, Stubby shotgun, Spas-12, Uzi, Mac-10, MP5, Ruger, Sniper Rifle, M60, and RPG all have real life specifications. There are many others in other games as well. Besides which, real life specifications are irrelevent in this matter. We're talking about how a shotgun &amp;quot;looks&amp;quot; not how it &amp;quot;functions&amp;quot;. There is a difference. And as far as how a weapon looks, Rockstar has always been accurate with that (for a video game). &lt;br /&gt;
   &lt;br /&gt;
:I'd appreciate it if you stop insulting those who are trying to help you see that you are clearly wrong. Maybe you should stop editing the article because you obviously don't know much about guns. -[[User:Gunman69|Gunman69]] 16:45, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
::I just looked at the page history. THIS IS NOT YOUR ARTICLE. The person who created this article's screename is &amp;quot;Cutaway&amp;quot;, not &amp;quot;PersonsofInterest&amp;quot;. You only started editing this article yesterday. Nice try, pal, but in the future, don't try to pass off something that's someone elses as your own. -[[User:Gunman69|Gunman69]] 16:58, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
didn't mean the whole article, just this section, waiting on forums discussion before proceeding with further edits (somebody should put up the actual pic of Don Johnson's shotgun if they feel so strongly about this)  -[[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
   &lt;br /&gt;
:Oh, ok then, but it's really not YOUR article, either. Actually, it was Philip Michael Thomas, not Don Johnson, but whatever, that's not the point. If you look on the Miami Vice page, you'll see a link to the same website, and it says &amp;quot;This was the same gun used by Philip Michael Thomas&amp;quot; (or something like that I think).  -[[User:Gunman69|Gunman69]] 19:36, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
::Yeah I just checked. The page I linked is the actual Ithaca 37 used in Miami Vice. Actually, give me a minute, and I'll get the screen shot from Vice City of the stubby. You'll see that it has no ejection port on the side and is much longer than the Serbu, proving it is an Ithaca 37 stakeout. -[[User:Gunman69|Gunman69]] 19:38, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
Here it is: &lt;br /&gt;
   &lt;br /&gt;
[[Image:Stubby_vc.png|thumb|400px|none]] &lt;br /&gt;
   &lt;br /&gt;
Obviously, it doesn't look exactly like an Ithaca 37 (because it is a video game and it's animated, lol), but it's pretty much dead on. The biggest giveaway is that the stubby shotgun is substantially bigger than the Serbu, making it the same size as the Ithaca. -[[User:Gunman69|Gunman69]] 19:41, 19 June 2009 (UTC) &lt;br /&gt;
:And if i remember, there is no ejection port.-[[User:Oliveira|Oliveira]] 19:55, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game strategies in the description? ==&lt;br /&gt;
&lt;br /&gt;
Although neat and thoughtful is it really necessary to start adding in game suggestions to the descriptions? The page is meant to tell viewers what firearms appear in the game, not how to use certain strategies to your advantage while playing … no? If you want to do that then just put it in the discussion page. --[[User:Mauser|Mauser]] 08:45, 19 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Who is this directed at? - POI&lt;br /&gt;
&lt;br /&gt;
Uhh... to whichever person added that the Hunter has a chin-mounted Browning M2, they were off the mark. The Apache has an M230 30mm chain gun under its chin, and I'll bet the game designers wanted the more powerful of the two so...yeah.&lt;br /&gt;
&lt;br /&gt;
== Complaint from Weapon Companies to Rockstar Games ==&lt;br /&gt;
&lt;br /&gt;
In the First Release of Grand Theft Auto: Vice City, it featured weapon names like Colt .45, Colt Python and Colt M4. For the same reason there are no real car names, real life companies like Colt did not authorise their use in the Game and GTA Vice City was re-released with the guns renamed, plus some weapons remodeled. The First Release of GTA Vice City had a Colt Rifle with a 14.5 inch barrel, like the M4. Strange though how even with a shorter barrel, it still resembled a Colt weapon.&lt;br /&gt;
&lt;br /&gt;
:Hmm... I vaguely remember those names from back in the day when I first got the game. Maybe I should have kept my &amp;quot;pre-Double Pack&amp;quot; copy of Vice City as a collector's item like I did my first edition (&amp;quot;Hot Coffee&amp;quot;-compatible version) of San Andreas instead of giving it away. :P [[User:Spartan198|Spartan198]] 12:29, 7 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Colt doesn't own the name &amp;quot;M4&amp;quot; because US copyright does not recognize it as a trademark, because of the legal situation with Heckler &amp;amp; Koch's HK416. [[User:RadiumMetal|RadiumMetal]] 12:51, 1 December 2011 (CST)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto:_Vice_City&amp;diff=490265</id>
		<title>Talk:Grand Theft Auto: Vice City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto:_Vice_City&amp;diff=490265"/>
		<updated>2011-12-01T18:48:36Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Complaint from Weapon Companies to Rockstar Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;its funny how all the submachine guns and pistols in this game are chrome.&lt;br /&gt;
:Its the 1980s Man!Back then everything was chromed.[[User:Oliveira|Oliveira]]&lt;br /&gt;
::They don't make em like that anymore...lol&lt;br /&gt;
&lt;br /&gt;
Haha that is so true mate - I though I was the only one to notice that inaccuracy and get pissed by it. Funny how that also continued to SA, which is set in 1992. BTW, in reality, I highly doubt they make chrome MP5s! [[User:Tec-9|Tec-9]] 14:35, 15 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Eagle ==&lt;br /&gt;
:Is that really the model used in game?-[[User:Oliveira|Oliveira]] 21:24, 19 June 2009 (UTC)&lt;br /&gt;
::No, but that's the closest one I could find. -[[User:Gunman69|Gunman69]] 21:38, 19 June 2009 (UTC)&lt;br /&gt;
:::Then what is it doing here?-[[User:Oliveira|Oliveira]] 21:42, 19 June 2009 (UTC)&lt;br /&gt;
::::I remember the scene that the Desert Eagle was used in, post a screenshot of that. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
::Yeah, that is much better than using the Desert Eagle model in GTA IV.-[[User:Oliveira|Oliveira]] 22:05, 19 June 2009 (UTC)&lt;br /&gt;
:Ok, I'll try to find it. [[User:Gunman69|Gunman69]] 22:06, 19 June 2009 (UTC)&lt;br /&gt;
::I forget who wrote the Desert Eagle section, but they said that the model Lance Vance used was the same model in San Andreas. I have a picture of that, so I'll use that -[[User:Gunman69|Gunman69]] 17:01, 20 June 2009 (UTC)&lt;br /&gt;
:::There was also a golden Desert Eagle.-[[User:Oliveira|Oliveira]] 17:04, 20 June 2009 (UTC)&lt;br /&gt;
::::I don't recall that, but where did you see it? -[[User:Gunman69|Gunman69]] 18:46, 20 June 2009 (UTC)&lt;br /&gt;
::I think there was a golden Eagle. I think it was used by Diaz to shoot up his video cassete and used by Lance or Tommy to execute Diaz.-[[User:Oliveira|Oliveira]] 19:10, 20 June 2009 (UTC)&lt;br /&gt;
:::Let me check on that for you. I know the one Lance use was definitely a standard Eagle, but i'll check the one Diaz used. -[[User:Gunman69|Gunman69]] 19:16, 20 June 2009 (UTC)&lt;br /&gt;
::::No, Diaz uses a standard Eagle as well. -[[User:Gunman69|Gunman69]] 19:22, 20 June 2009 (UTC)&lt;br /&gt;
::::Fuck, i gonna check some gameplay videos to see if there are any golden Desert Eagles.-[[User:Oliveira|Oliveira]] 19:24, 20 June 2009 (UTC)&lt;br /&gt;
::::Lance used a regular one. Now if i could only find the mission that Diaz shot up his cassete.-[[User:Oliveira|Oliveira]] 19:31, 20 June 2009 (UTC)&lt;br /&gt;
::Diaz used a regular one as well. I remember seing a golden desert eagle in one of the earlier GTAs don't know which one though.-[[User:Oliveira|Oliveira]] 19:37, 20 June 2009 (UTC)&lt;br /&gt;
:::I already checked the gameplay videos. The mission where Diaz shoots the cassette is &amp;quot;Supply and Demand&amp;quot; -[[User:Gunman69|Gunman69]] 21:47, 20 June 2009 (UTC)&lt;br /&gt;
Hello Again, I was the one who added the Desert Eagle aswell as other NonGameplay Weapons to other GTA pages.&lt;br /&gt;
&lt;br /&gt;
I have noticed now the Desert Eagle in Vice City is a slightly 'thinner' model and used a 'chrome' texture.&lt;br /&gt;
&lt;br /&gt;
http://images2.wikia.nocookie.net/gtawiki/images/1/16/PhilCassidyGTAVC.jpg Image from Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
- Thomas&lt;br /&gt;
&lt;br /&gt;
:Ok, well, thank you, I guess. -[[User:Gunman69|Gunman69]] 23:42, 19 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clean-up ==&lt;br /&gt;
&lt;br /&gt;
Hey, just noticed a few missng things and inaccuracies here. Since I'm a complete GTA freak, I'll comment on them. I'm no gun-nut, so please feel free to correct any mistakes. But please gimme a heads up on this section, as I'm watching it and maybe waiting to pounce and flame you, j/k. :D&lt;br /&gt;
TC. [[User:Tec-9|Tec-9]] 14:38, 15 August 2009 (UTC)&lt;br /&gt;
:Are you german or something?-[[User:Oliveira|Oliveira]] 14:46, 15 August 2009 (UTC)&lt;br /&gt;
Haha lol no, sorry for the typos. Actually Iraqi - guess that's much worse to be honest :D. Anyway done as much cleaning up as I can, as I gotta go somewhere now. Will hopefully continue tomorrow or whenever I'm free. I added a few more interesting tid-bits, aswell as standardised how each section and the different information is organised. Please anyone feel free to continue my work in the same style. Cheers, and TC all. [[User:Tec-9|Tec-9]] 15:23, 15 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 Stakeout (Moved from main page) ==&lt;br /&gt;
&lt;br /&gt;
For those of you who think this is a Serbu Super Shorty, this Ithaca 37 &amp;quot;Stakeout&amp;quot; is the exact same model as the one used in the game: http://img155.imageshack.us/img155/5056/l1030201wqe9.jpg &lt;br /&gt;
  &lt;br /&gt;
Wow it looks exactly like a Serbu Super Shorty, which isn't even a manufactured weapon anyway. It's a style of customization that can be applied to any pump action shotgun. Usually a Remington, sometimes a Mossberg, no reason it can't be applied to an Ithaca, which is what that picture looks like. An Ithaca that has been &amp;quot;Serbued&amp;quot;. The folding vertical grip on the pump is the defining characteristic here. It's a Super Shorty, even if it is an Ithaca. &lt;br /&gt;
   &lt;br /&gt;
protip: &amp;quot;no it isn't&amp;quot; is a piss poor argument &lt;br /&gt;
   &lt;br /&gt;
rebuttal: I'm pretty sure Rockstar did not go out of their way to include an &amp;quot;Ithaca 37 Stakeout that looks like it was modified&amp;quot;. They saw a Serbu Super Shorty in a movie, decided it looked cool, and ran with it without checking any facts. Which would explain both its anachronistic presence and any minor details that would lead you to believe it is an Ithaca &lt;br /&gt;
   &lt;br /&gt;
Dongs you are an idiot. I saw everybody complaining about your idiotic Perfect Dark article. You don't know what you're talking about so maybe you should just go away and let the adults handle this. &lt;br /&gt;
   &lt;br /&gt;
And just as a kick in your nuts, I'm gonna back up my &amp;quot;no fact check&amp;quot; theory right now. Putting the M4 carbine in games that predate 1995 in setting, giving the AR15 rifles 50 and 60 round magazines, giving M1911A1 pistols 12 and 17 round magazines and calling them &amp;quot;nines&amp;quot;, giving bolt and pump action rifles either limitless magazines or one shot magazines, etc. all proof that rockstar doesn't know jack cheese about guns and just sticks things there because they look cool, reality be damned. &lt;br /&gt;
   &lt;br /&gt;
Now stop editing my article. -[[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
   &lt;br /&gt;
:Ok, first off, i'm really not sure who a lot of these comments are directed at. I never wrote &amp;quot;no it isn't&amp;quot;. And I have no idea what you mean about Perfect Dark. The only thing I've done is add a link to that website. However, I have contributed A LOT to this article (as well as to all the other Grand Theft Auto articles, even though sometimes I forget to use my screename when editing, lol. You will see when I forget to log in, my user name is 67.232.142.109), and I am free to edit this article in the best means necessary, as is anyone on this website. Maybe you started it, but I must say, you didn't do a very good job.  &lt;br /&gt;
   &lt;br /&gt;
:But, I didn't come here to attack you personally. It is more likely that the people at Rockstar we're researching the 1980s era for this game, saw the Ithaca 37 used in Miami Vice (the same exact model from the website I linked), thought THAT gun was cool, and used it in the game. And I really fail to see how the gun on the page I linked is exactly like the Serbu Super Shorty. Do you see an ejection port anywhere on this gun? NO. &lt;br /&gt;
   &lt;br /&gt;
:I do agree that often times, Rockstar has made stupid mistakes with weapons, but a lot of the weapons they do put in their games are correct. In this game, the Python, Chrome shotgun, Stubby shotgun, Spas-12, Uzi, Mac-10, MP5, Ruger, Sniper Rifle, M60, and RPG all have real life specifications. There are many others in other games as well. Besides which, real life specifications are irrelevent in this matter. We're talking about how a shotgun &amp;quot;looks&amp;quot; not how it &amp;quot;functions&amp;quot;. There is a difference. And as far as how a weapon looks, Rockstar has always been accurate with that (for a video game). &lt;br /&gt;
   &lt;br /&gt;
:I'd appreciate it if you stop insulting those who are trying to help you see that you are clearly wrong. Maybe you should stop editing the article because you obviously don't know much about guns. -[[User:Gunman69|Gunman69]] 16:45, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
::I just looked at the page history. THIS IS NOT YOUR ARTICLE. The person who created this article's screename is &amp;quot;Cutaway&amp;quot;, not &amp;quot;PersonsofInterest&amp;quot;. You only started editing this article yesterday. Nice try, pal, but in the future, don't try to pass off something that's someone elses as your own. -[[User:Gunman69|Gunman69]] 16:58, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
didn't mean the whole article, just this section, waiting on forums discussion before proceeding with further edits (somebody should put up the actual pic of Don Johnson's shotgun if they feel so strongly about this)  -[[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
   &lt;br /&gt;
