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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-13T16:08:00Z</updated>
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		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout_4&amp;diff=1044861</id>
		<title>Talk:Fallout 4</title>
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		<updated>2016-08-16T04:45:17Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
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&lt;div&gt;__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
Once you upgrade the Combat Rifle with long barrel, .308 receiver, and full stock, it's pretty much a BAR. And the Hunting Rifle is probably based on a real rifle. as well. The Assault Rifle looks a bit like the Lewsi Gun, but I haven't got one yet.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 10:05, 13 November 2015 (EST)&lt;br /&gt;
:Oh, yeah, there's a .44 revolver as well.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 10:08, 13 November 2015 (EST)&lt;br /&gt;
::The revolver is similar to the S&amp;amp;W M29, which would make sense since they used that model in the previous games. The character in first person is always shown cooking the hammer between shots, but that isn't actually animated in third person.&lt;br /&gt;
::There's something i wonder btw, in the live action intro (which doesn't have Ron Pearlman narrating for some reason :() you can see a chinese soldier holding a rifle that kinda looks like a Galil, is that the case?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 12:10, 13 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::Haven't gotten that far in the game myself, but yeah, the Galil looks like it has the folding bipod equipped (seen below), making it the Galil ARM. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 12:58, 13 November 2015 (EST)&lt;br /&gt;
:::Have the chinese ever used Galil's or is that a stand in for whatever weapon they were using in the 50's?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 13:25, 13 November 2015 (EST)&lt;br /&gt;
[[Image:Fallout4Galil.jpg|thumb|none|500px|A Chinese soldier holds a Galil ARM in the live-action intro.]]&lt;br /&gt;
:No the Chinese never used Galils, the Galil went into service with the Israelis in 1972, and the Chinese used Type 56 Carbines aka the Chinese SKS and the Type 56 Chinese AKs in the 50's. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 14:57, 13 November 2015 (EST)&lt;br /&gt;
::Struck me as a bit odd for them to use that weapon in that intro. Then again, this is a game where you can have laser pistols so i guess i can gloss over it.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 15:07, 13 November 2015 (EST)&lt;br /&gt;
Maybe as a stand-in for the Type 81? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 15:20, 13 November 2015 (EST)&lt;br /&gt;
:Type 81's came out in the 1980's. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 15:25, 13 November 2015 (EST)&lt;br /&gt;
You can't put real timeline on a Fallout game, they have a parallel history, where a lot of technology came early, and some of it more advanced than ours right now. Realistically the rifle is probably not meant to be a galil but just a generic rifle that in that universe is used by them, they just chose the Galil because it would be relatively unknown to gamers and it looks like a bad guy gun. AK on the other hand would be known by most --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:04, 17 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
::Oh, and I just saw a Walther PPK (or a PPK/S) on a loading screen today. Haven't seen one in the game yet, though. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:33, 13 November 2015 (EST)&lt;br /&gt;
:::It would('ve) be nice to have one of those in the game. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 15:41, 13 November 2015 (EST)&lt;br /&gt;
The Combat Rifle looks like a PPSh-41 but with a small mag and apparently chambered in. 45 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 22:36, 15 November 2015 (EST)&lt;br /&gt;
: Looks a bit like the BAR with the long barrel, full stock, and .308 receiver--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 06:22, 16 November 2015 (EST).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What do you say about these guns?&lt;br /&gt;
&lt;br /&gt;
Combat rifle: [http://vignette3.wikia.nocookie.net/fallout/images/6/67/Fallout4_Combat_rifle.png/revision/latest?cb=20151111133727]&lt;br /&gt;
&lt;br /&gt;
Flare pistol: [http://vignette3.wikia.nocookie.net/fallout/images/c/c1/Fallout4_Flare_gun.png/revision/latest?cb=20151122152815]&lt;br /&gt;
--[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 14:38, 28 November 2015 (EST)&lt;br /&gt;
:The combat rifle kinda looks like a BAR (and is also really similar to the combat shotgun) I also recognize that Flare Pistol design but i can't remember the name for it. If you have good screenshots of em, ad them.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:44, 28 November 2015 (EST)&lt;br /&gt;
::[http://www.imfdb.org/wiki/Kampfpistole The Flare gun is this thing]--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 17:22, 28 November 2015 (EST)&lt;br /&gt;
== Pipe weapons: Total fiction? ==&lt;br /&gt;
&lt;br /&gt;
Anyone who has played this game has probably come across one of the many pipe weapons in game, weapons that have been crudely built from (as you might have guessed) pipes, sticks and other junk. What i wonder is if these types of weapons even would work in real-life.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:30, 13 November 2015 (EST)&lt;br /&gt;
:I know you can build a zip gun using pipes. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 16:43, 13 November 2015 (EST)&lt;br /&gt;
::To some extent, yes, it is entirely possible to make working firearms out of scrap materials but of course they always have inherent flaws. I doubt you'd be able to make 'em like anything in Fallout 4 but I know that many third world militia's and criminal elements in the world sometime make use of home-made firearms ranging from revolvers and pistols to sub-machine guns and rifles all made out of pipes and scrap metal. While I wouldn't believe that the design of the Pipe Pistol (and its upgrades from pistol to rifle) could work, the most realistic &amp;quot;home-made&amp;quot; weapon I've found thus far appears to be the Pipe Revolver. It's chambered in .45 caliber and is single action only. [[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 17:21, 13 November 2015 (EST)&lt;br /&gt;
:::Well, there are some guns like the Sten that are specifically designed to be made with as little specialised tooling as possible, too. Though I do like the pipe-FG42 you can build, that's suitably silly. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:35, 15 November 2015 (EST)&lt;br /&gt;
::::Building a pipe-weapon is possible, but AFAIK it would only be good for like one or two shots. A fully-automatic pipe weapon, especially the ones in game that are built out of a wood block, springs, screws and piping wouldn't be good for more than a few shots before they either caught fire, jammed, exploded or broke. Making a weapon out of that stuff that can feed, extract and fire .38s and .45s with no problems constantly (and do it fully automatic) is in the realm of fantasy. Its a nice touch though, really fits into the universe and gives it a very &amp;quot;Metro 2033&amp;quot; vibe. [[User:Antediluvial|Antediluvial]] ([[User talk:Antediluvial|talk]]) 01:04, 18 November 2015 (EST)&lt;br /&gt;
:::: not quite total fiction. You really should check out some of the weapons that have turned up on Improguns. Some of the stuff rivals factory quality while other stuff I'm surprised it didn't explode. [[User:Rockwolf66|Rockwolf66]] ([[User talk:Rockwolf66|talk]])&lt;br /&gt;
:::::With modern machining and resources, I have no doubt its possible to make functioning firearms like zip guns or makeshift shotguns. But if the weapon is literally a block of wood tied to a piece of metal with zip ties, with a pipe for a barrel and chamber, a screw for the firing pin assembly, another screw and spring that functions as a charging handle and two more circular pipes for the grip and stock and said weapon is capable of chambering .38 Special or .45 ACP, feed them flawlessly without a jam or extractor failure and fire them in fully automatic without the wooden block catching on fire or the weapon catastrophically failing, I have to say that's incredibly impressive. Doubly so because this is 210 years after a nuclear apocalypse. [[User:Antediluvial|Antediluvial]] ([[User talk:Antediluvial|talk]])&lt;br /&gt;
&lt;br /&gt;
== Weapons thus far ==&lt;br /&gt;
&lt;br /&gt;
So my journey's into Fallout 4 and the vast number of weapons have made me try and find the most realistic looking ones so far the ones I have found are:&lt;br /&gt;
* .44 Revolver - Like someone above has said it resembles the S&amp;amp;W Model 29, however certain mods and even a unique version make it look very similar to some Dan Wesson PPC Revolvers. &lt;br /&gt;
* Walther PPK - Is a unique 10mm Pistol called the &amp;quot;Deliever&amp;quot;, it has a permanatly affixed suppressor and uses 10mm&lt;br /&gt;
* Flare Gun - Appears to be based off the german Kampfpistole Z, works similar to the Radio in FNV, fire it in the air and it will summon allies to your position if they are nearby.&lt;br /&gt;
* Hunting Rifle - Appears to be based off the early Remington 700, a unique version called Reba II uses .50 caliber and a synthetic polymer stock and can also be modified into a pistol form&lt;br /&gt;
* Combat Rifle/Combat Shotgun - Both seem to use the same model, except the Combat Shotgun uses a different magazine. Initially it chambers the .45 Round, which made me think it was like supped up Reising SMG but can later be converted to .308 and function similar to a BAR.&lt;br /&gt;
* Double Barrel Shotgun - Mods really change this weapon, initially it appears as a short barrelled shotgun with a pistol grip but can feature sawn off barrels for increase spread (and better critical damage) or a full wooden stock and a long barrel for more concerntrated fire. &lt;br /&gt;
* Sniper Rifle - Haven't found one yet but it appears to be based on a Semi-Auto sniper platform.&lt;br /&gt;
[[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 17:47, 13 November 2015 (EST)&lt;br /&gt;
::So far, the weapons that i've come across that's called sniper rifle was just the hunting rifle with a scope. The names of the weapons change depending on what mods they have.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 07:32, 14 November 2015 (EST)&lt;br /&gt;
:::You can also get it to call your weapon a sniper rifle if you give a &amp;quot;pipe&amp;quot; weapon some combination of long barrel / marksman stock / scope. It seems to work out the name of the weapon a bit like Borderlands does, only it doesn't only give the weapon the highest-order prefix. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:38, 15 November 2015 (EST)&lt;br /&gt;
:::Also having seen the model for the .44 revolver, the huge beefy barrel isn't really Dan Wesson, it's just a really weirdly re-proportioned vented rib barrel turned upside-down. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 10:48, 15 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Remington VTR ==&lt;br /&gt;
If you upgrade the hunting rifle with the final stock and a certain barrel which makes the barrel into a triangular shape, it strongly resembles a VTR. Worth mentioning? [[User:Majorcamo|Majorcamo]] ([[User talk:Majorcamo|talk]]) 09:40, 15 November 2015 (EST)&lt;br /&gt;
:Got a screenshot? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:41, 15 November 2015 (EST)&lt;br /&gt;
:: I can get one uploaded once I'm off work, I can also do some 1st person ones of the others as well. Also, could someone move the mural guns to a non-usable section? [[User:Majorcamo|Majorcamo]] ([[User talk:Majorcamo|talk]]) 09:46, 15 November 2015 (EST)&lt;br /&gt;
:::We don't normally do that, weapons are usually documented by type rather than if you can use them or not. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:51, 15 November 2015 (EST)&lt;br /&gt;
::: Alright, one last thing, the Assault Rifle in-game instantly reminded me of an MG-08 or something along those lines, even more so since it can take a drum mag. It also has a unique compensator that someone might be able to narrow it down. [[User:Majorcamo|Majorcamo]] ([[User talk:Majorcamo|talk]]) 10:02, 15 November 2015 (EST)&lt;br /&gt;
::::Haven't seen it yet, been too busy pratting around turning my pipegun into an FG42-thing :) [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 10:06, 15 November 2015 (EST)&lt;br /&gt;
:::::Also, I think I have now seen that barrel you're talking about for the hunting rifle, it looks more like it's a squashed FAL handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 10:52, 15 November 2015 (EST)&lt;br /&gt;
::::::I checked it, it is a VTR based stock and triangular barrel. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 15:24, 15 November 2015 (EST)&lt;br /&gt;
:::::::For Tim. http://i.imgur.com/ghSou9r.jpg [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 20:19, 15 November 2015 (EST)&lt;br /&gt;
::::::::Huh, ok. Didn't look like it did that from the side. Guess I was figuring that from their propensity to make custom parts by randomly stretching and squashing things, like the MP7 bits on the rocket launcher. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 20:41, 15 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Minor Edit ==&lt;br /&gt;
Just a quick edit to the page, but you can remove the Walther PPK aka The Deliverer' surpressor by going to the Weapons Workbench in-game. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 23:06, 16 November 2015 (EST)&lt;br /&gt;
:Didn't know that--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 06:49, 17 November 2015 (EST)&lt;br /&gt;
::I only just found out last night you can do that (Though, am I the only one hearing the silencer sound-effect from the N64 Goldeneye 007 when firing that gun while it's surpressed?). --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 12:43, 17 November 2015 (EST)&lt;br /&gt;
:::Actually just got it, can't say it sounds like that though--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:06, 17 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Acronym for player character. ==&lt;br /&gt;
&lt;br /&gt;
So i was just wondering if we should use an acronym for the player character, like PC, Since the PC doesn't have any catchy name like &amp;quot;The lone wanderer&amp;quot; or &amp;quot;The courier&amp;quot; this time around. &lt;br /&gt;
Not a huge deal really but constantly writing player character just seems a bit dull.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 14:13, 17 November 2015 (EST)&lt;br /&gt;
: Your character is the Sole Survivor.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 14:25, 17 November 2015 (EST)&lt;br /&gt;
::In that case.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 15:00, 17 November 2015 (EST)&lt;br /&gt;
:::Which is a bit of an odd name for them since the whole point of their quest is that they're looking for a second survivor. As long as you don't call them &amp;quot;the player&amp;quot; since the person in the game isn't the player: you end up with extremely silly sentences like &amp;quot;this weapon can easily kill the player&amp;quot; if you do that which make it sound like the game has a high chance of leaving you lying dead on the sofa. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:12, 17 November 2015 (EST)&lt;br /&gt;
::::(un)Funny thing is that i just did that. Call the &amp;quot;Sole Survivor&amp;quot; the player. Oh well, such is the life of the mac--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 15:27, 17 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Name of rifle ==&lt;br /&gt;
&lt;br /&gt;
The generic name for the Remington appears to be &amp;quot;rifle:&amp;quot; &amp;quot;hunting&amp;quot; is the prefix for short versions and &amp;quot;sniper&amp;quot; the prefix for long ones. &amp;quot;Sniper&amp;quot; might also require a scope to be fitted, but I know it does require a long barrel:&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout4-10mm-3.jpg|thumb|none|600px|&amp;quot;Scoped Powerful Hunting Rifle&amp;quot; can be seen in the list (I didn't highlight it because I already had a shot of the Obrez version and didn't think I needed another).]]&lt;br /&gt;
[[Image:Fallout4-Remington-1.jpg|thumb|none|600px|Since I didn't have enough screws or duct tape to make a long barrel (um...) I didn't have one at that point, but the title changes when it's selected. Since it doesn't say &amp;quot;scoped,&amp;quot; &amp;quot;sniper rifle&amp;quot; probably requires rifle + scope + long barrel, but I haven't checked what it's called if you deselect the scope yet.]]&lt;br /&gt;
:Interesting hunting rifle on the first pic there. Is it a unique weapon?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 15:50, 17 November 2015 (EST)&lt;br /&gt;
::Naw, it's just the name there because I didn't have it highlighted. Look two up from the cursor. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:52, 17 November 2015 (EST)&lt;br /&gt;
:::Crazy--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:08, 17 November 2015 (EST)&lt;br /&gt;
::::Also, now that i think about it, should the 10mm pistol even be on this page? Considering it doesn't really look like any actual gun (atleast not any gun that i can think of)&lt;br /&gt;
::::It doesn't really have any resemblance to the Desert Eagle anymore.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:18, 17 November 2015 (EST)&lt;br /&gt;
:::::It's worth pointing out that it's changed from being loosely based on a real gun to just being based on the previous version of itself; we covered that version, so we should probably include it here too. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 17:21, 17 November 2015 (EST)&lt;br /&gt;
::::::Is it just me or does it looks as a mutated [[Colt M1911]]? --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 00:53, 18 November 2015 (UTC+2)&lt;br /&gt;
:::::::I guess i can see some resemblance to the 1911, some.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 18:50, 17 November 2015 (EST)&lt;br /&gt;
::::::::It reminds me of that prototype stamped steel 1911.http://www.thefirearmblog.com/blog/2013/01/02/the-mystery-of-the-stamped-steel-1911/ --[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 19:27, 17 November 2015 (EST)&lt;br /&gt;
:::::::::Yeah, but that's largely a coincidence, it's a deagle slide with the safety removed because we have the past games to refer to. Given how obscure that pistol is, I doubt the devs knew about it. Also check out the Liberator on that page, someone plated one of those silly contraptions? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 19:34, 17 November 2015 (EST)&lt;br /&gt;
::::::::::I know some people are weird about it, but we include completely fictional guns (as long as that's not all the game has) to inform people that look up the game or the weapons what they are and are not. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 20:44, 17 November 2015 (EST)&lt;br /&gt;
:::::::::::Yeah, as long as it's not something nobody would think was real in the first place like the laser muskets, it's ok. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 20:46, 17 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== About screenshots ==&lt;br /&gt;
&lt;br /&gt;
If you're playing the PC version of the game and want to take some fancy screenshots for the site (or just in general) You can use the console and type in tfc, this will allow you to move around the camera freely, type tfc 1 and it will also pause time. Then you can just hide the HUD by writing in tm and/or change the FOV via typing in fov 90 for example (the default FOV is 70)--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 18:53, 17 November 2015 (EST)&lt;br /&gt;
:I prefer in-game shots where possible, and you can usually get some nice views in VATS so that isn't really all that necessary. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 19:38, 17 November 2015 (EST)&lt;br /&gt;
::They are still in-game, VATS have HUD all over the place and the camera angles are random.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 19:53, 17 November 2015 (EST)&lt;br /&gt;
:::Well, the HUD is kind of supposed to be there, you know, that's what the game looks like. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 20:08, 17 November 2015 (EST)&lt;br /&gt;
::::It doesn't look very good in a screenshot, something that's supposed to show the gun, not the HUD, less clutter is preferable.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 20:09, 17 November 2015 (EST)&lt;br /&gt;
:::::Eh, my feeling on it is that it should look as normal as possible (subject to some sacrifices like turning off motion blur to make things clearer) to show what the weapon looks like while you're playing the game. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 20:45, 17 November 2015 (EST)&lt;br /&gt;
::::::I guess i have a flare for the dramatic then.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 21:10, 17 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
If the HUD seriously obscures the image to the point of making a positive ID difficult or something, that'd be one thing, otherwise I'm with Tim - In-game shots should remain in as normal/default a state as possible. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 01:24, 18 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fallout 4 Assault Rifle=Not an assault rifle, but a machine gun? ==&lt;br /&gt;
&lt;br /&gt;
The more I stare at Fallout 4's Assault Rifle (which IMHO looks weird and terrible, what happened to Fallout 3's amazing design?), the more its design and designation as an &amp;quot;assault rifle&amp;quot; bothers me. What exactly was Bethesda thinking when designing it? &lt;br /&gt;
&lt;br /&gt;
*It has a liquid cooling jacket wrapped around the barrel, like an early Maxim gun or Lewis gun. In fact its barrel reminds me of an M1917 Browning.&lt;br /&gt;
*It has a machine gun style carrying handle to the right of the receiver.&lt;br /&gt;
*It feeds from the side, like an FG42.&lt;br /&gt;
*Its grip is directly taken from an MG42.&lt;br /&gt;
*The overall bulky shape and profile seems to suggest &amp;quot;machine gun&amp;quot; more than &amp;quot;assault rifle&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Its basically a mishmash of various machine guns, with the &amp;quot;assault rifle&amp;quot; tacked on. Fallout 3 had its G3 based assault rifle, so this feels like a step back.[[User:Antediluvial|Antediluvial]] ([[User talk:Antediluvial|talk]]) 01:18, 18 November 2015 (EST)&lt;br /&gt;
:I wouldn't say the gun design in Fallout 3 (or New Vegas for that matter) was &amp;quot;amazing&amp;quot; some guns were alright but for the most part they looked like crap and the animations were awful. Thank god for modders. But anyhow,one thing i've noticed to is that, when firing the AR, while the weapon has its ejection port on the right, the brass actually goes through the gun and ejects to the left. Also, when reloading, you simply remove and insert another magazine.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 05:22, 18 November 2015 (EST)&lt;br /&gt;
::Fair point, Fallout 3's designs weren't stellar, but they sort of fit in the universe and made sense, the animations were awful though. [[User:Antediluvial|Antediluvial]] ([[User talk:Antediluvial|talk]]) 16:41, 18 November 2015 (EST)&lt;br /&gt;
Can I see some screenshots? [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 13:12, 18 November 2015 (EST)&lt;br /&gt;
:I think the 'Assault Rifle' is designed to be held by someone in power armor, hence the bulky design, although I agree it seems more like a Machine Gun. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 18:36, 18 November 2015 (GMT)&lt;br /&gt;
::I can get some pic.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 15:56, 18 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
Here you go, Mr. Wolf. Have never posted a picture here before, so I may have formatted it wrong. Direct from the Fallout 4 page here on IMFDB.[[User:Antediluvial|Antediluvial]] ([[User talk:Antediluvial|talk]]) 16:50, 18 November 2015 (EST)&lt;br /&gt;
[[File:F4 AR left.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:::Remember to sign your post buddy. Anyhow, pics are up on the page, take a look.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:42, 18 November 2015 (EST)&lt;br /&gt;
::::My bad, forgot. I'll make the necessary edits.[[User:Antediluvial|Antediluvial]] ([[User talk:Antediluvial|talk]]) 16:50, 18 November 2015 (EST)&lt;br /&gt;
::You live you learn.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:54, 18 November 2015 (EST)&lt;br /&gt;
::It's highly like [[Lewis gun]]. Must be an upgraded version similar even more? --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 16:59, 18 November 2015 (EST)&lt;br /&gt;
::Funny that you mention that because there is! You can put a long barrel on it which makes it look very similar to a Lewis gun.&lt;br /&gt;
::Seriously though, what kind of gun is this to include in the game anyway? It looks dumb--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 17:30, 18 November 2015 (EST)&lt;br /&gt;
::See what I mean? It just looks weird and off, and looks like something from an alternate WW2. [[User:Antediluvial|Antediluvial]] ([[User talk:Antediluvial|talk]])&lt;br /&gt;
:::An M16/CAR-15 like in NV or a M14 would of been better... [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 20:45, 18 November 2015 (EST)&lt;br /&gt;
::::There was an M14 in the live action Wanderer trailer. It got my hopes up for a little bit. The closest thing we have to a practical assault rifle is the Combat Rifle, which reminds me of a BAR somewhat. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 17:32, 19 November 2015 (EST)&lt;br /&gt;
I just want to remind everyone that the cover on the Lewis gun is not a water jacket, the Lewis is air-cooled. The description on the page right now seems to suggest that the Lewis is also water cooled. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 22:27, 18 November 2015 (EST)&lt;br /&gt;
:Yeah, it's got the fin array from the Lewis barrel jacket at the base and ''also'' has a coolant line going in like a Maxim. Just a note, with a water jacket this would never be a GPMG, it'd be too heavy to use in the light role. It's a medium machine gun. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 00:38, 19 November 2015 (EST)&lt;br /&gt;
::Then again, it's fed by a box magazine rather than a belt and is missing a bipod. What a train wreck. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 07:39, 19 November 2015 (EST)&lt;br /&gt;
:::It's really either a heavy light machine gun or no-purpose machine gun :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:39, 19 November 2015 (EST)&lt;br /&gt;
::Sorry. :V [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 01:22, 19 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
Here is another pic: [http://vignette2.wikia.nocookie.net/fallout/images/1/17/Fo4_assault_rifle.png/revision/latest?cb=20150616142923]. Here, similar to the Lewis gun even more. --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 08:57, 19 November 2015 (EST)&lt;br /&gt;
:Is that a drum mag? At least that would make more sense. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:02, 19 November 2015 (EST)&lt;br /&gt;
::It's a drum mag. Also, could i ask why your pictures are so small? What are you playing the game on? A phone?--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 09:35, 19 November 2015 (EST)&lt;br /&gt;
:::Different guy, it's wikia doing that this time, they only display a thumbnail if you direct-link to an image on their servers. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:38, 19 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
Anyone think that the Assault Rifle looks like a MAS AA-52 with a Lewis Gun Barrel Jacket on it?--[[User:Insertjjs|Insertjjs]] ([[User talk:Insertjjs|talk]]) 13:16, 24 November 2015 (EST)&lt;br /&gt;
[[File:AA52.jpg]]&lt;br /&gt;
&lt;br /&gt;
Kinda--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:32, 24 November 2015 (EST)&lt;br /&gt;
:Looks more like a [[Maxim MG08/15]] than anything else to me. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 16:09, 01 December 2015 (GMT)&lt;br /&gt;
::That's even more clunky than the gun in the game. :P [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 18:37, 1 December 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== Section for the Discussion of Old/Beta weapons ==&lt;br /&gt;
&lt;br /&gt;
I added into the Galil ARM section about how a Galil ARM-Look alike with a different barrel(?) can be seen in the Teaser Trailer wielded by one of the Diamond City Guards.&lt;br /&gt;
&lt;br /&gt;
Hopefully there are files left for it in the game, would be nice IMO to have a PROPER ASSAULT RIFLE instead of that wannabe MG-08 Assault Rifle/Lewis Gun/M249 SAW mutant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beta_Fo4_Galil.jpg]]&lt;br /&gt;
&lt;br /&gt;
--[[User:Morayus1|Morayus1]] ([[User talk:Morayus1|talk]]) 03:43, 19 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Um...Is the reader supposed to determine this with a microscope? 89 pixel thumbnails aren't really good enough to make an ID from. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 04:20, 19 November 2015 (EST)&lt;br /&gt;
::What is this? A picture for ants? Really though, the gun on that tiny pic kinda looks like the Battle Rifle BAR thing with a curved mag, i don't think it's some weapon that never ended up in the game.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 08:12, 19 November 2015 (EST)&lt;br /&gt;
:::It's probably just the Chinese Assault Rifle used as a placeholder. --[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 13:29, 23 November 2015 (EST)&lt;br /&gt;
::::Actually, i just found [http://www.nexusmods.com/fallout4/mods/2455/?tab=1&amp;amp;navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D2455%26preview%3D&amp;amp;pUp=1 this] on the Fallout 4 nexus. Apparently there was going to be a Chinese Assault Rifle in the game but they cut it. Kinda like that Harpoon gun. Too bad, since it looks much better than the &amp;quot;assault rifle&amp;quot; that we got. Maybe we'll see it return in some future DLC--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 10:12, 24 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== .44 Pistol Third Person Cocking ==&lt;br /&gt;
&amp;quot;The player character will always cock the hammer after each shot, this animation is however only present in first-person.&amp;quot; You sure? Cause I fired this gun in-game in third person and it does look like he cocks the hammer. --[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 12:48, 22 November 2015 (EST)&lt;br /&gt;
::I'm fairly sure.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 13:29, 22 November 2015 (EST)&lt;br /&gt;
:::I just checked again and he does cock the hammer when in third person.--[[User:SeanWolf|SeanWolf]] ([[User talk:SeanWolf|talk]]) 00:27, 23 November 2015 (EST)&lt;br /&gt;
::::Change it then--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 04:43, 23 November 2015 (EST)&lt;br /&gt;
I've changed it now. The player character does fire it in single action in third person too. It's more visible if you use VATS and power armor, but it does happen. Also, the minigun seems to spin clockwise in 1st person but counter-clockwise in 3rd person for some reason, so I added that too.--[[User:Xarex|Xarex]] ([[User talk:Xarex|talk]]) 05:25, 31 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== G3 ==&lt;br /&gt;
&lt;br /&gt;
I dont know if those count but there are two G3's on a weapon shop sign in Diamond city. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 14:29, 24 November 2015 (EST)&lt;br /&gt;
:Might as well ad them since someone added the weapons seen on that wall in that museum. Very specific i know.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:33, 24 November 2015 (EST)&lt;br /&gt;
::If they're there and we know what they are, we should identify them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 17:57, 24 November 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Firearms Seen in Far Harbor DLC Trailer ==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=B0wSCFBJcSs A New trailer has been released for the next DLC for the game, titled &amp;quot;Far Harbor&amp;quot;], and two new conventional firearms can be seen in the trailer, a lever-action rifle, and a new assault rifle that appears to resemble the Volkssturmgewehr from the end of World War 2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout4LeverActionRifle.jpeg|thumb|none|500px|The Lever-Action rifle held by the old man.]]&lt;br /&gt;
[[Image:Fallout4NewRifle.jpeg|thumb|none|500px|The Rifle resembling the Volkssturmgewehr.]]&lt;br /&gt;
&lt;br /&gt;
--[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 18:10, 4 May 2016 (EDT)&lt;br /&gt;
:Like the look of that levergun, but as a guy i know said; &amp;quot;Fallout 4 is worse than blighttown&amp;quot;--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 22:42, 4 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So here's some pics of the &amp;quot;Lever Action Rifle&amp;quot; if anyone wants to use them for the page or identifying. It fires 45-70 (not that Fallout 4 cartridges are ever accurate), and has a five round magazine. I know next to nothing about lever actions rifles, but it seems to be most similar to a Marlin 336. I'd rather not make the entry until I can get some more informed opinions, though.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout4_Lever_Action_Rifle.jpg|thumb|none|500px|The base rifle.]]&lt;br /&gt;
[[Image:Fallout4_Lever_Action_Rifle_with_ mods.jpg|thumb|none|500px|With stock and scope.]]&lt;br /&gt;
[[Image:Fallout4 Lever Action Rifle first person.jpg|thumb|none|500px|The player prepares to save Open Mic Night from McCready's awful jokes.]]&lt;br /&gt;
[[Image:F4_Lever_Action_Rifle_3rdPerson.jpg|thumb|none|500px|I miss New Vegas.]]&lt;br /&gt;
[[Image:F4_Lever_Action_Rifle_3rdpersonEx.jpg|thumb|none|500px|Much to the Brotherhood of Steel's chagrin, the player re-enacts a scene from Cowboys vs Aliens.]]&lt;br /&gt;
&lt;br /&gt;
Had to use my phone for these pics, so I apologize if they're lower quality or something.&lt;br /&gt;
--[[User:Fidget|Fidget]] ([[User talk:Fidget|talk]]) 03:13, 21 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looks like Sasha was right about the Volkssturmgewehr; it appears in game as the &amp;quot;Radium Rifle&amp;quot;. &lt;br /&gt;
 &lt;br /&gt;
[[Image:F4Volkssturmgewehr.jpg|thumb|none|500px|With the extended mag and full stock mods.]]&lt;br /&gt;
[[Image:F4Volkssturmgewehr1stperson.jpg|thumb|none|500px|The Volkssturmgewehr user takes aim at his least favorite painting.]]&lt;br /&gt;
[[Image:F4VolkssturmgewehrADS.jpg|thumb|none|500px|Aiming down the sights.]]&lt;br /&gt;
[[Image:F4Volkssturmgewehr3rdperson.jpg|thumb|none|500px|Gute Nacht.]]&lt;br /&gt;
--[[User:Fidget|Fidget]] ([[User talk:Fidget|talk]]) 03:44, 21 May 2016 (EDT)&lt;br /&gt;
:Seriously, Bethesda's weapon design in horrible! Hate the weapons in this game. I really hope Obsidian makes the next Fallout (heard some rumors about that) since they seem to have slightly more knowledge about guns. Slightly.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 10:01, 21 May 2016 (EDT)&lt;br /&gt;
::These weapons seem a lot better than the ones in the base game; have to give them kudos on actually knowing about the VG.51. Perhaps people are really paying attention to Forgotten Weapons.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:27, 21 May 2016 (EDT)&lt;br /&gt;
:::They are still committing the mortal sin of mirroring the weapon models.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 10:37, 21 May 2016 (EDT)&lt;br /&gt;
::::Yeah, I forgave them the first time, but they really need to knock that off. Still, it's a fun gun. Anyway, should I create a gun page for the Volkssturmgewehr when I make the entry for the &amp;quot;Radium Rifle&amp;quot;? There doesn't seem to be one existing. --[[User:Fidget|Fidget]] ([[User talk:Fidget|talk]]) 13:31, 21 May 2016 (EDT)&lt;br /&gt;
:: I have to agree with that statement. Going from AKs and G3's (Fallout 3) to M16s, M4s, and RO933s (Vegas) to these is pretty disappointing. [[User:Majorcamo|Majorcamo]] ([[User talk:Majorcamo|talk]]) 13:39, 21 May 2016 (EDT)&lt;br /&gt;
::: I agree- Fallout is better with more real world weapons. It feels more believable and immersive. I just really can't get behind the weird guns in this game. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 14:48, 21 May 2016 (EDT)&lt;br /&gt;
::::I'm with ya'. It doesn't help that the first person animations suck too.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 18:00, 21 May 2016 (EDT)&lt;br /&gt;
I very much agree that the animations just suck.  The levergun, for example, has only ONE reload animation: insert five rounds into the tube regardless of current ammo state. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 20:19, 21 May 2016 (EDT)&lt;br /&gt;
:::::I'm kinda hoping that they will add a pump action shotgun. Something with a magazine tube and not some weird box mag.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 21:36, 21 May 2016 (EDT)&lt;br /&gt;
Also, there's a Harpoon Gun, but I have no idea if it's based off of any real weapon. If it is, I'm guessing it's late 19th century.&lt;br /&gt;
[[Image:F4Harpoongun.jpg|thumb|none|500px|.&amp;quot;Got a whale of a tale to tell ya, lads, a whale of a tale or two!&amp;quot;]]&lt;br /&gt;
--[[User:Fidget|Fidget]] ([[User talk:Fidget|talk]]) 21:06, 21 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well, I added the VG 1-5. Let me know if I need to change anything (or just make the changes you see fit). P.S., after some quick Google searching, I think the Harpoon Gun is an original design loosely inspired by a handful of early harpoon guns (found a few pictures and drawings). Should we bother including it?--[[User:Fidget|Fidget]] ([[User talk:Fidget|talk]]) 02:05, 22 May 2016 (EDT)&lt;br /&gt;
:Is Far Harbor similar to Point Lookout from Fallout 3? Cuz i loved Point Lookout.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 13:25, 22 May 2016 (EDT)&lt;br /&gt;
::I have to admit, I never played that DLC. But Far Harbor is better than I expected (not saying much) so far. I'm still pretty early into it, but what I like most is the environment. It's a little bit swampy in places, it's foggy, it got a forest that looks great, and the sounds are the best part. Real insect and frog sounds that are probably supposed to be creepy, but felt kind of serene to me. This DLC has made me miss camping. Anyway, there's really no new features so far, but the theme is alright, the environment is good, and there's some cool new enemies like the giant hermet crabs. I haven't played enough of it to know if I should recommend it, though.--[[User:Fidget|Fidget]] ([[User talk:Fidget|talk]]) 06:59, 23 May 2016 (EDT)&lt;br /&gt;
:::I'll probably buy it just for that lever-action rifle, love those.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 17:55, 23 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Not an M1911 ==&lt;br /&gt;
I noticed that the gun on the poster didn't look right for a 1911, then I noticed that it seemed a bit weird for a WW2 soldier to be using such a grip. It was at that point I remembered [[http://www.wearethemighty.com/wp-content/uploads/2016/03/Browning-HP-British-soldier-e1459175767900.jpg This image]] that I'd seen awhile ago of a British soldier with a Hi-power in Basra. Perfect match.--[[User:BlackHawk510|BlackHawk510]] ([[User talk:BlackHawk510|talk]]) 23:00, 21 May 2016 (EDT)&lt;br /&gt;
:How about that!--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 23:05, 21 May 2016 (EDT)&lt;br /&gt;
::Damn- good catch! It's funny, I remember thinking when I picked up that magazine &amp;quot;huh, that grip seems surprisingly...modern&amp;quot;. But I didn't even think to check the gun. It's always cool when you find the exact picture that video game artists used. It is a shame there seems to be almost no artists that know much about guns, though. Will you be changing the entry, or should one of us?--[[User:Fidget|Fidget]] ([[User talk:Fidget|talk]]) 23:44, 21 May 2016 (EDT)&lt;br /&gt;
:::Eh, I'll do it.--[[User:BlackHawk510|BlackHawk510]] ([[User talk:BlackHawk510|talk]]) 00:14, 22 May 2016 (EDT)&lt;br /&gt;
::::It's a real shame that gun and caliber aren't present in this game; I love the fact ''New Vegas'' has more handguns than there are guns in this game. --[[User:Godzillafan93|That&amp;amp;#39;s the Way It&amp;amp;#39;s Done]] ([[User talk:Godzillafan93|talk]]) 22:02, 27 May 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Art of Fallout 4 and Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
The official Fallout 4 artbook states that the &amp;quot;assault rifle&amp;quot; was intended to be a machine gun that would look large in the oversized hands of power armor. During development, it eventually morphed into the assault rifle we see now. It was also one of the first weapons created for the game, as well as being a way to test the modular weapon customization. So that kind of confirms our theories on why that thing is called an &amp;quot;assault rifle.&amp;quot; --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 00:46, 27 May 2016 (EDT)&lt;br /&gt;
:What's interesting is that someone found an unfinished model for the Chinese AR in the game's files and uploaded it to the Fallout 4 [http://www.nexusmods.com/fallout4/mods/2455/? Nexus]. Too bad Bethesda never added it to the game.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 08:45, 27 May 2016 (EDT)&lt;br /&gt;
::Yeah, it is a shame. I would've really appreciated a true AR in this game. The combat rifle is a good gun, but aesthetically I don't really like it. An I'm pretty sure the Assault Rifle is the only 5.56 gun in the game. Seems like a waste. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:19, 28 May 2016 (EDT)&lt;br /&gt;
:::A G3 would be nice--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 09:21, 29 May 2016 (EDT)&lt;br /&gt;
::::Or a M16 and a CAR-15 like in New Vegas since this is still in the US. [[User:Mr. Wolf|Mr. Wolf]] ([[User talk:Mr. Wolf|talk]]) 12:28, 29 May 2016 (EDT)&lt;br /&gt;
:::I can't stand how the Assault Rifle looks. To the point I modded in the rifles from the previous games--[[User:Zombiedrd|Zombiedrd]] ([[User talk:Zombiedrd|talk]]) 12:42, 29 May 2016 (EDT)&lt;br /&gt;
::Now AK series appear in the new trailer for Fallout 4. [https://www.youtube.com/watch?v=DIneiOpuS2M Youtube]--[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 00:41, 16 August 2016 (EDT)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_V&amp;diff=900160</id>
		<title>Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_V&amp;diff=900160"/>
		<updated>2015-03-12T00:38:18Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Grand Theft Auto V&lt;br /&gt;
|picture = Gta v logo.jpg&lt;br /&gt;
|caption =  ''Box Art''&lt;br /&gt;
|series= Grand Theft Auto&lt;br /&gt;
|date= September 17th, 2013 (PS3/360)&amp;lt;br&amp;gt;November 18th, 2014 (PS4/XB1)&amp;lt;br&amp;gt;April 14th 2015 (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|developer=Rockstar North&lt;br /&gt;
|platforms=PlayStation 3&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;Xbox 360&amp;lt;br&amp;gt;Xbox One&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher= 2K Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
'''Grand Theft Auto V''' (also known as ''GTA5'' or ''GTAV'') is the fifth installment of the ''Grand Theft Auto'' series being developed by Rockstar North, and published by Rockstar Games. The game was announced October 25, 2011 with its trailer debuting on November 2. The game was released on September 17th, 2013. It was re-released in enhanced form for the PlayStation 4 and Xbox One on November 18th, 2014, with the PC version set to release in April 2015.&lt;br /&gt;
&lt;br /&gt;
The plot follows a trio of characters, who the player can select between; an ambitious young gang member named Franklin who falls in with retired bankrobber Michael, who is part of a government witness protection program following his last big job. When Michael returns to a life of crime, it attracts the attention of one of his former associates, a lunatic meth dealer named Trevor, and the secrets of Michael's last job threaten to cost him everything he has.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Grand Theft Auto V'' and are available in both 7th and 8th generation versions unless otherwise noted:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt SCAMP==&lt;br /&gt;
The fully-automatic &amp;quot;AP Pistol&amp;quot; bears a resemblance to the [[Colt SCAMP]], but is depicted with a traditional pistol slide. It holds 18 rounds in its magazine (36 with the &amp;quot;Extended Clip&amp;quot; attachment). During the rappelling part in &amp;quot;Three's Company&amp;quot;, Michael erroneously uses it in 3-round burst mode. The lettering on the slide states it is chambered in 9x18mm.&lt;br /&gt;
[[Image:coltscamp.jpg|none|thumb|350px|Colt SCAMP - .22 SCAMP]]&lt;br /&gt;
[[File:GTAVAPPistol.jpg|thumb|none|500px|The in-game &amp;quot;AP Pistol&amp;quot;.]]&lt;br /&gt;
[[File:GTA5UNKNOWPIST.jpg|thumb|500px|none|&amp;quot;''Get us out of here !''&amp;quot;]]&lt;br /&gt;
[[File:GTA5UNKNOWNPIST2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Combat Pistol&amp;quot;==&lt;br /&gt;
What appears to be a combination of the [[Heckler &amp;amp; Koch P2000]] and the [[Beretta Px4 Storm]] is available as the &amp;quot;Combat Pistol&amp;quot;. It holds 12 rounds in its magazine (16 with the &amp;quot;Extended Clip&amp;quot; attachment). It is chambered in 9mm &amp;quot;ACB&amp;quot;.&lt;br /&gt;
[[File:P2000-2.jpg|thumb|none|350px|Heckler &amp;amp; Koch P2000 - .40 S&amp;amp;W]]&lt;br /&gt;
[[File:Px4 Storm.jpg|thumb|none|350px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[File:GTAVCombatPistol.jpg|thumb|none|500px|The in-game Combat Pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle]] is available as the &amp;quot;Pistol .50&amp;quot; as a special edition bonus weapon. It holds 9 bullets in the magazine, which should make it a .357 Magnum (.50AE Desert Eagles hold 7 rounds). It incorrectly has an optional extended magazine of 12 rounds. Furthermore, the weapon model lacks the long beaver-tail of an actual Desert Eagle and has a trigger guard that bears more resemblance to the PT92.&lt;br /&gt;
[[File:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:GTAVPistol.50.jpg|thumb|none|500px|The in-game Desert Eagle.]]&lt;br /&gt;
[[File:GTA V - Franklin with Desert Eagle.jpg|thumb|none|500px|Franklin wielding the Desert Eagle. In this beta image, the gun had its standard finish instead of the chrome one.]]&lt;br /&gt;
&lt;br /&gt;
==Entreprise Arms Wide Body 1911==&lt;br /&gt;
The Entreprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the &amp;quot;Heavy Pistol&amp;quot;. It has a miniature red dot sight modeled on the slide, which doesn't add any aiming bonuses in the original third-person view, but actually does in the first-person view on next-gen gaming systems. The weapon comes with an erroneous 18 round magazine and can be upgraded with a ridiculous 36 round extended magazine, as well as the usual pistol mods (suppressor and weapon light).&lt;br /&gt;
[[File:Steel Full Rail Gun 5.jpg|thumb|none|350px|Entreprise Arms Wide Body 1911 - .45 ACP]]&lt;br /&gt;
[[File:GTAVHeavyPistol.jpg|thumb|none|500px|The in-game Wide Body 1911.]]&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Model 1922==&lt;br /&gt;
What appears to be a [[FN Model 1922]] is available as the &amp;quot;Vintage Pistol&amp;quot; with the &amp;quot;I'm Not a Hipster&amp;quot; DLC. It holds 7 rounds (14 with the &amp;quot;Extended Clip&amp;quot; attachment), whereas the real Model 1922 holds 8 or 9 rounds (though the 7-round capacity would be correct on the Model 1910 variant). The weapon can also be fitted with a suppressor.&lt;br /&gt;
[[File:Browning 1922.jpg|thumb|none|300px|FN Model 1922 - .32 ACP]]&lt;br /&gt;
[[File:Vintage Pistol GTA V.jpeg|thumb|none|300px|The In-Game &amp;quot;Vintage Pistol&amp;quot;]]&lt;br /&gt;
[[File:I'm Not a Hipster DLC GTA V.jpg|thumb|none|500px|The &amp;quot;Vintage Pistol&amp;quot; in the official image of the DLC]]&lt;br /&gt;
&lt;br /&gt;
==Orion Flare Gun==&lt;br /&gt;
The [[Orion Flare Gun]] is going to be featured in &amp;quot;The Heists Update&amp;quot;, It was removed from &amp;quot;The San Andreas Flight School Update&amp;quot; Although it has the paint job of the 12 Gauge variant, the weapon model is that of the 25mm version.&lt;br /&gt;
[[File:ORION 25mm.jpg|thumb|none|300px|Orion flare gun - 25mm]]&lt;br /&gt;
[[File:Orion Flare gun.jpg|thumb|none|200px|12 Gauge variant for comparison.]]&lt;br /&gt;
[[File:GTAVFlareGun.jpg|thumb|none|300px|The in-game flare gun.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;SNS Pistol&amp;quot;==&lt;br /&gt;
The &amp;quot;SNS Pistol&amp;quot; is available with the &amp;quot;Beach Bum Pack DLC&amp;quot; and seems to be a [[Colt Junior]] with some design elements also similar to the [[AMT Backup]]. It holds 6 rounds in its magazine (12 with the &amp;quot;Extended Clip&amp;quot; attachment).&lt;br /&gt;
[[File:Colt Junior.jpeg|thumb|none|250px|Colt Junior - .25 ACP]]&lt;br /&gt;
[[Image:AMTBackup.jpg‎|thumb|none|250px|AMT Backup - .380 ACP]]&lt;br /&gt;
[[Image:SNS Pistol.jpg|thumb|none|250px|The in-game &amp;quot;SNS&amp;quot; Pistol]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AF==&lt;br /&gt;
The &amp;quot;Pistol&amp;quot; is a [[Taurus PT92AF]]. It holds 12 rounds in its magazine (16 with the &amp;quot;Extended Clip&amp;quot; attachment), while its real counterpart holds 10, 15 or 17 (though the 12-round magazine would be correct for the compact variant, the PT92C). In-game it is incorrectly referred to as being .45 caliber instead of 9x19mm. However, in the mission &amp;quot;Complications&amp;quot;, Michael correctly refers it to a 9mm. In GTA Online, players are automatically given one of these pistols at the start of every session.&lt;br /&gt;
&lt;br /&gt;
[[File:PT92AFRail.jpg|thumb|none|350px|Taurus PT92AF - 9x19mm]]&lt;br /&gt;
[[File:GTAVPistol.jpg|thumb|none|500px|The in-game Taurus PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92.jpg|thumb|none|500px|Micheal makes a good first impression on Franklin with the help of his PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92(2).jpg|thumb|none|500px|During an important plot moment, Trevor pulls out a PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92FPS1.jpg|thumb|none|600px|A PT92 as seen in first-person view in the next-gen versions of GTAV/GTA Online. Note the black finish, tritium iron sights, and &amp;quot;Hawk &amp;amp; Little&amp;quot; markings on the slide. ]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==&amp;quot;Assault Shotgun&amp;quot;==&lt;br /&gt;
The &amp;quot;Assault Shotgun&amp;quot; is largely based on the [[UTAS UTS-15]] with the addition of a box magazine and some other modifications such as a longer stock and relocating the barrel to the position the magazine tubes normally occupy. The original UTS-15 has a manual pump-action; however the &amp;quot;Assault Shotgun&amp;quot; is depicted as fully-automatic. Note that the &amp;quot;Assault Shotgun&amp;quot; behaves identically to an actual [[AA-12]], notably due to the fully-automatic fire and the availability of 8-round box and 32-round drum magazines.&lt;br /&gt;
[[File:UTAS UTS-15.jpg|thumb|none|460px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[File:GTAVAssaultShotgun.jpg|thumb|none|460px|The in-game &amp;quot;Assault Shotgun&amp;quot;.]]&lt;br /&gt;
[[File:GTA 5 Assault Shotgun001.jpg|thumb|600px|none|The loading door of the UTS-15 operates as the ejection port of the &amp;quot;Assault Shotgun. However, as the gun is fitted with a box magazine located significantly ahead of the ejection port, this arrangement makes little mechanical sense.]]&lt;br /&gt;
[[File:GTA 5 Assault Shotgun005.jpg|thumb|600px|none|The player character reaching over the shotgun to work the charging handle, which has been added to the right side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] is a bonus weapon available in the Special Edition of the game as the &amp;quot;Bullpup Shotgun&amp;quot;.  It comes with a 14-shell capacity, and like all games that feature the KSG, its 2 magazine tubes are depicted, mechanically, as a single long tube.  Like the other pump-action shotguns, it is reloaded with just one shell.&lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|500px|Kel-Tec KSG - 12 Gauge]]&lt;br /&gt;
[[File:GTAVBullpupShotgun.jpg|thumb|none|500px|The in-game KSG.]]&lt;br /&gt;
[[File:Gtavkel.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Compact Cruiser ==&lt;br /&gt;
The &amp;quot;Pump Shotgun&amp;quot; in the game resembles a [[Mossberg 590 Compact Cruiser]] with a heat shield and a Magpul CTR stock; it comes with an 8-shell magazine capacity. The reloading animation depicts only one shell being inserted, regardless the number of shells needed. It is the standard shotgun of the LSPD and the LS County Sheriff's Department.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|500px|Mossberg 590 Compact Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:M590A1TR.jpg|thumb|none|500px|Mossberg 590A1 Tactical Tri-Rail - 12 Gauge.  For comparison]]&lt;br /&gt;
[[File:GTAVPumpShotgun.jpg|thumb|none|500px|The in-game Mossberg 590 Compact Cruiser.]]&lt;br /&gt;
[[File:GTAVMossberg590Cruiser.jpg|thumb|none|500px|A Los Santos County deputy sheriff with a Mossberg 590 Compact Cruiser during the Paleto Bay heist.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12K==&lt;br /&gt;
The [[Saiga 12K]] appears with a folding stock as the &amp;quot;Heavy Shotgun&amp;quot;, added with the &amp;quot;Last Team Standing Update&amp;quot; DLC. It holds 6 Slug shells in its magazine (12 with the &amp;quot;Extended Clip&amp;quot; attachment) and can also be fitted with a flashlight, a suppressor and an angled Magpul AFG2 foregrip.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|500px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
[[File:GTAVHeavyShotgun.jpg|thumb|none|500px|The in-game Saiga 12K.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The &amp;quot;Sawed-Off Shotgun&amp;quot; in the game resembles a Mossberg based [[Serbu Super Shorty]] (unlike in the previous GTA games, where it appeared as a double-barreled shotgun), but is slightly longer and features a traditional style pump. It comes with an 8-shell capacity (while a shotgun this size would only be able to hold somewhere between 2 and 4), and like with the larger Mossberg the reloading animation shows only one shell being inserted. It is uniquely capable of being used on motorcycles, buses and boats as a driveby weapon.  In GTAV's online component, this weapon replaces the &amp;quot;Assault SMG&amp;quot; as the free weapon for Rockstar Social Club members, with the Assault SMG being a rank-based unlockable for all players.&lt;br /&gt;
[[File:Mossberg Serbu.jpg|thumb|none|400px|Serbu Super Shorty - 12 Gauge]]&lt;br /&gt;
[[File:GTAVSawedOffShotgun.jpg|thumb|none|500px|The in-game Sawed-Off Shotgun.]]&lt;br /&gt;
[[File:GTAVSerbuSuperShorty.jpg|thumb|none|500px|Trevor with a Serbu Super Shorty as first responders arrive at the bank.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] appears as the &amp;quot;SMG&amp;quot;. It holds 30 rounds in a 15-round magazine, and 60 in the 30-rounder.&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Navy trigger group, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
[[File:GTAVSMG.jpg|thumb|none|500px|The in-game MP5.]]&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|500px|The MP5 being fired by a male player in multiplayer.]]&lt;br /&gt;
[[File:GTAVMP5FPS1.jpg|thumb|none|600px|Franklin reloading his MP5 in first-person view.]]&lt;br /&gt;
[[File:GTAVMP5FPS2.jpg|thumb|none|600px|Aiming down sights of the MP5 in first-person view. The iron sights seem to be based on the [[CZ Scorpion Evo 3]].]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
The [[Mini Uzi]] is available as the &amp;quot;Micro SMG&amp;quot;, and it can be fitted with a 16 or 30 round magazine. The beta version had an incorrectly slanted magazine, but this has been corrected in the final game. When the Scope attachment is added, the character unfolds the stock and properly shoulders the weapon, otherwise, the stock is folded and the weapon is fired from the hip. It is chambered in the oddly named &amp;quot;.45 ACB&amp;quot;.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|300px|IMI Mini Uzi - 9x19mm]]&lt;br /&gt;
[[File:GTAVMiniUzi.jpg|thumb|none|500px|The in-game Mini Uzi.]]&lt;br /&gt;
[[File:GTAVRugerMP9.jpg|thumb|none|500px|Trevor with a Mini Uzi in the beta version.]]&lt;br /&gt;
[[File:GTAVMINIUZIFPS1.jpg|thumb|none|600px|Michael firing a Mini Uzi equipped with an AimPoint Micro T1 in first-person view while driving a car. The weapon's markings indicate that it is chambered in &amp;quot;.45 ACB&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1928A1==&lt;br /&gt;
This gun is available with the Valentine's Day Massacre Special DLC as the &amp;quot;Gusenberg Sweeper&amp;quot;. It seems to be a [[Thompson M1928A1]] with a drum magazine that incorrectly holds 30 rounds. The extended clip attachment ups the ammo count to the correct 50 rounds.  It shares an ammo pool with the belt-fed machine guns instead of the sub-machine guns.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[File:GTAVThompson.jpg|thumb|none|500px|The in-game M1928A1 Thompson.]]&lt;br /&gt;
[[File:GTA V - Valentine's Day DLC.jpg|thumb|none|500px|The &amp;quot;Gusenberg Sweeper&amp;quot; in the official image of the DLC.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Assault SMG&amp;quot;==&lt;br /&gt;
This fictional assault rifle (classified in-game as an SMG) is a bonus unlock for players who join the Rockstar Social Club; it bears a resemblance to several real guns, particularly the [[Magpul PDR#Magpul PDR-C|Magpul PDR-C]] and [[FN P90#P90 TR|FN P90 TR]]. It can be fitted with a 30 or 60 round magazine. In the online component of the game, this weapon is a rank-based unlock for all players, with the Serbu Super Shorty (Sawed-Off Shotgun) replacing it as the free weapon for Social Club members.&lt;br /&gt;
&lt;br /&gt;
[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
[[File:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[File:GTAVAssaultSMG.jpg|thumb|none|500px|The in-game Assault SMG.]]&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px|Trevor holding the Assault SMG.]]&lt;br /&gt;
[[File:AssaultSMG-GTAVbeta.jpg|thumb|none|300px|Beta model showing a more correctly modeled FN P90. Note the magazine in the position as Bullpup is incorrect.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AR-15 Carbine==&lt;br /&gt;
The &amp;quot;Carbine Rifle&amp;quot; is a [[M16 rifle series|custom AR-15 carbine]] consisting of an ACE skeleton stock incorrectly portrayed as collapsible, Northtech Billet lower receiver with an ergonomic pistol grip, VLTOR upper receiver, a handguard resembling the Daniel Defense MFR 9.0, and a 10.5&amp;quot; barrel with an AAC Blackout flash hider. Its sights are a &amp;quot;simplified&amp;quot; A2 type fixed rear sight and a Troy folding front battle sight. It can be fitted with an ELCAN SpecterDR scope, flashlight, 30 or 60 round magazine, a Magpul AFG2 foregrip, and a sound suppressor.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V - 5.56x45mm]]&lt;br /&gt;
[[File:Gtavgun2.jpg|thumb|none|600px|In this beta image, the magazine is missing from the rifle.]]&lt;br /&gt;
[[File:Gtavcarbinerifle2.jpg|thumb|none|600px|Another shot of the Carbine Rifle in the bank.]]&lt;br /&gt;
[[File:Gtavcarbinerifle.jpg|thumb|none|600px|Franklin chambering a fresh round in the gameplay trailer. Unlike previous games, the protagonist actually drops the magazine, pulls back on the charging handle, and (at least in this case) ejects a round as he is chambering mid-mag. A Magpul AFG2 can be seen on the weapon in this shot.]]&lt;br /&gt;
[[File:GTAV AR15.jpg|thumb|none|600px|Michael with the AR-15 accessorized with an ELCAN SpecterDR scope, Magpul AFG2, extended magazine, and sound suppressor. Note that the folding front sight is not folded down when the ELCAN is mounted.]]&lt;br /&gt;
[[File:GTAVAR15FPS1.jpg|thumb|none|600px|The custom AR-15 with no attachments in first-person view on next-gen gaming systems. Note &amp;quot;VOM FEUR CARBINE&amp;quot; engraved on the upper receiver.]]&lt;br /&gt;
[[File:GTAVAR15FPS2.jpg|thumb|none|600px|Aiming down sights with the custom AR-15. The ELCAN SpecterDR scope is incorrectly depicted as a red dot sight. Note the folding front sight has been folded down.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]], called the &amp;quot;Special Carbine&amp;quot; in-game, is part of the Business Update DLC. It erroneously has a 6 vent-holes on the short C handguard, and utilizes straight metal magazines similar to the [[Galil 7.62 ARM]]. It also has a custom charging handle that juts out on both sides of the weapon, rather than a flush charging handle. The next-gen version erroneously has ejection ports on both sides of the weapon.&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVSpecialCarbine.jpg|thumb|none|500px|The in-game G36C.]]&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:GTAVG36FPS.jpg|thumb|none|600px|The G36C in first-person view on next-gen gaming systems. This G36C mounts an ELCAN SpecterDR scope, Magpul AFG, and suppressor. Note the front sight has been folded down.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Compact Tavor CTAR-21==&lt;br /&gt;
The &amp;quot;Advanced Rifle&amp;quot; appears to be a [[IMI Compact Tavor CTAR-21]] with a raised scope mount. It has an open pistol grip with a traditional trigger guard (similarly to the MTAR-21) instead of the real CTAR-21's closed handguard. A screenshot previously released by Game Informer showed a more correctly modeled CTAR-21 with a green finish. It can be fitted with a red dot sight, flashlight, suppressor, and a 30 or 60 round magazine.&lt;br /&gt;
[[File:IMI CTAR-21 Tavor.jpg|thumb|400px|none|IMI Compact Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVAdvancedRifle.jpg|thumb|none|500px|The in-game CTAR-21.]]&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|none|600px|Michael with a correctly modeled CTAR-21 from an old screenshot.]]&lt;br /&gt;
[[File:GTA5G11.jpg|thumb|600px|none|Michael firing a CTAR-21. Note the RIS rail instead of the scope. There is a rear sight attached, but no front sight, which would make aiming difficult.]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px|A closer shot of the CTAR-21, showing that the D-guard is no longer present.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-2==&lt;br /&gt;
The &amp;quot;Assault Rifle&amp;quot; is a [[Norinco Type 56-2]] with an aftermarket TAPCO Intrafuse handguard and ergonomic pistol grip. It can be fitted with a red dot sight (which resembles an Aimpoint Micro T1), Magpul AFG2, flashlight, suppressor (based on the PBS-1 suppressor of the [[AKS-74U]]), and a 30 or 60 round magazine (the latter being modeled after a 40-round mag).&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56-2.jpg|thumb|none|500px|Norinco Type 56-2 - 7.62x39mm]]&lt;br /&gt;
[[File:GTAVAssaultRifle.jpg|thumb|none|500px|The in-game Type 56-2.]]&lt;br /&gt;
[[Image:GTAV-Type56.jpg|thumb|none|600px|Beta Norinco Type 56-2 with sound suppressors.]]&lt;br /&gt;
[[Image:GTAV-Type56-2.jpg|thumb|none|600px|Beta Norinco Type 56-2 with sound suppressors. Note Michael in the back, displaying excellent trigger discipline.]]&lt;br /&gt;
[[Image:Gtavgun5.jpg|thumb|none|600px|Lamar hiding behind a car during a street gang fight with a Type 56-2, identifiable by the full ring front sight.]]&lt;br /&gt;
[[Image:Gtavgun10.jpg|thumb|none|600px|Trevor firing an unmodified Type 56-2 while riding on the wing of a plane. In this instance, the gun has unlimited ammunition.]]&lt;br /&gt;
[[Image:GTA 5 ak art.jpg|thumb|none|600px|Concept art showing rifles. This image appears in the game as a loading screen.]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#QBZ 95-1|QBZ-95-1]], referred to as &amp;quot;Bullpup Rifle&amp;quot; in-game, is added with the &amp;quot;High Life Update&amp;quot; as a part of the &amp;quot;GTA online Spring Update&amp;quot;. In-game it is said to be a Chinese import. Its front sight is recycled from the GTA IV Carbine Rifle's, and the weapon uses a magazine similar to the Type 56's. &lt;br /&gt;
[[File:Norinco QBZ95-1.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm or possibly 7.62x39mm]]&lt;br /&gt;
[[File:GTAVBullpupRifle.jpg|thumb|none|500px|The in-game QBZ-95-1.]]&lt;br /&gt;
[[File:GTA Online Spring Update.jpg‎|thumb|none|600px|An official image of the DLC.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A handheld [[GE M134 Minigun]] is available for the heavy weapon slot; the weapon is shown with no power supply or ammo feed, and loads every round the player has at once (a maximum capacity of 9999 rounds). The Buzzard helicopter also mounts a pair of M134 Miniguns on the stub wings. The M134 is also an available weapon in Righteous Slaughter 7. &lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[File:GTAVMinigun.jpg|thumb|none|500px|The in-game handheld Minigun.]]&lt;br /&gt;
[[File:GTAVGEM134.jpg|thumb|none|600px|Franklin firing a handheld GE M134 in an early screenshot.]]&lt;br /&gt;
[[File:GTAVGEM134(2).jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 appears to have taken a visit to the [[Doom]] universe and brought back a minigun as a souvenir.]]&lt;br /&gt;
[[File:GTAVGEM134(3).jpg|thumb|none|600px|In an effort by Rockstar to outdo their last badass bank robbery, Trevor confronts the cops outside the bank with a handheld M134 minigun.]]&lt;br /&gt;
[[File:GTAVGEM134Closeup.jpg|thumb|none|600px|A closeup on Trevor's minigun as he prepares to unleash hell.]]&lt;br /&gt;
[[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|Trevor takes a walk around the &amp;quot;Buzzard&amp;quot; helicopter, checking out the under-wing miniguns. Note that they actually have ammo feeds.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
The &amp;quot;Combat MG&amp;quot; featured in the game is a [[Mk 46 Mod 0]] with the buttstock of an [[M60]]. It can accept all attachments except the flashlight and suppressor. It can be fitted with a 100 or 200 round belt. By default the weapon is fired from the hip, but when the Scope attachment is added the character will actually shoulder the weapon and fire it like an assault rifle.&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|500px|Mk 46 Mod 0 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVMk46.jpg|thumb|none|500px|The in-game Mk 46 Mod 0.]]&lt;br /&gt;
[[File:GTAVCombatMG.jpg|thumb|none|600px|Micheal aims his Mk 46 at hostages during the Paleto Bank heist.]]&lt;br /&gt;
[[File:GTAVMk46Beta.jpg|thumb|none|300px|Beta model showing a more correctly modeled Mk 46.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PK Machine Gun|PKM]] with synthetic furniture and an RIS handguard appears as the &amp;quot;MG&amp;quot;. It has a strange 54-round capacity by default, but the &amp;quot;Extended Clip&amp;quot; attachment gives the correct capacity of 100 rounds.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[File:GTAVMG.jpg|thumb|none|500px|The in-game PKM.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==&amp;quot;Firework Launcher&amp;quot;==&lt;br /&gt;
What appears to be a homemade [[Panzerschreck]] was added as the &amp;quot;Fireworks Launcher&amp;quot; with the &amp;quot;Independence Day&amp;quot; DLC. It is fitted with a firework-loaded rocket instead of the standard anti-tank shell, and is also painted with the American Flag. It was a limited time only item in GTA Online and is also the first DLC weapon to be removed from GTA V's story mode.&lt;br /&gt;
[[File:Tank h5.jpg|thumb|none|400px|Panzerschreck rocket launcher - 88mm]]&lt;br /&gt;
[[File:Fireworks Launcher 2 GTA V.jpg|thumb|none|400px|The in-game Fireworks Launcher]]&lt;br /&gt;
[[File:Fireworks Launcher GTA V.jpg|thumb|none|400px|Michael with the &amp;quot;Fireworks Launcher&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Homing Launcher&amp;quot;==&lt;br /&gt;
What appears to be a [[FIM-92A Stinger]] is added as the &amp;quot;Homing Launcher&amp;quot; with the &amp;quot;Festive Surprise&amp;quot; DLC.&lt;br /&gt;
[[File:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[File:GTAVHomingLauncher.jpg|thumb|none|500px|The in-game &amp;quot;Homing Launcher&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor Mark 14 MGL==&lt;br /&gt;
A [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14 MGL]] appears in the game with a Magpul CTR stock. It has an unrealistic capacity of 10 grenades instead of 6.&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:GTAVGrenadeLauncher.jpg|thumb|none|500px|The in-game Milkor Mark 14 MGL.]]&lt;br /&gt;
[[File:GTA5 MGL.jpg|thumb|none|600px|Michael with the MGL.]]&lt;br /&gt;
[[File:GTAVMilkorMark14MGL.jpg|thumb|none|600px|During his fourth rampage mission, Trevor pulls a MGL out the back of a Jeep to demonstrate just why you ''don't'' keep a loaded weapon out in the open.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
An [[RPG-7]] is available.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:GTAVRPG.jpg|thumb|none|500px|The in-game RPG-7.]]&lt;br /&gt;
[[File:GTAV RPG.jpg|thumb|none|600px|Franklin rocks his RPG-7 and an awesome mask.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International AW-F==&lt;br /&gt;
An [[Accuracy International AW|Accuracy International AW-F]] is the standard sniper rifle in the game, with a 10-round magazine. Trevor receives a free one with a suppressor and more powerful scope during the two random encounters with Cletus.&lt;br /&gt;
[[File:Arctic Warfare Folding Stock.jpg|thumb|none|500px|Accuracy International AW-F - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVSniperRifle.jpg|thumb|none|500px|The in-game Accuracy International AW-F.]]&lt;br /&gt;
[[File:GTAVAccuracyInternationalAW.jpg|thumb|600px|none|Dave Norton fires his AW-F during the Prologue.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
A [[Barrett M107]] is available as the &amp;quot;Heavy Sniper&amp;quot;, and it incorrectly holds 6 rounds per magazine instead of 10. When aiming down the scope, probably due to an oversight, the sound of a bolt operation can be heard after each shot, despite the weapon being semi-automatic; however, it isn't heard when firing without aiming. The M107 is also the weapon used from an electronic turret in the back of a van to shoot down Javier Madrazo's commercial jet in the mission ''Caida Libre''.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[File:GTAVHeavySniper.jpg|thumb|none|500px|The in-game Barrett M107.]]&lt;br /&gt;
[[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|During a hunting side mission, Trevor carries a Barret M107 as he encounters the wrong kind of Buzzard.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
The [[M39 Enhanced Marksman Rifle]] appears as the &amp;quot;Marksman Rifle&amp;quot;, added with the &amp;quot;Last Team Standing Update&amp;quot; DLC. It has an ACE Skeleton stock (incorrectly shown as collapsible, as on the Carbine Rifle), and a curved box magazines similar to those used by various rifles chambered in Soviet 7.62x54mmR or 7.62x39mm. It comes equipped with a scope and 8-round mags (16 with the &amp;quot;Extended Clip&amp;quot; attachment) and can also be fitted with a flashlight, a suppressor, and an angled Magpul AFG2 foregrip. Erroneously, it ejects larger cartridges than the .50 BMG Heavy Sniper, when it should eject 7.62x51mm. A major advantage this rifle had over the other 2 sniper rifles  (on the PS3/X360 versions) was that the player could move while aiming through the scope.  This however came at a cost of a relatively low-power scope with fixed magnification. On the PS4/XB1/PC versions, there is now an option that can turn on/off this behavior for the other two sniper rifles.&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|500px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|400px|Yugoslavian M59/66 SKS with a synthetic Tapco stock - 7.62x39mm. Note the curvature of the box magazine.]]&lt;br /&gt;
[[File:GTAVMarksmanRifle.jpg|thumb|none|500px|The game's M39 EMR model (here without the scope).]]&lt;br /&gt;
&lt;br /&gt;
=Thrown Weapons=&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
The [[M18 smoke grenade]] appears as the &amp;quot;Tear Gas&amp;quot; grenade.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|120px|M18 red smoke grenade]]&lt;br /&gt;
[[File:GTAVTearGas.jpg|thumb|none|120px|The in-game M18 smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Hand Grenade==&lt;br /&gt;
The [[M61 Hand Grenade|M61 hand grenade]] appears as the &amp;quot;Grenade&amp;quot;.&lt;br /&gt;
[[Image:6696s.jpg|thumb|none|600px|M61 High-Explosive Fragmentation hand grenade, improved version of the M26]]&lt;br /&gt;
[[File:GTAVGrenade.jpg|thumb|none|500px|The in-game M61 Grenade.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The &amp;quot;Rhino,&amp;quot; a fictional tank closely based on the German Leopard 2A4, mounts an unusable [[Browning M2]] on the commander's hatch. Is planned to appear in the &amp;quot;Heists Update&amp;quot;. The M2HB will be mounted on vehicle mount.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:GTA5-Tank-1.jpg|thumb|none|600px|Using his Secret Beard Powers to infiltrate Fort Zancudo military base, Trevor admires his prize, his very own tank.]]&lt;br /&gt;
[[Image:GTAV Heists M2HB1.jpg|thumb|none|600px|A promotional image showing a player in the vehicle using the M2HB]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
A [[DShK heavy machine gun|DShK]] is planned to appear in the &amp;quot;Heists Update&amp;quot;. The DShK will be mounted on a monopod in the bed of a Karin Rebel.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShK heavy machine gun mounted on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:GTAV Heists screenshot DShK1.jpg|thumb|none|600px|A promotional image showing a player in the back of a Karin Rebel using the DShK.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Vulcan==&lt;br /&gt;
The &amp;quot;P-996 Lazer&amp;quot; fighter jet, a cross between the F-35, F/A-18 and F-16, is equipped with a pair of [[M61 Vulcan]] cannons, with the one installation an F-16 should have mirrored on both sides of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|GE M61 Vulcan Cannon - 20mm]]&lt;br /&gt;
[[Image:GTA5-Plane-1.jpg|thumb|none|600px|&amp;quot;I'm not getting in until you decide what kind of plane you are.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Antique Musket==&lt;br /&gt;
An Antique Musket is added with the &amp;quot;Independence Day&amp;quot; DLC. This Musket barely resembles a [[Brown Bess Flintlock Musket|Land Pattern Musket]] and it has a semi-pistol grip instead of a straight grip. Like most weapons of the era, it has a very low rate of fire, taking around 7 seconds to prepare a new round for firing.&lt;br /&gt;
[[File:Short land pattern brown bess.jpg|thumb|none|600px|Original &amp;quot;Short Land Pattern&amp;quot; Brown Bess musket made 1768-1805 - .75 caliber]]&lt;br /&gt;
[[File:Musket GTA V.jpg|thumb|none|600px|The in-game Musket]]&lt;br /&gt;
[[File:Musket 2 GTA V.jpg|thumb|none|250px|A player with the Musket]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Stun Gun&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
A Taser-like device is available as the &amp;quot;Stun Gun&amp;quot;.  It can fire a shot every 3 seconds, which is the time it takes for the power meter to be recharged from 0 to 100. The weapon's model most closely resembles the Stinger S-200 from the defunct Stinger Systems. &lt;br /&gt;
&lt;br /&gt;
Unlike real-life Taser weapons, the &amp;quot;Stun Gun&amp;quot; does not need to replace cartridges or wires, nor does it have limited battery power. It is also worth noting that the term &amp;quot;Stun Gun&amp;quot; normally refers to contact electroshock devices rather than ones that can engage a target at range.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAVStunGun.jpg|thumb|none|250px|The in-game &amp;quot;Stun Gun.&amp;quot;]]&lt;br /&gt;
[[Image:Stinger_S-200.jpg|thumb|none|350px|The Stinger S-200. Resemblances to the GTAV &amp;quot;Stun Gun&amp;quot; include the iron sights, the similarly-shaped muzzle (actually a recessed cavity to hold cartridges on the S-200), and the brightly-coloured button at the rear of the weapon, which on the S-200 is the safety/arming switch.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Rail Gun&amp;quot; (PS4/Xbox One Only)==&lt;br /&gt;
A rail gun appears as a bonus for players who have already played the previous console version of GTA V. It is in the destructive weapon slot and can only fire one round at a time, with a maximum ammunition limit of 20 rounds (including the one loaded). It does not feature in GTA Online, however.&lt;br /&gt;
[[File:GTAVRailGun.jpg|thumb|none|500px|The in-game Rail Gun.]]&lt;br /&gt;
[[File:GTAV-RailGun.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Non-Player Weapons=&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
While playing ''Righteous Slaughter 7'', an in-game FPS video game, in his bedroom, Jimmy's game character can be seen using a stainless steel [[Makarov PM]] in tandem with a syringe similar to the USP45/tactical knife combo in ''[[Call of Duty: Modern Warfare 2]]''.&lt;br /&gt;
[[File:MakarovPM.jpg|thumb|350px|none|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[File:GTAVDesertEagle.jpg|thumb|500px|none|The Makarov PM in the lower right corner.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Glock Gen 3 Compact==&lt;br /&gt;
A 3rd Generation [[Glock]] compact pistol is seen in the holster of the armored truck guards, however they cannot be used and the guards will still attack the player using the normal Pistol. It is impossible to tell which specific model of Glock it is, other than that it is a 3rd generation compact pistol. The model of the guard is re-used from GTA IV.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[Image:GTAVGLOCK5.JPG|thumb|none|500px|The Glock holstered]]&lt;br /&gt;
&lt;br /&gt;
==Robinson Armament XCR==&lt;br /&gt;
When playing ''Righteous Slaughter 7'' in his bedroom, Jimmy's game character can be seen using a [[Robinson Armament XCR]] in the CQB configuration. This weapon is not available in the game for player use.&lt;br /&gt;
[[Image:XCR CQB.jpg|thumb|none|400px|Robinson Armament XCR-L CQB with EOTech red dot sight, polymer magazine, and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVXCR.jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 loads his XCR at the start of the game.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DT==&lt;br /&gt;
For no obvious reason, a Soviet T-34-85 can be found in a junkyard in Los Santos. Even more curiously, it retains its hull-mounted [[Degtyaryov DT]] machine gun; these are usually not shown even on tanks that are supposed to be real, since videogame tanks are often based on museum pieces with empty hull gun mounts.&lt;br /&gt;
&lt;br /&gt;
[[Image:DT tank machine gun TBiU 11.jpg|thumb|none|400px|DT machine gun - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
Hunter attack helicopters (based on the AH-64 Apache) equipped with the [[M230 Chain Gun]] can be seen in the trailer for the in-game movie ''The Simian'', which can be seen when going to a movie theater while hanging out with a friend. The Hunter does not yet appear in the game proper.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A [[Colt Python]] can be seen on a billboard advertisement for the in-game film ''Die Already 4'', a parody of the ''[[Die Hard]]'' film series.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtPython6In.jpg‎ |thumb|400px|none|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[File:GTAV-Revolver.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Cut Weapons=&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR-H]] was going to appear as the &amp;quot;Heavy Rifle&amp;quot;, with a different buttstock.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|First Generation FN SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVHeavyRifle.jpg|thumb|none|300px|Render of the removed SCAR-H.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK21]] was going to appears as the &amp;quot;Assault MG&amp;quot; with a [[Galil]] folding stock.&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVAssaultMG.jpg|thumb|none|300px|Render of the removed HK21.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] was going to appear as the &amp;quot;Programmable AR&amp;quot;.&lt;br /&gt;
[[File:ATKXM25.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:GTAVProgrammableAR.jpg|thumb|none|300px|Render of the removed XM25.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company M110A1 SASS==&lt;br /&gt;
The [[SR-25|M110A1 SASS]] was going to appear as the &amp;quot;Assault Sniper&amp;quot;.&lt;br /&gt;
[[File:KAC-M110A1-SASS.jpg|thumb|none|400px|M110A1 SASS with Harris bipod, Leupold Mark 4 scope, AN/PVS-22 Universal Night Sight, and tan paint scheme - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVAssaultSniper.jpg|thumb|none|300px|Render of the removed M110 SASS.]]&lt;br /&gt;
&lt;br /&gt;
{{Grand Theft Auto Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
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		<updated>2015-03-12T00:28:54Z</updated>

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	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_V&amp;diff=875519</id>
		<title>Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_V&amp;diff=875519"/>
		<updated>2014-12-18T18:03:23Z</updated>

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{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Grand Theft Auto V&lt;br /&gt;
|picture = Gta v logo.jpg&lt;br /&gt;
|caption =  ''Box Art''&lt;br /&gt;
|series= Grand Theft Auto&lt;br /&gt;
|date= September 17th, 2013 (PS3/360)&amp;lt;br&amp;gt;November 18th, 2014 (PS4/XB1)&amp;lt;br&amp;gt;January 15th, 2015 (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|developer=Rockstar North&lt;br /&gt;
|platforms=PlayStation 3&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;Xbox 360&amp;lt;br&amp;gt;Xbox One&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher= 2K Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
'''Grand Theft Auto V''' (also known as ''GTA5'' or ''GTAV'') is the fifth installment of the ''Grand Theft Auto'' series being developed by Rockstar North, and published by Rockstar Games. The game was announced October 25, 2011 with its trailer debuting on November 2. The game was released on September 17th, 2013. It was rereleased in enhanced form for the PlayStation 4 and Xbox One on November 18th, 2014, with the PC version set to release on January 15th, 2015.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Grand Theft Auto V'' and are available in both 7th and 8th generation versions unless otherwise noted:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Advanced Taser M26==&lt;br /&gt;
An [[Advanced Taser M26]] is available as the &amp;quot;Stun Gun&amp;quot;. It has unlimited ammunition, and fires a shot every 3 seconds, which is the time it takes for the power meter to be recharged from 0 to 100.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|350px|Advanced Taser M26]]&lt;br /&gt;
[[File:GTAVStunGun.jpg|thumb|none|250px|The in-game Taser.]]&lt;br /&gt;
&lt;br /&gt;
==Colt SCAMP==&lt;br /&gt;
The fully-automatic &amp;quot;AP Pistol&amp;quot; bears a resemblance to the [[Colt SCAMP]], but is depicted with a traditional pistol slide. It holds 18 rounds in its magazine (36 with the &amp;quot;Extended Clip&amp;quot; attachment). During the rappelling part in &amp;quot;Three's Company&amp;quot;, Michael erroneously uses it in 3-round burst mode. The lettering on the slide states it is chambered in 9x18mm.&lt;br /&gt;
[[Image:coltscamp.jpg|none|thumb|350px|Colt SCAMP - .22 SCAMP]]&lt;br /&gt;
[[File:GTAVAPPistol.jpg|thumb|none|500px|The in-game &amp;quot;AP Pistol&amp;quot;.]]&lt;br /&gt;
[[File:GTA5UNKNOWPIST.jpg|thumb|500px|none|&amp;quot;''Get us out of here !''&amp;quot;]]&lt;br /&gt;
[[File:GTA5UNKNOWNPIST2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Combat Pistol&amp;quot;==&lt;br /&gt;
What appears to be a combination of the [[Heckler &amp;amp; Koch P2000]] and the [[Beretta Px4 Storm]] is available as the &amp;quot;Combat Pistol&amp;quot;. It holds 12 rounds in its magazine (16 with the &amp;quot;Extended Clip&amp;quot; attachment). It is chambered in 9mm &amp;quot;ACB&amp;quot;.&lt;br /&gt;
[[File:P2000-2.jpg|thumb|none|350px|Heckler &amp;amp; Koch P2000 - .40 S&amp;amp;W]]&lt;br /&gt;
[[File:Px4 Storm.jpg|thumb|none|350px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[File:GTAVCombatPistol.jpg|thumb|none|500px|The in-game Combat Pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle]] is available as the &amp;quot;Pistol .50&amp;quot; as a special edition bonus weapon. It holds 9 bullets in the magazine, which should make it a .357 Magnum (.50AE Desert Eagles hold 7 rounds). It incorrectly has an optional extended magazine of 12 rounds. Furthermore, the weapon model lacks the long beaver-tail of an actual Desert Eagle and has a trigger guard that bears more resemblance to the PT92.&lt;br /&gt;
[[File:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:GTAVPistol.50.jpg|thumb|none|500px|The in-game Desert Eagle.]]&lt;br /&gt;
[[File:GTA V - Franklin with Desert Eagle.jpg|thumb|none|500px|Franklin wielding the Desert Eagle. In this beta image, the gun had its standard finish instead of the chrome one.]]&lt;br /&gt;
&lt;br /&gt;
==Entreprise Arms Wide Body 1911==&lt;br /&gt;
The Entreprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the &amp;quot;Heavy Pistol&amp;quot;. It has a miniature red dot sight modeled on the slide, which doesn't add any aiming bonuses in the original third-person view, but actually does in the first-person view on next-gen gaming systems. The weapon comes with an erroneous 18 round magazine and can be upgraded with a ridiculous 36 round extended magazine, as well as the usual pistol mods (suppressor and weapon light).&lt;br /&gt;
[[File:Steel Full Rail Gun 5.jpg|thumb|none|350px|Entreprise Arms Wide Body 1911 - .45 ACP]]&lt;br /&gt;
[[File:GTAVHeavyPistol.jpg|thumb|none|500px|The in-game Wide Body 1911.]]&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Model 1922==&lt;br /&gt;
What appears to be a [[FN Model 1922]] is available as the &amp;quot;Vintage Pistol&amp;quot; with the &amp;quot;I'm Not a Hipster&amp;quot; DLC. It holds 7 rounds (14 with the &amp;quot;Extended Clip&amp;quot; attachment), whereas the real Model 1922 holds 8 or 9 rounds (though the 7-round capacity would be correct on the Model 1910 variant). The weapon can also be fitted with a suppressor.&lt;br /&gt;
[[File:Browning 1922.jpg|thumb|none|300px|FN Model 1922 - .32 ACP]]&lt;br /&gt;
[[File:Vintage Pistol GTA V.jpeg|thumb|none|300px|The In-Game &amp;quot;Vintage Pistol&amp;quot;]]&lt;br /&gt;
[[File:I'm Not a Hipster DLC GTA V.jpg|thumb|none|500px|The &amp;quot;Vintage Pistol&amp;quot; in the official image of the DLC]]&lt;br /&gt;
&lt;br /&gt;
==Orion Flare Gun==&lt;br /&gt;
The [[Orion Flare Gun]] is going to be featured in &amp;quot;The Heists Update&amp;quot;, It was removed from &amp;quot;The San Andreas Flight School Update&amp;quot; Although it has the paint job of the 12 Gauge variant, the weapon model is that of the 25mm version.&lt;br /&gt;
[[File:ORION 25mm.jpg|thumb|none|300px|Orion flare gun - 25mm]]&lt;br /&gt;
[[File:Orion Flare gun.jpg|thumb|none|200px|12 Gauge variant for comparison.]]&lt;br /&gt;
[[File:GTAVFlareGun.jpg|thumb|none|300px|The in-game flare gun.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;SNS Pistol&amp;quot;==&lt;br /&gt;
The &amp;quot;SNS Pistol&amp;quot; is available with the &amp;quot;Beach Bum Pack DLC&amp;quot; and seems to be a [[Colt Junior]] with some design elements also similar to the [[AMT Backup]]. It holds 6 rounds in its magazine (12 with the &amp;quot;Extended Clip&amp;quot; attachment).&lt;br /&gt;
[[File:Colt Junior.jpeg|thumb|none|250px|Colt Junior - .25 ACP]]&lt;br /&gt;
[[Image:AMTBackup.jpg‎|thumb|none|250px|AMT Backup - .380 ACP]]&lt;br /&gt;
[[Image:SNS Pistol.jpg|thumb|none|250px|The in-game &amp;quot;SNS&amp;quot; Pistol]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AF==&lt;br /&gt;
The &amp;quot;Pistol&amp;quot; is a [[Taurus PT92AF]]. It holds 12 rounds in its magazine (16 with the &amp;quot;Extended Clip&amp;quot; attachment), while its real counterpart holds 10, 15 or 17 (though the 12-round magazine would be correct for the compact variant, the PT92C). In-game it is incorrectly referred to as being .45 caliber instead of 9x19mm. However, in the mission &amp;quot;Complications&amp;quot;, Michael correctly refers it to a 9mm. In GTA Online, players are automatically given one of these pistols at the start of every session.&lt;br /&gt;
&lt;br /&gt;
[[File:PT92AFRail.jpg|thumb|none|350px|Taurus PT92AF - 9x19mm]]&lt;br /&gt;
[[File:GTAVPistol.jpg|thumb|none|500px|The in-game Taurus PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92.jpg|thumb|none|500px|Micheal makes a good first impression on Franklin with the help of his PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92(2).jpg|thumb|none|500px|During an important plot moment, Trevor pulls out a PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92FPS1.jpg|thumb|none|600px|A PT92 as seen in first-person view in the next-gen versions of GTAV/GTA Online. Note the black finish, tritium iron sights, and &amp;quot;Hawk &amp;amp; Little&amp;quot; markings on the slide. ]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==&amp;quot;Assault Shotgun&amp;quot;==&lt;br /&gt;
The &amp;quot;Assault Shotgun&amp;quot; is largely based on the [[UTAS UTS-15]] with the addition of a box magazine and some other modifications such as a longer stock and relocating the barrel to the position the magazine tubes normally occupy. The original UTS-15 has a manual pump-action; however the &amp;quot;Assault Shotgun&amp;quot; is depicted as fully-automatic. Note that the &amp;quot;Assault Shotgun&amp;quot; behaves identically to an actual [[AA-12]], notably due to the fully-automatic fire and the availability of 8-round box and 32-round drum magazines.&lt;br /&gt;
[[File:UTAS UTS-15.jpg|thumb|none|460px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[File:GTAVAssaultShotgun.jpg|thumb|none|460px|The in-game &amp;quot;Assault Shotgun&amp;quot;.]]&lt;br /&gt;
[[File:GTA 5 Assault Shotgun001.jpg|thumb|600px|none|The loading door of the UTS-15 operates as the ejection port of the &amp;quot;Assault Shotgun. However, as the gun is fitted with a box magazine located significantly ahead of the ejection port, this arrangement makes little mechanical sense.]]&lt;br /&gt;
[[File:GTA 5 Assault Shotgun005.jpg|thumb|600px|none|The player character reaching over the shotgun to work the charging handle, which has been added to the right side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] is a bonus weapon available in the Special Edition of the game as the &amp;quot;Bullpup Shotgun&amp;quot;.  It comes with a 14-shell capacity, and like all games that feature the KSG, its 2 magazine tubes are depicted, mechanically, as a single long tube.  Like the other pump-action shotguns, it is reloaded with just one shell.&lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|500px|Kel-Tec KSG - 12 Gauge]]&lt;br /&gt;
[[File:GTAVBullpupShotgun.jpg|thumb|none|500px|The in-game KSG.]]&lt;br /&gt;
[[File:Gtavkel.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Compact Cruiser ==&lt;br /&gt;
The &amp;quot;Pump Shotgun&amp;quot; in the game resembles a [[Mossberg 590 Compact Cruiser]] with a heat shield and a Magpul CTR stock; it comes with an 8-shell magazine capacity. The reloading animation depicts only one shell being inserted, regardless the number of shells needed. It is the standard shotgun of the LSPD and the LS County Sheriff's Department.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|500px|Mossberg 590 Compact Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:M590A1TR.jpg|thumb|none|500px|Mossberg 590A1 Tactical Tri-Rail - 12 Gauge.  For comparison]]&lt;br /&gt;
[[File:GTAVPumpShotgun.jpg|thumb|none|500px|The in-game Mossberg 590 Compact Cruiser.]]&lt;br /&gt;
[[File:GTAVMossberg590Cruiser.jpg|thumb|none|500px|A Los Santos County deputy sheriff with a Mossberg 590 Compact Cruiser during the Paleto Bay heist.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12K==&lt;br /&gt;
The [[Saiga 12K]] appears with a folding stock as the &amp;quot;Heavy Shotgun&amp;quot;, added with the &amp;quot;Last Team Standing Update&amp;quot; DLC. It holds 6 Slug shells in its magazine (12 with the &amp;quot;Extended Clip&amp;quot; attachment) and can also be fitted with a flashlight, a suppressor and an angled Magpul AFG2 foregrip.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|500px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
[[File:GTAVHeavyShotgun.jpg|thumb|none|500px|The in-game Saiga 12K.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The &amp;quot;Sawed-Off Shotgun&amp;quot; in the game resembles a Mossberg based [[Serbu Super Shorty]] (unlike in the previous GTA games, where it appeared as a double-barreled shotgun), but is slightly longer and features a traditional style pump. It comes with an 8-shell capacity (while a shotgun this size would only be able to hold somewhere between 2 and 4), and like with the larger Mossberg the reloading animation shows only one shell being inserted. It is uniquely capable of being used on motorcycles, buses and boats as a driveby weapon.  In GTAV's online component, this weapon replaces the &amp;quot;Assault SMG&amp;quot; as the free weapon for Rockstar Social Club members, with the Assault SMG being a rank-based unlockable for all players.&lt;br /&gt;
[[File:Mossberg Serbu.jpg|thumb|none|400px|Serbu Super Shorty - 12 Gauge]]&lt;br /&gt;
[[File:GTAVSawedOffShotgun.jpg|thumb|none|500px|The in-game Sawed-Off Shotgun.]]&lt;br /&gt;
[[File:GTAVSerbuSuperShorty.jpg|thumb|none|500px|Trevor with a Serbu Super Shorty as first responders arrive at the bank.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] appears as the &amp;quot;SMG&amp;quot;. It holds 30 rounds in a 15-round magazine, and 60 in the 30-rounder.&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Navy trigger group, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
[[File:GTAVSMG.jpg|thumb|none|500px|The in-game MP5.]]&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|500px|The MP5 being fired by a male player in multiplayer.]]&lt;br /&gt;
[[File:GTAVMP5FPS1.jpg|thumb|none|600px|Franklin reloading his MP5 in first-person view.]]&lt;br /&gt;
[[File:GTAVMP5FPS2.jpg|thumb|none|600px|Aiming down sights of the MP5 in first-person view. The iron sights seem to be based on the [[CZ Scorpion Evo 3]].]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
The [[Mini Uzi]] is available as the &amp;quot;Micro SMG&amp;quot;, and it can be fitted with a 16 or 30 round magazine. The beta version had an incorrectly slanted magazine, but this has been corrected in the final game. When the Scope attachment is added, the character unfolds the stock and properly shoulders the weapon, otherwise, the stock is folded and the weapon is fired from the hip. It is chambered in the oddly named &amp;quot;.45 ACB&amp;quot;.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|300px|IMI Mini Uzi - 9x19mm]]&lt;br /&gt;
[[File:GTAVMiniUzi.jpg|thumb|none|500px|The in-game Mini Uzi.]]&lt;br /&gt;
[[File:GTAVRugerMP9.jpg|thumb|none|500px|Trevor with a Mini Uzi in the beta version.]]&lt;br /&gt;
[[File:GTAVMINIUZIFPS1.jpg|thumb|none|600px|Michael firing a Mini Uzi equipped with an AimPoint Micro T1 in first-person view while driving a car. The weapon's markings indicate that it is chambered in &amp;quot;.45 ACB&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1928A1==&lt;br /&gt;
This gun is available with the Valentine's Day Massacre Special DLC as the &amp;quot;Gusenberg Sweeper&amp;quot;. It seems to be a [[Thompson M1928A1]] with a drum magazine that incorrectly holds 30 rounds. The extended clip attachment ups the ammo count to the correct 50 rounds.  It shares an ammo pool with the belt-fed machine guns instead of the sub-machine guns.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[File:GTAVThompson.jpg|thumb|none|500px|The in-game M1928A1 Thompson.]]&lt;br /&gt;
[[File:GTA V - Valentine's Day DLC.jpg|thumb|none|500px|The &amp;quot;Gusenberg Sweeper&amp;quot; in the official image of the DLC.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles &amp;amp; Muskets=&lt;br /&gt;
==Antique Musket==&lt;br /&gt;
An Antique Musket is added with the &amp;quot;Independence Day&amp;quot; DLC. This Musket barely resembles a [[Brown Bess Flintlock Musket|Land Pattern Musket]] and it has a semi-pistol grip instead of a straight grip. Like most weapons of the era, it has a very low rate of fire, taking around 7 seconds to prepare a new round for firing.&lt;br /&gt;
[[File:Short land pattern brown bess.jpg|thumb|none|600px|Original &amp;quot;Short Land Pattern&amp;quot; Brown Bess musket made 1768-1805 - .75 caliber]]&lt;br /&gt;
[[File:Musket GTA V.jpg|thumb|none|600px|The in-game Musket]]&lt;br /&gt;
[[File:Musket 2 GTA V.jpg|thumb|none|250px|A player with the Musket]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Assault SMG&amp;quot;==&lt;br /&gt;
This fictional assault rifle (classified in-game as an SMG) is a bonus unlock for players who join the Rockstar Social Club; it bears a resemblance to several real guns, particularly the [[Magpul PDR#Magpul PDR-C|Magpul PDR-C]] and [[FN P90#P90 TR|FN P90 TR]]. It can be fitted with a 30 or 60 round magazine. In the online component of the game, this weapon is a rank-based unlock for all players, with the Serbu Super Shorty (Sawed-Off Shotgun) replacing it as the free weapon for Social Club members.&lt;br /&gt;
&lt;br /&gt;
[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
[[File:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[File:GTAVAssaultSMG.jpg|thumb|none|500px|The in-game Assault SMG.]]&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px|Trevor holding the Assault SMG.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AR-15 Carbine==&lt;br /&gt;
The &amp;quot;Carbine Rifle&amp;quot; is a [[M16 rifle series|custom AR-15 carbine]] consisting of an ACE skeleton stock incorrectly portrayed as collapsible, Northtech Billet lower receiver with an ergonomic pistol grip, VLTOR upper receiver, a handguard resembling the Daniel Defense MFR 9.0, and a 10.5&amp;quot; barrel with an AAC Blackout flash hider. Its sights are a &amp;quot;simplified&amp;quot; A2 type fixed rear sight and a Troy folding front battle sight. It can be fitted with an ELCAN SpecterDR scope, flashlight, 30 or 60 round magazine, a Magpul AFG2 foregrip, and a sound suppressor.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V by [[User:PaulD21x|PaulD21x]] - 5.56x45mm]]&lt;br /&gt;
[[File:Gtavgun2.jpg|thumb|none|600px|In this beta image, the magazine is missing from the rifle.]]&lt;br /&gt;
[[File:Gtavcarbinerifle2.jpg|thumb|none|600px|Another shot of the Carbine Rifle in the bank.]]&lt;br /&gt;
[[File:Gtavcarbinerifle.jpg|thumb|none|600px|Franklin chambering a fresh round in the gameplay trailer. Unlike previous games, the protagonist actually drops the magazine, pulls back on the charging handle, and (at least in this case) ejects a round as he is chambering mid-mag. A Magpul AFG2 can be seen on the weapon in this shot.]]&lt;br /&gt;
[[File:GTAV AR15.jpg|thumb|none|600px|Michael with the AR-15 accessorized with an ELCAN SpecterDR scope, Magpul AFG2, extended magazine, and sound suppressor. Note that the folding front sight is not folded down when the ELCAN is mounted.]]&lt;br /&gt;
[[File:GTAVAR15FPS1.jpg|thumb|none|600px|The custom AR-15 with no attachments in first-person view on next-gen gaming systems. Note &amp;quot;VOM FEUR CARBINE&amp;quot; engraved on the upper receiver.]]&lt;br /&gt;
[[File:GTAVAR15FPS2.jpg|thumb|none|600px|Aiming down sights with the custom AR-15. The ELCAN SpecterDR scope is incorrectly depicted as a red dot sight. Note the folding front sight has been folded down.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]], called the &amp;quot;Special Carbine&amp;quot; in-game, is part of the Business Update DLC. It erroneously has a 6 vent-holes on the short C handguard, and utilizes straight metal magazines similar to the [[Galil 7.62 ARM]]. It also has a custom charging handle that juts out on both sides of the weapon, rather than a flush charging handle. The next-gen version erroneously has ejection ports on both sides of the weapon.&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVSpecialCarbine.jpg|thumb|none|500px|The in-game G36C.]]&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:GTAVG36FPS.jpg|thumb|none|600px|The G36C in first-person view on next-gen gaming systems. This G36C mounts an ELCAN SpecterDR scope, Magpul AFG, and suppressor. Note the front sight has been folded down.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Compact Tavor CTAR-21==&lt;br /&gt;
The &amp;quot;Advanced Rifle&amp;quot; appears to be a [[IMI Compact Tavor CTAR-21]] with a raised scope mount. It has an open pistol grip with a traditional trigger guard (similarly to the MTAR-21) instead of the real CTAR-21's closed handguard. A screenshot previously released by Game Informer showed a more correctly modeled CTAR-21 with a green finish. It can be fitted with a red dot sight, flashlight, suppressor, and a 30 or 60 round magazine.&lt;br /&gt;
[[File:IMI CTAR-21 Tavor.jpg|thumb|400px|none|IMI Compact Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVAdvancedRifle.jpg|thumb|none|500px|The in-game CTAR-21.]]&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|none|600px|Michael with a correctly modeled CTAR-21 from an old screenshot.]]&lt;br /&gt;
[[File:GTA5G11.jpg|thumb|600px|none|Michael firing a CTAR-21. Note the RIS rail instead of the scope. There is a rear sight attached, but no front sight, which would make aiming difficult.]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px|A closer shot of the CTAR-21, showing that the D-guard is no longer present.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-2==&lt;br /&gt;
The &amp;quot;Assault Rifle&amp;quot; is a [[Norinco Type 56-2]] with an aftermarket TAPCO Intrafuse handguard and ergonomic pistol grip. It can be fitted with a red dot sight (which resembles an Aimpoint Micro T1), Magpul AFG2, flashlight, suppressor (based on the PBS-1 suppressor of the [[AKS-74U]]), and a 30 or 60 round magazine (the latter being modeled after a 40-round mag).&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56-2.jpg|thumb|none|500px|Norinco Type 56-2 - 7.62x39mm]]&lt;br /&gt;
[[File:GTAVAssaultRifle.jpg|thumb|none|500px|The in-game Type 56-2.]]&lt;br /&gt;
[[Image:GTAV-Type56.jpg|thumb|none|600px|Beta Norinco Type 56-2 with sound suppressors.]]&lt;br /&gt;
[[Image:GTAV-Type56-2.jpg|thumb|none|600px|Beta Norinco Type 56-2 with sound suppressors. Note Michael in the back, displaying excellent trigger discipline.]]&lt;br /&gt;
[[Image:Gtavgun5.jpg|thumb|none|600px|Lamar hiding behind a car during a street gang fight with a Type 56-2, identifiable by the full ring front sight.]]&lt;br /&gt;
[[Image:Gtavgun10.jpg|thumb|none|600px|Trevor firing an unmodified Type 56-2 while riding on the wing of a plane. In this instance, the gun has unlimited ammunition.]]&lt;br /&gt;
[[Image:GTA 5 ak art.jpg|thumb|none|600px|Concept art showing rifles. This image appears in the game as a loading screen.]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#QBZ 95-1|QBZ-95-1]], referred to as &amp;quot;Bullpup Rifle&amp;quot; in-game, is added with the &amp;quot;High Life Update&amp;quot; as a part of the &amp;quot;GTA online Spring Update&amp;quot;. In-game it is said to be a Chinese import. Its front sight is recycled from the GTA IV Carbine Rifle's, and the weapon uses a magazine similar to the Type 56's. &lt;br /&gt;
[[File:Norinco QBZ95-1.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm or possibly 7.62x39mm]]&lt;br /&gt;
[[File:GTAVBullpupRifle.jpg|thumb|none|500px|The in-game QBZ-95-1.]]&lt;br /&gt;
[[File:GTA Online Spring Update.jpg‎|thumb|none|600px|An official image of the DLC.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A handheld [[GE M134 Minigun]] is available for the heavy weapon slot; the weapon is shown with no power supply or ammo feed, and loads every round the player has at once (a maximum capacity of 9999 rounds). The Buzzard helicopter also mounts a pair of M134 Miniguns on the stub wings. The M134 is also an available weapon in Righteous Slaughter 7. &lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[File:GTAVMinigun.jpg|thumb|none|500px|The in-game handheld Minigun.]]&lt;br /&gt;
[[File:GTAVGEM134.jpg|thumb|none|600px|Franklin firing a handheld GE M134 in an early screenshot.]]&lt;br /&gt;
[[File:GTAVGEM134(2).jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 appears to have taken a visit to the [[Doom]] universe and brought back a minigun as a souvenir.]]&lt;br /&gt;
[[File:GTAVGEM134(3).jpg|thumb|none|600px|In an effort by Rockstar to outdo their last badass bank robbery, Trevor confronts the cops outside the bank with a handheld M134 minigun.]]&lt;br /&gt;
[[File:GTAVGEM134Closeup.jpg|thumb|none|600px|A closeup on Trevor's minigun as he prepares to unleash hell.]]&lt;br /&gt;
[[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|Trevor takes a walk around the &amp;quot;Buzzard&amp;quot; helicopter, checking out the under-wing miniguns. Note that they actually have ammo feeds.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
The &amp;quot;Combat MG&amp;quot; featured in the game is a [[Mk 46 Mod 0]] with the buttstock of an [[M60]]. It can accept all attachments except the flashlight and suppressor. It can be fitted with a 100 or 200 round belt. By default the weapon is fired from the hip, but when the Scope attachment is added the character will actually shoulder the weapon and fire it like an assault rifle.&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|500px|Mk 46 Mod 0 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVMk46.jpg|thumb|none|500px|The in-game Mk 46 Mod 0.]]&lt;br /&gt;
[[File:GTAVCombatMG.jpg|thumb|none|600px|Micheal aims his Mk 46 at hostages during the Paleto Bank heist.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PK Machine Gun|PKM]] with synthetic furniture and an RIS handguard appears as the &amp;quot;MG&amp;quot;. It has a strange 54-round capacity by default, but the &amp;quot;Extended Clip&amp;quot; attachment gives the correct capacity of 100 rounds.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[File:GTAVMG.jpg|thumb|none|500px|The in-game PKM.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==&amp;quot;Firework Launcher&amp;quot;==&lt;br /&gt;
What appears to be a homemade [[Panzerschreck]] was added as the &amp;quot;Fireworks Launcher&amp;quot; with the &amp;quot;Independence Day&amp;quot; DLC. It is fitted with a firework-loaded rocket instead of the standard anti-tank shell, and is also painted with the American Flag. It was a limited time only item in GTA Online and is also the first DLC weapon to be removed from GTA V's story mode.&lt;br /&gt;
[[File:Tank h5.jpg|thumb|none|400px|Panzerschreck rocket launcher - 88mm]]&lt;br /&gt;
[[File:Fireworks Launcher 2 GTA V.jpg|thumb|none|400px|The in-game Fireworks Launcher]]&lt;br /&gt;
[[File:Fireworks Launcher GTA V.jpg|thumb|none|400px|Michael with the &amp;quot;Fireworks Launcher&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Milkor Mark 14 MGL==&lt;br /&gt;
A [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14 MGL]] appears in the game with a Magpul CTR stock. It has an unrealistic capacity of 10 grenades instead of 6.&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:GTAVGrenadeLauncher.jpg|thumb|none|500px|The in-game Milkor Mark 14 MGL.]]&lt;br /&gt;
[[File:GTA5 MGL.jpg|thumb|none|600px|Michael with the MGL.]]&lt;br /&gt;
[[File:GTAVMilkorMark14MGL.jpg|thumb|none|600px|During his fourth rampage mission, Trevor pulls a MGL out the back of a Jeep to demonstrate just why you ''don't'' keep a loaded weapon out in the open.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
An [[RPG-7]] is available.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:GTAVRPG.jpg|thumb|none|500px|The in-game RPG-7.]]&lt;br /&gt;
[[File:GTAV RPG.jpg|thumb|none|600px|Franklin rocks his RPG-7 and an awesome mask.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Rail Gun&amp;quot; (PS4/Xbox One Only)==&lt;br /&gt;
A rail gun appears as a bonus for players who have already played the previous console version of GTA V. It is in the destructive weapon slot and can only fire one round at a time, with a maximum ammunition limit of 20 rounds (including the one loaded). It does not feature in GTA Online, however.&lt;br /&gt;
[[File:GTAV-RailGun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International AW-F==&lt;br /&gt;
An [[Accuracy International AW|Accuracy International AW-F]] is the standard sniper rifle in the game, with a 10-round magazine. Trevor receives a free one with a suppressor and more powerful scope during the two random encounters with Cletus.&lt;br /&gt;
[[File:Arctic Warfare Folding Stock.jpg|thumb|none|500px|Accuracy International AW-F - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVSniperRifle.jpg|thumb|none|500px|The in-game Accuracy International AW-F.]]&lt;br /&gt;
[[File:GTAVAccuracyInternationalAW.jpg|thumb|600px|none|Dave Norton fires his AW-F during the Prologue.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
A [[Barrett M107]] is available as the &amp;quot;Heavy Sniper&amp;quot;, and it incorrectly holds 6 rounds per magazine instead of 10. When aiming down the scope, probably due to an oversight, the sound of a bolt operation can be heard after each shot, despite the weapon being semi-automatic; however, it isn't heard when firing without aiming. The M107 is also the weapon used from an electronic turret in the back of a van to shoot down Javier Madrazo's commercial jet in the mission ''Caida Libre''.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[File:GTAVHeavySniper.jpg|thumb|none|500px|The in-game Barrett M107.]]&lt;br /&gt;
[[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|During a hunting side mission, Trevor carries a Barret M107 as he encounters the wrong kind of Buzzard.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
The [[M39 Enhanced Marksman Rifle]] appears as the &amp;quot;Marksman Rifle&amp;quot;, added with the &amp;quot;Last Team Standing Update&amp;quot; DLC. It has an ACE Skeleton stock (incorrectly shown as collapsible, as on the Carbine Rifle), and a curved box magazines similar to those used by various rifles chambered in Soviet 7.62x54mmR or 7.62x39mm. It comes equipped with a scope and 8-round mags (16 with the &amp;quot;Extended Clip&amp;quot; attachment) and can also be fitted with a flashlight, a suppressor, and an angled Magpul AFG2 foregrip. Erroneously, it ejects larger cartridges than the .50 BMG Heavy Sniper, when it should eject 7.62x51mm. A major advantage this rifle had over the other 2 sniper rifles  (on the PS3/X360 versions) was that the player could move while aiming through the scope.  This however came at a cost of a relatively low-power scope with fixed magnification. On the PS4/XB1/PC versions, there is now an option that can turn on/off this behavior for the other two sniper rifles.&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|500px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|400px|Yugoslavian M59/66 SKS with a synthetic Tapco stock - 7.62x39mm. Note the curvature of the box magazine.]]&lt;br /&gt;
[[File:GTAVMarksmanRifle.jpg|thumb|none|500px|The game's M39 EMR model (here without the scope).]]&lt;br /&gt;
&lt;br /&gt;
=Thrown Weapons=&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
The [[M18 smoke grenade]] appears as the &amp;quot;Tear Gas&amp;quot; grenade.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|120px|M18 red smoke grenade]]&lt;br /&gt;
[[File:GTAVTearGas.jpg|thumb|none|120px|The in-game M18 smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Hand Grenade==&lt;br /&gt;
The [[M61 Hand Grenade|M61 hand grenade]] appears as the &amp;quot;Grenade&amp;quot;.&lt;br /&gt;
[[Image:6696s.jpg|thumb|none|600px|M61 High-Explosive Fragmentation hand grenade, improved version of the M26]]&lt;br /&gt;
[[File:GTAVGrenade.jpg|thumb|none|500px|The in-game M61 Grenade.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The &amp;quot;Rhino,&amp;quot; a fictional tank closely based on the German Leopard 2A4, mounts an unusable [[Browning M2]] on the commander's hatch. Is planned to appear in the &amp;quot;Heists Update&amp;quot;. The M2HB will be mounted on vehicle mount.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:GTA5-Tank-1.jpg|thumb|none|600px|Using his Secret Beard Powers to infiltrate Fort Zancudo military base, Trevor admires his prize, his very own tank.]]&lt;br /&gt;
[[Image:GTAV Heists M2HB1.jpg|thumb|none|600px|A promotional image showing a player in the vehicle using the M2HB]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
A [[DShK heavy machine gun|DShK]] is planned to appear in the &amp;quot;Heists Update&amp;quot;. The DShK will be mounted on a monopod in the bed of a Karin Rebel.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShK heavy machine gun mounted on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:GTAV Heists screenshot DShK1.jpg|thumb|none|600px|A promotional image showing a player in the back of a Karin Rebel using the DShK.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Vulcan==&lt;br /&gt;
The &amp;quot;P-996 Lazer&amp;quot; fighter jet, a cross between the F-35, F/A-18 and F-16, is equipped with a pair of [[M61 Vulcan]] cannons, with the one installation an F-16 should have mirrored on both sides of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|GE M61 Vulcan Cannon - 20mm]]&lt;br /&gt;
[[Image:GTA5-Plane-1.jpg|thumb|none|600px|&amp;quot;I'm not getting in until you decide what kind of plane you are.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Non-Player Weapons=&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
While playing ''Righteous Slaughter 7'', an in-game FPS video game, in his bedroom, Jimmy's game character can be seen using a stainless steel [[Makarov PM]] in tandem with a syringe similar to the USP45/tactical knife combo in ''[[Call of Duty: Modern Warfare 2]]''.&lt;br /&gt;
[[File:MakarovPM.jpg|thumb|350px|none|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[File:GTAVDesertEagle.jpg|thumb|500px|none|The Makarov PM in the lower right corner.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Glock Gen 3 Compact==&lt;br /&gt;
A 3rd Generation [[Glock]] compact pistol is seen in the holster of the armored truck guards, however they cannot be used and the guards will still attack the player using the normal Pistol. It is impossible to tell which specific model of Glock it is, other than that it is a 3rd generation compact pistol. The model of the guard is re-used from GTA IV.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[Image:GTAVGLOCK5.JPG|thumb|none|500px|The Glock holstered]]&lt;br /&gt;
&lt;br /&gt;
==Robinson Armament XCR==&lt;br /&gt;
When playing ''Righteous Slaughter 7'' in his bedroom, Jimmy's game character can be seen using a [[Robinson Armament XCR]] in the CQB configuration. This weapon is not available in the game for player use.&lt;br /&gt;
[[Image:XCR CQB.jpg|thumb|none|400px|Robinson Armament XCR-L CQB with EOTech red dot sight, polymer magazine, and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVXCR.jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 loads his XCR at the start of the game.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DT==&lt;br /&gt;
For no obvious reason, a Soviet T-34-85 can be found in a junkyard in Los Santos. Even more curiously, it retains its hull-mounted [[Degtyaryov DT]] machine gun; these are usually not shown even on tanks that are supposed to be real, since videogame tanks are often based on museum pieces with empty hull gun mounts.&lt;br /&gt;
&lt;br /&gt;
[[Image:DT tank machine gun TBiU 11.jpg|thumb|none|400px|DT machine gun - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
Hunter attack helicopters (based on the AH-64 Apache) equipped with the [[M230 Chain Gun]] can be seen in the trailer for the in-game movie ''The Simian'', which can be seen when going to a movie theater while hanging out with a friend. The Hunter does not yet appear in the game proper.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B]]&lt;br /&gt;
&lt;br /&gt;
=Cut Weapons=&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR-H]] was going to appear as the &amp;quot;Heavy Rifle&amp;quot;.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|First Generation FN SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVHeavyRifle.jpg|thumb|none|300px|Render of the removed SCAR-H.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK21]] was going to appears as the &amp;quot;Assault MG&amp;quot; with a [[Galil]] folding stock.&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVAssaultMG.jpg|thumb|none|300px|Render of the removed HK21.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] was going to appear as the &amp;quot;Programmable AR&amp;quot;.&lt;br /&gt;
[[File:ATKXM25.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:GTAVProgrammableAR.jpg|thumb|none|300px|Render of the removed XM25.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company M110A1 SASS==&lt;br /&gt;
The [[SR-25|M110A1 SASS]] was going to appear as the &amp;quot;Assault Sniper&amp;quot;.&lt;br /&gt;
[[File:KAC-M110A1-SASS.jpg|thumb|none|400px|M110A1 SASS with Harris bipod, Leupold Mark 4 scope, AN/PVS-22 Universal Night Sight, and tan paint scheme - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVAssaultSniper.jpg|thumb|none|300px|Render of the removed M110 SASS.]]&lt;br /&gt;
