<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pips</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pips"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Pips"/>
	<updated>2026-05-10T22:55:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1356168</id>
		<title>Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1356168"/>
		<updated>2020-07-02T22:27:40Z</updated>

		<summary type="html">&lt;p&gt;Pips: In-game screenshots for AKM, Beretta, Carl Gustav, Desert Tech SRS, L85 and Ak5c, added Panzerfaust, minor info about in-game usage of guns&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Freeman: Guerrilla Warfare&lt;br /&gt;
|date = 2019&lt;br /&gt;
|picture = FGWlogo.jpg&lt;br /&gt;
|developer = KK Game Studios&lt;br /&gt;
|publisher = KK Softworks&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.&lt;br /&gt;
&lt;br /&gt;
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.&lt;br /&gt;
&lt;br /&gt;
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9A1==&lt;br /&gt;
The [[Beretta M9]] is in the game as the &amp;quot;Beretta&amp;quot;. &lt;br /&gt;
[[Image:M9A1flipside.jpg‎|thumb|none|300px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:FGWBeretta_edit.jpg‎‎|thumb|none|300px|Beretta M9A1 model in game editor]]&lt;br /&gt;
[[Image:Beretta_1_3.jpg|thumb|none|600px|Beretta M9A1 in game]]&lt;br /&gt;
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
[[Desert Eagle Mark XIX]] is known as ''Eagle 80'' in game. In-game model doesn't feature fluted barrel, therefore it is most likely .50AE, but it fires .45ACP ammo. &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|IMI Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:FGW-Deagle_edit.jpg‎‎‎|thumb|none|300px|Desert Eagle model in game editor]]&lt;br /&gt;
[[Image:Eagle_1_3.jpg‎‎‎|thumb|none|600px|Desert Eagle in game]]&lt;br /&gt;
[[Image:Eagle_IS.jpg‎‎‎|thumb|none|600px|Aiming with Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
[[FN Five-seveN]] appears in game as FS7.&lt;br /&gt;
[[Image:Five-seveN_FDE.jpg‎|thumb|none|300px|FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:5-7_edit.jpg‎‎‎|thumb|none|300px|Five-seveN model in game editor]]&lt;br /&gt;
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]]&lt;br /&gt;
[[Image:5-7_IS.jpg‎‎‎|thumb|none|600px|Aiming with Five-seveN]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
Older generation of [[Glock 18]], identified by selector switch on first person model and by ability to fire burst, appears in game as &amp;quot;G19&amp;quot;.&lt;br /&gt;
[[Image:Glock18Ext.jpg‎‎|thumb|none|300px|2nd Generation Glock 18 - 9x19mm.]]&lt;br /&gt;
[[Image:G19_edit.jpg‎‎|thumb|none|300px|Glock 18 in game editor.]]&lt;br /&gt;
[[Image:FGlock_1_3.jpg|thumb|none|600px|Glock 18 in game. Notice the selector switch.]]&lt;br /&gt;
[[Image:FGlock_IS.jpg|thumb|none|600px|Iron sights of in-game Glock 18.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Nickel plated [[M1911A1]] is available in game under name P1911.&lt;br /&gt;
[[Image:NickelM1911A1.jpg‎‎|thumb|none|300px|M1911A1 - .45ACP.]]&lt;br /&gt;
[[Image:1911_edit.jpg‎‎‎|thumb|none|300px|M1911A1 model in game editor]]&lt;br /&gt;
[[Image:1911_1_3.jpg‎‎|thumb|none|600px|M1911A1 in game]]&lt;br /&gt;
[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250==&lt;br /&gt;
[[SIG-Sauer P250]] appears as P250.&lt;br /&gt;
[[Image:P250-F-Nitron-detail-L.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]]&lt;br /&gt;
[[Image:SIG250_edit.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]]&lt;br /&gt;
[[Image:FGWSIG_1_3.jpg|thumb|none|600px|SIG-Sauer P250 Full Size in game]]&lt;br /&gt;
[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
[[TT-33]] appears as TT56. Used by female militia.&lt;br /&gt;
[[Image:TT-33.jpg‎‎‎|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:TT33_edit.jpg‎‎‎‎|thumb|none|300px|Tokarev TT-33 in game editor.]]&lt;br /&gt;
[[Image:TT_1_3.jpg|thumb|none|600px|Tokarev TT-33 in game]]&lt;br /&gt;
[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]]&lt;br /&gt;
&lt;br /&gt;
==RSA Revolver==&lt;br /&gt;
RSA Revolver appears under name ''R1895''. The name is likely a reference to the [[Nagant M1895]] revolver, of which the RSA has little resemblance to. &lt;br /&gt;
[[Image:RSA Kobalt.jpg‎‎‎‎|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]]&lt;br /&gt;
[[Image:1895_edit.jpg‎‎‎‎|thumb|none|300px|Revolver model in the game editor.]]&lt;br /&gt;
[[Image:1895_1_3.jpg|thumb|none|600px|Revolver in game.]]&lt;br /&gt;
[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
In-game name ''Makarova''. The weapon itself, it seems, was a late idea in development, since it is modeled as a [[PPK]], but with &amp;quot;star&amp;quot; grips and an elongated protrusion at the front lower end of the slide, giving the gun a distant resemblance with the [[Makarov PM]], which the in-game name is clearly referring to.&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:Makarov_edit.jpg‎‎‎|thumb|none|300px|Makarova in game editor]]&lt;br /&gt;
[[Image:Makarov_1_3.jpg‎‎|thumb|none|600px|Makarova in game]]&lt;br /&gt;
[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Brügger &amp;amp; Thomet P26==&lt;br /&gt;
Used by CFR rebel grenadier. In-game name ''Coral''. Suppressed by default. &lt;br /&gt;
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]&lt;br /&gt;
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]&lt;br /&gt;
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M/45==&lt;br /&gt;
[[Carl Gustav M/45]] appears in game under the name ''Gustiv SMG''. Low rank SMG, can be bought from arms dealers.&lt;br /&gt;
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]&lt;br /&gt;
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]&lt;br /&gt;
[[Image:Carl_1_3.jpg|thumb|none|600px|Carl Gustav M/45 in game.]]&lt;br /&gt;
[[Image:Carl_IS.jpg|thumb|none|600px|Iron sights of Carl Gustav.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]&lt;br /&gt;
[[Image:MAC_edit.jpg‎‎‎‎|thumb|none|300px|MAC-10 in game editor.]]&lt;br /&gt;
[[Image:MAC_1_3.jpg|thumb|none|600px|MAC-10 in game]]&lt;br /&gt;
[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]]&lt;br /&gt;
 &lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto [[M1 Thompson]] carbine ([https://www.auto-ordnance.com/thompson-m1]). The sights also come from the [[M1A1 Thompson]] and is capable of full-auto fire.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]&lt;br /&gt;
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]&lt;br /&gt;
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
[[MP5A2]], in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]&lt;br /&gt;
[[Image:MP5_1_3.jpg|thumb|none|600px|MP5A2 in game.]]&lt;br /&gt;
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]], in game named ''UMP9'', utilizes 9mm ammo, but has a straight magazine. Used by Armed Bodyguards and Raiders.&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]&lt;br /&gt;
[[Image:UMP_1_3.jpg|thumb|none|600px|UMP45 in game.]]&lt;br /&gt;
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
[[Uzi]] is the second submachine gun that can fit into the sidearm slot.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]&lt;br /&gt;
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]&lt;br /&gt;
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of the Uzi]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]&lt;br /&gt;
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]&lt;br /&gt;
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]&lt;br /&gt;
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of the Vector]]&lt;br /&gt;
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Field Gun==&lt;br /&gt;
In-game name Remington, the [[Remington 870]] is used by Vulture special forces, female civilian fighters and captains.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]&lt;br /&gt;
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]&lt;br /&gt;
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with a Remington 870]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
[[Franchi SPAS-12]] is in game as ''Shot-12''. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]&lt;br /&gt;
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 model in the in-game editor.]]&lt;br /&gt;
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]&lt;br /&gt;
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with the SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
==SWD/Cobray Street Sweeper==&lt;br /&gt;
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]&lt;br /&gt;
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in the game editor.]]&lt;br /&gt;
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]&lt;br /&gt;
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with the Street Sweeper]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
The [[Beretta ARX-160]] is available in-game, most notably used by FCA grenadiers. While treated like the standard 5.56mm military variant in terms of gameplay, the weapon's actual model is that of the .22 LR version.&lt;br /&gt;
[[File:ARX-160 .22.jpg|thumb|none|450px|Beretta ARX-160 - .22 Long Rifle]]&lt;br /&gt;
[[File:Beretta_ARX-160.jpg|thumb|none|450px|A normal Beretta ARX-160, for comparison - 5.56x45mm NATO]]&lt;br /&gt;
[[File:ARX_edit.jpg|thumb|none|450px|The ARX-160's model in the game editor. Note the slightly shorter barrel, small ejection port, and distinctive magazine cutout, all of which differentiate the .22 LR version from the 5.56 one.]]&lt;br /&gt;
[[File:ARX_1_3.jpg|thumb|none|600px|An ARX-160 in the hands of an FCA grenadier, and another in those of the player character.]]&lt;br /&gt;
[[File:ARX_IS.jpg|thumb|none|600px|Aiming through the (rather small) iron sights of the ARX-160.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A==&lt;br /&gt;
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.&lt;br /&gt;
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]]&lt;br /&gt;
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]&lt;br /&gt;
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with an M1A.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 7.62x39==&lt;br /&gt;
In-game name VT-14. Used by Pozna fighters, CFR rebels, Snow Fox special snipers and mountain bandits.&lt;br /&gt;
[[File:Saiga 7.62x39.jpg|thumb|none|450px|Saiga - 7.62x39mm]]&lt;br /&gt;
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]&lt;br /&gt;
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]]&lt;br /&gt;
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with a Saiga.]]&lt;br /&gt;
&lt;br /&gt;
==Simonov SKS==&lt;br /&gt;
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen.&lt;br /&gt;
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]]&lt;br /&gt;
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]&lt;br /&gt;
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with an SKS.]]&lt;br /&gt;
&lt;br /&gt;
= Assault rifles =&lt;br /&gt;
== &amp;quot;CQRifle&amp;quot; ==&lt;br /&gt;
The &amp;quot;CQRifle&amp;quot; appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&amp;amp;K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.&lt;br /&gt;
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]&lt;br /&gt;
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:G36.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in the game editor.]]&lt;br /&gt;
[[Image:CQRifle_1_3.jpg|thumb|none|600px|CQRifle used by militia SMG fighter.]]&lt;br /&gt;
[[Image:CQRifle_IS.jpg|thumb|none|600px|Iron sights of CQRifle.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.&lt;br /&gt;
[[File:AK-12 2012.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]]&lt;br /&gt;
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]]&lt;br /&gt;
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]]&lt;br /&gt;
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
[[AKM]] is used by desert bandits and Cossack rebels.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]]&lt;br /&gt;
[[Image:AKM_1_3.jpg|thumb|none|600px|AKM used by freedom fighters.]]&lt;br /&gt;
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
[[AK-74M]], named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]&lt;br /&gt;
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]]&lt;br /&gt;
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[AKS-74U]] is named ''AKS78'' in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]]&lt;br /&gt;
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]]&lt;br /&gt;
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
[[AS Val]] appears as ''VA VAL''. It is used by Federal Sharpshooters. Equipped with a scope by default.&lt;br /&gt;
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]]&lt;br /&gt;
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]]&lt;br /&gt;
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C  ==&lt;br /&gt;
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms Dealers.&lt;br /&gt;
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]]&lt;br /&gt;
[[Image:Bofors_1_3.jpg|thumb|none|600px|Ak 5C in game.]]&lt;br /&gt;
[[Image:Bofors_IS.jpg|thumb|none|600px|Aiming with Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-1A Groza ==&lt;br /&gt;
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms Dealers.&lt;br /&gt;
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]&lt;br /&gt;
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H STD ==&lt;br /&gt;
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.&lt;br /&gt;
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]]&lt;br /&gt;
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]&lt;br /&gt;
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of the SCAR-H.]]&lt;br /&gt;
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on the first person model.]]&lt;br /&gt;
&lt;br /&gt;
==  Heckler &amp;amp; Koch HK416  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch HK416]] appears in game as ''M416''. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.&lt;br /&gt;
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in the game editor.]]&lt;br /&gt;
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]&lt;br /&gt;
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==  L85A2  ==&lt;br /&gt;
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers. Has ACOG scope by default.&lt;br /&gt;
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]]&lt;br /&gt;
[[Image:L85_1_3.jpg|thumb|none|600px|Freedom fighter holding L85 rifle.]]&lt;br /&gt;
[[Image:L85_IS.jpg|thumb|none|600px|Scope reticle of ACOG on L85.]]&lt;br /&gt;
&lt;br /&gt;
==  AR-15 Carbine  ==&lt;br /&gt;
[[AR-15]], named ''M4A'' is used by Scorpion assaulters, Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16&amp;quot; barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.&lt;br /&gt;
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16&amp;quot; Barrel, 20-round magazine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]]&lt;br /&gt;
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]&lt;br /&gt;
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of the M4A.]]&lt;br /&gt;
[[Image:M4_side.jpg|thumb|none|600px|M4A with a suppressor and iron sights attached.]]&lt;br /&gt;
&lt;br /&gt;
==  M16A4  ==&lt;br /&gt;
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry, VFA marines and Sea Lion special soldiers. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]]&lt;br /&gt;
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]&lt;br /&gt;
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==  Magpul PDR-C  ==&lt;br /&gt;
[[Magpul PDR-C]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]]&lt;br /&gt;
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]&lt;br /&gt;
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of the PDR.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr AUG A1  ==&lt;br /&gt;
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers and is used by Cheetah Assaulters.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
==  M249  ==&lt;br /&gt;
[[M249]] without heat shield is in game name as ''Mini-24''. Used by Federal machinegunners.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]]&lt;br /&gt;
[[Image:Minimi_1_3.jpg|thumb|none|600px|M249 in game.]]&lt;br /&gt;
