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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nickona</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-14T02:10:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Avengers:_Age_of_Ultron&amp;diff=1021348</id>
		<title>Avengers: Age of Ultron</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Avengers:_Age_of_Ultron&amp;diff=1021348"/>
		<updated>2016-04-27T10:19:28Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Vektor R5 */ Z88 in holster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = ''Avengers: Age of Ultron''&lt;br /&gt;
|picture = AVENGERS-ULTRON-POSTER.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = [[Joss Whedon]]&lt;br /&gt;
|date= 2015&lt;br /&gt;
|language = &lt;br /&gt;
|studio=Marvel Studios&lt;br /&gt;
|distributor=Walt Disney Pictures&lt;br /&gt;
|character1=Tony Stark / Iron Man&lt;br /&gt;
|actor1=[[Robert Downey, Jr.]]&lt;br /&gt;
|character2=Steve Rogers / Captain America&lt;br /&gt;
|actor2=[[Chris Evans]]&lt;br /&gt;
|character3=Thor&lt;br /&gt;
|actor3=[[Chris Hemsworth]]&lt;br /&gt;
|character4=Bruce Banner / Hulk&lt;br /&gt;
|actor4=[[Mark Ruffalo]]&lt;br /&gt;
|character5=Natasha Romanoff / Black Widow&lt;br /&gt;
|actor5=[[Scarlett Johansson]]&lt;br /&gt;
|character6=Clint Barton / Hawkeye&lt;br /&gt;
|actor6=[[Jeremy Renner]]&lt;br /&gt;
|character7=Nick Fury&lt;br /&gt;
|actor7=[[Samuel L. Jackson]]&lt;br /&gt;
|character8=Maria Hill&lt;br /&gt;
|actor8=[[Cobie Smulders]]&lt;br /&gt;
|character9=Col. James &amp;quot;Rhodey&amp;quot; Rhodes&lt;br /&gt;
|actor9=[[Don Cheadle]]&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Avengers: Age of Ultron''''' is the 2015 sequel to ''[[The Avengers (2012)]]''.  [[Joss Whedon]] returns as director and the film is part of &amp;quot;Phase Two&amp;quot; of the [[Marvel Cinematic Universe]], which includes the films ''[[Iron Man 3]]'', ''[[Thor: The Dark World]]'', ''[[Captain America: The Winter Soldier]]'', ''[[Guardians of the Galaxy]]'', and ''[[Ant-Man]]''.  &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 26==&lt;br /&gt;
Natasha Romanoff/Black Widow ([[Scarlett Johansson]]) continues to carry the [[Glock 26]] pistol as her sidearm, but this time only appears to carry a single pistol instead of two.&lt;br /&gt;
[[File:Glock 26.jpg|thumb|300px|none|Glock 26 - 9x19mm]]&lt;br /&gt;
[[File:Avengers2_504.jpg|thumb|none|600px|On the left, Natasha carries the [[Glock 26]] pistol in a thigh holster.]]&lt;br /&gt;
[[File:AgeofUltron_BlackWidow_Glock.jpg|thumb|none|601px|Natasha shoots an Ultron drone with her [[Glock 26]].]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
During an attack in the Avengers tower, Natasha is seen taking what appears to be a  [[Glock 19]] hidden underneath a bar.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Avengers2 12.jpg|thumb|none|600px|During an attack in the Avengers tower, Natasha is seen taking what appears to be a  [[Glock 19]] hidden underneath a bar.]]&lt;br /&gt;
[[Image:Avengers2 15.jpg|thumb|none|600px|Natasha fires the Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is prominently seen in the film.  A mercenary (Bentley Kalu) pulls a Glock during Ultron's action. Maria Hill ([[Cobie Smulders]]) is also seen with one during a confrontation with Ultron's drones above Sokovia.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 - 9x19mm.]]&lt;br /&gt;
[[Image:Avengers2 23.jpg|thumb|none|600px|Closeup of the pistol pulled by a mercenary under Klaue's command (Bentley Kalu).]]&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]]&lt;br /&gt;
[[Image:AvengersAoUGlock17.jpg|thumb|none|600px|Maria Hill fires her Glock 17 during a confrontation with Ultron's drones. The absence of rail indicates the pistol's identity as a 2nd Gen Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 90Two==&lt;br /&gt;
The [[Beretta 90Two]] is the sidearm of Ulysses Klaue ([[Andy Serkis]]) who briefly holds it during a confrontation at the salvage yard.&lt;br /&gt;
[[Image:Beretta 90two02.jpg|thumb|none|300px|Beretta 90Two Type F - 9x19mm]]&lt;br /&gt;
[[File:Avengers2 18.jpg|thumb|none|600px|The Beretta 90Two is picked up by Ulysses Klaue ([[Andy Serkis]]).]]&lt;br /&gt;
[[File:Avengers2 508.jpg|thumb|none|600px|Ulysses Klaue ([[Andy Serkis]]) pulls the Beretta 90Two. This angle is only seen in the trailer.]]&lt;br /&gt;
[[Image:AvengersAoUBeretta.jpg|thumb|none|600px|Klaue's Beretta after being disassembled by Quicksilver.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
The [[Browning Hi-Power]] appears to be the standard pistol of the Sokovian police. &lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|300px|Browning Hi-Power - 9x19mm ]]&lt;br /&gt;
[[Image:Sokovian_BrowningHP.jpg|thumb|none|600px|The [[Browning Hi-Power]] is seen used by a Sokovian police officer.]]&lt;br /&gt;
[[Image:AgeofUltron_Sokovian_BrowningHP.jpg|thumb|none|600px|A Sokovian policeman with his [[Browning Hi-Power]] after accidentally shooting Pietro Maximoff/Quicksilver in the arm.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cheetah==&lt;br /&gt;
Clint Barton/Hawkeye is briefly seen with a [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta Cheetah]] during a confrontation in the Avengers tower.  &lt;br /&gt;
[[Image:Avengers2 28.jpg|thumb|none|600px|Hawkeye with the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
While in a dream, a young Natasha Romanoff ([[Scarlett Johansson]]) is seen firing a [[Makarov PM]] pistol, while alternating her shooting arm, dropping it with one, then catching it with the other, while training to be a &amp;quot;Black Widow&amp;quot;. &lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:AgeofUltron_RedRoom_MakarovPM.jpg|thumb|none|600px|Natasha trains with a [[Makarov PM]] in her dream.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
Officers of the Seoul Metropolitan Police Agency are seen drawing [[Smith &amp;amp; Wesson Model 586]] revolvers.&lt;br /&gt;
[[Image:586 snubbie.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 586 with 2.5&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Avengers2 24.jpg|thumb|none|600px|Seoul police officers with their sidearms drawn.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
While above Sokovia, Nick Fury ([[Samuel L. Jackson]]) can be seen carrying in his holster what appears to be the [[Smith &amp;amp; Wesson M&amp;amp;P]] he carried in previous films, but did not fire or unholster it in the film.&lt;br /&gt;
[[File:S&amp;amp;W M&amp;amp;P 9mm.jpg|thumb|300px|none|Smith &amp;amp; Wesson M&amp;amp;P - 9x19mm]]&lt;br /&gt;
[[Image:Avengers2 37.jpg|thumb|none|600px|Nick Fury with his M&amp;amp;P in a leg holster.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
A [[Walther PPK]] is used by Maria Hill ([[Cobie Smulders]]) as her sidearm in the Avengers tower.&lt;br /&gt;
[[Image:PPK stainless.jpg|thumb|none|300px|Walther PPK - 9x19mm.]]&lt;br /&gt;
[[Image:Avengers2 09.jpg|thumb|none|600px|A [[Walther PPK]] is readied by Maria Hill ([[Cobie Smulders]]) while in the Avengers tower, which gives an excellent shot of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
Col. Rhodes ([[Don Cheadle]]) pulls what appears to be a [[Walther P99]].&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99 - 9x19mm.  Note the ramped trigger guard, small slide serrations, closed and proprietary accessory rail, short magazine release and slightly more curved 'tail' of the pre-2004 models.]]&lt;br /&gt;
[[Image:Avengers2 10.jpg|thumb|none|600px|Rhodey draws his P99...]]&lt;br /&gt;
[[Image:Avengers2 11.jpg|thumb|none|600px|and gets hit while holding the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Vektor R5==&lt;br /&gt;
Members of the South African Police Service (SAPS) and Special Task Force (SAPS Special Operations element) engage the Hulk armed with [[Vektor R5]] rifles.&lt;br /&gt;
[[Image:VektorR5.jpg|thumb|none|450px|Vektor R5 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AgeofUltron_SouthAfrica1_Vektor.jpg|thumb|none|600px|South African police armed with [[Vektor R5]] rifles fire at the Hulk.]]&lt;br /&gt;
[[Image:AgeofUltron_SouthAfrica2_Vektor.jpg|thumb|none|600px|South African police approach the Hulk's containment chamber.]]&lt;br /&gt;
[[Image:AgeofUltron_SouthAfrican3_Vektor.jpg|thumb|none|600px|South African police surround the Hulk's containment chamber. A Z88 Pistol can just be seen in the holster]]&lt;br /&gt;
[[File:AAU-POlice-R4sScreengrab.jpg|thumb|none|600px|South African Police fire Vektor R5 rifles]] &lt;br /&gt;
[[File:AAU-POlice-R4s2 screengrab.jpg|thumb|none|600px|South African Police fire Vektor R5 rifles]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Several HYDRA operatives are armed with what appear to be [[Heckler &amp;amp; Koch HK416]] carbines while engaging the Avengers. &lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Avengers2_503.jpg|thumb|none|600px|Several operatives are armed with what appear to be [[Heckler &amp;amp; Koch HK416]] carbines while engaging the Avengers. ]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
Pietro Maximoff/Quicksilver ([[Aaron Taylor-Johnson]]) uses an [[RPK]] light machine gun to spur the Sokovian police into action.&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|450px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:AgeofUltron_Quicksilver_AKM.jpg|thumb|none|601px|Quicksilver fires an [[RPK]] inside a Sokovian police station.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
[[AKMS]] rifles are also seen used by the Sokovian police. &lt;br /&gt;
[[File:AKMS.jpg|thumb|none|500px|AKMS - 7.62x39mm]]&lt;br /&gt;
[[Image:Sokovian_BrowningHP.jpg|thumb|none|600px|On the right, a Sokovian policeman with an [[AKMS]].]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A1M==&lt;br /&gt;
A [[Barrett M82#Barrett M82A1M|Barrett M82A1M]] is briefly seen in the HYDRA compound in Sokovia when Baron Wolfgang von Strucker sends his men out to repel the Avengers. A few rifles are seen in the end of the film during the introduction of the new S.H.I.E.L.D. facility. &lt;br /&gt;
[[Image:Barrett M82A1M.jpg|thumb|none|550px|Barrett M82A1M - .50 BMG]]&lt;br /&gt;
[[Image:AgeofUltron_HYDRAbase_Barrett.jpg|thumb|none|600px|A [[Barrett M82A1M]] rifle on the table at the HYDRA compound.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2 QCB==&lt;br /&gt;
What appears to be the [[Browning M2]] QCB (Quick Change Barrel) machine gun is mounted in a nest and a truck.&lt;br /&gt;
[[Image:M2A2.jpg|thumb|none|401px|Browning M2A2 / M2 QCB (Quick Change Barrel) with ammo belt on M3 tripod - .50 BMG The M2A2 pictured here is manufactured by [[FN Herstal]].]]&lt;br /&gt;
[[File:AAU-HMG screengrab.jpg|thumb|none|600px|During an engagement, Browning M2 QCB and a PKM seen.]]&lt;br /&gt;
[[File:Avengers2 505.jpg|thumb|none|600px|Mounted on the truck.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
A [[PKM]] machine gun is also mounted in a HYDRA nest and various vehicles.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|500px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[File:AAU-DSHK-screengrab.jpg|thumb|none|600px|During an engagement, Browning M2 QCB and a PKM seen.]]&lt;br /&gt;
[[File:Avengers2 501.jpg|thumb|none|600px|Mounted on the side.]]&lt;br /&gt;
&lt;br /&gt;
==DShK heavy machine gun==&lt;br /&gt;
A [[DShK]] also is seen used in the film by HYDRA operatives during the film's opening.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:AAU-DSHK-screengrab.jpg|thumb|none|600px|The soldier on the far left fires as Russian DShK heavy machine gun - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
The Avengers jet is seen armed with an under-mounted multi-barreled weapon that resembles the [[GE M134 Minigun|General Dynamics GAU-17/A]]. Other miniguns are seen mounted on transports sent to evacuate citizens of Sokovia.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|300px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]] &lt;br /&gt;
[[Image:Avengers2 004.jpg|thumb|none|600px|The minigun is seen mounted on a transport.]]&lt;br /&gt;
[[Image:Avengers2 08.jpg|thumb|none|600px|The Avengers jet is firing its cannon.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
One of Klaue's men is seen carrying an [[RPG-7]] on his shoulder while in the ship in the salvage yard.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Avengers2 43.jpg|thumb|none|600px|The launcher is seen on the right.]]&lt;br /&gt;
&lt;br /&gt;
==Red Room Weapons==&lt;br /&gt;
Several weapons are seen in the Red Room.&lt;br /&gt;
[[Image:Avengers2 30.jpg|thumb|none|600px|In Natasha's dream, several weapons are seen on a table during training in the Red Room.]]&lt;br /&gt;
&lt;br /&gt;
==Avengers Facility Weapons==&lt;br /&gt;
Several weapons are seen in the Avengers facility.&lt;br /&gt;
[[Image:Avengers2 31.jpg|thumb|none|600px|Several rifles are seen.]]&lt;br /&gt;
&lt;br /&gt;
{{Marvel Series}}&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Joss Whedon]]&lt;br /&gt;
[[Category:MCU]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Avengers:_Age_of_Ultron&amp;diff=1021347</id>
		<title>Avengers: Age of Ultron</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Avengers:_Age_of_Ultron&amp;diff=1021347"/>
		<updated>2016-04-27T10:17:29Z</updated>

		<summary type="html">&lt;p&gt;Nickona: South African Police Service is correct after '94 and the men in camouflage are SAPS STF not SANDF as the pattern is the old SAP pattern (now in use by SAPS STF) not S2000 used by the SANDF&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = ''Avengers: Age of Ultron''&lt;br /&gt;
|picture = AVENGERS-ULTRON-POSTER.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = [[Joss Whedon]]&lt;br /&gt;
|date= 2015&lt;br /&gt;
|language = &lt;br /&gt;
|studio=Marvel Studios&lt;br /&gt;
|distributor=Walt Disney Pictures&lt;br /&gt;
|character1=Tony Stark / Iron Man&lt;br /&gt;
|actor1=[[Robert Downey, Jr.]]&lt;br /&gt;
|character2=Steve Rogers / Captain America&lt;br /&gt;
|actor2=[[Chris Evans]]&lt;br /&gt;
|character3=Thor&lt;br /&gt;
|actor3=[[Chris Hemsworth]]&lt;br /&gt;
|character4=Bruce Banner / Hulk&lt;br /&gt;
|actor4=[[Mark Ruffalo]]&lt;br /&gt;
|character5=Natasha Romanoff / Black Widow&lt;br /&gt;
|actor5=[[Scarlett Johansson]]&lt;br /&gt;
|character6=Clint Barton / Hawkeye&lt;br /&gt;
|actor6=[[Jeremy Renner]]&lt;br /&gt;
|character7=Nick Fury&lt;br /&gt;
|actor7=[[Samuel L. Jackson]]&lt;br /&gt;
|character8=Maria Hill&lt;br /&gt;
|actor8=[[Cobie Smulders]]&lt;br /&gt;
|character9=Col. James &amp;quot;Rhodey&amp;quot; Rhodes&lt;br /&gt;
|actor9=[[Don Cheadle]]&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Avengers: Age of Ultron''''' is the 2015 sequel to ''[[The Avengers (2012)]]''.  [[Joss Whedon]] returns as director and the film is part of &amp;quot;Phase Two&amp;quot; of the [[Marvel Cinematic Universe]], which includes the films ''[[Iron Man 3]]'', ''[[Thor: The Dark World]]'', ''[[Captain America: The Winter Soldier]]'', ''[[Guardians of the Galaxy]]'', and ''[[Ant-Man]]''.  &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 26==&lt;br /&gt;
Natasha Romanoff/Black Widow ([[Scarlett Johansson]]) continues to carry the [[Glock 26]] pistol as her sidearm, but this time only appears to carry a single pistol instead of two.&lt;br /&gt;
[[File:Glock 26.jpg|thumb|300px|none|Glock 26 - 9x19mm]]&lt;br /&gt;
[[File:Avengers2_504.jpg|thumb|none|600px|On the left, Natasha carries the [[Glock 26]] pistol in a thigh holster.]]&lt;br /&gt;
[[File:AgeofUltron_BlackWidow_Glock.jpg|thumb|none|601px|Natasha shoots an Ultron drone with her [[Glock 26]].]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
During an attack in the Avengers tower, Natasha is seen taking what appears to be a  [[Glock 19]] hidden underneath a bar.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Avengers2 12.jpg|thumb|none|600px|During an attack in the Avengers tower, Natasha is seen taking what appears to be a  [[Glock 19]] hidden underneath a bar.]]&lt;br /&gt;
[[Image:Avengers2 15.jpg|thumb|none|600px|Natasha fires the Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is prominently seen in the film.  A mercenary (Bentley Kalu) pulls a Glock during Ultron's action. Maria Hill ([[Cobie Smulders]]) is also seen with one during a confrontation with Ultron's drones above Sokovia.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 - 9x19mm.]]&lt;br /&gt;
[[Image:Avengers2 23.jpg|thumb|none|600px|Closeup of the pistol pulled by a mercenary under Klaue's command (Bentley Kalu).]]&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]]&lt;br /&gt;
[[Image:AvengersAoUGlock17.jpg|thumb|none|600px|Maria Hill fires her Glock 17 during a confrontation with Ultron's drones. The absence of rail indicates the pistol's identity as a 2nd Gen Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 90Two==&lt;br /&gt;
The [[Beretta 90Two]] is the sidearm of Ulysses Klaue ([[Andy Serkis]]) who briefly holds it during a confrontation at the salvage yard.&lt;br /&gt;
[[Image:Beretta 90two02.jpg|thumb|none|300px|Beretta 90Two Type F - 9x19mm]]&lt;br /&gt;
[[File:Avengers2 18.jpg|thumb|none|600px|The Beretta 90Two is picked up by Ulysses Klaue ([[Andy Serkis]]).]]&lt;br /&gt;
[[File:Avengers2 508.jpg|thumb|none|600px|Ulysses Klaue ([[Andy Serkis]]) pulls the Beretta 90Two. This angle is only seen in the trailer.]]&lt;br /&gt;
[[Image:AvengersAoUBeretta.jpg|thumb|none|600px|Klaue's Beretta after being disassembled by Quicksilver.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
The [[Browning Hi-Power]] appears to be the standard pistol of the Sokovian police. &lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|300px|Browning Hi-Power - 9x19mm ]]&lt;br /&gt;
[[Image:Sokovian_BrowningHP.jpg|thumb|none|600px|The [[Browning Hi-Power]] is seen used by a Sokovian police officer.]]&lt;br /&gt;
[[Image:AgeofUltron_Sokovian_BrowningHP.jpg|thumb|none|600px|A Sokovian policeman with his [[Browning Hi-Power]] after accidentally shooting Pietro Maximoff/Quicksilver in the arm.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cheetah==&lt;br /&gt;
Clint Barton/Hawkeye is briefly seen with a [[Beretta 80 Series Pistols - &amp;quot;Cheetah&amp;quot;|Beretta Cheetah]] during a confrontation in the Avengers tower.  &lt;br /&gt;
[[Image:Avengers2 28.jpg|thumb|none|600px|Hawkeye with the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
While in a dream, a young Natasha Romanoff ([[Scarlett Johansson]]) is seen firing a [[Makarov PM]] pistol, while alternating her shooting arm, dropping it with one, then catching it with the other, while training to be a &amp;quot;Black Widow&amp;quot;. &lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:AgeofUltron_RedRoom_MakarovPM.jpg|thumb|none|600px|Natasha trains with a [[Makarov PM]] in her dream.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
Officers of the Seoul Metropolitan Police Agency are seen drawing [[Smith &amp;amp; Wesson Model 586]] revolvers.&lt;br /&gt;
[[Image:586 snubbie.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 586 with 2.5&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Avengers2 24.jpg|thumb|none|600px|Seoul police officers with their sidearms drawn.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M&amp;amp;P==&lt;br /&gt;
While above Sokovia, Nick Fury ([[Samuel L. Jackson]]) can be seen carrying in his holster what appears to be the [[Smith &amp;amp; Wesson M&amp;amp;P]] he carried in previous films, but did not fire or unholster it in the film.&lt;br /&gt;
[[File:S&amp;amp;W M&amp;amp;P 9mm.jpg|thumb|300px|none|Smith &amp;amp; Wesson M&amp;amp;P - 9x19mm]]&lt;br /&gt;
[[Image:Avengers2 37.jpg|thumb|none|600px|Nick Fury with his M&amp;amp;P in a leg holster.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
A [[Walther PPK]] is used by Maria Hill ([[Cobie Smulders]]) as her sidearm in the Avengers tower.&lt;br /&gt;
[[Image:PPK stainless.jpg|thumb|none|300px|Walther PPK - 9x19mm.]]&lt;br /&gt;
[[Image:Avengers2 09.jpg|thumb|none|600px|A [[Walther PPK]] is readied by Maria Hill ([[Cobie Smulders]]) while in the Avengers tower, which gives an excellent shot of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
Col. Rhodes ([[Don Cheadle]]) pulls what appears to be a [[Walther P99]].&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99 - 9x19mm.  Note the ramped trigger guard, small slide serrations, closed and proprietary accessory rail, short magazine release and slightly more curved 'tail' of the pre-2004 models.]]&lt;br /&gt;
[[Image:Avengers2 10.jpg|thumb|none|600px|Rhodey draws his P99...]]&lt;br /&gt;
[[Image:Avengers2 11.jpg|thumb|none|600px|and gets hit while holding the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Vektor R5==&lt;br /&gt;
Members of the South African Police Service (SAPS) and Special Task Force (SAPS Special Operations element) engage the Hulk armed with [[Vektor R5]] rifles.&lt;br /&gt;
[[Image:VektorR5.jpg|thumb|none|450px|Vektor R5 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:AgeofUltron_SouthAfrica1_Vektor.jpg|thumb|none|600px|South African police armed with [[Vektor R5]] rifles fire at the Hulk.]]&lt;br /&gt;
[[Image:AgeofUltron_SouthAfrica2_Vektor.jpg|thumb|none|600px|South African police approach the Hulk's containment chamber.]]&lt;br /&gt;
[[Image:AgeofUltron_SouthAfrican3_Vektor.jpg|thumb|none|600px|South African police surround the Hulk's containment chamber.]]&lt;br /&gt;
[[File:AAU-POlice-R4sScreengrab.jpg|thumb|none|600px|South African Police fire Vektor R5 rifles]] &lt;br /&gt;
[[File:AAU-POlice-R4s2 screengrab.jpg|thumb|none|600px|South African Police fire Vektor R5 rifles]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Several HYDRA operatives are armed with what appear to be [[Heckler &amp;amp; Koch HK416]] carbines while engaging the Avengers. &lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Avengers2_503.jpg|thumb|none|600px|Several operatives are armed with what appear to be [[Heckler &amp;amp; Koch HK416]] carbines while engaging the Avengers. ]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
Pietro Maximoff/Quicksilver ([[Aaron Taylor-Johnson]]) uses an [[RPK]] light machine gun to spur the Sokovian police into action.&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|450px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:AgeofUltron_Quicksilver_AKM.jpg|thumb|none|601px|Quicksilver fires an [[RPK]] inside a Sokovian police station.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
[[AKMS]] rifles are also seen used by the Sokovian police. &lt;br /&gt;
[[File:AKMS.jpg|thumb|none|500px|AKMS - 7.62x39mm]]&lt;br /&gt;
[[Image:Sokovian_BrowningHP.jpg|thumb|none|600px|On the right, a Sokovian policeman with an [[AKMS]].]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A1M==&lt;br /&gt;
A [[Barrett M82#Barrett M82A1M|Barrett M82A1M]] is briefly seen in the HYDRA compound in Sokovia when Baron Wolfgang von Strucker sends his men out to repel the Avengers. A few rifles are seen in the end of the film during the introduction of the new S.H.I.E.L.D. facility. &lt;br /&gt;
[[Image:Barrett M82A1M.jpg|thumb|none|550px|Barrett M82A1M - .50 BMG]]&lt;br /&gt;
[[Image:AgeofUltron_HYDRAbase_Barrett.jpg|thumb|none|600px|A [[Barrett M82A1M]] rifle on the table at the HYDRA compound.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2 QCB==&lt;br /&gt;
What appears to be the [[Browning M2]] QCB (Quick Change Barrel) machine gun is mounted in a nest and a truck.&lt;br /&gt;
[[Image:M2A2.jpg|thumb|none|401px|Browning M2A2 / M2 QCB (Quick Change Barrel) with ammo belt on M3 tripod - .50 BMG The M2A2 pictured here is manufactured by [[FN Herstal]].]]&lt;br /&gt;
[[File:AAU-HMG screengrab.jpg|thumb|none|600px|During an engagement, Browning M2 QCB and a PKM seen.]]&lt;br /&gt;
[[File:Avengers2 505.jpg|thumb|none|600px|Mounted on the truck.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
A [[PKM]] machine gun is also mounted in a HYDRA nest and various vehicles.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|500px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[File:AAU-DSHK-screengrab.jpg|thumb|none|600px|During an engagement, Browning M2 QCB and a PKM seen.]]&lt;br /&gt;
[[File:Avengers2 501.jpg|thumb|none|600px|Mounted on the side.]]&lt;br /&gt;
&lt;br /&gt;
==DShK heavy machine gun==&lt;br /&gt;
A [[DShK]] also is seen used in the film by HYDRA operatives during the film's opening.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:AAU-DSHK-screengrab.jpg|thumb|none|600px|The soldier on the far left fires as Russian DShK heavy machine gun - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
The Avengers jet is seen armed with an under-mounted multi-barreled weapon that resembles the [[GE M134 Minigun|General Dynamics GAU-17/A]]. Other miniguns are seen mounted on transports sent to evacuate citizens of Sokovia.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|300px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]] &lt;br /&gt;
[[Image:Avengers2 004.jpg|thumb|none|600px|The minigun is seen mounted on a transport.]]&lt;br /&gt;
[[Image:Avengers2 08.jpg|thumb|none|600px|The Avengers jet is firing its cannon.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
One of Klaue's men is seen carrying an [[RPG-7]] on his shoulder while in the ship in the salvage yard.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Avengers2 43.jpg|thumb|none|600px|The launcher is seen on the right.]]&lt;br /&gt;
&lt;br /&gt;
==Red Room Weapons==&lt;br /&gt;
Several weapons are seen in the Red Room.&lt;br /&gt;
[[Image:Avengers2 30.jpg|thumb|none|600px|In Natasha's dream, several weapons are seen on a table during training in the Red Room.]]&lt;br /&gt;
&lt;br /&gt;
==Avengers Facility Weapons==&lt;br /&gt;
Several weapons are seen in the Avengers facility.&lt;br /&gt;
[[Image:Avengers2 31.jpg|thumb|none|600px|Several rifles are seen.]]&lt;br /&gt;
&lt;br /&gt;
{{Marvel Series}}&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Joss Whedon]]&lt;br /&gt;
[[Category:MCU]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838119</id>
		<title>Tour of Duty - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838119"/>
		<updated>2014-07-30T12:31:05Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Full-length Mosin Nagant Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= Tour of Duty&lt;br /&gt;
|picture = TODS1.jpg&lt;br /&gt;
|caption = DVD cover&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = War &amp;lt;br&amp;gt; Drama &lt;br /&gt;
|creator = L. Travis Clark &amp;lt;br&amp;gt; Steve Duncan &lt;br /&gt;
|dates = 1987-1988&lt;br /&gt;
|language = &lt;br /&gt;
|seasons =  &lt;br /&gt;
|episodes =  &lt;br /&gt;
|character1=Sgt. Clayton 'Zeke' Anderson&lt;br /&gt;
|actor1=[[Terence Knox]]&lt;br /&gt;
|character2=Lt. Myron Goldman&lt;br /&gt;
|actor2=[[Stephen Caffrey]]&lt;br /&gt;
|character3=Cpl. Daniel 'Danny' Percell&lt;br /&gt;
|actor3=[[Tony Becker]]&lt;br /&gt;
|character4=Pvt. Marcus Taylor&lt;br /&gt;
|actor4=[[Miguel A. Nunez, Jr.]]&lt;br /&gt;
|character5=Pvt. Alberto Ruiz&lt;br /&gt;
|actor5=[[Ramón Franco]]&lt;br /&gt;
|character6=SP4 Marvin Johnson &lt;br /&gt;
|actor6=[[Stan Foster]]&lt;br /&gt;
|character7=Pvt. Scott Baker&lt;br /&gt;
|actor7=[[Eric Bruskotter]]&lt;br /&gt;
|character8=Pvt. Roger Horn&lt;br /&gt;
|actor8=[[Joshua D. Maurer]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''The following weapons were used in Season 1 of the television series ''[[Tour of Duty]]'':'''           &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] is seen used by several members of Bravo Company, including Lt. Myron Goldman ([[Stephen Caffrey]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|World War II Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:TOD05.JPG|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Myron Goldman ([[Stephen Caffrey]]) armed with an M1911A1 as he enters a VC tunnel.]]&lt;br /&gt;
[[Image:TODS1E05 104.jpg|thumb|none|450px|In &amp;quot;Sitting Ducks&amp;quot; (S1E04), Pvt. Antonio Ruiz ([[Ramon Franco]]) holds the M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Revolver ==&lt;br /&gt;
In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.  This also appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04). It also appears to be used by the injured Vietnam Vet after he takes it from the security guard in &amp;quot;Soldiers&amp;quot; (S1E14)&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|300px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:TOD 156.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.]]&lt;br /&gt;
[[Image:TOD 155.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), Capt. Slaney with his revolver.]]&lt;br /&gt;
[[File:TODS1E04 109.jpg|thumb|none|450px|A S&amp;amp;W appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
NVA officers and some other characters can be seen armed with the [[Tokarev TT-33]] pistols.&lt;br /&gt;
[[Image:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]]&lt;br /&gt;
[[Image:TOD-TT.jpg|thumb|none|451px|NVA soldier takes up the Tokarev pistol in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT2.jpg|thumb|none|451px|NVA soldier raises the TT pistol at some of the US soldiers in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT3.jpg|thumb|none|451px|The NVA Doctor ([[James Pax]]) holds the TT pistol on Taylor in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M16 Variants==&lt;br /&gt;
The [[M16]] rifle was the main rifle of the U.S. Army soldiers in Vietnam and is seen carried by most of the platoon. In the series, various models of the M16 are seen.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|450px|M16SP1]]&lt;br /&gt;
[[Image:TOD 118.jpg|thumb|none|450px|Pvt. Baker ([[Eric Bruskotter]]) holds the M16SP1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD04.JPG|thumb|none|450px|The platoon armed with M16 rifles checks out a village in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E03 113.jpg|thumb|none|450px|Goldman holds the M16 fitted with a Starlite night vision scope in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TODS1E04 111.jpg|thumb|none|450px|Pvt. Roger Horn ([[Joshua D. Maurer]]) opens fire with the M16 in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
[[Image:TOD08.JPG|thumb|none|450px|SP4 Tucker ([[Ving Rhames]]) rides in a Huey with his M16 in &amp;quot;Burn, Baby, Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:XM16E1.jpg|thumb|none|450px|XM16E1 rifle with 20 round magazine - 5.56x45mm. What distinguishes it from the original M16 was the addition of the forward assist button and a chrome bolt carrier (which was later dropped with the M16A1).]]&lt;br /&gt;
[[Image:TOD 140.jpg|thumb|none|450px|Lt. Goldman opens fire with a XM16E1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E01 109.jpg|thumb|none|450px|Anderson with the XM16E1 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|450px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television.]]&lt;br /&gt;
[[Image:TOD 101.jpg|thumb|none|450px|Soldiers are seen holding the MGC replicas in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:TODS1E02 104.jpg|thumb|none|450px|Anderson holds the MGC replica in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt XM177 (Colt Sporter Carbine)==&lt;br /&gt;
A [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Sporter Carbine]] modified to resemble the [[M16 rifle series#Colt XM177/CAR-15/Commando Series|XM177]] rifle is mainly seen being used by SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]). In Season 1's &amp;quot;Under Siege&amp;quot;, Anderson's Colt Carbine is seen loaded with a 30-round magazine (unusual for the time period of the series). For the remainder of the series, the Colt is loaded with the more accurate 20 round magazine.&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|450px|The original XM177E1 - 5.56x45mm. The variant used in the show was a mockup made from a Colt Sporter Carbine with the barrel cut down to 10.25&amp;quot; and an aftermarket &amp;quot;CAR-15 style&amp;quot; flash hider installed.]]&lt;br /&gt;
[[Image:TOD07.JPG|thumb|none|450px|Sgt. Anderson ([[Terence Knox]]) fires his Colt in the Season 1 episode &amp;quot;Under Siege&amp;quot;.]]&lt;br /&gt;
[[Image:TOD 111.jpg|thumb|none|450px|Capt. Wallace ([[Kevin Conroy]]) carries the Colt Carbine that's been loaded with a 30 round magazine in &amp;quot;Pushin' Too Hard&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) is armed with an [[M1 Garand]].&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:TOD-M1.jpg|thumb|none|451px|In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) uses his [[M1 Garand]] rifle to take out some NVA soldiers.]]&lt;br /&gt;
[[Image:TOD-M1-2.jpg|thumb|none|451px|Dep fires his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
[[Image:TODS1E02 110.jpg|thumb|none|451px|Dep ([[April Tran]]) with his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
The [[Norinco Type 56]] is seen in the hands of the NVA and VC soldiers.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD11.JPG|thumb|none|450px|An NVA officer with his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E01 102.jpg|thumb|none|450px|An NVA soldier holds his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is also used by enemy forces.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The AKM is seen on the left in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==SKS rifle==&lt;br /&gt;
The [[SKS rifle]] is seen a couple of times used by VC soldiers.&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The SKS is seen on the right in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Full-length Mosin Nagant Rifle==&lt;br /&gt;
A Full-Length Mosin Nagant is seen in the hands of a Vietnamese Villager when he threatens Lt. Goldman and his VC Prisoner. The Villager says in Vietnamese that he used it to fight off both the Japanese and French.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54R]]&lt;br /&gt;
[[Image:TOD-Mosin.jpg|thumb|none|450px|Vietnamese villager holds his [[Mosin Nagant Rifle|Full-length Mosin Nagant rifle]] in Season 1 Episode 16]]&lt;br /&gt;
[[Image:TOD-Mosin2.jpg|thumb|none|450px|Same episode]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Ithaca 37 &amp;quot;Stakeout&amp;quot;==&lt;br /&gt;
The [[Ithaca 37]] &amp;quot;Stakeout&amp;quot;-style shotgun is seen in the hands of SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]) in Season 1.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
[[Image:TOD06.JPG|thumb|none|450px|Sgt. Anderson fires his Ithaca 37 while in a VC tunnel in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TOD 100.jpg|thumb|none|450px|Anderson with the Ithaca that has a &amp;quot;Stakeout&amp;quot;-style grip in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is mainly seen carried by Pvt. Alberto Ruiz ([[Ramon Franco]]) in the series.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD03.JPG|thumb|none|450px|Pvt. Alberto Ruiz ([[Ramon Franco]]) readies his M60 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
The &amp;quot;D&amp;quot; variant of the M60 is seen mounted on Huey helicopters as well as fired by enemy forces in the series.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD13.JPG|thumb|none|450px|M60D seen mounted on a UH-1 &amp;quot;Huey&amp;quot; in &amp;quot;Burn Baby Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:TOD10.JPG|thumb|none|450px|NVA soldiers seen firing an M60 D in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 HB==&lt;br /&gt;
A [[Browning M2]] .50 cal is seen mounted on US vehicles throughout the series.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:TOD02.JPG|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), a US troop truck carrying the men has a Browning M2 mounted in a turret.]]&lt;br /&gt;
&lt;br /&gt;
==Soviet SGM Goryunov (mocked up from Browning M1919)== &lt;br /&gt;
What appears to be a Soviet [[Goryunov SG-43 Machine Gun|Goryunov SGM Machine Gun]] or Chinese Type 57 machine gun is also seen used by NVA forces in the series. In reality, this machine gun was a visually modified [[Browning M1919]].&lt;br /&gt;
[[Image:SGM.jpg|thumb|none|450px|left|Goryunov SGM Machine Gun on Sokolov mount - 7.62x54mm R.]]&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|450px|left|Browning M1919A4 on an M2 tripod - .30-06 Springfield.]]&lt;br /&gt;
[[Image:TOD 104.jpg|thumb|none|451px|A &amp;quot;SGM&amp;quot; machine gun is seen firing on a Huey in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TOD-SG.jpg|thumb|none|451px|The SGM fired from an NVA bunker.  This footage would be reused in several other episodes throughout the series.]]&lt;br /&gt;
[[Image:TOD-SG2.jpg|thumb|none|451px|The SGM being fired in &amp;quot;War Lover&amp;quot; (S1E03). In reality, this machine gun was a visually modified [[Browning M1919]].  ]]&lt;br /&gt;
&lt;br /&gt;
==Valmet M78==&lt;br /&gt;
NVA forces are sometimes seen firing the [[Valmet M78]] (which was used as a substitute for the more accurate [[RPK]] machine gun).&lt;br /&gt;
[[File:ValmetM78A2 308.jpg|thumb|none|450px|]]&lt;br /&gt;
[[Image:TOD12.JPG|thumb|none|450px|An NVA soldier is seen firing the [[Valmet M78]] during an ambush in &amp;quot;Notes from the Underground&amp;quot; (S1E01). As what was common in productions filmed in the 1980's, this machine gun was used as a substitute for the more accurate [[RPK]] machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=Hand Grenades=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
In &amp;quot;Pilot&amp;quot; (S1E00), SFC Anderson as well as other soldiers are seen carrying [[Mk 2 hand grenade]]s.   This grenades were more commonly seen during WWII and the Korean War, but were still being used in Vietnam.     &lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|left|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Mk2.jpg|thumb|none|451px|SFC Anderson is seen carrying two [[Mk 2 hand grenade]]s as he inspects the men in &amp;quot;Pilot&amp;quot; (S1E00).  The Mk 2 was still being used during the Vietnam War, but the M26 was the more commonly seen grenade carried by US troops.]]&lt;br /&gt;
[[Image:TODS1E00_110.jpg|thumb|none|450px|SFC Anderson ([[Terence Knox]]) carries the MK 2 hand grenades in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] is the more common grenade carried by US troops in the series.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|left|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-M26.jpg|thumb|none|451px|Sgt. Anderson carries an M26 hand grenade and an M18 smoke grenade in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M6A1 Gas Grenade==&lt;br /&gt;
In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 Gas Grenade into a VC tunnel.&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|140px|M7 CS gas grenade]]&lt;br /&gt;
[[Image:TOD-GasGrenade.jpg|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 CN-DM gas grenade into a VC tunnel.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
[[M18 smoke grenade]]s are also carried by the men of Bravo Company in the series.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|left|M18 smoke grenade]]&lt;br /&gt;
[[Image:TOD-M18.jpg|thumb|none|450px|Lt. Goldman and Horn with their M18 smoke grenades.]]&lt;br /&gt;
&lt;br /&gt;
==RGD5==&lt;br /&gt;
The [[RGD-5 hand grenade]] is seen used by enemy forces in the series.&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|500px|left|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[RGD-5 hand grenade|RGD5]] hand grenade (grenade №1) on a table]]&lt;br /&gt;
[[Image:TOD-RGD5.jpg|thumb|none|450px|The RGD-5 on a ground]]&lt;br /&gt;
&lt;br /&gt;
==Type 67==&lt;br /&gt;
The Chinese [[Type 67 stick grenade]] is seen also used by enemy forces in the series.   In &amp;quot;Pilot&amp;quot; (S1E00), a variety of enemy weapons is seen on a table, one of which appears to be a [[Type 67]].&lt;br /&gt;
[[Image:Type67Grenade.jpg|thumb|none|140px|left|Type 67 hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[Type 67 stick grenade]] (grenade №3) on a table]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
The [[M79 grenade launcher]] is seen used by US forces throughout the series including SFC Anderson and Johnson.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD09.JPG|thumb|none|450px|A soldier fires his M79 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E02_103.jpg|thumb|none|450px|Anderson fires the M79 in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
The [[M72 LAW]] is seen used by US troops throughout the series.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD01.JPG|thumb|none|450px|Johnson prepares to fire the LAW in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E04_104.jpg|thumb|none|450px|The LAW is used in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used throughout the series by VC and NVA forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
An [[M2 Flamethrower]] is prominently seen in &amp;quot;Pushin' Too Hard&amp;quot; (S1E11).  Anderson is seen using it on a machine gun bunker in the episode.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg |thumb|none|450px|M2 Flamethrower]]&lt;br /&gt;
[[Image:TOD-M2Flame2.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), the M2 Flamethrower is demonstrated for Goldman and Anderson.]]&lt;br /&gt;
[[Image:TOD-M2Flame.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson carries the M2 Flamethrower when engaging an NVA bunker.]]&lt;br /&gt;
[[Image:TODS1E11 11.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson uses the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|450px|M18A1 Claymore anti-personnel miner]]&lt;br /&gt;
[[Image:TOD-Claymore.jpg‎ |thumb|none|450px|Marvin Johnson prepares the [[M18A1 Claymore]] (Season 1 Episode 11)]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|400px|none|M224 Mortar with M7 baseplate - 60mm]]&lt;br /&gt;
[[Image:TOD-M224.jpg‎ |thumb|none|450px|Marvin Johnson ([[Stan Foster]]) demonstrates how to use the [[M224 Mortar]]]]&lt;br /&gt;
&lt;br /&gt;
==M29 Mortar==&lt;br /&gt;
The [[M29 Mortar]] is seen used in the firebase, notably in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:M29 mortar.jpg‎|thumb|none|300px|M29 Mortar - 81mm]]&lt;br /&gt;
[[Image:TOD-M29.jpg‎ |thumb|none|450px|US troops man the 81mm M29 mortar in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==M102 Howitzer==&lt;br /&gt;
The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:TOD-M102.jpg‎ |thumb|none|450px|The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==F-4 Phantom II==&lt;br /&gt;
A pair of F-4 Phantom II jets are seen making a napalm run in &amp;quot;The Battling Baker Brothers&amp;quot;.   These are authentic planes, as the production received some support from the US Department of Defense in Season 1.&lt;br /&gt;
[[Image:TOD-F4.jpg‎ |thumb|none|450px|F-4 Phantom II attacking NVA military encampment in &amp;quot;The Battling Baker Brothers&amp;quot;.  This scene would be reused in several other episodes of the series. This is either an Air Force F-4D or a Navy/USMC F-4B/N or F-4J/S. Note the anachronistic low-viz paint scheme.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838118</id>
		<title>Tour of Duty - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838118"/>
		<updated>2014-07-30T12:30:31Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Full-length Mosin Nagant Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= Tour of Duty&lt;br /&gt;
|picture = TODS1.jpg&lt;br /&gt;
|caption = DVD cover&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = War &amp;lt;br&amp;gt; Drama &lt;br /&gt;
|creator = L. Travis Clark &amp;lt;br&amp;gt; Steve Duncan &lt;br /&gt;
|dates = 1987-1988&lt;br /&gt;
|language = &lt;br /&gt;
|seasons =  &lt;br /&gt;
|episodes =  &lt;br /&gt;
|character1=Sgt. Clayton 'Zeke' Anderson&lt;br /&gt;
|actor1=[[Terence Knox]]&lt;br /&gt;
|character2=Lt. Myron Goldman&lt;br /&gt;
|actor2=[[Stephen Caffrey]]&lt;br /&gt;
|character3=Cpl. Daniel 'Danny' Percell&lt;br /&gt;
|actor3=[[Tony Becker]]&lt;br /&gt;
|character4=Pvt. Marcus Taylor&lt;br /&gt;
|actor4=[[Miguel A. Nunez, Jr.]]&lt;br /&gt;
|character5=Pvt. Alberto Ruiz&lt;br /&gt;
|actor5=[[Ramón Franco]]&lt;br /&gt;
|character6=SP4 Marvin Johnson &lt;br /&gt;
|actor6=[[Stan Foster]]&lt;br /&gt;
|character7=Pvt. Scott Baker&lt;br /&gt;
|actor7=[[Eric Bruskotter]]&lt;br /&gt;
|character8=Pvt. Roger Horn&lt;br /&gt;
|actor8=[[Joshua D. Maurer]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''The following weapons were used in Season 1 of the television series ''[[Tour of Duty]]'':'''           &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] is seen used by several members of Bravo Company, including Lt. Myron Goldman ([[Stephen Caffrey]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|World War II Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:TOD05.JPG|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Myron Goldman ([[Stephen Caffrey]]) armed with an M1911A1 as he enters a VC tunnel.]]&lt;br /&gt;
[[Image:TODS1E05 104.jpg|thumb|none|450px|In &amp;quot;Sitting Ducks&amp;quot; (S1E04), Pvt. Antonio Ruiz ([[Ramon Franco]]) holds the M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Revolver ==&lt;br /&gt;
In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.  This also appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04). It also appears to be used by the injured Vietnam Vet after he takes it from the security guard in &amp;quot;Soldiers&amp;quot; (S1E14)&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|300px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:TOD 156.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.]]&lt;br /&gt;
[[Image:TOD 155.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), Capt. Slaney with his revolver.]]&lt;br /&gt;
[[File:TODS1E04 109.jpg|thumb|none|450px|A S&amp;amp;W appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
NVA officers and some other characters can be seen armed with the [[Tokarev TT-33]] pistols.&lt;br /&gt;
[[Image:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]]&lt;br /&gt;
[[Image:TOD-TT.jpg|thumb|none|451px|NVA soldier takes up the Tokarev pistol in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT2.jpg|thumb|none|451px|NVA soldier raises the TT pistol at some of the US soldiers in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT3.jpg|thumb|none|451px|The NVA Doctor ([[James Pax]]) holds the TT pistol on Taylor in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M16 Variants==&lt;br /&gt;
The [[M16]] rifle was the main rifle of the U.S. Army soldiers in Vietnam and is seen carried by most of the platoon. In the series, various models of the M16 are seen.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|450px|M16SP1]]&lt;br /&gt;
[[Image:TOD 118.jpg|thumb|none|450px|Pvt. Baker ([[Eric Bruskotter]]) holds the M16SP1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD04.JPG|thumb|none|450px|The platoon armed with M16 rifles checks out a village in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E03 113.jpg|thumb|none|450px|Goldman holds the M16 fitted with a Starlite night vision scope in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TODS1E04 111.jpg|thumb|none|450px|Pvt. Roger Horn ([[Joshua D. Maurer]]) opens fire with the M16 in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
[[Image:TOD08.JPG|thumb|none|450px|SP4 Tucker ([[Ving Rhames]]) rides in a Huey with his M16 in &amp;quot;Burn, Baby, Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:XM16E1.jpg|thumb|none|450px|XM16E1 rifle with 20 round magazine - 5.56x45mm. What distinguishes it from the original M16 was the addition of the forward assist button and a chrome bolt carrier (which was later dropped with the M16A1).]]&lt;br /&gt;
[[Image:TOD 140.jpg|thumb|none|450px|Lt. Goldman opens fire with a XM16E1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E01 109.jpg|thumb|none|450px|Anderson with the XM16E1 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|450px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television.]]&lt;br /&gt;
[[Image:TOD 101.jpg|thumb|none|450px|Soldiers are seen holding the MGC replicas in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:TODS1E02 104.jpg|thumb|none|450px|Anderson holds the MGC replica in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt XM177 (Colt Sporter Carbine)==&lt;br /&gt;
A [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Sporter Carbine]] modified to resemble the [[M16 rifle series#Colt XM177/CAR-15/Commando Series|XM177]] rifle is mainly seen being used by SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]). In Season 1's &amp;quot;Under Siege&amp;quot;, Anderson's Colt Carbine is seen loaded with a 30-round magazine (unusual for the time period of the series). For the remainder of the series, the Colt is loaded with the more accurate 20 round magazine.&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|450px|The original XM177E1 - 5.56x45mm. The variant used in the show was a mockup made from a Colt Sporter Carbine with the barrel cut down to 10.25&amp;quot; and an aftermarket &amp;quot;CAR-15 style&amp;quot; flash hider installed.]]&lt;br /&gt;
[[Image:TOD07.JPG|thumb|none|450px|Sgt. Anderson ([[Terence Knox]]) fires his Colt in the Season 1 episode &amp;quot;Under Siege&amp;quot;.]]&lt;br /&gt;
[[Image:TOD 111.jpg|thumb|none|450px|Capt. Wallace ([[Kevin Conroy]]) carries the Colt Carbine that's been loaded with a 30 round magazine in &amp;quot;Pushin' Too Hard&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) is armed with an [[M1 Garand]].&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:TOD-M1.jpg|thumb|none|451px|In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) uses his [[M1 Garand]] rifle to take out some NVA soldiers.]]&lt;br /&gt;
[[Image:TOD-M1-2.jpg|thumb|none|451px|Dep fires his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
[[Image:TODS1E02 110.jpg|thumb|none|451px|Dep ([[April Tran]]) with his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
The [[Norinco Type 56]] is seen in the hands of the NVA and VC soldiers.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD11.JPG|thumb|none|450px|An NVA officer with his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E01 102.jpg|thumb|none|450px|An NVA soldier holds his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is also used by enemy forces.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The AKM is seen on the left in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==SKS rifle==&lt;br /&gt;
The [[SKS rifle]] is seen a couple of times used by VC soldiers.&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The SKS is seen on the right in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Full-length Mosin Nagant Rifle==&lt;br /&gt;
A Full-Length Mosin Nagant is seen in the hands of a Vietnamese Villager when he threatens Lt. Goldman. The Villager says in Vietnamese that he used it to fight off both the Japanese and French.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54R]]&lt;br /&gt;
[[Image:TOD-Mosin.jpg|thumb|none|450px|Vietnamese villager holds his [[Mosin Nagant Rifle|Full-length Mosin Nagant rifle]] in Season 1 Episode 16]]&lt;br /&gt;
[[Image:TOD-Mosin2.jpg|thumb|none|450px|Same episode]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Ithaca 37 &amp;quot;Stakeout&amp;quot;==&lt;br /&gt;
The [[Ithaca 37]] &amp;quot;Stakeout&amp;quot;-style shotgun is seen in the hands of SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]) in Season 1.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
[[Image:TOD06.JPG|thumb|none|450px|Sgt. Anderson fires his Ithaca 37 while in a VC tunnel in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TOD 100.jpg|thumb|none|450px|Anderson with the Ithaca that has a &amp;quot;Stakeout&amp;quot;-style grip in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is mainly seen carried by Pvt. Alberto Ruiz ([[Ramon Franco]]) in the series.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD03.JPG|thumb|none|450px|Pvt. Alberto Ruiz ([[Ramon Franco]]) readies his M60 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
The &amp;quot;D&amp;quot; variant of the M60 is seen mounted on Huey helicopters as well as fired by enemy forces in the series.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD13.JPG|thumb|none|450px|M60D seen mounted on a UH-1 &amp;quot;Huey&amp;quot; in &amp;quot;Burn Baby Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:TOD10.JPG|thumb|none|450px|NVA soldiers seen firing an M60 D in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 HB==&lt;br /&gt;
A [[Browning M2]] .50 cal is seen mounted on US vehicles throughout the series.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:TOD02.JPG|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), a US troop truck carrying the men has a Browning M2 mounted in a turret.]]&lt;br /&gt;
&lt;br /&gt;
==Soviet SGM Goryunov (mocked up from Browning M1919)== &lt;br /&gt;
What appears to be a Soviet [[Goryunov SG-43 Machine Gun|Goryunov SGM Machine Gun]] or Chinese Type 57 machine gun is also seen used by NVA forces in the series. In reality, this machine gun was a visually modified [[Browning M1919]].&lt;br /&gt;
[[Image:SGM.jpg|thumb|none|450px|left|Goryunov SGM Machine Gun on Sokolov mount - 7.62x54mm R.]]&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|450px|left|Browning M1919A4 on an M2 tripod - .30-06 Springfield.]]&lt;br /&gt;
[[Image:TOD 104.jpg|thumb|none|451px|A &amp;quot;SGM&amp;quot; machine gun is seen firing on a Huey in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TOD-SG.jpg|thumb|none|451px|The SGM fired from an NVA bunker.  This footage would be reused in several other episodes throughout the series.]]&lt;br /&gt;
[[Image:TOD-SG2.jpg|thumb|none|451px|The SGM being fired in &amp;quot;War Lover&amp;quot; (S1E03). In reality, this machine gun was a visually modified [[Browning M1919]].  ]]&lt;br /&gt;
&lt;br /&gt;
==Valmet M78==&lt;br /&gt;
NVA forces are sometimes seen firing the [[Valmet M78]] (which was used as a substitute for the more accurate [[RPK]] machine gun).&lt;br /&gt;
[[File:ValmetM78A2 308.jpg|thumb|none|450px|]]&lt;br /&gt;
[[Image:TOD12.JPG|thumb|none|450px|An NVA soldier is seen firing the [[Valmet M78]] during an ambush in &amp;quot;Notes from the Underground&amp;quot; (S1E01). As what was common in productions filmed in the 1980's, this machine gun was used as a substitute for the more accurate [[RPK]] machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=Hand Grenades=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