:Oh, ok then, but it's really not YOUR article, either. Actually, it was Philip Michael Thomas, not Don Johnson, but whatever, that's not the point. If you look on the Miami Vice page, you'll see a link to the same website, and it says &amp;quot;This was the same gun used by Philip Michael Thomas&amp;quot; (or something like that I think).  -[[User:Gunman69|Gunman69]] 19:36, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
::Yeah I just checked. The page I linked is the actual Ithaca 37 used in Miami Vice. Actually, give me a minute, and I'll get the screen shot from Vice City of the stubby. You'll see that it has no ejection port on the side and is much longer than the Serbu, proving it is an Ithaca 37 stakeout. -[[User:Gunman69|Gunman69]] 19:38, 19 June 2009 (UTC) &lt;br /&gt;
   &lt;br /&gt;
Here it is: &lt;br /&gt;
   &lt;br /&gt;
[[Image:Stubby_vc.png|thumb|400px|none]] &lt;br /&gt;
   &lt;br /&gt;
Obviously, it doesn't look exactly like an Ithaca 37 (because it is a video game and it's animated, lol), but it's pretty much dead on. The biggest giveaway is that the stubby shotgun is substantially bigger than the Serbu, making it the same size as the Ithaca. -[[User:Gunman69|Gunman69]] 19:41, 19 June 2009 (UTC) &lt;br /&gt;
:And if i remember, there is no ejection port.-[[User:Oliveira|Oliveira]] 19:55, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game strategies in the description? ==&lt;br /&gt;
&lt;br /&gt;
Although neat and thoughtful is it really necessary to start adding in game suggestions to the descriptions? The page is meant to tell viewers what firearms appear in the game, not how to use certain strategies to your advantage while playing … no? If you want to do that then just put it in the discussion page. --[[User:Mauser|Mauser]] 08:45, 19 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Who is this directed at? - POI&lt;br /&gt;
&lt;br /&gt;
Uhh... to whichever person added that the Hunter has a chin-mounted Browning M2, they were off the mark. The Apache has an M230 30mm chain gun under its chin, and I'll bet the game designers wanted the more powerful of the two so...yeah.&lt;br /&gt;
&lt;br /&gt;
== Complaint from Weapon Companies to Rockstar Games ==&lt;br /&gt;
&lt;br /&gt;
In the First Release of Grand Theft Auto: Vice City, it featured weapon names like Colt .45, Colt Python and Colt M4. For the same reason there are no real car names, real life companies like Colt did not authorise their use in the Game and GTA Vice City was re-released with the guns renamed, plus some weapons remodeled. The First Release of GTA Vice City had a Colt Rifle with a 14.5 inch barrel, like the M4. Strange though how even with a shorter barrel, it still resembled a Colt weapon.&lt;br /&gt;
&lt;br /&gt;
:Hmm... I vaguely remember those names from back in the day when I first got the game. Maybe I should have kept my &amp;quot;pre-Double Pack&amp;quot; copy of Vice City as a collector's item like I did my first edition (&amp;quot;Hot Coffee&amp;quot;-compatible version) of San Andreas instead of giving it away. :P [[User:Spartan198|Spartan198]] 12:29, 7 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Colt doesn't own the name &amp;quot;M4&amp;quot; because US copyright does not recognize it as a trademark, because of the legal situation with Heckler &amp;amp; Koch's HK416.&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=007:_Nightfire&amp;diff=487001</id>
		<title>007: Nightfire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=007:_Nightfire&amp;diff=487001"/>
		<updated>2011-11-22T15:37:23Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Incomplete}}&lt;br /&gt;
'''The following weapons are used in the video game ''007: Nightfire'':'''&lt;br /&gt;
[[Image:007nightfire.jpg|thumb|right|300px|''007: Nightfire'' (2002)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the &amp;quot;Wolfram PP7&amp;quot;, and can be fitted with a removable silencer.&lt;br /&gt;
&lt;br /&gt;
A gold version can be unlocked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PPK.jpg|thumb|300px|none|Gold version]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] appears in the game as the &amp;quot;Wolfram P2K&amp;quot;, and like the PP7, can also be fitted with a silencer. In the console version, the P99 has an unremovable laser&lt;br /&gt;
&lt;br /&gt;
A gold version can be unlocked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99 9x19mm]]&lt;br /&gt;
[[Image:007NFWaltherP99.jpg|thumb|500px|none|Walther P99 in PC-version]]&lt;br /&gt;
[[Image:007NFWaltherP99S.jpg|thumb|500px|none|Walther P99 with silencer in PC-version]]&lt;br /&gt;
[[Image:007NFWaltherP99Rel.jpg|thumb|500px|none|Reloading the Walther P99]]&lt;br /&gt;
[[Image:Gibongcub4.jpg|thumb|none|400px|The &amp;quot;Wolfram P2K&amp;quot; in ''007: Nightfire'']]&lt;br /&gt;
[[Image:P99GoldNightfire.jpg|thumb|300px|none|Gold version]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game as the &amp;quot;Raptor Magnum&amp;quot;, and comes in .50 AE and .357 magnum, the latter having a two-tone pattern and fitted with a laser sight which when activated increases accuracy, but at the cost of a slightly slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|300px|none|Desert Eagle .50 AE]]&lt;br /&gt;
[[Image:Raptor.50.jpg|thumb|300px|none|Raptor .50]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
&lt;br /&gt;
A Glock 17 appears in the game as the &amp;quot;Kowloon Type 40&amp;quot; and the &amp;quot;Kowloon Type 80&amp;quot;, the Type 80 being capable of full auto fire as opposed to the Type 40's three-round burst. The K-80 is only available in multiplayer, or as an upgrade for a high score in single player. In multiplayer mode, villain characters can wield akimbo Kowloon pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:G screen005.jpg|thumb|none|400px|The &amp;quot;Kowloon type 40&amp;quot; in ''007: Nightfire'' (notice how the developers reversed the design of the gun. The obvious giveaway is the fact that it ejects cartridges on the left side, whereas a real Glock 18 ejects them on the right and both versions hold an 18 round magazine another give away.) Also note the lack of the selector switch on the slide showing it is a converted Glock. (Even though it is reversed, there is no selector switch on either side of the gun.)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kowloon40.jpg|thumb|300px|none|Duel Wielding Kowloon 40's]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;Deutsche M9K&amp;quot;, and has a 21-round magazine (despite the real MP5K having only 15 or 30-round box magazines) and a removable silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm with 15-round magazine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5KNightfire.jpg|thumb|300px|none|Silencer attached]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger MP9]] appears in the game as the &amp;quot;Storm M32&amp;quot; for the console versions, or as the &amp;quot;Storm M9-32&amp;quot; on the PC version. With the stock removed. The PC version of the game features a silenced version of this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|300px|Ruger MP9 9x19mm]]&lt;br /&gt;
[[Image:007NFRugerMP9.jpg|thumb|500px|none|Ruger MP9 in PC-version]]&lt;br /&gt;
[[Image:007NFRugerMP9Rel.jpg|thumb|500px|none|Reloading the Ruger MP9]]&lt;br /&gt;
[[Image:007NFRugerMP9S.jpg|thumb|500px|none|Ruger MP9 with silencer in PC-version]]&lt;br /&gt;
[[Image:007NFRugerMP9SRel.jpg|thumb|500px|none|Reloading the Ruger MP9 with silencer]]&lt;br /&gt;
[[Image:Bongooydygcecex7.jpg|thumb|none|400px|The &amp;quot;Storm M32&amp;quot; in ''007: Nightfire'']]&lt;br /&gt;
&lt;br /&gt;
== Fabrique Nationale P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[P90]] appears in the PC version of the game as the &amp;quot;Munitions Belga PDW90&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== SIG SG 551 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550#SIG SG 551|SIG SG 551]] appears in the game as the &amp;quot;SG5 Commando&amp;quot;, and comes equipped with a laser sight and either a scope or suppressor, the suppressed version being restricted to single and burst fire and has a white pistol grip, stock, and handguard. The PC version of the game adds a laser pointer to the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|350px|SIG SG 551 5.56x45mm]]&lt;br /&gt;
[[Image:007NFSG551.jpg|thumb|500px|none|SIG SG551 with laser sight and optical sight in PC-version]]&lt;br /&gt;
[[Image:007NFSG551Scope.jpg|thumb|500px|none|A view through SIG SG551's scope]]&lt;br /&gt;
[[Image:SG5.jpg|thumb|300px|none|Standard scoped]]&lt;br /&gt;
[[Image:SG5Winter.jpg|thumb|300px|none|White silenced]]&lt;br /&gt;
&lt;br /&gt;
== SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears in the game as the &amp;quot;Frinesi Automatic 12.&amp;quot; It can be fired pump action, or semi automatic.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 12 guage]]&lt;br /&gt;
[[Image:Franchi SPAS-12 - Nightfire.jpg|thumb|none|400px|The &amp;quot;Frinesi Automatic 12&amp;quot; in ''007: Nightfire'']]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWM ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#AWM|Accuracy International AWM]] appears in the game as the &amp;quot;Winter Tactical Sniper Rifle&amp;quot; and the &amp;quot;Winter Covert Sniper Rifle&amp;quot;, the latter being white and fitted with a silencer while the former is green and can be loaded with armor-piercing .300 Winchester Magnum rounds. On the ground has a bolt the right way, but in your hands it has a left bolt handle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum .300 Winchester Magnum]]&lt;br /&gt;
[[Image:007AW.jpg|thumb|500px|none|Accuracy International AWM in PC-version]]&lt;br /&gt;
[[Image:007AWScope.jpg|thumb|500px|none|A view through Accuracy International AWM's scope]]&lt;br /&gt;
[[Image:Accuracy_International_AWM.jpg|thumb|none|400px|The &amp;quot;Winter Covert Sniper Rifle&amp;quot; in ''007: Nightfire'']]&lt;br /&gt;
[[Image:WintersTactical.jpg|thumb|400px|none|Note the left side bolt]]&lt;br /&gt;
&lt;br /&gt;
== Objective Individual Combat Weapon ==&lt;br /&gt;
&lt;br /&gt;
The [[Objective Individual Combat Weapon]] appears in the game as the &amp;quot;Advanced Individual Munitions System-20&amp;quot; (&amp;quot;AIMS-20&amp;quot; for short) and can fire 5.56mm rifle rounds or 20mm HE-Frag grenade rounds, both of which are targeted via a built-in Infra-Red scope. It is similar to the &amp;quot;antitank gun&amp;quot; used by Colonel Moon in [[Die Another Day]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|350px|Objective Individual Combat Weapon (OICW) 5.56x45mm &amp;amp; 20mm]]&lt;br /&gt;
[[Image:AIMS20.jpg|thumb|300px|none|That's one bulky gun]]&lt;br /&gt;
&lt;br /&gt;
== Phoenix Samurai Laser Rifle ==&lt;br /&gt;
A fictious laser gun visually based off of the M16, appears to be crome-plated and has a semi-auto and over-charge setting. With the gun-emplacements option on sometimes a turret with this technology appears in a beam or over-charge setting. These weapons use laser energy and never runs out of ammo, although it does overheat.&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
&lt;br /&gt;
The [[Milkor MGL]] appears in the game as the &amp;quot;Militek Mk.6&amp;quot; and fires grenade rounds that can be set to detonate on impact or after a timed delay. It can also be found as a fixed weapon in some multiplayer level weapon sets.&lt;br /&gt;
&lt;br /&gt;
[[Image:MMGLMk1.jpg|thumb|none|350px|Milkor MGL 40mm]]&lt;br /&gt;
[[Image:Militek6.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== AT-420 Sentinel / AT-600 Scorpion ==&lt;br /&gt;
&lt;br /&gt;
The Sentinel and the Scorpion (which is not even in the game I hasten to add) are fictional shoulder fired, reloadable, multilaunch rocket systems. The Sentinel can be fired in either unguided or TV-guided modes, while the Scorpion replaces the TV-guided mode with heat-seeking. The Scorpion is also available as a fixed weapon on some multiplayer weapon sets.&lt;br /&gt;
&lt;br /&gt;
Both weapons use the same model. Drake uses one of those models in the last level, when you vs him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sentinel&amp;amp;Scorpion.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB heavy machine gun]] appears in multiplayer mode only and is available only with certain weapon sets.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]]&lt;br /&gt;
[[Image:M2 007Nightfire Screen.JPG|thumb|none|400px|The M2HB in turret mount with a half blast shield.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in multiplayer mode only as a fixed weapon and is available only with certain weapon sets. Care must be taken when using the weapon, as prolonged bursts can cause it to overheat and stop working until it cools back down.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun in 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M134 007Nightfire Screen.JPG|thumb|none|400px|A screenshot of the M134 Minigun in a turret mount. Note: The minigun has eight barrels, versus six on the real one.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
[[Image:Baseball.jpg|thumb|350px|none|M67 Hand Grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Image:007NFM67.jpg|thumb|500px|none|M67 Hand Grenade in PC-version]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in console versions the game as the &amp;quot;Fragmentation Grenade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Nightfiregcn 102902 13.jpg|thumb|none|400px|A &amp;quot;Fragmentation Grenade&amp;quot; in ''007: Nightfire'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P11 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch P11]] underwater pistol appears in the game as the &amp;quot;Korsakov K5 Dart Gun&amp;quot;, and is most notably used in the &amp;quot;Night Shift&amp;quot; level to subdue guards without killing them or raising an alarm. Contrary to the real weapon, it only fires 5 non-lethal tranquilizer darts instead of 7 special-purpose underwater bullets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk_p11-1.jpg|thumb|none|300px|Heckler &amp;amp; Koch P11 7.62mm Underwater]]&lt;br /&gt;
[[Image:P11 007Nightfire Screen.JPG|thumb|none|400px|A Heckler &amp;amp; Koch P11 used as a &amp;quot;Korsakov K5 dart gun&amp;quot;. Note: The cartridge magazine appears to be nickel-plated.]]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Golden Gun]] appears in the game as it has in all ''James Bond'' FPS games.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg|thumb|none|400px|Golden Gun]]&lt;br /&gt;
[[Image:GoldenGun.jpg|thumb|400px|none|A Golden Gun in ''007: Nightfire'']]&lt;br /&gt;
&lt;br /&gt;
== Flashbang ==&lt;br /&gt;
Unknown Flashbang grenade. In console versions of 007: Nightfire the flashbang will blind but give no &amp;quot;bang&amp;quot; to deafen the targets despite being a flashBANG&lt;br /&gt;
grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:007NFFlash.jpg|thumb|400px|none|Unknown flashbang in PC-Version]]&lt;br /&gt;
[[Image:Flashbang.jpg|thumb|500px|none|The Unknown Flashbang as it apears in console versions.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