&lt;br /&gt;
{{Grand Theft Auto Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_V&amp;diff=875110</id>
		<title>Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_V&amp;diff=875110"/>
		<updated>2014-12-17T17:15:43Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Grand Theft Auto V&lt;br /&gt;
|picture = Gta v logo.jpg&lt;br /&gt;
|caption =  ''Box Art''&lt;br /&gt;
|series= Grand Theft Auto&lt;br /&gt;
|date= September 17th, 2013 (PS3/360)&amp;lt;br&amp;gt;November 18th, 2014 (PS4/XB1)&amp;lt;br&amp;gt;January 15th, 2015 (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|developer=Rockstar North&lt;br /&gt;
|platforms=PlayStation 3&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;Xbox 360&amp;lt;br&amp;gt;Xbox One&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher= 2K Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
'''Grand Theft Auto V''' (also known as ''GTA5'' or ''GTAV'') is the fifth installment of the ''Grand Theft Auto'' series being developed by Rockstar North, and published by Rockstar Games. The game was announced October 25, 2011 with its trailer debuting on November 2. The game was released on September 17th, 2013. It was rereleased in enhanced form for the PlayStation 4 and Xbox One on November 18th, 2014, with the PC version set to release on January 15th, 2015.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Grand Theft Auto V'' and are available in both 7th and 8th generation versions unless otherwise noted:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Advanced Taser M26==&lt;br /&gt;
An [[Advanced Taser M26]] is available as the &amp;quot;Stun Gun&amp;quot;. It has unlimited ammunition, and fires a shot every 3 seconds, which is the time it takes for the power meter to be recharged from 0 to 100.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|350px|Advanced Taser M26]]&lt;br /&gt;
[[File:GTAVStunGun.jpg|thumb|none|250px|The in-game Taser.]]&lt;br /&gt;
&lt;br /&gt;
==Colt SCAMP==&lt;br /&gt;
The fully-automatic &amp;quot;AP Pistol&amp;quot; bears a resemblance to the [[Colt SCAMP]], but is depicted with a traditional pistol slide. It holds 18 rounds in its magazine (36 with the &amp;quot;Extended Clip&amp;quot; attachment). During the rappelling part in &amp;quot;Three's Company&amp;quot;, Michael erroneously uses it in 3-round burst mode. The lettering on the slide states it is chambered in 9x18mm.&lt;br /&gt;
[[Image:coltscamp.jpg|none|thumb|350px|Colt SCAMP - .22 SCAMP]]&lt;br /&gt;
[[File:GTAVAPPistol.jpg|thumb|none|500px|The in-game &amp;quot;AP Pistol&amp;quot;.]]&lt;br /&gt;
[[File:GTA5UNKNOWPIST.jpg|thumb|500px|none|&amp;quot;''Get us out of here !''&amp;quot;]]&lt;br /&gt;
[[File:GTA5UNKNOWNPIST2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Combat Pistol&amp;quot;==&lt;br /&gt;
What appears to be a combination of the [[Heckler &amp;amp; Koch P2000]] and the [[Beretta Px4 Storm]] is available as the &amp;quot;Combat Pistol&amp;quot;. It holds 12 rounds in its magazine (16 with the &amp;quot;Extended Clip&amp;quot; attachment). It is chambered in 9mm &amp;quot;ACB&amp;quot;.&lt;br /&gt;
[[File:P2000-2.jpg|thumb|none|350px|Heckler &amp;amp; Koch P2000 - .40 S&amp;amp;W]]&lt;br /&gt;
[[File:Px4 Storm.jpg|thumb|none|350px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[File:GTAVCombatPistol.jpg|thumb|none|500px|The in-game Combat Pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle]] is available as the &amp;quot;Pistol .50&amp;quot; as a special edition bonus weapon. It holds 9 bullets in the magazine, which should make it a .357 Magnum (.50AE Desert Eagles hold 7 rounds). It incorrectly has an optional extended magazine of 12 rounds. Furthermore, the weapon model lacks the long beaver-tail of an actual Desert Eagle and has a trigger guard that bears more resemblance to the PT92.&lt;br /&gt;
[[File:DesertEagle50AE.jpg|thumb|350px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:GTAVPistol.50.jpg|thumb|none|500px|The in-game Desert Eagle.]]&lt;br /&gt;
[[File:GTA V - Franklin with Desert Eagle.jpg|thumb|none|500px|Franklin wielding the Desert Eagle. In this beta image, the gun had its standard finish instead of the chrome one.]]&lt;br /&gt;
&lt;br /&gt;
==Entreprise Arms Wide Body 1911==&lt;br /&gt;
The Entreprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the &amp;quot;Heavy Pistol&amp;quot;. It has a miniature red dot sight modeled on the slide, which doesn't add any aiming bonuses in the original third-person view, but actually does in the first-person view on next-gen gaming systems. The weapon comes with an erroneous 18 round magazine and can be upgraded with a ridiculous 36 round extended magazine, as well as the usual pistol mods (suppressor and weapon light).&lt;br /&gt;
[[File:Steel Full Rail Gun 5.jpg|thumb|none|350px|Entreprise Arms Wide Body 1911 - .45 ACP]]&lt;br /&gt;
[[File:GTAVHeavyPistol.jpg|thumb|none|500px|The in-game Wide Body 1911.]]&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Model 1922==&lt;br /&gt;
What appears to be a [[FN Model 1922]] is available as the &amp;quot;Vintage Pistol&amp;quot; with the &amp;quot;I'm Not a Hipster&amp;quot; DLC. It holds 7 rounds (14 with the &amp;quot;Extended Clip&amp;quot; attachment), whereas the real Model 1922 holds 8 or 9 rounds (though the 7-round capacity would be correct on the Model 1910 variant). The weapon can also be fitted with a suppressor.&lt;br /&gt;
[[File:Browning 1922.jpg|thumb|none|300px|FN Model 1922 - .32 ACP]]&lt;br /&gt;
[[File:Vintage Pistol GTA V.jpeg|thumb|none|300px|The In-Game &amp;quot;Vintage Pistol&amp;quot;]]&lt;br /&gt;
[[File:I'm Not a Hipster DLC GTA V.jpg|thumb|none|500px|The &amp;quot;Vintage Pistol&amp;quot; in the official image of the DLC]]&lt;br /&gt;
&lt;br /&gt;
==Orion Flare Gun==&lt;br /&gt;
The [[Orion Flare Gun]] is going to be featured in &amp;quot;The Heists Update&amp;quot;, It was removed from &amp;quot;The San Andreas Flight School Update&amp;quot; Although it has the paint job of the 12 Gauge variant, the weapon model is that of the 25mm version.&lt;br /&gt;
[[File:ORION 25mm.jpg|thumb|none|300px|Orion flare gun - 25mm]]&lt;br /&gt;
[[File:Orion Flare gun.jpg|thumb|none|200px|12 Gauge variant for comparison.]]&lt;br /&gt;
[[File:GTAVFlareGun.jpg|thumb|none|300px|The in-game flare gun.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;SNS Pistol&amp;quot;==&lt;br /&gt;
The &amp;quot;SNS Pistol&amp;quot; is available with the &amp;quot;Beach Bum Pack DLC&amp;quot; and seems to be a [[Colt Junior]] with some design elements also similar to the [[AMT Backup]]. It holds 6 rounds in its magazine (12 with the &amp;quot;Extended Clip&amp;quot; attachment).&lt;br /&gt;
[[File:Colt Junior.jpeg|thumb|none|250px|Colt Junior - .25 ACP]]&lt;br /&gt;
[[Image:AMTBackup.jpg‎|thumb|none|250px|AMT Backup - .380 ACP]]&lt;br /&gt;
[[Image:SNS Pistol.jpg|thumb|none|250px|The in-game &amp;quot;SNS&amp;quot; Pistol]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AF==&lt;br /&gt;
The &amp;quot;Pistol&amp;quot; is a [[Taurus PT92AF]]. It holds 12 rounds in its magazine (16 with the &amp;quot;Extended Clip&amp;quot; attachment), while its real counterpart holds 10, 15 or 17 (though the 12-round magazine would be correct for the compact variant, the PT92C). In-game it is incorrectly referred to as being .45 caliber instead of 9x19mm. However, in the mission &amp;quot;Complications&amp;quot;, Michael correctly refers it to a 9mm. In GTA Online, players are automatically given one of these pistols at the start of every session.&lt;br /&gt;
&lt;br /&gt;
[[File:PT92AFRail.jpg|thumb|none|350px|Taurus PT92AF - 9x19mm]]&lt;br /&gt;
[[File:GTAVPistol.jpg|thumb|none|500px|The in-game Taurus PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92.jpg|thumb|none|500px|Micheal makes a good first impression on Franklin with the help of his PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92(2).jpg|thumb|none|500px|During an important plot moment, Trevor pulls out a PT92AF.]]&lt;br /&gt;
[[File:GTAVPT92FPS1.jpg|thumb|none|600px|A PT92 as seen in first-person view in the next-gen versions of GTAV/GTA Online. Note the black finish, tritium iron sights, and &amp;quot;Hawk &amp;amp; Little&amp;quot; markings on the slide. ]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==&amp;quot;Assault Shotgun&amp;quot;==&lt;br /&gt;
The &amp;quot;Assault Shotgun&amp;quot; is largely based on the [[UTAS UTS-15]] with the addition of a box magazine and some other modifications such as a longer stock and relocating the barrel to the position the magazine tubes normally occupy. The original UTS-15 has a manual pump-action; however the &amp;quot;Assault Shotgun&amp;quot; is depicted as fully-automatic. Note that the &amp;quot;Assault Shotgun&amp;quot; behaves identically to an actual [[AA-12]], notably due to the fully-automatic fire and the availability of 8-round box and 32-round drum magazines.&lt;br /&gt;
[[File:UTAS UTS-15.jpg|thumb|none|460px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[File:GTAVAssaultShotgun.jpg|thumb|none|460px|The in-game &amp;quot;Assault Shotgun&amp;quot;.]]&lt;br /&gt;
[[File:GTA 5 Assault Shotgun001.jpg|thumb|600px|none|The loading door of the UTS-15 operates as the ejection port of the &amp;quot;Assault Shotgun. However, as the gun is fitted with a box magazine located significantly ahead of the ejection port, this arrangement makes little mechanical sense.]]&lt;br /&gt;
[[File:GTA 5 Assault Shotgun005.jpg|thumb|600px|none|The player character reaching over the shotgun to work the charging handle, which has been added to the right side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] is a bonus weapon available in the Special Edition of the game as the &amp;quot;Bullpup Shotgun&amp;quot;.  It comes with a 14-shell capacity, and like all games that feature the KSG, its 2 magazine tubes are depicted, mechanically, as a single long tube.  Like the other pump-action shotguns, it is reloaded with just one shell.&lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|500px|Kel-Tec KSG - 12 Gauge]]&lt;br /&gt;
[[File:GTAVBullpupShotgun.jpg|thumb|none|500px|The in-game KSG.]]&lt;br /&gt;
[[File:Gtavkel.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Compact Cruiser ==&lt;br /&gt;
The &amp;quot;Pump Shotgun&amp;quot; in the game resembles a [[Mossberg 590 Compact Cruiser]] with a heat shield and a Magpul CTR stock; it comes with an 8-shell magazine capacity. The reloading animation depicts only one shell being inserted, regardless the number of shells needed. It is the standard shotgun of the LSPD and the LS County Sheriff's Department.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|500px|Mossberg 590 Compact Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:M590A1TR.jpg|thumb|none|500px|Mossberg 590A1 Tactical Tri-Rail - 12 Gauge.  For comparison]]&lt;br /&gt;
[[File:GTAVPumpShotgun.jpg|thumb|none|500px|The in-game Mossberg 590 Compact Cruiser.]]&lt;br /&gt;
[[File:GTAVMossberg590Cruiser.jpg|thumb|none|500px|A Los Santos County deputy sheriff with a Mossberg 590 Compact Cruiser during the Paleto Bay heist.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12K==&lt;br /&gt;
The [[Saiga 12K]] appears with a folding stock as the &amp;quot;Heavy Shotgun&amp;quot;, added with the &amp;quot;Last Team Standing Update&amp;quot; DLC. It holds 6 Slug shells in its magazine (12 with the &amp;quot;Extended Clip&amp;quot; attachment) and can also be fitted with a flashlight, a suppressor and an angled Magpul AFG2 foregrip.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|500px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
[[File:GTAVHeavyShotgun.jpg|thumb|none|500px|The in-game Saiga 12K.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The &amp;quot;Sawed-Off Shotgun&amp;quot; in the game resembles a Mossberg based [[Serbu Super Shorty]] (unlike in the previous GTA games, where it appeared as a double-barreled shotgun), but is slightly longer and features a traditional style pump. It comes with an 8-shell capacity (while a shotgun this size would only be able to hold somewhere between 2 and 4), and like with the larger Mossberg the reloading animation shows only one shell being inserted. It is uniquely capable of being used on motorcycles, buses and boats as a driveby weapon.  In GTAV's online component, this weapon replaces the &amp;quot;Assault SMG&amp;quot; as the free weapon for Rockstar Social Club members, with the Assault SMG being a rank-based unlockable for all players.&lt;br /&gt;
[[File:Mossberg Serbu.jpg|thumb|none|400px|Serbu Super Shorty - 12 Gauge]]&lt;br /&gt;
[[File:GTAVSawedOffShotgun.jpg|thumb|none|500px|The in-game Sawed-Off Shotgun.]]&lt;br /&gt;
[[File:GTAVSerbuSuperShorty.jpg|thumb|none|500px|Trevor with a Serbu Super Shorty as first responders arrive at the bank.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] appears as the &amp;quot;SMG&amp;quot;. It holds 30 rounds in a 15-round magazine, and 60 in the 30-rounder.&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Navy trigger group, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
[[File:GTAVSMG.jpg|thumb|none|500px|The in-game MP5.]]&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|500px|The MP5 being fired by a male player in multiplayer.]]&lt;br /&gt;
[[File:GTAVMP5FPS1.jpg|thumb|none|600px|Franklin reloading his MP5 in first-person view.]]&lt;br /&gt;
[[File:GTAVMP5FPS2.jpg|thumb|none|600px|Aiming down sights of the MP5 in first-person view. The iron sights seem to be based on the [[CZ Scorpion Evo 3]].]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
The [[Mini Uzi]] is available as the &amp;quot;Micro SMG&amp;quot;, and it can be fitted with a 16 or 30 round magazine. The beta version had an incorrectly slanted magazine, but this has been corrected in the final game. When the Scope attachment is added, the character unfolds the stock and properly shoulders the weapon, otherwise, the stock is folded and the weapon is fired from the hip. It is chambered in the oddly named &amp;quot;.45 ACB&amp;quot;.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|300px|IMI Mini Uzi - 9x19mm]]&lt;br /&gt;
[[File:GTAVMiniUzi.jpg|thumb|none|500px|The in-game Mini Uzi.]]&lt;br /&gt;
[[File:GTAVRugerMP9.jpg|thumb|none|500px|Trevor with a Mini Uzi in the beta version.]]&lt;br /&gt;
[[File:GTAVMINIUZIFPS1.jpg|thumb|none|600px|Michael firing a Mini Uzi equipped with an AimPoint Micro T1 in first-person view while driving a car. The weapon's markings indicate that it is chambered in &amp;quot;.45 ACB&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1928A1==&lt;br /&gt;
This gun is available with the Valentine's Day Massacre Special DLC as the &amp;quot;Gusenberg Sweeper&amp;quot;. It seems to be a [[Thompson M1928A1]] with a drum magazine that incorrectly holds 30 rounds. The extended clip attachment ups the ammo count to the correct 50 rounds.  It shares an ammo pool with the belt-fed machine guns instead of the sub-machine guns.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[File:GTAVThompson.jpg|thumb|none|500px|The in-game M1928A1 Thompson.]]&lt;br /&gt;
[[File:GTA V - Valentine's Day DLC.jpg|thumb|none|500px|The &amp;quot;Gusenberg Sweeper&amp;quot; in the official image of the DLC.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles &amp;amp; Muskets=&lt;br /&gt;
==Antique Musket==&lt;br /&gt;
An Antique Musket is added with the &amp;quot;Independence Day&amp;quot; DLC. This Musket barely resembles a [[Brown Bess Flintlock Musket|Land Pattern Musket]] and it has a semi-pistol grip instead of a straight grip. Like most weapons of the era, it has a very low rate of fire, taking around 7 seconds to prepare a new round for firing.&lt;br /&gt;
[[File:Short land pattern brown bess.jpg|thumb|none|600px|Original &amp;quot;Short Land Pattern&amp;quot; Brown Bess musket made 1768-1805 - .75 caliber]]&lt;br /&gt;
[[File:Musket GTA V.jpg|thumb|none|600px|The in-game Musket]]&lt;br /&gt;
[[File:Musket 2 GTA V.jpg|thumb|none|250px|A player with the Musket]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==&amp;quot;Assault SMG&amp;quot;==&lt;br /&gt;
This fictional assault rifle (classified in-game as an SMG) is a bonus unlock for players who join the Rockstar Social Club; it bears a resemblance to several real guns, particularly the [[Magpul PDR#Magpul PDR-C|Magpul PDR-C]] and [[FN P90#P90 TR|FN P90 TR]]. It can be fitted with a 30 or 60 round magazine. In the online component of the game, this weapon is a rank-based unlock for all players, with the Serbu Super Shorty (Sawed-Off Shotgun) replacing it as the free weapon for Social Club members.&lt;br /&gt;
&lt;br /&gt;
[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO]]&lt;br /&gt;
[[File:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[File:GTAVAssaultSMG.jpg|thumb|none|500px|The in-game Assault SMG.]]&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px|Trevor holding the Assault SMG.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AR-15 Carbine==&lt;br /&gt;
The &amp;quot;Carbine Rifle&amp;quot; is a [[M16 rifle series|custom AR-15 carbine]] consisting of an ACE skeleton stock incorrectly portrayed as collapsible, Northtech Billet lower receiver with an ergonomic pistol grip, VLTOR upper receiver, a handguard resembling the Daniel Defense MFR 9.0, and a 10.5&amp;quot; barrel with an AAC Blackout flash hider. Its sights are a &amp;quot;simplified&amp;quot; A2 type fixed rear sight and a Troy folding front battle sight. It can be fitted with an ELCAN SpecterDR scope, flashlight, 30 or 60 round magazine, a Magpul AFG2 foregrip, and a sound suppressor.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V by [[User:PaulD21x|PaulD21x]] - 5.56x45mm]]&lt;br /&gt;
[[File:Gtavgun2.jpg|thumb|none|600px|In this beta image, the magazine is missing from the rifle.]]&lt;br /&gt;
[[File:Gtavcarbinerifle2.jpg|thumb|none|600px|Another shot of the Carbine Rifle in the bank.]]&lt;br /&gt;
[[File:Gtavcarbinerifle.jpg|thumb|none|600px|Franklin chambering a fresh round in the gameplay trailer. Unlike previous games, the protagonist actually drops the magazine, pulls back on the charging handle, and (at least in this case) ejects a round as he is chambering mid-mag. A Magpul AFG2 can be seen on the weapon in this shot.]]&lt;br /&gt;
[[File:GTAV AR15.jpg|thumb|none|600px|Michael with the AR-15 accessorized with an ELCAN SpecterDR scope, Magpul AFG2, extended magazine, and sound suppressor. Note that the folding front sight is not folded down when the ELCAN is mounted.]]&lt;br /&gt;
[[File:GTAVAR15FPS1.jpg|thumb|none|600px|The custom AR-15 with no attachments in first-person view on next-gen gaming systems. Note &amp;quot;VOM FEUR CARBINE&amp;quot; engraved on the upper receiver.]]&lt;br /&gt;
[[File:GTAVAR15FPS2.jpg|thumb|none|600px|Aiming down sights with the custom AR-15. The ELCAN SpecterDR scope is incorrectly depicted as a red dot sight. Note the folding front sight has been folded down.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]], called the &amp;quot;Special Carbine&amp;quot; in-game, is part of the Business Update DLC. It erroneously has a 6 vent-holes on the short C handguard, and utilizes straight metal magazines similar to the [[Galil 7.62 ARM]]. It also has a custom charging handle that juts out on both sides of the weapon, rather than a flush charging handle. The next-gen version erroneously has ejection ports on both sides of the weapon.&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVSpecialCarbine.jpg|thumb|none|500px|The in-game G36C.]]&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:GTAVG36FPS.jpg|thumb|none|600px|The G36C in first-person view on next-gen gaming systems. This G36C mounts an ELCAN SpecterDR scope, Magpul AFG, and suppressor. Note the front sight has been folded down.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Compact Tavor CTAR-21==&lt;br /&gt;
The &amp;quot;Advanced Rifle&amp;quot; appears to be a [[IMI Compact Tavor CTAR-21]] with a raised scope mount. It has an open pistol grip with a traditional trigger guard (similarly to the MTAR-21) instead of the real CTAR-21's closed handguard. A screenshot previously released by Game Informer showed a more correctly modeled CTAR-21 with a green finish. It can be fitted with a red dot sight, flashlight, suppressor, and a 30 or 60 round magazine.&lt;br /&gt;
[[File:IMI CTAR-21 Tavor.jpg|thumb|400px|none|IMI Compact Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVAdvancedRifle.jpg|thumb|none|500px|The in-game CTAR-21.]]&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|none|600px|Michael with a correctly modeled CTAR-21 from an old screenshot.]]&lt;br /&gt;
[[File:GTA5G11.jpg|thumb|600px|none|Michael firing a CTAR-21. Note the RIS rail instead of the scope. There is a rear sight attached, but no front sight, which would make aiming difficult.]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px|A closer shot of the CTAR-21, showing that the D-guard is no longer present.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-2==&lt;br /&gt;
The &amp;quot;Assault Rifle&amp;quot; is a [[Norinco Type 56-2]] with an aftermarket TAPCO Intrafuse handguard and ergonomic pistol grip. It can be fitted with a red dot sight (which resembles an Aimpoint Micro T1), Magpul AFG2, flashlight, suppressor (based on the PBS-1 suppressor of the [[AKS-74U]]), and a 30 or 60 round magazine (the latter being modeled after a 40-round mag).&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56-2.jpg|thumb|none|500px|Norinco Type 56-2 - 7.62x39mm]]&lt;br /&gt;
[[File:GTAVAssaultRifle.jpg|thumb|none|500px|The in-game Type 56-2.]]&lt;br /&gt;
[[Image:GTAV-Type56.jpg|thumb|none|600px|Beta Norinco Type 56-2 with sound suppressors.]]&lt;br /&gt;
[[Image:GTAV-Type56-2.jpg|thumb|none|600px|Beta Norinco Type 56-2 with sound suppressors. Note Michael in the back, displaying excellent trigger discipline.]]&lt;br /&gt;
[[Image:Gtavgun5.jpg|thumb|none|600px|Lamar hiding behind a car during a street gang fight with a Type 56-2, identifiable by the full ring front sight.]]&lt;br /&gt;
[[Image:Gtavgun10.jpg|thumb|none|600px|Trevor firing an unmodified Type 56-2 while riding on the wing of a plane. In this instance, the gun has unlimited ammunition.]]&lt;br /&gt;
[[Image:GTA 5 ak art.jpg|thumb|none|600px|Concept art showing rifles. This image appears in the game as a loading screen.]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#QBZ 95-1|QBZ-95-1]], referred to as &amp;quot;Bullpup Rifle&amp;quot; in-game, is added with the &amp;quot;High Life Update&amp;quot; as a part of the &amp;quot;GTA online Spring Update&amp;quot;. In-game it is said to be a Chinese import. Its front sight is recycled from the GTA IV Carbine Rifle's, and the weapon uses a magazine similar to the Type 56's. &lt;br /&gt;
[[File:Norinco QBZ95-1.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm or possibly 7.62x39mm]]&lt;br /&gt;
[[File:GTAVBullpupRifle.jpg|thumb|none|500px|The in-game QBZ-95-1.]]&lt;br /&gt;
[[File:GTA Online Spring Update.jpg‎|thumb|none|600px|An official image of the DLC.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A handheld [[GE M134 Minigun]] is available for the heavy weapon slot; the weapon is shown with no power supply or ammo feed, and loads every round the player has at once (a maximum capacity of 9999 rounds). The Buzzard helicopter also mounts a pair of M134 Miniguns on the stub wings. The M134 is also an available weapon in Righteous Slaughter 7. &lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[File:GTAVMinigun.jpg|thumb|none|500px|The in-game handheld Minigun.]]&lt;br /&gt;
[[File:GTAVGEM134.jpg|thumb|none|600px|Franklin firing a handheld GE M134 in an early screenshot.]]&lt;br /&gt;
[[File:GTAVGEM134(2).jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 appears to have taken a visit to the [[Doom]] universe and brought back a minigun as a souvenir.]]&lt;br /&gt;
[[File:GTAVGEM134(3).jpg|thumb|none|600px|In an effort by Rockstar to outdo their last badass bank robbery, Trevor confronts the cops outside the bank with a handheld M134 minigun.]]&lt;br /&gt;
[[File:GTAVGEM134Closeup.jpg|thumb|none|600px|A closeup on Trevor's minigun as he prepares to unleash hell.]]&lt;br /&gt;
[[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|Trevor takes a walk around the &amp;quot;Buzzard&amp;quot; helicopter, checking out the under-wing miniguns. Note that they actually have ammo feeds.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
The &amp;quot;Combat MG&amp;quot; featured in the game is a [[Mk 46 Mod 0]] with the buttstock of an [[M60]]. It can accept all attachments except the flashlight and suppressor. It can be fitted with a 100 or 200 round belt. By default the weapon is fired from the hip, but when the Scope attachment is added the character will actually shoulder the weapon and fire it like an assault rifle.&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|500px|Mk 46 Mod 0 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVMk46.jpg|thumb|none|500px|The in-game Mk 46 Mod 0.]]&lt;br /&gt;
[[File:GTAVCombatMG.jpg|thumb|none|600px|Micheal aims his Mk 46 at hostages during the Paleto Bank heist.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PK Machine Gun|PKM]] with synthetic furniture and an RIS handguard appears as the &amp;quot;MG&amp;quot;. It has a strange 54-round capacity by default, but the &amp;quot;Extended Clip&amp;quot; attachment gives the correct capacity of 100 rounds.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[File:GTAVMG.jpg|thumb|none|500px|The in-game PKM.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==&amp;quot;Firework Launcher&amp;quot;==&lt;br /&gt;
What appears to be a homemade [[Panzerschreck]] was added as the &amp;quot;Fireworks Launcher&amp;quot; with the &amp;quot;Independence Day&amp;quot; DLC. It is fitted with a firework-loaded rocket instead of the standard anti-tank shell, and is also painted with the American Flag. It was a limited time only item in GTA Online and is also the first DLC weapon to be removed from GTA V's story mode.&lt;br /&gt;
[[File:Tank h5.jpg|thumb|none|400px|Panzerschreck rocket launcher - 88mm]]&lt;br /&gt;
[[File:Fireworks Launcher 2 GTA V.jpg|thumb|none|400px|The in-game Fireworks Launcher]]&lt;br /&gt;
[[File:Fireworks Launcher GTA V.jpg|thumb|none|400px|Michael with the &amp;quot;Fireworks Launcher&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Milkor Mark 14 MGL==&lt;br /&gt;
A [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14 MGL]] appears in the game with a Magpul CTR stock. It has an unrealistic capacity of 10 grenades instead of 6.&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:GTAVGrenadeLauncher.jpg|thumb|none|500px|The in-game Milkor Mark 14 MGL.]]&lt;br /&gt;
[[File:GTA5 MGL.jpg|thumb|none|600px|Michael with the MGL.]]&lt;br /&gt;
[[File:GTAVMilkorMark14MGL.jpg|thumb|none|600px|During his fourth rampage mission, Trevor pulls a MGL out the back of a Jeep to demonstrate just why you ''don't'' keep a loaded weapon out in the open.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
An [[RPG-7]] is available.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:GTAVRPG.jpg|thumb|none|500px|The in-game RPG-7.]]&lt;br /&gt;
[[File:GTAV RPG.jpg|thumb|none|600px|Franklin rocks his RPG-7 and an awesome mask.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Rail Gun&amp;quot; (PS4/Xbox One Only)==&lt;br /&gt;
A rail gun appears as a bonus for players who have already played the previous console version of GTA V. It is in the destructive weapon slot and can only fire one round at a time, with a maximum ammunition limit of 20 rounds (including the one loaded). It does not feature in GTA Online, however.&lt;br /&gt;
[[File:GTAV-RailGun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International AW-F==&lt;br /&gt;
An [[Accuracy International AW|Accuracy International AW-F]] is the standard sniper rifle in the game, with a 10-round magazine. Trevor receives a free one with a suppressor and more powerful scope during the two random encounters with Cletus.&lt;br /&gt;
[[File:Arctic Warfare Folding Stock.jpg|thumb|none|500px|Accuracy International AW-F - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVSniperRifle.jpg|thumb|none|500px|The in-game Accuracy International AW-F.]]&lt;br /&gt;
[[File:GTAVAccuracyInternationalAW.jpg|thumb|600px|none|Dave Norton fires his AW-F during the Prologue.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
A [[Barrett M107]] is available as the &amp;quot;Heavy Sniper&amp;quot;, and it incorrectly holds 6 rounds per magazine instead of 10. When aiming down the scope, probably due to an oversight, the sound of a bolt operation can be heard after each shot, despite the weapon being semi-automatic; however, it isn't heard when firing without aiming. The M107 is also the weapon used from an electronic turret in the back of a van to shoot down Javier Madrazo's commercial jet in the mission ''Caida Libre''.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[File:GTAVHeavySniper.jpg|thumb|none|500px|The in-game Barrett M107.]]&lt;br /&gt;
[[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|During a hunting side mission, Trevor carries a Barret M107 as he encounters the wrong kind of Buzzard.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
The [[M39 Enhanced Marksman Rifle]] appears as the &amp;quot;Marksman Rifle&amp;quot;, added with the &amp;quot;Last Team Standing Update&amp;quot; DLC. It has an ACE Skeleton stock (incorrectly shown as collapsible, as on the Carbine Rifle), and a curved box magazines similar to those used by various rifles chambered in Soviet 7.62x54mmR or 7.62x39mm. It comes equipped with a scope and 8-round mags (16 with the &amp;quot;Extended Clip&amp;quot; attachment) and can also be fitted with a flashlight, a suppressor, and an angled Magpul AFG2 foregrip. Erroneously, it ejects larger cartridges than the .50 BMG Heavy Sniper, when it should eject 7.62x51mm. A major advantage this rifle had over the other 2 sniper rifles  (on the PS3/X360 versions) was that the player could move while aiming through the scope.  This however came at a cost of a relatively low-power scope with fixed magnification. On the PS4/XB1/PC versions, there is now an option that can turn on/off this behavior for the other two sniper rifles.&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|500px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|400px|Yugoslavian M59/66 SKS with a synthetic Tapco stock - 7.62x39mm. Note the curvature of the box magazine.]]&lt;br /&gt;
[[File:GTAVMarksmanRifle.jpg|thumb|none|500px|The game's M39 EMR model (here without the scope).]]&lt;br /&gt;
&lt;br /&gt;
=Thrown Weapons=&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
The [[M18 smoke grenade]] appears as the &amp;quot;Tear Gas&amp;quot; grenade.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|120px|M18 red smoke grenade]]&lt;br /&gt;
[[File:GTAVTearGas.jpg|thumb|none|120px|The in-game M18 smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Hand Grenade==&lt;br /&gt;
The [[M61 Hand Grenade|M61 hand grenade]] appears as the &amp;quot;Grenade&amp;quot;.&lt;br /&gt;
[[Image:6696s.jpg|thumb|none|600px|M61 High-Explosive Fragmentation hand grenade, improved version of the M26]]&lt;br /&gt;
[[File:GTAVGrenade.jpg|thumb|none|500px|The in-game M61 Grenade.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==M61 Vulcan==&lt;br /&gt;
The &amp;quot;P-996 Lazer&amp;quot; fighter jet, a cross between the F-35, F/A-18 and F-16, is equipped with a pair of [[M61 Vulcan]] cannons, with the one installation an F-16 should have mirrored on both sides of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|GE M61 Vulcan Cannon - 20mm]]&lt;br /&gt;
[[Image:GTA5-Plane-1.jpg|thumb|none|600px|&amp;quot;I'm not getting in until you decide what kind of plane you are.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The &amp;quot;Rhino,&amp;quot; a fictional tank closely based on the German Leopard 2A4, mounts an unusable [[Browning M2]] on the commander's hatch. Is planned to appear in the &amp;quot;Heists Update&amp;quot;. The M2HB will be mounted on vehicle mount.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:GTA5-Tank-1.jpg|thumb|none|600px|Using his Secret Beard Powers to infiltrate Fort Zancudo military base, Trevor admires his prize, his very own tank.]]&lt;br /&gt;
[[Image:GTAV Heists M2HB1.jpg|thumb|none|600px|A promotional image showing a player in the vehicle using the M2HB]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
A [[DShK heavy machine gun|DShK]] is planned to appear in the &amp;quot;Heists Update&amp;quot;. The DShK will be mounted on a monopod in the bed of a Karin Rebel.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShK heavy machine gun mounted on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:GTAV Heists screenshot DShK1.jpg|thumb|none|600px|A promotional image showing a player in the back of a Karin Rebel using the DShK.]]&lt;br /&gt;
&lt;br /&gt;
=Non-Player Weapons=&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
While playing ''Righteous Slaughter 7'', an in-game FPS video game, in his bedroom, Jimmy's game character can be seen using a stainless steel [[Makarov PM]] in tandem with a syringe similar to the USP45/tactical knife combo in ''[[Call of Duty: Modern Warfare 2]]''.&lt;br /&gt;
[[File:MakarovPM.jpg|thumb|350px|none|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[File:GTAVDesertEagle.jpg|thumb|500px|none|The Makarov PM in the lower right corner.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Glock Gen 3 Compact==&lt;br /&gt;
A 3rd Generation [[Glock]] compact pistol is seen in the holster of the armored truck guards, however they cannot be used and the guards will still attack the player using the normal Pistol. It is impossible to tell which specific model of Glock it is, other than that it is a 3rd generation compact pistol. The model of the guard is re-used from GTA IV.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[Image:GTAVGLOCK5.JPG|thumb|none|500px|The Glock holstered]]&lt;br /&gt;
&lt;br /&gt;
==Robinson Armament XCR==&lt;br /&gt;
When playing ''Righteous Slaughter 7'' in his bedroom, Jimmy's game character can be seen using a [[Robinson Armament XCR]] in the CQB configuration. This weapon is not available in the game for player use.&lt;br /&gt;
[[Image:XCR CQB.jpg|thumb|none|400px|Robinson Armament XCR-L CQB with EOTech red dot sight, polymer magazine, and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[File:GTAVXCR.jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 loads his XCR at the start of the game.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DT==&lt;br /&gt;
For no obvious reason, a Soviet T-34-85 can be found in a junkyard in Los Santos. Even more curiously, it retains its hull-mounted [[Degtyaryov DT]] machine gun; these are usually not shown even on tanks that are supposed to be real, since videogame tanks are often based on museum pieces with empty hull gun mounts.&lt;br /&gt;
&lt;br /&gt;
[[Image:DT tank machine gun TBiU 11.jpg|thumb|none|400px|DT machine gun - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
Hunter attack helicopters (based on the AH-64 Apache) equipped with the [[M230 Chain Gun]] can be seen in the trailer for the in-game movie ''The Simian'', which can be seen when going to a movie theater while hanging out with a friend. The Hunter does not yet appear in the game proper.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B]]&lt;br /&gt;
&lt;br /&gt;
=Cut Weapons=&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR-H]] was going to appear as the &amp;quot;Heavy Rifle&amp;quot;.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|First Generation FN SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVHeavyRifle.jpg|thumb|none|300px|Render of the removed SCAR-H.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK21]] was going to appears as the &amp;quot;Assault MG&amp;quot; with a [[Galil]] folding stock.&lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVAssaultMG.jpg|thumb|none|300px|Render of the removed HK21.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] was going to appear as the &amp;quot;Programmable AR&amp;quot;.&lt;br /&gt;
[[File:ATKXM25.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:GTAVProgrammableAR.jpg|thumb|none|300px|Render of the removed XM25.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company M110A1 SASS==&lt;br /&gt;
The [[SR-25|M110A1 SASS]] was going to appear as the &amp;quot;Assault Sniper&amp;quot;.&lt;br /&gt;
[[File:KAC-M110A1-SASS.jpg|thumb|none|400px|M110A1 SASS with Harris bipod, Leupold Mark 4 scope, AN/PVS-22 Universal Night Sight, and tan paint scheme - 7.62x51mm NATO]]&lt;br /&gt;
[[File:GTAVAssaultSniper.jpg|thumb|none|300px|Render of the removed M110 SASS.]]&lt;br /&gt;
&lt;br /&gt;
{{Grand Theft Auto Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTAV_Heists_M2HB1.jpg&amp;diff=875108</id>
		<title>File:GTAV Heists M2HB1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTAV_Heists_M2HB1.jpg&amp;diff=875108"/>
		<updated>2014-12-17T17:13:54Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
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		<author><name>PaulD21x</name></author>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTAV_Heists_screenshot_DShK1.jpg&amp;diff=875103</id>
		<title>File:GTAV Heists screenshot DShK1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTAV_Heists_screenshot_DShK1.jpg&amp;diff=875103"/>
		<updated>2014-12-17T17:05:59Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
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		<author><name>PaulD21x</name></author>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=874840</id>
		<title>Talk:Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=874840"/>
		<updated>2014-12-16T16:40:53Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
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&lt;div&gt;== new page and type 56-2 ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I made this kinda quick. Didn't have a lot of time to check errors.&lt;br /&gt;
I'm relatively new to the editing in this site. So if any veteran&lt;br /&gt;
around with more knowledge could help improve the article would be indeed&lt;br /&gt;
great.&lt;br /&gt;
When it comes to the weapon, I believe it's a Norinco Type 56-2 since the stock&lt;br /&gt;
looks like the one in a Type 56-2. Otherwise correct if I'm wrong.&lt;br /&gt;
Also one of the guys seems to have a laser sight. Don't know which sort though&lt;br /&gt;
[[User:Santos|Santos]] 17:08, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rifles seem to have some sort of rail system on them... which I think is a shame--[[User:Gran28|Gran28]] 10:55, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Most likely is the handguard with picatinny rails. The guy knocking on the van leading those other two men, seems to have a laser sight attached to it. This is a handguard is from FAB-Defense. http://www.fab-defense.com/images/big-details/ak-47-1.jpg&lt;br /&gt;
&lt;br /&gt;
One of the screenshots mentions &amp;quot;excellent&amp;quot; trigger discipline, to me it looks like his finger is actually on the trigger as there is a small curve in the shape of the finger, I wouldn't refer to that as excellent trigger discipline. --[[User:Cool-breeze|cool-breeze]] 14:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:To me it looks like the guy is holding his finger just slightly above the trigger area, not excellent but still better than most games have, to be honest the only game i can remember that had great trigger discipline was MGS4 where Snake kept his finger completely off the triggers of all weapons unless he was aiming them, but i think that since they're both video games, bad trigger discipline can be excused since i doubt developers want to spend who knows how many hours giving every character separate finger animations for trigger discipline, and also there is the fact that the character can have their fingers wrapped around the triggers, but the players have theirs completely off the fire button, so essentially, it's our own 'trigger' discipline that video game characters have (least that's how i see it)  we should save the bad trigger discipline arguments for movies.[[User:Kornflakes89|Kornflakes89]] 16:26, 8 March 2012 (CST)&lt;br /&gt;
::Add ''[[ArmA 2]]'' to the list of games with excellent trigger discipline. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 03:55, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
Help to identify; looks like a M4 rifle with longer (?) and suppressed barrel. [[User:Pawelm|Pawelm]] ([[User talk:Pawelm|talk]]) 13:55, 10 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
I would say that it has a shorter barrel than an M4A1. I would say it's a suppressed [[Mk. 18 Mod 0]]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 14:21, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Suppressor resembles an AAC model which covers more of the barrel than the KAC suppressors we commonly see, so it's possible it could still be an M4. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:10, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If it was an M4 length barrel, there would be no suppressor left to actually trap the gas to suppress the weapon. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:24, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
looks like it has the older CAR-15 style stock [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:38, 11 November 2012 (EST)&lt;br /&gt;
:What people refer to as CAR-15s (XM177, XM177E1, XM177E2 etc) were fitted with a stock that was made of aluminium with a black polymer coating as seen [[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|here]]. Later Colt carbines up to and including the M4 had a synthetic fiberlite stock as seen [[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|here]]. The easiest way to tell them apart are the vertical reinforcing ribs that are present on the side of the fiberlite stock, which are present in the game gun. As this stock can be found on Mk. 18s, Model 933s and M4s (all of which this gun could be depending on how the suppressor fits) that doesn't really help. However as the gun has the slim handguard rather than the thicker double heat shield M4 handguard, my best guess would be a Mk. 18. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:03, 11 November 2012 (EST)&lt;br /&gt;
::What I think he meant was this is the 3rd Gen stock, the four-position plastic, not the newer six-position.--[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 02:43, 12 November 2012 (EST)&lt;br /&gt;
I've seen scans that show one of the other characters holding that weapon without a suppressor on it. I'd definitely go with Mk.18 --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 01:12, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm sure that this is why this image is in this section, but I cant believe these animated pictures as validation for the weapons in the game. GTA IV had MANY weapons in the loading screens that for what ever reason never made it to the final product.--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:05, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:Check the [[Grand Theft Auto IV]] page and you'll notice we include loading screen weapons on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:16, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::If a weapon is in the game and can be identified, then it should be identified. This includes artwork, loading screens, stock footage, in-game posters, whatever; if it's a clear and identifiable shot it's included. Weapons only seen in previews can also be included as long as the image is from a legitimate source and not leaked. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:52, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Cover for the latest Game Informer magazine. You can see the suppressor is missing but the muzzle and the barrel is missing [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:03, 28 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Selection hope==&lt;br /&gt;
&lt;br /&gt;
So I don't know about most of you, but one of the worst aspects to these games is the frank lack of weapons for which you to use. I am not saying that the game doesn't need 100 different firearms, but there is no need to use the low level weapons once the higher tier weapons are unlocked (compare the Glock and Desert Eagle in GTA IV, how often do you use the Glock after unlocking). If nothing else I hope that this game has at least 3-4 variations in firearm. There are tons of vehicles to choose from, but you dont spend most of your time offing people with cars. Having to use the same repetitive weapon again and again bores me. What are your thoughts?--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:09, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Four or five options of each type sound good to me. I'm hoping we get a silenced pistol again this time. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:21, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:@Spartan198, exactly! The way I have seen it (for example), in the pistol category there should be a standard (Glock), Hi standard (1911), Burst (Beretta 93R), Special (Silenced [if no ability to customize]), and Magnum (Desert Eagle/Equivilant). Now this is a very basic look, but I think you can catch my drift. Same thing for shotguns where there should be a Double Barrell (For range and/or sawed off), Pump (Mossberg), Semi Auto (Benelli M4), and Automatic (USAS-12/AA-12). You can make any adjustments for which weapons are in which category does not matter. But the differences. --[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 12:45, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Seeing the silenced 56-2s in the reveal; its likely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 01:25, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping to see an [[Ithaca 37]] in this like in San Andreas, being that this is taking place in the same fictional Los Angeles. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 04:01, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping for a SIG P226 myself this time around, but with the 92FS, that's looking unlikely. I like Valiant's system of classification, though. Using that system, I'd like to see assault rifles classified like this: an AKMS without a stock (low accuracy, short range), the Type 56 (medium accuracy, short range), the AR-15 variant (high accuracy, medium range), TAR-21 (high accuracy, long range). A grenade launcher attachment (if the weapons are customizable) would be nice, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:38, 19 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Trailer 2==&lt;br /&gt;
http://www.youtube.com/watch?v=Vzue74y7A84&lt;br /&gt;
&lt;br /&gt;
The only new weapon I see looks to be an M4 type at 1:15. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:05, 14 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Aaaargh! Why won't videos stream for me? It's been like this for the past 3 days! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:34, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Trailer #2 Screenshots ==&lt;br /&gt;
&lt;br /&gt;
[[File:Gta5-1.JPG|200px|thumb|none|AR15 platform rifle]] &lt;br /&gt;
[[File:Gta5-2.JPG|200px|thumb|none|The handguard is longer than M4-style one]] &lt;br /&gt;
[[File:Gta5-3.JPG|200px|thumb|none|AR15 style rifle, looks a bit like a HK416 to me, also the guy on the right has the same, or very similar gun]]&lt;br /&gt;
&lt;br /&gt;
The rifle on the 3rd screencap looks like a HK416 variant (handguard with these thin vents). Also the rifle in 1st and 2nd screenshot seems to be different than the one in the 3rd. It has a black magazine, in games a gun rarely can have a mag swapped out. :D --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:06, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
PS sorry for the black bars guys :\ --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:08, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:I'm guessing it is the same rifle in all 3 caps. Also, in the first screencap you can see the distinctive forward assist/brass deflector that is used on VLTOR VIS and MUR upper receivers ([[Media:NovesDiplomat.jpg|here]] is a picture of a Noveske Diplomat with a VIS upper showing the forward assist). Although these uppers are used on Noveske rifles, I don't think this is one as the handguard is wrong. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:22, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
It looks like more an AAC Honey Badger (look at the stock and the bolt) than an HK416 or AR-15-like rifle for the 3rd picture. --[[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]])&lt;br /&gt;
:Several reasons why I don't think it is a Honey Badger: firstly, the stock on the Honey Badger extend on rails on the side of the receiver like an MP5, as opposed to this where it extends along the buffer tube in typical Colt Carbine fashion; secondly it appears that it has a VLTOR VIS/MUR upper receiver based on the design of the combined forward assist and brass deflector which the Honey Badger doesn't; lastly, even if you disagree that it is a VLTOR upper it definitely has a forward assist, which the Honey Badger does not just having a normal brass deflector. In what way do you think the bolt makes it a Honey Badger they are pretty much the same on a typical AR-15 and a Honey Badger aren't they? (with the exception of the FA serrations, but from these screenshots you cannot tell whether they are there or not.)  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:30, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Very usefull thing i found ==&lt;br /&gt;
&lt;br /&gt;
Hey guys i think this thread has everything about Weapons for GTA V, GTA Fans are really great at spotting things http://www.gtaforums.com/index.php?showtopic=532181&amp;amp;st=0&lt;br /&gt;
--[[User:Faizanali|Faizanali]] ([[User talk:Faizanali|talk]]) 03:38, 20 November 2012 (EST)&lt;br /&gt;
: As a member of GTA Forums, I can reliably say that anything you see there should be taken with the biggest dose of salt in history. Like, something from Big Bone Lick State Park. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 04:06, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1911 and Glock ==&lt;br /&gt;
A new artwork was revealed, and it has a 1911 and a glock variant. We should put on the main page?--[[User:Flavio|Flavio]] ([[User talk:Flavio|talk]]) 15:16, 4 January 2013 (EST)&lt;br /&gt;
[[Image:GTA5_PISTOLS.jpg|thumb|none|600px|]]&lt;br /&gt;
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== New trailers ==&lt;br /&gt;
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There's new guns found in the trailer of GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]) 18:06, 30 April 2013 (EST)&lt;br /&gt;
[[Image:ar-15 variant.jpg|thumb|none|600px|This is an AR-15 variant, the same as seen in the trailer 2.]]&lt;br /&gt;
[[Image:ar-15 variant 2.jpg|thumb|none|600px|Closer view of the variant.]]&lt;br /&gt;
[[Image:assault rifle gta v trailer.jpg|thumb|none|600px|A new assault rifle, I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer.jpg|thumb|none|600px|A pistol. I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer 2.jpg|thumb|none|600px|A pistol. It seems this is a Beretta 92FS.]]&lt;br /&gt;
[[Image:type 56 gangster.jpg|thumb|none|600px|The Type 56-2 in the hands of a gangster.]]&lt;br /&gt;
[[Image:type 56 trevor.jpg|thumb|none|600px|Trevor shoots his type 56-2.]]&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v new stock.jpg|thumb|none|600px|A new stock on Franklin's Mossberg 590 Cruiser.]]&lt;br /&gt;
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I got some better images of the weapons that I'll be adding to the article. Here's a better shot of the unknown rifle; it looks kinda like a SCAR-H, but there's bits that aren't right. &lt;br /&gt;
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Looks more like a weird FAL--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 15:42, 30 April 2013 (EDT)&lt;br /&gt;
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[[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:41, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun1.jpg|thumb|none|600px|]]&lt;br /&gt;
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Also, here's a shot of the pistol used by Michael in the rappelling scene. I can't identify it, but it almost looks to have an orange tip like an airsoft gun and no hammer. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:58, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun4.jpg|thumb|none|600px|]]&lt;br /&gt;
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[[http://gyazo.com/ca7fae1d3d648ca8a2623bb5adb2bbbf.png?1367374112]] Not sure if it's a Hi-Power or 1911, on Michael's TV. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:11, 30 April 2013 (EDT)&lt;br /&gt;
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Yeah, I'm also thinking some kind of short-barreled FAL for the new AR, judging by the magazine and shape of the mag well. It and the Tavor are certainly new and different choices considering GTA's past being dominated by the combo of an AK and M16 variants, which is a good thing. That's four assault rifles altogether now so far (five if the CQBR on concept art shown above is included in the game), so let's hope the other weapon categories have as diverse a selection. And considering how big the weapon selection in [[Red Dead Redemption|RDR]] was, I'm feeling pretty confident about it. Maybe my wish for a P226 could still come to pass after all? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:10, 1 May 2013 (EDT)&lt;br /&gt;
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Here's a higher resolution cropped image of the mystery rifle.&lt;br /&gt;
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[[File:GTA5 Mystery Gun.jpg]]&lt;br /&gt;
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It has the heat shield, gas block, and front sight of an M249, the magazine looks more like a belt bag, and the stock looks derived from the fixed stock of the Masada/ACR. The optic is an out-of-scale Elcan SpecterDR and it has a Magpul AFG2 foregrip. The receiver area lacks details, but I'm going to hazard a guess that it's some kind of M249-based machine gun. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 1 May 2013 (EDT)&lt;br /&gt;
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Now that you said that I start to see it, but my first bet was FAL, in the end it could just be a butchered MG, the stock doesn't somehow look m249ish to me and the heat shield seems tiny.--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 11:13, 1 May 2013 (EDT)&lt;br /&gt;
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:After re-watching the trailer, I'm pretty sure it's supposed to be a [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg light machine gun]. The ammo pouch gets a bit more obvious in motion and it's certainly an ammo pouch, not a 20 round 7.62 magazine. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 04:05, 2 May 2013 (EDT)&lt;br /&gt;
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::I bet it turns out to be something ''really'' stoopid like an LSAT with a modified handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:34, 7 May 2013 (EDT)&lt;br /&gt;
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:::That horrified me for a moment, but I'll sleep soundly tonight knowing that LSAT is tucked a bit further away then the pool of common firearms that appear in GTA. It will be some monstrosity of the natural order regardless. -[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:57, 7 May 2013 (EDT) &lt;br /&gt;
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Seems to be a new pistol, but I can't ID it.[http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:52, 2 May 2013 (EDT)&lt;br /&gt;
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Could be a beretta. Weird pouch like a 50 rounder or something, but yeah now its definitely an butchered mg. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:35, 3 May 2013 (EDT)&lt;br /&gt;
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:Underside of the trigger guard is straight, all Beretta models are rounded downward. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:25, 3 May 2013 (EDT)&lt;br /&gt;
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DRD Tactical Paratus? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 10:33, 3 May 2013 (EDT)&lt;br /&gt;
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You mean the one to the left (its more likely an M4 would make sense for a game not centered around gun pron to have a generic well known firearm rather than some obscure one) if you mean the MG probably even more unlikely to me for now its seems like a franke-gun or at least a horribly scaled one. On a side note look at the one in the case the sight seems to be open http://media.edge-online.com/wp-content/uploads/edgeonline/2013/05/GTA-V-Heists.jpg and definetely a glock held by the guy in the picture little way above http://assets.vr-zone.net/19885/GTA_V_MFT.png -[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 17:00, 3 May 2013 (EDT)&lt;br /&gt;
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:Spartan, gun models in video games can differ from their real life counterparts. It looks like a Beretta to me. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 18:47, 3 May 2013 (EDT)&lt;br /&gt;
::Which gun are you talking about, the one pictured immediately above named &amp;quot;File:GTA5 Mystery Gun.jpg&amp;quot;? If so you need to look at [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg this] image again, as it clearly shows that what looks like a mag from the side is actually a belt bag. Also you have the fact that the front sight and gas block are a match for a Minimi, and what can be seen of the receier in this grainy image is also pretty close. The only obvious differences are the furniture with the stock and handguard being different, and that the scaling is off.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:13, 3 May 2013 (EDT)&lt;br /&gt;
:::Commando, I was actually talking about this pistol: [http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 20:28, 3 May 2013 (EDT)&lt;br /&gt;
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Thats what I already said, since the game obviously has one in it, it's probably a beretta. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:59, 4 May 2013 (EDT)&lt;br /&gt;
:I know, I was agreeing with you because Spartan said that it couldn't be a Beretta with the squared trigger guard. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:57, 4 May 2013 (EDT)&lt;br /&gt;
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Sorry came of a bit rude , I meant to accentuate the fact that beretta is probably what everyone will think it is in the first place since it is confirmed to be in the game and beretta's have that distinct look of the slide,besides there's no reason to believe its some other gun since GTA's have tried to bring multiple weapons (AK's,AR's), instead of doing the COD thing and putting in several AR based ones, since they usually have a limited pool (like 3 in a category I believe) --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:09, 4 May 2013 (EDT)&lt;br /&gt;
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*I was almost going to say it looked like a [[SIG SG 552|SIG552]], but the straight-edge magazine (rather than curved) says otherwise. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 02:32, 17 May 2013 (EDT)&lt;br /&gt;
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http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/1280%20(1).jpg Looks like a 1911 or Hi-Power in Michael's hand. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:42, 13 June 2013 (EDT)&lt;br /&gt;
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I can almost guaranty that the handgun above is another Beretta. If you look closely you can see the exposed barrel from the cutaway slide and you can barely make out the step in at the end of the barrel which a characteristic shared among all 92-series handguns.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:02, 15 June 2013 (EDT)&lt;br /&gt;
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== New pictures ==&lt;br /&gt;
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New pictures of guns in GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]&lt;br /&gt;
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[[Image:ar-15 variant gta v 2.jpg|thumb|none|600px|A very close view of the AR-15 variant.]]&lt;br /&gt;
[[Image:GTAV_RPG.jpg|thumb|none|600px|A RPG-7 based of the Airtronic RPG-7.]]&lt;br /&gt;
[[Image:gta v m134 without green camo.jpg|thumb|none|600px|The handheld GE M134 without it's green finition.]]&lt;br /&gt;
[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
[[Image:gta v lmg (maybe M249).jpg|thumb|none|600px|Another view of the AR-15 variant, this time with a new LMG.]]&lt;br /&gt;
[[Image:franklin's beretta 92fs.jpg|thumb|none|600px|Franklin's Beretta.]]&lt;br /&gt;
does anyone notice that Franklins Beretta has a Glock trigger guard? --[[User:Policerlhpd|Policerlhpd]] ([[User talk:Policerlhpd|talk]]) 03:57, 8 June 2013 (EDT)&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v night.jpg|thumb|none|600px|Franklin at night with his Mossberg 590 Cruiser. I guess this is his favorite weapon.]]&lt;br /&gt;
[[Image:gta v ar-15 variant.jpg|thumb|none|600px|Again, the AR-15 variant. Last time I put it here.]]&lt;br /&gt;
[[Image:gta v mossberg.jpg|thumb|none|600px|Again, the Mossberg.]]&lt;br /&gt;
:[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
:That's a camera. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:40, 4 May 2013 (EDT)&lt;br /&gt;
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Yup camera 99% (since there is the same one in the SUV), seems that this game will sport gun customization at least color, the green Tavor,the green mini, and now the green shotty. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:26, 4 May 2013 (EDT)&lt;br /&gt;
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I see a lot of influence from [[Heat]]. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 03:20, 8 May 2013 (EDT)&lt;br /&gt;
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Yeah probably, but that is the trend in general with GTA's they put in references to movies and pop culture all the time. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:04, 8 May 2013 (EDT)&lt;br /&gt;
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O yea, I know. This isn't my first GTA game by far. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:53, 9 May 2013 (EDT)&lt;br /&gt;
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It's even right in the game, this time. According to an in-depth preview I watched on YouTube, Michael takes his ideas for heists directly from the game universe's versions of such movies. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:30, 8 May 2013 (EDT)&lt;br /&gt;
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So is rockstar going to release the preview cause, all I have found right now is people talking for an hour about it .--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 04:50, 11 May 2013 (EDT)&lt;br /&gt;
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:They haven't released any public gameplay demos, no. At least none that I've seen yet. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:20, 11 May 2013 (EDT)&lt;br /&gt;
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:As soon as they do, the media's going to be all over it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 17:22, 11 May 2013 (EDT)&lt;br /&gt;
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Here's a clearer picture of the pistol Franklin is holding in a previous screenshot.&lt;br /&gt;
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[[File:Gtav pistol franklin.jpg|thumb|none|600px]]&lt;br /&gt;
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Looks like some kind of cross between a Beretta and a Desert Eagle. It might be the &amp;quot;pistol .50&amp;quot; being offered as preorder DLC. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:25, 13 June 2013 (EDT)&lt;br /&gt;
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Seems like a different gun from the one in the above, I mean this probably is just a horrible DE, maybe work in progress, although GTA was never on top in weapons department. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:33, 14 June 2013 (EDT&lt;br /&gt;
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http://www.gtav.net/screenshots/ - collection of official screenshots, might contain some weapons not already talked about. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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== Gameplay Video ==&lt;br /&gt;
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http://blog.us.playstation.com/2013/07/09/first-grand-theft-auto-v-gameplay-video/&lt;br /&gt;
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Go ahead and spot 'em. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:58, 9 July 2013 (EDT)&lt;br /&gt;
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Dammit, Rockstar, take my money already! At 3:15, I can see an AW-type sniper rifle, a multi-shot grenade launcher (it looks similar to the hybrid grenade launcher in [[Resident Evil (2002 VG)|Resident Evil Remake]]), and a roll of dynamite in the weapon wheel. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:12, 9 July 2013 (EDT)&lt;br /&gt;
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http://gyazo.com/946b75dda4df617e58df36a566d7812a.png Got a screencap of Franklin with a tan M82A1M.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:01, 11 July 2013 (EDT)&lt;br /&gt;
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== Article on GTA V Gunplay ==&lt;br /&gt;
Found this article about the evolution of GTA V's gunplay on GTA Place. [http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:39, 9 July 2013 (EDT)&lt;br /&gt;
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== New picture. ==&lt;br /&gt;
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[[File:GTA5UNKNOWNPIST2.jpg|thumb|none|600px]]&lt;br /&gt;
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[[User:Bonshomme|Bonshomme]] 14:00, 10 July 2013 (CDT)&lt;br /&gt;
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Is that seriously a rail on the side of the slide? [[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 05:27, 11 July 2013 (EDT)&lt;br /&gt;
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::Okay, I'm definitely not getting this game! Rockstar has always failed with the guns department (except in Max Payne 3), and that thing looks absolutely hideous. I'm done with the GTA series... Maybe when someone makes a skin mod for the guns, I'll get a copy... -.- --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 08:50, 11 July 2013 (EDT)&lt;br /&gt;
::: Good. That leaves a copy for me. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:01, 11 July 2013 (EDT)&lt;br /&gt;
::::As if there will not be enough copies to go around, eh? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
:::While you are certainly entitled to your opinion and I always consider gun accuracy a +1 for me, incorrect weapon details isn't really much of a reason to not buy a game IMO (hell, I still got my copy of BO1). Again you are entitled to your opinion.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 11:06, 11 July 2013 (EDT)&lt;br /&gt;
:::: While I'm glad you won't be playing the game so as to avoid running into some joyless bother online, it seems to me more likely that the gun is a supposed to be some manner of TDI Kard, than whatever 1911/glock designed solely to offend your sensibilities you think it is. --[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 17:18, 11 July 2013 (EDT)&lt;br /&gt;
:::::You have been playing too much Black Ops 2 if you think there is anything about that remotely resembling a Kard. It obviously has a conventional pistol layout with a slide, and the frame and general outline suggests a 1911. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:25, 11 July 2013 (EDT)&lt;br /&gt;
::::Well, you know what they say: opinions are like assholes, everybody's got one. I'm just sayin' you can't deny the fact that that... ''THING'' looks like a fugly frankengun, that should never see the light of day. I'm still hopin Rockstar has upped their gunplay from previous GTA titles, and made the gunplay (and the guns themselves) in this one a bit more realistic. You know, since they seem to be makin' this game another ground-breakin' masterpiece... Plus, I don't play with naive fanboys... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
:::::If you would take the time to look at the trailer and use your words rather than skip to some nonsense about Black Ops 2, a game I haven't played not that it even matters, you might notice that Franklin uses the same pistol later in the trailer, his is fitted with an extended magazine and is seemingly firing on full auto, so, my suggestion that it's TDI Kard, I thought, might make a bit more sense than just losing your mind and writing off a whole title based on the appearance of a single handgun in the game. I can see how that might read as naivete though, I've had the wool pulled over my eyes and have been tricked into accepting a game in spite of the massive flaws it's exhibited in the design of one of it's firearms in a few seconds of footage and a screenshot or two, right?--[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 12:27, 12 July 2013 (EDT)&lt;br /&gt;
::::::Yes. Btw, are you directing that comment to me or Commando552? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 16:45, 12 July 2013 (EDT)&lt;br /&gt;
:::::::At least some of it was directed at me so will address that part first. If your only evidance for it being a Kard is that it fires on full auto, then you should know that there are many other production pistols that are capable of full auto fire, not to mention the fact that it is possible to convert pistols to full automatic. Regardless of this, it is a game where they can give a gun whatever characteristics they choose so whether or not it is depicted as firing in full auto means nothing in real terms. Secondly, I have to say again it looks absolutely nothing like a Kard. If you can't see this then there is nothing that I can say to change your mind, but when I look at it I see absolutely nothing about the gun that suggests they based anything off of the Kard. If you put a gun to my head and made me take a guess at what it is meant to be I would probably say I highly customised (or very poorly modeled) full auto Glock, or maybe something like an Arsenal Strike One (which is available in FA/burst versions) but the shape is not really anything like one, it is just reminiscent of one if the &amp;quot;rail&amp;quot; on the front of the slide was actually the front slide serrations. In general can everyone chill out a bit about this game, we could do without the GTA talk pages degrading into a bitch fest like the COD ones historically have. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:51, 12 July 2013 (EDT)&lt;br /&gt;
::::::::I have to agree with Commando on the fact that it looks nothing like a Kard. Maybe a fuse of a badly-rendered Glock and a I9II... I also have to agree with Commando on the latter; regardless of my opinion on the possible depiction of guns/gunlay, there's no doubt that GTA V is going to be a great game (knowing Rockstar). Altough I still stand by my comment about not acquiring the game in the future, I realize that I shouldn't have been so outspoken about it, especially here, on the IMFDB. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 22:25, 12 July 2013 (EDT)&lt;br /&gt;
Well, look at MoH:WF, a game with accurate gun play but pretty mediocre everywhere else. Your opinion is yours, but what about Read Dead Redemption?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:38, 11 July 2013 (EDT)&lt;br /&gt;
:Well don't get me wrong. I care about other elements besides gunplay such as gameplay and story. And as for RDR it was pretty accurate aside from a few minor mistakes.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 12:05, 11 July 2013 (EDT)&lt;br /&gt;
::I agree with you, RDR was, and still is, pretty awesome. I still play it with my friends sometimes. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
Speaking of rails on the slide, it's been confirmed that we get weapon AND car customization to a pretty nice degree. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:19, 11 July 2013 (EDT)&lt;br /&gt;
::Don't get me wrong, I always enjoy the stories and the messages Rockstar provides in their games. But I've never been a fan of the GTA-gunplay. I'll be going for Saints Row IV this fall, instead of this. At least they don't even TRY to make the game realistic, so the gunplay is WAAAAY over the top. But that just makes it fun. PS. I enjoyed MOH:W... well, to a certain degree.--[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
::: Well, the gunplay that we've seen in the trailer (and confirmed in interviews) actually comes much more from Max Payne 3. You can run and gun without needing to aim and slow your movement, as well as switch between hard lock, soft lock, and full free aim in the options to suit your play style. You've still got the cover shooting and blindfiring, but you can actually be mobile in gunfights. There's also new options like being able to get in and out of a car while staying low to take cover behind it, as well as entering and exiting a car already shooting. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:33, 16 July 2013 (EDT)&lt;br /&gt;
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Has anyone considered that the pistol above could be a placeholder for something more real.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 15:40, 11 July 2013 (EDT)&lt;br /&gt;
:Its a possibility but given how we're two months away from release its unlikely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:18, 11 July 2013 (EDT)&lt;br /&gt;
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I don't think it is a placeholder, but I think there is a possibility that it is a bug where the wrong texture is on the model or it is using the low detail distance model or something, as there are several inconsistencies that make not sense. Firstly you have the fact that there is what appears to be a rail (which is scaled way too small) on the side of the slide. Then you have those weird horizontal black lines at the front of the slide and frame. Assuming that the black square at the back is meant to be the slide serrations, they span across both the slide and the top of the frame, which I have never seen on a real pistol. There are generally also lines all over the place on both the slide and frame which have no business being there on either a real gun, or a gun that is suggested by the silhouette of this. To top it off it also looks like it is ejecting rifle sized brass, but this is really the least of its problems. To me this gun looks ''so'' bad that it must be an error or something. It isn't just low detailed or simplified, or with random parts switched out for aesthetics, it actually appears deliberately FUBAR'd for no apparent reason.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:17, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I'm inclined to agree with Commando. All the guns on the page are designed relatively accurately except this one, which makes me think it's a texture bug. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:22, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Pistol is This ? Houge 1911 Avenger System - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 22:48, 6 August 2013 (JST)&lt;br /&gt;
[[File:1911 Avenger System.jpg|thumb|none|400px|Hogue 1911 Avenger System]]&lt;br /&gt;
&lt;br /&gt;
== AR 15 reloading ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice in the new gameplay video that when Franklin pulls the charging handle of his AR15, a empty shell falls ? &lt;br /&gt;
&lt;br /&gt;
Does that means that his gun jammed, or Rockstar Games made a shell fall each time the charging handle is pulled ? [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 10 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Probably the latter. And sign your posts by typing four tildes after them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:32, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: It seems like they're doing the same thing as Metal Gear Solid 4, where Snake always racks the charging handle (ejecting an unfired round if it's a mid-mag reload) to chamber a fresh round after inserting the new magazine. This lets them stay realistically detailed while avoiding the +1 confusing that more casual players would have; keep it simple. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:23, 20 July 2013 (EDT)&lt;br /&gt;
::It really is kinda stupid and kinda lazy for animating a reload. Instead of programing someone doing nothing when you do a mid mag reload, they just left the reload animation program run, and I think the extra round coming out is really for the Hollywood effect. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:02, 21 July 2013 (EDT)&lt;br /&gt;
:: It's easier and less resource intensive to add a simple model of a cartridge flying out and use the same animation every time. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:01, 31 July 2013 (EDT) &lt;br /&gt;
Didn't he pull the charging handle a bit too far? [[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 16:20, 17 July 2013 (EDT)&lt;br /&gt;
::Looks pretty normal to me [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:06, 17 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wouldn't also be more confortable to just hit the bolt release ? If doing a mid mag reload, nothing to do because a round is chambered, but it seems more natural to me to just hit the bolt release than racking the charging handle. [[User:Zebracherub|Zbracherub]] ([[User talk:Zebracherub|talk]]) 06:05, 28 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It would, but this is GTA, where any random joe can hop in and know how to pilot a fighter plane or kill hundreds of people at a time without Homeland Security (or NOOSE, as they're called in-game) locking the city down like Guantanamo Bay NS, so it's not that big a deal IMO. Besides, I'd say this is just Rockstar showing off and proving they're still the pimps of the gaming industry. Aaargh! Why won't September 17th get here sooner?! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 03:08, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Theres lots of screen shots on the official site, some with weapons (an MP5 being fired by a SWAT member from an SUV). As for the flying part I thought they confirmed only Trevor is good at flying, it is possible there are missions the others learn to do that, SA had them, and we don't really know Niko didn't have any background in flying, Vercetti had little background at all and he was pretty old. As for the killing part most games have that I mean look at shooters even if we ignore the regeneration its quite improbable that one men can take out 20 in open shootout. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 12:32, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Nope, all three characters can operate any vehicle in the game, each one is just going to be better in one area than the others. This was confirmed by Rockstar in a Q&amp;amp;A posted on TGTAP forums. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:46, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CTAR-21 ==&lt;br /&gt;
&lt;br /&gt;
I only noticed after editing the G11 to a CTAR-21, but does nayone know if this is meant to be the same gun just in different builds?&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|500px|none|]]&lt;br /&gt;
From the fact that it is someone using the gun firing from a helicopter, at another helicopter, I would assume that this is the same piece of gameplay just with altered models. The confusing thing though is that the picture with the better correctly looking CTAR-21 is from November last year, as opposed to the crappy modded for no reason Tavor which is from a recent gameplay trailer. This would suggest that either the recent gameplay trailers used a '''very''' out of date build, or they deliberately messed with the weapons to make them less correct at some point during development, I would guess for legal reasons.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:05, 6 August 2013 (EDT)&lt;br /&gt;
: It's fully possible that they altered the models to make them look different purely because they liked it better that way. They're making entertainment that looks good, not real-life gun porn. Aesthetic considerations are important. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:43, 15 August 2013 (EDT)&lt;br /&gt;
This is from the multiplayer trailer. It's definitely not in the TAR-21 family.&lt;br /&gt;
[[File:Gta5 online 32.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
A new screenshot was released showing a closer shot of the Tavor and it seems to have a P90-style fore-end.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:06, 7 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Pictures ==&lt;br /&gt;
&lt;br /&gt;
Two new photos have been released of a sniper rifle and that AP Pistol. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:49, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav10.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, I need to work at getting some caps from the new multiplayer trailer. But the apparent CTAR-21 (known in-game as the Advanced Rifle) actually doesn't really look like said gun in the final game except in the barest sense.&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
&lt;br /&gt;
Thanks to iNero from GTA Forums for the picture. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:40, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:Looks like an oversized MP5A3.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 18:16, 22 August 2013 (EDT)&lt;br /&gt;
:: Highly doubt that. The only part of the shape that really matches an MP5A3 is the stock, and it has a short, straight magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:03, 23 August 2013 (EDT)&lt;br /&gt;
:::Well as for the short mag, Rockstar said that weapon customization is going to be featured. So maybe the 10 round (civilian legal?) magazines is going to be an option. Also straight MP5 mags do exist. [[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:47, 23 August 2013 (EDT)&lt;br /&gt;
:::Straight MP5 magazines are older ones, and that doesn't match the pattern. The magwell is also too large for the magazine and it's sticking out at an awkward angle. And again, there's absolutely nothing that actually resembles an MP5 except for maybe the stock. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 17:25, 23 August 2013 (EDT)&lt;br /&gt;
:::Looking at the SMGs currently documented on the site, I think it now looks similar to a [[FAMAE SAF]]&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:33, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Who labeled it a CZ Scorpion EVO 3? Looks a little like in the lower receiver/trigger guard area, but the rest is more MP5/SAF.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:23, 25 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It looks like an MP5 with a sort of super-short G3 handguard. There's a closeup of it on one of the loading screens. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:00, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M82? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the rifle in the first picture of the &amp;quot;Unknown Sniper Rifle&amp;quot; section (the one Franklin is holding on the roof) look a lot like an M82 variant? it has the muzzle brake and what we see of the body has the general shape. I don't have the pic now, but a recently released photo shows the sniper rifle on the weapon wheel photo and it's NOT the same gun. It actually looks closer to an Accuracy International rifle. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:39, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's a Barrett all right, check this screencap.&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:38, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GTA Online Rifle ==&lt;br /&gt;
Found this over on Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAOnlineRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
They have it identified as a SCAR-L, but it's hard to make out. General shape is right for a SCAR, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:58, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MK18 artwork ==&lt;br /&gt;
I separated it from the LR300 section since they clearly aren't the same weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:55, 3 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson M&amp;amp;P or Springfield XD? Can't identify.==&lt;br /&gt;
A person on another forum posted this pic of Michael holding a nickle plated handgun but the view is only from the top. I don't think it's a Glock because of the way the ejection port looks but I might be wrong. I can't see an exposed hammer. Any help?&lt;br /&gt;
&lt;br /&gt;
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/344.jpg&lt;br /&gt;
&lt;br /&gt;
It could be a colored &amp;quot;AP Pistol&amp;quot;. Paint jobs are among the weapon customization options. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:39, 10 September 2013 (EDT)&lt;br /&gt;
: I don't think so. The side rails on the slide are so thick that they would be visible in this image. On GTA Forums there are suggestions that it's a S&amp;amp;W semi-auto. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 07:59, 10 September 2013 (EDT)&lt;br /&gt;
::The side rails on the AP pistol are just on the texture and not on the model aren't they? With a new skin the AP pistol could look totally different. Either way there isn't enough to go on from that shot to determine what it is.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:17, 10 September 2013 (EDT)&lt;br /&gt;
:: It's difficult to tell. One other thing that makes me less convinced that it's the AP Pistol is that this gun has noticeable sights (The AP Pistol distinctly lacks them in all screenshots), and it seems to have a shorter barrel. It's almost definitely a separate gun, unless the customization options are more in-depth than we thought. Another suggestion might be a Taurus 24/7 or similar, as that gun is striker-fired, definitely comes in that finish, and has a similar sight profile from the top. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Side thought - is the AR that Franklin is holding missing the end of the buttstock or is that texture clipping? --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 15:10, 10 September 2013 (EDT)&lt;br /&gt;
: Pretty sure that's just clipping. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game Guide leak ==&lt;br /&gt;
&lt;br /&gt;
Pics of the official game guide are turning up online.&lt;br /&gt;
http://imgur.com/a/ov4Rc#ZQjg5L3&lt;br /&gt;
http://imgur.com/a/vnbVM&lt;br /&gt;
&lt;br /&gt;
No pics of the SMG or LMG sections yet. If you search for GTA V ammunation on youtube you'll find offscreen footage of a guy walking around the gun shop. You can see some sort of RPK clone on the wall.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:53, 12 September 2013 (EDT)&lt;br /&gt;
: No RPK, but the early game machine gun (the &amp;quot;MG&amp;quot;) is pretty much just a PKM. Virtually all of the weapons in the game are already on the page. There's also an Assault Shotgun (which some say looks like a UTS 15 with a box magazine to resemble an AA-12), a sawed-off pump-action that may also be based on a Mossberg 500/590, the Combat Pistol (silver pistol held by Michael in the recently released trio pic, which reminds me of a Taurus PT 24/7 or Ruger P-series like the P97 with a stainless slide), and a Taser. The &amp;quot;unknown pistol&amp;quot; in the article is the PT92, which is apparently chambered in .45 ACP with a standard 12 round magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 00:05, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
This is an exclusive unlock for joining the Rockstar social club.&lt;br /&gt;
&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Not sure what it is myself. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:31, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
As far as I can see, it's 100% fictional. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 05:06, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, seems so. And ugly as hell. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:08, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I see a birdcage flash hider, and the rest looks like the Halo 2/3 Battle Rifle. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:11, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now that you mentioned that, I looked up what Halo battle rifle looks like, and I think this submachine gun might have also borrowed some design decisions from Halo's submachine gun. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:09, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It also has a resemblance to the RCP-120 from Perfect Dark. [[User:RadiumMetal|RadiumMetal]] ([[User talk:RadiumMetal|talk]]) 17:21, 22 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Barrett M-107 A1? ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5SNIPER1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
The muzzle brake and the right side of the gun, and also the color is very similar to the M-107 A1 than the AS50, is it real?&lt;br /&gt;
&lt;br /&gt;
Check out the Gyazo link in my posts above. If you pause at the right moment, the rifle is a Barrett with a raised full length rail.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:36, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat Pistol ==&lt;br /&gt;
&lt;br /&gt;
After unlocking the Combat Pistol in the game and using it quite a bit I'm thinking that it resembles some sort of HK pistol. Initially I thought it was like a USP Compact but I've thought it might be more like a HK45 or HK45c. I'm not sure though as at first I thought it was a Px4. Anyone else have any ideas what it could be? --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 10:39, 20 September 2013 (EDT)&lt;br /&gt;
:The [http://gta.wikia.com/Weapons_in_GTA_V GTA Wiki] lists the combat pistol as the Taurus (well, they say Beretta but we know what they mean), or is that not the case in the final game? Also, that page has a picture of the assault shotgun, which appears to be an [[UTAS UTS-15]] which has been slightly messed with and had a box mag stuck on the bottom.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:51, 20 September 2013 (EDT)&lt;br /&gt;
::The basic pistol is the Taurus not the combat pistol. They list the basic pistol as a P99 so it could be that the combat pistol is a P99. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 15:53, 20 September 2013 (EDT)&lt;br /&gt;
::I concur, the Combat Pistol definitely looks like a P99 to me. Glad they didn't rehash the 1911 or Glock again for the umpteenth time (not that I don't love 1911s and Glocks, I very much do ;D ). [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
:::Having got a decent look at it today I don't think it's a P99. It's got an exposed hammer and the general shape it more like a Beretta Px4 having taken a much closer look at it. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 18:45, 21 September 2013 (EDT)&lt;br /&gt;
::::I'm only going by a tiny thumbnail (don't have the game) but it looks a bit like a [[CZ-G2000]] with a less sever angles around the trigger. This is pretty similar to the PX4, but I think it is a closer match as it has a square trigger guard and doesn't have an ambi safety (thumbnail I've seen is of the right side which lacks a safety). The profiling of the slide is also closer and the serrations look the same design (although there is one less band at both the front and back). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:37, 25 September 2013 (EDT)&lt;br /&gt;
::::I'd rather say a Px4 at this point. I've seen it up close (I DO have the game) and it looks a lot more like it was based on the Px4. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 13:06, 26 September 2013 (EDT)&lt;br /&gt;
:::::I'm going to say having spend about half an hour moving the camera around trying to get really close shots of it that it is a Px4 more than anything else. The slide profile matches, the frame matches, the back of it matches. The only thing that doesn't match is the width of the slide serrations but that could just be a texture choice. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 12:53, 28 September 2013 (EDT)&lt;br /&gt;
::::::I'm going to venture a guess and say it's a combo of a Px4 and a P99, with the Px4 traits shining out the most. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:05, 28 September 2013 (EDT)&lt;br /&gt;
:::::::I don't know who it was who put the combat pistol as the H&amp;amp;K P2000 but it looks nothing like that. If it looks like any H&amp;amp;K pistol it's either the HK45c or the P30. I'm still leaning towards the Beretta Px4 though. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 08:30, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Picked up the guide yesterday evening while I was out and the &amp;quot;Combat Pistol&amp;quot; shown in it matches the general shape of the P2000, actually. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:20, 29 September 2013 (EDT)&lt;br /&gt;
:No one else sees a bit of the PT-909 in it?&lt;br /&gt;
[[File:Tau.jpg|thumb|none|800px]]&lt;br /&gt;
Remember no gun will be an exact match. They're all tweaked.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:10, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/4758e01a97e67d85191a02b267d98a60.png &lt;br /&gt;
The trigger guard and rail look P2000, but the rest resembles the Px4 to me.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:13, 20 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ==&lt;br /&gt;
It's not a Stoner, but rather an M60/M249 hybrid. Basically the stock of an M60, while everything in front of is is M249. Making appropriate changes. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Guns on the TV programs ==&lt;br /&gt;
&lt;br /&gt;
Killed a bit of time as Michael and watched the TV at his house. One of the channels was a FIB program called 'The Underbelly of Paradise'. One of the highlights was a few weapons on a table and one of the guns was a SIG P220-series pistol. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 21:57, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There's also a brief shot of an M1911A1 cycling on an old-style crime show/movie and if you watch Jimmy playing ''Righteous Slaughter'' (a CoD/MoH/BF parody) in his room, the game character uses an XCR and a stainless steel Desert Eagle wielded tandem with a knife in the Harris stance. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:08, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And the preview for the in-game movie ''The Simian'', which I saw while hanging out with Jimmy at a movie theater, has several shots of Hunter attack helicopters and at least one clear shot of the M230 chain gun on one of them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:25, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== What's up with the Carbine Rifle changes?  ==&lt;br /&gt;
&lt;br /&gt;
Uhhh... Guys? The new Carbine really looks like the LR-300 and I thought it was agreed on. I don't know why we needed the change. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:03, 24 September 2013 (EDT)&lt;br /&gt;
:I wasn't the one who changed it, but I 100% agree with the change. First off, it isn't an LR-300 as the overriding unique feature about the LR-300 is that it doesn't have a buffer tube. This gun has a buffer tube. That is before we even get into the fact that the game gun has different furniture and a VLTOR MUR receiver rather than the unique LR-300 one. As with most of the weapons in the game this appears to be a hybrid gun at best, so it can't really be given a proper ID other than a custom AR-15. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:12, 24 September 2013 (EDT)&lt;br /&gt;
:The assault rifle looks like a Hecker &amp;amp; Koch HK416 to me. -[[User:1morey]] September 25, 2013 8:43 AM (EST)&lt;br /&gt;
::It isn't, as far as I can tell there is not a single part on this that matches the HK416: the upper has the brass deflector built into the front of the forward assist like on a VLTOR MUR; the magazine fence on an HK416 is rounded whereas on this it is flat making it look more like one of the many different billet lowers that are available from various manufacturers; the stock is an ACE stocj which appears to be incorrectly depicted as extendable; the handguard is possibly a Daniel Defence MFR, but if not is definitely isn't a piston HK416 one. None of these parts are really perfect matches, but seeing the quality of the models on the other guns this isn't really to be expected.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:36, 25 September 2013 (EDT)&lt;br /&gt;
:::Hmm...after looking through the M16 gallery, and the Colt AR-15 identification guide, and doing some googling, It seems like it COULD POSSIBLY be a hybrid of a Daniel Defense MFR and ZM LR-300, while trying to look like a HK416 (beefy handguard and short barrel), I can't shake it, to me it screams Franken-HK416, don't know why. -[[User:1morey]] September 25, 2013 1:02 PM (EST)&lt;br /&gt;
::::Look at the forwards assist and brass deflector area of this gun:[[File:GTAV_AR15.jpg|thumb|600px|none|]]Note how the forward assist is a large flat faced wedge with the plunger coming out the bottom half of it, with a brass deflector attached at the top front corner. Now compare that to the below image:[[File:NovesDiplomat.jpg|thumb|450px|none|Noveske Rifleworks N4 Diplomat with VLTOR Modstock, EOTech sight and Surefire M900 weapon-light fore-grip - 5.56x45mm]]Notice they are a match. This is a unique thing that is only found on VLTOR MUR and VIS upper receivers (one pictured above is a VIS, MUR is the version without a monolithic handguard) and is due to the forward assist being able to be removed and replaced with a blanking plate fitted only with a brass deflector. Both the HK416 and the Z-M variants used different upper receiver designs to this, so it isn't either of them. I doubt that this is any factory gun in particular, it could be that the modellers just picked and chose various parts and stuck them together to make a gun they liked the look of, or it could be modelled off of a real custom gun that somebody has made. I don't get why people seem to think this is a HK416 (not just you, have seen people all over the place call it that) if the only thing they are going on is the fact it has a short barrel and a chunky handguard, there are a hell of a lot of guns that fit this description and are a closer match than an HK416, like this [[Media:POF P-416-11.JPG|Patriot Ordnance Factory P416]] for example.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 25 September 2013 (EDT)&lt;br /&gt;
:All the guns are hybrids, and the game's artists won't be familiar with the internals so I would go with the gun that is most similar in look, even if the similarities are all on the cosmetic parts and the dissimilarities affect the internals. Also the Combat SMG is an MP5 hybrid, not a Scorpion.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:15, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== pics of all guns except special edition weapons ==&lt;br /&gt;
&lt;br /&gt;
I went and got the game guide. Here are pics of all the guns.&lt;br /&gt;
&lt;br /&gt;
http://s13.postimg.org/5humxnsfr/gta_Weap.png&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 15:23, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== ANALYSIS: Daniel Defense MFR 9.0 (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
I've identified the firearm &amp;quot;Carbine Rifle&amp;quot;, I analyzed it done here&lt;br /&gt;
&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-001.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-002.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
&lt;br /&gt;
Ace skeleton stock:&lt;br /&gt;
&lt;br /&gt;
[[Image:Ace Stock Medium1.jpg|thumb|none|400px|Ace skeleton Stock]]&lt;br /&gt;
&lt;br /&gt;
Reference: http://jagprecision.com/daniel-defense-m4-mfr-series-from-socom-gear/&lt;br /&gt;
&lt;br /&gt;
PaulD21x (talk) 08:27, 27 September 2013 (VE)&lt;br /&gt;
&lt;br /&gt;
Nailed it, nice.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:58, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Not really, look a couple of sections above. The handguard is a Daniel Defence MUR (or at least a close approximation of one), but the upper receiver appears to be a VLTOR and the lower is not a DD one. Also you have the fact that the stock appears to be an Ace ARFX-E &amp;quot;Entry&amp;quot; stock which is the short one but this is fixed and not retractable, whereas this is extended out on the buffer tube like a regular AR-15 carbine style stock (I assume this is more due to ignorance rather than it being based on something else). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:43, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it is a customized gun with a Daniel Defense MFR handguard, VLTOR MUR upper, Brownells 3 pongs flash hidder, the lower looks to be a NorthTech Billet receiver (with de fix trigger guard), the front BUIS is like a Troy Front sight and the rear a A2 type but simplified (or an unknow model), Hogue pistol grip (or any other model) and the ACE stock (but we can see they are nothing to move it because it is a fix stock and not a telescopic, an error).  But it is not a basic model for me. --[[User:ArmaLite15|armalite15]] ([[User talk:Armalite15|talk]])&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Combat Pistol&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Me again, noting that you guys missed a pistol.&lt;br /&gt;
&lt;br /&gt;
Of course, this pistol is simply called the &amp;quot;Combat Pistol&amp;quot; and resembles the Beretta PX4 Storm Subcompact in a way. I have no way of getting screens and I haven't seen any so far. I haven't progressed far enough into the game to unlock it, but it can be viewed at the Ammunation stores if anyone had the game and wants to look. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:12, 27 September 2013 (EDT)&lt;br /&gt;
:No, we haven't missed it. Read a couple discussions above, we're still trying to come to a consensus on what it is. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:51, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ah, I see sorry. I missed that discussion. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:03, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Phone shots ==&lt;br /&gt;
&lt;br /&gt;
So I hear you could take snaps using the in-game smart phone. Would it be possible to get some screenshots that way? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:37, 30 September 2013 (EDT)&lt;br /&gt;
:Not sure, you have to sign up to Rockstar Social Network to do it, and I ''bet'' it watermarks them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:45, 30 September 2013 (EDT)&lt;br /&gt;
::Actually there is no watermark, but these pictures are only 640x360, and have a filter added that makes them look like low quality analog picture.--[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 15:34, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think you can take phone pictures while armed, although you might get some from cops or security guards with guns, and take photos in the Ammu-Nation.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:30, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== In case you're wondering... ==&lt;br /&gt;
&lt;br /&gt;
Cleetus' second hunting mission is bugged (hopefully forever) and when he tells you to hunt the last Elk it lets you wander the entire map with no possibility of triggering a police alert, meaning you can wander around in the military base to your hearts' content. You can keep anything you take by just causing an explosion (''anywhere'' on the map, but the jet's missiles don't count) which will spook the elk and let you quit out of the mission. I can't find anywhere to store the tank that Trevor can own, though. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:49, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I'm gonna have to exploit that. I've tried constantly to get a Titan, but I can never get it off the ground before a tank blows me up. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:54, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Can we just settle on the &amp;quot;Carbine Rifle&amp;quot; by describing the components that it's constructed from? ==&lt;br /&gt;
It's obvious that it's not any named product (like the DDM4 it's currently IDed as but clearly is not), so can we just call it a custom AR-15 (like we do other franken ARs), ID it by its individual components, then be done with it? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:30, 3 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Moving these here for now, since I've changed the Carbine Rifle entry to reflect that it is ''not'' a DDM4.&lt;br /&gt;
[[File:DDM4sbr.jpg|thumb|none|500px|DDM4 300 SBR with Magpul MOE stock, Magpul PMAG magazine, and KAC vertical foregrip - 300 BLK]]&lt;br /&gt;
[[Image:AF02-F-OT-ARFXE-ARULE-5.jpg|thumb|none|450px|Ace Skeleton Stock]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:53, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Beach Bum pistol ==&lt;br /&gt;
&lt;br /&gt;
A new handgun will be added in the next update/free DLC, called the &amp;quot;SNS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
http://s.pro-gmedia.com/videogamer/media/images/xbox360/gta5/screens/gta5_269_605x.jpg&lt;br /&gt;
&lt;br /&gt;
Probably a movie reference, perhaps it's a Walther PP of some form.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:49, 13 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Beach Bum pack is out, the SNS pistol looks like a Heckler &amp;amp; Koch P7 M13 fitted with wood grips and a round trigger guard.[[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 20:01, 19 November 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Gun pic on Social Club ==&lt;br /&gt;
&lt;br /&gt;
Close view of the most used gun can be seen in the Social Club.&lt;br /&gt;
&lt;br /&gt;
[[File:SocialClubAR15.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Northtech Billet lower, VLTOR Upper, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip but the upper is strange, it is raised up like the HK-416. And the handguard is very close to the Daniel Defense MFR 9.0..[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 19:43, 17 November 2013&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Carbine Rifle&amp;quot; mounting an image  ==&lt;br /&gt;
&lt;br /&gt;
Since I edited the image from Photoshop, is a mixture: that's to HK-416 - Northtech Billet lower, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip, Brownells 3 pongs flash hidder, Ace Skeleton Stock And the handguard is the Daniel Defense MFR 9.0 &lt;br /&gt;
[[File:GTAVCARBINERIFLEMIXTURE.jpg|thumb|none|700px]] &lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 21 November 2013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is that a Pimpmygun pistol grip? [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:06, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I'm pretty sure he just Shopped in the grip from the Social Club image above. Also, if you wanted to create a composite, you could have just done an image search for the actual lower receiver used (I found plenty on Bing), because as has been previously stated, '''not a single component on this gun corresponds to the HK416'''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:39, 22 November 2013 (EST)&lt;br /&gt;
:There is possibly part of an HK416 potentially in there, as in the social club image you can see that the shape of the top rail at the rear steps down ahead of the charging handle like an HK416, which is not the case with a VLTOR MUR which the rest of the receiver is. This composite photoshop just uses a vanilla HK416 upper though which is not correct for the game gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:15, 22 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It's all moot now, because I've solved the image problem. Found this during a Bing search for &amp;quot;gta v carbine rifle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:23, 22 November 2013 (EST)&lt;br /&gt;
:On seeing that, it looks like it has an HK416 gas block as well.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 22 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think the rifle may just have an HK416 upper receiver, Daniel Defense has started to make rails for it in the same style as the MFR and it fits on any standard AR lower, so that simplifies the whole description of it being a mishmash of parts. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:11, 7 June 2014 (EDT)&lt;br /&gt;
:Well ok but the image is too old and is not very bad does not seem like a rifle in game, then I'll ride currently photoshop to enhance the pieces, the rest of the firearm. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 17:41, 06 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ID and non-player weapons ==&lt;br /&gt;
This is a response to Ultimate94 recently changing the MK46 Mod 0 ID back to Mod 1. The Mod 1 lacks a 12 o'clock Picatinny, using the M249 heat shield instead. This was done, AFAIK, to facilitate the re-inclusion of the carry handle. The Combat MG has a Picatinny rail in this position (albeit a low profile one), which would therefor make it a Mod 0. The weapon render linked to on the GTA Wiki is far too small to discern any details from, so doesn't prove anything.&lt;br /&gt;
&lt;br /&gt;
Why were the non-player weapons added back to the main categories? Every other GTA game on IMFDb is formatted with non-player weapons in a separate &amp;quot;Other&amp;quot; category. What's the objection to this page being the same?&lt;br /&gt;
&lt;br /&gt;
The artwork of Michael holding the MK18 doesn't appear in the game as a loading screen (unlike the Type 56 artwork), so it should be deleted from the page. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:42, 30 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:It's been five months now and no one has responded, so I'm moving the non-player weapons to their own category and marking the MK18 artwork for deletion. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:49, 15 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Valentines Day M1928 Thompson ==&lt;br /&gt;
So there's going to be a free Chicago Typewriter coming up.&lt;br /&gt;
http://socialclub.rockstargames.com/news/article/52186/Coming-this-Friday-The-GTA-Online-Valentine-s-Day-Massacr[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:23, 11 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
It's classed as an LMG in-game, with superior stats compared to the PKM (except for mag capacity), making it a good choice for anyone who hasn't unlocked the PKM, or someone who can live without the extra ammo capacity or aim-down-sight zoom (Tommy Gun doesn't get an optic) until they unlock the M249/M60 hybrid --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 03:33, 15 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
You can acquire a PKM in a few places right at the start of the game if you know where to look, though. Inside the gate at the Vagos' compound in East LS, for example (as long as you aren't wearing Families colors, you'll have plenty of time to get in and out before their threats turn into gunfire... usually). You just can't buy any mods for it yet. Quite a few weapons are ripe for the picking if you know where to look, actually. Type 56, MP5, MGL, AW, Minigun (''extremely'' hard to get as it's inside Fort Zancudo, though), Super Shorty, RPG, Assault Shotgun (another hard one to get, as it's pretty deep inside the Altruists' mountain compound), grenades, Jerry can, and Molotov cocktails. The Mossberg Cruiser can be acquired quite easily from police as long as you escape your wanted level quick, or if you happen upon a chase and follow until it erupts into a shootout (the criminals usually win LOL). A Carbine Rifle can also be effortlessly acquired from an isolated Merryweather mercenary at their LS Port &amp;quot;turf&amp;quot; if one is careful (I wouldn't advise trying to get one from the LSPD officers lingering around LS International, though). I like having the Thompson in the game, don't get me wrong, but it's largely a gimmick weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:44, 8 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Removing images ==&lt;br /&gt;
&lt;br /&gt;
I'm in favor of keeping the PKM image on the page, but only because this page is currently incomplete and it's the only screenshot available. I expect a better image will be available when more screencaps are available and the page is completed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:49, 25 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Cut weapons ==&lt;br /&gt;
&lt;br /&gt;
So I just found this, worthy of mention in the discussion page at least:&lt;br /&gt;
http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/page-6&lt;br /&gt;
&lt;br /&gt;
In addition to several melee weapons, there are some icons for the XM25, a DMR variant of the AR-15 (seems to be referred to as M14), a HK21, and a SCAR-H.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:44, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
A poster there states they weren't cut, but rather just aren't enabled for player use. So maybe Rockstar is holding them back as future DLC? I'd love to have that AR-15 sniper rifle (which resembles an M110A1, which, AFAIK, is an M110 with the fixed stock replaced with a collapsible one). I always felt the next upgrade from the bolt action should have been a semi-auto .308, with the Barrett placed in the slot with the MGL, RPG, and Minigun, and made to do more damage to vehicles. The stock on the SCAR's in-game render looks like it was taken from the LSAT machine gun, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:29, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New upcoming DLC ==&lt;br /&gt;
The &amp;quot;Heavy Pistol&amp;quot; and &amp;quot;Special Carbine&amp;quot; will be released next week.&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
The carbine is clearly a G36K, but the pistol seems to be a 1911 of some kind. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:23, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From looking at the gun itself and at the Social Club page, I think the pistol looks a lot more like a 1911 than an FNX-45, or maybe some sort of Kimber-esque thing. The grip and grip panels look far more 1911 than FN. Cheers, [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
*EDIT: here's a link that shows the Social Club image, and shows how it more resembles either a regular 1911 or some sort of Kimber-style tactical model: http://gta.wikia.com/Heavy_Pistol [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
It most resembles a [[Springfield_Armory_1911_Series#Springfield_Armory_Tactical_Response_Pistol_.28TRP.29|Springfield TRP Operator]] with the slide derived from the OTs-33 to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:44, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
definitely looks like a Springfield TRP operator with mabye some cz97 http://www.lipseys.net/images/CZ01411.jpg?maxwidth=520--[[User:Anarchy66660|Anarchy66660]] ([[User talk:Anarchy66660|talk]]) 22:03, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
That's definitely a TRP Operator frame, the new pistol doesn't resemble an FNP very much. The slide looks like a flatter version of a normal 1911.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:43, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Heavy Pistol ==&lt;br /&gt;
&lt;br /&gt;
Could the heavy pistol be an Enterprise Arms Wide Body 1911? &lt;br /&gt;
[[File:Steel_Full_Rail_Gun_5.jpg|thumb|none|350px|]]&lt;br /&gt;
The slide is very flat like the heavy pistol, they both have the full dust cover rail, wide rear cocking serrations, and lack of front cocking. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:14, 8 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
I think you got it, looks dead on to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:01, 8 March 2014 (EST)&lt;br /&gt;
:It is pretty close, but I think that is just coincidence. There are a number of differences that suggest it is not based on this gun such as the fibre optic sights, different numbers of slide serrations, lack of a beavertail (or in fact a grip safety at all by the look of it), a seemingly changeable curved backstrap, slanted rather than vertical trigger guard front, different grips, and most definitively the fact that it has a single rather than double stack frame.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:29, 8 March 2014 (EST)&lt;br /&gt;
::None of the guns in the game are exactly modeled after anything. The Taurus has a different number of slide serrations, a different hammer, etc. Hell, look at the &amp;quot;Desert Eagle.&amp;quot; The Heavy Pistol is at least a lot closer to this gun, than the Operator. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:12, 9 March 2014 (EDT)&lt;br /&gt;