[[Image:Minimi_IS.jpg|thumb|none|600px|Iron sights of the M249.]]&lt;br /&gt;
&lt;br /&gt;
==  FN MAG  ==&lt;br /&gt;
[[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.&lt;br /&gt;
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]]&lt;br /&gt;
[[Image:HKG_1_3.jpg|thumb|none|600px|FN MAG in game.]]&lt;br /&gt;
[[Image:HKG_IS.jpg|thumb|none|600px|Iron sights of the FN MAG.]]&lt;br /&gt;
&lt;br /&gt;
==  RPK  ==&lt;br /&gt;
[[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]]&lt;br /&gt;
[[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]]&lt;br /&gt;
[[Image:RPK_1_3.jpg|thumb|none|600px|RPK in game.]]&lt;br /&gt;
[[Image:RPK_IS.jpg|thumb|none|600px|Iron sights of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
==  Desert Tactical Arms SRS  ==&lt;br /&gt;
[[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen. Default sights are the same as those on SCAR.&lt;br /&gt;
[[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]]&lt;br /&gt;
[[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]]&lt;br /&gt;
[[Image:SRS_1_3.jpg|thumb|none|600px|Desert SRS in game.]]&lt;br /&gt;
[[Image:SRS_IS.jpg|thumb|none|600px|Iron sights of the Desert SRS.]]&lt;br /&gt;
&lt;br /&gt;
==  M40A5  ==&lt;br /&gt;
[[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr SSG-08  ==&lt;br /&gt;
[[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants.&lt;br /&gt;
[[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Izhmash SV-98  ==&lt;br /&gt;
Modern version of [[SV-98]] with folding stock appears as ''SV-98M''. Used by Alpha elite snipers.&lt;br /&gt;
[[Image:SV-98M.jpg|thumb|none|450px|Modern version of SV-98 - 7.62x54mmR.]]&lt;br /&gt;
[[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]]&lt;br /&gt;
[[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]]&lt;br /&gt;
[[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of SV-98.]]&lt;br /&gt;
&lt;br /&gt;
==  SVD Dragunov  ==&lt;br /&gt;
[[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers and Owl special snipers.&lt;br /&gt;
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]]&lt;br /&gt;
[[Image:SVD_1_3.jpg|thumb|none|600px|SVD in game.]]&lt;br /&gt;
[[Image:SVD_IS.jpg|thumb|none|600px|Scope reticle of SVD.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==  RPG-7  ==&lt;br /&gt;
[[RPG-7]] appears as ''RPG''. Can be bought from merchants.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]]&lt;br /&gt;
[[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
NPC-only item &amp;quot;Grenade launcher&amp;quot; has icon of [[Panzerfaust]].&lt;br /&gt;
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust - 44mm with 149mm warhead]]&lt;br /&gt;
[[Image:FGW_Panzerfaust.jpg|thumb|none|100px|Panzerfaust on icon of Grenade launcher in inventory.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGW_Panzerfaust.jpg&amp;diff=1356166</id>
		<title>File:FGW Panzerfaust.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGW_Panzerfaust.jpg&amp;diff=1356166"/>
		<updated>2020-07-02T22:14:27Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SRS_IS.jpg&amp;diff=1356165</id>
		<title>File:SRS IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SRS_IS.jpg&amp;diff=1356165"/>
		<updated>2020-07-02T22:09:26Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SRS_1_3.jpg&amp;diff=1356164</id>
		<title>File:SRS 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SRS_1_3.jpg&amp;diff=1356164"/>
		<updated>2020-07-02T22:08:47Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:L85_IS.jpg&amp;diff=1356163</id>
		<title>File:L85 IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:L85_IS.jpg&amp;diff=1356163"/>
		<updated>2020-07-02T22:07:06Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:L85_1_3.jpg&amp;diff=1356162</id>
		<title>File:L85 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:L85_1_3.jpg&amp;diff=1356162"/>
		<updated>2020-07-02T22:06:41Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Bofors_IS.jpg&amp;diff=1356161</id>
		<title>File:Bofors IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Bofors_IS.jpg&amp;diff=1356161"/>
		<updated>2020-07-02T22:05:08Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Bofors_1_3.jpg&amp;diff=1356160</id>
		<title>File:Bofors 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Bofors_1_3.jpg&amp;diff=1356160"/>
		<updated>2020-07-02T22:04:07Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AKM_1_3.jpg&amp;diff=1356159</id>
		<title>File:AKM 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AKM_1_3.jpg&amp;diff=1356159"/>
		<updated>2020-07-02T22:02:56Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Carl_IS.jpg&amp;diff=1356157</id>
		<title>File:Carl IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Carl_IS.jpg&amp;diff=1356157"/>
		<updated>2020-07-02T22:01:45Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Carl_1_3.jpg&amp;diff=1356156</id>
		<title>File:Carl 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Carl_1_3.jpg&amp;diff=1356156"/>
		<updated>2020-07-02T22:00:51Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beretta_1_3.jpg&amp;diff=1356155</id>
		<title>File:Beretta 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beretta_1_3.jpg&amp;diff=1356155"/>
		<updated>2020-07-02T21:59:24Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1327315</id>
		<title>Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1327315"/>
		<updated>2020-02-16T16:19:53Z</updated>

		<summary type="html">&lt;p&gt;Pips: /* Heckler &amp;amp; Koch UMP45 */  - in game actually utilizes 9mm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Freeman: Guerrilla Warfare&lt;br /&gt;
|date = 2019&lt;br /&gt;
|picture = FGWlogo.jpg&lt;br /&gt;
|developer = KK Game Studios&lt;br /&gt;
|publisher = KK Softworks&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.&lt;br /&gt;
&lt;br /&gt;
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.&lt;br /&gt;
&lt;br /&gt;
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9A1==&lt;br /&gt;
The [[Beretta M9]] is in the game as the &amp;quot;Beretta&amp;quot;. &lt;br /&gt;
[[Image:M9A1flipside.jpg‎|thumb|none|300px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:FGWBeretta_edit.jpg‎‎|thumb|none|300px|Beretta M9A1 model in game editor]]&lt;br /&gt;
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
[[Desert Eagle Mark XIX]] is known as ''Eagle 80'' in game. In-game model doesn't feature fluted barrel, therefore it is most likely .50AE, but it fires .45ACP ammo. &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|IMI Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:FGW-Deagle_edit.jpg‎‎‎|thumb|none|300px|Desert Eagle model in game editor]]&lt;br /&gt;
[[Image:Eagle_1_3.jpg‎‎‎|thumb|none|600px|Desert Eagle in game]]&lt;br /&gt;
[[Image:Eagle_IS.jpg‎‎‎|thumb|none|600px|Aiming with Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
[[FN Five-seveN]] appears in game as FS7.&lt;br /&gt;
[[Image:Five-seveN_FDE.jpg‎|thumb|none|300px|FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:5-7_edit.jpg‎‎‎|thumb|none|300px|Five-seveN model in game editor]]&lt;br /&gt;
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]]&lt;br /&gt;
[[Image:5-7_IS.jpg‎‎‎|thumb|none|600px|Aiming with Five-seveN]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
Older generation of [[Glock 18]], identified by selector switch on first person model and by ability to fire burst, appears in game as &amp;quot;G19&amp;quot;.&lt;br /&gt;
[[Image:Glock18Ext.jpg‎‎|thumb|none|300px|2nd Generation Glock 18 - 9x19mm.]]&lt;br /&gt;
[[Image:G19_edit.jpg‎‎|thumb|none|300px|Glock 18 in game editor.]]&lt;br /&gt;
[[Image:FGlock_1_3.jpg|thumb|none|600px|Glock 18 in game. Notice the selector switch.]]&lt;br /&gt;
[[Image:FGlock_IS.jpg|thumb|none|600px|Iron sights of in-game Glock 18.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Nickel plated [[M1911A1]] is available in game under name P1911.&lt;br /&gt;
[[Image:NickelM1911A1.jpg‎‎|thumb|none|300px|M1911A1 - .45ACP.]]&lt;br /&gt;
[[Image:1911_edit.jpg‎‎‎|thumb|none|300px|M1911A1 model in game editor]]&lt;br /&gt;
[[Image:1911_1_3.jpg‎‎|thumb|none|600px|M1911A1 in game]]&lt;br /&gt;
[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250==&lt;br /&gt;
[[SIG-Sauer P250]] appears as P250.&lt;br /&gt;
[[Image:P250-F-Nitron-detail-L.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]]&lt;br /&gt;
[[Image:SIG250_edit.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]]&lt;br /&gt;
[[Image:FGWSIG_1_3.jpg|thumb|none|600px|SIG-Sauer P250 Full Size in game]]&lt;br /&gt;
[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
[[TT-33]] appears as TT56. Used by female militia.&lt;br /&gt;
[[Image:TT-33.jpg‎‎‎|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:TT33_edit.jpg‎‎‎‎|thumb|none|300px|Tokarev TT-33 in game editor.]]&lt;br /&gt;
[[Image:TT_1_3.jpg|thumb|none|600px|Tokarev TT-33 in game]]&lt;br /&gt;
[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]]&lt;br /&gt;
&lt;br /&gt;
==RSA Revolver==&lt;br /&gt;
RSA Revolver appears under name ''R1895''. The name is likely a reference to the [[Nagant M1895]] revolver, of which the RSA has little resemblance to. &lt;br /&gt;
[[Image:RSA Kobalt.jpg‎‎‎‎|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]]&lt;br /&gt;
[[Image:1895_edit.jpg‎‎‎‎|thumb|none|300px|Revolver model in the game editor.]]&lt;br /&gt;
[[Image:1895_1_3.jpg|thumb|none|600px|Revolver in game.]]&lt;br /&gt;
[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a [[PPK]], but with &amp;quot;star&amp;quot; grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]].&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:Makarov_edit.jpg‎‎‎|thumb|none|300px|Makarova in game editor]]&lt;br /&gt;
[[Image:Makarov_1_3.jpg‎‎|thumb|none|600px|Makarova in game]]&lt;br /&gt;
[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Brügger &amp;amp; Thomet P26==&lt;br /&gt;
Used by CFR rebel grenadier. In-game name ''Coral''. Suppressed by default. &lt;br /&gt;
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]&lt;br /&gt;
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]&lt;br /&gt;
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M/45==&lt;br /&gt;
[[Carl Gustav M/45]] appears in game under the name ''Gustiv SMG''. Low rank SMG, can be bought from arms dealers.&lt;br /&gt;
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]&lt;br /&gt;
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]&lt;br /&gt;
[[Image:MAC_edit.jpg‎‎‎‎|thumb|none|300px|MAC-10 in game editor.]]&lt;br /&gt;
[[Image:MAC_1_3.jpg|thumb|none|600px|MAC-10 in game]]&lt;br /&gt;
[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]]&lt;br /&gt;
 &lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto [[M1 Thompson]] carbine ([https://www.auto-ordnance.com/thompson-m1]). The sights also come from the [[M1A1 Thompson]] and is capable of full-auto fire.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]&lt;br /&gt;
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]&lt;br /&gt;
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
[[MP5A2]], in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]&lt;br /&gt;
[[Image:MP5_1_3.jpg|thumb|none|600px|MP5A2 in game.]]&lt;br /&gt;
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]], in game named [[UMP9]], utilizes 9mm ammo, but has a straight magazine. Used by Armed Bodyguards and Raiders.&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]&lt;br /&gt;
[[Image:UMP_1_3.jpg|thumb|none|600px|UMP45 in game.]]&lt;br /&gt;
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
[[Uzi]] is the second submachine gun that can fit into the sidearm slot.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]&lt;br /&gt;
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]&lt;br /&gt;
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of the Uzi]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]&lt;br /&gt;
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]&lt;br /&gt;
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]&lt;br /&gt;
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of the Vector]]&lt;br /&gt;
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Field Gun==&lt;br /&gt;
In-game name Remington, the [[Remington 870]] is used by female civilian fighters and captains.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]&lt;br /&gt;
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]&lt;br /&gt;
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with a Remington 870]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
[[Franchi SPAS-12]] is in game as ''Shot-12''. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]&lt;br /&gt;
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 model in the in-game editor.]]&lt;br /&gt;
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]&lt;br /&gt;
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with the SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
==SWD/Cobray Street Sweeper==&lt;br /&gt;
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]&lt;br /&gt;
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in the game editor.]]&lt;br /&gt;
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]&lt;br /&gt;
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with the Street Sweeper]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
The [[Beretta ARX-160]] is available in-game, most notably used by FCA grenadiers. While treated like the standard 5.56mm military variant in terms of gameplay, the weapon's actual model is that of the .22 LR version.&lt;br /&gt;
[[File:ARX-160 .22.jpg|thumb|none|450px|Beretta ARX-160 - .22 Long Rifle]]&lt;br /&gt;
[[File:Beretta_ARX-160.jpg|thumb|none|450px|A normal Beretta ARX-160, for comparison - 5.56x45mm NATO]]&lt;br /&gt;
[[File:ARX_edit.jpg|thumb|none|450px|The ARX-160's model in the game editor. Note the slightly shorter barrel, small ejection port, and distinctive magazine cutout, all of which differentiate the .22 LR version from the 5.56 one.]]&lt;br /&gt;
[[File:ARX_1_3.jpg|thumb|none|600px|An ARX-160 in the hands of an FCA grenadier, and another in those of the player character.]]&lt;br /&gt;
[[File:ARX_IS.jpg|thumb|none|600px|Aiming through the (rather small) iron sights of the ARX-160.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A==&lt;br /&gt;
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.&lt;br /&gt;
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]]&lt;br /&gt;
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]&lt;br /&gt;
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with an M1A.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 7.62x39==&lt;br /&gt;
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.&lt;br /&gt;
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]&lt;br /&gt;
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]]&lt;br /&gt;
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with Saiga.]]&lt;br /&gt;
&lt;br /&gt;
==Simonov SKS==&lt;br /&gt;
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen.&lt;br /&gt;
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]]&lt;br /&gt;
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]&lt;br /&gt;
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with an SKS.]]&lt;br /&gt;
&lt;br /&gt;
= Assault rifles =&lt;br /&gt;
== &amp;quot;CQRifle&amp;quot; ==&lt;br /&gt;
The &amp;quot;CQRifle&amp;quot; appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&amp;amp;K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.&lt;br /&gt;
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]&lt;br /&gt;
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:G36.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in the game editor.]]&lt;br /&gt;
[[Image:CQRifle_1_3.jpg|thumb|none|600px|CQRifle used by militia SMG fighter.]]&lt;br /&gt;
[[Image:CQRifle_IS.jpg|thumb|none|600px|Iron sights of CQRifle.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.&lt;br /&gt;
[[File:AK-12 2013.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2013 model]]&lt;br /&gt;
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]]&lt;br /&gt;
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]]&lt;br /&gt;
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
[[AKM]] is used by desert bandits and Cossack rebels.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]]&lt;br /&gt;