== Radio Controlled Helicopter ==&lt;br /&gt;
If this option is turned on during multiplayer, the players can operate a small radio controlled helicopter with AT-600 rocket launchers mounted on the aircraft. (Also equipped with a chain-gun)&lt;br /&gt;
[[Image:Heli 007Nightfire Screen.JPG|thumb|none|200px|The Radio-Controlled Attack Helicopter in a screenshot.]]&lt;br /&gt;
&lt;br /&gt;
== Radio-Controlled Miniature M1 Abrams Main Battle Tank ==&lt;br /&gt;
With the &amp;quot;vehicles&amp;quot; option enabled, the player can operate a miniature Abrams battle tank with a mounted grenade launcher and M2 .50 caliber machine gun.&lt;br /&gt;
[[Image:Tank 007Nightfire Screen.JPG|thumb|none|300px|A screenshot of the miniature radio-controlled M1 Abrams main battle tank. Note: To get an idea of the size, the 55-gallon drum on the right is life size in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Briefcase Sentry Gun ==&lt;br /&gt;
Appears as the &amp;quot;Ronin&amp;quot;. A briefcase with a surprise, it hides a minigun and camera to shoot anyone that crosses it's path that isn't the one that originally set it up. It is available to the player during muliplayer, and is sometimes used by the enemy in the missions to guard hallways or rooms. Can be conrolled remotely by the player that set it up in muliplayer. (isn't mobile)&lt;br /&gt;
&lt;br /&gt;
==FAMAS==&lt;br /&gt;
A [[FAMAS]] appears highly fictionalized as an explosive laser turret in some multiplayer maps, mounted on a turret base with a gun shield in front of the receiver.&lt;br /&gt;
&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|350px|FAMAS 5.56x45mm]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_World_Is_Not_Enough&amp;diff=484239</id>
		<title>The World Is Not Enough</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_World_Is_Not_Enough&amp;diff=484239"/>
		<updated>2011-11-15T01:48:32Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Heckler &amp;amp; Koch HK21 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''The World Is Not Enough'':'''&lt;br /&gt;
[[Image:twine_poster.jpg|right|300px|thumb|''The World Is Not Enough'' (1999)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
James Bond ([[Pierce Brosnan]]) carries a [[Walther P99]] throughout the film, fitted with a suppressor in one scene. In the first half of the pre-credits sequence, Bond is carrying a P99 that is revealed to be a remote stun grenade, triggered by a button hidden in his eyeglasses.&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|350px|Walther P99 - 9x19mm]]&lt;br /&gt;
[[Image:Twine-wp99a.jpg|thumb|none|600px|Bond's P99 sits on the banker's desk.]]&lt;br /&gt;
[[Image:Twine-wp99d.jpg|thumb|none|600px|Bond threatens Mr. Bullion.]]&lt;br /&gt;
[[Image:Twine-wp99i.jpg|thumb|none|600px|Bond questions Renard before he tries to shoot him.]]&lt;br /&gt;
[[Image:Bond P99.jpg|thumb|none|600px|Bond holds his P99 on Renard.]]&lt;br /&gt;
[[Image:Twine-wp99j.jpg|thumb|none|600px|Bond prepares to execute Renard with his suppressed P99.]]&lt;br /&gt;
[[Image:Twine-wp99l.jpg|thumb|none|600px|Bond meets Zukovksy with his P99 pointed at him, causing Zukovksy to ask why he can't just say &amp;quot;Hello&amp;quot; like a normal person.]]&lt;br /&gt;
[[Image:Twine-p99.jpg|thumb|none|600px|Bond with his P99 during the caviar factory battle.]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
The Swiss bankers that Bond meets during the precredits sequence in Spain all carry [[M1911 pistol series#M1911A1|M1911A1]]s. Bond uses one to try to get information from one of the bankers. Valentin Zukovsky ([[Robbie Coltrane]]) fires a M1911A1 during the gunfight in his caviar factory. Many of Renard's men use M1911A1s and Elektra King's Series 70 (taken and used by Bond) turns into a standard 1911 when Bond jumps into the water. This M1911A1 is also a typical &amp;quot;Hollywood&amp;quot; gun, firing about 20-30 rounds despite its 7-8 round capacity.&lt;br /&gt;
[[Image:Colt-M1911A1.jpg|thumb|none|350px|The actual M1911A1 Pierce Brosnan used in ''The World Is Not Enough'' - .45 ACP]]&lt;br /&gt;
[[Image:Twine-m1911a.jpg|thumb|none|600px|Bond holds one of the bankers' M1911A1s.]]&lt;br /&gt;
[[Image:Twine-m1911c.jpg|thumb|none|600px|One of Renard's men threatens Davidov with a M1911A1 before shooting Dr. Arkoff.]]&lt;br /&gt;
[[Image:Twine-m1911d.jpg|thumb|none|600px|Zukovsky fires his M1911A1 at the men invading his caviar factory.]]&lt;br /&gt;
&lt;br /&gt;
== Auto Ordnance M1911A1 ==&lt;br /&gt;
In the submarine sequence the Series 70 becomes an [[M1911 pistol series#Auto Ordnance M1911A1|Auto Ordnance 1911]] (see the slanted grooves on the slide), probably due to the change of filming location country. Note the lack of both sights.&lt;br /&gt;
[[File:AutoOrdnanceM1911.jpg|thumb|none|350px|Auto Ordnance M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Twine-m1911k.jpg|thumb|none|600px|Bond holds his M1911A1 on a submarine terrorist. Note that if the terrorist attempted to disarm him he easily could have, as the hammer is not cocked, so the gun will not fire.]]&lt;br /&gt;
[[Image:bond_1911_2.jpg|thumb|none|600px|Bond threatens one of Renard's men on the submarine.]]&lt;br /&gt;
&lt;br /&gt;
== Star M30PK ==&lt;br /&gt;
The Basque police officers who burst into the banker's office appear to be armed with the Star M30PK pistol.&lt;br /&gt;
[[Image:Twine-beretta1.jpg|thumb|none|601px|Basque police policemen stand with handguns drawn.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
In the brief shootout aboard the submarine, some of Renard's men are armed with [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] pistols.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:TWINE 226.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Ruger KP89 ==&lt;br /&gt;
Elektra's bodyguard Gabor ([[John Seru]]) carries a [[Ruger P-series pistol#Ruger P89|Ruger KP89]] as his personal sidearm.&lt;br /&gt;
[[Image:RugerKP89.jpg‎|thumb|none|350px|Ruger KP89 - 9x19mm]]&lt;br /&gt;
[[Image:Twine-ruger1.jpg|thumb|none|600px|Gabor shoots at the MI6 agents with his Ruger KP89.]]&lt;br /&gt;
[[Image:Twine-ruger2.jpg|thumb|none|600px|Gabor draws his Ruger KP89 on Bond and Dr. Jones. Behind Gabor, two terrorists are armed with a Steyr TMP and Heckler &amp;amp; Koch MP5K. Note that he also appears to have an M1911-type handgun in his waistband.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Mk IV Series 70 ==&lt;br /&gt;
Elektra King ([[Sophie Marceau]]) is armed with a [[M1911 pistol series#Colt MK IV Series 70|Colt Mk IV Series 70]], which Bond takes from her and shoots her with. He tucks the pistol into his waistband and jumps into the water but when he emerges on the submarine, he has an Auto Ord 1911.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎|thumb|none|350px|Colt Mk IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Twine-m1911e.jpg|thumb|none|600px|Elektra sets her pistol down next to Captain Nikolai's hat.]]&lt;br /&gt;
[[Image:Twine-m1911f.jpg|thumb|none|600px|Elektra watches Zukovsky aim his cane gun after shooting him twice with her Series 70.]]&lt;br /&gt;
[[Image:Twine-m1911g.jpg|thumb|none|600px|Elektra stands with her Series 70 ready to fire.]]&lt;br /&gt;
[[Image:Twine-m1911h.jpg|thumb|none|600px|Due to a continuity error (and a different prop gun - the hammer seems to be blued on this one), Elektra's M1911A1 is now decocked.]]&lt;br /&gt;
[[Image:Twine-m1911i.jpg|thumb|none|600px|Bond aims his Series 70 at Elektra.]]&lt;br /&gt;
[[Image:Twine-m1911j.jpg|thumb|none|600px|Despite having just shot Elektra, Bond's Series 70 appears to have not cycled and the hammer is still up.]]&lt;br /&gt;
[[Image:Twine-colt70a.jpg|thumb|none|600px|Bond tucks the Series 70 into his waist before diving down into the water.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
Renard draws a [[SIG-Sauer P220 pistol series#SIG P228|SIG-Sauer P228]] on the submarine, dropping it when he heads for the reactor.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:Twine-sig1.jpg|thumb|none|600px|Renard raises his SIG.]]&lt;br /&gt;
[[Image:Twine-sig2.jpg|thumb|none|600px|The slide on Renard's SIG is locked back as he runs to the reactor.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
Some of Renard's men on the submarine carry [[Glock#Glock 17|Glock 17]] pistols, firing at Bond during the brief shootout.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|350px|Glock 17 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson 669 ==&lt;br /&gt;
The Cigar Girl ([[Maria Grazia Cucinotta]]) uses a [[Smith &amp;amp; Wesson 669]] after ditching her boat, and uses it to threaten a group of people near the hot air balloon, eventually using it to shoot the fuel tanks.&lt;br /&gt;
[[Image:Smith &amp;amp; wesson model 669.jpg|thumb|none|350px|Smith &amp;amp; Wesson 669 - 9x19mm]]&lt;br /&gt;
[[Image:Twine-sw6906a.jpg|thumb|none|600px|The Cigar Girl orders the crowd to keep away from the balloon as she attempts a getaway.]]&lt;br /&gt;
[[Image:Twine-sw6906b.jpg|thumb|none|600px|The Cigar Girl aims her S&amp;amp;W 669 at Bond.]]&lt;br /&gt;
[[Image:Twine-sw6906c.jpg|thumb|none|600px|As the Cigar Girl holds her S&amp;amp;W 669 over the edge of the balloon, Pierce Brosnan's obvious stunt double is seen holding on at the other end of the rope.]]&lt;br /&gt;
[[Image:Twine-sw6906d.jpg|thumb|none|600px|The Cigar Girl shoots one of the tanks propelling the balloon, prompting Bond to jump off just before the balloon explodes.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 66 ==&lt;br /&gt;
When Bond enters Zukovksy's casino with his X-ray glasses on, he sees several heavily-armed people. One man, a bodyguard, has two large Smith &amp;amp; Wesson revolvers under his coat. Another man, who threatens Bond before Bond gets the best of him, carries a [[Smith &amp;amp; Wesson Model 66]] under his left armpit, which Bond gives the bartender in exchange for a &amp;quot;shaken, not stirred&amp;quot; vodka martini.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-Model-66.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 66 with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Twine-rev1.jpg|thumb|none|500px|A bodyguard with two large Smith &amp;amp; Wesson revolvers.]]&lt;br /&gt;
[[Image:Twine-rev2.jpg|thumb|none|500px|The guard who threatens Bond has a large revolver under his left armpit. The girls with him each have subcompact pistols.]]&lt;br /&gt;
[[Image:Twine-rev3.jpg|thumb|none|500px|Bond knocks down the guard, revealing the revolver in his holster.]]&lt;br /&gt;
[[Image:Twine-rev4.jpg|thumb|none|500px|Bond hands the bartender the man's revolver and takes his drink.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Pistols ==&lt;br /&gt;
Bond also can see that other women are armed with compact pistols.&lt;br /&gt;
[[Image:Twine-rev2.jpg|thumb|none|600px|The guard who threatens Bond has a large revolver under his left armpit. The girls with him each have subcompact pistols.  The one in the middle appears to carry a Walther PPK/S and the one on right appears to carry the blank-firing replica of the Beretta Jetfire (which has no hammer) or a COP Derringer.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
Several of the Russian soldiers at the Kazakhstan ICBM base have [[Makarov PM#Makarov PM|Makarov PM]] pistols, one of which is commandeered by Bond and fired akimbo with his P99 in one shot.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Twine-mak1.jpg|thumb|none|500px|A soldier aims his Makarov at Bond.]]&lt;br /&gt;
[[Image:Twine-mak2.jpg|thumb|none|500px|The soldier tells Bond to get on his knees.]]&lt;br /&gt;
[[Image:Twine-mak3.jpg|thumb|none|500px|Another soldier fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
The Cigar Girl ([[Maria Grazia Cucinotta]]) attempts to snipe Bond with a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36K]] fitted with a scope and laser sight, but doesn't score a hit. This is also one of the very first appearances of the rifle in a major motion picture.&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|450px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:maria_1.jpg|thumb|none|600px|The Cigar Girl ([[Maria Grazia Cucinotta]]) opens fire with the H&amp;amp;K G36K at Bond outside MI6 headquarters.]]&lt;br /&gt;
[[File:TWINE 212.jpg|thumb|none|600px|The Cigar Girl fires the G36K.  This is one of the first appearances of the rifle in a major motion picture.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK21 ==&lt;br /&gt;
A heavily modified [[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK21|Heckler &amp;amp; Koch HK21]] machine gun is mounted on the speedboat driven by the Cigar Girl (Maria Grazia Cucinotta). She fires it at Bond but the gun is eventually knocked off of its tripod when Bond's boat jumps through it. It has the ergonomic grip and stock from a PSG-1 with other modifications, such as a front handguard/barrel jacket. It also appears to have a muzzle brake.&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK21 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Twine-hk21a.jpg|thumb|none|600px|The Cigar Girl fires her HK21 at Bond.]]&lt;br /&gt;
[[Image:Twine-hk21b.jpg|thumb|none|600px|Bond's boat crashes through the HK21 mount.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
The Russians at the Kazakhstan ICBM base use [[AK-74#AKS-74U|AKS-74Us]].&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:Twine-aks2.jpg|thumb|none|600px|One of Renard's men on the plane carries an AKS-74U.]]&lt;br /&gt;
[[Image:Twine-aks3.jpg|thumb|none|600px|A Russian soldier prepares his AKS-74U when he sees Bond threatening Renard.]]&lt;br /&gt;
[[Image:Twine-aks4.jpg|thumb|none|600px|The Russian aims his AKS-74U at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== AKMS ==&lt;br /&gt;
Elektra King's security team in Azerbaijan carry the [[AK-47#AKMS|AKMS]], fitted with a AK-74 muzzle brake.&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|450px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Twine-aks1.jpg|thumb|none|500px|Two of Elektra's AKMS-wielding guards escort Bond.]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
The military around Elektra's pipeline in Azerbaijan have [[M16 rifle series#M16A1 Rifle|M16A1]] assault rifles.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|450px|M16A1 with 30-round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Twine-m16a.jpg|thumb|none|600px|Military personnel aim M16A1s to control the crowd.]]&lt;br /&gt;
[[File:M16sven1.jpg|thumb|none|600px|A soldier next to Elektra´s construction foreman wields a M16.]]&lt;br /&gt;
[[File:M16sven2.jpg|thumb|none|600px|A soldier walks through the scene with his M16.]]&lt;br /&gt;
[[File:M16sven3.jpg|thumb|none|600px|Another soldier with his M16 in the background.]]&lt;br /&gt;