In &amp;quot;Pilot&amp;quot; (S1E00), SFC Anderson as well as other soldiers are seen carrying [[Mk 2 hand grenade]]s.   This grenades were more commonly seen during WWII and the Korean War, but were still being used in Vietnam.     &lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|left|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Mk2.jpg|thumb|none|451px|SFC Anderson is seen carrying two [[Mk 2 hand grenade]]s as he inspects the men in &amp;quot;Pilot&amp;quot; (S1E00).  The Mk 2 was still being used during the Vietnam War, but the M26 was the more commonly seen grenade carried by US troops.]]&lt;br /&gt;
[[Image:TODS1E00_110.jpg|thumb|none|450px|SFC Anderson ([[Terence Knox]]) carries the MK 2 hand grenades in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] is the more common grenade carried by US troops in the series.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|left|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-M26.jpg|thumb|none|451px|Sgt. Anderson carries an M26 hand grenade and an M18 smoke grenade in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M6A1 Gas Grenade==&lt;br /&gt;
In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 Gas Grenade into a VC tunnel.&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|140px|M7 CS gas grenade]]&lt;br /&gt;
[[Image:TOD-GasGrenade.jpg|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 CN-DM gas grenade into a VC tunnel.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
[[M18 smoke grenade]]s are also carried by the men of Bravo Company in the series.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|left|M18 smoke grenade]]&lt;br /&gt;
[[Image:TOD-M18.jpg|thumb|none|450px|Lt. Goldman and Horn with their M18 smoke grenades.]]&lt;br /&gt;
&lt;br /&gt;
==RGD5==&lt;br /&gt;
The [[RGD-5 hand grenade]] is seen used by enemy forces in the series.&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|500px|left|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[RGD-5 hand grenade|RGD5]] hand grenade (grenade №1) on a table]]&lt;br /&gt;
[[Image:TOD-RGD5.jpg|thumb|none|450px|The RGD-5 on a ground]]&lt;br /&gt;
&lt;br /&gt;
==Type 67==&lt;br /&gt;
The Chinese [[Type 67 stick grenade]] is seen also used by enemy forces in the series.   In &amp;quot;Pilot&amp;quot; (S1E00), a variety of enemy weapons is seen on a table, one of which appears to be a [[Type 67]].&lt;br /&gt;
[[Image:Type67Grenade.jpg|thumb|none|140px|left|Type 67 hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[Type 67 stick grenade]] (grenade №3) on a table]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
The [[M79 grenade launcher]] is seen used by US forces throughout the series including SFC Anderson and Johnson.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD09.JPG|thumb|none|450px|A soldier fires his M79 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E02_103.jpg|thumb|none|450px|Anderson fires the M79 in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
The [[M72 LAW]] is seen used by US troops throughout the series.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD01.JPG|thumb|none|450px|Johnson prepares to fire the LAW in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E04_104.jpg|thumb|none|450px|The LAW is used in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used throughout the series by VC and NVA forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
An [[M2 Flamethrower]] is prominently seen in &amp;quot;Pushin' Too Hard&amp;quot; (S1E11).  Anderson is seen using it on a machine gun bunker in the episode.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg |thumb|none|450px|M2 Flamethrower]]&lt;br /&gt;
[[Image:TOD-M2Flame2.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), the M2 Flamethrower is demonstrated for Goldman and Anderson.]]&lt;br /&gt;
[[Image:TOD-M2Flame.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson carries the M2 Flamethrower when engaging an NVA bunker.]]&lt;br /&gt;
[[Image:TODS1E11 11.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson uses the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|450px|M18A1 Claymore anti-personnel miner]]&lt;br /&gt;
[[Image:TOD-Claymore.jpg‎ |thumb|none|450px|Marvin Johnson prepares the [[M18A1 Claymore]] (Season 1 Episode 11)]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|400px|none|M224 Mortar with M7 baseplate - 60mm]]&lt;br /&gt;
[[Image:TOD-M224.jpg‎ |thumb|none|450px|Marvin Johnson ([[Stan Foster]]) demonstrates how to use the [[M224 Mortar]]]]&lt;br /&gt;
&lt;br /&gt;
==M29 Mortar==&lt;br /&gt;
The [[M29 Mortar]] is seen used in the firebase, notably in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:M29 mortar.jpg‎|thumb|none|300px|M29 Mortar - 81mm]]&lt;br /&gt;
[[Image:TOD-M29.jpg‎ |thumb|none|450px|US troops man the 81mm M29 mortar in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==M102 Howitzer==&lt;br /&gt;
The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:TOD-M102.jpg‎ |thumb|none|450px|The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==F-4 Phantom II==&lt;br /&gt;
A pair of F-4 Phantom II jets are seen making a napalm run in &amp;quot;The Battling Baker Brothers&amp;quot;.   These are authentic planes, as the production received some support from the US Department of Defense in Season 1.&lt;br /&gt;
[[Image:TOD-F4.jpg‎ |thumb|none|450px|F-4 Phantom II attacking NVA military encampment in &amp;quot;The Battling Baker Brothers&amp;quot;.  This scene would be reused in several other episodes of the series. This is either an Air Force F-4D or a Navy/USMC F-4B/N or F-4J/S. Note the anachronistic low-viz paint scheme.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838117</id>
		<title>Tour of Duty - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838117"/>
		<updated>2014-07-30T12:25:02Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Smith &amp;amp; Wesson Model 10 Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= Tour of Duty&lt;br /&gt;
|picture = TODS1.jpg&lt;br /&gt;
|caption = DVD cover&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = War &amp;lt;br&amp;gt; Drama &lt;br /&gt;
|creator = L. Travis Clark &amp;lt;br&amp;gt; Steve Duncan &lt;br /&gt;
|dates = 1987-1988&lt;br /&gt;
|language = &lt;br /&gt;
|seasons =  &lt;br /&gt;
|episodes =  &lt;br /&gt;
|character1=Sgt. Clayton 'Zeke' Anderson&lt;br /&gt;
|actor1=[[Terence Knox]]&lt;br /&gt;
|character2=Lt. Myron Goldman&lt;br /&gt;
|actor2=[[Stephen Caffrey]]&lt;br /&gt;
|character3=Cpl. Daniel 'Danny' Percell&lt;br /&gt;
|actor3=[[Tony Becker]]&lt;br /&gt;
|character4=Pvt. Marcus Taylor&lt;br /&gt;
|actor4=[[Miguel A. Nunez, Jr.]]&lt;br /&gt;
|character5=Pvt. Alberto Ruiz&lt;br /&gt;
|actor5=[[Ramón Franco]]&lt;br /&gt;
|character6=SP4 Marvin Johnson &lt;br /&gt;
|actor6=[[Stan Foster]]&lt;br /&gt;
|character7=Pvt. Scott Baker&lt;br /&gt;
|actor7=[[Eric Bruskotter]]&lt;br /&gt;
|character8=Pvt. Roger Horn&lt;br /&gt;
|actor8=[[Joshua D. Maurer]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''The following weapons were used in Season 1 of the television series ''[[Tour of Duty]]'':'''           &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] is seen used by several members of Bravo Company, including Lt. Myron Goldman ([[Stephen Caffrey]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|World War II Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:TOD05.JPG|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Myron Goldman ([[Stephen Caffrey]]) armed with an M1911A1 as he enters a VC tunnel.]]&lt;br /&gt;
[[Image:TODS1E05 104.jpg|thumb|none|450px|In &amp;quot;Sitting Ducks&amp;quot; (S1E04), Pvt. Antonio Ruiz ([[Ramon Franco]]) holds the M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Revolver ==&lt;br /&gt;
In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.  This also appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04). It also appears to be used by the injured Vietnam Vet after he takes it from the security guard in &amp;quot;Soldiers&amp;quot; (S1E14)&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|300px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:TOD 156.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.]]&lt;br /&gt;
[[Image:TOD 155.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), Capt. Slaney with his revolver.]]&lt;br /&gt;
[[File:TODS1E04 109.jpg|thumb|none|450px|A S&amp;amp;W appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
NVA officers and some other characters can be seen armed with the [[Tokarev TT-33]] pistols.&lt;br /&gt;
[[Image:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]]&lt;br /&gt;
[[Image:TOD-TT.jpg|thumb|none|451px|NVA soldier takes up the Tokarev pistol in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT2.jpg|thumb|none|451px|NVA soldier raises the TT pistol at some of the US soldiers in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT3.jpg|thumb|none|451px|The NVA Doctor ([[James Pax]]) holds the TT pistol on Taylor in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M16 Variants==&lt;br /&gt;
The [[M16]] rifle was the main rifle of the U.S. Army soldiers in Vietnam and is seen carried by most of the platoon. In the series, various models of the M16 are seen.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|450px|M16SP1]]&lt;br /&gt;
[[Image:TOD 118.jpg|thumb|none|450px|Pvt. Baker ([[Eric Bruskotter]]) holds the M16SP1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD04.JPG|thumb|none|450px|The platoon armed with M16 rifles checks out a village in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E03 113.jpg|thumb|none|450px|Goldman holds the M16 fitted with a Starlite night vision scope in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TODS1E04 111.jpg|thumb|none|450px|Pvt. Roger Horn ([[Joshua D. Maurer]]) opens fire with the M16 in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
[[Image:TOD08.JPG|thumb|none|450px|SP4 Tucker ([[Ving Rhames]]) rides in a Huey with his M16 in &amp;quot;Burn, Baby, Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:XM16E1.jpg|thumb|none|450px|XM16E1 rifle with 20 round magazine - 5.56x45mm. What distinguishes it from the original M16 was the addition of the forward assist button and a chrome bolt carrier (which was later dropped with the M16A1).]]&lt;br /&gt;
[[Image:TOD 140.jpg|thumb|none|450px|Lt. Goldman opens fire with a XM16E1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E01 109.jpg|thumb|none|450px|Anderson with the XM16E1 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|450px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television.]]&lt;br /&gt;
[[Image:TOD 101.jpg|thumb|none|450px|Soldiers are seen holding the MGC replicas in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:TODS1E02 104.jpg|thumb|none|450px|Anderson holds the MGC replica in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt XM177 (Colt Sporter Carbine)==&lt;br /&gt;
A [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Sporter Carbine]] modified to resemble the [[M16 rifle series#Colt XM177/CAR-15/Commando Series|XM177]] rifle is mainly seen being used by SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]). In Season 1's &amp;quot;Under Siege&amp;quot;, Anderson's Colt Carbine is seen loaded with a 30-round magazine (unusual for the time period of the series). For the remainder of the series, the Colt is loaded with the more accurate 20 round magazine.&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|450px|The original XM177E1 - 5.56x45mm. The variant used in the show was a mockup made from a Colt Sporter Carbine with the barrel cut down to 10.25&amp;quot; and an aftermarket &amp;quot;CAR-15 style&amp;quot; flash hider installed.]]&lt;br /&gt;
[[Image:TOD07.JPG|thumb|none|450px|Sgt. Anderson ([[Terence Knox]]) fires his Colt in the Season 1 episode &amp;quot;Under Siege&amp;quot;.]]&lt;br /&gt;
[[Image:TOD 111.jpg|thumb|none|450px|Capt. Wallace ([[Kevin Conroy]]) carries the Colt Carbine that's been loaded with a 30 round magazine in &amp;quot;Pushin' Too Hard&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) is armed with an [[M1 Garand]].&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:TOD-M1.jpg|thumb|none|451px|In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) uses his [[M1 Garand]] rifle to take out some NVA soldiers.]]&lt;br /&gt;
[[Image:TOD-M1-2.jpg|thumb|none|451px|Dep fires his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
[[Image:TODS1E02 110.jpg|thumb|none|451px|Dep ([[April Tran]]) with his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
The [[Norinco Type 56]] is seen in the hands of the NVA and VC soldiers.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD11.JPG|thumb|none|450px|An NVA officer with his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E01 102.jpg|thumb|none|450px|An NVA soldier holds his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is also used by enemy forces.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The AKM is seen on the left in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==SKS rifle==&lt;br /&gt;
The [[SKS rifle]] is seen a couple of times used by VC soldiers.&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The SKS is seen on the right in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Full-length Mosin Nagant Rifle==&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54R]]&lt;br /&gt;
[[Image:TOD-Mosin.jpg|thumb|none|450px|Vietnamese villager holds his [[Mosin Nagant Rifle|Full-length Mosin Nagant rifle]] in Season 1 Episode 16]]&lt;br /&gt;
[[Image:TOD-Mosin2.jpg|thumb|none|450px|Same episode]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Ithaca 37 &amp;quot;Stakeout&amp;quot;==&lt;br /&gt;
The [[Ithaca 37]] &amp;quot;Stakeout&amp;quot;-style shotgun is seen in the hands of SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]) in Season 1.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
[[Image:TOD06.JPG|thumb|none|450px|Sgt. Anderson fires his Ithaca 37 while in a VC tunnel in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TOD 100.jpg|thumb|none|450px|Anderson with the Ithaca that has a &amp;quot;Stakeout&amp;quot;-style grip in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is mainly seen carried by Pvt. Alberto Ruiz ([[Ramon Franco]]) in the series.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD03.JPG|thumb|none|450px|Pvt. Alberto Ruiz ([[Ramon Franco]]) readies his M60 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
The &amp;quot;D&amp;quot; variant of the M60 is seen mounted on Huey helicopters as well as fired by enemy forces in the series.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD13.JPG|thumb|none|450px|M60D seen mounted on a UH-1 &amp;quot;Huey&amp;quot; in &amp;quot;Burn Baby Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:TOD10.JPG|thumb|none|450px|NVA soldiers seen firing an M60 D in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 HB==&lt;br /&gt;
A [[Browning M2]] .50 cal is seen mounted on US vehicles throughout the series.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:TOD02.JPG|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), a US troop truck carrying the men has a Browning M2 mounted in a turret.]]&lt;br /&gt;
&lt;br /&gt;
==Soviet SGM Goryunov (mocked up from Browning M1919)== &lt;br /&gt;
What appears to be a Soviet [[Goryunov SG-43 Machine Gun|Goryunov SGM Machine Gun]] or Chinese Type 57 machine gun is also seen used by NVA forces in the series. In reality, this machine gun was a visually modified [[Browning M1919]].&lt;br /&gt;
[[Image:SGM.jpg|thumb|none|450px|left|Goryunov SGM Machine Gun on Sokolov mount - 7.62x54mm R.]]&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|450px|left|Browning M1919A4 on an M2 tripod - .30-06 Springfield.]]&lt;br /&gt;
[[Image:TOD 104.jpg|thumb|none|451px|A &amp;quot;SGM&amp;quot; machine gun is seen firing on a Huey in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TOD-SG.jpg|thumb|none|451px|The SGM fired from an NVA bunker.  This footage would be reused in several other episodes throughout the series.]]&lt;br /&gt;
[[Image:TOD-SG2.jpg|thumb|none|451px|The SGM being fired in &amp;quot;War Lover&amp;quot; (S1E03). In reality, this machine gun was a visually modified [[Browning M1919]].  ]]&lt;br /&gt;
&lt;br /&gt;
==Valmet M78==&lt;br /&gt;
NVA forces are sometimes seen firing the [[Valmet M78]] (which was used as a substitute for the more accurate [[RPK]] machine gun).&lt;br /&gt;
[[File:ValmetM78A2 308.jpg|thumb|none|450px|]]&lt;br /&gt;
[[Image:TOD12.JPG|thumb|none|450px|An NVA soldier is seen firing the [[Valmet M78]] during an ambush in &amp;quot;Notes from the Underground&amp;quot; (S1E01). As what was common in productions filmed in the 1980's, this machine gun was used as a substitute for the more accurate [[RPK]] machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=Hand Grenades=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
In &amp;quot;Pilot&amp;quot; (S1E00), SFC Anderson as well as other soldiers are seen carrying [[Mk 2 hand grenade]]s.   This grenades were more commonly seen during WWII and the Korean War, but were still being used in Vietnam.     &lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|left|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Mk2.jpg|thumb|none|451px|SFC Anderson is seen carrying two [[Mk 2 hand grenade]]s as he inspects the men in &amp;quot;Pilot&amp;quot; (S1E00).  The Mk 2 was still being used during the Vietnam War, but the M26 was the more commonly seen grenade carried by US troops.]]&lt;br /&gt;
[[Image:TODS1E00_110.jpg|thumb|none|450px|SFC Anderson ([[Terence Knox]]) carries the MK 2 hand grenades in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] is the more common grenade carried by US troops in the series.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|left|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-M26.jpg|thumb|none|451px|Sgt. Anderson carries an M26 hand grenade and an M18 smoke grenade in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M6A1 Gas Grenade==&lt;br /&gt;
In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 Gas Grenade into a VC tunnel.&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|140px|M7 CS gas grenade]]&lt;br /&gt;
[[Image:TOD-GasGrenade.jpg|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 CN-DM gas grenade into a VC tunnel.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
[[M18 smoke grenade]]s are also carried by the men of Bravo Company in the series.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|left|M18 smoke grenade]]&lt;br /&gt;
[[Image:TOD-M18.jpg|thumb|none|450px|Lt. Goldman and Horn with their M18 smoke grenades.]]&lt;br /&gt;
&lt;br /&gt;
==RGD5==&lt;br /&gt;
The [[RGD-5 hand grenade]] is seen used by enemy forces in the series.&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|500px|left|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[RGD-5 hand grenade|RGD5]] hand grenade (grenade №1) on a table]]&lt;br /&gt;
[[Image:TOD-RGD5.jpg|thumb|none|450px|The RGD-5 on a ground]]&lt;br /&gt;
&lt;br /&gt;
==Type 67==&lt;br /&gt;
The Chinese [[Type 67 stick grenade]] is seen also used by enemy forces in the series.   In &amp;quot;Pilot&amp;quot; (S1E00), a variety of enemy weapons is seen on a table, one of which appears to be a [[Type 67]].&lt;br /&gt;
[[Image:Type67Grenade.jpg|thumb|none|140px|left|Type 67 hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[Type 67 stick grenade]] (grenade №3) on a table]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
The [[M79 grenade launcher]] is seen used by US forces throughout the series including SFC Anderson and Johnson.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD09.JPG|thumb|none|450px|A soldier fires his M79 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E02_103.jpg|thumb|none|450px|Anderson fires the M79 in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
The [[M72 LAW]] is seen used by US troops throughout the series.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD01.JPG|thumb|none|450px|Johnson prepares to fire the LAW in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E04_104.jpg|thumb|none|450px|The LAW is used in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used throughout the series by VC and NVA forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
An [[M2 Flamethrower]] is prominently seen in &amp;quot;Pushin' Too Hard&amp;quot; (S1E11).  Anderson is seen using it on a machine gun bunker in the episode.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg |thumb|none|450px|M2 Flamethrower]]&lt;br /&gt;
[[Image:TOD-M2Flame2.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), the M2 Flamethrower is demonstrated for Goldman and Anderson.]]&lt;br /&gt;
[[Image:TOD-M2Flame.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson carries the M2 Flamethrower when engaging an NVA bunker.]]&lt;br /&gt;
[[Image:TODS1E11 11.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson uses the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|450px|M18A1 Claymore anti-personnel miner]]&lt;br /&gt;
[[Image:TOD-Claymore.jpg‎ |thumb|none|450px|Marvin Johnson prepares the [[M18A1 Claymore]] (Season 1 Episode 11)]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|400px|none|M224 Mortar with M7 baseplate - 60mm]]&lt;br /&gt;
[[Image:TOD-M224.jpg‎ |thumb|none|450px|Marvin Johnson ([[Stan Foster]]) demonstrates how to use the [[M224 Mortar]]]]&lt;br /&gt;
&lt;br /&gt;
==M29 Mortar==&lt;br /&gt;
The [[M29 Mortar]] is seen used in the firebase, notably in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:M29 mortar.jpg‎|thumb|none|300px|M29 Mortar - 81mm]]&lt;br /&gt;
[[Image:TOD-M29.jpg‎ |thumb|none|450px|US troops man the 81mm M29 mortar in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==M102 Howitzer==&lt;br /&gt;
The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:TOD-M102.jpg‎ |thumb|none|450px|The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==F-4 Phantom II==&lt;br /&gt;
A pair of F-4 Phantom II jets are seen making a napalm run in &amp;quot;The Battling Baker Brothers&amp;quot;.   These are authentic planes, as the production received some support from the US Department of Defense in Season 1.&lt;br /&gt;
[[Image:TOD-F4.jpg‎ |thumb|none|450px|F-4 Phantom II attacking NVA military encampment in &amp;quot;The Battling Baker Brothers&amp;quot;.  This scene would be reused in several other episodes of the series. This is either an Air Force F-4D or a Navy/USMC F-4B/N or F-4J/S. Note the anachronistic low-viz paint scheme.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838116</id>
		<title>Tour of Duty - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tour_of_Duty_-_Season_1&amp;diff=838116"/>
		<updated>2014-07-30T12:24:32Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Smith &amp;amp; Wesson Model 10 Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= Tour of Duty&lt;br /&gt;
|picture = TODS1.jpg&lt;br /&gt;
|caption = DVD cover&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = War &amp;lt;br&amp;gt; Drama &lt;br /&gt;
|creator = L. Travis Clark &amp;lt;br&amp;gt; Steve Duncan &lt;br /&gt;
|dates = 1987-1988&lt;br /&gt;
|language = &lt;br /&gt;
|seasons =  &lt;br /&gt;
|episodes =  &lt;br /&gt;
|character1=Sgt. Clayton 'Zeke' Anderson&lt;br /&gt;
|actor1=[[Terence Knox]]&lt;br /&gt;
|character2=Lt. Myron Goldman&lt;br /&gt;
|actor2=[[Stephen Caffrey]]&lt;br /&gt;
|character3=Cpl. Daniel 'Danny' Percell&lt;br /&gt;
|actor3=[[Tony Becker]]&lt;br /&gt;
|character4=Pvt. Marcus Taylor&lt;br /&gt;
|actor4=[[Miguel A. Nunez, Jr.]]&lt;br /&gt;
|character5=Pvt. Alberto Ruiz&lt;br /&gt;
|actor5=[[Ramón Franco]]&lt;br /&gt;
|character6=SP4 Marvin Johnson &lt;br /&gt;
|actor6=[[Stan Foster]]&lt;br /&gt;
|character7=Pvt. Scott Baker&lt;br /&gt;
|actor7=[[Eric Bruskotter]]&lt;br /&gt;
|character8=Pvt. Roger Horn&lt;br /&gt;
|actor8=[[Joshua D. Maurer]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''The following weapons were used in Season 1 of the television series ''[[Tour of Duty]]'':'''           &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] is seen used by several members of Bravo Company, including Lt. Myron Goldman ([[Stephen Caffrey]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|World War II Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:TOD05.JPG|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Myron Goldman ([[Stephen Caffrey]]) armed with an M1911A1 as he enters a VC tunnel.]]&lt;br /&gt;
[[Image:TODS1E05 104.jpg|thumb|none|450px|In &amp;quot;Sitting Ducks&amp;quot; (S1E04), Pvt. Antonio Ruiz ([[Ramon Franco]]) holds the M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Revolver ==&lt;br /&gt;
In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.  This also appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04). IT also appears to be used by the injured Vietnam Vet after he takes it from the security guard in &amp;quot;Soldiers&amp;quot; (S1E14)&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|300px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:TOD 156.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), USAF CPT J.T Slaney ([[William Allen Young]]) carries a [[Smith &amp;amp; Wesson Model 10]] revolver as his sidearm.]]&lt;br /&gt;
[[Image:TOD 155.jpg|thumb|none|450px|In &amp;quot;Roadrunner&amp;quot; (S1E10), Capt. Slaney with his revolver.]]&lt;br /&gt;
[[File:TODS1E04 109.jpg|thumb|none|450px|A S&amp;amp;W appears to be the revolver used by a VC Peasant Woman ([[Tamlyn Tomita]]) in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
NVA officers and some other characters can be seen armed with the [[Tokarev TT-33]] pistols.&lt;br /&gt;
[[Image:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]]&lt;br /&gt;
[[Image:TOD-TT.jpg|thumb|none|451px|NVA soldier takes up the Tokarev pistol in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT2.jpg|thumb|none|451px|NVA soldier raises the TT pistol at some of the US soldiers in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD-TT3.jpg|thumb|none|451px|The NVA Doctor ([[James Pax]]) holds the TT pistol on Taylor in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M16 Variants==&lt;br /&gt;
The [[M16]] rifle was the main rifle of the U.S. Army soldiers in Vietnam and is seen carried by most of the platoon. In the series, various models of the M16 are seen.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|450px|M16SP1]]&lt;br /&gt;
[[Image:TOD 118.jpg|thumb|none|450px|Pvt. Baker ([[Eric Bruskotter]]) holds the M16SP1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[Image:TOD04.JPG|thumb|none|450px|The platoon armed with M16 rifles checks out a village in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E03 113.jpg|thumb|none|450px|Goldman holds the M16 fitted with a Starlite night vision scope in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TODS1E04 111.jpg|thumb|none|450px|Pvt. Roger Horn ([[Joshua D. Maurer]]) opens fire with the M16 in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
[[Image:TOD08.JPG|thumb|none|450px|SP4 Tucker ([[Ving Rhames]]) rides in a Huey with his M16 in &amp;quot;Burn, Baby, Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:XM16E1.jpg|thumb|none|450px|XM16E1 rifle with 20 round magazine - 5.56x45mm. What distinguishes it from the original M16 was the addition of the forward assist button and a chrome bolt carrier (which was later dropped with the M16A1).]]&lt;br /&gt;
[[Image:TOD 140.jpg|thumb|none|450px|Lt. Goldman opens fire with a XM16E1 in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E01 109.jpg|thumb|none|450px|Anderson with the XM16E1 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|450px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television.]]&lt;br /&gt;
[[Image:TOD 101.jpg|thumb|none|450px|Soldiers are seen holding the MGC replicas in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:TODS1E02 104.jpg|thumb|none|450px|Anderson holds the MGC replica in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Colt XM177 (Colt Sporter Carbine)==&lt;br /&gt;
A [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Sporter Carbine]] modified to resemble the [[M16 rifle series#Colt XM177/CAR-15/Commando Series|XM177]] rifle is mainly seen being used by SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]). In Season 1's &amp;quot;Under Siege&amp;quot;, Anderson's Colt Carbine is seen loaded with a 30-round magazine (unusual for the time period of the series). For the remainder of the series, the Colt is loaded with the more accurate 20 round magazine.&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|none|450px|The original XM177E1 - 5.56x45mm. The variant used in the show was a mockup made from a Colt Sporter Carbine with the barrel cut down to 10.25&amp;quot; and an aftermarket &amp;quot;CAR-15 style&amp;quot; flash hider installed.]]&lt;br /&gt;
[[Image:TOD07.JPG|thumb|none|450px|Sgt. Anderson ([[Terence Knox]]) fires his Colt in the Season 1 episode &amp;quot;Under Siege&amp;quot;.]]&lt;br /&gt;
[[Image:TOD 111.jpg|thumb|none|450px|Capt. Wallace ([[Kevin Conroy]]) carries the Colt Carbine that's been loaded with a 30 round magazine in &amp;quot;Pushin' Too Hard&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) is armed with an [[M1 Garand]].&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:TOD-M1.jpg|thumb|none|451px|In &amp;quot;Dislocations&amp;quot; (S1E02), a villager named Dep ([[April Tran]]) uses his [[M1 Garand]] rifle to take out some NVA soldiers.]]&lt;br /&gt;
[[Image:TOD-M1-2.jpg|thumb|none|451px|Dep fires his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
[[Image:TODS1E02 110.jpg|thumb|none|451px|Dep ([[April Tran]]) with his Garand in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
The [[Norinco Type 56]] is seen in the hands of the NVA and VC soldiers.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD11.JPG|thumb|none|450px|An NVA officer with his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E01 102.jpg|thumb|none|450px|An NVA soldier holds his Norinco rifle in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is also used by enemy forces.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The AKM is seen on the left in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==SKS rifle==&lt;br /&gt;
The [[SKS rifle]] is seen a couple of times used by VC soldiers.&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:TODS1E01 116.jpg|thumb|none|450px|The SKS is seen on the right in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Full-length Mosin Nagant Rifle==&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54R]]&lt;br /&gt;
[[Image:TOD-Mosin.jpg|thumb|none|450px|Vietnamese villager holds his [[Mosin Nagant Rifle|Full-length Mosin Nagant rifle]] in Season 1 Episode 16]]&lt;br /&gt;
[[Image:TOD-Mosin2.jpg|thumb|none|450px|Same episode]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Ithaca 37 &amp;quot;Stakeout&amp;quot;==&lt;br /&gt;
The [[Ithaca 37]] &amp;quot;Stakeout&amp;quot;-style shotgun is seen in the hands of SFC Clayton &amp;quot;Zeke&amp;quot; Anderson ([[Terence Knox]]) in Season 1.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
[[Image:TOD06.JPG|thumb|none|450px|Sgt. Anderson fires his Ithaca 37 while in a VC tunnel in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TOD 100.jpg|thumb|none|450px|Anderson with the Ithaca that has a &amp;quot;Stakeout&amp;quot;-style grip in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is mainly seen carried by Pvt. Alberto Ruiz ([[Ramon Franco]]) in the series.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD03.JPG|thumb|none|450px|Pvt. Alberto Ruiz ([[Ramon Franco]]) readies his M60 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
The &amp;quot;D&amp;quot; variant of the M60 is seen mounted on Huey helicopters as well as fired by enemy forces in the series.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD13.JPG|thumb|none|450px|M60D seen mounted on a UH-1 &amp;quot;Huey&amp;quot; in &amp;quot;Burn Baby Burn&amp;quot; (S1E05).]]&lt;br /&gt;
[[Image:TOD10.JPG|thumb|none|450px|NVA soldiers seen firing an M60 D in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 HB==&lt;br /&gt;
A [[Browning M2]] .50 cal is seen mounted on US vehicles throughout the series.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:TOD02.JPG|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), a US troop truck carrying the men has a Browning M2 mounted in a turret.]]&lt;br /&gt;
&lt;br /&gt;
==Soviet SGM Goryunov (mocked up from Browning M1919)== &lt;br /&gt;
What appears to be a Soviet [[Goryunov SG-43 Machine Gun|Goryunov SGM Machine Gun]] or Chinese Type 57 machine gun is also seen used by NVA forces in the series. In reality, this machine gun was a visually modified [[Browning M1919]].&lt;br /&gt;
[[Image:SGM.jpg|thumb|none|450px|left|Goryunov SGM Machine Gun on Sokolov mount - 7.62x54mm R.]]&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|450px|left|Browning M1919A4 on an M2 tripod - .30-06 Springfield.]]&lt;br /&gt;
[[Image:TOD 104.jpg|thumb|none|451px|A &amp;quot;SGM&amp;quot; machine gun is seen firing on a Huey in &amp;quot;War Lover&amp;quot; (S1E03).]]&lt;br /&gt;
[[Image:TOD-SG.jpg|thumb|none|451px|The SGM fired from an NVA bunker.  This footage would be reused in several other episodes throughout the series.]]&lt;br /&gt;
[[Image:TOD-SG2.jpg|thumb|none|451px|The SGM being fired in &amp;quot;War Lover&amp;quot; (S1E03). In reality, this machine gun was a visually modified [[Browning M1919]].  ]]&lt;br /&gt;
&lt;br /&gt;
==Valmet M78==&lt;br /&gt;
NVA forces are sometimes seen firing the [[Valmet M78]] (which was used as a substitute for the more accurate [[RPK]] machine gun).&lt;br /&gt;
[[File:ValmetM78A2 308.jpg|thumb|none|450px|]]&lt;br /&gt;
[[Image:TOD12.JPG|thumb|none|450px|An NVA soldier is seen firing the [[Valmet M78]] during an ambush in &amp;quot;Notes from the Underground&amp;quot; (S1E01). As what was common in productions filmed in the 1980's, this machine gun was used as a substitute for the more accurate [[RPK]] machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=Hand Grenades=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
In &amp;quot;Pilot&amp;quot; (S1E00), SFC Anderson as well as other soldiers are seen carrying [[Mk 2 hand grenade]]s.   This grenades were more commonly seen during WWII and the Korean War, but were still being used in Vietnam.     &lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|left|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Mk2.jpg|thumb|none|451px|SFC Anderson is seen carrying two [[Mk 2 hand grenade]]s as he inspects the men in &amp;quot;Pilot&amp;quot; (S1E00).  The Mk 2 was still being used during the Vietnam War, but the M26 was the more commonly seen grenade carried by US troops.]]&lt;br /&gt;
[[Image:TODS1E00_110.jpg|thumb|none|450px|SFC Anderson ([[Terence Knox]]) carries the MK 2 hand grenades in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] is the more common grenade carried by US troops in the series.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|left|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-M26.jpg|thumb|none|451px|Sgt. Anderson carries an M26 hand grenade and an M18 smoke grenade in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==M6A1 Gas Grenade==&lt;br /&gt;
In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 Gas Grenade into a VC tunnel.&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|140px|M7 CS gas grenade]]&lt;br /&gt;
[[Image:TOD-GasGrenade.jpg|thumb|none|451px|In &amp;quot;Notes from the Underground&amp;quot; (S1E01), Lt. Goldman is seen tossing an M6A1 CN-DM gas grenade into a VC tunnel.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
[[M18 smoke grenade]]s are also carried by the men of Bravo Company in the series.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|left|M18 smoke grenade]]&lt;br /&gt;
[[Image:TOD-M18.jpg|thumb|none|450px|Lt. Goldman and Horn with their M18 smoke grenades.]]&lt;br /&gt;
&lt;br /&gt;
==RGD5==&lt;br /&gt;
The [[RGD-5 hand grenade]] is seen used by enemy forces in the series.&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|500px|left|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[RGD-5 hand grenade|RGD5]] hand grenade (grenade №1) on a table]]&lt;br /&gt;
[[Image:TOD-RGD5.jpg|thumb|none|450px|The RGD-5 on a ground]]&lt;br /&gt;
&lt;br /&gt;
==Type 67==&lt;br /&gt;
The Chinese [[Type 67 stick grenade]] is seen also used by enemy forces in the series.   In &amp;quot;Pilot&amp;quot; (S1E00), a variety of enemy weapons is seen on a table, one of which appears to be a [[Type 67]].&lt;br /&gt;
[[Image:Type67Grenade.jpg|thumb|none|140px|left|Type 67 hand grenade]]&lt;br /&gt;
[[Image:TOD-Grenades.jpg|thumb|none|450px|In &amp;quot;Pilot&amp;quot; (S1E00), the [[Type 67 stick grenade]] (grenade №3) on a table]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
The [[M79 grenade launcher]] is seen used by US forces throughout the series including SFC Anderson and Johnson.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD09.JPG|thumb|none|450px|A soldier fires his M79 in &amp;quot;Notes from the Underground&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:TODS1E02_103.jpg|thumb|none|450px|Anderson fires the M79 in &amp;quot;Dislocations&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
The [[M72 LAW]] is seen used by US troops throughout the series.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|450px]]&lt;br /&gt;
[[Image:TOD01.JPG|thumb|none|450px|Johnson prepares to fire the LAW in &amp;quot;Pilot&amp;quot; (S1E00).]]&lt;br /&gt;
[[File:TODS1E04_104.jpg|thumb|none|450px|The LAW is used in &amp;quot;Sitting Ducks&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used throughout the series by VC and NVA forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
An [[M2 Flamethrower]] is prominently seen in &amp;quot;Pushin' Too Hard&amp;quot; (S1E11).  Anderson is seen using it on a machine gun bunker in the episode.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg |thumb|none|450px|M2 Flamethrower]]&lt;br /&gt;
[[Image:TOD-M2Flame2.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), the M2 Flamethrower is demonstrated for Goldman and Anderson.]]&lt;br /&gt;
[[Image:TOD-M2Flame.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson carries the M2 Flamethrower when engaging an NVA bunker.]]&lt;br /&gt;
[[Image:TODS1E11 11.jpg‎|thumb|none|451px|In &amp;quot;Pushin' Too Hard&amp;quot; (S1E11), Sgt. Anderson uses the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|450px|M18A1 Claymore anti-personnel miner]]&lt;br /&gt;
[[Image:TOD-Claymore.jpg‎ |thumb|none|450px|Marvin Johnson prepares the [[M18A1 Claymore]] (Season 1 Episode 11)]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|400px|none|M224 Mortar with M7 baseplate - 60mm]]&lt;br /&gt;
[[Image:TOD-M224.jpg‎ |thumb|none|450px|Marvin Johnson ([[Stan Foster]]) demonstrates how to use the [[M224 Mortar]]]]&lt;br /&gt;
&lt;br /&gt;
==M29 Mortar==&lt;br /&gt;
The [[M29 Mortar]] is seen used in the firebase, notably in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:M29 mortar.jpg‎|thumb|none|300px|M29 Mortar - 81mm]]&lt;br /&gt;
[[Image:TOD-M29.jpg‎ |thumb|none|450px|US troops man the 81mm M29 mortar in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==M102 Howitzer==&lt;br /&gt;
The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).&lt;br /&gt;
[[Image:TOD-M102.jpg‎ |thumb|none|450px|The M102 Howitzer is seen used in the firebase in &amp;quot;Under Siege&amp;quot; (S1E13).]]&lt;br /&gt;
&lt;br /&gt;
==F-4 Phantom II==&lt;br /&gt;
A pair of F-4 Phantom II jets are seen making a napalm run in &amp;quot;The Battling Baker Brothers&amp;quot;.   These are authentic planes, as the production received some support from the US Department of Defense in Season 1.&lt;br /&gt;
[[Image:TOD-F4.jpg‎ |thumb|none|450px|F-4 Phantom II attacking NVA military encampment in &amp;quot;The Battling Baker Brothers&amp;quot;.  This scene would be reused in several other episodes of the series. This is either an Air Force F-4D or a Navy/USMC F-4B/N or F-4J/S. Note the anachronistic low-viz paint scheme.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hot_Fuzz&amp;diff=669740</id>
		<title>Hot Fuzz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hot_Fuzz&amp;diff=669740"/>
		<updated>2013-03-15T20:19:57Z</updated>

		<summary type="html">&lt;p&gt;Nickona: Grammatical errors corrected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name=Hot Fuzz&lt;br /&gt;
|picture = Hot fuzz.jpg&lt;br /&gt;
|country = [[Image:UKD.jpg|25px]] United Kingdom&lt;br /&gt;
|director = Edgar Wright&lt;br /&gt;
|date=  February 14, 2007&lt;br /&gt;
|character1= Nicholas Angel&lt;br /&gt;
|character2=Danny Butterman&lt;br /&gt;
|actor1 = [[Simon Pegg]]&lt;br /&gt;
|actor2=[[Nick Frost]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Hot Fuzz'' is a 2007 action comedy directed by [[Edgar Wright]] (''[[Shaun of the Dead]]'') that spoofs the conventions of the buddy cop genre seen in such films as the ''[[Bad Boys]]'' and ''[[Lethal Weapon]]'' series.  Sergeant Nicholas Angel ([[Simon Pegg]]) is sent from London to the small, English countryside town of Sandford because his extreme dedication to being a London constable consistently upstages his colleagues. When he arrives in Sandford, he uncovers a plot by a small cabal of residents to rid the town of anything and anyone they find disrupts the peace and harmony they strive for.   &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''[[Hot Fuzz]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
&lt;br /&gt;
A [[H&amp;amp;K USP|Heckler &amp;amp; Koch USP Compact]] is taken as evidence by Sergeant Nicholas Angel ([[Simon Pegg]]) when they search Arthur Webley's ([[David Bradley]]) armory.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP Compact - 9mm.]]&lt;br /&gt;
[[Image:HFUSPCompact-1.jpg|thumb|none|600px|A USP Compact being bagged as evidence.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
&lt;br /&gt;
A [[H&amp;amp;K USP#Heckler &amp;amp; Koch USP Match|Heckler &amp;amp; Koch USP Match]] is used by Simon Skinner ([[Timothy Dalton]]) during the car chase.&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9mm.]]&lt;br /&gt;
[[Image:HFUSPMatch-1.jpg|thumb|none|600px|Skinner fires his Heckler &amp;amp; Koch USP Match out the window during the car chase.]]&lt;br /&gt;
[[Image:HFUSPMatch-3.jpg|thumb|none|600px|Skinner smacks a fresh magazine into his USP Match.]]&lt;br /&gt;
[[Image:HFUSPMatch-4.jpg|thumb|none|600px|Skinner holds his USP on a  hostage. &amp;quot;Stop, or the ginger-nut gets it!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 F==&lt;br /&gt;
A Two Tone (stainless frame, black slide) [[Jericho 941|Jericho 941 F]] &amp;quot;Baby Eagle&amp;quot; is used by Sergeant Nicholas Angel ([[Simon Pegg]]) in the supermarket and pub shootouts, which he dual wields with his [[Taurus PT92|Taurus PT92 AF]].&lt;br /&gt;
&lt;br /&gt;
[[File:Jericho 941 F 2tone.jpg|thumb|none|300px|Jericho 941 F (two tone early model) -  9x19mm]]&lt;br /&gt;
[[Image:HFBabyEagle-1.jpg|thumb|none|600px|Angel prepares his two tone Jericho 941 F Baby Eagle.]]&lt;br /&gt;
[[Image:HFBabyEagle-3.jpg|thumb|none|600px|Angel uses the two tone Jericho 941 F as his left hand gun.]]&lt;br /&gt;
[[Image:HFBabyEagle-4.jpg|thumb|none|600px|Angel with both his Jericho &amp;amp; PT92AFS. &amp;quot;Idea ...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
When Danny and Angel watch ''[[Point Break]]'', the infamous scene is shown when Johnny Utah ([[Keanu Reeves]]) aims his [[SIG-Sauer P226]] pistol at [[Patrick Swayze]]'s character and fires his gun empty into the air, a scene which is later replicated by Danny and his father.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:HFSIGP226-1.jpg|thumb|none|601px|Keanu Reeves is seen in ''[[Point Break]]'' with his SIG-Sauer P226.]]&lt;br /&gt;
[[Image:HFSIGP226-2.jpg|thumb|none|601px|Keanu Reeves aims his SIG P226.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
Danny Butterman ([[Nick Frost]]) uses a [[Smith &amp;amp; Wesson 5906]] as one of his sidearms, sometimes dual wielding it with a Charter Arms Snub. He is seen using it during the pub shootout and during the car chase to shoot at Simon Skinner's ([[Timothy Dalton]]) car. His father, Inspector Frank Butterman ([[Jim Broadbent]]) gets a hold of it in the final scene in the mini-village and threatens his son with it. Danny then retains the weapon while Frank runs off - unwilling to shoot his own father, Danny angrily fires the S&amp;amp;W into the air while lying on his back (spoofing a scene from ''[[Point Break]]'').&lt;br /&gt;
[[Image:S&amp;amp;W5906LateModel.jpg‎|thumb|400px|none|Smith &amp;amp; Wesson 5906 - 9mm]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-1.jpg|thumb|none|601px|Danny fires his Smith &amp;amp; Wesson out the window shouting: &amp;quot;Bang, bang, bang!&amp;quot;]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-2.jpg|thumb|none|601px|Frank Butterman holds his son hostage with a Smith &amp;amp; Wesson 5906.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-3.jpg|thumb|none|601px|Danny takes aim at his father as he runs away.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-4.jpg|thumb|none|601px|Unable to shoot his father, he mocks ''[[Point Break]]'' and empties the gun into the air.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AFS==&lt;br /&gt;
Sergeant Nicholas Angel ([[Simon Pegg]]) uses a [[Taurus PT92|Taurus PT92AFS]] as his main sidearm during his assault on the town, sometimes dual wielding it along with his [[Jericho 941]] &amp;quot;Baby Eagle&amp;quot;.&lt;br /&gt;
In one of the DVD special features Simon Pegg is shown answering questions at a Q&amp;amp;A. He mistakenly refers to the Taurus as a Beretta. He does however get the Jericho &amp;quot;Baby Eagle&amp;quot; correct.&lt;br /&gt;
[[Image:Taurus92NoRails.jpg|thumb|none|300px|Taurus PT92AFS (Stainless) with Slimline Black Factory Grips - 9x19mm]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-1.jpg|thumb|none|600px|Angel preps the Taurus PT92AFS for the final showdown.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-4.jpg|thumb|none|600px|Angel fires both his PT92AFS as he dives into the pub.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-5.jpg|thumb|none|600px|Angel with his PT92AFS at the ready.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-7.jpg|thumb|none|600px|Angel draws his PT92AFS after fighting the Trolly Boy Michael ([[Rory McCann]]).]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-8.jpg|thumb|none|600px|Angel watches Skinner and Butterman escape with his PT92AFS in hand.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-9.jpg|thumb|none|600px|Angel fires his PT92AFS whilst in high speed pursuit.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Amanda Paver ([[Lorraine Hilton]]) pulls out a pair of .380 ACP [[Walther PPK]]s from her bicycle basket and proceeds to shoot them while cycling towards Sgt. Angel&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|400px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:HFWaltherPPK-1.jpg|thumb|none|601px|Paver is never without her Walther PPKs, or her thermos.]]&lt;br /&gt;
[[Image:HFWaltherPPK-4.jpg|thumb|none|601px|Amanda firing her PPKs showing her war face.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Charter Arms Snub (Unknown)==&lt;br /&gt;
Danny is seen wielding a snub nose which looks like a Charter Arms Undercover, mainly dual wielding with his [[Smith &amp;amp; Wesson 5906]].&lt;br /&gt;
[[Image:HFCharterArmsSnub-1.jpg|thumb|none|601px|Danny dual wields his Charter Arms Undercover Snub with his [[Smith &amp;amp; Wesson 5906]] as he dives into the bar.]]&lt;br /&gt;
[[Image:Hot fuzz charter arms 1.jpg|thumb|none|600px|Nicolas and Danny fire at the Porter's while jumping through the air (production still).]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
Inspector Frank Butterman ([[Jim Broadbent]]) uses two engraved [[Colt 1851 Navy]] revolvers with gold cylinders and ivory grips when he confronts Angel and his officers in the pub. They can also be seen mounted on the wall of his office. Since Frank seems to be a bit of a Western lover, these guns seem to fit him well.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:HFColtNavy-1.jpg|thumb|none|601px|Insp. Frank Butterman with his two Colt 1851 Navies.]]&lt;br /&gt;
[[Image:HFColtNavy-2.jpg|thumb|none|601px|&amp;quot;You're not seriously gonna believe this man, are you? Are you?! He isn't even from around here!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Sheree's husband Greg Prosser ([[Trevor Nichols]]) uses the blued counterpart of her gun, the [[Smith &amp;amp; Wesson Model 10]].&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 HB (Heavy barrel) Revolver (Post 1950s Model) - .38 Special. Later incarnations of the Model 10 had a non tapered Heavy Barrel, which leads it to be commonly mistaken for a .357 revolver.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W10-1.jpg|thumb|none|601px|Greg fires his Model 10.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W10-2.jpg|thumb|none|601px|Greg and Sheree fire their revolvers. It appears Greg is double squeezing the trigger]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 64==&lt;br /&gt;
Sheree Prosser ([[Elizabeth Elvin]]) is seen wielding a [[Smith &amp;amp; Wesson Model 64]], the stainless model of the [[Smith &amp;amp; Wesson Model 10]] during the gun battle in the town square.&lt;br /&gt;
[[Image:S&amp;amp;WModel64SS.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 64 - .38 Special.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W64-2.jpg|thumb|none|601px|Sheree fires her Model 64.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W64-3.jpg|thumb|none|601px|Sheree fires her Model 64.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
A revolver is seen in Angel's hip holster, which he never draws but appears to be a [[Smith &amp;amp; Wesson Model 29|Smith &amp;amp; Wesson Model 629]].&lt;br /&gt;
[[Image:S&amp;amp;WMod6294.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 629 with 4&amp;quot; barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:HFUnknownRevolver.jpg|thumb|none|600px|A possible Smith &amp;amp; Wesson Model 629 is seen in Angel's hip holster.]]&lt;br /&gt;
&lt;br /&gt;
==NAA Mini Revolver==&lt;br /&gt;
&lt;br /&gt;
Reverend Phillip Shooter ([[Paul Freeman]]) uses a pair of [[NAA Mini Revolver|NAA Mini-Revolvers]] mounted on slides in his robes to shoot Angel ([[Simon Pegg]]), who is saved by his bullet-proof vest from being fatally wounded.&lt;br /&gt;
[[ Image:NorthAmericanMiniRevolver.jpg‎|thumb|none|400px|NAA Mini Revolver - .22 Magnum]]&lt;br /&gt;
[[Image:HF22derringer-1.jpg|thumb|none|601px|Reverend Phillip Shooter ([[Paul Freeman]]) whips out the NAA Mini-Revolvers from his sleeves. The grips appear to have been removed and the hollowed out frame used to pivot the gun for a quick grip.]]&lt;br /&gt;
[[Image:HF22derringer-2.jpg|thumb|none|601px|Reverend Shooter aims his NAA Mini-Revolvers.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Early on in the film Sergeant Nicholas Angel ([[Simon Pegg]]) fires a round from his [[Heckler &amp;amp; Koch G36# Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] fitted with a standard G36 carry handle, laser pointer and tactical flashlight during an CO-19 operation.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C 5.56mm]]&lt;br /&gt;
[[Image:HFG36C-1.jpg|thumb|none|601px|Angel checks the stairs with his G36C at the ready.]]&lt;br /&gt;
[[Image:HFG36C-2.jpg|thumb|none|601px|Angel takes out the &amp;quot;Crack-head with the Kalashnikov&amp;quot; with his G36C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
During the opening scene Sergeant Nicholas Angel ([[Simon Pegg]]) fires his G36C into &amp;quot;''a crack-head with a [[AK-47|Kalashnikov]]''&amp;quot; ([[Garth Jennings]]). The type of AK-47 the crack-head was armed with appears to be a Chinese-made, folding stock [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle.&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|400px|Norinco Type 56-1 (under-folding stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:HFNorincoType56-1.jpg|thumb|none|601px|The crack-head armed with a Norinco Type 56-1 before Angel bursts in.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Berthier Mle.1892 Carbine==&lt;br /&gt;
A French-made [[Berthier Rifles|Berthier Mle.1892]] bolt-action artillery carbine can be seen in the evidence room sharing the window sill with an M1 Thompson.&lt;br /&gt;
[[Image:Berthier1916.jpg|thumb|none|400px|Berthier Mle.1916 - replacement for the M1892 with an extended  magazine.]]&lt;br /&gt;
[[Image:HFM1Thompson.jpg|thumb|none|601px|A Berthier rifle can be seen with the M1 Thompson on the window sill of the evidence room.]]&lt;br /&gt;
&lt;br /&gt;
==L1A1 SLR==&lt;br /&gt;
When Sergeant Nicholas Angel ([[Simon Pegg]]) takes on the town, he brings the British variant of the [[FN FAL]], the [[L1A1 SLR]]. This is an early model L1A1 with wooden furniture and the original cylindrical wood carry handle.&lt;br /&gt;
[[File:Original L1A1 SLR.jpg|thumb|none|400px|L1A1 SLR, early model with wood furniture and cylindrical carry handle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HFL1A1SLR-3.jpg|thumb|none|601px|Angel chambers his L1A1 SLR as he prepares to assault the town.]]&lt;br /&gt;
[[Image:HFL1A1SLR-2.jpg|thumb|none|601px|Angel ready for action.]]&lt;br /&gt;
[[Image:HFL1A1SLR-4.jpg|thumb|none|601px|Angel walks down the street with his L1A1 SLR.]]&lt;br /&gt;
[[Image:HFL1A1SLR-5.jpg|thumb|none|601px|Angel fires his L1A1 SLR at Mr. Treacher, shooting out a truck tire and dumping beer kegs on him.]]&lt;br /&gt;
[[Image:HFL1A1SLR-6.jpg|thumb|none|601px|Angel takes cover as Amanda Paver fires at him.]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No.1 Mk III* SMLE==&lt;br /&gt;
Sgt. Tony Fisher ([[Kevin Eldon]]) uses a [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.1 Mk III*]] bolt-action rifle during the Somerfield supermarket shootout. A number of No.1 Mk III* rifles (along with a couple of Lee-Enfield No.4 rifles) were also found in Arthur Webley's ([[David Bradley]]) barn earlier in the film.&lt;br /&gt;
It is interesting to note that in the director commentary, this rifle is referred to as an M1 Garand by the director.&lt;br /&gt;
&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk III* - .303 British]]&lt;br /&gt;
[[Image:LeeEnfield4Rifle.jpg|thumb|none|500px|Lee-Enfield No.4 Mk.I - .303 British]]&lt;br /&gt;