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
[[AK-74M]], named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]&lt;br /&gt;
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]]&lt;br /&gt;
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[AKS-74U]] is named ''AKS78'' in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]]&lt;br /&gt;
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]]&lt;br /&gt;
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
[[AS Val]] appears as ''VA VAL''. It is used by Federal Sharpshooters. Equipped with a scope by default.&lt;br /&gt;
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]]&lt;br /&gt;
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]]&lt;br /&gt;
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C  ==&lt;br /&gt;
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms Dealers.&lt;br /&gt;
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-1A Groza ==&lt;br /&gt;
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms Dealers.&lt;br /&gt;
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]&lt;br /&gt;
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H STD ==&lt;br /&gt;
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.&lt;br /&gt;
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]]&lt;br /&gt;
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]&lt;br /&gt;
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of the SCAR-H.]]&lt;br /&gt;
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on the first person model.]]&lt;br /&gt;
&lt;br /&gt;
==  Heckler &amp;amp; Koch HK416  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch HK416]] appears in game as ''M416''. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.&lt;br /&gt;
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in the game editor.]]&lt;br /&gt;
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]&lt;br /&gt;
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==  L85A2  ==&lt;br /&gt;
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers.&lt;br /&gt;
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  AR-15 Carbine  ==&lt;br /&gt;
[[AR-15]], named ''M4A'' is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16&amp;quot; barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.&lt;br /&gt;
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16&amp;quot; Barrel, 20-round magazine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]]&lt;br /&gt;
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]&lt;br /&gt;
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of the M4A.]]&lt;br /&gt;
[[Image:M4_side.jpg|thumb|none|600px|M4A with a suppressor and iron sights attached.]]&lt;br /&gt;
&lt;br /&gt;
==  M16A4  ==&lt;br /&gt;
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry and VFA marines. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]]&lt;br /&gt;
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]&lt;br /&gt;
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==  Magpul PDR-C  ==&lt;br /&gt;
[[Magpul PDR-C]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]]&lt;br /&gt;
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]&lt;br /&gt;
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of the PDR.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr AUG A1  ==&lt;br /&gt;
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
==  M249  ==&lt;br /&gt;
[[M249]] without heat shield is in game name as ''Mini-24''. Used by Federal machinegunners.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]]&lt;br /&gt;
[[Image:Minimi_1_3.jpg|thumb|none|600px|M249 in game.]]&lt;br /&gt;
[[Image:Minimi_IS.jpg|thumb|none|600px|Iron sights of the M249.]]&lt;br /&gt;
&lt;br /&gt;
==  FN MAG  ==&lt;br /&gt;
[[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.&lt;br /&gt;
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]]&lt;br /&gt;
[[Image:HKG_1_3.jpg|thumb|none|600px|FN MAG in game.]]&lt;br /&gt;
[[Image:HKG_IS.jpg|thumb|none|600px|Iron sights of the FN MAG.]]&lt;br /&gt;
&lt;br /&gt;
==  RPK  ==&lt;br /&gt;
[[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]]&lt;br /&gt;
[[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]]&lt;br /&gt;
[[Image:RPK_1_3.jpg|thumb|none|600px|RPK in game.]]&lt;br /&gt;
[[Image:RPK_IS.jpg|thumb|none|600px|Iron sights of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
==  Desert Tactical Arms SRS  ==&lt;br /&gt;
[[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen.&lt;br /&gt;
[[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]]&lt;br /&gt;
[[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  M40A5  ==&lt;br /&gt;
[[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr SSG-08  ==&lt;br /&gt;
[[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants.&lt;br /&gt;
[[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Izhmash SV-98  ==&lt;br /&gt;
Modern version of [[SV-98]] with folding stock appears as ''SV-98M''. Used by Alpha elite snipers.&lt;br /&gt;
[[Image:SV-98M.jpg|thumb|none|450px|Modern version of SV-98 - 7.62x54mmR.]]&lt;br /&gt;
[[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]]&lt;br /&gt;
[[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]]&lt;br /&gt;
[[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of SV-98.]]&lt;br /&gt;
&lt;br /&gt;
==  SVD Dragunov  ==&lt;br /&gt;
[[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers.&lt;br /&gt;
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]]&lt;br /&gt;
[[Image:SVD_1_3.jpg|thumb|none|600px|SVD in game.]]&lt;br /&gt;
[[Image:SVD_IS.jpg|thumb|none|600px|Scope reticle of SVD.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==  RPG-7  ==&lt;br /&gt;
[[RPG-7]] appears as ''RPG''. Can be bought from merchants.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]]&lt;br /&gt;
[[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1327314</id>
		<title>Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1327314"/>
		<updated>2020-02-16T16:06:42Z</updated>

		<summary type="html">&lt;p&gt;Pips: /* Glock 17 */ -screenshots, changed to Glock 18 (visible selector switch)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Freeman: Guerrilla Warfare&lt;br /&gt;
|date = 2019&lt;br /&gt;
|picture = FGWlogo.jpg&lt;br /&gt;
|developer = KK Game Studios&lt;br /&gt;
|publisher = KK Softworks&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.&lt;br /&gt;
&lt;br /&gt;
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.&lt;br /&gt;
&lt;br /&gt;
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9A1==&lt;br /&gt;
The [[Beretta M9]] is in the game as the &amp;quot;Beretta&amp;quot;. &lt;br /&gt;
[[Image:M9A1flipside.jpg‎|thumb|none|300px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:FGWBeretta_edit.jpg‎‎|thumb|none|300px|Beretta M9A1 model in game editor]]&lt;br /&gt;
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
[[Desert Eagle Mark XIX]] is known as ''Eagle 80'' in game. In-game model doesn't feature fluted barrel, therefore it is most likely .50AE, but it fires .45ACP ammo. &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|IMI Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:FGW-Deagle_edit.jpg‎‎‎|thumb|none|300px|Desert Eagle model in game editor]]&lt;br /&gt;
[[Image:Eagle_1_3.jpg‎‎‎|thumb|none|600px|Desert Eagle in game]]&lt;br /&gt;
[[Image:Eagle_IS.jpg‎‎‎|thumb|none|600px|Aiming with Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
[[FN Five-seveN]] appears in game as FS7.&lt;br /&gt;
[[Image:Five-seveN_FDE.jpg‎|thumb|none|300px|FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:5-7_edit.jpg‎‎‎|thumb|none|300px|Five-seveN model in game editor]]&lt;br /&gt;
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]]&lt;br /&gt;
[[Image:5-7_IS.jpg‎‎‎|thumb|none|600px|Aiming with Five-seveN]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
Older generation of [[Glock 18]], identified by selector switch on first person model and by ability to fire burst, appears in game as &amp;quot;G19&amp;quot;.&lt;br /&gt;
[[Image:Glock18Ext.jpg‎‎|thumb|none|300px|2nd Generation Glock 18 - 9x19mm.]]&lt;br /&gt;
[[Image:G19_edit.jpg‎‎|thumb|none|300px|Glock 18 in game editor.]]&lt;br /&gt;
[[Image:FGlock_1_3.jpg|thumb|none|600px|Glock 18 in game. Notice the selector switch.]]&lt;br /&gt;
[[Image:FGlock_IS.jpg|thumb|none|600px|Iron sights of in-game Glock 18.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Nickel plated [[M1911A1]] is available in game under name P1911.&lt;br /&gt;
[[Image:NickelM1911A1.jpg‎‎|thumb|none|300px|M1911A1 - .45ACP.]]&lt;br /&gt;
[[Image:1911_edit.jpg‎‎‎|thumb|none|300px|M1911A1 model in game editor]]&lt;br /&gt;
[[Image:1911_1_3.jpg‎‎|thumb|none|600px|M1911A1 in game]]&lt;br /&gt;
[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250==&lt;br /&gt;
[[SIG-Sauer P250]] appears as P250.&lt;br /&gt;
[[Image:P250-F-Nitron-detail-L.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]]&lt;br /&gt;
[[Image:SIG250_edit.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]]&lt;br /&gt;
[[Image:FGWSIG_1_3.jpg|thumb|none|600px|SIG-Sauer P250 Full Size in game]]&lt;br /&gt;
[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
[[TT-33]] appears as TT56. Used by female militia.&lt;br /&gt;
[[Image:TT-33.jpg‎‎‎|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:TT33_edit.jpg‎‎‎‎|thumb|none|300px|Tokarev TT-33 in game editor.]]&lt;br /&gt;
[[Image:TT_1_3.jpg|thumb|none|600px|Tokarev TT-33 in game]]&lt;br /&gt;
[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]]&lt;br /&gt;
&lt;br /&gt;
==RSA Revolver==&lt;br /&gt;
RSA Revolver appears under name ''R1895''. The name is likely a reference to the [[Nagant M1895]] revolver, of which the RSA has little resemblance to. &lt;br /&gt;
[[Image:RSA Kobalt.jpg‎‎‎‎|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]]&lt;br /&gt;
[[Image:1895_edit.jpg‎‎‎‎|thumb|none|300px|Revolver model in the game editor.]]&lt;br /&gt;
[[Image:1895_1_3.jpg|thumb|none|600px|Revolver in game.]]&lt;br /&gt;
[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a [[PPK]], but with &amp;quot;star&amp;quot; grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]].&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:Makarov_edit.jpg‎‎‎|thumb|none|300px|Makarova in game editor]]&lt;br /&gt;
[[Image:Makarov_1_3.jpg‎‎|thumb|none|600px|Makarova in game]]&lt;br /&gt;
[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Brügger &amp;amp; Thomet P26==&lt;br /&gt;
Used by CFR rebel grenadier. In-game name ''Coral''. Suppressed by default. &lt;br /&gt;
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]&lt;br /&gt;
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]&lt;br /&gt;
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M/45==&lt;br /&gt;
[[Carl Gustav M/45]] appears in game under the name ''Gustiv SMG''. Low rank SMG, can be bought from arms dealers.&lt;br /&gt;
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]&lt;br /&gt;
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]&lt;br /&gt;
[[Image:MAC_edit.jpg‎‎‎‎|thumb|none|300px|MAC-10 in game editor.]]&lt;br /&gt;
[[Image:MAC_1_3.jpg|thumb|none|600px|MAC-10 in game]]&lt;br /&gt;
[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]]&lt;br /&gt;
 &lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto [[M1 Thompson]] carbine ([https://www.auto-ordnance.com/thompson-m1]). The sights also come from the [[M1A1 Thompson]] and is capable of full-auto fire.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]&lt;br /&gt;
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]&lt;br /&gt;
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
[[MP5A2]], in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]&lt;br /&gt;
[[Image:MP5_1_3.jpg|thumb|none|600px|MP5A2 in game.]]&lt;br /&gt;
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]], in game name [[UMP9]], but utilizes .45 ACP ammo and has a straight magazine. Used by Armed Bodyguards and Raiders.&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]&lt;br /&gt;
[[Image:UMP_1_3.jpg|thumb|none|600px|UMP45 in game.]]&lt;br /&gt;
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
[[Uzi]] is the second submachine gun that can fit into the sidearm slot.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]&lt;br /&gt;
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]&lt;br /&gt;
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of the Uzi]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]&lt;br /&gt;
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]&lt;br /&gt;
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]&lt;br /&gt;
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of the Vector]]&lt;br /&gt;
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Field Gun==&lt;br /&gt;
In-game name Remington, the [[Remington 870]] is used by female civilian fighters and captains.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]&lt;br /&gt;
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]&lt;br /&gt;
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with a Remington 870]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
[[Franchi SPAS-12]] is in game as ''Shot-12''. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]&lt;br /&gt;
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 model in the in-game editor.]]&lt;br /&gt;
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]&lt;br /&gt;
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with the SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
==SWD/Cobray Street Sweeper==&lt;br /&gt;
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]&lt;br /&gt;
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in the game editor.]]&lt;br /&gt;
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]&lt;br /&gt;
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with the Street Sweeper]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
The [[Beretta ARX-160]] is available in-game, most notably used by FCA grenadiers. While treated like the standard 5.56mm military variant in terms of gameplay, the weapon's actual model is that of the .22 LR version.&lt;br /&gt;
[[File:ARX-160 .22.jpg|thumb|none|450px|Beretta ARX-160 - .22 Long Rifle]]&lt;br /&gt;
[[File:Beretta_ARX-160.jpg|thumb|none|450px|A normal Beretta ARX-160, for comparison - 5.56x45mm NATO]]&lt;br /&gt;
[[File:ARX_edit.jpg|thumb|none|450px|The ARX-160's model in the game editor. Note the slightly shorter barrel, small ejection port, and distinctive magazine cutout, all of which differentiate the .22 LR version from the 5.56 one.]]&lt;br /&gt;
[[File:ARX_1_3.jpg|thumb|none|600px|An ARX-160 in the hands of an FCA grenadier, and another in those of the player character.]]&lt;br /&gt;
[[File:ARX_IS.jpg|thumb|none|600px|Aiming through the (rather small) iron sights of the ARX-160.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A==&lt;br /&gt;
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.&lt;br /&gt;
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]]&lt;br /&gt;
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]&lt;br /&gt;
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with an M1A.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 7.62x39==&lt;br /&gt;
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.&lt;br /&gt;
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]&lt;br /&gt;
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]]&lt;br /&gt;
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with Saiga.]]&lt;br /&gt;
&lt;br /&gt;
==Simonov SKS==&lt;br /&gt;
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen.&lt;br /&gt;
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]]&lt;br /&gt;
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]&lt;br /&gt;
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with an SKS.]]&lt;br /&gt;
&lt;br /&gt;
= Assault rifles =&lt;br /&gt;
== &amp;quot;CQRifle&amp;quot; ==&lt;br /&gt;
The &amp;quot;CQRifle&amp;quot; appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&amp;amp;K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.&lt;br /&gt;
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]&lt;br /&gt;
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:G36.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in the game editor.]]&lt;br /&gt;