[[File:M16sven4.jpg|thumb|none|600px|A soldier on the left wields his M16.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Cobray Street Sweeper  ==&lt;br /&gt;
As a last ditch attempt to get rid of Bond, the Cigar Girl ([[Maria Grazia Cucinotta]]) opens fires with an [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|Cobray Street Sweeper ]] automatic shotgun. It is not, as previously thought, an Armsel Striker; it lacks the drum advance lever and has a key rather than a knob on the front of the drum. The shotgun is also apparently modified to fire grenades, judging by the massive explosions.  She eventually throws it on the deck of her boat.  &lt;br /&gt;
[[File:CobrayStreetSweeper.jpg|thumb|none|400px|Cobray Street Sweeper - 12 Gauge; the example used has the stock removed.]]&lt;br /&gt;
[[Image:Twine-armsel1.jpg|thumb|none|600px|The Cigar Girl fires her Street Sweeper at Bond.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
The Parahawk assassins that attack Bond and Elektra in the Caucus Mountains have [[Steyr TMP#Steyr TMP|Steyr TMP]] submachine guns. Several other terrorists, including Mr. Bullion ([[Goldie]]) use TMPs and Bond himself has one for a shot at the caviar factory (although surrounding shots have Bond with his P99, leading to the conclusion that this is a continuity error).&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[Image:Twine-steyr1.jpg|thumb|none|500px|A Parahawk assassin pulls the charging handle on his Steyr TMP.]] &lt;br /&gt;
[[Image:Twine-steyr2.jpg|thumb|none|500px|The assassin aims his TMP at Bond.]]&lt;br /&gt;
[[Image:Twine-steyr3.jpg|thumb|none|500px|Another assassin fires his TMP.]]&lt;br /&gt;
[[Image:Twine-steyr4.jpg|thumb|none|500px|One of Renard's men firs his TMP inside the ICBM base.]]&lt;br /&gt;
[[Image:Twine-smgs.jpg|thumb|none|500px|Renard's terrorists hold a Steyr TMP and an H&amp;amp;K MP5K on Bond and Dr. Jones.]]&lt;br /&gt;
[[Image:Twine-steyr5.jpg|thumb|none|500px|Bull holds his Steyr on Bond as Gabor aims his Ruger.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
Renard ([[Robert Carlyle]]) and many of his men use the [[FN P90#FN P90|FN P90]] throughout the film, notably at the nuclear test site, Zukovksy's factory, and the final shootout. Bond uses one briefly during the test site shootout.&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Twine-fnp1.jpg|thumb|none|500px|Renard picks up a P90.]]&lt;br /&gt;
[[Image:Twine-fnp2.jpg|thumb|none|500px|Renard fires his P90 as Bond advances towards him.]]&lt;br /&gt;
[[Image:Twine-fnp3.jpg|thumb|none|500px|Bond rifles through the pockets of a dead P90-carrying henchman.]]&lt;br /&gt;
[[Image:Twine-fnp4.jpg|thumb|none|500px|One of Renard's men fires at Zukovksy in the caviar factory.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
When fleeing the test site, Renard uses a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]]. One is used by Zukovsky when he and his men attack Maiden's Tower near the climax. He notably uses it to kill his treacherous henchman, Bullion.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K with SEF Plastic Trigger Pack - 9x19mm]]&lt;br /&gt;
[[Image:Twine-hkmp5a.jpg|thumb|none|500px|Renard fires the MP5K while leaving the nuclear base.]]&lt;br /&gt;
[[Image:Twine-smgs.jpg|thumb|none|500px|Renard's terrorists hold a Steyr TMP and an H&amp;amp;K MP5K on Bond and Dr. Jones.]]&lt;br /&gt;
[[Image:Twine-hkmp5b.jpg|thumb|none|500px|Zukovsky fires his MP5K inside Maiden's Tower.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
In a deleted scene, when 007 leaves the ''King Industry'' building to talk to M who has just arrived, some Turkish police officers (or soldiers) can be seen with some [[Heckler &amp;amp; Koch MP5A3]]. This picture is a making-of-photo, as it provides the best view.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[File:Piercebrosnan007swindon.jpg]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
One of Renard´s men fires a [[Micro Uzi]] at the soldiers.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
[[File:Svenuzi.jpg|thumb|none|500px|The man on the left side of the UAZ (Soviet Jeep) fires a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
== Cane Gun ==&lt;br /&gt;
Zukovksy aims a [[Cane gun|single shot gun concealed within his cane]] at one of the straps in the chair Elektra is using the torture Bond, misleading her to believe that Zukovksy was trying to kill Bond with his last breaths but was really trying to free him from her.&lt;br /&gt;
[[Image:Twine-cane1.jpg|thumb|none|500px|Zukovsky pulls back the hammer of his cane gun, which also reveals the trigger.]]&lt;br /&gt;
[[Image:Twine-cane2.jpg|thumb|none|500px|Zukovsky aims at Bond's chair.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Red_Dawn_(1984)&amp;diff=481900</id>
		<title>Red Dawn (1984)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Red_Dawn_(1984)&amp;diff=481900"/>
		<updated>2011-11-08T23:40:19Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Walther PP Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:RedDawnMoviePoster.jpg|thumb|right|300px|''Red Dawn'' (1984)]]&lt;br /&gt;
&lt;br /&gt;
''Red Dawn'' is a 1984 action war film that dramatizes the possibility of a Soviet invasion of the continental United States.  Directed by [[John Milius]], the film stars [[Patrick Swayze]], [[Charlie Sheen]], [[Lea Thompson]], and [[Jennifer Grey]] as a group of mostly teenagers who become resistance fighters against the occupying force.   The film is notable for the amount of effort put into accurately depicting modern Soviet armor and weaponry particularly during the time of the Cold War.   A [[Red Dawn (2012)|remake]] of the film is scheduled for release in the near future.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Red Dawn'' (1984):'''&lt;br /&gt;
&lt;br /&gt;
'''WARNING! SPOILERS AHEAD!'''&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
A Colt [[Single Action Army]] revolver with ivory grips was used by Jed. The revolver used was a personal piece owned by director John Milius.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army &amp;quot;Artillery&amp;quot; model with 5.5&amp;quot; barrel - .45 Long Colt]]&lt;br /&gt;
[[Image:RedDawnSAAIvory01a.jpg‎|thumb|none|500px|Matt Eckert hands over the Single Action Army to Jed Eckert]]&lt;br /&gt;
[[Image:RedDawnSAAkillA.jpg‎|thumb|none|500px|Jed Eckert prepares to shoot Yuri (Sam Slovick) near the sign for the Arapaho National Park, with his Single Action Army]]&lt;br /&gt;
[[Image:RedDawnSAAWinterShootA.jpg‎|thumb|none|500px|''&amp;quot;Because we LIVE HERE!!!!!!&amp;quot;'']]&lt;br /&gt;
[[Image:RedDawnSAASnowNightA.jpg|thumb|none|500px|''&amp;quot;You lose.&amp;quot;''  Jed Eckert announces his presence to Colonel Strelnikov, instead of just shooting him. This may be a manifestation of Jed's growing horror as to what kind of person he has become and what the war has done to him.  Previously he had no problems shooting a man in the back, but now he feels compelled to give the Colonel a chance to face his death, a decision that will cost Jed his life.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PP Pistol==&lt;br /&gt;
The Nicaraguan Captain ([[Judd Omen]]) holds a [[Walther PP Pistol Series|Walther PP Pistol]] as he hunts for Jed and Matt. It is meant to be a PM Makarov, but that is explained below.&lt;br /&gt;
[[Image:Walther-PP-Post-War.jpg|thumb|none|350px|Post war Walther PP Pistol - .32 ACP]]&lt;br /&gt;
[[Image:RedDawn-Walther-PP2a.jpg ‎|thumb|none|500px|The Nicaraguan Captain ([[Judd Omen]]) holds a Walther PP Pistol as he hunts for Jed and Matt - .32 ACP.  He would later be blinded by Matt's RPG back blast.  The Walther PP was standing in for the Makarov, which was unavailable at the time of filming.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 15]] (denote by its tapered barrel) with Pachmayr grips is the 'survival pistol' belonging to USAF Colonel Andrew Tanner ([[Powers Boothe]]) but it is taken away from him by Erica.  Interestingly enough, the Model 15 was the issued revolver to USAF Security Police from 1962-1985 so it is feasible for a USAF Colonel to wield one.  Combat pilots were given a wide latitude of the personal sidearm they could carry, with many opting for small revolvers, like the Airweight, or traditional semiauto pistols like the M1911.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15 .38 Special]]&lt;br /&gt;
[[Image:RedDawnS&amp;amp;WMod19A.jpg|thumb|none|500px|U.S.A.F. Colonel Andrew Tanner sleeps with his Smith &amp;amp; Wesson Model 15 with combat grips at his side]]&lt;br /&gt;
[[Image:RedDawnS&amp;amp;WMod19 02a.jpg‎|thumb|none|500px|Tanner's Model 15 is confiscated by Erica]]&lt;br /&gt;
[[Image:RedDawnFakeRGD-33a.jpg‎|thumb|none|500px|Later, during the liberation raid on the re-education camp, Col. Tanner again has the Smith &amp;amp; Wesson Model 15 in a shoulder holster.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
An [[M1911A1]] pistol is first seen in the &amp;quot;cold dead hands&amp;quot; of an American who resisted the Soviet invasion.  The pistol is pulled from the hand of the man and inspected by a Soviet Paratrooper who stuffs it behind his webbing belt.  The M1911A1 seen in this scene is a commercial blued version.  A parkerized M1911A1 is also used by Colonel Andrew Tanner during the final snow battle.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt 1911 Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:RedDawnM1911A1DeadPrea.jpg‎|thumb|none|500px|In the lead up to seeing the first M1911A1 we see this iconic bumper sticker - this saying was popular during the 1970s and 1980s and indicated most American gun owner's disdain for draconian gun control.]]&lt;br /&gt;
[[Image:RedDawnM1911A1DeadA.jpg‎|thumb|none|500px|In one of the most famous (and morbid) twists on a pop culture phrase, a Soviet Paratrooper prepares to take a blued commercial M1911A1 from the dead hands of a Colorado resident who decided to fight back]]&lt;br /&gt;
&lt;br /&gt;
Later in the film, despite having his Smith &amp;amp; Wesson Model 15 revolver, Colonel Tanner ends up with a military M1911A1 pistol, seen during the snow battle.  It is assumed that he picked it up somewhere along the way, like the previous Soviet Paratrooper, since none of the occupying forces would be carrying that pistol.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:RedDawnM1911.jpg‎|thumb|none|500px|Col. Tanner fires at one of the Soviet tankers in the snow battle with his M1911A1 Pistol. His version appears to be parkerized, thus a military version.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75==&lt;br /&gt;
The leader of the Soviet Paratroopers, in the attack on Calumet High School, motions to his troops with an original [[CZ 75]] handgun, and not one of the later &amp;quot;B&amp;quot; models.&lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|350px|&amp;quot;Pre-B&amp;quot; CZ 75 - 9x19mm]]&lt;br /&gt;
[[Image:RedDawnPistolA.jpg|thumb|none|500px|Soviet Paratrooper officers gestures with his CZ 75 pistol]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 Pistol==&lt;br /&gt;
One of the officers does have an actual [[Tokarev TT-33]] Pistol (several viewings of the clip verified it, even though the actor whips it back and forth). He stands next to another paratrooper firing an RPG - with those bright yellow and blue rockets.&lt;br /&gt;
[[File:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:RedDawnTT33A.jpg‎|thumb|none|500px|Soviet Airborne officer tells another paratrooper where to aim his RPG-7. The officer in the back holds up his Tokarev TT-33 pistol. This handgun was well obsolete by this time for front line troops in the USSR.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Gun=&lt;br /&gt;
&lt;br /&gt;
==Jatimatic Submachine Gun==&lt;br /&gt;
The [[Jatimatic SMG]] was used by Colonel Strelnikov ([[William Smith]]) when he is hunting Matt and Jed at the end of the film. It was supposed to represent the Polish manufactured [[PM-63]] machine pistol as none were available in the country at the time of filming due to the Cold War.&lt;br /&gt;
[[Image:JatimaticSMALL.JPG|thumb|400px|none|Jatimatic - 9x19mm]]&lt;br /&gt;
[[Image:RedDawnStrelnikovJatimatic.jpg|thumb|none|500px|Colonel Strelnikov actually wears the Jatimatic on a custom holster during his speech to the assembled Soviet and Cuban officers. It is a bit strange for the Colonel to wear his submachine gun on his hip when he is making a speech, however, always having the Jatimatic near him at all times, differentiated Col. Strelnikov from all other Soviet officers.]]&lt;br /&gt;
[[Image:RedDawnStrelnikovJatimatic 02.jpg‎ |thumb|none|500px|Colonel Strelnikov brandishes the Jatimatic when he hunts for Jed and Matt at the train station.]]&lt;br /&gt;
[[Image:RedDawnJatimaticFiresTrainA.jpg‎|thumb|none|500px|Colonel Strelnikov fires his Jatimatic submachine gun at Matt Eckert, who is hiding on a freight train]]&lt;br /&gt;
[[Image:RedDawnJatimaticDeathA.jpg‎|thumb|none|500px|Colonel Strelnikov reacts to being shot by Jed Eckert's Single Action Army revolver while firing his Jatimatic submachine gun]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1912==&lt;br /&gt;
The Shotgun that Robert takes from his father's Gas Station/General Store is initially a [[Winchester Model 1912]] with a field barrel (28&amp;quot;). Robert Morris ([[C. Thomas Howell]]) uses it in the first encounter with Soviet soldiers in the National park.&lt;br /&gt;
[[Image:Winchester Model 1912.jpg|thumb|none|400px|Winchester Model 12 Shotgun with Field Barrel - 12 gauge.]]&lt;br /&gt;
[[Image:RedDawnRobertShotgunA.jpg|thumb|none|500px|Robert prepares to fire his Winchester Model 12 field shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Wingmaster ==&lt;br /&gt;
In a continuity break, the Mossberg 500 previously seen morphs into a [[Remington 870 Shotgun|Remington 870 Wingmaster]]. The Remington 870 Wingmaster is first seen when Robert is sawing down the long barrel to make a short barreled shotgun.  The cut down 870 is used pretty much exclusively by Robert for the rest of the film.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]‎ &lt;br /&gt;
[[Image:RedDawn870.jpg|thumb|none|500px|Robert cuts down the barrel of his Remington 870 Wingmaster.  ''Legal note: Viewers have often pondered as to the legality of actually sawing off a shotgun barrel for the film.  Since the actual Remington 870 firing gun from the armorers '''was already a short barreled shotgun''', installing a long barrel on it and then cutting it down (while being filmed by the cameras) is not an illegal act, since the gun is not being converted into a something that it is not already.'']]&lt;br /&gt;
[[Image:RedDawnAKM&amp;amp;870.jpg|thumb|none|500px|Robert fires his short 870 along with Matt and his AKM.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles &amp;amp; Carbines=&lt;br /&gt;
&lt;br /&gt;
== Maadi ARM ==  &lt;br /&gt;