[[Image:HFSeaMine-1.jpg|thumb|none|601px|An SMLE rifle can be seen behind the Sea Mine in Mr. Webley's barn (the rifle is resting up against a Leyland farm tractor).]]&lt;br /&gt;
[[Image:HFSMLE-2.jpg|thumb|none|601px|Fisher chambers his SMLE in preparation for the battle at the supermarket.]]&lt;br /&gt;
[[Image:HFSMLE-4.jpg|thumb|none|601px|Fisher fires his SMLE in the supermarket.]]&lt;br /&gt;
[[Image:HFSMLE-6.jpg|thumb|none|601px|Another good view of Fisher's SMLE.]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
Annette Roper ([[Patricia Franklin]]) tries to snipe Angel with an [[M14 Rifle]] fitted with a scope. Luckily for him, she misses every time and is forced to stop when her rule of 1 school student in the shop at a time is broken as Angel herds the children through the door.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 Rifle - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HFM14-1.jpg|thumb|none|601px|Annette Roper fires her M14 at Angel (completely ignoring the scope).]]&lt;br /&gt;
[[Image:HFM14-2.jpg|thumb|none|601px|The Shop Owner fires her M14 at Angel.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Martini-Henry Rifle==&lt;br /&gt;
Several [[Martini-Henry Rifle Series|Martini-Henry]] rifles are seen on the racks in Mr. Webley's barn.&lt;br /&gt;
[[Image:Martini-HenryMarkIII(1881-1888).jpg|thumb|none|400px|Martini-Henry Mk. III - .577-.450 caliber.]]&lt;br /&gt;
[[Image:HFMartiniHenry-1.jpg|thumb|none|601px|Several Martini-Henry rifles are seen on the racks.]]&lt;br /&gt;
[[Image:HFMartiniHenry-2.jpg|thumb|none|601px|Several Martini-Henry rifles are seen on the racks.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k==&lt;br /&gt;
Several [[Karabiner 98k|Mauser Kar98k]] rifles were seen among the firearms in Mr. Webley's barn.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:HFMartiniHenry-2.jpg|thumb|none|601px|A Mauser Kar98k rifle can be seen among the Martini-Henry rifles in this picture.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block==&lt;br /&gt;
Several [[Remington Rolling Block]] rifles are seen in Mr. Webley's barn.&lt;br /&gt;
[[Image:Remingtonrollingblock.jpg|thumb|none|400px|Remington Rolling Block Militarized - .45 caliber.]]&lt;br /&gt;
[[Image:HFRemingtonRollingBlock-2.jpg|thumb|none|601px|Several Remington Rolling Blocks are seen in the evidence room when Angel arms up. The gun to the right looks like a [[Karabiner 98k]] rifle with an after-market stock.]]&lt;br /&gt;
&lt;br /&gt;
==Snaphaunce Musket==&lt;br /&gt;
A mid-to-late nineteenth century era North African 'Altit' or 'Kabyle' type snaphaunce musket (missing its trigger) is seen in Mr. Webley's barn.&lt;br /&gt;
[[Image:HFWheellockgun.jpg|thumb|none|601px|Mr Webley's collection includes this African musket.]]&lt;br /&gt;
&lt;br /&gt;
==Spencer 1860 Carbine==&lt;br /&gt;
A [[Spencer 1860 Carbine]] is seen in Mr. Webley's barn.&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .44 RF.]]&lt;br /&gt;
[[Image:HFSpencer1860.jpg|thumb|none|601px|A Spencer 1860 Carbine is seen on the wall behind Angel.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
An [[Thompson|M1 Thompson]] is seen in the evidence room.&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|none|400px|M1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:HFM1Thompson.jpg|thumb|none|601px|An M1 Thompson is seen in the window, rested with a Berthier rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr-Solothurn S1-100/MP34 submachine gun==&lt;br /&gt;
Joyce Cooper ([[Billie Whitelaw]]) uses a World War II-vintage Austrian [[Steyr-Solothurn S1-100]] (or better known as the &amp;quot;MP34&amp;quot; in WWII German service) submachine gun when Nicholas Angel ([[Simon Pegg]]) starts to take on Sandford. PC Doris Thatcher ([[Olivia Colman]]) uses the same S1-100/MP34 for the rest of the film.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|400px|Steyr-Solothurn S1-100/MP34 submachine gun - 9mm.]]&lt;br /&gt;
[[Image:HFLanchester-2.jpg|thumb|none|601px|Joyce fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
[[Image:HFLanchester-4.jpg|thumb|none|601px|Joyce fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
[[Image:HFLanchester-5.jpg|thumb|none|601px|Doris Thatcher prepares the Steyr-Solothurn S1-100 for battle.]]&lt;br /&gt;
[[Image:HFLanchester-7.jpg|thumb|none|601px|Doris fires the Steyr-Solothurn S1-100 in the grocery store.]]&lt;br /&gt;
[[Image:HFLanchester-8.jpg|thumb|none|601px|Another view as Doris fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Squires-Bingham Model 30==&lt;br /&gt;
DC Andy Cartwright ([[Rafe Spall]]) uses a Squires-Bingham Model 30R, the original name for the [[Armscor M30R6]], to aid Angel and his fellow officers during the assault on the Somerfield grocery store. Andy's shotgun is not a Mossberg 500, as previously stated, as it has a cross bolt safety, is marked Squires Bingham, and lacks a magazine extension.&lt;br /&gt;
[[Image:shotgunr6.jpg‎|thumb|none|500px|Armscor M30R6 - 12 gauge.]]&lt;br /&gt;
[[Image:HFMossberg500-8.jpg|thumb|none|601px|Andy Cartwright pumps his shotgun. Note the cross bolt safety.]]&lt;br /&gt;
[[Image:HFMossberg500-9.jpg|thumb|none|601px|The barrel reads &amp;quot;Squires Bingham&amp;quot;, a firearms manufacturer in the Philippines. Link http://www.armscor.com.ph/article1.htm ]]&lt;br /&gt;
[[Image:HFMossberg500-10.jpg|thumb|none|601px|Andy Cartwright fires his shotgun in the Somerfield grocery store.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Exposed Hammers Shotgun ==&lt;br /&gt;
&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Double Barreled Exposed Hammers Shotguns]] is seen in the hands an old lady who fires it at Angel when he first enters the town, and is subsequently drop-kicked in the face before she can reload. DS Andy Wainright ([[Paddy Considine]]) is also seen using this shotgun during the shootout in the Somerfield grocery store.&lt;br /&gt;
[[Image:Stevens12GaugeShotgun.jpg‎|thumb|none|500px|J. Stevens and Company 1878 - 12 gauge.]]&lt;br /&gt;
[[Image:HFHammershotgun-1.jpg|thumb|none|601px|Close up on the muzzle of the shotgun after the old lady fires both barrels at Angel. Tough lady.]]&lt;br /&gt;
[[Image:HFhammershotgun-2.jpg|thumb|none|601px|The old lady pops the shells out of the shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-3.jpg|thumb|none|601px|The old lady loads her shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-4.jpg|thumb|none|601px|Andy Wainright loads up the shotgun, which is loaded with either dummy rounds or spent shells based on the fired primers. Like the old lady's gun, these are loaded with &amp;quot;Hull&amp;quot; rounds.]]&lt;br /&gt;
[[Image:HFhammershotgun-5.jpg|thumb|none|601px|Andy Wainright closes his shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-6.jpg|thumb|none|601px|Andy Wainright fires his shotgun in the Somerfield grocery store.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Hammerless Shotgun==&lt;br /&gt;
Arthur Webley ([[David Bradley]]) is seen armed with a hammerless [[12 Gauge Double Barreled Shotgun]] when Angel and Danny come to inspect his house. Roy Porter ([[Peter Wight]]) is also seen using one during the shootout in the pub.&lt;br /&gt;
[[Image:StevesSBS1960s.jpg|thumb|none|400px|Stevens '60s era hammerless shotgun - 12 gauge.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-1.jpg|thumb|none|601px|Mr. Webley with his shotgun.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-2.jpg|thumb|none|601px|Another shot of the same scene.&amp;quot; Do you have a license for that firearm?&amp;quot; &amp;quot;mumble mumble&amp;quot; Mumble Mumble&amp;quot; (He does for that one&amp;quot;) &amp;quot;Wait...That one?...&amp;quot;]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-4.jpg|thumb|none|601px|Roy Porter fires his shotgun in the pub.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-5.jpg|thumb|none|601px|Roy pops the shells out of his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Sergeant Nicholas Angel ([[Simon Pegg]]) uses a [[Mossberg 500]] shotgun with a muzzle choke and 18&amp;quot; barrel when he assaults the town. &lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|400px|Mossberg 500 - 12 gauge.]]&lt;br /&gt;
[[Image:HFMossberg500-1.jpg|thumb|none|601px|Angel loads up his Mossberg 500.]]&lt;br /&gt;
[[Image:HFMossberg500-2.jpg|thumb|none|601px|Angel pumps his Mossberg 500.]]&lt;br /&gt;
[[Image:HFMossberg500-3.jpg|thumb|none|601px|Angel fires his Mossberg 500. Note muzzle choke for tighter shot patterns.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1300 Defender==&lt;br /&gt;
Nicholas Angel's ([[Simon Pegg]]) partner, Danny Butterman ([[Nick Frost]])  uses a [[Winchester 1300|Winchester 1300 Defender]] provided by Angel during the shootout in the town. The Model 1300 Defender in the movie is fitted with a synthetic stock, tactical flashlight on the fore-grip, and spare 12 Gauge shell holders. Doctor Robin Hatcher ([[Stuart Wilson]]) also uses a Defender which he pulls from the trunk of his car. He fires several shots at Angel when he first enters the town and holds both Angel and Danny at gunpoint before Danny blows his foot off.&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|500px|Winchester 1300 with extended tube &amp;amp; rubber butt pad - 12 gauge.]]&lt;br /&gt;
[[Image:HFWin1300-1.jpg|thumb|none|601px|Angel loads up the Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-2.jpg|thumb|none|601px|Angel pumps the Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-3BenelliM3CompactRem1100Win97BabyEagle.jpg|thumb|none|600px|Dr. Hatcher opens up his trunk to receive his Winchester 1300. Also seen in the trunk from top to bottom are a [[Benelli M3 Super 90|Benelli M3 Convertible (M3T)]], two [[Jericho 941|Jericho 941 &amp;quot;Baby Eagles&amp;quot;]], two sawed-off and customized [[Remington 1100]]s, the [[Winchester 1300|Winchester 1300 Defender]], and a [[Winchester Model 1897]].]]&lt;br /&gt;
[[Image:HFWin1300-4.jpg|thumb|none|601px|Close up of Dr. Hatcher firing his Winchester 1300 at Angel.]]&lt;br /&gt;
[[Image:HFWin1300-5.jpg|thumb|none|601px|Dr. Hatcher fires his Winchester 1300.]]&lt;br /&gt;
[[Image:HFWin1300-10.jpg|thumb|none|601px|Angel:''&amp;quot;That's what I'm talking about!&amp;quot;''Angel gives Danny a Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-6.jpg|thumb|none|601px|Danny tries to take a shot at Bernard Cooper ([[Eric Mason]]) as he sword fights with Angel.]]&lt;br /&gt;
[[Image:HFWin1300-7.jpg|thumb|none|601px|Danny shoots Reverend Shooter after he shoots Angel.]]&lt;br /&gt;
[[Image:HFWin1300-9.jpg|thumb|none|601px|Dr. Hatcher holds up Danny and Angel with his Winchester 1300.]]&lt;br /&gt;
[[Image:HFWin1300-8.jpg|thumb|none|601px|Danny tosses his Winchester 1300 to the ground, causing it to fire and blow off Hatcher's foot.]]&lt;br /&gt;
[[Image:HFWin1300-11.jpg|thumb|none|601px|Danny fires his Winchester 1300 in the Somerfield grocery store.]]&lt;br /&gt;
&lt;br /&gt;
==Stevens 520-30==&lt;br /&gt;
&lt;br /&gt;
Mary Porter uses a 28&amp;quot; barreled [[Stevens Model 520]]-30 shotgun in the pub shootout.&lt;br /&gt;
[[File:StevensModel520.jpg|thumb|none|500px|Stevens 520-30 Riot - 12 gauge]]&lt;br /&gt;
[[Image:HFMossberg500-7.jpg|thumb|none|601px|Mary Porter fires a Stevens pump shotgun in the pub.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] with a large lever loop and sawed-off barrel similar to the one used in ''[[Terminator 2: Judgement Day]]'' is used by Mr. Treacher ([[Tim Barlow]]) when Nicholas Angel ([[Simon Pegg]]) first takes on the town of Sandford. Since Winchesters aren't made anymore and are harder to find, this is likely a replica model such as a Chinese Norinco YL1887L shotgun, sawed-off &amp;quot;T2&amp;quot; style (though it seems that the stock is not sawed-off and is hidden by his coat to give the appearance of being sawed-off)&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Winchester Model 1887 with sawed-off stock and barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:HFWinchester1887-1.jpg|thumb|none|601px|Treacher racks the lever on his sawed-off 1887 shotgun. If you look closely at the shadowed area at his mid-chest, you can see the stock.]]&lt;br /&gt;
[[Image:HFWinchester1887-2.jpg|thumb|none|601px|Close up on Treacher's 1887 shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Blunderbuss Flintlock==&lt;br /&gt;
&lt;br /&gt;
At the end of the film, Tom Weaver ([[Edward Woodward]]) uses a [[Blunderbuss]] Flintlock scatter shot in an attempt to kill Sgt. Angel before Danny Butterman dives in the way.&lt;br /&gt;
[[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:HFBlunderbuss.jpg|thumb|none|601px|Weaver holds up Angel with his Blunderbuss.]]&lt;br /&gt;
[[Image:HFBlunderbuss-1.jpg|thumb|none|601px|&amp;quot;You know what you are... a bloody busy-body!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Seen in one of the boxes Danny carries to the evidence room is a [[Model 24 Stielhandgranate]].&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate.]]&lt;br /&gt;
[[Image:HF24Steilhandgrenate.jpg|thumb|none|601px|A Model 24 Stielhandgranate is seen in the box Danny carries.]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 2 hand grenade==&lt;br /&gt;
Seen in one of the boxes Angel carries to the evidence room is a [[Mk 2 hand grenade|Mk. 2 hand grenade]].&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk. 2 hand grenade.]]&lt;br /&gt;
[[Image:HFMk2Grenade.jpg|thumb|none|601px|A Mk. 2 hand grenade is seen hanging on the side of the box Angel carries.]]&lt;br /&gt;
&lt;br /&gt;
==German Contact Sea Mine==&lt;br /&gt;
The most unique item in Mr. Webley's barn is an old World War II German contact-type [[Sea Mine]], which is said to be deactivated but Tom Weaver is unlucky enough to prove otherwise when Angel kicks him into it and it blows up the entire police station, killing only him though.&lt;br /&gt;
[[Image:HFSeaMine-2.jpg|thumb|none|601px|The Sea Mine in the evidence room.]]&lt;br /&gt;
[[Image:HFSeaMine-4.jpg|thumb|none|601px|Tom is luckless enough to set off the Sea Mine. &amp;quot;Oh God, no...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Air Rifle (BSA Cadet)==&lt;br /&gt;
While on duty during the town's festival, Danny begs Angel to try out at the Rifle Range. Angel picks up an Air Rifle, most likely a B2 Deluxe Air Rifle with Monte Carlo Stock, and takes out all six man targets in about two seconds. Anyone who has ever uses one of these air rifles should know that they are a single shot weapon and that it takes at least 5 seconds to break open and cock the spring and load it. Angel must be an uber-shooter in order to accomplish such an impossible task. However, it's possible the film is simply intentionally edited to skip any reloads, as a similar style of jump-cutting is used elsewhere in the film (such as in the brief pursuit of a speeding motorist near the beginning).&lt;br /&gt;
[[Image:HFAirRifle-1.jpg|thumb|none|601px|Angel picks up the Air Rifle.]]&lt;br /&gt;
[[Image:HFAirRifle-2.jpg|thumb|none|601px|Angel breaks open the Air Rifle. The spring was likely removed to make it easier to break open, or Simon Pegg is quite strong since the spring requires quite a bit of strength to cock back fully.]]&lt;br /&gt;
[[Image:HFAirRifle-3.jpg|thumb|none|601px|Angel then hands the Air Rifle to Danny, who is in complete awe of what he has just done.]]&lt;br /&gt;
[[Image:HFAirRifle-4.jpg|thumb|none|601px|Danny accidentally pulls the trigger and shoots Dr. Hatcher, who is manning the stand (Trigger discipline, kiddos).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB (stage prop)==&lt;br /&gt;
Eve Draper ([[Lucy Punch]]) uses a stainless steel [[Beretta 92 pistol series|Beretta 92SB]] stage prop to &amp;quot;kill&amp;quot; herself when playing Juliet Capulet in the horrendous &amp;quot;[[Romeo + Juliet]]&amp;quot; play that was based off Baz Luhrmann's 1996 film of the same name.&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|none|400px|Beretta 92SB - 9mm.]]&lt;br /&gt;
[[Image:HFBeretta92SBprop.jpg|thumb|none|601px|Eve Draper commits suicide in the &amp;quot;Romeo &amp;amp; Juliet&amp;quot; play with a stage prop Beretta 92SB. Note there is no magazine or magazine well in the grip.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;br /&gt;
[[Category:Edgar Wright]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hot_Fuzz&amp;diff=669739</id>
		<title>Hot Fuzz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hot_Fuzz&amp;diff=669739"/>
		<updated>2013-03-15T20:18:26Z</updated>

		<summary type="html">&lt;p&gt;Nickona: Chanigng akimbo to dual wield as akimbo is technically incorrect and is a &amp;quot;CoDism&amp;quot; so to speak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name=Hot Fuzz&lt;br /&gt;
|picture = Hot fuzz.jpg&lt;br /&gt;
|country = [[Image:UKD.jpg|25px]] United Kingdom&lt;br /&gt;
|director = Edgar Wright&lt;br /&gt;
|date=  February 14, 2007&lt;br /&gt;
|character1= Nicholas Angel&lt;br /&gt;
|character2=Danny Butterman&lt;br /&gt;
|actor1 = [[Simon Pegg]]&lt;br /&gt;
|actor2=[[Nick Frost]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Hot Fuzz'' is a 2007 action comedy directed by [[Edgar Wright]] (''[[Shaun of the Dead]]'') that spoofs the conventions of the buddy cop genre seen in such films as the ''[[Bad Boys]]'' and ''[[Lethal Weapon]]'' series.  Sergeant Nicholas Angel ([[Simon Pegg]]) is sent from London to the small, English countryside town of Sandford because his extreme dedication to being a London constable consistently upstages his colleagues. When he arrives in Sandford, he uncovers a plot by a small cabal of residents to rid the town of anything and anyone they find disrupts the peace and harmony they strive for.   &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''[[Hot Fuzz]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
&lt;br /&gt;
A [[H&amp;amp;K USP|Heckler &amp;amp; Koch USP Compact]] is taken as evidence by Sergeant Nicholas Angel ([[Simon Pegg]]) when they search Arthur Webley's ([[David Bradley]]) armory.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|300px|none|Heckler &amp;amp; Koch USP Compact - 9mm.]]&lt;br /&gt;
[[Image:HFUSPCompact-1.jpg|thumb|none|600px|A USP Compact being bagged as evidence.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
&lt;br /&gt;
A [[H&amp;amp;K USP#Heckler &amp;amp; Koch USP Match|Heckler &amp;amp; Koch USP Match]] is used by Simon Skinner ([[Timothy Dalton]]) during the car chase.&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Match - 9mm.]]&lt;br /&gt;
[[Image:HFUSPMatch-1.jpg|thumb|none|600px|Skinner fires his Heckler &amp;amp; Koch USP Match out the window during the car chase.]]&lt;br /&gt;
[[Image:HFUSPMatch-3.jpg|thumb|none|600px|Skinner smacks a fresh magazine into his USP Match.]]&lt;br /&gt;
[[Image:HFUSPMatch-4.jpg|thumb|none|600px|Skinner holds his USP on a  hostage. &amp;quot;Stop, or the ginger-nut gets it!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 F==&lt;br /&gt;
A Two Tone (stainless frame, black slide) [[Jericho 941|Jericho 941 F]] &amp;quot;Baby Eagle&amp;quot; is used by Sergeant Nicholas Angel ([[Simon Pegg]]) in the supermarket and pub shootouts, which is dual wields with his [[Taurus PT92|Taurus PT92 AF]].&lt;br /&gt;
&lt;br /&gt;
[[File:Jericho 941 F 2tone.jpg|thumb|none|300px|Jericho 941 F (two tone early model) -  9x19mm]]&lt;br /&gt;
[[Image:HFBabyEagle-1.jpg|thumb|none|600px|Angel prepares his two tone Jericho 941 F Baby Eagle.]]&lt;br /&gt;
[[Image:HFBabyEagle-3.jpg|thumb|none|600px|Angel uses the two tone Jericho 941 F as his left hand gun.]]&lt;br /&gt;
[[Image:HFBabyEagle-4.jpg|thumb|none|600px|Angel with both his Jericho &amp;amp; PT92AFS. &amp;quot;Idea ...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
When Danny and Angel watch ''[[Point Break]]'', the infamous scene is shown when Johnny Utah ([[Keanu Reeves]]) aims his [[SIG-Sauer P226]] pistol at [[Patrick Swayze]]'s character and fires his gun empty into the air, a scene which is later replicated by Danny and his father.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:HFSIGP226-1.jpg|thumb|none|601px|Keanu Reeves is seen in ''[[Point Break]]'' with his SIG-Sauer P226.]]&lt;br /&gt;
[[Image:HFSIGP226-2.jpg|thumb|none|601px|Keanu Reeves aims his SIG P226.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
Danny Butterman ([[Nick Frost]]) uses a [[Smith &amp;amp; Wesson 5906]] as one of his sidearms, sometimes dual wielding it with a Charter Arms Snub. He is seen using it during the pub shootout and during the car chase to shoot at Simon Skinner's ([[Timothy Dalton]]) car. His father, Inspector Frank Butterman ([[Jim Broadbent]]) gets a hold of it in the final scene in the mini-village and threatens his son with it. Danny then retains the weapon while Frank runs off - unwilling to shoot his own father, Danny angrily fires the S&amp;amp;W into the air while lying on his back (spoofing a scene from ''[[Point Break]]'').&lt;br /&gt;
[[Image:S&amp;amp;W5906LateModel.jpg‎|thumb|400px|none|Smith &amp;amp; Wesson 5906 - 9mm]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-1.jpg|thumb|none|601px|Danny fires his Smith &amp;amp; Wesson out the window shouting: &amp;quot;Bang, bang, bang!&amp;quot;]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-2.jpg|thumb|none|601px|Frank Butterman holds his son hostage with a Smith &amp;amp; Wesson 5906.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-3.jpg|thumb|none|601px|Danny takes aim at his father as he runs away.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-4.jpg|thumb|none|601px|Unable to shoot his father, he mocks ''[[Point Break]]'' and empties the gun into the air.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AFS==&lt;br /&gt;
Sergeant Nicholas Angel ([[Simon Pegg]]) uses a [[Taurus PT92|Taurus PT92AFS]] as his main sidearm during his assault on the town, sometimes dual wielding it along with his [[Jericho 941]] &amp;quot;Baby Eagle&amp;quot;.&lt;br /&gt;
In one of the DVD special features Simon Pegg is shown answering questions at a Q&amp;amp;A. He mistakenly refers to the Taurus as a Beretta. He does however get the Jericho &amp;quot;Baby Eagle&amp;quot; correct.&lt;br /&gt;
[[Image:Taurus92NoRails.jpg|thumb|none|300px|Taurus PT92AFS (Stainless) with Slimline Black Factory Grips - 9x19mm]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-1.jpg|thumb|none|600px|Angel preps the Taurus PT92AFS for the final showdown.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-4.jpg|thumb|none|600px|Angel fires both his PT92AFS as he dives into the pub.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-5.jpg|thumb|none|600px|Angel with his PT92AFS at the ready.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-7.jpg|thumb|none|600px|Angel draws his PT92AFS after fighting the Trolly Boy Michael ([[Rory McCann]]).]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-8.jpg|thumb|none|600px|Angel watches Skinner and Butterman escape with his PT92AFS in hand.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-9.jpg|thumb|none|600px|Angel fires his PT92AFS whilst in high speed pursuit.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Amanda Paver ([[Lorraine Hilton]]) pulls out a pair of .380 ACP [[Walther PPK]]s from her bicycle basket and proceeds to shoot them while cycling towards Sgt. Angel&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|400px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:HFWaltherPPK-1.jpg|thumb|none|601px|Paver is never without her Walther PPKs, or her thermos.]]&lt;br /&gt;
[[Image:HFWaltherPPK-4.jpg|thumb|none|601px|Amanda firing her PPKs showing her war face.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Charter Arms Snub (Unknown)==&lt;br /&gt;
Danny is seen wielding a snub nose which looks like a Charter Arms Undercover, mainly dual wielding with his [[Smith &amp;amp; Wesson 5906]].&lt;br /&gt;
[[Image:HFCharterArmsSnub-1.jpg|thumb|none|601px|Danny dual wields his Charter Arms Undercover Snub with his [[Smith &amp;amp; Wesson 5906]] as he dives into the bar.]]&lt;br /&gt;
[[Image:Hot fuzz charter arms 1.jpg|thumb|none|600px|Nicolas and Danny fire at the Porter's while jumping through the air (production still).]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
Inspector Frank Butterman ([[Jim Broadbent]]) uses two engraved [[Colt 1851 Navy]] revolvers with gold cylinders and ivory grips when he confronts Angel and his officers in the pub. They can also be seen mounted on the wall of his office. Since Frank seems to be a bit of a Western lover, these guns seem to fit him well.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:HFColtNavy-1.jpg|thumb|none|601px|Insp. Frank Butterman with his two Colt 1851 Navies.]]&lt;br /&gt;
[[Image:HFColtNavy-2.jpg|thumb|none|601px|&amp;quot;You're not seriously gonna believe this man, are you? Are you?! He isn't even from around here!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Sheree's husband Greg Prosser ([[Trevor Nichols]]) uses the blued counterpart of her gun, the [[Smith &amp;amp; Wesson Model 10]].&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 HB (Heavy barrel) Revolver (Post 1950s Model) - .38 Special. Later incarnations of the Model 10 had a non tapered Heavy Barrel, which leads it to be commonly mistaken for a .357 revolver.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W10-1.jpg|thumb|none|601px|Greg fires his Model 10.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W10-2.jpg|thumb|none|601px|Greg and Sheree fire their revolvers. It appears Greg is double squeezing the trigger]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 64==&lt;br /&gt;
Sheree Prosser ([[Elizabeth Elvin]]) is seen wielding a [[Smith &amp;amp; Wesson Model 64]], the stainless model of the [[Smith &amp;amp; Wesson Model 10]] during the gun battle in the town square.&lt;br /&gt;
[[Image:S&amp;amp;WModel64SS.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 64 - .38 Special.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W64-2.jpg|thumb|none|601px|Sheree fires her Model 64.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W64-3.jpg|thumb|none|601px|Sheree fires her Model 64.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
A revolver is seen in Angel's hip holster, which he never draws but appears to be a [[Smith &amp;amp; Wesson Model 29|Smith &amp;amp; Wesson Model 629]].&lt;br /&gt;
[[Image:S&amp;amp;WMod6294.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 629 with 4&amp;quot; barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:HFUnknownRevolver.jpg|thumb|none|600px|A possible Smith &amp;amp; Wesson Model 629 is seen in Angel's hip holster.]]&lt;br /&gt;
&lt;br /&gt;
==NAA Mini Revolver==&lt;br /&gt;
&lt;br /&gt;
Reverend Phillip Shooter ([[Paul Freeman]]) uses a pair of [[NAA Mini Revolver|NAA Mini-Revolvers]] mounted on slides in his robes to shoot Angel ([[Simon Pegg]]), who is saved by his bullet-proof vest from being fatally wounded.&lt;br /&gt;
[[ Image:NorthAmericanMiniRevolver.jpg‎|thumb|none|400px|NAA Mini Revolver - .22 Magnum]]&lt;br /&gt;
[[Image:HF22derringer-1.jpg|thumb|none|601px|Reverend Phillip Shooter ([[Paul Freeman]]) whips out the NAA Mini-Revolvers from his sleeves. The grips appear to have been removed and the hollowed out frame used to pivot the gun for a quick grip.]]&lt;br /&gt;
[[Image:HF22derringer-2.jpg|thumb|none|601px|Reverend Shooter aims his NAA Mini-Revolvers.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Early on in the film Sergeant Nicholas Angel ([[Simon Pegg]]) fires a round from his [[Heckler &amp;amp; Koch G36# Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] fitted with a standard G36 carry handle, laser pointer and tactical flashlight during an CO-19 operation.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C 5.56mm]]&lt;br /&gt;
[[Image:HFG36C-1.jpg|thumb|none|601px|Angel checks the stairs with his G36C at the ready.]]&lt;br /&gt;
[[Image:HFG36C-2.jpg|thumb|none|601px|Angel takes out the &amp;quot;Crack-head with the Kalashnikov&amp;quot; with his G36C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
During the opening scene Sergeant Nicholas Angel ([[Simon Pegg]]) fires his G36C into &amp;quot;''a crack-head with a [[AK-47|Kalashnikov]]''&amp;quot; ([[Garth Jennings]]). The type of AK-47 the crack-head was armed with appears to be a Chinese-made, folding stock [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle.&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|400px|Norinco Type 56-1 (under-folding stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:HFNorincoType56-1.jpg|thumb|none|601px|The crack-head armed with a Norinco Type 56-1 before Angel bursts in.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Berthier Mle.1892 Carbine==&lt;br /&gt;
A French-made [[Berthier Rifles|Berthier Mle.1892]] bolt-action artillery carbine can be seen in the evidence room sharing the window sill with an M1 Thompson.&lt;br /&gt;
[[Image:Berthier1916.jpg|thumb|none|400px|Berthier Mle.1916 - replacement for the M1892 with an extended  magazine.]]&lt;br /&gt;
[[Image:HFM1Thompson.jpg|thumb|none|601px|A Berthier rifle can be seen with the M1 Thompson on the window sill of the evidence room.]]&lt;br /&gt;
&lt;br /&gt;
==L1A1 SLR==&lt;br /&gt;
When Sergeant Nicholas Angel ([[Simon Pegg]]) takes on the town, he brings the British variant of the [[FN FAL]], the [[L1A1 SLR]]. This is an early model L1A1 with wooden furniture and the original cylindrical wood carry handle.&lt;br /&gt;
[[File:Original L1A1 SLR.jpg|thumb|none|400px|L1A1 SLR, early model with wood furniture and cylindrical carry handle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HFL1A1SLR-3.jpg|thumb|none|601px|Angel chambers his L1A1 SLR as he prepares to assault the town.]]&lt;br /&gt;
[[Image:HFL1A1SLR-2.jpg|thumb|none|601px|Angel ready for action.]]&lt;br /&gt;
[[Image:HFL1A1SLR-4.jpg|thumb|none|601px|Angel walks down the street with his L1A1 SLR.]]&lt;br /&gt;
[[Image:HFL1A1SLR-5.jpg|thumb|none|601px|Angel fires his L1A1 SLR at Mr. Treacher, shooting out a truck tire and dumping beer kegs on him.]]&lt;br /&gt;
[[Image:HFL1A1SLR-6.jpg|thumb|none|601px|Angel takes cover as Amanda Paver fires at him.]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No.1 Mk III* SMLE==&lt;br /&gt;
Sgt. Tony Fisher ([[Kevin Eldon]]) uses a [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.1 Mk III*]] bolt-action rifle during the Somerfield supermarket shootout. A number of No.1 Mk III* rifles (along with a couple of Lee-Enfield No.4 rifles) were also found in Arthur Webley's ([[David Bradley]]) barn earlier in the film.&lt;br /&gt;
It is interesting to note that in the director commentary, this rifle is referred to as an M1 Garand by the director.&lt;br /&gt;
&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk III* - .303 British]]&lt;br /&gt;
[[Image:LeeEnfield4Rifle.jpg|thumb|none|500px|Lee-Enfield No.4 Mk.I - .303 British]]&lt;br /&gt;
[[Image:HFSeaMine-1.jpg|thumb|none|601px|An SMLE rifle can be seen behind the Sea Mine in Mr. Webley's barn (the rifle is resting up against a Leyland farm tractor).]]&lt;br /&gt;
[[Image:HFSMLE-2.jpg|thumb|none|601px|Fisher chambers his SMLE in preparation for the battle at the supermarket.]]&lt;br /&gt;
[[Image:HFSMLE-4.jpg|thumb|none|601px|Fisher fires his SMLE in the supermarket.]]&lt;br /&gt;
[[Image:HFSMLE-6.jpg|thumb|none|601px|Another good view of Fisher's SMLE.]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
Annette Roper ([[Patricia Franklin]]) tries to snipe Angel with an [[M14 Rifle]] fitted with a scope. Luckily for him, she misses every time and is forced to stop when her rule of 1 school student in the shop at a time is broken as Angel herds the children through the door.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 Rifle - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HFM14-1.jpg|thumb|none|601px|Annette Roper fires her M14 at Angel (completely ignoring the scope).]]&lt;br /&gt;
[[Image:HFM14-2.jpg|thumb|none|601px|The Shop Owner fires her M14 at Angel.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Martini-Henry Rifle==&lt;br /&gt;
Several [[Martini-Henry Rifle Series|Martini-Henry]] rifles are seen on the racks in Mr. Webley's barn.&lt;br /&gt;
[[Image:Martini-HenryMarkIII(1881-1888).jpg|thumb|none|400px|Martini-Henry Mk. III - .577-.450 caliber.]]&lt;br /&gt;
[[Image:HFMartiniHenry-1.jpg|thumb|none|601px|Several Martini-Henry rifles are seen on the racks.]]&lt;br /&gt;
[[Image:HFMartiniHenry-2.jpg|thumb|none|601px|Several Martini-Henry rifles are seen on the racks.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k==&lt;br /&gt;
Several [[Karabiner 98k|Mauser Kar98k]] rifles were seen among the firearms in Mr. Webley's barn.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:HFMartiniHenry-2.jpg|thumb|none|601px|A Mauser Kar98k rifle can be seen among the Martini-Henry rifles in this picture.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block==&lt;br /&gt;
Several [[Remington Rolling Block]] rifles are seen in Mr. Webley's barn.&lt;br /&gt;
[[Image:Remingtonrollingblock.jpg|thumb|none|400px|Remington Rolling Block Militarized - .45 caliber.]]&lt;br /&gt;
[[Image:HFRemingtonRollingBlock-2.jpg|thumb|none|601px|Several Remington Rolling Blocks are seen in the evidence room when Angel arms up. The gun to the right looks like a [[Karabiner 98k]] rifle with an after-market stock.]]&lt;br /&gt;
&lt;br /&gt;
==Snaphaunce Musket==&lt;br /&gt;
A mid-to-late nineteenth century era North African 'Altit' or 'Kabyle' type snaphaunce musket (missing its trigger) is seen in Mr. Webley's barn.&lt;br /&gt;
[[Image:HFWheellockgun.jpg|thumb|none|601px|Mr Webley's collection includes this African musket.]]&lt;br /&gt;
&lt;br /&gt;
==Spencer 1860 Carbine==&lt;br /&gt;
A [[Spencer 1860 Carbine]] is seen in Mr. Webley's barn.&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .44 RF.]]&lt;br /&gt;
[[Image:HFSpencer1860.jpg|thumb|none|601px|A Spencer 1860 Carbine is seen on the wall behind Angel.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
An [[Thompson|M1 Thompson]] is seen in the evidence room.&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|none|400px|M1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:HFM1Thompson.jpg|thumb|none|601px|An M1 Thompson is seen in the window, rested with a Berthier rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr-Solothurn S1-100/MP34 submachine gun==&lt;br /&gt;
Joyce Cooper ([[Billie Whitelaw]]) uses a World War II-vintage Austrian [[Steyr-Solothurn S1-100]] (or better known as the &amp;quot;MP34&amp;quot; in WWII German service) submachine gun when Nicholas Angel ([[Simon Pegg]]) starts to take on Sandford. PC Doris Thatcher ([[Olivia Colman]]) uses the same S1-100/MP34 for the rest of the film.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|400px|Steyr-Solothurn S1-100/MP34 submachine gun - 9mm.]]&lt;br /&gt;
[[Image:HFLanchester-2.jpg|thumb|none|601px|Joyce fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
[[Image:HFLanchester-4.jpg|thumb|none|601px|Joyce fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
[[Image:HFLanchester-5.jpg|thumb|none|601px|Doris Thatcher prepares the Steyr-Solothurn S1-100 for battle.]]&lt;br /&gt;
[[Image:HFLanchester-7.jpg|thumb|none|601px|Doris fires the Steyr-Solothurn S1-100 in the grocery store.]]&lt;br /&gt;
[[Image:HFLanchester-8.jpg|thumb|none|601px|Another view as Doris fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Squires-Bingham Model 30==&lt;br /&gt;
DC Andy Cartwright ([[Rafe Spall]]) uses a Squires-Bingham Model 30R, the original name for the [[Armscor M30R6]], to aid Angel and his fellow officers during the assault on the Somerfield grocery store. Andy's shotgun is not a Mossberg 500, as previously stated, as it has a cross bolt safety, is marked Squires Bingham, and lacks a magazine extension.&lt;br /&gt;
[[Image:shotgunr6.jpg‎|thumb|none|500px|Armscor M30R6 - 12 gauge.]]&lt;br /&gt;
[[Image:HFMossberg500-8.jpg|thumb|none|601px|Andy Cartwright pumps his shotgun. Note the cross bolt safety.]]&lt;br /&gt;
[[Image:HFMossberg500-9.jpg|thumb|none|601px|The barrel reads &amp;quot;Squires Bingham&amp;quot;, a firearms manufacturer in the Philippines. Link http://www.armscor.com.ph/article1.htm ]]&lt;br /&gt;
[[Image:HFMossberg500-10.jpg|thumb|none|601px|Andy Cartwright fires his shotgun in the Somerfield grocery store.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Exposed Hammers Shotgun ==&lt;br /&gt;
&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Double Barreled Exposed Hammers Shotguns]] is seen in the hands an old lady who fires it at Angel when he first enters the town, and is subsequently drop-kicked in the face before she can reload. DS Andy Wainright ([[Paddy Considine]]) is also seen using this shotgun during the shootout in the Somerfield grocery store.&lt;br /&gt;
[[Image:Stevens12GaugeShotgun.jpg‎|thumb|none|500px|J. Stevens and Company 1878 - 12 gauge.]]&lt;br /&gt;
[[Image:HFHammershotgun-1.jpg|thumb|none|601px|Close up on the muzzle of the shotgun after the old lady fires both barrels at Angel. Tough lady.]]&lt;br /&gt;
[[Image:HFhammershotgun-2.jpg|thumb|none|601px|The old lady pops the shells out of the shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-3.jpg|thumb|none|601px|The old lady loads her shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-4.jpg|thumb|none|601px|Andy Wainright loads up the shotgun, which is loaded with either dummy rounds or spent shells based on the fired primers. Like the old lady's gun, these are loaded with &amp;quot;Hull&amp;quot; rounds.]]&lt;br /&gt;
[[Image:HFhammershotgun-5.jpg|thumb|none|601px|Andy Wainright closes his shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-6.jpg|thumb|none|601px|Andy Wainright fires his shotgun in the Somerfield grocery store.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Hammerless Shotgun==&lt;br /&gt;
Arthur Webley ([[David Bradley]]) is seen armed with a hammerless [[12 Gauge Double Barreled Shotgun]] when Angel and Danny come to inspect his house. Roy Porter ([[Peter Wight]]) is also seen using one during the shootout in the pub.&lt;br /&gt;
[[Image:StevesSBS1960s.jpg|thumb|none|400px|Stevens '60s era hammerless shotgun - 12 gauge.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-1.jpg|thumb|none|601px|Mr. Webley with his shotgun.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-2.jpg|thumb|none|601px|Another shot of the same scene.&amp;quot; Do you have a license for that firearm?&amp;quot; &amp;quot;mumble mumble&amp;quot; Mumble Mumble&amp;quot; (He does for that one&amp;quot;) &amp;quot;Wait...That one?...&amp;quot;]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-4.jpg|thumb|none|601px|Roy Porter fires his shotgun in the pub.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-5.jpg|thumb|none|601px|Roy pops the shells out of his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Sergeant Nicholas Angel ([[Simon Pegg]]) uses a [[Mossberg 500]] shotgun with a muzzle choke and 18&amp;quot; barrel when he assaults the town. &lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|400px|Mossberg 500 - 12 gauge.]]&lt;br /&gt;
[[Image:HFMossberg500-1.jpg|thumb|none|601px|Angel loads up his Mossberg 500.]]&lt;br /&gt;
[[Image:HFMossberg500-2.jpg|thumb|none|601px|Angel pumps his Mossberg 500.]]&lt;br /&gt;
[[Image:HFMossberg500-3.jpg|thumb|none|601px|Angel fires his Mossberg 500. Note muzzle choke for tighter shot patterns.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1300 Defender==&lt;br /&gt;
Nicholas Angel's ([[Simon Pegg]]) partner, Danny Butterman ([[Nick Frost]])  uses a [[Winchester 1300|Winchester 1300 Defender]] provided by Angel during the shootout in the town. The Model 1300 Defender in the movie is fitted with a synthetic stock, tactical flashlight on the fore-grip, and spare 12 Gauge shell holders. Doctor Robin Hatcher ([[Stuart Wilson]]) also uses a Defender which he pulls from the trunk of his car. He fires several shots at Angel when he first enters the town and holds both Angel and Danny at gunpoint before Danny blows his foot off.&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|500px|Winchester 1300 with extended tube &amp;amp; rubber butt pad - 12 gauge.]]&lt;br /&gt;
[[Image:HFWin1300-1.jpg|thumb|none|601px|Angel loads up the Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-2.jpg|thumb|none|601px|Angel pumps the Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-3BenelliM3CompactRem1100Win97BabyEagle.jpg|thumb|none|600px|Dr. Hatcher opens up his trunk to receive his Winchester 1300. Also seen in the trunk from top to bottom are a [[Benelli M3 Super 90|Benelli M3 Convertible (M3T)]], two [[Jericho 941|Jericho 941 &amp;quot;Baby Eagles&amp;quot;]], two sawed-off and customized [[Remington 1100]]s, the [[Winchester 1300|Winchester 1300 Defender]], and a [[Winchester Model 1897]].]]&lt;br /&gt;
[[Image:HFWin1300-4.jpg|thumb|none|601px|Close up of Dr. Hatcher firing his Winchester 1300 at Angel.]]&lt;br /&gt;
[[Image:HFWin1300-5.jpg|thumb|none|601px|Dr. Hatcher fires his Winchester 1300.]]&lt;br /&gt;
[[Image:HFWin1300-10.jpg|thumb|none|601px|Angel:''&amp;quot;That's what I'm talking about!&amp;quot;''Angel gives Danny a Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-6.jpg|thumb|none|601px|Danny tries to take a shot at Bernard Cooper ([[Eric Mason]]) as he sword fights with Angel.]]&lt;br /&gt;
[[Image:HFWin1300-7.jpg|thumb|none|601px|Danny shoots Reverend Shooter after he shoots Angel.]]&lt;br /&gt;
[[Image:HFWin1300-9.jpg|thumb|none|601px|Dr. Hatcher holds up Danny and Angel with his Winchester 1300.]]&lt;br /&gt;
[[Image:HFWin1300-8.jpg|thumb|none|601px|Danny tosses his Winchester 1300 to the ground, causing it to fire and blow off Hatcher's foot.]]&lt;br /&gt;
[[Image:HFWin1300-11.jpg|thumb|none|601px|Danny fires his Winchester 1300 in the Somerfield grocery store.]]&lt;br /&gt;
&lt;br /&gt;
==Stevens 520-30==&lt;br /&gt;
&lt;br /&gt;
Mary Porter uses a 28&amp;quot; barreled [[Stevens Model 520]]-30 shotgun in the pub shootout.&lt;br /&gt;
[[File:StevensModel520.jpg|thumb|none|500px|Stevens 520-30 Riot - 12 gauge]]&lt;br /&gt;
[[Image:HFMossberg500-7.jpg|thumb|none|601px|Mary Porter fires a Stevens pump shotgun in the pub.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] with a large lever loop and sawed-off barrel similar to the one used in ''[[Terminator 2: Judgement Day]]'' is used by Mr. Treacher ([[Tim Barlow]]) when Nicholas Angel ([[Simon Pegg]]) first takes on the town of Sandford. Since Winchesters aren't made anymore and are harder to find, this is likely a replica model such as a Chinese Norinco YL1887L shotgun, sawed-off &amp;quot;T2&amp;quot; style (though it seems that the stock is not sawed-off and is hidden by his coat to give the appearance of being sawed-off)&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Winchester Model 1887 with sawed-off stock and barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:HFWinchester1887-1.jpg|thumb|none|601px|Treacher racks the lever on his sawed-off 1887 shotgun. If you look closely at the shadowed area at his mid-chest, you can see the stock.]]&lt;br /&gt;
[[Image:HFWinchester1887-2.jpg|thumb|none|601px|Close up on Treacher's 1887 shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Blunderbuss Flintlock==&lt;br /&gt;
&lt;br /&gt;
At the end of the film, Tom Weaver ([[Edward Woodward]]) uses a [[Blunderbuss]] Flintlock scatter shot in an attempt to kill Sgt. Angel before Danny Butterman dives in the way.&lt;br /&gt;
[[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:HFBlunderbuss.jpg|thumb|none|601px|Weaver holds up Angel with his Blunderbuss.]]&lt;br /&gt;
[[Image:HFBlunderbuss-1.jpg|thumb|none|601px|&amp;quot;You know what you are... a bloody busy-body!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Seen in one of the boxes Danny carries to the evidence room is a [[Model 24 Stielhandgranate]].&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate.]]&lt;br /&gt;
[[Image:HF24Steilhandgrenate.jpg|thumb|none|601px|A Model 24 Stielhandgranate is seen in the box Danny carries.]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 2 hand grenade==&lt;br /&gt;
Seen in one of the boxes Angel carries to the evidence room is a [[Mk 2 hand grenade|Mk. 2 hand grenade]].&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk. 2 hand grenade.]]&lt;br /&gt;
[[Image:HFMk2Grenade.jpg|thumb|none|601px|A Mk. 2 hand grenade is seen hanging on the side of the box Angel carries.]]&lt;br /&gt;
&lt;br /&gt;
==German Contact Sea Mine==&lt;br /&gt;
The most unique item in Mr. Webley's barn is an old World War II German contact-type [[Sea Mine]], which is said to be deactivated but Tom Weaver is unlucky enough to prove otherwise when Angel kicks him into it and it blows up the entire police station, killing only him though.&lt;br /&gt;
[[Image:HFSeaMine-2.jpg|thumb|none|601px|The Sea Mine in the evidence room.]]&lt;br /&gt;
[[Image:HFSeaMine-4.jpg|thumb|none|601px|Tom is luckless enough to set off the Sea Mine. &amp;quot;Oh God, no...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Air Rifle (BSA Cadet)==&lt;br /&gt;
While on duty during the town's festival, Danny begs Angel to try out at the Rifle Range. Angel picks up an Air Rifle, most likely a B2 Deluxe Air Rifle with Monte Carlo Stock, and takes out all six man targets in about two seconds. Anyone who has ever uses one of these air rifles should know that they are a single shot weapon and that it takes at least 5 seconds to break open and cock the spring and load it. Angel must be an uber-shooter in order to accomplish such an impossible task. However, it's possible the film is simply intentionally edited to skip any reloads, as a similar style of jump-cutting is used elsewhere in the film (such as in the brief pursuit of a speeding motorist near the beginning).&lt;br /&gt;
[[Image:HFAirRifle-1.jpg|thumb|none|601px|Angel picks up the Air Rifle.]]&lt;br /&gt;
[[Image:HFAirRifle-2.jpg|thumb|none|601px|Angel breaks open the Air Rifle. The spring was likely removed to make it easier to break open, or Simon Pegg is quite strong since the spring requires quite a bit of strength to cock back fully.]]&lt;br /&gt;
[[Image:HFAirRifle-3.jpg|thumb|none|601px|Angel then hands the Air Rifle to Danny, who is in complete awe of what he has just done.]]&lt;br /&gt;
[[Image:HFAirRifle-4.jpg|thumb|none|601px|Danny accidentally pulls the trigger and shoots Dr. Hatcher, who is manning the stand (Trigger discipline, kiddos).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB (stage prop)==&lt;br /&gt;
Eve Draper ([[Lucy Punch]]) uses a stainless steel [[Beretta 92 pistol series|Beretta 92SB]] stage prop to &amp;quot;kill&amp;quot; herself when playing Juliet Capulet in the horrendous &amp;quot;[[Romeo + Juliet]]&amp;quot; play that was based off Baz Luhrmann's 1996 film of the same name.&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|none|400px|Beretta 92SB - 9mm.]]&lt;br /&gt;
[[Image:HFBeretta92SBprop.jpg|thumb|none|601px|Eve Draper commits suicide in the &amp;quot;Romeo &amp;amp; Juliet&amp;quot; play with a stage prop Beretta 92SB. Note there is no magazine or magazine well in the grip.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;br /&gt;
[[Category:Edgar Wright]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Zombieland&amp;diff=597939</id>
		<title>Zombieland</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Zombieland&amp;diff=597939"/>
		<updated>2012-08-05T12:30:25Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Nickel M1911A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ZombielandNewPoster.jpg|thumb|right|300px|Zombieland (2009) New Domestic Release Poster&amp;lt;BR&amp;gt; ''Note: The Photoshop artists who made this poster apparently didn't realize what a Winchester 1892 Mare's leg was, so they erroneously made Tallahassee's lever action gun into a double barreled shotgun. It has the lever near the grip, but morphs into a double barreled side by side shotgun near the top.'']] &lt;br /&gt;
'''Zombieland''' is a horror/comedy about four survivors of a Zombie Apocalypse who are traveling west, looking for a place where there are no Zombies. The two girls [[Emma Stone|Wichita]], and [[Abigail Breslin|Little Rock]] are sisters and are going to the amusement park, Pacific Playland, which they believe is zombie free. [[Jesse Eisenberg|Columbus]] and [[Woody Harrelson|Tallahassee]] are not so sure. In the film, survivors usually don't share their real names for fear of getting too attached, so people are known by the city they are from. On the poster, the characters of Wichita and Little Rock are carrying a chainsaw and a shovel, items carried in the film by Tallahassee before he met the girls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The Following guns appeared in the film '''Zombieland''':''__TOC__&amp;lt;br clear=all&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
A [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90 Shotgun]] is used by Tallahassee ([[Woody Harrelson]]).&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:ZL-Gunbag.jpg|thumb|none|600px|The Benelli M4 is first seen in the gun bag in the backseat of the Yellow H2 Hummer. Noticeable is the Mossberg shotgun that Wichita ([[Emma Stone]]) uses for the bulk of the movie.]]&lt;br /&gt;
[[Image:ZL-BenelliTruck.jpg|thumb|none|600px|'''&amp;quot;Thank God for rednecks!&amp;quot;''' Tallahassee ([[Woody Harrelson]]) grins as he inspects the Benelli M4 Super 90 Tactical Shotgun.]]&lt;br /&gt;
[[Image:ZL-Benelli.jpg‎|thumb|none|600px|Tallahassee walks down the road to check out his previously stolen but now abandoned Cadillac Escalade, armed with his Benelli M4 Super 90 Tactical Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Mariner Cruiser==&lt;br /&gt;
Armed with twin pistol-gripped [[Mossberg 500|Mossberg 500 Mariner]] shotguns, Tallahassee ([[Woody Harrelson]]) distracts the hoard of zombies in Pacific Playland while Columbus ([[Jesse Eisenberg]]) attempts to save Little Rock ([[Abigail Breslin]]) and Wichita ([[Emma Stone]]).&lt;br /&gt;
[[File:MossbergMarGrip.jpg|thumb|none|500px|Mossberg 500 Mariner Cruiser - 12 gauge.]]&lt;br /&gt;
[[Image:ZL-MossbergMariner01.jpg|thumb|none|600px|Tallahassee loads up his two Mossberg 590 Mariners.]]&lt;br /&gt;
[[Image:ZL-TwinMossbergs.jpg|thumb|none|600px|Tallahassee prepares to sound the air horn to get the zombie horde's attention in the final battle at Pacific Playland.]]&lt;br /&gt;
[[Image:ZL-FiringMossbergShot2.jpg|thumb|none|600px|Tallahassee fires at the zombies as he prepares to ride a roller-coaster while killing them simultaneously.]]&lt;br /&gt;
[[Image:ZL-FiringMossbergPistolgrip.jpg|thumb|none|600px|Tallahassee takes aim at another zombie with his Mossberg 590 Mariner.]]&lt;br /&gt;
&lt;br /&gt;
==Maverick Model 88==&lt;br /&gt;
Wichita ([[Emma Stone]]) carries a [[Mossberg_500_series_shotgun#Maverick_Model_88|Maverick Model 88]] with rear pistol grip, forward pistol-grip and side-saddle shell holder. It can be identified as the cheaper Maverick 88 model as opposed to a Model 500 by its lack of a top mounted safety. In usual movie fashion, she fires more shots than the magazine tube of the gun can hold. &lt;br /&gt;
[[File:Play 110.jpg‎|thumb|none|450px|Mossberg Maverick Model 88 - 12 Gauge with pistol grip]] &lt;br /&gt;
[[Image:ZL-MossbergShotgunEmma.jpg‎|thumb|none|600px|Wichita ([[Emma Stone]]) checks the power supply room of &amp;quot;Pacific Playland&amp;quot; with her Maverick Model 88 shotgun]]&lt;br /&gt;
[[Image:ZL-Mossberg.jpg‎|thumb|none|600px|When the zombies overrun &amp;quot;Pacific Playland&amp;quot;, Little Rock ([[Abigail Breslin]]) and Wichita ([[Emma Stone]]) runs towards the Vertical Drop ride to escape. Wichita fires her Maverick Model 88 shotgun. Her shotgun has a rear pistol grip and a forward tactical pistol grip and shell holder.]]&lt;br /&gt;
[[Image:ZombielandMossy500.jpg|thumb|none|600px|Wichita ([[Emma Stone]]) with her custom Maverick Model 88. In this shot the lack of top mounted safety can be seen.]]&lt;br /&gt;
&lt;br /&gt;
==IGA Coach 12 gauge shotgun==&lt;br /&gt;
Despite having a choice of more suitable weapons, Columbus ([[Jesse Eisenberg]]) insists on using and keeping an [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|IGA Coach double barreled shotgun]], despite it's very slow reloading time compared to the submachine guns and pump shotguns carried by his friends.&lt;br /&gt;
&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg‎|thumb|none|500px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:ZL-Shotgun.jpg‎|thumb|none|600px|Columbus ([[Jesse Eisenberg]]) carries an IGA Coach double barreled shotgun when he is forced to evade zombies in the amusement park by ducking into a Haunted Horror maze.]]&lt;br /&gt;
[[Image:Zombieland 01.JPG|thumb|none|600px|Columbus ([[Jesse Eisenberg]]) with his double barreled shotgun, Tallahassee has his Mare's leg in a holster.]]&lt;br /&gt;
[[Image:ZL-ShotgunMontage.jpg‎|thumb|none|600px|'''LEFT:''' Columbus ([[Jesse Eisenberg]]) prepares to kill the zombie that came out of the Indian Reservation gift shop with his IGA Coach Gun as per following of Rule #2 (The Double Tap).  '''RIGHT:''' Columbus ([[Jesse Eisenberg]]) holds his IGA Coach Gun while both him and Tallahassee ([[Woody Harrelson]]) look on at the three obese zombies that they just killed in the supermarket.]]&lt;br /&gt;
[[Image:ZL-ProdStill02.jpg‎|thumb|none|600px|Columbus ([[Jesse Eisenberg]]) struggles to get into a car with his double barreled shotgun and thus proves the wisdom of Rule #1: Cardio (always be in shape when running to avoid zombies).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
Tallahassee ([[Woody Harrelson]]) uses a [[Heckler &amp;amp; Koch MP7A1|Heckler &amp;amp; Koch MP7A1]] against the zombie hordes several times in the film. Another H&amp;amp;K MP7A1 is seen at the beginning of the film lying discarded (since the Secret Service agents have now become zombies) on the ground next to the President's limo as the chaos unfolds in Washington D.C.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
[[Image:ZL-TwoGunsOnGRound2.jpg|thumb|none|600px|An H&amp;amp;K MP7A1 lies discarded on the ground alongside a Beretta 92FS, assumed to be the weapons of the now-zombified Secret Service agents.]]&lt;br /&gt;
[[Image:ZL-MP7.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) celebrates finding a Yellow H2 Hummer and bags of guns by firing his new H&amp;amp;K MP7 with extended magazine into the air. Not the best idea, considering that 4.6x30mm isn't exactly the most common ammunition available.]]&lt;br /&gt;