[[Image:CQRifle_1_3.jpg|thumb|none|600px|CQRifle used by militia SMG fighter.]]&lt;br /&gt;
[[Image:CQRifle_IS.jpg|thumb|none|600px|Iron sights of CQRifle.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.&lt;br /&gt;
[[File:AK-12 2013.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2013 model]]&lt;br /&gt;
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]]&lt;br /&gt;
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]]&lt;br /&gt;
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
[[AKM]] is used by desert bandits and Cossack rebels.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]]&lt;br /&gt;
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
[[AK-74M]], named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]&lt;br /&gt;
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]]&lt;br /&gt;
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[AKS-74U]] is named ''AKS78'' in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]]&lt;br /&gt;
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]]&lt;br /&gt;
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
[[AS Val]] appears as ''VA VAL''. It is used by Federal Sharpshooters. Equipped with a scope by default.&lt;br /&gt;
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]]&lt;br /&gt;
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]]&lt;br /&gt;
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C  ==&lt;br /&gt;
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms Dealers.&lt;br /&gt;
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-1A Groza ==&lt;br /&gt;
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms Dealers.&lt;br /&gt;
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]&lt;br /&gt;
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H STD ==&lt;br /&gt;
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.&lt;br /&gt;
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]]&lt;br /&gt;
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]&lt;br /&gt;
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of the SCAR-H.]]&lt;br /&gt;
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on the first person model.]]&lt;br /&gt;
&lt;br /&gt;
==  Heckler &amp;amp; Koch HK416  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch HK416]] appears in game as ''M416''. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.&lt;br /&gt;
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in the game editor.]]&lt;br /&gt;
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]&lt;br /&gt;
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==  L85A2  ==&lt;br /&gt;
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers.&lt;br /&gt;
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  AR-15 Carbine  ==&lt;br /&gt;
[[AR-15]], named ''M4A'' is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16&amp;quot; barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.&lt;br /&gt;
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16&amp;quot; Barrel, 20-round magazine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]]&lt;br /&gt;
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]&lt;br /&gt;
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of the M4A.]]&lt;br /&gt;
[[Image:M4_side.jpg|thumb|none|600px|M4A with a suppressor and iron sights attached.]]&lt;br /&gt;
&lt;br /&gt;
==  M16A4  ==&lt;br /&gt;
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry and VFA marines. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]]&lt;br /&gt;
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]&lt;br /&gt;
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==  Magpul PDR-C  ==&lt;br /&gt;
[[Magpul PDR-C]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]]&lt;br /&gt;
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]&lt;br /&gt;
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of the PDR.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr AUG A1  ==&lt;br /&gt;
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
==  M249  ==&lt;br /&gt;
[[M249]] without heat shield is in game name as ''Mini-24''. Used by Federal machinegunners.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]]&lt;br /&gt;
[[Image:Minimi_1_3.jpg|thumb|none|600px|M249 in game.]]&lt;br /&gt;
[[Image:Minimi_IS.jpg|thumb|none|600px|Iron sights of the M249.]]&lt;br /&gt;
&lt;br /&gt;
==  FN MAG  ==&lt;br /&gt;
[[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.&lt;br /&gt;
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]]&lt;br /&gt;
[[Image:HKG_1_3.jpg|thumb|none|600px|FN MAG in game.]]&lt;br /&gt;
[[Image:HKG_IS.jpg|thumb|none|600px|Iron sights of the FN MAG.]]&lt;br /&gt;
&lt;br /&gt;
==  RPK  ==&lt;br /&gt;
[[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]]&lt;br /&gt;
[[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]]&lt;br /&gt;
[[Image:RPK_1_3.jpg|thumb|none|600px|RPK in game.]]&lt;br /&gt;
[[Image:RPK_IS.jpg|thumb|none|600px|Iron sights of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
==  Desert Tactical Arms SRS  ==&lt;br /&gt;
[[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen.&lt;br /&gt;
[[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]]&lt;br /&gt;
[[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  M40A5  ==&lt;br /&gt;
[[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr SSG-08  ==&lt;br /&gt;
[[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants.&lt;br /&gt;
[[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Izhmash SV-98  ==&lt;br /&gt;
Modern version of [[SV-98]] with folding stock appears as ''SV-98M''. Used by Alpha elite snipers.&lt;br /&gt;
[[Image:SV-98M.jpg|thumb|none|450px|Modern version of SV-98 - 7.62x54mmR.]]&lt;br /&gt;
[[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]]&lt;br /&gt;
[[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]]&lt;br /&gt;
[[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of SV-98.]]&lt;br /&gt;
&lt;br /&gt;
==  SVD Dragunov  ==&lt;br /&gt;
[[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers.&lt;br /&gt;
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]]&lt;br /&gt;
[[Image:SVD_1_3.jpg|thumb|none|600px|SVD in game.]]&lt;br /&gt;
[[Image:SVD_IS.jpg|thumb|none|600px|Scope reticle of SVD.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==  RPG-7  ==&lt;br /&gt;
[[RPG-7]] appears as ''RPG''. Can be bought from merchants.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]]&lt;br /&gt;
[[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGlock_IS.jpg&amp;diff=1327313</id>
		<title>File:FGlock IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGlock_IS.jpg&amp;diff=1327313"/>
		<updated>2020-02-16T16:04:20Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGlock_1_3.jpg&amp;diff=1327312</id>
		<title>File:FGlock 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGlock_1_3.jpg&amp;diff=1327312"/>
		<updated>2020-02-16T16:00:46Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325805</id>
		<title>Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325805"/>
		<updated>2020-02-05T22:37:35Z</updated>

		<summary type="html">&lt;p&gt;Pips: /* Desert Eagle */ - identified as Mark XIX, has rails and safety lever according to new image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Freeman: Guerrilla Warfare&lt;br /&gt;
|date = 2019&lt;br /&gt;
|picture = FGWlogo.jpg&lt;br /&gt;
|developer = KK Game Studios&lt;br /&gt;
|publisher = KK Softworks&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.&lt;br /&gt;
&lt;br /&gt;
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.&lt;br /&gt;
&lt;br /&gt;
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta M9A1 ==&lt;br /&gt;
The [[Beretta M9]] is in the game as the &amp;quot;Beretta&amp;quot;. &lt;br /&gt;
[[Image:M9A1flipside.jpg‎|thumb|none|300px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:FGWBeretta_edit.jpg‎‎|thumb|none|300px|Beretta M9A1 model in game editor]]&lt;br /&gt;
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
[[Desert Eagle Mark XIX]] is known as ''Eagle 80'' in game. In-game model doesn't feature fluted barrel, therefore it is most likely .50AE, but it fires .45ACP ammo. &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|IMI Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:FGW-Deagle_edit.jpg‎‎‎|thumb|none|300px|Desert Eagle model in game editor]]&lt;br /&gt;
[[Image:Eagle_1_3.jpg‎‎‎|thumb|none|600px|Desert Eagle in game]]&lt;br /&gt;
[[Image:Eagle_IS.jpg‎‎‎|thumb|none|600px|Aiming with Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
[[FN Five-seveN]] appears in game as FS7.&lt;br /&gt;
[[Image:Five-seveN_FDE.jpg‎|thumb|none|300px|FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:5-7_edit.jpg‎‎‎|thumb|none|300px|Five-seveN model in game editor]]&lt;br /&gt;
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]]&lt;br /&gt;
[[Image:5-7_IS.jpg‎‎‎|thumb|none|600px|Aiming with Five-seveN]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
[[Glock 17]] appears in game as G19, but seems to be older generation of full size Glock 17&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg‎‎|thumb|none|300px|2nd Generation Glock 17 - 9x19mm.]]&lt;br /&gt;
[[Image:G19_edit.jpg‎‎|thumb|none|300px|Glock 17 in game editor]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1  ==&lt;br /&gt;
Nickel plated [[M1911A1]] is available in game under name P1911.&lt;br /&gt;
[[Image:NickelM1911A1.jpg‎‎|thumb|none|300px|M1911A1 - .45ACP.]]&lt;br /&gt;
[[Image:1911_edit.jpg‎‎‎|thumb|none|300px|M1911A1 model in game editor]]&lt;br /&gt;
[[Image:1911_1_3.jpg‎‎|thumb|none|600px|M1911A1 in game]]&lt;br /&gt;
[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P250 ==&lt;br /&gt;
[[SIG-Sauer P250]] appears as P250.&lt;br /&gt;
[[Image:P250-F-Nitron-detail-L.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]]&lt;br /&gt;
[[Image:SIG250_edit.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]]&lt;br /&gt;
[[Image:FGWSIG_1_3.jpg|thumb|none|600px|SIG-Sauer P250 Full Size in game]]&lt;br /&gt;
[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33  ==&lt;br /&gt;
[[TT-33]] appears as TT56. Used by female militia.&lt;br /&gt;
[[Image:TT-33.jpg‎‎‎|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:TT33_edit.jpg‎‎‎‎|thumb|none|300px|Tokarev TT-33 in game editor.]]&lt;br /&gt;
[[Image:TT_1_3.jpg|thumb|none|600px|Tokarev TT-33 in game]]&lt;br /&gt;
[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]]&lt;br /&gt;
&lt;br /&gt;
== RSA Revolver ==&lt;br /&gt;
[[RSA Revolver]] appears under name ''R1895''. The name is likely a reference to the [[Nagant M1895]] revolver, of which the RSA has little resemblance to. &lt;br /&gt;
[[Image:RSA Kobalt.jpg‎‎‎‎|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]]&lt;br /&gt;
[[Image:1895_edit.jpg‎‎‎‎|thumb|none|300px|Revolver model in the game editor.]]&lt;br /&gt;
[[Image:1895_1_3.jpg|thumb|none|600px|Revolver in game.]]&lt;br /&gt;
[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a [[PPK]], but with &amp;quot;star&amp;quot; grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]].&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:Makarov_edit.jpg‎‎‎|thumb|none|300px|Makarova in game editor]]&lt;br /&gt;
[[Image:Makarov_1_3.jpg‎‎|thumb|none|600px|Makarova in game]]&lt;br /&gt;
[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
== Brügger &amp;amp; Thomet P26 ==&lt;br /&gt;
Used by CFR rebel grenadier. In-game name ''Coral''. Suppressed by default. &lt;br /&gt;
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]&lt;br /&gt;
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]&lt;br /&gt;
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]&lt;br /&gt;
&lt;br /&gt;
== Carl Gustav M/45 ==&lt;br /&gt;
[[Carl Gustav M/45]] appears in game under the name ''Gustiv SMG''. Low rank SMG, can be bought from arms dealers.&lt;br /&gt;
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]&lt;br /&gt;
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]&lt;br /&gt;
[[Image:MAC_edit.jpg‎‎‎‎|thumb|none|300px|MAC-10 in game editor.]]&lt;br /&gt;
[[Image:MAC_1_3.jpg|thumb|none|600px|MAC-10 in game]]&lt;br /&gt;
[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]]&lt;br /&gt;
 &lt;br /&gt;
== M1A1 Thompson ==&lt;br /&gt;
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto [[M1 Thompson]] carbine ([https://www.auto-ordnance.com/thompson-m1]). The sights also come from the [[M1A1 Thompson]] and is capable of full-auto fire.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]&lt;br /&gt;
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]&lt;br /&gt;
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
[[MP5A2]], in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]&lt;br /&gt;
[[Image:MP5_1_3.jpg|thumb|none|600px|MP5A2 in game.]]&lt;br /&gt;
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]], in game name [[UMP9]], but utilizes .45 ACP ammo and has a straight magazine. Used by Armed Bodyguards and Raiders.&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]&lt;br /&gt;
[[Image:UMP_1_3.jpg|thumb|none|600px|UMP45 in game.]]&lt;br /&gt;
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
[[Uzi]] is the second submachine gun that can fit into the sidearm slot.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]&lt;br /&gt;
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]&lt;br /&gt;
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of the Uzi]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector  ==&lt;br /&gt;
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]&lt;br /&gt;
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]&lt;br /&gt;
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]&lt;br /&gt;
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of the Vector]]&lt;br /&gt;
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Remington 870 Field Gun ==&lt;br /&gt;
In-game name Remington, the [[Remington 870]] is used by female civilian fighters and captains.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]&lt;br /&gt;
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]&lt;br /&gt;
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with a Remington 870]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12  ==&lt;br /&gt;
[[Franchi SPAS-12]] is in game as ''Shot-12''. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]&lt;br /&gt;
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 model in the in-game editor.]]&lt;br /&gt;
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]&lt;br /&gt;
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with the SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== SWD/Cobray Street Sweeper  ==&lt;br /&gt;
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]&lt;br /&gt;
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in the game editor.]]&lt;br /&gt;
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]&lt;br /&gt;
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with the Street Sweeper]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.&lt;br /&gt;
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]]&lt;br /&gt;
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]&lt;br /&gt;
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with an M1A.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga 7.62x39 ==&lt;br /&gt;
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.&lt;br /&gt;
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]&lt;br /&gt;
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]]&lt;br /&gt;
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with Saiga.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Simonov SKS  ==&lt;br /&gt;
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen.&lt;br /&gt;
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]]&lt;br /&gt;
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]&lt;br /&gt;
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with an SKS.]]&lt;br /&gt;
&lt;br /&gt;
= Assault rifles =&lt;br /&gt;
== &amp;quot;CQRifle&amp;quot; ==&lt;br /&gt;
The &amp;quot;CQRifle&amp;quot; appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&amp;amp;K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.&lt;br /&gt;
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]&lt;br /&gt;
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:G36.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in the game editor.]]&lt;br /&gt;