:::To me it seems much more likely that the guy who made it simply messed around with a standard 1911 rather than modelling it after a relatively obscure custom gun though. To be honest a lot of the gun IDs on this page are pretty far fetched, in particular the so-called &amp;quot;OTs-33 Pernach&amp;quot; which looks absolutely nothing like one (to me this gun actually looks like it is the bottom half of a 2nd series [[Colt Woodsman]] with some tactical crap slapped on the top). Weapons which appear to be fictional but bear a vague (possibly coincidental) resemblance to something real should not be definitely listed as this (such as saying that &amp;quot;The Enterprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the Heavy Pistol.&amp;quot; which is not really the case). For most of these guns the proper thing to do would be to have the heading for the section be, for example, &amp;quot;Heavy Pistol&amp;quot; and state underneath that it is a 1911 type pistol bearing some similarities to the Enterprise Arms Wide Body 1911 but with several notably differences. Similarly for the &amp;quot;Special Carbine&amp;quot;, not a single part of that is actually taken from a real Heckler &amp;amp; Koch G36C, it is just a random collection of different parts (some of them real, like the [http://www.fab-defense.com/en/category-pistol-grips/id-1/m16-m4-ar15-tactical-ergonomic-pistol-grip.html FAB Defense AG-43 AR-15 pistol grip]) which have been assembled into the vague shape of a G36C--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 14:17, 9 March 2014 (EDT)&lt;br /&gt;
::::I think the SpeCarbine has G36K resemblence in the upper receiver/ handguard and top rail, just a lot more flat than the real thing. The AP pistol definitely has a Woodsman grip, the slide was probably incorrectly based on a Kriss KARD. The frame of the SNS pistol resembles the HK P7M10, too.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:23, 2 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bullpup Rifle ==&lt;br /&gt;
It looks like it has a 7.62x39mm AK magazine, so shouldn't it go in the rifles category despite it being classified as an SMG in-game? Same goes for the &amp;quot;Assault SMG&amp;quot;, which clearly has a 20-round AR-15 mag. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:18, 2 April 2014 (EDT)&lt;br /&gt;
:I think it was put in the SMG category by accident, &amp;quot;Bullpup Rifle&amp;quot; clearly indicates it is going to be classified as an assault rifle. Looks like a hybrid of the QBZ-95 and it's B carbine.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:48, 2 April 2014 (EDT)&lt;br /&gt;
:I think that it's a shame that it's a QBZ at all and not the L85 it looked like in one piece of concept art (below) [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
[[File:Gtao-hl-bpr.jpeg]]&lt;br /&gt;
&lt;br /&gt;
http://www.forgottenweapons.com/wp-content/uploads/2013/06/fa03-right.jpg&lt;br /&gt;
&lt;br /&gt;
I think it's a FA 03 (LAPA FA-03).&lt;br /&gt;
&lt;br /&gt;
[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 15:18, 23 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
It was probably meant to be an amalgamation, as most of these guns are, as the magazine, handguard, barrel length and rear sight were clearly L85, whereas the front sight and carry handle were FA 03. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]]) 09:28, 18 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== AP Pistol ==&lt;br /&gt;
&lt;br /&gt;
I just saw this on Modern Firearms. http://world.guns.ru/smg/usa/scamp-e.html Does anyone else think the AP Pistol looks more like the Colt SCAMP than the OTs-33 Pernach? [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 18:35, 10 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Can't see any resemblance myself, not that it looks like a Pernach either, but it really, really doesn't look like the SCAMP [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
There are a few similarities in shape and layout to the SCAMP. The squared slide/frame, the ejection port, the central alignment of the barrel. It's not perfect, but all the guns in this game have had creative licenses taken by the designers. There are no specific similarities between the AP Pistol and the OTs-33. [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 16:37, 15 May 2014 (EDT)&lt;br /&gt;
:Rather than rolling back edits without explanation, work it out here. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:51, 16 May 2014 (EDT)&lt;br /&gt;
::The page is locked again, for one week this time. Like I said, work it out here. Present your arguments and your evidence. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:10, 27 May 2014 (EDT)&lt;br /&gt;
:::Another week and no discussion. Very well. If this edit warring continues, bans will be issued. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:44, 3 June 2014 (EDT)&lt;br /&gt;
== Love all the vehicles and weapons as free DLC, I really do, but... ==&lt;br /&gt;
It would be nice if we got something other than just pistols and assault rifles. There's already more of those than any other weapon type. I wish they'd add some of the cut weapons detailed a few sections up (M110-style sniper rifle, XM25-style grenade launcher, etc.) in addition to new stuff. Would love an MP7A1 and a Carl Gustav rocket launcher, for example. Maybe add some new weapon attachments like laser sights and different optics. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:06, 13 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New weapons leaked? ==&lt;br /&gt;
&lt;br /&gt;
Hey I found this surfing web: http://www.se7ensins.com/forums/threads/leaked-future-dlc-weapons.1141769/&lt;br /&gt;
There is a picture showing some icons for weapons that already have been added and some that we will probably see in future.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/S5amZ8I.png - icons&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/F8T96mT.png - textures for weapons&lt;br /&gt;
&lt;br /&gt;
New weapons include: HK21 MG, SCAR-H, pistol and a knife  --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 02:22, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:See my post on the cut weapons above, although it's entirely possible the HK21 and SCAR are being re-added from cut content. The pistol looks new, too. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:34, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Snipers rifles ==&lt;br /&gt;
&lt;br /&gt;
Some changes should be made to the sniper rifles on the page, (The page is now indefinitely protected due to edit warring in which I was involved, but I won't change that edit again. Can someone of the admins remove the protection?) The bolt-action sniper rifle in-game is an AWM, not a standard AW, since the weapon model shows a folding stock (although in this case the 10-round mag would be incorrect). As for the &amp;quot;Heavy Sniper&amp;quot;, I think that it's an M82, since the weapon's appearance in-game doesn't seem to match the rail system seen on the M107. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:30, 7 June 2014 (EDT)&lt;br /&gt;
:I've unlocked it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:48, 7 June 2014 (EDT)&lt;br /&gt;
::As with the vast majority of the guns on this page, it is not a perfect match for any particular AI rifle. However, I would say that it is more accurate to call it a standard AW as opposed to an AWM. If you look at the ejection port it appears to be the shorter one which is on the AW as the recess in the stock beneath is notably larger, as opposed to on the AWM where the port is almost the same size as the recess. Also, just because it has a folding stock does not make it an AWM, they make AWs with folding stocks such as [[Media:Arctic Warfare Folding Stock.jpg|this]], just like they make AWM with fixed stocks like [[Media:AWSM fixed.jpg|this]]. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 7 June 2014 (EDT)&lt;br /&gt;
:::Mmm... I understand. And what about the Barrett? (And a question: is it ''always'' the case for an AW to have a 10-rd mag and for an AWM to have a 5-rd one? Or can these capacities vary?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:36, 8 June 2014 (EDT)&lt;br /&gt;
:::Isn't it more accurate to put the Barrett M82 instead of the M107? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:42, 10 June 2014 (EDT)&lt;br /&gt;
::::Not really, as the main difference between the two is the sight rail and the rail used on this matched neither (M82A1 is short raised, M107 is long low). The other difference would be the rear grip on the butt, but as this model is horrifically inaccurate and omits this whole area that doesn't really help. You could say that it is slightly closer to an M82A1 (not M82, that it is the original version which is noticeably different) as the riser for the rail is slotted, but you could also argue that it is closer to an M82A3 as it has a raised rail stopping a couple of inches short of the front of the handguard. I would either just identify it as a &amp;quot;Barrett M82 Series&amp;quot; rifle or (more preferably in my opinion) just call it the &amp;quot;Heavy Sniper&amp;quot; and say that it is based on an M82 series rifle with a number of differences (presence of a cheek rest, lack of a grip on the butt, wrong magazine which looks more like a giant M14 one, different scope rail, odd handguard that looks like it can accept side rails like some AR-15 handguards/monolithic uppers, different muzzle brake, unfluted barrel, etc.). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:18, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle 2.0 ==&lt;br /&gt;
[[File:Tokyo Marui M4 S-System.jpg |thumb|none|600px|Tokyo Marui M4 S-System]]&lt;br /&gt;
It's kinda obvious that the carbine rifle is not based on a specific variant, but here's something resembling it (although the length of the forearm &amp;amp; barrel are obviously different). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:38, 5 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:They're both AR-15 based, but beyond that, the TM S-System bares no resemblance at all to the Carbine Rifle. Handguard is wrong, sights are wrong, barrel length and flash hider are wrong, and receiver components are wrong. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:53, 6 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Piece of advice ==&lt;br /&gt;
If you've bought the Collector's or Special Edition of this game and Rockstar Support suggests you uninstall and reinstall the patches/DLC in response to any problems you're having, '''don't do it'''. I did this after the monster truck, motorcycle, and firework launcher from the Independence Day DLC disappeared from my game and now all my Special Edition bonuses (Desert Eagle, KSG, blimp, and extra weapon tints) are gone and (so far) unrecoverable. :( They gave me $500K GTA bucks for use in GTA Online as compensation (which I'm happy with), but I'm still saddened by the loss of my SE stuff. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:05, 9 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== These guns ==&lt;br /&gt;
&lt;br /&gt;
I can give some leeway to games set in the near future (Black Ops II, Advanced Warfare, Titanfall, Ghost Recon Future Soldier, Homefront, etc.), but these guns look so hideous looking. How can you botch these up so badly? I can understand if Rockstar was trying to make &amp;quot;generic&amp;quot; guns, but they did a good job with GTA IV, RDR, and Max Payne 3, and suddenly they make guns that look like generic rip-offs. - [[User:1morey]] August 14, 2014 7:21 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Gotta agree. I expected better from R*. At least there are still reconizable ones such as the RPG-7 and the Type 56-2.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 19:36, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it's supposed to be the same approach that they take with cars, really. I appreciate the customization and more detailed reloads though.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:26, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I have no problem with their looks, as it makes sense from an in-universe perspective to have frankenguns just like they have frankencars, I just wish they'd go all the way and give them less generic names. There are already a few firearm manufacturers named in the game. The MP5, PT92, Combat Pistol, and KSG are made by &amp;quot;Hawk and Little&amp;quot;, and the Carbine Rifle and M82 are made by &amp;quot;Vom Feuer&amp;quot;, for example. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:14, 6 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New screenshot for Xbox One, Playstation 4 and PC ==&lt;br /&gt;
New screenshots revealed by Rockstar Games for Xbox One, PS4 ​​and PC.&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 16 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
Although the barrel assembly matches the M14, I think the &amp;quot;Marksman Rifle&amp;quot; has some resemblance to a Ruger Mini-30 in the Clyde Armory SCAR stock&lt;br /&gt;
http://clydearmory.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/c/l/clyde_armory_scar_stock_mini30.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:08, 3 October 2014 (EDT)&lt;br /&gt;
:I personally believe that it was probably modeled off a picture of a Mini-14 with a barrel stabilizer, giving it the look of an M14 gas tube. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:32, 3 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Eww ==&lt;br /&gt;
&lt;br /&gt;
Huh. Is it just me, or are the weapon models in this game amazingly ''ugly''? Not Dead Island levels of atrocious, but just kind of...off. --[[User:Gunmaster2011|Gunmaster2011]] ([[User talk:Gunmaster2011|talk]]) 23:28, 27 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== R5? ==&lt;br /&gt;
&lt;br /&gt;
It seems that the carbine rifle has some components similar to that of the [[Remington R5 RGP]] (excluding the handguard and barrel lenght). Any ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:45, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
What specific components are you referring to? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:53, 28 October 2014 (EDT)&lt;br /&gt;
:Only similarity I see is the AAC Blackout flash hider......[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:51, 28 October 2014 (EDT)&lt;br /&gt;
::Yeah, the flash hider, as well as the pistol grip and some receiver components. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 16:56, 28 October 2014 (EDT)&lt;br /&gt;
:::Which part of the receiver? Thing is, the Ergo Grip and flash hider aren't specific to the R5, so I feel as stated above, the Carbine Rifle is a frankenArmalite of sorts.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:17, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Rail Gun ==&lt;br /&gt;
It's one of the current gen exclusives.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAV-RailGun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
What section on the page should it go on? Launchers? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:24, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== First Person Mode  ==&lt;br /&gt;
&lt;br /&gt;
So the weapons look far more detailed in the new version:&lt;br /&gt;
http://www.ign.com/articles/2014/11/04/grand-theft-auto-v-a-new-perspective&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:09, 4 November 2014 (EST)&lt;br /&gt;
:New PC is seeming a better idea every day. Hope it supports SLI properly rather than using some horribly gimped engine like Wolfenstein did. Also hope there's more heist missions in single this time around. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:25, 4 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle (Next Gen) ==&lt;br /&gt;
&lt;br /&gt;
See more detailed, appear in the trailer for PS4 and Xbox One). You can see &amp;quot;5.56mm&amp;quot; and others. They are visible, while the previous version (Xbox 360 and PS3) did not like this.&lt;br /&gt;
Puts 0:43 min   https://www.youtube.com/watch?v=kFhkHFSytVU&amp;amp;feature=youtu.be&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 00:24, November 2014 (VST)&lt;br /&gt;
:And first-person model [http://img3.wikia.nocookie.net/__cb20141104223001/gtawiki/images/1/1c/VomFreuer-GTAV-reload.jpg here]. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:26, 11 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== GRAND THEFT AUTO 5 ONLINE HEISTS (FINALLY) REVEALED ==&lt;br /&gt;
&lt;br /&gt;
Here's news from IGN, the incredible video, more weapons, screenshot and others. [http://www.ign.com/articles/2014/12/16/grand-theft-auto-5-online-heists-finally-revealed?watch=&amp;amp;utm_campaign=fbposts&amp;amp;utm_source=facebook here].&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 11:33, 16 December 2014 (VST)&lt;br /&gt;
:So how many more years do you think it'll be before they actually release it? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:09, 16 December 2014 (EST)&lt;br /&gt;
::Only I mean weapons are usable as Browning M2, the Russian DShK. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 12:05, 16 December 2014 (VST)&lt;br /&gt;
You're right. It took a long time by R*.[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 12:10, 16 December 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=874839</id>
		<title>Talk:Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=874839"/>
		<updated>2014-12-16T16:35:07Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== new page and type 56-2 ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I made this kinda quick. Didn't have a lot of time to check errors.&lt;br /&gt;
I'm relatively new to the editing in this site. So if any veteran&lt;br /&gt;
around with more knowledge could help improve the article would be indeed&lt;br /&gt;
great.&lt;br /&gt;
When it comes to the weapon, I believe it's a Norinco Type 56-2 since the stock&lt;br /&gt;
looks like the one in a Type 56-2. Otherwise correct if I'm wrong.&lt;br /&gt;
Also one of the guys seems to have a laser sight. Don't know which sort though&lt;br /&gt;
[[User:Santos|Santos]] 17:08, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rifles seem to have some sort of rail system on them... which I think is a shame--[[User:Gran28|Gran28]] 10:55, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Most likely is the handguard with picatinny rails. The guy knocking on the van leading those other two men, seems to have a laser sight attached to it. This is a handguard is from FAB-Defense. http://www.fab-defense.com/images/big-details/ak-47-1.jpg&lt;br /&gt;
&lt;br /&gt;
One of the screenshots mentions &amp;quot;excellent&amp;quot; trigger discipline, to me it looks like his finger is actually on the trigger as there is a small curve in the shape of the finger, I wouldn't refer to that as excellent trigger discipline. --[[User:Cool-breeze|cool-breeze]] 14:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:To me it looks like the guy is holding his finger just slightly above the trigger area, not excellent but still better than most games have, to be honest the only game i can remember that had great trigger discipline was MGS4 where Snake kept his finger completely off the triggers of all weapons unless he was aiming them, but i think that since they're both video games, bad trigger discipline can be excused since i doubt developers want to spend who knows how many hours giving every character separate finger animations for trigger discipline, and also there is the fact that the character can have their fingers wrapped around the triggers, but the players have theirs completely off the fire button, so essentially, it's our own 'trigger' discipline that video game characters have (least that's how i see it)  we should save the bad trigger discipline arguments for movies.[[User:Kornflakes89|Kornflakes89]] 16:26, 8 March 2012 (CST)&lt;br /&gt;
::Add ''[[ArmA 2]]'' to the list of games with excellent trigger discipline. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 03:55, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
Help to identify; looks like a M4 rifle with longer (?) and suppressed barrel. [[User:Pawelm|Pawelm]] ([[User talk:Pawelm|talk]]) 13:55, 10 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
I would say that it has a shorter barrel than an M4A1. I would say it's a suppressed [[Mk. 18 Mod 0]]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 14:21, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Suppressor resembles an AAC model which covers more of the barrel than the KAC suppressors we commonly see, so it's possible it could still be an M4. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:10, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If it was an M4 length barrel, there would be no suppressor left to actually trap the gas to suppress the weapon. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:24, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
looks like it has the older CAR-15 style stock [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:38, 11 November 2012 (EST)&lt;br /&gt;
:What people refer to as CAR-15s (XM177, XM177E1, XM177E2 etc) were fitted with a stock that was made of aluminium with a black polymer coating as seen [[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|here]]. Later Colt carbines up to and including the M4 had a synthetic fiberlite stock as seen [[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|here]]. The easiest way to tell them apart are the vertical reinforcing ribs that are present on the side of the fiberlite stock, which are present in the game gun. As this stock can be found on Mk. 18s, Model 933s and M4s (all of which this gun could be depending on how the suppressor fits) that doesn't really help. However as the gun has the slim handguard rather than the thicker double heat shield M4 handguard, my best guess would be a Mk. 18. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:03, 11 November 2012 (EST)&lt;br /&gt;
::What I think he meant was this is the 3rd Gen stock, the four-position plastic, not the newer six-position.--[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 02:43, 12 November 2012 (EST)&lt;br /&gt;
I've seen scans that show one of the other characters holding that weapon without a suppressor on it. I'd definitely go with Mk.18 --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 01:12, 11 November 2012 (EST)&lt;br /&gt;
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I'm sure that this is why this image is in this section, but I cant believe these animated pictures as validation for the weapons in the game. GTA IV had MANY weapons in the loading screens that for what ever reason never made it to the final product.--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:05, 11 November 2012 (EST)&lt;br /&gt;
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:Check the [[Grand Theft Auto IV]] page and you'll notice we include loading screen weapons on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:16, 12 November 2012 (EST)&lt;br /&gt;
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::If a weapon is in the game and can be identified, then it should be identified. This includes artwork, loading screens, stock footage, in-game posters, whatever; if it's a clear and identifiable shot it's included. Weapons only seen in previews can also be included as long as the image is from a legitimate source and not leaked. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:52, 20 November 2012 (EST)&lt;br /&gt;
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Cover for the latest Game Informer magazine. You can see the suppressor is missing but the muzzle and the barrel is missing [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:03, 28 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR2.jpg|thumb|none|600px|]]&lt;br /&gt;
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==Weapon Selection hope==&lt;br /&gt;
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So I don't know about most of you, but one of the worst aspects to these games is the frank lack of weapons for which you to use. I am not saying that the game doesn't need 100 different firearms, but there is no need to use the low level weapons once the higher tier weapons are unlocked (compare the Glock and Desert Eagle in GTA IV, how often do you use the Glock after unlocking). If nothing else I hope that this game has at least 3-4 variations in firearm. There are tons of vehicles to choose from, but you dont spend most of your time offing people with cars. Having to use the same repetitive weapon again and again bores me. What are your thoughts?--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:09, 11 November 2012 (EST)&lt;br /&gt;
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Four or five options of each type sound good to me. I'm hoping we get a silenced pistol again this time. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:21, 12 November 2012 (EST)&lt;br /&gt;
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:@Spartan198, exactly! The way I have seen it (for example), in the pistol category there should be a standard (Glock), Hi standard (1911), Burst (Beretta 93R), Special (Silenced [if no ability to customize]), and Magnum (Desert Eagle/Equivilant). Now this is a very basic look, but I think you can catch my drift. Same thing for shotguns where there should be a Double Barrell (For range and/or sawed off), Pump (Mossberg), Semi Auto (Benelli M4), and Automatic (USAS-12/AA-12). You can make any adjustments for which weapons are in which category does not matter. But the differences. --[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 12:45, 12 November 2012 (EST)&lt;br /&gt;
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Seeing the silenced 56-2s in the reveal; its likely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 01:25, 12 November 2012 (EST)&lt;br /&gt;
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I'm really hoping to see an [[Ithaca 37]] in this like in San Andreas, being that this is taking place in the same fictional Los Angeles. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 04:01, 12 November 2012 (EST)&lt;br /&gt;
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I'm really hoping for a SIG P226 myself this time around, but with the 92FS, that's looking unlikely. I like Valiant's system of classification, though. Using that system, I'd like to see assault rifles classified like this: an AKMS without a stock (low accuracy, short range), the Type 56 (medium accuracy, short range), the AR-15 variant (high accuracy, medium range), TAR-21 (high accuracy, long range). A grenade launcher attachment (if the weapons are customizable) would be nice, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:38, 19 April 2013 (EDT)&lt;br /&gt;
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==Trailer 2==&lt;br /&gt;
http://www.youtube.com/watch?v=Vzue74y7A84&lt;br /&gt;
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The only new weapon I see looks to be an M4 type at 1:15. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:05, 14 November 2012 (EST)&lt;br /&gt;
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Aaaargh! Why won't videos stream for me? It's been like this for the past 3 days! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:34, 15 November 2012 (EST)&lt;br /&gt;
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== Trailer #2 Screenshots ==&lt;br /&gt;
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[[File:Gta5-1.JPG|200px|thumb|none|AR15 platform rifle]] &lt;br /&gt;
[[File:Gta5-2.JPG|200px|thumb|none|The handguard is longer than M4-style one]] &lt;br /&gt;
[[File:Gta5-3.JPG|200px|thumb|none|AR15 style rifle, looks a bit like a HK416 to me, also the guy on the right has the same, or very similar gun]]&lt;br /&gt;
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The rifle on the 3rd screencap looks like a HK416 variant (handguard with these thin vents). Also the rifle in 1st and 2nd screenshot seems to be different than the one in the 3rd. It has a black magazine, in games a gun rarely can have a mag swapped out. :D --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:06, 15 November 2012 (EST)&lt;br /&gt;
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PS sorry for the black bars guys :\ --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:08, 15 November 2012 (EST)&lt;br /&gt;
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:I'm guessing it is the same rifle in all 3 caps. Also, in the first screencap you can see the distinctive forward assist/brass deflector that is used on VLTOR VIS and MUR upper receivers ([[Media:NovesDiplomat.jpg|here]] is a picture of a Noveske Diplomat with a VIS upper showing the forward assist). Although these uppers are used on Noveske rifles, I don't think this is one as the handguard is wrong. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:22, 15 November 2012 (EST)&lt;br /&gt;
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It looks like more an AAC Honey Badger (look at the stock and the bolt) than an HK416 or AR-15-like rifle for the 3rd picture. --[[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]])&lt;br /&gt;
:Several reasons why I don't think it is a Honey Badger: firstly, the stock on the Honey Badger extend on rails on the side of the receiver like an MP5, as opposed to this where it extends along the buffer tube in typical Colt Carbine fashion; secondly it appears that it has a VLTOR VIS/MUR upper receiver based on the design of the combined forward assist and brass deflector which the Honey Badger doesn't; lastly, even if you disagree that it is a VLTOR upper it definitely has a forward assist, which the Honey Badger does not just having a normal brass deflector. In what way do you think the bolt makes it a Honey Badger they are pretty much the same on a typical AR-15 and a Honey Badger aren't they? (with the exception of the FA serrations, but from these screenshots you cannot tell whether they are there or not.)  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:30, 29 March 2013 (EDT)&lt;br /&gt;
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== Very usefull thing i found ==&lt;br /&gt;
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Hey guys i think this thread has everything about Weapons for GTA V, GTA Fans are really great at spotting things http://www.gtaforums.com/index.php?showtopic=532181&amp;amp;st=0&lt;br /&gt;
--[[User:Faizanali|Faizanali]] ([[User talk:Faizanali|talk]]) 03:38, 20 November 2012 (EST)&lt;br /&gt;
: As a member of GTA Forums, I can reliably say that anything you see there should be taken with the biggest dose of salt in history. Like, something from Big Bone Lick State Park. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 04:06, 20 November 2012 (EST)&lt;br /&gt;
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== 1911 and Glock ==&lt;br /&gt;
A new artwork was revealed, and it has a 1911 and a glock variant. We should put on the main page?--[[User:Flavio|Flavio]] ([[User talk:Flavio|talk]]) 15:16, 4 January 2013 (EST)&lt;br /&gt;
[[Image:GTA5_PISTOLS.jpg|thumb|none|600px|]]&lt;br /&gt;
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== New trailers ==&lt;br /&gt;
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There's new guns found in the trailer of GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]) 18:06, 30 April 2013 (EST)&lt;br /&gt;
[[Image:ar-15 variant.jpg|thumb|none|600px|This is an AR-15 variant, the same as seen in the trailer 2.]]&lt;br /&gt;
[[Image:ar-15 variant 2.jpg|thumb|none|600px|Closer view of the variant.]]&lt;br /&gt;
[[Image:assault rifle gta v trailer.jpg|thumb|none|600px|A new assault rifle, I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer.jpg|thumb|none|600px|A pistol. I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer 2.jpg|thumb|none|600px|A pistol. It seems this is a Beretta 92FS.]]&lt;br /&gt;
[[Image:type 56 gangster.jpg|thumb|none|600px|The Type 56-2 in the hands of a gangster.]]&lt;br /&gt;
[[Image:type 56 trevor.jpg|thumb|none|600px|Trevor shoots his type 56-2.]]&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v new stock.jpg|thumb|none|600px|A new stock on Franklin's Mossberg 590 Cruiser.]]&lt;br /&gt;
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I got some better images of the weapons that I'll be adding to the article. Here's a better shot of the unknown rifle; it looks kinda like a SCAR-H, but there's bits that aren't right. &lt;br /&gt;
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Looks more like a weird FAL--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 15:42, 30 April 2013 (EDT)&lt;br /&gt;
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[[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:41, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun1.jpg|thumb|none|600px|]]&lt;br /&gt;
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Also, here's a shot of the pistol used by Michael in the rappelling scene. I can't identify it, but it almost looks to have an orange tip like an airsoft gun and no hammer. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:58, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun4.jpg|thumb|none|600px|]]&lt;br /&gt;
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[[http://gyazo.com/ca7fae1d3d648ca8a2623bb5adb2bbbf.png?1367374112]] Not sure if it's a Hi-Power or 1911, on Michael's TV. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:11, 30 April 2013 (EDT)&lt;br /&gt;
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Yeah, I'm also thinking some kind of short-barreled FAL for the new AR, judging by the magazine and shape of the mag well. It and the Tavor are certainly new and different choices considering GTA's past being dominated by the combo of an AK and M16 variants, which is a good thing. That's four assault rifles altogether now so far (five if the CQBR on concept art shown above is included in the game), so let's hope the other weapon categories have as diverse a selection. And considering how big the weapon selection in [[Red Dead Redemption|RDR]] was, I'm feeling pretty confident about it. Maybe my wish for a P226 could still come to pass after all? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:10, 1 May 2013 (EDT)&lt;br /&gt;
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Here's a higher resolution cropped image of the mystery rifle.&lt;br /&gt;
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[[File:GTA5 Mystery Gun.jpg]]&lt;br /&gt;
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It has the heat shield, gas block, and front sight of an M249, the magazine looks more like a belt bag, and the stock looks derived from the fixed stock of the Masada/ACR. The optic is an out-of-scale Elcan SpecterDR and it has a Magpul AFG2 foregrip. The receiver area lacks details, but I'm going to hazard a guess that it's some kind of M249-based machine gun. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 1 May 2013 (EDT)&lt;br /&gt;
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Now that you said that I start to see it, but my first bet was FAL, in the end it could just be a butchered MG, the stock doesn't somehow look m249ish to me and the heat shield seems tiny.--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 11:13, 1 May 2013 (EDT)&lt;br /&gt;
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:After re-watching the trailer, I'm pretty sure it's supposed to be a [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg light machine gun]. The ammo pouch gets a bit more obvious in motion and it's certainly an ammo pouch, not a 20 round 7.62 magazine. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 04:05, 2 May 2013 (EDT)&lt;br /&gt;
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::I bet it turns out to be something ''really'' stoopid like an LSAT with a modified handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:34, 7 May 2013 (EDT)&lt;br /&gt;
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:::That horrified me for a moment, but I'll sleep soundly tonight knowing that LSAT is tucked a bit further away then the pool of common firearms that appear in GTA. It will be some monstrosity of the natural order regardless. -[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:57, 7 May 2013 (EDT) &lt;br /&gt;
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Seems to be a new pistol, but I can't ID it.[http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:52, 2 May 2013 (EDT)&lt;br /&gt;
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Could be a beretta. Weird pouch like a 50 rounder or something, but yeah now its definitely an butchered mg. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:35, 3 May 2013 (EDT)&lt;br /&gt;
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:Underside of the trigger guard is straight, all Beretta models are rounded downward. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:25, 3 May 2013 (EDT)&lt;br /&gt;
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DRD Tactical Paratus? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 10:33, 3 May 2013 (EDT)&lt;br /&gt;
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You mean the one to the left (its more likely an M4 would make sense for a game not centered around gun pron to have a generic well known firearm rather than some obscure one) if you mean the MG probably even more unlikely to me for now its seems like a franke-gun or at least a horribly scaled one. On a side note look at the one in the case the sight seems to be open http://media.edge-online.com/wp-content/uploads/edgeonline/2013/05/GTA-V-Heists.jpg and definetely a glock held by the guy in the picture little way above http://assets.vr-zone.net/19885/GTA_V_MFT.png -[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 17:00, 3 May 2013 (EDT)&lt;br /&gt;
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:Spartan, gun models in video games can differ from their real life counterparts. It looks like a Beretta to me. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 18:47, 3 May 2013 (EDT)&lt;br /&gt;
::Which gun are you talking about, the one pictured immediately above named &amp;quot;File:GTA5 Mystery Gun.jpg&amp;quot;? If so you need to look at [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg this] image again, as it clearly shows that what looks like a mag from the side is actually a belt bag. Also you have the fact that the front sight and gas block are a match for a Minimi, and what can be seen of the receier in this grainy image is also pretty close. The only obvious differences are the furniture with the stock and handguard being different, and that the scaling is off.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:13, 3 May 2013 (EDT)&lt;br /&gt;
:::Commando, I was actually talking about this pistol: [http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 20:28, 3 May 2013 (EDT)&lt;br /&gt;
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Thats what I already said, since the game obviously has one in it, it's probably a beretta. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:59, 4 May 2013 (EDT)&lt;br /&gt;
:I know, I was agreeing with you because Spartan said that it couldn't be a Beretta with the squared trigger guard. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:57, 4 May 2013 (EDT)&lt;br /&gt;
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Sorry came of a bit rude , I meant to accentuate the fact that beretta is probably what everyone will think it is in the first place since it is confirmed to be in the game and beretta's have that distinct look of the slide,besides there's no reason to believe its some other gun since GTA's have tried to bring multiple weapons (AK's,AR's), instead of doing the COD thing and putting in several AR based ones, since they usually have a limited pool (like 3 in a category I believe) --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:09, 4 May 2013 (EDT)&lt;br /&gt;
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*I was almost going to say it looked like a [[SIG SG 552|SIG552]], but the straight-edge magazine (rather than curved) says otherwise. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 02:32, 17 May 2013 (EDT)&lt;br /&gt;
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http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/1280%20(1).jpg Looks like a 1911 or Hi-Power in Michael's hand. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:42, 13 June 2013 (EDT)&lt;br /&gt;
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I can almost guaranty that the handgun above is another Beretta. If you look closely you can see the exposed barrel from the cutaway slide and you can barely make out the step in at the end of the barrel which a characteristic shared among all 92-series handguns.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:02, 15 June 2013 (EDT)&lt;br /&gt;
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== New pictures ==&lt;br /&gt;
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New pictures of guns in GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]&lt;br /&gt;
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[[Image:ar-15 variant gta v 2.jpg|thumb|none|600px|A very close view of the AR-15 variant.]]&lt;br /&gt;
[[Image:GTAV_RPG.jpg|thumb|none|600px|A RPG-7 based of the Airtronic RPG-7.]]&lt;br /&gt;
[[Image:gta v m134 without green camo.jpg|thumb|none|600px|The handheld GE M134 without it's green finition.]]&lt;br /&gt;
[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
[[Image:gta v lmg (maybe M249).jpg|thumb|none|600px|Another view of the AR-15 variant, this time with a new LMG.]]&lt;br /&gt;
[[Image:franklin's beretta 92fs.jpg|thumb|none|600px|Franklin's Beretta.]]&lt;br /&gt;
does anyone notice that Franklins Beretta has a Glock trigger guard? --[[User:Policerlhpd|Policerlhpd]] ([[User talk:Policerlhpd|talk]]) 03:57, 8 June 2013 (EDT)&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v night.jpg|thumb|none|600px|Franklin at night with his Mossberg 590 Cruiser. I guess this is his favorite weapon.]]&lt;br /&gt;
[[Image:gta v ar-15 variant.jpg|thumb|none|600px|Again, the AR-15 variant. Last time I put it here.]]&lt;br /&gt;
[[Image:gta v mossberg.jpg|thumb|none|600px|Again, the Mossberg.]]&lt;br /&gt;
:[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
:That's a camera. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:40, 4 May 2013 (EDT)&lt;br /&gt;
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Yup camera 99% (since there is the same one in the SUV), seems that this game will sport gun customization at least color, the green Tavor,the green mini, and now the green shotty. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:26, 4 May 2013 (EDT)&lt;br /&gt;
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I see a lot of influence from [[Heat]]. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 03:20, 8 May 2013 (EDT)&lt;br /&gt;
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Yeah probably, but that is the trend in general with GTA's they put in references to movies and pop culture all the time. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:04, 8 May 2013 (EDT)&lt;br /&gt;
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O yea, I know. This isn't my first GTA game by far. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:53, 9 May 2013 (EDT)&lt;br /&gt;
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It's even right in the game, this time. According to an in-depth preview I watched on YouTube, Michael takes his ideas for heists directly from the game universe's versions of such movies. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:30, 8 May 2013 (EDT)&lt;br /&gt;
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So is rockstar going to release the preview cause, all I have found right now is people talking for an hour about it .--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 04:50, 11 May 2013 (EDT)&lt;br /&gt;
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:They haven't released any public gameplay demos, no. At least none that I've seen yet. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:20, 11 May 2013 (EDT)&lt;br /&gt;
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:As soon as they do, the media's going to be all over it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 17:22, 11 May 2013 (EDT)&lt;br /&gt;
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Here's a clearer picture of the pistol Franklin is holding in a previous screenshot.&lt;br /&gt;
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[[File:Gtav pistol franklin.jpg|thumb|none|600px]]&lt;br /&gt;
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Looks like some kind of cross between a Beretta and a Desert Eagle. It might be the &amp;quot;pistol .50&amp;quot; being offered as preorder DLC. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:25, 13 June 2013 (EDT)&lt;br /&gt;
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Seems like a different gun from the one in the above, I mean this probably is just a horrible DE, maybe work in progress, although GTA was never on top in weapons department. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:33, 14 June 2013 (EDT&lt;br /&gt;
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http://www.gtav.net/screenshots/ - collection of official screenshots, might contain some weapons not already talked about. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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== Gameplay Video ==&lt;br /&gt;
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http://blog.us.playstation.com/2013/07/09/first-grand-theft-auto-v-gameplay-video/&lt;br /&gt;
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Go ahead and spot 'em. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:58, 9 July 2013 (EDT)&lt;br /&gt;
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Dammit, Rockstar, take my money already! At 3:15, I can see an AW-type sniper rifle, a multi-shot grenade launcher (it looks similar to the hybrid grenade launcher in [[Resident Evil (2002 VG)|Resident Evil Remake]]), and a roll of dynamite in the weapon wheel. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:12, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png Got a screencap of Franklin with a tan M82A1M.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:01, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Article on GTA V Gunplay ==&lt;br /&gt;
Found this article about the evolution of GTA V's gunplay on GTA Place. [http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:39, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New picture. ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5UNKNOWNPIST2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[User:Bonshomme|Bonshomme]] 14:00, 10 July 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is that seriously a rail on the side of the slide? [[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 05:27, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Okay, I'm definitely not getting this game! Rockstar has always failed with the guns department (except in Max Payne 3), and that thing looks absolutely hideous. I'm done with the GTA series... Maybe when someone makes a skin mod for the guns, I'll get a copy... -.- --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 08:50, 11 July 2013 (EDT)&lt;br /&gt;
::: Good. That leaves a copy for me. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:01, 11 July 2013 (EDT)&lt;br /&gt;
::::As if there will not be enough copies to go around, eh? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
:::While you are certainly entitled to your opinion and I always consider gun accuracy a +1 for me, incorrect weapon details isn't really much of a reason to not buy a game IMO (hell, I still got my copy of BO1). Again you are entitled to your opinion.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 11:06, 11 July 2013 (EDT)&lt;br /&gt;
:::: While I'm glad you won't be playing the game so as to avoid running into some joyless bother online, it seems to me more likely that the gun is a supposed to be some manner of TDI Kard, than whatever 1911/glock designed solely to offend your sensibilities you think it is. --[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 17:18, 11 July 2013 (EDT)&lt;br /&gt;
:::::You have been playing too much Black Ops 2 if you think there is anything about that remotely resembling a Kard. It obviously has a conventional pistol layout with a slide, and the frame and general outline suggests a 1911. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:25, 11 July 2013 (EDT)&lt;br /&gt;
::::Well, you know what they say: opinions are like assholes, everybody's got one. I'm just sayin' you can't deny the fact that that... ''THING'' looks like a fugly frankengun, that should never see the light of day. I'm still hopin Rockstar has upped their gunplay from previous GTA titles, and made the gunplay (and the guns themselves) in this one a bit more realistic. You know, since they seem to be makin' this game another ground-breakin' masterpiece... Plus, I don't play with naive fanboys... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
:::::If you would take the time to look at the trailer and use your words rather than skip to some nonsense about Black Ops 2, a game I haven't played not that it even matters, you might notice that Franklin uses the same pistol later in the trailer, his is fitted with an extended magazine and is seemingly firing on full auto, so, my suggestion that it's TDI Kard, I thought, might make a bit more sense than just losing your mind and writing off a whole title based on the appearance of a single handgun in the game. I can see how that might read as naivete though, I've had the wool pulled over my eyes and have been tricked into accepting a game in spite of the massive flaws it's exhibited in the design of one of it's firearms in a few seconds of footage and a screenshot or two, right?--[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 12:27, 12 July 2013 (EDT)&lt;br /&gt;
::::::Yes. Btw, are you directing that comment to me or Commando552? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 16:45, 12 July 2013 (EDT)&lt;br /&gt;
:::::::At least some of it was directed at me so will address that part first. If your only evidance for it being a Kard is that it fires on full auto, then you should know that there are many other production pistols that are capable of full auto fire, not to mention the fact that it is possible to convert pistols to full automatic. Regardless of this, it is a game where they can give a gun whatever characteristics they choose so whether or not it is depicted as firing in full auto means nothing in real terms. Secondly, I have to say again it looks absolutely nothing like a Kard. If you can't see this then there is nothing that I can say to change your mind, but when I look at it I see absolutely nothing about the gun that suggests they based anything off of the Kard. If you put a gun to my head and made me take a guess at what it is meant to be I would probably say I highly customised (or very poorly modeled) full auto Glock, or maybe something like an Arsenal Strike One (which is available in FA/burst versions) but the shape is not really anything like one, it is just reminiscent of one if the &amp;quot;rail&amp;quot; on the front of the slide was actually the front slide serrations. In general can everyone chill out a bit about this game, we could do without the GTA talk pages degrading into a bitch fest like the COD ones historically have. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:51, 12 July 2013 (EDT)&lt;br /&gt;
::::::::I have to agree with Commando on the fact that it looks nothing like a Kard. Maybe a fuse of a badly-rendered Glock and a I9II... I also have to agree with Commando on the latter; regardless of my opinion on the possible depiction of guns/gunlay, there's no doubt that GTA V is going to be a great game (knowing Rockstar). Altough I still stand by my comment about not acquiring the game in the future, I realize that I shouldn't have been so outspoken about it, especially here, on the IMFDB. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 22:25, 12 July 2013 (EDT)&lt;br /&gt;
Well, look at MoH:WF, a game with accurate gun play but pretty mediocre everywhere else. Your opinion is yours, but what about Read Dead Redemption?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:38, 11 July 2013 (EDT)&lt;br /&gt;
:Well don't get me wrong. I care about other elements besides gunplay such as gameplay and story. And as for RDR it was pretty accurate aside from a few minor mistakes.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 12:05, 11 July 2013 (EDT)&lt;br /&gt;
::I agree with you, RDR was, and still is, pretty awesome. I still play it with my friends sometimes. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
Speaking of rails on the slide, it's been confirmed that we get weapon AND car customization to a pretty nice degree. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:19, 11 July 2013 (EDT)&lt;br /&gt;
::Don't get me wrong, I always enjoy the stories and the messages Rockstar provides in their games. But I've never been a fan of the GTA-gunplay. I'll be going for Saints Row IV this fall, instead of this. At least they don't even TRY to make the game realistic, so the gunplay is WAAAAY over the top. But that just makes it fun. PS. I enjoyed MOH:W... well, to a certain degree.--[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
::: Well, the gunplay that we've seen in the trailer (and confirmed in interviews) actually comes much more from Max Payne 3. You can run and gun without needing to aim and slow your movement, as well as switch between hard lock, soft lock, and full free aim in the options to suit your play style. You've still got the cover shooting and blindfiring, but you can actually be mobile in gunfights. There's also new options like being able to get in and out of a car while staying low to take cover behind it, as well as entering and exiting a car already shooting. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:33, 16 July 2013 (EDT)&lt;br /&gt;
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Has anyone considered that the pistol above could be a placeholder for something more real.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 15:40, 11 July 2013 (EDT)&lt;br /&gt;
:Its a possibility but given how we're two months away from release its unlikely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:18, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think it is a placeholder, but I think there is a possibility that it is a bug where the wrong texture is on the model or it is using the low detail distance model or something, as there are several inconsistencies that make not sense. Firstly you have the fact that there is what appears to be a rail (which is scaled way too small) on the side of the slide. Then you have those weird horizontal black lines at the front of the slide and frame. Assuming that the black square at the back is meant to be the slide serrations, they span across both the slide and the top of the frame, which I have never seen on a real pistol. There are generally also lines all over the place on both the slide and frame which have no business being there on either a real gun, or a gun that is suggested by the silhouette of this. To top it off it also looks like it is ejecting rifle sized brass, but this is really the least of its problems. To me this gun looks ''so'' bad that it must be an error or something. It isn't just low detailed or simplified, or with random parts switched out for aesthetics, it actually appears deliberately FUBAR'd for no apparent reason.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:17, 11 July 2013 (EDT)&lt;br /&gt;
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I'm inclined to agree with Commando. All the guns on the page are designed relatively accurately except this one, which makes me think it's a texture bug. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:22, 11 July 2013 (EDT)&lt;br /&gt;
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The Pistol is This ? Houge 1911 Avenger System - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 22:48, 6 August 2013 (JST)&lt;br /&gt;
[[File:1911 Avenger System.jpg|thumb|none|400px|Hogue 1911 Avenger System]]&lt;br /&gt;
&lt;br /&gt;
== AR 15 reloading ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice in the new gameplay video that when Franklin pulls the charging handle of his AR15, a empty shell falls ? &lt;br /&gt;
&lt;br /&gt;
Does that means that his gun jammed, or Rockstar Games made a shell fall each time the charging handle is pulled ? [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 10 July 2013 (GMT)&lt;br /&gt;
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:Probably the latter. And sign your posts by typing four tildes after them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:32, 11 July 2013 (EDT)&lt;br /&gt;
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: It seems like they're doing the same thing as Metal Gear Solid 4, where Snake always racks the charging handle (ejecting an unfired round if it's a mid-mag reload) to chamber a fresh round after inserting the new magazine. This lets them stay realistically detailed while avoiding the +1 confusing that more casual players would have; keep it simple. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:23, 20 July 2013 (EDT)&lt;br /&gt;
::It really is kinda stupid and kinda lazy for animating a reload. Instead of programing someone doing nothing when you do a mid mag reload, they just left the reload animation program run, and I think the extra round coming out is really for the Hollywood effect. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:02, 21 July 2013 (EDT)&lt;br /&gt;
:: It's easier and less resource intensive to add a simple model of a cartridge flying out and use the same animation every time. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:01, 31 July 2013 (EDT) &lt;br /&gt;
Didn't he pull the charging handle a bit too far? [[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 16:20, 17 July 2013 (EDT)&lt;br /&gt;
::Looks pretty normal to me [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:06, 17 July 2013 (EDT)&lt;br /&gt;
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Wouldn't also be more confortable to just hit the bolt release ? If doing a mid mag reload, nothing to do because a round is chambered, but it seems more natural to me to just hit the bolt release than racking the charging handle. [[User:Zebracherub|Zbracherub]] ([[User talk:Zebracherub|talk]]) 06:05, 28 July 2013 (GMT)&lt;br /&gt;
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:It would, but this is GTA, where any random joe can hop in and know how to pilot a fighter plane or kill hundreds of people at a time without Homeland Security (or NOOSE, as they're called in-game) locking the city down like Guantanamo Bay NS, so it's not that big a deal IMO. Besides, I'd say this is just Rockstar showing off and proving they're still the pimps of the gaming industry. Aaargh! Why won't September 17th get here sooner?! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 03:08, 29 July 2013 (EDT)&lt;br /&gt;
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Theres lots of screen shots on the official site, some with weapons (an MP5 being fired by a SWAT member from an SUV). As for the flying part I thought they confirmed only Trevor is good at flying, it is possible there are missions the others learn to do that, SA had them, and we don't really know Niko didn't have any background in flying, Vercetti had little background at all and he was pretty old. As for the killing part most games have that I mean look at shooters even if we ignore the regeneration its quite improbable that one men can take out 20 in open shootout. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 12:32, 29 July 2013 (EDT)&lt;br /&gt;
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:Nope, all three characters can operate any vehicle in the game, each one is just going to be better in one area than the others. This was confirmed by Rockstar in a Q&amp;amp;A posted on TGTAP forums. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:46, 29 July 2013 (EDT)&lt;br /&gt;
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== CTAR-21 ==&lt;br /&gt;
&lt;br /&gt;
I only noticed after editing the G11 to a CTAR-21, but does nayone know if this is meant to be the same gun just in different builds?&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|500px|none|]]&lt;br /&gt;
From the fact that it is someone using the gun firing from a helicopter, at another helicopter, I would assume that this is the same piece of gameplay just with altered models. The confusing thing though is that the picture with the better correctly looking CTAR-21 is from November last year, as opposed to the crappy modded for no reason Tavor which is from a recent gameplay trailer. This would suggest that either the recent gameplay trailers used a '''very''' out of date build, or they deliberately messed with the weapons to make them less correct at some point during development, I would guess for legal reasons.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:05, 6 August 2013 (EDT)&lt;br /&gt;
: It's fully possible that they altered the models to make them look different purely because they liked it better that way. They're making entertainment that looks good, not real-life gun porn. Aesthetic considerations are important. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:43, 15 August 2013 (EDT)&lt;br /&gt;
This is from the multiplayer trailer. It's definitely not in the TAR-21 family.&lt;br /&gt;
[[File:Gta5 online 32.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
A new screenshot was released showing a closer shot of the Tavor and it seems to have a P90-style fore-end.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:06, 7 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Pictures ==&lt;br /&gt;
&lt;br /&gt;
Two new photos have been released of a sniper rifle and that AP Pistol. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:49, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav10.jpg|thumb|none|600px|]]&lt;br /&gt;
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[[Image:gtav11.jpg|thumb|none|600px|]]&lt;br /&gt;
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Also, I need to work at getting some caps from the new multiplayer trailer. But the apparent CTAR-21 (known in-game as the Advanced Rifle) actually doesn't really look like said gun in the final game except in the barest sense.&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
&lt;br /&gt;
Thanks to iNero from GTA Forums for the picture. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:40, 22 August 2013 (EDT)&lt;br /&gt;
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[[Image:gtasmg.jpg|thumb|none|600px|]]&lt;br /&gt;
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:Looks like an oversized MP5A3.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 18:16, 22 August 2013 (EDT)&lt;br /&gt;
:: Highly doubt that. The only part of the shape that really matches an MP5A3 is the stock, and it has a short, straight magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:03, 23 August 2013 (EDT)&lt;br /&gt;
:::Well as for the short mag, Rockstar said that weapon customization is going to be featured. So maybe the 10 round (civilian legal?) magazines is going to be an option. Also straight MP5 mags do exist. [[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:47, 23 August 2013 (EDT)&lt;br /&gt;
:::Straight MP5 magazines are older ones, and that doesn't match the pattern. The magwell is also too large for the magazine and it's sticking out at an awkward angle. And again, there's absolutely nothing that actually resembles an MP5 except for maybe the stock. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 17:25, 23 August 2013 (EDT)&lt;br /&gt;
:::Looking at the SMGs currently documented on the site, I think it now looks similar to a [[FAMAE SAF]]&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:33, 23 August 2013 (EDT)&lt;br /&gt;
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Who labeled it a CZ Scorpion EVO 3? Looks a little like in the lower receiver/trigger guard area, but the rest is more MP5/SAF.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:23, 25 September 2013 (EDT)&lt;br /&gt;
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:It looks like an MP5 with a sort of super-short G3 handguard. There's a closeup of it on one of the loading screens. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:00, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M82? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the rifle in the first picture of the &amp;quot;Unknown Sniper Rifle&amp;quot; section (the one Franklin is holding on the roof) look a lot like an M82 variant? it has the muzzle brake and what we see of the body has the general shape. I don't have the pic now, but a recently released photo shows the sniper rifle on the weapon wheel photo and it's NOT the same gun. It actually looks closer to an Accuracy International rifle. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:39, 26 August 2013 (EDT)&lt;br /&gt;
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It's a Barrett all right, check this screencap.&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:38, 26 August 2013 (EDT)&lt;br /&gt;
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== GTA Online Rifle ==&lt;br /&gt;
Found this over on Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAOnlineRifle.jpg|thumb|none|600px]]&lt;br /&gt;
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They have it identified as a SCAR-L, but it's hard to make out. General shape is right for a SCAR, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:58, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MK18 artwork ==&lt;br /&gt;
I separated it from the LR300 section since they clearly aren't the same weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:55, 3 September 2013 (EDT)&lt;br /&gt;
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==Smith and Wesson M&amp;amp;P or Springfield XD? Can't identify.==&lt;br /&gt;
A person on another forum posted this pic of Michael holding a nickle plated handgun but the view is only from the top. I don't think it's a Glock because of the way the ejection port looks but I might be wrong. I can't see an exposed hammer. Any help?&lt;br /&gt;
&lt;br /&gt;
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/344.jpg&lt;br /&gt;
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It could be a colored &amp;quot;AP Pistol&amp;quot;. Paint jobs are among the weapon customization options. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:39, 10 September 2013 (EDT)&lt;br /&gt;
: I don't think so. The side rails on the slide are so thick that they would be visible in this image. On GTA Forums there are suggestions that it's a S&amp;amp;W semi-auto. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 07:59, 10 September 2013 (EDT)&lt;br /&gt;
::The side rails on the AP pistol are just on the texture and not on the model aren't they? With a new skin the AP pistol could look totally different. Either way there isn't enough to go on from that shot to determine what it is.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:17, 10 September 2013 (EDT)&lt;br /&gt;
:: It's difficult to tell. One other thing that makes me less convinced that it's the AP Pistol is that this gun has noticeable sights (The AP Pistol distinctly lacks them in all screenshots), and it seems to have a shorter barrel. It's almost definitely a separate gun, unless the customization options are more in-depth than we thought. Another suggestion might be a Taurus 24/7 or similar, as that gun is striker-fired, definitely comes in that finish, and has a similar sight profile from the top. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Side thought - is the AR that Franklin is holding missing the end of the buttstock or is that texture clipping? --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 15:10, 10 September 2013 (EDT)&lt;br /&gt;
: Pretty sure that's just clipping. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game Guide leak ==&lt;br /&gt;
&lt;br /&gt;
Pics of the official game guide are turning up online.&lt;br /&gt;
http://imgur.com/a/ov4Rc#ZQjg5L3&lt;br /&gt;
http://imgur.com/a/vnbVM&lt;br /&gt;
&lt;br /&gt;
No pics of the SMG or LMG sections yet. If you search for GTA V ammunation on youtube you'll find offscreen footage of a guy walking around the gun shop. You can see some sort of RPK clone on the wall.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:53, 12 September 2013 (EDT)&lt;br /&gt;
: No RPK, but the early game machine gun (the &amp;quot;MG&amp;quot;) is pretty much just a PKM. Virtually all of the weapons in the game are already on the page. There's also an Assault Shotgun (which some say looks like a UTS 15 with a box magazine to resemble an AA-12), a sawed-off pump-action that may also be based on a Mossberg 500/590, the Combat Pistol (silver pistol held by Michael in the recently released trio pic, which reminds me of a Taurus PT 24/7 or Ruger P-series like the P97 with a stainless slide), and a Taser. The &amp;quot;unknown pistol&amp;quot; in the article is the PT92, which is apparently chambered in .45 ACP with a standard 12 round magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 00:05, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
This is an exclusive unlock for joining the Rockstar social club.&lt;br /&gt;
&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px]]&lt;br /&gt;
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Not sure what it is myself. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:31, 13 September 2013 (EDT)&lt;br /&gt;
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As far as I can see, it's 100% fictional. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 05:06, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, seems so. And ugly as hell. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:08, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I see a birdcage flash hider, and the rest looks like the Halo 2/3 Battle Rifle. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:11, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now that you mentioned that, I looked up what Halo battle rifle looks like, and I think this submachine gun might have also borrowed some design decisions from Halo's submachine gun. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:09, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It also has a resemblance to the RCP-120 from Perfect Dark. [[User:RadiumMetal|RadiumMetal]] ([[User talk:RadiumMetal|talk]]) 17:21, 22 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Barrett M-107 A1? ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5SNIPER1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
The muzzle brake and the right side of the gun, and also the color is very similar to the M-107 A1 than the AS50, is it real?&lt;br /&gt;
&lt;br /&gt;
Check out the Gyazo link in my posts above. If you pause at the right moment, the rifle is a Barrett with a raised full length rail.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:36, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat Pistol ==&lt;br /&gt;
&lt;br /&gt;
After unlocking the Combat Pistol in the game and using it quite a bit I'm thinking that it resembles some sort of HK pistol. Initially I thought it was like a USP Compact but I've thought it might be more like a HK45 or HK45c. I'm not sure though as at first I thought it was a Px4. Anyone else have any ideas what it could be? --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 10:39, 20 September 2013 (EDT)&lt;br /&gt;
:The [http://gta.wikia.com/Weapons_in_GTA_V GTA Wiki] lists the combat pistol as the Taurus (well, they say Beretta but we know what they mean), or is that not the case in the final game? Also, that page has a picture of the assault shotgun, which appears to be an [[UTAS UTS-15]] which has been slightly messed with and had a box mag stuck on the bottom.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:51, 20 September 2013 (EDT)&lt;br /&gt;
::The basic pistol is the Taurus not the combat pistol. They list the basic pistol as a P99 so it could be that the combat pistol is a P99. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 15:53, 20 September 2013 (EDT)&lt;br /&gt;
::I concur, the Combat Pistol definitely looks like a P99 to me. Glad they didn't rehash the 1911 or Glock again for the umpteenth time (not that I don't love 1911s and Glocks, I very much do ;D ). [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
:::Having got a decent look at it today I don't think it's a P99. It's got an exposed hammer and the general shape it more like a Beretta Px4 having taken a much closer look at it. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 18:45, 21 September 2013 (EDT)&lt;br /&gt;
::::I'm only going by a tiny thumbnail (don't have the game) but it looks a bit like a [[CZ-G2000]] with a less sever angles around the trigger. This is pretty similar to the PX4, but I think it is a closer match as it has a square trigger guard and doesn't have an ambi safety (thumbnail I've seen is of the right side which lacks a safety). The profiling of the slide is also closer and the serrations look the same design (although there is one less band at both the front and back). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:37, 25 September 2013 (EDT)&lt;br /&gt;
::::I'd rather say a Px4 at this point. I've seen it up close (I DO have the game) and it looks a lot more like it was based on the Px4. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 13:06, 26 September 2013 (EDT)&lt;br /&gt;
:::::I'm going to say having spend about half an hour moving the camera around trying to get really close shots of it that it is a Px4 more than anything else. The slide profile matches, the frame matches, the back of it matches. The only thing that doesn't match is the width of the slide serrations but that could just be a texture choice. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 12:53, 28 September 2013 (EDT)&lt;br /&gt;
::::::I'm going to venture a guess and say it's a combo of a Px4 and a P99, with the Px4 traits shining out the most. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:05, 28 September 2013 (EDT)&lt;br /&gt;
:::::::I don't know who it was who put the combat pistol as the H&amp;amp;K P2000 but it looks nothing like that. If it looks like any H&amp;amp;K pistol it's either the HK45c or the P30. I'm still leaning towards the Beretta Px4 though. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 08:30, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Picked up the guide yesterday evening while I was out and the &amp;quot;Combat Pistol&amp;quot; shown in it matches the general shape of the P2000, actually. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:20, 29 September 2013 (EDT)&lt;br /&gt;
:No one else sees a bit of the PT-909 in it?&lt;br /&gt;
[[File:Tau.jpg|thumb|none|800px]]&lt;br /&gt;
Remember no gun will be an exact match. They're all tweaked.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:10, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/4758e01a97e67d85191a02b267d98a60.png &lt;br /&gt;
The trigger guard and rail look P2000, but the rest resembles the Px4 to me.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:13, 20 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ==&lt;br /&gt;
It's not a Stoner, but rather an M60/M249 hybrid. Basically the stock of an M60, while everything in front of is is M249. Making appropriate changes. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Guns on the TV programs ==&lt;br /&gt;
&lt;br /&gt;
Killed a bit of time as Michael and watched the TV at his house. One of the channels was a FIB program called 'The Underbelly of Paradise'. One of the highlights was a few weapons on a table and one of the guns was a SIG P220-series pistol. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 21:57, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There's also a brief shot of an M1911A1 cycling on an old-style crime show/movie and if you watch Jimmy playing ''Righteous Slaughter'' (a CoD/MoH/BF parody) in his room, the game character uses an XCR and a stainless steel Desert Eagle wielded tandem with a knife in the Harris stance. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:08, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And the preview for the in-game movie ''The Simian'', which I saw while hanging out with Jimmy at a movie theater, has several shots of Hunter attack helicopters and at least one clear shot of the M230 chain gun on one of them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:25, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== What's up with the Carbine Rifle changes?  ==&lt;br /&gt;
&lt;br /&gt;
Uhhh... Guys? The new Carbine really looks like the LR-300 and I thought it was agreed on. I don't know why we needed the change. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:03, 24 September 2013 (EDT)&lt;br /&gt;
:I wasn't the one who changed it, but I 100% agree with the change. First off, it isn't an LR-300 as the overriding unique feature about the LR-300 is that it doesn't have a buffer tube. This gun has a buffer tube. That is before we even get into the fact that the game gun has different furniture and a VLTOR MUR receiver rather than the unique LR-300 one. As with most of the weapons in the game this appears to be a hybrid gun at best, so it can't really be given a proper ID other than a custom AR-15. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:12, 24 September 2013 (EDT)&lt;br /&gt;
:The assault rifle looks like a Hecker &amp;amp; Koch HK416 to me. -[[User:1morey]] September 25, 2013 8:43 AM (EST)&lt;br /&gt;
::It isn't, as far as I can tell there is not a single part on this that matches the HK416: the upper has the brass deflector built into the front of the forward assist like on a VLTOR MUR; the magazine fence on an HK416 is rounded whereas on this it is flat making it look more like one of the many different billet lowers that are available from various manufacturers; the stock is an ACE stocj which appears to be incorrectly depicted as extendable; the handguard is possibly a Daniel Defence MFR, but if not is definitely isn't a piston HK416 one. None of these parts are really perfect matches, but seeing the quality of the models on the other guns this isn't really to be expected.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:36, 25 September 2013 (EDT)&lt;br /&gt;
:::Hmm...after looking through the M16 gallery, and the Colt AR-15 identification guide, and doing some googling, It seems like it COULD POSSIBLY be a hybrid of a Daniel Defense MFR and ZM LR-300, while trying to look like a HK416 (beefy handguard and short barrel), I can't shake it, to me it screams Franken-HK416, don't know why. -[[User:1morey]] September 25, 2013 1:02 PM (EST)&lt;br /&gt;
::::Look at the forwards assist and brass deflector area of this gun:[[File:GTAV_AR15.jpg|thumb|600px|none|]]Note how the forward assist is a large flat faced wedge with the plunger coming out the bottom half of it, with a brass deflector attached at the top front corner. Now compare that to the below image:[[File:NovesDiplomat.jpg|thumb|450px|none|Noveske Rifleworks N4 Diplomat with VLTOR Modstock, EOTech sight and Surefire M900 weapon-light fore-grip - 5.56x45mm]]Notice they are a match. This is a unique thing that is only found on VLTOR MUR and VIS upper receivers (one pictured above is a VIS, MUR is the version without a monolithic handguard) and is due to the forward assist being able to be removed and replaced with a blanking plate fitted only with a brass deflector. Both the HK416 and the Z-M variants used different upper receiver designs to this, so it isn't either of them. I doubt that this is any factory gun in particular, it could be that the modellers just picked and chose various parts and stuck them together to make a gun they liked the look of, or it could be modelled off of a real custom gun that somebody has made. I don't get why people seem to think this is a HK416 (not just you, have seen people all over the place call it that) if the only thing they are going on is the fact it has a short barrel and a chunky handguard, there are a hell of a lot of guns that fit this description and are a closer match than an HK416, like this [[Media:POF P-416-11.JPG|Patriot Ordnance Factory P416]] for example.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 25 September 2013 (EDT)&lt;br /&gt;
:All the guns are hybrids, and the game's artists won't be familiar with the internals so I would go with the gun that is most similar in look, even if the similarities are all on the cosmetic parts and the dissimilarities affect the internals. Also the Combat SMG is an MP5 hybrid, not a Scorpion.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:15, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== pics of all guns except special edition weapons ==&lt;br /&gt;
&lt;br /&gt;
I went and got the game guide. Here are pics of all the guns.&lt;br /&gt;
&lt;br /&gt;
http://s13.postimg.org/5humxnsfr/gta_Weap.png&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 15:23, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== ANALYSIS: Daniel Defense MFR 9.0 (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
I've identified the firearm &amp;quot;Carbine Rifle&amp;quot;, I analyzed it done here&lt;br /&gt;
&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-001.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-002.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
&lt;br /&gt;
Ace skeleton stock:&lt;br /&gt;
&lt;br /&gt;
[[Image:Ace Stock Medium1.jpg|thumb|none|400px|Ace skeleton Stock]]&lt;br /&gt;
&lt;br /&gt;
Reference: http://jagprecision.com/daniel-defense-m4-mfr-series-from-socom-gear/&lt;br /&gt;
&lt;br /&gt;
PaulD21x (talk) 08:27, 27 September 2013 (VE)&lt;br /&gt;
&lt;br /&gt;
Nailed it, nice.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:58, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Not really, look a couple of sections above. The handguard is a Daniel Defence MUR (or at least a close approximation of one), but the upper receiver appears to be a VLTOR and the lower is not a DD one. Also you have the fact that the stock appears to be an Ace ARFX-E &amp;quot;Entry&amp;quot; stock which is the short one but this is fixed and not retractable, whereas this is extended out on the buffer tube like a regular AR-15 carbine style stock (I assume this is more due to ignorance rather than it being based on something else). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:43, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it is a customized gun with a Daniel Defense MFR handguard, VLTOR MUR upper, Brownells 3 pongs flash hidder, the lower looks to be a NorthTech Billet receiver (with de fix trigger guard), the front BUIS is like a Troy Front sight and the rear a A2 type but simplified (or an unknow model), Hogue pistol grip (or any other model) and the ACE stock (but we can see they are nothing to move it because it is a fix stock and not a telescopic, an error).  But it is not a basic model for me. --[[User:ArmaLite15|armalite15]] ([[User talk:Armalite15|talk]])&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Combat Pistol&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Me again, noting that you guys missed a pistol.&lt;br /&gt;
&lt;br /&gt;
Of course, this pistol is simply called the &amp;quot;Combat Pistol&amp;quot; and resembles the Beretta PX4 Storm Subcompact in a way. I have no way of getting screens and I haven't seen any so far. I haven't progressed far enough into the game to unlock it, but it can be viewed at the Ammunation stores if anyone had the game and wants to look. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:12, 27 September 2013 (EDT)&lt;br /&gt;
:No, we haven't missed it. Read a couple discussions above, we're still trying to come to a consensus on what it is. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:51, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ah, I see sorry. I missed that discussion. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:03, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Phone shots ==&lt;br /&gt;
&lt;br /&gt;
So I hear you could take snaps using the in-game smart phone. Would it be possible to get some screenshots that way? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:37, 30 September 2013 (EDT)&lt;br /&gt;
:Not sure, you have to sign up to Rockstar Social Network to do it, and I ''bet'' it watermarks them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:45, 30 September 2013 (EDT)&lt;br /&gt;
::Actually there is no watermark, but these pictures are only 640x360, and have a filter added that makes them look like low quality analog picture.--[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 15:34, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think you can take phone pictures while armed, although you might get some from cops or security guards with guns, and take photos in the Ammu-Nation.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:30, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== In case you're wondering... ==&lt;br /&gt;
&lt;br /&gt;
Cleetus' second hunting mission is bugged (hopefully forever) and when he tells you to hunt the last Elk it lets you wander the entire map with no possibility of triggering a police alert, meaning you can wander around in the military base to your hearts' content. You can keep anything you take by just causing an explosion (''anywhere'' on the map, but the jet's missiles don't count) which will spook the elk and let you quit out of the mission. I can't find anywhere to store the tank that Trevor can own, though. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:49, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I'm gonna have to exploit that. I've tried constantly to get a Titan, but I can never get it off the ground before a tank blows me up. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:54, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Can we just settle on the &amp;quot;Carbine Rifle&amp;quot; by describing the components that it's constructed from? ==&lt;br /&gt;
It's obvious that it's not any named product (like the DDM4 it's currently IDed as but clearly is not), so can we just call it a custom AR-15 (like we do other franken ARs), ID it by its individual components, then be done with it? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:30, 3 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Moving these here for now, since I've changed the Carbine Rifle entry to reflect that it is ''not'' a DDM4.&lt;br /&gt;
[[File:DDM4sbr.jpg|thumb|none|500px|DDM4 300 SBR with Magpul MOE stock, Magpul PMAG magazine, and KAC vertical foregrip - 300 BLK]]&lt;br /&gt;
[[Image:AF02-F-OT-ARFXE-ARULE-5.jpg|thumb|none|450px|Ace Skeleton Stock]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:53, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Beach Bum pistol ==&lt;br /&gt;
&lt;br /&gt;
A new handgun will be added in the next update/free DLC, called the &amp;quot;SNS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
http://s.pro-gmedia.com/videogamer/media/images/xbox360/gta5/screens/gta5_269_605x.jpg&lt;br /&gt;
&lt;br /&gt;
Probably a movie reference, perhaps it's a Walther PP of some form.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:49, 13 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Beach Bum pack is out, the SNS pistol looks like a Heckler &amp;amp; Koch P7 M13 fitted with wood grips and a round trigger guard.[[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 20:01, 19 November 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Gun pic on Social Club ==&lt;br /&gt;
&lt;br /&gt;
Close view of the most used gun can be seen in the Social Club.&lt;br /&gt;
&lt;br /&gt;
[[File:SocialClubAR15.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Northtech Billet lower, VLTOR Upper, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip but the upper is strange, it is raised up like the HK-416. And the handguard is very close to the Daniel Defense MFR 9.0..[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 19:43, 17 November 2013&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Carbine Rifle&amp;quot; mounting an image  ==&lt;br /&gt;
&lt;br /&gt;
Since I edited the image from Photoshop, is a mixture: that's to HK-416 - Northtech Billet lower, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip, Brownells 3 pongs flash hidder, Ace Skeleton Stock And the handguard is the Daniel Defense MFR 9.0 &lt;br /&gt;
[[File:GTAVCARBINERIFLEMIXTURE.jpg|thumb|none|700px]] &lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 21 November 2013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is that a Pimpmygun pistol grip? [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:06, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I'm pretty sure he just Shopped in the grip from the Social Club image above. Also, if you wanted to create a composite, you could have just done an image search for the actual lower receiver used (I found plenty on Bing), because as has been previously stated, '''not a single component on this gun corresponds to the HK416'''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:39, 22 November 2013 (EST)&lt;br /&gt;
:There is possibly part of an HK416 potentially in there, as in the social club image you can see that the shape of the top rail at the rear steps down ahead of the charging handle like an HK416, which is not the case with a VLTOR MUR which the rest of the receiver is. This composite photoshop just uses a vanilla HK416 upper though which is not correct for the game gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:15, 22 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It's all moot now, because I've solved the image problem. Found this during a Bing search for &amp;quot;gta v carbine rifle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:23, 22 November 2013 (EST)&lt;br /&gt;
:On seeing that, it looks like it has an HK416 gas block as well.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 22 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think the rifle may just have an HK416 upper receiver, Daniel Defense has started to make rails for it in the same style as the MFR and it fits on any standard AR lower, so that simplifies the whole description of it being a mishmash of parts. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:11, 7 June 2014 (EDT)&lt;br /&gt;
:Well ok but the image is too old and is not very bad does not seem like a rifle in game, then I'll ride currently photoshop to enhance the pieces, the rest of the firearm. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 17:41, 06 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ID and non-player weapons ==&lt;br /&gt;
This is a response to Ultimate94 recently changing the MK46 Mod 0 ID back to Mod 1. The Mod 1 lacks a 12 o'clock Picatinny, using the M249 heat shield instead. This was done, AFAIK, to facilitate the re-inclusion of the carry handle. The Combat MG has a Picatinny rail in this position (albeit a low profile one), which would therefor make it a Mod 0. The weapon render linked to on the GTA Wiki is far too small to discern any details from, so doesn't prove anything.&lt;br /&gt;
&lt;br /&gt;
Why were the non-player weapons added back to the main categories? Every other GTA game on IMFDb is formatted with non-player weapons in a separate &amp;quot;Other&amp;quot; category. What's the objection to this page being the same?&lt;br /&gt;
&lt;br /&gt;
The artwork of Michael holding the MK18 doesn't appear in the game as a loading screen (unlike the Type 56 artwork), so it should be deleted from the page. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:42, 30 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:It's been five months now and no one has responded, so I'm moving the non-player weapons to their own category and marking the MK18 artwork for deletion. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:49, 15 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Valentines Day M1928 Thompson ==&lt;br /&gt;
So there's going to be a free Chicago Typewriter coming up.&lt;br /&gt;
http://socialclub.rockstargames.com/news/article/52186/Coming-this-Friday-The-GTA-Online-Valentine-s-Day-Massacr[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:23, 11 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
It's classed as an LMG in-game, with superior stats compared to the PKM (except for mag capacity), making it a good choice for anyone who hasn't unlocked the PKM, or someone who can live without the extra ammo capacity or aim-down-sight zoom (Tommy Gun doesn't get an optic) until they unlock the M249/M60 hybrid --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 03:33, 15 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
You can acquire a PKM in a few places right at the start of the game if you know where to look, though. Inside the gate at the Vagos' compound in East LS, for example (as long as you aren't wearing Families colors, you'll have plenty of time to get in and out before their threats turn into gunfire... usually). You just can't buy any mods for it yet. Quite a few weapons are ripe for the picking if you know where to look, actually. Type 56, MP5, MGL, AW, Minigun (''extremely'' hard to get as it's inside Fort Zancudo, though), Super Shorty, RPG, Assault Shotgun (another hard one to get, as it's pretty deep inside the Altruists' mountain compound), grenades, Jerry can, and Molotov cocktails. The Mossberg Cruiser can be acquired quite easily from police as long as you escape your wanted level quick, or if you happen upon a chase and follow until it erupts into a shootout (the criminals usually win LOL). A Carbine Rifle can also be effortlessly acquired from an isolated Merryweather mercenary at their LS Port &amp;quot;turf&amp;quot; if one is careful (I wouldn't advise trying to get one from the LSPD officers lingering around LS International, though). I like having the Thompson in the game, don't get me wrong, but it's largely a gimmick weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:44, 8 March 2014 (EST)&lt;br /&gt;
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== Removing images ==&lt;br /&gt;
&lt;br /&gt;
I'm in favor of keeping the PKM image on the page, but only because this page is currently incomplete and it's the only screenshot available. I expect a better image will be available when more screencaps are available and the page is completed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:49, 25 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Cut weapons ==&lt;br /&gt;
&lt;br /&gt;
So I just found this, worthy of mention in the discussion page at least:&lt;br /&gt;
http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/page-6&lt;br /&gt;
&lt;br /&gt;
In addition to several melee weapons, there are some icons for the XM25, a DMR variant of the AR-15 (seems to be referred to as M14), a HK21, and a SCAR-H.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:44, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
A poster there states they weren't cut, but rather just aren't enabled for player use. So maybe Rockstar is holding them back as future DLC? I'd love to have that AR-15 sniper rifle (which resembles an M110A1, which, AFAIK, is an M110 with the fixed stock replaced with a collapsible one). I always felt the next upgrade from the bolt action should have been a semi-auto .308, with the Barrett placed in the slot with the MGL, RPG, and Minigun, and made to do more damage to vehicles. The stock on the SCAR's in-game render looks like it was taken from the LSAT machine gun, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:29, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New upcoming DLC ==&lt;br /&gt;
The &amp;quot;Heavy Pistol&amp;quot; and &amp;quot;Special Carbine&amp;quot; will be released next week.&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
The carbine is clearly a G36K, but the pistol seems to be a 1911 of some kind. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:23, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From looking at the gun itself and at the Social Club page, I think the pistol looks a lot more like a 1911 than an FNX-45, or maybe some sort of Kimber-esque thing. The grip and grip panels look far more 1911 than FN. Cheers, [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
*EDIT: here's a link that shows the Social Club image, and shows how it more resembles either a regular 1911 or some sort of Kimber-style tactical model: http://gta.wikia.com/Heavy_Pistol [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
It most resembles a [[Springfield_Armory_1911_Series#Springfield_Armory_Tactical_Response_Pistol_.28TRP.29|Springfield TRP Operator]] with the slide derived from the OTs-33 to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:44, 4 March 2014 (EST)&lt;br /&gt;
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definitely looks like a Springfield TRP operator with mabye some cz97 http://www.lipseys.net/images/CZ01411.jpg?maxwidth=520--[[User:Anarchy66660|Anarchy66660]] ([[User talk:Anarchy66660|talk]]) 22:03, 4 March 2014 (EST)&lt;br /&gt;
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That's definitely a TRP Operator frame, the new pistol doesn't resemble an FNP very much. The slide looks like a flatter version of a normal 1911.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:43, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Heavy Pistol ==&lt;br /&gt;
&lt;br /&gt;
Could the heavy pistol be an Enterprise Arms Wide Body 1911? &lt;br /&gt;
[[File:Steel_Full_Rail_Gun_5.jpg|thumb|none|350px|]]&lt;br /&gt;
The slide is very flat like the heavy pistol, they both have the full dust cover rail, wide rear cocking serrations, and lack of front cocking. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:14, 8 March 2014 (EST)&lt;br /&gt;
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I think you got it, looks dead on to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:01, 8 March 2014 (EST)&lt;br /&gt;
:It is pretty close, but I think that is just coincidence. There are a number of differences that suggest it is not based on this gun such as the fibre optic sights, different numbers of slide serrations, lack of a beavertail (or in fact a grip safety at all by the look of it), a seemingly changeable curved backstrap, slanted rather than vertical trigger guard front, different grips, and most definitively the fact that it has a single rather than double stack frame.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:29, 8 March 2014 (EST)&lt;br /&gt;
::None of the guns in the game are exactly modeled after anything. The Taurus has a different number of slide serrations, a different hammer, etc. Hell, look at the &amp;quot;Desert Eagle.&amp;quot; The Heavy Pistol is at least a lot closer to this gun, than the Operator. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:12, 9 March 2014 (EDT)&lt;br /&gt;
:::To me it seems much more likely that the guy who made it simply messed around with a standard 1911 rather than modelling it after a relatively obscure custom gun though. To be honest a lot of the gun IDs on this page are pretty far fetched, in particular the so-called &amp;quot;OTs-33 Pernach&amp;quot; which looks absolutely nothing like one (to me this gun actually looks like it is the bottom half of a 2nd series [[Colt Woodsman]] with some tactical crap slapped on the top). Weapons which appear to be fictional but bear a vague (possibly coincidental) resemblance to something real should not be definitely listed as this (such as saying that &amp;quot;The Enterprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the Heavy Pistol.&amp;quot; which is not really the case). For most of these guns the proper thing to do would be to have the heading for the section be, for example, &amp;quot;Heavy Pistol&amp;quot; and state underneath that it is a 1911 type pistol bearing some similarities to the Enterprise Arms Wide Body 1911 but with several notably differences. Similarly for the &amp;quot;Special Carbine&amp;quot;, not a single part of that is actually taken from a real Heckler &amp;amp; Koch G36C, it is just a random collection of different parts (some of them real, like the [http://www.fab-defense.com/en/category-pistol-grips/id-1/m16-m4-ar15-tactical-ergonomic-pistol-grip.html FAB Defense AG-43 AR-15 pistol grip]) which have been assembled into the vague shape of a G36C--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 14:17, 9 March 2014 (EDT)&lt;br /&gt;
::::I think the SpeCarbine has G36K resemblence in the upper receiver/ handguard and top rail, just a lot more flat than the real thing. The AP pistol definitely has a Woodsman grip, the slide was probably incorrectly based on a Kriss KARD. The frame of the SNS pistol resembles the HK P7M10, too.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:23, 2 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bullpup Rifle ==&lt;br /&gt;
It looks like it has a 7.62x39mm AK magazine, so shouldn't it go in the rifles category despite it being classified as an SMG in-game? Same goes for the &amp;quot;Assault SMG&amp;quot;, which clearly has a 20-round AR-15 mag. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:18, 2 April 2014 (EDT)&lt;br /&gt;
:I think it was put in the SMG category by accident, &amp;quot;Bullpup Rifle&amp;quot; clearly indicates it is going to be classified as an assault rifle. Looks like a hybrid of the QBZ-95 and it's B carbine.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:48, 2 April 2014 (EDT)&lt;br /&gt;
:I think that it's a shame that it's a QBZ at all and not the L85 it looked like in one piece of concept art (below) [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
[[File:Gtao-hl-bpr.jpeg]]&lt;br /&gt;
&lt;br /&gt;
http://www.forgottenweapons.com/wp-content/uploads/2013/06/fa03-right.jpg&lt;br /&gt;
&lt;br /&gt;
I think it's a FA 03 (LAPA FA-03).&lt;br /&gt;
&lt;br /&gt;
[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 15:18, 23 June 2014 (EDT)&lt;br /&gt;
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It was probably meant to be an amalgamation, as most of these guns are, as the magazine, handguard, barrel length and rear sight were clearly L85, whereas the front sight and carry handle were FA 03. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]]) 09:28, 18 August 2014 (EDT)&lt;br /&gt;
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== AP Pistol ==&lt;br /&gt;
&lt;br /&gt;
I just saw this on Modern Firearms. http://world.guns.ru/smg/usa/scamp-e.html Does anyone else think the AP Pistol looks more like the Colt SCAMP than the OTs-33 Pernach? [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 18:35, 10 April 2014 (EDT)&lt;br /&gt;
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Can't see any resemblance myself, not that it looks like a Pernach either, but it really, really doesn't look like the SCAMP [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
There are a few similarities in shape and layout to the SCAMP. The squared slide/frame, the ejection port, the central alignment of the barrel. It's not perfect, but all the guns in this game have had creative licenses taken by the designers. There are no specific similarities between the AP Pistol and the OTs-33. [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 16:37, 15 May 2014 (EDT)&lt;br /&gt;
:Rather than rolling back edits without explanation, work it out here. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:51, 16 May 2014 (EDT)&lt;br /&gt;
::The page is locked again, for one week this time. Like I said, work it out here. Present your arguments and your evidence. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:10, 27 May 2014 (EDT)&lt;br /&gt;
:::Another week and no discussion. Very well. If this edit warring continues, bans will be issued. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:44, 3 June 2014 (EDT)&lt;br /&gt;
== Love all the vehicles and weapons as free DLC, I really do, but... ==&lt;br /&gt;
It would be nice if we got something other than just pistols and assault rifles. There's already more of those than any other weapon type. I wish they'd add some of the cut weapons detailed a few sections up (M110-style sniper rifle, XM25-style grenade launcher, etc.) in addition to new stuff. Would love an MP7A1 and a Carl Gustav rocket launcher, for example. Maybe add some new weapon attachments like laser sights and different optics. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:06, 13 May 2014 (EDT)&lt;br /&gt;
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== New weapons leaked? ==&lt;br /&gt;
&lt;br /&gt;
Hey I found this surfing web: http://www.se7ensins.com/forums/threads/leaked-future-dlc-weapons.1141769/&lt;br /&gt;
There is a picture showing some icons for weapons that already have been added and some that we will probably see in future.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/S5amZ8I.png - icons&amp;lt;br /&amp;gt;&lt;br /&gt;
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http://i.imgur.com/F8T96mT.png - textures for weapons&lt;br /&gt;
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New weapons include: HK21 MG, SCAR-H, pistol and a knife  --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 02:22, 29 May 2014 (EDT)&lt;br /&gt;
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:See my post on the cut weapons above, although it's entirely possible the HK21 and SCAR are being re-added from cut content. The pistol looks new, too. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:34, 29 May 2014 (EDT)&lt;br /&gt;
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== Snipers rifles ==&lt;br /&gt;
&lt;br /&gt;
Some changes should be made to the sniper rifles on the page, (The page is now indefinitely protected due to edit warring in which I was involved, but I won't change that edit again. Can someone of the admins remove the protection?) The bolt-action sniper rifle in-game is an AWM, not a standard AW, since the weapon model shows a folding stock (although in this case the 10-round mag would be incorrect). As for the &amp;quot;Heavy Sniper&amp;quot;, I think that it's an M82, since the weapon's appearance in-game doesn't seem to match the rail system seen on the M107. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:30, 7 June 2014 (EDT)&lt;br /&gt;
:I've unlocked it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:48, 7 June 2014 (EDT)&lt;br /&gt;
::As with the vast majority of the guns on this page, it is not a perfect match for any particular AI rifle. However, I would say that it is more accurate to call it a standard AW as opposed to an AWM. If you look at the ejection port it appears to be the shorter one which is on the AW as the recess in the stock beneath is notably larger, as opposed to on the AWM where the port is almost the same size as the recess. Also, just because it has a folding stock does not make it an AWM, they make AWs with folding stocks such as [[Media:Arctic Warfare Folding Stock.jpg|this]], just like they make AWM with fixed stocks like [[Media:AWSM fixed.jpg|this]]. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 7 June 2014 (EDT)&lt;br /&gt;
:::Mmm... I understand. And what about the Barrett? (And a question: is it ''always'' the case for an AW to have a 10-rd mag and for an AWM to have a 5-rd one? Or can these capacities vary?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:36, 8 June 2014 (EDT)&lt;br /&gt;
:::Isn't it more accurate to put the Barrett M82 instead of the M107? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:42, 10 June 2014 (EDT)&lt;br /&gt;
::::Not really, as the main difference between the two is the sight rail and the rail used on this matched neither (M82A1 is short raised, M107 is long low). The other difference would be the rear grip on the butt, but as this model is horrifically inaccurate and omits this whole area that doesn't really help. You could say that it is slightly closer to an M82A1 (not M82, that it is the original version which is noticeably different) as the riser for the rail is slotted, but you could also argue that it is closer to an M82A3 as it has a raised rail stopping a couple of inches short of the front of the handguard. I would either just identify it as a &amp;quot;Barrett M82 Series&amp;quot; rifle or (more preferably in my opinion) just call it the &amp;quot;Heavy Sniper&amp;quot; and say that it is based on an M82 series rifle with a number of differences (presence of a cheek rest, lack of a grip on the butt, wrong magazine which looks more like a giant M14 one, different scope rail, odd handguard that looks like it can accept side rails like some AR-15 handguards/monolithic uppers, different muzzle brake, unfluted barrel, etc.). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:18, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle 2.0 ==&lt;br /&gt;
[[File:Tokyo Marui M4 S-System.jpg |thumb|none|600px|Tokyo Marui M4 S-System]]&lt;br /&gt;
It's kinda obvious that the carbine rifle is not based on a specific variant, but here's something resembling it (although the length of the forearm &amp;amp; barrel are obviously different). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:38, 5 July 2014 (EDT)&lt;br /&gt;
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:They're both AR-15 based, but beyond that, the TM S-System bares no resemblance at all to the Carbine Rifle. Handguard is wrong, sights are wrong, barrel length and flash hider are wrong, and receiver components are wrong. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:53, 6 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Piece of advice ==&lt;br /&gt;
If you've bought the Collector's or Special Edition of this game and Rockstar Support suggests you uninstall and reinstall the patches/DLC in response to any problems you're having, '''don't do it'''. I did this after the monster truck, motorcycle, and firework launcher from the Independence Day DLC disappeared from my game and now all my Special Edition bonuses (Desert Eagle, KSG, blimp, and extra weapon tints) are gone and (so far) unrecoverable. :( They gave me $500K GTA bucks for use in GTA Online as compensation (which I'm happy with), but I'm still saddened by the loss of my SE stuff. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:05, 9 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== These guns ==&lt;br /&gt;
&lt;br /&gt;
I can give some leeway to games set in the near future (Black Ops II, Advanced Warfare, Titanfall, Ghost Recon Future Soldier, Homefront, etc.), but these guns look so hideous looking. How can you botch these up so badly? I can understand if Rockstar was trying to make &amp;quot;generic&amp;quot; guns, but they did a good job with GTA IV, RDR, and Max Payne 3, and suddenly they make guns that look like generic rip-offs. - [[User:1morey]] August 14, 2014 7:21 PM (EST)&lt;br /&gt;
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Gotta agree. I expected better from R*. At least there are still reconizable ones such as the RPG-7 and the Type 56-2.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 19:36, 14 August 2014 (EDT)&lt;br /&gt;
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:I think it's supposed to be the same approach that they take with cars, really. I appreciate the customization and more detailed reloads though.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:26, 14 August 2014 (EDT)&lt;br /&gt;
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I have no problem with their looks, as it makes sense from an in-universe perspective to have frankenguns just like they have frankencars, I just wish they'd go all the way and give them less generic names. There are already a few firearm manufacturers named in the game. The MP5, PT92, Combat Pistol, and KSG are made by &amp;quot;Hawk and Little&amp;quot;, and the Carbine Rifle and M82 are made by &amp;quot;Vom Feuer&amp;quot;, for example. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:14, 6 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New screenshot for Xbox One, Playstation 4 and PC ==&lt;br /&gt;
New screenshots revealed by Rockstar Games for Xbox One, PS4 ​​and PC.&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 16 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
Although the barrel assembly matches the M14, I think the &amp;quot;Marksman Rifle&amp;quot; has some resemblance to a Ruger Mini-30 in the Clyde Armory SCAR stock&lt;br /&gt;
http://clydearmory.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/c/l/clyde_armory_scar_stock_mini30.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:08, 3 October 2014 (EDT)&lt;br /&gt;
:I personally believe that it was probably modeled off a picture of a Mini-14 with a barrel stabilizer, giving it the look of an M14 gas tube. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:32, 3 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Eww ==&lt;br /&gt;
&lt;br /&gt;
Huh. Is it just me, or are the weapon models in this game amazingly ''ugly''? Not Dead Island levels of atrocious, but just kind of...off. --[[User:Gunmaster2011|Gunmaster2011]] ([[User talk:Gunmaster2011|talk]]) 23:28, 27 October 2014 (EDT)&lt;br /&gt;
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== R5? ==&lt;br /&gt;
&lt;br /&gt;
It seems that the carbine rifle has some components similar to that of the [[Remington R5 RGP]] (excluding the handguard and barrel lenght). Any ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:45, 28 October 2014 (EDT)&lt;br /&gt;
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What specific components are you referring to? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:53, 28 October 2014 (EDT)&lt;br /&gt;
:Only similarity I see is the AAC Blackout flash hider......[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:51, 28 October 2014 (EDT)&lt;br /&gt;
::Yeah, the flash hider, as well as the pistol grip and some receiver components. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 16:56, 28 October 2014 (EDT)&lt;br /&gt;
:::Which part of the receiver? Thing is, the Ergo Grip and flash hider aren't specific to the R5, so I feel as stated above, the Carbine Rifle is a frankenArmalite of sorts.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:17, 28 October 2014 (EDT)&lt;br /&gt;
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== Rail Gun ==&lt;br /&gt;
It's one of the current gen exclusives.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAV-RailGun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
What section on the page should it go on? Launchers? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:24, 28 October 2014 (EDT)&lt;br /&gt;
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== First Person Mode  ==&lt;br /&gt;
&lt;br /&gt;
So the weapons look far more detailed in the new version:&lt;br /&gt;
http://www.ign.com/articles/2014/11/04/grand-theft-auto-v-a-new-perspective&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:09, 4 November 2014 (EST)&lt;br /&gt;
:New PC is seeming a better idea every day. Hope it supports SLI properly rather than using some horribly gimped engine like Wolfenstein did. Also hope there's more heist missions in single this time around. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:25, 4 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle (Next Gen) ==&lt;br /&gt;
&lt;br /&gt;
See more detailed, appear in the trailer for PS4 and Xbox One). You can see &amp;quot;5.56mm&amp;quot; and others. They are visible, while the previous version (Xbox 360 and PS3) did not like this.&lt;br /&gt;
Puts 0:43 min   https://www.youtube.com/watch?v=kFhkHFSytVU&amp;amp;feature=youtu.be&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 00:24, November 2014 (VST)&lt;br /&gt;
:And first-person model [http://img3.wikia.nocookie.net/__cb20141104223001/gtawiki/images/1/1c/VomFreuer-GTAV-reload.jpg here]. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:26, 11 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== GRAND THEFT AUTO 5 ONLINE HEISTS (FINALLY) REVEALED ==&lt;br /&gt;
&lt;br /&gt;
Here's news from IGN, the incredible video, more weapons, screenshot and others. [http://www.ign.com/articles/2014/12/16/grand-theft-auto-5-online-heists-finally-revealed?watch=&amp;amp;utm_campaign=fbposts&amp;amp;utm_source=facebook here].&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 11:33, 16 December 2014 (VST)&lt;br /&gt;
:So how many more years do you think it'll be before they actually release it? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:09, 16 December 2014 (EST)&lt;br /&gt;
::Only I mean weapons are usable as Browning M2, the Russian DShK. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 12:05, 16 December 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=874837</id>
		<title>Talk:Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=874837"/>
		<updated>2014-12-16T16:04:52Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== new page and type 56-2 ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I made this kinda quick. Didn't have a lot of time to check errors.&lt;br /&gt;
I'm relatively new to the editing in this site. So if any veteran&lt;br /&gt;
around with more knowledge could help improve the article would be indeed&lt;br /&gt;
great.&lt;br /&gt;
When it comes to the weapon, I believe it's a Norinco Type 56-2 since the stock&lt;br /&gt;
looks like the one in a Type 56-2. Otherwise correct if I'm wrong.&lt;br /&gt;
Also one of the guys seems to have a laser sight. Don't know which sort though&lt;br /&gt;
[[User:Santos|Santos]] 17:08, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rifles seem to have some sort of rail system on them... which I think is a shame--[[User:Gran28|Gran28]] 10:55, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Most likely is the handguard with picatinny rails. The guy knocking on the van leading those other two men, seems to have a laser sight attached to it. This is a handguard is from FAB-Defense. http://www.fab-defense.com/images/big-details/ak-47-1.jpg&lt;br /&gt;
&lt;br /&gt;
One of the screenshots mentions &amp;quot;excellent&amp;quot; trigger discipline, to me it looks like his finger is actually on the trigger as there is a small curve in the shape of the finger, I wouldn't refer to that as excellent trigger discipline. --[[User:Cool-breeze|cool-breeze]] 14:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:To me it looks like the guy is holding his finger just slightly above the trigger area, not excellent but still better than most games have, to be honest the only game i can remember that had great trigger discipline was MGS4 where Snake kept his finger completely off the triggers of all weapons unless he was aiming them, but i think that since they're both video games, bad trigger discipline can be excused since i doubt developers want to spend who knows how many hours giving every character separate finger animations for trigger discipline, and also there is the fact that the character can have their fingers wrapped around the triggers, but the players have theirs completely off the fire button, so essentially, it's our own 'trigger' discipline that video game characters have (least that's how i see it)  we should save the bad trigger discipline arguments for movies.[[User:Kornflakes89|Kornflakes89]] 16:26, 8 March 2012 (CST)&lt;br /&gt;