[[Image:ZL-MP7 02.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) fires an H&amp;amp;K MP7A1 from his Denali at the amusement park taking out dozens of zombies.]]&lt;br /&gt;
[[Image:ZL-MP7Fireball.jpg|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) fires an H&amp;amp;K MP7A1 at the amusement park creating a huge fireball.]]&lt;br /&gt;
Note: In the above screenshot, if you look carefully you can see horizontal 'lines' in the frame. This is because the movie was filmed using Digital video, not actual film. The production used the '''''Panavision Genesis digital camera''''' (a high definition video camera) and then transferred to film later. These 'shock-wave lines' occur when an explosion or shock-wave happens near the camera, creating flaws in the image. This problem occurs with ALL video technology currently. It is not a problem with actual FILM cameras because they use actual film and mechanical gates which are not affected by the shock-waves of gun fire.&lt;br /&gt;
&lt;br /&gt;
==Winchester 1892 &amp;quot;Mare's Leg&amp;quot;==&lt;br /&gt;
In his endless quest to find a Hostess Twinkie and kill Zombies, Tallahassee ([[Woody Harrelson]]) carries a 6 shot [[Winchester Model 1892#&amp;quot;Mare's Leg&amp;quot;|Winchester 1892 &amp;quot;Mare's Leg&amp;quot;]] with a standard lever, not the enlarged loop of other famous versions of the gun '' (such as the one from [[Wanted: Dead or Alive ]])'' - .44-40.&lt;br /&gt;
[[Image:Model1892MaresLeg.jpg‎ |thumb|none|500px|&amp;quot;Mare's Leg&amp;quot; with standard lever loop and rounded barrel - .44-40. This is the configuration seen in the movie however this Mare's leg has a case hardened receiver and the one in the film has a blued steel receiver. As well it appears the one in the film has a front sight.]]&lt;br /&gt;
[[Image:ZL-MarelegWichita.jpg|thumb|none|600px|An early scene where Tallahassee ([[Woody Harrelson]]) is held at gunpoint by Little Rock ([[Abigail Breslin]]) with his own Mares' Leg.]]&lt;br /&gt;
[[Image:ZL-Mareleg02.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) enters &amp;quot;B.M&amp;quot;'s mansion with his Winchester 1892 &amp;quot;Mare's Leg&amp;quot;.]]&lt;br /&gt;
[[Image:ZL-Mareleg01.jpg‎|thumb|none|600px|A montage of Tallahassee ([[Woody Harrelson]]) and his Winchester 1892 &amp;quot;Mare's Leg&amp;quot; as he waits for a Zombie to attack at an Indian Reservation gift shop.]]&lt;br /&gt;
[[Image:ZL.JPG|600px|thumb|none|Tallahassee with his gun.]] &lt;br /&gt;
[[Image:ZL2.JPG|600px|thumb|none|Tallahassee gives Columbus the thumbs-up to get into his Cadillac when they first meet up in the film on the abandoned highway.]]&lt;br /&gt;
[[Image:ZL4.JPG|600px|thumb|none|Tallahassee: '''&amp;quot;What do you think? Zombie Kill of the Week?&amp;quot;''']]&lt;br /&gt;
&lt;br /&gt;
==Nickel M1911A1==&lt;br /&gt;
Tallahassee ([[Woody Harrelson]]) fires dual wield with two pistols in the shootout at the amusement park. The one in his right hand is a nickel plated [[M1911 pistol series#M1911A1|M1911A1 - 45 ACP]]. Actually in closeups, Tallahassee is holding an MGC replica M1911A1 in bright nickel. Continuity is broken with his handguns many times in the stuff animal booth battle sequence.  &lt;br /&gt;
[[File:MGCSilverM1911A1.jpg|thumb|350px|none|Model Gun Corp Nickel M1911A1 Replica]]&lt;br /&gt;
[[Image:ZL-NickelM1911.jpg|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) holds his two handguns ready, with the Nickel M1911A1 in his right hand clearly visible - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
During the battle Tallahassee ([[Woody Harrelson]]) has a Nickel M1911A1 in his right hand and a Nickel SIG-Sauer P226 in his left hand, but by the end of the battle, (in a continuity break) he has two M1911A1 pistols.  &lt;br /&gt;
[[Image:ZL-Continuity 2M1911s.jpg|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) relaxes after the battle with his two (2) M1911A1 pistols (where previously he had one).]]&lt;br /&gt;
[[Image:ZL-Continuity 2M1911s 02.jpg|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) kisses one of the pistols to celebrate his victory.]]&lt;br /&gt;
[[Image:ZL-Mags2.jpg|thumb|none|600px|Note that the mags are all single stack M1911 Magazines.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Nickel)==&lt;br /&gt;
Tallahassee ([[Woody Harrelson]]) holds a Satin Nickel [[SIG-Sauer P226]] Pistol in his left hand. Which causes confusion is that during the fight, this gun switches to an ISS Non-Gun Silver &amp;quot;Flashpaper&amp;quot; Pistol (which is shorter than the full sized P226) which made viewers believe it was a P228.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226Nickel.jpg|thumb|none|300px|A nickel SIG-Sauer P226 pistol chambered in 9x19mm.]]&lt;br /&gt;
[[Image:ZL-TwinSilverGuns06.jpg|thumb|none|600px|As Tallahassee ([[Woody Harrelson]]) prepares to dump his magazines, it is clear that the pistol in his left hand is a SIG-Sauer P226 in Satin Nickel - 9mm]]&lt;br /&gt;
[[Image:ZL-TwinGuns01.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) gets ready to slam down his pistols to reload them during his apocalyptic battle with the zombies at the Amusement Park.]]&lt;br /&gt;
[[Image:ZL-Mags.jpg|thumb|none|600px|He has preset the magazines on the shelf so that he can slam down the pistols, note the high caps in foreground and the single stack magazines in the background.]]&lt;br /&gt;
&lt;br /&gt;
==Glock Non Gun==&lt;br /&gt;
During Columbus's explanation of '''Rule #2, &amp;quot;The Double Tap&amp;quot;''', a [[Glock|Glock 17 Non Gun]] pistol (also referred to sometimes as a 'flashpaper gun') is used by an Asian businesswoman to shoot a zombie on a chaotic Atlanta street. The actress is using a &amp;quot;flashpaper&amp;quot; Non Gun, due to the close proximity of the stunt-person. It is also the first Non Gun to appear in the film (the later Non-guns being Tallahassee's pistols that he uses in the final battle at the theme park)&lt;br /&gt;
&lt;br /&gt;
[[Image:Glocknon-gun.jpg|300px|thumb|none|Glock Non gun]]&lt;br /&gt;
[[Image:Zlglock.jpg|thumb|none|600px|The businesswoman shoots a zombified police officer on a chaotic Atlanta street with a Glock &amp;quot;non gun&amp;quot;.]]&lt;br /&gt;
[[Image:ZL-Glock 01.jpg|thumb|none|600px|The businesswoman with her Glock &amp;quot;non gun&amp;quot; as she checks to see if the zombie she shot is truly dead...]]&lt;br /&gt;
[[Image:ZL-Glock 02.jpg|thumb|none|600px|...only to be overwhelmed seconds later by a crowd of zombies for not following Rule #2.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 and SIG-Sauer Non Guns==&lt;br /&gt;
When firing in close proximity to the actors portraying zombies, it is obvious that Tallahassee is using [[Non Guns]] (also known as &amp;quot;flashpaper&amp;quot; guns) for safety reasons. He uses an M1911 Non gun and a SIG Non gun to fire at the rampaging zombies during the final battle at Pacific Playland.&lt;br /&gt;
&lt;br /&gt;
[[Image:1911nongunsilver.jpg|300px|thumb|none|M1911 Non Gun with a silver finish]]&lt;br /&gt;
[[Image:SIGnon-gun.jpg|300px|thumb|none|SIG-Sauer Non Gun]]&lt;br /&gt;
[[Image:ZL-SIGP226.jpg|thumb|none|600px|Tallahassee fires his &amp;quot;non guns&amp;quot; at the crowd of zombies attacking him.]]&lt;br /&gt;
[[Image:ZL-TwinSilverGuns04.jpg|thumb|none|600px|Another shot of Tallahassee firing his &amp;quot;non guns&amp;quot;. You can tell that they are non guns because for one, the guns never cycle spent shell casings.]]&lt;br /&gt;
[[Image:ZL-TwinSilverGuns02.jpg|thumb|none|600px|A clearer shot of Tallahassee's M1911 and SIG-Sauer &amp;quot;non guns&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 84==&lt;br /&gt;
A modified [[Norinco Type 84]] with a folding &amp;quot;Pig Sticker&amp;quot; bayonet is used by a survivor to fight zombies with little success.&lt;br /&gt;
[[Image:Type84HybridRifle.jpg|thumb|none|450px|Norinco Type 84 modified to take a folding bayonet -5.56x45mm. This particular rifle was the type used in the film [[Hollow Point]].]]&lt;br /&gt;
[[Image:ZL-Type84 01.jpg|thumb|none|600px|A Survivor in the opening credits defends himself with Norinco Type 84 with a folding bayonet. Even though it is filmed in ultra slow motion, the gun is firing full automatic in the sequence.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 62C Takedown Rifle==&lt;br /&gt;
Little Rock ([[Abigail Breslin]]) carries the [[Taurus Model 62|Taurus Model 62C]] take-down rifle, a modern clone of the classic [[Winchester Model 1890|Winchester 1890 Pump action rifle]], but with a shorter barrel. She uses it to shoot Zombies at the amusement park.  &lt;br /&gt;
[[Image:Taurus-M62C.jpg|thumb|none|600px|Taurus Model 62C, a modern carbine version of the classic Winchester Model 1890 - .22 Long Rifle]]&lt;br /&gt;
[[Image:TaurusMod62C-CH.jpg|thumb|none|600px|Taurus Model 62C-CH, the same rifle except with a Case Hardened receiver - .22 Long Rifle. In one of the shots, Little Rocks' rifle appears to be case hardened.]]&lt;br /&gt;
[[Image:ZL-PumpRifle 02.jpg|thumb|none|600px|Tallahassee watches Little Rock practicing with her Taurus Model 62C.]]&lt;br /&gt;
[[Image:ZL-PumpRifle01.jpg|thumb|none|600px|Little Rock takes aim while Tallahassee reloads his Mare's Leg)]]&lt;br /&gt;
[[Image:ZL-PumpAction03.jpg|thumb|none|600px|Little Rock looks in disbelief as she misses the target.]]&lt;br /&gt;
[[Image:ZL-PumpAction-Park.jpg|thumb|none|600px|Little Rock fires her Taurus Model 62C at the approaching zombies during the final battle at Pacific Playland.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is seen lying on the ground next to a Heckler &amp;amp; Koch MP7, assumed to be the discarded weapons of now-zombified Secret Service agents.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:ZL-TwoGunsOnGRound2.jpg|thumb|none|600px|The Beretta 92FS lies discarded on the ground alongside the Heckler &amp;amp; Koch MP7A1, assumed to be the weapons of the now-zombified Secret Service agents.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
Wichita ([[Emma Stone]]) points a [[Walther PPK/S]] at Tallahassee ([[Woody Harrelson]]) during an early standoff when he grabs back his Mare's leg from Little Rock ([[Abigail Breslin]]) and aims it at her.&lt;br /&gt;
[[Image:WaltherPPKS.jpg|thumb|none|400px|Walther PPK/S stainless - .380 ACP.]]&lt;br /&gt;
[[Image:ZL-WaltherPPK.jpg‎|thumb|none|600px|Wichita aims her Walther PPK/S at Tallahassee during their brief standoff.]]&lt;br /&gt;
[[Image:ZL-WaltherPPK 04a.jpg‎|thumb|none|600px|Another shot of Wichita aiming her Walther PPK/S at Tallahassee.]]&lt;br /&gt;
&lt;br /&gt;
==Gun Platform==&lt;br /&gt;
===Chieftain Tank===&lt;br /&gt;
Seen during one of the vistas of destruction, Columbus ([[Jesse Eisenberg]]) and Tallahassee ([[Woody Harrelson]]) walk through a destroyed town, with a tan painted British Chieftain tank sitting in the street.  Because of the Gun Control Act of 1968, it is nearly impossible to get an M1 Abrams tank for private use (i.e. a movie prop vehicle company), so many of the &amp;quot;M1&amp;quot; tanks that you see in TV and films are actually modified British Chieftain tanks. Sometimes, as in the case of this film, the tank isn't even modified to look like an M1 Abrams tank. Because it is a Chieftain, we have to '''assume''' that it's mounted with an L11A5 120 mm rifled gun.&lt;br /&gt;
[[Image:ZL-ChieftainTank02.jpg|thumb|none|600px|The Chieftain tank in the middle of the street of the destroyed town as Columbus and Tallahassee search for an alternate means of transportation.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=595414</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=595414"/>
		<updated>2012-07-28T22:54:09Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* L86A1 LSW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MW2.jpg|right|301px|thumb|''Call of Duty: Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|This page contains spoilers. Read at your own risk!'''}}&lt;br /&gt;
'''''Call of Duty: Modern Warfare 2''''' (also known as simply ''Modern Warfare 2'', ''CoD:MW2'' or ''MW2'') is the sixth main installment of the ''[[Call of Duty|Call of Duty series]]'' and the second installment of the ''Modern Warfare'' franchise. Officially released worldwide on November 10, 2009, ''MW2'' was developed by Infinity Ward and published by Activision for the PC, PS3 and Xbox 360 platforms. The game's storyline is set in the year 2016, five years after the events of ''[[Call of Duty 4: Modern Warfare]]''. It continues the plot of the Western governments dealing with the Russian Ultranationalist party, which is now in power within the country. During the campaign, the player will take the roles of PFC Joseph Allen and PVT James Ramirez of Hunter Two-One, 1st Battalion, 75th Ranger Regiment, U.S. Army, as well as Sgt. Gary &amp;quot;Roach&amp;quot; Sanderson and Capt. John &amp;quot;Soap&amp;quot; MacTavish of Task Force 141, a new multinational special operations force under the command of LTG Shepherd.&lt;br /&gt;
&lt;br /&gt;
''It should be noted that a number of weapons appearing in this game do not hold the correct number of bullets in their magazines in singleplayer. Multiplayer, however, typically gets the number correct.''&lt;br /&gt;
&lt;br /&gt;
'''The following weapons and equipment are used in the video game ''Call of Duty: Modern Warfare 2'', also known as ''Modern Warfare 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
Note: All handguns in the game, except for the [[M1911 pistol series|Springfield Pro 1911]], are available in both single and multiplayer modes. All handguns in the multiplayer can be equipped with a variety of accessories, including: FMJ rounds, suppressors, dual wield (akimbo), tactical knives, and extended magazines (unless noted otherwise).&lt;br /&gt;
&lt;br /&gt;
Also note that the game treats all handguns as operating in DAO (Double Action Only) mode.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] returns from [[Call of Duty 4: Modern Warfare]] complete with incorrect extended barrel, and appears in single player and multiplayer. It can be identified by the markings on the slide. This handgun is equipped with a non-removable, non-usable laser aiming module and it can be equipped with a suppressor. One of the main sidearms of the Russian forces, including Ultranationalists and Internal Troops, and Task Force 141. In single player, the USP is always equipped with the tactical knife attachment. In multiplayer, the USP is unlocked at level 4 (Private First Class) and is an effective sidearm overall. It has a magazine capacity of 12-rounds and 18-rounds with the extended magazines attachment.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|350px|Heckler &amp;amp; Koch USP - .45 ACP.]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|thumb|none|600px|USP45 in the Create-a-Class menu.  Note that it has the rear sight of a [[Heckler &amp;amp; Koch Mark 23]].]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|600px|The player is reloading his USP45 during a Capture the Flag match trailer.]]&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|600px|USP45 with sound suppressor and a tactical knife.]]&lt;br /&gt;
[[Image:Akimbo_usp.jpg|thumb|none|600px|Akimbo USP's. Note that the left pistol is just a mirror of the right one.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
The [[Colt Anaconda]], called &amp;quot;.44 Magnum&amp;quot; in-game, is the signature weapon of Lieutenant General Shepard, which he uses it in a couple of significant instances during the storyline. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the revolver is holstered, yet he pulls the same model of that revolver out to shoot someone, as though he has another big Anaconda tucked in the back of his pants. It is a useful weapon in multiplayer mode due to its quick draw and power, and the fact that the Anaconda will fire as fast as the player can press the fire button. As you probably suspected, the Anaconda is not available with a suppressor or extended magazines as other handguns. Also, instead of 75 kills, the player has to reach 100 kills with this weapon to unlock the tactical knife attachment. Also, the grip has no finger curves, which means they could be Pachmayr Presentation grips. Interestingly, if you zoom in on the barrel of a dropped Anaconda with a regular sniper rifle scope, it reads: &amp;quot;BRAD ALLENCONDA&amp;quot;; a reference to Brad Allen, the main weapons designer of Infinity Ward.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|thumb|none|600px|Anaconda in the Create-a-Class menu.]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|600px|none|Anaconda in first-person view.]]&lt;br /&gt;
[[Image:MW2-Anaconda reload.jpg|600px|thumb|none|Reloading the Anaconda.]]&lt;br /&gt;
[[Image:AnacondaShepherd-MW2.jpg|thumb|none|600px|LTG Shepherd loading his Anaconda before helping the player get up. Note that even though Shepherd is a Lieutenant General in command of an elite Special Forces unit engaged in a heated battle he doesn't feel the need for any protective gear. Furthermore a high caliber revolver isn't exactly standard issue as a sidearm. No superior officer should be allowed to conduct such reckless behavior unless they were bulletproof.]]&lt;br /&gt;
[[Image:Sheperd with his Anaconda in Endgame.jpg|thumb|none|600px|Shepard with his Anaconda on a later level.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
The [[Beretta 92SB]] returns from [[Call of Duty 4: Modern Warfare]], incorrectly appears as the military issue M9. It is the primary sidearm of all U.S. troops in single player, and is also used by the Afghan National Army, Task Force 141, U.S. Navy SEALs, and is infrequently used by the Middle Eastern OpFor.&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:MW2-92SB-2.jpg|thumb|none|600px|Note the rounded trigger guard, denoting the pistol as a 92SB.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|600px|92SB in first-person view. Note that this shot is under low graphical settings, as the real model of the 92SB actually has a black finish rather than matte-black.]]&lt;br /&gt;
[[Image:MW2-92SB-1.jpg|600px|thumb|none|Reloading a suppressed Beretta.]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
The [[Desert Eagle]] returns from [[Call of Duty 4: Modern Warfare]]. Faust, Alejandro Rojas' assistant, carries a custom variant with a laser aiming module attached it, a black oxide barrel and slide, and a brushed chrome frame. It is equipped with custom 3-dot sights and  Magnum Research's new barrel with a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Corpoal Dunn, use this gun as their preferred sidearm. Similarly to the Anaconda, 100 kills are required to unlock the tactical knife, and no suppressor or extended magazines are available.&lt;br /&gt;
 [[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX with blued finish - .50 AE.]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|600px|none|Desert Eagle in the Create-a-Class menu.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|600px|none|The arms dealer's assistant, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds. (The choreography of this scene is an homage to the briefcase scene in [[Collateral]].)]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|600px|none|Faust aims and fires his Desert Eagle in one of the trailers.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|600px|none|A close-up view of the above, which clearly shows the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|600px|none|Desert Eagle in first-person view. Note the custom sights.]]&lt;br /&gt;
[[Image:MW2-Mark XIX.jpg|600px|thumb|none|Reloading the Desert Eagle.]]&lt;br /&gt;
[[Image:Deagledunn_6.png|thumb|600px|none|A close-up of CPL Dunn's Desert Eagle. This and the one on the floor of the panic room are the Call of Duty 4 models.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 converted to full-auto ==&lt;br /&gt;
The [[Glock#Glock 17 (Converted to Full Auto)|Glock 17]] appears in the game in a full auto configuration, with a 33-round magazine. Although it is called &amp;quot;G18&amp;quot;, alluding to the Select fire [[Glock#Glock 18|Glock 18]] manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs. The converted Glock 17 is used by the Brazilian Militia, Task Force 141, wounded Shadow Company soldiers if they are in &amp;quot;Last Stand&amp;quot;, and on occasion, Middle-Eastern OpFor. The weapons is also available in several Spec-Ops missions. It is unlocked at level 22 (Master Sergeant) for multiplayer modes. The weapon has a high rate of fire, high recoil, but it is possible to utilize the recoil to get headshots. When paired with akimbo and extended magazine attachments, it is especially accurate and deadly. In singleplayer, the weapon is correctly modeled with the extended magazine when held in a character's hands. However, when shown in TF 141 characters' holsters, it it modeled with the flush-fit non-extended magazine. This is most evident in the Brazlilian missions when Captain Mactavish is shown holding his G18 on Rojas with the extended magazine, but one sees it with the regular magazine in his holster in other levels. In addition, the G18's 3rd person model correctly shows a 2 handed grip without the magazine clipping through the shooter's bottom hand. The weapon is held one-handed it 1st person. The weapon is reloaded by sling-shotting the slide (pulling it back and letting it go when empty) instead of utilizing the slide release, though the slide release is used when the gun is equipped with akimbo.&lt;br /&gt;
[[Image:Glock_12892-1-.jpg|thumb|none|350px|Glock 17 OD Green - 9x19mm.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|600px|Glock 17 in the Create-a-Class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|600px|Glock 17 in first-person view. Note the olive-drab frame.]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|600px|A Glock 17 fired by &amp;quot;Roach&amp;quot; on a snowmobile in the mission &amp;quot;Cliffhanger&amp;quot;.]]&lt;br /&gt;
[[Image:MW2 Glock FAIL.jpg|thumb|none|600px|A close-up view, strangely on the slide &amp;quot;Gluke&amp;quot; can be read, but there is no model number, nor the caliber.]]&lt;br /&gt;
[[Image:MW2-LASTSTAND.jpg|thumb|none|600px|The Glock also appears on the &amp;quot;Last Stand&amp;quot; and &amp;quot;Last Stand Pro&amp;quot; perk symbols.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB made to resemble a Beretta 93R ==&lt;br /&gt;
The &amp;quot;[[Beretta 93R]]&amp;quot; is classified under the Machine Pistol slot, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In-game model has extended mag but still only holds 15 rounds, though in multipayer it has 20 rounds. Seen in the armory in &amp;quot;The Gulag&amp;quot; when the TF141 is searching the prison for prisoner #627. The &amp;quot;M93 Raffica&amp;quot; is unlocked at level 38 in multiplayer, and benefits from low recoil, high damage, fast reload times, and instantaneous ADS. The in-game 93R has a slide mounted safety, characterizing it as a converted [[Beretta 92]] made to resemble and function like a Beretta 93R (real 93Rs have a frame mounted safety, elongated trigger guard and a more angular slide). It seems likely that the developers took the base 92SB model and added 93R parts to it and made it shoot three-round bursts.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|350px|Beretta 93R - 9x19mm. The model in game does not match this, however, as there is a slide-mounted safety present and it does not have an angler slide.]]&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|600px|thumb|none|Burst converted Beretta 92SB as the &amp;quot;M93 Raffica&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|600px|thumb|none|Burst converted Beretta 92SB in game.]]&lt;br /&gt;
[[Image:MW2-93R fire.jpg|600px|thumb|none|Akimbo &amp;quot;M93 Rafficas&amp;quot; during multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Loaded 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game, during the final level, &amp;quot;Game Over&amp;quot;. Some Ghillie snipers are also seen with this [[M1911]] holstered, though they never use them and tend to switch to a Heckler &amp;amp; Koch USP that magically appears. When Soap and Price reunite during the Gulag level, Soap hands the pistol to Price and says, &amp;quot;This belongs to you sir.&amp;quot; Only usable in the museum bonus level.  Strangely, in multiplayer modes, when the player is using a sniper rifle as their primary weapon, on an arctic or desert type map, the M1911 will appear in either the player's holster or on their belt. This is also seen wiht the FSB troops using the MP5K/Shield combo in the &amp;quot;Gulag&amp;quot; level. Refer to the MP5K section for images.&lt;br /&gt;
&lt;br /&gt;
[[Image:SA_loaded_m1911.jpg|thumb|none|400px|Springfield Armory Loaded M1911A1 - .45 ACP. The one seen in the game has silver bushing and pale G-10 Gunner grips.]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|600px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a Mk 14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|600px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot. Interestingly enough, once gameplay starts, the weapons turn into Beretta 92SB's.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|600px|none|M1911 in first-person view.]]&lt;br /&gt;
[[Image:Mw21911.jpg|thumb|600px|none|Museum bonus level.]]&lt;br /&gt;
[[Image:MW2-holsteredM1911.jpg|thumb|none|600px|A dead Ghillie sniper with a holstered M1911.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory MIL-Spec 1911 Stainless==&lt;br /&gt;
Springfield Armory MIL-Spec 1911's can be seen holstered on US Army Rangers in the intro mission.&lt;br /&gt;
[[Image:1911.jpg|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
A poster of a [[Makarov PM]] is seen in the Multiplayer map 'Salvage&amp;quot; in the small house, along with SVD Dragunov and AKM Posters, and the plans of the attack on &amp;quot;No Russian&amp;quot;.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] (with custom Rail Interface System and threaded barrel) appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Presumably this makes sense to somebody.  Used by Brazilian Militia, Middle Eastern OpFor, Rangers, Task Force 141, Russian Internal Troops / FSB, and some Russian soldiers / Ultranationalists. It is often seen with a Red Dot Sight. A suppressed version, the &amp;quot;MP5KSD&amp;quot;, is available in &amp;quot;The Enemy of My Enemy,&amp;quot; &amp;quot;Just Like Old Times,&amp;quot; and several of the Spec Ops missions.  Note: The 'SD' suffix denotes an integral silencer; clearly the silencer is NOT integral. The world model depicts it with a 15-round magazine, though the first person and Create A Class images both show the correct 30-round magazine.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|600px|MP5K in Create-a-Class menu.]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|600px|The MP5K in the player's hands.]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|600px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K submachine guns behind riot shields.]]&lt;br /&gt;
[[Image:MP5KSD-MW2.jpg|thumb|none|600px|A suppressed MP5K with red dot sight in &amp;quot;The Enemy of My Enemy&amp;quot;.]]&lt;br /&gt;
[[Image:MP5KSD2-MW2.jpg|thumb|none|600px|Reloading the suppressed MP5K.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Used by Russian police, Russian military, Shadow Company and Task Force 141. The [[Heckler &amp;amp; Koch UMP|UMP45]] can be equipped with extended magazines, and is one of the only SMGs to use scopes. It, like the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]], has tactical rails added to the bottom and top of the weapon. It incorrectly holds 32 rounds in multiplayer by default.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|thumb|none|600px|UMP45]]&lt;br /&gt;
[[Image:MW2-UMP45 holographic.jpg|thumb|none|600px|UMP45 with Holographic sight attachment.]]&lt;br /&gt;
[[Image:MW2-UMP45 reload.jpg|thumb|none|600px|Reloading the UMP45.]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|600px|A Russian soldier holds a UMP45 fitted with a reflex scope.]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|600px|One of the Shadow Company soldiers in this pic is seen with the UMP45 with an EOTech sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with its experimental 26-round magazine and EOTech Holographic sight. In game, it uses a 30-round magazine. Used by Russians, Shadow Company, and occasionally Task Force 141, along with the Brazilians who rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor. Everywhere in the game (unless camouflaged) it has a default tan finish like the real-life prototype; in 'Just Like Old Times' Soap's Vector has a unique black finish.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|450px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|thumb|none|600px|Vector information card.]]&lt;br /&gt;
[[Image:MW2-Vector1.jpg|thumb|none|600px|Vector with red dot sight and red tiger camouflage finish.]]&lt;br /&gt;
[[Image:MW2-Vector2.jpg|thumb|none|600px|The player reloads his Vector in a multiplayer match. Note ACOG and digital camouflage.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP9 ==&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. In-game, it is called the TMP, which was manufactured by Steyr until 2001, upon which the design was sold to Brugger &amp;amp; Thomet. Visually, the TMP is identical to the MP9, but lacks the top rail and folding stock. The MP9 Often seen in singleplayer used by Middle Eastern OpFor, Russian Airport Security Police, Makarov's Ultranationalist and Shadow Company and is often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights). In multiplayer is has a small 15 round magazine (which can be emptied in about 1 second), but extremely low recoil and great accuracy.  It is unlocked at level 58.&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|350px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|600px|B&amp;amp;T MP9 in first-person view, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
[[Image:MW2-MP9 reload.jpg|thumb|none|600px|Reloading the MP9 fitted with a red dot sight.]]&lt;br /&gt;
[[Image:MW2-MP9 charge.jpg|thumb|none|600px|Pulling the charging handle of the MP9.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears simply as &amp;quot;P90&amp;quot; in MW2. It is used by Russians and Shadow Company members in single player.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:Mw2P90.jpg|thumb|none|600px|Model of the P90TR.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|600px|FN P90TR with reflex sight in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian Paratroopers and Makarov's Ultranationalist troops in both normal and last stand modes. Interestingly, like the G18/Glock 17 they fire it semi-auto in last stand and usually discharge a few rounds by accident if they are shot in last stand.  The [[PP-2000]] can be equipped with assorted sights, scopes and accessories, including a thermal sight on the level &amp;quot;The Only  Easy Day ... Was Yesterday.&amp;quot;  It is an all around effective weapon in multiplayer mode because of its high rate of fire and low recoil.  Additionally, the weapon's only drawback is its 20 round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|thumb|none|600px|PP-2000]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|600px|The PP-2000 is under the 92SB.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|600px|PP-2000 with reflex sight (Doctor?) in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini Uzi ==&lt;br /&gt;
The [[Uzi#Mini Uzi|Mini Uzi]] returns from ''[[Call of Duty 4: Modern Warfare]]'', and it is used by Brazilian militiamen, Mid-east OpFor and rarely Makarov's Ultranationalist in the mission ''&amp;quot;Enemy of My Enemy.&amp;quot;'' Near the end of the game, the player gets to fire a Uzi during the boat chase. Rarely has any attachments. Dual wield available. When aiming down sights, sights are not properly lined up, and the gun would shoot high in reality.&lt;br /&gt;
&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi with stock folded - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:381.png|thumb|none|600px|&amp;quot;Soap&amp;quot; MacTavish shoots his Mini Uzi while chasing an enemy zodiac.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|600px|Mini Uzi in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
== PPSh-41 ==&lt;br /&gt;
In the Spec-Ops mission &amp;quot;Hidden,&amp;quot; a statue of two Russian soldiers are seen with cement versions of the [[PPSh-41]].&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg‎|thumb|none|450px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:COD4-PPSH.jpg‎|thumb|none|600px|A statue of 2 Russian soldiers holding cement [[PPSh-41 / PPS-43|PPSh-41s]]. Note that &amp;quot;Hidden&amp;quot; is the Call of Duty 4 mission &amp;quot;All Ghilled Up&amp;quot; in reverse with updated weapons and enemy types.]]&lt;br /&gt;
&lt;br /&gt;
== M1928A1 Thompson ==&lt;br /&gt;
In a nod to the previous Call Of Dutys, a WWII-era poster of a woman holding an [[M1A1 Thompson|M1928A1 Thompson]] can be seen in the multiplayer map &amp;quot;Derail&amp;quot;&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|470px|M1928A1 Thompson with 30-round magazine - .45 ACP ]]&lt;br /&gt;
[[Image:cod4m1928A1.jpg|thumb|none|400px|A woman in a military uniform holds an M1928A1 Thompson.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in 3-round bursts, and is used mostly by Russians. Occasionally, it can be seen in single player with &amp;quot;White Tape Camo&amp;quot;, which is used as a temporary stand-in for the arctic camouflage. It incorrectly holds 30 rounds instead of the FAMAS F1's 25-round capacity.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|450px|FAMAS F1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|600px|The FAMAS with red dot sight first-person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|600px|Reloading the FAMAS. Note that Roach's finger is out of the trigger guard; a rare occurrence in the first game.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|600px|Russian Ultranationalist with a FAMAS assault rifle with White Tape Camo.]]&lt;br /&gt;
[[Image:MW2-FAMAS tape camo.jpg|thumb|none|600px|Gary &amp;quot;Roach&amp;quot; Sanderson holds a FAMAS F1 with improvised white tape camo during the &amp;quot;Gulag&amp;quot; mission.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The [[M4A1]] is the first weapon available for the player in the entire singleplayer campaign, it used mainly by the U.S. Army Rangers and Task Force 141, including Capt. John &amp;quot;Soap&amp;quot; MacTavish (voiced by [[Kevin McKidd]]). During the mission ''&amp;quot;No Russian&amp;quot;'', the player, Vladimir Makarov (voiced by [[Roman Varshavsky]]) and the few others of the terrorist group are using the M4A1. The in-game model features A.R.M.S. S.I.R. system, tan camouflage, flip-up PRI front and A.R.M.S. #40L rear back up iron sights. With a few exceptions, this weapons is mostly used with an [[M203 grenade launcher]], and many of them use other optional attachments. In the ''&amp;quot;Museum&amp;quot;'' map, there is a suppressed version of the M4A1 available. Also to note is that the rifles in-game are Colt-manufactured, with Colt's &amp;quot;prancing pony&amp;quot; logo stamped on the left side of the lower receiver on the in-game model. Although curiously, the M4A1 held by Capt. John &amp;quot;Soap&amp;quot; MacTavish in one of the promotional images has a Bushmaster stamp on it.&lt;br /&gt;
&lt;br /&gt;
A common modeling mistake showing the fire selector switch is set on semi-auto, though the weapon it self fire on full auto. In addition to that, the right side of the weapon is a mirror of the left side, which means that the M4A1 lacks very important parts; such as the ejection port, forward assist, brass deflector and magazine release button. This goes for the M16A4 as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|An A.R.M.S. S.I.R. system, like the one featured in-game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|600px|M4A1 in multiplayer, fitted with iron sights, suppressor and snow camo.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2-M4A1 reload.jpg|thumb|none|600px|Reloading an M4A1 in the MP.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|600px|An early development photo, showing the M4A1 and fitted with Trijicon ACOG and [[M203 grenade launcher]]. This picture takes place in the mission ''&amp;quot;Takedown&amp;quot;'', though the M4A1 was replaced by the [[Remington ACR]] at the final release.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|600px|Capt. John &amp;quot;Soap&amp;quot; MacTavish ([[Kevin McKidd]]) with his M4A1.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|A Task force 141 member with an M4A1 fitted flip-up iron sights, EOTech Holographic sight, [[M203 grenade launcher]] and a desert camouflaged stock and pistol grip. Note that the right side of the weapon is a mirror of the left side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|550px|Lt. Simon &amp;quot;Ghost&amp;quot; Riley with his M4A1 during ''&amp;quot;The Only Easy Day... Was Yesterday&amp;quot;'' mission.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[M16 rifle series#M16A4 Rifle |M16A4]] is correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington, D.C. missions or by Task Force 141.&lt;br /&gt;
&lt;br /&gt;
Just like in ''[[Call of Duty 4: Modern Warfare|Modern Warfare 1]]'', when the M16 is mounted with optics, the front sight and the gas block are removed. This would render the gun unable to fire automatically after the first shot. The shooter would have to manually load a round into the chamber by racking the bolt. This would effectively make the gun a bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|500px|M16A4 Modular Weapon System - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2M16.jpg|thumb|none|600px|The M16A4 in the game.]]&lt;br /&gt;
[[Image:382.png|thumb|none|600px|US Army Ranger fires his M16A4 fitted with ACOG. (Note that the front sight is removed.)]]&lt;br /&gt;
[[Image:389.png|thumb|none|600px|M16A4 with M203 in the &amp;quot;Infamy&amp;quot; trailer. This is also seen in the trenches in Washington DC.]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|600px|M16A4 with ACOG - First-person view.]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
This [[AK-47]] variant is fitted with Tapco Intrafuse and T6 furniture sets and an M4 carbine stock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture. It is rather inaccurate for the Russian soldiers in game to be using this, as the AK-47 is no longer in service. A much more correct choice would have been the AN-94 or AK-74M.  &lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|500px|Custom [[AKM]] - 7.62x39mm. Similar to the one in game.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|600px|The AK-47 with a Red Dot Sight on Mission &amp;quot;Cliffhanger&amp;quot;.]]&lt;br /&gt;
[[Image:MW2-AK47 reload.jpg|thumb|none|600px|Reloading an AK with arctic furniture and ACOG.]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|600px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|600px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
The [[AK-47|AKM]] is seen on a poster in the Multiplayer map 'Sub Base', but is not usable in the game.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Cod4mw mw2 akm poster.jpg|thumb|none|600px| AKM Poster. Note slant muzzle brake and orange plastic magazine similar the [[AK-74]]'s, but this is obviously a 7.62x39mm version.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC ==&lt;br /&gt;
Seen in game trailers and magazines. The [[FN SCAR#FN SCAR-H|SCAR-H]] is one of the primary rifles of Task Force 141, U.S. Army Rangers, and Shadow Company soldiers. Note that it's an old 2nd generation model used in-game, with the straight cheek rest on the stock. In multiplayer, it correctly holds 20 bullets per magazine, while in singleplayer it holds 30; it can be assumed that, similar to the USP45, all SCAR-H's in singleplayer are equipped with the &amp;quot;Extended Magazines&amp;quot; attachment. It also has a chopped down rear sight. When the weapon is emptied and reloaded, the bolt release is hit, but the bolt is already forward before the reload is started. The SCAR's bolt is designed to lock back in real life upon firing the last round.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|450px|FN SCAR-H CQC (3rd Generation) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|600px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
[[Image:MW2-SCARHCQC-1.jpg|thumb|none|600px|Reloading a SCAR-H CQC fitted with a Masterkey.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|600px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight.]]&lt;br /&gt;
[[Image:MW2-SCAR thermal.jpg|thumb|none|600px|A SCAR-H CQC with thermal sight at the Shadow Company hideout.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]] with an EOTech sight, AN/PEQ-2 IR designator, and a vertical foregrip, but it was never used in the game.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|500px|none|Third-Generation FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|600px|none|The SCAR-L in the menu.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
The [[FN FAL]] appears in the game, equipped with a receiver mounted rail for attaching scopes and 30-round magazines. In game it is simply called &amp;quot;FAL&amp;quot;. Although it clearly says ''FN FAL'' on the receiver, it has the hand-guard and iron-sights from a [[FN LAR]], and the charging-handle from [[FN FAL#DSA SA58 OSW|DSArms SA58 FAL rifles]]. It is used almost as often as the [[AK-47]] by militia, and sometimes by Russians. It's not capable of full-auto fire, which would seem correct for the inch-patterned FAL. In Singleplayer it is usually equipped with either an M870 Masterkey or an ACOG scope. The &amp;quot;speed reload&amp;quot; technique is utilized when reloading, in which a fresh magazine is used to actuate the release paddle and eject the old magazine. In Multiplayer, the mags hold only 20 rounds unless the Extended Mags attachment is equipped, then it holds 30 like in the Singleplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|500px|FN FAL - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-LAR.jpg|thumb|none|500px|Original FN LAR (Light Automatic Rifle) - 7.62x51mm. Note: Image used to show the hand-guard and sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO. Note: Image used to show the charging-handle and 30-round magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|600px|FN FAL in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|600px|Looking down an ACOG after the EMP impact. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2-FAL reload1.jpg|thumb|none|600px|The player presses the mag release paddle with the fresh mag...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2-FAL reload2.jpg|thumb|none|600px|...the old magazine falls down and he quickly inserts the new one. Note that there are still bullets in the mag.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|600px|Brazilian militia with FN FALs.]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In single player, it is used by the Russians, most notably in the oil rig, where they use thermal sights. The F2000 incorrectly appears with the [[M203]] grenade launcher instead of the [[FN EGLM|FN GL-1]]. Also, strangely, the EMP has no effect on its reflex sight. When emptied and reloaded, the weapon's takedown button is hit as if it were a bolt release. The F2000's charging handle must be pulled to chamber a fresh round, the weapon does not have a bolt release.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|450px|FN F2000 Tactical with folding vertical foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|600px|F2000 Tactical with infrared scope, first-person view.]]&lt;br /&gt;
[[Image:MW2-F2000.jpg|thumb|none|600px|The F2000 Tactical changes into an F2000 when the red dot sight attachment is selected.]]&lt;br /&gt;
[[Image:MW2-F2000 reload.jpg|thumb|none|600px|Reloading the F2000 Tactical. Note how the FN logo is rotated 90 degrees.]]&lt;br /&gt;
[[Image:MW2TR6.jpg|thumb|none|600px|The F2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun. This is a pre-release screenshot. In game the F2000 never appears in the hands of the Militia.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and Task Force 141.The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] almost always has some kind of optical sight or scope, including the standard MARS sight (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable).&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|600px|IMI Tar 21 with EoTech signt in first-person view.]]&lt;br /&gt;
[[Image:MW2-TAR21 heartbeat.jpg|thumb|none|600px|TAR-21 with heartbeat sensor and default iron sights.]]&lt;br /&gt;
[[Image:MW2-TAR21 mars.jpg|thumb|none|600px|Tavor TAR-21 with MARS sight. In MP only the MARS sight is available, however in some single player missions the player can find TAR-21's with red dot sights.]]&lt;br /&gt;
[[Image:MW2-TAR21 reload.jpg|thumb|none|600px|Reloading the TAR-21.]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|600px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ==&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultranationalist with a [[Galil]].&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|500px|IMI Galil - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2Galil.png|thumb|none|600px|The Ultranationalist on the left holds a Galil. (?)]] &lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
The [[Bushmaster_ACR|Remington ACR]], chambered in 5.56x45mm NATO, first appears in the &amp;quot;Cliffhanger&amp;quot; mission, where it is equipped with a silencer, reflex sight, and heartbeat monitor with a unique camo not seen elsewhere in the game. In the mission &amp;quot;Takedown&amp;quot;, it's seen with a 40mm M203 Grenade Launcher. A special black version of the &amp;quot;Cliffhanger&amp;quot; ACR is available in the mission &amp;quot;Just Like Old Times&amp;quot; that has a maximum ammo limit of 1,260 rounds, while the limit of the regular ACR is 650 rounds. Commonly used by the Task Force 141 and Shadow Company. Regardless of single-player missions or multiplayer game modes, all ACR's use Magpul PMAG's, in place of the STANAG magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:ACR 10.5.jpg|thumb|none|450px|Remington ACR with 10.5&amp;quot; barrel, tan finish, Magpul PMag and tri-rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|600px|Bushmaster ACR used by &amp;quot;Roach&amp;quot; Sanderson in Mission &amp;quot;Cliffhanger&amp;quot;, showing the unique finish.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|600px|Racking the action on the Bushmaster ACR on Mission &amp;quot;Cliffhanger&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
[[Image:MW2-ACR Reload.jpg|thumb|none|600px|Reloading animation of the ACR.]]&lt;br /&gt;
[[Image:MW2-ACR Unique.jpg|thumb|none|600px|The unique matte black ACR with suppressor, red dot sight and heartbeat sensor. Three attachments are usually only seen on level-starting weapons only.]]&lt;br /&gt;
[[Image:MW2-ACR Ghost.jpg|thumb|none|600px|Ghost uses his ACR to cover Cpt. Price during the mission &amp;quot;Contingency&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 EBR ==&lt;br /&gt;
An [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk. 14 Mod 0 EBR]] can be seen on the background of the Spec Ops main menu.&lt;br /&gt;
[[File:M14EBR.jpg|thumb|none|500px|Mk. 14 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:MW2-Mk14Mod0.jpg|thumb|none|600px|Spec Ops menu background.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 1 EBR ==&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk. 14 Mod 1 EBR]] appears as the standard weapon for Task Force 141 snipers, and is incorrectly referred to as the &amp;quot;M14 EBR&amp;quot;. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer, where it is listed as an &amp;quot;M21EBR&amp;quot;, likely to remind players of the actual [[M14 Rifle#M21/M25 Sniper Rifle|M21]] in ''[[Call of Duty 4: Modern Warfare|Modern Warfare]]''. An unscoped Mk. 14 EBR can be seen lying around before you start breaching a wall in the Spec-Ops mission &amp;quot;Breach &amp;amp; Clear.&amp;quot;. It is the only time the player gets to use it unscoped.&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|none|500px|Mk 14 Mod 1 EBR with scope, Tango Down grip, Magpul CTR stock, vertical foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|600px|Mk. 14 EBR in first-person view.]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|600px|Soap with the Mk. 14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|600px|Soap with the Mk. 14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:M14EBR-MW2noscope.jpg|thumb|none|600px|The unscoped Mk. 14 EBR in &amp;quot;Breach &amp;amp; Clear.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3A4|H&amp;amp;K G3A4]] appears in trailers and early screenshots, but appears to have been dropped (most likely in favor of the FAL).&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|450px|H&amp;amp;K G3A4 - 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|600px|Pre-release Shadow Company operative with the G3A4.]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K2 ==&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing a soldier of unknown nationality with a [[Daewoo K2]].&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|500px|Daewoo K2 Assault rifle - 5.56x45mm]] &lt;br /&gt;
[[Image:Mw2k2.png|thumb|none|600px|A soldier with a Daewoo K2 in a newspaper article.]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85 ==&lt;br /&gt;
The kill-feed icon for the [[Enfield L85 rifle series#L86A1|L86 LSW]] in multiplayer depicts an L85 with SUSAT scope instead. The L86 was originally meant to be an L85, but was changed during development.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|500px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:L85_HUD_MW2.jpg|thumb|none|The L86's killfeed icon from multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker. The [[Cheyenne Tactical M-200 Intervention]] is the only usable bolt-action sniper rifle in the game. It incorrectly holds 5 rounds instead of 7. Oddly in &amp;quot;Just Like Old Times&amp;quot; Price and Soap use this gun at extremely close range to their enemies when the major advantage of this gun is supposed to be its incredible accuracy at ranges of up to 2500 yards (slightly over a mile at 7500 feet), this suggests that they were hoping that they could get in a position where they could snipe Shepherd from a distance. If this was not their intention the Mk.14 Mod 1 EBR, which is used by the TF141 earlier in the game would have been better suited for such close range shooting. &lt;br /&gt;
[[Image:M200.jpg|thumb|none|550px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
[[Image:MW2-M200 Cpt Price.jpg|thumb|none|600px|Captain Price holds his suppressed M-200 during the mission &amp;quot;Just Like Old Times&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|600px|CheyTac M-200 Intervention in first-person view.]]&lt;br /&gt;
[[Image:MW2-M200 thermal.jpg|thumb|none|600px|CheyTac M-200 with Thermal scope.]]&lt;br /&gt;
[[Image:MW2-M200 heartbeat.jpg|thumb|none|600px|CheyTac M-200 with Heartbeat sensor.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82A1 ==&lt;br /&gt;
The [[Barrett M82|Barrett M82A1]] appears as &amp;quot;Barrett .50cal&amp;quot; in the game and has a significantly shorter barrel (although not as short as the M82CQ's). An emplaced M82A1 with variable-zoom thermal sight is used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital). In multiplayer it is the default sniper rifle. Oddly, it has worse overall stats than the &amp;quot;M21 EBR&amp;quot; or the WA2000. The Create A Class image incorrectly depicts it with ejection port openings on both sides of the receiver.&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|550px|Barrett M82A1 - .50 BMG]]&lt;br /&gt;
[[Image:MW2-M82-2.jpg|thumb|none|600px|The Create-A-Class icon of the Barrett shows a good view of the shortened barrel.]]&lt;br /&gt;
[[Image:MW2-M82-1.jpg|thumb|none|600px|The M82A1 with heartbeat sensor, ACOG and fall camouflage.]]&lt;br /&gt;
[[Image:MW2-M82-4.jpg|thumb|none|600px|Reloading the M82A1. Note odd safety switch on the magazine well, because you can never have too many safeties.]]&lt;br /&gt;
[[Image:MW2-M82-3.jpg|thumb|none|600px|The mounted Barrett during the level &amp;quot;Of Their Own Accord&amp;quot;. Even though it is equipped with a standard scope, it has a thermal sight. This particular Barrett is also equipped with levitation technology, allowing it to hover above the ground while being attached to a ledge.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] is used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes and by Shadow Company troops in the level &amp;quot;Enemy of My Enemy&amp;quot;. How both parties are able to afford a $75,000 sniper rifle of which less than 250 were made is never elaborated on. While it holds only 6 rounds, it is very accurate and has a small recoil.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|600px|Walther WA 2000 in first-person view. Note the Mr. Yuk sticker on the scope cover, this same sticker appears on the Barrett's scope cover, but is rotated 90 degrees to the right.]]&lt;br /&gt;
[[Image:MW2-WA2000-1.jpg|thumb|none|600px|Pulling the charging handle of the WA 2000.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|thumb|none|600px|A Shadow Company soldier fires a Walther WA 2000.]]&lt;br /&gt;
[[Image:MW2-WA2000-2.jpg|thumb|none|600px|A Russian sniper with a Walther WA 2000 snipe rifle, as seen in the Museum bonus level.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;. Also poster of a SVD Dragunov is seen in the Multiplayer map 'Salvage&amp;quot; in the small house, along with Makarov PM and AKM Posters, and the plans of the attack on &amp;quot;No Russian&amp;quot;.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|600px|A Brazilian militiaman with an SVD takes careful aim using his right nostril.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|600px|SVD in first-person view.]]&lt;br /&gt;
[[Image:MW2-SVD reload.jpg|thumb|none|600px|Reloading an SVD with arctic camouflage finish.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] in seen held by a sniper in the multiplayer menu background art, but it is unusable in-game.&lt;br /&gt;