[[Image:CQRifle_1_3.jpg|thumb|none|600px|CQRifle used by militia SMG fighter.]]&lt;br /&gt;
[[Image:CQRifle_IS.jpg|thumb|none|600px|Iron sights of CQRifle.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.&lt;br /&gt;
[[File:AK-12 2013.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2013 model]]&lt;br /&gt;
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]]&lt;br /&gt;
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]]&lt;br /&gt;
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
[[AKM]] is used by desert bandits and Cossack rebels.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]]&lt;br /&gt;
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
[[AK-74M]], named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]&lt;br /&gt;
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]]&lt;br /&gt;
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[AKS-74U]] is named ''AKS78'' in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]]&lt;br /&gt;
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]]&lt;br /&gt;
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
[[AS Val]] appears as ''VA VAL''. It is used by Federal Sharpshooters. Equipped with a scope by default.&lt;br /&gt;
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]]&lt;br /&gt;
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]]&lt;br /&gt;
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C  ==&lt;br /&gt;
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms Dealers.&lt;br /&gt;
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
[[Beretta ARX-160]] is most notably used by FCA grenadiers.&lt;br /&gt;
[[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:ARX_edit.jpg|thumb|none|450px|ARX-160 in the game editor.]]&lt;br /&gt;
[[Image:ARX_1_3.jpg|thumb|none|600px|ARX-160 used by an FCA grenadier.]]&lt;br /&gt;
[[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of the ARX-160.]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-1A Groza ==&lt;br /&gt;
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms Dealers.&lt;br /&gt;
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]&lt;br /&gt;
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H STD ==&lt;br /&gt;
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.&lt;br /&gt;
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]]&lt;br /&gt;
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]&lt;br /&gt;
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of the SCAR-H.]]&lt;br /&gt;
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on the first person model.]]&lt;br /&gt;
&lt;br /&gt;
==  Heckler &amp;amp; Koch HK416  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch HK416]] appears in game as ''M416''. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.&lt;br /&gt;
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in the game editor.]]&lt;br /&gt;
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]&lt;br /&gt;
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==  L85A2  ==&lt;br /&gt;
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers.&lt;br /&gt;
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  AR-15 Carbine  ==&lt;br /&gt;
[[AR-15]], named ''M4A'' is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16&amp;quot; barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.&lt;br /&gt;
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16&amp;quot; Barrel, 20-round magazine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]]&lt;br /&gt;
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]&lt;br /&gt;
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of the M4A.]]&lt;br /&gt;
[[Image:M4_side.jpg|thumb|none|600px|M4A with a suppressor and iron sights attached.]]&lt;br /&gt;
&lt;br /&gt;
==  M16A4  ==&lt;br /&gt;
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry and VFA marines. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]]&lt;br /&gt;
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]&lt;br /&gt;
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==  Magpul PDR-C  ==&lt;br /&gt;
[[Magpul PDR-C]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]]&lt;br /&gt;
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]&lt;br /&gt;
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of the PDR.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr AUG A1  ==&lt;br /&gt;
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
==  M249  ==&lt;br /&gt;
[[M249]] without heat shield is in game name as ''Mini-24''. Used by Federal machinegunners.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]]&lt;br /&gt;
[[Image:Minimi_1_3.jpg|thumb|none|600px|M249 in game.]]&lt;br /&gt;
[[Image:Minimi_IS.jpg|thumb|none|600px|Iron sights of the M249.]]&lt;br /&gt;
&lt;br /&gt;
==  FN MAG  ==&lt;br /&gt;
[[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.&lt;br /&gt;
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]]&lt;br /&gt;
[[Image:HKG_1_3.jpg|thumb|none|600px|FN MAG in game.]]&lt;br /&gt;
[[Image:HKG_IS.jpg|thumb|none|600px|Iron sights of the FN MAG.]]&lt;br /&gt;
&lt;br /&gt;
==  RPK  ==&lt;br /&gt;
[[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]]&lt;br /&gt;
[[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]]&lt;br /&gt;
[[Image:RPK_1_3.jpg|thumb|none|600px|RPK in game.]]&lt;br /&gt;
[[Image:RPK_IS.jpg|thumb|none|600px|Iron sights of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
==  Desert Tactical Arms SRS  ==&lt;br /&gt;
[[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen.&lt;br /&gt;
[[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]]&lt;br /&gt;
[[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  M40A5  ==&lt;br /&gt;
[[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr SSG-08  ==&lt;br /&gt;
[[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants.&lt;br /&gt;
[[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Izhmash SV-98  ==&lt;br /&gt;
Modern version of [[SV-98]] with folding stock appears as ''SV-98M''. Used by Alpha elite snipers.&lt;br /&gt;
[[Image:SV-98M.jpg|thumb|none|450px|Modern version of SV-98 - 7.62x54mmR.]]&lt;br /&gt;
[[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]]&lt;br /&gt;
[[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]]&lt;br /&gt;
[[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of SV-98.]]&lt;br /&gt;
&lt;br /&gt;
==  SVD Dragunov  ==&lt;br /&gt;
[[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers.&lt;br /&gt;
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]]&lt;br /&gt;
[[Image:SVD_1_3.jpg|thumb|none|600px|SVD in game.]]&lt;br /&gt;
[[Image:SVD_IS.jpg|thumb|none|600px|Scope reticle of SVD.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==  RPG-7  ==&lt;br /&gt;
[[RPG-7]] appears as ''RPG''. Can be bought from merchants.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]]&lt;br /&gt;
[[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGW-Deagle_edit.jpg&amp;diff=1325804</id>
		<title>File:FGW-Deagle edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGW-Deagle_edit.jpg&amp;diff=1325804"/>
		<updated>2020-02-05T22:35:22Z</updated>

		<summary type="html">&lt;p&gt;Pips: image showing parts important for version identification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;image showing parts important for version identification&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGWEagle_edit.jpg&amp;diff=1325802</id>
		<title>File:FGWEagle edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGWEagle_edit.jpg&amp;diff=1325802"/>
		<updated>2020-02-05T22:23:35Z</updated>

		<summary type="html">&lt;p&gt;Pips: Pips uploaded a new version of &amp;amp;quot;File:FGWEagle edit.jpg&amp;amp;quot;: Reverted to version as of 22:21, 5 February 2020&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert eagle in game editor&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGWEagle_edit.jpg&amp;diff=1325801</id>
		<title>File:FGWEagle edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGWEagle_edit.jpg&amp;diff=1325801"/>
		<updated>2020-02-05T22:23:24Z</updated>

		<summary type="html">&lt;p&gt;Pips: Pips uploaded a new version of &amp;amp;quot;File:FGWEagle edit.jpg&amp;amp;quot;: image showing parts important for version identification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert eagle in game editor&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGWEagle_edit.jpg&amp;diff=1325800</id>
		<title>File:FGWEagle edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGWEagle_edit.jpg&amp;diff=1325800"/>
		<updated>2020-02-05T22:21:02Z</updated>

		<summary type="html">&lt;p&gt;Pips: Pips uploaded a new version of &amp;amp;quot;File:FGWEagle edit.jpg&amp;amp;quot;: image showing parts important for version identification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert eagle in game editor&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325799</id>
		<title>Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325799"/>
		<updated>2020-02-05T22:04:55Z</updated>

		<summary type="html">&lt;p&gt;Pips: /* &amp;quot;CQRifle&amp;quot; */ in-game screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Freeman: Guerrilla Warfare&lt;br /&gt;
|date = 2019&lt;br /&gt;
|picture = FGWlogo.jpg&lt;br /&gt;
|developer = KK Game Studios&lt;br /&gt;
|publisher = KK Softworks&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.&lt;br /&gt;
&lt;br /&gt;
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.&lt;br /&gt;
&lt;br /&gt;
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta M9A1 ==&lt;br /&gt;
The [[Beretta M9]] is in the game as the &amp;quot;Beretta&amp;quot;. &lt;br /&gt;
[[Image:M9A1flipside.jpg‎|thumb|none|300px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:FGWBeretta_edit.jpg‎‎|thumb|none|300px|Beretta M9A1 model in game editor]]&lt;br /&gt;
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
In-game name Eagle 80.&lt;br /&gt;
[[Image:FGWEagle_edit.jpg‎‎‎|thumb|none|300px|Desert Eagle model in game editor]]&lt;br /&gt;
[[Image:Eagle_1_3.jpg‎‎‎|thumb|none|600px|Desert Eagle in game]]&lt;br /&gt;
[[Image:Eagle_IS.jpg‎‎‎|thumb|none|600px|Aiming with Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
[[FN Five-seveN]] appears in game as FS7.&lt;br /&gt;
[[Image:Five-seveN_FDE.jpg‎|thumb|none|300px|FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:5-7_edit.jpg‎‎‎|thumb|none|300px|Five-seveN model in game editor]]&lt;br /&gt;
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]]&lt;br /&gt;
[[Image:5-7_IS.jpg‎‎‎|thumb|none|600px|Aiming with Five-seveN]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
[[Glock 17]] appears in game as G19, but seems to be older generation of full size Glock 17&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg‎‎|thumb|none|300px|2nd Generation Glock 17 - 9x19mm.]]&lt;br /&gt;
[[Image:G19_edit.jpg‎‎|thumb|none|300px|Glock 17 in game editor]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1  ==&lt;br /&gt;
Nickel plated [[M1911A1]] is available in game under name P1911.&lt;br /&gt;
[[Image:NickelM1911A1.jpg‎‎|thumb|none|300px|M1911A1 - .45ACP.]]&lt;br /&gt;
[[Image:1911_edit.jpg‎‎‎|thumb|none|300px|M1911A1 model in game editor]]&lt;br /&gt;
[[Image:1911_1_3.jpg‎‎|thumb|none|600px|M1911A1 in game]]&lt;br /&gt;
[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P250 ==&lt;br /&gt;
[[SIG-Sauer P250]] appears as P250.&lt;br /&gt;
[[Image:P250-F-Nitron-detail-L.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]]&lt;br /&gt;
[[Image:SIG250_edit.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]]&lt;br /&gt;
[[Image:FGWSIG_1_3.jpg|thumb|none|600px|SIG-Sauer P250 Full Size in game]]&lt;br /&gt;
[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33  ==&lt;br /&gt;
[[TT-33]] appears as TT56. Used by female militia.&lt;br /&gt;
[[Image:TT-33.jpg‎‎‎|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:TT33_edit.jpg‎‎‎‎|thumb|none|300px|Tokarev TT-33 in game editor.]]&lt;br /&gt;
[[Image:TT_1_3.jpg|thumb|none|600px|Tokarev TT-33 in game]]&lt;br /&gt;
[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]]&lt;br /&gt;
&lt;br /&gt;
== RSA Revolver ==&lt;br /&gt;
[[RSA Revolver]] appears under name ''R1895''. The name is likely a reference to the [[Nagant M1895]] revolver, of which the RSA has little resemblance to. &lt;br /&gt;
[[Image:RSA Kobalt.jpg‎‎‎‎|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]]&lt;br /&gt;
[[Image:1895_edit.jpg‎‎‎‎|thumb|none|300px|Revolver model in the game editor.]]&lt;br /&gt;
[[Image:1895_1_3.jpg|thumb|none|600px|Revolver in game.]]&lt;br /&gt;
[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a [[PPK]], but with &amp;quot;star&amp;quot; grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]].&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:Makarov_edit.jpg‎‎‎|thumb|none|300px|Makarova in game editor]]&lt;br /&gt;
[[Image:Makarov_1_3.jpg‎‎|thumb|none|600px|Makarova in game]]&lt;br /&gt;
[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
== Brügger &amp;amp; Thomet P26 ==&lt;br /&gt;
Used by CFR rebel grenadier. In-game name ''Coral''. Suppressed by default. &lt;br /&gt;
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]&lt;br /&gt;
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]&lt;br /&gt;
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]&lt;br /&gt;
&lt;br /&gt;
== Carl Gustav M/45 ==&lt;br /&gt;
[[Carl Gustav M/45]] appears in game under the name ''Gustiv SMG''. Low rank SMG, can be bought from arms dealers.&lt;br /&gt;
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]&lt;br /&gt;
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]&lt;br /&gt;
[[Image:MAC_edit.jpg‎‎‎‎|thumb|none|300px|MAC-10 in game editor.]]&lt;br /&gt;
[[Image:MAC_1_3.jpg|thumb|none|600px|MAC-10 in game]]&lt;br /&gt;
[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]]&lt;br /&gt;
 &lt;br /&gt;
== M1A1 Thompson ==&lt;br /&gt;
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto [[M1 Thompson]] carbine ([https://www.auto-ordnance.com/thompson-m1]). The sights also come from the [[M1A1 Thompson]] and is capable of full-auto fire.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]&lt;br /&gt;
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]&lt;br /&gt;
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
[[MP5A2]], in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]&lt;br /&gt;
[[Image:MP5_1_3.jpg|thumb|none|600px|MP5A2 in game.]]&lt;br /&gt;
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]], in game name [[UMP9]], but utilizes .45 ACP ammo and has a straight magazine. Used by Armed Bodyguards and Raiders.&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]&lt;br /&gt;
[[Image:UMP_1_3.jpg|thumb|none|600px|UMP45 in game.]]&lt;br /&gt;
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
[[Uzi]] is the second submachine gun that can fit into the sidearm slot.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]&lt;br /&gt;
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]&lt;br /&gt;
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of the Uzi]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector  ==&lt;br /&gt;
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]&lt;br /&gt;
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]&lt;br /&gt;
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]&lt;br /&gt;
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of the Vector]]&lt;br /&gt;
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Remington 870 Field Gun ==&lt;br /&gt;
In-game name Remington, the [[Remington 870]] is used by female civilian fighters and captains.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]&lt;br /&gt;
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]&lt;br /&gt;
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with a Remington 870]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12  ==&lt;br /&gt;
[[Franchi SPAS-12]] is in game as ''Shot-12''. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]&lt;br /&gt;
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 model in the in-game editor.]]&lt;br /&gt;
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]&lt;br /&gt;
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with the SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== SWD/Cobray Street Sweeper  ==&lt;br /&gt;