::Add ''[[ArmA 2]]'' to the list of games with excellent trigger discipline. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 03:55, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
Help to identify; looks like a M4 rifle with longer (?) and suppressed barrel. [[User:Pawelm|Pawelm]] ([[User talk:Pawelm|talk]]) 13:55, 10 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
I would say that it has a shorter barrel than an M4A1. I would say it's a suppressed [[Mk. 18 Mod 0]]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 14:21, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Suppressor resembles an AAC model which covers more of the barrel than the KAC suppressors we commonly see, so it's possible it could still be an M4. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:10, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If it was an M4 length barrel, there would be no suppressor left to actually trap the gas to suppress the weapon. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:24, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
looks like it has the older CAR-15 style stock [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:38, 11 November 2012 (EST)&lt;br /&gt;
:What people refer to as CAR-15s (XM177, XM177E1, XM177E2 etc) were fitted with a stock that was made of aluminium with a black polymer coating as seen [[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|here]]. Later Colt carbines up to and including the M4 had a synthetic fiberlite stock as seen [[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|here]]. The easiest way to tell them apart are the vertical reinforcing ribs that are present on the side of the fiberlite stock, which are present in the game gun. As this stock can be found on Mk. 18s, Model 933s and M4s (all of which this gun could be depending on how the suppressor fits) that doesn't really help. However as the gun has the slim handguard rather than the thicker double heat shield M4 handguard, my best guess would be a Mk. 18. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:03, 11 November 2012 (EST)&lt;br /&gt;
::What I think he meant was this is the 3rd Gen stock, the four-position plastic, not the newer six-position.--[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 02:43, 12 November 2012 (EST)&lt;br /&gt;
I've seen scans that show one of the other characters holding that weapon without a suppressor on it. I'd definitely go with Mk.18 --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 01:12, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm sure that this is why this image is in this section, but I cant believe these animated pictures as validation for the weapons in the game. GTA IV had MANY weapons in the loading screens that for what ever reason never made it to the final product.--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:05, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:Check the [[Grand Theft Auto IV]] page and you'll notice we include loading screen weapons on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:16, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::If a weapon is in the game and can be identified, then it should be identified. This includes artwork, loading screens, stock footage, in-game posters, whatever; if it's a clear and identifiable shot it's included. Weapons only seen in previews can also be included as long as the image is from a legitimate source and not leaked. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:52, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Cover for the latest Game Informer magazine. You can see the suppressor is missing but the muzzle and the barrel is missing [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:03, 28 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Selection hope==&lt;br /&gt;
&lt;br /&gt;
So I don't know about most of you, but one of the worst aspects to these games is the frank lack of weapons for which you to use. I am not saying that the game doesn't need 100 different firearms, but there is no need to use the low level weapons once the higher tier weapons are unlocked (compare the Glock and Desert Eagle in GTA IV, how often do you use the Glock after unlocking). If nothing else I hope that this game has at least 3-4 variations in firearm. There are tons of vehicles to choose from, but you dont spend most of your time offing people with cars. Having to use the same repetitive weapon again and again bores me. What are your thoughts?--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:09, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Four or five options of each type sound good to me. I'm hoping we get a silenced pistol again this time. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:21, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:@Spartan198, exactly! The way I have seen it (for example), in the pistol category there should be a standard (Glock), Hi standard (1911), Burst (Beretta 93R), Special (Silenced [if no ability to customize]), and Magnum (Desert Eagle/Equivilant). Now this is a very basic look, but I think you can catch my drift. Same thing for shotguns where there should be a Double Barrell (For range and/or sawed off), Pump (Mossberg), Semi Auto (Benelli M4), and Automatic (USAS-12/AA-12). You can make any adjustments for which weapons are in which category does not matter. But the differences. --[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 12:45, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Seeing the silenced 56-2s in the reveal; its likely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 01:25, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping to see an [[Ithaca 37]] in this like in San Andreas, being that this is taking place in the same fictional Los Angeles. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 04:01, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping for a SIG P226 myself this time around, but with the 92FS, that's looking unlikely. I like Valiant's system of classification, though. Using that system, I'd like to see assault rifles classified like this: an AKMS without a stock (low accuracy, short range), the Type 56 (medium accuracy, short range), the AR-15 variant (high accuracy, medium range), TAR-21 (high accuracy, long range). A grenade launcher attachment (if the weapons are customizable) would be nice, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:38, 19 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Trailer 2==&lt;br /&gt;
http://www.youtube.com/watch?v=Vzue74y7A84&lt;br /&gt;
&lt;br /&gt;
The only new weapon I see looks to be an M4 type at 1:15. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:05, 14 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Aaaargh! Why won't videos stream for me? It's been like this for the past 3 days! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:34, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Trailer #2 Screenshots ==&lt;br /&gt;
&lt;br /&gt;
[[File:Gta5-1.JPG|200px|thumb|none|AR15 platform rifle]] &lt;br /&gt;
[[File:Gta5-2.JPG|200px|thumb|none|The handguard is longer than M4-style one]] &lt;br /&gt;
[[File:Gta5-3.JPG|200px|thumb|none|AR15 style rifle, looks a bit like a HK416 to me, also the guy on the right has the same, or very similar gun]]&lt;br /&gt;
&lt;br /&gt;
The rifle on the 3rd screencap looks like a HK416 variant (handguard with these thin vents). Also the rifle in 1st and 2nd screenshot seems to be different than the one in the 3rd. It has a black magazine, in games a gun rarely can have a mag swapped out. :D --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:06, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
PS sorry for the black bars guys :\ --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:08, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:I'm guessing it is the same rifle in all 3 caps. Also, in the first screencap you can see the distinctive forward assist/brass deflector that is used on VLTOR VIS and MUR upper receivers ([[Media:NovesDiplomat.jpg|here]] is a picture of a Noveske Diplomat with a VIS upper showing the forward assist). Although these uppers are used on Noveske rifles, I don't think this is one as the handguard is wrong. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:22, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
It looks like more an AAC Honey Badger (look at the stock and the bolt) than an HK416 or AR-15-like rifle for the 3rd picture. --[[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]])&lt;br /&gt;
:Several reasons why I don't think it is a Honey Badger: firstly, the stock on the Honey Badger extend on rails on the side of the receiver like an MP5, as opposed to this where it extends along the buffer tube in typical Colt Carbine fashion; secondly it appears that it has a VLTOR VIS/MUR upper receiver based on the design of the combined forward assist and brass deflector which the Honey Badger doesn't; lastly, even if you disagree that it is a VLTOR upper it definitely has a forward assist, which the Honey Badger does not just having a normal brass deflector. In what way do you think the bolt makes it a Honey Badger they are pretty much the same on a typical AR-15 and a Honey Badger aren't they? (with the exception of the FA serrations, but from these screenshots you cannot tell whether they are there or not.)  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:30, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Very usefull thing i found ==&lt;br /&gt;
&lt;br /&gt;
Hey guys i think this thread has everything about Weapons for GTA V, GTA Fans are really great at spotting things http://www.gtaforums.com/index.php?showtopic=532181&amp;amp;st=0&lt;br /&gt;
--[[User:Faizanali|Faizanali]] ([[User talk:Faizanali|talk]]) 03:38, 20 November 2012 (EST)&lt;br /&gt;
: As a member of GTA Forums, I can reliably say that anything you see there should be taken with the biggest dose of salt in history. Like, something from Big Bone Lick State Park. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 04:06, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1911 and Glock ==&lt;br /&gt;
A new artwork was revealed, and it has a 1911 and a glock variant. We should put on the main page?--[[User:Flavio|Flavio]] ([[User talk:Flavio|talk]]) 15:16, 4 January 2013 (EST)&lt;br /&gt;
[[Image:GTA5_PISTOLS.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== New trailers ==&lt;br /&gt;
&lt;br /&gt;
There's new guns found in the trailer of GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]) 18:06, 30 April 2013 (EST)&lt;br /&gt;
[[Image:ar-15 variant.jpg|thumb|none|600px|This is an AR-15 variant, the same as seen in the trailer 2.]]&lt;br /&gt;
[[Image:ar-15 variant 2.jpg|thumb|none|600px|Closer view of the variant.]]&lt;br /&gt;
[[Image:assault rifle gta v trailer.jpg|thumb|none|600px|A new assault rifle, I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer.jpg|thumb|none|600px|A pistol. I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer 2.jpg|thumb|none|600px|A pistol. It seems this is a Beretta 92FS.]]&lt;br /&gt;
[[Image:type 56 gangster.jpg|thumb|none|600px|The Type 56-2 in the hands of a gangster.]]&lt;br /&gt;
[[Image:type 56 trevor.jpg|thumb|none|600px|Trevor shoots his type 56-2.]]&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v new stock.jpg|thumb|none|600px|A new stock on Franklin's Mossberg 590 Cruiser.]]&lt;br /&gt;
&lt;br /&gt;
I got some better images of the weapons that I'll be adding to the article. Here's a better shot of the unknown rifle; it looks kinda like a SCAR-H, but there's bits that aren't right. &lt;br /&gt;
&lt;br /&gt;
Looks more like a weird FAL--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 15:42, 30 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:41, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, here's a shot of the pistol used by Michael in the rappelling scene. I can't identify it, but it almost looks to have an orange tip like an airsoft gun and no hammer. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:58, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[http://gyazo.com/ca7fae1d3d648ca8a2623bb5adb2bbbf.png?1367374112]] Not sure if it's a Hi-Power or 1911, on Michael's TV. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:11, 30 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I'm also thinking some kind of short-barreled FAL for the new AR, judging by the magazine and shape of the mag well. It and the Tavor are certainly new and different choices considering GTA's past being dominated by the combo of an AK and M16 variants, which is a good thing. That's four assault rifles altogether now so far (five if the CQBR on concept art shown above is included in the game), so let's hope the other weapon categories have as diverse a selection. And considering how big the weapon selection in [[Red Dead Redemption|RDR]] was, I'm feeling pretty confident about it. Maybe my wish for a P226 could still come to pass after all? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:10, 1 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Here's a higher resolution cropped image of the mystery rifle.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5 Mystery Gun.jpg]]&lt;br /&gt;
&lt;br /&gt;
It has the heat shield, gas block, and front sight of an M249, the magazine looks more like a belt bag, and the stock looks derived from the fixed stock of the Masada/ACR. The optic is an out-of-scale Elcan SpecterDR and it has a Magpul AFG2 foregrip. The receiver area lacks details, but I'm going to hazard a guess that it's some kind of M249-based machine gun. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 1 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Now that you said that I start to see it, but my first bet was FAL, in the end it could just be a butchered MG, the stock doesn't somehow look m249ish to me and the heat shield seems tiny.--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 11:13, 1 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:After re-watching the trailer, I'm pretty sure it's supposed to be a [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg light machine gun]. The ammo pouch gets a bit more obvious in motion and it's certainly an ammo pouch, not a 20 round 7.62 magazine. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 04:05, 2 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I bet it turns out to be something ''really'' stoopid like an LSAT with a modified handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:34, 7 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::That horrified me for a moment, but I'll sleep soundly tonight knowing that LSAT is tucked a bit further away then the pool of common firearms that appear in GTA. It will be some monstrosity of the natural order regardless. -[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:57, 7 May 2013 (EDT) &lt;br /&gt;
&lt;br /&gt;
Seems to be a new pistol, but I can't ID it.[http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:52, 2 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Could be a beretta. Weird pouch like a 50 rounder or something, but yeah now its definitely an butchered mg. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:35, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Underside of the trigger guard is straight, all Beretta models are rounded downward. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:25, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
DRD Tactical Paratus? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 10:33, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
You mean the one to the left (its more likely an M4 would make sense for a game not centered around gun pron to have a generic well known firearm rather than some obscure one) if you mean the MG probably even more unlikely to me for now its seems like a franke-gun or at least a horribly scaled one. On a side note look at the one in the case the sight seems to be open http://media.edge-online.com/wp-content/uploads/edgeonline/2013/05/GTA-V-Heists.jpg and definetely a glock held by the guy in the picture little way above http://assets.vr-zone.net/19885/GTA_V_MFT.png -[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 17:00, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Spartan, gun models in video games can differ from their real life counterparts. It looks like a Beretta to me. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 18:47, 3 May 2013 (EDT)&lt;br /&gt;
::Which gun are you talking about, the one pictured immediately above named &amp;quot;File:GTA5 Mystery Gun.jpg&amp;quot;? If so you need to look at [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg this] image again, as it clearly shows that what looks like a mag from the side is actually a belt bag. Also you have the fact that the front sight and gas block are a match for a Minimi, and what can be seen of the receier in this grainy image is also pretty close. The only obvious differences are the furniture with the stock and handguard being different, and that the scaling is off.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:13, 3 May 2013 (EDT)&lt;br /&gt;
:::Commando, I was actually talking about this pistol: [http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 20:28, 3 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thats what I already said, since the game obviously has one in it, it's probably a beretta. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:59, 4 May 2013 (EDT)&lt;br /&gt;
:I know, I was agreeing with you because Spartan said that it couldn't be a Beretta with the squared trigger guard. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:57, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Sorry came of a bit rude , I meant to accentuate the fact that beretta is probably what everyone will think it is in the first place since it is confirmed to be in the game and beretta's have that distinct look of the slide,besides there's no reason to believe its some other gun since GTA's have tried to bring multiple weapons (AK's,AR's), instead of doing the COD thing and putting in several AR based ones, since they usually have a limited pool (like 3 in a category I believe) --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:09, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*I was almost going to say it looked like a [[SIG SG 552|SIG552]], but the straight-edge magazine (rather than curved) says otherwise. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 02:32, 17 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/1280%20(1).jpg Looks like a 1911 or Hi-Power in Michael's hand. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:42, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I can almost guaranty that the handgun above is another Beretta. If you look closely you can see the exposed barrel from the cutaway slide and you can barely make out the step in at the end of the barrel which a characteristic shared among all 92-series handguns.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:02, 15 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New pictures ==&lt;br /&gt;
&lt;br /&gt;
New pictures of guns in GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ar-15 variant gta v 2.jpg|thumb|none|600px|A very close view of the AR-15 variant.]]&lt;br /&gt;
[[Image:GTAV_RPG.jpg|thumb|none|600px|A RPG-7 based of the Airtronic RPG-7.]]&lt;br /&gt;
[[Image:gta v m134 without green camo.jpg|thumb|none|600px|The handheld GE M134 without it's green finition.]]&lt;br /&gt;
[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
[[Image:gta v lmg (maybe M249).jpg|thumb|none|600px|Another view of the AR-15 variant, this time with a new LMG.]]&lt;br /&gt;
[[Image:franklin's beretta 92fs.jpg|thumb|none|600px|Franklin's Beretta.]]&lt;br /&gt;
does anyone notice that Franklins Beretta has a Glock trigger guard? --[[User:Policerlhpd|Policerlhpd]] ([[User talk:Policerlhpd|talk]]) 03:57, 8 June 2013 (EDT)&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v night.jpg|thumb|none|600px|Franklin at night with his Mossberg 590 Cruiser. I guess this is his favorite weapon.]]&lt;br /&gt;
[[Image:gta v ar-15 variant.jpg|thumb|none|600px|Again, the AR-15 variant. Last time I put it here.]]&lt;br /&gt;
[[Image:gta v mossberg.jpg|thumb|none|600px|Again, the Mossberg.]]&lt;br /&gt;
:[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
:That's a camera. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:40, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yup camera 99% (since there is the same one in the SUV), seems that this game will sport gun customization at least color, the green Tavor,the green mini, and now the green shotty. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:26, 4 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I see a lot of influence from [[Heat]]. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 03:20, 8 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yeah probably, but that is the trend in general with GTA's they put in references to movies and pop culture all the time. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:04, 8 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
O yea, I know. This isn't my first GTA game by far. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:53, 9 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's even right in the game, this time. According to an in-depth preview I watched on YouTube, Michael takes his ideas for heists directly from the game universe's versions of such movies. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:30, 8 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
So is rockstar going to release the preview cause, all I have found right now is people talking for an hour about it .--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 04:50, 11 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:They haven't released any public gameplay demos, no. At least none that I've seen yet. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:20, 11 May 2013 (EDT)&lt;br /&gt;
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:As soon as they do, the media's going to be all over it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 17:22, 11 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Here's a clearer picture of the pistol Franklin is holding in a previous screenshot.&lt;br /&gt;
&lt;br /&gt;
[[File:Gtav pistol franklin.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Looks like some kind of cross between a Beretta and a Desert Eagle. It might be the &amp;quot;pistol .50&amp;quot; being offered as preorder DLC. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:25, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Seems like a different gun from the one in the above, I mean this probably is just a horrible DE, maybe work in progress, although GTA was never on top in weapons department. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:33, 14 June 2013 (EDT&lt;br /&gt;
&lt;br /&gt;
http://www.gtav.net/screenshots/ - collection of official screenshots, might contain some weapons not already talked about. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
== Gameplay Video ==&lt;br /&gt;
&lt;br /&gt;
http://blog.us.playstation.com/2013/07/09/first-grand-theft-auto-v-gameplay-video/&lt;br /&gt;
&lt;br /&gt;
Go ahead and spot 'em. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:58, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Dammit, Rockstar, take my money already! At 3:15, I can see an AW-type sniper rifle, a multi-shot grenade launcher (it looks similar to the hybrid grenade launcher in [[Resident Evil (2002 VG)|Resident Evil Remake]]), and a roll of dynamite in the weapon wheel. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:12, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png Got a screencap of Franklin with a tan M82A1M.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:01, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Article on GTA V Gunplay ==&lt;br /&gt;
Found this article about the evolution of GTA V's gunplay on GTA Place. [http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:39, 9 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New picture. ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5UNKNOWNPIST2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[User:Bonshomme|Bonshomme]] 14:00, 10 July 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is that seriously a rail on the side of the slide? [[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 05:27, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Okay, I'm definitely not getting this game! Rockstar has always failed with the guns department (except in Max Payne 3), and that thing looks absolutely hideous. I'm done with the GTA series... Maybe when someone makes a skin mod for the guns, I'll get a copy... -.- --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 08:50, 11 July 2013 (EDT)&lt;br /&gt;
::: Good. That leaves a copy for me. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:01, 11 July 2013 (EDT)&lt;br /&gt;
::::As if there will not be enough copies to go around, eh? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
:::While you are certainly entitled to your opinion and I always consider gun accuracy a +1 for me, incorrect weapon details isn't really much of a reason to not buy a game IMO (hell, I still got my copy of BO1). Again you are entitled to your opinion.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 11:06, 11 July 2013 (EDT)&lt;br /&gt;
:::: While I'm glad you won't be playing the game so as to avoid running into some joyless bother online, it seems to me more likely that the gun is a supposed to be some manner of TDI Kard, than whatever 1911/glock designed solely to offend your sensibilities you think it is. --[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 17:18, 11 July 2013 (EDT)&lt;br /&gt;
:::::You have been playing too much Black Ops 2 if you think there is anything about that remotely resembling a Kard. It obviously has a conventional pistol layout with a slide, and the frame and general outline suggests a 1911. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:25, 11 July 2013 (EDT)&lt;br /&gt;
::::Well, you know what they say: opinions are like assholes, everybody's got one. I'm just sayin' you can't deny the fact that that... ''THING'' looks like a fugly frankengun, that should never see the light of day. I'm still hopin Rockstar has upped their gunplay from previous GTA titles, and made the gunplay (and the guns themselves) in this one a bit more realistic. You know, since they seem to be makin' this game another ground-breakin' masterpiece... Plus, I don't play with naive fanboys... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
:::::If you would take the time to look at the trailer and use your words rather than skip to some nonsense about Black Ops 2, a game I haven't played not that it even matters, you might notice that Franklin uses the same pistol later in the trailer, his is fitted with an extended magazine and is seemingly firing on full auto, so, my suggestion that it's TDI Kard, I thought, might make a bit more sense than just losing your mind and writing off a whole title based on the appearance of a single handgun in the game. I can see how that might read as naivete though, I've had the wool pulled over my eyes and have been tricked into accepting a game in spite of the massive flaws it's exhibited in the design of one of it's firearms in a few seconds of footage and a screenshot or two, right?--[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 12:27, 12 July 2013 (EDT)&lt;br /&gt;
::::::Yes. Btw, are you directing that comment to me or Commando552? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 16:45, 12 July 2013 (EDT)&lt;br /&gt;
:::::::At least some of it was directed at me so will address that part first. If your only evidance for it being a Kard is that it fires on full auto, then you should know that there are many other production pistols that are capable of full auto fire, not to mention the fact that it is possible to convert pistols to full automatic. Regardless of this, it is a game where they can give a gun whatever characteristics they choose so whether or not it is depicted as firing in full auto means nothing in real terms. Secondly, I have to say again it looks absolutely nothing like a Kard. If you can't see this then there is nothing that I can say to change your mind, but when I look at it I see absolutely nothing about the gun that suggests they based anything off of the Kard. If you put a gun to my head and made me take a guess at what it is meant to be I would probably say I highly customised (or very poorly modeled) full auto Glock, or maybe something like an Arsenal Strike One (which is available in FA/burst versions) but the shape is not really anything like one, it is just reminiscent of one if the &amp;quot;rail&amp;quot; on the front of the slide was actually the front slide serrations. In general can everyone chill out a bit about this game, we could do without the GTA talk pages degrading into a bitch fest like the COD ones historically have. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:51, 12 July 2013 (EDT)&lt;br /&gt;
::::::::I have to agree with Commando on the fact that it looks nothing like a Kard. Maybe a fuse of a badly-rendered Glock and a I9II... I also have to agree with Commando on the latter; regardless of my opinion on the possible depiction of guns/gunlay, there's no doubt that GTA V is going to be a great game (knowing Rockstar). Altough I still stand by my comment about not acquiring the game in the future, I realize that I shouldn't have been so outspoken about it, especially here, on the IMFDB. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 22:25, 12 July 2013 (EDT)&lt;br /&gt;
Well, look at MoH:WF, a game with accurate gun play but pretty mediocre everywhere else. Your opinion is yours, but what about Read Dead Redemption?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:38, 11 July 2013 (EDT)&lt;br /&gt;
:Well don't get me wrong. I care about other elements besides gunplay such as gameplay and story. And as for RDR it was pretty accurate aside from a few minor mistakes.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 12:05, 11 July 2013 (EDT)&lt;br /&gt;
::I agree with you, RDR was, and still is, pretty awesome. I still play it with my friends sometimes. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
Speaking of rails on the slide, it's been confirmed that we get weapon AND car customization to a pretty nice degree. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:19, 11 July 2013 (EDT)&lt;br /&gt;
::Don't get me wrong, I always enjoy the stories and the messages Rockstar provides in their games. But I've never been a fan of the GTA-gunplay. I'll be going for Saints Row IV this fall, instead of this. At least they don't even TRY to make the game realistic, so the gunplay is WAAAAY over the top. But that just makes it fun. PS. I enjoyed MOH:W... well, to a certain degree.--[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
::: Well, the gunplay that we've seen in the trailer (and confirmed in interviews) actually comes much more from Max Payne 3. You can run and gun without needing to aim and slow your movement, as well as switch between hard lock, soft lock, and full free aim in the options to suit your play style. You've still got the cover shooting and blindfiring, but you can actually be mobile in gunfights. There's also new options like being able to get in and out of a car while staying low to take cover behind it, as well as entering and exiting a car already shooting. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:33, 16 July 2013 (EDT)&lt;br /&gt;
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Has anyone considered that the pistol above could be a placeholder for something more real.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 15:40, 11 July 2013 (EDT)&lt;br /&gt;
:Its a possibility but given how we're two months away from release its unlikely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:18, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think it is a placeholder, but I think there is a possibility that it is a bug where the wrong texture is on the model or it is using the low detail distance model or something, as there are several inconsistencies that make not sense. Firstly you have the fact that there is what appears to be a rail (which is scaled way too small) on the side of the slide. Then you have those weird horizontal black lines at the front of the slide and frame. Assuming that the black square at the back is meant to be the slide serrations, they span across both the slide and the top of the frame, which I have never seen on a real pistol. There are generally also lines all over the place on both the slide and frame which have no business being there on either a real gun, or a gun that is suggested by the silhouette of this. To top it off it also looks like it is ejecting rifle sized brass, but this is really the least of its problems. To me this gun looks ''so'' bad that it must be an error or something. It isn't just low detailed or simplified, or with random parts switched out for aesthetics, it actually appears deliberately FUBAR'd for no apparent reason.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:17, 11 July 2013 (EDT)&lt;br /&gt;
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I'm inclined to agree with Commando. All the guns on the page are designed relatively accurately except this one, which makes me think it's a texture bug. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:22, 11 July 2013 (EDT)&lt;br /&gt;
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The Pistol is This ? Houge 1911 Avenger System - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 22:48, 6 August 2013 (JST)&lt;br /&gt;
[[File:1911 Avenger System.jpg|thumb|none|400px|Hogue 1911 Avenger System]]&lt;br /&gt;
&lt;br /&gt;
== AR 15 reloading ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice in the new gameplay video that when Franklin pulls the charging handle of his AR15, a empty shell falls ? &lt;br /&gt;
&lt;br /&gt;
Does that means that his gun jammed, or Rockstar Games made a shell fall each time the charging handle is pulled ? [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 10 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Probably the latter. And sign your posts by typing four tildes after them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:32, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: It seems like they're doing the same thing as Metal Gear Solid 4, where Snake always racks the charging handle (ejecting an unfired round if it's a mid-mag reload) to chamber a fresh round after inserting the new magazine. This lets them stay realistically detailed while avoiding the +1 confusing that more casual players would have; keep it simple. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:23, 20 July 2013 (EDT)&lt;br /&gt;
::It really is kinda stupid and kinda lazy for animating a reload. Instead of programing someone doing nothing when you do a mid mag reload, they just left the reload animation program run, and I think the extra round coming out is really for the Hollywood effect. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:02, 21 July 2013 (EDT)&lt;br /&gt;
:: It's easier and less resource intensive to add a simple model of a cartridge flying out and use the same animation every time. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:01, 31 July 2013 (EDT) &lt;br /&gt;
Didn't he pull the charging handle a bit too far? [[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 16:20, 17 July 2013 (EDT)&lt;br /&gt;
::Looks pretty normal to me [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:06, 17 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wouldn't also be more confortable to just hit the bolt release ? If doing a mid mag reload, nothing to do because a round is chambered, but it seems more natural to me to just hit the bolt release than racking the charging handle. [[User:Zebracherub|Zbracherub]] ([[User talk:Zebracherub|talk]]) 06:05, 28 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It would, but this is GTA, where any random joe can hop in and know how to pilot a fighter plane or kill hundreds of people at a time without Homeland Security (or NOOSE, as they're called in-game) locking the city down like Guantanamo Bay NS, so it's not that big a deal IMO. Besides, I'd say this is just Rockstar showing off and proving they're still the pimps of the gaming industry. Aaargh! Why won't September 17th get here sooner?! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 03:08, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Theres lots of screen shots on the official site, some with weapons (an MP5 being fired by a SWAT member from an SUV). As for the flying part I thought they confirmed only Trevor is good at flying, it is possible there are missions the others learn to do that, SA had them, and we don't really know Niko didn't have any background in flying, Vercetti had little background at all and he was pretty old. As for the killing part most games have that I mean look at shooters even if we ignore the regeneration its quite improbable that one men can take out 20 in open shootout. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 12:32, 29 July 2013 (EDT)&lt;br /&gt;
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:Nope, all three characters can operate any vehicle in the game, each one is just going to be better in one area than the others. This was confirmed by Rockstar in a Q&amp;amp;A posted on TGTAP forums. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:46, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CTAR-21 ==&lt;br /&gt;
&lt;br /&gt;
I only noticed after editing the G11 to a CTAR-21, but does nayone know if this is meant to be the same gun just in different builds?&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|500px|none|]]&lt;br /&gt;
From the fact that it is someone using the gun firing from a helicopter, at another helicopter, I would assume that this is the same piece of gameplay just with altered models. The confusing thing though is that the picture with the better correctly looking CTAR-21 is from November last year, as opposed to the crappy modded for no reason Tavor which is from a recent gameplay trailer. This would suggest that either the recent gameplay trailers used a '''very''' out of date build, or they deliberately messed with the weapons to make them less correct at some point during development, I would guess for legal reasons.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:05, 6 August 2013 (EDT)&lt;br /&gt;
: It's fully possible that they altered the models to make them look different purely because they liked it better that way. They're making entertainment that looks good, not real-life gun porn. Aesthetic considerations are important. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:43, 15 August 2013 (EDT)&lt;br /&gt;
This is from the multiplayer trailer. It's definitely not in the TAR-21 family.&lt;br /&gt;
[[File:Gta5 online 32.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
A new screenshot was released showing a closer shot of the Tavor and it seems to have a P90-style fore-end.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:06, 7 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Pictures ==&lt;br /&gt;
&lt;br /&gt;
Two new photos have been released of a sniper rifle and that AP Pistol. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:49, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav10.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, I need to work at getting some caps from the new multiplayer trailer. But the apparent CTAR-21 (known in-game as the Advanced Rifle) actually doesn't really look like said gun in the final game except in the barest sense.&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
&lt;br /&gt;
Thanks to iNero from GTA Forums for the picture. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:40, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:Looks like an oversized MP5A3.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 18:16, 22 August 2013 (EDT)&lt;br /&gt;
:: Highly doubt that. The only part of the shape that really matches an MP5A3 is the stock, and it has a short, straight magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:03, 23 August 2013 (EDT)&lt;br /&gt;
:::Well as for the short mag, Rockstar said that weapon customization is going to be featured. So maybe the 10 round (civilian legal?) magazines is going to be an option. Also straight MP5 mags do exist. [[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:47, 23 August 2013 (EDT)&lt;br /&gt;
:::Straight MP5 magazines are older ones, and that doesn't match the pattern. The magwell is also too large for the magazine and it's sticking out at an awkward angle. And again, there's absolutely nothing that actually resembles an MP5 except for maybe the stock. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 17:25, 23 August 2013 (EDT)&lt;br /&gt;
:::Looking at the SMGs currently documented on the site, I think it now looks similar to a [[FAMAE SAF]]&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:33, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Who labeled it a CZ Scorpion EVO 3? Looks a little like in the lower receiver/trigger guard area, but the rest is more MP5/SAF.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:23, 25 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It looks like an MP5 with a sort of super-short G3 handguard. There's a closeup of it on one of the loading screens. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:00, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M82? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the rifle in the first picture of the &amp;quot;Unknown Sniper Rifle&amp;quot; section (the one Franklin is holding on the roof) look a lot like an M82 variant? it has the muzzle brake and what we see of the body has the general shape. I don't have the pic now, but a recently released photo shows the sniper rifle on the weapon wheel photo and it's NOT the same gun. It actually looks closer to an Accuracy International rifle. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:39, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's a Barrett all right, check this screencap.&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:38, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GTA Online Rifle ==&lt;br /&gt;
Found this over on Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAOnlineRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
They have it identified as a SCAR-L, but it's hard to make out. General shape is right for a SCAR, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:58, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MK18 artwork ==&lt;br /&gt;
I separated it from the LR300 section since they clearly aren't the same weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:55, 3 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson M&amp;amp;P or Springfield XD? Can't identify.==&lt;br /&gt;
A person on another forum posted this pic of Michael holding a nickle plated handgun but the view is only from the top. I don't think it's a Glock because of the way the ejection port looks but I might be wrong. I can't see an exposed hammer. Any help?&lt;br /&gt;
&lt;br /&gt;
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/344.jpg&lt;br /&gt;
&lt;br /&gt;
It could be a colored &amp;quot;AP Pistol&amp;quot;. Paint jobs are among the weapon customization options. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:39, 10 September 2013 (EDT)&lt;br /&gt;
: I don't think so. The side rails on the slide are so thick that they would be visible in this image. On GTA Forums there are suggestions that it's a S&amp;amp;W semi-auto. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 07:59, 10 September 2013 (EDT)&lt;br /&gt;
::The side rails on the AP pistol are just on the texture and not on the model aren't they? With a new skin the AP pistol could look totally different. Either way there isn't enough to go on from that shot to determine what it is.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:17, 10 September 2013 (EDT)&lt;br /&gt;
:: It's difficult to tell. One other thing that makes me less convinced that it's the AP Pistol is that this gun has noticeable sights (The AP Pistol distinctly lacks them in all screenshots), and it seems to have a shorter barrel. It's almost definitely a separate gun, unless the customization options are more in-depth than we thought. Another suggestion might be a Taurus 24/7 or similar, as that gun is striker-fired, definitely comes in that finish, and has a similar sight profile from the top. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Side thought - is the AR that Franklin is holding missing the end of the buttstock or is that texture clipping? --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 15:10, 10 September 2013 (EDT)&lt;br /&gt;
: Pretty sure that's just clipping. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game Guide leak ==&lt;br /&gt;
&lt;br /&gt;
Pics of the official game guide are turning up online.&lt;br /&gt;
http://imgur.com/a/ov4Rc#ZQjg5L3&lt;br /&gt;
http://imgur.com/a/vnbVM&lt;br /&gt;
&lt;br /&gt;
No pics of the SMG or LMG sections yet. If you search for GTA V ammunation on youtube you'll find offscreen footage of a guy walking around the gun shop. You can see some sort of RPK clone on the wall.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:53, 12 September 2013 (EDT)&lt;br /&gt;
: No RPK, but the early game machine gun (the &amp;quot;MG&amp;quot;) is pretty much just a PKM. Virtually all of the weapons in the game are already on the page. There's also an Assault Shotgun (which some say looks like a UTS 15 with a box magazine to resemble an AA-12), a sawed-off pump-action that may also be based on a Mossberg 500/590, the Combat Pistol (silver pistol held by Michael in the recently released trio pic, which reminds me of a Taurus PT 24/7 or Ruger P-series like the P97 with a stainless slide), and a Taser. The &amp;quot;unknown pistol&amp;quot; in the article is the PT92, which is apparently chambered in .45 ACP with a standard 12 round magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 00:05, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
This is an exclusive unlock for joining the Rockstar social club.&lt;br /&gt;
&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Not sure what it is myself. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:31, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
As far as I can see, it's 100% fictional. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 05:06, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, seems so. And ugly as hell. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:08, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I see a birdcage flash hider, and the rest looks like the Halo 2/3 Battle Rifle. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:11, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now that you mentioned that, I looked up what Halo battle rifle looks like, and I think this submachine gun might have also borrowed some design decisions from Halo's submachine gun. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:09, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It also has a resemblance to the RCP-120 from Perfect Dark. [[User:RadiumMetal|RadiumMetal]] ([[User talk:RadiumMetal|talk]]) 17:21, 22 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Barrett M-107 A1? ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5SNIPER1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
The muzzle brake and the right side of the gun, and also the color is very similar to the M-107 A1 than the AS50, is it real?&lt;br /&gt;
&lt;br /&gt;
Check out the Gyazo link in my posts above. If you pause at the right moment, the rifle is a Barrett with a raised full length rail.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:36, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat Pistol ==&lt;br /&gt;
&lt;br /&gt;
After unlocking the Combat Pistol in the game and using it quite a bit I'm thinking that it resembles some sort of HK pistol. Initially I thought it was like a USP Compact but I've thought it might be more like a HK45 or HK45c. I'm not sure though as at first I thought it was a Px4. Anyone else have any ideas what it could be? --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 10:39, 20 September 2013 (EDT)&lt;br /&gt;
:The [http://gta.wikia.com/Weapons_in_GTA_V GTA Wiki] lists the combat pistol as the Taurus (well, they say Beretta but we know what they mean), or is that not the case in the final game? Also, that page has a picture of the assault shotgun, which appears to be an [[UTAS UTS-15]] which has been slightly messed with and had a box mag stuck on the bottom.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:51, 20 September 2013 (EDT)&lt;br /&gt;
::The basic pistol is the Taurus not the combat pistol. They list the basic pistol as a P99 so it could be that the combat pistol is a P99. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 15:53, 20 September 2013 (EDT)&lt;br /&gt;
::I concur, the Combat Pistol definitely looks like a P99 to me. Glad they didn't rehash the 1911 or Glock again for the umpteenth time (not that I don't love 1911s and Glocks, I very much do ;D ). [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
:::Having got a decent look at it today I don't think it's a P99. It's got an exposed hammer and the general shape it more like a Beretta Px4 having taken a much closer look at it. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 18:45, 21 September 2013 (EDT)&lt;br /&gt;
::::I'm only going by a tiny thumbnail (don't have the game) but it looks a bit like a [[CZ-G2000]] with a less sever angles around the trigger. This is pretty similar to the PX4, but I think it is a closer match as it has a square trigger guard and doesn't have an ambi safety (thumbnail I've seen is of the right side which lacks a safety). The profiling of the slide is also closer and the serrations look the same design (although there is one less band at both the front and back). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:37, 25 September 2013 (EDT)&lt;br /&gt;
::::I'd rather say a Px4 at this point. I've seen it up close (I DO have the game) and it looks a lot more like it was based on the Px4. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 13:06, 26 September 2013 (EDT)&lt;br /&gt;
:::::I'm going to say having spend about half an hour moving the camera around trying to get really close shots of it that it is a Px4 more than anything else. The slide profile matches, the frame matches, the back of it matches. The only thing that doesn't match is the width of the slide serrations but that could just be a texture choice. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 12:53, 28 September 2013 (EDT)&lt;br /&gt;
::::::I'm going to venture a guess and say it's a combo of a Px4 and a P99, with the Px4 traits shining out the most. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:05, 28 September 2013 (EDT)&lt;br /&gt;
:::::::I don't know who it was who put the combat pistol as the H&amp;amp;K P2000 but it looks nothing like that. If it looks like any H&amp;amp;K pistol it's either the HK45c or the P30. I'm still leaning towards the Beretta Px4 though. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 08:30, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Picked up the guide yesterday evening while I was out and the &amp;quot;Combat Pistol&amp;quot; shown in it matches the general shape of the P2000, actually. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:20, 29 September 2013 (EDT)&lt;br /&gt;
:No one else sees a bit of the PT-909 in it?&lt;br /&gt;
[[File:Tau.jpg|thumb|none|800px]]&lt;br /&gt;
Remember no gun will be an exact match. They're all tweaked.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:10, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/4758e01a97e67d85191a02b267d98a60.png &lt;br /&gt;
The trigger guard and rail look P2000, but the rest resembles the Px4 to me.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:13, 20 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ==&lt;br /&gt;
It's not a Stoner, but rather an M60/M249 hybrid. Basically the stock of an M60, while everything in front of is is M249. Making appropriate changes. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Guns on the TV programs ==&lt;br /&gt;
&lt;br /&gt;
Killed a bit of time as Michael and watched the TV at his house. One of the channels was a FIB program called 'The Underbelly of Paradise'. One of the highlights was a few weapons on a table and one of the guns was a SIG P220-series pistol. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 21:57, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There's also a brief shot of an M1911A1 cycling on an old-style crime show/movie and if you watch Jimmy playing ''Righteous Slaughter'' (a CoD/MoH/BF parody) in his room, the game character uses an XCR and a stainless steel Desert Eagle wielded tandem with a knife in the Harris stance. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:08, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And the preview for the in-game movie ''The Simian'', which I saw while hanging out with Jimmy at a movie theater, has several shots of Hunter attack helicopters and at least one clear shot of the M230 chain gun on one of them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:25, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== What's up with the Carbine Rifle changes?  ==&lt;br /&gt;
&lt;br /&gt;
Uhhh... Guys? The new Carbine really looks like the LR-300 and I thought it was agreed on. I don't know why we needed the change. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:03, 24 September 2013 (EDT)&lt;br /&gt;
:I wasn't the one who changed it, but I 100% agree with the change. First off, it isn't an LR-300 as the overriding unique feature about the LR-300 is that it doesn't have a buffer tube. This gun has a buffer tube. That is before we even get into the fact that the game gun has different furniture and a VLTOR MUR receiver rather than the unique LR-300 one. As with most of the weapons in the game this appears to be a hybrid gun at best, so it can't really be given a proper ID other than a custom AR-15. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:12, 24 September 2013 (EDT)&lt;br /&gt;
:The assault rifle looks like a Hecker &amp;amp; Koch HK416 to me. -[[User:1morey]] September 25, 2013 8:43 AM (EST)&lt;br /&gt;
::It isn't, as far as I can tell there is not a single part on this that matches the HK416: the upper has the brass deflector built into the front of the forward assist like on a VLTOR MUR; the magazine fence on an HK416 is rounded whereas on this it is flat making it look more like one of the many different billet lowers that are available from various manufacturers; the stock is an ACE stocj which appears to be incorrectly depicted as extendable; the handguard is possibly a Daniel Defence MFR, but if not is definitely isn't a piston HK416 one. None of these parts are really perfect matches, but seeing the quality of the models on the other guns this isn't really to be expected.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:36, 25 September 2013 (EDT)&lt;br /&gt;
:::Hmm...after looking through the M16 gallery, and the Colt AR-15 identification guide, and doing some googling, It seems like it COULD POSSIBLY be a hybrid of a Daniel Defense MFR and ZM LR-300, while trying to look like a HK416 (beefy handguard and short barrel), I can't shake it, to me it screams Franken-HK416, don't know why. -[[User:1morey]] September 25, 2013 1:02 PM (EST)&lt;br /&gt;
::::Look at the forwards assist and brass deflector area of this gun:[[File:GTAV_AR15.jpg|thumb|600px|none|]]Note how the forward assist is a large flat faced wedge with the plunger coming out the bottom half of it, with a brass deflector attached at the top front corner. Now compare that to the below image:[[File:NovesDiplomat.jpg|thumb|450px|none|Noveske Rifleworks N4 Diplomat with VLTOR Modstock, EOTech sight and Surefire M900 weapon-light fore-grip - 5.56x45mm]]Notice they are a match. This is a unique thing that is only found on VLTOR MUR and VIS upper receivers (one pictured above is a VIS, MUR is the version without a monolithic handguard) and is due to the forward assist being able to be removed and replaced with a blanking plate fitted only with a brass deflector. Both the HK416 and the Z-M variants used different upper receiver designs to this, so it isn't either of them. I doubt that this is any factory gun in particular, it could be that the modellers just picked and chose various parts and stuck them together to make a gun they liked the look of, or it could be modelled off of a real custom gun that somebody has made. I don't get why people seem to think this is a HK416 (not just you, have seen people all over the place call it that) if the only thing they are going on is the fact it has a short barrel and a chunky handguard, there are a hell of a lot of guns that fit this description and are a closer match than an HK416, like this [[Media:POF P-416-11.JPG|Patriot Ordnance Factory P416]] for example.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 25 September 2013 (EDT)&lt;br /&gt;
:All the guns are hybrids, and the game's artists won't be familiar with the internals so I would go with the gun that is most similar in look, even if the similarities are all on the cosmetic parts and the dissimilarities affect the internals. Also the Combat SMG is an MP5 hybrid, not a Scorpion.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:15, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== pics of all guns except special edition weapons ==&lt;br /&gt;
&lt;br /&gt;
I went and got the game guide. Here are pics of all the guns.&lt;br /&gt;
&lt;br /&gt;
http://s13.postimg.org/5humxnsfr/gta_Weap.png&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 15:23, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== ANALYSIS: Daniel Defense MFR 9.0 (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
I've identified the firearm &amp;quot;Carbine Rifle&amp;quot;, I analyzed it done here&lt;br /&gt;
&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-001.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-002.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
&lt;br /&gt;
Ace skeleton stock:&lt;br /&gt;
&lt;br /&gt;
[[Image:Ace Stock Medium1.jpg|thumb|none|400px|Ace skeleton Stock]]&lt;br /&gt;
&lt;br /&gt;
Reference: http://jagprecision.com/daniel-defense-m4-mfr-series-from-socom-gear/&lt;br /&gt;
&lt;br /&gt;
PaulD21x (talk) 08:27, 27 September 2013 (VE)&lt;br /&gt;
&lt;br /&gt;
Nailed it, nice.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:58, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Not really, look a couple of sections above. The handguard is a Daniel Defence MUR (or at least a close approximation of one), but the upper receiver appears to be a VLTOR and the lower is not a DD one. Also you have the fact that the stock appears to be an Ace ARFX-E &amp;quot;Entry&amp;quot; stock which is the short one but this is fixed and not retractable, whereas this is extended out on the buffer tube like a regular AR-15 carbine style stock (I assume this is more due to ignorance rather than it being based on something else). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:43, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it is a customized gun with a Daniel Defense MFR handguard, VLTOR MUR upper, Brownells 3 pongs flash hidder, the lower looks to be a NorthTech Billet receiver (with de fix trigger guard), the front BUIS is like a Troy Front sight and the rear a A2 type but simplified (or an unknow model), Hogue pistol grip (or any other model) and the ACE stock (but we can see they are nothing to move it because it is a fix stock and not a telescopic, an error).  But it is not a basic model for me. --[[User:ArmaLite15|armalite15]] ([[User talk:Armalite15|talk]])&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Combat Pistol&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Me again, noting that you guys missed a pistol.&lt;br /&gt;
&lt;br /&gt;
Of course, this pistol is simply called the &amp;quot;Combat Pistol&amp;quot; and resembles the Beretta PX4 Storm Subcompact in a way. I have no way of getting screens and I haven't seen any so far. I haven't progressed far enough into the game to unlock it, but it can be viewed at the Ammunation stores if anyone had the game and wants to look. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:12, 27 September 2013 (EDT)&lt;br /&gt;
:No, we haven't missed it. Read a couple discussions above, we're still trying to come to a consensus on what it is. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:51, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ah, I see sorry. I missed that discussion. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:03, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Phone shots ==&lt;br /&gt;
&lt;br /&gt;
So I hear you could take snaps using the in-game smart phone. Would it be possible to get some screenshots that way? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:37, 30 September 2013 (EDT)&lt;br /&gt;
:Not sure, you have to sign up to Rockstar Social Network to do it, and I ''bet'' it watermarks them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:45, 30 September 2013 (EDT)&lt;br /&gt;
::Actually there is no watermark, but these pictures are only 640x360, and have a filter added that makes them look like low quality analog picture.--[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 15:34, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think you can take phone pictures while armed, although you might get some from cops or security guards with guns, and take photos in the Ammu-Nation.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:30, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== In case you're wondering... ==&lt;br /&gt;
&lt;br /&gt;
Cleetus' second hunting mission is bugged (hopefully forever) and when he tells you to hunt the last Elk it lets you wander the entire map with no possibility of triggering a police alert, meaning you can wander around in the military base to your hearts' content. You can keep anything you take by just causing an explosion (''anywhere'' on the map, but the jet's missiles don't count) which will spook the elk and let you quit out of the mission. I can't find anywhere to store the tank that Trevor can own, though. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:49, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I'm gonna have to exploit that. I've tried constantly to get a Titan, but I can never get it off the ground before a tank blows me up. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:54, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Can we just settle on the &amp;quot;Carbine Rifle&amp;quot; by describing the components that it's constructed from? ==&lt;br /&gt;
It's obvious that it's not any named product (like the DDM4 it's currently IDed as but clearly is not), so can we just call it a custom AR-15 (like we do other franken ARs), ID it by its individual components, then be done with it? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:30, 3 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Moving these here for now, since I've changed the Carbine Rifle entry to reflect that it is ''not'' a DDM4.&lt;br /&gt;
[[File:DDM4sbr.jpg|thumb|none|500px|DDM4 300 SBR with Magpul MOE stock, Magpul PMAG magazine, and KAC vertical foregrip - 300 BLK]]&lt;br /&gt;
[[Image:AF02-F-OT-ARFXE-ARULE-5.jpg|thumb|none|450px|Ace Skeleton Stock]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:53, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Beach Bum pistol ==&lt;br /&gt;
&lt;br /&gt;
A new handgun will be added in the next update/free DLC, called the &amp;quot;SNS&amp;quot;&lt;br /&gt;
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http://s.pro-gmedia.com/videogamer/media/images/xbox360/gta5/screens/gta5_269_605x.jpg&lt;br /&gt;
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Probably a movie reference, perhaps it's a Walther PP of some form.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:49, 13 November 2013 (EST)&lt;br /&gt;
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Beach Bum pack is out, the SNS pistol looks like a Heckler &amp;amp; Koch P7 M13 fitted with wood grips and a round trigger guard.[[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 20:01, 19 November 2013 (GMT)&lt;br /&gt;
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== Gun pic on Social Club ==&lt;br /&gt;
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Close view of the most used gun can be seen in the Social Club.&lt;br /&gt;
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[[File:SocialClubAR15.jpg]]&lt;br /&gt;
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This is a Northtech Billet lower, VLTOR Upper, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip but the upper is strange, it is raised up like the HK-416. And the handguard is very close to the Daniel Defense MFR 9.0..[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 19:43, 17 November 2013&lt;br /&gt;
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== &amp;quot;Carbine Rifle&amp;quot; mounting an image  ==&lt;br /&gt;
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Since I edited the image from Photoshop, is a mixture: that's to HK-416 - Northtech Billet lower, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip, Brownells 3 pongs flash hidder, Ace Skeleton Stock And the handguard is the Daniel Defense MFR 9.0 &lt;br /&gt;
[[File:GTAVCARBINERIFLEMIXTURE.jpg|thumb|none|700px]] &lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 21 November 2013&lt;br /&gt;
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Is that a Pimpmygun pistol grip? [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:06, 21 November 2013 (EST)&lt;br /&gt;
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No, I'm pretty sure he just Shopped in the grip from the Social Club image above. Also, if you wanted to create a composite, you could have just done an image search for the actual lower receiver used (I found plenty on Bing), because as has been previously stated, '''not a single component on this gun corresponds to the HK416'''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:39, 22 November 2013 (EST)&lt;br /&gt;
:There is possibly part of an HK416 potentially in there, as in the social club image you can see that the shape of the top rail at the rear steps down ahead of the charging handle like an HK416, which is not the case with a VLTOR MUR which the rest of the receiver is. This composite photoshop just uses a vanilla HK416 upper though which is not correct for the game gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:15, 22 November 2013 (EST)&lt;br /&gt;
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It's all moot now, because I've solved the image problem. Found this during a Bing search for &amp;quot;gta v carbine rifle&amp;quot;.&lt;br /&gt;
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[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:23, 22 November 2013 (EST)&lt;br /&gt;
:On seeing that, it looks like it has an HK416 gas block as well.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 22 November 2013 (EST)&lt;br /&gt;
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I think the rifle may just have an HK416 upper receiver, Daniel Defense has started to make rails for it in the same style as the MFR and it fits on any standard AR lower, so that simplifies the whole description of it being a mishmash of parts. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:11, 7 June 2014 (EDT)&lt;br /&gt;
:Well ok but the image is too old and is not very bad does not seem like a rifle in game, then I'll ride currently photoshop to enhance the pieces, the rest of the firearm. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 17:41, 06 September 2014 (VST)&lt;br /&gt;
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== Combat MG ID and non-player weapons ==&lt;br /&gt;
This is a response to Ultimate94 recently changing the MK46 Mod 0 ID back to Mod 1. The Mod 1 lacks a 12 o'clock Picatinny, using the M249 heat shield instead. This was done, AFAIK, to facilitate the re-inclusion of the carry handle. The Combat MG has a Picatinny rail in this position (albeit a low profile one), which would therefor make it a Mod 0. The weapon render linked to on the GTA Wiki is far too small to discern any details from, so doesn't prove anything.&lt;br /&gt;
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Why were the non-player weapons added back to the main categories? Every other GTA game on IMFDb is formatted with non-player weapons in a separate &amp;quot;Other&amp;quot; category. What's the objection to this page being the same?&lt;br /&gt;
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The artwork of Michael holding the MK18 doesn't appear in the game as a loading screen (unlike the Type 56 artwork), so it should be deleted from the page. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:42, 30 December 2013 (EST)&lt;br /&gt;
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:It's been five months now and no one has responded, so I'm moving the non-player weapons to their own category and marking the MK18 artwork for deletion. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:49, 15 May 2014 (EDT)&lt;br /&gt;
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== Valentines Day M1928 Thompson ==&lt;br /&gt;
So there's going to be a free Chicago Typewriter coming up.&lt;br /&gt;
http://socialclub.rockstargames.com/news/article/52186/Coming-this-Friday-The-GTA-Online-Valentine-s-Day-Massacr[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:23, 11 February 2014 (EST)&lt;br /&gt;
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It's classed as an LMG in-game, with superior stats compared to the PKM (except for mag capacity), making it a good choice for anyone who hasn't unlocked the PKM, or someone who can live without the extra ammo capacity or aim-down-sight zoom (Tommy Gun doesn't get an optic) until they unlock the M249/M60 hybrid --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 03:33, 15 February 2014 (EST)&lt;br /&gt;
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You can acquire a PKM in a few places right at the start of the game if you know where to look, though. Inside the gate at the Vagos' compound in East LS, for example (as long as you aren't wearing Families colors, you'll have plenty of time to get in and out before their threats turn into gunfire... usually). You just can't buy any mods for it yet. Quite a few weapons are ripe for the picking if you know where to look, actually. Type 56, MP5, MGL, AW, Minigun (''extremely'' hard to get as it's inside Fort Zancudo, though), Super Shorty, RPG, Assault Shotgun (another hard one to get, as it's pretty deep inside the Altruists' mountain compound), grenades, Jerry can, and Molotov cocktails. The Mossberg Cruiser can be acquired quite easily from police as long as you escape your wanted level quick, or if you happen upon a chase and follow until it erupts into a shootout (the criminals usually win LOL). A Carbine Rifle can also be effortlessly acquired from an isolated Merryweather mercenary at their LS Port &amp;quot;turf&amp;quot; if one is careful (I wouldn't advise trying to get one from the LSPD officers lingering around LS International, though). I like having the Thompson in the game, don't get me wrong, but it's largely a gimmick weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:44, 8 March 2014 (EST)&lt;br /&gt;
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== Removing images ==&lt;br /&gt;
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I'm in favor of keeping the PKM image on the page, but only because this page is currently incomplete and it's the only screenshot available. I expect a better image will be available when more screencaps are available and the page is completed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:49, 25 February 2014 (EST)&lt;br /&gt;
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== Cut weapons ==&lt;br /&gt;
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So I just found this, worthy of mention in the discussion page at least:&lt;br /&gt;
http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/page-6&lt;br /&gt;
&lt;br /&gt;
In addition to several melee weapons, there are some icons for the XM25, a DMR variant of the AR-15 (seems to be referred to as M14), a HK21, and a SCAR-H.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:44, 26 February 2014 (EST)&lt;br /&gt;
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A poster there states they weren't cut, but rather just aren't enabled for player use. So maybe Rockstar is holding them back as future DLC? I'd love to have that AR-15 sniper rifle (which resembles an M110A1, which, AFAIK, is an M110 with the fixed stock replaced with a collapsible one). I always felt the next upgrade from the bolt action should have been a semi-auto .308, with the Barrett placed in the slot with the MGL, RPG, and Minigun, and made to do more damage to vehicles. The stock on the SCAR's in-game render looks like it was taken from the LSAT machine gun, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:29, 26 February 2014 (EST)&lt;br /&gt;
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== New upcoming DLC ==&lt;br /&gt;
The &amp;quot;Heavy Pistol&amp;quot; and &amp;quot;Special Carbine&amp;quot; will be released next week.&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
The carbine is clearly a G36K, but the pistol seems to be a 1911 of some kind. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:23, 27 February 2014 (EST)&lt;br /&gt;
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From looking at the gun itself and at the Social Club page, I think the pistol looks a lot more like a 1911 than an FNX-45, or maybe some sort of Kimber-esque thing. The grip and grip panels look far more 1911 than FN. Cheers, [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
*EDIT: here's a link that shows the Social Club image, and shows how it more resembles either a regular 1911 or some sort of Kimber-style tactical model: http://gta.wikia.com/Heavy_Pistol [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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It most resembles a [[Springfield_Armory_1911_Series#Springfield_Armory_Tactical_Response_Pistol_.28TRP.29|Springfield TRP Operator]] with the slide derived from the OTs-33 to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:44, 4 March 2014 (EST)&lt;br /&gt;
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definitely looks like a Springfield TRP operator with mabye some cz97 http://www.lipseys.net/images/CZ01411.jpg?maxwidth=520--[[User:Anarchy66660|Anarchy66660]] ([[User talk:Anarchy66660|talk]]) 22:03, 4 March 2014 (EST)&lt;br /&gt;
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That's definitely a TRP Operator frame, the new pistol doesn't resemble an FNP very much. The slide looks like a flatter version of a normal 1911.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:43, 4 March 2014 (EST)&lt;br /&gt;
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== Heavy Pistol ==&lt;br /&gt;
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Could the heavy pistol be an Enterprise Arms Wide Body 1911? &lt;br /&gt;
[[File:Steel_Full_Rail_Gun_5.jpg|thumb|none|350px|]]&lt;br /&gt;
The slide is very flat like the heavy pistol, they both have the full dust cover rail, wide rear cocking serrations, and lack of front cocking. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:14, 8 March 2014 (EST)&lt;br /&gt;
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I think you got it, looks dead on to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:01, 8 March 2014 (EST)&lt;br /&gt;
:It is pretty close, but I think that is just coincidence. There are a number of differences that suggest it is not based on this gun such as the fibre optic sights, different numbers of slide serrations, lack of a beavertail (or in fact a grip safety at all by the look of it), a seemingly changeable curved backstrap, slanted rather than vertical trigger guard front, different grips, and most definitively the fact that it has a single rather than double stack frame.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:29, 8 March 2014 (EST)&lt;br /&gt;
::None of the guns in the game are exactly modeled after anything. The Taurus has a different number of slide serrations, a different hammer, etc. Hell, look at the &amp;quot;Desert Eagle.&amp;quot; The Heavy Pistol is at least a lot closer to this gun, than the Operator. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:12, 9 March 2014 (EDT)&lt;br /&gt;
:::To me it seems much more likely that the guy who made it simply messed around with a standard 1911 rather than modelling it after a relatively obscure custom gun though. To be honest a lot of the gun IDs on this page are pretty far fetched, in particular the so-called &amp;quot;OTs-33 Pernach&amp;quot; which looks absolutely nothing like one (to me this gun actually looks like it is the bottom half of a 2nd series [[Colt Woodsman]] with some tactical crap slapped on the top). Weapons which appear to be fictional but bear a vague (possibly coincidental) resemblance to something real should not be definitely listed as this (such as saying that &amp;quot;The Enterprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the Heavy Pistol.&amp;quot; which is not really the case). For most of these guns the proper thing to do would be to have the heading for the section be, for example, &amp;quot;Heavy Pistol&amp;quot; and state underneath that it is a 1911 type pistol bearing some similarities to the Enterprise Arms Wide Body 1911 but with several notably differences. Similarly for the &amp;quot;Special Carbine&amp;quot;, not a single part of that is actually taken from a real Heckler &amp;amp; Koch G36C, it is just a random collection of different parts (some of them real, like the [http://www.fab-defense.com/en/category-pistol-grips/id-1/m16-m4-ar15-tactical-ergonomic-pistol-grip.html FAB Defense AG-43 AR-15 pistol grip]) which have been assembled into the vague shape of a G36C--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 14:17, 9 March 2014 (EDT)&lt;br /&gt;
::::I think the SpeCarbine has G36K resemblence in the upper receiver/ handguard and top rail, just a lot more flat than the real thing. The AP pistol definitely has a Woodsman grip, the slide was probably incorrectly based on a Kriss KARD. The frame of the SNS pistol resembles the HK P7M10, too.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:23, 2 April 2014 (EDT)&lt;br /&gt;
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== Bullpup Rifle ==&lt;br /&gt;
It looks like it has a 7.62x39mm AK magazine, so shouldn't it go in the rifles category despite it being classified as an SMG in-game? Same goes for the &amp;quot;Assault SMG&amp;quot;, which clearly has a 20-round AR-15 mag. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:18, 2 April 2014 (EDT)&lt;br /&gt;
:I think it was put in the SMG category by accident, &amp;quot;Bullpup Rifle&amp;quot; clearly indicates it is going to be classified as an assault rifle. Looks like a hybrid of the QBZ-95 and it's B carbine.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:48, 2 April 2014 (EDT)&lt;br /&gt;
:I think that it's a shame that it's a QBZ at all and not the L85 it looked like in one piece of concept art (below) [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
[[File:Gtao-hl-bpr.jpeg]]&lt;br /&gt;
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http://www.forgottenweapons.com/wp-content/uploads/2013/06/fa03-right.jpg&lt;br /&gt;
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I think it's a FA 03 (LAPA FA-03).&lt;br /&gt;
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[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 15:18, 23 June 2014 (EDT)&lt;br /&gt;
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It was probably meant to be an amalgamation, as most of these guns are, as the magazine, handguard, barrel length and rear sight were clearly L85, whereas the front sight and carry handle were FA 03. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]]) 09:28, 18 August 2014 (EDT)&lt;br /&gt;
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== AP Pistol ==&lt;br /&gt;
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I just saw this on Modern Firearms. http://world.guns.ru/smg/usa/scamp-e.html Does anyone else think the AP Pistol looks more like the Colt SCAMP than the OTs-33 Pernach? [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 18:35, 10 April 2014 (EDT)&lt;br /&gt;
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Can't see any resemblance myself, not that it looks like a Pernach either, but it really, really doesn't look like the SCAMP [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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There are a few similarities in shape and layout to the SCAMP. The squared slide/frame, the ejection port, the central alignment of the barrel. It's not perfect, but all the guns in this game have had creative licenses taken by the designers. There are no specific similarities between the AP Pistol and the OTs-33. [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 16:37, 15 May 2014 (EDT)&lt;br /&gt;
:Rather than rolling back edits without explanation, work it out here. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:51, 16 May 2014 (EDT)&lt;br /&gt;
::The page is locked again, for one week this time. Like I said, work it out here. Present your arguments and your evidence. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:10, 27 May 2014 (EDT)&lt;br /&gt;
:::Another week and no discussion. Very well. If this edit warring continues, bans will be issued. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:44, 3 June 2014 (EDT)&lt;br /&gt;
== Love all the vehicles and weapons as free DLC, I really do, but... ==&lt;br /&gt;
It would be nice if we got something other than just pistols and assault rifles. There's already more of those than any other weapon type. I wish they'd add some of the cut weapons detailed a few sections up (M110-style sniper rifle, XM25-style grenade launcher, etc.) in addition to new stuff. Would love an MP7A1 and a Carl Gustav rocket launcher, for example. Maybe add some new weapon attachments like laser sights and different optics. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:06, 13 May 2014 (EDT)&lt;br /&gt;
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== New weapons leaked? ==&lt;br /&gt;
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Hey I found this surfing web: http://www.se7ensins.com/forums/threads/leaked-future-dlc-weapons.1141769/&lt;br /&gt;
There is a picture showing some icons for weapons that already have been added and some that we will probably see in future.&amp;lt;br /&amp;gt;&lt;br /&gt;
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http://i.imgur.com/S5amZ8I.png - icons&amp;lt;br /&amp;gt;&lt;br /&gt;
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http://i.imgur.com/F8T96mT.png - textures for weapons&lt;br /&gt;
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New weapons include: HK21 MG, SCAR-H, pistol and a knife  --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 02:22, 29 May 2014 (EDT)&lt;br /&gt;
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:See my post on the cut weapons above, although it's entirely possible the HK21 and SCAR are being re-added from cut content. The pistol looks new, too. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:34, 29 May 2014 (EDT)&lt;br /&gt;
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== Snipers rifles ==&lt;br /&gt;
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Some changes should be made to the sniper rifles on the page, (The page is now indefinitely protected due to edit warring in which I was involved, but I won't change that edit again. Can someone of the admins remove the protection?) The bolt-action sniper rifle in-game is an AWM, not a standard AW, since the weapon model shows a folding stock (although in this case the 10-round mag would be incorrect). As for the &amp;quot;Heavy Sniper&amp;quot;, I think that it's an M82, since the weapon's appearance in-game doesn't seem to match the rail system seen on the M107. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:30, 7 June 2014 (EDT)&lt;br /&gt;
:I've unlocked it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:48, 7 June 2014 (EDT)&lt;br /&gt;
::As with the vast majority of the guns on this page, it is not a perfect match for any particular AI rifle. However, I would say that it is more accurate to call it a standard AW as opposed to an AWM. If you look at the ejection port it appears to be the shorter one which is on the AW as the recess in the stock beneath is notably larger, as opposed to on the AWM where the port is almost the same size as the recess. Also, just because it has a folding stock does not make it an AWM, they make AWs with folding stocks such as [[Media:Arctic Warfare Folding Stock.jpg|this]], just like they make AWM with fixed stocks like [[Media:AWSM fixed.jpg|this]]. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 7 June 2014 (EDT)&lt;br /&gt;
:::Mmm... I understand. And what about the Barrett? (And a question: is it ''always'' the case for an AW to have a 10-rd mag and for an AWM to have a 5-rd one? Or can these capacities vary?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:36, 8 June 2014 (EDT)&lt;br /&gt;
:::Isn't it more accurate to put the Barrett M82 instead of the M107? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:42, 10 June 2014 (EDT)&lt;br /&gt;
::::Not really, as the main difference between the two is the sight rail and the rail used on this matched neither (M82A1 is short raised, M107 is long low). The other difference would be the rear grip on the butt, but as this model is horrifically inaccurate and omits this whole area that doesn't really help. You could say that it is slightly closer to an M82A1 (not M82, that it is the original version which is noticeably different) as the riser for the rail is slotted, but you could also argue that it is closer to an M82A3 as it has a raised rail stopping a couple of inches short of the front of the handguard. I would either just identify it as a &amp;quot;Barrett M82 Series&amp;quot; rifle or (more preferably in my opinion) just call it the &amp;quot;Heavy Sniper&amp;quot; and say that it is based on an M82 series rifle with a number of differences (presence of a cheek rest, lack of a grip on the butt, wrong magazine which looks more like a giant M14 one, different scope rail, odd handguard that looks like it can accept side rails like some AR-15 handguards/monolithic uppers, different muzzle brake, unfluted barrel, etc.). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:18, 10 June 2014 (EDT)&lt;br /&gt;
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== Carbine Rifle 2.0 ==&lt;br /&gt;
[[File:Tokyo Marui M4 S-System.jpg |thumb|none|600px|Tokyo Marui M4 S-System]]&lt;br /&gt;
It's kinda obvious that the carbine rifle is not based on a specific variant, but here's something resembling it (although the length of the forearm &amp;amp; barrel are obviously different). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:38, 5 July 2014 (EDT)&lt;br /&gt;
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:They're both AR-15 based, but beyond that, the TM S-System bares no resemblance at all to the Carbine Rifle. Handguard is wrong, sights are wrong, barrel length and flash hider are wrong, and receiver components are wrong. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:53, 6 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Piece of advice ==&lt;br /&gt;
If you've bought the Collector's or Special Edition of this game and Rockstar Support suggests you uninstall and reinstall the patches/DLC in response to any problems you're having, '''don't do it'''. I did this after the monster truck, motorcycle, and firework launcher from the Independence Day DLC disappeared from my game and now all my Special Edition bonuses (Desert Eagle, KSG, blimp, and extra weapon tints) are gone and (so far) unrecoverable. :( They gave me $500K GTA bucks for use in GTA Online as compensation (which I'm happy with), but I'm still saddened by the loss of my SE stuff. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:05, 9 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== These guns ==&lt;br /&gt;
&lt;br /&gt;
I can give some leeway to games set in the near future (Black Ops II, Advanced Warfare, Titanfall, Ghost Recon Future Soldier, Homefront, etc.), but these guns look so hideous looking. How can you botch these up so badly? I can understand if Rockstar was trying to make &amp;quot;generic&amp;quot; guns, but they did a good job with GTA IV, RDR, and Max Payne 3, and suddenly they make guns that look like generic rip-offs. - [[User:1morey]] August 14, 2014 7:21 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Gotta agree. I expected better from R*. At least there are still reconizable ones such as the RPG-7 and the Type 56-2.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 19:36, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it's supposed to be the same approach that they take with cars, really. I appreciate the customization and more detailed reloads though.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:26, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I have no problem with their looks, as it makes sense from an in-universe perspective to have frankenguns just like they have frankencars, I just wish they'd go all the way and give them less generic names. There are already a few firearm manufacturers named in the game. The MP5, PT92, Combat Pistol, and KSG are made by &amp;quot;Hawk and Little&amp;quot;, and the Carbine Rifle and M82 are made by &amp;quot;Vom Feuer&amp;quot;, for example. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:14, 6 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New screenshot for Xbox One, Playstation 4 and PC ==&lt;br /&gt;
New screenshots revealed by Rockstar Games for Xbox One, PS4 ​​and PC.&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 16 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
Although the barrel assembly matches the M14, I think the &amp;quot;Marksman Rifle&amp;quot; has some resemblance to a Ruger Mini-30 in the Clyde Armory SCAR stock&lt;br /&gt;
http://clydearmory.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/c/l/clyde_armory_scar_stock_mini30.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:08, 3 October 2014 (EDT)&lt;br /&gt;
:I personally believe that it was probably modeled off a picture of a Mini-14 with a barrel stabilizer, giving it the look of an M14 gas tube. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:32, 3 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Eww ==&lt;br /&gt;
&lt;br /&gt;
Huh. Is it just me, or are the weapon models in this game amazingly ''ugly''? Not Dead Island levels of atrocious, but just kind of...off. --[[User:Gunmaster2011|Gunmaster2011]] ([[User talk:Gunmaster2011|talk]]) 23:28, 27 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== R5? ==&lt;br /&gt;
&lt;br /&gt;
It seems that the carbine rifle has some components similar to that of the [[Remington R5 RGP]] (excluding the handguard and barrel lenght). Any ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:45, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
What specific components are you referring to? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:53, 28 October 2014 (EDT)&lt;br /&gt;
:Only similarity I see is the AAC Blackout flash hider......[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:51, 28 October 2014 (EDT)&lt;br /&gt;
::Yeah, the flash hider, as well as the pistol grip and some receiver components. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 16:56, 28 October 2014 (EDT)&lt;br /&gt;
:::Which part of the receiver? Thing is, the Ergo Grip and flash hider aren't specific to the R5, so I feel as stated above, the Carbine Rifle is a frankenArmalite of sorts.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:17, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Rail Gun ==&lt;br /&gt;
It's one of the current gen exclusives.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAV-RailGun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
What section on the page should it go on? Launchers? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:24, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== First Person Mode  ==&lt;br /&gt;
&lt;br /&gt;
So the weapons look far more detailed in the new version:&lt;br /&gt;
http://www.ign.com/articles/2014/11/04/grand-theft-auto-v-a-new-perspective&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:09, 4 November 2014 (EST)&lt;br /&gt;
:New PC is seeming a better idea every day. Hope it supports SLI properly rather than using some horribly gimped engine like Wolfenstein did. Also hope there's more heist missions in single this time around. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:25, 4 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle (Next Gen) ==&lt;br /&gt;
&lt;br /&gt;
See more detailed, appear in the trailer for PS4 and Xbox One). You can see &amp;quot;5.56mm&amp;quot; and others. They are visible, while the previous version (Xbox 360 and PS3) did not like this.&lt;br /&gt;
Puts 0:43 min   https://www.youtube.com/watch?v=kFhkHFSytVU&amp;amp;feature=youtu.be&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 00:24, November 2014 (VST)&lt;br /&gt;
:And first-person model [http://img3.wikia.nocookie.net/__cb20141104223001/gtawiki/images/1/1c/VomFreuer-GTAV-reload.jpg here]. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:26, 11 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== GRAND THEFT AUTO 5 ONLINE HEISTS (FINALLY) REVEALED ==&lt;br /&gt;
&lt;br /&gt;
Here's news from IGN, the incredible video, more weapons, screenshot and others. [http://www.ign.com/articles/2014/12/16/grand-theft-auto-5-online-heists-finally-revealed?watch=&amp;amp;utm_campaign=fbposts&amp;amp;utm_source=facebook here].&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 11:33, 16 December 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=865324</id>
		<title>Talk:Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=865324"/>
		<updated>2014-11-11T04:53:42Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== new page and type 56-2 ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I made this kinda quick. Didn't have a lot of time to check errors.&lt;br /&gt;
I'm relatively new to the editing in this site. So if any veteran&lt;br /&gt;
around with more knowledge could help improve the article would be indeed&lt;br /&gt;
great.&lt;br /&gt;
When it comes to the weapon, I believe it's a Norinco Type 56-2 since the stock&lt;br /&gt;
looks like the one in a Type 56-2. Otherwise correct if I'm wrong.&lt;br /&gt;
Also one of the guys seems to have a laser sight. Don't know which sort though&lt;br /&gt;
[[User:Santos|Santos]] 17:08, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rifles seem to have some sort of rail system on them... which I think is a shame--[[User:Gran28|Gran28]] 10:55, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Most likely is the handguard with picatinny rails. The guy knocking on the van leading those other two men, seems to have a laser sight attached to it. This is a handguard is from FAB-Defense. http://www.fab-defense.com/images/big-details/ak-47-1.jpg&lt;br /&gt;
&lt;br /&gt;
One of the screenshots mentions &amp;quot;excellent&amp;quot; trigger discipline, to me it looks like his finger is actually on the trigger as there is a small curve in the shape of the finger, I wouldn't refer to that as excellent trigger discipline. --[[User:Cool-breeze|cool-breeze]] 14:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:To me it looks like the guy is holding his finger just slightly above the trigger area, not excellent but still better than most games have, to be honest the only game i can remember that had great trigger discipline was MGS4 where Snake kept his finger completely off the triggers of all weapons unless he was aiming them, but i think that since they're both video games, bad trigger discipline can be excused since i doubt developers want to spend who knows how many hours giving every character separate finger animations for trigger discipline, and also there is the fact that the character can have their fingers wrapped around the triggers, but the players have theirs completely off the fire button, so essentially, it's our own 'trigger' discipline that video game characters have (least that's how i see it)  we should save the bad trigger discipline arguments for movies.[[User:Kornflakes89|Kornflakes89]] 16:26, 8 March 2012 (CST)&lt;br /&gt;
::Add ''[[ArmA 2]]'' to the list of games with excellent trigger discipline. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 03:55, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
Help to identify; looks like a M4 rifle with longer (?) and suppressed barrel. [[User:Pawelm|Pawelm]] ([[User talk:Pawelm|talk]]) 13:55, 10 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
I would say that it has a shorter barrel than an M4A1. I would say it's a suppressed [[Mk. 18 Mod 0]]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 14:21, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Suppressor resembles an AAC model which covers more of the barrel than the KAC suppressors we commonly see, so it's possible it could still be an M4. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:10, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If it was an M4 length barrel, there would be no suppressor left to actually trap the gas to suppress the weapon. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:24, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
looks like it has the older CAR-15 style stock [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:38, 11 November 2012 (EST)&lt;br /&gt;
:What people refer to as CAR-15s (XM177, XM177E1, XM177E2 etc) were fitted with a stock that was made of aluminium with a black polymer coating as seen [[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|here]]. Later Colt carbines up to and including the M4 had a synthetic fiberlite stock as seen [[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|here]]. The easiest way to tell them apart are the vertical reinforcing ribs that are present on the side of the fiberlite stock, which are present in the game gun. As this stock can be found on Mk. 18s, Model 933s and M4s (all of which this gun could be depending on how the suppressor fits) that doesn't really help. However as the gun has the slim handguard rather than the thicker double heat shield M4 handguard, my best guess would be a Mk. 18. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:03, 11 November 2012 (EST)&lt;br /&gt;
::What I think he meant was this is the 3rd Gen stock, the four-position plastic, not the newer six-position.--[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 02:43, 12 November 2012 (EST)&lt;br /&gt;
I've seen scans that show one of the other characters holding that weapon without a suppressor on it. I'd definitely go with Mk.18 --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 01:12, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm sure that this is why this image is in this section, but I cant believe these animated pictures as validation for the weapons in the game. GTA IV had MANY weapons in the loading screens that for what ever reason never made it to the final product.--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:05, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:Check the [[Grand Theft Auto IV]] page and you'll notice we include loading screen weapons on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:16, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::If a weapon is in the game and can be identified, then it should be identified. This includes artwork, loading screens, stock footage, in-game posters, whatever; if it's a clear and identifiable shot it's included. Weapons only seen in previews can also be included as long as the image is from a legitimate source and not leaked. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:52, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Cover for the latest Game Informer magazine. You can see the suppressor is missing but the muzzle and the barrel is missing [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:03, 28 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Selection hope==&lt;br /&gt;
&lt;br /&gt;
So I don't know about most of you, but one of the worst aspects to these games is the frank lack of weapons for which you to use. I am not saying that the game doesn't need 100 different firearms, but there is no need to use the low level weapons once the higher tier weapons are unlocked (compare the Glock and Desert Eagle in GTA IV, how often do you use the Glock after unlocking). If nothing else I hope that this game has at least 3-4 variations in firearm. There are tons of vehicles to choose from, but you dont spend most of your time offing people with cars. Having to use the same repetitive weapon again and again bores me. What are your thoughts?--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:09, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Four or five options of each type sound good to me. I'm hoping we get a silenced pistol again this time. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:21, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:@Spartan198, exactly! The way I have seen it (for example), in the pistol category there should be a standard (Glock), Hi standard (1911), Burst (Beretta 93R), Special (Silenced [if no ability to customize]), and Magnum (Desert Eagle/Equivilant). Now this is a very basic look, but I think you can catch my drift. Same thing for shotguns where there should be a Double Barrell (For range and/or sawed off), Pump (Mossberg), Semi Auto (Benelli M4), and Automatic (USAS-12/AA-12). You can make any adjustments for which weapons are in which category does not matter. But the differences. --[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 12:45, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Seeing the silenced 56-2s in the reveal; its likely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 01:25, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping to see an [[Ithaca 37]] in this like in San Andreas, being that this is taking place in the same fictional Los Angeles. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 04:01, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping for a SIG P226 myself this time around, but with the 92FS, that's looking unlikely. I like Valiant's system of classification, though. Using that system, I'd like to see assault rifles classified like this: an AKMS without a stock (low accuracy, short range), the Type 56 (medium accuracy, short range), the AR-15 variant (high accuracy, medium range), TAR-21 (high accuracy, long range). A grenade launcher attachment (if the weapons are customizable) would be nice, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:38, 19 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Trailer 2==&lt;br /&gt;
http://www.youtube.com/watch?v=Vzue74y7A84&lt;br /&gt;
&lt;br /&gt;
The only new weapon I see looks to be an M4 type at 1:15. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:05, 14 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Aaaargh! Why won't videos stream for me? It's been like this for the past 3 days! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:34, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Trailer #2 Screenshots ==&lt;br /&gt;
&lt;br /&gt;
[[File:Gta5-1.JPG|200px|thumb|none|AR15 platform rifle]] &lt;br /&gt;
[[File:Gta5-2.JPG|200px|thumb|none|The handguard is longer than M4-style one]] &lt;br /&gt;
[[File:Gta5-3.JPG|200px|thumb|none|AR15 style rifle, looks a bit like a HK416 to me, also the guy on the right has the same, or very similar gun]]&lt;br /&gt;
&lt;br /&gt;
The rifle on the 3rd screencap looks like a HK416 variant (handguard with these thin vents). Also the rifle in 1st and 2nd screenshot seems to be different than the one in the 3rd. It has a black magazine, in games a gun rarely can have a mag swapped out. :D --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:06, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
PS sorry for the black bars guys :\ --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:08, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:I'm guessing it is the same rifle in all 3 caps. Also, in the first screencap you can see the distinctive forward assist/brass deflector that is used on VLTOR VIS and MUR upper receivers ([[Media:NovesDiplomat.jpg|here]] is a picture of a Noveske Diplomat with a VIS upper showing the forward assist). Although these uppers are used on Noveske rifles, I don't think this is one as the handguard is wrong. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:22, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
It looks like more an AAC Honey Badger (look at the stock and the bolt) than an HK416 or AR-15-like rifle for the 3rd picture. --[[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]])&lt;br /&gt;
:Several reasons why I don't think it is a Honey Badger: firstly, the stock on the Honey Badger extend on rails on the side of the receiver like an MP5, as opposed to this where it extends along the buffer tube in typical Colt Carbine fashion; secondly it appears that it has a VLTOR VIS/MUR upper receiver based on the design of the combined forward assist and brass deflector which the Honey Badger doesn't; lastly, even if you disagree that it is a VLTOR upper it definitely has a forward assist, which the Honey Badger does not just having a normal brass deflector. In what way do you think the bolt makes it a Honey Badger they are pretty much the same on a typical AR-15 and a Honey Badger aren't they? (with the exception of the FA serrations, but from these screenshots you cannot tell whether they are there or not.)  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:30, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Very usefull thing i found ==&lt;br /&gt;
&lt;br /&gt;
Hey guys i think this thread has everything about Weapons for GTA V, GTA Fans are really great at spotting things http://www.gtaforums.com/index.php?showtopic=532181&amp;amp;st=0&lt;br /&gt;
--[[User:Faizanali|Faizanali]] ([[User talk:Faizanali|talk]]) 03:38, 20 November 2012 (EST)&lt;br /&gt;
: As a member of GTA Forums, I can reliably say that anything you see there should be taken with the biggest dose of salt in history. Like, something from Big Bone Lick State Park. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 04:06, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1911 and Glock ==&lt;br /&gt;
A new artwork was revealed, and it has a 1911 and a glock variant. We should put on the main page?--[[User:Flavio|Flavio]] ([[User talk:Flavio|talk]]) 15:16, 4 January 2013 (EST)&lt;br /&gt;
[[Image:GTA5_PISTOLS.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== New trailers ==&lt;br /&gt;
&lt;br /&gt;
There's new guns found in the trailer of GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]) 18:06, 30 April 2013 (EST)&lt;br /&gt;
[[Image:ar-15 variant.jpg|thumb|none|600px|This is an AR-15 variant, the same as seen in the trailer 2.]]&lt;br /&gt;
[[Image:ar-15 variant 2.jpg|thumb|none|600px|Closer view of the variant.]]&lt;br /&gt;
[[Image:assault rifle gta v trailer.jpg|thumb|none|600px|A new assault rifle, I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer.jpg|thumb|none|600px|A pistol. I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer 2.jpg|thumb|none|600px|A pistol. It seems this is a Beretta 92FS.]]&lt;br /&gt;
[[Image:type 56 gangster.jpg|thumb|none|600px|The Type 56-2 in the hands of a gangster.]]&lt;br /&gt;
[[Image:type 56 trevor.jpg|thumb|none|600px|Trevor shoots his type 56-2.]]&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v new stock.jpg|thumb|none|600px|A new stock on Franklin's Mossberg 590 Cruiser.]]&lt;br /&gt;
&lt;br /&gt;
I got some better images of the weapons that I'll be adding to the article. Here's a better shot of the unknown rifle; it looks kinda like a SCAR-H, but there's bits that aren't right. &lt;br /&gt;
&lt;br /&gt;
Looks more like a weird FAL--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 15:42, 30 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:41, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, here's a shot of the pistol used by Michael in the rappelling scene. I can't identify it, but it almost looks to have an orange tip like an airsoft gun and no hammer. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:58, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[http://gyazo.com/ca7fae1d3d648ca8a2623bb5adb2bbbf.png?1367374112]] Not sure if it's a Hi-Power or 1911, on Michael's TV. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:11, 30 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I'm also thinking some kind of short-barreled FAL for the new AR, judging by the magazine and shape of the mag well. It and the Tavor are certainly new and different choices considering GTA's past being dominated by the combo of an AK and M16 variants, which is a good thing. That's four assault rifles altogether now so far (five if the CQBR on concept art shown above is included in the game), so let's hope the other weapon categories have as diverse a selection. And considering how big the weapon selection in [[Red Dead Redemption|RDR]] was, I'm feeling pretty confident about it. Maybe my wish for a P226 could still come to pass after all? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:10, 1 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Here's a higher resolution cropped image of the mystery rifle.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5 Mystery Gun.jpg]]&lt;br /&gt;
&lt;br /&gt;
It has the heat shield, gas block, and front sight of an M249, the magazine looks more like a belt bag, and the stock looks derived from the fixed stock of the Masada/ACR. The optic is an out-of-scale Elcan SpecterDR and it has a Magpul AFG2 foregrip. The receiver area lacks details, but I'm going to hazard a guess that it's some kind of M249-based machine gun. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 1 May 2013 (EDT)&lt;br /&gt;
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Now that you said that I start to see it, but my first bet was FAL, in the end it could just be a butchered MG, the stock doesn't somehow look m249ish to me and the heat shield seems tiny.--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 11:13, 1 May 2013 (EDT)&lt;br /&gt;
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:After re-watching the trailer, I'm pretty sure it's supposed to be a [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg light machine gun]. The ammo pouch gets a bit more obvious in motion and it's certainly an ammo pouch, not a 20 round 7.62 magazine. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 04:05, 2 May 2013 (EDT)&lt;br /&gt;
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::I bet it turns out to be something ''really'' stoopid like an LSAT with a modified handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:34, 7 May 2013 (EDT)&lt;br /&gt;
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:::That horrified me for a moment, but I'll sleep soundly tonight knowing that LSAT is tucked a bit further away then the pool of common firearms that appear in GTA. It will be some monstrosity of the natural order regardless. -[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:57, 7 May 2013 (EDT) &lt;br /&gt;
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Seems to be a new pistol, but I can't ID it.[http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:52, 2 May 2013 (EDT)&lt;br /&gt;
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Could be a beretta. Weird pouch like a 50 rounder or something, but yeah now its definitely an butchered mg. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:35, 3 May 2013 (EDT)&lt;br /&gt;
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:Underside of the trigger guard is straight, all Beretta models are rounded downward. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:25, 3 May 2013 (EDT)&lt;br /&gt;
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DRD Tactical Paratus? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 10:33, 3 May 2013 (EDT)&lt;br /&gt;
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You mean the one to the left (its more likely an M4 would make sense for a game not centered around gun pron to have a generic well known firearm rather than some obscure one) if you mean the MG probably even more unlikely to me for now its seems like a franke-gun or at least a horribly scaled one. On a side note look at the one in the case the sight seems to be open http://media.edge-online.com/wp-content/uploads/edgeonline/2013/05/GTA-V-Heists.jpg and definetely a glock held by the guy in the picture little way above http://assets.vr-zone.net/19885/GTA_V_MFT.png -[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 17:00, 3 May 2013 (EDT)&lt;br /&gt;
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:Spartan, gun models in video games can differ from their real life counterparts. It looks like a Beretta to me. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 18:47, 3 May 2013 (EDT)&lt;br /&gt;
::Which gun are you talking about, the one pictured immediately above named &amp;quot;File:GTA5 Mystery Gun.jpg&amp;quot;? If so you need to look at [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg this] image again, as it clearly shows that what looks like a mag from the side is actually a belt bag. Also you have the fact that the front sight and gas block are a match for a Minimi, and what can be seen of the receier in this grainy image is also pretty close. The only obvious differences are the furniture with the stock and handguard being different, and that the scaling is off.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:13, 3 May 2013 (EDT)&lt;br /&gt;
:::Commando, I was actually talking about this pistol: [http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 20:28, 3 May 2013 (EDT)&lt;br /&gt;
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Thats what I already said, since the game obviously has one in it, it's probably a beretta. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:59, 4 May 2013 (EDT)&lt;br /&gt;
:I know, I was agreeing with you because Spartan said that it couldn't be a Beretta with the squared trigger guard. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:57, 4 May 2013 (EDT)&lt;br /&gt;
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Sorry came of a bit rude , I meant to accentuate the fact that beretta is probably what everyone will think it is in the first place since it is confirmed to be in the game and beretta's have that distinct look of the slide,besides there's no reason to believe its some other gun since GTA's have tried to bring multiple weapons (AK's,AR's), instead of doing the COD thing and putting in several AR based ones, since they usually have a limited pool (like 3 in a category I believe) --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:09, 4 May 2013 (EDT)&lt;br /&gt;
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*I was almost going to say it looked like a [[SIG SG 552|SIG552]], but the straight-edge magazine (rather than curved) says otherwise. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 02:32, 17 May 2013 (EDT)&lt;br /&gt;
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http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/1280%20(1).jpg Looks like a 1911 or Hi-Power in Michael's hand. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:42, 13 June 2013 (EDT)&lt;br /&gt;
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I can almost guaranty that the handgun above is another Beretta. If you look closely you can see the exposed barrel from the cutaway slide and you can barely make out the step in at the end of the barrel which a characteristic shared among all 92-series handguns.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:02, 15 June 2013 (EDT)&lt;br /&gt;
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== New pictures ==&lt;br /&gt;
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New pictures of guns in GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]&lt;br /&gt;
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[[Image:ar-15 variant gta v 2.jpg|thumb|none|600px|A very close view of the AR-15 variant.]]&lt;br /&gt;
[[Image:GTAV_RPG.jpg|thumb|none|600px|A RPG-7 based of the Airtronic RPG-7.]]&lt;br /&gt;
[[Image:gta v m134 without green camo.jpg|thumb|none|600px|The handheld GE M134 without it's green finition.]]&lt;br /&gt;
[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
[[Image:gta v lmg (maybe M249).jpg|thumb|none|600px|Another view of the AR-15 variant, this time with a new LMG.]]&lt;br /&gt;
[[Image:franklin's beretta 92fs.jpg|thumb|none|600px|Franklin's Beretta.]]&lt;br /&gt;
does anyone notice that Franklins Beretta has a Glock trigger guard? --[[User:Policerlhpd|Policerlhpd]] ([[User talk:Policerlhpd|talk]]) 03:57, 8 June 2013 (EDT)&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v night.jpg|thumb|none|600px|Franklin at night with his Mossberg 590 Cruiser. I guess this is his favorite weapon.]]&lt;br /&gt;
[[Image:gta v ar-15 variant.jpg|thumb|none|600px|Again, the AR-15 variant. Last time I put it here.]]&lt;br /&gt;