[[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|600px|The Arctic Warfare is circled in red.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
The [[SA80#L86A1|L86A1 Light Support Weapon]] appears only once in the entire single-player game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle. The multiplayer ACOG attachment is replaced by the standard SUSAT optical sight of the British Armed Forces. the L86A1 LSW is modeled with a long handguard (seen on the L85 IW,)a barrel mounted carrying handle and a small RIS rail on each side of the TMH, all of these are never present on the real LSW. The iron sights are also inaccuate as the LSW uses the same iron sights as the IW (individual weapon, SA80 rifle) which are far higher up and include a carrying handle. The LSW also uses a 100round drum mag, however, the real LSW does not use drum mags but the same 30round mags as the IW (same as M16/M4) as the barrel is not removeable so would overheat a distort. About 200 drum mags we made but they have never been used, only in tests; which were unsuccessful. All of this makes the Call of Duty LSW very inaccurate. It holds the distinction of being the weapon with the highest DPS (damage per second) at with Stopping Power in the game. This is offset by obstructive ironsights and high recoil unless a grip is attached.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|500px|L86A1 Light Support Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|600px|L86 LSW with SUSAT Scope.]]&lt;br /&gt;
[[Image:MW2-L86 red dot.jpg|thumb|none|600px|L86 LSW with red dot sight.]]&lt;br /&gt;
[[Image:MW2-L86 reload.jpg|thumb|none|600px|Reloading the L86 LSW. The Drum mags seems to resemble more the drum mag of a RPK, also the part which goes into the rifle is far too short to possibly fit in a magazine housing of an LSW and then feed]]&lt;br /&gt;
[[Image:MW2-L86 ironsight.jpg|thumb|none|600px|Iron sights of the L86 LSW. Note they are completely fictional and for the most part would be very ineffective in real life.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Russians in some levels use the [[Heckler &amp;amp; Koch MG4]] and it is also seen in Hotel Bravo. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|500px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW2-MG4.jpg|thumb|none|600px|An MG4 sitting on a crate at the Shadow Company base.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|600px|MG4 in first-person view.]]&lt;br /&gt;
[[Image:MW2-MG4 reload.jpg|thumb|none|600px|Reloading the MG4 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== RPD ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by a Russian Ultranationalist. Used by Brazilians, Middle Eastern OpFor, and some Russians. It is incorrect for the Russians to use the RPD as it was replaced in favor of the PKM in the 1960s.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|500px|RPD light machine gun - 7.62x39mm]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|600px|RPD with reflex sight in first-person view.]]&lt;br /&gt;
[[Image:MW2-RPD ironsight.jpg|thumb|none|600px|Misaligned sights of the RPD.]]&lt;br /&gt;
[[Image:MW2-RPD reload.jpg|thumb|none|600px|Reloading the RPD.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG HBAR ==&lt;br /&gt;
A [[Steyr AUG]] H-BAR (Heavy Barrel) is under the light machine gun class in multiplayer, where it mounts a bipod, 42-round magazine and longer barrel. When it appears in the single-player campaign, it is used in an A2-like assault rifle configuration, where it has the standard AUG scope, no bipod, and thirty-round magazine. Used mainly by Russians. When no sight is mounted in multiplayer, the rear sight is missing. It strangely lacks the standard foregrip in multiplayer, though equipping the Foregrip attachment reattaches the standard AUG grip. The AUG A2 appears in the killfeed in multiplayer, implying that like the L85, it was supposed to appear in multiplayer as an assault rifle before being cut in favor of the AUG HBAR.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|500px|Steyr AUG HBAR LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|600px|Russian Ultranationalist with an Steyr AUG HBAR with A1 Scope installed.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|600px|Steyr AUG with A1 scope and olive body in first-person view. Note that the left side ejection port is not covered, this means the shooter should be getting hot brass in the face.]]&lt;br /&gt;
[[Image:MW2-AUG Reload.jpg|thumb|none|600px|Reloading the AUG.]]&lt;br /&gt;
[[Image:MW2-AUG Cpt Price.jpg|thumb|none|600px|Captain Price with an AUG HBAR.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240B ==&lt;br /&gt;
The [[M240]] is used by US Army Rangers, Task Force 141, Shadow Company, Juggernauts, and Makarov's terrorists assaulting the airport. Often seen with a heartbeat sensor. Also seen (unusable) mounted on an Abrams tank.  Despite firing the full-size 7.62x51mm NATO round, the M240 does less damage than the RPD, and less than even the 5.56mm automatic rifles, the L86 and the AUG H-BAR.&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|500px|M240B with newer style lower handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|600px|M240B with heartbeat sensor.]]&lt;br /&gt;
[[Image:MW2-M240 reload.jpg|thumb|none|600px|Reloading the M240B.]]&lt;br /&gt;
[[Image:MW2-M240.jpg|thumb|none|600px|A Russian terrorist with the M240B in the museum.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with the stock unfolded is used in pump-action mode by the Russians, Shadow Company, and the Task Force, usually with no attachments. An interesting point is that in singleplayer, you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer. The gun's ejection port does not open when the gun is cycled.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with optional screw-on choke - 12 gauge]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|600px|SPAS-12 in first-person view.]]&lt;br /&gt;
[[Image:MW2-SPAS reload.jpg|thumb|none|600px|Reloading the SPAS-12.]]&lt;br /&gt;
[[Image:MW2-SPAS 3rd.jpg|thumb|none|600px|A soldier with a SPAS-12 shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 CQB==&lt;br /&gt;
The [[AA-12]] is available in the game and fitted with the 8-round box magazine. Used by the Russians and Shadow Company. Also appears outside the obstacle course in the first level once the player has run through it once and a suppressed version with a heartbeat sensor appears in the Spec-Ops mission &amp;quot;Acceptable Losses.&amp;quot;. It is shown with a custom folding charging handle and rail mounted rear sight and flip up front sight, whilst the real AA-12's charging handle forms part of the iron sights built into the shotgun. The AA-12 also has a faster firing rate in Campaign than in Multiplayer.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|600px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:MW2-AA12 reload.jpg|thumb|none|600px|Reloading the AA-12. Note the straight feeding lips.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|600px|The AA-12 is under the F2000 Tactical.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Protecta ==&lt;br /&gt;
The [[Armsel Protecta]] (referred to as the earlier &amp;quot;Striker&amp;quot;) without a stock is used by a terrorist assaulting a Russian airport. Also used by many Russian soldiers, who also like to use it with a reflex sight. Has a very slow reload, with each shell being loaded manually.&lt;br /&gt;
[[Image:Protecta.jpg|thumb|none|400px|Armsel Protecta - 12 Gauge]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|600px|A Russian terrorist with an Armsel Protecta shotgun. Note the lack of a winding key or drum advance lever.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|600px|Armsel Protecta with woodland camouflage and reflex sight in first-person view.]]&lt;br /&gt;
[[Image:MW2-Striker reload.jpg|thumb|none|600px|Reloading the Protecta.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] is seen in the Special Ops mode gameplay footage. It has a Dark Earth finished barrel and receiver, and a RIS-type foregrip with an unusable under-barrel flashlight. Referred to as &amp;quot;M1014&amp;quot; in the game. Used by Americans and several Brazilians. Holds 4 shells in multiplayer as opposed to 7 like in singleplayer, likely for game balance. When emptied and subsequently reloaded, the charging handle is not pulled to chamber a round, though the weapon somehow still fires.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|500px|none|Benelli M4 Super 90, also known as the M1014 shotgun - 12 gauge]]&lt;br /&gt;
[[Image:MW2-M1014 3rd.jpg|thumb|none|600px|A Shadow Company soldier holds his M1014 shotgun.]]&lt;br /&gt;
[[Image:MW2-M1014 holo.jpg|thumb|none|600px|M1014 with EOTech Holographic sight.]]&lt;br /&gt;
[[Image:MW2-M1014 unique.jpg|thumb|none|600px|Benelli M1014 with arctic camouflage finish.]]&lt;br /&gt;
[[Image:MW2-M1014 reload.jpg|thumb|none|600px|Reloading the M1014.]]&lt;br /&gt;
&lt;br /&gt;
== Sears Ranger ==&lt;br /&gt;
A sawed-off Sears Ranger is featured in the game. It can be dual-wielded to make up for its 2-round capacity. It can fire both barrels at the same time, despite the fact that the Create-a-Class icon clearly has only one trigger. Used by some Brazilians.&lt;br /&gt;
[[Image:Remington SBS.jpg|400px|thumb|none|Sawed off double barreled shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Ranger.jpg‎|600px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|600px|thumb|none|Ranger in first-person view.]]&lt;br /&gt;
[[Image:Akimbo Rangers.jpg|600px|thumb|none|Akimbo Rangers.]]&lt;br /&gt;
[[Image:MW2-Ranger.jpg|thumb|none|600px|Reloading the Akimbo Rangers.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
The [[Winchester Model 1887]] is used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon is modeled after the custom weapon Arnold uses in Terminator 2, featuring a shortened barrel, no stock, and an enlarged lever loop. When akimbo, the weapons are flip-cocked as in ''[[Terminator 2: Judgment Day]]''. The firing sound of the weapon is also the same as in Terminator 2 which is notable because the T2 sound effect was a custom sound that used a combination of muzzle reports from a pistol, a shotgun, a rifle, and a cannon. The reload erroneously shows every shell being placed into the barrel rather than the magazine tube.&lt;br /&gt;
[[Image:Win1887shotgunT2.jpg|thumb|none|400px|The sawed-off Winchester 1887 with large-lever loop used by [[Arnold Schwarzenegger]] as The Terminator - 10 gauge. Note the metal plate on the lever for better handling during flip-cocking.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|600px|Winchester Model 1887 in first-person view.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|600px|Winchester Model 1887 chambering a new round in first-person view. Note the blue shells just like in [[T2]]. This suggests they are meant to be slug shells, but function identically to buckshot in game.]]&lt;br /&gt;
[[Image:MW2-1887.jpg|thumb|none|600px|A Winchester Model 1887 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
The [[Winchester_Model_1200/1300|Winchester 1200]] shotgun from MW1 is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|500px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game - 12 gauge]]&lt;br /&gt;
[[Image:MW2 W1200.jpg|thumb|none|600px|Winchester 1200 as seen in game.]]&lt;br /&gt;
[[Image:MW2-Winchester reload.jpg|thumb|none|600px|Reloading the Winchester 1200.]]&lt;br /&gt;
[[Image:MW2-Winchester.jpg|thumb|none|600px|A soldier holding the Winchester 1200 during the Museum bonus level.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== Saab Bofors Dynamics M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears as &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide its way to a moving aircraft but can still be counter measured by flares. The game also shows it as reloadable, seen when using it in multiplayer with the Scavenger perk.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2-AT4.jpg|thumb|none|600px|An AT4 in the game.]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|600px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
The [[M79 grenade launcher]] appears as the &amp;quot;Thumper&amp;quot; in the game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|600px|M79 &amp;quot;Thumper&amp;quot; in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
The [[FIM-92A Stinger]] is used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters or aircraft. It lacks the vital tracking antenna on the right side of the weapon, meaning it is essentially useless.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|500px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|500px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|600px|thumb|none|The player holds a Stinger.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
An  [[FGM-148 Javelin]] launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. It is seen being used by the Russians, who seemingly appropriated them from military stockpiles upon invading US soil. Has the erroneous ability to lock onto areas on the ground, enabling it to function like a high-tech mortar despite the Javelin being designed as an anti-tank weapon.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Javelin.jpg|600px|thumb|none|FGM-148 Javelin in Create-a-Class.]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|600px|thumb|none|Javelin in-game.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] was first in the &amp;quot;Infamy&amp;quot; trailer, and is used by all enemy forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|600px|A Middle East Insurgent with RPG-7 in-game.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|600px|RPG idle in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
= Attachments =&lt;br /&gt;
== M203 Grenade Launcher (Airsoft) ==&lt;br /&gt;
The airsoft model of the [[M203 grenade launcher]], distinguishable by its distinctive RIS mount, returns from ''[[Call of Duty 4: Modern Warfare]]'', and is the standard grenade launcher for every assault rifle, except the [[AK-47]]. It features a new firing sound, and unlike in the multiplayer of the previous installment, the M203 does not prevent the use of Perk 1. The single-player mission &amp;quot;Team Player&amp;quot; is the first time the player gets to use the M203, attached to a [[M4A1]].&lt;br /&gt;
&lt;br /&gt;
[[Image:G%26P_M203.jpg|thumb|none|400px|'''Airsoft''' M203 made by G&amp;amp;P - (fake) 40x46mm. Note the RIS mount and removed trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|600px|M203 attached to a M4A1, ready to fire.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|600px|Same as above, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing like in ''MW1''.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey ==&lt;br /&gt;
The [[Knight's Armament Masterkey]] shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 grenade launcher kills in multiplayer.&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|450px|KAC Masterkey shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|600px|Masterkey shotgun attached to an AK-47 ready to fire in first-person view.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|600px|Masterkey shotgun during reloading in first-person view.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 ==&lt;br /&gt;
The [[GP-series grenade launcher#GP-30|GP-30]] grenade launcher, incorrectly called the GP-25, is sometimes seen mounted on the [[AK-47]]s in game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 grenade launcher mounted on an [[AK-74]] - 40mm &amp;amp; 5.45x39mm]]&lt;br /&gt;
[[Image:Mw2 ak-47 gp-25.jpg|thumb|none|600px|A GP-30 grenade launcher mounted on an AK-47. Note the quadrant sight on the right-hand side of the barrel; if this were a GP-25, it would be on the left.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|600px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
== M18 smoke grenade ==&lt;br /&gt;
The [[M18 smoke grenade]] is the standard smoke grenade that can be used in the game.&lt;br /&gt;
[[Image:M18red.jpg|thumb|150px|none|M18 smoke grenade]]&lt;br /&gt;
[[Image:M18Smoke-MW2.jpg|thumb|none|600px|A dead Russian with M18 smoke grenades attached to his belt.]]&lt;br /&gt;
&lt;br /&gt;
== M26 grenade ==&lt;br /&gt;
The [[M26 hand grenade]] can be seen on one of the unlockable emblems.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 grenade]]&lt;br /&gt;
[[Image:MW2-M26.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The standard issued deployable [[Claymore]] for the player.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|500px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:MW2-Claymore.jpg|thumb|none|600px|The player places a Claymore mine.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted =&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
The [[GE_M134_Minigun#General_Dynamics_GAU-17.2FA|General Dynamics GAU-17/A]] was one of the first weapons seen in early gameplay footage, starting from the &amp;quot;''Infamy''&amp;quot; trailer. The first time the player gets to use the Minigun was in the single-player mission &amp;quot;''Team Player''&amp;quot;, where it is mounted on M1026 HMMWV, though it would be more accurate to see and use the [[Browning M2HB]]. In the missions &amp;quot;''Wolverines!''&amp;quot; and &amp;quot;''Exodus''&amp;quot;, the Minigun is used for the M5 sentry gun auto-turret, operated by both U.S. Army Rangers and Russian airborne infantry units. In the mission &amp;quot;''The Gulag''&amp;quot;, Miniguns are mounted on AH-6 Little Birds, attacking the gulag. During the ending stages of the game, dismantled Miniguns can be found in Makarov's safehouse, during the mission &amp;quot;''Loose Ends''&amp;quot;, later can be seen mounted on SUVs belonging to General Shepherd's Shadow Company soldiers. In few multiplayer maps, Miniguns can be found mounted on objects, same as the [[M249]]s in ''[[Call of Duty 4: Modern Warfare]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:232.png|thumb|none|600px|The player is using the Minigun in the mission &amp;quot;''Team Player''&amp;quot;. Note: the Rangers on the right are using cell phones and video cameras to capture the moment where an F-15C Eagle will destroy the large building in the middle of the screen.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|600px|Another good side view of the Minigun in-game. Note that all of the HMMWVs in-game are painted in a camouflage pattern, simliar to some of the HMMWVs in ''[[Generation Kill]]''.]]&lt;br /&gt;
[[Image:MW2-Sentry.jpg|thumb|none|600px|A M5 sentry gun auto-turret in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A dismantled [[Mk 19 grenade launcher|Mark 19 Mod 3]] is seen on the ground next to a Humvee under repair in the &amp;quot;''S.S.D.D.''&amp;quot; mission, but unlike ''[[Call of Duty 4: Modern Warfare]]'' it is unusable, though not seen used at all.&lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|400px|none|Mk 19 grenade launcher in vehicle mounting - 40x53mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19gl-MW2.jpg|thumb|none|600px|A loaded(!) Mk. 19 on the ground next to a Humvee.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2 Machine gun ==&lt;br /&gt;
The [[Browning M2]] is seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. Like on many mounted weapons, it will overheat on continuous fire. They also appear mounted on the Stryker vehicle and the Abrams tank.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW2 M2 Browning.jpg|thumb|none|600px|Browning M2HB as seen in-game; note the SAW icon used as a generic for mounted guns. Using your hands to operate the weapon or actually having ammunition is apparently optional.]]&lt;br /&gt;
[[Image:ModernWarfare2-Browning.jpg|thumb|none|600px|The Browning M2 viewed from the side.]]&lt;br /&gt;
[[Image:AbramsM2-MW2.jpg|thumb|none|600px|A Browning M2 mounted on a destroyed M1 Abrams tank.]]&lt;br /&gt;
&lt;br /&gt;
== FN M249 SAW ==&lt;br /&gt;
The [[FN Minimi#M249 SAW|M249 SAW]] can be seen mounted on a fallen tree and used as a turret in the level Whiskey Hotel.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:Mw2 M249.jpg|thumb|none|600px|An M249 SAW mounted on a log in the level&amp;quot;Whiskey Hotel&amp;quot;.]]&lt;br /&gt;
[[Image:MW2-M249side.jpg|thumb|none|600px|A side view of the M249 mounted on the log.]]&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570870</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570870"/>
		<updated>2012-06-03T23:13:38Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* M-45 MEUSOC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, GROM, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A hostage gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|A close up of the pistol as the hostage is shot]]&lt;br /&gt;
[[Image:MoHWarfighter1911.jpg|thumb|none|600px|A man who is suspected to be a hostage is threatened with the pistol, however, as he is wearing a tac-vest we can assume he may not be a hostage]]&lt;br /&gt;
&lt;br /&gt;
==Glock variant ==&lt;br /&gt;
[[Glock]] pistol variant can be seen in official gameplay trailer. It could be assumed itmay be a Glock 17 as one is used by Rabbit in [[Medal of Honor (2010)]] and in the trailer it is fired semi-automatic.&lt;br /&gt;
[[File:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:MoHWarfighterGlock.jpg|thumb|none|600px|A Glock is used to dispatch an enemy gunman, note the gunman back left appears to be holding a type of AK.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used by Tier One operators with vertical foregrips and TA01NSN model ACOG scopes and most interestingly Surfire 45 degree iron sights.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MoHWarfighter416-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter416.jpg|thumb|none|600px|HK416 equiped with a TA01NSN model ACOG scope and Surfire 45 degree iron sights]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|HK416 equiped with a verticle foregrip, TA01NSN model ACOG scope and Surfire 45 degree iron sights]]&lt;br /&gt;
[[Image:MoHWarfighter416-3.jpg|thumb|none|600px|HK416 equiped with a verticle foregrip, TA01NSN model ACOG scope and Surfire 45 degree iron sights]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01NSN-RMR 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:PossibleAK.jpg|thumb|none|600px|The man on the right can be seen holding a type of AKM.]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg-2.jpg|thumb|none|600px|AK variant visible in hands of insurgent]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== FN M249E3 SAW==&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249E3 SAW]] appears in a pre-release screenshot posted on the Medal of Honor: Warfighter Facebook page. It is seen with an Eclan M145 MG optic with a killflash attached to the front.&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|500px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[File:MoHWSaw.jpg‎|thumb|none|600px|A Tier 1 operator uses a FN M249E3 SAW with Eclan M145 MG optic]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
A [[M40A3]] can be seen in the trailer used by Tier 1 Operators.&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|One operator mans the rifle while the other spots, however, it seems as it they have a rather low vantage point]]&lt;br /&gt;
&lt;br /&gt;
== McMillan TAC-300 ==&lt;br /&gt;
A [[McMillan TAC-300]] is seen at the end of a trailer not in any pameplay so it may not be present in the game.&lt;br /&gt;
[[File:McMillan TAC-300.jpg|thumb|none|450px|McMillan TAC-300]]&lt;br /&gt;
[[File:MOHW-McMillan.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MoHWM19.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWM19-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
'''Medal of Honor franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor (1999)]]''&lt;br /&gt;
* ''[[Medal of Honor: Underground]]''&lt;br /&gt;
* ''[[Medal of Honor: Frontline]]''&lt;br /&gt;
* ''[[Medal of Honor: Allied Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Rising Sun]]''&lt;br /&gt;
* ''[[Medal of Honor: Infiltrator]]''&lt;br /&gt;
* ''[[Medal of Honor: Pacific Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: European Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Heroes]]''&lt;br /&gt;
* ''[[Medal of Honor: Vanguard]]''&lt;br /&gt;
* ''[[Medal of Honor: Airborne]]''&lt;br /&gt;
* ''[[Medal of Honor (2010)]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570869</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570869"/>
		<updated>2012-06-03T23:09:01Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, GROM, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter1911.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock variant ==&lt;br /&gt;
[[Glock]] pistol variant can be seen in official gameplay trailer. It could be assumed itmay be a Glock 17 as one is used by Rabbit in [[Medal of Honor (2010)]] and in the trailer it is fired semi-automatic.&lt;br /&gt;
[[File:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:MoHWarfighterGlock.jpg|thumb|none|600px|A Glock is used to dispatch an enemy gunman, note the gunman back left appears to be holding a type of AK.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used by Tier One operators with vertical foregrips and TA01NSN model ACOG scopes and most interestingly Surfire 45 degree iron sights.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MoHWarfighter416-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter416.jpg|thumb|none|600px|HK416 equiped with a TA01NSN model ACOG scope and Surfire 45 degree iron sights]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|HK416 equiped with a verticle foregrip, TA01NSN model ACOG scope and Surfire 45 degree iron sights]]&lt;br /&gt;
[[Image:MoHWarfighter416-3.jpg|thumb|none|600px|HK416 equiped with a verticle foregrip, TA01NSN model ACOG scope and Surfire 45 degree iron sights]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01NSN-RMR 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:PossibleAK.jpg|thumb|none|600px|The man on the right can be seen holding a type of AKM.]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg-2.jpg|thumb|none|600px|AK variant visible in hands of insurgent]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== FN M249E3 SAW==&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249E3 SAW]] appears in a pre-release screenshot posted on the Medal of Honor: Warfighter Facebook page. It is seen with an Eclan M145 MG optic with a killflash attached to the front.&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|500px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[File:MoHWSaw.jpg‎|thumb|none|600px|A Tier 1 operator uses a FN M249E3 SAW with Eclan M145 MG optic]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
A [[M40A3]] can be seen in the trailer used by Tier 1 Operators.&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|One operator mans the rifle while the other spots, however, it seems as it they have a rather low vantage point]]&lt;br /&gt;
&lt;br /&gt;
== McMillan TAC-300 ==&lt;br /&gt;
A [[McMillan TAC-300]] is seen at the end of a trailer not in any pameplay so it may not be present in the game.&lt;br /&gt;
[[File:McMillan TAC-300.jpg|thumb|none|450px|McMillan TAC-300]]&lt;br /&gt;
[[File:MOHW-McMillan.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MoHWM19.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWM19-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
'''Medal of Honor franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor (1999)]]''&lt;br /&gt;
* ''[[Medal of Honor: Underground]]''&lt;br /&gt;
* ''[[Medal of Honor: Frontline]]''&lt;br /&gt;
* ''[[Medal of Honor: Allied Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Rising Sun]]''&lt;br /&gt;
* ''[[Medal of Honor: Infiltrator]]''&lt;br /&gt;
* ''[[Medal of Honor: Pacific Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: European Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Heroes]]''&lt;br /&gt;
* ''[[Medal of Honor: Vanguard]]''&lt;br /&gt;
* ''[[Medal of Honor: Airborne]]''&lt;br /&gt;
* ''[[Medal of Honor (2010)]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon:_Future_Soldier&amp;diff=570557</id>
		<title>Ghost Recon: Future Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon:_Future_Soldier&amp;diff=570557"/>
		<updated>2012-06-03T01:57:48Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Remington ACR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:GRFW.jpg|thumb|right|300px|''Ghost Recon: Future Soldier'' (2012)]]&lt;br /&gt;
'''The following guns appear in the video game ''Ghost Recon: Future Soldier'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
A [[Chiappa Rhino 60DS]] appears as the &amp;quot;Wild Boar&amp;quot; in the game.&lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|none|350px|Chiappa Rhino 60DS - .357 Magnum]]&lt;br /&gt;
[[File:Boar.jpg|thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45 Tactical==&lt;br /&gt;
The [[FNP#FNP-45 Tactical|FN FNP-45 Tactical]] appears as &amp;quot;45T&amp;quot; in the game. It is one of the sidearms of the Ghost Team in MP.&lt;br /&gt;
[[File:FNP45Tac.jpg|thumb|none|350px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-HK45T.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] is known as &amp;quot;5.7 USG&amp;quot; in the game and features a compensator. Is portrayed with a 30-round magazine, but holds only 18 bullets, probably to balance it out with the GSh-18. Can be fitted with a red dot sight, incendiary ammo, laser, but no suppressor.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|Five-seveN FDE - 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==GSh-18==&lt;br /&gt;
The [[GSh-18]] is one of the Team Bodark's handguns. Upgrades include a red dot sight, suppressor, incendiary ammo, and laser sight.&lt;br /&gt;
[[File:Gsh18-l.jpg|thumb|none|351px|GSh-18 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-GSh18.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Kard==&lt;br /&gt;
The [[TDI Kard]] is one of Team Ghost's handguns.&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-Kard.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
The [[MP-412 REX]] is one of the Bodark team's handguns.&lt;br /&gt;
[[File:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] is known as &amp;quot;OTS-33&amp;quot; in the game.&lt;br /&gt;
[[File:OTs-33 automatic pistol.jpg|thumb|none|350px|OTs-33 Pernach - 9x18mm]]&lt;br /&gt;
[[Image:GRFS-OTs33.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Judge==&lt;br /&gt;
The [[Taurus Judge]] is known as &amp;quot;Defender&amp;quot; in the game.&lt;br /&gt;
[[File:TaurusJudge.jpg|thumb|none|350px|Taurus Judge - .45LC]]&lt;br /&gt;
&lt;br /&gt;
==X26 Taser==&lt;br /&gt;
The [[Taser#X26|X26 Taser]] appears as an under-barrel attachment for assault rifles (but not for the so called &amp;quot;Personal Defense Rifles&amp;quot;). Both Ghosts and Bodark are using this attachment.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|401px|An X26 Tazer with safety cap on.]]&lt;br /&gt;
[[Image:GRFS-X26.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==X3 Taser==&lt;br /&gt;
An [[Taser#Taser_X3.2FX2|X3 Taser]] can be seen being used during a MP match. Appears as a secondary weapon. Referred to as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Taser x3.jpg|thumb|none|400px|X3 Taser]]&lt;br /&gt;
[[Image:GRFS-L22A1.jpg|thumb|none|601px|X3 Taser during equipment selection.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==CZ SCORPION EVO 3 A1==&lt;br /&gt;
The [[Skorpion#CZ SCORPION EVO 3 A1|CZ SCORPION EVO 3 A1]] appears as &amp;quot;Skorpion&amp;quot; in the game. Used by Team Bodark.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ SCORPION EVO 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-EVO3.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[P90#P90 TR|FN P90 TR]] is one of the Ghosts' submachine guns. Appears simply as &amp;quot;P90&amp;quot;.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[Image:GRFS-P90TR.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[MP7|H&amp;amp;K MP7A1]] is used by a Ghost Operative codenamed &amp;quot;30K&amp;quot;. It can also be seen in the E3 2011 trailer on the back of a Ghost sniper.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[Image:GRFS-MP7.jpg|thumb|none|600px|30K with his MP7A1.]]&lt;br /&gt;
[[Image:GRFS-MP7A1.jpg|thumb|none|601px|The MP7A1 during weapon selection. The folding foregrip was replaced with a rail system, as in ''[[Warface]]''.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon-2==&lt;br /&gt;
The 9x18mm [[Izhmash PP-19 Bizon|Izhmash PP-19 Bizon-2]] appears with a side-folding stock. The gun is fitted with back-up iron sights by default, even though the iron sights are also present unaltered. Referred to as &amp;quot;PP19&amp;quot;.&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRFS-Bizon.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] is used by Team Bodark in the MP part of the game.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|KBP Instrument Design Bureau PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-PP2000.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] submachine gun is one of the usable submachine guns in the game. It is seen used by Ghosts, most notably 30K, in various screenshots and gameplay videos.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-Vector-ConceptArt.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-1.jpg|thumb|none|600px|30K (background, left) holds a Vector.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-2.jpg|thumb|none|601px|Suppressed TDI Vector on the player's character's back as seen in a CO-OP gameplay video.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles and Battle Rifles=&lt;br /&gt;
==5,56A-91==&lt;br /&gt;
The [[A-91|5,56A-91]] appears as &amp;quot;A-91&amp;quot; in the game. This designation is incorrect, as it refers to the 7.62x39mm version.&lt;br /&gt;
[[Image:A91.jpg|400px|thumb|none|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-556A-91.jpg|thumb|none|600px|Weapon Selection view. Note the 5.56x45mm magazine.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
[[AK-47]]s were used by Russian Ultranationalists in the trailer.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:GRFW-AK47.jpg|thumb|none|600px|A soldier holds the AK-47 in the very first live-action trailer.]]&lt;br /&gt;
&lt;br /&gt;
==AK-200==&lt;br /&gt;
The AK-200 (prototype version of the [[AK-12]] rifle) appears as &amp;quot;AK-200&amp;quot; in the game, fitted with a Tapco folding stock. It is depicted with the newly designed 60 round magazine, however the model simply uses a 30 round Tapco magazine which has been bulged out to resemble the profile of the 60 round magazine.&lt;br /&gt;
[[File:AK200 photo shop.jpg|401px|thumb|none|AK-200 - 7.62x39mm (Photoshopped image of an [[AK-103]])]]&lt;br /&gt;
[[Image:GRFS-AK200.jpg|thumb|none|600px|Weapon Selection view of the AK-200 fitted with a Tapco folding stock.]]&lt;br /&gt;
[[Image:GRFS-AK2.jpg|thumb|none|600px|The Ghost operative aims his AK-200 fitted with a Kobra RDS and magnifier. Note &amp;quot;60&amp;quot; on the HUD.]]&lt;br /&gt;
[[Image:GRFS-AK1.jpg|thumb|none|600px|The same AK-200 from a different angle showing the X26 Taser attachment. The X26 was later replaced with the X3 Taser.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is one of the two pre-order bonus weapons (other being the Mk 14 Mod 0 EBR). It is incorrectly listed as the &amp;quot;AK47&amp;quot;. It features a RIS handguard, short barrel, folding sights, custom flash hider, and side-folding stock (fixed also available).&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|400px|none|AKM - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
A guard is seen with an [[AKMSU]] in the Nigeria mission walkthrough. Mistakenly called &amp;quot;[[AKS-74U]]&amp;quot; in the game. Remains to be seen what caliber it uses despite the model having the 7.62mm magazine.&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|400px|none|AKMSU with RIS handguard- 7.62x39mm]]&lt;br /&gt;
[[Image:GRFS-AKMSU.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[File:GRFS AKMS promo.jpg|thumb|600px|none|A Ghost surprises a guard from behind.]]&lt;br /&gt;
&lt;br /&gt;
==AN-94 &amp;quot;Abakan&amp;quot;==&lt;br /&gt;
The [[AN-94]] can be seen in the E3 2010 gameplay demo. It is used by Russian Ultranationalists. In MP, it is used by Team Bodark.&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Izhmash AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:GRFS-Abakan.jpg|thumb|none|600px|Weapon Selection view of the AN-94 fitted with Kimber Mepro 21 red dot sight and a Kimber Mepro MX3 magnifier. Also note the under-barrel rail system.]]&lt;br /&gt;
&lt;br /&gt;
==DS Arms SA58 OSW==&lt;br /&gt;
The [[FN FAL#DSA SA58 OSW|DS Arms SA58 OSW]] is seen in the Guerilla Mode trailer. In MP, it is used by Team Bodark.&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|DS Arms SA58 OSW - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-SA58OSW.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L22A1==&lt;br /&gt;
The [[Enfield L85 rifle series#L22#L22A1|Enfield L22A1]] can be seen during weapon selection. It is mislabelled as the &amp;quot;L22A2&amp;quot;, possibly in reference to the fact that it is an improved version of the weapon featuring a MIL-STD-1913 sight rail, slightly lengthened barrel and handguard, and a [[Noveske Rifleworks rifle series|Noveske]] style flash hider.&lt;br /&gt;
[[Image:Sa80A2-l22a2.jpg|400px|thumb|none|L22A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:GRFS-L22A2.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[HK417|H&amp;amp;K HK417]] appears as &amp;quot;417&amp;quot; in the game. It is one of the assault rifles used by the Ghosts in multiplayer.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-HK417.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-HK417b.jpg|thumb|none|600px|Exposed view showing the customizable parts of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==IWI Tavor TAR-21==&lt;br /&gt;
The [[TAR-21]] is one of the Ghosts' assault rifles in MP. Just like the L22A1 and M1014, it features a full-length rail on top. This version of the TAR-21 was recently introduced by IWI.&lt;br /&gt;
[[Image:TAR-21 Flat Top.jpg|400px|thumb|none|IWI Tavor TAR-21 with flat top - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-TAR21.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul PDR|Magpul PDR-C]] is one of the usable assault rifles in MP. Classified as a &amp;quot;Personal Defense Rifle&amp;quot; - what PDR actually stands for in the gun's name.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|400px|thumb|none|Magpul PDR-C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-PDRC.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14|Mk 14 Mod 0 EBR]] is one of the two bonus weapons for pre-ordering or for purchasing the Digital Deluxe edition of the game. Joe Ramirez uses one briefly during the introduction.&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|none|450px|Mk 14 Mod 0 EBR - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;OCP-11&amp;quot;==&lt;br /&gt;
Unidentified PDW used by Team Bodark.&lt;br /&gt;
[[Image:Ocp11.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordnance PDW==&lt;br /&gt;
Called the &amp;quot;Goblin&amp;quot; ingame, the Patriot Ordnance PDW appears under the &amp;quot;PDR&amp;quot; class for the Ghosts.&lt;br /&gt;
[[Image:416pdw.jpg|402px|thumb|none|Patriot Ordnance PDW - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Goblin.jpg|600px|thumb|none|Weapon Selection view. Save the Aimpoint Micro T1 and side rail covers, note the exacting likeness of the ingame render to its real-world inspiration.]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] can be seen in the E3 2011 presentation. It is also used by Kozak during the Africa mission. It should be noted that in the Gunsmith the extended and folding stocks are treated as different stocks when they are infact the same stock.&lt;br /&gt;
[[Image:ACR-E.jpg|thumb|none|500px|Remington ACR-E with 10.5&amp;quot; barrel, tan finish, Magpul PMag - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-ACR-1.jpg|thumb|none|600px|Remington ACR with tan finish, 5-sided handguard, Magpul AFG (Angled Fore Grip), LAM, custom flash hider, folding stock and taped magazines.]]&lt;br /&gt;
[[Image:GRFS-ACR-2.jpg|thumb|none|600px|ACR exposed showing the insane customization options available such as stock, magazine, barrel, gas system, side rails, top rails, trigger group and many more. Note ACOG/RMR sight.]]&lt;br /&gt;
[[Image:GRFS-ACR.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-ACR-4.jpg|thumb|none|600px|The player's character tests the ACR in the &amp;quot;firing range&amp;quot;.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-1.jpg|thumb|none|600px|Kozak holds his ACR.]]&lt;br /&gt;
&lt;br /&gt;
==SR-3M Vikhr==&lt;br /&gt;
The [[SR-3|SR-3M Vikhr]] appears as &amp;quot;SR-3M&amp;quot; and is classified as a &amp;quot;Personal Defense Rifle&amp;quot;.&lt;br /&gt;
[[Image:SR3M-Vixr.jpg|400px|thumb|none|SR-3M Vikhr - 9x39mm]]&lt;br /&gt;
[[Image:GRFS-SR3M.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament Company Revolver Rifle==&lt;br /&gt;
The [[Knight's Armament Revolver Rifle|KAC Revolver Rifle]] is known as &amp;quot;SRR&amp;quot; in the game, and features a suppressor by default.&lt;br /&gt;
[[Image:RevolverRifle-1.jpg|thumb|none|400px|Knight's Armament Company Revolver Rifle - .30 Caliber]]&lt;br /&gt;
[[Image:GRFS-Knight.jpg|thumb|none|601px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company XM110 SASS==&lt;br /&gt;
The [[SR-25|XM110]] appears in the game as the &amp;quot;M110&amp;quot;. This variant is distinguishable from the officially adopted M110 by the lack of a length-adjustable buttstock, a feature added during the rifle's transition from ''XM110'' to ''M110''. &lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|500px|M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme -  7.62x51mm NATO. The XM110 lacked the length-adjustable buttstock.]]&lt;br /&gt;
[[Image:GRFS-M110.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-SR25.jpg|thumb|none|600px|A Ghost holds the XM110.]]&lt;br /&gt;
&lt;br /&gt;
==KSVK 12.7==&lt;br /&gt;
The [[KSVK|KSVK 12.7]] heavy sniper rifle is used by Team Bodark in MP.&lt;br /&gt;
[[Image:Ksvk2.jpg|thumb|none|500px|Degtyarev KSVK 12.7 - 12.7x108mm]]&lt;br /&gt;
[[Image:GRFS-KSVK.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
The [[Mosin Nagant|Mosin Nagant M91/30]] appears as &amp;quot;MN91/30&amp;quot;, and is another weapon unlocked by pre-ordering or purchasing the Digital Deluxe edition.&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==PSL-54C==&lt;br /&gt;
The [[FPK / PSL Sniper Rifle|PSL-54C]]'s model features a RIS handguard, longer barrel with flash hider, different front sight, and the default stock is similar to the folding stock of the [[SVD|SVDS]]. (Fixed stock found on the newer SVD rifles is also selectable.) Strangely, the magazine lacks the &amp;quot;X&amp;quot; shaped stamping.&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|PSL-54C - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRFS-PSL.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M40A5==&lt;br /&gt;
The [[M40A5]] is another usable weapon in the game.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
The [[Remington MSR]] (Modular Sniper Rifle) can be seen for a few seconds during weapon selection. One of the Ghost Operatives can be seen using it in the latest trailer.&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|Remington MSR with Leupold Mark 4 scope and AAC Titan suppressor - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:GRFS-MSR.jpg|thumb|none|601px|Remington MSR with 20&amp;quot; barrel and olive finish during weapon selection.]]&lt;br /&gt;
[[Image:GRFS-MSR-2.jpg|thumb|none|600px|A Remington MSR on the player's character's back.]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
The [[VSS Vintorez]] appears as &amp;quot;VSS&amp;quot; in the game.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|500px|VSS Vintorez with PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:GRFS-VSS.jpg|thumb|none|600px|Weapon Selection view. Note the [[AS Val]] buttstock. Also note 10-round capacity despite being modeled with the SR-3's 20-rounder.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The [[Benelli M4 Super 90]] appears as &amp;quot;M1014&amp;quot; in the game.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-M1014.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90 (Weapon Attachment)==&lt;br /&gt;
Fictional, shortened version of the [[Benelli M4 Super 90]] can be mounted on the assault rifles as an under-barrel attachment.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-MASTERKY.jpg|thumb|none|600px|Underbarrel shotgun attachment during weapon selection.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash Saiga-12K== &lt;br /&gt;
The [[Saiga 12|Saiga-12K]] is another usable shotgun of Team Bodark. Capable of fully-automatic fire.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-Saiga.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M12&amp;quot;==&lt;br /&gt;
The Ghosts' &amp;quot;M12&amp;quot; fully-automatic shotgun appears to be based on the [[Jackhammer]], noted by its distinguishing pistol grip and trigger guard. The gun is modified with a railed top and handguard, simplified muzzle break, and redesigned butt-stock. Feeds from 8-round box magazines, to balance it out with Team Bodark's [[Saiga 12|Saiga-12K]].&lt;br /&gt;
[[Image:Jackhammer.jpg‎|400px|thumb|none|Pancor Jackhammer - 12 Gauge]]&lt;br /&gt;
[[Image:M12.jpg|600px|thumb|none|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590A1==&lt;br /&gt;
The [[Mossberg 590|Mossberg 590A1]] with top-folding wire stock and heat-shield can be seen during weapon selection.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|450px|Mossberg 590A1 with [[Colt M4A1|M4]]-style stock - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-M590A1.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MTs255 Tactical==&lt;br /&gt;
The [[MTs255|MTs255 Tactical]] appears as &amp;quot;MTs-255&amp;quot; in the game.&lt;br /&gt;
[[Image:MTs255 Tactical.jpg|thumb|none|400px|MTs255 Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-MTs255.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==RMB-93==&lt;br /&gt;
The [[RMB-93]] is another usable shotgun.&lt;br /&gt;
[[Image:RMB93.jpg|thumb|none|400px|RMB-93 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-RMB93.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN MK 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN MK 48 Mod 0]] as a usable weapon can be seen in the multiplayer trailer. As in every GR game, it is fitted with the stock of an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 Paratrooper]].&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|451px|FN MK 48 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-MK48.jpg|thumb|none|600px|Weapon Selection view of an MK 48 Mod 0 fitted with Magpul AFG, long barrel, Holographic sigh + magnifier, and incendiary ammo pack.]]&lt;br /&gt;
[[Image:GRFS-MK48-1.jpg|thumb|none|600px|A Ghost fires his MK 48 Mod 0 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The developmental [[LSAT|LSAT (Lightweight Small Arms Technologies) Light Machine Gun]] is usable by the Ghosts in the MP.&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|455px|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:GRFS-LSAT.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MK 43 Mod 0==&lt;br /&gt;
The [[M60#MK43 Mod 0/1|Mk 43 Mod 0]] machine gun can be unlocked through uPlay. Referred to simply as &amp;quot;M60&amp;quot; ingame.&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|450px|MK 43 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-M60.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is one of Team Bodark's machine guns. Known as &amp;quot;Type 95&amp;quot;.&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|450px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:GRFS-QBB95.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company LMG==&lt;br /&gt;
The [[Knight's Armament LMG|KAC LMG]] appears in the game as the &amp;quot;[[Stoner 63#Knight's Armament Stoner 96|Stoner 96]]&amp;quot;. It is one of the Ghosts' machine guns.&lt;br /&gt;
[[Image:KAC LMG.jpg|thumb|none|450px|Knight's Armament Company LMG - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-LMG.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PKM|PKP Pecheneg]] appears as &amp;quot;PKP&amp;quot; and is one of the Team Bodark's machine guns.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|450px|PKP Pecheneg - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRFS-PKP.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
The [[RPK]] is unlockable through uPlay.&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|450px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:GRFS-RPK.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mk 5==&lt;br /&gt;
The [[Ultimax 100#Ultimax 100 Mark 5|ST Kinetics Ultimax 100 Mk 5]] appears as &amp;quot;Ultimax Mk.5&amp;quot; and is one of the Team Bodark's machine guns.&lt;br /&gt;
[[Image:Ultimax MK5.jpg|thumb|none|500px|Ultimax 100 Mk5 Squad Automatic Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:GRFS-U100.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
The [[Brügger &amp;amp; Thomet GL-06]] appears as &amp;quot;Gl06&amp;quot; and can fire smoke, EMP, and frag grenades.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|none|400px|B&amp;amp;T GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Grfsgr.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== CZ 805 G1 ==&lt;br /&gt;
The [[CZ 805 G1]] is the under-barrel launcher used by Bodark in the MP.&lt;br /&gt;
[[Image:CZ 805 G1 Stand-Alone.jpg|thumb|none|400px|CZ 805 G1 Stand-Alone - 40x46mm]]&lt;br /&gt;
[[Image:GRFS-UBGL.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== FN 40GL==&lt;br /&gt;
The [[FN EGLM|FN 40GL (Mk 13)]] appears as &amp;quot;Mk40GL&amp;quot; and can fire smoke, EMP, and frag grenades. It is a secondary weapon, used by the Scout class. Also available as an under-barrel attachment for assault rifles.&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|401px|FN MK 13 (EGLM) in Standalone configuration - 40x46mm]]&lt;br /&gt;
[[Image:GRFS-40GL.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[Image:GRFS-GL1.jpg|thumb|none|600px|40GL under-barrel attachment]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[M134 Minigun]] can be seen as an emplaced weapon and also mounted on Ghost Drones.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:GRFS-M134.jpg|thumb|none|600px|Mounted Minigun used by an Ultranationalist soldier.]] &lt;br /&gt;
[[Image:GRFS-Drone.jpg|thumb|none|600px|An M134 mounted on a Drone. Note the Ghost holding the [[talk:Ghost Recon: Future Soldier#Fictional Weaponry|MR-B Assault Rifle.]]]] &lt;br /&gt;
&lt;br /&gt;
=Grenades and Deployables=&lt;br /&gt;
==AN/M14 Incendiary Grenade==&lt;br /&gt;
The [[AN/M14 incendiary grenade]] appears as &amp;quot;Incendiary&amp;quot;.&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|150px|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:GRFS-Inc.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== Flashbang ==&lt;br /&gt;
Flashbang grenade of unknown make.&lt;br /&gt;
[[Image:GRFS-Flash.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
The [[M18 smoke grenade]] appears as &amp;quot;Smoke&amp;quot;.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:GRFS-Smoke.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] is unlockable for the Scout class.&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:GRFS-Claymore.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
The [[M67 hand grenade]] appears as &amp;quot;Frag&amp;quot;. &lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:GRFS-Frag.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== Taser Shockwave ==&lt;br /&gt;
The Shockwave is a less-lethal perimeter defense system by Taser International. Following the video game tradition, it is triggered by enemy movement - the real Shockwave is remotely operated.&lt;br /&gt;
[[Image:GRFS-Shockwave.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
This section lists the guns seen in the first live-action trailer.&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
Fired by a Ghost Recon operative codenamed Pepper to kill Ivan Illitch Kerenski in the trailer. It might be some futuristic version of the [[Barrett M107]] because the magazine looks too small.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[Image:GRFS-M107-3.jpg|thumb|none|600px|Pepper with the Barrett.]]&lt;br /&gt;
[[Image:GRFW-M82.jpg|thumb|none|600px|Pepper prepares to fire the M107.]]&lt;br /&gt;
[[Image:GRFS-M107-2.jpg|thumb|none|600px|Close-up of the trigger.]]&lt;br /&gt;
[[Image:GRFS-M107-1.jpg|thumb|none|600px|View through the hi-tech scope of the M107.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The operatives at the Russian Special Forces headquarters have [[MP5A2]]s.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:GRFW-MP5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
A [[Mossberg 500 Cruiser]] can be seen holstered on the back of a Ghost Recon Operative codenamed Kozak in the first live-action trailer.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg‎|thumb|none|400px|Mossberg 500 Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:GRFW-Shotgun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570379</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570379"/>
		<updated>2012-06-02T13:06:00Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* FN M249E3 SAW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, GROM, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter1911.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock variant ==&lt;br /&gt;
[[Glock]] pistol variant can be seen in official gameplay trailer.&lt;br /&gt;