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]&lt;br /&gt;
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in the game editor.]]&lt;br /&gt;
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]&lt;br /&gt;
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with the Street Sweeper]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.&lt;br /&gt;
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]]&lt;br /&gt;
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]&lt;br /&gt;
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with an M1A.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga 7.62x39 ==&lt;br /&gt;
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.&lt;br /&gt;
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]&lt;br /&gt;
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]]&lt;br /&gt;
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with Saiga.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Simonov SKS  ==&lt;br /&gt;
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen.&lt;br /&gt;
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]]&lt;br /&gt;
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]&lt;br /&gt;
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with an SKS.]]&lt;br /&gt;
&lt;br /&gt;
= Assault rifles =&lt;br /&gt;
== &amp;quot;CQRifle&amp;quot; ==&lt;br /&gt;
The &amp;quot;CQRifle&amp;quot; appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&amp;amp;K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.&lt;br /&gt;
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]&lt;br /&gt;
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:G36.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in the game editor.]]&lt;br /&gt;
[[Image:CQRifle_1_3.jpg|thumb|none|600px|CQRifle used by militia SMG fighter.]]&lt;br /&gt;
[[Image:CQRifle_IS.jpg|thumb|none|600px|Iron sights of CQRifle.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.&lt;br /&gt;
[[File:AK-12 2013.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2013 model]]&lt;br /&gt;
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]]&lt;br /&gt;
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]]&lt;br /&gt;
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
[[AKM]] is used by desert bandits and Cossack rebels.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]]&lt;br /&gt;
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
[[AK-74M]], named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]&lt;br /&gt;
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]]&lt;br /&gt;
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[AKS-74U]] is named ''AKS78'' in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]]&lt;br /&gt;
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]]&lt;br /&gt;
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
[[AS Val]] appears as ''VA VAL''. It is used by Federal Sharpshooters. Equipped with a scope by default.&lt;br /&gt;
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]]&lt;br /&gt;
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]]&lt;br /&gt;
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C  ==&lt;br /&gt;
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms Dealers.&lt;br /&gt;
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
[[Beretta ARX-160]] is most notably used by FCA grenadiers.&lt;br /&gt;
[[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:ARX_edit.jpg|thumb|none|450px|ARX-160 in the game editor.]]&lt;br /&gt;
[[Image:ARX_1_3.jpg|thumb|none|600px|ARX-160 used by an FCA grenadier.]]&lt;br /&gt;
[[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of the ARX-160.]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-1A Groza ==&lt;br /&gt;
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms Dealers.&lt;br /&gt;
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]&lt;br /&gt;
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H STD ==&lt;br /&gt;
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.&lt;br /&gt;
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]]&lt;br /&gt;
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]&lt;br /&gt;
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of the SCAR-H.]]&lt;br /&gt;
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on the first person model.]]&lt;br /&gt;
&lt;br /&gt;
==  Heckler &amp;amp; Koch HK416  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch HK416]] appears in game as ''M416''. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.&lt;br /&gt;
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in the game editor.]]&lt;br /&gt;
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]&lt;br /&gt;
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==  L85A2  ==&lt;br /&gt;
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers.&lt;br /&gt;
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  AR-15 Carbine  ==&lt;br /&gt;
[[AR-15]], named ''M4A'' is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16&amp;quot; barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.&lt;br /&gt;
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16&amp;quot; Barrel, 20-round magazine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]]&lt;br /&gt;
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]&lt;br /&gt;
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of the M4A.]]&lt;br /&gt;
[[Image:M4_side.jpg|thumb|none|600px|M4A with a suppressor and iron sights attached.]]&lt;br /&gt;
&lt;br /&gt;
==  M16A4  ==&lt;br /&gt;
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry and VFA marines. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]]&lt;br /&gt;
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]&lt;br /&gt;
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==  Magpul PDR-C  ==&lt;br /&gt;
[[Magpul PDR-C]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]]&lt;br /&gt;
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]&lt;br /&gt;
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of the PDR.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr AUG A1  ==&lt;br /&gt;
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
==  M249  ==&lt;br /&gt;
[[M249]] without heat shield is in game name as ''Mini-24''. Used by Federal machinegunners.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]]&lt;br /&gt;
[[Image:Minimi_1_3.jpg|thumb|none|600px|M249 in game.]]&lt;br /&gt;
[[Image:Minimi_IS.jpg|thumb|none|600px|Iron sights of the M249.]]&lt;br /&gt;
&lt;br /&gt;
==  FN MAG  ==&lt;br /&gt;
[[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.&lt;br /&gt;
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]]&lt;br /&gt;
[[Image:HKG_1_3.jpg|thumb|none|600px|FN MAG in game.]]&lt;br /&gt;
[[Image:HKG_IS.jpg|thumb|none|600px|Iron sights of the FN MAG.]]&lt;br /&gt;
&lt;br /&gt;
==  RPK  ==&lt;br /&gt;
[[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]]&lt;br /&gt;
[[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]]&lt;br /&gt;
[[Image:RPK_1_3.jpg|thumb|none|600px|RPK in game.]]&lt;br /&gt;
[[Image:RPK_IS.jpg|thumb|none|600px|Iron sights of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
==  Desert Tactical Arms SRS  ==&lt;br /&gt;
[[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen.&lt;br /&gt;
[[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]]&lt;br /&gt;
[[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  M40A5  ==&lt;br /&gt;
[[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr SSG-08  ==&lt;br /&gt;
[[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants.&lt;br /&gt;
[[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Izhmash SV-98  ==&lt;br /&gt;
Modern version of [[SV-98]] with folding stock appears as ''SV-98M''. Used by Alpha elite snipers.&lt;br /&gt;
[[Image:SV-98M.jpg|thumb|none|450px|Modern version of SV-98 - 7.62x54mmR.]]&lt;br /&gt;
[[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]]&lt;br /&gt;
[[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]]&lt;br /&gt;
[[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of SV-98.]]&lt;br /&gt;
&lt;br /&gt;
==  SVD Dragunov  ==&lt;br /&gt;
[[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers.&lt;br /&gt;
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]]&lt;br /&gt;
[[Image:SVD_1_3.jpg|thumb|none|600px|SVD in game.]]&lt;br /&gt;
[[Image:SVD_IS.jpg|thumb|none|600px|Scope reticle of SVD.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==  RPG-7  ==&lt;br /&gt;
[[RPG-7]] appears as ''RPG''. Can be bought from merchants.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]]&lt;br /&gt;
[[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CQRifle_IS.jpg&amp;diff=1325798</id>
		<title>File:CQRifle IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CQRifle_IS.jpg&amp;diff=1325798"/>
		<updated>2020-02-05T22:04:22Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CQRifle_1_3.jpg&amp;diff=1325797</id>
		<title>File:CQRifle 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CQRifle_1_3.jpg&amp;diff=1325797"/>
		<updated>2020-02-05T22:03:34Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325566</id>
		<title>Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325566"/>
		<updated>2020-02-05T10:17:16Z</updated>

		<summary type="html">&lt;p&gt;Pips: Machine guns, Sniper rifles, RPG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Freeman: Guerrilla Warfare&lt;br /&gt;
&lt;br /&gt;
|date = 2019&lt;br /&gt;
|picture = FGWlogo.jpg&lt;br /&gt;
|developer = KK Game Studios&lt;br /&gt;
|publisher = KK Softworks&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.&lt;br /&gt;
&lt;br /&gt;
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.&lt;br /&gt;
&lt;br /&gt;
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta M9A1 ==&lt;br /&gt;
The [[Beretta M9]] is in the game as the &amp;quot;Beretta&amp;quot;. &lt;br /&gt;
[[Image:M9A1flipside.jpg‎|thumb|none|300px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:FGWBeretta_edit.jpg‎‎|thumb|none|300px|Beretta M9A1 model in game editor]]&lt;br /&gt;
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
In-game name Eagle 80.&lt;br /&gt;
[[Image:FGWEagle_edit.jpg‎‎‎|thumb|none|300px|Desert Eagle model in game editor]]&lt;br /&gt;
[[Image:Eagle_1_3.jpg‎‎‎|thumb|none|600px|Desert Eagle in game]]&lt;br /&gt;
[[Image:Eagle_IS.jpg‎‎‎|thumb|none|600px|Aiming with Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
[[FN Five-seveN]] appears in game as FS7.&lt;br /&gt;
[[Image:Five-seveN_FDE.jpg‎|thumb|none|300px|FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:5-7_edit.jpg‎‎‎|thumb|none|300px|Five-seveN model in game editor]]&lt;br /&gt;
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]]&lt;br /&gt;
[[Image:5-7_IS.jpg‎‎‎|thumb|none|600px|Aiming with Five-seveN]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
[[Glock 17]] appears in game as G19, but seems to be older generation of full size Glock 17&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg‎‎|thumb|none|300px|2nd Generation Glock 17 - 9x19mm.]]&lt;br /&gt;
[[Image:G19_edit.jpg‎‎|thumb|none|300px|Glock 17 in game editor]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1  ==&lt;br /&gt;
Nickel plated [[M1911A1]] is available in game under name P1911.&lt;br /&gt;
[[Image:NickelM1911A1.jpg‎‎|thumb|none|300px|M1911A1 - .45ACP.]]&lt;br /&gt;
[[Image:1911_edit.jpg‎‎‎|thumb|none|300px|M1911A1 model in game editor]]&lt;br /&gt;
[[Image:1911_1_3.jpg‎‎|thumb|none|600px|M1911A1 in game]]&lt;br /&gt;
[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P250 ==&lt;br /&gt;
[[SIG-Sauer P250]] appears as P250.&lt;br /&gt;
[[Image:P250-F-Nitron-detail-L.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]]&lt;br /&gt;
[[Image:SIG250_edit.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]]&lt;br /&gt;
[[Image:FGWSIG_1_3.jpg|thumb|none|600px|SIG-Sauer P250 Full Size in game]]&lt;br /&gt;
[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33  ==&lt;br /&gt;
[[TT-33]] appears as TT56. Used by female militia.&lt;br /&gt;
[[Image:TT-33.jpg‎‎‎|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:TT33_edit.jpg‎‎‎‎|thumb|none|300px|Tokarev TT-33 in game editor.]]&lt;br /&gt;
[[Image:TT_1_3.jpg|thumb|none|600px|Tokarev TT-33 in game]]&lt;br /&gt;
[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]]&lt;br /&gt;
&lt;br /&gt;
== RSA Revolver ==&lt;br /&gt;
[[RSA Revolver]] appears under name ''R1895''. The name is likely a reference to the [[Nagant M1895]] revolver, of which the RSA has little resemblance to. &lt;br /&gt;
[[Image:RSA Kobalt.jpg‎‎‎‎|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]]&lt;br /&gt;
[[Image:1895_edit.jpg‎‎‎‎|thumb|none|300px|Revolver model in the game editor.]]&lt;br /&gt;
[[Image:1895_1_3.jpg|thumb|none|600px|Revolver in game.]]&lt;br /&gt;
[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a [[PPK]], but with &amp;quot;star&amp;quot; grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]].&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:Makarov_edit.jpg‎‎‎|thumb|none|300px|Makarova in game editor]]&lt;br /&gt;
[[Image:Makarov_1_3.jpg‎‎|thumb|none|600px|Makarova in game]]&lt;br /&gt;
[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
== Brügger &amp;amp; Thomet P26 ==&lt;br /&gt;
Used by CFR rebel grenadier. In-game name ''Coral''. Suppressed by default. &lt;br /&gt;
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]&lt;br /&gt;
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]&lt;br /&gt;
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]&lt;br /&gt;
&lt;br /&gt;
== Carl Gustav M/45 ==&lt;br /&gt;
[[Carl Gustav M/45]] appears in game under the name ''Gustiv SMG''. Low rank SMG, can be bought from arms dealers.&lt;br /&gt;
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]&lt;br /&gt;
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]&lt;br /&gt;
[[Image:MAC_edit.jpg‎‎‎‎|thumb|none|300px|MAC-10 in game editor.]]&lt;br /&gt;
[[Image:MAC_1_3.jpg|thumb|none|600px|MAC-10 in game]]&lt;br /&gt;
[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]]&lt;br /&gt;
 &lt;br /&gt;
== M1A1 Thompson ==&lt;br /&gt;
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto [[Auto Ordnance M1927 Thompson]] carbine, but without the compensator or ribbed barrel. The sights also come from the [[M1A1 Thompson]] and is capable of full-auto fire.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:M1927AutoOrd_Black.jpg|thumb|none|400px|Auto Ordnance Thompson Model 1927A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]&lt;br /&gt;
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]&lt;br /&gt;
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
[[MP5A2]], in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]&lt;br /&gt;
[[Image:MP5_1_3.jpg|thumb|none|600px|MP5A2 in game.]]&lt;br /&gt;
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]], in game name [[UMP9]], but utilizes .45 ACP ammo and has a straight magazine. Used by Armed Bodyguards and Raiders.&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]&lt;br /&gt;
[[Image:UMP_1_3.jpg|thumb|none|600px|UMP45 in game.]]&lt;br /&gt;
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
[[Uzi]] is the second submachine gun that can fit into the sidearm slot.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]&lt;br /&gt;
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]&lt;br /&gt;
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of the Uzi]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector  ==&lt;br /&gt;
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]&lt;br /&gt;
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]&lt;br /&gt;
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]&lt;br /&gt;
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of the Vector]]&lt;br /&gt;
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Remington 870 Field Gun ==&lt;br /&gt;
In-game name Remington, the [[Remington 870]] is used by female civilian fighters and captains.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]&lt;br /&gt;
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]&lt;br /&gt;
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with a Remington 870]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12  ==&lt;br /&gt;
[[Franchi SPAS-12]] is in game as ''Shot-12''. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]&lt;br /&gt;