[[Image:gta v mossberg.jpg|thumb|none|600px|Again, the Mossberg.]]&lt;br /&gt;
:[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
:That's a camera. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:40, 4 May 2013 (EDT)&lt;br /&gt;
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Yup camera 99% (since there is the same one in the SUV), seems that this game will sport gun customization at least color, the green Tavor,the green mini, and now the green shotty. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:26, 4 May 2013 (EDT)&lt;br /&gt;
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I see a lot of influence from [[Heat]]. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 03:20, 8 May 2013 (EDT)&lt;br /&gt;
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Yeah probably, but that is the trend in general with GTA's they put in references to movies and pop culture all the time. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:04, 8 May 2013 (EDT)&lt;br /&gt;
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O yea, I know. This isn't my first GTA game by far. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:53, 9 May 2013 (EDT)&lt;br /&gt;
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It's even right in the game, this time. According to an in-depth preview I watched on YouTube, Michael takes his ideas for heists directly from the game universe's versions of such movies. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:30, 8 May 2013 (EDT)&lt;br /&gt;
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So is rockstar going to release the preview cause, all I have found right now is people talking for an hour about it .--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 04:50, 11 May 2013 (EDT)&lt;br /&gt;
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:They haven't released any public gameplay demos, no. At least none that I've seen yet. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:20, 11 May 2013 (EDT)&lt;br /&gt;
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:As soon as they do, the media's going to be all over it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 17:22, 11 May 2013 (EDT)&lt;br /&gt;
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Here's a clearer picture of the pistol Franklin is holding in a previous screenshot.&lt;br /&gt;
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[[File:Gtav pistol franklin.jpg|thumb|none|600px]]&lt;br /&gt;
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Looks like some kind of cross between a Beretta and a Desert Eagle. It might be the &amp;quot;pistol .50&amp;quot; being offered as preorder DLC. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:25, 13 June 2013 (EDT)&lt;br /&gt;
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Seems like a different gun from the one in the above, I mean this probably is just a horrible DE, maybe work in progress, although GTA was never on top in weapons department. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:33, 14 June 2013 (EDT&lt;br /&gt;
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http://www.gtav.net/screenshots/ - collection of official screenshots, might contain some weapons not already talked about. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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== Gameplay Video ==&lt;br /&gt;
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http://blog.us.playstation.com/2013/07/09/first-grand-theft-auto-v-gameplay-video/&lt;br /&gt;
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Go ahead and spot 'em. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:58, 9 July 2013 (EDT)&lt;br /&gt;
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Dammit, Rockstar, take my money already! At 3:15, I can see an AW-type sniper rifle, a multi-shot grenade launcher (it looks similar to the hybrid grenade launcher in [[Resident Evil (2002 VG)|Resident Evil Remake]]), and a roll of dynamite in the weapon wheel. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:12, 9 July 2013 (EDT)&lt;br /&gt;
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http://gyazo.com/946b75dda4df617e58df36a566d7812a.png Got a screencap of Franklin with a tan M82A1M.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:01, 11 July 2013 (EDT)&lt;br /&gt;
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== Article on GTA V Gunplay ==&lt;br /&gt;
Found this article about the evolution of GTA V's gunplay on GTA Place. [http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:39, 9 July 2013 (EDT)&lt;br /&gt;
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== New picture. ==&lt;br /&gt;
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[[File:GTA5UNKNOWNPIST2.jpg|thumb|none|600px]]&lt;br /&gt;
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[[User:Bonshomme|Bonshomme]] 14:00, 10 July 2013 (CDT)&lt;br /&gt;
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Is that seriously a rail on the side of the slide? [[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 05:27, 11 July 2013 (EDT)&lt;br /&gt;
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::Okay, I'm definitely not getting this game! Rockstar has always failed with the guns department (except in Max Payne 3), and that thing looks absolutely hideous. I'm done with the GTA series... Maybe when someone makes a skin mod for the guns, I'll get a copy... -.- --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 08:50, 11 July 2013 (EDT)&lt;br /&gt;
::: Good. That leaves a copy for me. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:01, 11 July 2013 (EDT)&lt;br /&gt;
::::As if there will not be enough copies to go around, eh? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
:::While you are certainly entitled to your opinion and I always consider gun accuracy a +1 for me, incorrect weapon details isn't really much of a reason to not buy a game IMO (hell, I still got my copy of BO1). Again you are entitled to your opinion.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 11:06, 11 July 2013 (EDT)&lt;br /&gt;
:::: While I'm glad you won't be playing the game so as to avoid running into some joyless bother online, it seems to me more likely that the gun is a supposed to be some manner of TDI Kard, than whatever 1911/glock designed solely to offend your sensibilities you think it is. --[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 17:18, 11 July 2013 (EDT)&lt;br /&gt;
:::::You have been playing too much Black Ops 2 if you think there is anything about that remotely resembling a Kard. It obviously has a conventional pistol layout with a slide, and the frame and general outline suggests a 1911. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:25, 11 July 2013 (EDT)&lt;br /&gt;
::::Well, you know what they say: opinions are like assholes, everybody's got one. I'm just sayin' you can't deny the fact that that... ''THING'' looks like a fugly frankengun, that should never see the light of day. I'm still hopin Rockstar has upped their gunplay from previous GTA titles, and made the gunplay (and the guns themselves) in this one a bit more realistic. You know, since they seem to be makin' this game another ground-breakin' masterpiece... Plus, I don't play with naive fanboys... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
:::::If you would take the time to look at the trailer and use your words rather than skip to some nonsense about Black Ops 2, a game I haven't played not that it even matters, you might notice that Franklin uses the same pistol later in the trailer, his is fitted with an extended magazine and is seemingly firing on full auto, so, my suggestion that it's TDI Kard, I thought, might make a bit more sense than just losing your mind and writing off a whole title based on the appearance of a single handgun in the game. I can see how that might read as naivete though, I've had the wool pulled over my eyes and have been tricked into accepting a game in spite of the massive flaws it's exhibited in the design of one of it's firearms in a few seconds of footage and a screenshot or two, right?--[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 12:27, 12 July 2013 (EDT)&lt;br /&gt;
::::::Yes. Btw, are you directing that comment to me or Commando552? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 16:45, 12 July 2013 (EDT)&lt;br /&gt;
:::::::At least some of it was directed at me so will address that part first. If your only evidance for it being a Kard is that it fires on full auto, then you should know that there are many other production pistols that are capable of full auto fire, not to mention the fact that it is possible to convert pistols to full automatic. Regardless of this, it is a game where they can give a gun whatever characteristics they choose so whether or not it is depicted as firing in full auto means nothing in real terms. Secondly, I have to say again it looks absolutely nothing like a Kard. If you can't see this then there is nothing that I can say to change your mind, but when I look at it I see absolutely nothing about the gun that suggests they based anything off of the Kard. If you put a gun to my head and made me take a guess at what it is meant to be I would probably say I highly customised (or very poorly modeled) full auto Glock, or maybe something like an Arsenal Strike One (which is available in FA/burst versions) but the shape is not really anything like one, it is just reminiscent of one if the &amp;quot;rail&amp;quot; on the front of the slide was actually the front slide serrations. In general can everyone chill out a bit about this game, we could do without the GTA talk pages degrading into a bitch fest like the COD ones historically have. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:51, 12 July 2013 (EDT)&lt;br /&gt;
::::::::I have to agree with Commando on the fact that it looks nothing like a Kard. Maybe a fuse of a badly-rendered Glock and a I9II... I also have to agree with Commando on the latter; regardless of my opinion on the possible depiction of guns/gunlay, there's no doubt that GTA V is going to be a great game (knowing Rockstar). Altough I still stand by my comment about not acquiring the game in the future, I realize that I shouldn't have been so outspoken about it, especially here, on the IMFDB. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 22:25, 12 July 2013 (EDT)&lt;br /&gt;
Well, look at MoH:WF, a game with accurate gun play but pretty mediocre everywhere else. Your opinion is yours, but what about Read Dead Redemption?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:38, 11 July 2013 (EDT)&lt;br /&gt;
:Well don't get me wrong. I care about other elements besides gunplay such as gameplay and story. And as for RDR it was pretty accurate aside from a few minor mistakes.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 12:05, 11 July 2013 (EDT)&lt;br /&gt;
::I agree with you, RDR was, and still is, pretty awesome. I still play it with my friends sometimes. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
Speaking of rails on the slide, it's been confirmed that we get weapon AND car customization to a pretty nice degree. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:19, 11 July 2013 (EDT)&lt;br /&gt;
::Don't get me wrong, I always enjoy the stories and the messages Rockstar provides in their games. But I've never been a fan of the GTA-gunplay. I'll be going for Saints Row IV this fall, instead of this. At least they don't even TRY to make the game realistic, so the gunplay is WAAAAY over the top. But that just makes it fun. PS. I enjoyed MOH:W... well, to a certain degree.--[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
::: Well, the gunplay that we've seen in the trailer (and confirmed in interviews) actually comes much more from Max Payne 3. You can run and gun without needing to aim and slow your movement, as well as switch between hard lock, soft lock, and full free aim in the options to suit your play style. You've still got the cover shooting and blindfiring, but you can actually be mobile in gunfights. There's also new options like being able to get in and out of a car while staying low to take cover behind it, as well as entering and exiting a car already shooting. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:33, 16 July 2013 (EDT)&lt;br /&gt;
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Has anyone considered that the pistol above could be a placeholder for something more real.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 15:40, 11 July 2013 (EDT)&lt;br /&gt;
:Its a possibility but given how we're two months away from release its unlikely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:18, 11 July 2013 (EDT)&lt;br /&gt;
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I don't think it is a placeholder, but I think there is a possibility that it is a bug where the wrong texture is on the model or it is using the low detail distance model or something, as there are several inconsistencies that make not sense. Firstly you have the fact that there is what appears to be a rail (which is scaled way too small) on the side of the slide. Then you have those weird horizontal black lines at the front of the slide and frame. Assuming that the black square at the back is meant to be the slide serrations, they span across both the slide and the top of the frame, which I have never seen on a real pistol. There are generally also lines all over the place on both the slide and frame which have no business being there on either a real gun, or a gun that is suggested by the silhouette of this. To top it off it also looks like it is ejecting rifle sized brass, but this is really the least of its problems. To me this gun looks ''so'' bad that it must be an error or something. It isn't just low detailed or simplified, or with random parts switched out for aesthetics, it actually appears deliberately FUBAR'd for no apparent reason.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:17, 11 July 2013 (EDT)&lt;br /&gt;
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I'm inclined to agree with Commando. All the guns on the page are designed relatively accurately except this one, which makes me think it's a texture bug. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:22, 11 July 2013 (EDT)&lt;br /&gt;
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The Pistol is This ? Houge 1911 Avenger System - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 22:48, 6 August 2013 (JST)&lt;br /&gt;
[[File:1911 Avenger System.jpg|thumb|none|400px|Hogue 1911 Avenger System]]&lt;br /&gt;
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== AR 15 reloading ==&lt;br /&gt;
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Did anyone notice in the new gameplay video that when Franklin pulls the charging handle of his AR15, a empty shell falls ? &lt;br /&gt;
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Does that means that his gun jammed, or Rockstar Games made a shell fall each time the charging handle is pulled ? [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 10 July 2013 (GMT)&lt;br /&gt;
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:Probably the latter. And sign your posts by typing four tildes after them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:32, 11 July 2013 (EDT)&lt;br /&gt;
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: It seems like they're doing the same thing as Metal Gear Solid 4, where Snake always racks the charging handle (ejecting an unfired round if it's a mid-mag reload) to chamber a fresh round after inserting the new magazine. This lets them stay realistically detailed while avoiding the +1 confusing that more casual players would have; keep it simple. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:23, 20 July 2013 (EDT)&lt;br /&gt;
::It really is kinda stupid and kinda lazy for animating a reload. Instead of programing someone doing nothing when you do a mid mag reload, they just left the reload animation program run, and I think the extra round coming out is really for the Hollywood effect. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:02, 21 July 2013 (EDT)&lt;br /&gt;
:: It's easier and less resource intensive to add a simple model of a cartridge flying out and use the same animation every time. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:01, 31 July 2013 (EDT) &lt;br /&gt;
Didn't he pull the charging handle a bit too far? [[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 16:20, 17 July 2013 (EDT)&lt;br /&gt;
::Looks pretty normal to me [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:06, 17 July 2013 (EDT)&lt;br /&gt;
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Wouldn't also be more confortable to just hit the bolt release ? If doing a mid mag reload, nothing to do because a round is chambered, but it seems more natural to me to just hit the bolt release than racking the charging handle. [[User:Zebracherub|Zbracherub]] ([[User talk:Zebracherub|talk]]) 06:05, 28 July 2013 (GMT)&lt;br /&gt;
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:It would, but this is GTA, where any random joe can hop in and know how to pilot a fighter plane or kill hundreds of people at a time without Homeland Security (or NOOSE, as they're called in-game) locking the city down like Guantanamo Bay NS, so it's not that big a deal IMO. Besides, I'd say this is just Rockstar showing off and proving they're still the pimps of the gaming industry. Aaargh! Why won't September 17th get here sooner?! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 03:08, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Theres lots of screen shots on the official site, some with weapons (an MP5 being fired by a SWAT member from an SUV). As for the flying part I thought they confirmed only Trevor is good at flying, it is possible there are missions the others learn to do that, SA had them, and we don't really know Niko didn't have any background in flying, Vercetti had little background at all and he was pretty old. As for the killing part most games have that I mean look at shooters even if we ignore the regeneration its quite improbable that one men can take out 20 in open shootout. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 12:32, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Nope, all three characters can operate any vehicle in the game, each one is just going to be better in one area than the others. This was confirmed by Rockstar in a Q&amp;amp;A posted on TGTAP forums. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:46, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CTAR-21 ==&lt;br /&gt;
&lt;br /&gt;
I only noticed after editing the G11 to a CTAR-21, but does nayone know if this is meant to be the same gun just in different builds?&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|500px|none|]]&lt;br /&gt;
From the fact that it is someone using the gun firing from a helicopter, at another helicopter, I would assume that this is the same piece of gameplay just with altered models. The confusing thing though is that the picture with the better correctly looking CTAR-21 is from November last year, as opposed to the crappy modded for no reason Tavor which is from a recent gameplay trailer. This would suggest that either the recent gameplay trailers used a '''very''' out of date build, or they deliberately messed with the weapons to make them less correct at some point during development, I would guess for legal reasons.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:05, 6 August 2013 (EDT)&lt;br /&gt;
: It's fully possible that they altered the models to make them look different purely because they liked it better that way. They're making entertainment that looks good, not real-life gun porn. Aesthetic considerations are important. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:43, 15 August 2013 (EDT)&lt;br /&gt;
This is from the multiplayer trailer. It's definitely not in the TAR-21 family.&lt;br /&gt;
[[File:Gta5 online 32.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
A new screenshot was released showing a closer shot of the Tavor and it seems to have a P90-style fore-end.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:06, 7 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Pictures ==&lt;br /&gt;
&lt;br /&gt;
Two new photos have been released of a sniper rifle and that AP Pistol. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:49, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav10.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, I need to work at getting some caps from the new multiplayer trailer. But the apparent CTAR-21 (known in-game as the Advanced Rifle) actually doesn't really look like said gun in the final game except in the barest sense.&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
&lt;br /&gt;
Thanks to iNero from GTA Forums for the picture. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:40, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:Looks like an oversized MP5A3.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 18:16, 22 August 2013 (EDT)&lt;br /&gt;
:: Highly doubt that. The only part of the shape that really matches an MP5A3 is the stock, and it has a short, straight magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:03, 23 August 2013 (EDT)&lt;br /&gt;
:::Well as for the short mag, Rockstar said that weapon customization is going to be featured. So maybe the 10 round (civilian legal?) magazines is going to be an option. Also straight MP5 mags do exist. [[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:47, 23 August 2013 (EDT)&lt;br /&gt;
:::Straight MP5 magazines are older ones, and that doesn't match the pattern. The magwell is also too large for the magazine and it's sticking out at an awkward angle. And again, there's absolutely nothing that actually resembles an MP5 except for maybe the stock. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 17:25, 23 August 2013 (EDT)&lt;br /&gt;
:::Looking at the SMGs currently documented on the site, I think it now looks similar to a [[FAMAE SAF]]&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:33, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Who labeled it a CZ Scorpion EVO 3? Looks a little like in the lower receiver/trigger guard area, but the rest is more MP5/SAF.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:23, 25 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It looks like an MP5 with a sort of super-short G3 handguard. There's a closeup of it on one of the loading screens. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:00, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M82? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the rifle in the first picture of the &amp;quot;Unknown Sniper Rifle&amp;quot; section (the one Franklin is holding on the roof) look a lot like an M82 variant? it has the muzzle brake and what we see of the body has the general shape. I don't have the pic now, but a recently released photo shows the sniper rifle on the weapon wheel photo and it's NOT the same gun. It actually looks closer to an Accuracy International rifle. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:39, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's a Barrett all right, check this screencap.&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:38, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GTA Online Rifle ==&lt;br /&gt;
Found this over on Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAOnlineRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
They have it identified as a SCAR-L, but it's hard to make out. General shape is right for a SCAR, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:58, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MK18 artwork ==&lt;br /&gt;
I separated it from the LR300 section since they clearly aren't the same weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:55, 3 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson M&amp;amp;P or Springfield XD? Can't identify.==&lt;br /&gt;
A person on another forum posted this pic of Michael holding a nickle plated handgun but the view is only from the top. I don't think it's a Glock because of the way the ejection port looks but I might be wrong. I can't see an exposed hammer. Any help?&lt;br /&gt;
&lt;br /&gt;
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/344.jpg&lt;br /&gt;
&lt;br /&gt;
It could be a colored &amp;quot;AP Pistol&amp;quot;. Paint jobs are among the weapon customization options. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:39, 10 September 2013 (EDT)&lt;br /&gt;
: I don't think so. The side rails on the slide are so thick that they would be visible in this image. On GTA Forums there are suggestions that it's a S&amp;amp;W semi-auto. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 07:59, 10 September 2013 (EDT)&lt;br /&gt;
::The side rails on the AP pistol are just on the texture and not on the model aren't they? With a new skin the AP pistol could look totally different. Either way there isn't enough to go on from that shot to determine what it is.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:17, 10 September 2013 (EDT)&lt;br /&gt;
:: It's difficult to tell. One other thing that makes me less convinced that it's the AP Pistol is that this gun has noticeable sights (The AP Pistol distinctly lacks them in all screenshots), and it seems to have a shorter barrel. It's almost definitely a separate gun, unless the customization options are more in-depth than we thought. Another suggestion might be a Taurus 24/7 or similar, as that gun is striker-fired, definitely comes in that finish, and has a similar sight profile from the top. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Side thought - is the AR that Franklin is holding missing the end of the buttstock or is that texture clipping? --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 15:10, 10 September 2013 (EDT)&lt;br /&gt;
: Pretty sure that's just clipping. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game Guide leak ==&lt;br /&gt;
&lt;br /&gt;
Pics of the official game guide are turning up online.&lt;br /&gt;
http://imgur.com/a/ov4Rc#ZQjg5L3&lt;br /&gt;
http://imgur.com/a/vnbVM&lt;br /&gt;
&lt;br /&gt;
No pics of the SMG or LMG sections yet. If you search for GTA V ammunation on youtube you'll find offscreen footage of a guy walking around the gun shop. You can see some sort of RPK clone on the wall.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:53, 12 September 2013 (EDT)&lt;br /&gt;
: No RPK, but the early game machine gun (the &amp;quot;MG&amp;quot;) is pretty much just a PKM. Virtually all of the weapons in the game are already on the page. There's also an Assault Shotgun (which some say looks like a UTS 15 with a box magazine to resemble an AA-12), a sawed-off pump-action that may also be based on a Mossberg 500/590, the Combat Pistol (silver pistol held by Michael in the recently released trio pic, which reminds me of a Taurus PT 24/7 or Ruger P-series like the P97 with a stainless slide), and a Taser. The &amp;quot;unknown pistol&amp;quot; in the article is the PT92, which is apparently chambered in .45 ACP with a standard 12 round magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 00:05, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
This is an exclusive unlock for joining the Rockstar social club.&lt;br /&gt;
&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Not sure what it is myself. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:31, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
As far as I can see, it's 100% fictional. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 05:06, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, seems so. And ugly as hell. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:08, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I see a birdcage flash hider, and the rest looks like the Halo 2/3 Battle Rifle. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:11, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now that you mentioned that, I looked up what Halo battle rifle looks like, and I think this submachine gun might have also borrowed some design decisions from Halo's submachine gun. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:09, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It also has a resemblance to the RCP-120 from Perfect Dark. [[User:RadiumMetal|RadiumMetal]] ([[User talk:RadiumMetal|talk]]) 17:21, 22 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Barrett M-107 A1? ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5SNIPER1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
The muzzle brake and the right side of the gun, and also the color is very similar to the M-107 A1 than the AS50, is it real?&lt;br /&gt;
&lt;br /&gt;
Check out the Gyazo link in my posts above. If you pause at the right moment, the rifle is a Barrett with a raised full length rail.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:36, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat Pistol ==&lt;br /&gt;
&lt;br /&gt;
After unlocking the Combat Pistol in the game and using it quite a bit I'm thinking that it resembles some sort of HK pistol. Initially I thought it was like a USP Compact but I've thought it might be more like a HK45 or HK45c. I'm not sure though as at first I thought it was a Px4. Anyone else have any ideas what it could be? --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 10:39, 20 September 2013 (EDT)&lt;br /&gt;
:The [http://gta.wikia.com/Weapons_in_GTA_V GTA Wiki] lists the combat pistol as the Taurus (well, they say Beretta but we know what they mean), or is that not the case in the final game? Also, that page has a picture of the assault shotgun, which appears to be an [[UTAS UTS-15]] which has been slightly messed with and had a box mag stuck on the bottom.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:51, 20 September 2013 (EDT)&lt;br /&gt;
::The basic pistol is the Taurus not the combat pistol. They list the basic pistol as a P99 so it could be that the combat pistol is a P99. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 15:53, 20 September 2013 (EDT)&lt;br /&gt;
::I concur, the Combat Pistol definitely looks like a P99 to me. Glad they didn't rehash the 1911 or Glock again for the umpteenth time (not that I don't love 1911s and Glocks, I very much do ;D ). [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
:::Having got a decent look at it today I don't think it's a P99. It's got an exposed hammer and the general shape it more like a Beretta Px4 having taken a much closer look at it. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 18:45, 21 September 2013 (EDT)&lt;br /&gt;
::::I'm only going by a tiny thumbnail (don't have the game) but it looks a bit like a [[CZ-G2000]] with a less sever angles around the trigger. This is pretty similar to the PX4, but I think it is a closer match as it has a square trigger guard and doesn't have an ambi safety (thumbnail I've seen is of the right side which lacks a safety). The profiling of the slide is also closer and the serrations look the same design (although there is one less band at both the front and back). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:37, 25 September 2013 (EDT)&lt;br /&gt;
::::I'd rather say a Px4 at this point. I've seen it up close (I DO have the game) and it looks a lot more like it was based on the Px4. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 13:06, 26 September 2013 (EDT)&lt;br /&gt;
:::::I'm going to say having spend about half an hour moving the camera around trying to get really close shots of it that it is a Px4 more than anything else. The slide profile matches, the frame matches, the back of it matches. The only thing that doesn't match is the width of the slide serrations but that could just be a texture choice. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 12:53, 28 September 2013 (EDT)&lt;br /&gt;
::::::I'm going to venture a guess and say it's a combo of a Px4 and a P99, with the Px4 traits shining out the most. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:05, 28 September 2013 (EDT)&lt;br /&gt;
:::::::I don't know who it was who put the combat pistol as the H&amp;amp;K P2000 but it looks nothing like that. If it looks like any H&amp;amp;K pistol it's either the HK45c or the P30. I'm still leaning towards the Beretta Px4 though. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 08:30, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Picked up the guide yesterday evening while I was out and the &amp;quot;Combat Pistol&amp;quot; shown in it matches the general shape of the P2000, actually. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:20, 29 September 2013 (EDT)&lt;br /&gt;
:No one else sees a bit of the PT-909 in it?&lt;br /&gt;
[[File:Tau.jpg|thumb|none|800px]]&lt;br /&gt;
Remember no gun will be an exact match. They're all tweaked.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:10, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/4758e01a97e67d85191a02b267d98a60.png &lt;br /&gt;
The trigger guard and rail look P2000, but the rest resembles the Px4 to me.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:13, 20 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ==&lt;br /&gt;
It's not a Stoner, but rather an M60/M249 hybrid. Basically the stock of an M60, while everything in front of is is M249. Making appropriate changes. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Guns on the TV programs ==&lt;br /&gt;
&lt;br /&gt;
Killed a bit of time as Michael and watched the TV at his house. One of the channels was a FIB program called 'The Underbelly of Paradise'. One of the highlights was a few weapons on a table and one of the guns was a SIG P220-series pistol. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 21:57, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There's also a brief shot of an M1911A1 cycling on an old-style crime show/movie and if you watch Jimmy playing ''Righteous Slaughter'' (a CoD/MoH/BF parody) in his room, the game character uses an XCR and a stainless steel Desert Eagle wielded tandem with a knife in the Harris stance. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:08, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And the preview for the in-game movie ''The Simian'', which I saw while hanging out with Jimmy at a movie theater, has several shots of Hunter attack helicopters and at least one clear shot of the M230 chain gun on one of them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:25, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== What's up with the Carbine Rifle changes?  ==&lt;br /&gt;
&lt;br /&gt;
Uhhh... Guys? The new Carbine really looks like the LR-300 and I thought it was agreed on. I don't know why we needed the change. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:03, 24 September 2013 (EDT)&lt;br /&gt;
:I wasn't the one who changed it, but I 100% agree with the change. First off, it isn't an LR-300 as the overriding unique feature about the LR-300 is that it doesn't have a buffer tube. This gun has a buffer tube. That is before we even get into the fact that the game gun has different furniture and a VLTOR MUR receiver rather than the unique LR-300 one. As with most of the weapons in the game this appears to be a hybrid gun at best, so it can't really be given a proper ID other than a custom AR-15. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:12, 24 September 2013 (EDT)&lt;br /&gt;
:The assault rifle looks like a Hecker &amp;amp; Koch HK416 to me. -[[User:1morey]] September 25, 2013 8:43 AM (EST)&lt;br /&gt;
::It isn't, as far as I can tell there is not a single part on this that matches the HK416: the upper has the brass deflector built into the front of the forward assist like on a VLTOR MUR; the magazine fence on an HK416 is rounded whereas on this it is flat making it look more like one of the many different billet lowers that are available from various manufacturers; the stock is an ACE stocj which appears to be incorrectly depicted as extendable; the handguard is possibly a Daniel Defence MFR, but if not is definitely isn't a piston HK416 one. None of these parts are really perfect matches, but seeing the quality of the models on the other guns this isn't really to be expected.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:36, 25 September 2013 (EDT)&lt;br /&gt;
:::Hmm...after looking through the M16 gallery, and the Colt AR-15 identification guide, and doing some googling, It seems like it COULD POSSIBLY be a hybrid of a Daniel Defense MFR and ZM LR-300, while trying to look like a HK416 (beefy handguard and short barrel), I can't shake it, to me it screams Franken-HK416, don't know why. -[[User:1morey]] September 25, 2013 1:02 PM (EST)&lt;br /&gt;
::::Look at the forwards assist and brass deflector area of this gun:[[File:GTAV_AR15.jpg|thumb|600px|none|]]Note how the forward assist is a large flat faced wedge with the plunger coming out the bottom half of it, with a brass deflector attached at the top front corner. Now compare that to the below image:[[File:NovesDiplomat.jpg|thumb|450px|none|Noveske Rifleworks N4 Diplomat with VLTOR Modstock, EOTech sight and Surefire M900 weapon-light fore-grip - 5.56x45mm]]Notice they are a match. This is a unique thing that is only found on VLTOR MUR and VIS upper receivers (one pictured above is a VIS, MUR is the version without a monolithic handguard) and is due to the forward assist being able to be removed and replaced with a blanking plate fitted only with a brass deflector. Both the HK416 and the Z-M variants used different upper receiver designs to this, so it isn't either of them. I doubt that this is any factory gun in particular, it could be that the modellers just picked and chose various parts and stuck them together to make a gun they liked the look of, or it could be modelled off of a real custom gun that somebody has made. I don't get why people seem to think this is a HK416 (not just you, have seen people all over the place call it that) if the only thing they are going on is the fact it has a short barrel and a chunky handguard, there are a hell of a lot of guns that fit this description and are a closer match than an HK416, like this [[Media:POF P-416-11.JPG|Patriot Ordnance Factory P416]] for example.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 25 September 2013 (EDT)&lt;br /&gt;
:All the guns are hybrids, and the game's artists won't be familiar with the internals so I would go with the gun that is most similar in look, even if the similarities are all on the cosmetic parts and the dissimilarities affect the internals. Also the Combat SMG is an MP5 hybrid, not a Scorpion.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:15, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== pics of all guns except special edition weapons ==&lt;br /&gt;
&lt;br /&gt;
I went and got the game guide. Here are pics of all the guns.&lt;br /&gt;
&lt;br /&gt;
http://s13.postimg.org/5humxnsfr/gta_Weap.png&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 15:23, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== ANALYSIS: Daniel Defense MFR 9.0 (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
I've identified the firearm &amp;quot;Carbine Rifle&amp;quot;, I analyzed it done here&lt;br /&gt;
&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-001.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-002.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
&lt;br /&gt;
Ace skeleton stock:&lt;br /&gt;
&lt;br /&gt;
[[Image:Ace Stock Medium1.jpg|thumb|none|400px|Ace skeleton Stock]]&lt;br /&gt;
&lt;br /&gt;
Reference: http://jagprecision.com/daniel-defense-m4-mfr-series-from-socom-gear/&lt;br /&gt;
&lt;br /&gt;
PaulD21x (talk) 08:27, 27 September 2013 (VE)&lt;br /&gt;
&lt;br /&gt;
Nailed it, nice.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:58, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Not really, look a couple of sections above. The handguard is a Daniel Defence MUR (or at least a close approximation of one), but the upper receiver appears to be a VLTOR and the lower is not a DD one. Also you have the fact that the stock appears to be an Ace ARFX-E &amp;quot;Entry&amp;quot; stock which is the short one but this is fixed and not retractable, whereas this is extended out on the buffer tube like a regular AR-15 carbine style stock (I assume this is more due to ignorance rather than it being based on something else). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:43, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it is a customized gun with a Daniel Defense MFR handguard, VLTOR MUR upper, Brownells 3 pongs flash hidder, the lower looks to be a NorthTech Billet receiver (with de fix trigger guard), the front BUIS is like a Troy Front sight and the rear a A2 type but simplified (or an unknow model), Hogue pistol grip (or any other model) and the ACE stock (but we can see they are nothing to move it because it is a fix stock and not a telescopic, an error).  But it is not a basic model for me. --[[User:ArmaLite15|armalite15]] ([[User talk:Armalite15|talk]])&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Combat Pistol&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Me again, noting that you guys missed a pistol.&lt;br /&gt;
&lt;br /&gt;
Of course, this pistol is simply called the &amp;quot;Combat Pistol&amp;quot; and resembles the Beretta PX4 Storm Subcompact in a way. I have no way of getting screens and I haven't seen any so far. I haven't progressed far enough into the game to unlock it, but it can be viewed at the Ammunation stores if anyone had the game and wants to look. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:12, 27 September 2013 (EDT)&lt;br /&gt;
:No, we haven't missed it. Read a couple discussions above, we're still trying to come to a consensus on what it is. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:51, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ah, I see sorry. I missed that discussion. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:03, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Phone shots ==&lt;br /&gt;
&lt;br /&gt;
So I hear you could take snaps using the in-game smart phone. Would it be possible to get some screenshots that way? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:37, 30 September 2013 (EDT)&lt;br /&gt;
:Not sure, you have to sign up to Rockstar Social Network to do it, and I ''bet'' it watermarks them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:45, 30 September 2013 (EDT)&lt;br /&gt;
::Actually there is no watermark, but these pictures are only 640x360, and have a filter added that makes them look like low quality analog picture.--[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 15:34, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think you can take phone pictures while armed, although you might get some from cops or security guards with guns, and take photos in the Ammu-Nation.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:30, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== In case you're wondering... ==&lt;br /&gt;
&lt;br /&gt;
Cleetus' second hunting mission is bugged (hopefully forever) and when he tells you to hunt the last Elk it lets you wander the entire map with no possibility of triggering a police alert, meaning you can wander around in the military base to your hearts' content. You can keep anything you take by just causing an explosion (''anywhere'' on the map, but the jet's missiles don't count) which will spook the elk and let you quit out of the mission. I can't find anywhere to store the tank that Trevor can own, though. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:49, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I'm gonna have to exploit that. I've tried constantly to get a Titan, but I can never get it off the ground before a tank blows me up. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:54, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Can we just settle on the &amp;quot;Carbine Rifle&amp;quot; by describing the components that it's constructed from? ==&lt;br /&gt;
It's obvious that it's not any named product (like the DDM4 it's currently IDed as but clearly is not), so can we just call it a custom AR-15 (like we do other franken ARs), ID it by its individual components, then be done with it? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:30, 3 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Moving these here for now, since I've changed the Carbine Rifle entry to reflect that it is ''not'' a DDM4.&lt;br /&gt;
[[File:DDM4sbr.jpg|thumb|none|500px|DDM4 300 SBR with Magpul MOE stock, Magpul PMAG magazine, and KAC vertical foregrip - 300 BLK]]&lt;br /&gt;
[[Image:AF02-F-OT-ARFXE-ARULE-5.jpg|thumb|none|450px|Ace Skeleton Stock]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:53, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Beach Bum pistol ==&lt;br /&gt;
&lt;br /&gt;
A new handgun will be added in the next update/free DLC, called the &amp;quot;SNS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
http://s.pro-gmedia.com/videogamer/media/images/xbox360/gta5/screens/gta5_269_605x.jpg&lt;br /&gt;
&lt;br /&gt;
Probably a movie reference, perhaps it's a Walther PP of some form.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:49, 13 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Beach Bum pack is out, the SNS pistol looks like a Heckler &amp;amp; Koch P7 M13 fitted with wood grips and a round trigger guard.[[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 20:01, 19 November 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Gun pic on Social Club ==&lt;br /&gt;
&lt;br /&gt;
Close view of the most used gun can be seen in the Social Club.&lt;br /&gt;
&lt;br /&gt;
[[File:SocialClubAR15.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Northtech Billet lower, VLTOR Upper, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip but the upper is strange, it is raised up like the HK-416. And the handguard is very close to the Daniel Defense MFR 9.0..[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 19:43, 17 November 2013&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Carbine Rifle&amp;quot; mounting an image  ==&lt;br /&gt;
&lt;br /&gt;
Since I edited the image from Photoshop, is a mixture: that's to HK-416 - Northtech Billet lower, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip, Brownells 3 pongs flash hidder, Ace Skeleton Stock And the handguard is the Daniel Defense MFR 9.0 &lt;br /&gt;
[[File:GTAVCARBINERIFLEMIXTURE.jpg|thumb|none|700px]] &lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 21 November 2013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is that a Pimpmygun pistol grip? [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:06, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I'm pretty sure he just Shopped in the grip from the Social Club image above. Also, if you wanted to create a composite, you could have just done an image search for the actual lower receiver used (I found plenty on Bing), because as has been previously stated, '''not a single component on this gun corresponds to the HK416'''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:39, 22 November 2013 (EST)&lt;br /&gt;
:There is possibly part of an HK416 potentially in there, as in the social club image you can see that the shape of the top rail at the rear steps down ahead of the charging handle like an HK416, which is not the case with a VLTOR MUR which the rest of the receiver is. This composite photoshop just uses a vanilla HK416 upper though which is not correct for the game gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:15, 22 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It's all moot now, because I've solved the image problem. Found this during a Bing search for &amp;quot;gta v carbine rifle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:23, 22 November 2013 (EST)&lt;br /&gt;
:On seeing that, it looks like it has an HK416 gas block as well.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 22 November 2013 (EST)&lt;br /&gt;
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&lt;br /&gt;
I think the rifle may just have an HK416 upper receiver, Daniel Defense has started to make rails for it in the same style as the MFR and it fits on any standard AR lower, so that simplifies the whole description of it being a mishmash of parts. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:11, 7 June 2014 (EDT)&lt;br /&gt;
:Well ok but the image is too old and is not very bad does not seem like a rifle in game, then I'll ride currently photoshop to enhance the pieces, the rest of the firearm. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 17:41, 06 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ID and non-player weapons ==&lt;br /&gt;
This is a response to Ultimate94 recently changing the MK46 Mod 0 ID back to Mod 1. The Mod 1 lacks a 12 o'clock Picatinny, using the M249 heat shield instead. This was done, AFAIK, to facilitate the re-inclusion of the carry handle. The Combat MG has a Picatinny rail in this position (albeit a low profile one), which would therefor make it a Mod 0. The weapon render linked to on the GTA Wiki is far too small to discern any details from, so doesn't prove anything.&lt;br /&gt;
&lt;br /&gt;
Why were the non-player weapons added back to the main categories? Every other GTA game on IMFDb is formatted with non-player weapons in a separate &amp;quot;Other&amp;quot; category. What's the objection to this page being the same?&lt;br /&gt;
&lt;br /&gt;
The artwork of Michael holding the MK18 doesn't appear in the game as a loading screen (unlike the Type 56 artwork), so it should be deleted from the page. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:42, 30 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:It's been five months now and no one has responded, so I'm moving the non-player weapons to their own category and marking the MK18 artwork for deletion. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:49, 15 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Valentines Day M1928 Thompson ==&lt;br /&gt;
So there's going to be a free Chicago Typewriter coming up.&lt;br /&gt;
http://socialclub.rockstargames.com/news/article/52186/Coming-this-Friday-The-GTA-Online-Valentine-s-Day-Massacr[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:23, 11 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
It's classed as an LMG in-game, with superior stats compared to the PKM (except for mag capacity), making it a good choice for anyone who hasn't unlocked the PKM, or someone who can live without the extra ammo capacity or aim-down-sight zoom (Tommy Gun doesn't get an optic) until they unlock the M249/M60 hybrid --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 03:33, 15 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
You can acquire a PKM in a few places right at the start of the game if you know where to look, though. Inside the gate at the Vagos' compound in East LS, for example (as long as you aren't wearing Families colors, you'll have plenty of time to get in and out before their threats turn into gunfire... usually). You just can't buy any mods for it yet. Quite a few weapons are ripe for the picking if you know where to look, actually. Type 56, MP5, MGL, AW, Minigun (''extremely'' hard to get as it's inside Fort Zancudo, though), Super Shorty, RPG, Assault Shotgun (another hard one to get, as it's pretty deep inside the Altruists' mountain compound), grenades, Jerry can, and Molotov cocktails. The Mossberg Cruiser can be acquired quite easily from police as long as you escape your wanted level quick, or if you happen upon a chase and follow until it erupts into a shootout (the criminals usually win LOL). A Carbine Rifle can also be effortlessly acquired from an isolated Merryweather mercenary at their LS Port &amp;quot;turf&amp;quot; if one is careful (I wouldn't advise trying to get one from the LSPD officers lingering around LS International, though). I like having the Thompson in the game, don't get me wrong, but it's largely a gimmick weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:44, 8 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Removing images ==&lt;br /&gt;
&lt;br /&gt;
I'm in favor of keeping the PKM image on the page, but only because this page is currently incomplete and it's the only screenshot available. I expect a better image will be available when more screencaps are available and the page is completed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:49, 25 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Cut weapons ==&lt;br /&gt;
&lt;br /&gt;
So I just found this, worthy of mention in the discussion page at least:&lt;br /&gt;
http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/page-6&lt;br /&gt;
&lt;br /&gt;
In addition to several melee weapons, there are some icons for the XM25, a DMR variant of the AR-15 (seems to be referred to as M14), a HK21, and a SCAR-H.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:44, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
A poster there states they weren't cut, but rather just aren't enabled for player use. So maybe Rockstar is holding them back as future DLC? I'd love to have that AR-15 sniper rifle (which resembles an M110A1, which, AFAIK, is an M110 with the fixed stock replaced with a collapsible one). I always felt the next upgrade from the bolt action should have been a semi-auto .308, with the Barrett placed in the slot with the MGL, RPG, and Minigun, and made to do more damage to vehicles. The stock on the SCAR's in-game render looks like it was taken from the LSAT machine gun, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:29, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New upcoming DLC ==&lt;br /&gt;
The &amp;quot;Heavy Pistol&amp;quot; and &amp;quot;Special Carbine&amp;quot; will be released next week.&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
The carbine is clearly a G36K, but the pistol seems to be a 1911 of some kind. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:23, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From looking at the gun itself and at the Social Club page, I think the pistol looks a lot more like a 1911 than an FNX-45, or maybe some sort of Kimber-esque thing. The grip and grip panels look far more 1911 than FN. Cheers, [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
*EDIT: here's a link that shows the Social Club image, and shows how it more resembles either a regular 1911 or some sort of Kimber-style tactical model: http://gta.wikia.com/Heavy_Pistol [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
It most resembles a [[Springfield_Armory_1911_Series#Springfield_Armory_Tactical_Response_Pistol_.28TRP.29|Springfield TRP Operator]] with the slide derived from the OTs-33 to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:44, 4 March 2014 (EST)&lt;br /&gt;
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definitely looks like a Springfield TRP operator with mabye some cz97 http://www.lipseys.net/images/CZ01411.jpg?maxwidth=520--[[User:Anarchy66660|Anarchy66660]] ([[User talk:Anarchy66660|talk]]) 22:03, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
That's definitely a TRP Operator frame, the new pistol doesn't resemble an FNP very much. The slide looks like a flatter version of a normal 1911.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:43, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Heavy Pistol ==&lt;br /&gt;
&lt;br /&gt;
Could the heavy pistol be an Enterprise Arms Wide Body 1911? &lt;br /&gt;
[[File:Steel_Full_Rail_Gun_5.jpg|thumb|none|350px|]]&lt;br /&gt;
The slide is very flat like the heavy pistol, they both have the full dust cover rail, wide rear cocking serrations, and lack of front cocking. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:14, 8 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
I think you got it, looks dead on to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:01, 8 March 2014 (EST)&lt;br /&gt;
:It is pretty close, but I think that is just coincidence. There are a number of differences that suggest it is not based on this gun such as the fibre optic sights, different numbers of slide serrations, lack of a beavertail (or in fact a grip safety at all by the look of it), a seemingly changeable curved backstrap, slanted rather than vertical trigger guard front, different grips, and most definitively the fact that it has a single rather than double stack frame.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:29, 8 March 2014 (EST)&lt;br /&gt;
::None of the guns in the game are exactly modeled after anything. The Taurus has a different number of slide serrations, a different hammer, etc. Hell, look at the &amp;quot;Desert Eagle.&amp;quot; The Heavy Pistol is at least a lot closer to this gun, than the Operator. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:12, 9 March 2014 (EDT)&lt;br /&gt;
:::To me it seems much more likely that the guy who made it simply messed around with a standard 1911 rather than modelling it after a relatively obscure custom gun though. To be honest a lot of the gun IDs on this page are pretty far fetched, in particular the so-called &amp;quot;OTs-33 Pernach&amp;quot; which looks absolutely nothing like one (to me this gun actually looks like it is the bottom half of a 2nd series [[Colt Woodsman]] with some tactical crap slapped on the top). Weapons which appear to be fictional but bear a vague (possibly coincidental) resemblance to something real should not be definitely listed as this (such as saying that &amp;quot;The Enterprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the Heavy Pistol.&amp;quot; which is not really the case). For most of these guns the proper thing to do would be to have the heading for the section be, for example, &amp;quot;Heavy Pistol&amp;quot; and state underneath that it is a 1911 type pistol bearing some similarities to the Enterprise Arms Wide Body 1911 but with several notably differences. Similarly for the &amp;quot;Special Carbine&amp;quot;, not a single part of that is actually taken from a real Heckler &amp;amp; Koch G36C, it is just a random collection of different parts (some of them real, like the [http://www.fab-defense.com/en/category-pistol-grips/id-1/m16-m4-ar15-tactical-ergonomic-pistol-grip.html FAB Defense AG-43 AR-15 pistol grip]) which have been assembled into the vague shape of a G36C--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 14:17, 9 March 2014 (EDT)&lt;br /&gt;
::::I think the SpeCarbine has G36K resemblence in the upper receiver/ handguard and top rail, just a lot more flat than the real thing. The AP pistol definitely has a Woodsman grip, the slide was probably incorrectly based on a Kriss KARD. The frame of the SNS pistol resembles the HK P7M10, too.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:23, 2 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bullpup Rifle ==&lt;br /&gt;
It looks like it has a 7.62x39mm AK magazine, so shouldn't it go in the rifles category despite it being classified as an SMG in-game? Same goes for the &amp;quot;Assault SMG&amp;quot;, which clearly has a 20-round AR-15 mag. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:18, 2 April 2014 (EDT)&lt;br /&gt;
:I think it was put in the SMG category by accident, &amp;quot;Bullpup Rifle&amp;quot; clearly indicates it is going to be classified as an assault rifle. Looks like a hybrid of the QBZ-95 and it's B carbine.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:48, 2 April 2014 (EDT)&lt;br /&gt;
:I think that it's a shame that it's a QBZ at all and not the L85 it looked like in one piece of concept art (below) [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
[[File:Gtao-hl-bpr.jpeg]]&lt;br /&gt;
&lt;br /&gt;
http://www.forgottenweapons.com/wp-content/uploads/2013/06/fa03-right.jpg&lt;br /&gt;
&lt;br /&gt;
I think it's a FA 03 (LAPA FA-03).&lt;br /&gt;
&lt;br /&gt;
[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 15:18, 23 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
It was probably meant to be an amalgamation, as most of these guns are, as the magazine, handguard, barrel length and rear sight were clearly L85, whereas the front sight and carry handle were FA 03. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]]) 09:28, 18 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== AP Pistol ==&lt;br /&gt;
&lt;br /&gt;
I just saw this on Modern Firearms. http://world.guns.ru/smg/usa/scamp-e.html Does anyone else think the AP Pistol looks more like the Colt SCAMP than the OTs-33 Pernach? [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 18:35, 10 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Can't see any resemblance myself, not that it looks like a Pernach either, but it really, really doesn't look like the SCAMP [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
There are a few similarities in shape and layout to the SCAMP. The squared slide/frame, the ejection port, the central alignment of the barrel. It's not perfect, but all the guns in this game have had creative licenses taken by the designers. There are no specific similarities between the AP Pistol and the OTs-33. [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 16:37, 15 May 2014 (EDT)&lt;br /&gt;
:Rather than rolling back edits without explanation, work it out here. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:51, 16 May 2014 (EDT)&lt;br /&gt;
::The page is locked again, for one week this time. Like I said, work it out here. Present your arguments and your evidence. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:10, 27 May 2014 (EDT)&lt;br /&gt;
:::Another week and no discussion. Very well. If this edit warring continues, bans will be issued. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:44, 3 June 2014 (EDT)&lt;br /&gt;
== Love all the vehicles and weapons as free DLC, I really do, but... ==&lt;br /&gt;
It would be nice if we got something other than just pistols and assault rifles. There's already more of those than any other weapon type. I wish they'd add some of the cut weapons detailed a few sections up (M110-style sniper rifle, XM25-style grenade launcher, etc.) in addition to new stuff. Would love an MP7A1 and a Carl Gustav rocket launcher, for example. Maybe add some new weapon attachments like laser sights and different optics. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:06, 13 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New weapons leaked? ==&lt;br /&gt;
&lt;br /&gt;
Hey I found this surfing web: http://www.se7ensins.com/forums/threads/leaked-future-dlc-weapons.1141769/&lt;br /&gt;
There is a picture showing some icons for weapons that already have been added and some that we will probably see in future.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/S5amZ8I.png - icons&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/F8T96mT.png - textures for weapons&lt;br /&gt;
&lt;br /&gt;
New weapons include: HK21 MG, SCAR-H, pistol and a knife  --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 02:22, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:See my post on the cut weapons above, although it's entirely possible the HK21 and SCAR are being re-added from cut content. The pistol looks new, too. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:34, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Snipers rifles ==&lt;br /&gt;
&lt;br /&gt;
Some changes should be made to the sniper rifles on the page, (The page is now indefinitely protected due to edit warring in which I was involved, but I won't change that edit again. Can someone of the admins remove the protection?) The bolt-action sniper rifle in-game is an AWM, not a standard AW, since the weapon model shows a folding stock (although in this case the 10-round mag would be incorrect). As for the &amp;quot;Heavy Sniper&amp;quot;, I think that it's an M82, since the weapon's appearance in-game doesn't seem to match the rail system seen on the M107. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:30, 7 June 2014 (EDT)&lt;br /&gt;
:I've unlocked it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:48, 7 June 2014 (EDT)&lt;br /&gt;
::As with the vast majority of the guns on this page, it is not a perfect match for any particular AI rifle. However, I would say that it is more accurate to call it a standard AW as opposed to an AWM. If you look at the ejection port it appears to be the shorter one which is on the AW as the recess in the stock beneath is notably larger, as opposed to on the AWM where the port is almost the same size as the recess. Also, just because it has a folding stock does not make it an AWM, they make AWs with folding stocks such as [[Media:Arctic Warfare Folding Stock.jpg|this]], just like they make AWM with fixed stocks like [[Media:AWSM fixed.jpg|this]]. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 7 June 2014 (EDT)&lt;br /&gt;
:::Mmm... I understand. And what about the Barrett? (And a question: is it ''always'' the case for an AW to have a 10-rd mag and for an AWM to have a 5-rd one? Or can these capacities vary?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:36, 8 June 2014 (EDT)&lt;br /&gt;
:::Isn't it more accurate to put the Barrett M82 instead of the M107? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:42, 10 June 2014 (EDT)&lt;br /&gt;
::::Not really, as the main difference between the two is the sight rail and the rail used on this matched neither (M82A1 is short raised, M107 is long low). The other difference would be the rear grip on the butt, but as this model is horrifically inaccurate and omits this whole area that doesn't really help. You could say that it is slightly closer to an M82A1 (not M82, that it is the original version which is noticeably different) as the riser for the rail is slotted, but you could also argue that it is closer to an M82A3 as it has a raised rail stopping a couple of inches short of the front of the handguard. I would either just identify it as a &amp;quot;Barrett M82 Series&amp;quot; rifle or (more preferably in my opinion) just call it the &amp;quot;Heavy Sniper&amp;quot; and say that it is based on an M82 series rifle with a number of differences (presence of a cheek rest, lack of a grip on the butt, wrong magazine which looks more like a giant M14 one, different scope rail, odd handguard that looks like it can accept side rails like some AR-15 handguards/monolithic uppers, different muzzle brake, unfluted barrel, etc.). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:18, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle 2.0 ==&lt;br /&gt;
[[File:Tokyo Marui M4 S-System.jpg |thumb|none|600px|Tokyo Marui M4 S-System]]&lt;br /&gt;
It's kinda obvious that the carbine rifle is not based on a specific variant, but here's something resembling it (although the length of the forearm &amp;amp; barrel are obviously different). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:38, 5 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:They're both AR-15 based, but beyond that, the TM S-System bares no resemblance at all to the Carbine Rifle. Handguard is wrong, sights are wrong, barrel length and flash hider are wrong, and receiver components are wrong. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:53, 6 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Piece of advice ==&lt;br /&gt;
If you've bought the Collector's or Special Edition of this game and Rockstar Support suggests you uninstall and reinstall the patches/DLC in response to any problems you're having, '''don't do it'''. I did this after the monster truck, motorcycle, and firework launcher from the Independence Day DLC disappeared from my game and now all my Special Edition bonuses (Desert Eagle, KSG, blimp, and extra weapon tints) are gone and (so far) unrecoverable. :( They gave me $500K GTA bucks for use in GTA Online as compensation (which I'm happy with), but I'm still saddened by the loss of my SE stuff. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:05, 9 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== These guns ==&lt;br /&gt;
&lt;br /&gt;
I can give some leeway to games set in the near future (Black Ops II, Advanced Warfare, Titanfall, Ghost Recon Future Soldier, Homefront, etc.), but these guns look so hideous looking. How can you botch these up so badly? I can understand if Rockstar was trying to make &amp;quot;generic&amp;quot; guns, but they did a good job with GTA IV, RDR, and Max Payne 3, and suddenly they make guns that look like generic rip-offs. - [[User:1morey]] August 14, 2014 7:21 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Gotta agree. I expected better from R*. At least there are still reconizable ones such as the RPG-7 and the Type 56-2.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 19:36, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it's supposed to be the same approach that they take with cars, really. I appreciate the customization and more detailed reloads though.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:26, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
I have no problem with their looks, as it makes sense from an in-universe perspective to have frankenguns just like they have frankencars, I just wish they'd go all the way and give them less generic names. There are already a few firearm manufacturers named in the game. The MP5, PT92, Combat Pistol, and KSG are made by &amp;quot;Hawk and Little&amp;quot;, and the Carbine Rifle and M82 are made by &amp;quot;Vom Feuer&amp;quot;, for example. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:14, 6 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New screenshot for Xbox One, Playstation 4 and PC ==&lt;br /&gt;
New screenshots revealed by Rockstar Games for Xbox One, PS4 ​​and PC.&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 16 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
Although the barrel assembly matches the M14, I think the &amp;quot;Marksman Rifle&amp;quot; has some resemblance to a Ruger Mini-30 in the Clyde Armory SCAR stock&lt;br /&gt;
http://clydearmory.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/c/l/clyde_armory_scar_stock_mini30.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:08, 3 October 2014 (EDT)&lt;br /&gt;
:I personally believe that it was probably modeled off a picture of a Mini-14 with a barrel stabilizer, giving it the look of an M14 gas tube. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:32, 3 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Eww ==&lt;br /&gt;
&lt;br /&gt;
Huh. Is it just me, or are the weapon models in this game amazingly ''ugly''? Not Dead Island levels of atrocious, but just kind of...off. --[[User:Gunmaster2011|Gunmaster2011]] ([[User talk:Gunmaster2011|talk]]) 23:28, 27 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== R5? ==&lt;br /&gt;
&lt;br /&gt;
It seems that the carbine rifle has some components similar to that of the [[Remington R5 RGP]] (excluding the handguard and barrel lenght). Any ideas? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 05:45, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
What specific components are you referring to? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:53, 28 October 2014 (EDT)&lt;br /&gt;
:Only similarity I see is the AAC Blackout flash hider......[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:51, 28 October 2014 (EDT)&lt;br /&gt;
::Yeah, the flash hider, as well as the pistol grip and some receiver components. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 16:56, 28 October 2014 (EDT)&lt;br /&gt;
:::Which part of the receiver? Thing is, the Ergo Grip and flash hider aren't specific to the R5, so I feel as stated above, the Carbine Rifle is a frankenArmalite of sorts.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:17, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Rail Gun ==&lt;br /&gt;
It's one of the current gen exclusives.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAV-RailGun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
What section on the page should it go on? Launchers? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:24, 28 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== First Person Mode  ==&lt;br /&gt;
&lt;br /&gt;
So the weapons look far more detailed in the new version:&lt;br /&gt;
http://www.ign.com/articles/2014/11/04/grand-theft-auto-v-a-new-perspective&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:09, 4 November 2014 (EST)&lt;br /&gt;
:New PC is seeming a better idea every day. Hope it supports SLI properly rather than using some horribly gimped engine like Wolfenstein did. Also hope there's more heist missions in single this time around. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:25, 4 November 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle (Next Gen) ==&lt;br /&gt;
&lt;br /&gt;
See more detailed, appear in the trailer for PS4 and Xbox One). You can see &amp;quot;5.56mm&amp;quot; and others. They are visible, while the previous version (Xbox 360 and PS3) did not like this.&lt;br /&gt;
Puts 0:43 min   https://www.youtube.com/watch?v=kFhkHFSytVU&amp;amp;feature=youtu.be&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 00:24, November 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:DayZ_SA_M4A1_Thumb.jpg&amp;diff=864280</id>
		<title>File:DayZ SA M4A1 Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:DayZ_SA_M4A1_Thumb.jpg&amp;diff=864280"/>
		<updated>2014-11-06T14:17:58Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: PaulD21x uploaded a new version of &amp;amp;quot;File:DayZ SA M4A1 Thumb.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Evil_Within&amp;diff=860426</id>
		<title>Talk:The Evil Within</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Evil_Within&amp;diff=860426"/>
		<updated>2014-10-22T23:26:16Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Revolver==&lt;br /&gt;
Hey everyone, this is my first page! And I personally don't think it's too shabby, if I must say so.&lt;br /&gt;
&lt;br /&gt;
Anywho, the primary firearm of this game seems to be a revolver of some sort. It's been too hard for me to ID, and there aren't too many good images of it. I do remember in the extended gameplay demo, it was briefly seen in the inventory menu. I don't have a picture of it, but I remember it looked like a Smith and Wesson Model 29, perhaps? It was depicted as a traditional six round, heavy caliber, double action revolver with a swing out cylinder. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:28, 16 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
: Pretty gruesome screenshot for the revolver.  No other one?  --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 21:37, 16 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
:: I only chose that screenshot because it showed the closest shot of the revolver I could find. Thanks for whoever updated it as well, I would've never guessed it was a Model 10. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 17:59, 17 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Given that it has an adjustable rear sight and a shroud over the ejector rod (which the 10 lacks), I've corrected it to the Model 19.--[[User:PistolJunkie|PistolJunkie]] ([[User talk:PistolJunkie|talk]]) 21:25, 17 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Possible M1911 ==&lt;br /&gt;
&lt;br /&gt;
In a recent trailer, this scene was shown. &lt;br /&gt;
&lt;br /&gt;
It's only seen for a few seconds, but I'm definitively seeing some sort of 1911 in there. Should I just put it in as &amp;quot;M1911&amp;quot; with a description along the lines of &amp;quot;An unknown M1911 series pistol is seen.&amp;quot;? &lt;br /&gt;
[[File:TEW M1911.jpg|700px|thumb|none|Detective on the right has an M1911 style pistol.]] --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 18:23, 28 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Had a closer look in game, and it looks like a wooden gripped M1911A1, would post screens but I'm playing on XBONE not PC, sorry. [[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 11:15, 16 October 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Also, Model 10 screen ==&lt;br /&gt;
&lt;br /&gt;
Better shot of what may be the SW Model 10 revolver from the same trailer. Looks Model 10-y to me. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 21:33, 28 April 2014 (EDT)&lt;br /&gt;
[[File:TEW Model 10.jpg|700px|thumb|none|What can only be the main villain grasps Sebastian with his Model 10 in hand.]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Kinda looks like a MAS-36 with other rifle parts hybrid. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sniperevilwithin.jpeg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 22:46, 14 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agreed, looks like a MAS-36 with a Druganov style skeleton stock [[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 11:12, 16 October 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== List of firearms ==&lt;br /&gt;
&lt;br /&gt;
I thought I would post about ones I have seen, since i don't really have the capacity to take good sceencaps.&lt;br /&gt;
&lt;br /&gt;
There is the sniper rifle which looks kinda like a MAS-36 which both the player and enemies use.&lt;br /&gt;
&lt;br /&gt;
I think the guess with the Smith &amp;amp; Wesson Model 10 and Winchester Model 1897 are true, I think the shotgun is the Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is another revolver the player can acquire called the magnum which looks like the Colt Python with 6&amp;quot; Barrel and nickel finish.&lt;br /&gt;
&lt;br /&gt;
Julie Kidman and Joseph Oda look like they carry 1911 style pistols possibly Colt Government or Browning Hi-Power. Some Haunted police enemies use them too.&lt;br /&gt;
&lt;br /&gt;
Haunted SWAT enemies and SWAT carry what looks like Colt LE6940 Advanced Law Enforcement Carbine (with some make of scope and a shorter barrel.) &lt;br /&gt;
&lt;br /&gt;
A vehicle similar to the M1038A1 Humvee is armed with a M2 Browning.&lt;br /&gt;
&lt;br /&gt;
There is also a Double Barrel Shotgun you can get from pre-ordering which I think is a Stoeger/IGA Coach.&lt;br /&gt;
&lt;br /&gt;
Also near the end of the game, a Sadist enemy uses a Panzerfaust 3 before being damaged and using his chainsaw again. You also use the Panzerfaust 3 at the end.&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 15:08, 16 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshots==&lt;br /&gt;
&lt;br /&gt;
These should help identify which weapon is which.&lt;br /&gt;
&lt;br /&gt;
[[File:TEWRevolver.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWM1911.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWBurstHandgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWBoltActionRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWHighPenRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWMagnum.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWDBShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWPumpShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWMachineGun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWRocketLauncher.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWGrenade.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
Special:&lt;br /&gt;
&lt;br /&gt;
[[File:TEWAgonyCrossbow.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWKnife.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 17:59, 22 October 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, the Burst and Automatic handgun are M1911A1s without grips safeties nor beavertails. The Revolver looks like a Colt Trooper Mk. III, the Sniper Rifle looks like a mix between a K98, a MAS-36 and a Dragunov, for the HP Sniper I'll say Remington 700, but I'm not sure, the Magnum is either a Colt Anaconda with a cut down ejector lug, or a Colt Trooper Mk. V, the double-barrel looks generic, the Shotgun is a Remington 1897, I have no idea what the Machine Gun is, but it looks French, the Rocket Launcher is a Panzerfaust 3, the grenade is a Model 24 stielhandgranate with a fragmentation sleeve, no idea what the crossbow is, and the knife it's similar to the one in First Blood. --[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 18:03, 22 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
: http://upload.wikimedia.org/wikipedia/commons/thumb/6/6e/SKS-M.png/1280px-SKS-M.png .See, this SKS-M style is similar to that in the game, although it has iron sights from MP5 variant or other, the barrel is modified, resembles the barrel of MP18 something or other and the stock is rather like SKS-M. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 17:55, 22 October 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Evil_Within&amp;diff=860425</id>
		<title>Talk:The Evil Within</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Evil_Within&amp;diff=860425"/>
		<updated>2014-10-22T23:25:12Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Revolver==&lt;br /&gt;
Hey everyone, this is my first page! And I personally don't think it's too shabby, if I must say so.&lt;br /&gt;
&lt;br /&gt;
Anywho, the primary firearm of this game seems to be a revolver of some sort. It's been too hard for me to ID, and there aren't too many good images of it. I do remember in the extended gameplay demo, it was briefly seen in the inventory menu. I don't have a picture of it, but I remember it looked like a Smith and Wesson Model 29, perhaps? It was depicted as a traditional six round, heavy caliber, double action revolver with a swing out cylinder. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:28, 16 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
: Pretty gruesome screenshot for the revolver.  No other one?  --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 21:37, 16 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
:: I only chose that screenshot because it showed the closest shot of the revolver I could find. Thanks for whoever updated it as well, I would've never guessed it was a Model 10. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 17:59, 17 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Given that it has an adjustable rear sight and a shroud over the ejector rod (which the 10 lacks), I've corrected it to the Model 19.--[[User:PistolJunkie|PistolJunkie]] ([[User talk:PistolJunkie|talk]]) 21:25, 17 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Possible M1911 ==&lt;br /&gt;
&lt;br /&gt;
In a recent trailer, this scene was shown. &lt;br /&gt;
&lt;br /&gt;
It's only seen for a few seconds, but I'm definitively seeing some sort of 1911 in there. Should I just put it in as &amp;quot;M1911&amp;quot; with a description along the lines of &amp;quot;An unknown M1911 series pistol is seen.&amp;quot;? &lt;br /&gt;
[[File:TEW M1911.jpg|700px|thumb|none|Detective on the right has an M1911 style pistol.]] --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 18:23, 28 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Had a closer look in game, and it looks like a wooden gripped M1911A1, would post screens but I'm playing on XBONE not PC, sorry. [[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 11:15, 16 October 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Also, Model 10 screen ==&lt;br /&gt;
&lt;br /&gt;
Better shot of what may be the SW Model 10 revolver from the same trailer. Looks Model 10-y to me. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 21:33, 28 April 2014 (EDT)&lt;br /&gt;
[[File:TEW Model 10.jpg|700px|thumb|none|What can only be the main villain grasps Sebastian with his Model 10 in hand.]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
Kinda looks like a MAS-36 with other rifle parts hybrid. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sniperevilwithin.jpeg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 22:46, 14 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agreed, looks like a MAS-36 with a Druganov style skeleton stock [[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 11:12, 16 October 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== List of firearms ==&lt;br /&gt;
&lt;br /&gt;
I thought I would post about ones I have seen, since i don't really have the capacity to take good sceencaps.&lt;br /&gt;
&lt;br /&gt;
There is the sniper rifle which looks kinda like a MAS-36 which both the player and enemies use.&lt;br /&gt;
&lt;br /&gt;
I think the guess with the Smith &amp;amp; Wesson Model 10 and Winchester Model 1897 are true, I think the shotgun is the Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is another revolver the player can acquire called the magnum which looks like the Colt Python with 6&amp;quot; Barrel and nickel finish.&lt;br /&gt;
&lt;br /&gt;
Julie Kidman and Joseph Oda look like they carry 1911 style pistols possibly Colt Government or Browning Hi-Power. Some Haunted police enemies use them too.&lt;br /&gt;
&lt;br /&gt;
Haunted SWAT enemies and SWAT carry what looks like Colt LE6940 Advanced Law Enforcement Carbine (with some make of scope and a shorter barrel.) &lt;br /&gt;
&lt;br /&gt;
A vehicle similar to the M1038A1 Humvee is armed with a M2 Browning.&lt;br /&gt;
&lt;br /&gt;
There is also a Double Barrel Shotgun you can get from pre-ordering which I think is a Stoeger/IGA Coach.&lt;br /&gt;
&lt;br /&gt;
Also near the end of the game, a Sadist enemy uses a Panzerfaust 3 before being damaged and using his chainsaw again. You also use the Panzerfaust 3 at the end.&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 15:08, 16 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshots==&lt;br /&gt;
&lt;br /&gt;
These should help identify which weapon is which.&lt;br /&gt;
&lt;br /&gt;
[[File:TEWRevolver.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWM1911.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWBurstHandgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWBoltActionRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWHighPenRifle.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWMagnum.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWDBShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWPumpShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWMachineGun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWRocketLauncher.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWGrenade.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
Special:&lt;br /&gt;
&lt;br /&gt;
[[File:TEWAgonyCrossbow.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[File:TEWKnife.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 17:59, 22 October 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, the Burst and Automatic handgun are M1911A1s without grips safeties nor beavertails. The Revolver looks like a Colt Trooper Mk. III, the Sniper Rifle looks like a mix between a K98, a MAS-36 and a Dragunov, for the HP Sniper I'll say Remington 700, but I'm not sure, the Magnum is either a Colt Anaconda with a cut down ejector lug, or a Colt Trooper Mk. V, the double-barrel looks generic, the Shotgun is a Remington 1897, I have no idea what the Machine Gun is, but it looks French, the Rocket Launcher is a Panzerfaust 3, the grenade is a Model 24 stielhandgranate with a fragmentation sleeve, no idea what the crossbow is, and the knife it's similar to the one in First Blood. --[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 18:03, 22 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
: http://upload.wikimedia.org/wikipedia/commons/thumb/6/6e/SKS-M.png/1280px-SKS-M.png .See, this SKS-M style is similar to that in the game, although it has iron sights from MP5 variant or other, the barrel is modified, resembles the barrel of MP18 something or other and the stock is rather like SKS-M.&lt;br /&gt;
 [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 16 September 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855358</id>
		<title>Far Cry 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855358"/>
		<updated>2014-10-03T00:23:50Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|300px|''Far Cry 4'' (2014)|right]]&lt;br /&gt;
&lt;br /&gt;
'''''This sequel to Far Cry 3 sees the player take on a new Psychopathic enemy in Kyrat, high in the Himalayas. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Kimber Warrior ==&lt;br /&gt;
&lt;br /&gt;
A [[Kimber Warrior]], Returning from Far Cry 3 where it was called the &amp;quot;1911,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In Far Cry 3 the Kimber Warrior features an eight-round magazine; It will likely be the same for Far Cry 4&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|400px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:FarCry4Kimber.jpg|thumb|none|500px|A screenshot featuring the player reloading the Kimber]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Bizon PP-19==&lt;br /&gt;
The game's automatic crossbow utilizes the icon of a [[Izhmash PP-19 Bizon]].&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted &amp;quot;Auto Crossbow&amp;quot;/Bizon]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
&lt;br /&gt;
In the debut gameplay trailer, the player can be seen using a suppressed [[Intratec TEC-9]], called the &amp;quot;A-99&amp;quot; in-game. The weapon's icon is shown without a suppressor, but it is unknown whether the suppressor can be removed.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FarCry4Tec9.jpg|thumb|none|500px|A screenshot featuring the player using the TEC-9]]&lt;br /&gt;
[[Image:FarCry4WeaponWheel.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the A99]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MP34==&lt;br /&gt;
&lt;br /&gt;
In a pre-release screenshot, the player can be seen holding a [[Steyr MP34]] submachine gun. It is fitted with an aftermarket RIS in front of the rear sight.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|600px|Steyr MP34 with a mounted sling and bayonet - 9x19mm]]&lt;br /&gt;
[[Image:MP34FC4.jpg|thumb|none|600px|Screenshot of the weapon. Note the RIS.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz. 61==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] return from ''Far Cry 3'' &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|400px|none|Vz. 61 Skorpion - .32 ACP]]&lt;br /&gt;
[[Image:Skorpion fromFarCry4newtrailer1.jpg|thumb|500px|none|Weapons dealer using his Skorpion Vz. 61]]&lt;br /&gt;
&lt;br /&gt;
=TDI Vector==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] is called the &amp;quot;Vector .45 ACP,&amp;quot; return from ''Far Cry 3''.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Vector fromFarCry4newtrailer1.jpg|thumb|none|500px|The player shoots the Vector at an enemy]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-103 ==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] appears on the cover and in several trailers. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|AK on the left.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer2.jpg|thumb|none|500px|In the trailer.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer3.jpg|thumb|none|500px|Weapons dealer with his ak-103 appears in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordinance Factory P416==&lt;br /&gt;
The &amp;quot;P416&amp;quot; returns from ''Far Cry 3'' and shares the same model. It is seen in a pre-release screenshot.&lt;br /&gt;
[[Image:P416.jpg|thumb|none|400px|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO - 7.62x39mm]]&lt;br /&gt;
[[Image:FC4P416.jpg|thumb|none|400px|The player shoots the P416 at an enemy.]]&lt;br /&gt;
[[Image:P416fromFarCry4trailernew1.jpg|thumb|none|500px|Note the different skin, new models of iron sight and front sight]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A SOCOM 16==&lt;br /&gt;
&lt;br /&gt;
A [[SOCOM 16]] appears on the trailer. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|none|400px|M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A SOCOMfromFarCry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
In screenshot, The player character escaping his TEC-9 firing at the enemy using the machine gun [[PKM]]&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM with classic (most seen) version of the flash hider - 7.62x54mmR]]&lt;br /&gt;
[[Image:Farcry4Screenshot-2.jpg|thumb|none|500px|A screenshot featuring the enemy using the PKM]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
The player utilizes an [[MG42]] in the debut gameplay trailer. In-game it is simply referred to as the &amp;quot;MG42&amp;quot;.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FarCry4MG42.jpg|thumb|none|500px|A screenshot featuring the player using the MG42]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the MG42]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Baikal MP-133 ==&lt;br /&gt;
Return from ''Far Cry 3''  It is seen in the trailer.&lt;br /&gt;
[[Image:Mp133-1.jpg|thumb|none|400px|Baikal MP-133 with extended magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:Shotgun 1fromFarcry4tnewtrailer1.jpg|thumb|none|500px|The player shoots the MP-133 at an enemy]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
[[Winchester Model 1887]] must be one of the shotguns that appear in the game.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]&lt;br /&gt;
[[File:Far Cry 4 Shotgun.jpg|thumb|none|500px|A screenshot which player holds the Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Gepard GM6 Lynx==&lt;br /&gt;
&lt;br /&gt;
Seen as an icon on the weapon wheel in the debut gameplay trailer, is what appears to be a [[Gepard GM6 Lynx]]&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard M6 Lynx - 12.7x108mm]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted Lynx ]]&lt;br /&gt;
[[Image:Far Cry4Screenshot3.jpg|thumb|none|500px|A screenshot of first person with Sniper Lynx. His friend with AK-103]]&lt;br /&gt;
&lt;br /&gt;
==SVD / SVD-M Dragunov ==&lt;br /&gt;
&lt;br /&gt;
An SVD Dragunov is seen in two pre-release screenshots with synthetic and wooden furniture. Like in ''Far Cry 3'', the different furnishings are considered &amp;quot;paint jobs&amp;quot; for the rifle that can be purchased by the player.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:FC4SVD.jpg|thumb|none|400px|SVD Dragunov in-game with synthetic furniture]]&lt;br /&gt;
[[Image:FC4SVD2.jpg|thumb|none|400px|SVD Dragunov in-game with wooden furniture]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The player character fires a painted [[M79 grenade launcher]] from an ultra-light helicopter during the gameplay debut trailer.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[Image:FarCry4GL.jpg|thumb|none|500px|A screenshot of the M79]]&lt;br /&gt;
&lt;br /&gt;
==LPO-50 Flamethrower==&lt;br /&gt;
&lt;br /&gt;
The [[LPO-50 flamethrower]] returns, and appears in the trailer.&lt;br /&gt;
[[Image:LPO_main.jpg|thumb|none|400px|LPO-50 flamethrower with backpack and tube, the real configuration of this weapon.]]&lt;br /&gt;
[[Image:Flamethrowerfromfarcry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]] is featured on the game's cover.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|RPG on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
The C4 from [[Far Cry 3]] returns, and appears exactly the same.&lt;br /&gt;
[[Image:FarCry4C4.jpg|thumb|none|500px|A screenshot of the player handling C4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] appears on the game's cover. The in-game hand grenade icon in the weapon menu is also an M26.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|400px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|M26 is in the kneeling mans hands.]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|600px|The icon at the 2 O'clock position appears to be an M26.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[DShK heavy machine gun]] returns from ''Far Cry 3'' appears in the trailer.&lt;br /&gt;
[[Image:Machine gunmountedfromFarCry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Auto Crossbow&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The player uses an automatic crossbow, fittingly named &amp;quot;Auto Crossbow&amp;quot;, during the debut gameplay trailer. The weapon's icon appears to be a Bizon PP-19.&lt;br /&gt;
&lt;br /&gt;
[[Image:FarCryCrossbow.jpg|thumb|none|500px|A screenshot of the player using the &amp;quot;Auto Crossbow&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;2&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;Far Cry Series&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Original Series'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Far Cry]]'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts: Evolution'' (2006)&amp;lt;br&amp;gt;''[[Far Cry Instincts: Predator]]'' (2006)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Vengeance'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Ubisoft Series'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry 2]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 3]]'' (2012)•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 4]]'' (2014)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Crytek ''Crysis'' Series'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Crysis]]'' (2007)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis|Crysis Warhead]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 2]]'' (2011)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 3]]'' (2013)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Movies'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry (2008)|Far Cry]]'' (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
-------------------&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;{{Cry Series}}&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
[[category:template]]&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855357</id>
		<title>Far Cry 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855357"/>
		<updated>2014-10-02T23:58:37Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|300px|''Far Cry 4'' (2014)|right]]&lt;br /&gt;
&lt;br /&gt;
'''''This sequel to Far Cry 3 sees the player take on a new Psychopathic enemy in Kyrat, high in the Himalayas. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Kimber Warrior ==&lt;br /&gt;
&lt;br /&gt;
A [[Kimber Warrior]], Returning from Far Cry 3 where it was called the &amp;quot;1911,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In Far Cry 3 the Kimber Warrior features an eight-round magazine; It will likely be the same for Far Cry 4&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|400px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:FarCry4Kimber.jpg|thumb|none|500px|A screenshot featuring the player reloading the Kimber]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Bizon PP-19==&lt;br /&gt;
The game's automatic crossbow utilizes the icon of a [[Izhmash PP-19 Bizon]].&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted &amp;quot;Auto Crossbow&amp;quot;/Bizon]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
&lt;br /&gt;
In the debut gameplay trailer, the player can be seen using a suppressed [[Intratec TEC-9]], called the &amp;quot;A-99&amp;quot; in-game. The weapon's icon is shown without a suppressor, but it is unknown whether the suppressor can be removed.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FarCry4Tec9.jpg|thumb|none|500px|A screenshot featuring the player using the TEC-9]]&lt;br /&gt;
[[Image:FarCry4WeaponWheel.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the A99]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MP34==&lt;br /&gt;
&lt;br /&gt;
In a pre-release screenshot, the player can be seen holding a [[Steyr MP34]] submachine gun. It is fitted with an aftermarket RIS in front of the rear sight.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|600px|Steyr MP34 with a mounted sling and bayonet - 9x19mm]]&lt;br /&gt;
[[Image:MP34FC4.jpg|thumb|none|600px|Screenshot of the weapon. Note the RIS.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz. 61==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] return from ''Far Cry 3'' &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|400px|none|Vz. 61 Skorpion - .32 ACP]]&lt;br /&gt;
[[Image:Skorpion fromFarCry4newtrailer1.jpg|thumb|500px|none|Weapons dealer using his Skorpion Vz. 61]]&lt;br /&gt;
&lt;br /&gt;
=TDI Vector==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] is called the &amp;quot;Vector .45 ACP,&amp;quot; return from ''Far Cry 3''.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Vector fromFarCry4newtrailer1.jpg|thumb|none|500px|The player shoots the Vector at an enemy]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-103 ==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] appears on the cover and in several trailers. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|AK on the left.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer2.jpg|thumb|none|500px|In the trailer.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer3.jpg|thumb|none|500px|Weapons dealer with his ak-103 appears in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordinance Factory P416==&lt;br /&gt;
The &amp;quot;P416&amp;quot; returns from ''Far Cry 3'' and shares the same model. It is seen in a pre-release screenshot.&lt;br /&gt;
[[Image:P416.jpg|thumb|none|400px|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO - 7.62x39mm]]&lt;br /&gt;
[[Image:FC4P416.jpg|thumb|none|400px|The player shoots the P416 at an enemy.]]&lt;br /&gt;
[[Image:P416fromFarCry4trailernew1.jpg|thumb|none|500px|Note the different skin]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A SOCOM 16==&lt;br /&gt;
&lt;br /&gt;
A [[SOCOM 16]] appears on the trailer. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|none|400px|M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A SOCOMfromFarCry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
In screenshot, The player character escaping his TEC-9 firing at the enemy using the machine gun [[PKM]]&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM with classic (most seen) version of the flash hider - 7.62x54mmR]]&lt;br /&gt;
[[Image:Farcry4Screenshot-2.jpg|thumb|none|500px|A screenshot featuring the enemy using the PKM]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
The player utilizes an [[MG42]] in the debut gameplay trailer. In-game it is simply referred to as the &amp;quot;MG42&amp;quot;.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FarCry4MG42.jpg|thumb|none|500px|A screenshot featuring the player using the MG42]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the MG42]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Baikal MP-133 ==&lt;br /&gt;
Return from ''Far Cry 3''  It is seen in the trailer.&lt;br /&gt;
[[Image:Mp133-1.jpg|thumb|none|400px|Baikal MP-133 with extended magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:Shotgun 1fromFarcry4tnewtrailer1.jpg|thumb|none|500px|The player shoots the MP-133 at an enemy]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
[[Winchester Model 1887]] must be one of the shotguns that appear in the game.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]&lt;br /&gt;
[[File:Far Cry 4 Shotgun.jpg|thumb|none|500px|A screenshot which player holds the Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Gepard GM6 Lynx==&lt;br /&gt;
&lt;br /&gt;
Seen as an icon on the weapon wheel in the debut gameplay trailer, is what appears to be a [[Gepard GM6 Lynx]]&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard M6 Lynx - 12.7x108mm]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted Lynx ]]&lt;br /&gt;
[[Image:Far Cry4Screenshot3.jpg|thumb|none|500px|A screenshot of first person with Sniper Lynx. His friend with AK-103]]&lt;br /&gt;
&lt;br /&gt;
==SVD / SVD-M Dragunov ==&lt;br /&gt;
&lt;br /&gt;
An SVD Dragunov is seen in two pre-release screenshots with synthetic and wooden furniture. Like in ''Far Cry 3'', the different furnishings are considered &amp;quot;paint jobs&amp;quot; for the rifle that can be purchased by the player.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:FC4SVD.jpg|thumb|none|400px|SVD Dragunov in-game with synthetic furniture]]&lt;br /&gt;
[[Image:FC4SVD2.jpg|thumb|none|400px|SVD Dragunov in-game with wooden furniture]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The player character fires a painted [[M79 grenade launcher]] from an ultra-light helicopter during the gameplay debut trailer.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[Image:FarCry4GL.jpg|thumb|none|500px|A screenshot of the M79]]&lt;br /&gt;
&lt;br /&gt;
==LPO-50 Flamethrower==&lt;br /&gt;
&lt;br /&gt;
The [[LPO-50 flamethrower]] returns, and appears in the trailer.&lt;br /&gt;
[[Image:LPO_main.jpg|thumb|none|400px|LPO-50 flamethrower with backpack and tube, the real configuration of this weapon.]]&lt;br /&gt;
[[Image:Flamethrowerfromfarcry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]] is featured on the game's cover.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|RPG on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
The C4 from [[Far Cry 3]] returns, and appears exactly the same.&lt;br /&gt;
[[Image:FarCry4C4.jpg|thumb|none|500px|A screenshot of the player handling C4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] appears on the game's cover. The in-game hand grenade icon in the weapon menu is also an M26.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|400px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|M26 is in the kneeling mans hands.]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|600px|The icon at the 2 O'clock position appears to be an M26.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[DShK heavy machine gun]] returns from ''Far Cry 3'' appears in the trailer.&lt;br /&gt;
[[Image:Machine gunmountedfromFarCry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Auto Crossbow&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The player uses an automatic crossbow, fittingly named &amp;quot;Auto Crossbow&amp;quot;, during the debut gameplay trailer. The weapon's icon appears to be a Bizon PP-19.&lt;br /&gt;
&lt;br /&gt;
[[Image:FarCryCrossbow.jpg|thumb|none|500px|A screenshot of the player using the &amp;quot;Auto Crossbow&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;2&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;Far Cry Series&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Original Series'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Far Cry]]'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts: Evolution'' (2006)&amp;lt;br&amp;gt;''[[Far Cry Instincts: Predator]]'' (2006)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Vengeance'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Ubisoft Series'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry 2]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 3]]'' (2012)•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 4]]'' (2014)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Crytek ''Crysis'' Series'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Crysis]]'' (2007)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis|Crysis Warhead]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 2]]'' (2011)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 3]]'' (2013)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Movies'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry (2008)|Far Cry]]'' (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
-------------------&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;{{Cry Series}}&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
[[category:template]]&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855353</id>
		<title>Far Cry 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855353"/>
		<updated>2014-10-02T23:31:42Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|300px|''Far Cry 4'' (2014)|right]]&lt;br /&gt;
&lt;br /&gt;
'''''This sequel to Far Cry 3 sees the player take on a new Psychopathic enemy in Kyrat, high in the Himalayas. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Kimber Warrior ==&lt;br /&gt;
&lt;br /&gt;
A [[Kimber Warrior]], Returning from Far Cry 3 where it was called the &amp;quot;1911,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In Far Cry 3 the Kimber Warrior features an eight-round magazine; It will likely be the same for Far Cry 4&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|400px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:FarCry4Kimber.jpg|thumb|none|500px|A screenshot featuring the player reloading the Kimber]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Bizon PP-19==&lt;br /&gt;
The game's automatic crossbow utilizes the icon of a [[Izhmash PP-19 Bizon]].&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted &amp;quot;Auto Crossbow&amp;quot;/Bizon]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
&lt;br /&gt;
In the debut gameplay trailer, the player can be seen using a suppressed [[Intratec TEC-9]], called the &amp;quot;A-99&amp;quot; in-game. The weapon's icon is shown without a suppressor, but it is unknown whether the suppressor can be removed.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FarCry4Tec9.jpg|thumb|none|500px|A screenshot featuring the player using the TEC-9]]&lt;br /&gt;
[[Image:FarCry4WeaponWheel.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the A99]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MP34==&lt;br /&gt;
&lt;br /&gt;
In a pre-release screenshot, the player can be seen holding a [[Steyr MP34]] submachine gun. It is fitted with an aftermarket RIS in front of the rear sight.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|600px|Steyr MP34 with a mounted sling and bayonet - 9x19mm]]&lt;br /&gt;
[[Image:MP34FC4.jpg|thumb|none|600px|Screenshot of the weapon. Note the RIS.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz. 61==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] return from ''Far Cry 3'' &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|400px|none|Vz. 61 Skorpion - .32 ACP]]&lt;br /&gt;
[[Image:Skorpion fromFarCry4newtrailer1.jpg|thumb|500px|none|Weapons dealer using his Skorpion Vz. 61]]&lt;br /&gt;
&lt;br /&gt;
=TDI Vector==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] is called the &amp;quot;Vector .45 ACP,&amp;quot; return from ''Far Cry 3''.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Vector fromFarCry4newtrailer1.jpg|thumb|none|500px|The player shoots the Vector at an enemy]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-103 ==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] appears on the cover and in several trailers. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|AK on the left.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer2.jpg|thumb|none|500px|In the trailer.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer3.jpg|thumb|none|500px|Weapons dealer with his ak-103 appears in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordinance Factory P416==&lt;br /&gt;
The &amp;quot;P416&amp;quot; returns from ''Far Cry 3'' and shares the same model. It is seen in a pre-release screenshot.&lt;br /&gt;
[[Image:P416.jpg|thumb|none|400px|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO - 7.62x39mm]]&lt;br /&gt;
[[Image:FC4P416.jpg|thumb|none|400px|The player shoots the P416 at an enemy.]]&lt;br /&gt;
[[Image:P416fromFarCry4trailernew1.jpg|thumb|none|500px|Note the different skin]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A SOCOM 16==&lt;br /&gt;
&lt;br /&gt;
A [[SOCOM 16]] appears on the trailer. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|none|400px|M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A SOCOMfromFarCry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
In screenshot, The player character escaping his TEC-9 firing at the enemy using the machine gun [[PKM]]&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM with classic (most seen) version of the flash hider - 7.62x54mmR]]&lt;br /&gt;
[[Image:Farcry4Screenshot-2.jpg|thumb|none|500px|A screenshot featuring the enemy using the PKM]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
The player utilizes an [[MG42]] in the debut gameplay trailer. In-game it is simply referred to as the &amp;quot;MG42&amp;quot;.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FarCry4MG42.jpg|thumb|none|500px|A screenshot featuring the player using the MG42]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the MG42]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Baikal MP-133 ==&lt;br /&gt;
Return from ''Far Cry 3''  It is seen in the trailer.&lt;br /&gt;
[[Image:Mp133-1.jpg|thumb|none|400px|Baikal MP-133 with extended magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:Shotgun 1fromFarcry4tnewtrailer1.jpg|thumb|none|500px|The player shoots the MP-133 at an enemy]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
[[Winchester Model 1887]] must be one of the shotguns that appear in the game.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]&lt;br /&gt;
[[File:Far Cry 4 Shotgun.jpg|thumb|none|500px|A screenshot which player holds the Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Gepard GM6 Lynx==&lt;br /&gt;
&lt;br /&gt;
Seen as an icon on the weapon wheel in the debut gameplay trailer, is what appears to be a [[Gepard GM6 Lynx]]&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard M6 Lynx - 12.7x108mm]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted Lynx ]]&lt;br /&gt;
[[Image:Far Cry4Screenshot3.jpg|thumb|none|500px|A screenshot of first person with Sniper Lynx. His friend with AK-103]]&lt;br /&gt;
&lt;br /&gt;
==SVD / SVD-M Dragunov ==&lt;br /&gt;
&lt;br /&gt;
An SVD Dragunov is seen in two pre-release screenshots with synthetic and wooden furniture. Like in ''Far Cry 3'', the different furnishings are considered &amp;quot;paint jobs&amp;quot; for the rifle that can be purchased by the player.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:FC4SVD.jpg|thumb|none|400px|SVD Dragunov in-game with synthetic furniture]]&lt;br /&gt;
[[Image:FC4SVD2.jpg|thumb|none|400px|SVD Dragunov in-game with wooden furniture]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The player character fires a painted [[M79 grenade launcher]] from an ultra-light helicopter during the gameplay debut trailer.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[Image:FarCry4GL.jpg|thumb|none|500px|A screenshot of the M79]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]] is featured on the game's cover.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|RPG on the left.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
The C4 from [[Far Cry 3]] returns, and appears exactly the same.&lt;br /&gt;
[[Image:FarCry4C4.jpg|thumb|none|500px|A screenshot of the player handling C4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] appears on the game's cover. The in-game hand grenade icon in the weapon menu is also an M26.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|400px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|M26 is in the kneeling mans hands.]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|600px|The icon at the 2 O'clock position appears to be an M26.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Auto Crossbow&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The player uses an automatic crossbow, fittingly named &amp;quot;Auto Crossbow&amp;quot;, during the debut gameplay trailer. The weapon's icon appears to be a Bizon PP-19.&lt;br /&gt;
&lt;br /&gt;
[[Image:FarCryCrossbow.jpg|thumb|none|500px|A screenshot of the player using the &amp;quot;Auto Crossbow&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;2&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;Far Cry Series&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Original Series'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Far Cry]]'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts: Evolution'' (2006)&amp;lt;br&amp;gt;''[[Far Cry Instincts: Predator]]'' (2006)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Vengeance'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Ubisoft Series'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry 2]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 3]]'' (2012)•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 4]]'' (2014)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Crytek ''Crysis'' Series'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Crysis]]'' (2007)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis|Crysis Warhead]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 2]]'' (2011)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 3]]'' (2013)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Movies'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry (2008)|Far Cry]]'' (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
-------------------&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;{{Cry Series}}&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
[[category:template]]&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855352</id>
		<title>Far Cry 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855352"/>
		<updated>2014-10-02T23:28:14Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|300px|''Far Cry 4'' (2014)|right]]&lt;br /&gt;
&lt;br /&gt;
'''''This sequel to Far Cry 3 sees the player take on a new Psychopathic enemy in Kyrat, high in the Himalayas. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Kimber Warrior ==&lt;br /&gt;
&lt;br /&gt;
A [[Kimber Warrior]], Returning from Far Cry 3 where it was called the &amp;quot;1911,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In Far Cry 3 the Kimber Warrior features an eight-round magazine; It will likely be the same for Far Cry 4&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|400px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:FarCry4Kimber.jpg|thumb|none|500px|A screenshot featuring the player reloading the Kimber]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Bizon PP-19==&lt;br /&gt;
The game's automatic crossbow utilizes the icon of a [[Izhmash PP-19 Bizon]].&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted &amp;quot;Auto Crossbow&amp;quot;/Bizon]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
&lt;br /&gt;
In the debut gameplay trailer, the player can be seen using a suppressed [[Intratec TEC-9]], called the &amp;quot;A-99&amp;quot; in-game. The weapon's icon is shown without a suppressor, but it is unknown whether the suppressor can be removed.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FarCry4Tec9.jpg|thumb|none|500px|A screenshot featuring the player using the TEC-9]]&lt;br /&gt;
[[Image:FarCry4WeaponWheel.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the A99]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MP34==&lt;br /&gt;
&lt;br /&gt;
In a pre-release screenshot, the player can be seen holding a [[Steyr MP34]] submachine gun. It is fitted with an aftermarket RIS in front of the rear sight.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|600px|Steyr MP34 with a mounted sling and bayonet - 9x19mm]]&lt;br /&gt;