[[File:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:MoHWarfighterGlock.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s with vertical foregrips and TA01NSN model ACOG scopes can be seen being used by Tier One operators.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MoHWarfighter416-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter416.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter416-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01NSN-RMR 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:PossibleAK.jpg|thumb|none|600px|The man on the right can be seen holding a type of AKM.]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg-2.jpg|thumb|none|600px|AK variant visible in hands of insurgent]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== FN M249E3 SAW==&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249E3 SAW]] appears in a pre-release screenshot posted on the Medal of Honor: Warfighter Facebook page. It is seen with an Eclan M145 MG optic with a killflash attached to the front.&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|500px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[File:MoHWSaw.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== McMillan TAC-300 ==&lt;br /&gt;
[[File:McMillan TAC-300.jpg|thumb|none|450px|McMillan TAC-300]]&lt;br /&gt;
[[File:MOHW-McMillan.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MoHWM19.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWM19-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
'''Medal of Honor franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor (1999)]]''&lt;br /&gt;
* ''[[Medal of Honor: Underground]]''&lt;br /&gt;
* ''[[Medal of Honor: Frontline]]''&lt;br /&gt;
* ''[[Medal of Honor: Allied Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Rising Sun]]''&lt;br /&gt;
* ''[[Medal of Honor: Infiltrator]]''&lt;br /&gt;
* ''[[Medal of Honor: Pacific Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: European Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Heroes]]''&lt;br /&gt;
* ''[[Medal of Honor: Vanguard]]''&lt;br /&gt;
* ''[[Medal of Honor: Airborne]]''&lt;br /&gt;
* ''[[Medal of Honor (2010)]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570378</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=570378"/>
		<updated>2012-06-02T13:04:37Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, GROM, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter1911.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock variant ==&lt;br /&gt;
[[Glock]] pistol variant can be seen in official gameplay trailer.&lt;br /&gt;
[[File:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:MoHWarfighterGlock.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s with vertical foregrips and TA01NSN model ACOG scopes can be seen being used by Tier One operators.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MoHWarfighter416-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter416.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWarfighter416-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01NSN-RMR 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:PossibleAK.jpg|thumb|none|600px|The man on the right can be seen holding a type of AKM.]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg-2.jpg|thumb|none|600px|AK variant visible in hands of insurgent]]&lt;br /&gt;
[[File:MoHWarfighter47.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== FN M249E3 SAW==&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249E3 SAW]] appears in a pre-release screenshot posted on the Medal of Honor: Warfighter Facebook page. It is seen with a Eclan with a killflash.&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|500px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[File:MoHWSaw.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== McMillan TAC-300 ==&lt;br /&gt;
[[File:McMillan TAC-300.jpg|thumb|none|450px|McMillan TAC-300]]&lt;br /&gt;
[[File:MOHW-McMillan.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MoHWM19.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWM19-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
'''Medal of Honor franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor (1999)]]''&lt;br /&gt;
* ''[[Medal of Honor: Underground]]''&lt;br /&gt;
* ''[[Medal of Honor: Frontline]]''&lt;br /&gt;
* ''[[Medal of Honor: Allied Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Rising Sun]]''&lt;br /&gt;
* ''[[Medal of Honor: Infiltrator]]''&lt;br /&gt;
* ''[[Medal of Honor: Pacific Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: European Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Heroes]]''&lt;br /&gt;
* ''[[Medal of Honor: Vanguard]]''&lt;br /&gt;
* ''[[Medal of Honor: Airborne]]''&lt;br /&gt;
* ''[[Medal of Honor (2010)]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:MoHWSaw.jpg&amp;diff=570377</id>
		<title>File:MoHWSaw.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:MoHWSaw.jpg&amp;diff=570377"/>
		<updated>2012-06-02T13:00:10Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=536934</id>
		<title>Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=536934"/>
		<updated>2012-03-24T10:19:50Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Mk. 18 Mod 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Medal of Honor 2010 cover.jpg|thumb|right|400px|''Medal of Honor'' (2010)]]&lt;br /&gt;
&amp;lt;br&amp;gt;''This page is for the 2010 video game. For the first game in the franchise, see [[Medal of Honor (1999)]].''&lt;br /&gt;
&lt;br /&gt;
'''''Medal of Honor''''' is a video game developed by Danger Close (single player), DICE (multiplayer), and published by Electronic Arts for the PC, PS3 and Xbox 360 platforms. The game's storyline is set in the year 2002 during the first stages of the ongoing War in Afghanistan, where the player is controlling various characters of the U.S. Military's special operations units, called &amp;quot;Tier 1 Operators&amp;quot;. The characters included are Chief Petty Officer &amp;quot;Rabbit&amp;quot; of AFO Neptune, assigned to DEVGRU, Specialist Dante Adams, assigned to the 1st Battalion, 75th Ranger Regiment, &amp;quot;Deuce&amp;quot; of AFO Wolfpack, assigned to the 1st Special Forces Operational Detachment-Delta, and Captain Brad &amp;quot;Hawk&amp;quot; Hawkins, an Army AH-64 Apache gunner callsign &amp;quot;Gunfighter 06&amp;quot;, assigned to the 1st Attack Reconnaissance Battalion, 1st Aviation Regiment.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
===Single-Player===&lt;br /&gt;
During the single-player campaign, the player's character is allowed to carry two primary weapons and a pistol. Pistols are tertiary weapons, which cannot be swapped away, but have unlimited ammunition.&lt;br /&gt;
&lt;br /&gt;
The single player part of the game correctly tracks the +1 round in the chamber and the fire-mode selector switch can be used on most of the weapons (the only exceptions are the Kalashnikov variants). &lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
The multiplayer part of the game uses the well-known class system seen in DICE's ''[[Battlefield]]'' series of video games. The player is allowed to choose between three classes, and rank up separately. Riflemen use assault rifles with grenade launchers, machine guns and smoke grenades for cover. The Special Ops class features shotguns, carbines and rocket launchers as special weapons. Snipers can choose between battle rifles and sniper rifles.&lt;br /&gt;
&lt;br /&gt;
Regardless of faction, each weapon can be equipped with three different attachments at the same time. Various sights, muzzle attachments or special ammunition can be chosen to tweak the guns to meet the operator's needs.&lt;br /&gt;
&lt;br /&gt;
In MP, the +1 round in the chambers is not present, and the player's character does not chamber a new round on most of the weapons when both the magazine and chamber are empty, only simply swaps the magazines. The same &amp;quot;feature&amp;quot; can be seen in DICE's previous game; ''[[Battlefield: Bad Company 2]]''.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
The [[SIG-Sauer P226|SIG-Sauer P226R]] is Rabbit's signature pistol. Its 9mm rounds are fed from Mec-Gar's 18-round flush fit magazines, giving it an 18+1 maximum capacity.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-24-00.jpg|thumb|none|600px|Tier 1 Operator Rabbit holds his P226R.]]&lt;br /&gt;
[[Image:Moh2010101216121856.jpg|thumb|none|600px|A suppressed P226R in idle. Note the infinity symbol on the HUD.]]&lt;br /&gt;
[[Image:MOHP226I.jpg|thumb|none|600px|The P226R's Tritium illuminated iron sights.]]&lt;br /&gt;
&lt;br /&gt;
[[image:MOH2010-SP-P226R.jpg|600px|thumb|none|Rabbit reloads his P226R. &amp;quot;P226&amp;quot; can be seen on the grip.]]&lt;br /&gt;
[[image:MOH2010-P226R.jpg|600px|thumb|none|When a pistol runs empty, the characters always pull the slide to release it, instead of using the slide release lever; this procedure, while non-standard, is advocated by a number of respected firearms trainers. This applies to every pistol in the single-player part of the game.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
A [[Glock#Glock 17|Glock 17]] with a tan frame is Deuce's signature sidearm.  15+1 magazine capacity.  While modeled after the Glock 17, the magazine capacity is that of a Glock 19, a weapon commonly carried by AFO personnel.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-18-79.jpg|thumb|none|600px|Deuce holds a suppressed Glock 17 during the first Delta Force mission, ''Running With the Wolves''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-00-04-10.jpg|thumb|none|600px|The Glock 17's iron sights.  You can just barely make out the front sight as it's practically obscured by the suppressor.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-59-01.jpg|thumb|none|600px|Deuce reloads his Glock 17.]]&lt;br /&gt;
[[Image:MOH2010-Glock.jpg|600px|thumb|none|The slide of the suppressed Glock locks empty. The Glock logo, &amp;quot;17&amp;quot;, &amp;quot;AUSTRIA&amp;quot; and &amp;quot;9x19&amp;quot; can be read on the slide.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|360px|Beretta M9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In the single player campaign the [[Beretta 92FS|Beretta M9]] is Spc. Dante Adams' signature sidearm, where it has the correct 15+1 magazine capacity. The firing sound of the M9 in-game is the same as the ''[[Medal of Honor: Airborne]]'''s [[M1911A1]].&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-13-58.jpg|thumb|none|600px|Spc. Dante Adams holds his M9 during the level ''Belly of the Beast''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-14-65.jpg|thumb|none|600px|Iron-sights of the Beretta.]]&lt;br /&gt;
[[image:MOH2010-SP-M9.jpg|600px|thumb|none|Spc. Dante Adams reloads the M9.]]&lt;br /&gt;
[[image:MOH2010-BerettaM9.jpg|600px|thumb|none|Spc. Dante's Beretta locks empty.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is the standard Coalition sidearm in the multiplayer. It has the same (incorrect) 12-round magazine capacity as seen in ''[[Battlefield: Bad Company 2]]'' and the hammer is never cocked, unlike in single-player.&lt;br /&gt;
[[Image:MOH2010-M9.jpg|thumb|none|600px|The M9 during the Unlock Tree. This cap is from the early version of the game. There is no &amp;quot;Better Sidearm&amp;quot; unlock in the final version of the MP.]]&lt;br /&gt;
[[Image:Moh2010 m9.jpg|thumb|none|601px|The M9 in multiplayer.]]&lt;br /&gt;
[[image:Snapshot20100615142750.jpg|thumb|none|600px|Good view of the iron sights.]]&lt;br /&gt;
[[image:Snapshot20100615142853.jpg|thumb|none|600px|M9 being reloaded. Notice how there are no bullets in the new magazine, and the lack of feed lips on the magazine itself.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmekh MP-443 &amp;quot;Grach&amp;quot; ==&lt;br /&gt;
The [[Yarygin PYa|MP-443 &amp;quot;Grach&amp;quot;]] is the standard Taliban sidearm. Like the M9 in multiplayer, it has an incorrect 12-round magazine capacity as the real one holds 17 bullets. Appears as the &amp;quot;Tariq&amp;quot;, which is in reality, an Iraqi clone of the [[Beretta M951]].&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|Izhmekh MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
[[image:MOH2010-MP-MP443-1.jpg|601px|thumb|none|The player's character holds an MP-443 during an MP match.]]&lt;br /&gt;
[[image:MOH2010-MP-MP443-2.jpg|601px|thumb|none|Misaligned iron sights of the MP-443.]]&lt;br /&gt;
[[Image:Snapshot20100615143053.jpg|thumb|none|601px|Reloading the MP-443 &amp;quot;Grach&amp;quot; during a multiplayer match. As with the Beretta in MP, the Grach's slide does not lock back when the pistol runs dry.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
[[Image:MP7_40rdmag.jpg|450px|thumb|none|H&amp;amp;K MP7A1 - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|H&amp;amp;K MP7A1]] is used by Delta Force members Deuce, Dusty, Panther and Vegas during the Wolfpack missions. It's fitted with an EOTech 552 holographic sight, 40-round magazine and suppressor during the level ''Running With Wolves...'', and appears without suppressor in ''Friends from Afar''.&lt;br /&gt;
[[image:MOH2010-MP7.jpg|600px|thumb|none|Tier 1 Operator Panther with his MP7A1.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-16-94.jpg|600px|thumb|none|The MP7A1 with suppressor as seen in ''Running With Wolves...''.]]&lt;br /&gt;
[[image:MOH2010-MP7-1.jpg|600px|thumb|none|The unsuppressed MP7A1 during ''Friends from Afar''.]]&lt;br /&gt;
[[image:MOH2010-SP-MP7A1-1.jpg|601px|thumb|none|Reloading the MP7A1. Note the absence of the side rails.]]&lt;br /&gt;
[[image:MOH2010-SP-MP7A1-2.jpg|601px|thumb|none|Deuce pulls the charging handle of his SMG.]]&lt;br /&gt;
[[image:MOH2010-MP7-4.jpg|600px|thumb|none|Deuce's MP7A1 on the ground. The A1 version of the MP7 is anachronistic, as it was not introduced until 2003, and the game takes place in 2002. The older MP7 was only available at that time.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|MP7A1]] is an unlockable weapon for Spec Ops troopers regardless of their faction. Seen with the stock extended and foregrip down, but oddly uses the pistol sights when no optic is attached.  Its attachments are an EOTech or ACOG regardless of the player's faction. Available to those who have pre-ordered the game.&lt;br /&gt;
[[Image:Moh_mp7a1.jpg|600px|thumb|none|Reloading the MP7A1 with suppressor and ACOG in the &amp;quot;Limited Edition&amp;quot; trailer. This is one of the few weapons which has the selector on the correct position.]]&lt;br /&gt;
[[Image:Moh_mp7a1_acog.jpg|600px|thumb|none|Aiming down the ACOG of the MP7A1 in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOH2010-MP7-.jpg|600px|thumb|none|MP7A1 with ACOG, stock barrel, and extra magazines on the after-death report.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
The [[FN P90|P90TR (Triple Rail)]] appears only in the multiplayer part of the game, available as another alternate unlockable weapon to the Spec Ops class, regardless of faction. The P90TR is a devastating weapon with high cycling rate and magazine capacity. This weapon has no Veteran version. Referred to as &amp;quot;P90 PDW&amp;quot;.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg|400px|thumb|none|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[image:MOH2010-P90-3.jpg|600px|thumb|none|FN P90TR during weapon customization.]]&lt;br /&gt;
[[image:MOH2010-MP-P90TR-3.jpg|601px|thumb|none|FN P90TR with laser sight and &amp;quot;Mini Reflex Sight&amp;quot;. This is the default sight available for the player.]]&lt;br /&gt;
[[image:MOH2010-MP-P90TR-1.jpg|601px|thumb|none|The player's character sprints with a P90TR modified with a holographic sight and sound suppressor. Both Coalition and OpFor forces use the holo-sight and ACOG for this weapon.]]&lt;br /&gt;
[[image:MOH2010-P90-4.jpg|600px|thumb|none|The P90TR with sound suppressor and ACOG.]]&lt;br /&gt;
[[image:MOH2010-P90-1.jpg|600px|thumb|none|Removing the old magazine.]]&lt;br /&gt;
[[image:MOH2010-MP-P90TR-2.jpg|600px|thumb|none|Inserting a fresh magazine. The high magazine capacity is balanced with a relatively slow reload.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 with RIS foregrip and M68 Aimpoint red dot scope - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[M4A1 Carbine]] is the main weapon for the Tier 1 Operators and the Army Rangers in the game. The weapons appear to be fitted with EOTech 552 holographic sights, AN/PEQ-2 laser designators, KAC QDSS-NT4 suppressors, RIS foregrips, and SureFire Universal WeaponLights. During the last two missions ACOGs are used instead of the holographic Sights. Appears as &amp;quot;M4&amp;quot; but fires in full-auto and semi-auto, like the M4A1. It is worth noting that when the player switches fire modes, the player character visibly switches the fire selector to the correct position.&lt;br /&gt;
[[Image:Mohm4.jpg|thumb|none|600px|An M4A1 being wielded by a U.S. Ranger on an early-release footage.]]&lt;br /&gt;
[[Image:MOH2010 002.jpg|thumb|none|600px|A Tier 1 operator with an M4A1 on an early-release footage.]]&lt;br /&gt;
[[Image:MOH2.jpg‎|thumb|none|600px|U.S. Army Rangers and Air Force ETAC with their M4A1s.]]&lt;br /&gt;
[[Image:Medalofhonorm4.JPG|600px|thumb|none|An early-release footage of the M4A1 used by Tier 1 Operators, fitted with various attachments.]]&lt;br /&gt;
[[Image:Moh_m4a1.jpg|600px|thumb|none|The final released version of the M4A1, used by Rabbit and his fellow mates.]]&lt;br /&gt;
[[Image:M4MOH.JPG|thumb|none|600px|Some nice detail of Army Ranger SGT James Patterson's M4A1.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-17-37-00.jpg|thumb|none|600px|Rabbit with his M4A1 in idle.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-20-06-64.jpg|thumb|none|600px|Same as above, only looking through the EOTech 552 holographic sight.]]&lt;br /&gt;
[[Image:MOH2010-M4reload.jpg‎|thumb|none|600px|Rabbit reloads his M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer, the [[M4A1]] is the standard weapon for the Coalition Special Ops class. It is fitted with a non-removable fore-grip. The carry handle can be changed to a holographic sight or ACOG. The &amp;quot;stock barrel&amp;quot; can be fitted with either a laser sight or sound suppressor. It can also fire open-tip ammunition, which have increased damage.&lt;br /&gt;
[[Image:Moh2010 m4 menue.jpg|thumb|none|600px|A screenshot from an early version of the game where the M4A1 appeared as &amp;quot;M4&amp;quot;. The developers later realized that the M4 designation refers to a 3-round burst carbine, while the M4A1 is the fully automatic variant.]]&lt;br /&gt;
[[Image:MOH2010-ColtM4-2.jpg|thumb|none|601px|Veteran M4A1 rifle with carrying handle still attached.]]&lt;br /&gt;
[[Image:MOH2010-MP-M4A1-3.jpg|thumb|none|601px|The player holds an M4A1 Carbine fitted with ACOG and sound suppressor.]]&lt;br /&gt;
[[Image:MOH2010-MP-M4A1-1.jpg|thumb|none|601px|A Veteran M4A1 with EOTech holographic sight and LAM. The Veteran version is dirtier and more used than the standard one, and has a slight performance differences.]]&lt;br /&gt;
[[Image:MOH2010-MP-M4A1-2.jpg|thumb|none|600px|Reloading the Veteran M4A1 Carbine in a Sector Control match. Note the Magpul Ranger Plate on the magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 18 Mod 0 ==&lt;br /&gt;
The second of two M4 variants featured in single-player is  the [[M16 rifle series#CQB-R / Mk. 18 Mod 0|Mk. 18 Mod 0]] carbine with RIS and foregrip. It is only seen used by Tier 1 Operators in the first level. Incorrectly appears as &amp;quot;M4 CQB-R&amp;quot; in the game. Rabbit uses an Aimpoint M2 with cantilever mount and killflash cover while the other members of AFO Neptune use EOTech 552s on their Mk. 18s.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk. 18 Mod 0 with RIS handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-33-35.jpg|thumb|none|600px|Rabbit holds his Mk. 18 Mod 0. Some discoloration due to image being taken in front a vehicle's headlamps.]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-42-52-43.jpg|thumb|none|600px|Tier 1 Operative Mother with his Mk. 18 Mod 0, fitted with an EOTech 552 Holographic sight, AN/PEQ-2 laser designator, and SureFire Universal WeaponLight.]]&lt;br /&gt;
[[image:MOH2010-Mark18-3.jpg|600px|thumb|none|View through the precision sight as Rabbit scores a headshot. Headshots play significant roles in the &amp;quot;Tier 1&amp;quot; mode of the game, where the player battles against the clock. Scoring headshots or achieving multi-kills increases the available time. The mesh seen through the sight is from the killflash.]]&lt;br /&gt;
[[image:MOH2010-SP-MK18.jpg|600px|thumb|none|Rabbit reloads his Mk. 18 Mod 0 after clearing a courtyard full of Chechen and AQ fighters.]]&lt;br /&gt;
[[image:MOH2010-Mark18-1.jpg|600px|thumb|none|World-model of the Mk. 18 Mod 0.]]&lt;br /&gt;
[[image:MOH2010-Mark18-2.jpg|600px|thumb|none|And the other side of the rifle. As the text on the HUD shows, it is impossible to swap away the pistols in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The [[M16A4|M16A4]] is the standard weapon for Coalition Riflemen in multiplayer. It is always fitted with an [[M203 grenade launcher]] and incorrectly fires in fully automatic mode only. The M16A4 in the time of the game (2002) is inaccurate, as the M16A4 entered service in 2004.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|550px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope - 5.56x45mm NATO. This is the U.S.M.C. style setup.]]&lt;br /&gt;
[[image:Snapshot20100615123458.jpg|601px|thumb|none|The M16A4 during weapon customization.]]&lt;br /&gt;
[[image:MOH2010-M16-Stock.jpg|601px|thumb|none|&amp;quot;Stock&amp;quot; M16A4 without any selectable attachments.]]&lt;br /&gt;
[[image:MOH2010-M16-Sight.jpg|601px|thumb|none|View through the iron sight of the M16A4.]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-3.jpg|601px|thumb|none|M16A4 modified with EOTech holographic Sight and suppressor.]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-1.jpg|601px|thumb|none|Veteran M16A4 with ACOG. The Veteran version does not have rail covers at all, and offers slightly better range and damage, but worse accuracy.]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-2.jpg|600px|thumb|none|Reloading the Veteran M16A4 which is set to semi, however fires in full-auto.]]&lt;br /&gt;
[[image:MOH2010-M16-Slap.jpg|601px|thumb|none|The good-looking but completely unnecessary slap of the freshly inserted magazine after a reload.]]&lt;br /&gt;
&lt;br /&gt;
== AKM and variants==&lt;br /&gt;
The [[AKM]] appears both in single-player and multiplayer modes, and is incorrectly called &amp;quot;AK-47&amp;quot; in both. The slant muzzle brakes are removed and they lack the strengthening ribs on the receiver cover.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM with slant muzzle brake - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD63.jpg|thumb|450px|none|Hungarian FÉG AMD-63 - 7.62x39mm]]&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|none|450px|East German MPi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The AKMs in single player can be composed of parts from other AKs used by former Eastern Bloc countries, including East Germany. The handguard, stock, and even the magazine's material can vary from weapon to weapon. Strangely, the selector does not work for these rifles.&lt;br /&gt;
[[image:Moh_2010-10-14_14-23-41-23.jpg|thumb|none|600px|In Rabbit's hands is an AK with a green synthetic hand-guard and East German-style side-folding stock. On the ground is a fixed stock AK with the AMD-63's foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-23-54-29.jpg|thumb|none|600px|Iron-sight view of an AK in single-player.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-50-27-53.jpg|thumb|none|600px|A dropped AK with Pa. MD 86 foregrip and an AKS-74-style side-folder stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-59-15.jpg|thumb|none|600px|Rabbit holds an AKM with an AMD-63-style foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-30-25-34.jpg|thumb|none|600px|SPC. Adams with an AKM that has a Pa. MD 86 style foregrip.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer the [[AKM]] is the standard weapon of the Taliban Riflemen. It is always fitted with a [[GP-30|GP-25 grenade launcher]]. Can be customized with a red dot sight, combat scope, open-tip ammunition, suppressor and laser sight.&lt;br /&gt;
[[Image:Moh_akm_menue.jpg|thumb|none|601px|The Veteran AKM with GP-25 grenade launcher during weapon selection, note the stamped receiver.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-23-49.jpg|thumb|none|601px|Veteran AKM in first person.]]&lt;br /&gt;
[[image:MOH2010-MP-AK47-1.jpg|601px|thumb|none|Firing the Veteran AKM in multiplayer.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-25-67.jpg|thumb|none|601px|AKM - iron-sight view. Note the misaligned sight position.  In reality, the weapon would shoot higher than your intended point of aim.]]&lt;br /&gt;
[[image:MOH2010-MP-AK47-2.jpg|601px|thumb|none|Reloading the Veteran AKM.]]&lt;br /&gt;
&lt;br /&gt;
== AKMSU ==&lt;br /&gt;
The [[AKMSU]] appears in the single-player campaign where it is erroneously called the &amp;quot;[[AKS-74U]]&amp;quot;. Along with the various AKMs, this is the only weapon to lack a functional selector switch.&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|450px|AKMSU - 7.62x39mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-02-39-36.jpg|thumb|none|600px|An AKMSU on the ground.]]&lt;br /&gt;
[[image:MOH2010-SP-74U.jpg|600px|thumb|none|An AKMSU on the ground, on the HUD and in Spc. Adams' hands during the last mission.]]&lt;br /&gt;
[[image:MOH2010-AKMSU-3.jpg|600px|thumb|none|Spc. Dante Adams reloads the AKMSU during the last mission of the game.]]&lt;br /&gt;
[[image:MOH2010-AKMSU-2.jpg|600px|thumb|none|Spc. Dante Adams chambers a round.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
The [[AKS-74U]] with the the foregrip of a [[AK-74#AIM/AIMS-74|PA md. 86]] is the standard weapon for the Taliban Special Ops class. Can be modified with Kobra red dot sight, suppressor, combat scope, AN/PEQ-2 laser designator (which is zip-tied to the front handguard) and open-tip ammunition.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|430px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:MOH2010-AKS74U.jpg|thumb|none|601px|Veteran AKS-74U during weapon customization.]]&lt;br /&gt;
[[image:MOH2010-74U-5.jpg|thumb|none|601px|Veteran AKS-74U with sound suppressor.]]&lt;br /&gt;
[[image:Snapshot20100615143045.jpg|thumb|none|601px|Firing a suppressed AKS-74U while aiming down the ubiquitous iron sights of the carbine.]]&lt;br /&gt;
[[image:Snapshot20100615123618.jpg|thumb|none|601px|AKS-74U with a Kobra reflex sight in first-person view.]]&lt;br /&gt;
[[image:Snapshot20100615123707.jpg|thumb|none|601px|Reflex sight view.]]&lt;br /&gt;
[[image:Snapshot20100615143028.jpg|thumb|none|601px|The AKS-74U being reloaded. Note that it has a milled receiver, a common mistake made by DICE over and over again in the ''[[Battlefield]]'' series of video games.]]&lt;br /&gt;
[[image:Snapshot20100615143040.jpg|thumb|none|601px|AKS-74U with a PK-AV Scope.]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
The [[FN F2000|F2000 Tactical]] is an alternate unlockable weapon for the Rifleman class. Can be modified with a holographic sight (regardless of faction), ACOG, suppressor, and open-tip ammo. It is always equipped with an FN GL-1 grenade launcher, which comes with three 40mm grenades.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|450px|thumb|none|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOH2010-F2000-4.jpg|600px|thumb|none|Firing a stock F2000 Tactical during a multiplayer match.]]&lt;br /&gt;
[[Image:MOH2010-F2000-5.jpg|600px|thumb|none|An F2000 Tactical equipped with an ACOG.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.27_-2010.08.27_16.01.16-.jpg|601px|thumb|none| FN F200 Tactical with sound suppressor and EOTech Holographic sight.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.29_-2010.08.27_16.02.16-.jpg|601px|thumb|none| Reloading the F2000 Tactical. Note FN logo. Also note empty magazine being inserted.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.35_-2010.08.27_16.02.30-.jpg|601px|thumb|none| View through the iron sights of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|550px|H&amp;amp;K G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] can be seen in hands of Taliban and Chechen fighters in the single player campaign. Since Afghanistan shares a huge territorial borderline with Pakistan, it makes perfect sense some Pakistani Army G3's to have fallen to Taliban hands. It appears with an incorrect 30+1 capacity, despite it being modeled with a 20-round magazine.&lt;br /&gt;
[[image:MOH2010-G3A3-2.jpg|600px|thumb|none|A discarded G3A3 on the ground. Interestingly, the receiver markings say &amp;quot;HK 91&amp;quot;, which is the semi-automatic version of the G3. On the other side it says &amp;quot;Kal. .308&amp;quot;, a marking usually used on civilian models imported to America. These facts imply that this version was modeled off a civilian G3.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-54-37.jpg|600px|thumb|none|Delta Force Operator Deuce with a G3A3 during the mission ''Friends from Afar''.]]&lt;br /&gt;
[[image:G3MOH..JPG|601px|thumb|none|Deuce bulls back the bolt of his G3A3 when it runs empty.]]&lt;br /&gt;
[[image:MOH2010-G3A3-1.jpg|600px|thumb|none|Spc. Dante Adams does a gentle HK-slap on his G3A3 inside the AQ camp during the last mission of the game.]]&lt;br /&gt;
[[image:Moh2010101216102148.jpg|600px|thumb|none|The G3A3's iron sights.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The G3A3 is an unlockable weapon in multiplayer for the Sniper class. It is unlocked at Level 9. Can be modified with a holographic sight, sniper scope, suppressor or open-tip ammunition. In MP, the capacity is correctly 20 rounds, but the rifle fires only in semi-automatic mode.&lt;br /&gt;
[[image:MOH2010-MP-G3-2.jpg|599px|thumb|none|The G3A3 during weapon customization. Note the magazine release paddle.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.43_-2010.08.27_16.04.25-.jpg|601px|thumb|none|The G3A3 with EOTech holographic sight. As with the other shared weapon, this is the only sight attachment for the G3A3.]]&lt;br /&gt;
[[image:MOH2010-MPG3-4.jpg|600px|thumb|none|A G3A3 with sound suppressor and holographic sight.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.48_-2010.08.27_16.05.55-.jpg|601px|thumb|none|View through the G3A3's scope.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.40_-2010.08.27_16.04.16-.jpg|601px|thumb|none|Reloading animation of the G3A3 rifle. The missing magazine release paddle can be seen on the image. Technically, that would make the rifle a HK91A2, however those were not available with S-E-F trigger groups. It is certain that a HK91A2 was used for modeling, as the receiver marking says &amp;quot;HK 91&amp;quot;, as on the single-player G3A3. It is safe to say that this rifle is a borderline hybrid. Finally, but not lastly, the selector is set to safe.]]&lt;br /&gt;
[[image:MOH2010-MPG3-5.jpg|600px|thumb|none|A rare sight in the multiplayer part of Medal of Honor: a bolt handle is being pulled by the operator. This is the only weapon where a round is chambered after a (actually ''every'') reload.]]&lt;br /&gt;
[[image:MOH2010-MPG3-7.jpg|600px|thumb|none|World-model of the G3A3, with magazine release paddle just to confuse things even more. Usually in video games, the first-person model of a gun has the higher details, but not in MoH's MP.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 Enhanced Battle Rifle  ==&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] fitted with ACOG is used by Rabbit of AFO Neptune in the game. Capable of semi-auto and full-auto fire modes, with full auto being extremely effective in certain points. Holds 20+1 rounds, and incorrectly appears as &amp;quot;M14 EBR&amp;quot; in the game.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|550px|Mk. 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MoHM14EBR.jpg|thumb|none|600px|An Army Ranger with Mk. 14 Mod 0 EBR siting next to Cpl. Hernandez. This screencap is from the ''Leave A Message'' trailer.]]&lt;br /&gt;
[[Image:MoHM14EBR2.jpg|thumb|none|600px|An Army Ranger with his Mk. 14 Mod 0 EBR, taking cover after a CH-47 Chinook helicopter was hit by RPG rocket. This is early-release footage.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_15-05-12-29.jpg|thumb|none|600px|A Mk. 14 Mod 0 EBR in Rabbit's hands. Also in view is &amp;quot;Preacher&amp;quot; with his M4A1 Carbine.]]&lt;br /&gt;
[[Image:MOH2010-Mk14.jpg|thumb|none|600px|Rabbit reloads the Mk. 14 Mod 0 EBR during the level ''Compromised''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-58-37-62.jpg|thumb|none|600px|Looking down the EBR's ACOG.]]&lt;br /&gt;
[[Image:MOH2010-EBR.jpg|thumb|none|600px|Rabbit prepares to pull the charging handle of his Mk. 14 Mod 0 EBR.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== FN M249E3 SAW==&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249E3 SAW]] appears in single-player and multiplayer game modes and is fitted with the heat-shield of an [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] in both.&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|500px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The FN M249E3 SAW is used during the level ''Belly of the Beast'' by Specialist Dante Adams. In single-player, it is always used with a 200-round box magazine. Note that it is seen with an EOTech holographic sight in trailers and promotional screenshots, but appears in the game with the M145 MG optic.&lt;br /&gt;
[[Image:LOLWUTOMG.JPG|thumb|none|600px|FN M249E3 as seen in the first gameplay trailer. Note the magazine well visible beneath the ammo belt for feeding from M16-type box magazines, a key difference distinguishing it from the similar Mark 46.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-04-68.jpg|thumb|none|600px|M249E3 with M145 Machine Gun Optic.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-18-44.jpg|thumb|none|600px|View through the M145 MG scope.]]&lt;br /&gt;
[[Image:M48.JPG|thumb|none|601px|Sgt. Dante Adams pulls the charging handle of his M249E3.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In MP it has 100-round capacity and appears simply as &amp;quot;M249&amp;quot;. It is the alternate unlockable weapon for the Coalition Rifleman class, and later for the OpFor. Can be fitted with a holographic sight, ACOG, open-tip ammo, or a custom muzzle brake.&lt;br /&gt;
[[Image:MOH2010-M249.jpg|thumb|none|601px|M249E3 SAW as seen in the weapon customization. Note that on this image the feeder location and ejection port are swapped for an unknown reason.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-1.jpg|601px|thumb|none|The stock M249E3 SAW in multiplayer.]]&lt;br /&gt;
[[image:Snapshot20100615143341.jpg|thumb|none|601px|The Veteran M249E3 SAW in the game.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-2.jpg|600px|thumb|none|Iron sight view.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-3.jpg|601px|thumb|none|M249E3 modified with ACOG and custom muzzle brake.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-4.jpg|600px|thumb|none|Reloading the M249E3.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240 ==&lt;br /&gt;
[[Image:M240-1.jpg|thumb|550px|none|FN M240B - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[FN_MAG|M240]] can be seen mounted on U.S. Chinook helicopters. &lt;br /&gt;
[[Image:MOH2010-M240-1.jpg|thumb|600px|none|The M240B in the single-player campaign.]]&lt;br /&gt;
[[Image:MOH2010-M240-2.jpg|thumb|600px|none|M240B mounted on a Chinook. Note that it has both a spade grip and a pistol grip.]]&lt;br /&gt;
[[Image:MOH2010-M240-4.jpg|thumb|600px|none|Rabbit mans the M240B during the end of the mission ''Compromised''.]]&lt;br /&gt;
[[Image:MOH2010-M240-3.jpg|thumb|600px|none|Rabbit fires the M240B.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer, this is the Coalition's equivalent of the [[RPK]], but like the RPK, this weapon is only acquired through digital pre-orders of the PC version. Its custom version features a camouflage finish.&lt;br /&gt;
[[image:MOH2010-MP-M240-1.jpg|600px|thumb|none|M240 in the MP.]]&lt;br /&gt;
[[image:MOH2010-MP-M240-2.jpg|600px|thumb|none|The player reloading his M240.]]&lt;br /&gt;
[[Image:MOH2010-M240-5.jpg|thumb|600px|none|An unusable M240 seen in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|550px|none|PKM - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[PKM]] can be seen mounted on a technical and also appears as a portable machine gun. It is useable during the Bagram Airfield level.&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-05-63.jpg|thumb|600px|none|Rabbit with a PKM during the second mission, ''Breaking Bagram''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-11-05.jpg|thumb|600px|none|Iron sights of the PKM.]]&lt;br /&gt;
[[image:MOH2010-SP-PKM.jpg|600px|thumb|none|Rabbit reloads his PKM on the way to the occupied Airfield.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer the PKM is the unlockable machine gun for the Taliban Rifleman class. Can be modified with muzzle brake, reflex scope, combat sight and open-tip ammunition.&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-17-05-81.jpg|thumb|601px|none|FPS view of factory-stock PKM.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-28-27-32.jpg|thumb|599px|none|Veteran PKM with Kobra reflex sight.]]&lt;br /&gt;
[[image:MOH2010-MP-PKM-1.jpg|600px|thumb|none|Iron sights of the PKM.]]&lt;br /&gt;
[[image:MOH2010-MP-PKM-2.jpg|600px|thumb|none|Reloading the PKM.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
The [[RPK]] is an alternate unlockable machine gun for Taliban riflemen, but this weapon is only acquired through digital pre-orders of the PC version. Holds 100 rounds, but is modeled with a 75-round drum mag. This weapon's second version is called &amp;quot;RPK (C)&amp;quot; (C for Custom) instead of &amp;quot;Veteran&amp;quot;.&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|500px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]]&lt;br /&gt;
[[image:Moh2010_rpk.jpg|thumb|601px|none|An RPK on the after-death report.]]&lt;br /&gt;
[[Image:MOHRPKingame.jpg|thumb|600px|none|The RPK in the game.]]&lt;br /&gt;
[[image:MOH2010-MP-RPK-2.jpg|600px|thumb|none|Reloading the RPK.]]&lt;br /&gt;
[[image:MOH2010-MP-RPK-3.jpg|600px|thumb|none|The RPK (C) which has the same stats as the normal version, but has a custom finish.]]&lt;br /&gt;
&lt;br /&gt;
== U.S. Ordnance M60E4 (MK43 Mod 0) ==&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|500px|M60E4 MK43 Mod 0 with picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[M60E4|M60E4 MK43 Mod 0]] is the weapon of choice for Tier One Operator Voodoo. In ''Compromised'', he dislocates his shoulder after a fall, and trades the M60E4 for Rabbit's M4A1 to continue fighting. That is the only time that the M60E4 is usable in the single-player campaign.&lt;br /&gt;
[[Image:MOH2010-Voodoo.jpg|thumb|600px|none|Tier One Operator Voodoo with his M60E4 during the mission ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-11-46-17.jpg|thumb|600px|none|The M60E4 in Rabbit's hands as he and the team fight their way to an LZ.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-12-08-51.jpg|thumb|600px|none|Iron sights of the M60E4.]]&lt;br /&gt;
[[Image:MOH2010-M60-2.jpg|thumb|600px|none|Halfway through reloading the M60E4.]]&lt;br /&gt;
[[Image:MOH2010-M60-1.jpg|thumb|600px|none|Rabbit closes the top cover after inserting the fresh ammo belt.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer, the M60 is only available to users of the Limited Edition of the game.&lt;br /&gt;
[[Image:Moh_m60e3.jpg|thumb|600px|none|M60E3 fired by a Tier 1 Operator in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOHM60ingame.jpg|thumb|600px|none|M60 with holographic sight attachment.]]&lt;br /&gt;
[[image:MOH2010-MP-M60.jpg|600px|thumb|none|M60 Icon with icons for red dot sight, stock barrel, and open-tip ammunition.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
All sniper rifles in the multiplayer portion come equipped with that faction's reflex optic by default, with mild zoom combat sights and hi-power scopes available as class-specific unlocks.&lt;br /&gt;
&lt;br /&gt;
== M21 Sniper Weapon System==&lt;br /&gt;
The [[M21|M21 SWS]] is the standard weapon for Coalition Snipers. The modeled 20-round magazine is restricted to 10 rounds to balance it out with the NDM-86.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|550px|M21 Designated Marksman Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Moh2010 m21 menue.jpg|thumb|none|601px|The M21 SWS during weapon customization.]]&lt;br /&gt;
[[Image:MoHM21.JPG|thumb|none|601px|M21 SWS with EOTech Holographic sight.]]&lt;br /&gt;
[[Image:MoHMPGame_2010-10-06_13-39-28-58.jpg|thumb|none|601px|M21 SWS with ACOG.]]&lt;br /&gt;
[[Image:MOH2010-MP-M21-1.jpg|thumb|none|600px|Reloading the M21.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
The .308 Winchester variant of the [[SVD|NDM-86]] appears as &amp;quot;SVD Battle Rifle&amp;quot;. It is the standard weapon for Taliban Snipers.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|550px|Norinco NDM-86 - .308 Winchester]]&lt;br /&gt;
[[Image:Moh2010 svd icon.jpg|thumb|601px|none|NDM-86 during weapon customization. Even though the rifle shows up with a scope, the reflex sight is the default sight attachment for it.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-26-31-70.jpg|thumb|none|601px|Norinco NDM-86 with PK-AV combat sight.]]&lt;br /&gt;
[[Image:MOH2010-NDM-0.jpg|thumb|none|600px|Norinco NDM-86 with Kobra reflex sight.]]&lt;br /&gt;
[[Image:MOH2010-MP-NDM86-1.jpg|thumb|none|600px|The player's character pulls out the magazine.]]&lt;br /&gt;
[[Image:MOH2010-MP-NDM86-2.jpg|thumb|none|600px|Then inserts a new one. Note that the magazine is straight.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
A genuine [[SVD Dragunov]] appears in the single-player campaign, with its trademark PSO-1 scope. Has a 10+1 round capacity, and grants one shot kills, although its appearance in the game is very limited.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|550px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-49-24-00.jpg|thumb|none|600px|Rabbit holds a Dragunov, while another one is sitting on a crate. ''Medal of Honor'' is one of the few games where the player is allowed to swap weapons, even for a similar one.]]&lt;br /&gt;
[[image:MOH2010-SP-SVD.jpg|600px|thumb|none|Rabbit reloads the SVD.]]&lt;br /&gt;
[[image:MOH2010-SVD-1.jpg|600px|thumb|none|Rabbit chambers a round after reloading his SVD.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-49-30-22.jpg|thumb|none|600px|View through the SVD's PSO-1 optic.]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24A3 Sniper Weapon System ==&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Weapon System|Remington M24A3 SWS]] is available as an unlockable bolt-action sniper rifle for Coalition snipers. It can be modified with a High-Power Scope, Rangefinder, or open-tip ammunition. The in-game version is the A3 variant, noted by the 5-round detachable box magazine and the shape of the stock.&lt;br /&gt;
[[Image:M24A3.jpg|thumb|none|550px|Remington M24A3 SWS with Harris LM-S bipod, Leupold Mark 4 scope, and OPS INC 12th Model sound suppressor - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MOH2010-M24A3.jpg|thumb|none|600px|The M24A3 Sniper Weapon System during weapon customization. Note that for some reason, the image of the rifle is mirrored.]]&lt;br /&gt;
[[Image:MOH2010-MP-M24SWS-1.jpg|thumb|none|601px|The M24A3 Sniper Weapon System with default telescope.]]&lt;br /&gt;
[[Image:MOH2010-M24A3SWS-1.jpg|thumb|none|600px|The M24A3 Sniper Weapon System with High-Power scope.]]&lt;br /&gt;
[[Image:MOH2010-MP-M24SWS-2.jpg|thumb|none|600px|Operating the bolt of the rifle.]]&lt;br /&gt;
[[Image:MOH2010-MP-M24SWS-3.jpg|thumb|none|600px|Reloading the M24A3 SWS. Note the pulled back bolt, despite four rounds still being in the rifle. The bolt is always pulled back before swapping the magazines and pushed forward to &amp;quot;finish&amp;quot; the reload. That would eject the round from the chamber in real life, but not in this game.]]&lt;br /&gt;
[[Image:MOH2010-M24A3-Scope.jpg|thumb|none|600px|View through the default scope of the M24A3.]]&lt;br /&gt;
[[Image:MOH2010-M24A3SWS-2.jpg|thumb|none|600px|View through the HP scope of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash SV-98 ==&lt;br /&gt;
The [[SV-98]] is available as an unlockable weapon for Taliban Snipers. Its 10-round magazine is pinned to hold just 5 rounds to balance it with the M24A3.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|550px|Izhmash SV-98 with suppressor, bipod, carrying handle, and mirage band - 7.62x54mmR]]&lt;br /&gt;
[[image:MOH2010-SV98-Menu.jpg|600px|thumb|none|The SV-98 during weapon customization. Note how the magazine is a little bit longer than in real life.]]&lt;br /&gt;
[[image:MOH2010-MP-SV98-3.jpg|601px|thumb|none|The stock SV-98 in the game.]]&lt;br /&gt;
[[Image:MOH2010-SV98-1.jpg|thumb|none|601px|Izhmash SV-98 with High-Power scope.]]&lt;br /&gt;
[[image:MOH2010-MP-SV98-2.jpg|601px|thumb|none|Reloading animation of the rifle. As with the M24A3, the bolt was pulled back before swapping the magazines, even though there were 3 unfired rounds in the discarded magazine.]]&lt;br /&gt;
[[image:MOH2010-MP-SV98-1.jpg|600px|thumb|none|The Taliban sniper operates the bolt of his SV-98.]]&lt;br /&gt;
[[Image:MOH2010-VeteranSV98.jpg|thumb|none|600px|Third-person model of a Veteran SV-98 with rangefinder and HP scope.]]&lt;br /&gt;
[[image:MOH2010-SV98-Scope.jpg|600px|thumb|none|View through the interestingly looking, but completely useless reticle of the SV-98 as the player's character scores +5 assist points for hurting an enemy with his ''noob tube'' in his previous spawn.]]&lt;br /&gt;
[[Image:MOH2010-SV98-2.jpg|thumb|none|600px|Reticle of the High-Power telescope. The fighter in the view has an AKM on his back, and is holding a Veteran AKM with Kobra red dot sight. It is impossible to carry two primary weapons in the MP; the Kalash on his back is part of the character model - regardless of the carried gun.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
The [[Barrett M107]] is used by Deuce in both Wolfpack missions. The Barrett is fitted with an AN/PAS-13B Weapon Thermal Sight instead of a regular scope. The M107 has unlimited ammunition, but must be reloaded after every 10 shots. Although the rifle's designation is never mentioned or shown, at one point the &amp;quot;Eliminate Enemies with M82&amp;quot; objective appears, incorrectly identifying the weapon.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|600px|Barrett M107 long range sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:M82MoH.JPG|none|thumb|600px|Deuce prepares his non-suppressed M107 during the second Delta Force mission, ''Friends from Afar''.]]&lt;br /&gt;
[[image:MOH2010-M107-1.jpg|600px|thumb|none|As Deuce rides his ATV, the thermal sight and sound suppressor of the M107 is visible.]]&lt;br /&gt;
[[image:MOH2010-SP-M107-1.jpg|600px|thumb|none|The suppressed &amp;quot;Barrett&amp;quot; as the Tier 1 Operators call it on Deuce's ATV. Note that the modal has no holes in the lower part of the butt-stock, and that it is equipped with a flip-up rear sight, but the front one is absent.]]&lt;br /&gt;
[[image:MOH2010-M107-2.jpg|600px|thumb|none|Scope of the Barrett with thermal view turned off.]]&lt;br /&gt;
[[image:MOH2010-SP-M107-2.jpg|600px|thumb|none|View through the thermal sight of the M107. It is possible to toggle between the Black Hot and White Hot view modes. And unlike the SR-25 and SVD, the M107 has a moderate sway when using the scope.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Company SR-25 ==&lt;br /&gt;
The [[Knight's_Armament_SR-25|KAC SR-25]] erroneously appears as &amp;quot;M110&amp;quot; in the game, because the game takes place in 2002 and the M110 SASS was produced from 2008 onward. The SR-25 with tan paint scheme is used by both Dusty and Deuce in both Wolfpack missions. &lt;br /&gt;
[[Image:SR25.jpg|thumb|none|550px|SR-25 with suppressor, Harris bipod and black paint scheme - 7.62x51mm NATO]]&lt;br /&gt;
[[image:MOH2010-SR25-2.jpg|600px|thumb|none|Dusty fires his SR-25 when him and Deuce get ambushed by Chechen fighters.]]&lt;br /&gt;
[[Image:MOHM110ingame.jpg|thumb|600px|none|The SR-25 in the game during the ''Friends from Afar'' mission.]]&lt;br /&gt;
[[image:MOH2010-SP-SR25-2.jpg|600px|thumb|none|Deuce reloads the SR-25.]]&lt;br /&gt;
[[image:MOH2010-SR25-3.jpg|600px|thumb|none|When reloading from empty, the player's character pulls the charging handle instead of using the bolt catch release button. While pressing the bolt catch would be quicker, this method is by no means incorrect.]]&lt;br /&gt;
[[image:MOH2010-SP-SR25-1.jpg|600px|thumb|none|A sound suppressed SR-25 on Dusty's back.]]&lt;br /&gt;
[[image:MOH2010-SR25-1.jpg|600px|thumb|none|View of the reticule of the SR-25. As with the Dragunov, there is absolutely no sway when using the scope of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
The [[Remington 870]] appears in two different forms in the game.&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
[[Image:Remington870NewTacticalModel.jpg|thumb|none|550px|Remington 870 New Police tactical Model with Magpul CTR telescoping stock - 12 gauge]]&lt;br /&gt;
The 870 featured in the Single-player portion is a customized MCS variant with a shorter barrel and shorter 5-round magazine tube (giving it 5+1 capacity), as well as an EOTech sight, a railed foregrp with rail covers and a breech-guard, and a Crane M4-type stock. Rabbit seems to be adept at using this to the point he can cycle through the ammo at a decent speed despite the weapon being pump-action.  When reloading from empty, Rabbit will keep the action open, feed the first round through the chamber, close the action and then feed the remaining rounds through the loading gate.&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-36-87.jpg|thumb|none|600px|870 MCS with EOTech and M4-style Crane stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-31-12-92.jpg|thumb|none|600px|Rabbit reloads the 870 MCS. This shotgun is available in the first level only. Later it is replaced with the Benelli M4.]]&lt;br /&gt;
[[Image:MOH2010-870-1.jpg|thumb|none|600px|When the 870 runs empty, Rabbit puts the first shell into the chamber through the ejection port.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-22-54-72.jpg|thumb|none|600px|A dropped 870MCS on the ground showing the M4-style stock.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|500px|Remington 870 - 12 gauge]]&lt;br /&gt;
The Multiplayer portion of the game features a full-size 870 variant, with a conventional shotgun stock, a shell holder on the left side and an 8-round capacity. Also available are various optics, and slug ammunition. Unlike its Battlefield: Bad Company counterpart (MP component of Medal of Honor 2010 uses the same engine as said series), the 870 now feature usable iron-sights/optics, as well as a faster pump animation when firing (your character keeps the weapon level when operating the action, rather than letting the weapon recoil back and slowing things down).&lt;br /&gt;
[[Image:MOH2010-M870MCS.jpg|thumb|none|601px|The 870MCS in the weapon customization menu.]]&lt;br /&gt;
[[image:MOH2010-MP-870MCS-1.jpg|601px|thumb|none|The player's character resupplies at an ammo cache while holding his stock 870MCS. Even if there are only bullets in the crate, it can be used to resupply explosives, rockets and grenades.]]&lt;br /&gt;
[[Image:Snapshot20100615143456.jpg|thumb|none|601px|870MCS with EOTech holo-sight, which is the reflex sight of choice for the Coalition.]]&lt;br /&gt;
[[image:MOH2010-MP-870MCS-2.jpg|601px|thumb|none|The player's character pumps the 870MCS.]]&lt;br /&gt;
[[image:MOH2010-MP-870MCS-3.jpg|600px|thumb|none|Reloading a Veteran 870MCS fitted with a holographic sight. The Veteran version features 3 shells in the holder as opposed to the standard 870's one.]]&lt;br /&gt;
&lt;br /&gt;
== Tula Arms TOZ-194 ==&lt;br /&gt;
The [[TOZ-194]] is an alternate unlockable weapon for the Taliban Special Ops class.  Like the 870MCS, and unlike its Bad Company counterpart, the TOZ-194 now features usable iron-sights/optics, as well as a faster pump animation when firing (your character keeps the weapon level when operating the action, rather than letting the weapon recoil back and slowing things down).&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|500px|TOZ-194 - 12 gauge]]&lt;br /&gt;
[[image:Moh2010 toz-194 menue.jpg|thumb|601px|none|Veteran TOZ-194 during weapon selection.]]&lt;br /&gt;
[[image:Moh2010 toz ego.jpg|thumb|601px|none|The TOZ-194 in the game with Kobra reflex sight.]]&lt;br /&gt;
[[image:MOH2010-TOZ194-4.jpg|thumb|601px|none|Reloading animation of the TOZ-194.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.14_-2010.08.27_16.03.25-.jpg|thumb|601px|none|Clear view of the TOZ-194's iron sights.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Tactical ==&lt;br /&gt;
The [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4 (Super 90) Tactical]] is available only in the single-player.  When reloading from empty, Adams will load the first shell directly into the chamber and then release the bolt handle. The remaining rounds are then quickly loaded via the loading port. Holds 6+1 shells, the capacity indicates it is using 3&amp;quot; Magnum rounds, normal 2 3/4&amp;quot; shells would give it a 7+1 capacity. Appears as &amp;quot;M1014&amp;quot;, the Military designation for the Benelli M4.&lt;br /&gt;
[[Image:M4_Tactical.jpg|thumb|550px|none|Benelli M4 Tactical with 4-round civilian-legal tube. The in-game version has the standard capacity 7-round tube. - 12 gauge]]&lt;br /&gt;
[[Image:MOH2010-SP-M4TACTICAL-1.jpg|thumb|600px|none|A Benelli M4 Tactical on the ground.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-53-52-77.jpg|thumb|600px|none|Spc. Dante Adams holds the Benelli M4 Tactical. Check out those Mechanix Wear gloves!]]&lt;br /&gt;
[[Image:MOH2010-SP-M4TACTICAL-2.jpg|thumb|600px|none|Spc. Adams loads the first shell into the chamber when his M4 Tactical runs empty.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-10-51.jpg|thumb|600px|none|Iron-sights of the shotgun.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_21-28-29-94.jpg|thumb|600px|none|Spc. Adams holds an M4 Tactical with EOTech during the last mission of the game. This is the secondary weapon during the last mission; a rather odd choice for a map with lots of open areas and only a few close-quarters spots.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Degtyarev DShKM ==&lt;br /&gt;