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 model in the in-game editor.]]&lt;br /&gt;
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]&lt;br /&gt;
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with the SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== SWD/Cobray Street Sweeper  ==&lt;br /&gt;
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]&lt;br /&gt;
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in the game editor.]]&lt;br /&gt;
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]&lt;br /&gt;
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with the Street Sweeper]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.&lt;br /&gt;
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]]&lt;br /&gt;
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]&lt;br /&gt;
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with an M1A.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga 7.62x39 ==&lt;br /&gt;
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.&lt;br /&gt;
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]&lt;br /&gt;
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]]&lt;br /&gt;
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with Saiga.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Simonov SKS  ==&lt;br /&gt;
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen.&lt;br /&gt;
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]]&lt;br /&gt;
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]&lt;br /&gt;
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with an SKS.]]&lt;br /&gt;
&lt;br /&gt;
= Assault rifles =&lt;br /&gt;
== &amp;quot;CQRifle&amp;quot; ==&lt;br /&gt;
The &amp;quot;CQRifle&amp;quot; appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&amp;amp;K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.&lt;br /&gt;
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]&lt;br /&gt;
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:G36.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
== AK-12 ==&lt;br /&gt;
[[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]]&lt;br /&gt;
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]]&lt;br /&gt;
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]]&lt;br /&gt;
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with the AK-12.]]&lt;br /&gt;
== AKM ==&lt;br /&gt;
[[AKM]] is used by desert bandits and Cossack rebels.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]]&lt;br /&gt;
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
[[AK-74M]], named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]&lt;br /&gt;
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]]&lt;br /&gt;
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==  AKS-74U  ==&lt;br /&gt;
[[AKS-74U]] is named ''AKS78'' in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]]&lt;br /&gt;
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]]&lt;br /&gt;
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
[[AS Val]] appears as ''VA VAL''. It is used by Federal Sharpshooters. Equipped with a scope by default.&lt;br /&gt;
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]]&lt;br /&gt;
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]]&lt;br /&gt;
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C  ==&lt;br /&gt;
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms Dealers.&lt;br /&gt;
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
[[Beretta ARX-160]] is most notably used by FCA grenadiers.&lt;br /&gt;
[[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:ARX_edit.jpg|thumb|none|450px|ARX-160 in the game editor.]]&lt;br /&gt;
[[Image:ARX_1_3.jpg|thumb|none|600px|ARX-160 used by an FCA grenadier.]]&lt;br /&gt;
[[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of the ARX-160.]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-1A Groza ==&lt;br /&gt;
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms Dealers.&lt;br /&gt;
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]&lt;br /&gt;
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H STD ==&lt;br /&gt;
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.&lt;br /&gt;
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]]&lt;br /&gt;
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]&lt;br /&gt;
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of the SCAR-H.]]&lt;br /&gt;
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on the first person model.]]&lt;br /&gt;
&lt;br /&gt;
==  Heckler &amp;amp; Koch HK416  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch HK416]] appears in game as ''M416''. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.&lt;br /&gt;
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in the game editor.]]&lt;br /&gt;
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]&lt;br /&gt;
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==  L85A2  ==&lt;br /&gt;
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers.&lt;br /&gt;
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  AR-15 Carbine  ==&lt;br /&gt;
[[AR-15]], named ''M4A'' is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16&amp;quot; barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.&lt;br /&gt;
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16&amp;quot; Barrel, 20-round magazine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]]&lt;br /&gt;
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]&lt;br /&gt;
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of the M4A.]]&lt;br /&gt;
[[Image:M4_side.jpg|thumb|none|600px|M4A with a suppressor and iron sights attached.]]&lt;br /&gt;
&lt;br /&gt;
==  M16A4  ==&lt;br /&gt;
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry and VFA marines. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]]&lt;br /&gt;
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]&lt;br /&gt;
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==  Magpul PDR-C  ==&lt;br /&gt;
[[Magpul PDR-C]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]]&lt;br /&gt;
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]&lt;br /&gt;
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of the PDR.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr AUG A1  ==&lt;br /&gt;
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
==  M249  ==&lt;br /&gt;
[[M249]] without heat shield is in game name as ''Mini-24''. Used by Federal machinegunners.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]]&lt;br /&gt;
[[Image:Minimi_1_3.jpg|thumb|none|600px|M249 in game.]]&lt;br /&gt;
[[Image:Minimi_IS.jpg|thumb|none|600px|Iron sights of the M249.]]&lt;br /&gt;
&lt;br /&gt;
==  FN MAG  ==&lt;br /&gt;
[[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.&lt;br /&gt;
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]]&lt;br /&gt;
[[Image:HKG_1_3.jpg|thumb|none|600px|FN MAG in game.]]&lt;br /&gt;
[[Image:HKG_IS.jpg|thumb|none|600px|Iron sights of the FN MAG.]]&lt;br /&gt;
&lt;br /&gt;
==  RPK  ==&lt;br /&gt;
[[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]]&lt;br /&gt;
[[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]]&lt;br /&gt;
[[Image:RPK_1_3.jpg|thumb|none|600px|RPK in game.]]&lt;br /&gt;
[[Image:RPK_IS.jpg|thumb|none|600px|Iron sights of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
==  Desert Tactical Arms SRS  ==&lt;br /&gt;
[[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen.&lt;br /&gt;
[[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]]&lt;br /&gt;
[[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  M40A5  ==&lt;br /&gt;
[[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr SSG-08  ==&lt;br /&gt;
[[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants.&lt;br /&gt;
[[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Izhmash SV-98  ==&lt;br /&gt;
Modern version of [[SV-98]] with folding stock appears as ''SV-98M''. Used by Alpha elite snipers.&lt;br /&gt;
[[Image:SV-98_early.jpg|thumb|none|450px|Izhmash SV-98 - 7.62x54mmR.]]&lt;br /&gt;
[[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]]&lt;br /&gt;
[[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]]&lt;br /&gt;
[[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of SV-98.]]&lt;br /&gt;
&lt;br /&gt;
==  SVD Dragunov  ==&lt;br /&gt;
[[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers.&lt;br /&gt;
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]]&lt;br /&gt;
[[Image:SVD_1_3.jpg|thumb|none|600px|SVD in game.]]&lt;br /&gt;
[[Image:SVD_IS.jpg|thumb|none|600px|Scope reticle of SVD.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==  RPG-7  ==&lt;br /&gt;
[[RPG-7]] appears as ''RPG''. Can be bought from merchants.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]]&lt;br /&gt;
[[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RPG_edit.jpg&amp;diff=1325560</id>
		<title>File:RPG edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RPG_edit.jpg&amp;diff=1325560"/>
		<updated>2020-02-05T10:11:06Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SVD_IS.jpg&amp;diff=1325559</id>
		<title>File:SVD IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SVD_IS.jpg&amp;diff=1325559"/>
		<updated>2020-02-05T10:08:48Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SVD_1_3.jpg&amp;diff=1325558</id>
		<title>File:SVD 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SVD_1_3.jpg&amp;diff=1325558"/>
		<updated>2020-02-05T10:08:29Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SVD_edit.jpg&amp;diff=1325556</id>
		<title>File:SVD edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SVD_edit.jpg&amp;diff=1325556"/>
		<updated>2020-02-05T10:08:10Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SR100_IS.jpg&amp;diff=1325550</id>
		<title>File:SR100 IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SR100_IS.jpg&amp;diff=1325550"/>
		<updated>2020-02-05T10:05:27Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SV98_edit.jpg&amp;diff=1325548</id>
		<title>File:SV98 edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SV98_edit.jpg&amp;diff=1325548"/>
		<updated>2020-02-05T10:03:29Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SR100_1_3.jpg&amp;diff=1325547</id>
		<title>File:SR100 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SR100_1_3.jpg&amp;diff=1325547"/>
		<updated>2020-02-05T10:02:42Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SSG08_edit.jpg&amp;diff=1325546</id>
		<title>File:SSG08 edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SSG08_edit.jpg&amp;diff=1325546"/>
		<updated>2020-02-05T09:56:54Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:M40A5_edit.jpg&amp;diff=1325545</id>
		<title>File:M40A5 edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:M40A5_edit.jpg&amp;diff=1325545"/>
		<updated>2020-02-05T09:54:17Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AWR_edit.jpg&amp;diff=1325544</id>
		<title>File:AWR edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AWR_edit.jpg&amp;diff=1325544"/>
		<updated>2020-02-05T09:49:57Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RPK_IS.jpg&amp;diff=1325543</id>
		<title>File:RPK IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RPK_IS.jpg&amp;diff=1325543"/>
		<updated>2020-02-05T09:46:31Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RPK_1_3.jpg&amp;diff=1325542</id>
		<title>File:RPK 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RPK_1_3.jpg&amp;diff=1325542"/>
		<updated>2020-02-05T09:44:59Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RPK_edit.jpg&amp;diff=1325541</id>
		<title>File:RPK edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RPK_edit.jpg&amp;diff=1325541"/>
		<updated>2020-02-05T09:44:33Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:HKG_1_3.jpg&amp;diff=1325540</id>
		<title>File:HKG 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:HKG_1_3.jpg&amp;diff=1325540"/>
		<updated>2020-02-05T09:39:03Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:HKG_IS.jpg&amp;diff=1325539</id>
		<title>File:HKG IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:HKG_IS.jpg&amp;diff=1325539"/>
		<updated>2020-02-05T09:38:43Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:HMG_edit.jpg&amp;diff=1325538</id>
		<title>File:HMG edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:HMG_edit.jpg&amp;diff=1325538"/>
		<updated>2020-02-05T09:38:15Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Minimi_IS.jpg&amp;diff=1325537</id>
		<title>File:Minimi IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Minimi_IS.jpg&amp;diff=1325537"/>
		<updated>2020-02-05T09:37:32Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Minimi_1_3.jpg&amp;diff=1325536</id>
		<title>File:Minimi 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Minimi_1_3.jpg&amp;diff=1325536"/>
		<updated>2020-02-05T09:37:08Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:M249_edit.jpg&amp;diff=1325535</id>
		<title>File:M249 edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:M249_edit.jpg&amp;diff=1325535"/>
		<updated>2020-02-05T09:30:33Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Freeman:_Guerrilla_Warfare&amp;diff=1325523</id>
		<title>Talk:Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Freeman:_Guerrilla_Warfare&amp;diff=1325523"/>
		<updated>2020-02-05T00:50:55Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Page info ==&lt;br /&gt;
Thank you all for helping me on this, especially to those who identified RSA Revolver and B&amp;amp;T P26, I had no idea these guns even exist.&lt;br /&gt;
I'd asked for help on how to properly identify &amp;quot;M4A&amp;quot;, which is kind of ambiguous AR-15 carbine, and maybe PDR is unclear hybrid of both variants. Also any ideas on variant of Desert Eagle?&lt;br /&gt;
I also noticed the Saiga 7,62x39 and B&amp;amp;T P26 have no pages or photos here on Wiki, Saiga only in .308&lt;br /&gt;
--[[User:Pips|Pips]] ([[User talk:Pips|talk]]) 01:50, 5 February 2020 (CET)&lt;br /&gt;
&lt;br /&gt;
== CQRifle details ==&lt;br /&gt;
&lt;br /&gt;
[[File:CQRifle MKB.jpg|thumb]]&lt;br /&gt;
Here is how the CQRifle is BASED/INSPIRED on the MKb 42(W) and how the stock is BASED/INSPIRED on the G36 stock. --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 18:46, 4 February 2020 (EST)&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325522</id>
		<title>Freeman: Guerrilla Warfare</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freeman:_Guerrilla_Warfare&amp;diff=1325522"/>
		<updated>2020-02-05T00:38:40Z</updated>

		<summary type="html">&lt;p&gt;Pips: formatting, references&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Freeman: Guerrilla Warfare&lt;br /&gt;
&lt;br /&gt;
|date = 2019&lt;br /&gt;
|picture = FGWlogo.jpg&lt;br /&gt;
|developer = KK Game Studios&lt;br /&gt;
|publisher = KK Softworks&lt;br /&gt;
|platforms = PC&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.&lt;br /&gt;
&lt;br /&gt;
It is set on fictional island of Cherniv, during civil war. Player becomes a leader of new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.&lt;br /&gt;
&lt;br /&gt;
Strategic part of the game contains moving around island, visiting cities and villages, trading, recruiting troops, and meeting squads of other factions' troopers. When option to attack squad or stronghold, capture town or plunder village is chosen, game will switch into FPS mode and player will lead their forces into a firefight.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta M9A1 ==&lt;br /&gt;
The [[Beretta M9]] is in the game as the &amp;quot;Beretta&amp;quot;. &lt;br /&gt;
[[Image:M9A1flipside.jpg‎|thumb|none|300px|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:FGWBeretta_edit.jpg‎‎|thumb|none|300px|Beretta M9A1 model in game editor]]&lt;br /&gt;
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
In-game name Eagle 80.&lt;br /&gt;
[[Image:FGWEagle_edit.jpg‎‎‎|thumb|none|300px|Desert Eagle model in game editor]]&lt;br /&gt;
[[Image:Eagle_1_3.jpg‎‎‎|thumb|none|600px|Desert Eagle in game]]&lt;br /&gt;
[[Image:Eagle_IS.jpg‎‎‎|thumb|none|600px|Aiming with Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
[[FN Five-seveN]] appears in game as FS7.&lt;br /&gt;
[[Image:Five-seveN_FDE.jpg‎|thumb|none|300px|FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:5-7_edit.jpg‎‎‎|thumb|none|300px|Five-seveN model in game editor]]&lt;br /&gt;