[[Image:MP34FC4.jpg|thumb|none|600px|Screenshot of the weapon. Note the RIS.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz. 61==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] return from ''Far Cry 3'' &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|400px|none|Vz. 61 Skorpion - .32 ACP]]&lt;br /&gt;
[[Image:Skorpion fromFarCry4newtrailer1.jpg|thumb|500px|none|Weapons dealer using his Skorpion Vz. 61]]&lt;br /&gt;
&lt;br /&gt;
=TDI Vector==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] is called the &amp;quot;Vector .45 ACP,&amp;quot; return from ''Far Cry 3''.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Vector fromFarCry4newtrailer1.jpg|thumb|none|500px|The player shoots the Vector at an enemy]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-103 ==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] appears on the cover and in several trailers. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|AK on the left.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer2.jpg|thumb|none|500px|In the trailer.]]&lt;br /&gt;
[[Image:AK-103fromFarcry4trailer3.jpg|thumb|none|500px|Weapons dealer with his ak-103 appears in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordinance Factory P416==&lt;br /&gt;
The &amp;quot;P416&amp;quot; returns from ''Far Cry 3'' and shares the same model. It is seen in a pre-release screenshot.&lt;br /&gt;
[[Image:P416.jpg|thumb|none|400px|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO - 7.62x39mm]]&lt;br /&gt;
[[Image:FC4P416.jpg|thumb|none|400px|The player shoots the P416 at an enemy.]]&lt;br /&gt;
[[Image:P416fromFarCry4trailernew1.jpg|none|500px|Note The different skin]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A SOCOM 16==&lt;br /&gt;
&lt;br /&gt;
A [[SOCOM 16]] appears on the trailer. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|none|400px|M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A SOCOMfromFarCry4newtrailer1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
In screenshot, The player character escaping his TEC-9 firing at the enemy using the machine gun [[PKM]]&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM with classic (most seen) version of the flash hider - 7.62x54mmR]]&lt;br /&gt;
[[Image:Farcry4Screenshot-2.jpg|thumb|none|500px|A screenshot featuring the enemy using the PKM]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
The player utilizes an [[MG42]] in the debut gameplay trailer. In-game it is simply referred to as the &amp;quot;MG42&amp;quot;.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FarCry4MG42.jpg|thumb|none|500px|A screenshot featuring the player using the MG42]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the MG42]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Baikal MP-133 ==&lt;br /&gt;
Return from ''Far Cry 3''  It is seen in the trailer.&lt;br /&gt;
[[Image:Mp133-1.jpg|thumb|none|400px|Baikal MP-133 with extended magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:Shotgun 1fromFarcry4tnewtrailer1.jpg|thumb|none|500px|The player shoots the MP-133 at an enemy]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
[[Winchester Model 1887]] must be one of the shotguns that appear in the game.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]&lt;br /&gt;
[[File:Far Cry 4 Shotgun.jpg|thumb|none|500px|A screenshot which player holds the Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Gepard GM6 Lynx==&lt;br /&gt;
&lt;br /&gt;
Seen as an icon on the weapon wheel in the debut gameplay trailer, is what appears to be a [[Gepard GM6 Lynx]]&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard M6 Lynx - 12.7x108mm]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted Lynx ]]&lt;br /&gt;
[[Image:Far Cry4Screenshot3.jpg|thumb|none|500px|A screenshot of first person with Sniper Lynx. His friend with AK-103]]&lt;br /&gt;
&lt;br /&gt;
==SVD / SVD-M Dragunov ==&lt;br /&gt;
&lt;br /&gt;
An SVD Dragunov is seen in two pre-release screenshots with synthetic and wooden furniture. Like in ''Far Cry 3'', the different furnishings are considered &amp;quot;paint jobs&amp;quot; for the rifle that can be purchased by the player.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:FC4SVD.jpg|thumb|none|400px|SVD Dragunov in-game with synthetic furniture]]&lt;br /&gt;
[[Image:FC4SVD2.jpg|thumb|none|400px|SVD Dragunov in-game with wooden furniture]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The player character fires a painted [[M79 grenade launcher]] from an ultra-light helicopter during the gameplay debut trailer.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[Image:FarCry4GL.jpg|thumb|none|500px|A screenshot of the M79]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]] is featured on the game's cover.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|RPG on the left.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
The C4 from [[Far Cry 3]] returns, and appears exactly the same.&lt;br /&gt;
[[Image:FarCry4C4.jpg|thumb|none|500px|A screenshot of the player handling C4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] appears on the game's cover. The in-game hand grenade icon in the weapon menu is also an M26.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|400px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|M26 is in the kneeling mans hands.]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|600px|The icon at the 2 O'clock position appears to be an M26.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Auto Crossbow&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The player uses an automatic crossbow, fittingly named &amp;quot;Auto Crossbow&amp;quot;, during the debut gameplay trailer. The weapon's icon appears to be a Bizon PP-19.&lt;br /&gt;
&lt;br /&gt;
[[Image:FarCryCrossbow.jpg|thumb|none|500px|A screenshot of the player using the &amp;quot;Auto Crossbow&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;2&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;Far Cry Series&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Original Series'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Far Cry]]'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts: Evolution'' (2006)&amp;lt;br&amp;gt;''[[Far Cry Instincts: Predator]]'' (2006)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Vengeance'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Ubisoft Series'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry 2]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 3]]'' (2012)•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 4]]'' (2014)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Crytek ''Crysis'' Series'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Crysis]]'' (2007)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis|Crysis Warhead]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 2]]'' (2011)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 3]]'' (2013)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Movies'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry (2008)|Far Cry]]'' (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
-------------------&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;{{Cry Series}}&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
[[category:template]]&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Far_Cry_4&amp;diff=855344</id>
		<title>Talk:Far Cry 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Far_Cry_4&amp;diff=855344"/>
		<updated>2014-10-02T23:06:38Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==New Game Play footage==&lt;br /&gt;
&lt;br /&gt;
I've discovered some new gameplay footage on Youtube, and it looks like an all around improvement of the previous game:&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=77bBClRdGLE&lt;br /&gt;
&lt;br /&gt;
From this footage I gather the following:&lt;br /&gt;
* Sawn Off Shotgun or could possibly be a Howdah Pistol given the somewhat (is it gold or Satin Nickel) finish&lt;br /&gt;
* Some kind of high caliber double rifle or Elephant Gun&lt;br /&gt;
* QLZ-87 Grenade Launcher, appears to use a 12 round Drum&lt;br /&gt;
* P416 (appears as the same model from Far Cry 3 but with a new camo pattern&lt;br /&gt;
* Don't know about the Sniper, maybe the Gepard GM6 Lynx&lt;br /&gt;
* M79 Grenade Launcher&lt;br /&gt;
* TEC-9&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 15:14, 25 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think the high caliber double rifle is just a double barreled shotgun. --[[User:Swordfish941|Swordfish941]] ([[User talk:Swordfish941|talk]]) 17:18, 25 June 2014 (EDT)&lt;br /&gt;
::I say its a double rifle because it has rifle sights, fires brass cased shells and it doesn't necessarily seem to behave like a shotgun (the first 2 shots he fires completely miss and those that do hit send enemies flying). Granted it could be a 8 Gauge Double Barrel shotgun firing brass cased slugs but I can't help but to think it's actually a high caliber double rifle, I mean you look at a .470 Nitro Express or larger and you'll have similar shells to what you see here. [[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 14:14, 26 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapon ==&lt;br /&gt;
&lt;br /&gt;
What seems to be a MP34 (Note the receiver and the round charging handle) is held by the player character in this screenshot: &lt;br /&gt;
- https://store.sonyentertainmentnetwork.com/store/api/chihiro/00_09_000/container/US/en/18/UP0001-NPUB31470_00-FC4GAMEPS3000001/nsx/8193/1080679628&lt;br /&gt;
&lt;br /&gt;
== What is this - ID help ==&lt;br /&gt;
Appeared a mortar in the trailer. anyone know it?&lt;br /&gt;
[[File:Mortar 1trailerfromFarCry4.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[File:Mortar 2trailerfromFarCry4.jpg‎|thumb|none|500px|]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mortar_2trailerfromFarCry4.jpg&amp;diff=855343</id>
		<title>File:Mortar 2trailerfromFarCry4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mortar_2trailerfromFarCry4.jpg&amp;diff=855343"/>
		<updated>2014-10-02T23:04:59Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mortar_1trailerfromFarCry4.jpg&amp;diff=855342</id>
		<title>File:Mortar 1trailerfromFarCry4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mortar_1trailerfromFarCry4.jpg&amp;diff=855342"/>
		<updated>2014-10-02T23:01:34Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855341</id>
		<title>Far Cry 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855341"/>
		<updated>2014-10-02T22:55:12Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|300px|''Far Cry 4'' (2014)|right]]&lt;br /&gt;
&lt;br /&gt;
'''''This sequel to Far Cry 3 sees the player take on a new Psychopathic enemy in Kyrat, high in the Himalayas. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Kimber Warrior ==&lt;br /&gt;
&lt;br /&gt;
A [[Kimber Warrior]], Returning from Far Cry 3 where it was called the &amp;quot;1911,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In Far Cry 3 the Kimber Warrior features an eight-round magazine; It will likely be the same for Far Cry 4&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|400px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:FarCry4Kimber.jpg|thumb|none|500px|A screenshot featuring the player reloading the Kimber]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Bizon PP-19==&lt;br /&gt;
The game's automatic crossbow utilizes the icon of a [[Izhmash PP-19 Bizon]].&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted &amp;quot;Auto Crossbow&amp;quot;/Bizon]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
&lt;br /&gt;
In the debut gameplay trailer, the player can be seen using a suppressed [[Intratec TEC-9]], called the &amp;quot;A-99&amp;quot; in-game. The weapon's icon is shown without a suppressor, but it is unknown whether the suppressor can be removed.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FarCry4Tec9.jpg|thumb|none|500px|A screenshot featuring the player using the TEC-9]]&lt;br /&gt;
[[Image:FarCry4WeaponWheel.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the A99]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MP34==&lt;br /&gt;
&lt;br /&gt;
In a pre-release screenshot, the player can be seen holding a [[Steyr MP34]] submachine gun. It is fitted with an aftermarket RIS in front of the rear sight.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|600px|Steyr MP34 with a mounted sling and bayonet - 9x19mm]]&lt;br /&gt;
[[Image:MP34FC4.jpg|thumb|none|600px|Screenshot of the weapon. Note the RIS.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz. 61==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] return from ''Far Cry 3'' &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|400px|none|Vz. 61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] is called the &amp;quot;Vector .45 ACP,&amp;quot; return from ''Far Cry 3''.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-103 ==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] appears on the cover and in several trailers. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|AK on the left.]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordinance Factory P416==&lt;br /&gt;
The &amp;quot;P416&amp;quot; returns from ''Far Cry 3'' and shares the same model. It is seen in a pre-release screenshot.&lt;br /&gt;
[[Image:P416.jpg|thumb|none|400px|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO - 7.62x39mm]]&lt;br /&gt;
[[Image:FC4P416.jpg|thumb|none|400px|The player shoots the P416 at an enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A SOCOM 16==&lt;br /&gt;
&lt;br /&gt;
A [[SOCOM 16]] appears on the trailer. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|none|400px|M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
In screenshot, The player character escaping his TEC-9 firing at the enemy using the machine gun [[PKM]]&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM with classic (most seen) version of the flash hider - 7.62x54mmR]]&lt;br /&gt;
[[Image:Farcry4Screenshot-2.jpg|thumb|none|500px|A screenshot featuring the enemy using the PKM]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
The player utilizes an [[MG42]] in the debut gameplay trailer. In-game it is simply referred to as the &amp;quot;MG42&amp;quot;.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FarCry4MG42.jpg|thumb|none|500px|A screenshot featuring the player using the MG42]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the MG42]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Baikal MP-133 ==&lt;br /&gt;
Return from ''Far Cry 3''  It is seen in the trailer.&lt;br /&gt;
[[Image:Mp133-1.jpg|thumb|none|400px|Baikal MP-133 with extended magazine tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
[[Winchester Model 1887]] must be one of the shotguns that appear in the game.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]&lt;br /&gt;
[[File:Far Cry 4 Shotgun.jpg|thumb|none|500px|A screenshot which player holds the Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Gepard GM6 Lynx==&lt;br /&gt;
&lt;br /&gt;
Seen as an icon on the weapon wheel in the debut gameplay trailer, is what appears to be a [[Gepard GM6 Lynx]]&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard M6 Lynx - 12.7x108mm]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted Lynx ]]&lt;br /&gt;
[[Image:Far Cry4Screenshot3.jpg|thumb|none|500px|A screenshot of first person with Sniper Lynx. His friend with AK-103]]&lt;br /&gt;
&lt;br /&gt;
==SVD / SVD-M Dragunov ==&lt;br /&gt;
&lt;br /&gt;
An SVD Dragunov is seen in two pre-release screenshots with synthetic and wooden furniture. Like in ''Far Cry 3'', the different furnishings are considered &amp;quot;paint jobs&amp;quot; for the rifle that can be purchased by the player.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:FC4SVD.jpg|thumb|none|400px|SVD Dragunov in-game with synthetic furniture]]&lt;br /&gt;
[[Image:FC4SVD2.jpg|thumb|none|400px|SVD Dragunov in-game with wooden furniture]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The player character fires a painted [[M79 grenade launcher]] from an ultra-light helicopter during the gameplay debut trailer.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[Image:FarCry4GL.jpg|thumb|none|500px|A screenshot of the M79]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]] is featured on the game's cover.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|RPG on the left.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
The C4 from [[Far Cry 3]] returns, and appears exactly the same.&lt;br /&gt;
[[Image:FarCry4C4.jpg|thumb|none|500px|A screenshot of the player handling C4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] appears on the game's cover. The in-game hand grenade icon in the weapon menu is also an M26.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|400px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|M26 is in the kneeling mans hands.]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|600px|The icon at the 2 O'clock position appears to be an M26.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Auto Crossbow&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The player uses an automatic crossbow, fittingly named &amp;quot;Auto Crossbow&amp;quot;, during the debut gameplay trailer. The weapon's icon appears to be a Bizon PP-19.&lt;br /&gt;
&lt;br /&gt;
[[Image:FarCryCrossbow.jpg|thumb|none|500px|A screenshot of the player using the &amp;quot;Auto Crossbow&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;2&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;Far Cry Series&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Original Series'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Far Cry]]'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts: Evolution'' (2006)&amp;lt;br&amp;gt;''[[Far Cry Instincts: Predator]]'' (2006)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Vengeance'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Ubisoft Series'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry 2]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 3]]'' (2012)•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 4]]'' (2014)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Crytek ''Crysis'' Series'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Crysis]]'' (2007)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis|Crysis Warhead]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 2]]'' (2011)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 3]]'' (2013)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Movies'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry (2008)|Far Cry]]'' (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
-------------------&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;{{Cry Series}}&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
[[category:template]]&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855340</id>
		<title>Far Cry 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Far_Cry_4&amp;diff=855340"/>
		<updated>2014-10-02T22:53:37Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|300px|''Far Cry 4'' (2014)|right]]&lt;br /&gt;
&lt;br /&gt;
'''''This sequel to Far Cry 3 sees the player take on a new Psychopathic enemy in Kyrat, high in the Himalayas. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Kimber Warrior ==&lt;br /&gt;
&lt;br /&gt;
A [[Kimber Warrior]], Returning from Far Cry 3 where it was called the &amp;quot;1911,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In Far Cry 3 the Kimber Warrior features an eight-round magazine; It will likely be the same for Far Cry 4&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|400px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:FarCry4Kimber.jpg|thumb|none|500px|A screenshot featuring the player reloading the Kimber]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Bizon PP-19==&lt;br /&gt;
The game's automatic crossbow utilizes the icon of a [[Izhmash PP-19 Bizon]].&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted &amp;quot;Auto Crossbow&amp;quot;/Bizon]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
&lt;br /&gt;
In the debut gameplay trailer, the player can be seen using a suppressed [[Intratec TEC-9]], called the &amp;quot;A-99&amp;quot; in-game. The weapon's icon is shown without a suppressor, but it is unknown whether the suppressor can be removed.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FarCry4Tec9.jpg|thumb|none|500px|A screenshot featuring the player using the TEC-9]]&lt;br /&gt;
[[Image:FarCry4WeaponWheel.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the A99]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MP34==&lt;br /&gt;
&lt;br /&gt;
In a pre-release screenshot, the player can be seen holding a [[Steyr MP34]] submachine gun. It is fitted with an aftermarket RIS in front of the rear sight.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|600px|Steyr MP34 with a mounted sling and bayonet - 9x19mm]]&lt;br /&gt;
[[Image:MP34FC4.jpg|thumb|none|600px|Screenshot of the weapon. Note the RIS.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz. 61==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] return from ''Far Cry 3'' &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|400px|none|Vz. 61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] is called the &amp;quot;Vector .45 ACP,&amp;quot; return from ''Far Cry 3''.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-103 ==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] appears on the cover and in several trailers. The model is reused from [[Far Cry 3]].&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|AK on the left.]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordinance Factory P416==&lt;br /&gt;
The &amp;quot;P416&amp;quot; returns from ''Far Cry 3'' and shares the same model. It is seen in a pre-release screenshot.&lt;br /&gt;
[[Image:P416.jpg|thumb|none|400px|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO - 7.62x39mm]]&lt;br /&gt;
[[Image:FC4P416.jpg|thumb|none|400px|The player shoots the P416 at an enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A SOCOM 16==&lt;br /&gt;
&lt;br /&gt;
A [[SOCOM 16]] appears on the trailer. The model is reused from [[Far Cry 3]].&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
In screenshot, The player character escaping his TEC-9 firing at the enemy using the machine gun [[PKM]]&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM with classic (most seen) version of the flash hider - 7.62x54mmR]]&lt;br /&gt;
[[Image:Farcry4Screenshot-2.jpg|thumb|none|500px|A screenshot featuring the enemy using the PKM]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
&lt;br /&gt;
The player utilizes an [[MG42]] in the debut gameplay trailer. In-game it is simply referred to as the &amp;quot;MG42&amp;quot;.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FarCry4MG42.jpg|thumb|none|500px|A screenshot featuring the player using the MG42]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the name as the MG42]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Baikal MP-133 ==&lt;br /&gt;
Return from ''Far Cry 3''  It is seen in the trailer.&lt;br /&gt;
[[Image:Mp133-1.jpg|thumb|none|400px|Baikal MP-133 with extended magazine tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
[[Winchester Model 1887]] must be one of the shotguns that appear in the game.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]&lt;br /&gt;
[[File:Far Cry 4 Shotgun.jpg|thumb|none|500px|A screenshot which player holds the Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Gepard GM6 Lynx==&lt;br /&gt;
&lt;br /&gt;
Seen as an icon on the weapon wheel in the debut gameplay trailer, is what appears to be a [[Gepard GM6 Lynx]]&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard M6 Lynx - 12.7x108mm]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|500px|A screenshot of the weapon selection wheel showing the Silhouetted Lynx ]]&lt;br /&gt;
[[Image:Far Cry4Screenshot3.jpg|thumb|none|500px|A screenshot of first person with Sniper Lynx. His friend with AK-103]]&lt;br /&gt;
&lt;br /&gt;
==SVD / SVD-M Dragunov ==&lt;br /&gt;
&lt;br /&gt;
An SVD Dragunov is seen in two pre-release screenshots with synthetic and wooden furniture. Like in ''Far Cry 3'', the different furnishings are considered &amp;quot;paint jobs&amp;quot; for the rifle that can be purchased by the player.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:FC4SVD.jpg|thumb|none|400px|SVD Dragunov in-game with synthetic furniture]]&lt;br /&gt;
[[Image:FC4SVD2.jpg|thumb|none|400px|SVD Dragunov in-game with wooden furniture]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The player character fires a painted [[M79 grenade launcher]] from an ultra-light helicopter during the gameplay debut trailer.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[Image:FarCry4GL.jpg|thumb|none|500px|A screenshot of the M79]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]] is featured on the game's cover.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|RPG on the left.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
The C4 from [[Far Cry 3]] returns, and appears exactly the same.&lt;br /&gt;
[[Image:FarCry4C4.jpg|thumb|none|500px|A screenshot of the player handling C4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M26 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] appears on the game's cover. The in-game hand grenade icon in the weapon menu is also an M26.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|400px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:FarCry4Cover.jpg|thumb|none|500px|M26 is in the kneeling mans hands.]]&lt;br /&gt;
[[Image:FarCry4WeaponWheelMG.jpg|thumb|none|600px|The icon at the 2 O'clock position appears to be an M26.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Auto Crossbow&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The player uses an automatic crossbow, fittingly named &amp;quot;Auto Crossbow&amp;quot;, during the debut gameplay trailer. The weapon's icon appears to be a Bizon PP-19.&lt;br /&gt;
&lt;br /&gt;
[[Image:FarCryCrossbow.jpg|thumb|none|500px|A screenshot of the player using the &amp;quot;Auto Crossbow&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;2&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;Far Cry Series&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Original Series'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Far Cry]]'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts'' (2004)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Instincts: Evolution'' (2006)&amp;lt;br&amp;gt;''[[Far Cry Instincts: Predator]]'' (2006)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''Far Cry Vengeance'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Ubisoft Series'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry 2]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 3]]'' (2012)•&amp;amp;nbsp;&amp;amp;nbsp;''[[Far Cry 4]]'' (2014)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Crytek ''Crysis'' Series'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Crysis]]'' (2007)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis|Crysis Warhead]]'' (2008)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 2]]'' (2011)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Crysis 3]]'' (2013)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center|'''Movies'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Far Cry (2008)|Far Cry]]'' (2008)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
-------------------&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;{{Cry Series}}&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
[[category:template]]&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=851381</id>
		<title>Talk:Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=851381"/>
		<updated>2014-09-17T01:52:34Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== new page and type 56-2 ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I made this kinda quick. Didn't have a lot of time to check errors.&lt;br /&gt;
I'm relatively new to the editing in this site. So if any veteran&lt;br /&gt;
around with more knowledge could help improve the article would be indeed&lt;br /&gt;
great.&lt;br /&gt;
When it comes to the weapon, I believe it's a Norinco Type 56-2 since the stock&lt;br /&gt;
looks like the one in a Type 56-2. Otherwise correct if I'm wrong.&lt;br /&gt;
Also one of the guys seems to have a laser sight. Don't know which sort though&lt;br /&gt;
[[User:Santos|Santos]] 17:08, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rifles seem to have some sort of rail system on them... which I think is a shame--[[User:Gran28|Gran28]] 10:55, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Most likely is the handguard with picatinny rails. The guy knocking on the van leading those other two men, seems to have a laser sight attached to it. This is a handguard is from FAB-Defense. http://www.fab-defense.com/images/big-details/ak-47-1.jpg&lt;br /&gt;
&lt;br /&gt;
One of the screenshots mentions &amp;quot;excellent&amp;quot; trigger discipline, to me it looks like his finger is actually on the trigger as there is a small curve in the shape of the finger, I wouldn't refer to that as excellent trigger discipline. --[[User:Cool-breeze|cool-breeze]] 14:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:To me it looks like the guy is holding his finger just slightly above the trigger area, not excellent but still better than most games have, to be honest the only game i can remember that had great trigger discipline was MGS4 where Snake kept his finger completely off the triggers of all weapons unless he was aiming them, but i think that since they're both video games, bad trigger discipline can be excused since i doubt developers want to spend who knows how many hours giving every character separate finger animations for trigger discipline, and also there is the fact that the character can have their fingers wrapped around the triggers, but the players have theirs completely off the fire button, so essentially, it's our own 'trigger' discipline that video game characters have (least that's how i see it)  we should save the bad trigger discipline arguments for movies.[[User:Kornflakes89|Kornflakes89]] 16:26, 8 March 2012 (CST)&lt;br /&gt;
::Add ''[[ArmA 2]]'' to the list of games with excellent trigger discipline. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 03:55, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
Help to identify; looks like a M4 rifle with longer (?) and suppressed barrel. [[User:Pawelm|Pawelm]] ([[User talk:Pawelm|talk]]) 13:55, 10 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
I would say that it has a shorter barrel than an M4A1. I would say it's a suppressed [[Mk. 18 Mod 0]]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 14:21, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Suppressor resembles an AAC model which covers more of the barrel than the KAC suppressors we commonly see, so it's possible it could still be an M4. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:10, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If it was an M4 length barrel, there would be no suppressor left to actually trap the gas to suppress the weapon. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:24, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
looks like it has the older CAR-15 style stock [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:38, 11 November 2012 (EST)&lt;br /&gt;
:What people refer to as CAR-15s (XM177, XM177E1, XM177E2 etc) were fitted with a stock that was made of aluminium with a black polymer coating as seen [[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|here]]. Later Colt carbines up to and including the M4 had a synthetic fiberlite stock as seen [[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|here]]. The easiest way to tell them apart are the vertical reinforcing ribs that are present on the side of the fiberlite stock, which are present in the game gun. As this stock can be found on Mk. 18s, Model 933s and M4s (all of which this gun could be depending on how the suppressor fits) that doesn't really help. However as the gun has the slim handguard rather than the thicker double heat shield M4 handguard, my best guess would be a Mk. 18. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:03, 11 November 2012 (EST)&lt;br /&gt;
::What I think he meant was this is the 3rd Gen stock, the four-position plastic, not the newer six-position.--[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 02:43, 12 November 2012 (EST)&lt;br /&gt;
I've seen scans that show one of the other characters holding that weapon without a suppressor on it. I'd definitely go with Mk.18 --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 01:12, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm sure that this is why this image is in this section, but I cant believe these animated pictures as validation for the weapons in the game. GTA IV had MANY weapons in the loading screens that for what ever reason never made it to the final product.--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:05, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:Check the [[Grand Theft Auto IV]] page and you'll notice we include loading screen weapons on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:16, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::If a weapon is in the game and can be identified, then it should be identified. This includes artwork, loading screens, stock footage, in-game posters, whatever; if it's a clear and identifiable shot it's included. Weapons only seen in previews can also be included as long as the image is from a legitimate source and not leaked. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:52, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Cover for the latest Game Informer magazine. You can see the suppressor is missing but the muzzle and the barrel is missing [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:03, 28 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Selection hope==&lt;br /&gt;
&lt;br /&gt;
So I don't know about most of you, but one of the worst aspects to these games is the frank lack of weapons for which you to use. I am not saying that the game doesn't need 100 different firearms, but there is no need to use the low level weapons once the higher tier weapons are unlocked (compare the Glock and Desert Eagle in GTA IV, how often do you use the Glock after unlocking). If nothing else I hope that this game has at least 3-4 variations in firearm. There are tons of vehicles to choose from, but you dont spend most of your time offing people with cars. Having to use the same repetitive weapon again and again bores me. What are your thoughts?--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:09, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Four or five options of each type sound good to me. I'm hoping we get a silenced pistol again this time. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:21, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:@Spartan198, exactly! The way I have seen it (for example), in the pistol category there should be a standard (Glock), Hi standard (1911), Burst (Beretta 93R), Special (Silenced [if no ability to customize]), and Magnum (Desert Eagle/Equivilant). Now this is a very basic look, but I think you can catch my drift. Same thing for shotguns where there should be a Double Barrell (For range and/or sawed off), Pump (Mossberg), Semi Auto (Benelli M4), and Automatic (USAS-12/AA-12). You can make any adjustments for which weapons are in which category does not matter. But the differences. --[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 12:45, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Seeing the silenced 56-2s in the reveal; its likely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 01:25, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping to see an [[Ithaca 37]] in this like in San Andreas, being that this is taking place in the same fictional Los Angeles. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 04:01, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping for a SIG P226 myself this time around, but with the 92FS, that's looking unlikely. I like Valiant's system of classification, though. Using that system, I'd like to see assault rifles classified like this: an AKMS without a stock (low accuracy, short range), the Type 56 (medium accuracy, short range), the AR-15 variant (high accuracy, medium range), TAR-21 (high accuracy, long range). A grenade launcher attachment (if the weapons are customizable) would be nice, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:38, 19 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Trailer 2==&lt;br /&gt;
http://www.youtube.com/watch?v=Vzue74y7A84&lt;br /&gt;
&lt;br /&gt;
The only new weapon I see looks to be an M4 type at 1:15. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:05, 14 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Aaaargh! Why won't videos stream for me? It's been like this for the past 3 days! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:34, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Trailer #2 Screenshots ==&lt;br /&gt;
&lt;br /&gt;
[[File:Gta5-1.JPG|200px|thumb|none|AR15 platform rifle]] &lt;br /&gt;
[[File:Gta5-2.JPG|200px|thumb|none|The handguard is longer than M4-style one]] &lt;br /&gt;
[[File:Gta5-3.JPG|200px|thumb|none|AR15 style rifle, looks a bit like a HK416 to me, also the guy on the right has the same, or very similar gun]]&lt;br /&gt;
&lt;br /&gt;
The rifle on the 3rd screencap looks like a HK416 variant (handguard with these thin vents). Also the rifle in 1st and 2nd screenshot seems to be different than the one in the 3rd. It has a black magazine, in games a gun rarely can have a mag swapped out. :D --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:06, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
PS sorry for the black bars guys :\ --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:08, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:I'm guessing it is the same rifle in all 3 caps. Also, in the first screencap you can see the distinctive forward assist/brass deflector that is used on VLTOR VIS and MUR upper receivers ([[Media:NovesDiplomat.jpg|here]] is a picture of a Noveske Diplomat with a VIS upper showing the forward assist). Although these uppers are used on Noveske rifles, I don't think this is one as the handguard is wrong. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:22, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
It looks like more an AAC Honey Badger (look at the stock and the bolt) than an HK416 or AR-15-like rifle for the 3rd picture. --[[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]])&lt;br /&gt;
:Several reasons why I don't think it is a Honey Badger: firstly, the stock on the Honey Badger extend on rails on the side of the receiver like an MP5, as opposed to this where it extends along the buffer tube in typical Colt Carbine fashion; secondly it appears that it has a VLTOR VIS/MUR upper receiver based on the design of the combined forward assist and brass deflector which the Honey Badger doesn't; lastly, even if you disagree that it is a VLTOR upper it definitely has a forward assist, which the Honey Badger does not just having a normal brass deflector. In what way do you think the bolt makes it a Honey Badger they are pretty much the same on a typical AR-15 and a Honey Badger aren't they? (with the exception of the FA serrations, but from these screenshots you cannot tell whether they are there or not.)  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:30, 29 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Very usefull thing i found ==&lt;br /&gt;
&lt;br /&gt;
Hey guys i think this thread has everything about Weapons for GTA V, GTA Fans are really great at spotting things http://www.gtaforums.com/index.php?showtopic=532181&amp;amp;st=0&lt;br /&gt;
--[[User:Faizanali|Faizanali]] ([[User talk:Faizanali|talk]]) 03:38, 20 November 2012 (EST)&lt;br /&gt;
: As a member of GTA Forums, I can reliably say that anything you see there should be taken with the biggest dose of salt in history. Like, something from Big Bone Lick State Park. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 04:06, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1911 and Glock ==&lt;br /&gt;
A new artwork was revealed, and it has a 1911 and a glock variant. We should put on the main page?--[[User:Flavio|Flavio]] ([[User talk:Flavio|talk]]) 15:16, 4 January 2013 (EST)&lt;br /&gt;
[[Image:GTA5_PISTOLS.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== New trailers ==&lt;br /&gt;
&lt;br /&gt;
There's new guns found in the trailer of GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]) 18:06, 30 April 2013 (EST)&lt;br /&gt;
[[Image:ar-15 variant.jpg|thumb|none|600px|This is an AR-15 variant, the same as seen in the trailer 2.]]&lt;br /&gt;
[[Image:ar-15 variant 2.jpg|thumb|none|600px|Closer view of the variant.]]&lt;br /&gt;
[[Image:assault rifle gta v trailer.jpg|thumb|none|600px|A new assault rifle, I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer.jpg|thumb|none|600px|A pistol. I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer 2.jpg|thumb|none|600px|A pistol. It seems this is a Beretta 92FS.]]&lt;br /&gt;
[[Image:type 56 gangster.jpg|thumb|none|600px|The Type 56-2 in the hands of a gangster.]]&lt;br /&gt;
[[Image:type 56 trevor.jpg|thumb|none|600px|Trevor shoots his type 56-2.]]&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v new stock.jpg|thumb|none|600px|A new stock on Franklin's Mossberg 590 Cruiser.]]&lt;br /&gt;
&lt;br /&gt;
I got some better images of the weapons that I'll be adding to the article. Here's a better shot of the unknown rifle; it looks kinda like a SCAR-H, but there's bits that aren't right. &lt;br /&gt;
&lt;br /&gt;
Looks more like a weird FAL--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 15:42, 30 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:41, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, here's a shot of the pistol used by Michael in the rappelling scene. I can't identify it, but it almost looks to have an orange tip like an airsoft gun and no hammer. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:58, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[http://gyazo.com/ca7fae1d3d648ca8a2623bb5adb2bbbf.png?1367374112]] Not sure if it's a Hi-Power or 1911, on Michael's TV. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:11, 30 April 2013 (EDT)&lt;br /&gt;
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Yeah, I'm also thinking some kind of short-barreled FAL for the new AR, judging by the magazine and shape of the mag well. It and the Tavor are certainly new and different choices considering GTA's past being dominated by the combo of an AK and M16 variants, which is a good thing. That's four assault rifles altogether now so far (five if the CQBR on concept art shown above is included in the game), so let's hope the other weapon categories have as diverse a selection. And considering how big the weapon selection in [[Red Dead Redemption|RDR]] was, I'm feeling pretty confident about it. Maybe my wish for a P226 could still come to pass after all? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:10, 1 May 2013 (EDT)&lt;br /&gt;
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Here's a higher resolution cropped image of the mystery rifle.&lt;br /&gt;
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[[File:GTA5 Mystery Gun.jpg]]&lt;br /&gt;
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It has the heat shield, gas block, and front sight of an M249, the magazine looks more like a belt bag, and the stock looks derived from the fixed stock of the Masada/ACR. The optic is an out-of-scale Elcan SpecterDR and it has a Magpul AFG2 foregrip. The receiver area lacks details, but I'm going to hazard a guess that it's some kind of M249-based machine gun. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 1 May 2013 (EDT)&lt;br /&gt;
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Now that you said that I start to see it, but my first bet was FAL, in the end it could just be a butchered MG, the stock doesn't somehow look m249ish to me and the heat shield seems tiny.--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 11:13, 1 May 2013 (EDT)&lt;br /&gt;
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:After re-watching the trailer, I'm pretty sure it's supposed to be a [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg light machine gun]. The ammo pouch gets a bit more obvious in motion and it's certainly an ammo pouch, not a 20 round 7.62 magazine. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 04:05, 2 May 2013 (EDT)&lt;br /&gt;
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::I bet it turns out to be something ''really'' stoopid like an LSAT with a modified handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:34, 7 May 2013 (EDT)&lt;br /&gt;
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:::That horrified me for a moment, but I'll sleep soundly tonight knowing that LSAT is tucked a bit further away then the pool of common firearms that appear in GTA. It will be some monstrosity of the natural order regardless. -[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:57, 7 May 2013 (EDT) &lt;br /&gt;
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Seems to be a new pistol, but I can't ID it.[http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:52, 2 May 2013 (EDT)&lt;br /&gt;
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Could be a beretta. Weird pouch like a 50 rounder or something, but yeah now its definitely an butchered mg. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:35, 3 May 2013 (EDT)&lt;br /&gt;
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:Underside of the trigger guard is straight, all Beretta models are rounded downward. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:25, 3 May 2013 (EDT)&lt;br /&gt;
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DRD Tactical Paratus? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 10:33, 3 May 2013 (EDT)&lt;br /&gt;
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You mean the one to the left (its more likely an M4 would make sense for a game not centered around gun pron to have a generic well known firearm rather than some obscure one) if you mean the MG probably even more unlikely to me for now its seems like a franke-gun or at least a horribly scaled one. On a side note look at the one in the case the sight seems to be open http://media.edge-online.com/wp-content/uploads/edgeonline/2013/05/GTA-V-Heists.jpg and definetely a glock held by the guy in the picture little way above http://assets.vr-zone.net/19885/GTA_V_MFT.png -[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 17:00, 3 May 2013 (EDT)&lt;br /&gt;
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:Spartan, gun models in video games can differ from their real life counterparts. It looks like a Beretta to me. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 18:47, 3 May 2013 (EDT)&lt;br /&gt;
::Which gun are you talking about, the one pictured immediately above named &amp;quot;File:GTA5 Mystery Gun.jpg&amp;quot;? If so you need to look at [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg this] image again, as it clearly shows that what looks like a mag from the side is actually a belt bag. Also you have the fact that the front sight and gas block are a match for a Minimi, and what can be seen of the receier in this grainy image is also pretty close. The only obvious differences are the furniture with the stock and handguard being different, and that the scaling is off.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:13, 3 May 2013 (EDT)&lt;br /&gt;
:::Commando, I was actually talking about this pistol: [http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 20:28, 3 May 2013 (EDT)&lt;br /&gt;
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Thats what I already said, since the game obviously has one in it, it's probably a beretta. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:59, 4 May 2013 (EDT)&lt;br /&gt;
:I know, I was agreeing with you because Spartan said that it couldn't be a Beretta with the squared trigger guard. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:57, 4 May 2013 (EDT)&lt;br /&gt;
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Sorry came of a bit rude , I meant to accentuate the fact that beretta is probably what everyone will think it is in the first place since it is confirmed to be in the game and beretta's have that distinct look of the slide,besides there's no reason to believe its some other gun since GTA's have tried to bring multiple weapons (AK's,AR's), instead of doing the COD thing and putting in several AR based ones, since they usually have a limited pool (like 3 in a category I believe) --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:09, 4 May 2013 (EDT)&lt;br /&gt;
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*I was almost going to say it looked like a [[SIG SG 552|SIG552]], but the straight-edge magazine (rather than curved) says otherwise. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 02:32, 17 May 2013 (EDT)&lt;br /&gt;
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http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/1280%20(1).jpg Looks like a 1911 or Hi-Power in Michael's hand. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:42, 13 June 2013 (EDT)&lt;br /&gt;
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I can almost guaranty that the handgun above is another Beretta. If you look closely you can see the exposed barrel from the cutaway slide and you can barely make out the step in at the end of the barrel which a characteristic shared among all 92-series handguns.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:02, 15 June 2013 (EDT)&lt;br /&gt;
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== New pictures ==&lt;br /&gt;
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New pictures of guns in GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]&lt;br /&gt;
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[[Image:ar-15 variant gta v 2.jpg|thumb|none|600px|A very close view of the AR-15 variant.]]&lt;br /&gt;
[[Image:GTAV_RPG.jpg|thumb|none|600px|A RPG-7 based of the Airtronic RPG-7.]]&lt;br /&gt;
[[Image:gta v m134 without green camo.jpg|thumb|none|600px|The handheld GE M134 without it's green finition.]]&lt;br /&gt;
[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
[[Image:gta v lmg (maybe M249).jpg|thumb|none|600px|Another view of the AR-15 variant, this time with a new LMG.]]&lt;br /&gt;
[[Image:franklin's beretta 92fs.jpg|thumb|none|600px|Franklin's Beretta.]]&lt;br /&gt;
does anyone notice that Franklins Beretta has a Glock trigger guard? --[[User:Policerlhpd|Policerlhpd]] ([[User talk:Policerlhpd|talk]]) 03:57, 8 June 2013 (EDT)&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v night.jpg|thumb|none|600px|Franklin at night with his Mossberg 590 Cruiser. I guess this is his favorite weapon.]]&lt;br /&gt;
[[Image:gta v ar-15 variant.jpg|thumb|none|600px|Again, the AR-15 variant. Last time I put it here.]]&lt;br /&gt;
[[Image:gta v mossberg.jpg|thumb|none|600px|Again, the Mossberg.]]&lt;br /&gt;
:[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
:That's a camera. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:40, 4 May 2013 (EDT)&lt;br /&gt;
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Yup camera 99% (since there is the same one in the SUV), seems that this game will sport gun customization at least color, the green Tavor,the green mini, and now the green shotty. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:26, 4 May 2013 (EDT)&lt;br /&gt;
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I see a lot of influence from [[Heat]]. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 03:20, 8 May 2013 (EDT)&lt;br /&gt;
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Yeah probably, but that is the trend in general with GTA's they put in references to movies and pop culture all the time. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:04, 8 May 2013 (EDT)&lt;br /&gt;
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O yea, I know. This isn't my first GTA game by far. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:53, 9 May 2013 (EDT)&lt;br /&gt;
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It's even right in the game, this time. According to an in-depth preview I watched on YouTube, Michael takes his ideas for heists directly from the game universe's versions of such movies. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:30, 8 May 2013 (EDT)&lt;br /&gt;
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So is rockstar going to release the preview cause, all I have found right now is people talking for an hour about it .--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 04:50, 11 May 2013 (EDT)&lt;br /&gt;
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:They haven't released any public gameplay demos, no. At least none that I've seen yet. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:20, 11 May 2013 (EDT)&lt;br /&gt;
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:As soon as they do, the media's going to be all over it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 17:22, 11 May 2013 (EDT)&lt;br /&gt;
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Here's a clearer picture of the pistol Franklin is holding in a previous screenshot.&lt;br /&gt;
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[[File:Gtav pistol franklin.jpg|thumb|none|600px]]&lt;br /&gt;
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Looks like some kind of cross between a Beretta and a Desert Eagle. It might be the &amp;quot;pistol .50&amp;quot; being offered as preorder DLC. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:25, 13 June 2013 (EDT)&lt;br /&gt;
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Seems like a different gun from the one in the above, I mean this probably is just a horrible DE, maybe work in progress, although GTA was never on top in weapons department. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:33, 14 June 2013 (EDT&lt;br /&gt;
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http://www.gtav.net/screenshots/ - collection of official screenshots, might contain some weapons not already talked about. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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== Gameplay Video ==&lt;br /&gt;
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http://blog.us.playstation.com/2013/07/09/first-grand-theft-auto-v-gameplay-video/&lt;br /&gt;
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Go ahead and spot 'em. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:58, 9 July 2013 (EDT)&lt;br /&gt;
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Dammit, Rockstar, take my money already! At 3:15, I can see an AW-type sniper rifle, a multi-shot grenade launcher (it looks similar to the hybrid grenade launcher in [[Resident Evil (2002 VG)|Resident Evil Remake]]), and a roll of dynamite in the weapon wheel. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:12, 9 July 2013 (EDT)&lt;br /&gt;
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http://gyazo.com/946b75dda4df617e58df36a566d7812a.png Got a screencap of Franklin with a tan M82A1M.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:01, 11 July 2013 (EDT)&lt;br /&gt;
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== Article on GTA V Gunplay ==&lt;br /&gt;
Found this article about the evolution of GTA V's gunplay on GTA Place. [http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:39, 9 July 2013 (EDT)&lt;br /&gt;
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== New picture. ==&lt;br /&gt;
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[[File:GTA5UNKNOWNPIST2.jpg|thumb|none|600px]]&lt;br /&gt;
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[[User:Bonshomme|Bonshomme]] 14:00, 10 July 2013 (CDT)&lt;br /&gt;
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Is that seriously a rail on the side of the slide? [[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 05:27, 11 July 2013 (EDT)&lt;br /&gt;
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::Okay, I'm definitely not getting this game! Rockstar has always failed with the guns department (except in Max Payne 3), and that thing looks absolutely hideous. I'm done with the GTA series... Maybe when someone makes a skin mod for the guns, I'll get a copy... -.- --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 08:50, 11 July 2013 (EDT)&lt;br /&gt;
::: Good. That leaves a copy for me. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:01, 11 July 2013 (EDT)&lt;br /&gt;
::::As if there will not be enough copies to go around, eh? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
:::While you are certainly entitled to your opinion and I always consider gun accuracy a +1 for me, incorrect weapon details isn't really much of a reason to not buy a game IMO (hell, I still got my copy of BO1). Again you are entitled to your opinion.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 11:06, 11 July 2013 (EDT)&lt;br /&gt;
:::: While I'm glad you won't be playing the game so as to avoid running into some joyless bother online, it seems to me more likely that the gun is a supposed to be some manner of TDI Kard, than whatever 1911/glock designed solely to offend your sensibilities you think it is. --[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 17:18, 11 July 2013 (EDT)&lt;br /&gt;
:::::You have been playing too much Black Ops 2 if you think there is anything about that remotely resembling a Kard. It obviously has a conventional pistol layout with a slide, and the frame and general outline suggests a 1911. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:25, 11 July 2013 (EDT)&lt;br /&gt;
::::Well, you know what they say: opinions are like assholes, everybody's got one. I'm just sayin' you can't deny the fact that that... ''THING'' looks like a fugly frankengun, that should never see the light of day. I'm still hopin Rockstar has upped their gunplay from previous GTA titles, and made the gunplay (and the guns themselves) in this one a bit more realistic. You know, since they seem to be makin' this game another ground-breakin' masterpiece... Plus, I don't play with naive fanboys... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
:::::If you would take the time to look at the trailer and use your words rather than skip to some nonsense about Black Ops 2, a game I haven't played not that it even matters, you might notice that Franklin uses the same pistol later in the trailer, his is fitted with an extended magazine and is seemingly firing on full auto, so, my suggestion that it's TDI Kard, I thought, might make a bit more sense than just losing your mind and writing off a whole title based on the appearance of a single handgun in the game. I can see how that might read as naivete though, I've had the wool pulled over my eyes and have been tricked into accepting a game in spite of the massive flaws it's exhibited in the design of one of it's firearms in a few seconds of footage and a screenshot or two, right?--[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 12:27, 12 July 2013 (EDT)&lt;br /&gt;
::::::Yes. Btw, are you directing that comment to me or Commando552? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 16:45, 12 July 2013 (EDT)&lt;br /&gt;
:::::::At least some of it was directed at me so will address that part first. If your only evidance for it being a Kard is that it fires on full auto, then you should know that there are many other production pistols that are capable of full auto fire, not to mention the fact that it is possible to convert pistols to full automatic. Regardless of this, it is a game where they can give a gun whatever characteristics they choose so whether or not it is depicted as firing in full auto means nothing in real terms. Secondly, I have to say again it looks absolutely nothing like a Kard. If you can't see this then there is nothing that I can say to change your mind, but when I look at it I see absolutely nothing about the gun that suggests they based anything off of the Kard. If you put a gun to my head and made me take a guess at what it is meant to be I would probably say I highly customised (or very poorly modeled) full auto Glock, or maybe something like an Arsenal Strike One (which is available in FA/burst versions) but the shape is not really anything like one, it is just reminiscent of one if the &amp;quot;rail&amp;quot; on the front of the slide was actually the front slide serrations. In general can everyone chill out a bit about this game, we could do without the GTA talk pages degrading into a bitch fest like the COD ones historically have. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:51, 12 July 2013 (EDT)&lt;br /&gt;
::::::::I have to agree with Commando on the fact that it looks nothing like a Kard. Maybe a fuse of a badly-rendered Glock and a I9II... I also have to agree with Commando on the latter; regardless of my opinion on the possible depiction of guns/gunlay, there's no doubt that GTA V is going to be a great game (knowing Rockstar). Altough I still stand by my comment about not acquiring the game in the future, I realize that I shouldn't have been so outspoken about it, especially here, on the IMFDB. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 22:25, 12 July 2013 (EDT)&lt;br /&gt;
Well, look at MoH:WF, a game with accurate gun play but pretty mediocre everywhere else. Your opinion is yours, but what about Read Dead Redemption?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:38, 11 July 2013 (EDT)&lt;br /&gt;
:Well don't get me wrong. I care about other elements besides gunplay such as gameplay and story. And as for RDR it was pretty accurate aside from a few minor mistakes.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 12:05, 11 July 2013 (EDT)&lt;br /&gt;
::I agree with you, RDR was, and still is, pretty awesome. I still play it with my friends sometimes. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
Speaking of rails on the slide, it's been confirmed that we get weapon AND car customization to a pretty nice degree. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:19, 11 July 2013 (EDT)&lt;br /&gt;
::Don't get me wrong, I always enjoy the stories and the messages Rockstar provides in their games. But I've never been a fan of the GTA-gunplay. I'll be going for Saints Row IV this fall, instead of this. At least they don't even TRY to make the game realistic, so the gunplay is WAAAAY over the top. But that just makes it fun. PS. I enjoyed MOH:W... well, to a certain degree.--[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
::: Well, the gunplay that we've seen in the trailer (and confirmed in interviews) actually comes much more from Max Payne 3. You can run and gun without needing to aim and slow your movement, as well as switch between hard lock, soft lock, and full free aim in the options to suit your play style. You've still got the cover shooting and blindfiring, but you can actually be mobile in gunfights. There's also new options like being able to get in and out of a car while staying low to take cover behind it, as well as entering and exiting a car already shooting. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:33, 16 July 2013 (EDT)&lt;br /&gt;
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Has anyone considered that the pistol above could be a placeholder for something more real.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 15:40, 11 July 2013 (EDT)&lt;br /&gt;
:Its a possibility but given how we're two months away from release its unlikely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:18, 11 July 2013 (EDT)&lt;br /&gt;
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I don't think it is a placeholder, but I think there is a possibility that it is a bug where the wrong texture is on the model or it is using the low detail distance model or something, as there are several inconsistencies that make not sense. Firstly you have the fact that there is what appears to be a rail (which is scaled way too small) on the side of the slide. Then you have those weird horizontal black lines at the front of the slide and frame. Assuming that the black square at the back is meant to be the slide serrations, they span across both the slide and the top of the frame, which I have never seen on a real pistol. There are generally also lines all over the place on both the slide and frame which have no business being there on either a real gun, or a gun that is suggested by the silhouette of this. To top it off it also looks like it is ejecting rifle sized brass, but this is really the least of its problems. To me this gun looks ''so'' bad that it must be an error or something. It isn't just low detailed or simplified, or with random parts switched out for aesthetics, it actually appears deliberately FUBAR'd for no apparent reason.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:17, 11 July 2013 (EDT)&lt;br /&gt;
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I'm inclined to agree with Commando. All the guns on the page are designed relatively accurately except this one, which makes me think it's a texture bug. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:22, 11 July 2013 (EDT)&lt;br /&gt;
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The Pistol is This ? Houge 1911 Avenger System - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 22:48, 6 August 2013 (JST)&lt;br /&gt;
[[File:1911 Avenger System.jpg|thumb|none|400px|Hogue 1911 Avenger System]]&lt;br /&gt;
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== AR 15 reloading ==&lt;br /&gt;
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Did anyone notice in the new gameplay video that when Franklin pulls the charging handle of his AR15, a empty shell falls ? &lt;br /&gt;
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Does that means that his gun jammed, or Rockstar Games made a shell fall each time the charging handle is pulled ? [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 10 July 2013 (GMT)&lt;br /&gt;
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:Probably the latter. And sign your posts by typing four tildes after them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:32, 11 July 2013 (EDT)&lt;br /&gt;
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: It seems like they're doing the same thing as Metal Gear Solid 4, where Snake always racks the charging handle (ejecting an unfired round if it's a mid-mag reload) to chamber a fresh round after inserting the new magazine. This lets them stay realistically detailed while avoiding the +1 confusing that more casual players would have; keep it simple. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:23, 20 July 2013 (EDT)&lt;br /&gt;
::It really is kinda stupid and kinda lazy for animating a reload. Instead of programing someone doing nothing when you do a mid mag reload, they just left the reload animation program run, and I think the extra round coming out is really for the Hollywood effect. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:02, 21 July 2013 (EDT)&lt;br /&gt;
:: It's easier and less resource intensive to add a simple model of a cartridge flying out and use the same animation every time. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:01, 31 July 2013 (EDT) &lt;br /&gt;
Didn't he pull the charging handle a bit too far? [[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 16:20, 17 July 2013 (EDT)&lt;br /&gt;
::Looks pretty normal to me [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:06, 17 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wouldn't also be more confortable to just hit the bolt release ? If doing a mid mag reload, nothing to do because a round is chambered, but it seems more natural to me to just hit the bolt release than racking the charging handle. [[User:Zebracherub|Zbracherub]] ([[User talk:Zebracherub|talk]]) 06:05, 28 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It would, but this is GTA, where any random joe can hop in and know how to pilot a fighter plane or kill hundreds of people at a time without Homeland Security (or NOOSE, as they're called in-game) locking the city down like Guantanamo Bay NS, so it's not that big a deal IMO. Besides, I'd say this is just Rockstar showing off and proving they're still the pimps of the gaming industry. Aaargh! Why won't September 17th get here sooner?! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 03:08, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Theres lots of screen shots on the official site, some with weapons (an MP5 being fired by a SWAT member from an SUV). As for the flying part I thought they confirmed only Trevor is good at flying, it is possible there are missions the others learn to do that, SA had them, and we don't really know Niko didn't have any background in flying, Vercetti had little background at all and he was pretty old. As for the killing part most games have that I mean look at shooters even if we ignore the regeneration its quite improbable that one men can take out 20 in open shootout. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 12:32, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Nope, all three characters can operate any vehicle in the game, each one is just going to be better in one area than the others. This was confirmed by Rockstar in a Q&amp;amp;A posted on TGTAP forums. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:46, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CTAR-21 ==&lt;br /&gt;
&lt;br /&gt;
I only noticed after editing the G11 to a CTAR-21, but does nayone know if this is meant to be the same gun just in different builds?&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|500px|none|]]&lt;br /&gt;
From the fact that it is someone using the gun firing from a helicopter, at another helicopter, I would assume that this is the same piece of gameplay just with altered models. The confusing thing though is that the picture with the better correctly looking CTAR-21 is from November last year, as opposed to the crappy modded for no reason Tavor which is from a recent gameplay trailer. This would suggest that either the recent gameplay trailers used a '''very''' out of date build, or they deliberately messed with the weapons to make them less correct at some point during development, I would guess for legal reasons.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:05, 6 August 2013 (EDT)&lt;br /&gt;
: It's fully possible that they altered the models to make them look different purely because they liked it better that way. They're making entertainment that looks good, not real-life gun porn. Aesthetic considerations are important. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:43, 15 August 2013 (EDT)&lt;br /&gt;
This is from the multiplayer trailer. It's definitely not in the TAR-21 family.&lt;br /&gt;
[[File:Gta5 online 32.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
A new screenshot was released showing a closer shot of the Tavor and it seems to have a P90-style fore-end.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:06, 7 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Pictures ==&lt;br /&gt;
&lt;br /&gt;
Two new photos have been released of a sniper rifle and that AP Pistol. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:49, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav10.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, I need to work at getting some caps from the new multiplayer trailer. But the apparent CTAR-21 (known in-game as the Advanced Rifle) actually doesn't really look like said gun in the final game except in the barest sense.&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
&lt;br /&gt;
Thanks to iNero from GTA Forums for the picture. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:40, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:Looks like an oversized MP5A3.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 18:16, 22 August 2013 (EDT)&lt;br /&gt;
:: Highly doubt that. The only part of the shape that really matches an MP5A3 is the stock, and it has a short, straight magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:03, 23 August 2013 (EDT)&lt;br /&gt;
:::Well as for the short mag, Rockstar said that weapon customization is going to be featured. So maybe the 10 round (civilian legal?) magazines is going to be an option. Also straight MP5 mags do exist. [[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:47, 23 August 2013 (EDT)&lt;br /&gt;
:::Straight MP5 magazines are older ones, and that doesn't match the pattern. The magwell is also too large for the magazine and it's sticking out at an awkward angle. And again, there's absolutely nothing that actually resembles an MP5 except for maybe the stock. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 17:25, 23 August 2013 (EDT)&lt;br /&gt;
:::Looking at the SMGs currently documented on the site, I think it now looks similar to a [[FAMAE SAF]]&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:33, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Who labeled it a CZ Scorpion EVO 3? Looks a little like in the lower receiver/trigger guard area, but the rest is more MP5/SAF.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:23, 25 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It looks like an MP5 with a sort of super-short G3 handguard. There's a closeup of it on one of the loading screens. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:00, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M82? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the rifle in the first picture of the &amp;quot;Unknown Sniper Rifle&amp;quot; section (the one Franklin is holding on the roof) look a lot like an M82 variant? it has the muzzle brake and what we see of the body has the general shape. I don't have the pic now, but a recently released photo shows the sniper rifle on the weapon wheel photo and it's NOT the same gun. It actually looks closer to an Accuracy International rifle. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:39, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's a Barrett all right, check this screencap.&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:38, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GTA Online Rifle ==&lt;br /&gt;
Found this over on Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAOnlineRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
They have it identified as a SCAR-L, but it's hard to make out. General shape is right for a SCAR, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:58, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MK18 artwork ==&lt;br /&gt;
I separated it from the LR300 section since they clearly aren't the same weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:55, 3 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson M&amp;amp;P or Springfield XD? Can't identify.==&lt;br /&gt;
A person on another forum posted this pic of Michael holding a nickle plated handgun but the view is only from the top. I don't think it's a Glock because of the way the ejection port looks but I might be wrong. I can't see an exposed hammer. Any help?&lt;br /&gt;
&lt;br /&gt;
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/344.jpg&lt;br /&gt;
&lt;br /&gt;
It could be a colored &amp;quot;AP Pistol&amp;quot;. Paint jobs are among the weapon customization options. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:39, 10 September 2013 (EDT)&lt;br /&gt;
: I don't think so. The side rails on the slide are so thick that they would be visible in this image. On GTA Forums there are suggestions that it's a S&amp;amp;W semi-auto. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 07:59, 10 September 2013 (EDT)&lt;br /&gt;
::The side rails on the AP pistol are just on the texture and not on the model aren't they? With a new skin the AP pistol could look totally different. Either way there isn't enough to go on from that shot to determine what it is.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:17, 10 September 2013 (EDT)&lt;br /&gt;
:: It's difficult to tell. One other thing that makes me less convinced that it's the AP Pistol is that this gun has noticeable sights (The AP Pistol distinctly lacks them in all screenshots), and it seems to have a shorter barrel. It's almost definitely a separate gun, unless the customization options are more in-depth than we thought. Another suggestion might be a Taurus 24/7 or similar, as that gun is striker-fired, definitely comes in that finish, and has a similar sight profile from the top. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Side thought - is the AR that Franklin is holding missing the end of the buttstock or is that texture clipping? --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 15:10, 10 September 2013 (EDT)&lt;br /&gt;
: Pretty sure that's just clipping. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game Guide leak ==&lt;br /&gt;
&lt;br /&gt;
Pics of the official game guide are turning up online.&lt;br /&gt;
http://imgur.com/a/ov4Rc#ZQjg5L3&lt;br /&gt;
http://imgur.com/a/vnbVM&lt;br /&gt;
&lt;br /&gt;
No pics of the SMG or LMG sections yet. If you search for GTA V ammunation on youtube you'll find offscreen footage of a guy walking around the gun shop. You can see some sort of RPK clone on the wall.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:53, 12 September 2013 (EDT)&lt;br /&gt;
: No RPK, but the early game machine gun (the &amp;quot;MG&amp;quot;) is pretty much just a PKM. Virtually all of the weapons in the game are already on the page. There's also an Assault Shotgun (which some say looks like a UTS 15 with a box magazine to resemble an AA-12), a sawed-off pump-action that may also be based on a Mossberg 500/590, the Combat Pistol (silver pistol held by Michael in the recently released trio pic, which reminds me of a Taurus PT 24/7 or Ruger P-series like the P97 with a stainless slide), and a Taser. The &amp;quot;unknown pistol&amp;quot; in the article is the PT92, which is apparently chambered in .45 ACP with a standard 12 round magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 00:05, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
This is an exclusive unlock for joining the Rockstar social club.&lt;br /&gt;
&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Not sure what it is myself. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:31, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
As far as I can see, it's 100% fictional. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 05:06, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, seems so. And ugly as hell. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:08, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I see a birdcage flash hider, and the rest looks like the Halo 2/3 Battle Rifle. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:11, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now that you mentioned that, I looked up what Halo battle rifle looks like, and I think this submachine gun might have also borrowed some design decisions from Halo's submachine gun. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:09, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It also has a resemblance to the RCP-120 from Perfect Dark. [[User:RadiumMetal|RadiumMetal]] ([[User talk:RadiumMetal|talk]]) 17:21, 22 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Barrett M-107 A1? ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5SNIPER1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
The muzzle brake and the right side of the gun, and also the color is very similar to the M-107 A1 than the AS50, is it real?&lt;br /&gt;
&lt;br /&gt;
Check out the Gyazo link in my posts above. If you pause at the right moment, the rifle is a Barrett with a raised full length rail.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:36, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat Pistol ==&lt;br /&gt;
&lt;br /&gt;
After unlocking the Combat Pistol in the game and using it quite a bit I'm thinking that it resembles some sort of HK pistol. Initially I thought it was like a USP Compact but I've thought it might be more like a HK45 or HK45c. I'm not sure though as at first I thought it was a Px4. Anyone else have any ideas what it could be? --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 10:39, 20 September 2013 (EDT)&lt;br /&gt;
:The [http://gta.wikia.com/Weapons_in_GTA_V GTA Wiki] lists the combat pistol as the Taurus (well, they say Beretta but we know what they mean), or is that not the case in the final game? Also, that page has a picture of the assault shotgun, which appears to be an [[UTAS UTS-15]] which has been slightly messed with and had a box mag stuck on the bottom.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:51, 20 September 2013 (EDT)&lt;br /&gt;
::The basic pistol is the Taurus not the combat pistol. They list the basic pistol as a P99 so it could be that the combat pistol is a P99. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 15:53, 20 September 2013 (EDT)&lt;br /&gt;
::I concur, the Combat Pistol definitely looks like a P99 to me. Glad they didn't rehash the 1911 or Glock again for the umpteenth time (not that I don't love 1911s and Glocks, I very much do ;D ). [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
:::Having got a decent look at it today I don't think it's a P99. It's got an exposed hammer and the general shape it more like a Beretta Px4 having taken a much closer look at it. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 18:45, 21 September 2013 (EDT)&lt;br /&gt;
::::I'm only going by a tiny thumbnail (don't have the game) but it looks a bit like a [[CZ-G2000]] with a less sever angles around the trigger. This is pretty similar to the PX4, but I think it is a closer match as it has a square trigger guard and doesn't have an ambi safety (thumbnail I've seen is of the right side which lacks a safety). The profiling of the slide is also closer and the serrations look the same design (although there is one less band at both the front and back). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:37, 25 September 2013 (EDT)&lt;br /&gt;
::::I'd rather say a Px4 at this point. I've seen it up close (I DO have the game) and it looks a lot more like it was based on the Px4. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 13:06, 26 September 2013 (EDT)&lt;br /&gt;
:::::I'm going to say having spend about half an hour moving the camera around trying to get really close shots of it that it is a Px4 more than anything else. The slide profile matches, the frame matches, the back of it matches. The only thing that doesn't match is the width of the slide serrations but that could just be a texture choice. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 12:53, 28 September 2013 (EDT)&lt;br /&gt;
::::::I'm going to venture a guess and say it's a combo of a Px4 and a P99, with the Px4 traits shining out the most. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:05, 28 September 2013 (EDT)&lt;br /&gt;
:::::::I don't know who it was who put the combat pistol as the H&amp;amp;K P2000 but it looks nothing like that. If it looks like any H&amp;amp;K pistol it's either the HK45c or the P30. I'm still leaning towards the Beretta Px4 though. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 08:30, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Picked up the guide yesterday evening while I was out and the &amp;quot;Combat Pistol&amp;quot; shown in it matches the general shape of the P2000, actually. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:20, 29 September 2013 (EDT)&lt;br /&gt;
:No one else sees a bit of the PT-909 in it?&lt;br /&gt;
[[File:Tau.jpg|thumb|none|800px]]&lt;br /&gt;
Remember no gun will be an exact match. They're all tweaked.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:10, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/4758e01a97e67d85191a02b267d98a60.png &lt;br /&gt;
The trigger guard and rail look P2000, but the rest resembles the Px4 to me.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:13, 20 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ==&lt;br /&gt;
It's not a Stoner, but rather an M60/M249 hybrid. Basically the stock of an M60, while everything in front of is is M249. Making appropriate changes. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Guns on the TV programs ==&lt;br /&gt;
&lt;br /&gt;
Killed a bit of time as Michael and watched the TV at his house. One of the channels was a FIB program called 'The Underbelly of Paradise'. One of the highlights was a few weapons on a table and one of the guns was a SIG P220-series pistol. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 21:57, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There's also a brief shot of an M1911A1 cycling on an old-style crime show/movie and if you watch Jimmy playing ''Righteous Slaughter'' (a CoD/MoH/BF parody) in his room, the game character uses an XCR and a stainless steel Desert Eagle wielded tandem with a knife in the Harris stance. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:08, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And the preview for the in-game movie ''The Simian'', which I saw while hanging out with Jimmy at a movie theater, has several shots of Hunter attack helicopters and at least one clear shot of the M230 chain gun on one of them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:25, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== What's up with the Carbine Rifle changes?  ==&lt;br /&gt;
&lt;br /&gt;
Uhhh... Guys? The new Carbine really looks like the LR-300 and I thought it was agreed on. I don't know why we needed the change. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:03, 24 September 2013 (EDT)&lt;br /&gt;
:I wasn't the one who changed it, but I 100% agree with the change. First off, it isn't an LR-300 as the overriding unique feature about the LR-300 is that it doesn't have a buffer tube. This gun has a buffer tube. That is before we even get into the fact that the game gun has different furniture and a VLTOR MUR receiver rather than the unique LR-300 one. As with most of the weapons in the game this appears to be a hybrid gun at best, so it can't really be given a proper ID other than a custom AR-15. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:12, 24 September 2013 (EDT)&lt;br /&gt;
:The assault rifle looks like a Hecker &amp;amp; Koch HK416 to me. -[[User:1morey]] September 25, 2013 8:43 AM (EST)&lt;br /&gt;
::It isn't, as far as I can tell there is not a single part on this that matches the HK416: the upper has the brass deflector built into the front of the forward assist like on a VLTOR MUR; the magazine fence on an HK416 is rounded whereas on this it is flat making it look more like one of the many different billet lowers that are available from various manufacturers; the stock is an ACE stocj which appears to be incorrectly depicted as extendable; the handguard is possibly a Daniel Defence MFR, but if not is definitely isn't a piston HK416 one. None of these parts are really perfect matches, but seeing the quality of the models on the other guns this isn't really to be expected.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:36, 25 September 2013 (EDT)&lt;br /&gt;
:::Hmm...after looking through the M16 gallery, and the Colt AR-15 identification guide, and doing some googling, It seems like it COULD POSSIBLY be a hybrid of a Daniel Defense MFR and ZM LR-300, while trying to look like a HK416 (beefy handguard and short barrel), I can't shake it, to me it screams Franken-HK416, don't know why. -[[User:1morey]] September 25, 2013 1:02 PM (EST)&lt;br /&gt;
::::Look at the forwards assist and brass deflector area of this gun:[[File:GTAV_AR15.jpg|thumb|600px|none|]]Note how the forward assist is a large flat faced wedge with the plunger coming out the bottom half of it, with a brass deflector attached at the top front corner. Now compare that to the below image:[[File:NovesDiplomat.jpg|thumb|450px|none|Noveske Rifleworks N4 Diplomat with VLTOR Modstock, EOTech sight and Surefire M900 weapon-light fore-grip - 5.56x45mm]]Notice they are a match. This is a unique thing that is only found on VLTOR MUR and VIS upper receivers (one pictured above is a VIS, MUR is the version without a monolithic handguard) and is due to the forward assist being able to be removed and replaced with a blanking plate fitted only with a brass deflector. Both the HK416 and the Z-M variants used different upper receiver designs to this, so it isn't either of them. I doubt that this is any factory gun in particular, it could be that the modellers just picked and chose various parts and stuck them together to make a gun they liked the look of, or it could be modelled off of a real custom gun that somebody has made. I don't get why people seem to think this is a HK416 (not just you, have seen people all over the place call it that) if the only thing they are going on is the fact it has a short barrel and a chunky handguard, there are a hell of a lot of guns that fit this description and are a closer match than an HK416, like this [[Media:POF P-416-11.JPG|Patriot Ordnance Factory P416]] for example.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 25 September 2013 (EDT)&lt;br /&gt;
:All the guns are hybrids, and the game's artists won't be familiar with the internals so I would go with the gun that is most similar in look, even if the similarities are all on the cosmetic parts and the dissimilarities affect the internals. Also the Combat SMG is an MP5 hybrid, not a Scorpion.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:15, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== pics of all guns except special edition weapons ==&lt;br /&gt;
&lt;br /&gt;
I went and got the game guide. Here are pics of all the guns.&lt;br /&gt;
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http://s13.postimg.org/5humxnsfr/gta_Weap.png&lt;br /&gt;
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[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 15:23, 26 September 2013 (EDT)&lt;br /&gt;
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== ANALYSIS: Daniel Defense MFR 9.0 (Airsoft) ==&lt;br /&gt;
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I've identified the firearm &amp;quot;Carbine Rifle&amp;quot;, I analyzed it done here&lt;br /&gt;
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[[Image:Socom-Gear-Daniel-Defense-MFR-9-001.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-002.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
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Ace skeleton stock:&lt;br /&gt;
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[[Image:Ace Stock Medium1.jpg|thumb|none|400px|Ace skeleton Stock]]&lt;br /&gt;
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Reference: http://jagprecision.com/daniel-defense-m4-mfr-series-from-socom-gear/&lt;br /&gt;
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PaulD21x (talk) 08:27, 27 September 2013 (VE)&lt;br /&gt;
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Nailed it, nice.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:58, 28 September 2013 (EDT)&lt;br /&gt;
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:Not really, look a couple of sections above. The handguard is a Daniel Defence MUR (or at least a close approximation of one), but the upper receiver appears to be a VLTOR and the lower is not a DD one. Also you have the fact that the stock appears to be an Ace ARFX-E &amp;quot;Entry&amp;quot; stock which is the short one but this is fixed and not retractable, whereas this is extended out on the buffer tube like a regular AR-15 carbine style stock (I assume this is more due to ignorance rather than it being based on something else). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:43, 28 September 2013 (EDT)&lt;br /&gt;
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:I think it is a customized gun with a Daniel Defense MFR handguard, VLTOR MUR upper, Brownells 3 pongs flash hidder, the lower looks to be a NorthTech Billet receiver (with de fix trigger guard), the front BUIS is like a Troy Front sight and the rear a A2 type but simplified (or an unknow model), Hogue pistol grip (or any other model) and the ACE stock (but we can see they are nothing to move it because it is a fix stock and not a telescopic, an error).  But it is not a basic model for me. --[[User:ArmaLite15|armalite15]] ([[User talk:Armalite15|talk]])&lt;br /&gt;
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== &amp;quot;Combat Pistol&amp;quot; ==&lt;br /&gt;
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Me again, noting that you guys missed a pistol.&lt;br /&gt;
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Of course, this pistol is simply called the &amp;quot;Combat Pistol&amp;quot; and resembles the Beretta PX4 Storm Subcompact in a way. I have no way of getting screens and I haven't seen any so far. I haven't progressed far enough into the game to unlock it, but it can be viewed at the Ammunation stores if anyone had the game and wants to look. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:12, 27 September 2013 (EDT)&lt;br /&gt;
:No, we haven't missed it. Read a couple discussions above, we're still trying to come to a consensus on what it is. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:51, 28 September 2013 (EDT)&lt;br /&gt;
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Ah, I see sorry. I missed that discussion. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:03, 28 September 2013 (EDT)&lt;br /&gt;
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== Phone shots ==&lt;br /&gt;
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So I hear you could take snaps using the in-game smart phone. Would it be possible to get some screenshots that way? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:37, 30 September 2013 (EDT)&lt;br /&gt;
:Not sure, you have to sign up to Rockstar Social Network to do it, and I ''bet'' it watermarks them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:45, 30 September 2013 (EDT)&lt;br /&gt;
::Actually there is no watermark, but these pictures are only 640x360, and have a filter added that makes them look like low quality analog picture.--[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 15:34, 30 September 2013 (EDT)&lt;br /&gt;
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I don't think you can take phone pictures while armed, although you might get some from cops or security guards with guns, and take photos in the Ammu-Nation.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:30, 30 September 2013 (EDT)&lt;br /&gt;
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== In case you're wondering... ==&lt;br /&gt;
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Cleetus' second hunting mission is bugged (hopefully forever) and when he tells you to hunt the last Elk it lets you wander the entire map with no possibility of triggering a police alert, meaning you can wander around in the military base to your hearts' content. You can keep anything you take by just causing an explosion (''anywhere'' on the map, but the jet's missiles don't count) which will spook the elk and let you quit out of the mission. I can't find anywhere to store the tank that Trevor can own, though. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:49, 30 September 2013 (EDT)&lt;br /&gt;
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I'm gonna have to exploit that. I've tried constantly to get a Titan, but I can never get it off the ground before a tank blows me up. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:54, 30 September 2013 (EDT)&lt;br /&gt;
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== Can we just settle on the &amp;quot;Carbine Rifle&amp;quot; by describing the components that it's constructed from? ==&lt;br /&gt;
It's obvious that it's not any named product (like the DDM4 it's currently IDed as but clearly is not), so can we just call it a custom AR-15 (like we do other franken ARs), ID it by its individual components, then be done with it? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:30, 3 November 2013 (EST)&lt;br /&gt;
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Moving these here for now, since I've changed the Carbine Rifle entry to reflect that it is ''not'' a DDM4.&lt;br /&gt;
[[File:DDM4sbr.jpg|thumb|none|500px|DDM4 300 SBR with Magpul MOE stock, Magpul PMAG magazine, and KAC vertical foregrip - 300 BLK]]&lt;br /&gt;
[[Image:AF02-F-OT-ARFXE-ARULE-5.jpg|thumb|none|450px|Ace Skeleton Stock]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:53, 19 November 2013 (EST)&lt;br /&gt;
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== Beach Bum pistol ==&lt;br /&gt;
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A new handgun will be added in the next update/free DLC, called the &amp;quot;SNS&amp;quot;&lt;br /&gt;
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http://s.pro-gmedia.com/videogamer/media/images/xbox360/gta5/screens/gta5_269_605x.jpg&lt;br /&gt;
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Probably a movie reference, perhaps it's a Walther PP of some form.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:49, 13 November 2013 (EST)&lt;br /&gt;
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Beach Bum pack is out, the SNS pistol looks like a Heckler &amp;amp; Koch P7 M13 fitted with wood grips and a round trigger guard.[[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 20:01, 19 November 2013 (GMT)&lt;br /&gt;
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== Gun pic on Social Club ==&lt;br /&gt;
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Close view of the most used gun can be seen in the Social Club.&lt;br /&gt;
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[[File:SocialClubAR15.jpg]]&lt;br /&gt;
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This is a Northtech Billet lower, VLTOR Upper, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip but the upper is strange, it is raised up like the HK-416. And the handguard is very close to the Daniel Defense MFR 9.0..[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 19:43, 17 November 2013&lt;br /&gt;
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== &amp;quot;Carbine Rifle&amp;quot; mounting an image  ==&lt;br /&gt;
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Since I edited the image from Photoshop, is a mixture: that's to HK-416 - Northtech Billet lower, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip, Brownells 3 pongs flash hidder, Ace Skeleton Stock And the handguard is the Daniel Defense MFR 9.0 &lt;br /&gt;
[[File:GTAVCARBINERIFLEMIXTURE.jpg|thumb|none|700px]] &lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 21 November 2013&lt;br /&gt;
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Is that a Pimpmygun pistol grip? [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:06, 21 November 2013 (EST)&lt;br /&gt;
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No, I'm pretty sure he just Shopped in the grip from the Social Club image above. Also, if you wanted to create a composite, you could have just done an image search for the actual lower receiver used (I found plenty on Bing), because as has been previously stated, '''not a single component on this gun corresponds to the HK416'''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:39, 22 November 2013 (EST)&lt;br /&gt;
:There is possibly part of an HK416 potentially in there, as in the social club image you can see that the shape of the top rail at the rear steps down ahead of the charging handle like an HK416, which is not the case with a VLTOR MUR which the rest of the receiver is. This composite photoshop just uses a vanilla HK416 upper though which is not correct for the game gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:15, 22 November 2013 (EST)&lt;br /&gt;
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It's all moot now, because I've solved the image problem. Found this during a Bing search for &amp;quot;gta v carbine rifle&amp;quot;.&lt;br /&gt;
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[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:23, 22 November 2013 (EST)&lt;br /&gt;
:On seeing that, it looks like it has an HK416 gas block as well.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 22 November 2013 (EST)&lt;br /&gt;
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I think the rifle may just have an HK416 upper receiver, Daniel Defense has started to make rails for it in the same style as the MFR and it fits on any standard AR lower, so that simplifies the whole description of it being a mishmash of parts. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:11, 7 June 2014 (EDT)&lt;br /&gt;
:Well ok but the image is too old and is not very bad does not seem like a rifle in game, then I'll ride currently photoshop to enhance the pieces, the rest of the firearm. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 17:41, 06 September 2014 (VST)&lt;br /&gt;
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== Combat MG ID and non-player weapons ==&lt;br /&gt;
This is a response to Ultimate94 recently changing the MK46 Mod 0 ID back to Mod 1. The Mod 1 lacks a 12 o'clock Picatinny, using the M249 heat shield instead. This was done, AFAIK, to facilitate the re-inclusion of the carry handle. The Combat MG has a Picatinny rail in this position (albeit a low profile one), which would therefor make it a Mod 0. The weapon render linked to on the GTA Wiki is far too small to discern any details from, so doesn't prove anything.&lt;br /&gt;
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Why were the non-player weapons added back to the main categories? Every other GTA game on IMFDb is formatted with non-player weapons in a separate &amp;quot;Other&amp;quot; category. What's the objection to this page being the same?&lt;br /&gt;
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The artwork of Michael holding the MK18 doesn't appear in the game as a loading screen (unlike the Type 56 artwork), so it should be deleted from the page. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:42, 30 December 2013 (EST)&lt;br /&gt;
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:It's been five months now and no one has responded, so I'm moving the non-player weapons to their own category and marking the MK18 artwork for deletion. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:49, 15 May 2014 (EDT)&lt;br /&gt;
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== Valentines Day M1928 Thompson ==&lt;br /&gt;
So there's going to be a free Chicago Typewriter coming up.&lt;br /&gt;
http://socialclub.rockstargames.com/news/article/52186/Coming-this-Friday-The-GTA-Online-Valentine-s-Day-Massacr[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:23, 11 February 2014 (EST)&lt;br /&gt;
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It's classed as an LMG in-game, with superior stats compared to the PKM (except for mag capacity), making it a good choice for anyone who hasn't unlocked the PKM, or someone who can live without the extra ammo capacity or aim-down-sight zoom (Tommy Gun doesn't get an optic) until they unlock the M249/M60 hybrid --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 03:33, 15 February 2014 (EST)&lt;br /&gt;
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You can acquire a PKM in a few places right at the start of the game if you know where to look, though. Inside the gate at the Vagos' compound in East LS, for example (as long as you aren't wearing Families colors, you'll have plenty of time to get in and out before their threats turn into gunfire... usually). You just can't buy any mods for it yet. Quite a few weapons are ripe for the picking if you know where to look, actually. Type 56, MP5, MGL, AW, Minigun (''extremely'' hard to get as it's inside Fort Zancudo, though), Super Shorty, RPG, Assault Shotgun (another hard one to get, as it's pretty deep inside the Altruists' mountain compound), grenades, Jerry can, and Molotov cocktails. The Mossberg Cruiser can be acquired quite easily from police as long as you escape your wanted level quick, or if you happen upon a chase and follow until it erupts into a shootout (the criminals usually win LOL). A Carbine Rifle can also be effortlessly acquired from an isolated Merryweather mercenary at their LS Port &amp;quot;turf&amp;quot; if one is careful (I wouldn't advise trying to get one from the LSPD officers lingering around LS International, though). I like having the Thompson in the game, don't get me wrong, but it's largely a gimmick weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:44, 8 March 2014 (EST)&lt;br /&gt;
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== Removing images ==&lt;br /&gt;
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I'm in favor of keeping the PKM image on the page, but only because this page is currently incomplete and it's the only screenshot available. I expect a better image will be available when more screencaps are available and the page is completed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:49, 25 February 2014 (EST)&lt;br /&gt;
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== Cut weapons ==&lt;br /&gt;
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So I just found this, worthy of mention in the discussion page at least:&lt;br /&gt;
http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/page-6&lt;br /&gt;
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In addition to several melee weapons, there are some icons for the XM25, a DMR variant of the AR-15 (seems to be referred to as M14), a HK21, and a SCAR-H.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:44, 26 February 2014 (EST)&lt;br /&gt;
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A poster there states they weren't cut, but rather just aren't enabled for player use. So maybe Rockstar is holding them back as future DLC? I'd love to have that AR-15 sniper rifle (which resembles an M110A1, which, AFAIK, is an M110 with the fixed stock replaced with a collapsible one). I always felt the next upgrade from the bolt action should have been a semi-auto .308, with the Barrett placed in the slot with the MGL, RPG, and Minigun, and made to do more damage to vehicles. The stock on the SCAR's in-game render looks like it was taken from the LSAT machine gun, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:29, 26 February 2014 (EST)&lt;br /&gt;
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== New upcoming DLC ==&lt;br /&gt;
The &amp;quot;Heavy Pistol&amp;quot; and &amp;quot;Special Carbine&amp;quot; will be released next week.&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
The carbine is clearly a G36K, but the pistol seems to be a 1911 of some kind. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:23, 27 February 2014 (EST)&lt;br /&gt;
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From looking at the gun itself and at the Social Club page, I think the pistol looks a lot more like a 1911 than an FNX-45, or maybe some sort of Kimber-esque thing. The grip and grip panels look far more 1911 than FN. Cheers, [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
*EDIT: here's a link that shows the Social Club image, and shows how it more resembles either a regular 1911 or some sort of Kimber-style tactical model: http://gta.wikia.com/Heavy_Pistol [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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It most resembles a [[Springfield_Armory_1911_Series#Springfield_Armory_Tactical_Response_Pistol_.28TRP.29|Springfield TRP Operator]] with the slide derived from the OTs-33 to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:44, 4 March 2014 (EST)&lt;br /&gt;
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definitely looks like a Springfield TRP operator with mabye some cz97 http://www.lipseys.net/images/CZ01411.jpg?maxwidth=520--[[User:Anarchy66660|Anarchy66660]] ([[User talk:Anarchy66660|talk]]) 22:03, 4 March 2014 (EST)&lt;br /&gt;
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That's definitely a TRP Operator frame, the new pistol doesn't resemble an FNP very much. The slide looks like a flatter version of a normal 1911.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:43, 4 March 2014 (EST)&lt;br /&gt;
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== Heavy Pistol ==&lt;br /&gt;
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Could the heavy pistol be an Enterprise Arms Wide Body 1911? &lt;br /&gt;
[[File:Steel_Full_Rail_Gun_5.jpg|thumb|none|350px|]]&lt;br /&gt;
The slide is very flat like the heavy pistol, they both have the full dust cover rail, wide rear cocking serrations, and lack of front cocking. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:14, 8 March 2014 (EST)&lt;br /&gt;
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I think you got it, looks dead on to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:01, 8 March 2014 (EST)&lt;br /&gt;
:It is pretty close, but I think that is just coincidence. There are a number of differences that suggest it is not based on this gun such as the fibre optic sights, different numbers of slide serrations, lack of a beavertail (or in fact a grip safety at all by the look of it), a seemingly changeable curved backstrap, slanted rather than vertical trigger guard front, different grips, and most definitively the fact that it has a single rather than double stack frame.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:29, 8 March 2014 (EST)&lt;br /&gt;
::None of the guns in the game are exactly modeled after anything. The Taurus has a different number of slide serrations, a different hammer, etc. Hell, look at the &amp;quot;Desert Eagle.&amp;quot; The Heavy Pistol is at least a lot closer to this gun, than the Operator. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:12, 9 March 2014 (EDT)&lt;br /&gt;
:::To me it seems much more likely that the guy who made it simply messed around with a standard 1911 rather than modelling it after a relatively obscure custom gun though. To be honest a lot of the gun IDs on this page are pretty far fetched, in particular the so-called &amp;quot;OTs-33 Pernach&amp;quot; which looks absolutely nothing like one (to me this gun actually looks like it is the bottom half of a 2nd series [[Colt Woodsman]] with some tactical crap slapped on the top). Weapons which appear to be fictional but bear a vague (possibly coincidental) resemblance to something real should not be definitely listed as this (such as saying that &amp;quot;The Enterprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the Heavy Pistol.&amp;quot; which is not really the case). For most of these guns the proper thing to do would be to have the heading for the section be, for example, &amp;quot;Heavy Pistol&amp;quot; and state underneath that it is a 1911 type pistol bearing some similarities to the Enterprise Arms Wide Body 1911 but with several notably differences. Similarly for the &amp;quot;Special Carbine&amp;quot;, not a single part of that is actually taken from a real Heckler &amp;amp; Koch G36C, it is just a random collection of different parts (some of them real, like the [http://www.fab-defense.com/en/category-pistol-grips/id-1/m16-m4-ar15-tactical-ergonomic-pistol-grip.html FAB Defense AG-43 AR-15 pistol grip]) which have been assembled into the vague shape of a G36C--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 14:17, 9 March 2014 (EDT)&lt;br /&gt;
::::I think the SpeCarbine has G36K resemblence in the upper receiver/ handguard and top rail, just a lot more flat than the real thing. The AP pistol definitely has a Woodsman grip, the slide was probably incorrectly based on a Kriss KARD. The frame of the SNS pistol resembles the HK P7M10, too.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:23, 2 April 2014 (EDT)&lt;br /&gt;
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== Bullpup Rifle ==&lt;br /&gt;
It looks like it has a 7.62x39mm AK magazine, so shouldn't it go in the rifles category despite it being classified as an SMG in-game? Same goes for the &amp;quot;Assault SMG&amp;quot;, which clearly has a 20-round AR-15 mag. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:18, 2 April 2014 (EDT)&lt;br /&gt;
:I think it was put in the SMG category by accident, &amp;quot;Bullpup Rifle&amp;quot; clearly indicates it is going to be classified as an assault rifle. Looks like a hybrid of the QBZ-95 and it's B carbine.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:48, 2 April 2014 (EDT)&lt;br /&gt;
:I think that it's a shame that it's a QBZ at all and not the L85 it looked like in one piece of concept art (below) [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
[[File:Gtao-hl-bpr.jpeg]]&lt;br /&gt;
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http://www.forgottenweapons.com/wp-content/uploads/2013/06/fa03-right.jpg&lt;br /&gt;
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I think it's a FA 03 (LAPA FA-03).&lt;br /&gt;
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[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 15:18, 23 June 2014 (EDT)&lt;br /&gt;
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It was probably meant to be an amalgamation, as most of these guns are, as the magazine, handguard, barrel length and rear sight were clearly L85, whereas the front sight and carry handle were FA 03. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]]) 09:28, 18 August 2014 (EDT)&lt;br /&gt;
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== AP Pistol ==&lt;br /&gt;
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I just saw this on Modern Firearms. http://world.guns.ru/smg/usa/scamp-e.html Does anyone else think the AP Pistol looks more like the Colt SCAMP than the OTs-33 Pernach? [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 18:35, 10 April 2014 (EDT)&lt;br /&gt;
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Can't see any resemblance myself, not that it looks like a Pernach either, but it really, really doesn't look like the SCAMP [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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There are a few similarities in shape and layout to the SCAMP. The squared slide/frame, the ejection port, the central alignment of the barrel. It's not perfect, but all the guns in this game have had creative licenses taken by the designers. There are no specific similarities between the AP Pistol and the OTs-33. [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 16:37, 15 May 2014 (EDT)&lt;br /&gt;
:Rather than rolling back edits without explanation, work it out here. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:51, 16 May 2014 (EDT)&lt;br /&gt;
::The page is locked again, for one week this time. Like I said, work it out here. Present your arguments and your evidence. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:10, 27 May 2014 (EDT)&lt;br /&gt;
:::Another week and no discussion. Very well. If this edit warring continues, bans will be issued. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:44, 3 June 2014 (EDT)&lt;br /&gt;
== Love all the vehicles and weapons as free DLC, I really do, but... ==&lt;br /&gt;
It would be nice if we got something other than just pistols and assault rifles. There's already more of those than any other weapon type. I wish they'd add some of the cut weapons detailed a few sections up (M110-style sniper rifle, XM25-style grenade launcher, etc.) in addition to new stuff. Would love an MP7A1 and a Carl Gustav rocket launcher, for example. Maybe add some new weapon attachments like laser sights and different optics. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:06, 13 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New weapons leaked? ==&lt;br /&gt;
&lt;br /&gt;
Hey I found this surfing web: http://www.se7ensins.com/forums/threads/leaked-future-dlc-weapons.1141769/&lt;br /&gt;
There is a picture showing some icons for weapons that already have been added and some that we will probably see in future.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/S5amZ8I.png - icons&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/F8T96mT.png - textures for weapons&lt;br /&gt;
&lt;br /&gt;
New weapons include: HK21 MG, SCAR-H, pistol and a knife  --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 02:22, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:See my post on the cut weapons above, although it's entirely possible the HK21 and SCAR are being re-added from cut content. The pistol looks new, too. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:34, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Snipers rifles ==&lt;br /&gt;
&lt;br /&gt;
Some changes should be made to the sniper rifles on the page, (The page is now indefinitely protected due to edit warring in which I was involved, but I won't change that edit again. Can someone of the admins remove the protection?) The bolt-action sniper rifle in-game is an AWM, not a standard AW, since the weapon model shows a folding stock (although in this case the 10-round mag would be incorrect). As for the &amp;quot;Heavy Sniper&amp;quot;, I think that it's an M82, since the weapon's appearance in-game doesn't seem to match the rail system seen on the M107. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:30, 7 June 2014 (EDT)&lt;br /&gt;
:I've unlocked it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:48, 7 June 2014 (EDT)&lt;br /&gt;
::As with the vast majority of the guns on this page, it is not a perfect match for any particular AI rifle. However, I would say that it is more accurate to call it a standard AW as opposed to an AWM. If you look at the ejection port it appears to be the shorter one which is on the AW as the recess in the stock beneath is notably larger, as opposed to on the AWM where the port is almost the same size as the recess. Also, just because it has a folding stock does not make it an AWM, they make AWs with folding stocks such as [[Media:Arctic Warfare Folding Stock.jpg|this]], just like they make AWM with fixed stocks like [[Media:AWSM fixed.jpg|this]]. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 7 June 2014 (EDT)&lt;br /&gt;
:::Mmm... I understand. And what about the Barrett? (And a question: is it ''always'' the case for an AW to have a 10-rd mag and for an AWM to have a 5-rd one? Or can these capacities vary?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:36, 8 June 2014 (EDT)&lt;br /&gt;