According to Long Mountain Outfitters (http://www.longmountain.com/movieguns/RedDawn), the [[AK-47#AKM|AKM]] rifles used in the movie were actually Egyptian Maadi MISR '''(imported into the US as the ARM)''' semi-auto rifles, some of the first semi-automatic Kalashnikov-type rifles ever imported into the United States (besides the Clayco AKM copies). 53 such rifles were used in the movie, 32 of which were converted to full-auto by Class 3 manufacturer Pearl Manufacturing specially for the film. These guns were later used in numerous other movies. These weapons are not to be confused with the post-1989 imported firearms called &amp;quot;MISR&amp;quot; which were modified to comply with the federal import ban.&lt;br /&gt;
[[Image:RD-Maadi.jpg|thumb|none|500px|Maadi ARM (AKM) as used in ''Red Dawn'' (image from Long Mountain Outfitters) - 7.62x39mm]]&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|500px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:RedDawnWOLVERINES.jpg|thumb|none|500px|Aardvark ([[Doug Toby]]) utters the classic line &amp;quot;Wolverines!&amp;quot; while holding a Maadi ARM rifle converted to full auto fire.]]&lt;br /&gt;
[[Image:RedDawnAKM.jpg|thumb|none|500px|Jed ([[Patrick Swayze]]) delivers some hot lead to a Russian tanker via an AKM.]]&lt;br /&gt;
&lt;br /&gt;
==Fake AKS-74==&lt;br /&gt;
Fake [[AK-74#AKS-74|AKS-74]]s are used by Soviet paratroopers in the first attack on the school and Soviet Spetsnaz during the battle in the snow.  They are actually Maadi ARMs that were very cleverly mocked up with bakelite plastic magazines, skeleton stocks, and custom-made muzzle brakes that resemble that of the [[AK-74]].&lt;br /&gt;
[[Image:aks74.jpg|thumb|none|500px|AKS-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:RedDawnFakeAK74Snow2a.jpg‎|thumb|none|500px|Spetnaz Snow troopers advance with faked AK-74 rifles made from Maadi ARMs]]&lt;br /&gt;
[[Image:RedDawnAK74 03A.jpg‎|thumb|none|500px|Several angles of the mocked up AK-74 with the custom Muzzle Brake and the non-folding Skeletal stock.  These rifles also use orange bakelite 7.62x39mm magazines. As a contrast, the standard AKMs in the film used metal magazines]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
Cuban and Nicaraguan soldiers can be seen carrying [[FN FAL]] rifles as their main weapons.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|thumb|none|500px|FN FAL 50.00 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RedDawnFNFAL.jpg‎|thumb|none|500px|A quick but clear shot of the FAL rifle being brandished by the Cuban / Nicaraguan troops during an ambush.  Most of the time the soldiers held the rifles close to their bodies, making a clear view difficult]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini 14 GB==&lt;br /&gt;
A [[Ruger Mini-14]] GB is briefly seen being handed out to freed prisoners at the re-education camp, and later seen obviously by an escaping 'political prisoner' during the night raid.&lt;br /&gt;
[[Image:RugerAC556.jpg|thumb|500px|none|Ruger AC556 Carbine - 5.56x45mm.  Full auto version of Ruger Mini 14 GB.]]&lt;br /&gt;
[[Image:RedDawnRugerGBa.jpg|thumb|none|500px|Unidentified man with a Ruger Mini 14 GB runs out the gate]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 Rifle==&lt;br /&gt;
A few [[M16 rifle series#M16A1 Rifle|M16A1 rifles]] can be briefly seen being handed out to freed prisoners at the re-education camp, and later seen by another running 'political prisoner' during the night raid.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:RedDawnM16A1A.jpg‎|thumb|none|500px|Unidentified man with an M16A1 runs out the gate]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336C==&lt;br /&gt;
The [[Marlin Model 336|Marlin Model 336C]] lever action rifle was picked up from the store just after the invasion. Arturo &amp;quot;Aardvark&amp;quot; Mondragon ([[Doug Toby]]) fires a single shot from the back of a pickup truck at Russian troops, after an American UH-1 helicopter attacks the Soviets on the ground using rockets.  He also uses it in some of the ambushes later in the film. What is unusual is that the character Arturo Mondragon, nicknamed &amp;quot;Aardvark&amp;quot;, is never addressed or identified in the film, despite having such a major role. The only time the audience hears his name is when Erica ([[Lea Thompson]]) screams &amp;quot;Aardvark&amp;quot; when he dies during the snow battle with the T-72 tanks.&lt;br /&gt;
[[Image:MarlinModel336C.jpg|thumb|none|500px|Marlin Model 336C - .30-30 Winchester]]&lt;br /&gt;
[[Image:RedDawnMarlin336CFireA.jpg|thumb|none|500px|Arturo &amp;quot;Aardvark&amp;quot; Mondragon fires the Marlin Model 336C from the pickup truck.]]&lt;br /&gt;
[[Image:RedDawnMod1894 02.jpg‎ ‎|thumb|none|500px|Aardvark fires the Marlin Model 336C during an ambush.]]&lt;br /&gt;
&lt;br /&gt;
==Savage 110==&lt;br /&gt;
Jed ([[Patrick Swayze]]) picks up a [[Savage 10/110 Series Rifles|Savage 110]] bolt action rifle from Mr. Morris' store at the beginning of the film. He uses it as a sniper rifle during some of the ambushes. The Savage is a likely candidate since the tapered barrel seen in the film more closely matches the stock barrels of the Savage 110 series, more than rifles such as the [[Remington 700]]. He also appears to have mounted a .22 rimfire scope on the rifle but the caliber of the rifle is unknown.&lt;br /&gt;
[[File:Savage110woodrifle.jpg|thumb|none|450px| Savage 110 rifle - 30-06]]&lt;br /&gt;
[[Image:RedDawnHuntingRifleA.jpg|thumb|none|500px|Robert Morris ([[C. Thomas Howell]]) borrows Jed Eckert's Savage 110 rifle to hunt deer, while Matt Eckert carries the Marlin Model 336C.]]&lt;br /&gt;
[[Image:RedDawnMod70.jpg‎|thumb|none|500px|Jed surveys the desolate battlefield with his Savage 110 Bolt Action Rifle.]]&lt;br /&gt;
[[Image:RedDawnSavageHorseback.jpg‎|thumb|none|500px|Jed says goodbye to Mr. &amp;amp; Mrs. Mason, the grandparents of Toni and Erica Mason, while holding his Savage 110 bolt action rifle on horseback.]]&lt;br /&gt;
[[Image:RedDawnMod70 02.jpg‎ ‎|thumb|none|500px|Jed on an ambush with his Savage 110 Bolt Action Rifle]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 572 Fieldmaster==&lt;br /&gt;
Seen in the gun rack above Jed's Savage 110 bolt action rifle is a [[Remington Model 572 Fieldmaster]] pump action rifle. The 572 is a pump action 22 that will shoot 22 shorts, 22 long, or 22 long rifle cartridges. Ammunition is supplied by a tubular magazine under the barrel which holds 15-20 rounds depending on the caliber used. This ability to use all three cartridges is a major difference with other pump action 22s which use only the long rifle cartridge.  The Remington 572 is a popular plinker and small game rifle which would be ideal as a survival weapon although it did not see additional use in the movie. &lt;br /&gt;
[[Image:Remington-572-right.jpg|thumb|none|500px|Remington Model 572 Fieldmaster - .22 Short / .22 L / .22 LR]]&lt;br /&gt;
[[Image:Remington-572-left.jpg|thumb|none|500px|Remington Model 572 Fieldmaster - .22 Short / .22 L / .22 LR]]&lt;br /&gt;
[[Image:RedDawnGunRack01A.jpg‎|thumb|none|500px]]&lt;br /&gt;
[[Image:RedDawnGunRak07a.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Valmet M78==&lt;br /&gt;
The [[Valmet M78]] LMG was standing in for the Soviet [[RPK light machine gun|RPK]] since none were available in the country when this movie was filmed. The M78 LMG was used by Russian Paratroopers in the beginning of the movie and, and later by the Wolverines, most notably by Toni Mason  ([[Jennifer Grey]]).&lt;br /&gt;
[[Image:Valmet_M78_LMG.jpg|thumb|none|400px|Valmet M78 - 7.62x39mm]]&lt;br /&gt;
[[Image:RedDawnValmetM78 02.jpg‎ ‎|thumb|none|500px|Soviet Paratrooper fires the Valmet M78 LMG during the initial attack]]&lt;br /&gt;
[[Image:RedDawnValmetJenGrey.jpg‎|thumb|none|500px|Toni Mason fires her Valmet M78 LMG during an ambush.]]&lt;br /&gt;
[[Image:RedDawnvalmet02a.jpg‎|thumb|none|500px|A Valmet M78 LMG can be seen on a table along with the bright yellow RPG rockets with bright blue tubes.]]&lt;br /&gt;
[[Image:RedDawnM78DrumA.jpg‎|thumb|none|500px|Jed ([[Patrick Swayze]]) holds a Valmet M78 with a drum magazine while sitting in the snow]]&lt;br /&gt;
[[Image:RedDawnValmetM78 04.jpg‎|thumb|none|500px|Jed carries the Valmet M78.]]&lt;br /&gt;
&lt;br /&gt;
==Fake DShK Heavy Machine Gun==&lt;br /&gt;
At the time of filming there were no [[DShK heavy machine gun|DShK heavy machine guns]] available for use in movies, so the armorers mocked up DShKs from [[M60 machine gun#M60D Machine Gun|M60D machine gun]]s. Apparently the size difference between a 7.62mm gun and a .50 cal gun wasn't enough to distract people during the movie.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|350px|M60D machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RedDawnFakeDshsTankGun01A.jpg‎|thumb|none|500px|The first time we see the DShK Heavy machine guns, mocked up out of M60D machine guns is when one is mounted on a faked T-72 Tank.  What is confusing is that there is an Airborne officer 'commanding' a Main battle tank, which would not be the case. Blue was the color of shoulder boards and collar tabs for Airborne soldiers, Black was the color for Armored Units.]]&lt;br /&gt;
[[Image:RedDawnFakeDshsTankGun02a.jpg‎|thumb|none|500px|A better angle of the Fake DShK where we can see the M60 origins. The Airborne officer with the blue beret and goggles is [[Fred Rexer]], the former Green Beret (and personal friend of Director John Milius), who trained all of the young actors playing the Wolverines in guerilla  warfare.]]&lt;br /&gt;
[[Image:RedDawnFakeDsHkTankerA.jpg|thumb|none|500px|When American prisoners are executed, including Jed and Matt's father, Tom Eckert ([[Harry Dean Stanton]]), we see Soviet Tankers firing their fake DShKs into the line of men]]&lt;br /&gt;
[[Image:RedDawnFakeDSHK-M60.jpg‎ ‎|thumb|none|500px|In the snow battle, we clearly see the fake DShKs mounted on the fake T-72 tanks that are made from M60Ds]]&lt;br /&gt;
[[Image:RedDawnFakeDSHKHousea.jpg‎|thumb|none|500px|Erica ([[Lea Thompson]]) first uses a fake DShK during the ambush.]]&lt;br /&gt;
[[Image:RedDawnLeaThompsonM60.jpg|thumb|none|500px|In the ambush on the Spetnaz troops in the snow, Lea Thompson can clearly be seen firing a mocked up M60D, posing as a DShK.]]&lt;br /&gt;
[[Image:RedDawnFakeHindDoorGunA.jpg‎|thumb|none|500px|One of the fake DShK heavy machine guns is seen mounted as a door gun on the fake Hind helicopter gunships]]&lt;br /&gt;
[[Image:RedDawnFakeDshsBattleA.jpg‎|thumb|none|500px|During the final battle we get a good look at just how LONG and slender the faked DShK barrel is, when mounted on the M60D as a platform]]&lt;br /&gt;
&lt;br /&gt;
==Fake Goryunov SGM Machine gun==&lt;br /&gt;
Yet another Soviet-era machine gun that was mocked up from the venerable (and available) [[M60 machine gun]] is the [[Goryunov SG-43 Machine Gun|Goryunov SGM machine gun]].&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|350px|M60D machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RedDawnSnowLMGNewA.jpg|thumb|none|500px|Robert ([[C. Thomas Howell]]) fires a Mocked up Goryunov SGM Machine Gun that was built up from an M60. The rate of fire was increased to around 1100 rpm versus the more standard 750 round per minute and the design of the gun was disguised by wrapping it in white cloth.]]&lt;br /&gt;
[[Image:RedDawnM60 04.jpg|thumb|none|500px|Robert's position during the snow battle has a fake Goryunov, mocked up from yet another M60 Machine Gun.  The white wrapping has fallen off, exposing the M60s' pistol grip lower receiver, whereas the SGM has spade grips.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
Seen briefly but never used is a knocked out [[Browning M2|Browning M2HB heavy machine gun]], mounted on a destroyed M42 &amp;quot;Duster&amp;quot; anti-aircraft vehicle.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:RedDawnTankGun03a.jpg|thumb|none|500px|Matt, Jed and Robert run past a destroyed M42 Duster with a Browning M2HB Heavy Machine gun, lying cockeyed off of it's mount, presumably inoperable, or else the Russians would not have left it out in the open]]&lt;br /&gt;
‎&lt;br /&gt;
&lt;br /&gt;
=Mini-Gun=&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
An abandoned [[GE M134 Minigun]], possibly from a crashed vehicle/chopper can be seen on the abandoned battlefield. It is noteworthy that there seem to be many 'abandoned' weapons, from .50 cal machine guns to .30 cal machine guns, however, it must be assumed that these are damaged and inoperable, or else the Soviets would never just leave them for anyone to pick up.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|300px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RedDawnTankGun2a.jpg|thumb|none|500px|Visible to the right, on the ground is the GE M134 Minigun and the articulated belt feeding tray.]]&lt;br /&gt;
[[Image:RedDawnMinigunWeb.jpg|thumb|none|500px|Just to the left of Matt Eckert is an abandoned GE M134 Minigun]]&lt;br /&gt;
&lt;br /&gt;
=Man Portable Missile and Rocket/Grenade Launchers=&lt;br /&gt;
&lt;br /&gt;
== Fake RPG-7 ==&lt;br /&gt;
[[RPG-7|Fake RPG-7]]s are used by Soviet and Communist Bloc soldiers, and later Matt ([[Charlie Sheen]]). The weapon itself is a fabricated prop, utilizing a vintage 1950s era RPG-2 as a base. A flared rear blast cone and a second 'fake' pistol grip was added as well as a fake PGO-7 scope that was fabricated out of plastic (it's a bit too large and wrongly shaped for the real PGO-7 scope). The rocket warhead is a plastic and rubber fabrication and not an RPG-2 rocket head. The fuse tip itself is the cap from a Crest toothpaste tube!&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:RedDawnFakeRPG7 02.jpg‎|thumb|none|500px|Matt aims his plastic and rubber mockup of an RPG-7 (though no RPG at the time had a bright yellow warhead with a Bright light blue rocket tube.)]]&lt;br /&gt;
[[Image:RedDawnFakeRPG7 04.jpg|thumb|none|500px|Closeup of the rubber rocket head of the fake RPG-7]]&lt;br /&gt;
[[Image:RedDawnFakeRPGRobertA.jpg‎|thumb|none|500px|Later in the film, the rocket heads are less bright yellow, now a more mustard color. Robert Morris ([[C. Thomas Howell]]) aims his RPG-7 at a Hind helicopter.]]&lt;br /&gt;
On another note, the rocket of the fake RPG-7 (like many other films that use rocket launchers) is a foam rubber fake when firing around actors.  Prior to the advent of CGI in films, they were fired with real Estes rocket motors and '''guided along wires''' to their targets. Below we see a frame of film where we can clearly see the wire that will guide the foam rubber rocket head to its intended target.&lt;br /&gt;
[[Image:RedDawnFakeRPG7Wire.jpg‎|thumb|none|500px|A view of the wire that guides the phony rocket head to its target.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fake SA-7 Grail ==&lt;br /&gt;