The [[DShK|DShKM]] is used by the Taliban as an emplaced weapon or mounted on Technicals.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|450px|A Russian DShKM on Tripod - 12.7x108mm]]&lt;br /&gt;
[[image:MOH2010-DShK-1.jpg|600px|thumb|none|A soldier rests on a DShKM during the intro of the first level.]]&lt;br /&gt;
[[image:MOH2010-SP-DShK-2.jpg|600px|thumb|none|The DShKM on a Technical during the Airfield level.]]&lt;br /&gt;
[[image:MOH2010-SP-DShK-1.jpg|600px|thumb|none|Rabbit fires the DShKM.]]&lt;br /&gt;
[[image:MOH2010-DShK-2.jpg|600px|thumb|none|Another DShKM, this time equipped with a gun shield.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyarev DShKM (Anti-Aircraft Mount)==&lt;br /&gt;
The DShK in an anti-aircraft mount is also seen on destroyed T-55 tanks during the Bagram Airfield level.&lt;br /&gt;
[[Image:DShKM-vehicle-mount.jpg|thumb|none|450px|DShKM heavy machine gun in standard vehicle mounting on a Romanian TR-85 main battle tank - 12.7x108mm]]&lt;br /&gt;
[[image:MOH2010-T55 Tank 1.jpg|600px|thumb|none|A Russian T-55 tank inside the Afghan Boneyard.]]&lt;br /&gt;
[[image:MOH2010-unknown1.jpg|600px|thumb|none|Destroyed anti-aircraft DShK on a T-55 tank.]]&lt;br /&gt;
[[image:MOH2010-T55 Tank 2.jpg|600px|thumb|none|A T-55 tank about to be hit with a 2,000 lb GBU-24 Paveway III bomb.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240C ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|FN M240C]] is coaxial-mounted on the Bradley IFV in multiplayer. It is not usable by the players.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|500px|FN M240C - 7.62x51mm NATO]]&lt;br /&gt;
[[image:MOH2010-M240C-1.jpg|600px|thumb|none|The Bradley during the Mazar-I-Sharif Airfield map.]]&lt;br /&gt;
[[image:MOH2010-M240C-2.jpg|600px|thumb|none|Coaxial-mounted M240C on the Bradley IFV.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
The [[GE_M134_Minigun#General_Dynamics_GAU-17.2FA|General Dynamics GAU-17/A Minigun]] makes a brief appearance during the last level of the single-player campaign.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOH3.jpg‎|thumb|none|600px|A GAU-17/A Minigun mounted on a crashed Chinook helicopter.]]&lt;br /&gt;
[[image:MOH2010-SP-M134-2.jpg|600px|thumb|none|Spc. Dante Adams engages the Taliban fighters with the GAU-17/A. After firing about 250 rounds the barrels overheat and the player must wait a few seconds, till the gun magically cools down. Other than that, it has unlimited ammo.]]&lt;br /&gt;
[[Image:MOH2010-GAU17-1.jpg‎|thumb|none|600px|The gunner of the GAU-17/A Minigun behind Cpl. Hernandez gets hit in the head.]]&lt;br /&gt;
[[Image:MOH2010-GAU17-2.jpg‎|thumb|none|600px|View of the GAU-17/A from inside the crashed Chinook.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|550px|none|PKM - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
A [[PKM]] also appears on a bizarre monopod during the level ''Dorothy's a Bitch''. The game refers to it simply as &amp;quot;MMG&amp;quot;.&lt;br /&gt;
[[image:MOH2010-PKM (Mounted).jpg|600px|thumb|none|Rabbit observes a Taliban PKM on a bizarre monopod during the level ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[image:MOH2010-MountedPKM.jpg|600px|thumb|none|Rabbit lays down covering fire with the PKM.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
At the Mazar-I-Sharif Airfield, a mounted PKM with infinite ammunition is available for the OpFor troops when they are defending the helicopter. &lt;br /&gt;
[[image:MOH2010-Turret1.jpg|600px|thumb|none|A tripod mounted PKM machine gun inside a helicopter wreckage. Note how the ammo can is clipping through the gun shield.]]&lt;br /&gt;
[[image:MOH2010-Turret2.jpg|600px|thumb|none|A Taliban fighter mans the PKM.]]&lt;br /&gt;
&lt;br /&gt;
== ZU-23-2 ==&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|450px|ZU-23-2 - 23mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
Several [[ZU-23-2]] anti-aircraft twin autocannons appear in various levels used by the Taliban.&lt;br /&gt;
[[image:MOH2010-AA.jpg|600px|thumb|none|A ZU-23-2 autocannon during the mission ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[image:MOH2010-AA3.jpg|600px|thumb|none|Other side of the ZU-23-2.]]&lt;br /&gt;
[[image:MOH2010-AA2.jpg|600px|thumb|none|Rabbit detonates the C4 and destroys the AA gun.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The ZU-23-2 is also seen during the MP. In the Combat Mission &amp;quot;Helmand Valley&amp;quot;, two ZU-23-2s are the last objective that must be destroyed by the Coalition troops before the airstike can level the target building. In &amp;quot;Shahikot Mountains&amp;quot;, the last objective is a ZU-23-2 (referred to as AA Gun) that must be destroyed before the Chinook can escape the mountains.&lt;br /&gt;
[[image:MOH2010-AAGun-1.jpg|600px|thumb|none|Two ZU-23-2 mounted on a roof of a building.]]&lt;br /&gt;
[[image:MOH2010-AAGun-2.jpg|600px|thumb|none|The player's character observes the AA Gun during a Hardcore Combat Mission at Helmand Valley.]]&lt;br /&gt;
&lt;br /&gt;
==AT-14 Spriggan==&lt;br /&gt;
An [[AT-14 Spriggan]] launcher be used during the Combat Mission on the Mazar-I-Sharif airfield map. It is a very effective weapon against the Coalition's Bradley IFVs, as well as the infantry. Has unlimited ammo, but is never seen being reloaded.&lt;br /&gt;
[[Image:AT14-Spriggan.JPG‎‎|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]]&lt;br /&gt;
[[Image:MOH2010-Pod.jpg|thumb|none|600px|One of the Talibans uses the AT-14 Spriggan rocket launcher at the Mazar-I-Sharif airfield. While the weapon is powerful and usually grants one-shot kills, the operator is very exposed to enemy fire.]]&lt;br /&gt;
[[Image:MOH2010-Kornet.jpg|thumb|none|600px|Using the AT-14 Spriggan.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 Chain Gun==&lt;br /&gt;
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on several M3 Bradley IFV's in MP.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|550px|M242 Bushmaster Chain Gun - 25mm]]&lt;br /&gt;
[[image:MOH2010-Bradley-1.jpg|600px|thumb|none|A Bradley IFV in the game.]]&lt;br /&gt;
[[image:MOH2010-Bradley-2.jpg|600px|thumb|none|Using the M242 Chain Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
The [[Browning M2]] appears as a part of a RWS (Remote Weapon System) on the Bradley IFV in the multiplayer. Like the Bushmaster M242, this also comes with infinite ammunition.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
[[image:MOH2010-RWS-1.jpg|600px|thumb|none|Browning M2 as part of the Remote Weapon System on the Bradley IFV.]]&lt;br /&gt;
[[image:MOH2010-RWS-2.jpg|600px|thumb|none|The RWS on the Bradley from the opposite angle.]]&lt;br /&gt;
[[image:MOH2010-RWS-3.jpg|600px|thumb|none|Using the Browning M2 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== GE GAU-8/A Avenger ==&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] is mounted on A-10 Thunderbolt II jets. A-10's can be seen during the Bagram Airfield level.&lt;br /&gt;
[[Image:GAU-8_Avenger_contrast.jpg|thumb|none|470px|GAU-8 Avenger - 30mm]]&lt;br /&gt;
[[image:MOH2010-GAU8.jpg|600px|thumb|none|Tier 1 Operator Rabbit watches an A-10 destroy a Taliban watch tower.]]&lt;br /&gt;
[[image:MOH2010-GAU8 (SOFLAM).jpg|600px|thumb|none|Rabbit uses the SOFLAM to hold back the AQ fighters in the end of the level ''Breaking Bagram''. The A-10 strafing run is one of the four armaments the player can use. The other three selectable weapons are: GBU-24 Paveway III bomb, AGM-144 Hellfire missile and Mark 84 general-purpose bomb.]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
During the mission &amp;quot;Gunfighters&amp;quot; the AH-64D Apache helicopters are armed with [[M230 Chain Gun]]s. The M230 Chain Gun comes with an impressive load of 9,000 rounds, while the real M230 can carry 1,200 rounds at max. Other armaments include 308 Hydra 70 rockets and several AGM-114 Hellfire rockets. The latter can only be used against specific targets.&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|500px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
[[image:MOH2010-M230-1.jpg|600px|thumb|none|Gunfigher 06 and Gunfighter 11  with M230 Chain Guns after the takeoff.]]&lt;br /&gt;
[[image:MOH2010-M230-2.jpg|600px|thumb|none|The Apaches rescue the US Army Rangers from the enemy onslaught in the last minute.]]&lt;br /&gt;
[[image:MOH2010-M230-3.jpg|600px|thumb|none|Spc. Dante Adams observes the Apaches that saved the Rangers' lives.]]&lt;br /&gt;
[[image:MOH2010-M230-4.jpg|600px|thumb|none|Gunfigher 06 and Gunfighter 11 are RTB.]]&lt;br /&gt;
[[image:MOH2010-M230-5.jpg|600px|thumb|none|Firing the M230 Chain Gun. &amp;quot;CHS&amp;quot; displays the available ammo for the M230, &amp;quot;HYD&amp;quot; shows the remaining Hydra 70 rockets. The white bar on the right shows the overheating of the Chain Gun.]]&lt;br /&gt;
[[image:MOH2010-M230-6.jpg|600px|thumb|none|Cpt. Brad &amp;quot;Hawk&amp;quot; Hawkins fires the M230 Chain Gun at an AQ mortar team while in TADS (Target Acquisition and Designation Sights).]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-12/U==&lt;br /&gt;
[[General Dynamics GAU-12/U]] 25mm cannons can be seen mounted on AC-130 Spooky II gunships.&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|500px|General Dynamics GAU-12/U - 25x137mm]]&lt;br /&gt;
[[image:MOH2010-AC130-AllGuns.jpg|600px|thumb|none|The AC-130 flies by the DEVGRU team in ''Dorothy's a Bitch''. The GAU-12/U Equalizer (front) is visible on the image.]]&lt;br /&gt;
[[image:MOH2010-AC130-25mm-1.jpg|600px|thumb|none|The AC-130 fires the GAU-12/U at the strobe-marked trucks. In an attempt to hide that the AC-130 model is actually relatively small and close to the player, the tracers are shown first as small, slow-moving dots, then turn into long streaks when they get &amp;quot;close.&amp;quot;]]&lt;br /&gt;
[[image:MOH2010-AC130-25mm-2.jpg|600px|thumb|none|Rabbit uses the SOFLAM to mark the spot for Reaper 31.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors 40mm ==&lt;br /&gt;
[[Bofors 40mm]] L/60 cannons can be seen mounted on AC-130 Spooky II gunships.&lt;br /&gt;
[[Image:40mm bofors.jpg|thumb|none|350px|Bofors 40mm L/60 AA gun in a Boffin mounting - 40×311mmR]]&lt;br /&gt;
[[image:MOH2010-AC130-AllGuns.jpg|600px|thumb|none|The AC-130 flies by the DEVGRU team in ''Dorothy's a Bitch''. The Bofors L/60 cannon (middle) is visible on the image.]]&lt;br /&gt;
[[image:MOH2010-AC130-40mm-1.jpg|600px|thumb|none|Rabbit uses the SOFLAM to mark the spot for Reaper 31. Note the typo in the gun's name.]]&lt;br /&gt;
&lt;br /&gt;
== M102 105mm Howitzer ==&lt;br /&gt;
M102 105mm howitzers can be seen mounted on AC-130 Spooky II gunships.&lt;br /&gt;
[[File:Spectre M102.JPG|thumb|none|500px|Modified M102 howitzer taken from an AC-130 Spectre gunship - 105x372R]]&lt;br /&gt;
[[image:MOH2010-AC130-AllGuns.jpg|600px|thumb|none|The AC-130 flies by the DEVGRU team in ''Dorothy's a Bitch''. The M102 howitzer (rear) is visible on the image.]]&lt;br /&gt;
[[image:MOH2010-AC130-105mm-1.jpg|600px|thumb|none|Rabbit marks the Al-Qaeda trucks with the SOFLAM. During this part, only the 105mm Howitzer is available, later the player can choose between all three guns of the AC-130.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] is the default special weapon for the Coalition Special Ops class. Like in most video games, it is shown reloadable. Obviously, the reloading is done completely off-screen, possibly because the developers couldn't find any good video where this single-shot missile launcher is being reloaded.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|500px|M136 AT4 - 84mm]]&lt;br /&gt;
[[image:MOH2010-MP-M136-2.jpg|601px|thumb|none|M136 AT4 in First Person view. It comes with a loaded and a &amp;quot;spare&amp;quot; rocket.]]&lt;br /&gt;
[[image:MOH2010-MP-M136-1.jpg|600px|thumb|none|Iron sights of the M136 AT4.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In the single player campaign the [[RPG-7]] usually appears with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7.jpg‎|thumb|none|500px|RPG-7 with PGO-7 scope - 40mm]]&lt;br /&gt;
[[image:MOH2010-RPG7.jpg|600px|thumb|none|A Taliban fighter with the RPG-7.]]&lt;br /&gt;
[[image:MOH2010-SP-RPG-1.jpg|600px|thumb|none|Rabbit aims the RPG-7.]]&lt;br /&gt;
[[image:MOH2010-SP-RPG-2.jpg|600px|thumb|none|Rabbit reloads the RPG-7 during the mission ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[image:MOH2010-RPG7scope.jpg|600px|thumb|none|The reticle of the PGO-7 scope. The Boresight Mark is missing.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the special weapon of the Taliban Special Ops class. Like the AT4, it comes with two rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|550px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Snapshot20100615123916.jpg|thumb|601px|none|The player's character wields an RPG-7.]]&lt;br /&gt;
[[image:MOH2010-MP-RPG7-1.jpg|601px|thumb|none|Iron sights of the RPG-7.]]&lt;br /&gt;
[[image:MOH2010-MP-RPG7-2.jpg|600px|thumb|none|Reloading the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
== Cobray CM203 ==&lt;br /&gt;
The [[Cobray 37mm Launcher|CM203]], distinguishable by its squared off trigger guard and M16-style safety (both visible in the following screen capture), is mounted on Dante Adams' [[M4A1]] in during final level of the SP campaign. Can also be seen on M4A1s in the hands of NPC Rangers at the start of both ''Belly of the Beast'' and the final SP level. The game incorrectly refers to it as &amp;quot;M203&amp;quot;.&lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|Late Model Cobray CM203, not attached to a rifle - 37mm flare]]&lt;br /&gt;
[[image:MOH2010-CM203-1.jpg|600px|thumb|none|As Spc. Adams switches his M4A1 to semi-auto, we get a good view of the distinguishing features of the CM203 grenade launcher.]]&lt;br /&gt;
[[image:MOH2010-SP-M203.jpg|600px|thumb|none|Reloading the CM203 during the last level of the game. Up to 25 40mm grenades can be carried for it. Also, an infinite cache of grenades can be found in the middle of a terrorist camp, yet they do not use any assault rifles with 40mm UBGLs.]]&lt;br /&gt;
[[image:MOH2010-CM203-2.jpg|600px|thumb|none|Spc. Adams flips up the ladder sight of the CM203.]]&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
In MP, the authentic [[M203 grenade launcher]] appears on the [[M16A4]] rifle. The player is limited to carrying 2 grenades.&lt;br /&gt;
[[image:M203.jpg|thumb|400px|none|M203 - 40x46mm]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-4.jpg|thumb|601px|none|An M203 grenade launcher mounted on a full-auto M16A4 rifle.]]&lt;br /&gt;
[[image:MOH2010-M203-1.jpg|thumb|600px|none|The player's character flips up the ladder sight of the M203. Note how the crosshair has changed to resemble the ladder sight to help aim.]]&lt;br /&gt;
[[image:MOH2010-M203-2.jpg|thumb|600px|none|Aiming with the M203.]]&lt;br /&gt;
[[image:MOH2010-MP-M203-1.jpg|thumb|600px|none|Reloading the M203 on a Veteran M16A4.]]&lt;br /&gt;
&lt;br /&gt;
== GP-25 ==&lt;br /&gt;
The [[GP-25]] is mounted on the [[AKM]] in the multiplayer.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|400px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[image:MOH2010-MP-GP25-1.jpg|600px|thumb|none|Reloading the GP-25 mounted on an AKM. Note that as in several other games this uses a generic M203 round model rather than the correct VOG grenade. Although, there is no animation where the player's character flicks the launcher to eject the spent casing.]]&lt;br /&gt;
&lt;br /&gt;
== FN GL-1 ==&lt;br /&gt;
The [[FN EGLM|FN GL-1 grenade launcher]] can be found on the F2000 Tactical assault rifle in the multiplayer part of the game. Like the other UBGL's, it is a non-removable attachment.&lt;br /&gt;
[[Image:FN_GL1.jpg|thumb|none|400px|GL1 grenade launcher - 40mm]]&lt;br /&gt;
[[image:MOH2010-MP-GL1-2.jpg|601px|thumb|none|The GL-1 mounted on an F2000 Tactical is nicely visible on the weapon customization menu.]]&lt;br /&gt;
[[image:MOH2010-MP-GL1-1.jpg|601px|thumb|none|Reloading the GL-1 on a suppressed F2000 Tactical during a Hardcore Combat Mission game. Note how the GL-1 has five serrations, while the real one has only three.]]&lt;br /&gt;
[[image:MOH2010-GL1-1.jpg|601px|thumb|none|The player's character pushes down the ladder sight of the GL-1.]]&lt;br /&gt;
&lt;br /&gt;
=Mortars=&lt;br /&gt;
==M29==&lt;br /&gt;
Unusable [[M29 Mortar]]s are often seen in Multiplayer on various maps. In &amp;quot;Shahikok Mountains&amp;quot; Combat Mission, one of the objectives is to destroy an M29 Mortar deeply behind enemy lines.&lt;br /&gt;
[[Image:M29m.jpg|thumb|none|300px|M29 Mortar - 81mm]]&lt;br /&gt;
[[image:MOH2010-Mortar2.jpg|600px|thumb|none|An M29 Mortar in the &amp;quot;Kunar Base&amp;quot; map.]]&lt;br /&gt;
[[image:MOH2010-M-2.jpg|600px|thumb|none|''&amp;quot;Not now, I'm working. Let me call you back in a few.&amp;quot;''&amp;lt;br&amp;gt;Another M29 seen in &amp;quot;Shahikok Mountains&amp;quot; map. ]]&lt;br /&gt;
&lt;br /&gt;
==M224==&lt;br /&gt;
While the [[M224 Mortar]] is never seen directly in the game, the &amp;quot;Mortar Strike&amp;quot; scorechain is identified as &amp;quot;M224&amp;quot; on the killfeed.&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|none|450px|M224 Mortar - 60mm]]&lt;br /&gt;
&lt;br /&gt;
= Explosives and Grenades =&lt;br /&gt;
==M67==&lt;br /&gt;
The [[M67 hand grenade]] is the resident fragmentation grenade in both the SP and MP parts of game.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
[[image:MOH2010-SP-M67.jpg|601px|thumb|none|Rabbit throws an M67 hand grenade at the Bagram Airfield boneyard.]]&lt;br /&gt;
[[image:MOH2010-M67-2.jpg|600px|thumb|none|An M67 grenade on the ground. The grenade danger indicator also features the icon of an M67.]]&lt;br /&gt;
[[image:MOH2010-FragBox.jpg|600px|thumb|none|While the player can receive ammo for Tier One-issued weapons from his mates in SP, frag grenades can only be replenished from boxes like this. Also, the game refers to it as &amp;quot;M67 frag grenade&amp;quot;, and not simply as &amp;quot;frag grenade&amp;quot; seen in the majority of video games.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The M67 frag grenade is used by the Special Ops and Sniper classes.&lt;br /&gt;
[[image:MOH2010-MP-M67.jpg|601px|thumb|none|An M67 on the ground. The little orange triangle next to it is the grenade danger indicator. Also note how the pin and lever are still attached to the body of the grenade.]]&lt;br /&gt;
[[image:MOH2010-M67-1.jpg|600px|thumb|none|An M67 grenade about to be thrown by the player's character.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In the single-player campaign, the [[M18 smoke grenade]] is an NPC-only equipment. Voodoo of AFO Neptune uses a white smoke grenade to safely cross a yard in ''Breaking Bagram''. Another smoke grenade is used by Sgt. Patterson to mark a DShK MMG in ''Rangers Lead The Way''.&lt;br /&gt;
[[image:MOH2010-M18-1.jpg|600px|thumb|none|Tech. Sgt. Ybarra gives an M18 red smoke grenade to Sgt. Jim Patterson before storming the DShK emplacement in ''Rangers Lead The Way''.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The M18 smoke grenade is the standard smoke grenade that can be used in the multiplayer part of game. Coalition and Taliban Riflemen carry these in lieu of frag grenades. Becoming a Level 15 Rifleman grants the ability to carry an additional M18 smoke grenade.&lt;br /&gt;
[[image:MOH2010-Smoke-1.jpg|600px|thumb|none|An M18 Smoke grenade on the ground. As with the M67 frag, the lever and pin are still on the body.]]&lt;br /&gt;
[[image:MOH2010-Smoke-2.jpg|600px|thumb|none|Throwing an M18 smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
Standard special weapon for Coalition Snipers.&lt;br /&gt;
[[image:MOH2010-MP-C4.jpg|600px|thumb|none|C4 charge and detonator.]]&lt;br /&gt;
&lt;br /&gt;
== Improvised Explosive Device ==&lt;br /&gt;
The IED is the standard special weapon for Taliban Snipers. It is made of two mortars taped together with a cellphone and is detonated via a another cellphone.&lt;br /&gt;
[[image:MOH2010-MP-IED.jpg|600px|thumb|none|The IED in the game.]]&lt;br /&gt;
[[image:Snapshot20100615123509.jpg|thumb|601px|none|The player's character activates an IED with his cell phone.]]&lt;br /&gt;
[[image:Snapshot20100615123514.jpg|thumb|601px|none|Fire in the hole!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=536680</id>
		<title>Medal of Honor (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor_(2010)&amp;diff=536680"/>
		<updated>2012-03-23T20:19:45Z</updated>

		<summary type="html">&lt;p&gt;Nickona: /* Mk. 18 Mod 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Medal of Honor 2010 cover.jpg|thumb|right|400px|''Medal of Honor'' (2010)]]&lt;br /&gt;
&amp;lt;br&amp;gt;''This page is for the 2010 video game. For the first game in the franchise, see [[Medal of Honor (1999)]].''&lt;br /&gt;
&lt;br /&gt;
'''''Medal of Honor''''' is a video game developed by Danger Close (single player), DICE (multiplayer), and published by Electronic Arts for the PC, PS3 and Xbox 360 platforms. The game's storyline is set in the year 2002 during the first stages of the ongoing War in Afghanistan, where the player is controlling various characters of the U.S. Military's special operations units, called &amp;quot;Tier 1 Operators&amp;quot;. The characters included are Chief Petty Officer &amp;quot;Rabbit&amp;quot; of AFO Neptune, assigned to DEVGRU, Specialist Dante Adams, assigned to the 1st Battalion, 75th Ranger Regiment, &amp;quot;Deuce&amp;quot; of AFO Wolfpack, assigned to the 1st Special Forces Operational Detachment-Delta, and Captain Brad &amp;quot;Hawk&amp;quot; Hawkins, an Army AH-64 Apache gunner callsign &amp;quot;Gunfighter 06&amp;quot;, assigned to the 1st Attack Reconnaissance Battalion, 1st Aviation Regiment.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
===Single-Player===&lt;br /&gt;
During the single-player campaign, the player's character is allowed to carry two primary weapons and a pistol. Pistols are tertiary weapons, which cannot be swapped away, but have unlimited ammunition.&lt;br /&gt;
&lt;br /&gt;
The single player part of the game correctly tracks the +1 round in the chamber and the fire-mode selector switch can be used on most of the weapons (the only exceptions are the Kalashnikov variants). &lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
The multiplayer part of the game uses the well-known class system seen in DICE's ''[[Battlefield]]'' series of video games. The player is allowed to choose between three classes, and rank up separately. Riflemen use assault rifles with grenade launchers, machine guns and smoke grenades for cover. The Special Ops class features shotguns, carbines and rocket launchers as special weapons. Snipers can choose between battle rifles and sniper rifles.&lt;br /&gt;
&lt;br /&gt;
Regardless of faction, each weapon can be equipped with three different attachments at the same time. Various sights, muzzle attachments or special ammunition can be chosen to tweak the guns to meet the operator's needs.&lt;br /&gt;
&lt;br /&gt;
In MP, the +1 round in the chambers is not present, and the player's character does not chamber a new round on most of the weapons when both the magazine and chamber are empty, only simply swaps the magazines. The same &amp;quot;feature&amp;quot; can be seen in DICE's previous game; ''[[Battlefield: Bad Company 2]]''.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
The [[SIG-Sauer P226|SIG-Sauer P226R]] is Rabbit's signature pistol. Its 9mm rounds are fed from Mec-Gar's 18-round flush fit magazines, giving it an 18+1 maximum capacity.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-24-00.jpg|thumb|none|600px|Tier 1 Operator Rabbit holds his P226R.]]&lt;br /&gt;
[[Image:Moh2010101216121856.jpg|thumb|none|600px|A suppressed P226R in idle. Note the infinity symbol on the HUD.]]&lt;br /&gt;
[[Image:MOHP226I.jpg|thumb|none|600px|The P226R's Tritium illuminated iron sights.]]&lt;br /&gt;
&lt;br /&gt;
[[image:MOH2010-SP-P226R.jpg|600px|thumb|none|Rabbit reloads his P226R. &amp;quot;P226&amp;quot; can be seen on the grip.]]&lt;br /&gt;
[[image:MOH2010-P226R.jpg|600px|thumb|none|When a pistol runs empty, the characters always pull the slide to release it, instead of using the slide release lever; this procedure, while non-standard, is advocated by a number of respected firearms trainers. This applies to every pistol in the single-player part of the game.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
A [[Glock#Glock 17|Glock 17]] with a tan frame is Deuce's signature sidearm.  15+1 magazine capacity.  While modeled after the Glock 17, the magazine capacity is that of a Glock 19, a weapon commonly carried by AFO personnel.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-18-79.jpg|thumb|none|600px|Deuce holds a suppressed Glock 17 during the first Delta Force mission, ''Running With the Wolves''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-00-04-10.jpg|thumb|none|600px|The Glock 17's iron sights.  You can just barely make out the front sight as it's practically obscured by the suppressor.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-59-01.jpg|thumb|none|600px|Deuce reloads his Glock 17.]]&lt;br /&gt;
[[Image:MOH2010-Glock.jpg|600px|thumb|none|The slide of the suppressed Glock locks empty. The Glock logo, &amp;quot;17&amp;quot;, &amp;quot;AUSTRIA&amp;quot; and &amp;quot;9x19&amp;quot; can be read on the slide.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|360px|Beretta M9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In the single player campaign the [[Beretta 92FS|Beretta M9]] is Spc. Dante Adams' signature sidearm, where it has the correct 15+1 magazine capacity. The firing sound of the M9 in-game is the same as the ''[[Medal of Honor: Airborne]]'''s [[M1911A1]].&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-13-58.jpg|thumb|none|600px|Spc. Dante Adams holds his M9 during the level ''Belly of the Beast''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-14-65.jpg|thumb|none|600px|Iron-sights of the Beretta.]]&lt;br /&gt;
[[image:MOH2010-SP-M9.jpg|600px|thumb|none|Spc. Dante Adams reloads the M9.]]&lt;br /&gt;
[[image:MOH2010-BerettaM9.jpg|600px|thumb|none|Spc. Dante's Beretta locks empty.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is the standard Coalition sidearm in the multiplayer. It has the same (incorrect) 12-round magazine capacity as seen in ''[[Battlefield: Bad Company 2]]'' and the hammer is never cocked, unlike in single-player.&lt;br /&gt;
[[Image:MOH2010-M9.jpg|thumb|none|600px|The M9 during the Unlock Tree. This cap is from the early version of the game. There is no &amp;quot;Better Sidearm&amp;quot; unlock in the final version of the MP.]]&lt;br /&gt;
[[Image:Moh2010 m9.jpg|thumb|none|601px|The M9 in multiplayer.]]&lt;br /&gt;
[[image:Snapshot20100615142750.jpg|thumb|none|600px|Good view of the iron sights.]]&lt;br /&gt;
[[image:Snapshot20100615142853.jpg|thumb|none|600px|M9 being reloaded. Notice how there are no bullets in the new magazine, and the lack of feed lips on the magazine itself.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmekh MP-443 &amp;quot;Grach&amp;quot; ==&lt;br /&gt;
The [[Yarygin PYa|MP-443 &amp;quot;Grach&amp;quot;]] is the standard Taliban sidearm. Like the M9 in multiplayer, it has an incorrect 12-round magazine capacity as the real one holds 17 bullets. Appears as the &amp;quot;Tariq&amp;quot;, which is in reality, an Iraqi clone of the [[Beretta M951]].&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|Izhmekh MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
[[image:MOH2010-MP-MP443-1.jpg|601px|thumb|none|The player's character holds an MP-443 during an MP match.]]&lt;br /&gt;
[[image:MOH2010-MP-MP443-2.jpg|601px|thumb|none|Misaligned iron sights of the MP-443.]]&lt;br /&gt;
[[Image:Snapshot20100615143053.jpg|thumb|none|601px|Reloading the MP-443 &amp;quot;Grach&amp;quot; during a multiplayer match. As with the Beretta in MP, the Grach's slide does not lock back when the pistol runs dry.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
[[Image:MP7_40rdmag.jpg|450px|thumb|none|H&amp;amp;K MP7A1 - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|H&amp;amp;K MP7A1]] is used by Delta Force members Deuce, Dusty, Panther and Vegas during the Wolfpack missions. It's fitted with an EOTech 552 holographic sight, 40-round magazine and suppressor during the level ''Running With Wolves...'', and appears without suppressor in ''Friends from Afar''.&lt;br /&gt;
[[image:MOH2010-MP7.jpg|600px|thumb|none|Tier 1 Operator Panther with his MP7A1.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-01-16-94.jpg|600px|thumb|none|The MP7A1 with suppressor as seen in ''Running With Wolves...''.]]&lt;br /&gt;
[[image:MOH2010-MP7-1.jpg|600px|thumb|none|The unsuppressed MP7A1 during ''Friends from Afar''.]]&lt;br /&gt;
[[image:MOH2010-SP-MP7A1-1.jpg|601px|thumb|none|Reloading the MP7A1. Note the absence of the side rails.]]&lt;br /&gt;
[[image:MOH2010-SP-MP7A1-2.jpg|601px|thumb|none|Deuce pulls the charging handle of his SMG.]]&lt;br /&gt;
[[image:MOH2010-MP7-4.jpg|600px|thumb|none|Deuce's MP7A1 on the ground. The A1 version of the MP7 is anachronistic, as it was not introduced until 2003, and the game takes place in 2002. The older MP7 was only available at that time.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1|MP7A1]] is an unlockable weapon for Spec Ops troopers regardless of their faction. Seen with the stock extended and foregrip down, but oddly uses the pistol sights when no optic is attached.  Its attachments are an EOTech or ACOG regardless of the player's faction. Available to those who have pre-ordered the game.&lt;br /&gt;
[[Image:Moh_mp7a1.jpg|600px|thumb|none|Reloading the MP7A1 with suppressor and ACOG in the &amp;quot;Limited Edition&amp;quot; trailer. This is one of the few weapons which has the selector on the correct position.]]&lt;br /&gt;
[[Image:Moh_mp7a1_acog.jpg|600px|thumb|none|Aiming down the ACOG of the MP7A1 in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOH2010-MP7-.jpg|600px|thumb|none|MP7A1 with ACOG, stock barrel, and extra magazines on the after-death report.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
The [[FN P90|P90TR (Triple Rail)]] appears only in the multiplayer part of the game, available as another alternate unlockable weapon to the Spec Ops class, regardless of faction. The P90TR is a devastating weapon with high cycling rate and magazine capacity. This weapon has no Veteran version. Referred to as &amp;quot;P90 PDW&amp;quot;.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg|400px|thumb|none|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[image:MOH2010-P90-3.jpg|600px|thumb|none|FN P90TR during weapon customization.]]&lt;br /&gt;
[[image:MOH2010-MP-P90TR-3.jpg|601px|thumb|none|FN P90TR with laser sight and &amp;quot;Mini Reflex Sight&amp;quot;. This is the default sight available for the player.]]&lt;br /&gt;
[[image:MOH2010-MP-P90TR-1.jpg|601px|thumb|none|The player's character sprints with a P90TR modified with a holographic sight and sound suppressor. Both Coalition and OpFor forces use the holo-sight and ACOG for this weapon.]]&lt;br /&gt;
[[image:MOH2010-P90-4.jpg|600px|thumb|none|The P90TR with sound suppressor and ACOG.]]&lt;br /&gt;
[[image:MOH2010-P90-1.jpg|600px|thumb|none|Removing the old magazine.]]&lt;br /&gt;
[[image:MOH2010-MP-P90TR-2.jpg|600px|thumb|none|Inserting a fresh magazine. The high magazine capacity is balanced with a relatively slow reload.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 with RIS foregrip and M68 Aimpoint red dot scope - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[M4A1 Carbine]] is the main weapon for the Tier 1 Operators and the Army Rangers in the game. The weapons appear to be fitted with EOTech 552 holographic sights, AN/PEQ-2 laser designators, KAC QDSS-NT4 suppressors, RIS foregrips, and SureFire Universal WeaponLights. During the last two missions ACOGs are used instead of the holographic Sights. Appears as &amp;quot;M4&amp;quot; but fires in full-auto and semi-auto, like the M4A1. It is worth noting that when the player switches fire modes, the player character visibly switches the fire selector to the correct position.&lt;br /&gt;
[[Image:Mohm4.jpg|thumb|none|600px|An M4A1 being wielded by a U.S. Ranger on an early-release footage.]]&lt;br /&gt;
[[Image:MOH2010 002.jpg|thumb|none|600px|A Tier 1 operator with an M4A1 on an early-release footage.]]&lt;br /&gt;
[[Image:MOH2.jpg‎|thumb|none|600px|U.S. Army Rangers and Air Force ETAC with their M4A1s.]]&lt;br /&gt;
[[Image:Medalofhonorm4.JPG|600px|thumb|none|An early-release footage of the M4A1 used by Tier 1 Operators, fitted with various attachments.]]&lt;br /&gt;
[[Image:Moh_m4a1.jpg|600px|thumb|none|The final released version of the M4A1, used by Rabbit and his fellow mates.]]&lt;br /&gt;
[[Image:M4MOH.JPG|thumb|none|600px|Some nice detail of Army Ranger SGT James Patterson's M4A1.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-17-37-00.jpg|thumb|none|600px|Rabbit with his M4A1 in idle.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-20-06-64.jpg|thumb|none|600px|Same as above, only looking through the EOTech 552 holographic sight.]]&lt;br /&gt;
[[Image:MOH2010-M4reload.jpg‎|thumb|none|600px|Rabbit reloads his M4A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer, the [[M4A1]] is the standard weapon for the Coalition Special Ops class. It is fitted with a non-removable fore-grip. The carry handle can be changed to a holographic sight or ACOG. The &amp;quot;stock barrel&amp;quot; can be fitted with either a laser sight or sound suppressor. It can also fire open-tip ammunition, which have increased damage.&lt;br /&gt;
[[Image:Moh2010 m4 menue.jpg|thumb|none|600px|A screenshot from an early version of the game where the M4A1 appeared as &amp;quot;M4&amp;quot;. The developers later realized that the M4 designation refers to a 3-round burst carbine, while the M4A1 is the fully automatic variant.]]&lt;br /&gt;
[[Image:MOH2010-ColtM4-2.jpg|thumb|none|601px|Veteran M4A1 rifle with carrying handle still attached.]]&lt;br /&gt;
[[Image:MOH2010-MP-M4A1-3.jpg|thumb|none|601px|The player holds an M4A1 Carbine fitted with ACOG and sound suppressor.]]&lt;br /&gt;
[[Image:MOH2010-MP-M4A1-1.jpg|thumb|none|601px|A Veteran M4A1 with EOTech holographic sight and LAM. The Veteran version is dirtier and more used than the standard one, and has a slight performance differences.]]&lt;br /&gt;
[[Image:MOH2010-MP-M4A1-2.jpg|thumb|none|600px|Reloading the Veteran M4A1 Carbine in a Sector Control match. Note the Magpul Ranger Plate on the magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 18 Mod 0 ==&lt;br /&gt;
The second of two M4 variants featured in single-player is  the [[M16 rifle series#CQB-R / Mk. 18 Mod 0|Mk. 18 Mod 0]] carbine with RIS and foregrip. It is only seen used by Tier 1 Operators in the first level. Incorrectly appears as &amp;quot;M4 CQB-R&amp;quot; in the game. Rabbit uses an Aimpoint M2 with cantilever mount while the other members of AFO Neptune use EOTech 552s on their Mk. 18s.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk. 18 Mod 0 with RIS handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-33-35.jpg|thumb|none|600px|Rabbit holds his Mk. 18 Mod 0. Some discoloration due to image being taken in front a vehicle's headlamps.]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-42-52-43.jpg|thumb|none|600px|Tier 1 Operative Mother with his Mk. 18 Mod 0, fitted with an EOTech 552 Holographic sight, AN/PEQ-2 laser designator, and SureFire Universal WeaponLight.]]&lt;br /&gt;
[[image:MOH2010-Mark18-3.jpg|600px|thumb|none|View through the precision sight as Rabbit scores a headshot. Headshots play significant roles in the &amp;quot;Tier 1&amp;quot; mode of the game, where the player battles against the clock. Scoring headshots or achieving multi-kills increases the available time.]]&lt;br /&gt;
[[image:MOH2010-SP-MK18.jpg|600px|thumb|none|Rabbit reloads his Mk. 18 Mod 0 after clearing a courtyard full of Chechen and AQ fighters.]]&lt;br /&gt;
[[image:MOH2010-Mark18-1.jpg|600px|thumb|none|World-model of the Mk. 18 Mod 0.]]&lt;br /&gt;
[[image:MOH2010-Mark18-2.jpg|600px|thumb|none|And the other side of the rifle. As the text on the HUD shows, it is impossible to swap away the pistols in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The [[M16A4|M16A4]] is the standard weapon for Coalition Riflemen in multiplayer. It is always fitted with an [[M203 grenade launcher]] and incorrectly fires in fully automatic mode only. The M16A4 in the time of the game (2002) is inaccurate, as the M16A4 entered service in 2004.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|550px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope - 5.56x45mm NATO. This is the U.S.M.C. style setup.]]&lt;br /&gt;
[[image:Snapshot20100615123458.jpg|601px|thumb|none|The M16A4 during weapon customization.]]&lt;br /&gt;
[[image:MOH2010-M16-Stock.jpg|601px|thumb|none|&amp;quot;Stock&amp;quot; M16A4 without any selectable attachments.]]&lt;br /&gt;
[[image:MOH2010-M16-Sight.jpg|601px|thumb|none|View through the iron sight of the M16A4.]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-3.jpg|601px|thumb|none|M16A4 modified with EOTech holographic Sight and suppressor.]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-1.jpg|601px|thumb|none|Veteran M16A4 with ACOG. The Veteran version does not have rail covers at all, and offers slightly better range and damage, but worse accuracy.]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-2.jpg|600px|thumb|none|Reloading the Veteran M16A4 which is set to semi, however fires in full-auto.]]&lt;br /&gt;
[[image:MOH2010-M16-Slap.jpg|601px|thumb|none|The good-looking but completely unnecessary slap of the freshly inserted magazine after a reload.]]&lt;br /&gt;
&lt;br /&gt;
== AKM and variants==&lt;br /&gt;
The [[AKM]] appears both in single-player and multiplayer modes, and is incorrectly called &amp;quot;AK-47&amp;quot; in both. The slant muzzle brakes are removed and they lack the strengthening ribs on the receiver cover.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM with slant muzzle brake - 7.62x39mm]]&lt;br /&gt;
[[Image:AMD63.jpg|thumb|450px|none|Hungarian FÉG AMD-63 - 7.62x39mm]]&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|none|450px|East German MPi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The AKMs in single player can be composed of parts from other AKs used by former Eastern Bloc countries, including East Germany. The handguard, stock, and even the magazine's material can vary from weapon to weapon. Strangely, the selector does not work for these rifles.&lt;br /&gt;
[[image:Moh_2010-10-14_14-23-41-23.jpg|thumb|none|600px|In Rabbit's hands is an AK with a green synthetic hand-guard and East German-style side-folding stock. On the ground is a fixed stock AK with the AMD-63's foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-23-54-29.jpg|thumb|none|600px|Iron-sight view of an AK in single-player.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-50-27-53.jpg|thumb|none|600px|A dropped AK with Pa. MD 86 foregrip and an AKS-74-style side-folder stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-34-59-15.jpg|thumb|none|600px|Rabbit holds an AKM with an AMD-63-style foregrip.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-30-25-34.jpg|thumb|none|600px|SPC. Adams with an AKM that has a Pa. MD 86 style foregrip.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer the [[AKM]] is the standard weapon of the Taliban Riflemen. It is always fitted with a [[GP-30|GP-25 grenade launcher]]. Can be customized with a red dot sight, combat scope, open-tip ammunition, suppressor and laser sight.&lt;br /&gt;
[[Image:Moh_akm_menue.jpg|thumb|none|601px|The Veteran AKM with GP-25 grenade launcher during weapon selection, note the stamped receiver.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-23-49.jpg|thumb|none|601px|Veteran AKM in first person.]]&lt;br /&gt;
[[image:MOH2010-MP-AK47-1.jpg|601px|thumb|none|Firing the Veteran AKM in multiplayer.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 13-46-25-67.jpg|thumb|none|601px|AKM - iron-sight view. Note the misaligned sight position.  In reality, the weapon would shoot higher than your intended point of aim.]]&lt;br /&gt;
[[image:MOH2010-MP-AK47-2.jpg|601px|thumb|none|Reloading the Veteran AKM.]]&lt;br /&gt;
&lt;br /&gt;
== AKMSU ==&lt;br /&gt;
The [[AKMSU]] appears in the single-player campaign where it is erroneously called the &amp;quot;[[AKS-74U]]&amp;quot;. Along with the various AKMs, this is the only weapon to lack a functional selector switch.&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|450px|AKMSU - 7.62x39mm]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-02-39-36.jpg|thumb|none|600px|An AKMSU on the ground.]]&lt;br /&gt;
[[image:MOH2010-SP-74U.jpg|600px|thumb|none|An AKMSU on the ground, on the HUD and in Spc. Adams' hands during the last mission.]]&lt;br /&gt;
[[image:MOH2010-AKMSU-3.jpg|600px|thumb|none|Spc. Dante Adams reloads the AKMSU during the last mission of the game.]]&lt;br /&gt;
[[image:MOH2010-AKMSU-2.jpg|600px|thumb|none|Spc. Dante Adams chambers a round.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
The [[AKS-74U]] with the the foregrip of a [[AK-74#AIM/AIMS-74|PA md. 86]] is the standard weapon for the Taliban Special Ops class. Can be modified with Kobra red dot sight, suppressor, combat scope, AN/PEQ-2 laser designator (which is zip-tied to the front handguard) and open-tip ammunition.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|430px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:MOH2010-AKS74U.jpg|thumb|none|601px|Veteran AKS-74U during weapon customization.]]&lt;br /&gt;
[[image:MOH2010-74U-5.jpg|thumb|none|601px|Veteran AKS-74U with sound suppressor.]]&lt;br /&gt;
[[image:Snapshot20100615143045.jpg|thumb|none|601px|Firing a suppressed AKS-74U while aiming down the ubiquitous iron sights of the carbine.]]&lt;br /&gt;
[[image:Snapshot20100615123618.jpg|thumb|none|601px|AKS-74U with a Kobra reflex sight in first-person view.]]&lt;br /&gt;
[[image:Snapshot20100615123707.jpg|thumb|none|601px|Reflex sight view.]]&lt;br /&gt;
[[image:Snapshot20100615143028.jpg|thumb|none|601px|The AKS-74U being reloaded. Note that it has a milled receiver, a common mistake made by DICE over and over again in the ''[[Battlefield]]'' series of video games.]]&lt;br /&gt;
[[image:Snapshot20100615143040.jpg|thumb|none|601px|AKS-74U with a PK-AV Scope.]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
The [[FN F2000|F2000 Tactical]] is an alternate unlockable weapon for the Rifleman class. Can be modified with a holographic sight (regardless of faction), ACOG, suppressor, and open-tip ammo. It is always equipped with an FN GL-1 grenade launcher, which comes with three 40mm grenades.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|450px|thumb|none|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOH2010-F2000-4.jpg|600px|thumb|none|Firing a stock F2000 Tactical during a multiplayer match.]]&lt;br /&gt;
[[Image:MOH2010-F2000-5.jpg|600px|thumb|none|An F2000 Tactical equipped with an ACOG.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.27_-2010.08.27_16.01.16-.jpg|601px|thumb|none| FN F200 Tactical with sound suppressor and EOTech Holographic sight.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.29_-2010.08.27_16.02.16-.jpg|601px|thumb|none| Reloading the F2000 Tactical. Note FN logo. Also note empty magazine being inserted.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_00.35_-2010.08.27_16.02.30-.jpg|601px|thumb|none| View through the iron sights of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|550px|H&amp;amp;K G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] can be seen in hands of Taliban and Chechen fighters in the single player campaign. Since Afghanistan shares a huge territorial borderline with Pakistan, it makes perfect sense some Pakistani Army G3's to have fallen to Taliban hands. It appears with an incorrect 30+1 capacity, despite it being modeled with a 20-round magazine.&lt;br /&gt;
[[image:MOH2010-G3A3-2.jpg|600px|thumb|none|A discarded G3A3 on the ground. Interestingly, the receiver markings say &amp;quot;HK 91&amp;quot;, which is the semi-automatic version of the G3. On the other side it says &amp;quot;Kal. .308&amp;quot;, a marking usually used on civilian models imported to America. These facts imply that this version was modeled off a civilian G3.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_19-53-54-37.jpg|600px|thumb|none|Delta Force Operator Deuce with a G3A3 during the mission ''Friends from Afar''.]]&lt;br /&gt;
[[image:G3MOH..JPG|601px|thumb|none|Deuce bulls back the bolt of his G3A3 when it runs empty.]]&lt;br /&gt;
[[image:MOH2010-G3A3-1.jpg|600px|thumb|none|Spc. Dante Adams does a gentle HK-slap on his G3A3 inside the AQ camp during the last mission of the game.]]&lt;br /&gt;
[[image:Moh2010101216102148.jpg|600px|thumb|none|The G3A3's iron sights.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The G3A3 is an unlockable weapon in multiplayer for the Sniper class. It is unlocked at Level 9. Can be modified with a holographic sight, sniper scope, suppressor or open-tip ammunition. In MP, the capacity is correctly 20 rounds, but the rifle fires only in semi-automatic mode.&lt;br /&gt;
[[image:MOH2010-MP-G3-2.jpg|599px|thumb|none|The G3A3 during weapon customization. Note the magazine release paddle.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.43_-2010.08.27_16.04.25-.jpg|601px|thumb|none|The G3A3 with EOTech holographic sight. As with the other shared weapon, this is the only sight attachment for the G3A3.]]&lt;br /&gt;
[[image:MOH2010-MPG3-4.jpg|600px|thumb|none|A G3A3 with sound suppressor and holographic sight.]]&lt;br /&gt;
[[image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.48_-2010.08.27_16.05.55-.jpg|601px|thumb|none|View through the G3A3's scope.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.40_-2010.08.27_16.04.16-.jpg|601px|thumb|none|Reloading animation of the G3A3 rifle. The missing magazine release paddle can be seen on the image. Technically, that would make the rifle a HK91A2, however those were not available with S-E-F trigger groups. It is certain that a HK91A2 was used for modeling, as the receiver marking says &amp;quot;HK 91&amp;quot;, as on the single-player G3A3. It is safe to say that this rifle is a borderline hybrid. Finally, but not lastly, the selector is set to safe.]]&lt;br /&gt;
[[image:MOH2010-MPG3-5.jpg|600px|thumb|none|A rare sight in the multiplayer part of Medal of Honor: a bolt handle is being pulled by the operator. This is the only weapon where a round is chambered after a (actually ''every'') reload.]]&lt;br /&gt;
[[image:MOH2010-MPG3-7.jpg|600px|thumb|none|World-model of the G3A3, with magazine release paddle just to confuse things even more. Usually in video games, the first-person model of a gun has the higher details, but not in MoH's MP.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 Enhanced Battle Rifle  ==&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] fitted with ACOG is used by Rabbit of AFO Neptune in the game. Capable of semi-auto and full-auto fire modes, with full auto being extremely effective in certain points. Holds 20+1 rounds, and incorrectly appears as &amp;quot;M14 EBR&amp;quot; in the game.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|550px|Mk. 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MoHM14EBR.jpg|thumb|none|600px|An Army Ranger with Mk. 14 Mod 0 EBR siting next to Cpl. Hernandez. This screencap is from the ''Leave A Message'' trailer.]]&lt;br /&gt;
[[Image:MoHM14EBR2.jpg|thumb|none|600px|An Army Ranger with his Mk. 14 Mod 0 EBR, taking cover after a CH-47 Chinook helicopter was hit by RPG rocket. This is an early-release footage.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_15-05-12-29.jpg|thumb|none|600px|A Mk. 14 Mod 0 EBR in Rabbit's hands. Also in view is &amp;quot;Preacher&amp;quot; with his M4A1 Carbine.]]&lt;br /&gt;
[[Image:MOH2010-Mk14.jpg|thumb|none|600px|Rabbit reloads the Mk. 14 Mod 0 EBR during the level ''Compromised''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-58-37-62.jpg|thumb|none|600px|Looking down the EBR's ACOG.]]&lt;br /&gt;
[[Image:MOH2010-EBR.jpg|thumb|none|600px|Rabbit prepares to pull the charging handle of his Mk. 14 Mod 0 EBR.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== FN M249E3 SAW==&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249E3 SAW]] appears in single-player and multiplayer game modes and is fitted with the heat-shield of an [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] in both.&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|500px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The FN M249E3 SAW is used during the level ''Belly of the Beast'' by Specialist Dante Adams. In single-player, it is always used with a 200-round box magazine. Note that it is seen with an EOTech holographic sight in trailers and promotional screenshots, but appears in the game with the M145 MG optic.&lt;br /&gt;
[[Image:LOLWUTOMG.JPG|thumb|none|600px|FN M249E3 as seen in the first gameplay trailer. Note the magazine well visible beneath the ammo belt for feeding from M16-type box magazines, a key difference distinguishing it from the similar Mark 46.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-04-68.jpg|thumb|none|600px|M249E3 with M145 Machine Gun Optic.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-18-44.jpg|thumb|none|600px|View through the M145 MG scope.]]&lt;br /&gt;
[[Image:M48.JPG|thumb|none|601px|Sgt. Dante Adams pulls the charging handle of his M249E3.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In MP it has 100-round capacity and appears simply as &amp;quot;M249&amp;quot;. It is the alternate unlockable weapon for the Coalition Rifleman class, and later for the OpFor. Can be fitted with a holographic sight, ACOG, open-tip ammo, or a custom muzzle brake.&lt;br /&gt;
[[Image:MOH2010-M249.jpg|thumb|none|601px|M249E3 SAW as seen in the weapon customization. Note that on this image the feeder location and ejection port are swapped for an unknown reason.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-1.jpg|601px|thumb|none|The stock M249E3 SAW in multiplayer.]]&lt;br /&gt;
[[image:Snapshot20100615143341.jpg|thumb|none|601px|The Veteran M249E3 SAW in the game.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-2.jpg|600px|thumb|none|Iron sight view.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-3.jpg|601px|thumb|none|M249E3 modified with ACOG and custom muzzle brake.]]&lt;br /&gt;
[[image:MOH2010-MP-MK46MOD0-4.jpg|600px|thumb|none|Reloading the M249E3.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240 ==&lt;br /&gt;
[[Image:M240-1.jpg|thumb|550px|none|FN M240B - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[FN_MAG|M240]] can be seen mounted on U.S. Chinook helicopters. &lt;br /&gt;
[[Image:MOH2010-M240-1.jpg|thumb|600px|none|The M240B in the single-player campaign.]]&lt;br /&gt;
[[Image:MOH2010-M240-2.jpg|thumb|600px|none|M240B mounted on a Chinook. Note that it has both a spade grip and a pistol grip.]]&lt;br /&gt;
[[Image:MOH2010-M240-4.jpg|thumb|600px|none|Rabbit mans the M240B during the end of the mission ''Compromised''.]]&lt;br /&gt;
[[Image:MOH2010-M240-3.jpg|thumb|600px|none|Rabbit fires the M240B.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer, this is the Coalition's equivalent of the [[RPK]], but like the RPK, this weapon is only acquired through digital pre-orders of the PC version. Its custom version features a camouflage finish.&lt;br /&gt;
[[image:MOH2010-MP-M240-1.jpg|600px|thumb|none|M240 in the MP.]]&lt;br /&gt;
[[image:MOH2010-MP-M240-2.jpg|600px|thumb|none|The player reloading his M240.]]&lt;br /&gt;
[[Image:MOH2010-M240-5.jpg|thumb|600px|none|An unusable M240 seen in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|550px|none|PKM - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[PKM]] can be seen mounted on a technical and also appears as a portable machine gun. It is useable during the Bagram Airfield level.&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-05-63.jpg|thumb|600px|none|Rabbit with a PKM during the second mission, ''Breaking Bagram''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_17-36-11-05.jpg|thumb|600px|none|Iron sights of the PKM.]]&lt;br /&gt;
[[image:MOH2010-SP-PKM.jpg|600px|thumb|none|Rabbit reloads his PKM on the way to the occupied Airfield.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer the PKM is the unlockable machine gun for the Taliban Rifleman class. Can be modified with muzzle brake, reflex scope, combat sight and open-tip ammunition.&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-17-05-81.jpg|thumb|601px|none|FPS view of factory-stock PKM.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-28-27-32.jpg|thumb|599px|none|Veteran PKM with Kobra reflex sight.]]&lt;br /&gt;
[[image:MOH2010-MP-PKM-1.jpg|600px|thumb|none|Iron sights of the PKM.]]&lt;br /&gt;
[[image:MOH2010-MP-PKM-2.jpg|600px|thumb|none|Reloading the PKM.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
The [[RPK]] is an alternate unlockable machine gun for Taliban riflemen, but this weapon is only acquired through digital pre-orders of the PC version. Holds 100 rounds, but is modeled with a 75-round drum mag. This weapon's second version is called &amp;quot;RPK (C)&amp;quot; (C for Custom) instead of &amp;quot;Veteran&amp;quot;.&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|500px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]]&lt;br /&gt;
[[image:Moh2010_rpk.jpg|thumb|601px|none|An RPK on the after-death report.]]&lt;br /&gt;
[[Image:MOHRPKingame.jpg|thumb|600px|none|The RPK in the game.]]&lt;br /&gt;
[[image:MOH2010-MP-RPK-2.jpg|600px|thumb|none|Reloading the RPK.]]&lt;br /&gt;
[[image:MOH2010-MP-RPK-3.jpg|600px|thumb|none|The RPK (C) which has the same stats as the normal version, but has a custom finish.]]&lt;br /&gt;
&lt;br /&gt;
== U.S. Ordnance M60E4 (MK43 Mod 0) ==&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|500px|M60E4 MK43 Mod 0 with picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[M60E4|M60E4 MK43 Mod 0]] is the weapon of choice for Tier One Operator Voodoo. In ''Compromised'', he dislocates his shoulder after a fall, and trades the M60E4 for Rabbit's M4A1 to continue fighting. That is the only time that the M60E4 is usable in the single-player campaign.&lt;br /&gt;