:::Isn't it more accurate to put the Barrett M82 instead of the M107? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:42, 10 June 2014 (EDT)&lt;br /&gt;
::::Not really, as the main difference between the two is the sight rail and the rail used on this matched neither (M82A1 is short raised, M107 is long low). The other difference would be the rear grip on the butt, but as this model is horrifically inaccurate and omits this whole area that doesn't really help. You could say that it is slightly closer to an M82A1 (not M82, that it is the original version which is noticeably different) as the riser for the rail is slotted, but you could also argue that it is closer to an M82A3 as it has a raised rail stopping a couple of inches short of the front of the handguard. I would either just identify it as a &amp;quot;Barrett M82 Series&amp;quot; rifle or (more preferably in my opinion) just call it the &amp;quot;Heavy Sniper&amp;quot; and say that it is based on an M82 series rifle with a number of differences (presence of a cheek rest, lack of a grip on the butt, wrong magazine which looks more like a giant M14 one, different scope rail, odd handguard that looks like it can accept side rails like some AR-15 handguards/monolithic uppers, different muzzle brake, unfluted barrel, etc.). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:18, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle 2.0 ==&lt;br /&gt;
[[File:Tokyo Marui M4 S-System.jpg |thumb|none|600px|Tokyo Marui M4 S-System]]&lt;br /&gt;
It's kinda obvious that the carbine rifle is not based on a specific variant, but here's something resembling it (although the length of the forearm &amp;amp; barrel are obviously different). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:38, 5 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:They're both AR-15 based, but beyond that, the TM S-System bares no resemblance at all to the Carbine Rifle. Handguard is wrong, sights are wrong, barrel length and flash hider are wrong, and receiver components are wrong. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:53, 6 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Piece of advice ==&lt;br /&gt;
If you've bought the Collector's or Special Edition of this game and Rockstar Support suggests you uninstall and reinstall the patches/DLC in response to any problems you're having, '''don't do it'''. I did this after the monster truck, motorcycle, and firework launcher from the Independence Day DLC disappeared from my game and now all my Special Edition bonuses (Desert Eagle, KSG, blimp, and extra weapon tints) are gone and (so far) unrecoverable. :( They gave me $500K GTA bucks for use in GTA Online as compensation (which I'm happy with), but I'm still saddened by the loss of my SE stuff. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:05, 9 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== These guns ==&lt;br /&gt;
&lt;br /&gt;
I can give some leeway to games set in the near future (Black Ops II, Advanced Warfare, Titanfall, Ghost Recon Future Soldier, Homefront, etc.), but these guns look so hideous looking. How can you botch these up so badly? I can understand if Rockstar was trying to make &amp;quot;generic&amp;quot; guns, but they did a good job with GTA IV, RDR, and Max Payne 3, and suddenly they make guns that look like generic rip-offs. - [[User:1morey]] August 14, 2014 7:21 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Gotta agree. I expected better from R*. At least there are still reconizable ones such as the RPG-7 and the Type 56-2.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 19:36, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it's supposed to be the same approach that they take with cars, really. I appreciate the customization and more detailed reloads though.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:26, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New screenshot for Xbox One, Playstation 4 and PC ==&lt;br /&gt;
New screenshots revealed by Rockstar Games for Xbox One, PS4 ​​and PC.&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 16 September 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg&amp;diff=851380</id>
		<title>File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-4.jpg&amp;diff=851380"/>
		<updated>2014-09-17T01:51:40Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg&amp;diff=851379</id>
		<title>File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-3.jpg&amp;diff=851379"/>
		<updated>2014-09-17T01:51:04Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg&amp;diff=851378</id>
		<title>File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-2.jpg&amp;diff=851378"/>
		<updated>2014-09-17T01:50:09Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg&amp;diff=851377</id>
		<title>File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTAV-ScreenshotXBOXONEPS4PC-1.jpg&amp;diff=851377"/>
		<updated>2014-09-17T01:43:45Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTA5-Carbine-Rifle-Example.jpg&amp;diff=848502</id>
		<title>File:GTA5-Carbine-Rifle-Example.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTA5-Carbine-Rifle-Example.jpg&amp;diff=848502"/>
		<updated>2014-09-06T23:25:32Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: PaulD21x uploaded a new version of &amp;amp;quot;File:GTA5-Carbine-Rifle-Example.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:GTAVCARBINERIFLEMIXTURE.jpg&amp;diff=848499</id>
		<title>File:GTAVCARBINERIFLEMIXTURE.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:GTAVCARBINERIFLEMIXTURE.jpg&amp;diff=848499"/>
		<updated>2014-09-06T22:59:47Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: PaulD21x uploaded a new version of &amp;amp;quot;File:GTAVCARBINERIFLEMIXTURE.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;test&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=848495</id>
		<title>Talk:Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Grand_Theft_Auto_V&amp;diff=848495"/>
		<updated>2014-09-06T22:12:16Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== new page and type 56-2 ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
I made this kinda quick. Didn't have a lot of time to check errors.&lt;br /&gt;
I'm relatively new to the editing in this site. So if any veteran&lt;br /&gt;
around with more knowledge could help improve the article would be indeed&lt;br /&gt;
great.&lt;br /&gt;
When it comes to the weapon, I believe it's a Norinco Type 56-2 since the stock&lt;br /&gt;
looks like the one in a Type 56-2. Otherwise correct if I'm wrong.&lt;br /&gt;
Also one of the guys seems to have a laser sight. Don't know which sort though&lt;br /&gt;
[[User:Santos|Santos]] 17:08, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The rifles seem to have some sort of rail system on them... which I think is a shame--[[User:Gran28|Gran28]] 10:55, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Most likely is the handguard with picatinny rails. The guy knocking on the van leading those other two men, seems to have a laser sight attached to it. This is a handguard is from FAB-Defense. http://www.fab-defense.com/images/big-details/ak-47-1.jpg&lt;br /&gt;
&lt;br /&gt;
One of the screenshots mentions &amp;quot;excellent&amp;quot; trigger discipline, to me it looks like his finger is actually on the trigger as there is a small curve in the shape of the finger, I wouldn't refer to that as excellent trigger discipline. --[[User:Cool-breeze|cool-breeze]] 14:42, 1 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:To me it looks like the guy is holding his finger just slightly above the trigger area, not excellent but still better than most games have, to be honest the only game i can remember that had great trigger discipline was MGS4 where Snake kept his finger completely off the triggers of all weapons unless he was aiming them, but i think that since they're both video games, bad trigger discipline can be excused since i doubt developers want to spend who knows how many hours giving every character separate finger animations for trigger discipline, and also there is the fact that the character can have their fingers wrapped around the triggers, but the players have theirs completely off the fire button, so essentially, it's our own 'trigger' discipline that video game characters have (least that's how i see it)  we should save the bad trigger discipline arguments for movies.[[User:Kornflakes89|Kornflakes89]] 16:26, 8 March 2012 (CST)&lt;br /&gt;
::Add ''[[ArmA 2]]'' to the list of games with excellent trigger discipline. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 03:55, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
Help to identify; looks like a M4 rifle with longer (?) and suppressed barrel. [[User:Pawelm|Pawelm]] ([[User talk:Pawelm|talk]]) 13:55, 10 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
I would say that it has a shorter barrel than an M4A1. I would say it's a suppressed [[Mk. 18 Mod 0]]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 14:21, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Suppressor resembles an AAC model which covers more of the barrel than the KAC suppressors we commonly see, so it's possible it could still be an M4. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:10, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If it was an M4 length barrel, there would be no suppressor left to actually trap the gas to suppress the weapon. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:24, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
looks like it has the older CAR-15 style stock [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:38, 11 November 2012 (EST)&lt;br /&gt;
:What people refer to as CAR-15s (XM177, XM177E1, XM177E2 etc) were fitted with a stock that was made of aluminium with a black polymer coating as seen [[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|here]]. Later Colt carbines up to and including the M4 had a synthetic fiberlite stock as seen [[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|here]]. The easiest way to tell them apart are the vertical reinforcing ribs that are present on the side of the fiberlite stock, which are present in the game gun. As this stock can be found on Mk. 18s, Model 933s and M4s (all of which this gun could be depending on how the suppressor fits) that doesn't really help. However as the gun has the slim handguard rather than the thicker double heat shield M4 handguard, my best guess would be a Mk. 18. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:03, 11 November 2012 (EST)&lt;br /&gt;
::What I think he meant was this is the 3rd Gen stock, the four-position plastic, not the newer six-position.--[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 02:43, 12 November 2012 (EST)&lt;br /&gt;
I've seen scans that show one of the other characters holding that weapon without a suppressor on it. I'd definitely go with Mk.18 --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 01:12, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm sure that this is why this image is in this section, but I cant believe these animated pictures as validation for the weapons in the game. GTA IV had MANY weapons in the loading screens that for what ever reason never made it to the final product.--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:05, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:Check the [[Grand Theft Auto IV]] page and you'll notice we include loading screen weapons on it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:16, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
::If a weapon is in the game and can be identified, then it should be identified. This includes artwork, loading screens, stock footage, in-game posters, whatever; if it's a clear and identifiable shot it's included. Weapons only seen in previews can also be included as long as the image is from a legitimate source and not leaked. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:52, 20 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Cover for the latest Game Informer magazine. You can see the suppressor is missing but the muzzle and the barrel is missing [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:03, 28 November 2012 (EST)&lt;br /&gt;
[[Image:GTA5_AR2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Selection hope==&lt;br /&gt;
&lt;br /&gt;
So I don't know about most of you, but one of the worst aspects to these games is the frank lack of weapons for which you to use. I am not saying that the game doesn't need 100 different firearms, but there is no need to use the low level weapons once the higher tier weapons are unlocked (compare the Glock and Desert Eagle in GTA IV, how often do you use the Glock after unlocking). If nothing else I hope that this game has at least 3-4 variations in firearm. There are tons of vehicles to choose from, but you dont spend most of your time offing people with cars. Having to use the same repetitive weapon again and again bores me. What are your thoughts?--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 20:09, 11 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Four or five options of each type sound good to me. I'm hoping we get a silenced pistol again this time. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:21, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:@Spartan198, exactly! The way I have seen it (for example), in the pistol category there should be a standard (Glock), Hi standard (1911), Burst (Beretta 93R), Special (Silenced [if no ability to customize]), and Magnum (Desert Eagle/Equivilant). Now this is a very basic look, but I think you can catch my drift. Same thing for shotguns where there should be a Double Barrell (For range and/or sawed off), Pump (Mossberg), Semi Auto (Benelli M4), and Automatic (USAS-12/AA-12). You can make any adjustments for which weapons are in which category does not matter. But the differences. --[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 12:45, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Seeing the silenced 56-2s in the reveal; its likely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 01:25, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping to see an [[Ithaca 37]] in this like in San Andreas, being that this is taking place in the same fictional Los Angeles. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 04:01, 12 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I'm really hoping for a SIG P226 myself this time around, but with the 92FS, that's looking unlikely. I like Valiant's system of classification, though. Using that system, I'd like to see assault rifles classified like this: an AKMS without a stock (low accuracy, short range), the Type 56 (medium accuracy, short range), the AR-15 variant (high accuracy, medium range), TAR-21 (high accuracy, long range). A grenade launcher attachment (if the weapons are customizable) would be nice, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:38, 19 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Trailer 2==&lt;br /&gt;
http://www.youtube.com/watch?v=Vzue74y7A84&lt;br /&gt;
&lt;br /&gt;
The only new weapon I see looks to be an M4 type at 1:15. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:05, 14 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Aaaargh! Why won't videos stream for me? It's been like this for the past 3 days! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:34, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Trailer #2 Screenshots ==&lt;br /&gt;
&lt;br /&gt;
[[File:Gta5-1.JPG|200px|thumb|none|AR15 platform rifle]] &lt;br /&gt;
[[File:Gta5-2.JPG|200px|thumb|none|The handguard is longer than M4-style one]] &lt;br /&gt;
[[File:Gta5-3.JPG|200px|thumb|none|AR15 style rifle, looks a bit like a HK416 to me, also the guy on the right has the same, or very similar gun]]&lt;br /&gt;
&lt;br /&gt;
The rifle on the 3rd screencap looks like a HK416 variant (handguard with these thin vents). Also the rifle in 1st and 2nd screenshot seems to be different than the one in the 3rd. It has a black magazine, in games a gun rarely can have a mag swapped out. :D --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:06, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
PS sorry for the black bars guys :\ --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 10:08, 15 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:I'm guessing it is the same rifle in all 3 caps. Also, in the first screencap you can see the distinctive forward assist/brass deflector that is used on VLTOR VIS and MUR upper receivers ([[Media:NovesDiplomat.jpg|here]] is a picture of a Noveske Diplomat with a VIS upper showing the forward assist). Although these uppers are used on Noveske rifles, I don't think this is one as the handguard is wrong. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:22, 15 November 2012 (EST)&lt;br /&gt;
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It looks like more an AAC Honey Badger (look at the stock and the bolt) than an HK416 or AR-15-like rifle for the 3rd picture. --[[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]])&lt;br /&gt;
:Several reasons why I don't think it is a Honey Badger: firstly, the stock on the Honey Badger extend on rails on the side of the receiver like an MP5, as opposed to this where it extends along the buffer tube in typical Colt Carbine fashion; secondly it appears that it has a VLTOR VIS/MUR upper receiver based on the design of the combined forward assist and brass deflector which the Honey Badger doesn't; lastly, even if you disagree that it is a VLTOR upper it definitely has a forward assist, which the Honey Badger does not just having a normal brass deflector. In what way do you think the bolt makes it a Honey Badger they are pretty much the same on a typical AR-15 and a Honey Badger aren't they? (with the exception of the FA serrations, but from these screenshots you cannot tell whether they are there or not.)  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:30, 29 March 2013 (EDT)&lt;br /&gt;
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== Very usefull thing i found ==&lt;br /&gt;
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Hey guys i think this thread has everything about Weapons for GTA V, GTA Fans are really great at spotting things http://www.gtaforums.com/index.php?showtopic=532181&amp;amp;st=0&lt;br /&gt;
--[[User:Faizanali|Faizanali]] ([[User talk:Faizanali|talk]]) 03:38, 20 November 2012 (EST)&lt;br /&gt;
: As a member of GTA Forums, I can reliably say that anything you see there should be taken with the biggest dose of salt in history. Like, something from Big Bone Lick State Park. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 04:06, 20 November 2012 (EST)&lt;br /&gt;
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== 1911 and Glock ==&lt;br /&gt;
A new artwork was revealed, and it has a 1911 and a glock variant. We should put on the main page?--[[User:Flavio|Flavio]] ([[User talk:Flavio|talk]]) 15:16, 4 January 2013 (EST)&lt;br /&gt;
[[Image:GTA5_PISTOLS.jpg|thumb|none|600px|]]&lt;br /&gt;
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== New trailers ==&lt;br /&gt;
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There's new guns found in the trailer of GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]) 18:06, 30 April 2013 (EST)&lt;br /&gt;
[[Image:ar-15 variant.jpg|thumb|none|600px|This is an AR-15 variant, the same as seen in the trailer 2.]]&lt;br /&gt;
[[Image:ar-15 variant 2.jpg|thumb|none|600px|Closer view of the variant.]]&lt;br /&gt;
[[Image:assault rifle gta v trailer.jpg|thumb|none|600px|A new assault rifle, I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer.jpg|thumb|none|600px|A pistol. I can't identify it.]]&lt;br /&gt;
[[Image:pistol gta v trailer 2.jpg|thumb|none|600px|A pistol. It seems this is a Beretta 92FS.]]&lt;br /&gt;
[[Image:type 56 gangster.jpg|thumb|none|600px|The Type 56-2 in the hands of a gangster.]]&lt;br /&gt;
[[Image:type 56 trevor.jpg|thumb|none|600px|Trevor shoots his type 56-2.]]&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v new stock.jpg|thumb|none|600px|A new stock on Franklin's Mossberg 590 Cruiser.]]&lt;br /&gt;
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I got some better images of the weapons that I'll be adding to the article. Here's a better shot of the unknown rifle; it looks kinda like a SCAR-H, but there's bits that aren't right. &lt;br /&gt;
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Looks more like a weird FAL--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 15:42, 30 April 2013 (EDT)&lt;br /&gt;
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[[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:41, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun1.jpg|thumb|none|600px|]]&lt;br /&gt;
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Also, here's a shot of the pistol used by Michael in the rappelling scene. I can't identify it, but it almost looks to have an orange tip like an airsoft gun and no hammer. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:58, 30 April 2013 (EDT)&lt;br /&gt;
[[Image:Gtavgun4.jpg|thumb|none|600px|]]&lt;br /&gt;
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[[http://gyazo.com/ca7fae1d3d648ca8a2623bb5adb2bbbf.png?1367374112]] Not sure if it's a Hi-Power or 1911, on Michael's TV. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:11, 30 April 2013 (EDT)&lt;br /&gt;
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Yeah, I'm also thinking some kind of short-barreled FAL for the new AR, judging by the magazine and shape of the mag well. It and the Tavor are certainly new and different choices considering GTA's past being dominated by the combo of an AK and M16 variants, which is a good thing. That's four assault rifles altogether now so far (five if the CQBR on concept art shown above is included in the game), so let's hope the other weapon categories have as diverse a selection. And considering how big the weapon selection in [[Red Dead Redemption|RDR]] was, I'm feeling pretty confident about it. Maybe my wish for a P226 could still come to pass after all? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:10, 1 May 2013 (EDT)&lt;br /&gt;
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Here's a higher resolution cropped image of the mystery rifle.&lt;br /&gt;
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[[File:GTA5 Mystery Gun.jpg]]&lt;br /&gt;
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It has the heat shield, gas block, and front sight of an M249, the magazine looks more like a belt bag, and the stock looks derived from the fixed stock of the Masada/ACR. The optic is an out-of-scale Elcan SpecterDR and it has a Magpul AFG2 foregrip. The receiver area lacks details, but I'm going to hazard a guess that it's some kind of M249-based machine gun. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 1 May 2013 (EDT)&lt;br /&gt;
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Now that you said that I start to see it, but my first bet was FAL, in the end it could just be a butchered MG, the stock doesn't somehow look m249ish to me and the heat shield seems tiny.--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 11:13, 1 May 2013 (EDT)&lt;br /&gt;
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:After re-watching the trailer, I'm pretty sure it's supposed to be a [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg light machine gun]. The ammo pouch gets a bit more obvious in motion and it's certainly an ammo pouch, not a 20 round 7.62 magazine. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 04:05, 2 May 2013 (EDT)&lt;br /&gt;
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::I bet it turns out to be something ''really'' stoopid like an LSAT with a modified handguard. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:34, 7 May 2013 (EDT)&lt;br /&gt;
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:::That horrified me for a moment, but I'll sleep soundly tonight knowing that LSAT is tucked a bit further away then the pool of common firearms that appear in GTA. It will be some monstrosity of the natural order regardless. -[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:57, 7 May 2013 (EDT) &lt;br /&gt;
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Seems to be a new pistol, but I can't ID it.[http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:52, 2 May 2013 (EDT)&lt;br /&gt;
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Could be a beretta. Weird pouch like a 50 rounder or something, but yeah now its definitely an butchered mg. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:35, 3 May 2013 (EDT)&lt;br /&gt;
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:Underside of the trigger guard is straight, all Beretta models are rounded downward. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:25, 3 May 2013 (EDT)&lt;br /&gt;
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DRD Tactical Paratus? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 10:33, 3 May 2013 (EDT)&lt;br /&gt;
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You mean the one to the left (its more likely an M4 would make sense for a game not centered around gun pron to have a generic well known firearm rather than some obscure one) if you mean the MG probably even more unlikely to me for now its seems like a franke-gun or at least a horribly scaled one. On a side note look at the one in the case the sight seems to be open http://media.edge-online.com/wp-content/uploads/edgeonline/2013/05/GTA-V-Heists.jpg and definetely a glock held by the guy in the picture little way above http://assets.vr-zone.net/19885/GTA_V_MFT.png -[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 17:00, 3 May 2013 (EDT)&lt;br /&gt;
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:Spartan, gun models in video games can differ from their real life counterparts. It looks like a Beretta to me. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 18:47, 3 May 2013 (EDT)&lt;br /&gt;
::Which gun are you talking about, the one pictured immediately above named &amp;quot;File:GTA5 Mystery Gun.jpg&amp;quot;? If so you need to look at [http://media.gtanet.com/gallery/gta-5-screenshots/RSG_GTAV_Screenshot_202.jpg this] image again, as it clearly shows that what looks like a mag from the side is actually a belt bag. Also you have the fact that the front sight and gas block are a match for a Minimi, and what can be seen of the receier in this grainy image is also pretty close. The only obvious differences are the furniture with the stock and handguard being different, and that the scaling is off.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:13, 3 May 2013 (EDT)&lt;br /&gt;
:::Commando, I was actually talking about this pistol: [http://www.thegtaplace.com/images/gtav/screenshots/RSG_GTAV_Screenshot_204.jpg]] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 20:28, 3 May 2013 (EDT)&lt;br /&gt;
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Thats what I already said, since the game obviously has one in it, it's probably a beretta. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:59, 4 May 2013 (EDT)&lt;br /&gt;
:I know, I was agreeing with you because Spartan said that it couldn't be a Beretta with the squared trigger guard. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:57, 4 May 2013 (EDT)&lt;br /&gt;
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Sorry came of a bit rude , I meant to accentuate the fact that beretta is probably what everyone will think it is in the first place since it is confirmed to be in the game and beretta's have that distinct look of the slide,besides there's no reason to believe its some other gun since GTA's have tried to bring multiple weapons (AK's,AR's), instead of doing the COD thing and putting in several AR based ones, since they usually have a limited pool (like 3 in a category I believe) --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 13:09, 4 May 2013 (EDT)&lt;br /&gt;
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*I was almost going to say it looked like a [[SIG SG 552|SIG552]], but the straight-edge magazine (rather than curved) says otherwise. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 02:32, 17 May 2013 (EDT)&lt;br /&gt;
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http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/1280%20(1).jpg Looks like a 1911 or Hi-Power in Michael's hand. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:42, 13 June 2013 (EDT)&lt;br /&gt;
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I can almost guaranty that the handgun above is another Beretta. If you look closely you can see the exposed barrel from the cutaway slide and you can barely make out the step in at the end of the barrel which a characteristic shared among all 92-series handguns.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:02, 15 June 2013 (EDT)&lt;br /&gt;
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== New pictures ==&lt;br /&gt;
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New pictures of guns in GTA V. [[User:bonshomme|bonshomme]] ([[User talk:bonshomme|talk]]&lt;br /&gt;
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[[Image:ar-15 variant gta v 2.jpg|thumb|none|600px|A very close view of the AR-15 variant.]]&lt;br /&gt;
[[Image:GTAV_RPG.jpg|thumb|none|600px|A RPG-7 based of the Airtronic RPG-7.]]&lt;br /&gt;
[[Image:gta v m134 without green camo.jpg|thumb|none|600px|The handheld GE M134 without it's green finition.]]&lt;br /&gt;
[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
[[Image:gta v lmg (maybe M249).jpg|thumb|none|600px|Another view of the AR-15 variant, this time with a new LMG.]]&lt;br /&gt;
[[Image:franklin's beretta 92fs.jpg|thumb|none|600px|Franklin's Beretta.]]&lt;br /&gt;
does anyone notice that Franklins Beretta has a Glock trigger guard? --[[User:Policerlhpd|Policerlhpd]] ([[User talk:Policerlhpd|talk]]) 03:57, 8 June 2013 (EDT)&lt;br /&gt;
[[Image:mossberg 590 cruiser gta v night.jpg|thumb|none|600px|Franklin at night with his Mossberg 590 Cruiser. I guess this is his favorite weapon.]]&lt;br /&gt;
[[Image:gta v ar-15 variant.jpg|thumb|none|600px|Again, the AR-15 variant. Last time I put it here.]]&lt;br /&gt;
[[Image:gta v mossberg.jpg|thumb|none|600px|Again, the Mossberg.]]&lt;br /&gt;
:[[Image:strange thing.jpg|thumb|none|600px|Look at the strange object the red guy is holding....]]&lt;br /&gt;
:That's a camera. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:40, 4 May 2013 (EDT)&lt;br /&gt;
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Yup camera 99% (since there is the same one in the SUV), seems that this game will sport gun customization at least color, the green Tavor,the green mini, and now the green shotty. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 09:26, 4 May 2013 (EDT)&lt;br /&gt;
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I see a lot of influence from [[Heat]]. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 03:20, 8 May 2013 (EDT)&lt;br /&gt;
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Yeah probably, but that is the trend in general with GTA's they put in references to movies and pop culture all the time. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:04, 8 May 2013 (EDT)&lt;br /&gt;
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O yea, I know. This isn't my first GTA game by far. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:53, 9 May 2013 (EDT)&lt;br /&gt;
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It's even right in the game, this time. According to an in-depth preview I watched on YouTube, Michael takes his ideas for heists directly from the game universe's versions of such movies. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:30, 8 May 2013 (EDT)&lt;br /&gt;
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So is rockstar going to release the preview cause, all I have found right now is people talking for an hour about it .--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 04:50, 11 May 2013 (EDT)&lt;br /&gt;
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:They haven't released any public gameplay demos, no. At least none that I've seen yet. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:20, 11 May 2013 (EDT)&lt;br /&gt;
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:As soon as they do, the media's going to be all over it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 17:22, 11 May 2013 (EDT)&lt;br /&gt;
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Here's a clearer picture of the pistol Franklin is holding in a previous screenshot.&lt;br /&gt;
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[[File:Gtav pistol franklin.jpg|thumb|none|600px]]&lt;br /&gt;
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Looks like some kind of cross between a Beretta and a Desert Eagle. It might be the &amp;quot;pistol .50&amp;quot; being offered as preorder DLC. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:25, 13 June 2013 (EDT)&lt;br /&gt;
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Seems like a different gun from the one in the above, I mean this probably is just a horrible DE, maybe work in progress, although GTA was never on top in weapons department. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:33, 14 June 2013 (EDT&lt;br /&gt;
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http://www.gtav.net/screenshots/ - collection of official screenshots, might contain some weapons not already talked about. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
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== Gameplay Video ==&lt;br /&gt;
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http://blog.us.playstation.com/2013/07/09/first-grand-theft-auto-v-gameplay-video/&lt;br /&gt;
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Go ahead and spot 'em. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:58, 9 July 2013 (EDT)&lt;br /&gt;
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Dammit, Rockstar, take my money already! At 3:15, I can see an AW-type sniper rifle, a multi-shot grenade launcher (it looks similar to the hybrid grenade launcher in [[Resident Evil (2002 VG)|Resident Evil Remake]]), and a roll of dynamite in the weapon wheel. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:12, 9 July 2013 (EDT)&lt;br /&gt;
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http://gyazo.com/946b75dda4df617e58df36a566d7812a.png Got a screencap of Franklin with a tan M82A1M.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:01, 11 July 2013 (EDT)&lt;br /&gt;
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== Article on GTA V Gunplay ==&lt;br /&gt;
Found this article about the evolution of GTA V's gunplay on GTA Place. [http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx] [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:39, 9 July 2013 (EDT)&lt;br /&gt;
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== New picture. ==&lt;br /&gt;
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[[File:GTA5UNKNOWNPIST2.jpg|thumb|none|600px]]&lt;br /&gt;
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[[User:Bonshomme|Bonshomme]] 14:00, 10 July 2013 (CDT)&lt;br /&gt;
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Is that seriously a rail on the side of the slide? [[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 05:27, 11 July 2013 (EDT)&lt;br /&gt;
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::Okay, I'm definitely not getting this game! Rockstar has always failed with the guns department (except in Max Payne 3), and that thing looks absolutely hideous. I'm done with the GTA series... Maybe when someone makes a skin mod for the guns, I'll get a copy... -.- --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 08:50, 11 July 2013 (EDT)&lt;br /&gt;
::: Good. That leaves a copy for me. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:01, 11 July 2013 (EDT)&lt;br /&gt;
::::As if there will not be enough copies to go around, eh? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
:::While you are certainly entitled to your opinion and I always consider gun accuracy a +1 for me, incorrect weapon details isn't really much of a reason to not buy a game IMO (hell, I still got my copy of BO1). Again you are entitled to your opinion.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 11:06, 11 July 2013 (EDT)&lt;br /&gt;
:::: While I'm glad you won't be playing the game so as to avoid running into some joyless bother online, it seems to me more likely that the gun is a supposed to be some manner of TDI Kard, than whatever 1911/glock designed solely to offend your sensibilities you think it is. --[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 17:18, 11 July 2013 (EDT)&lt;br /&gt;
:::::You have been playing too much Black Ops 2 if you think there is anything about that remotely resembling a Kard. It obviously has a conventional pistol layout with a slide, and the frame and general outline suggests a 1911. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:25, 11 July 2013 (EDT)&lt;br /&gt;
::::Well, you know what they say: opinions are like assholes, everybody's got one. I'm just sayin' you can't deny the fact that that... ''THING'' looks like a fugly frankengun, that should never see the light of day. I'm still hopin Rockstar has upped their gunplay from previous GTA titles, and made the gunplay (and the guns themselves) in this one a bit more realistic. You know, since they seem to be makin' this game another ground-breakin' masterpiece... Plus, I don't play with naive fanboys... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
:::::If you would take the time to look at the trailer and use your words rather than skip to some nonsense about Black Ops 2, a game I haven't played not that it even matters, you might notice that Franklin uses the same pistol later in the trailer, his is fitted with an extended magazine and is seemingly firing on full auto, so, my suggestion that it's TDI Kard, I thought, might make a bit more sense than just losing your mind and writing off a whole title based on the appearance of a single handgun in the game. I can see how that might read as naivete though, I've had the wool pulled over my eyes and have been tricked into accepting a game in spite of the massive flaws it's exhibited in the design of one of it's firearms in a few seconds of footage and a screenshot or two, right?--[[User:Toadvine|Toadvine]] ([[User talk:Toadvine|talk]]) 12:27, 12 July 2013 (EDT)&lt;br /&gt;
::::::Yes. Btw, are you directing that comment to me or Commando552? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 16:45, 12 July 2013 (EDT)&lt;br /&gt;
:::::::At least some of it was directed at me so will address that part first. If your only evidance for it being a Kard is that it fires on full auto, then you should know that there are many other production pistols that are capable of full auto fire, not to mention the fact that it is possible to convert pistols to full automatic. Regardless of this, it is a game where they can give a gun whatever characteristics they choose so whether or not it is depicted as firing in full auto means nothing in real terms. Secondly, I have to say again it looks absolutely nothing like a Kard. If you can't see this then there is nothing that I can say to change your mind, but when I look at it I see absolutely nothing about the gun that suggests they based anything off of the Kard. If you put a gun to my head and made me take a guess at what it is meant to be I would probably say I highly customised (or very poorly modeled) full auto Glock, or maybe something like an Arsenal Strike One (which is available in FA/burst versions) but the shape is not really anything like one, it is just reminiscent of one if the &amp;quot;rail&amp;quot; on the front of the slide was actually the front slide serrations. In general can everyone chill out a bit about this game, we could do without the GTA talk pages degrading into a bitch fest like the COD ones historically have. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:51, 12 July 2013 (EDT)&lt;br /&gt;
::::::::I have to agree with Commando on the fact that it looks nothing like a Kard. Maybe a fuse of a badly-rendered Glock and a I9II... I also have to agree with Commando on the latter; regardless of my opinion on the possible depiction of guns/gunlay, there's no doubt that GTA V is going to be a great game (knowing Rockstar). Altough I still stand by my comment about not acquiring the game in the future, I realize that I shouldn't have been so outspoken about it, especially here, on the IMFDB. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 22:25, 12 July 2013 (EDT)&lt;br /&gt;
Well, look at MoH:WF, a game with accurate gun play but pretty mediocre everywhere else. Your opinion is yours, but what about Read Dead Redemption?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 11:38, 11 July 2013 (EDT)&lt;br /&gt;
:Well don't get me wrong. I care about other elements besides gunplay such as gameplay and story. And as for RDR it was pretty accurate aside from a few minor mistakes.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 12:05, 11 July 2013 (EDT)&lt;br /&gt;
::I agree with you, RDR was, and still is, pretty awesome. I still play it with my friends sometimes. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 18:42, 11 July 2013 (EDT)&lt;br /&gt;
Speaking of rails on the slide, it's been confirmed that we get weapon AND car customization to a pretty nice degree. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:19, 11 July 2013 (EDT)&lt;br /&gt;
::Don't get me wrong, I always enjoy the stories and the messages Rockstar provides in their games. But I've never been a fan of the GTA-gunplay. I'll be going for Saints Row IV this fall, instead of this. At least they don't even TRY to make the game realistic, so the gunplay is WAAAAY over the top. But that just makes it fun. PS. I enjoyed MOH:W... well, to a certain degree.--[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:56, 11 July 2013 (EDT)&lt;br /&gt;
::: Well, the gunplay that we've seen in the trailer (and confirmed in interviews) actually comes much more from Max Payne 3. You can run and gun without needing to aim and slow your movement, as well as switch between hard lock, soft lock, and full free aim in the options to suit your play style. You've still got the cover shooting and blindfiring, but you can actually be mobile in gunfights. There's also new options like being able to get in and out of a car while staying low to take cover behind it, as well as entering and exiting a car already shooting. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:33, 16 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Has anyone considered that the pistol above could be a placeholder for something more real.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 15:40, 11 July 2013 (EDT)&lt;br /&gt;
:Its a possibility but given how we're two months away from release its unlikely.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:18, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think it is a placeholder, but I think there is a possibility that it is a bug where the wrong texture is on the model or it is using the low detail distance model or something, as there are several inconsistencies that make not sense. Firstly you have the fact that there is what appears to be a rail (which is scaled way too small) on the side of the slide. Then you have those weird horizontal black lines at the front of the slide and frame. Assuming that the black square at the back is meant to be the slide serrations, they span across both the slide and the top of the frame, which I have never seen on a real pistol. There are generally also lines all over the place on both the slide and frame which have no business being there on either a real gun, or a gun that is suggested by the silhouette of this. To top it off it also looks like it is ejecting rifle sized brass, but this is really the least of its problems. To me this gun looks ''so'' bad that it must be an error or something. It isn't just low detailed or simplified, or with random parts switched out for aesthetics, it actually appears deliberately FUBAR'd for no apparent reason.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:17, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I'm inclined to agree with Commando. All the guns on the page are designed relatively accurately except this one, which makes me think it's a texture bug. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:22, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Pistol is This ? Houge 1911 Avenger System - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 22:48, 6 August 2013 (JST)&lt;br /&gt;
[[File:1911 Avenger System.jpg|thumb|none|400px|Hogue 1911 Avenger System]]&lt;br /&gt;
&lt;br /&gt;
== AR 15 reloading ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice in the new gameplay video that when Franklin pulls the charging handle of his AR15, a empty shell falls ? &lt;br /&gt;
&lt;br /&gt;
Does that means that his gun jammed, or Rockstar Games made a shell fall each time the charging handle is pulled ? [[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 10 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Probably the latter. And sign your posts by typing four tildes after them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:32, 11 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: It seems like they're doing the same thing as Metal Gear Solid 4, where Snake always racks the charging handle (ejecting an unfired round if it's a mid-mag reload) to chamber a fresh round after inserting the new magazine. This lets them stay realistically detailed while avoiding the +1 confusing that more casual players would have; keep it simple. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:23, 20 July 2013 (EDT)&lt;br /&gt;
::It really is kinda stupid and kinda lazy for animating a reload. Instead of programing someone doing nothing when you do a mid mag reload, they just left the reload animation program run, and I think the extra round coming out is really for the Hollywood effect. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:02, 21 July 2013 (EDT)&lt;br /&gt;
:: It's easier and less resource intensive to add a simple model of a cartridge flying out and use the same animation every time. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 18:01, 31 July 2013 (EDT) &lt;br /&gt;
Didn't he pull the charging handle a bit too far? [[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 16:20, 17 July 2013 (EDT)&lt;br /&gt;
::Looks pretty normal to me [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 17:06, 17 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wouldn't also be more confortable to just hit the bolt release ? If doing a mid mag reload, nothing to do because a round is chambered, but it seems more natural to me to just hit the bolt release than racking the charging handle. [[User:Zebracherub|Zbracherub]] ([[User talk:Zebracherub|talk]]) 06:05, 28 July 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It would, but this is GTA, where any random joe can hop in and know how to pilot a fighter plane or kill hundreds of people at a time without Homeland Security (or NOOSE, as they're called in-game) locking the city down like Guantanamo Bay NS, so it's not that big a deal IMO. Besides, I'd say this is just Rockstar showing off and proving they're still the pimps of the gaming industry. Aaargh! Why won't September 17th get here sooner?! [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 03:08, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Theres lots of screen shots on the official site, some with weapons (an MP5 being fired by a SWAT member from an SUV). As for the flying part I thought they confirmed only Trevor is good at flying, it is possible there are missions the others learn to do that, SA had them, and we don't really know Niko didn't have any background in flying, Vercetti had little background at all and he was pretty old. As for the killing part most games have that I mean look at shooters even if we ignore the regeneration its quite improbable that one men can take out 20 in open shootout. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 12:32, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Nope, all three characters can operate any vehicle in the game, each one is just going to be better in one area than the others. This was confirmed by Rockstar in a Q&amp;amp;A posted on TGTAP forums. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:46, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== CTAR-21 ==&lt;br /&gt;
&lt;br /&gt;
I only noticed after editing the G11 to a CTAR-21, but does nayone know if this is meant to be the same gun just in different builds?&lt;br /&gt;
[[File:GTAVPossibleAUG.jpg|thumb|500px|none|]]&lt;br /&gt;
[[File:GTAV TAR-21.jpg|thumb|500px|none|]]&lt;br /&gt;
From the fact that it is someone using the gun firing from a helicopter, at another helicopter, I would assume that this is the same piece of gameplay just with altered models. The confusing thing though is that the picture with the better correctly looking CTAR-21 is from November last year, as opposed to the crappy modded for no reason Tavor which is from a recent gameplay trailer. This would suggest that either the recent gameplay trailers used a '''very''' out of date build, or they deliberately messed with the weapons to make them less correct at some point during development, I would guess for legal reasons.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:05, 6 August 2013 (EDT)&lt;br /&gt;
: It's fully possible that they altered the models to make them look different purely because they liked it better that way. They're making entertainment that looks good, not real-life gun porn. Aesthetic considerations are important. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:43, 15 August 2013 (EDT)&lt;br /&gt;
This is from the multiplayer trailer. It's definitely not in the TAR-21 family.&lt;br /&gt;
[[File:Gta5 online 32.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
A new screenshot was released showing a closer shot of the Tavor and it seems to have a P90-style fore-end.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Tavor-Helicopter.jpg|thumb|none|600px]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:06, 7 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Pictures ==&lt;br /&gt;
&lt;br /&gt;
Two new photos have been released of a sniper rifle and that AP Pistol. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:49, 15 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav10.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:gtav11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Also, I need to work at getting some caps from the new multiplayer trailer. But the apparent CTAR-21 (known in-game as the Advanced Rifle) actually doesn't really look like said gun in the final game except in the barest sense.&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
&lt;br /&gt;
Thanks to iNero from GTA Forums for the picture. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 16:40, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:gtasmg.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:Looks like an oversized MP5A3.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 18:16, 22 August 2013 (EDT)&lt;br /&gt;
:: Highly doubt that. The only part of the shape that really matches an MP5A3 is the stock, and it has a short, straight magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 15:03, 23 August 2013 (EDT)&lt;br /&gt;
:::Well as for the short mag, Rockstar said that weapon customization is going to be featured. So maybe the 10 round (civilian legal?) magazines is going to be an option. Also straight MP5 mags do exist. [[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 16:47, 23 August 2013 (EDT)&lt;br /&gt;
:::Straight MP5 magazines are older ones, and that doesn't match the pattern. The magwell is also too large for the magazine and it's sticking out at an awkward angle. And again, there's absolutely nothing that actually resembles an MP5 except for maybe the stock. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 17:25, 23 August 2013 (EDT)&lt;br /&gt;
:::Looking at the SMGs currently documented on the site, I think it now looks similar to a [[FAMAE SAF]]&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|400px|FAMAE SAF - 9x19mm]]&lt;br /&gt;
[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 17:33, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Who labeled it a CZ Scorpion EVO 3? Looks a little like in the lower receiver/trigger guard area, but the rest is more MP5/SAF.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:23, 25 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It looks like an MP5 with a sort of super-short G3 handguard. There's a closeup of it on one of the loading screens. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:00, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M82? ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the rifle in the first picture of the &amp;quot;Unknown Sniper Rifle&amp;quot; section (the one Franklin is holding on the roof) look a lot like an M82 variant? it has the muzzle brake and what we see of the body has the general shape. I don't have the pic now, but a recently released photo shows the sniper rifle on the weapon wheel photo and it's NOT the same gun. It actually looks closer to an Accuracy International rifle. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 03:39, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's a Barrett all right, check this screencap.&lt;br /&gt;
http://gyazo.com/946b75dda4df617e58df36a566d7812a.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:38, 26 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GTA Online Rifle ==&lt;br /&gt;
Found this over on Grand Theft Wiki.&lt;br /&gt;
&lt;br /&gt;
[[File:GTAOnlineRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
They have it identified as a SCAR-L, but it's hard to make out. General shape is right for a SCAR, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:58, 2 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MK18 artwork ==&lt;br /&gt;
I separated it from the LR300 section since they clearly aren't the same weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:55, 3 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson M&amp;amp;P or Springfield XD? Can't identify.==&lt;br /&gt;
A person on another forum posted this pic of Michael holding a nickle plated handgun but the view is only from the top. I don't think it's a Glock because of the way the ejection port looks but I might be wrong. I can't see an exposed hammer. Any help?&lt;br /&gt;
&lt;br /&gt;
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/344.jpg&lt;br /&gt;
&lt;br /&gt;
It could be a colored &amp;quot;AP Pistol&amp;quot;. Paint jobs are among the weapon customization options. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:39, 10 September 2013 (EDT)&lt;br /&gt;
: I don't think so. The side rails on the slide are so thick that they would be visible in this image. On GTA Forums there are suggestions that it's a S&amp;amp;W semi-auto. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 07:59, 10 September 2013 (EDT)&lt;br /&gt;
::The side rails on the AP pistol are just on the texture and not on the model aren't they? With a new skin the AP pistol could look totally different. Either way there isn't enough to go on from that shot to determine what it is.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:17, 10 September 2013 (EDT)&lt;br /&gt;
:: It's difficult to tell. One other thing that makes me less convinced that it's the AP Pistol is that this gun has noticeable sights (The AP Pistol distinctly lacks them in all screenshots), and it seems to have a shorter barrel. It's almost definitely a separate gun, unless the customization options are more in-depth than we thought. Another suggestion might be a Taurus 24/7 or similar, as that gun is striker-fired, definitely comes in that finish, and has a similar sight profile from the top. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
 &lt;br /&gt;
Side thought - is the AR that Franklin is holding missing the end of the buttstock or is that texture clipping? --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 15:10, 10 September 2013 (EDT)&lt;br /&gt;
: Pretty sure that's just clipping. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 22:03, 10 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Game Guide leak ==&lt;br /&gt;
&lt;br /&gt;
Pics of the official game guide are turning up online.&lt;br /&gt;
http://imgur.com/a/ov4Rc#ZQjg5L3&lt;br /&gt;
http://imgur.com/a/vnbVM&lt;br /&gt;
&lt;br /&gt;
No pics of the SMG or LMG sections yet. If you search for GTA V ammunation on youtube you'll find offscreen footage of a guy walking around the gun shop. You can see some sort of RPK clone on the wall.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:53, 12 September 2013 (EDT)&lt;br /&gt;
: No RPK, but the early game machine gun (the &amp;quot;MG&amp;quot;) is pretty much just a PKM. Virtually all of the weapons in the game are already on the page. There's also an Assault Shotgun (which some say looks like a UTS 15 with a box magazine to resemble an AA-12), a sawed-off pump-action that may also be based on a Mossberg 500/590, the Combat Pistol (silver pistol held by Michael in the recently released trio pic, which reminds me of a Taurus PT 24/7 or Ruger P-series like the P97 with a stainless slide), and a Taser. The &amp;quot;unknown pistol&amp;quot; in the article is the PT92, which is apparently chambered in .45 ACP with a standard 12 round magazine. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 00:05, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New SMG ==&lt;br /&gt;
This is an exclusive unlock for joining the Rockstar social club.&lt;br /&gt;
&lt;br /&gt;
[[File:SC SMG.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Not sure what it is myself. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:31, 13 September 2013 (EDT)&lt;br /&gt;
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As far as I can see, it's 100% fictional. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 05:06, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, seems so. And ugly as hell. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 15:08, 15 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I see a birdcage flash hider, and the rest looks like the Halo 2/3 Battle Rifle. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:11, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now that you mentioned that, I looked up what Halo battle rifle looks like, and I think this submachine gun might have also borrowed some design decisions from Halo's submachine gun. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:09, 17 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It also has a resemblance to the RCP-120 from Perfect Dark. [[User:RadiumMetal|RadiumMetal]] ([[User talk:RadiumMetal|talk]]) 17:21, 22 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Barrett M-107 A1? ==&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5SNIPER1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
The muzzle brake and the right side of the gun, and also the color is very similar to the M-107 A1 than the AS50, is it real?&lt;br /&gt;
&lt;br /&gt;
Check out the Gyazo link in my posts above. If you pause at the right moment, the rifle is a Barrett with a raised full length rail.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:36, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat Pistol ==&lt;br /&gt;
&lt;br /&gt;
After unlocking the Combat Pistol in the game and using it quite a bit I'm thinking that it resembles some sort of HK pistol. Initially I thought it was like a USP Compact but I've thought it might be more like a HK45 or HK45c. I'm not sure though as at first I thought it was a Px4. Anyone else have any ideas what it could be? --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 10:39, 20 September 2013 (EDT)&lt;br /&gt;
:The [http://gta.wikia.com/Weapons_in_GTA_V GTA Wiki] lists the combat pistol as the Taurus (well, they say Beretta but we know what they mean), or is that not the case in the final game? Also, that page has a picture of the assault shotgun, which appears to be an [[UTAS UTS-15]] which has been slightly messed with and had a box mag stuck on the bottom.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:51, 20 September 2013 (EDT)&lt;br /&gt;
::The basic pistol is the Taurus not the combat pistol. They list the basic pistol as a P99 so it could be that the combat pistol is a P99. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 15:53, 20 September 2013 (EDT)&lt;br /&gt;
::I concur, the Combat Pistol definitely looks like a P99 to me. Glad they didn't rehash the 1911 or Glock again for the umpteenth time (not that I don't love 1911s and Glocks, I very much do ;D ). [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
:::Having got a decent look at it today I don't think it's a P99. It's got an exposed hammer and the general shape it more like a Beretta Px4 having taken a much closer look at it. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 18:45, 21 September 2013 (EDT)&lt;br /&gt;
::::I'm only going by a tiny thumbnail (don't have the game) but it looks a bit like a [[CZ-G2000]] with a less sever angles around the trigger. This is pretty similar to the PX4, but I think it is a closer match as it has a square trigger guard and doesn't have an ambi safety (thumbnail I've seen is of the right side which lacks a safety). The profiling of the slide is also closer and the serrations look the same design (although there is one less band at both the front and back). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:37, 25 September 2013 (EDT)&lt;br /&gt;
::::I'd rather say a Px4 at this point. I've seen it up close (I DO have the game) and it looks a lot more like it was based on the Px4. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 13:06, 26 September 2013 (EDT)&lt;br /&gt;
:::::I'm going to say having spend about half an hour moving the camera around trying to get really close shots of it that it is a Px4 more than anything else. The slide profile matches, the frame matches, the back of it matches. The only thing that doesn't match is the width of the slide serrations but that could just be a texture choice. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 12:53, 28 September 2013 (EDT)&lt;br /&gt;
::::::I'm going to venture a guess and say it's a combo of a Px4 and a P99, with the Px4 traits shining out the most. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:05, 28 September 2013 (EDT)&lt;br /&gt;
:::::::I don't know who it was who put the combat pistol as the H&amp;amp;K P2000 but it looks nothing like that. If it looks like any H&amp;amp;K pistol it's either the HK45c or the P30. I'm still leaning towards the Beretta Px4 though. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 08:30, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Picked up the guide yesterday evening while I was out and the &amp;quot;Combat Pistol&amp;quot; shown in it matches the general shape of the P2000, actually. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:20, 29 September 2013 (EDT)&lt;br /&gt;
:No one else sees a bit of the PT-909 in it?&lt;br /&gt;
[[File:Tau.jpg|thumb|none|800px]]&lt;br /&gt;
Remember no gun will be an exact match. They're all tweaked.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:10, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
http://gyazo.com/4758e01a97e67d85191a02b267d98a60.png &lt;br /&gt;
The trigger guard and rail look P2000, but the rest resembles the Px4 to me.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:13, 20 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ==&lt;br /&gt;
It's not a Stoner, but rather an M60/M249 hybrid. Basically the stock of an M60, while everything in front of is is M249. Making appropriate changes. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:38, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Guns on the TV programs ==&lt;br /&gt;
&lt;br /&gt;
Killed a bit of time as Michael and watched the TV at his house. One of the channels was a FIB program called 'The Underbelly of Paradise'. One of the highlights was a few weapons on a table and one of the guns was a SIG P220-series pistol. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 21:57, 21 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
There's also a brief shot of an M1911A1 cycling on an old-style crime show/movie and if you watch Jimmy playing ''Righteous Slaughter'' (a CoD/MoH/BF parody) in his room, the game character uses an XCR and a stainless steel Desert Eagle wielded tandem with a knife in the Harris stance. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:08, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And the preview for the in-game movie ''The Simian'', which I saw while hanging out with Jimmy at a movie theater, has several shots of Hunter attack helicopters and at least one clear shot of the M230 chain gun on one of them. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:25, 29 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== What's up with the Carbine Rifle changes?  ==&lt;br /&gt;
&lt;br /&gt;
Uhhh... Guys? The new Carbine really looks like the LR-300 and I thought it was agreed on. I don't know why we needed the change. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 20:03, 24 September 2013 (EDT)&lt;br /&gt;
:I wasn't the one who changed it, but I 100% agree with the change. First off, it isn't an LR-300 as the overriding unique feature about the LR-300 is that it doesn't have a buffer tube. This gun has a buffer tube. That is before we even get into the fact that the game gun has different furniture and a VLTOR MUR receiver rather than the unique LR-300 one. As with most of the weapons in the game this appears to be a hybrid gun at best, so it can't really be given a proper ID other than a custom AR-15. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 20:12, 24 September 2013 (EDT)&lt;br /&gt;
:The assault rifle looks like a Hecker &amp;amp; Koch HK416 to me. -[[User:1morey]] September 25, 2013 8:43 AM (EST)&lt;br /&gt;
::It isn't, as far as I can tell there is not a single part on this that matches the HK416: the upper has the brass deflector built into the front of the forward assist like on a VLTOR MUR; the magazine fence on an HK416 is rounded whereas on this it is flat making it look more like one of the many different billet lowers that are available from various manufacturers; the stock is an ACE stocj which appears to be incorrectly depicted as extendable; the handguard is possibly a Daniel Defence MFR, but if not is definitely isn't a piston HK416 one. None of these parts are really perfect matches, but seeing the quality of the models on the other guns this isn't really to be expected.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:36, 25 September 2013 (EDT)&lt;br /&gt;
:::Hmm...after looking through the M16 gallery, and the Colt AR-15 identification guide, and doing some googling, It seems like it COULD POSSIBLY be a hybrid of a Daniel Defense MFR and ZM LR-300, while trying to look like a HK416 (beefy handguard and short barrel), I can't shake it, to me it screams Franken-HK416, don't know why. -[[User:1morey]] September 25, 2013 1:02 PM (EST)&lt;br /&gt;
::::Look at the forwards assist and brass deflector area of this gun:[[File:GTAV_AR15.jpg|thumb|600px|none|]]Note how the forward assist is a large flat faced wedge with the plunger coming out the bottom half of it, with a brass deflector attached at the top front corner. Now compare that to the below image:[[File:NovesDiplomat.jpg|thumb|450px|none|Noveske Rifleworks N4 Diplomat with VLTOR Modstock, EOTech sight and Surefire M900 weapon-light fore-grip - 5.56x45mm]]Notice they are a match. This is a unique thing that is only found on VLTOR MUR and VIS upper receivers (one pictured above is a VIS, MUR is the version without a monolithic handguard) and is due to the forward assist being able to be removed and replaced with a blanking plate fitted only with a brass deflector. Both the HK416 and the Z-M variants used different upper receiver designs to this, so it isn't either of them. I doubt that this is any factory gun in particular, it could be that the modellers just picked and chose various parts and stuck them together to make a gun they liked the look of, or it could be modelled off of a real custom gun that somebody has made. I don't get why people seem to think this is a HK416 (not just you, have seen people all over the place call it that) if the only thing they are going on is the fact it has a short barrel and a chunky handguard, there are a hell of a lot of guns that fit this description and are a closer match than an HK416, like this [[Media:POF P-416-11.JPG|Patriot Ordnance Factory P416]] for example.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 25 September 2013 (EDT)&lt;br /&gt;
:All the guns are hybrids, and the game's artists won't be familiar with the internals so I would go with the gun that is most similar in look, even if the similarities are all on the cosmetic parts and the dissimilarities affect the internals. Also the Combat SMG is an MP5 hybrid, not a Scorpion.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:15, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== pics of all guns except special edition weapons ==&lt;br /&gt;
&lt;br /&gt;
I went and got the game guide. Here are pics of all the guns.&lt;br /&gt;
&lt;br /&gt;
http://s13.postimg.org/5humxnsfr/gta_Weap.png&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 15:23, 26 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== ANALYSIS: Daniel Defense MFR 9.0 (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
I've identified the firearm &amp;quot;Carbine Rifle&amp;quot;, I analyzed it done here&lt;br /&gt;
&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-001.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
[[Image:Socom-Gear-Daniel-Defense-MFR-9-002.jpg|thumb|none|400px|Daniel Defense MFR 9.0 Airsoft]]&lt;br /&gt;
&lt;br /&gt;
Ace skeleton stock:&lt;br /&gt;
&lt;br /&gt;
[[Image:Ace Stock Medium1.jpg|thumb|none|400px|Ace skeleton Stock]]&lt;br /&gt;
&lt;br /&gt;
Reference: http://jagprecision.com/daniel-defense-m4-mfr-series-from-socom-gear/&lt;br /&gt;
&lt;br /&gt;
PaulD21x (talk) 08:27, 27 September 2013 (VE)&lt;br /&gt;
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Nailed it, nice.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:58, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Not really, look a couple of sections above. The handguard is a Daniel Defence MUR (or at least a close approximation of one), but the upper receiver appears to be a VLTOR and the lower is not a DD one. Also you have the fact that the stock appears to be an Ace ARFX-E &amp;quot;Entry&amp;quot; stock which is the short one but this is fixed and not retractable, whereas this is extended out on the buffer tube like a regular AR-15 carbine style stock (I assume this is more due to ignorance rather than it being based on something else). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:43, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it is a customized gun with a Daniel Defense MFR handguard, VLTOR MUR upper, Brownells 3 pongs flash hidder, the lower looks to be a NorthTech Billet receiver (with de fix trigger guard), the front BUIS is like a Troy Front sight and the rear a A2 type but simplified (or an unknow model), Hogue pistol grip (or any other model) and the ACE stock (but we can see they are nothing to move it because it is a fix stock and not a telescopic, an error).  But it is not a basic model for me. --[[User:ArmaLite15|armalite15]] ([[User talk:Armalite15|talk]])&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Combat Pistol&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Me again, noting that you guys missed a pistol.&lt;br /&gt;
&lt;br /&gt;
Of course, this pistol is simply called the &amp;quot;Combat Pistol&amp;quot; and resembles the Beretta PX4 Storm Subcompact in a way. I have no way of getting screens and I haven't seen any so far. I haven't progressed far enough into the game to unlock it, but it can be viewed at the Ammunation stores if anyone had the game and wants to look. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:12, 27 September 2013 (EDT)&lt;br /&gt;
:No, we haven't missed it. Read a couple discussions above, we're still trying to come to a consensus on what it is. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:51, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ah, I see sorry. I missed that discussion. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 22:03, 28 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Phone shots ==&lt;br /&gt;
&lt;br /&gt;
So I hear you could take snaps using the in-game smart phone. Would it be possible to get some screenshots that way? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:37, 30 September 2013 (EDT)&lt;br /&gt;
:Not sure, you have to sign up to Rockstar Social Network to do it, and I ''bet'' it watermarks them. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:45, 30 September 2013 (EDT)&lt;br /&gt;
::Actually there is no watermark, but these pictures are only 640x360, and have a filter added that makes them look like low quality analog picture.--[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 15:34, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think you can take phone pictures while armed, although you might get some from cops or security guards with guns, and take photos in the Ammu-Nation.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:30, 30 September 2013 (EDT)&lt;br /&gt;
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== In case you're wondering... ==&lt;br /&gt;
&lt;br /&gt;
Cleetus' second hunting mission is bugged (hopefully forever) and when he tells you to hunt the last Elk it lets you wander the entire map with no possibility of triggering a police alert, meaning you can wander around in the military base to your hearts' content. You can keep anything you take by just causing an explosion (''anywhere'' on the map, but the jet's missiles don't count) which will spook the elk and let you quit out of the mission. I can't find anywhere to store the tank that Trevor can own, though. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 13:49, 30 September 2013 (EDT)&lt;br /&gt;
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I'm gonna have to exploit that. I've tried constantly to get a Titan, but I can never get it off the ground before a tank blows me up. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:54, 30 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Can we just settle on the &amp;quot;Carbine Rifle&amp;quot; by describing the components that it's constructed from? ==&lt;br /&gt;
It's obvious that it's not any named product (like the DDM4 it's currently IDed as but clearly is not), so can we just call it a custom AR-15 (like we do other franken ARs), ID it by its individual components, then be done with it? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:30, 3 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Moving these here for now, since I've changed the Carbine Rifle entry to reflect that it is ''not'' a DDM4.&lt;br /&gt;
[[File:DDM4sbr.jpg|thumb|none|500px|DDM4 300 SBR with Magpul MOE stock, Magpul PMAG magazine, and KAC vertical foregrip - 300 BLK]]&lt;br /&gt;
[[Image:AF02-F-OT-ARFXE-ARULE-5.jpg|thumb|none|450px|Ace Skeleton Stock]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:53, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Beach Bum pistol ==&lt;br /&gt;
&lt;br /&gt;
A new handgun will be added in the next update/free DLC, called the &amp;quot;SNS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
http://s.pro-gmedia.com/videogamer/media/images/xbox360/gta5/screens/gta5_269_605x.jpg&lt;br /&gt;
&lt;br /&gt;
Probably a movie reference, perhaps it's a Walther PP of some form.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:49, 13 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Beach Bum pack is out, the SNS pistol looks like a Heckler &amp;amp; Koch P7 M13 fitted with wood grips and a round trigger guard.[[User:Zebracherub|Zebracherub]] ([[User talk:Zebracherub|talk]]) 20:01, 19 November 2013 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Gun pic on Social Club ==&lt;br /&gt;
&lt;br /&gt;
Close view of the most used gun can be seen in the Social Club.&lt;br /&gt;
&lt;br /&gt;
[[File:SocialClubAR15.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Northtech Billet lower, VLTOR Upper, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip but the upper is strange, it is raised up like the HK-416. And the handguard is very close to the Daniel Defense MFR 9.0..[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 19:43, 17 November 2013&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Carbine Rifle&amp;quot; mounting an image  ==&lt;br /&gt;
&lt;br /&gt;
Since I edited the image from Photoshop, is a mixture: that's to HK-416 - Northtech Billet lower, A2 type &amp;quot;simplified&amp;quot; rear sight, ergonomical pistol grip, Brownells 3 pongs flash hidder, Ace Skeleton Stock And the handguard is the Daniel Defense MFR 9.0 &lt;br /&gt;
[[File:GTAVCARBINERIFLEMIXTURE.jpg|thumb|none|700px]] &lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:23, 21 November 2013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is that a Pimpmygun pistol grip? [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:06, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I'm pretty sure he just Shopped in the grip from the Social Club image above. Also, if you wanted to create a composite, you could have just done an image search for the actual lower receiver used (I found plenty on Bing), because as has been previously stated, '''not a single component on this gun corresponds to the HK416'''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:39, 22 November 2013 (EST)&lt;br /&gt;
:There is possibly part of an HK416 potentially in there, as in the social club image you can see that the shape of the top rail at the rear steps down ahead of the charging handle like an HK416, which is not the case with a VLTOR MUR which the rest of the receiver is. This composite photoshop just uses a vanilla HK416 upper though which is not correct for the game gun.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:15, 22 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It's all moot now, because I've solved the image problem. Found this during a Bing search for &amp;quot;gta v carbine rifle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:GTA5-Carbine-Rifle-Example.jpg|thumb|none|500px|The in-game &amp;quot;Carbine Rifle&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:23, 22 November 2013 (EST)&lt;br /&gt;
:On seeing that, it looks like it has an HK416 gas block as well.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:27, 22 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think the rifle may just have an HK416 upper receiver, Daniel Defense has started to make rails for it in the same style as the MFR and it fits on any standard AR lower, so that simplifies the whole description of it being a mishmash of parts. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 14:11, 7 June 2014 (EDT)&lt;br /&gt;
:Well ok but the image is too old and is not very bad does not seem like a rifle in game, then I'll ride currently photoshop to enhance the pieces, the rest of the firearm. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 17:41, 06 September 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
== Combat MG ID and non-player weapons ==&lt;br /&gt;
This is a response to Ultimate94 recently changing the MK46 Mod 0 ID back to Mod 1. The Mod 1 lacks a 12 o'clock Picatinny, using the M249 heat shield instead. This was done, AFAIK, to facilitate the re-inclusion of the carry handle. The Combat MG has a Picatinny rail in this position (albeit a low profile one), which would therefor make it a Mod 0. The weapon render linked to on the GTA Wiki is far too small to discern any details from, so doesn't prove anything.&lt;br /&gt;
&lt;br /&gt;
Why were the non-player weapons added back to the main categories? Every other GTA game on IMFDb is formatted with non-player weapons in a separate &amp;quot;Other&amp;quot; category. What's the objection to this page being the same?&lt;br /&gt;
&lt;br /&gt;
The artwork of Michael holding the MK18 doesn't appear in the game as a loading screen (unlike the Type 56 artwork), so it should be deleted from the page. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:42, 30 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:It's been five months now and no one has responded, so I'm moving the non-player weapons to their own category and marking the MK18 artwork for deletion. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:49, 15 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Valentines Day M1928 Thompson ==&lt;br /&gt;
So there's going to be a free Chicago Typewriter coming up.&lt;br /&gt;
http://socialclub.rockstargames.com/news/article/52186/Coming-this-Friday-The-GTA-Online-Valentine-s-Day-Massacr[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:23, 11 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
It's classed as an LMG in-game, with superior stats compared to the PKM (except for mag capacity), making it a good choice for anyone who hasn't unlocked the PKM, or someone who can live without the extra ammo capacity or aim-down-sight zoom (Tommy Gun doesn't get an optic) until they unlock the M249/M60 hybrid --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 03:33, 15 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
You can acquire a PKM in a few places right at the start of the game if you know where to look, though. Inside the gate at the Vagos' compound in East LS, for example (as long as you aren't wearing Families colors, you'll have plenty of time to get in and out before their threats turn into gunfire... usually). You just can't buy any mods for it yet. Quite a few weapons are ripe for the picking if you know where to look, actually. Type 56, MP5, MGL, AW, Minigun (''extremely'' hard to get as it's inside Fort Zancudo, though), Super Shorty, RPG, Assault Shotgun (another hard one to get, as it's pretty deep inside the Altruists' mountain compound), grenades, Jerry can, and Molotov cocktails. The Mossberg Cruiser can be acquired quite easily from police as long as you escape your wanted level quick, or if you happen upon a chase and follow until it erupts into a shootout (the criminals usually win LOL). A Carbine Rifle can also be effortlessly acquired from an isolated Merryweather mercenary at their LS Port &amp;quot;turf&amp;quot; if one is careful (I wouldn't advise trying to get one from the LSPD officers lingering around LS International, though). I like having the Thompson in the game, don't get me wrong, but it's largely a gimmick weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 05:44, 8 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Removing images ==&lt;br /&gt;
&lt;br /&gt;
I'm in favor of keeping the PKM image on the page, but only because this page is currently incomplete and it's the only screenshot available. I expect a better image will be available when more screencaps are available and the page is completed. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:49, 25 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Cut weapons ==&lt;br /&gt;
&lt;br /&gt;
So I just found this, worthy of mention in the discussion page at least:&lt;br /&gt;
http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/page-6&lt;br /&gt;
&lt;br /&gt;
In addition to several melee weapons, there are some icons for the XM25, a DMR variant of the AR-15 (seems to be referred to as M14), a HK21, and a SCAR-H.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:44, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
A poster there states they weren't cut, but rather just aren't enabled for player use. So maybe Rockstar is holding them back as future DLC? I'd love to have that AR-15 sniper rifle (which resembles an M110A1, which, AFAIK, is an M110 with the fixed stock replaced with a collapsible one). I always felt the next upgrade from the bolt action should have been a semi-auto .308, with the Barrett placed in the slot with the MGL, RPG, and Minigun, and made to do more damage to vehicles. The stock on the SCAR's in-game render looks like it was taken from the LSAT machine gun, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:29, 26 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== New upcoming DLC ==&lt;br /&gt;
The &amp;quot;Heavy Pistol&amp;quot; and &amp;quot;Special Carbine&amp;quot; will be released next week.&lt;br /&gt;
[[File:GTAV-HeavyPistol-SpecialCarbine.jpg|thumb|none|600px]]&lt;br /&gt;
The carbine is clearly a G36K, but the pistol seems to be a 1911 of some kind. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 16:23, 27 February 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From looking at the gun itself and at the Social Club page, I think the pistol looks a lot more like a 1911 than an FNX-45, or maybe some sort of Kimber-esque thing. The grip and grip panels look far more 1911 than FN. Cheers, [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
*EDIT: here's a link that shows the Social Club image, and shows how it more resembles either a regular 1911 or some sort of Kimber-style tactical model: http://gta.wikia.com/Heavy_Pistol [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
It most resembles a [[Springfield_Armory_1911_Series#Springfield_Armory_Tactical_Response_Pistol_.28TRP.29|Springfield TRP Operator]] with the slide derived from the OTs-33 to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:44, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
definitely looks like a Springfield TRP operator with mabye some cz97 http://www.lipseys.net/images/CZ01411.jpg?maxwidth=520--[[User:Anarchy66660|Anarchy66660]] ([[User talk:Anarchy66660|talk]]) 22:03, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
That's definitely a TRP Operator frame, the new pistol doesn't resemble an FNP very much. The slide looks like a flatter version of a normal 1911.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:43, 4 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
== Heavy Pistol ==&lt;br /&gt;
&lt;br /&gt;
Could the heavy pistol be an Enterprise Arms Wide Body 1911? &lt;br /&gt;
[[File:Steel_Full_Rail_Gun_5.jpg|thumb|none|350px|]]&lt;br /&gt;
The slide is very flat like the heavy pistol, they both have the full dust cover rail, wide rear cocking serrations, and lack of front cocking. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:14, 8 March 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
I think you got it, looks dead on to me. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:01, 8 March 2014 (EST)&lt;br /&gt;
:It is pretty close, but I think that is just coincidence. There are a number of differences that suggest it is not based on this gun such as the fibre optic sights, different numbers of slide serrations, lack of a beavertail (or in fact a grip safety at all by the look of it), a seemingly changeable curved backstrap, slanted rather than vertical trigger guard front, different grips, and most definitively the fact that it has a single rather than double stack frame.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:29, 8 March 2014 (EST)&lt;br /&gt;
::None of the guns in the game are exactly modeled after anything. The Taurus has a different number of slide serrations, a different hammer, etc. Hell, look at the &amp;quot;Desert Eagle.&amp;quot; The Heavy Pistol is at least a lot closer to this gun, than the Operator. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:12, 9 March 2014 (EDT)&lt;br /&gt;
:::To me it seems much more likely that the guy who made it simply messed around with a standard 1911 rather than modelling it after a relatively obscure custom gun though. To be honest a lot of the gun IDs on this page are pretty far fetched, in particular the so-called &amp;quot;OTs-33 Pernach&amp;quot; which looks absolutely nothing like one (to me this gun actually looks like it is the bottom half of a 2nd series [[Colt Woodsman]] with some tactical crap slapped on the top). Weapons which appear to be fictional but bear a vague (possibly coincidental) resemblance to something real should not be definitely listed as this (such as saying that &amp;quot;The Enterprise Arms Wide Body 1911, released with the &amp;quot;Business Update&amp;quot; DLC, appears as the Heavy Pistol.&amp;quot; which is not really the case). For most of these guns the proper thing to do would be to have the heading for the section be, for example, &amp;quot;Heavy Pistol&amp;quot; and state underneath that it is a 1911 type pistol bearing some similarities to the Enterprise Arms Wide Body 1911 but with several notably differences. Similarly for the &amp;quot;Special Carbine&amp;quot;, not a single part of that is actually taken from a real Heckler &amp;amp; Koch G36C, it is just a random collection of different parts (some of them real, like the [http://www.fab-defense.com/en/category-pistol-grips/id-1/m16-m4-ar15-tactical-ergonomic-pistol-grip.html FAB Defense AG-43 AR-15 pistol grip]) which have been assembled into the vague shape of a G36C--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 14:17, 9 March 2014 (EDT)&lt;br /&gt;
::::I think the SpeCarbine has G36K resemblence in the upper receiver/ handguard and top rail, just a lot more flat than the real thing. The AP pistol definitely has a Woodsman grip, the slide was probably incorrectly based on a Kriss KARD. The frame of the SNS pistol resembles the HK P7M10, too.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:23, 2 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bullpup Rifle ==&lt;br /&gt;
It looks like it has a 7.62x39mm AK magazine, so shouldn't it go in the rifles category despite it being classified as an SMG in-game? Same goes for the &amp;quot;Assault SMG&amp;quot;, which clearly has a 20-round AR-15 mag. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:18, 2 April 2014 (EDT)&lt;br /&gt;
:I think it was put in the SMG category by accident, &amp;quot;Bullpup Rifle&amp;quot; clearly indicates it is going to be classified as an assault rifle. Looks like a hybrid of the QBZ-95 and it's B carbine.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:48, 2 April 2014 (EDT)&lt;br /&gt;
:I think that it's a shame that it's a QBZ at all and not the L85 it looked like in one piece of concept art (below) [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
[[File:Gtao-hl-bpr.jpeg]]&lt;br /&gt;
&lt;br /&gt;
http://www.forgottenweapons.com/wp-content/uploads/2013/06/fa03-right.jpg&lt;br /&gt;
&lt;br /&gt;
I think it's a FA 03 (LAPA FA-03).&lt;br /&gt;
&lt;br /&gt;
[[User:ArmaLite15|ArmaLite15]] ([[User talk:ArmaLite15|talk]]) 15:18, 23 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
It was probably meant to be an amalgamation, as most of these guns are, as the magazine, handguard, barrel length and rear sight were clearly L85, whereas the front sight and carry handle were FA 03. [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]]) 09:28, 18 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== AP Pistol ==&lt;br /&gt;
&lt;br /&gt;
I just saw this on Modern Firearms. http://world.guns.ru/smg/usa/scamp-e.html Does anyone else think the AP Pistol looks more like the Colt SCAMP than the OTs-33 Pernach? [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 18:35, 10 April 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Can't see any resemblance myself, not that it looks like a Pernach either, but it really, really doesn't look like the SCAMP [[User:Sandymon|Sandymon]] ([[User talk:Sandymon|talk]])&lt;br /&gt;
&lt;br /&gt;
There are a few similarities in shape and layout to the SCAMP. The squared slide/frame, the ejection port, the central alignment of the barrel. It's not perfect, but all the guns in this game have had creative licenses taken by the designers. There are no specific similarities between the AP Pistol and the OTs-33. [[User:Rockinthecasbah|Rockinthecasbah]] ([[User talk:Rockinthecasbah|talk]]) 16:37, 15 May 2014 (EDT)&lt;br /&gt;
:Rather than rolling back edits without explanation, work it out here. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:51, 16 May 2014 (EDT)&lt;br /&gt;
::The page is locked again, for one week this time. Like I said, work it out here. Present your arguments and your evidence. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:10, 27 May 2014 (EDT)&lt;br /&gt;
:::Another week and no discussion. Very well. If this edit warring continues, bans will be issued. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:44, 3 June 2014 (EDT)&lt;br /&gt;
== Love all the vehicles and weapons as free DLC, I really do, but... ==&lt;br /&gt;
It would be nice if we got something other than just pistols and assault rifles. There's already more of those than any other weapon type. I wish they'd add some of the cut weapons detailed a few sections up (M110-style sniper rifle, XM25-style grenade launcher, etc.) in addition to new stuff. Would love an MP7A1 and a Carl Gustav rocket launcher, for example. Maybe add some new weapon attachments like laser sights and different optics. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 10:06, 13 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New weapons leaked? ==&lt;br /&gt;
&lt;br /&gt;
Hey I found this surfing web: http://www.se7ensins.com/forums/threads/leaked-future-dlc-weapons.1141769/&lt;br /&gt;
There is a picture showing some icons for weapons that already have been added and some that we will probably see in future.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/S5amZ8I.png - icons&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/F8T96mT.png - textures for weapons&lt;br /&gt;
&lt;br /&gt;
New weapons include: HK21 MG, SCAR-H, pistol and a knife  --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 02:22, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:See my post on the cut weapons above, although it's entirely possible the HK21 and SCAR are being re-added from cut content. The pistol looks new, too. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:34, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Snipers rifles ==&lt;br /&gt;
&lt;br /&gt;
Some changes should be made to the sniper rifles on the page, (The page is now indefinitely protected due to edit warring in which I was involved, but I won't change that edit again. Can someone of the admins remove the protection?) The bolt-action sniper rifle in-game is an AWM, not a standard AW, since the weapon model shows a folding stock (although in this case the 10-round mag would be incorrect). As for the &amp;quot;Heavy Sniper&amp;quot;, I think that it's an M82, since the weapon's appearance in-game doesn't seem to match the rail system seen on the M107. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:30, 7 June 2014 (EDT)&lt;br /&gt;
:I've unlocked it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:48, 7 June 2014 (EDT)&lt;br /&gt;
::As with the vast majority of the guns on this page, it is not a perfect match for any particular AI rifle. However, I would say that it is more accurate to call it a standard AW as opposed to an AWM. If you look at the ejection port it appears to be the shorter one which is on the AW as the recess in the stock beneath is notably larger, as opposed to on the AWM where the port is almost the same size as the recess. Also, just because it has a folding stock does not make it an AWM, they make AWs with folding stocks such as [[Media:Arctic Warfare Folding Stock.jpg|this]], just like they make AWM with fixed stocks like [[Media:AWSM fixed.jpg|this]]. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:30, 7 June 2014 (EDT)&lt;br /&gt;
:::Mmm... I understand. And what about the Barrett? (And a question: is it ''always'' the case for an AW to have a 10-rd mag and for an AWM to have a 5-rd one? Or can these capacities vary?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 04:36, 8 June 2014 (EDT)&lt;br /&gt;
:::Isn't it more accurate to put the Barrett M82 instead of the M107? --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:42, 10 June 2014 (EDT)&lt;br /&gt;
::::Not really, as the main difference between the two is the sight rail and the rail used on this matched neither (M82A1 is short raised, M107 is long low). The other difference would be the rear grip on the butt, but as this model is horrifically inaccurate and omits this whole area that doesn't really help. You could say that it is slightly closer to an M82A1 (not M82, that it is the original version which is noticeably different) as the riser for the rail is slotted, but you could also argue that it is closer to an M82A3 as it has a raised rail stopping a couple of inches short of the front of the handguard. I would either just identify it as a &amp;quot;Barrett M82 Series&amp;quot; rifle or (more preferably in my opinion) just call it the &amp;quot;Heavy Sniper&amp;quot; and say that it is based on an M82 series rifle with a number of differences (presence of a cheek rest, lack of a grip on the butt, wrong magazine which looks more like a giant M14 one, different scope rail, odd handguard that looks like it can accept side rails like some AR-15 handguards/monolithic uppers, different muzzle brake, unfluted barrel, etc.). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:18, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Carbine Rifle 2.0 ==&lt;br /&gt;
[[File:Tokyo Marui M4 S-System.jpg |thumb|none|600px|Tokyo Marui M4 S-System]]&lt;br /&gt;
It's kinda obvious that the carbine rifle is not based on a specific variant, but here's something resembling it (although the length of the forearm &amp;amp; barrel are obviously different). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 17:38, 5 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:They're both AR-15 based, but beyond that, the TM S-System bares no resemblance at all to the Carbine Rifle. Handguard is wrong, sights are wrong, barrel length and flash hider are wrong, and receiver components are wrong. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:53, 6 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Piece of advice ==&lt;br /&gt;
If you've bought the Collector's or Special Edition of this game and Rockstar Support suggests you uninstall and reinstall the patches/DLC in response to any problems you're having, '''don't do it'''. I did this after the monster truck, motorcycle, and firework launcher from the Independence Day DLC disappeared from my game and now all my Special Edition bonuses (Desert Eagle, KSG, blimp, and extra weapon tints) are gone and (so far) unrecoverable. :( They gave me $500K GTA bucks for use in GTA Online as compensation (which I'm happy with), but I'm still saddened by the loss of my SE stuff. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:05, 9 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== These guns ==&lt;br /&gt;
&lt;br /&gt;
I can give some leeway to games set in the near future (Black Ops II, Advanced Warfare, Titanfall, Ghost Recon Future Soldier, Homefront, etc.), but these guns look so hideous looking. How can you botch these up so badly? I can understand if Rockstar was trying to make &amp;quot;generic&amp;quot; guns, but they did a good job with GTA IV, RDR, and Max Payne 3, and suddenly they make guns that look like generic rip-offs. - [[User:1morey]] August 14, 2014 7:21 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Gotta agree. I expected better from R*. At least there are still reconizable ones such as the RPG-7 and the Type 56-2.[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 19:36, 14 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I think it's supposed to be the same approach that they take with cars, really. I appreciate the customization and more detailed reloads though.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:26, 14 August 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=847939</id>
		<title>The Walking Dead - Season 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=847939"/>
		<updated>2014-09-05T00:22:43Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name = The Walking Dead - Season 5&lt;br /&gt;
|picture=Walkingdeads5.jpg&lt;br /&gt;
|country=[[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel=AMC&lt;br /&gt;
|genre=Horror&amp;lt;br&amp;gt;Drama&lt;br /&gt;
|dates=2014-15&lt;br /&gt;
|episodes=16&lt;br /&gt;
|character1=Rick Grimes&lt;br /&gt;
|actor1=[[Andrew Lincoln]]&lt;br /&gt;
|character2=Daryl Dixon  &lt;br /&gt;
|actor2=[[Norman Reedus]]&lt;br /&gt;
|character3=Glenn Rhee&lt;br /&gt;
|actor3=[[Steven Yeun]]&lt;br /&gt;
|character4=Maggie Greene&lt;br /&gt;
|actor4=[[Lauren Cohan]]&lt;br /&gt;
|character5=Carl Grimes&lt;br /&gt;
|actor5=[[Chandler Riggs]]&lt;br /&gt;
|character6=Michonne&lt;br /&gt;
|actor6=[[Danai Gurira]]&lt;br /&gt;
|character7=Carol Peletier&lt;br /&gt;
|actor7=[[Melissa McBride]]&lt;br /&gt;
|character9=Tyreese&lt;br /&gt;
|actor9=[[Chad Coleman]]&lt;br /&gt;
|character10=Bob Stookey&lt;br /&gt;
|actor10=[[Lawrence Gilliard Jr.]]&lt;br /&gt;
|character10=Sgt. Abraham Ford&lt;br /&gt;
|actor10=[[Michael Cudlitz]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 5 of the series ''[[Walking Dead, The (TV Series)|The Walking Dead]]'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) continues to carry his six-inch barreled [[Colt Python]] .357 Magnum revolver in Season 5.&lt;br /&gt;
[[Image:Python6in.jpg|thumb|300px|none|Colt Python with 6&amp;quot; barrel and in nickel finish - .357 Magnum]]&lt;br /&gt;
[[File:TWDS5PromoPosterHunt.jpg|thumb|600px|none| A production image of Rick holding his Python.]]&lt;br /&gt;
[[Image:Ricks5colt.jpg|thumb|600px|none| Rick continues to carry his Colt Python going into Season 5.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
While at Terminus, Gareth ([[Andrew J. West]]) continues to carry a [[Beretta 92FS]].  The Beretta also continues to be used by Carl.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|On the left, Carl holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
Glenn carries a Colt Mk IV Series 70 holstered.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎|thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Glennm1911.jpg|thumb|none|400px|Glenn appears to have a Colt MK IV Series 70 holstered.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
Beth Greene ([[Emily Kinney]]) can be seen firing a [[Smith &amp;amp; Wesson M&amp;amp;P]] pistol.&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;P 9mm.jpg‎‎|thumb|none|300px|Smith &amp;amp; Wesson M&amp;amp;P Semiautomatic Pistol - 9x19mm]]&lt;br /&gt;
[[Image:BETHMP.jpg‎‎|thumb|none|600px|Beth shoots a Smith &amp;amp; Wesson M&amp;amp;P.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Gareth ([[Andrew J. West]]) can be seen cradling a [[Norinco Type 56]] in his arms, And Rick Grimes([[Andrew Lincoln]]) can be seen firing what appears to be a normal Type 56 with fixed polymer stock and slant muzzle brake.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Garethak.jpg|thumb|none|600px|Gareth with the Norinco Type 56.]]&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard by [[User:PaulD21x|PaulD21x]] - 7.62x39mm]]&lt;br /&gt;
[[File:RICKAK.jpg|thumb|none|600px|A Type 56 used by Rick Grimes.]]&lt;br /&gt;
[[File:Ricks5colt.jpg|thumb|none|600px|A Type 56 carried by Rick Grimes.]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
Both Carol ([[Melissa McBride]]) and Michonne ([[Danai Gurira]]) can be seen with a scoped [[M16A4]]-type rifle modified with a collapsible stock and low profile gas block.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) - 5.56x45mm NATO.]] &lt;br /&gt;
[[Image:Caaroldmr.jpg|thumb|600px|none|Carol toting the rifle.]]&lt;br /&gt;
[[Image:Michonneemk12.jpg|thumb|600px|none|Michonne with the scoped M16.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
Sgt. Abraham Ford ([[Michael Cudlitz]]) uses an [[M16A1]] in Season 5.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm.  What distinguishes it from the original M16 was the addition of a raised rib around the magazine release button, changing of the forward Receiver pins, and the addition of the forward assist button on the upper receiver.]]&lt;br /&gt;
[[File:TWDBrothers.jpg|thumb|600px|none|Daryl Dixon ([[Norman Reedus]]) armed [[M16A1]] in a promotional image for Season 5.]]&lt;br /&gt;
[[Image:ABEM16A1.jpg|thumb|600px|none| Sgt. Abraham Ford ([[Michael Cudlitz]]) aims his [[M16]] in Season 5. Note: The shot is clearly reversed since Michael Cudlitz is left handed and the ejection port is on the left side.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Tyreese ([[Chad Coleman]]) continues to carry an [[M1 Carbine]] at the beginning of Season 5.&lt;br /&gt;
[[Image:AutoOrdM1Carbine.jpg|thumb|none|450px|The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thomson Arms) - .30 Carbine]]&lt;br /&gt;
[[Image:Tyreesem1.jpg|thumb|none|600px| Tyreese continues to tote the M1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M44 Carbine==&lt;br /&gt;
Glenn appears to be carrying the M44 Carbine (it's possible that this is the same rifle from Season 4).&lt;br /&gt;
[[Image:M44Carbine.jpg‎|thumb|none|400px|Mosin Nagant M44 Carbine, with attached side-folding bayonet - 7.62x54mm R. Note, slightly longer barrel ahead of the front sight to accomodate locking in the bayonet, brass reinforcements around the sling holes and an integral bayonet attached to the barrel.]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Glenn appears to be carrying the M44 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
==Uzi==&lt;br /&gt;
Tara Chambler ([[Alanna Masterson]]) can be seen carrying the [[Uzi]], probably the same one Rick stole from the claimers last season.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Tara appears to be carrying the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington 870]] Wingmaster can be sitting next to Rosita Espinosa ([[Christian Serratos]]) in one scene and being aimed by her in another along side Carl. This is likely Joe's Remington from Season 4.&lt;br /&gt;
[[Image:Remington870SlugGun.jpg‎|thumb|450px|none|Remington 870 Slug Gun - 12 Gauge]]&lt;br /&gt;
[[Image:S5870wd.jpg|thumb|none|600px|Rosita sits beside her new Remington 870 Wingmaster.]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|Rosita aims her new Remington along side Carl.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Stryker Strykezone 380==&lt;br /&gt;
Daryl Dixon ([[Norman Reedus]]) continues to carry and use the Stryker Strykezone 380 crossbow in Season 5.&lt;br /&gt;
[[Image:S7 419701 999 04.jpg|none|thumb|300px|Stryker Strykezone 380]]&lt;br /&gt;
[[Image:Strikerbow.jpg|none|thumb|600px| Daryk with his Stryker Strykezone 380 in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
{{Walking Dead}}&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=847938</id>
		<title>The Walking Dead - Season 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=847938"/>
		<updated>2014-09-05T00:03:37Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name = The Walking Dead - Season 5&lt;br /&gt;
|picture=Walkingdeads5.jpg&lt;br /&gt;
|country=[[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel=AMC&lt;br /&gt;
|genre=Horror&amp;lt;br&amp;gt;Drama&lt;br /&gt;
|dates=2014-15&lt;br /&gt;
|episodes=16&lt;br /&gt;
|character1=Rick Grimes&lt;br /&gt;
|actor1=[[Andrew Lincoln]]&lt;br /&gt;
|character2=Daryl Dixon  &lt;br /&gt;
|actor2=[[Norman Reedus]]&lt;br /&gt;
|character3=Glenn Rhee&lt;br /&gt;
|actor3=[[Steven Yeun]]&lt;br /&gt;
|character4=Maggie Greene&lt;br /&gt;
|actor4=[[Lauren Cohan]]&lt;br /&gt;
|character5=Carl Grimes&lt;br /&gt;
|actor5=[[Chandler Riggs]]&lt;br /&gt;
|character6=Michonne&lt;br /&gt;
|actor6=[[Danai Gurira]]&lt;br /&gt;
|character7=Carol Peletier&lt;br /&gt;
|actor7=[[Melissa McBride]]&lt;br /&gt;
|character9=Tyreese&lt;br /&gt;
|actor9=[[Chad Coleman]]&lt;br /&gt;
|character10=Bob Stookey&lt;br /&gt;
|actor10=[[Lawrence Gilliard Jr.]]&lt;br /&gt;
|character10=Sgt. Abraham Ford&lt;br /&gt;
|actor10=[[Michael Cudlitz]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 5 of the series ''[[Walking Dead, The (TV Series)|The Walking Dead]]'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) continues to carry his six-inch barreled [[Colt Python]] .357 Magnum revolver in Season 5.&lt;br /&gt;
[[Image:Python6in.jpg|thumb|300px|none|Colt Python with 6&amp;quot; barrel and in nickel finish - .357 Magnum]]&lt;br /&gt;
[[File:TWDS5PromoPosterHunt.jpg|thumb|600px|none| A production image of Rick holding his Python.]]&lt;br /&gt;
[[Image:Ricks5colt.jpg|thumb|600px|none| Rick continues to carry his Colt Python going into Season 5.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
While at Terminus, Gareth ([[Andrew J. West]]) continues to carry a [[Beretta 92FS]].  The Beretta also continues to be used by Carl.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|On the left, Carl holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
Glenn carries a Colt Mk IV Series 70 holstered.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎|thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Glennm1911.jpg|thumb|none|400px|Glenn appears to have a Colt MK IV Series 70 holstered.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
Beth Greene ([[Emily Kinney]]) can be seen firing a [[Smith &amp;amp; Wesson M&amp;amp;P]] pistol.&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;P 9mm.jpg‎‎|thumb|none|300px|Smith &amp;amp; Wesson M&amp;amp;P Semiautomatic Pistol - 9x19mm]]&lt;br /&gt;
[[Image:BETHMP.jpg‎‎|thumb|none|600px|Beth shoots a Smith &amp;amp; Wesson M&amp;amp;P.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Gareth ([[Andrew J. West]]) can be seen cradling a [[Norinco Type 56]] in his arms, And Rick Grimes([[Andrew Lincoln]]) can be seen firing what appears to be a normal Type 56 with fixed polymer stock and slant muzzle brake.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Garethak.jpg|thumb|none|600px|Gareth with the Norinco Type 56.]]&lt;br /&gt;
[[File:AK-Fixed-Polymer-StockPart.jpg|thumb|none|400px|Fixed Polymer Stock and Handguard]]&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard by [[User:PaulD21x|PaulD21x]] - 7.62x39mm]]&lt;br /&gt;
[[File:RICKAK.jpg|thumb|none|600px|A Type 56 used by Rick Grimes.]]&lt;br /&gt;
[[File:Ricks5colt.jpg|thumb|none|600px|A Type 56 carried by Rick Grimes.]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
Both Carol ([[Melissa McBride]]) and Michonne ([[Danai Gurira]]) can be seen with a scoped [[M16A4]]-type rifle modified with a collapsible stock and low profile gas block.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) - 5.56x45mm NATO.]] &lt;br /&gt;
[[Image:Caaroldmr.jpg|thumb|600px|none|Carol toting the rifle.]]&lt;br /&gt;
[[Image:Michonneemk12.jpg|thumb|600px|none|Michonne with the scoped M16.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
Sgt. Abraham Ford ([[Michael Cudlitz]]) uses an [[M16A1]] in Season 5.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm.  What distinguishes it from the original M16 was the addition of a raised rib around the magazine release button, changing of the forward Receiver pins, and the addition of the forward assist button on the upper receiver.]]&lt;br /&gt;
[[File:TWDBrothers.jpg|thumb|600px|none|Daryl Dixon ([[Norman Reedus]]) armed [[M16A1]] in a promotional image for Season 5.]]&lt;br /&gt;
[[Image:ABEM16A1.jpg|thumb|600px|none| Sgt. Abraham Ford ([[Michael Cudlitz]]) aims his [[M16]] in Season 5. Note: The shot is clearly reversed since Michael Cudlitz is left handed and the ejection port is on the left side.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Tyreese ([[Chad Coleman]]) continues to carry an [[M1 Carbine]] at the beginning of Season 5.&lt;br /&gt;
[[Image:AutoOrdM1Carbine.jpg|thumb|none|450px|The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thomson Arms) - .30 Carbine]]&lt;br /&gt;
[[Image:Tyreesem1.jpg|thumb|none|600px| Tyreese continues to tote the M1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M44 Carbine==&lt;br /&gt;
Glenn appears to be carrying the M44 Carbine (it's possible that this is the same rifle from Season 4).&lt;br /&gt;
[[Image:M44Carbine.jpg‎|thumb|none|400px|Mosin Nagant M44 Carbine, with attached side-folding bayonet - 7.62x54mm R. Note, slightly longer barrel ahead of the front sight to accomodate locking in the bayonet, brass reinforcements around the sling holes and an integral bayonet attached to the barrel.]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Glenn appears to be carrying the M44 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
==Uzi==&lt;br /&gt;
Tara Chambler ([[Alanna Masterson]]) can be seen carrying the [[Uzi]], probably the same one Rick stole from the claimers last season.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Tara appears to be carrying the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington 870]] Wingmaster can be sitting next to Rosita Espinosa ([[Christian Serratos]]) in one scene and being aimed by her in another along side Carl. This is likely Joe's Remington from Season 4.&lt;br /&gt;
[[Image:Remington870SlugGun.jpg‎|thumb|450px|none|Remington 870 Slug Gun - 12 Gauge]]&lt;br /&gt;
[[Image:S5870wd.jpg|thumb|none|600px|Rosita sits beside her new Remington 870 Wingmaster.]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|Rosita aims her new Remington along side Carl.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Stryker Strykezone 380==&lt;br /&gt;
Daryl Dixon ([[Norman Reedus]]) continues to carry and use the Stryker Strykezone 380 crossbow in Season 5.&lt;br /&gt;
[[Image:S7 419701 999 04.jpg|none|thumb|300px|Stryker Strykezone 380]]&lt;br /&gt;
[[Image:Strikerbow.jpg|none|thumb|600px| Daryk with his Stryker Strykezone 380 in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
{{Walking Dead}}&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=847937</id>
		<title>The Walking Dead - Season 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=847937"/>
		<updated>2014-09-05T00:02:34Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name = The Walking Dead - Season 5&lt;br /&gt;
|picture=Walkingdeads5.jpg&lt;br /&gt;
|country=[[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel=AMC&lt;br /&gt;
|genre=Horror&amp;lt;br&amp;gt;Drama&lt;br /&gt;
|dates=2014-15&lt;br /&gt;
|episodes=16&lt;br /&gt;
|character1=Rick Grimes&lt;br /&gt;
|actor1=[[Andrew Lincoln]]&lt;br /&gt;
|character2=Daryl Dixon  &lt;br /&gt;
|actor2=[[Norman Reedus]]&lt;br /&gt;
|character3=Glenn Rhee&lt;br /&gt;
|actor3=[[Steven Yeun]]&lt;br /&gt;
|character4=Maggie Greene&lt;br /&gt;
|actor4=[[Lauren Cohan]]&lt;br /&gt;
|character5=Carl Grimes&lt;br /&gt;
|actor5=[[Chandler Riggs]]&lt;br /&gt;
|character6=Michonne&lt;br /&gt;
|actor6=[[Danai Gurira]]&lt;br /&gt;
|character7=Carol Peletier&lt;br /&gt;
|actor7=[[Melissa McBride]]&lt;br /&gt;
|character9=Tyreese&lt;br /&gt;
|actor9=[[Chad Coleman]]&lt;br /&gt;
|character10=Bob Stookey&lt;br /&gt;
|actor10=[[Lawrence Gilliard Jr.]]&lt;br /&gt;
|character10=Sgt. Abraham Ford&lt;br /&gt;
|actor10=[[Michael Cudlitz]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 5 of the series ''[[Walking Dead, The (TV Series)|The Walking Dead]]'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Rick Grimes ([[Andrew Lincoln]]) continues to carry his six-inch barreled [[Colt Python]] .357 Magnum revolver in Season 5.&lt;br /&gt;
[[Image:Python6in.jpg|thumb|300px|none|Colt Python with 6&amp;quot; barrel and in nickel finish - .357 Magnum]]&lt;br /&gt;
[[File:TWDS5PromoPosterHunt.jpg|thumb|600px|none| A production image of Rick holding his Python.]]&lt;br /&gt;
[[Image:Ricks5colt.jpg|thumb|600px|none| Rick continues to carry his Colt Python going into Season 5.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
While at Terminus, Gareth ([[Andrew J. West]]) continues to carry a [[Beretta 92FS]].  The Beretta also continues to be used by Carl.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|On the left, Carl holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
Glenn carries a Colt Mk IV Series 70 holstered.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎|thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Glennm1911.jpg|thumb|none|400px|Glenn appears to have a Colt MK IV Series 70 holstered.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
Beth Greene ([[Emily Kinney]]) can be seen firing a [[Smith &amp;amp; Wesson M&amp;amp;P]] pistol.&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;P 9mm.jpg‎‎|thumb|none|300px|Smith &amp;amp; Wesson M&amp;amp;P Semiautomatic Pistol - 9x19mm]]&lt;br /&gt;
[[Image:BETHMP.jpg‎‎|thumb|none|600px|Beth shoots a Smith &amp;amp; Wesson M&amp;amp;P.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Gareth ([[Andrew J. West]]) can be seen cradling a [[Norinco Type 56]] in his arms, And Rick Grimes([[Andrew Lincoln]]) can be seen firing what appears to be a normal Type 56 with fixed polymer stock and slant muzzle brake.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Garethak.jpg|thumb|none|600px|Gareth with the Norinco Type 56.]]&lt;br /&gt;
[[File:AK-Fixed-Polymer-StockPart.jpg|thumb|none|400px|Fixed Polymer Stock and Handguard]]&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard by [[User:PaulD21x|PaulD21x]] - 7.62x39mm]]&lt;br /&gt;
[[File:RICKAK.jpg|thumb|none|600px|A Type 56 used by Rick Grimes.]]&lt;br /&gt;
[[File:Ricks5colt.jpg|thumb|none|600px|A Type 56 carried by Rick Grimes.]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
Both Carol ([[Melissa McBride]]) and Michonne ([[Danai Gurira]]) can be seen with a scoped [[M16A4]]-type rifle modified with a collapsible stock and low profile gas block.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) - 5.56x45mm NATO.]] &lt;br /&gt;
[[Image:Caaroldmr.jpg|thumb|600px|none|Carol toting the rifle.]]&lt;br /&gt;
[[Image:Michonneemk12.jpg|thumb|600px|none|Michonne with the scoped M16.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
Sgt. Abraham Ford ([[Michael Cudlitz]]) uses an [[M16A1]] in Season 5.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|right|500px|M16A1 with 20 round magazine - 5.56x45mm.  What distinguishes it from the original M16 was the addition of a raised rib around the magazine release button, changing of the forward Receiver pins, and the addition of the forward assist button on the upper receiver.]]&lt;br /&gt;