A mocked up [[SA-7 Grail]] (built from metal tubing and plastic) is used by a Cuban soldier at an attacking American UH-1D Helicopter. The mockup of the SA-7 is quite accurate. However, in the film a Cuban soldier, firing a heat seeking surface to air missile, cannot hit a slow moving UH-1 &amp;quot;Huey&amp;quot; (The post Vietnam &amp;quot;G&amp;quot; model with twin turbines). This is not likely unless the weapon was fired in completely the wrong direction.&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|500px|SA-7 ''Grail'' aka Russian Strela-2 surface to air missile - 70mm]]&lt;br /&gt;
[[Image:RedDawnStrela01a.jpg|thumb|none|500px|Cuban Soldier readies to fire his mocked up SA-7 &amp;quot;Grail&amp;quot; Surface to Air Missile at attacking American UH1G Helicopters.  This is an excellent movie mockup.]]&lt;br /&gt;
[[Image:RedDawnSA7Grail.jpg‎|thumb|none|500px|SA-7 &amp;quot;Grail&amp;quot; Surface to air missile is fired at night in the downtown suburb of Calumet, CO. (actually a street in the small town of Las Vegas, New Mexico).]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
==Fake RGD-5 Hand Grenades==&lt;br /&gt;
In the film we see numerous fake Soviet [[RGD-5 hand grenade]]s, however, the paint scheme is off and the scale is too large.&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|300px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:RedDawnFakeRGD5Roofa.jpg‎|thumb|none|500px|Robert drops &amp;quot;RGD-5&amp;quot; mocked up grenades during one of the ambushes, off of the roof onto the Cuban &amp;amp; Soviet Soldiers.]]&lt;br /&gt;
[[Image:RedDawnFakeRGDGrenadeA.jpg‎|thumb|none|500px|Toni Mason ([[Jennifer Grey]]) has an RGD-5 grenade placed as a boobytrap under her dead body after the helicopter attack, only to be tripped by an enemy soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Fake RGD-33 Stick Grenade==&lt;br /&gt;
Colonel Tanner uses a stick grenade to destroy one of the YAK-36 VTOL fighters parked near the re-education camp.  Though it is cool, it seems strange that the Soviet Navy would have VTOL fighters parked so close to an internment camp, unless they were using the Americans as human shields against long range missile strikes or aerial bombardment.  The stick grenade is a mockup, however it could be either a fake of the [[RGD-33 stick grenade]] or the [[RKG-3 anti-tank grenade]].&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 High-Explosive Fragmentation stick grenade]]&lt;br /&gt;
[[Image:RedDawnFakeRGD-33a.jpg‎|thumb|none|500px|Col. Tanner shows a stick grenade to a YAK-36 pilot moments before tossing it in the intake]]&lt;br /&gt;
&lt;br /&gt;
=Rocket Pods=&lt;br /&gt;
&lt;br /&gt;
==Fake UB-32 Rocket Pods (on Fake Hind Gunship)==&lt;br /&gt;
Fake 32-round UB-32 rocket pods for the Russian S-5 unguided air-to-ground rocket are seen on the mocked up Hind-A helicopter gunship, along with wing mounted hardpoints with mocked-up twin launch rails for fake AT-2 &amp;quot;Swatter&amp;quot; anti-tank missiles.&lt;br /&gt;
[[Image:RedDawnFakeHind03a.jpg‎|thumb|none|500px|Fake Rocket pods are mounted on the wings of the Hind gunship.]]&lt;br /&gt;
&lt;br /&gt;
=Gun Platforms=&lt;br /&gt;
&lt;br /&gt;
== Fake Mil Mi-24 &amp;quot;Hind&amp;quot; Gunship ==&lt;br /&gt;
The &amp;quot;Mil Mi-24 Hinds&amp;quot; seen in the film are excellent mockups of Hind-As (painted with winter camo) built up from French''' Aerospatiale Pumas''' and were later used again in other movies such as ''[[Rambo: First Blood Part II]]'' and ''[[Rambo III]]''.  The version depicted was the earliest incarnation of the Hind, the Model-A with the blunt angular &amp;quot;greenhouse&amp;quot; side-by-side cockpit rather than the later twin in-line &amp;quot;double bubble&amp;quot; canopy.  The Hind-A was also seen in the film ''[[Firefox]]'', however those were 1/12th scale radio controlled flying models.  For the film ''[[Red Dawn]]'', three Pumas were modified (and all seen on film) and all had a fake Hind-A 'nose' sections built with darked tinted windows that slipped over the front end of the real Puma helicopter.  (If you looked closely, you could see the real nose of the Puma 'underneath' the Hind nose section through the tinted windows.  This, however, limited pilot vision and also restricted motion - quick turns were not possible lest the fake nose front end be ripped off the helicopter.  Later incarnations of the same modified Puma helicopter removed the extended Hind-A nose sections, but kept the fake wings and rockets pods (as these were sturdy modifications and didn't adversely affect the aerodynamics of the helicopter.)&lt;br /&gt;
[[Image:RedDawnFakeHind01a.jpg‎ |thumb|none|500px|Two of the three faux &amp;quot;Hind&amp;quot; helicopters chase the Wolverines in the beginning of the assault.]]&lt;br /&gt;
[[Image:RedDawnFakeHind02a.jpg‎|thumb|none|500px|One part of the PUMA helicopter that could not be modified was the bulging pods for the rear landing gear/wheels.  The real Hinds are smooth sided, with retractable landing gear, to make them more sleek and aerodynamic in attack maneuvers.]]&lt;br /&gt;
[[Image:RedDawnFakeHind05a.jpg‎|thumb|none|500px|Seen on the nose is a mockup of the '''single barreled 12.7mm heavy machine gun''' that was standard on the Hind-A helicopter.  Only the later models of the helicopter upgraded to 12.7 mm YakB gatling gun (which in turn was later replaced by a twin 30mm autocannon setup on the right side of the forward fuselage).]]&lt;br /&gt;
[[Image:RedDawnFakeHind06a.jpg‎ |thumb|none|500px|In real life, use of the Hind-As are a bit anachronistic, since the ubiquitous '''Hind-D''' (the version we see today with the twin tandem nose canopies) replaced all previous Hind gunships in active service beginning in 1974.  The Hind-As had design problems which forced their replacement by the Model D and had been replaced in most front line units by 1977.]]&lt;br /&gt;
In several shots, we can see the actual nose assembly of the original PUMA helicopter underneath the tinted glass windows of the extended &amp;quot;faux&amp;quot; nose.&lt;br /&gt;
[[Image:RedDawnFakeHindUndera.jpg‎|thumb|none|500px|Visible is the original nose of the Puma Helicopter under the tinted glass.  The filmmakers just mounted the fake nose on top of the real helicopter nose.]]&lt;br /&gt;
&lt;br /&gt;
== M42 &amp;quot;Duster&amp;quot; 40mm Self-Propelled Anti-Aircraft Gun ==&lt;br /&gt;
An M42 &amp;quot;Duster&amp;quot; SPAAG that has been knocked out of action is prominent in the ghost battlefield sequence.  Of course what is noticeably missing from the plethora of destroyed vehicles on the battlefield are main battle tanks like M1 Abrams or infantry fighting vehicles.  The M42 &amp;quot;Dusters&amp;quot; were built on obsolete M41 Walker Bulldog light tank chassis that were outfitted with twin 40mm AA guns and were used by ground troops in Vietnam, before being retired from regular Army service in 1972.  The M42 was then only found as a Corps Level asset in National Guard units until it was fully retired in 1988.&lt;br /&gt;
[[Image:RedDawnM42DusterA.jpg|thumb|none|500px|Jed, Robert and Matt walk past a knocked out M42 &amp;quot;Duster&amp;quot; - 40mm Main armament with a Browning M2HB mounted on the back.]]&lt;br /&gt;
&lt;br /&gt;
== Fake Soviet ZSU-23 Self Propelled Anti-Aircraft Gun ==&lt;br /&gt;
A Fake Soviet ZSU-23 Self Propelled Anti-Aircraft Gun was built on an American M8A1 Cargo Tractor chassis by Veluzet Armored Vehicles, out of Newhall, California.  This ZSU-23 replica was also used in 1988's ''[[Rambo III]]'' as well as the 1991 John Milius directed film ''[[Flight of the Intruder]]''.&lt;br /&gt;
[[Image:RedDawnZSUNightAttacka.jpg‎|thumb|none|500px|The faux Soviet ZSU-23 Self Propelled AA gun seen in the film [[Red Dawn]] during the night attack.  Unlike the film [[Flight of the Intruder]] (which mounted a real quad 50 comprising Browning M2HBs), this ZSU-23 only has fake mockup AA guns, so it is never seen firing in the movie.]]&lt;br /&gt;
[[Image:RedDawnZSUChassisBare.jpg‎|thumb|none|500px|'''Behind the Scenes:''' Inside the Veluzat Tank shop, the M8A1 Cargo Tractor has a steel frame welded into place that will eventually become the Soviet ZSU-23 Self Propelled AA gun seen in the film [[Red Dawn]].]]&lt;br /&gt;
[[Image:RedDawn ZSUparked.jpg‎ |thumb|none|500px|'''Behind the Scenes:''' The faux Soviet ZSU-23 Self Propelled AA gun seen in the film [[Red Dawn]] is parked as mechanics do some last minute testing.]]&lt;br /&gt;
&lt;br /&gt;
== Fake Soviet T-72 Main Battle Tank ==&lt;br /&gt;
The Fake T-72 tanks from the film were built on the chassis of a surplus M8A1 Cargo Tractor, which itself was a stretched version of the M41 Walker Bulldog with four return rollers and six roadwheels per side instead of three return rollers and five roadwheels. These mockups would later be used in 1988's ''[[Rambo III]]''.&lt;br /&gt;
[[Image:RedDawnT72SnowCamoA.jpg‎|thumb|none|500px|A beautifully painted Faux T-72 Tank rolls up to the snow battle.  The 125mm main gun is an aluminum and fiberglass tube that mounted a black powder charge in front to simulate firing. Note four return rollers in two pairs rather than the five of an M48 Patton or three of an M41 Walker Bulldog.]]&lt;br /&gt;
[[Image:RedDawnT72TurretPainted.jpg‎|thumb|none|500px|'''Behind the Scenes:''' The fiberglass turret of the faux Soviet T-72 built for and seen in the film [[Red Dawn]] has been painted with a different paint scheme.  In all the Fake T-72s impersonated multiple tanks with different paint schemes, most seen is the green urban, the field camo and the winter camo patterns.]]&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
&lt;br /&gt;
== Morris's Market ==&lt;br /&gt;
As many viewers remember, there was a large rack of sporting/hunting long guns in Mister Morris's Gas Station/General Store and Mister Morris hands out food, guns and ammunition to the boys and tells them to leave and &amp;quot;don't look back.&amp;quot;  However, none of the long guns in Mister Morris's gun rack can be identified due to the dark lighting in the shot.&lt;br /&gt;
[[Image:RedDawnMorrisMarketA.jpg‎|thumb|none|500px|A view of the dark gun rack in Mister Morris's Market.  It is extremely difficult to identify the weapons in the rack due to the dark shadowy lighting in the scene.]]&lt;br /&gt;
&lt;br /&gt;
== Inaccurate Captioning on the DVD ==&lt;br /&gt;
During the planning of the attack on the re-education camp, Col. Tanner mystifies most of the Wolverines with his military jargon.  Apparently the jargon is unknown to the people doing the captioning of the DVD as well.  He refers to grazing fire at a '''defilade''' (using the verb as a noun to refer to an area which the Soviets have prepared in such a way as to protect the position from ''enfilading'' fire).  Erica Mason ([[Lea Thompson]]) responds with &amp;quot;''Devolay''?&amp;quot;.  The Closed captions on the DVD incorrectly quotes Tanner as saying '''&amp;quot;duffle-A&amp;quot;''' which makes no sense.&lt;br /&gt;
[[Image:RedDawn-Duffle-Aa.jpg|thumb|none|500px|The Caption of this scene incorrectly quotes Tanner as saying &amp;quot;duffle-A&amp;quot; when in fact he says &amp;quot;Defilade&amp;quot; (which is a real military term).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:John Milius]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481888</id>
		<title>The Matrix: Path of Neo</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481888"/>
		<updated>2011-11-08T22:46:35Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Benelli M3 Super 90 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the game ''The Matrix: Path of Neo'':'''&lt;br /&gt;
[[Image:The_Matrix_-_Path_of_Neo.jpg|thumb|right|250px|''The Matrix: Path of Neo'' (2005)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] is the standard weapon for police officers and other various enemies. It is also your first weapon in the game. Can be duel wielded. Called Pistol in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USP9mm.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
The [[Desert Eagle#IMI Desert Eagle|IMI Desert Eagle]] is mostly famous for being the weapon of choice for agents, but also seen on a few other enemies.  Can be dual-wielded and is called Agent Pistol in-game.&lt;br /&gt;
[[Image:DesertEagle44Magnum.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by SWAT team members and other enemies. Can be dual-wielded and is called Submachine Gun in-game.&lt;br /&gt;
[[Image:MP5A3.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
The  [[M16#M16A2|M16A2 Rifle]] is mostly seen carried by soldiers and SWAT members, but a few security guards also carry them. Called the Assault Rifle in-game.&lt;br /&gt;
[[Image:M16A2.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The [[Benelli M3 Super 90]] is mostly used by on SWAT and military and is called the Pump Shotgun in-game.&lt;br /&gt;
[[Image:M3S90OldStyle.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] is briefly seen used mostly by exiles. Can be dual-wielded.&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
The [[Milkor MGL]] is used as the ultimate Agent-killing weapon. Only used by the player.&lt;br /&gt;
[[Image:MMGLMk1.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
The [[M134 minigun]] is seen used only when the player is in the helicopter rescuing Morpheus.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:The Matrix]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481887</id>
		<title>The Matrix: Path of Neo</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481887"/>
		<updated>2011-11-08T22:46:08Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* M16A2 Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the game ''The Matrix: Path of Neo'':'''&lt;br /&gt;
[[Image:The_Matrix_-_Path_of_Neo.jpg|thumb|right|250px|''The Matrix: Path of Neo'' (2005)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] is the standard weapon for police officers and other various enemies. It is also your first weapon in the game. Can be duel wielded. Called Pistol in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USP9mm.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
The [[Desert Eagle#IMI Desert Eagle|IMI Desert Eagle]] is mostly famous for being the weapon of choice for agents, but also seen on a few other enemies.  Can be dual-wielded and is called Agent Pistol in-game.&lt;br /&gt;
[[Image:DesertEagle44Magnum.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by SWAT team members and other enemies. Can be dual-wielded and is called Submachine Gun in-game.&lt;br /&gt;
[[Image:MP5A3.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
The  [[M16#M16A2|M16A2 Rifle]] is mostly seen carried by soldiers and SWAT members, but a few security guards also carry them. Called the Assault Rifle in-game.&lt;br /&gt;
[[Image:M16A2.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The [[Benelli M3 Super 90]] is mostly used by on SWAT and military.&lt;br /&gt;