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]]&lt;br /&gt;
[[Image:5-7_IS.jpg‎‎‎|thumb|none|600px|Aiming with Five-seveN]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
[[Glock 17]] appears in game as G19, but seems to be older generation of full size Glock 17&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg‎‎|thumb|none|300px|2nd Generation Glock 17 - 9x19mm.]]&lt;br /&gt;
[[Image:G19_edit.jpg‎‎|thumb|none|300px|Glock 17 in game editor]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1  ==&lt;br /&gt;
Nickel plated [[M1911A1]] is available in game under name P1911.&lt;br /&gt;
[[Image:NickelM1911A1.jpg‎‎|thumb|none|300px|M1911A1 - .45ACP.]]&lt;br /&gt;
[[Image:1911_edit.jpg‎‎‎|thumb|none|300px|M1911A1 model in game editor]]&lt;br /&gt;
[[Image:1911_1_3.jpg‎‎|thumb|none|600px|M1911A1 in game]]&lt;br /&gt;
[[Image:1911_IS.jpg|thumb|none|600px|Aiming with M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P250 ==&lt;br /&gt;
[[SIG-Sauer P250]] appears as P250.&lt;br /&gt;
[[Image:P250-F-Nitron-detail-L.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size - 9x19mm.]]&lt;br /&gt;
[[Image:SIG250_edit.jpg‎‎‎‎|thumb|none|300px|SIG-Sauer P250 Full Size in game editor.]]&lt;br /&gt;
[[Image:FGWSIG_1_3.jpg|thumb|none|600px|SIG-Sauer P250 Full Size in game]]&lt;br /&gt;
[[Image:FGWSIG_IS.jpg|thumb|none|600px|Iron sights of SIG-Sauer P250 Full Size]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33  ==&lt;br /&gt;
[[TT-33]] appears as TT56. Used by female militia.&lt;br /&gt;
[[Image:TT-33.jpg‎‎‎|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:TT33_edit.jpg‎‎‎‎|thumb|none|300px|Tokarev TT-33 in game editor.]]&lt;br /&gt;
[[Image:TT_1_3.jpg|thumb|none|600px|Tokarev TT-33 in game]]&lt;br /&gt;
[[Image:TT_IS.jpg|thumb|none|600px|Iron sights of Tokarev TT-33]]&lt;br /&gt;
&lt;br /&gt;
== RSA Revolver ==&lt;br /&gt;
[[RSA Revolver]] appears under name ''R1895''.&lt;br /&gt;
[[Image:RSA Kobalt.jpg‎‎‎‎|thumb|none|300px|OTs-01 Kobalt/RSA revolver - 9x18mm Makarov]]&lt;br /&gt;
[[Image:1895_edit.jpg‎‎‎‎|thumb|none|300px|Revolver model in game editor]]&lt;br /&gt;
[[Image:1895_1_3.jpg|thumb|none|600px|Revolver in game]]&lt;br /&gt;
[[Image:1895_IS.jpg|thumb|none|600px|Iron sights of revolver]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
In-game name ''Makarova''. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a [[PPK]], but with &amp;quot;star&amp;quot; grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared [[Makarov PM]].&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:Makarov_edit.jpg‎‎‎|thumb|none|300px|Makarova in game editor]]&lt;br /&gt;
[[Image:Makarov_1_3.jpg‎‎|thumb|none|600px|Makarova in game]]&lt;br /&gt;
[[Image:Makarov_IS.jpg|thumb|none|600px|Iron sights of Makarova]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
== Brügger &amp;amp; Thomet P26  ==&lt;br /&gt;
Used by CFR rebel grenadier. In-game name ''Coral''. Suppresed by default. &lt;br /&gt;
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]&lt;br /&gt;
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]&lt;br /&gt;
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]&lt;br /&gt;
&lt;br /&gt;
== Carl Gustav M/45  ==&lt;br /&gt;
[[Carl Gustav M/45]] appears in game under name Gustiv SMG. Low rank SMG, can be bought by arms dealers.&lt;br /&gt;
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]&lt;br /&gt;
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10  ==&lt;br /&gt;
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]&lt;br /&gt;
[[Image:MAC_edit.jpg‎‎‎‎|thumb|none|300px|MAC-10 in game editor.]]&lt;br /&gt;
[[Image:MAC_1_3.jpg|thumb|none|600px|MAC-10 in game]]&lt;br /&gt;
[[Image:MAC_IS.jpg|thumb|none|600px|Iron sights of MAC-10]]&lt;br /&gt;
 &lt;br /&gt;
== M1A1 Thompson ==&lt;br /&gt;
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have long barrel similar to civilian semi-auto [[Auto Ordnance M1927 Thompson]] carbine, but without the compensator or ribbed barrel. Also sights come from [[M1A1 Thompson]] and is capable of full-auto.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:M1927AutoOrd_Black.jpg|thumb|none|400px|Auto Ordnance Thompson Model 1927A1 - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]&lt;br /&gt;
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]&lt;br /&gt;
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2  ==&lt;br /&gt;
[[MP5A2]], in game named MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without flashlight. Used by Gangsters, Raiders and Looters.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]&lt;br /&gt;
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]&lt;br /&gt;
[[Image:MP5_1_3.jpg|thumb|none|600px|MP5A2 in game.]]&lt;br /&gt;
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]], in game named UMP9, but consumes .45ACP ammo and has straight magazine. Used by Armed Bodyguards and Raiders.&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]&lt;br /&gt;
[[Image:UMP_1_3.jpg|thumb|none|600px|UMP45 in game.]]&lt;br /&gt;
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi  ==&lt;br /&gt;
[[Uzi]] is second submachine gun that can fit into sidearm slot.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]&lt;br /&gt;
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]&lt;br /&gt;
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of Uzi]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector  ==&lt;br /&gt;
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip and third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]&lt;br /&gt;
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]&lt;br /&gt;
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]&lt;br /&gt;
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of Vector]]&lt;br /&gt;
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Remington 870 Field Gun  ==&lt;br /&gt;
In-game name Remington,  [[Remington 870]] is used by Female civilian fighters and capitans.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]&lt;br /&gt;
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]&lt;br /&gt;
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with Remington 870]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12  ==&lt;br /&gt;
[[Franchi SPAS-12]] is in game as Shot-12. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]&lt;br /&gt;
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 in game editor.]]&lt;br /&gt;
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]&lt;br /&gt;
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== SWD/Cobray Street Sweeper  ==&lt;br /&gt;
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]&lt;br /&gt;
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in game editor.]]&lt;br /&gt;
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]&lt;br /&gt;
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with Street Sweeper]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== Springfield Armory M1A  ==&lt;br /&gt;
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi auto and model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits and looters. Third person model has no iron sights, while first person model sights seem to be front sight from AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.&lt;br /&gt;
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in game editor.]]&lt;br /&gt;
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]&lt;br /&gt;
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with M1A.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga 7.62x39  ==&lt;br /&gt;
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.&lt;br /&gt;
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]&lt;br /&gt;
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]]&lt;br /&gt;
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with Saiga.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Simonov SKS  ==&lt;br /&gt;
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen.&lt;br /&gt;
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in game editor.]]&lt;br /&gt;
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]&lt;br /&gt;
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with SKS.]]&lt;br /&gt;
&lt;br /&gt;
= Assault rifles =&lt;br /&gt;
== &amp;quot;CQRifle&amp;quot; ==&lt;br /&gt;
The &amp;quot;CQRifle&amp;quot; appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with pistol grip from 1st pattern FG 42 and H&amp;amp;K G36 stock. The handguard, muzzle and magazine appear to be entirely fictional.&lt;br /&gt;
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]&lt;br /&gt;
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:G36.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in game editor]]&lt;br /&gt;
&lt;br /&gt;
==  AK-12  ==&lt;br /&gt;
[[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has 5,45 magazine. Seen used by Uman militants, pirate leaders and cossack rebel squads.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]]&lt;br /&gt;
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in game editor.]]&lt;br /&gt;
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in hands of pirate leader.]]&lt;br /&gt;
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with AK-12.]]&lt;br /&gt;
==  AKM  ==&lt;br /&gt;
[[AKM]] is used by desert bandits and cossack rebels.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in game editor.]]&lt;br /&gt;
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  AK-74M  ==&lt;br /&gt;
[[AK-74M]], named AKM-74 is seen in game in hands of cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing standard-issue muzzle brake.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]&lt;br /&gt;
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]]&lt;br /&gt;
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==  AKS-74U  ==&lt;br /&gt;
[[AKS-74U]] is named AKS78 in game. Just as AK-74M, it fires 7,62mm ammo despite being modeled with 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists and desert bandits.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in game editor.]]&lt;br /&gt;
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in the game.]]&lt;br /&gt;
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]&lt;br /&gt;
&lt;br /&gt;
==  AS Val  ==&lt;br /&gt;
[[AS Val]] appears as VA VAL. It is used by Federal Sharpshooters. Equipped with scope by default.&lt;br /&gt;
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in game editor.]]&lt;br /&gt;
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding AS Val.]]&lt;br /&gt;
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C  ==&lt;br /&gt;
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms dealers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  Beretta ARX-160  ==&lt;br /&gt;
[[Beretta ARX-160]] is most notably being used by FCA grenadiers.&lt;br /&gt;
[[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:ARX_edit.jpg|thumb|none|450px|ARX-160 in game editor.]]&lt;br /&gt;
[[Image:ARX_1_3.jpg|thumb|none|600px|ARX-160 used by FCA grenadier.]]&lt;br /&gt;
[[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of ARX-160.]]&lt;br /&gt;
&lt;br /&gt;
==  OTs-14-1A Groza  ==&lt;br /&gt;
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms dealers.&lt;br /&gt;
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]&lt;br /&gt;
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  FN SCAR-H STD  ==&lt;br /&gt;
[[ FN SCAR-H]] is in game incorrectly named SCAR-L, despite being modelled with 7,62x51 magazines. Its iron sights are front sight from AR-15 and Troy rear sight, the same as those on in-game M1A. Used by armed desert bandits.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in game editor.]]&lt;br /&gt;
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]&lt;br /&gt;
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of SCAR-H.]]&lt;br /&gt;
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on first person model.]]&lt;br /&gt;
&lt;br /&gt;
==  Heckler &amp;amp; Koch HK416  ==&lt;br /&gt;
[[Heckler &amp;amp; Koch HK416]] appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as SCAR-H.&lt;br /&gt;
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in game editor.]]&lt;br /&gt;
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]&lt;br /&gt;
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of HK416.]]&lt;br /&gt;
&lt;br /&gt;
==  L85A2  ==&lt;br /&gt;
[[L85A2]] Theatre Entry Standard variant, named simply L85 can be bought from arms dealers.&lt;br /&gt;
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:L85_edit.jpg|thumb|none|450px|L85 in game editor.]]&lt;br /&gt;
&lt;br /&gt;
==  AR-15 Carbine  ==&lt;br /&gt;
[[AR-15]], named M4A is used by Pozna commando and Federal armed police. Third person model has sights and gas block removed, iron sights in first person model are AR-15 front sight and what appears to be part of ladder sight of some kind in the rear. Also barrel seems to be too long for M4, and looks more like one of civilian 16&amp;quot; barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stock on a very thin buffer tube.&lt;br /&gt;
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16&amp;quot; Barrel, 20-round magazine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M4_edit.jpg|thumb|none|450px|M4A in game editor.]]&lt;br /&gt;
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]&lt;br /&gt;
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of M4A.]]&lt;br /&gt;
[[Image:M4_side.jpg|thumb|none|600px|M4A with suppresor and iron sights attached.]]&lt;br /&gt;
&lt;br /&gt;
==  M16A4  ==&lt;br /&gt;
[[M16A4]] appears as M16A5. It is used by Federal infantry and VFA marines. Similary to M4A above, Thrid person model has no sights or gas block, First person model has standard front sight with gas block and carry handle.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in game editor.]]&lt;br /&gt;
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]&lt;br /&gt;
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==  Magpul PDR-C  ==&lt;br /&gt;
[[Magpul PDR-C]] appears simply as PDR. It is used by pirate squads. It has longer barrel than real-life variant and front end equipped with vertical grip (like PDR-D), despite having pistol grip and forend of PDR-C. It loads 30 rounds despite being modelled with 20 round magazine.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in game editor.]]&lt;br /&gt;
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]&lt;br /&gt;
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of PDR.]]&lt;br /&gt;
&lt;br /&gt;
==  Steyr AUG A1  ==&lt;br /&gt;
[[Steyr AUG A1]] appears as AUG. Can be bought from some arms dealers.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]&lt;br /&gt;
&lt;br /&gt;
= Machine guns =&lt;br /&gt;
==  FN Minimi  ==&lt;br /&gt;
In-game name Mini-24.&lt;br /&gt;
==  FN MAG  ==&lt;br /&gt;
In-game name HMG.&lt;br /&gt;
==  RPK  ==&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
==  Desert Tech SRS  ==&lt;br /&gt;
In-game name AWR.&lt;br /&gt;
==  M40A5  ==&lt;br /&gt;
In-game name SR100.&lt;br /&gt;
==  Steyr SSG-08  ==&lt;br /&gt;
==  Izhmash SV-98  ==&lt;br /&gt;
==  SVD Dragunov  ==&lt;br /&gt;
= Launchers =&lt;br /&gt;
==  RPG-7  ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AUG_edit.jpg&amp;diff=1325519</id>
		<title>File:AUG edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AUG_edit.jpg&amp;diff=1325519"/>
		<updated>2020-02-04T23:59:05Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:PDR_IS.jpg&amp;diff=1325517</id>
		<title>File:PDR IS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:PDR_IS.jpg&amp;diff=1325517"/>
		<updated>2020-02-04T23:52:50Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:PDR_1_3.jpg&amp;diff=1325516</id>
		<title>File:PDR 1 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:PDR_1_3.jpg&amp;diff=1325516"/>
		<updated>2020-02-04T23:52:29Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:PDR_edit.jpg&amp;diff=1325515</id>
		<title>File:PDR edit.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:PDR_edit.jpg&amp;diff=1325515"/>
		<updated>2020-02-04T23:52:16Z</updated>

		<summary type="html">&lt;p&gt;Pips: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pips</name></author>
	</entry>
</feed>