[[File:TWDBrothers.jpg|thumb|600px|none|Daryl Dixon ([[Norman Reedus]]) armed [[M16A1]] in a promotional image for Season 5.]]&lt;br /&gt;
[[Image:ABEM16A1.jpg|thumb|600px|none| Sgt. Abraham Ford ([[Michael Cudlitz]]) aims his [[M16]] in Season 5. Note: The shot is clearly reversed since Michael Cudlitz is left handed and the ejection port is on the left side.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Tyreese ([[Chad Coleman]]) continues to carry an [[M1 Carbine]] at the beginning of Season 5.&lt;br /&gt;
[[Image:AutoOrdM1Carbine.jpg|thumb|none|450px|The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thomson Arms) - .30 Carbine]]&lt;br /&gt;
[[Image:Tyreesem1.jpg|thumb|none|600px| Tyreese continues to tote the M1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M44 Carbine==&lt;br /&gt;
Glenn appears to be carrying the M44 Carbine (it's possible that this is the same rifle from Season 4).&lt;br /&gt;
[[Image:M44Carbine.jpg‎|thumb|none|400px|Mosin Nagant M44 Carbine, with attached side-folding bayonet - 7.62x54mm R. Note, slightly longer barrel ahead of the front sight to accomodate locking in the bayonet, brass reinforcements around the sling holes and an integral bayonet attached to the barrel.]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Glenn appears to be carrying the M44 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
==Uzi==&lt;br /&gt;
Tara Chambler ([[Alanna Masterson]]) can be seen carrying the [[Uzi]], probably the same one Rick stole from the claimers last season.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Tara appears to be carrying the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington 870]] Wingmaster can be sitting next to Rosita Espinosa ([[Christian Serratos]]) in one scene and being aimed by her in another along side Carl. This is likely Joe's Remington from Season 4.&lt;br /&gt;
[[Image:Remington870SlugGun.jpg‎|thumb|450px|none|Remington 870 Slug Gun - 12 Gauge]]&lt;br /&gt;
[[Image:S5870wd.jpg|thumb|none|600px|Rosita sits beside her new Remington 870 Wingmaster.]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|Rosita aims her new Remington along side Carl.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Stryker Strykezone 380==&lt;br /&gt;
Daryl Dixon ([[Norman Reedus]]) continues to carry and use the Stryker Strykezone 380 crossbow in Season 5.&lt;br /&gt;
[[Image:S7 419701 999 04.jpg|none|thumb|300px|Stryker Strykezone 380]]&lt;br /&gt;
[[Image:Strikerbow.jpg|none|thumb|600px| Daryk with his Stryker Strykezone 380 in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
{{Walking Dead}}&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:AK-47&amp;diff=847936</id>
		<title>Talk:AK-47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:AK-47&amp;diff=847936"/>
		<updated>2014-09-04T23:54:51Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
='''Image gallery - OTHER variants of the AK-47'''=&lt;br /&gt;
Since members get confused by some of the other (usually customized) variants made for movies, we should store the images here, so that all members can easily find a variant that they've seen in a movie or tv show.  '''Note: These do NOT belong on the main AK-47 page because they are customized guns for films and not indicative of any 'production gun'.'''  They are stored here for viewing and usage on movie pages that require them.&lt;br /&gt;
&lt;br /&gt;
=='''Genuine AK-47 Variants'''==&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg‎|thumb|none|500px|'''Actual Screen used AK-47''' from the film [[We Were Soldiers]] (built by Cinema Weaponry) - 7.62x39mm.]]&lt;br /&gt;
[[Image:AKS.JPG|thumb|none|500px|AKS-47 Type III - 7.62x39mm]]&lt;br /&gt;
[[Image:PMKS.JPG|thumb|none|500px|PMKS/Kbk AKS - 7.62x39mm]]&lt;br /&gt;
[[Image:Poly Tech AK-47S Semi-Automatic Rifle.jpg‎|thumb|none|500px|Poly Tech AK-47/S Semi-Automatic Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:AKS-47 T3 unfolded.jpg‎|thumb|none|500px|Type III AK-47 with light wood furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|500px|Norinco Type 56-1 Mocked up to resemble [[AK-74#AKS-74|AKS-74]] - 7.62x39mm]]&lt;br /&gt;
[[Image:Norinco56Mockup.jpg|thumb|none|500px|Norinco Type 56 Mocked up to resemble [[AK-74]] - 7.62x39mm]]&lt;br /&gt;
[[Image:Type84HybridRifle.jpg|thumb|none|500px|Norinco Type 84S modified with a pig Sticker bayonet, no cleaning rod and milled front end with no detent pin (as seen in ''[[Hollow Point]]'') - 5.56x45mm]]&lt;br /&gt;
[[Image:BellyNorincoType56-1.jpg|thumb|none|500px|Custom Norinco Type 56-1 nickel-plated, fitted with ivory furniture and a Romanian AIM-style vertical grip, originally made for the movie ''[[Belly]]'', also seen in ''[[Lord of War]]'' and ''[[Sopranos, The|The Sopranos]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:Zastava M70AB2 with scope.jpg|thumb|none|500px|Zastava M70AB2 with scope - 7.62x39mm]]&lt;br /&gt;
[[Image:PolytechGalilSidefolder.jpg|thumb|none|500px|Poly Tech AKS-47 [[Galil]] side-folder - 7.62x39mm]]&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|500px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:RD-Maadi.jpg|thumb|none|500px|Maadi ARM (AKM) - 7.62x39mm as used in ''[[Red Dawn]]'' (1984) (image from Long Mountain Outfitters)]]&lt;br /&gt;
[[Image:RomanianblackwidowAKfolder.jpg|thumb|none|500px|Romanian AKMS Black Widow - 7.62x39mm.]]&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|500px|AK-47 with a AR-15 stock and a synthetic handguard - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD-65 wood.jpg|thumb|none|500px|AMD-65 with wood furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:Romanian-WASR-3.jpg|thumb|none|500px|Romanian WASR-3 - 5.56x45mm]]&lt;br /&gt;
[[Image:Zastava_M80.jpg|thumb|none|500px|Zastava M80 - 5.56x45mm]]&lt;br /&gt;
[[Image:PolyTechLegendAK47.jpg|thumb|none|500px|A Poly Technologies Legend AK with original Russian Style front sight, AKM muzzle brake, and bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Type 56 export model.jpg|thumb|500px|none|Type 56 assault rifle aka M22 - 7.62x39mm. Rather than having the under-folding pig-sticker Bayonet assembly, this has the standard Bayonet lug underneath the gas block as the AKM and later variants.]]&lt;br /&gt;
[[Image:Chinese-type56-kalashnikov.jpg|thumb|none|500px|Type 56 assault rifle aka M22, early milled receiver model without under-folding (&amp;quot;pig sticker&amp;quot;) bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Norinco AKS Semi-Auto Carbine.jpg|thumb|none|500px|Norinco Type 56-1 Semi-Auto Black Widow - 7.62x39mm]]&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|500px|AKM fitted with Tapco Intrafuse and T6 furniture sets and an [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]] stock and Stock Adapter similar to the one in ''[[Modern Warfare 2]]''.- 7.62x39mm]]&lt;br /&gt;
[[File:1romakm47gpwasr10uf1501.jpg|thumb|500px|none|Romanian WASR-10 UF with Tapco magazine - 7.62x39mm]]&lt;br /&gt;
[[File:Arsenal-ARM1.jpg|thumb|none|500px|Arsenal SAR-M1 - 5.56x45mm]]&lt;br /&gt;
[[File:Arsenal SA-M5.jpg|thumb|none|500px|Arsenal SA-M5 - 5.56x45mm]]&lt;br /&gt;
[[File:Centre Balanced Systems Standard AKM.jpg|thumb|500px|none|AKM in Centre Balanced Systems stock - 7.62x39mm]][[Image:Zastava M21 s.jpg|thumb|none|500px|Zastava M21S - 5.56x45mm]]&lt;br /&gt;
[[File:AK47RIS.jpg|thumb|500px|none|Norinco Type 56-1 with RIS, polymer pistol grip and birdcage flash hider - 7.62x39mm. The weapon pictured here is from the inventory of The Specialists, Ltd.]]&lt;br /&gt;
[[File:WUM 1.jpg|thumb|500px|none|WUM 1 with PSO-1 scope and 30 round magazine - 7.62x39mm]]&lt;br /&gt;
[[File:Liberace AKMS.jpg|thumb|500px|none|&amp;quot;Liberace's&amp;quot; AKMS - 7.62x39mm]]&lt;br /&gt;
[[File:Vepr-KM.jpg|thumb|500px|none|Vepr-KM (VPO-136) - Civil version of AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:BulgAR_Railed.jpg|thumb|none|500px|Arsenal AR with attachments, resembling used in the [[Hitman (2007)|Hitman]] movie]]&lt;br /&gt;
[[File:Type 84-2.jpg|thumb|500px|none|Norinco Type 84-2 with right-folded stock - 5.56x45mm]]&lt;br /&gt;
[[Image:Maadi_ARM.jpg|thumb|none|500px|Maadi ARM - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=='''AK-47 Carbine Variants'''==&lt;br /&gt;
[[Image:AK_open.jpg|thumb|none|500px|Custom-built gold-plated AK carbine from ''[[Lord of War]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:KrinkovQuadRail.jpg|thumb|none|500px| Krebs Custom Speed Load Krinkov - 7.62x39mm.]]&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|none|500px|AKMSU with RIS handguard - 7.62x39mm]]&lt;br /&gt;
[[File:Bulgarian-AR-M4SF.jpg|thumb|none|400px|Arsenal AR-M4SF with red dot sight and stock folded - 5.56x45mm NATO]]&lt;br /&gt;
[[File:PM md. 90 Krinkov.jpg|thumb|none|500px|Romanian PM md. 90 Krinkov - 7.62x39mm. Note: this differs from the US import version the [[AK-47#AIMR|Draco]] by its 3 position fire selector, folding stock as standard and darker AKM type palm-swell handguard.]]&lt;br /&gt;
[[Image:Type56C.jpg|thumb|none|500px|Norinco Type 56C (also known as the QBZ-56C) with 20-round magazine - 7.62x39mm]]&lt;br /&gt;
[[File:Zastava M92abx .jpg|thumb|none|500px|Zastava M92 7.62x39mm with 75-round drum magazine, railed handguard, RIS foregrip, side-folding stock, and laser pointer]]&lt;br /&gt;
[[File:MPi-AKM-K.jpg|thumb|none|500px|East German MPi-AKM-K - 7.62x39mm]]&lt;br /&gt;
[[File:Sturmgewehr AKMS-K.jpg|thumb|none|500px|Sturmgewehr AKMS-K - 7.62x39mm]]&lt;br /&gt;
[[Image:AKMSU.jpg|thumb|none|500px|Very rare original AKMSU assault rifle that was used Spetsnaz GRU - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
=='''Airsoft AK-47 Variants'''==&lt;br /&gt;
[[Image:AKWITHOUTSTOCK.JPG|thumb|500px|none|'''Airsoft''' AK-47 replica without stock - (fake) 7.62x39mm]]&lt;br /&gt;
[[File:Airsoft VFC AIMS PMC.jpg|thumb|none|500px|'''Airsoft''' VFC AIMS PMC]]&lt;br /&gt;
[[File:Cybergun_AK47_airsoft.jpg|thumb|500px|none|'''Airsoft''' Cybergun AK-47]]&lt;br /&gt;
[[File:King arms ak74 tapco folding stock aeg right.jpg|thumb|none|500px|King Arms AK74 Tapco Folding Stock - Similar to the customized AKM seen in Season 2 of ''Nikita''.]]&lt;br /&gt;
[[File:Jg-ak47s-fs.jpg|thumb|none|500px|'''Airsoft''' JG &amp;quot;AK Beta-F&amp;quot; rifle.]]&lt;br /&gt;
[[Image:CYMA_CM031D_AK104_airsoft.jpg|thumb|none|500px|CYMA CM031D AK104 airsoft]]&lt;br /&gt;
&lt;br /&gt;
=='''Photoshopped AK-47 Variants'''==&lt;br /&gt;
[[Image:Ak103specops.jpg|thumb|none|500px|AK-103 with AKM style wood furnishings as seen in ''[[Spec Ops: The Line]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:Far Cry 3 AK-103.jpg|thumb|none|500px|'''Photoshopped''' AK-103 with side-mounted RIS rail &amp;amp; [[AK-74]] style stock, handguard, and pistol grip as seen in ''[[Far Cry 3]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:MW3 AK 47.jpg|thumb|none|500px|'''Photoshopped''' AK-47 with synthetic M4 style stock, pistol grip and Hand guard, AK-74 style muzzle brake, and side mounted RIS rail as seen in ''[[Modern Warfare 3]]'' - 7.62x39mm]]&lt;br /&gt;
[[File:AKMSU Stock Removed.jpg|thumb|none|500px|AKMSU with stock removed - 7.62x39mm]]&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in &amp;quot;&amp;quot;[[Walking Dead, The - Season 5]]&amp;quot;&amp;quot; - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
==The Romanian WASR-3==&lt;br /&gt;
&lt;br /&gt;
Should we have a section for the WASR-3?&lt;br /&gt;
&lt;br /&gt;
:Yeah, I suppose we could do that, since they've appeared in at least three movies that we know of (''[[Casino Royale]]'', ''[[Sahara (2005)|Sahara]]'', and now ''[[Hotel Rwanda]]''). I would also like to do a section for the Romanian AIM series, which appears in ''[[Street Kings]]'' and ''[[44 Minutes: The North Hollywood Shoot-out]]''.&lt;br /&gt;
&lt;br /&gt;
::Well thanks to LUMPY, we now know the make and model of the mystery AKs in Casino Royale and Sahara (2005). It's an obscure FEG Hungarian AK variant that was exported to Europe during the 1980s, which is why Sasha Robey has them and We don't.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:26, 1 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Get A Load of This Beast! ==&lt;br /&gt;
&lt;br /&gt;
Gentlemen, I present to you, Franken-AK!&lt;br /&gt;
&lt;br /&gt;
[http://www.impactguns.com/store/MGC-PW85-000407.html Franken-AK]&lt;br /&gt;
:I hate Franken-guns.-[[User:Oliveira|Oliveira]] 16:20, 24 June 2009 (UTC)&lt;br /&gt;
::Ugly. [[User:Spartan198|Spartan198]] 18:52, 26 December 2009 (UTC)&lt;br /&gt;
:::Looks like someone took the Type 84S from ''[[Hollow Point]]'' and added some wierd-looking muzzle brake and bleached the furniture. [[User:Orca1 9904|Orca1 9904]] 05:06, 29 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AKMSU ==&lt;br /&gt;
&lt;br /&gt;
The AKMSU SMG has been produced by the USSR from 1975 to 1979 ans distributed to special forces and paratroopers, but they were in many cases too hard to handle to be used effectively, so many were scrapped. In 1979 they were replaced by the AKS74U and the remaining guns were shipped to allied countries like Iraq. Very hard to find, hollywood armories usually carry foreign copys (From Zastava) or mock-ups made with parts of AKS74Us. Standard AKMSU has a forward grip and under-folding stock.&lt;br /&gt;
&lt;br /&gt;
Info source please? As far as i know AKMSU was never mass-produced by USSR. It was abandoned because of obvious problems -- too short barrel that resulted in unsatisfactory bullet ballistics and quick overheating.&lt;br /&gt;
&lt;br /&gt;
:The comment above stretched the page quite a bit to the right. I edited to fix that. [[User:Spartan198|Spartan198]] 19:35, 15 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
AKMSU 7.62 never produced in the USSR. It is not in any Soviet or Russian book about the Kalashnikov weapons. This weapon is clearly a foreign design [[User:Slow Rider|Slow Rider]] 09:22, 24 January 2011 (UTC)&lt;br /&gt;
 &lt;br /&gt;
It was a project for special forces, tankers and that sort of thing. It was cancelled I believe, because the authorities in    question felt that the shortened barrel would degrade ballistic performance, the shortened gas system would cause heating issues and the light weight would make the recoil uncontrollable. Odd given that they approved the AKSU-74 later, but all points aside, there were Russian 7.62x39mm assault carbines back then. It just never went into production.&lt;br /&gt;
&lt;br /&gt;
I beg to differ, I know Wikipedia isn't exactly a reliable source, but Russian Wikipedia has a page on the SOVIET-produced AKMSU. My Russian is still rudimentary (I'm learning), and I wouldn't trust Google Translate that much, but it pretty much says what the first post here says, except that it was produced in 1959, a whopping 20 years before the 74U! The only reason I'm trusting its existence is because I've seen the gun in the pictures there before. I'm dead certain it's never been featured in any media, but it's worth mentioning here. If anything, that unique pre-AKS-74U flash hider is very interesting. Sources: http://ru.wikipedia.org/wiki/%D0%90%D0%9A%D0%9C%D0%A1%D0%A3 http://i2.guns.ru/forums/icons/forum_pictures/000570/570186.jpg [[User:GreveSparf|GreveSparf]] 22:07, 20 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The wiki page says it was ''developed'', but never went into production. The book doesn't say anything about production, just details the specs. [[User:Sentient6|Sentient6]] 12:14, 15 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I too have long been curious about the providence of this design and at first thought it was an airsoft industry fantasy. However other sources around the web and it's article on Wikipedia claims either the AKMSU was a prototype weapon designed and tested in the USSR but never produced further (instead later filling the niche with the AKMS-74U) AND/OR a firearm that matches the description of the AMSU is a crude, Pakistan frontier gunsmith invention. Are there any good refrences or sources as to how the concept came about? Also the entry on this page for the small &amp;quot;Krinkov&amp;quot; states other nations like Yugoslavia made their own weapons matching the description. Is this a reference to the Zastava M92? [[User:Maphisto86|Maphisto86]] ([[User talk:Maphisto86|talk]]) 00:28, 18 November 2012 (EST)&lt;br /&gt;
== East German AKs==&lt;br /&gt;
Should we have a section for the Mpi-KMS or any East German AK variants because I saw them in Hotel Rwanda and The Hurt Locker, I have no more info because I am new to this site&lt;br /&gt;
::Yes, but be sure they really are NVA (East German) AKs.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:37, 13 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zastava M70AB2 ==&lt;br /&gt;
I got the picture of the Zastava M70AB2 with standard black pistol grip, should I post it on the main page or keep it here?&lt;br /&gt;
[[Image:Zastava M70 AB2.jpg|thumb|none|500px|Zastava M70AB2 with standard pistol grip - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
I went ahead and added it, and kept the &amp;quot;Mitchell Arms&amp;quot; version on there as well, since it shows a version that'd likely appear in American productions featuring the weapon. [[User:Orca1 9904|Orca1 9904]] 06:32, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vltor Modstock? ==&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|500px|AK-47 fitted with Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter.- 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Oh jesus christ. What they have done to that AK ?&lt;br /&gt;
&lt;br /&gt;
It looks more like a typical M4 stock to me. [[User:Spartan198|Spartan198]] 21:29, 17 March 2010 (UTC)&lt;br /&gt;
::So what? Vltor Modstock sounds cooler.&lt;br /&gt;
&lt;br /&gt;
:::I don't care what &amp;quot;sounds cooler&amp;quot;. It's a regular M4 stock, '''not''' a Vltor Modstock. [[User:Spartan198|Spartan198]] 21:35, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Whatever you want to call it the thing looks revolting. Anyone who tries to &amp;quot;tacticool&amp;quot; an AK should be shot in the face by a true AK. --[[User:Cool-breeze|cool-breeze]] 22:20, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Homicidal much? [[User:Spartan198|Spartan198]] 23:22, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
anyone know what kind of muzzle brake/flash hider that is--[[User:Anarchy66660|Anarchy66660]] 21:40, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK-101, AK-102, AK-103 etc. ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't all &amp;quot;black AKs&amp;quot; be in the AK-74 page?&lt;br /&gt;
They are just AK-74M in different calibres, and they have AK-74M style muzzle brake and plastic side-folding buttstock.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Draco Pistol ==&lt;br /&gt;
Should we make a section for the Romanian Draco Pistol on the AK-47 page or does it get its own article? Please tell me.&lt;br /&gt;
:Unless it has been seen in a film then it does not get a mention. If it is a 7.62X39mm AK pistol then yes it goes on this page. [[User:Rockwolf66|Rockwolf66]] 19:22, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hungarian AK== &lt;br /&gt;
Isn't the Hungarian FEG AK-63 considered a gun that is not custom? It was made in Hungary, but the company that made it has gone bankrupt and is defunct now. Shouldn't the AK-63 get it's own section?&lt;br /&gt;
&lt;br /&gt;
==The Cold War==&lt;br /&gt;
Although weapons from Warsaw pact nations were banned from importation to the US during the Cold War. Did any criminals tried smuggling them into the US?&lt;br /&gt;
:What would be the point?  Criminals aren't gun collectors.  They only want guns they can buy for criminal purposes. An AK from China shoots just a good as a real AK from Russia.  I suppose Individual weapons WERE brought in during the embargo and were found at crime scenes.  In California a North Korean Silenced PPS-43 was found at a drug dealer's house but that could have been a 'not amnesty' pre 68 bringback from Nam or Korea.&lt;br /&gt;
A Navy SEAL got 80 into the country before he was caught.... http://articles.cnn.com/2010-11-05/us/seal.smuggler_1_special-forces-military-transport-weapons?_s=PM:US&lt;br /&gt;
Norinco also tried to sell Type 56s to street gangs if I recall correctly&lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] 01:31, 11 June 2012 (CDT)&lt;br /&gt;
:But that was recent. The OP is referring to during the Cold War. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:26, 27 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Villan weapon==&lt;br /&gt;
While I understand the reasons for doing so, I still belive these weapons get a bad deal from Hollywood which always casts them as the &amp;quot;Bad Guy's Gun&amp;quot; even though many nations and rebel groups supported by the U.S. have also used Kalashnikovs.&lt;br /&gt;
&lt;br /&gt;
I think it's because in the real world AKs are the most obtainable assault rifle. It stands to reason that most villains in films would have an AK of some sort. --[[User:Cool-breeze|cool-breeze]] 13:14, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Not to mention the 40-some years of films with AK toting commies villains. &lt;br /&gt;
Russia donating rifles to anybody calling themselves commie sympathetic freedom fighters didn't help either. &lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] 01:28, 11 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The US supplied various firearms to Capitalist friendly regimes and freedom fighters during the Cold War, so it wasn't just the Russians doing the donations. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 07:28, 29 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==AK 46, AK 47, AK==&lt;br /&gt;
Actualy correct name of the Avtomat Kalashnikova is AK (without 47). AK 46 and AK 47 was experemental models and serial model is &amp;quot;Avtomat Kalashnikova model of 1947 year &amp;quot;AK&amp;quot;. You also can see it on original NSD (I had photo but now can't find). &lt;br /&gt;
Also model called AK now using nowhere, except Africa maybe. This model was quickly changed by AKM, what known in USA as AK 47 7.62х39mm. Only models after AK 74 have numbers in their names.&lt;br /&gt;
P.S. Sorry for my terrible english, I whould explain better on esperanto or russian.&lt;br /&gt;
&lt;br /&gt;
:In case you haven't noticed, we refer to the AKM as just that--&amp;quot;AKM&amp;quot;. As far as the AK vs AK-47 name debate, we just have our own ways of doing some things and stick with it (e.g., &amp;quot;SA-7 Grail&amp;quot; instead of &amp;quot;9K32 Strela-2&amp;quot;). At least the way I look at it, &amp;quot;AK&amp;quot; has become a regular byword over here for AK-type weapons in general and referring to the original AK as &amp;quot;AK-47&amp;quot; is simply to make it less confusing. But I can understand the frustrations of some AK aficionados because I get aggravated when people refer to a C7 as an &amp;quot;M16&amp;quot; or a C8 as an &amp;quot;M4&amp;quot;. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:43, 27 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater's AMD-65s ==&lt;br /&gt;
&lt;br /&gt;
You forgot to make a video game entree for Metal Gear Solid 3: Snake Eater in the AMD-65 section, the Ocelot Unit uses AMD-65/63 in the game.&lt;br /&gt;
&lt;br /&gt;
== AK-101 and AK-103 ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't they be moved to AK-74 article? They are AK-74M chambered for different rounds.&lt;br /&gt;
As far I'm moving AK-101 hence it is practically the same as AK-74 --[[User:RussianTrooper|RussianTrooper]] 19:42, 2 October 2010 (UTC)&lt;br /&gt;
::No, all 5.56x45mm AK variants are on this page along with the original 7.62x39mm.  All 5.45x39mm AK variants are on the AK74 page. Do NOT change it.  Thanks.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:58, 2 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Franken-AK ==&lt;br /&gt;
Stumbled across this monstrosity while surfing the other day.  Only thing I can think to say is...WTF??? --[[User:Charon68|Charon68]] 21:47, 5 October 2010 (UTC)&lt;br /&gt;
::That's not an AK, but a SAIGA (with a probably Photoshop Job) mpm&lt;br /&gt;
&lt;br /&gt;
look fake&lt;br /&gt;
&lt;br /&gt;
[[Image:WTF1.JPG]]&lt;br /&gt;
&lt;br /&gt;
:- Well, MPM would know photoshop jobs. :b Lol, that's is the most fucked up shit I've seen in a while. Bah! [[User:StanTheMan|StanTheMan]] 16:17, 6 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::That's only slightly 'shopped. I'll post the original. -protoAuthor 21:35, 12 December 2010 (UTC)&lt;br /&gt;
[[Image:K178977 k79867 saiga.jpg|thumb|none|500px|The original]]&lt;br /&gt;
&lt;br /&gt;
== Question about AK actions ==&lt;br /&gt;
&lt;br /&gt;
I was wondering, when firing an AK-series rifle, does the bolt lock back in the open position after the last round as with [[M16 rifle series|M16-series]] rifles, or does it come back closed again? [[User:Orca1 9904|Orca1 9904]] 22:24, 6 March 2011 (MSK)&lt;br /&gt;
: Normally, NO! But the Yugoslav models had a modified bolt that when used with a Yugoslav magazine with a modified follower, would lock the bolt open on the last round. BUT, when the magazine was removed, the bolt closed anyway. The bolt would not lock back if another magazine type was used. Sometimes a notch was cut into the selector to hold the bolt back but this only worked when the selector was set to safe after you pulled the bolt back. ''Wraith''&lt;br /&gt;
::So... what exactly is the point of this bolt catch if removing the mag just lets the bolt go? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:04, 4 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== What AK is this? ==&lt;br /&gt;
&lt;br /&gt;
I'm currently doing some recapping for a big edit of the [[Ultimate Force]] page and came across this gun:&lt;br /&gt;
[[File:Vlcsnap-2011-03-30-16h26m46s158.jpg|thumb|600px|none|]]&lt;br /&gt;
As far as I can tell, it has a stamped upper and lower receiver, folding stock, ported gas tube, slanted muzzle and open front sights. I can't find a variant on this page that fits, so is this a franken-gun, or something not listed here? Also ,the gun does actually fire blanks so it isn't an airsoft gun or replica.  --[[User:Commando552|commando552]] 12:34, 30 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a AKMS ([http://www.imfdb.org/wiki/AK-47#AKMS]). You would have to look at receiver markings to get a more detailed description. ''Wraith''&lt;br /&gt;
&lt;br /&gt;
:It's an AKMS, but yeah, it has a ported gas tube and smooth front hand guard (which are features found on the AKS-47). I would say it's an AKMS with AKS-47 parts. -[[User:MT2008|MT2008]] 18:31, 31 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::We recently discovered a Hungarian AKM that has the AK47/Type 56 style gas tube.  It's a FEG variant that was only exported to Europe and not the U.S&amp;gt; during the 1980s which explains why British armorers have it and American ones do not.  Check out ([http://www.imfdb.org/wiki/AK-47#FEG NGM-81]).  Note that nearly everyone removed the ugly factory PKM flash hider and replaced it with something more conventional.  The underfolder version of this gun was called the NGV-81. :)  Since the NGM-81 was built in 5.56mm only, I will investigate further if the Hungarians built any other AKS from this particular lineage, chambered in 7.62x39mm.  IF so then we're in business.  I will let everyone know if I find something. [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:30, 1 September 2011 (CDT)&lt;br /&gt;
:::Thanks, did a bit of looking at other FEG variants, and it seems a pretty close match for the under-folding variant of the SA-85. Only difference I can see is the different colour hand-guards.  --[[User:Commando552|commando552]] 03:53, 1 September 2011 (CDT)&lt;br /&gt;
:::[[File:FEG SA-85.jpg|thumb|500px|none|FEG SA-85 - 7.62x39mm]]&lt;br /&gt;
I know this might be slightly off-topic, but the guy in that shot looks like he's wearing German flecktarn camo used by the Bundeswehr. [[User:Orca1 9904|Orca1 9904]] 21:35, 10 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Could be an AKS47 with an AKM muzzle break (is that what they're called?) --[[User:Cool-breeze|cool-breeze]] 13:17, 17 June 2011 (CDT)&lt;br /&gt;
: If it was originally an AKS it would have a milled rather than stamped receiver. Also, the front sight is of the AKM type. I agree with MT2008 that it is an AKM with some parts changed. --[[User:Commando552|commando552]] 16:00, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::It certainly looks to have been cannibalised from several; by the looks of things, the gas tube is from a different gun to the lower handguard, for a start (check out how the top and bottom of the handguard aren't anywhere near the same colour or level of wear). [[User:Evil Tim|Evil Tim]] 16:08, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Too me, it's just a AKMS with some parts (gas tube, lower handguard) from a AK-47. AK parts are mixed and matched a lot. - [[User:Mr. Wolf|Mr. Wolf]] 17:28, 17 June 2011 (CDT)&lt;br /&gt;
::::I think that statement is incorrect on the AK-47 versus AKM, if that is what you are talking about.  not sure what you meant, but different AK-47 parts are interchangeable with other AK-47 guns and different AKM parts are interchangeable with other AKM guns, but the AKM Parts are NOT easily interchangeable with the AK-47.  Though it can happen and has, it's a hassle.  If you use the AK-47/Type 56 style gas tube with the gas relief holes in it, you CANNOT use the AKM gas block (which has the gas relief holes in it's tube ring).  You have to use the solid AK-47/Type 56 style gas block in order for the gun to cycle.   Also the gas tube of the AK-47 doesn't fit the AKM (unless a gunsmiths does a lot of modifying).  I know, I've tried and without changing, milling, grinding or welding the items, they just don't fit into each other at all.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:01, 1 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Okay, I see. Thank you for the brain nourishment. :D - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 1 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Question about AK Part==&lt;br /&gt;
&lt;br /&gt;
I was wondering, what's the thin metal tube that runs ''underneath'' the barrel of AK-series rifles called? I know it's not part of the gas system, as that's on top and the weapon still seems to be able to operate without it. Any help figuring this out would be appreciated. [[User:Orca1 9904|Orca1 9904]] 17:58, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That's the cleaning rod. :D - [[User:Mr. Wolf|Mr. Wolf]] 20:23, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== What do you guys think? ==&lt;br /&gt;
&lt;br /&gt;
Last week, I was watching a Youtube video of a German WWII re-enactor firing an STG-44. I decided to post a comment: &amp;quot;The AK's Grandfather&amp;quot;, and got multiple thumbs up (not really important, except for what happened later). What happend was I got some comments some saying things along the lines of:&lt;br /&gt;
&lt;br /&gt;
1. You should have wrote AK's FATHER since there was no inbetween model.&lt;br /&gt;
&lt;br /&gt;
2. Kalashnikov didn't look at the STG at ALL when designing the AK.&lt;br /&gt;
&lt;br /&gt;
And then I got this: &amp;quot;@1Morey The MP44 most know by CoD fags as STG 44 was a good weapon, the problem is that it reached the warfare in 1945 basicly in the end of the war, so it was a failure, and the russians made the Ak years after. The Ak 47 was a failure too, it was just for military and it was on function only 1 year, then they made the Akm 47 wich alot of cod fags confuses it with the Ak 47. Please, seriously, do some research, Sorry for my bad english, p.s: I dont think you know too much about guns.&amp;quot; - quoted by Andre232323232332323.&lt;br /&gt;
&lt;br /&gt;
What do you guys think. It really seems to contradict everything I have read about the AK, and as far as I know, there is no such thing as the &amp;quot;AKM-47&amp;quot;, I have heard of AK-47 and AKM, but not a AKM-47. I'm guessing this youtuber is whacked. I just want to know what you think. - [[User:1morey]] December 3, 2011 10:28 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Just an idiot who over uses the word &amp;quot;Codfag&amp;quot; and thinks he knows alot about firearms---P226 22:02, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
: 1) AKM-47 is a crazy fantasy. 2) STG-44 is not a grandfather of AK. For example they has different system of locking bolts, besides STG-44 has a different way disassembly - it folded like a shotgun. Wikipedia says: &amp;quot;The AK-47 is best described as a hybrid of previous rifle technology innovations: the trigger, double locking lugs and unlocking raceway of the M1 Garand/M1 carbine, the safety mechanism of the John Browning designed Remington Model 8 rifle, and the gas system and layout of the Sturmgewehr 44. Kalashnikov's team had access to all of these weapons and had no need to &amp;quot;reinvent the wheel&amp;quot;, though he denied that his design was based on the German Sturmgewehr 44 assault rifle.Kalashnikov himself observed: &amp;quot;A lot of [Soviet Army soldiers] ask me how one can become a constructor, and how new weaponry is designed. These are very difficult questions. Each designer seems to have his own paths, his own successes and failures. But one thing is clear: before attempting to create something new, it is vital to have a good appreciation of everything that already exists in this field. I myself have had many experiences confirming this to be so&amp;quot; --[[User:Flexo|Flexo]] 04:39, 24 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== What AK is this? Part2 ==&lt;br /&gt;
&lt;br /&gt;
What model of AK do this?&lt;br /&gt;
[[File:Equip armspic16.jpg|thumb|600px|none]]&lt;br /&gt;
This AK is something that appeared in the [[Ghost Squad]].&lt;br /&gt;
[[File:Jpn airsoft AKU.jpg|thumb|600px|none|Tokyo Marui's airsoft &amp;quot;AK47 β-Spetsnaz&amp;quot;]]&lt;br /&gt;
I think the Japanese airsoft Perhaps this good?--[[User:KINKI'boy|KINKI'boy]] 14:05, 24 January 2012 (JST)&lt;br /&gt;
&lt;br /&gt;
==Need help on an ID==&lt;br /&gt;
I'm finishing ''[[Beyond Borders]]'' right now, and I'm stuck on an ID. The Khmer Rouge in the film have these AKs with milled receivers, but with the hooded front sight. It does fire once in the film. It could've been CGI, but I think I saw an ejecting shell as well. The scene was filmed in Thailand. Any ideas? --[[User:Funkychinaman|Funkychinaman]] 10:53, 31 January 2012 (CST)&lt;br /&gt;
:Does it have a pig sticker bayonet, or the bracket for one, as the original [[Type 56]] had a [http://world.guns.ru/userfiles/images/assault/as49/type56old.jpg milled receiver]. It could still be a Type 56 even without the bayonet, but having it would be pretty definitive.  --[[User:Commando552|commando552]] 11:15, 31 January 2012 (CST)&lt;br /&gt;
::Alas, no bayonet, but it looks like it may have the bracket. Thanks. --[[User:Funkychinaman|Funkychinaman]] 11:20, 31 January 2012 (CST)&lt;br /&gt;
:::Does it have a forward facing &amp;quot;L&amp;quot; shaped bit of metal under the front sight block, as this is the bracket that would remain. Do you have a screenshot?  --[[User:Commando552|commando552]] 11:32, 31 January 2012 (CST)&lt;br /&gt;
[[File:BeyondB_T56_SKS_01.jpg|thumb||none|600px|This shot shows the milled receiver and the hooded front sight.]]&lt;br /&gt;
Yeah, they are early Type 56s. The bayonet is removed but bracket is still there.  --[[User:Commando552|commando552]] 11:43, 31 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
They also have hooded front sights, indicative features of the Type 56. [[User:Spartan198|Spartan198]] 18:24, 27 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== change ==&lt;br /&gt;
&lt;br /&gt;
Due to the length, divide it into several pages? All the models official leave (AK-47, AKS-47, AKM, AKMS, AKMSU, AK101, AK-102 AK-103, AK104, AK-108). The rest can be placed on other sites wedłóg their businesses. Zastawa and Norinoco and Bulgarian Arsenal in separate articles. --[[User:Mateogala|Mateogala]] 07:42, 3 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Stock Fold ==&lt;br /&gt;
&lt;br /&gt;
I'm trying to make an ID right now, and I have a question: does the AKMSU stock fold only to the left or to the right as well? I've only seen to the left so far, but that would sort of screw left-handed shooters. --[[User:Funkychinaman|Funkychinaman]] 22:17, 10 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I would think it only folds to the left, fold right and it interferes with the charging handle&lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] 01:23, 11 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Why would it screw with left-handed shooters? Folding the stock wouldn't interfere with the operation of the weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 4 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;quot; Folding the stock wouldn't interfere with the operation of the weapon&amp;quot;&lt;br /&gt;
If would if it folded to the other side. Examples below: &lt;br /&gt;
http://app.onlinephotofiler.com/images/A_0/3/2/2/32230/418fda223c444c69a37f0167ba538172.Large.jpg&lt;br /&gt;
http://www.pbase.com/image/108668435.jpg&lt;br /&gt;
http://i43.photobucket.com/albums/e383/blndyhb/Cars/ZOMBATKARABINERdasFHULDER063.jpg&lt;br /&gt;
How can the gun cycle if the stock were on the other side? Side folding AKs fold the stock tilted upwards at an angle. If such a stock folded to the right, the action would be completely blocked&lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] ([[User talk:Geckcgt|talk]]) 19:32, 26 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==ID==&lt;br /&gt;
I need help with an ID. It's got an SVD-style stock, the rails attach to the side. I can't tell what caliber since it's using a smaller magazine. Stamped receiver, open top front sight, no holes in the hand guard. The scene was filmed in Romania, for what it's worth. --[[User:Funkychinaman|Funkychinaman]] 19:01, 15 June 2012 (CDT)&lt;br /&gt;
[[Image:AG_AK_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AG_AK_02.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
MAK-90 with a PSL stock?-[[User:Ranger01|Ranger01]] 13:19, 24 June 2012 (CDT)&lt;br /&gt;
:It looks like the MAK-90 has a closed front sight. And it seems odd they'd bring a post-ban AK into a country that has to be overflowing with AKs. Thank you though. --[[User:Funkychinaman|Funkychinaman]] 14:01, 24 June 2012 (CDT)&lt;br /&gt;
::I think I found it. WASR-10 w/Dragunov stock? --[[User:Funkychinaman|Funkychinaman]] 14:12, 24 June 2012 (CDT)&lt;br /&gt;
:::Or rather, the [http://www.ak-47.us/gear/Gear_Review_Detail.php?g=gear1141107738 WUM 1]. --[[User:Funkychinaman|Funkychinaman]] 14:30, 24 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Note: Running on 2 hours sleep= brain farts hah.-[[User:Ranger01|Ranger01]] 18:10, 24 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Adding AKS Picture?==&lt;br /&gt;
Would this B&amp;amp;W picture of an AKS of second type be allowed to be added to the main page?&lt;br /&gt;
[[Image:AKC(1951-54).jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
:Here's a better one: [[File:AKS-47 T3 unfolded.jpg|thumb|none|500px|AKS-47 T3]]Didn't overwrite the B&amp;amp;W one as that is a type 2 AKS-47, the milled receiver lightening cut is horizontal rather than sloped with the bottom edge of the receiver, and there is a ledge on the lower receiver above the stock pivot. Not sure if there are any type 2 AKS-47s in anything or whether they are all type 3s, will have a look through at some point  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:00, 25 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bulgarian Arsenal AR Year of Introduction? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know this, when was the Bulgarian Arsenal AR first produced? If not an exact year is available then perhaps it's decade of introduction? [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 16:10, 31 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== AKS caliber mistake. ==&lt;br /&gt;
&lt;br /&gt;
I've changed it from 5.45 which was writen there,to 7.62x39mm,just so you know,people. :) [[User:Littlesoldier1|Littlesoldier1]] ([[User talk:Littlesoldier1|talk]]) 08:39, 24 November 2012 (EST)&lt;br /&gt;
:Yeah, that's fine. Someone probably just confused it with the AKS-74U when they added the stats, might be worth checking the others too. I'll take a look tomorrow if nobody does before that. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:44, 24 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Draco to AIMR section change ==&lt;br /&gt;
&lt;br /&gt;
Does anyone object to me changing the Draco section to a more general one for the AIMR as a whole? AIMR is the general term used for all of the Romanian carbines of this type as opposed to the Draco pistol, which is one specific variant of it imported into the US by a particular distributor. Also, the majority of the &amp;quot;Draco Carbine&amp;quot; listings are for films or TV that were made in Europe, where they would not be using a US import weapon but rather the original Romanian variants. Appearances by the Draco would still go in this section, kind of like how Polytech Legend appearances are listed under the AK-47 section. Thoughts? --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 10:11, 19 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
==M22 designation==&lt;br /&gt;
Okay, what is it with the M22 designation for the Norinco Type 56? Was the weapon adopted by the US military, or is the name just an importer's nickname for the rifle? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 14:17, 8 October 2013 (EDT)&lt;br /&gt;
:It isn't an importers nickname, but is a designation applied to it by the Chinese themselves. The M22 was an export version of the Type 56 with a milled receiver and that lacked the spike bayonet. It wasn't a civillian rifle and had a semi/full selector (marked L and D, anyone know what this means?), although numbers of them have been neutered and turned into civillian rifles like milled receiver MAK-90s.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:07, 8 October 2013 (EDT)&lt;br /&gt;
:::Thanks for the info, this was buggin me for a while... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 17:09, 9 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Masami Tokoi book; AK-47 and Kalashnikov Variations==&lt;br /&gt;
Here are some photos from the great Masami Tokoi book ''AK-47 and Kalashnikov Variations'', published by Dai-Nippon Co., Ltd. of Tokyo, 1991;&lt;br /&gt;
[[File:105 (AK, 1951).JPG|thumb|none|500px|''7,62-мм автомат Калашникова'' (''АК'') from 1951 with slab-sided magazine, both sides — (USSR) — Index GRAU — 56-A-212.]]&lt;br /&gt;
[[File:108 (AK, 1953).JPG|thumb|none|500px|''7,62-мм автомат Калашникова'' (''АК'') from 1953, both sides — (USSR) — Index GRAU — 56-A-212.]]&lt;br /&gt;
[[File:111 (AKS, 1954).JPG|thumb|none|500px|''7,62-мм автомат Калашникова со складным прикладом'' (''АКС'') from 1954, left side only — (USSR) — Index GRAU — 56-А-212М.]]&lt;br /&gt;
[[File:115 (AK).JPG|thumb|none|500px|''Облегченный 7,62-мм автомат Калашникова'' (''АК'') both sides — (USSR) — Index GRAU — 56-A-212.]]&lt;br /&gt;
[[File:119 (AKS).JPG|thumb|none|500px|''Облегченный 7,62-мм автомат Калашникова со складным прикладом'' (''АКС'') with slab-sided magazine, both sides — (USSR) — Index GRAU — 56-А-212М.]]&lt;br /&gt;
[[File:165 (AKK).JPG|thumb|none|500px|''7,62-мм автоматический карабин Калашникова'' (''АКК'') right side only  — (Bulgaria).]]&lt;br /&gt;
[[File:167 (AKK).JPG|thumb|none|500px|''7,62-мм автоматический карабин Калашникова'' (''АКК'') with standard red Bakelite plastic fittings, right sides only — (Bulgaria).]]&lt;br /&gt;
[[File:168 (AKKS).JPG|thumb|none|501px|''АККС'' with standard plastic fittings, both sides — (Bulgaria).]]&lt;br /&gt;
[[File:185 (MPi-K).JPG|thumb|none|500px|''7,62-mm-Maschinenpistole „Kalaschnikow&amp;quot;'' (''MPi-K'') both sides — (GDR).]]&lt;br /&gt;
[[File:188 (MPi-KmS).JPG|thumb|none|500px|''7,62-mm-Maschinenpistole „Kalaschnikow&amp;quot; mit Schulterstütze'' (''MPi-KmS'') both sides — (GDR).]]&lt;br /&gt;
[[File:215 (AK-55).JPG|thumb|none|500px|''AK-55'' both sides — (Hungary).]]&lt;br /&gt;
[[File:219 (AK-55).JPG|thumb|none|500px|''AK-55'' with night scope rail, both sides — (Hungary).]]&lt;br /&gt;
[[File:234 (PMK).JPG|thumb|none|500px|''7,62 mm pistolet maszynowy Kałasznikow'' (''PMK'') both sides — (Poland).]]&lt;br /&gt;
[[File:236 (PMKS).JPG|thumb|none|500px|''PMKS'' both sides — (Poland).]]&lt;br /&gt;
[[File:290 (M22).JPG|thumb|none|500px|''M22'' both sides — (PRC).]]&lt;br /&gt;
[[File:293 (Type56).JPG|thumb|none|500px|''56式'' both sides — (PRC).]]&lt;br /&gt;
[[File:296 (Type56-1).JPG|thumb|none|500px|''56-1式'' left side only — (PRC).]]&lt;br /&gt;
[[File:297 (Type56-1).JPG|thumb|none|501px|''56-1式'' right side only — (PRC).]]&lt;br /&gt;
[[File:302 (Type56-1).JPG|thumb|none|500px|''56-1式'' with plastic fittings, left side only — (PRC).]]&lt;br /&gt;
[[File:303 (Type56-1).JPG|thumb|none|500px|''56-1式'' with plastic fittings, right side only — (PRC).]]&lt;br /&gt;
[[File:353 (Type58).JPG|thumb|none|500px|''58식'' both sides — (DPRK).]]&lt;br /&gt;
&lt;br /&gt;
== Zastava M70 grenade launcher sights ==&lt;br /&gt;
&lt;br /&gt;
In case you ever wondered what the [[Zastava M70]] grenade launcher sights looked like, here's some fine images that say it all. - [[User:PeeWee055|PeeWee055]] ([[User talk:PeeWee055|talk]]) 06:01, 14 October 2013 (EDT)&lt;br /&gt;
[[Image:Zastava M70 grenade sight.jpg|thumb|none|600px|Details of Zastava M70 grenade sight - '''(c) www.armasizarra.com''']]&lt;br /&gt;
&lt;br /&gt;
==What AK is this? The Walking Dead==&lt;br /&gt;
7 screenshots on an image from The Walking Dead - Season 5 Trailer: I think that AK is customised, look at that handguard and stock. What AK is this? Thanks.&lt;br /&gt;
[[File:TWDS5-AKCUSTOMFROMRICK.jpg|thumb||none|600px|Rick arming his AK during the trailer.]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 02:24, 27 July 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
Looks like an AK-103 with an AKM gas block and slanted compensator in place of the muzzle brake. Or presumably just an AKM that's been modded to ''look'' like an AK-103. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:01, 28 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Not sure, but i think it could be based on a Type 56. In a couple of the caps the front sight looks too wide for an AKM, and in the top right one it looks like it is the hooded type. Also, in the bottom right cap it looks like there is porting along the side of the gas tube, which isn't there on an AKM but is an a Type 56. Lastly, there are not strengthening ribs on the top cover which again is a match for the Type 56 and not an AKM (this top cover is interchangeable so this part is less definitive though).  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:13, 28 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now this has developed the AK photoshopped, to see it, AK-103 with style stock, handguard, and other. The gas tube's type 56, and AKM slanted compensator. Identical or not?&lt;br /&gt;
[[Image:AK103CUSTOM-TWDS5RICK.jpg|thumb||none|500px|'''Photoshopped''' AK-103 with AK-103 style stock, handguard, Type 56 front sight and the gas tube and AKM slanted compensator as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 18:40, 28 July 2014 (VST)&lt;br /&gt;
::I believe it is slightly different, as the show gun has the wide hooded Type 56 front sight. I just watched the trailer, and in some shots it looks like it might be the narrower AKM one, but in a couple of shots it is definitely the wide Type 56 one. The shots where it looked to definitely by a Type 56 one were both firing scenes, so it might be that there are slightly different guns for firing and non-firing scenes which has happened in TWD before.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:40, 28 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
::thanks for this, now the image of photoshopped AK is updated. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:55, 28 July 2014 (VST)&lt;br /&gt;
:::I just noticed something else that is wrong with that image. You have used the receiver from an AK-103, which has a button at the back of the receiver for the folding stock. The show gun doesn't have this button as it is just a normal Type-56 receiver with a fixed polymer stock. Just to clarify, this gun is not an AK-103 with modifications, it is a Type 56 fitted with polymer furniture and a slant muzzle brake, both of which are easy mods. Also, in the trailer you can see that they leader of the Terminus group also can be seen with a Type 56 with a slant compensator, but wood furniture. Lastly, in general there is no need to make photo-shopped images for modified guns that appear in media, as firstly the photo-shopped image can be incorrect or misleading (such as in this case where it is an impossible variant made from incompatible parts), and secondly particularly in the case of AKs and ARs we would end up with hundreds of photo-shopped imaged of basically the same gun with minor variations and this is a waste of space as well as being potentially confusing for less knowledgeable members. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 05:41, 29 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Instead of going through all this Photoshopping, how about we just use an image of a basic Type 56 and say it's customized? MPM doesn't like a lot of 'Shopping done with his pics and we need to respect that. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:41, 29 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Ah it's true, that photoshopped image will not be made ​​public on the website, only be an official image of normal Type 56. This is my responsibility, thanks, do not worry much. Sorry. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 15:15, 30 July 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:AK-47&amp;diff=847935</id>
		<title>Talk:AK-47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:AK-47&amp;diff=847935"/>
		<updated>2014-09-04T23:52:17Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
='''Image gallery - OTHER variants of the AK-47'''=&lt;br /&gt;
Since members get confused by some of the other (usually customized) variants made for movies, we should store the images here, so that all members can easily find a variant that they've seen in a movie or tv show.  '''Note: These do NOT belong on the main AK-47 page because they are customized guns for films and not indicative of any 'production gun'.'''  They are stored here for viewing and usage on movie pages that require them.&lt;br /&gt;
&lt;br /&gt;
=='''Genuine AK-47 Variants'''==&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg‎|thumb|none|500px|'''Actual Screen used AK-47''' from the film [[We Were Soldiers]] (built by Cinema Weaponry) - 7.62x39mm.]]&lt;br /&gt;
[[Image:AKS.JPG|thumb|none|500px|AKS-47 Type III - 7.62x39mm]]&lt;br /&gt;
[[Image:PMKS.JPG|thumb|none|500px|PMKS/Kbk AKS - 7.62x39mm]]&lt;br /&gt;
[[Image:Poly Tech AK-47S Semi-Automatic Rifle.jpg‎|thumb|none|500px|Poly Tech AK-47/S Semi-Automatic Rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:AKS-47 T3 unfolded.jpg‎|thumb|none|500px|Type III AK-47 with light wood furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|500px|Norinco Type 56-1 Mocked up to resemble [[AK-74#AKS-74|AKS-74]] - 7.62x39mm]]&lt;br /&gt;
[[Image:Norinco56Mockup.jpg|thumb|none|500px|Norinco Type 56 Mocked up to resemble [[AK-74]] - 7.62x39mm]]&lt;br /&gt;
[[Image:Type84HybridRifle.jpg|thumb|none|500px|Norinco Type 84S modified with a pig Sticker bayonet, no cleaning rod and milled front end with no detent pin (as seen in ''[[Hollow Point]]'') - 5.56x45mm]]&lt;br /&gt;
[[Image:BellyNorincoType56-1.jpg|thumb|none|500px|Custom Norinco Type 56-1 nickel-plated, fitted with ivory furniture and a Romanian AIM-style vertical grip, originally made for the movie ''[[Belly]]'', also seen in ''[[Lord of War]]'' and ''[[Sopranos, The|The Sopranos]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:Zastava M70AB2 with scope.jpg|thumb|none|500px|Zastava M70AB2 with scope - 7.62x39mm]]&lt;br /&gt;
[[Image:PolytechGalilSidefolder.jpg|thumb|none|500px|Poly Tech AKS-47 [[Galil]] side-folder - 7.62x39mm]]&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|500px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:RD-Maadi.jpg|thumb|none|500px|Maadi ARM (AKM) - 7.62x39mm as used in ''[[Red Dawn]]'' (1984) (image from Long Mountain Outfitters)]]&lt;br /&gt;
[[Image:RomanianblackwidowAKfolder.jpg|thumb|none|500px|Romanian AKMS Black Widow - 7.62x39mm.]]&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|500px|AK-47 with a AR-15 stock and a synthetic handguard - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD-65 wood.jpg|thumb|none|500px|AMD-65 with wood furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:Romanian-WASR-3.jpg|thumb|none|500px|Romanian WASR-3 - 5.56x45mm]]&lt;br /&gt;
[[Image:Zastava_M80.jpg|thumb|none|500px|Zastava M80 - 5.56x45mm]]&lt;br /&gt;
[[Image:PolyTechLegendAK47.jpg|thumb|none|500px|A Poly Technologies Legend AK with original Russian Style front sight, AKM muzzle brake, and bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Type 56 export model.jpg|thumb|500px|none|Type 56 assault rifle aka M22 - 7.62x39mm. Rather than having the under-folding pig-sticker Bayonet assembly, this has the standard Bayonet lug underneath the gas block as the AKM and later variants.]]&lt;br /&gt;
[[Image:Chinese-type56-kalashnikov.jpg|thumb|none|500px|Type 56 assault rifle aka M22, early milled receiver model without under-folding (&amp;quot;pig sticker&amp;quot;) bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Norinco AKS Semi-Auto Carbine.jpg|thumb|none|500px|Norinco Type 56-1 Semi-Auto Black Widow - 7.62x39mm]]&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|500px|AKM fitted with Tapco Intrafuse and T6 furniture sets and an [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]] stock and Stock Adapter similar to the one in ''[[Modern Warfare 2]]''.- 7.62x39mm]]&lt;br /&gt;
[[File:1romakm47gpwasr10uf1501.jpg|thumb|500px|none|Romanian WASR-10 UF with Tapco magazine - 7.62x39mm]]&lt;br /&gt;
[[File:Arsenal-ARM1.jpg|thumb|none|500px|Arsenal SAR-M1 - 5.56x45mm]]&lt;br /&gt;
[[File:Arsenal SA-M5.jpg|thumb|none|500px|Arsenal SA-M5 - 5.56x45mm]]&lt;br /&gt;
[[File:Centre Balanced Systems Standard AKM.jpg|thumb|500px|none|AKM in Centre Balanced Systems stock - 7.62x39mm]][[Image:Zastava M21 s.jpg|thumb|none|500px|Zastava M21S - 5.56x45mm]]&lt;br /&gt;
[[File:AK47RIS.jpg|thumb|500px|none|Norinco Type 56-1 with RIS, polymer pistol grip and birdcage flash hider - 7.62x39mm. The weapon pictured here is from the inventory of The Specialists, Ltd.]]&lt;br /&gt;
[[File:WUM 1.jpg|thumb|500px|none|WUM 1 with PSO-1 scope and 30 round magazine - 7.62x39mm]]&lt;br /&gt;
[[File:Liberace AKMS.jpg|thumb|500px|none|&amp;quot;Liberace's&amp;quot; AKMS - 7.62x39mm]]&lt;br /&gt;
[[File:Vepr-KM.jpg|thumb|500px|none|Vepr-KM (VPO-136) - Civil version of AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:BulgAR_Railed.jpg|thumb|none|500px|Arsenal AR with attachments, resembling used in the [[Hitman (2007)|Hitman]] movie]]&lt;br /&gt;
[[File:Type 84-2.jpg|thumb|500px|none|Norinco Type 84-2 with right-folded stock - 5.56x45mm]]&lt;br /&gt;
[[Image:Maadi_ARM.jpg|thumb|none|500px|Maadi ARM - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=='''AK-47 Carbine Variants'''==&lt;br /&gt;
[[Image:AK_open.jpg|thumb|none|500px|Custom-built gold-plated AK carbine from ''[[Lord of War]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:KrinkovQuadRail.jpg|thumb|none|500px| Krebs Custom Speed Load Krinkov - 7.62x39mm.]]&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|none|500px|AKMSU with RIS handguard - 7.62x39mm]]&lt;br /&gt;
[[File:Bulgarian-AR-M4SF.jpg|thumb|none|400px|Arsenal AR-M4SF with red dot sight and stock folded - 5.56x45mm NATO]]&lt;br /&gt;
[[File:PM md. 90 Krinkov.jpg|thumb|none|500px|Romanian PM md. 90 Krinkov - 7.62x39mm. Note: this differs from the US import version the [[AK-47#AIMR|Draco]] by its 3 position fire selector, folding stock as standard and darker AKM type palm-swell handguard.]]&lt;br /&gt;
[[Image:Type56C.jpg|thumb|none|500px|Norinco Type 56C (also known as the QBZ-56C) with 20-round magazine - 7.62x39mm]]&lt;br /&gt;
[[File:Zastava M92abx .jpg|thumb|none|500px|Zastava M92 7.62x39mm with 75-round drum magazine, railed handguard, RIS foregrip, side-folding stock, and laser pointer]]&lt;br /&gt;
[[File:MPi-AKM-K.jpg|thumb|none|500px|East German MPi-AKM-K - 7.62x39mm]]&lt;br /&gt;
[[File:Sturmgewehr AKMS-K.jpg|thumb|none|500px|Sturmgewehr AKMS-K - 7.62x39mm]]&lt;br /&gt;
[[Image:AKMSU.jpg|thumb|none|500px|Very rare original AKMSU assault rifle that was used Spetsnaz GRU - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
=='''Airsoft AK-47 Variants'''==&lt;br /&gt;
[[Image:AKWITHOUTSTOCK.JPG|thumb|500px|none|'''Airsoft''' AK-47 replica without stock - (fake) 7.62x39mm]]&lt;br /&gt;
[[File:Airsoft VFC AIMS PMC.jpg|thumb|none|500px|'''Airsoft''' VFC AIMS PMC]]&lt;br /&gt;
[[File:Cybergun_AK47_airsoft.jpg|thumb|500px|none|'''Airsoft''' Cybergun AK-47]]&lt;br /&gt;
[[File:King arms ak74 tapco folding stock aeg right.jpg|thumb|none|500px|King Arms AK74 Tapco Folding Stock - Similar to the customized AKM seen in Season 2 of ''Nikita''.]]&lt;br /&gt;
[[File:Jg-ak47s-fs.jpg|thumb|none|500px|'''Airsoft''' JG &amp;quot;AK Beta-F&amp;quot; rifle.]]&lt;br /&gt;
[[Image:CYMA_CM031D_AK104_airsoft.jpg|thumb|none|500px|CYMA CM031D AK104 airsoft]]&lt;br /&gt;
&lt;br /&gt;
=='''Photoshopped AK-47 Variants'''==&lt;br /&gt;
[[Image:Ak103specops.jpg|thumb|none|500px|AK-103 with AKM style wood furnishings as seen in ''[[Spec Ops: The Line]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:Far Cry 3 AK-103.jpg|thumb|none|500px|'''Photoshopped''' AK-103 with side-mounted RIS rail &amp;amp; [[AK-74]] style stock, handguard, and pistol grip as seen in ''[[Far Cry 3]]'' - 7.62x39mm]]&lt;br /&gt;
[[Image:MW3 AK 47.jpg|thumb|none|500px|'''Photoshopped''' AK-47 with synthetic M4 style stock, pistol grip and Hand guard, AK-74 style muzzle brake, and side mounted RIS rail as seen in ''[[Modern Warfare 3]]'' - 7.62x39mm]]&lt;br /&gt;
[[File:AKMSU Stock Removed.jpg|thumb|none|500px|AKMSU with stock removed - 7.62x39mm]]&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
==The Romanian WASR-3==&lt;br /&gt;
&lt;br /&gt;
Should we have a section for the WASR-3?&lt;br /&gt;
&lt;br /&gt;
:Yeah, I suppose we could do that, since they've appeared in at least three movies that we know of (''[[Casino Royale]]'', ''[[Sahara (2005)|Sahara]]'', and now ''[[Hotel Rwanda]]''). I would also like to do a section for the Romanian AIM series, which appears in ''[[Street Kings]]'' and ''[[44 Minutes: The North Hollywood Shoot-out]]''.&lt;br /&gt;
&lt;br /&gt;
::Well thanks to LUMPY, we now know the make and model of the mystery AKs in Casino Royale and Sahara (2005). It's an obscure FEG Hungarian AK variant that was exported to Europe during the 1980s, which is why Sasha Robey has them and We don't.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:26, 1 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Get A Load of This Beast! ==&lt;br /&gt;
&lt;br /&gt;
Gentlemen, I present to you, Franken-AK!&lt;br /&gt;
&lt;br /&gt;
[http://www.impactguns.com/store/MGC-PW85-000407.html Franken-AK]&lt;br /&gt;
:I hate Franken-guns.-[[User:Oliveira|Oliveira]] 16:20, 24 June 2009 (UTC)&lt;br /&gt;
::Ugly. [[User:Spartan198|Spartan198]] 18:52, 26 December 2009 (UTC)&lt;br /&gt;
:::Looks like someone took the Type 84S from ''[[Hollow Point]]'' and added some wierd-looking muzzle brake and bleached the furniture. [[User:Orca1 9904|Orca1 9904]] 05:06, 29 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AKMSU ==&lt;br /&gt;
&lt;br /&gt;
The AKMSU SMG has been produced by the USSR from 1975 to 1979 ans distributed to special forces and paratroopers, but they were in many cases too hard to handle to be used effectively, so many were scrapped. In 1979 they were replaced by the AKS74U and the remaining guns were shipped to allied countries like Iraq. Very hard to find, hollywood armories usually carry foreign copys (From Zastava) or mock-ups made with parts of AKS74Us. Standard AKMSU has a forward grip and under-folding stock.&lt;br /&gt;
&lt;br /&gt;
Info source please? As far as i know AKMSU was never mass-produced by USSR. It was abandoned because of obvious problems -- too short barrel that resulted in unsatisfactory bullet ballistics and quick overheating.&lt;br /&gt;
&lt;br /&gt;
:The comment above stretched the page quite a bit to the right. I edited to fix that. [[User:Spartan198|Spartan198]] 19:35, 15 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
AKMSU 7.62 never produced in the USSR. It is not in any Soviet or Russian book about the Kalashnikov weapons. This weapon is clearly a foreign design [[User:Slow Rider|Slow Rider]] 09:22, 24 January 2011 (UTC)&lt;br /&gt;
 &lt;br /&gt;
It was a project for special forces, tankers and that sort of thing. It was cancelled I believe, because the authorities in    question felt that the shortened barrel would degrade ballistic performance, the shortened gas system would cause heating issues and the light weight would make the recoil uncontrollable. Odd given that they approved the AKSU-74 later, but all points aside, there were Russian 7.62x39mm assault carbines back then. It just never went into production.&lt;br /&gt;
&lt;br /&gt;
I beg to differ, I know Wikipedia isn't exactly a reliable source, but Russian Wikipedia has a page on the SOVIET-produced AKMSU. My Russian is still rudimentary (I'm learning), and I wouldn't trust Google Translate that much, but it pretty much says what the first post here says, except that it was produced in 1959, a whopping 20 years before the 74U! The only reason I'm trusting its existence is because I've seen the gun in the pictures there before. I'm dead certain it's never been featured in any media, but it's worth mentioning here. If anything, that unique pre-AKS-74U flash hider is very interesting. Sources: http://ru.wikipedia.org/wiki/%D0%90%D0%9A%D0%9C%D0%A1%D0%A3 http://i2.guns.ru/forums/icons/forum_pictures/000570/570186.jpg [[User:GreveSparf|GreveSparf]] 22:07, 20 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The wiki page says it was ''developed'', but never went into production. The book doesn't say anything about production, just details the specs. [[User:Sentient6|Sentient6]] 12:14, 15 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I too have long been curious about the providence of this design and at first thought it was an airsoft industry fantasy. However other sources around the web and it's article on Wikipedia claims either the AKMSU was a prototype weapon designed and tested in the USSR but never produced further (instead later filling the niche with the AKMS-74U) AND/OR a firearm that matches the description of the AMSU is a crude, Pakistan frontier gunsmith invention. Are there any good refrences or sources as to how the concept came about? Also the entry on this page for the small &amp;quot;Krinkov&amp;quot; states other nations like Yugoslavia made their own weapons matching the description. Is this a reference to the Zastava M92? [[User:Maphisto86|Maphisto86]] ([[User talk:Maphisto86|talk]]) 00:28, 18 November 2012 (EST)&lt;br /&gt;
== East German AKs==&lt;br /&gt;
Should we have a section for the Mpi-KMS or any East German AK variants because I saw them in Hotel Rwanda and The Hurt Locker, I have no more info because I am new to this site&lt;br /&gt;
::Yes, but be sure they really are NVA (East German) AKs.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:37, 13 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zastava M70AB2 ==&lt;br /&gt;
I got the picture of the Zastava M70AB2 with standard black pistol grip, should I post it on the main page or keep it here?&lt;br /&gt;
[[Image:Zastava M70 AB2.jpg|thumb|none|500px|Zastava M70AB2 with standard pistol grip - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
I went ahead and added it, and kept the &amp;quot;Mitchell Arms&amp;quot; version on there as well, since it shows a version that'd likely appear in American productions featuring the weapon. [[User:Orca1 9904|Orca1 9904]] 06:32, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vltor Modstock? ==&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|500px|AK-47 fitted with Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter.- 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Oh jesus christ. What they have done to that AK ?&lt;br /&gt;
&lt;br /&gt;
It looks more like a typical M4 stock to me. [[User:Spartan198|Spartan198]] 21:29, 17 March 2010 (UTC)&lt;br /&gt;
::So what? Vltor Modstock sounds cooler.&lt;br /&gt;
&lt;br /&gt;
:::I don't care what &amp;quot;sounds cooler&amp;quot;. It's a regular M4 stock, '''not''' a Vltor Modstock. [[User:Spartan198|Spartan198]] 21:35, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Whatever you want to call it the thing looks revolting. Anyone who tries to &amp;quot;tacticool&amp;quot; an AK should be shot in the face by a true AK. --[[User:Cool-breeze|cool-breeze]] 22:20, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Homicidal much? [[User:Spartan198|Spartan198]] 23:22, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
anyone know what kind of muzzle brake/flash hider that is--[[User:Anarchy66660|Anarchy66660]] 21:40, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK-101, AK-102, AK-103 etc. ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't all &amp;quot;black AKs&amp;quot; be in the AK-74 page?&lt;br /&gt;
They are just AK-74M in different calibres, and they have AK-74M style muzzle brake and plastic side-folding buttstock.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Draco Pistol ==&lt;br /&gt;
Should we make a section for the Romanian Draco Pistol on the AK-47 page or does it get its own article? Please tell me.&lt;br /&gt;
:Unless it has been seen in a film then it does not get a mention. If it is a 7.62X39mm AK pistol then yes it goes on this page. [[User:Rockwolf66|Rockwolf66]] 19:22, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hungarian AK== &lt;br /&gt;
Isn't the Hungarian FEG AK-63 considered a gun that is not custom? It was made in Hungary, but the company that made it has gone bankrupt and is defunct now. Shouldn't the AK-63 get it's own section?&lt;br /&gt;
&lt;br /&gt;
==The Cold War==&lt;br /&gt;
Although weapons from Warsaw pact nations were banned from importation to the US during the Cold War. Did any criminals tried smuggling them into the US?&lt;br /&gt;
:What would be the point?  Criminals aren't gun collectors.  They only want guns they can buy for criminal purposes. An AK from China shoots just a good as a real AK from Russia.  I suppose Individual weapons WERE brought in during the embargo and were found at crime scenes.  In California a North Korean Silenced PPS-43 was found at a drug dealer's house but that could have been a 'not amnesty' pre 68 bringback from Nam or Korea.&lt;br /&gt;
A Navy SEAL got 80 into the country before he was caught.... http://articles.cnn.com/2010-11-05/us/seal.smuggler_1_special-forces-military-transport-weapons?_s=PM:US&lt;br /&gt;
Norinco also tried to sell Type 56s to street gangs if I recall correctly&lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] 01:31, 11 June 2012 (CDT)&lt;br /&gt;
:But that was recent. The OP is referring to during the Cold War. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:26, 27 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Villan weapon==&lt;br /&gt;
While I understand the reasons for doing so, I still belive these weapons get a bad deal from Hollywood which always casts them as the &amp;quot;Bad Guy's Gun&amp;quot; even though many nations and rebel groups supported by the U.S. have also used Kalashnikovs.&lt;br /&gt;
&lt;br /&gt;
I think it's because in the real world AKs are the most obtainable assault rifle. It stands to reason that most villains in films would have an AK of some sort. --[[User:Cool-breeze|cool-breeze]] 13:14, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Not to mention the 40-some years of films with AK toting commies villains. &lt;br /&gt;
Russia donating rifles to anybody calling themselves commie sympathetic freedom fighters didn't help either. &lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] 01:28, 11 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The US supplied various firearms to Capitalist friendly regimes and freedom fighters during the Cold War, so it wasn't just the Russians doing the donations. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 07:28, 29 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==AK 46, AK 47, AK==&lt;br /&gt;
Actualy correct name of the Avtomat Kalashnikova is AK (without 47). AK 46 and AK 47 was experemental models and serial model is &amp;quot;Avtomat Kalashnikova model of 1947 year &amp;quot;AK&amp;quot;. You also can see it on original NSD (I had photo but now can't find). &lt;br /&gt;
Also model called AK now using nowhere, except Africa maybe. This model was quickly changed by AKM, what known in USA as AK 47 7.62х39mm. Only models after AK 74 have numbers in their names.&lt;br /&gt;
P.S. Sorry for my terrible english, I whould explain better on esperanto or russian.&lt;br /&gt;
&lt;br /&gt;
:In case you haven't noticed, we refer to the AKM as just that--&amp;quot;AKM&amp;quot;. As far as the AK vs AK-47 name debate, we just have our own ways of doing some things and stick with it (e.g., &amp;quot;SA-7 Grail&amp;quot; instead of &amp;quot;9K32 Strela-2&amp;quot;). At least the way I look at it, &amp;quot;AK&amp;quot; has become a regular byword over here for AK-type weapons in general and referring to the original AK as &amp;quot;AK-47&amp;quot; is simply to make it less confusing. But I can understand the frustrations of some AK aficionados because I get aggravated when people refer to a C7 as an &amp;quot;M16&amp;quot; or a C8 as an &amp;quot;M4&amp;quot;. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 13:43, 27 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Metal Gear Solid 3: Snake Eater's AMD-65s ==&lt;br /&gt;
&lt;br /&gt;
You forgot to make a video game entree for Metal Gear Solid 3: Snake Eater in the AMD-65 section, the Ocelot Unit uses AMD-65/63 in the game.&lt;br /&gt;
&lt;br /&gt;
== AK-101 and AK-103 ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't they be moved to AK-74 article? They are AK-74M chambered for different rounds.&lt;br /&gt;
As far I'm moving AK-101 hence it is practically the same as AK-74 --[[User:RussianTrooper|RussianTrooper]] 19:42, 2 October 2010 (UTC)&lt;br /&gt;
::No, all 5.56x45mm AK variants are on this page along with the original 7.62x39mm.  All 5.45x39mm AK variants are on the AK74 page. Do NOT change it.  Thanks.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:58, 2 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Franken-AK ==&lt;br /&gt;
Stumbled across this monstrosity while surfing the other day.  Only thing I can think to say is...WTF??? --[[User:Charon68|Charon68]] 21:47, 5 October 2010 (UTC)&lt;br /&gt;
::That's not an AK, but a SAIGA (with a probably Photoshop Job) mpm&lt;br /&gt;
&lt;br /&gt;
look fake&lt;br /&gt;
&lt;br /&gt;
[[Image:WTF1.JPG]]&lt;br /&gt;
&lt;br /&gt;
:- Well, MPM would know photoshop jobs. :b Lol, that's is the most fucked up shit I've seen in a while. Bah! [[User:StanTheMan|StanTheMan]] 16:17, 6 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::That's only slightly 'shopped. I'll post the original. -protoAuthor 21:35, 12 December 2010 (UTC)&lt;br /&gt;
[[Image:K178977 k79867 saiga.jpg|thumb|none|500px|The original]]&lt;br /&gt;
&lt;br /&gt;
== Question about AK actions ==&lt;br /&gt;
&lt;br /&gt;
I was wondering, when firing an AK-series rifle, does the bolt lock back in the open position after the last round as with [[M16 rifle series|M16-series]] rifles, or does it come back closed again? [[User:Orca1 9904|Orca1 9904]] 22:24, 6 March 2011 (MSK)&lt;br /&gt;
: Normally, NO! But the Yugoslav models had a modified bolt that when used with a Yugoslav magazine with a modified follower, would lock the bolt open on the last round. BUT, when the magazine was removed, the bolt closed anyway. The bolt would not lock back if another magazine type was used. Sometimes a notch was cut into the selector to hold the bolt back but this only worked when the selector was set to safe after you pulled the bolt back. ''Wraith''&lt;br /&gt;
::So... what exactly is the point of this bolt catch if removing the mag just lets the bolt go? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:04, 4 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== What AK is this? ==&lt;br /&gt;
&lt;br /&gt;
I'm currently doing some recapping for a big edit of the [[Ultimate Force]] page and came across this gun:&lt;br /&gt;
[[File:Vlcsnap-2011-03-30-16h26m46s158.jpg|thumb|600px|none|]]&lt;br /&gt;
As far as I can tell, it has a stamped upper and lower receiver, folding stock, ported gas tube, slanted muzzle and open front sights. I can't find a variant on this page that fits, so is this a franken-gun, or something not listed here? Also ,the gun does actually fire blanks so it isn't an airsoft gun or replica.  --[[User:Commando552|commando552]] 12:34, 30 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a AKMS ([http://www.imfdb.org/wiki/AK-47#AKMS]). You would have to look at receiver markings to get a more detailed description. ''Wraith''&lt;br /&gt;
&lt;br /&gt;
:It's an AKMS, but yeah, it has a ported gas tube and smooth front hand guard (which are features found on the AKS-47). I would say it's an AKMS with AKS-47 parts. -[[User:MT2008|MT2008]] 18:31, 31 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::We recently discovered a Hungarian AKM that has the AK47/Type 56 style gas tube.  It's a FEG variant that was only exported to Europe and not the U.S&amp;gt; during the 1980s which explains why British armorers have it and American ones do not.  Check out ([http://www.imfdb.org/wiki/AK-47#FEG NGM-81]).  Note that nearly everyone removed the ugly factory PKM flash hider and replaced it with something more conventional.  The underfolder version of this gun was called the NGV-81. :)  Since the NGM-81 was built in 5.56mm only, I will investigate further if the Hungarians built any other AKS from this particular lineage, chambered in 7.62x39mm.  IF so then we're in business.  I will let everyone know if I find something. [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:30, 1 September 2011 (CDT)&lt;br /&gt;
:::Thanks, did a bit of looking at other FEG variants, and it seems a pretty close match for the under-folding variant of the SA-85. Only difference I can see is the different colour hand-guards.  --[[User:Commando552|commando552]] 03:53, 1 September 2011 (CDT)&lt;br /&gt;
:::[[File:FEG SA-85.jpg|thumb|500px|none|FEG SA-85 - 7.62x39mm]]&lt;br /&gt;
I know this might be slightly off-topic, but the guy in that shot looks like he's wearing German flecktarn camo used by the Bundeswehr. [[User:Orca1 9904|Orca1 9904]] 21:35, 10 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Could be an AKS47 with an AKM muzzle break (is that what they're called?) --[[User:Cool-breeze|cool-breeze]] 13:17, 17 June 2011 (CDT)&lt;br /&gt;
: If it was originally an AKS it would have a milled rather than stamped receiver. Also, the front sight is of the AKM type. I agree with MT2008 that it is an AKM with some parts changed. --[[User:Commando552|commando552]] 16:00, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::It certainly looks to have been cannibalised from several; by the looks of things, the gas tube is from a different gun to the lower handguard, for a start (check out how the top and bottom of the handguard aren't anywhere near the same colour or level of wear). [[User:Evil Tim|Evil Tim]] 16:08, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Too me, it's just a AKMS with some parts (gas tube, lower handguard) from a AK-47. AK parts are mixed and matched a lot. - [[User:Mr. Wolf|Mr. Wolf]] 17:28, 17 June 2011 (CDT)&lt;br /&gt;
::::I think that statement is incorrect on the AK-47 versus AKM, if that is what you are talking about.  not sure what you meant, but different AK-47 parts are interchangeable with other AK-47 guns and different AKM parts are interchangeable with other AKM guns, but the AKM Parts are NOT easily interchangeable with the AK-47.  Though it can happen and has, it's a hassle.  If you use the AK-47/Type 56 style gas tube with the gas relief holes in it, you CANNOT use the AKM gas block (which has the gas relief holes in it's tube ring).  You have to use the solid AK-47/Type 56 style gas block in order for the gun to cycle.   Also the gas tube of the AK-47 doesn't fit the AKM (unless a gunsmiths does a lot of modifying).  I know, I've tried and without changing, milling, grinding or welding the items, they just don't fit into each other at all.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:01, 1 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Okay, I see. Thank you for the brain nourishment. :D - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 1 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Question about AK Part==&lt;br /&gt;
&lt;br /&gt;
I was wondering, what's the thin metal tube that runs ''underneath'' the barrel of AK-series rifles called? I know it's not part of the gas system, as that's on top and the weapon still seems to be able to operate without it. Any help figuring this out would be appreciated. [[User:Orca1 9904|Orca1 9904]] 17:58, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That's the cleaning rod. :D - [[User:Mr. Wolf|Mr. Wolf]] 20:23, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== What do you guys think? ==&lt;br /&gt;
&lt;br /&gt;
Last week, I was watching a Youtube video of a German WWII re-enactor firing an STG-44. I decided to post a comment: &amp;quot;The AK's Grandfather&amp;quot;, and got multiple thumbs up (not really important, except for what happened later). What happend was I got some comments some saying things along the lines of:&lt;br /&gt;
&lt;br /&gt;
1. You should have wrote AK's FATHER since there was no inbetween model.&lt;br /&gt;
&lt;br /&gt;
2. Kalashnikov didn't look at the STG at ALL when designing the AK.&lt;br /&gt;
&lt;br /&gt;
And then I got this: &amp;quot;@1Morey The MP44 most know by CoD fags as STG 44 was a good weapon, the problem is that it reached the warfare in 1945 basicly in the end of the war, so it was a failure, and the russians made the Ak years after. The Ak 47 was a failure too, it was just for military and it was on function only 1 year, then they made the Akm 47 wich alot of cod fags confuses it with the Ak 47. Please, seriously, do some research, Sorry for my bad english, p.s: I dont think you know too much about guns.&amp;quot; - quoted by Andre232323232332323.&lt;br /&gt;
&lt;br /&gt;
What do you guys think. It really seems to contradict everything I have read about the AK, and as far as I know, there is no such thing as the &amp;quot;AKM-47&amp;quot;, I have heard of AK-47 and AKM, but not a AKM-47. I'm guessing this youtuber is whacked. I just want to know what you think. - [[User:1morey]] December 3, 2011 10:28 PM (EST)&lt;br /&gt;
&lt;br /&gt;
Just an idiot who over uses the word &amp;quot;Codfag&amp;quot; and thinks he knows alot about firearms---P226 22:02, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
: 1) AKM-47 is a crazy fantasy. 2) STG-44 is not a grandfather of AK. For example they has different system of locking bolts, besides STG-44 has a different way disassembly - it folded like a shotgun. Wikipedia says: &amp;quot;The AK-47 is best described as a hybrid of previous rifle technology innovations: the trigger, double locking lugs and unlocking raceway of the M1 Garand/M1 carbine, the safety mechanism of the John Browning designed Remington Model 8 rifle, and the gas system and layout of the Sturmgewehr 44. Kalashnikov's team had access to all of these weapons and had no need to &amp;quot;reinvent the wheel&amp;quot;, though he denied that his design was based on the German Sturmgewehr 44 assault rifle.Kalashnikov himself observed: &amp;quot;A lot of [Soviet Army soldiers] ask me how one can become a constructor, and how new weaponry is designed. These are very difficult questions. Each designer seems to have his own paths, his own successes and failures. But one thing is clear: before attempting to create something new, it is vital to have a good appreciation of everything that already exists in this field. I myself have had many experiences confirming this to be so&amp;quot; --[[User:Flexo|Flexo]] 04:39, 24 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== What AK is this? Part2 ==&lt;br /&gt;
&lt;br /&gt;
What model of AK do this?&lt;br /&gt;
[[File:Equip armspic16.jpg|thumb|600px|none]]&lt;br /&gt;
This AK is something that appeared in the [[Ghost Squad]].&lt;br /&gt;
[[File:Jpn airsoft AKU.jpg|thumb|600px|none|Tokyo Marui's airsoft &amp;quot;AK47 β-Spetsnaz&amp;quot;]]&lt;br /&gt;
I think the Japanese airsoft Perhaps this good?--[[User:KINKI'boy|KINKI'boy]] 14:05, 24 January 2012 (JST)&lt;br /&gt;
&lt;br /&gt;
==Need help on an ID==&lt;br /&gt;
I'm finishing ''[[Beyond Borders]]'' right now, and I'm stuck on an ID. The Khmer Rouge in the film have these AKs with milled receivers, but with the hooded front sight. It does fire once in the film. It could've been CGI, but I think I saw an ejecting shell as well. The scene was filmed in Thailand. Any ideas? --[[User:Funkychinaman|Funkychinaman]] 10:53, 31 January 2012 (CST)&lt;br /&gt;
:Does it have a pig sticker bayonet, or the bracket for one, as the original [[Type 56]] had a [http://world.guns.ru/userfiles/images/assault/as49/type56old.jpg milled receiver]. It could still be a Type 56 even without the bayonet, but having it would be pretty definitive.  --[[User:Commando552|commando552]] 11:15, 31 January 2012 (CST)&lt;br /&gt;
::Alas, no bayonet, but it looks like it may have the bracket. Thanks. --[[User:Funkychinaman|Funkychinaman]] 11:20, 31 January 2012 (CST)&lt;br /&gt;
:::Does it have a forward facing &amp;quot;L&amp;quot; shaped bit of metal under the front sight block, as this is the bracket that would remain. Do you have a screenshot?  --[[User:Commando552|commando552]] 11:32, 31 January 2012 (CST)&lt;br /&gt;
[[File:BeyondB_T56_SKS_01.jpg|thumb||none|600px|This shot shows the milled receiver and the hooded front sight.]]&lt;br /&gt;
Yeah, they are early Type 56s. The bayonet is removed but bracket is still there.  --[[User:Commando552|commando552]] 11:43, 31 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
They also have hooded front sights, indicative features of the Type 56. [[User:Spartan198|Spartan198]] 18:24, 27 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== change ==&lt;br /&gt;
&lt;br /&gt;
Due to the length, divide it into several pages? All the models official leave (AK-47, AKS-47, AKM, AKMS, AKMSU, AK101, AK-102 AK-103, AK104, AK-108). The rest can be placed on other sites wedłóg their businesses. Zastawa and Norinoco and Bulgarian Arsenal in separate articles. --[[User:Mateogala|Mateogala]] 07:42, 3 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Stock Fold ==&lt;br /&gt;
&lt;br /&gt;
I'm trying to make an ID right now, and I have a question: does the AKMSU stock fold only to the left or to the right as well? I've only seen to the left so far, but that would sort of screw left-handed shooters. --[[User:Funkychinaman|Funkychinaman]] 22:17, 10 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I would think it only folds to the left, fold right and it interferes with the charging handle&lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] 01:23, 11 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Why would it screw with left-handed shooters? Folding the stock wouldn't interfere with the operation of the weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:15, 4 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;quot; Folding the stock wouldn't interfere with the operation of the weapon&amp;quot;&lt;br /&gt;
If would if it folded to the other side. Examples below: &lt;br /&gt;
http://app.onlinephotofiler.com/images/A_0/3/2/2/32230/418fda223c444c69a37f0167ba538172.Large.jpg&lt;br /&gt;
http://www.pbase.com/image/108668435.jpg&lt;br /&gt;
http://i43.photobucket.com/albums/e383/blndyhb/Cars/ZOMBATKARABINERdasFHULDER063.jpg&lt;br /&gt;
How can the gun cycle if the stock were on the other side? Side folding AKs fold the stock tilted upwards at an angle. If such a stock folded to the right, the action would be completely blocked&lt;br /&gt;
--[[User:Geckcgt|Geckcgt]] ([[User talk:Geckcgt|talk]]) 19:32, 26 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==ID==&lt;br /&gt;
I need help with an ID. It's got an SVD-style stock, the rails attach to the side. I can't tell what caliber since it's using a smaller magazine. Stamped receiver, open top front sight, no holes in the hand guard. The scene was filmed in Romania, for what it's worth. --[[User:Funkychinaman|Funkychinaman]] 19:01, 15 June 2012 (CDT)&lt;br /&gt;
[[Image:AG_AK_01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AG_AK_02.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
MAK-90 with a PSL stock?-[[User:Ranger01|Ranger01]] 13:19, 24 June 2012 (CDT)&lt;br /&gt;
:It looks like the MAK-90 has a closed front sight. And it seems odd they'd bring a post-ban AK into a country that has to be overflowing with AKs. Thank you though. --[[User:Funkychinaman|Funkychinaman]] 14:01, 24 June 2012 (CDT)&lt;br /&gt;
::I think I found it. WASR-10 w/Dragunov stock? --[[User:Funkychinaman|Funkychinaman]] 14:12, 24 June 2012 (CDT)&lt;br /&gt;
:::Or rather, the [http://www.ak-47.us/gear/Gear_Review_Detail.php?g=gear1141107738 WUM 1]. --[[User:Funkychinaman|Funkychinaman]] 14:30, 24 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Note: Running on 2 hours sleep= brain farts hah.-[[User:Ranger01|Ranger01]] 18:10, 24 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Adding AKS Picture?==&lt;br /&gt;
Would this B&amp;amp;W picture of an AKS of second type be allowed to be added to the main page?&lt;br /&gt;
[[Image:AKC(1951-54).jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
:Here's a better one: [[File:AKS-47 T3 unfolded.jpg|thumb|none|500px|AKS-47 T3]]Didn't overwrite the B&amp;amp;W one as that is a type 2 AKS-47, the milled receiver lightening cut is horizontal rather than sloped with the bottom edge of the receiver, and there is a ledge on the lower receiver above the stock pivot. Not sure if there are any type 2 AKS-47s in anything or whether they are all type 3s, will have a look through at some point  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:00, 25 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bulgarian Arsenal AR Year of Introduction? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know this, when was the Bulgarian Arsenal AR first produced? If not an exact year is available then perhaps it's decade of introduction? [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 16:10, 31 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== AKS caliber mistake. ==&lt;br /&gt;
&lt;br /&gt;
I've changed it from 5.45 which was writen there,to 7.62x39mm,just so you know,people. :) [[User:Littlesoldier1|Littlesoldier1]] ([[User talk:Littlesoldier1|talk]]) 08:39, 24 November 2012 (EST)&lt;br /&gt;
:Yeah, that's fine. Someone probably just confused it with the AKS-74U when they added the stats, might be worth checking the others too. I'll take a look tomorrow if nobody does before that. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:44, 24 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Draco to AIMR section change ==&lt;br /&gt;
&lt;br /&gt;
Does anyone object to me changing the Draco section to a more general one for the AIMR as a whole? AIMR is the general term used for all of the Romanian carbines of this type as opposed to the Draco pistol, which is one specific variant of it imported into the US by a particular distributor. Also, the majority of the &amp;quot;Draco Carbine&amp;quot; listings are for films or TV that were made in Europe, where they would not be using a US import weapon but rather the original Romanian variants. Appearances by the Draco would still go in this section, kind of like how Polytech Legend appearances are listed under the AK-47 section. Thoughts? --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 10:11, 19 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
==M22 designation==&lt;br /&gt;
Okay, what is it with the M22 designation for the Norinco Type 56? Was the weapon adopted by the US military, or is the name just an importer's nickname for the rifle? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 14:17, 8 October 2013 (EDT)&lt;br /&gt;
:It isn't an importers nickname, but is a designation applied to it by the Chinese themselves. The M22 was an export version of the Type 56 with a milled receiver and that lacked the spike bayonet. It wasn't a civillian rifle and had a semi/full selector (marked L and D, anyone know what this means?), although numbers of them have been neutered and turned into civillian rifles like milled receiver MAK-90s.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:07, 8 October 2013 (EDT)&lt;br /&gt;
:::Thanks for the info, this was buggin me for a while... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 17:09, 9 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Masami Tokoi book; AK-47 and Kalashnikov Variations==&lt;br /&gt;
Here are some photos from the great Masami Tokoi book ''AK-47 and Kalashnikov Variations'', published by Dai-Nippon Co., Ltd. of Tokyo, 1991;&lt;br /&gt;
[[File:105 (AK, 1951).JPG|thumb|none|500px|''7,62-мм автомат Калашникова'' (''АК'') from 1951 with slab-sided magazine, both sides — (USSR) — Index GRAU — 56-A-212.]]&lt;br /&gt;
[[File:108 (AK, 1953).JPG|thumb|none|500px|''7,62-мм автомат Калашникова'' (''АК'') from 1953, both sides — (USSR) — Index GRAU — 56-A-212.]]&lt;br /&gt;
[[File:111 (AKS, 1954).JPG|thumb|none|500px|''7,62-мм автомат Калашникова со складным прикладом'' (''АКС'') from 1954, left side only — (USSR) — Index GRAU — 56-А-212М.]]&lt;br /&gt;
[[File:115 (AK).JPG|thumb|none|500px|''Облегченный 7,62-мм автомат Калашникова'' (''АК'') both sides — (USSR) — Index GRAU — 56-A-212.]]&lt;br /&gt;
[[File:119 (AKS).JPG|thumb|none|500px|''Облегченный 7,62-мм автомат Калашникова со складным прикладом'' (''АКС'') with slab-sided magazine, both sides — (USSR) — Index GRAU — 56-А-212М.]]&lt;br /&gt;
[[File:165 (AKK).JPG|thumb|none|500px|''7,62-мм автоматический карабин Калашникова'' (''АКК'') right side only  — (Bulgaria).]]&lt;br /&gt;
[[File:167 (AKK).JPG|thumb|none|500px|''7,62-мм автоматический карабин Калашникова'' (''АКК'') with standard red Bakelite plastic fittings, right sides only — (Bulgaria).]]&lt;br /&gt;
[[File:168 (AKKS).JPG|thumb|none|501px|''АККС'' with standard plastic fittings, both sides — (Bulgaria).]]&lt;br /&gt;
[[File:185 (MPi-K).JPG|thumb|none|500px|''7,62-mm-Maschinenpistole „Kalaschnikow&amp;quot;'' (''MPi-K'') both sides — (GDR).]]&lt;br /&gt;
[[File:188 (MPi-KmS).JPG|thumb|none|500px|''7,62-mm-Maschinenpistole „Kalaschnikow&amp;quot; mit Schulterstütze'' (''MPi-KmS'') both sides — (GDR).]]&lt;br /&gt;
[[File:215 (AK-55).JPG|thumb|none|500px|''AK-55'' both sides — (Hungary).]]&lt;br /&gt;
[[File:219 (AK-55).JPG|thumb|none|500px|''AK-55'' with night scope rail, both sides — (Hungary).]]&lt;br /&gt;
[[File:234 (PMK).JPG|thumb|none|500px|''7,62 mm pistolet maszynowy Kałasznikow'' (''PMK'') both sides — (Poland).]]&lt;br /&gt;
[[File:236 (PMKS).JPG|thumb|none|500px|''PMKS'' both sides — (Poland).]]&lt;br /&gt;
[[File:290 (M22).JPG|thumb|none|500px|''M22'' both sides — (PRC).]]&lt;br /&gt;
[[File:293 (Type56).JPG|thumb|none|500px|''56式'' both sides — (PRC).]]&lt;br /&gt;
[[File:296 (Type56-1).JPG|thumb|none|500px|''56-1式'' left side only — (PRC).]]&lt;br /&gt;
[[File:297 (Type56-1).JPG|thumb|none|501px|''56-1式'' right side only — (PRC).]]&lt;br /&gt;
[[File:302 (Type56-1).JPG|thumb|none|500px|''56-1式'' with plastic fittings, left side only — (PRC).]]&lt;br /&gt;
[[File:303 (Type56-1).JPG|thumb|none|500px|''56-1式'' with plastic fittings, right side only — (PRC).]]&lt;br /&gt;
[[File:353 (Type58).JPG|thumb|none|500px|''58식'' both sides — (DPRK).]]&lt;br /&gt;
&lt;br /&gt;
== Zastava M70 grenade launcher sights ==&lt;br /&gt;
&lt;br /&gt;
In case you ever wondered what the [[Zastava M70]] grenade launcher sights looked like, here's some fine images that say it all. - [[User:PeeWee055|PeeWee055]] ([[User talk:PeeWee055|talk]]) 06:01, 14 October 2013 (EDT)&lt;br /&gt;
[[Image:Zastava M70 grenade sight.jpg|thumb|none|600px|Details of Zastava M70 grenade sight - '''(c) www.armasizarra.com''']]&lt;br /&gt;
&lt;br /&gt;
==What AK is this? The Walking Dead==&lt;br /&gt;
7 screenshots on an image from The Walking Dead - Season 5 Trailer: I think that AK is customised, look at that handguard and stock. What AK is this? Thanks.&lt;br /&gt;
[[File:TWDS5-AKCUSTOMFROMRICK.jpg|thumb||none|600px|Rick arming his AK during the trailer.]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 02:24, 27 July 2014 (VST)&lt;br /&gt;
&lt;br /&gt;
Looks like an AK-103 with an AKM gas block and slanted compensator in place of the muzzle brake. Or presumably just an AKM that's been modded to ''look'' like an AK-103. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:01, 28 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Not sure, but i think it could be based on a Type 56. In a couple of the caps the front sight looks too wide for an AKM, and in the top right one it looks like it is the hooded type. Also, in the bottom right cap it looks like there is porting along the side of the gas tube, which isn't there on an AKM but is an a Type 56. Lastly, there are not strengthening ribs on the top cover which again is a match for the Type 56 and not an AKM (this top cover is interchangeable so this part is less definitive though).  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:13, 28 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Now this has developed the AK photoshopped, to see it, AK-103 with style stock, handguard, and other. The gas tube's type 56, and AKM slanted compensator. Identical or not?&lt;br /&gt;
[[Image:AK103CUSTOM-TWDS5RICK.jpg|thumb||none|500px|'''Photoshopped''' AK-103 with AK-103 style stock, handguard, Type 56 front sight and the gas tube and AKM slanted compensator as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
[[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 18:40, 28 July 2014 (VST)&lt;br /&gt;
::I believe it is slightly different, as the show gun has the wide hooded Type 56 front sight. I just watched the trailer, and in some shots it looks like it might be the narrower AKM one, but in a couple of shots it is definitely the wide Type 56 one. The shots where it looked to definitely by a Type 56 one were both firing scenes, so it might be that there are slightly different guns for firing and non-firing scenes which has happened in TWD before.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:40, 28 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
::thanks for this, now the image of photoshopped AK is updated. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 21:55, 28 July 2014 (VST)&lt;br /&gt;
:::I just noticed something else that is wrong with that image. You have used the receiver from an AK-103, which has a button at the back of the receiver for the folding stock. The show gun doesn't have this button as it is just a normal Type-56 receiver with a fixed polymer stock. Just to clarify, this gun is not an AK-103 with modifications, it is a Type 56 fitted with polymer furniture and a slant muzzle brake, both of which are easy mods. Also, in the trailer you can see that they leader of the Terminus group also can be seen with a Type 56 with a slant compensator, but wood furniture. Lastly, in general there is no need to make photo-shopped images for modified guns that appear in media, as firstly the photo-shopped image can be incorrect or misleading (such as in this case where it is an impossible variant made from incompatible parts), and secondly particularly in the case of AKs and ARs we would end up with hundreds of photo-shopped imaged of basically the same gun with minor variations and this is a waste of space as well as being potentially confusing for less knowledgeable members. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 05:41, 29 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Instead of going through all this Photoshopping, how about we just use an image of a basic Type 56 and say it's customized? MPM doesn't like a lot of 'Shopping done with his pics and we need to respect that. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:41, 29 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Ah it's true, that photoshopped image will not be made ​​public on the website, only be an official image of normal Type 56. This is my responsibility, thanks, do not worry much. Sorry. [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 15:15, 30 July 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846313</id>
		<title>User:PaulD21x</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846313"/>
		<updated>2014-08-30T02:33:21Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a Venezuelan, I'm a photoshop editor and cartoonist. I know those guns. and also know the games used. some games known to me, do not leave this page.&lt;br /&gt;
&lt;br /&gt;
=My Deviations=&lt;br /&gt;
The first deviation M4A1 with textures, patterns and others with Photoshop CS5&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithHandle2.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithoutHandle2.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others. Carry Handle Removed - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Photoshopped images=&lt;br /&gt;
==Submachine==&lt;br /&gt;
&lt;br /&gt;
[[Image:Thompson M1A1 in game fixed 3FNV.jpg|thumb||none|500px|The Real Fixed model of Thompson M1A1 in Fallout: New Vegas, DLC - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V - 5.56x45mm]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846312</id>
		<title>User:PaulD21x</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846312"/>
		<updated>2014-08-30T02:30:39Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a Venezuelan, I'm a photoshop editor and cartoonist. I know those guns. and also know the games used. some games known to me, do not leave this page.&lt;br /&gt;
&lt;br /&gt;
=My Deviations=&lt;br /&gt;
The first deviation M4A1 with textures, patterns and others with Photoshop CS5&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithHandle2.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithoutHandle.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others. Carry Handle Removed - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Photoshopped images=&lt;br /&gt;
==Submachine==&lt;br /&gt;
&lt;br /&gt;
[[Image:Thompson M1A1 in game fixed 3FNV.jpg|thumb||none|500px|The Real Fixed model of Thompson M1A1 in Fallout: New Vegas, DLC - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V - 5.56x45mm]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:M4A1byPaulD21xIMFDBwithoutHandle2.jpg&amp;diff=846037</id>
		<title>File:M4A1byPaulD21xIMFDBwithoutHandle2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:M4A1byPaulD21xIMFDBwithoutHandle2.jpg&amp;diff=846037"/>
		<updated>2014-08-29T05:08:50Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:M4A1byPaulD21xIMFDBwithHandle2.jpg&amp;diff=846036</id>
		<title>File:M4A1byPaulD21xIMFDBwithHandle2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:M4A1byPaulD21xIMFDBwithHandle2.jpg&amp;diff=846036"/>
		<updated>2014-08-29T05:06:00Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846035</id>
		<title>User:PaulD21x</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846035"/>
		<updated>2014-08-29T04:59:34Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a Venezuelan, I'm a photoshop editor and cartoonist. I know those guns. and also know the games used. some games known to me, do not leave this page.&lt;br /&gt;
&lt;br /&gt;
=My Deviations=&lt;br /&gt;
The first deviation M4A1 with textures, patterns and others with Photoshop CS5&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithHandle.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithoutHandle.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others. Carry Handle Removed - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Photoshopped images=&lt;br /&gt;
==Submachine==&lt;br /&gt;
&lt;br /&gt;
[[Image:Thompson M1A1 in game fixed 3FNV.jpg|thumb||none|500px|The Real Fixed model of Thompson M1A1 in Fallout: New Vegas, DLC - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V - 5.56x45mm]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846034</id>
		<title>User:PaulD21x</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846034"/>
		<updated>2014-08-29T04:56:31Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a Venezuelan, I'm a photoshop editor and cartoonist. I know those guns. and also know the games used. some games known to me, do not leave this page.&lt;br /&gt;
&lt;br /&gt;
=My Deviations=&lt;br /&gt;
The first deviation M4A1 with textures, patterns and others with Photoshop CS5&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithHandle.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithoutHandle.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others. Carry Handle Removed - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Photoshopped images=&lt;br /&gt;
==Submachine=&lt;br /&gt;
&lt;br /&gt;
[[Image:Thompson M1A1 in game fixed 3FNV.jpg|thumb||none|500px|The Real Fixed model of Thompson M1A1 in Fallout: New Vegas, DLC - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V - 5.56x45mm]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Thompson_M1A1_in_game_fixed_3FNV.jpg&amp;diff=846033</id>
		<title>File:Thompson M1A1 in game fixed 3FNV.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Thompson_M1A1_in_game_fixed_3FNV.jpg&amp;diff=846033"/>
		<updated>2014-08-29T04:56:12Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846026</id>
		<title>User:PaulD21x</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=846026"/>
		<updated>2014-08-29T04:15:06Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a Venezuelan, I'm a photoshop editor and cartoonist. I know those guns. and also know the games used. some games known to me, do not leave this page.&lt;br /&gt;
&lt;br /&gt;
=My Deviations=&lt;br /&gt;
The first deviation M4A1 with textures, patterns and others with Photoshop CS5&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithHandle.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others - 5.52639mm]]&lt;br /&gt;
[[Image:M4A1byPaulD21xIMFDBwithoutHandle.jpg|thumb||none|500px|Draw M4A1 with textures, pattern and others. Carry Handle Removed - 5.52639mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Photoshopped images=&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V - 5.52639mm]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=841800</id>
		<title>User:PaulD21x</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:PaulD21x&amp;diff=841800"/>
		<updated>2014-08-12T19:57:35Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a Venezuelan, I'm a photoshop editor and cartoonist. I know those guns. and also know the games used. some games known to me, do not leave this page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Photoshopped images=&lt;br /&gt;
&lt;br /&gt;
==Rifle==&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in The Walking Dead - Season 5 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTAVCARBINERIFLEMIXTURE.jpg|thumb||none|500px|'''Photoshopped''' AR-15 from GTA V - 5.52639mm]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Walking_Dead_-_Season_5&amp;diff=841799</id>
		<title>Talk:The Walking Dead - Season 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Walking_Dead_-_Season_5&amp;diff=841799"/>
		<updated>2014-08-12T19:50:57Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scoped M16 ==&lt;br /&gt;
It's not a MK12, just an M16A4-type rifle modded with a collapsible stock and low profile gas block. The barrel is 20&amp;quot; as opposed to the 18&amp;quot; barrel on a MK12. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 09:10, 7 August 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Rick's Type 56 ==&lt;br /&gt;
Polymer Fixed color is changed, it is dark brown because it comes on the scene and also a photo of the official website of The Walking Dead, Rick is with his Type 56 [https://scontent-a-iad.xx.fbcdn.net/hphotos-xpf1/l/t1.0-9/10409396_1001718989854259_9172662295865104984_n.jpg]&lt;br /&gt;
[[Image:Norinco-Type56CustomTWDS5T.jpg|thumb||none|500px|'''Photoshopped''' Type 56 with Fixed Polymer Stock, grip pistol and Handguard as seen in The Walking Dead - Season 5 - 7.62x39mm]]  - [[User:PaulD21x|PaulD21x]] ([[User talk:PaulD21x|talk]]) 15:20, 12 August 2014 (VST)&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Norinco-Type56CustomTWDS5T.jpg&amp;diff=841798</id>
		<title>File:Norinco-Type56CustomTWDS5T.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Norinco-Type56CustomTWDS5T.jpg&amp;diff=841798"/>
		<updated>2014-08-12T19:36:42Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: PaulD21x uploaded a new version of &amp;amp;quot;File:Norinco-Type56CustomTWDS5T.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Norinco-Type56CustomTWDS5T.jpg&amp;diff=841797</id>
		<title>File:Norinco-Type56CustomTWDS5T.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Norinco-Type56CustomTWDS5T.jpg&amp;diff=841797"/>
		<updated>2014-08-12T19:30:19Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=838178</id>
		<title>The Walking Dead - Season 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=838178"/>
		<updated>2014-07-30T20:13:17Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name = The Walking Dead - Season 5&lt;br /&gt;
|picture=Walkingdeads5.jpg&lt;br /&gt;
|country=[[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel=AMC&lt;br /&gt;
|genre=Horror&amp;lt;br&amp;gt;Drama&lt;br /&gt;
|dates=2014-15&lt;br /&gt;
|episodes=16&lt;br /&gt;
|character1=Rick Grimes&lt;br /&gt;
|actor1=[[Andrew Lincoln]]&lt;br /&gt;
|character2=Daryl Dixon  &lt;br /&gt;
|actor2=[[Norman Reedus]]&lt;br /&gt;
|character3=Glenn Rhee&lt;br /&gt;
|actor3=[[Steven Yeun]]&lt;br /&gt;
|character4=Maggie Greene&lt;br /&gt;
|actor4=[[Lauren Cohan]]&lt;br /&gt;
|character5=Carl Grimes&lt;br /&gt;
|actor5=[[Chandler Riggs]]&lt;br /&gt;
|character6=Michonne&lt;br /&gt;
|actor6=[[Danai Gurira]]&lt;br /&gt;
|character7=Carol Peletier&lt;br /&gt;
|actor7=[[Melissa McBride]]&lt;br /&gt;
|character9=Tyreese&lt;br /&gt;
|actor9=[[Chad Coleman]]&lt;br /&gt;
|character10=Bob Stookey&lt;br /&gt;
|actor10=[[Lawrence Gilliard Jr.]]&lt;br /&gt;
|character10=Sgt. Abraham Ford&lt;br /&gt;
|actor10=[[Michael Cudlitz]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 5 of the series ''[[Walking Dead, The (TV Series)|The Walking Dead]]'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
&lt;br /&gt;
[[Image:Python6in.jpg|thumb|300px|none|Colt Python with 6&amp;quot; barrel and in nickel finish - .357 Magnum]]&lt;br /&gt;
[[Image:Ricks5colt.jpg|thumb|600px|none| Rick continues to carry his Colt Python going into Season 5.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
While at Terminus, Gareth ([[Andrew J. West]]) continues to carry a [[Beretta 92FS]].  The Beretta also continues to be used by Carl.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|On the left, Carl holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
Glenn carries a Colt Mk IV Series 70 holstered.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎|thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Glennm1911.jpg|thumb|none|400px|Glenn appears to have a Colt MK IV Series 70 holstered.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
Beth Greene ([[Emily Kinney]]) can be seen firing a [[Smith &amp;amp; Wesson M&amp;amp;P]] pistol.&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;P 9mm.jpg‎‎|thumb|none|300px|Smith &amp;amp; Wesson M&amp;amp;P Semiautomatic Pistol - 9x19mm]]&lt;br /&gt;
[[Image:BETHMP.jpg‎‎|thumb|none|600px|Beth shoots a Smith &amp;amp; Wesson M&amp;amp;P at a zombie.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Gareth ([[Andrew J. West]]) can be seen cradling a [[Norinco Type 56]] in his arms, And Rick Grimes([[Andrew Lincoln]]) can be seen firing what appears to be an his a normal Type 56 with fixed polymer stock and slant muzzle brake.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Garethak.jpg|thumb|none|600px|Gareth with the Norinco Type 56.]]&lt;br /&gt;
[[File:AK-Fixed-Polymer-StockPart.jpg|thumb|none|400px|Fixed Polymer Stock and Handguard]]&lt;br /&gt;
[[File:RICKAK.jpg|thumb|none|600px|A Type 56 used by Rick Grimes.]]&lt;br /&gt;
[[File:Ricks5colt.jpg|thumb|none|600px|A Type 56 carried by Rick Grimes.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 12 Special Purpose Rifle==&lt;br /&gt;
Both Carol ([[Melissa McBride]]) and Michonne ([[Danai Gurira]]) can be seen with what appears to be a variant of the [[Mk 12 Special Purpose Rifle]].&lt;br /&gt;
[[File:MK12Mod1.jpg|thumb|none|500px|Mark 12 Mod 1 SPR with suppressor, 30-round magazine, Harris bipod, and Leupold Mark 4 scope - 5.56x45mm.]]  &lt;br /&gt;
[[Image:Caaroldmr.jpg|thumb|600px|none|Carol appears to be toting a [[Mk 12 Special Purpose Rifle]].]]&lt;br /&gt;
[[Image:Michonneemk12.jpg|thumb|600px|none|Michonne with the Mk 12 Special Purpose Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
Sgt. Abraham Ford ([[Michael Cudlitz]]) uses the [[M16A1]] in Season 5.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:ABEM16A1.jpg|thumb|600px|none| Sgt. Abraham Ford ([[Michael Cudlitz]]) uses the [[M16A1]] in Season 5.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Tyreese ([[Chad Coleman]]) continues to carry an [[M1 Carbine]] at the beginning of Season 5.&lt;br /&gt;
[[Image:AutoOrdM1Carbine.jpg|thumb|none|450px|The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thomson Arms) - .30 Carbine]]&lt;br /&gt;
[[Image:Tyreesem1.jpg|thumb|none|600px| Tyreese continues to tote the M1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M44 Carbine==&lt;br /&gt;
Glenn appears to be carrying the M44 Carbine (it's possible that this is the same rifle from Season 4).&lt;br /&gt;
[[Image:M44Carbine.jpg‎|thumb|none|400px|Mosin Nagant M44 Carbine, with attached side-folding bayonet - 7.62x54mm R. Note, slightly longer barrel ahead of the front sight to accomodate locking in the bayonet, brass reinforcements around the sling holes and an integral bayonet attached to the barrel.]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Glenn appears to be carrying the M44 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
==Uzi==&lt;br /&gt;
Tara Chambler ([[Alanna Masterson]]) can be seen carrying the [[Uzi]], probably the same one Rick stole from the claimers last season.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Tara appears to be carrying the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] can be sitting next to Rosita Espinosa ([[Christian Serratos]]) in one scene and being aimed by her in another along side Carl. This is likely Joe's shotgun from Season 4.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 gauge]]&lt;br /&gt;
[[Image:S5870wd.jpg|thumb|none|600px|Rosita sits beside her new Remington 870.]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|Rosita aims her new Remington 870 along side Carl.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Stryker Strykezone 380==&lt;br /&gt;
Daryl Dixon ([[Norman Reedus]]) continues to carry and use the Stryker Strykezone 380 crossbow in Season 5.&lt;br /&gt;
[[Image:S7 419701 999 04.jpg|none|thumb|300px|Stryker Strykezone 380]]&lt;br /&gt;
[[Image:Strikerbow.jpg|none|thumb|600px| Daryk with his Stryker Strykezone 380 in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
{{Walking Dead}}&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=838177</id>
		<title>The Walking Dead - Season 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Walking_Dead_-_Season_5&amp;diff=838177"/>
		<updated>2014-07-30T20:10:56Z</updated>

		<summary type="html">&lt;p&gt;PaulD21x: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name = The Walking Dead - Season 5&lt;br /&gt;
|picture=Walkingdeads5.jpg&lt;br /&gt;
|country=[[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel=AMC&lt;br /&gt;
|genre=Horror&amp;lt;br&amp;gt;Drama&lt;br /&gt;
|dates=2014-15&lt;br /&gt;
|episodes=16&lt;br /&gt;
|character1=Rick Grimes&lt;br /&gt;
|actor1=[[Andrew Lincoln]]&lt;br /&gt;
|character2=Daryl Dixon  &lt;br /&gt;
|actor2=[[Norman Reedus]]&lt;br /&gt;
|character3=Glenn Rhee&lt;br /&gt;
|actor3=[[Steven Yeun]]&lt;br /&gt;
|character4=Maggie Greene&lt;br /&gt;
|actor4=[[Lauren Cohan]]&lt;br /&gt;
|character5=Carl Grimes&lt;br /&gt;
|actor5=[[Chandler Riggs]]&lt;br /&gt;
|character6=Michonne&lt;br /&gt;
|actor6=[[Danai Gurira]]&lt;br /&gt;
|character7=Carol Peletier&lt;br /&gt;
|actor7=[[Melissa McBride]]&lt;br /&gt;
|character9=Tyreese&lt;br /&gt;
|actor9=[[Chad Coleman]]&lt;br /&gt;
|character10=Bob Stookey&lt;br /&gt;
|actor10=[[Lawrence Gilliard Jr.]]&lt;br /&gt;
|character10=Sgt. Abraham Ford&lt;br /&gt;
|actor10=[[Michael Cudlitz]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 5 of the series ''[[Walking Dead, The (TV Series)|The Walking Dead]]'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
&lt;br /&gt;
[[Image:Python6in.jpg|thumb|300px|none|Colt Python with 6&amp;quot; barrel and in nickel finish - .357 Magnum]]&lt;br /&gt;
[[Image:Ricks5colt.jpg|thumb|600px|none| Rick continues to carry his Colt Python going into Season 5.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
While at Terminus, Gareth ([[Andrew J. West]]) continues to carry a [[Beretta 92FS]].  The Beretta also continues to be used by Carl.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|On the left, Carl holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
Glenn carries a Colt Mk IV Series 70 holstered.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎|thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Glennm1911.jpg|thumb|none|400px|Glenn appears to have a Colt MK IV Series 70 holstered.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
Beth Greene ([[Emily Kinney]]) can be seen firing a [[Smith &amp;amp; Wesson M&amp;amp;P]] pistol.&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;P 9mm.jpg‎‎|thumb|none|300px|Smith &amp;amp; Wesson M&amp;amp;P Semiautomatic Pistol - 9x19mm]]&lt;br /&gt;
[[Image:BETHMP.jpg‎‎|thumb|none|600px|Beth shoots a Smith &amp;amp; Wesson M&amp;amp;P at a zombie.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Gareth ([[Andrew J. West]]) can be seen cradling a [[Norinco Type 56]] in his arms, And Rick Grimes([[Andrew Lincoln]]) can be seen firing what appears to be an his a normal Type 56 with fixed polymer stock and slant muzzle brake.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Garethak.jpg|thumb|none|600px|Gareth with the Norinco Type 56.]]&lt;br /&gt;
[[File:AK-Fixed-Polymer-StockPart.jpg|thumb|none|450px|Fixed Polymer Stock and Handguard]]&lt;br /&gt;
[[File:RICKAK.jpg|thumb|none|600px|A Type 56 used by Rick Grimes.]]&lt;br /&gt;
[[File:Ricks5colt.jpg|thumb|none|600px|A Type 56 carried by Rick Grimes.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 12 Special Purpose Rifle==&lt;br /&gt;
Both Carol ([[Melissa McBride]]) and Michonne ([[Danai Gurira]]) can be seen with what appears to be a variant of the [[Mk 12 Special Purpose Rifle]].&lt;br /&gt;
[[File:MK12Mod1.jpg|thumb|none|500px|Mark 12 Mod 1 SPR with suppressor, 30-round magazine, Harris bipod, and Leupold Mark 4 scope - 5.56x45mm.]]  &lt;br /&gt;
[[Image:Caaroldmr.jpg|thumb|600px|none|Carol appears to be toting a [[Mk 12 Special Purpose Rifle]].]]&lt;br /&gt;
[[Image:Michonneemk12.jpg|thumb|600px|none|Michonne with the Mk 12 Special Purpose Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
Sgt. Abraham Ford ([[Michael Cudlitz]]) uses the [[M16A1]] in Season 5.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:ABEM16A1.jpg|thumb|600px|none| Sgt. Abraham Ford ([[Michael Cudlitz]]) uses the [[M16A1]] in Season 5.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Tyreese ([[Chad Coleman]]) continues to carry an [[M1 Carbine]] at the beginning of Season 5.&lt;br /&gt;
[[Image:AutoOrdM1Carbine.jpg|thumb|none|450px|The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thomson Arms) - .30 Carbine]]&lt;br /&gt;
[[Image:Tyreesem1.jpg|thumb|none|600px| Tyreese continues to tote the M1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M44 Carbine==&lt;br /&gt;
Glenn appears to be carrying the M44 Carbine (it's possible that this is the same rifle from Season 4).&lt;br /&gt;
[[Image:M44Carbine.jpg‎|thumb|none|400px|Mosin Nagant M44 Carbine, with attached side-folding bayonet - 7.62x54mm R. Note, slightly longer barrel ahead of the front sight to accomodate locking in the bayonet, brass reinforcements around the sling holes and an integral bayonet attached to the barrel.]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Glenn appears to be carrying the M44 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
==Uzi==&lt;br /&gt;
Tara Chambler ([[Alanna Masterson]]) can be seen carrying the [[Uzi]], probably the same one Rick stole from the claimers last season.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[Image:Glennmosin.jpg|thumb|none|600px| Tara appears to be carrying the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] can be sitting next to Rosita Espinosa ([[Christian Serratos]]) in one scene and being aimed by her in another along side Carl. This is likely Joe's shotgun from Season 4.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 gauge]]&lt;br /&gt;
[[Image:S5870wd.jpg|thumb|none|600px|Rosita sits beside her new Remington 870.]]&lt;br /&gt;
[[Image:870s5wd2.jpg|thumb|none|600px|Rosita aims her new Remington 870 along side Carl.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Stryker Strykezone 380==&lt;br /&gt;
Daryl Dixon ([[Norman Reedus]]) continues to carry and use the Stryker Strykezone 380 crossbow in Season 5.&lt;br /&gt;
[[Image:S7 419701 999 04.jpg|none|thumb|300px|Stryker Strykezone 380]]&lt;br /&gt;
[[Image:Strikerbow.jpg|none|thumb|600px| Daryk with his Stryker Strykezone 380 in the trailer.]]&lt;br /&gt;
&lt;br /&gt;
{{Walking Dead}}&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>PaulD21x</name></author>
	</entry>
</feed>