[[Image:M3S90OldStyle.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] is briefly seen used mostly by exiles. Can be dual-wielded.&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
The [[Milkor MGL]] is used as the ultimate Agent-killing weapon. Only used by the player.&lt;br /&gt;
[[Image:MMGLMk1.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
The [[M134 minigun]] is seen used only when the player is in the helicopter rescuing Morpheus.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:The Matrix]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481886</id>
		<title>The Matrix: Path of Neo</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481886"/>
		<updated>2011-11-08T22:45:34Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Heckler &amp;amp; Koch MP5A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the game ''The Matrix: Path of Neo'':'''&lt;br /&gt;
[[Image:The_Matrix_-_Path_of_Neo.jpg|thumb|right|250px|''The Matrix: Path of Neo'' (2005)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] is the standard weapon for police officers and other various enemies. It is also your first weapon in the game. Can be duel wielded. Called Pistol in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USP9mm.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
The [[Desert Eagle#IMI Desert Eagle|IMI Desert Eagle]] is mostly famous for being the weapon of choice for agents, but also seen on a few other enemies.  Can be dual-wielded and is called Agent Pistol in-game.&lt;br /&gt;
[[Image:DesertEagle44Magnum.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by SWAT team members and other enemies. Can be dual-wielded and is called Submachine Gun in-game.&lt;br /&gt;
[[Image:MP5A3.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
The  [[M16#M16A2|M16A2 Rifle]] is mostly seen carried by soldiers and SWAT members, but a few security guards also carry them.&lt;br /&gt;
[[Image:M16A2.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The [[Benelli M3 Super 90]] is mostly used by on SWAT and military.&lt;br /&gt;
[[Image:M3S90OldStyle.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] is briefly seen used mostly by exiles. Can be dual-wielded.&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
The [[Milkor MGL]] is used as the ultimate Agent-killing weapon. Only used by the player.&lt;br /&gt;
[[Image:MMGLMk1.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
The [[M134 minigun]] is seen used only when the player is in the helicopter rescuing Morpheus.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:The Matrix]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481885</id>
		<title>The Matrix: Path of Neo</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481885"/>
		<updated>2011-11-08T22:45:07Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* IMI Desert Eagle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the game ''The Matrix: Path of Neo'':'''&lt;br /&gt;
[[Image:The_Matrix_-_Path_of_Neo.jpg|thumb|right|250px|''The Matrix: Path of Neo'' (2005)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] is the standard weapon for police officers and other various enemies. It is also your first weapon in the game. Can be duel wielded. Called Pistol in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USP9mm.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
The [[Desert Eagle#IMI Desert Eagle|IMI Desert Eagle]] is mostly famous for being the weapon of choice for agents, but also seen on a few other enemies.  Can be dual-wielded and is called Agent Pistol in-game.&lt;br /&gt;
[[Image:DesertEagle44Magnum.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by SWAT team members and other enemies. Can be dual-wielded.&lt;br /&gt;
[[Image:MP5A3.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
The  [[M16#M16A2|M16A2 Rifle]] is mostly seen carried by soldiers and SWAT members, but a few security guards also carry them.&lt;br /&gt;
[[Image:M16A2.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The [[Benelli M3 Super 90]] is mostly used by on SWAT and military.&lt;br /&gt;
[[Image:M3S90OldStyle.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] is briefly seen used mostly by exiles. Can be dual-wielded.&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
The [[Milkor MGL]] is used as the ultimate Agent-killing weapon. Only used by the player.&lt;br /&gt;
[[Image:MMGLMk1.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
The [[M134 minigun]] is seen used only when the player is in the helicopter rescuing Morpheus.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:The Matrix]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481884</id>
		<title>The Matrix: Path of Neo</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Matrix:_Path_of_Neo&amp;diff=481884"/>
		<updated>2011-11-08T22:44:45Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Heckler &amp;amp; Koch USP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the game ''The Matrix: Path of Neo'':'''&lt;br /&gt;
[[Image:The_Matrix_-_Path_of_Neo.jpg|thumb|right|250px|''The Matrix: Path of Neo'' (2005)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP]] is the standard weapon for police officers and other various enemies. It is also your first weapon in the game. Can be duel wielded. Called Pistol in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:USP9mm.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
The [[Desert Eagle#IMI Desert Eagle|IMI Desert Eagle]] is mostly famous for being the weapon of choice for agents, but also seen on a few other enemies.  Can be dual-wielded.&lt;br /&gt;
[[Image:DesertEagle44Magnum.jpg|300px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by SWAT team members and other enemies. Can be dual-wielded.&lt;br /&gt;
[[Image:MP5A3.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
The  [[M16#M16A2|M16A2 Rifle]] is mostly seen carried by soldiers and SWAT members, but a few security guards also carry them.&lt;br /&gt;
[[Image:M16A2.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The [[Benelli M3 Super 90]] is mostly used by on SWAT and military.&lt;br /&gt;
[[Image:M3S90OldStyle.jpg|500px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 12 Gauge Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] is briefly seen used mostly by exiles. Can be dual-wielded.&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
The [[Milkor MGL]] is used as the ultimate Agent-killing weapon. Only used by the player.&lt;br /&gt;
[[Image:MMGLMk1.jpg|400px|none|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
The [[M134 minigun]] is seen used only when the player is in the helicopter rescuing Morpheus.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:The Matrix]]&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476848</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476848"/>
		<updated>2011-10-28T01:21:42Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* Automatic Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
What I'd like to know is where the thing's trigger is at. [[User:RadiumMetal|RadiumMetal]] 20:21, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The real Grenade Launcher ==&lt;br /&gt;
I just found it. It's a Defense Technologies Penn Arms 40mm rotary launcher but it's missing the stock, tactical rails, and the handgrip at the front. [[User:RadiumMetal|RadiumMetal]] 12:47, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not entirely sure the PGL65-40 even existed in 1997. [[User:Evil Tim|Evil Tim]] 02:35, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The picture of the Grenade Launcher in the watch shows that it appears to have an unusually long top barrel, a shorter bottom barrel, and a pump. Other multi-shot launchers like the MGL or an RG6 don't have stuff like this, it's hard to pin down what it is. My jaw dropped when I figured out it looked like the Penn launcher, because of the pump underneath it. I can't find any production dates on the PGL65-40 and I'm coming up blank. So whether the PGL was developed in that time frame I don't know. [[User:RadiumMetal|RadiumMetal]] 19:52, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Editing ==&lt;br /&gt;
&lt;br /&gt;
Can one of the higher-ups please lift the protection on this page (atleast temporarily) so I can spruce it up? When I say I'm done you can put the protection back up if you want, thank you. - [[User:Mr. Wolf|Mr. Wolf]] 03:42, 9 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476833</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476833"/>
		<updated>2011-10-28T00:57:03Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* The real Grenade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The real Grenade Launcher ==&lt;br /&gt;
I just found it. It's a Defense Technologies Penn Arms 40mm rotary launcher but it's missing the stock, tactical rails, and the handgrip at the front. [[User:RadiumMetal|RadiumMetal]] 12:47, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not entirely sure the PGL65-40 even existed in 1997. [[User:Evil Tim|Evil Tim]] 02:35, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The picture of the Grenade Launcher in the watch shows that it appears to have an unusually long top barrel, a shorter bottom barrel, and a pump. Other multi-shot launchers like the MGL or an RG6 don't have stuff like this, it's hard to pin down what it is. My jaw dropped when I figured out it looked like the Penn launcher, because of the pump underneath it. I can't find any production dates on the PGL65-40 and I'm coming up blank. So whether the PGL was developed in that time frame I don't know. [[User:RadiumMetal|RadiumMetal]] 19:52, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Editing ==&lt;br /&gt;
&lt;br /&gt;
Can one of the higher-ups please lift the protection on this page (atleast temporarily) so I can spruce it up? When I say I'm done you can put the protection back up if you want, thank you. - [[User:Mr. Wolf|Mr. Wolf]] 03:42, 9 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476832</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476832"/>
		<updated>2011-10-28T00:53:19Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* The real Grenade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The real Grenade Launcher ==&lt;br /&gt;
I just found it. It's a Defense Technologies Penn Arms 40mm rotary launcher but it's missing the stock, tactical rails, and the handgrip at the front. [[User:RadiumMetal|RadiumMetal]] 12:47, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not entirely sure the PGL65-40 even existed in 1997. [[User:Evil Tim|Evil Tim]] 02:35, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The picture of the Grenade Launcher in the watch shows that it appears to have an unusually long top barrel, a shorter bottom barrel, and a pump. Other multi-shot launchers like the MGL or an RG6 don't have stuff like this, it's hard to pin down what it is. I can't find any production dates on the PGL65-40 and I'm coming up blank. So whether the PGL was developed in that time frame I don't know. [[User:RadiumMetal|RadiumMetal]] 19:52, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Editing ==&lt;br /&gt;
&lt;br /&gt;
Can one of the higher-ups please lift the protection on this page (atleast temporarily) so I can spruce it up? When I say I'm done you can put the protection back up if you want, thank you. - [[User:Mr. Wolf|Mr. Wolf]] 03:42, 9 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476831</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=476831"/>
		<updated>2011-10-28T00:52:40Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* The real Grenade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The real Grenade Launcher ==&lt;br /&gt;
I just found it. It's a Defense Technologies Penn Arms 40mm rotary launcher but it's missing the stock, tactical rails, and the handgrip at the front. [[User:RadiumMetal|RadiumMetal]] 12:47, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not entirely sure the PGL65-40 even existed in 1997. [[User:Evil Tim|Evil Tim]] 02:35, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The picture of the Grenade Launcher in the watch shows that it has a unusually long top barrel, a shorter bottom barrel, and a pump. Other multi-shot launchers like the MGL or an RG6 don't have stuff like this, it's hard to pin down what it is. I can't find any production dates on the PGL65-40 and I'm coming up blank. So whether the PGL was developed in that time frame I don't know. [[User:RadiumMetal|RadiumMetal]] 19:52, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Editing ==&lt;br /&gt;
&lt;br /&gt;
Can one of the higher-ups please lift the protection on this page (atleast temporarily) so I can spruce it up? When I say I'm done you can put the protection back up if you want, thank you. - [[User:Mr. Wolf|Mr. Wolf]] 03:42, 9 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448770</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448770"/>
		<updated>2011-08-18T17:49:52Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The real Grenade Launcher ==&lt;br /&gt;
I just found it. It's a Defense Technologies Penn Arms 40mm rotary launcher but it's missing the stock, tactical rails, and the handgrip at the front. [[User:RadiumMetal|RadiumMetal]] 12:47, 18 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448769</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448769"/>
		<updated>2011-08-18T17:48:50Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* The 'Nade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448768</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448768"/>
		<updated>2011-08-18T17:48:13Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* The 'Nade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just found it. It's a Defense Technologies Penn Arms 40mm rotary launcher but it's missing the stock, tactical rails, and the handgrip at the front. [[User:RadiumMetal|RadiumMetal]] 12:47, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448767</id>
		<title>Talk:GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:GoldenEye_007&amp;diff=448767"/>
		<updated>2011-08-18T17:47:24Z</updated>

		<summary type="html">&lt;p&gt;RadiumMetal: /* The 'Nade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knives ===&lt;br /&gt;
Two types of knives (technically the same, but wielded differently) are frequently used, Throwing Knives and Combat Knives.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Knife.png‎|thumb|none|300px|The &amp;quot;Throwing Knives&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
=== Tank ===&lt;br /&gt;
Its a Tank, and is featured in 2 levels. Did I mention the Tank is a Tank? &lt;br /&gt;
haha! funny family guy joke&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank GE.png|thumb|none|300px|The &amp;quot;Tank&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== I'm not sure the inventory order is the best we can use. ==&lt;br /&gt;
&lt;br /&gt;
While it's better having the weapons in some sort of order, the Goldeneye order is weird; for example, a revolver next to a sniper rifle and SMGs and assault rifles mixed up together for no good reason. I don't find this whole edit war thing productive, but I think it was in a better order the way I had it. [[User:Dongs|Dongs]] 07:53, 19 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There's no reason to do it one way or another. This is an asinine topic, probably best to just leave it alone until somebody actually complains about it. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*I'm somebody. And if there's no reason to do it one way or the other, why not do it the way I suggest? [[User:Dongs|Dongs]] 07:20, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
It's not a SPAS-12, it looks nothing like a SPAS-12, can we remove any mention of SPAS-12 from this article.&lt;br /&gt;
&lt;br /&gt;
If you absolutely have to have to have to call it something, its a wood furniture Remington 1100 with a pistol grip, no stock, a sawed off barrel, and a Mossberg heat shield. Somebody do a mock up of that (it doesn't exist on GIS, I've looked) and do a comparison.&lt;br /&gt;
&lt;br /&gt;
Still doesn't make it that though, so just keep it &amp;quot;Automatic Shotgun&amp;quot;. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*Most people seem to be able to see some SPAS-12 in it [we've got at least three who've added it or suggested it stay so far]. The heat shield plus that diagonal slant down onto it is the main point of comparison, though you're right it's a horrible resemblance and turns into a generic pump action as soon as you get past the heat shield. Also, if you want to mock up guns in photoshop, try this: http://avro504.hp.infoseek.co.jp/teppoo/gunicon.html &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also, the article doesn't say it's a SPAS-12 anymore, just that the front end has a couple of similarities. I might edit it to be even more clear that it certainly isn't a SPAS, and add this for proof:&lt;br /&gt;
&lt;br /&gt;
[[Image:Automatic_Shotgun.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
:Since that shows any similarity is purely confined to the front (as a side note, I especially like how the pump seems to travel all the way back to the pistol grip on what appears to be a shelf bracket which ''covers the trigger completely''). A more simple evaluation: it's an FPS, it's an automatic shotgun. It's not a Jackhammer, so it's a SPAS. If it's not a SPAS then it's a USAS-12 and I don't think we should go there. [[User:Dongs|Dongs]] 07:19, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, you messed up linking to your user page again. Sign with four tildes [&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;] or format the link as &amp;lt;nowiki&amp;gt;[[User:PersonOfInterest|PersonOfInterest]]&amp;lt;/nowiki&amp;gt;. [[User:Dongs|Dongs]] 10:13, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a shotgun in a video game it doesn't &amp;quot;have to&amp;quot; be anything. Let go of your SPAS 12 fantasy. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
*It seems the only person even remotely concerned with this is you. Give it a rest, the features are described as a &amp;quot;slight resemblance&amp;quot; in the article and that's all. [[User:Vangelis|Vangelis]] 07:30, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===BIG FAT SWEATY UPDATE===&lt;br /&gt;
It's a Remington 1100. I remember posting in the forum discussion that *if* the &amp;quot;automatic shotgun&amp;quot; was anything, it was a [[Remington 1100]] with a sawed off barrel, a pistol grip, no stock, and a heat shield. I searched and searched and it seemed such a gun did not exist, so i said &amp;quot;fudge it&amp;quot; and went home. Then I came across this little gem right here.&lt;br /&gt;
[[Image:Vlcsnap-222544.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Yes, ladies and gentlemen, the [[GoldenEye 007|Goldeneye]] automatic shotgun is modelled after the gun used by [[Kurtwood Smith|Red Foreman]] to put a boot up [[Robocop|Robocop's]] ass. &amp;quot;But the color of the forearm is different and that one has a folding stock&amp;quot; you say. AKMS's and SPECTRE M4's are supposed to have folding stocks too. P90's are supposed to be green. Point Game Checkmate. - POI&lt;br /&gt;
&lt;br /&gt;
PS The pump-action shotgun so closely resembling the folding stock 870 from [[Terminator 2: Judgement Day]] backs up my theory IMSO (In My Smug Opinion)&lt;br /&gt;
&lt;br /&gt;
Why is it OK to mention the pump shotgun resembling the 870 from [[Terminator 2: Judgement Day]] and that the sniper rifle resembles the WA2000 from [[The Living Daylights]], but it is verboten to mention that the auto shotgun resembles the customized 1100 from [[RoboCop]]? None of them are specifically ID'ed as those things, so what's the problem? [[User:PersonOfInterest2|PersonOfInterest2]] 05:44, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 'Nade Launcher ==&lt;br /&gt;
The Grenade Launcher doesn't look like the DefTech. It looks like the grenade launcher in [[Predator]] but that one wasn't a real gun. Anyone have any idea what that motherfucking 'nade launcher is supposed to represent?-[[User:Oliveira|Oliveira]] 17:17, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Something with &amp;quot;adjustable spray nozzle&amp;quot; in the description judging by the muzzle. Also fitted with an underbarrel microphone. [[User:Dongs|Dongs]] 19:53, 24 June 2009 (UTC)&lt;br /&gt;
:Ok, i admit i laughed at the underbarrel microphone. Now i can't unsee it. Thank you Dongs.-[[User:Oliveira|Oliveira]] 20:14, 24 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just found it. It's a Defense Technologies Penn Arms 40mm rotary launcher but it's missing the stock, tactical rails, and the handgrip at the front. [[User:RadiumMetal|RadiumMetal]] 12:47, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rocket launcher &lt;br /&gt;
&lt;br /&gt;
Shouldnt the rocket launcher be based on the RPG-7 instead?&lt;br /&gt;
&lt;br /&gt;
*No, because it only has one grip, an RPG-7 has two. [[User:Tim|Tim]] 17:15, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it has only one grip, wouln't it be an RPG-2?-[[User:Oliveira|Oliveira]] 18:50, 26 June 2009 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;The Type 69's grip is in the middle of the weapon, the RPG-2's is near the muzzle of the tube.&amp;lt;/s&amp;gt; &amp;lt;-Should not look at things the instant after waking up. Yes, it could be, but it's probably supposed to be an RPG-7 derivative. See: http://images2.wikia.nocookie.net/goldeneye/images/0/05/Rocket_Launcher.png for the Goldeneye Rocket Launcher. Apparently in early builds it had a three-shot magazine, was shoulder-fired [ie higher up on-screen] and looked different. [[User:Tim|Tim]] 19:13, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generic rotary gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You forgot to mention the rotary guns in the Airport level. --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:18, 7 November 2009 (UTC)&lt;br /&gt;
:Airport level? What airport level?--[[User:Oliveira|Oliveira]] 10:52, 7 November 2009 (UTC)&lt;br /&gt;
::Level 3, Runway, pillbox-enclosed rotary guns. They're in a few other places too I think. [[Special:Contributions/115.134.216.180|115.134.216.180]] 02:39, 4 January 2010 (UTC)&lt;br /&gt;
:::I believe he's talking about the runway where you make your escape from the chemical weapons plant, though I don't recall any of those weapons there. just a tank and an endless stream of Soviet infantry. [[User:Orca1 9904|Orca1 9904]] 04:21, 4 January 2010 (UTC)&lt;br /&gt;
::::Yes there are those in Runway: One near the tank, one on the left side at the end of the runway and one on the right side at the end of the runway [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Grenade Launcher is supposed to be a Milkor MGL (Multiple Grenade Launcher). There are plenty of variants of it.&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/File:M32_Grenade_Loading.jpg --[[Special:Contributions/208.85.242.212|208.85.242.212]] 10:19, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No it is not supposed to be a Milkor, it resembles a Milkor just as much as it resembles an RG-6 or an Arwen. My money's on Rare copying the clunky looking bastard from [[Predator]] (and [[User:Oliveira|Oliveira]] agrees), seeing as they ripped off the Robocop shotgun. - POI&lt;br /&gt;
&lt;br /&gt;
==AK-47 / Type 56==&lt;br /&gt;
If anybody feels i really disrupted the cosmic order with that edit then go ahead and change it but at least look at this photo first please.&lt;br /&gt;
http://images2.wikia.nocookie.net/goldeneye/images/7/76/Kalashnikov_AK47.png - POI&lt;br /&gt;
&lt;br /&gt;
==Speculation You Say?==&lt;br /&gt;
This game is full of guns that are copied from other movies. The fake AK-74 from Goldeneye is the most obvious, and Dongs pointed out the very unique infrared scope set up on the sniper rifle copied from The Living Daylights. The grenade launcher is quite a good match for the launcher from Predator. The folding stock 870 with the shells on top is a very iconic image from Terminator 2: Judgement Day, what else could it possibly be? As for the &amp;quot;automatic shotgun&amp;quot;, yeah I guess that technically would be speculation, but consider all the other guns in this game ripped from movies, the popularity of Robocop, and the fact that I described a gun similar to Kurtwood Smith's customized 1100 as a potential candidate for this shotgun BEFORE I had even seen the screencap that I later used to identify it. Pretty safe speculation, I would say. - [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This game is full of guns that are copied from other movies&amp;quot; well I just see a bunch of crappily generically modeled weapons. The only reason that you see them as movie guns is because it is what you are used to seeing/want to see. Your mind is matrixing so that you see what you want to see. There is no indication AT ALL that these weapons were ripped from a movie. Maybe its where the artist could have gotten his inspiration but anything else is pure speculation. To label such a crappily drawn generic weapon in this game as a such certain a specific weapon is a mockery of IMFDB in my opinion , akin to if someone were to parody IMFDB on SNL. --[[User:AdAstra2009|AdAstra2009]] 20:11, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well if you want to take it to a logical extreme then nothing in this game can be defined as anything. The PP7 is a black pocket pistol, the DD44 is a grey pistol. The KF7 would be better described as an AK-47 or AKM with the wooden stock removed due to a lack of holes where the folding stock would be. Being labelled as &amp;quot;AK-47&amp;quot; in the beta version doesn't mean anything, it's just another misidentification, a common occurance in games AND movies The RCP90 shouldn't count as anything. If you're uncomfortable giving a concrete identification of anything then at least mention the similarities. You can't completely ignore when something bares a resemblance to something that actually does exist. Example: don't say the auto shotgun definitively is a Remington 1100 a la Robocop, say it is most similar to the Remington 1100 from Robocop. [[User:PersonOfInterest|PersonOfInterest]] 22:13, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I've done now appears to be a sensible solution. Maybe this way of labelling things can be used in other video game articles. [[User:PersonOfInterest|PersonOfInterest]] 23:26, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ain't nobody fucking asking you your opinion! Stuff it!&lt;br /&gt;
&lt;br /&gt;
=='''Rocket Launcher'''==&lt;br /&gt;
&lt;br /&gt;
I don't know how anyone can write that it is 'generically' based of a type 96 RPG. It looks more like an AT4 than anything else. I mean, sure it's got a vertical fore grip, but don't you think that's kind of a stretch?  [[Special:Contributions/65.29.239.251|65.29.239.251]] 09:51, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks nothing like an AT4. It most resembles a Type 69 because it has a single pistol grip and an external warhead, neither of which are present on the AT4. It's not exactly a Type 69, so it's not labeled as a Type 69, the picture is just there for comparison. [[User:PersonOfInterest|PersonOfInterest]]&lt;br /&gt;
&lt;br /&gt;
It looks like an [[RPG-2]]. - --[[Special:Contributions/98.239.44.93|98.239.44.93]] 00:08, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cougar Magnum/Ruger Redhawk text==&lt;br /&gt;
&amp;quot;The Cougar Magnum appears to be based on the [[Ruger Redhawk]]. Despite a slow rate of fire, it is suprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. It is also used by Natalya to plow through the jungle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I changed this text because it makes no sense. &amp;quot;Also used by Natalya&amp;quot;? It's ONLY used by Natalya, you can't even pick it up off of her if she dies. And what is so surprising about a slow firing weapon being powerful? There are lots of video game weapons that are powerful and slow. You can't have powerful and fast because that wouldn't be balanced. And it is not at all worth mentioning that it &amp;quot;[retains] lethal force&amp;quot; because other guns that fire through objects (AR33, RCP90, Moonraker Laser) also &amp;quot;[retain] lethal force&amp;quot;. Just mention that those guns can all shoot through doors, objects, and people and that's all that needs to be said.&lt;br /&gt;
&lt;br /&gt;
Please don't ban me again, I'm not a vandal and banning me from the wiki because of my conduct on the forums was grossly unfair. [[User:PersonOfInterest2|PersonOfInterest2]] 05:40, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well, it can ''also'' be used by the player (be it by cheats or whatever), so the grammar isn't technically incorrect. And as for the section's text.. Other than some words and phrases bothering ''you'', there doesn't seem to be any problem with it as far as I can see. The section didn't say 'THIS GUN RULEZ AND IT KIKS ASS' or something like that. Don't be such a childish nitpicker. As for you getting banned, that's irrelevant here. Though I will say myself that it'd be pretty pointless to ban you off the forums and continue to allow you to be around and post on the actual Wiki itself. But that's just me. [[User:StanTheMan|StanTheMan]] 17:46, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tokarev/Tokagypt ==&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/goldeneye/images/e/e0/DD44_Dostovei.png&lt;br /&gt;
&lt;br /&gt;
Notice the shape of the grip and the horizontal lines. [[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 23:52, 13 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>RadiumMetal</name></author>
	</entry>
</feed>