[[Image:MOH2010-Voodoo.jpg|thumb|600px|none|Tier One Operator Voodoo with his M60E4 during the mission ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-11-46-17.jpg|thumb|600px|none|The M60E4 in Rabbit's hands as he and the team fight their way to an LZ.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_20-12-08-51.jpg|thumb|600px|none|Iron sights of the M60E4.]]&lt;br /&gt;
[[Image:MOH2010-M60-2.jpg|thumb|600px|none|Halfway through reloading the M60E4.]]&lt;br /&gt;
[[Image:MOH2010-M60-1.jpg|thumb|600px|none|Rabbit closes the top cover after inserting the fresh ammo belt.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In multiplayer, the M60 is only available to users of the Limited Edition of the game.&lt;br /&gt;
[[Image:Moh_m60e3.jpg|thumb|600px|none|M60E3 fired by a Tier 1 Operator in the &amp;quot;Limited Edition&amp;quot; trailer.]]&lt;br /&gt;
[[Image:MOHM60ingame.jpg|thumb|600px|none|M60 with holographic sight attachment.]]&lt;br /&gt;
[[image:MOH2010-MP-M60.jpg|600px|thumb|none|M60 Icon with icons for red dot sight, stock barrel, and open-tip ammunition.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
All sniper rifles in the multiplayer portion come equipped with that faction's reflex optic by default, with mild zoom combat sights and hi-power scopes available as class-specific unlocks.&lt;br /&gt;
&lt;br /&gt;
== M21 Sniper Weapon System==&lt;br /&gt;
The [[M21|M21 SWS]] is the standard weapon for Coalition Snipers. The modeled 20-round magazine is restricted to 10 rounds to balance it out with the NDM-86.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|550px|M21 Designated Marksman Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Moh2010 m21 menue.jpg|thumb|none|601px|The M21 SWS during weapon customization.]]&lt;br /&gt;
[[Image:MoHM21.JPG|thumb|none|601px|M21 SWS with EOTech Holographic sight.]]&lt;br /&gt;
[[Image:MoHMPGame_2010-10-06_13-39-28-58.jpg|thumb|none|601px|M21 SWS with ACOG.]]&lt;br /&gt;
[[Image:MOH2010-MP-M21-1.jpg|thumb|none|600px|Reloading the M21.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
The .308 Winchester variant of the [[SVD|NDM-86]] appears as &amp;quot;SVD Battle Rifle&amp;quot;. It is the standard weapon for Taliban Snipers.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|550px|Norinco NDM-86 - .308 Winchester]]&lt;br /&gt;
[[Image:Moh2010 svd icon.jpg|thumb|601px|none|NDM-86 during weapon customization. Even though the rifle shows up with a scope, the reflex sight is the default sight attachment for it.]]&lt;br /&gt;
[[Image:MoHMPGame 2010-10-06 20-26-31-70.jpg|thumb|none|601px|Norinco NDM-86 with PK-AV combat sight.]]&lt;br /&gt;
[[Image:MOH2010-NDM-0.jpg|thumb|none|600px|Norinco NDM-86 with Kobra reflex sight.]]&lt;br /&gt;
[[Image:MOH2010-MP-NDM86-1.jpg|thumb|none|600px|The player's character pulls out the magazine.]]&lt;br /&gt;
[[Image:MOH2010-MP-NDM86-2.jpg|thumb|none|600px|Then inserts a new one. Note that the magazine is straight.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
A genuine [[SVD Dragunov]] appears in the single-player campaign, with its trademark PSO-1 scope. Has a 10+1 round capacity, and grants one shot kills, although its appearance in the game is very limited.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|550px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[image:Moh_2010-10-14_14-49-24-00.jpg|thumb|none|600px|Rabbit holds a Dragunov, while another one is sitting on a crate. ''Medal of Honor'' is one of the few games where the player is allowed to swap weapons, even for a similar one.]]&lt;br /&gt;
[[image:MOH2010-SP-SVD.jpg|600px|thumb|none|Rabbit reloads the SVD.]]&lt;br /&gt;
[[image:MOH2010-SVD-1.jpg|600px|thumb|none|Rabbit chambers a round after reloading his SVD.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-49-30-22.jpg|thumb|none|600px|View through the SVD's PSO-1 optic.]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24A3 Sniper Weapon System ==&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Weapon System|Remington M24A3 SWS]] is available as an unlockable bolt-action sniper rifle for Coalition snipers. It can be modified with a High-Power Scope, Rangefinder, or open-tip ammunition. The in-game version is the A3 variant, noted by the 5-round detachable box magazine and the shape of the stock.&lt;br /&gt;
[[Image:M24A3.jpg|thumb|none|550px|Remington M24A3 SWS with Harris LM-S bipod, Leupold Mark 4 scope, and OPS INC 12th Model sound suppressor - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MOH2010-M24A3.jpg|thumb|none|600px|The M24A3 Sniper Weapon System during weapon customization. Note that for some reason, the image of the rifle is mirrored.]]&lt;br /&gt;
[[Image:MOH2010-MP-M24SWS-1.jpg|thumb|none|601px|The M24A3 Sniper Weapon System with default telescope.]]&lt;br /&gt;
[[Image:MOH2010-M24A3SWS-1.jpg|thumb|none|600px|The M24A3 Sniper Weapon System with High-Power scope.]]&lt;br /&gt;
[[Image:MOH2010-MP-M24SWS-2.jpg|thumb|none|600px|Operating the bolt of the rifle.]]&lt;br /&gt;
[[Image:MOH2010-MP-M24SWS-3.jpg|thumb|none|600px|Reloading the M24A3 SWS. Note the pulled back bolt, despite four rounds still being in the rifle. The bolt is always pulled back before swapping the magazines and pushed forward to &amp;quot;finish&amp;quot; the reload. That would eject the round from the chamber in real life, but not in this game.]]&lt;br /&gt;
[[Image:MOH2010-M24A3-Scope.jpg|thumb|none|600px|View through the default scope of the M24A3.]]&lt;br /&gt;
[[Image:MOH2010-M24A3SWS-2.jpg|thumb|none|600px|View through the HP scope of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash SV-98 ==&lt;br /&gt;
The [[SV-98]] is available as an unlockable weapon for Taliban Snipers. Its 10-round magazine is pinned to hold just 5 rounds to balance it with the M24A3.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|550px|Izhmash SV-98 with suppressor, bipod, carrying handle, and mirage band - 7.62x54mmR]]&lt;br /&gt;
[[image:MOH2010-SV98-Menu.jpg|600px|thumb|none|The SV-98 during weapon customization. Note how the magazine is a little bit longer than in real life.]]&lt;br /&gt;
[[image:MOH2010-MP-SV98-3.jpg|601px|thumb|none|The stock SV-98 in the game.]]&lt;br /&gt;
[[Image:MOH2010-SV98-1.jpg|thumb|none|601px|Izhmash SV-98 with High-Power scope.]]&lt;br /&gt;
[[image:MOH2010-MP-SV98-2.jpg|601px|thumb|none|Reloading animation of the rifle. As with the M24A3, the bolt was pulled back before swapping the magazines, even though there were 3 unfired rounds in the discarded magazine.]]&lt;br /&gt;
[[image:MOH2010-MP-SV98-1.jpg|600px|thumb|none|The Taliban sniper operates the bolt of his SV-98.]]&lt;br /&gt;
[[Image:MOH2010-VeteranSV98.jpg|thumb|none|600px|Third-person model of a Veteran SV-98 with rangefinder and HP scope.]]&lt;br /&gt;
[[image:MOH2010-SV98-Scope.jpg|600px|thumb|none|View through the interestingly looking, but completely useless reticle of the SV-98 as the player's character scores +5 assist points for hurting an enemy with his ''noob tube'' in his previous spawn.]]&lt;br /&gt;
[[Image:MOH2010-SV98-2.jpg|thumb|none|600px|Reticle of the High-Power telescope. The fighter in the view has an AKM on his back, and is holding a Veteran AKM with Kobra red dot sight. It is impossible to carry two primary weapons in the MP; the Kalash on his back is part of the character model - regardless of the carried gun.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
The [[Barrett M107]] is used by Deuce in both Wolfpack missions. The Barrett is fitted with an AN/PAS-13B Weapon Thermal Sight instead of a regular scope. The M107 has unlimited ammunition, but must be reloaded after every 10 shots. Although the rifle's designation is never mentioned or shown, at one point the &amp;quot;Eliminate Enemies with M82&amp;quot; objective appears, incorrectly identifying the weapon.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|600px|Barrett M107 long range sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:M82MoH.JPG|none|thumb|600px|Deuce prepares his non-suppressed M107 during the second Delta Force mission, ''Friends from Afar''.]]&lt;br /&gt;
[[image:MOH2010-M107-1.jpg|600px|thumb|none|As Deuce rides his ATV, the thermal sight and sound suppressor of the M107 is visible.]]&lt;br /&gt;
[[image:MOH2010-SP-M107-1.jpg|600px|thumb|none|The suppressed &amp;quot;Barrett&amp;quot; as the Tier 1 Operators call it on Deuce's ATV. Note that the modal has no holes in the lower part of the butt-stock, and that it is equipped with a flip-up rear sight, but the front one is absent.]]&lt;br /&gt;
[[image:MOH2010-M107-2.jpg|600px|thumb|none|Scope of the Barrett with thermal view turned off.]]&lt;br /&gt;
[[image:MOH2010-SP-M107-2.jpg|600px|thumb|none|View through the thermal sight of the M107. It is possible to toggle between the Black Hot and White Hot view modes. And unlike the SR-25 and SVD, the M107 has a moderate sway when using the scope.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Company SR-25 ==&lt;br /&gt;
The [[Knight's_Armament_SR-25|KAC SR-25]] erroneously appears as &amp;quot;M110&amp;quot; in the game, because the game takes place in 2002 and the M110 SASS was produced from 2008 onward. The SR-25 with tan paint scheme is used by both Dusty and Deuce in both Wolfpack missions. &lt;br /&gt;
[[Image:SR25.jpg|thumb|none|550px|SR-25 with suppressor, Harris bipod and black paint scheme - 7.62x51mm NATO]]&lt;br /&gt;
[[image:MOH2010-SR25-2.jpg|600px|thumb|none|Dusty fires his SR-25 when him and Deuce get ambushed by Chechen fighters.]]&lt;br /&gt;
[[Image:MOHM110ingame.jpg|thumb|600px|none|The SR-25 in the game during the ''Friends from Afar'' mission.]]&lt;br /&gt;
[[image:MOH2010-SP-SR25-2.jpg|600px|thumb|none|Deuce reloads the SR-25.]]&lt;br /&gt;
[[image:MOH2010-SR25-3.jpg|600px|thumb|none|When reloading from empty, the player's character pulls the charging handle instead of using the bolt-catch release button.]]&lt;br /&gt;
[[image:MOH2010-SP-SR25-1.jpg|600px|thumb|none|A sound suppressed SR-25 on Dusty's back.]]&lt;br /&gt;
[[image:MOH2010-SR25-1.jpg|600px|thumb|none|View of the reticule of the SR-25. As with the Dragunov, there is absolutely no sway when using the scope of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
The [[Remington 870]] appears in two different forms in the game.&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
[[Image:Remington870NewTacticalModel.jpg|thumb|none|550px|Remington 870 New Police tactical Model with Magpul CTR telescoping stock - 12 gauge]]&lt;br /&gt;
The 870 featured in the Single-player portion is a customized MCS variant with a shorter barrel and shorter 5-round magazine tube (giving it 5+1 capacity), as well as an EOTech sight, a railed foregrp with rail covers and a breech-guard, and a Crane M4-type stock. Rabbit seems to be adept at using this to the point he can cycle through the ammo at a decent speed despite the weapon being pump-action.  When reloading from empty, Rabbit will keep the action open, feed the first round through the chamber, close the action and then feed the remaining rounds through the loading gate.&lt;br /&gt;
[[Image:Moh_2010-10-14_14-40-36-87.jpg|thumb|none|600px|870 MCS with EOTech and M4-style Crane stock.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-31-12-92.jpg|thumb|none|600px|Rabbit reloads the 870 MCS. This shotgun is available in the first level only. Later it is replaced with the Benelli M4.]]&lt;br /&gt;
[[Image:MOH2010-870-1.jpg|thumb|none|600px|When the 870 runs empty, Rabbit puts the first shell into the chamber through the ejection port.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_14-22-54-72.jpg|thumb|none|600px|A dropped 870MCS on the ground showing the M4-style stock.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|500px|Remington 870 - 12 gauge]]&lt;br /&gt;
The Multiplayer portion of the game features a full-size 870 variant, with a conventional shotgun stock, a shell holder on the left side and an 8-round capacity. Also available are various optics, and slug ammunition. Unlike its Battlefield: Bad Company counterpart (MP component of Medal of Honor 2010 uses the same engine as said series), the 870 now feature usable iron-sights/optics, as well as a faster pump animation when firing (your character keeps the weapon level when operating the action, rather than letting the weapon recoil back and slowing things down).&lt;br /&gt;
[[Image:MOH2010-M870MCS.jpg|thumb|none|601px|The 870MCS in the weapon customization menu.]]&lt;br /&gt;
[[image:MOH2010-MP-870MCS-1.jpg|601px|thumb|none|The player's character resupplies at an ammo cache while holding his stock 870MCS. Even if there are only bullets in the crate, it can be used to resupply explosives, rockets and grenades.]]&lt;br /&gt;
[[Image:Snapshot20100615143456.jpg|thumb|none|601px|870MCS with EOTech holo-sight, which is the reflex sight of choice for the Coalition.]]&lt;br /&gt;
[[image:MOH2010-MP-870MCS-2.jpg|601px|thumb|none|The player's character pumps the 870MCS.]]&lt;br /&gt;
[[image:MOH2010-MP-870MCS-3.jpg|600px|thumb|none|Reloading a Veteran 870MCS fitted with a holographic sight. The Veteran version features 3 shells in the holder as opposed to the standard 870's one.]]&lt;br /&gt;
&lt;br /&gt;
== Tula Arms TOZ-194 ==&lt;br /&gt;
The [[TOZ-194]] is an alternate unlockable weapon for the Taliban Special Ops class.  Like the 870MCS, and unlike its Bad Company counterpart, the TOZ-194 now features usable iron-sights/optics, as well as a faster pump animation when firing (your character keeps the weapon level when operating the action, rather than letting the weapon recoil back and slowing things down).&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|500px|TOZ-194 - 12 gauge]]&lt;br /&gt;
[[image:Moh2010 toz-194 menue.jpg|thumb|601px|none|Veteran TOZ-194 during weapon selection.]]&lt;br /&gt;
[[image:Moh2010 toz ego.jpg|thumb|601px|none|The TOZ-194 in the game with Kobra reflex sight.]]&lt;br /&gt;
[[image:MOH2010-TOZ194-4.jpg|thumb|601px|none|Reloading animation of the TOZ-194.]]&lt;br /&gt;
[[Image:Medal_of_Honor_Fallen_Angel_Multiplayer_Trailer_-HD-.mp4_snapshot_01.14_-2010.08.27_16.03.25-.jpg|thumb|601px|none|Clear view of the TOZ-194's iron sights.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Tactical ==&lt;br /&gt;
The [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4 (Super 90) Tactical]] is available only in the single-player.  When reloading from empty, Adams will load the first shell directly into the chamber and then release the bolt handle. The remaining rounds are then quickly loaded via the loading port. Holds 6+1 shells, the capacity indicates it is using 3&amp;quot; Magnum rounds, normal 2 3/4&amp;quot; shells would give it a 7+1 capacity. Appears as &amp;quot;M1014&amp;quot;, the Military designation for the Benelli M4.&lt;br /&gt;
[[Image:M4_Tactical.jpg|thumb|550px|none|Benelli M4 Tactical with 4-round civilian-legal tube. The in-game version has the standard capacity 7-round tube. - 12 gauge]]&lt;br /&gt;
[[Image:MOH2010-SP-M4TACTICAL-1.jpg|thumb|600px|none|A Benelli M4 Tactical on the ground.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-53-52-77.jpg|thumb|600px|none|Spc. Dante Adams holds the Benelli M4 Tactical. Check out those Mechanix Wear gloves!]]&lt;br /&gt;
[[Image:MOH2010-SP-M4TACTICAL-2.jpg|thumb|600px|none|Spc. Adams loads the first shell into the chamber when his M4 Tactical runs empty.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_18-47-10-51.jpg|thumb|600px|none|Iron-sights of the shotgun.]]&lt;br /&gt;
[[Image:Moh_2010-10-14_21-28-29-94.jpg|thumb|600px|none|Spc. Adams holds an M4 Tactical with EOTech during the last mission of the game. This is the secondary weapon during the last mission; a rather odd choice for a map with lots of open areas and only a few close-quarters spots.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Degtyarev DShKM ==&lt;br /&gt;
The [[DShK|DShKM]] is used by the Taliban as an emplaced weapon or mounted on Technicals.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|450px|A Russian DShKM on Tripod - 12.7x108mm]]&lt;br /&gt;
[[image:MOH2010-DShK-1.jpg|600px|thumb|none|A soldier rests on a DShKM during the intro of the first level.]]&lt;br /&gt;
[[image:MOH2010-SP-DShK-2.jpg|600px|thumb|none|The DShKM on a Technical during the Airfield level.]]&lt;br /&gt;
[[image:MOH2010-SP-DShK-1.jpg|600px|thumb|none|Rabbit fires the DShKM.]]&lt;br /&gt;
[[image:MOH2010-DShK-2.jpg|600px|thumb|none|Another DShKM, this time equipped with a gun shield.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyarev DShKM (Anti-Aircraft Mount)==&lt;br /&gt;
The DShK in an anti-aircraft mount is also seen on destroyed T-55 tanks during the Bagram Airfield level.&lt;br /&gt;
[[Image:DShKM-vehicle-mount.jpg|thumb|none|450px|DShKM heavy machine gun in standard vehicle mounting on a Romanian TR-85 main battle tank - 12.7x108mm]]&lt;br /&gt;
[[image:MOH2010-T55 Tank 1.jpg|600px|thumb|none|A Russian T-55 tank inside the Afghan Boneyard.]]&lt;br /&gt;
[[image:MOH2010-unknown1.jpg|600px|thumb|none|Destroyed anti-aircraft DShK on a T-55 tank.]]&lt;br /&gt;
[[image:MOH2010-T55 Tank 2.jpg|600px|thumb|none|A T-55 tank about to be hit with a 2,000 lb GBU-24 Paveway III bomb.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240C ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|FN M240C]] is coaxial-mounted on the Bradley IFV in multiplayer. It is not usable by the players.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|500px|FN M240C - 7.62x51mm NATO]]&lt;br /&gt;
[[image:MOH2010-M240C-1.jpg|600px|thumb|none|The Bradley during the Mazar-I-Sharif Airfield map.]]&lt;br /&gt;
[[image:MOH2010-M240C-2.jpg|600px|thumb|none|Coaxial-mounted M240C on the Bradley IFV.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
The [[GE_M134_Minigun#General_Dynamics_GAU-17.2FA|General Dynamics GAU-17/A Minigun]] makes a brief appearance during the last level of the single-player campaign.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOH3.jpg‎|thumb|none|600px|A GAU-17/A Minigun mounted on a crashed Chinook helicopter.]]&lt;br /&gt;
[[image:MOH2010-SP-M134-2.jpg|600px|thumb|none|Spc. Dante Adams engages the Taliban fighters with the GAU-17/A. After firing about 250 rounds the barrels overheat and the player must wait a few seconds, till the gun magically cools down. Other than that, it has unlimited ammo.]]&lt;br /&gt;
[[Image:MOH2010-GAU17-1.jpg‎|thumb|none|600px|The gunner of the GAU-17/A Minigun behind Cpl. Hernandez gets hit in the head.]]&lt;br /&gt;
[[Image:MOH2010-GAU17-2.jpg‎|thumb|none|600px|View of the GAU-17/A from inside the crashed Chinook.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|550px|none|PKM - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
A [[PKM]] also appears on a bizarre monopod during the level ''Dorothy's a Bitch''. The game refers to it simply as &amp;quot;MMG&amp;quot;.&lt;br /&gt;
[[image:MOH2010-PKM (Mounted).jpg|600px|thumb|none|Rabbit observes a Taliban PKM on a bizarre monopod during the level ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[image:MOH2010-MountedPKM.jpg|600px|thumb|none|Rabbit lays down covering fire with the PKM.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
At the Mazar-I-Sharif Airfield, a mounted PKM with infinite ammunition is available for the OpFor troops when they are defending the helicopter. &lt;br /&gt;
[[image:MOH2010-Turret1.jpg|600px|thumb|none|A tripod mounted PKM machine gun inside a helicopter wreckage. Note how the ammo can is clipping through the gun shield.]]&lt;br /&gt;
[[image:MOH2010-Turret2.jpg|600px|thumb|none|A Taliban fighter mans the PKM.]]&lt;br /&gt;
&lt;br /&gt;
== ZU-23-2 ==&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|450px|ZU-23-2 - 23mm]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
Several [[ZU-23-2]] anti-aircraft twin autocannons appear in various levels used by the Taliban.&lt;br /&gt;
[[image:MOH2010-AA.jpg|600px|thumb|none|A ZU-23-2 autocannon during the mission ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[image:MOH2010-AA3.jpg|600px|thumb|none|Other side of the ZU-23-2.]]&lt;br /&gt;
[[image:MOH2010-AA2.jpg|600px|thumb|none|Rabbit detonates the C4 and destroys the AA gun.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The ZU-23-2 is also seen during the MP. In the Combat Mission &amp;quot;Helmand Valley&amp;quot;, two ZU-23-2s are the last objective that must be destroyed by the Coalition troops before the airstike can level the target building. In &amp;quot;Shahikot Mountains&amp;quot;, the last objective is a ZU-23-2 (referred to as AA Gun) that must be destroyed before the Chinook can escape the mountains.&lt;br /&gt;
[[image:MOH2010-AAGun-1.jpg|600px|thumb|none|Two ZU-23-2 mounted on a roof of a building.]]&lt;br /&gt;
[[image:MOH2010-AAGun-2.jpg|600px|thumb|none|The player's character observes the AA Gun during a Hardcore Combat Mission at Helmand Valley.]]&lt;br /&gt;
&lt;br /&gt;
==AT-14 Spriggan==&lt;br /&gt;
An [[AT-14 Spriggan]] launcher be used during the Combat Mission on the Mazar-I-Sharif airfield map. It is a very effective weapon against the Coalition's Bradley IFVs, as well as the infantry. Has unlimited ammo, but is never seen being reloaded.&lt;br /&gt;
[[Image:AT14-Spriggan.JPG‎‎|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]]&lt;br /&gt;
[[Image:MOH2010-Pod.jpg|thumb|none|600px|One of the Talibans uses the AT-14 Spriggan rocket launcher at the Mazar-I-Sharif airfield. While the weapon is powerful and usually grants one-shot kills, the operator is very exposed to enemy fire.]]&lt;br /&gt;
[[Image:MOH2010-Kornet.jpg|thumb|none|600px|Using the AT-14 Spriggan.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 Chain Gun==&lt;br /&gt;
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on several M3 Bradley IFV's in MP.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|550px|M242 Bushmaster Chain Gun - 25mm]]&lt;br /&gt;
[[image:MOH2010-Bradley-1.jpg|600px|thumb|none|A Bradley IFV in the game.]]&lt;br /&gt;
[[image:MOH2010-Bradley-2.jpg|600px|thumb|none|Using the M242 Chain Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
The [[Browning M2]] appears as a part of a RWS (Remote Weapon System) on the Bradley IFV in the multiplayer. Like the Bushmaster M242, this also comes with infinite ammunition.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
[[image:MOH2010-RWS-1.jpg|600px|thumb|none|Browning M2 as part of the Remote Weapon System on the Bradley IFV.]]&lt;br /&gt;
[[image:MOH2010-RWS-2.jpg|600px|thumb|none|The RWS on the Bradley from the opposite angle.]]&lt;br /&gt;
[[image:MOH2010-RWS-3.jpg|600px|thumb|none|Using the Browning M2 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== GE GAU-8/A Avenger ==&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] is mounted on A-10 Thunderbolt II jets. A-10's can be seen during the Bagram Airfield level.&lt;br /&gt;
[[Image:GAU-8_Avenger_contrast.jpg|thumb|none|470px|GAU-8 Avenger - 30mm]]&lt;br /&gt;
[[image:MOH2010-GAU8.jpg|600px|thumb|none|Tier 1 Operator Rabbit watches an A-10 destroy a Taliban watch tower.]]&lt;br /&gt;
[[image:MOH2010-GAU8 (SOFLAM).jpg|600px|thumb|none|Rabbit uses the SOFLAM to hold back the AQ fighters in the end of the level ''Breaking Bagram''. The A-10 strafing run is one of the four armaments the player can use. The other three selectable weapons are: GBU-24 Paveway III bomb, AGM-144 Hellfire missile and Mark 84 general-purpose bomb.]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
During the mission &amp;quot;Gunfighters&amp;quot; the AH-64D Apache helicopters are armed with [[M230 Chain Gun]]s. The M230 Chain Gun comes with an impressive load of 9,000 rounds, while the real M230 can carry 1,200 rounds at max. Other armaments include 308 Hydra 70 rockets and several AGM-114 Hellfire rockets. The latter can only be used against specific targets.&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|500px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
[[image:MOH2010-M230-1.jpg|600px|thumb|none|Gunfigher 06 and Gunfighter 11  with M230 Chain Guns after the takeoff.]]&lt;br /&gt;
[[image:MOH2010-M230-2.jpg|600px|thumb|none|The Apaches rescue the US Army Rangers from the enemy onslaught in the last minute.]]&lt;br /&gt;
[[image:MOH2010-M230-3.jpg|600px|thumb|none|Spc. Dante Adams observes the Apaches that saved the Rangers' lives.]]&lt;br /&gt;
[[image:MOH2010-M230-4.jpg|600px|thumb|none|Gunfigher 06 and Gunfighter 11 are RTB.]]&lt;br /&gt;
[[image:MOH2010-M230-5.jpg|600px|thumb|none|Firing the M230 Chain Gun. &amp;quot;CHS&amp;quot; displays the available ammo for the M230, &amp;quot;HYD&amp;quot; shows the remaining Hydra 70 rockets. The white bar on the right shows the overheating of the Chain Gun.]]&lt;br /&gt;
[[image:MOH2010-M230-6.jpg|600px|thumb|none|Cpt. Brad &amp;quot;Hawk&amp;quot; Hawkins fires the M230 Chain Gun at an AQ mortar team while in TADS (Target Acquisition and Designation Sights).]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-12/U==&lt;br /&gt;
[[General Dynamics GAU-12/U]] 25mm cannons can be seen mounted on AC-130 Spooky II gunships.&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|500px|General Dynamics GAU-12/U - 25x137mm]]&lt;br /&gt;
[[image:MOH2010-AC130-AllGuns.jpg|600px|thumb|none|The AC-130 flies by the DEVGRU team in ''Dorothy's a Bitch''. The GAU-12/U Equalizer (front) is visible on the image.]]&lt;br /&gt;
[[image:MOH2010-AC130-25mm-1.jpg|600px|thumb|none|The AC-130 fires the GAU-12/U at the strobe-marked trucks. In an attempt to hide that the AC-130 model is actually relatively small and close to the player, the tracers are shown first as small, slow-moving dots, then turn into long streaks when they get &amp;quot;close.&amp;quot;]]&lt;br /&gt;
[[image:MOH2010-AC130-25mm-2.jpg|600px|thumb|none|Rabbit uses the SOFLAM to mark the spot for Reaper 31.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors 40mm ==&lt;br /&gt;
[[Bofors 40mm]] L/60 cannons can be seen mounted on AC-130 Spooky II gunships.&lt;br /&gt;
[[Image:40mm bofors.jpg|thumb|none|350px|Bofors 40mm L/60 AA gun in a Boffin mounting - 40×311mmR]]&lt;br /&gt;
[[image:MOH2010-AC130-AllGuns.jpg|600px|thumb|none|The AC-130 flies by the DEVGRU team in ''Dorothy's a Bitch''. The Bofors L/60 cannon (middle) is visible on the image.]]&lt;br /&gt;
[[image:MOH2010-AC130-40mm-1.jpg|600px|thumb|none|Rabbit uses the SOFLAM to mark the spot for Reaper 31. Note the typo in the gun's name.]]&lt;br /&gt;
&lt;br /&gt;
== M102 105mm Howitzer ==&lt;br /&gt;
M102 105mm howitzers can be seen mounted on AC-130 Spooky II gunships.&lt;br /&gt;
[[File:Spectre M102.JPG|thumb|none|500px|Modified M102 howitzer taken from an AC-130 Spectre gunship - 105x372R]]&lt;br /&gt;
[[image:MOH2010-AC130-AllGuns.jpg|600px|thumb|none|The AC-130 flies by the DEVGRU team in ''Dorothy's a Bitch''. The M102 howitzer (rear) is visible on the image.]]&lt;br /&gt;
[[image:MOH2010-AC130-105mm-1.jpg|600px|thumb|none|Rabbit marks the Al-Qaeda trucks with the SOFLAM. During this part, only the 105mm Howitzer is available, later the player can choose between all three guns of the AC-130.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] is the default special weapon for the Coalition Special Ops class. Like in most video games, it is shown reloadable. Obviously, the reloading is done completely off-screen, possibly because the developers couldn't find any good video where this single-shot missile launcher is being reloaded.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|500px|M136 AT4 - 84mm]]&lt;br /&gt;
[[image:MOH2010-MP-M136-2.jpg|601px|thumb|none|M136 AT4 in First Person view. It comes with a loaded and a &amp;quot;spare&amp;quot; rocket.]]&lt;br /&gt;
[[image:MOH2010-MP-M136-1.jpg|600px|thumb|none|Iron sights of the M136 AT4.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In the single player campaign the [[RPG-7]] usually appears with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7.jpg‎|thumb|none|500px|RPG-7 with PGO-7 scope - 40mm]]&lt;br /&gt;
[[image:MOH2010-RPG7.jpg|600px|thumb|none|A Taliban fighter with the RPG-7.]]&lt;br /&gt;
[[image:MOH2010-SP-RPG-1.jpg|600px|thumb|none|Rabbit aims the RPG-7.]]&lt;br /&gt;
[[image:MOH2010-SP-RPG-2.jpg|600px|thumb|none|Rabbit reloads the RPG-7 during the mission ''Dorothy's a Bitch''.]]&lt;br /&gt;
[[image:MOH2010-RPG7scope.jpg|600px|thumb|none|The reticle of the PGO-7 scope. The Boresight Mark is missing.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the special weapon of the Taliban Special Ops class. Like the AT4, it comes with two rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|550px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Snapshot20100615123916.jpg|thumb|601px|none|The player's character wields an RPG-7.]]&lt;br /&gt;
[[image:MOH2010-MP-RPG7-1.jpg|601px|thumb|none|Iron sights of the RPG-7.]]&lt;br /&gt;
[[image:MOH2010-MP-RPG7-2.jpg|600px|thumb|none|Reloading the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
== Cobray CM203 ==&lt;br /&gt;
The [[Cobray 37mm Launcher|CM203]], distinguishable by its squared off trigger guard and M16-style safety (both visible in the following screen capture), is mounted on Dante Adams' [[M4A1]] in during final level of the SP campaign. Can also be seen on M4A1s in the hands of NPC Rangers at the start of both ''Belly of the Beast'' and the final SP level. The game incorrectly refers to it as &amp;quot;M203&amp;quot;.&lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|Late Model Cobray CM203, not attached to a rifle - 37mm flare]]&lt;br /&gt;
[[image:MOH2010-CM203-1.jpg|600px|thumb|none|As Spc. Adams switches his M4A1 to semi-auto, we get a good view of the distinguishing features of the CM203 grenade launcher.]]&lt;br /&gt;
[[image:MOH2010-SP-M203.jpg|600px|thumb|none|Reloading the CM203 during the last level of the game. Up to 25 40mm grenades can be carried for it. Also, an infinite cache of grenades can be found in the middle of a terrorist camp, yet they do not use any assault rifles with 40mm UBGLs.]]&lt;br /&gt;
[[image:MOH2010-CM203-2.jpg|600px|thumb|none|Spc. Adams flips up the ladder sight of the CM203.]]&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
In MP, the authentic [[M203 grenade launcher]] appears on the [[M16A4]] rifle. The player is limited to carrying 2 grenades.&lt;br /&gt;
[[image:M203.jpg|thumb|400px|none|M203 - 40x46mm]]&lt;br /&gt;
[[image:MOH2010-MP-M16A4-4.jpg|thumb|601px|none|An M203 grenade launcher mounted on a full-auto M16A4 rifle.]]&lt;br /&gt;
[[image:MOH2010-M203-1.jpg|thumb|600px|none|The player's character flips up the ladder sight of the M203. Note how the crosshair has changed to resemble the ladder sight to help aim.]]&lt;br /&gt;
[[image:MOH2010-M203-2.jpg|thumb|600px|none|Aiming with the M203.]]&lt;br /&gt;
[[image:MOH2010-MP-M203-1.jpg|thumb|600px|none|Reloading the M203 on a Veteran M16A4.]]&lt;br /&gt;
&lt;br /&gt;
== GP-25 ==&lt;br /&gt;
The [[GP-25]] is mounted on the [[AKM]] in the multiplayer.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|400px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[image:MOH2010-MP-GP25-1.jpg|600px|thumb|none|Reloading the GP-25 mounted on an AKM. Note that as in several other games this uses a generic M203 round model rather than the correct VOG grenade. Although, there is no animation where the player's character flicks the launcher to eject the spent casing.]]&lt;br /&gt;
&lt;br /&gt;
== FN GL-1 ==&lt;br /&gt;
The [[FN EGLM|FN GL-1 grenade launcher]] can be found on the F2000 Tactical assault rifle in the multiplayer part of the game. Like the other UBGL's, it is a non-removable attachment.&lt;br /&gt;
[[Image:FN_GL1.jpg|thumb|none|400px|GL1 grenade launcher - 40mm]]&lt;br /&gt;
[[image:MOH2010-MP-GL1-2.jpg|601px|thumb|none|The GL-1 mounted on an F2000 Tactical is nicely visible on the weapon customization menu.]]&lt;br /&gt;
[[image:MOH2010-MP-GL1-1.jpg|601px|thumb|none|Reloading the GL-1 on a suppressed F2000 Tactical during a Hardcore Combat Mission game. Note how the GL-1 has five serrations, while the real one has only three.]]&lt;br /&gt;
[[image:MOH2010-GL1-1.jpg|601px|thumb|none|The player's character pushes down the ladder sight of the GL-1.]]&lt;br /&gt;
&lt;br /&gt;
=Mortars=&lt;br /&gt;
==M29==&lt;br /&gt;
Unusable [[M29 Mortar]]s are often seen in Multiplayer on various maps. In &amp;quot;Shahikok Mountains&amp;quot; Combat Mission, one of the objectives is to destroy an M29 Mortar deeply behind enemy lines.&lt;br /&gt;
[[Image:M29m.jpg|thumb|none|300px|M29 Mortar - 81mm]]&lt;br /&gt;
[[image:MOH2010-Mortar2.jpg|600px|thumb|none|An M29 Mortar in the &amp;quot;Kunar Base&amp;quot; map.]]&lt;br /&gt;
[[image:MOH2010-M-2.jpg|600px|thumb|none|''&amp;quot;Not now, I'm working. Let me call you back in a few.&amp;quot;''&amp;lt;br&amp;gt;Another M29 seen in &amp;quot;Shahikok Mountains&amp;quot; map. ]]&lt;br /&gt;
&lt;br /&gt;
==M224==&lt;br /&gt;
While the [[M224 Mortar]] is never seen directly in the game, the &amp;quot;Mortar Strike&amp;quot; scorechain is identified as &amp;quot;M224&amp;quot; on the killfeed.&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|none|450px|M224 Mortar - 60mm]]&lt;br /&gt;
&lt;br /&gt;
= Explosives and Grenades =&lt;br /&gt;
==M67==&lt;br /&gt;
The [[M67 hand grenade]] is the resident fragmentation grenade in both the SP and MP parts of game.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
[[image:MOH2010-SP-M67.jpg|601px|thumb|none|Rabbit throws an M67 hand grenade at the Bagram Airfield boneyard.]]&lt;br /&gt;
[[image:MOH2010-M67-2.jpg|600px|thumb|none|An M67 grenade on the ground. The grenade danger indicator also features the icon of an M67.]]&lt;br /&gt;
[[image:MOH2010-FragBox.jpg|600px|thumb|none|While the player can receive ammo for Tier One-issued weapons from his mates in SP, frag grenades can only be replenished from boxes like this. Also, the game refers to it as &amp;quot;M67 frag grenade&amp;quot;, and not simply as &amp;quot;frag grenade&amp;quot; seen in the majority of video games.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The M67 frag grenade is used by the Special Ops and Sniper classes.&lt;br /&gt;
[[image:MOH2010-MP-M67.jpg|601px|thumb|none|An M67 on the ground. The little orange triangle next to it is the grenade danger indicator. Also note how the pin and lever are still attached to the body of the grenade.]]&lt;br /&gt;
[[image:MOH2010-M67-1.jpg|600px|thumb|none|An M67 grenade about to be thrown by the player's character.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
'''SINGLE-PLAYER:'''&lt;br /&gt;
&lt;br /&gt;
In the single-player campaign, the [[M18 smoke grenade]] is an NPC-only equipment. Voodoo of AFO Neptune uses a white smoke grenade to safely cross a yard in ''Breaking Bagram''. Another smoke grenade is used by Sgt. Patterson to mark a DShK MMG in ''Rangers Lead The Way''.&lt;br /&gt;
[[image:MOH2010-M18-1.jpg|600px|thumb|none|Tech. Sgt. Ybarra gives an M18 red smoke grenade to Sgt. Jim Patterson before storming the DShK emplacement in ''Rangers Lead The Way''.]]&lt;br /&gt;
&lt;br /&gt;
'''MULTIPLAYER:'''&lt;br /&gt;
&lt;br /&gt;
The M18 smoke grenade is the standard smoke grenade that can be used in the multiplayer part of game. Coalition and Taliban Riflemen carry these in lieu of frag grenades. Becoming a Level 15 Rifleman grants the ability to carry an additional M18 smoke grenade.&lt;br /&gt;
[[image:MOH2010-Smoke-1.jpg|600px|thumb|none|An M18 Smoke grenade on the ground. As with the M67 frag, the lever and pin are still on the body.]]&lt;br /&gt;
[[image:MOH2010-Smoke-2.jpg|600px|thumb|none|Throwing an M18 smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
Standard special weapon for Coalition Snipers.&lt;br /&gt;
[[image:MOH2010-MP-C4.jpg|600px|thumb|none|C4 charge and detonator.]]&lt;br /&gt;
&lt;br /&gt;
== Improvised Explosive Device ==&lt;br /&gt;
The IED is the standard special weapon for Taliban Snipers. It is made of two mortars taped together with a cellphone and is detonated via a another cellphone.&lt;br /&gt;
[[image:MOH2010-MP-IED.jpg|600px|thumb|none|The IED in the game.]]&lt;br /&gt;
[[image:Snapshot20100615123509.jpg|thumb|601px|none|The player's character activates an IED with his cell phone.]]&lt;br /&gt;
[[image:Snapshot20100615123514.jpg|thumb|601px|none|Fire in the hole!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536372</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536372"/>
		<updated>2012-03-23T00:07:41Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:PossibleAK.jpg|thumb|none|600px|The man on the right can be seen holding a type of AKM.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536371</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536371"/>
		<updated>2012-03-23T00:05:42Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:PossibleAK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536370</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536370"/>
		<updated>2012-03-23T00:04:58Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[[File:PossibleAK.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536368</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536368"/>
		<updated>2012-03-22T23:58:44Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[IMG]http://i1179.photobucket.com/albums/x387/Nickona/PossibleAK.png[/IMG]&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536367</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536367"/>
		<updated>2012-03-22T23:57:46Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[IMG]http://i1179.photobucket.com/albums/x387/Nickona/PossibleAK.png[/IMG]&lt;br /&gt;
[[File:AKMRifle.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536366</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536366"/>
		<updated>2012-03-22T23:54:40Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[IMG]http://i1179.photobucket.com/albums/x387/Nickona/PossibleAK.png[/IMG]&lt;br /&gt;
[[File:AKMrifle.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536365</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536365"/>
		<updated>2012-03-22T23:50:22Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly, only the magazine and part of the handguard are visible, as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[IMG]http://i1179.photobucket.com/albums/x387/Nickona/PossibleAK.png[/IMG]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536364</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=536364"/>
		<updated>2012-03-22T23:37:59Z</updated>

		<summary type="html">&lt;p&gt;Nickona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:Moh_warfighter_cover.jpg|thumb|right|300px|''Medal of Honor: Warfighter'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor: Warfighter'' (previously known as ''Medal of Honor 2'') is an upcoming first-person shooter video game developed by Danger Close (EA LA) and will be published by Electronic Arts. It is the 13th installment of the ''[[Medal of Honor]]'' series, and a direct sequel to ''[[Medal of Honor (2010)]]'', which was set in 2002 during the first stages of the ongoing War in Afghanistan.  The newest trailer of the game announced multiple special forces which include DEVGRU, Grom, SFOD-D, SAS, JTF2, OGA, FSK/HJK, S SOG, KSK, SASR, ROKN UDT, and Gruppa Alfa. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the upcoming video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
= Pistols =&lt;br /&gt;
==M-45 MEUSOC ==&lt;br /&gt;
A man gets executed with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45 MEUSOC]] in the Official Announce Trailer.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|300px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
HK416s can be seen being used my Tier One operators. Most appear to have a type of Trijicon ACOG scope.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MOHW 5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] is seen held by a Tier 1 operator in a promotional image released for the game. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01DOC 4x32 ACOG scope. It is presently unknown if such a configuration will appear in the finished game or not.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKM or Varient ==&lt;br /&gt;
In one of the scenes in the debut trailer a soldier is seen holding a type of AK. Although it cannot be seen clearly as AKMs were used in Medal of Honor (2010) it can be assumed that they may appear in the sequel.&lt;br /&gt;
[IMG]http://i1179.photobucket.com/albums/x387/Nickona/PossibleAK.png[/IMG]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weaponry =&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MOHW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Equilibrium&amp;diff=530400</id>
		<title>Equilibrium</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Equilibrium&amp;diff=530400"/>
		<updated>2012-03-09T19:12:32Z</updated>

		<summary type="html">&lt;p&gt;Nickona: just noticed something that I felt should be included&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Equilibrium.jpg|thumb|300px|''Equilibrium'' (2002)]]&lt;br /&gt;
'''The following firearms were used in the movie ''Equilibrium'':'''&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS (modified)==&lt;br /&gt;
Heavily modified [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] pistols are used by John Preston ([[Christian Bale]]), Andrew Brandt ([[Taye Diggs]]), DuPont ([[Angus Macfadyen]]), Errol Partridge ([[Sean Bean]]), and the rest of the Grammaton Clerics throughout the film. The versions used in the movie were converted to automatic with a drop-in auto sear (DIAS) and given longer barrels and modified slides. The non-firing versions also had a selector switch on the side (which does not appear on the firing or &amp;quot;practical&amp;quot; weapons).&lt;br /&gt;
&lt;br /&gt;
The weapons are definitely the 92FS and NOT, contrary to popular belief, the [[Beretta 93R]]. The 93R is based on the older model 92-series pistols and still has the frame-mounted safety (whereas the weapons in this movie clearly have the slide-mounted safety) and a folding grip attached to the trigger guard (missing from the weapons in the movie). Although the 92FS is not normally a fully-automatic firearm, conversions are possible with DIAS units and have been done for many Hollywood movies (including ''[[Judge Dredd]]'' and ''[[Underworld]]'').&lt;br /&gt;
&lt;br /&gt;
[[Image:EQBeretta.jpg|thumb|450px|none|A PhotoShop recreation of the Grammaton Cleric sidearms (heavily modified Beretta 92FS) used in the film (The ones in the film did not have the Beretta logo).]]&lt;br /&gt;
[[File:Screen used equilibrium gun 05.jpg|thumb|450px|none|Screen-used rubber stunt gun. Note that this weapon lacks the selector switch of the detailed Hero gun.]]&lt;br /&gt;
[[Image:Equilibriumglowingberetta.jpg|thumb|600px|none|Glowing 92FS's after the lights out scene.]]&lt;br /&gt;
[[Image:Equilibriumberettachurch.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:Equilibriumberettafront.jpg|thumb|600px|none|View down the barrel.]]&lt;br /&gt;
[[Image:Equilibriumberettafpartridge.jpg|thumb|600px|none|''&amp;quot;Don't.&amp;quot;'']]&lt;br /&gt;
[[Image:Equilibriumberettabrandt2.jpg|thumb|600px|none|''&amp;quot;If your weapon's low, use mine.&amp;quot;'']]&lt;br /&gt;
[[Image:Equilibriumberettaselector.jpg|thumb|600px|none|An M16 style selector switch is installed on the disassembly lever.]]&lt;br /&gt;
[[Image:Equilibriumberettablood.jpg|thumb|600px|none|Blood on the pistol.]]&lt;br /&gt;
[[Image:Equilibriuspikeberetta.jpg|thumb|600px|none|Deployable studs built into the magazine for pistol whipping.]]&lt;br /&gt;
[[Image:Equilibriumberettatrace.jpg|thumb|600px|none|Weapon's trace.]]&lt;br /&gt;
[[Image:Equilibriumberettaholster.jpg|thumb|600px|none|Brandt's sidearm drops to the floor.]]&lt;br /&gt;
[[Image:Equilibriumberettaswitchbrandt.jpg|thumb|600px|none|The bottom of the magazine is customized with the user's name.]]&lt;br /&gt;
[[Image:Eberettaslide.jpg|thumb|600px|none|Preston draws his 92's hidden in his sleeves]]&lt;br /&gt;
[[Image:Equilibriumweightedmags.jpg|thumb|600px|none|Weighted magazines thrown for later use.]]&lt;br /&gt;
[[Image:Equilibriumfinale.jpg|thumb|600px|none|Preston firing his Berettas in the Hall of Mirrors.]]&lt;br /&gt;
[[Image:E922.jpg|thumb|600px|none|Preston reloading in the Hall of Mirrors (Note: This is actually a different pistol then what is normally used--see the trigger guards.]]&lt;br /&gt;
[[Image:Equilibriumflash.jpg|thumb|600px|none|The muzzle flash is shaped like the symbol for Libria. The director Kurt Wimmer said in the DVD commentary it was a wasted effect that not many people noticed. This is clearly a director trademark also seen in ''[[Ultraviolet]]'' particularly noticeable in the &amp;quot;Library Scene&amp;quot; as purple bio-hazard symbols.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36|H&amp;amp;K G36]] is used by many Sweepers throughout the movie, and by Brandt ([[Taye Diggs]]) during one of the raids. Preston ([[Christian Bale]]) also briefly uses a G36 to kill several guards at the end.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36.jpg|thumb|500px|none|Heckler &amp;amp; Koch G36 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Edigghallg36.jpg|thumb|600px|none|Brandt (Taye Diggs) taking cover with his G36.]]&lt;br /&gt;
[[Image:Edigghallg36fire.jpg|thumb|600px|none|Brandt (Taye Diggs) fires his G36.]]&lt;br /&gt;
[[Image:EPolice.jpg|thumb|600px|none|Police with Heckler &amp;amp; Koch G36s.]]&lt;br /&gt;
[[Image:EG36firegroup.jpg|thumb|600px|none|Close up of the H&amp;amp;K G36's receiver.]]&lt;br /&gt;
[[Image:Eg362.jpg|thumb|600px|none|G36 in the test room.]]&lt;br /&gt;
[[Image:EquilibriumG36test.jpg|thumb|600px|none|G36K in the test room. clearly a reverse shot.]]&lt;br /&gt;
[[Image:EquilibriumfinaleG36.jpg|thumb|600px|none|Sweeper firing his weapon as he dies.]]&lt;br /&gt;
[[Image:Eg363.jpg|thumb|600px|none|A Sweeper becomes another victim of the protagonist.]]&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K G36K==&lt;br /&gt;
The shorter [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|H&amp;amp;K G36K]] is also used by some of the Sweepers.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|470px|Heckler &amp;amp; Koch G36K - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:EquilibriumSweeperG36kdupont.jpg|thumb|600px|none|A Sweeper with a G36K.]]&lt;br /&gt;
[[Image:Eg36aim2.jpg|thumb|600px|none|Sweeper firing a Heckler &amp;amp; Koch G36K.]]&lt;br /&gt;
[[Image:Eg36s.jpg|thumb|600px|none|Sweepers standing guard in Vice Council DuPont's office]]&lt;br /&gt;
[[Image:Eg36k.jpg|thumb|600px|none|A Sweeper with a G36K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]s are used by some of the sweepers in the movie.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:Emp5.jpg|thumb|none|600px|H&amp;amp;K MP5A3 being used by a Sweeper.]]&lt;br /&gt;
[[Image:Emp515.jpg|thumb|none|600px|Preston being checked over by a sentry armed with a H&amp;amp;K MP5A3 with a 15 round magazine.]]&lt;br /&gt;
[[Image:Emp52.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3s being used by Sweepers.]]&lt;br /&gt;
[[Image:Emp5steps.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 slung across a sweeper captain.]]&lt;br /&gt;
[[Image:Emp5152.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 slung alongside a police officer.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] is used by a Sweeper on a motorcycle in one scene and a resistance fighter in the lights out scene.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KA4 with 30-round magazine - 9x19mm.]]&lt;br /&gt;
[[Image:Emp5k.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5K being fired by a Sweeper in a warehouse.]]&lt;br /&gt;
[[Image:MP5K-PDWEarly.jpg‎|thumb|none|400px|MP5K 9x19mm with the PDW-style folding stock attached, commonly used in films to emulate the PDW. A real MP5K-PDW, is distinctive in having the longer barrel and the newer trigger group.]]&lt;br /&gt;
[[Image:EquilibriumMP5Klightsout.jpg|thumb|none|600px|A Heckler &amp;amp; Koch MP5K being fired by resistance fighter.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is used by a heavily armored Sweeper during one of the raids. Although the weapon is a semi-automatic sniper rifle, it is wielded as though it were a shotgun; the scope and bipod have been removed, and the actor playing the Sweeper pretends to rack a non-existent pump action under the barrel (accompanied by the sound of a shotgun being cocked). The WA 2000 in this movie is also a replica of some sort. It doesn't carry any trademarks at all.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:Ewalther2000angle.jpg|thumb|none|600px|Walther WA 2000 being wielded by a Sweeper.]]&lt;br /&gt;
[[Image:Equilibriumwa2000raid.jpg|thumb|none|600px|Walther WA 2000 being wielded by a Sweeper.]]&lt;br /&gt;
[[Image:Ewalther2000close.jpg|thumb|none|600px|Walther WA 2000 being used by a Sweeper.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
The [[AK-47#AKMS|AKMS]] is used by several of the resistance members.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|470px|AKMS, stamped steel receiver w/slant muzzle brake and under-folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:EquilibriumAKMsideraid.jpg|thumb|600px|none|An AKMS being carried by a resistance member.]]&lt;br /&gt;
[[Image:EquilibriumAKintro.jpg|thumb|600px|none|An AKMS in a raid near the beginning of the film.]]&lt;br /&gt;
[[Image:EquilibriumAKMSraid.jpg|thumb|600px|none|An AKMS being held by a resistance member.]]&lt;br /&gt;
[[Image:EquilibriumAKMturban.jpg|thumb|600px|none|Resistance member firing an AKMS.]]&lt;br /&gt;
[[Image:EquilibriumAKMlightsout.jpg|thumb|600px|none|A Resistance member with AKMS getting blasted.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
The [[Uzi#Micro Uzi|IMI Micro Uzi]] is used by some resistance members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistolStock.jpg|thumb|none|300px|Micro Uzi SMG with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Article-Firearms4.jpg|thumb|none|600px|Resistance members using an IMI Micro Uzi and a Skorpion Vz.61.]]&lt;br /&gt;
[[Image:Emicrouzi.jpg|thumb|none|600px|A Resistance member using an IMI Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Mini Uzi==&lt;br /&gt;
The [[Uzi#Mini Uzi|IMI Mini Uzi]] is used by some resistance members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi SMG with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Eminiuzislaughter.jpg|thumb|none|600px|Mini Uzi in the hands of the dying man to the left.]]&lt;br /&gt;
[[Image:Eminiuzislaughter2.jpg|thumb|none|600px|Mini Uzi on the floor.]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
The [[SA Vz.61 Skorpion]] is used by some of the resistance members.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|350px|none|SA Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
[[Image:Eskorpblackout.jpg|thumb|none|600px|A Resistance member using a Skorpion Vz.61.]]&lt;br /&gt;
[[Image:Esjorpslaughter.jpg|thumb|none|600px|Resistance with a Skorpion.]]&lt;br /&gt;
[[Image:EquilibriumSkorpionraid.jpg|thumb|none|600px|A Resistance member dies Skorpion in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
A pistol-gripped [[Mossberg 500 series shotgun#Mossberg 500 Cruiser|Mossberg 500]] with an AimPoint is used by the resistance leader Seamus ([[Dominic Purcell]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:Edom.jpg|thumb|none|600px|Seamus (Dominic Purcell) holding a Mossberg 500.]]&lt;br /&gt;
[[Image:Eseamusrun.jpg|thumb|none|600px|Seamus runs with his Mossberg 500]]&lt;br /&gt;
[[Image:Eseamustrigger.jpg|thumb|none|600px|A good view of the trigger guard.]]&lt;br /&gt;
[[Image:Eshotgunbreach.jpg|thumb|none|600px|A Mossberg 500 being used by sweepers to breach a door.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3==&lt;br /&gt;
Several of the sweepers are armed with [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]]s fitted with forward pistol grips and entry lights.&lt;br /&gt;
&lt;br /&gt;
[[Image:BenelliM3Super90foldingstock.jpg|thumb|none|500px|Benelli M3 Super 90 with top folding stock - 12 Gauge]] &lt;br /&gt;
[[Image:Ebenelli2.jpg|thumb|none|600px|Benelli M3 (note this one has a full stock).]]&lt;br /&gt;
[[Image:Eshotgunhandle.jpg|thumb|none|600px|Benelli M3 doorbreacher.]]&lt;br /&gt;
[[Image:Ebenelli.jpg|thumb|none|600px|Benelli M3 doorbreacher.]]&lt;br /&gt;
[[Image:Ebenellipump.jpg|thumb|none|600px|Benelli M3 doorbreacher.]]&lt;br /&gt;
[[Image:Equilibriumshotgunbrakedog.jpg|thumb|none|600px|Sweeper searching Preston's car with a shotgun fitted with a muzzle brake.]]&lt;br /&gt;
[[Image:Ebenellisearch.jpg|thumb|none|600px|Sweeper searching Preston's car with a shotgun fitted with a muzzle brake.]]&lt;br /&gt;
[[Image:Ebenellisearch3.jpg|thumb|none|600px|Sweeper pointing a M3 at Preston.]]&lt;br /&gt;
[[Image:Ebenelliflip.jpg|thumb|none|600px|Preston flips the shotgun out of the sweeper's hands.]]&lt;br /&gt;
[[Image:Ebenelliflip2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
An [[M16 rifle series#M16A2 Rifle|M16A2]] is briefly seen in the hands of a Sweeper whom Preston ([[Christian Bale]]) attacks when his wife is arrested which he drops immediately before snatching an AR-70 from another sweeper, commonly attributed as a continuity error though it is simply seen as one since the maneuver is so fast. When Preston is in the Warehouse raid whipping a group of Sweepers - they use AR-70s, but in some shots, they all clearly have M16A2s instead. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Equilibriumm16.jpg|thumb|600px|none|Preston in a flashback disarming a M16A2 wielding sweeper.]]&lt;br /&gt;
[[Image:Em16kata.jpg|thumb|600px|none|A simulated resistance fighter armed with an M16A2]]&lt;br /&gt;
[[Image:EquilibriumM16spike.jpg|thumb|600px|none|Preston fighting a circle of sweepers with M16A2s.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta AR-70/223 ==&lt;br /&gt;
[[Beretta AR-70/223]]s are used by many of the Sweepers throughout the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta ar70.jpg‎|thumb|500px|none|Beretta AR-70/223 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Ear70.jpg‎|thumb|600px|none|Sweepers holding Beretta AR-70/223s.]]&lt;br /&gt;
[[Image:EquilibriumarmorsweeperAR70.jpg‎|thumb|600px|none|An armored Sweeper.]]&lt;br /&gt;
[[Image:EquilibriumarmorsweeperAR70asskick.jpg‎|thumb|600px|none|Panicking armored Sweeper.]]&lt;br /&gt;
[[Image:EquilibriumAR70.jpg‎|thumb|600px|none|AR-70 being held on it's owner.]]&lt;br /&gt;
[[Image:EquilibriumAR70execution.jpg|thumb|600px|none|AR-70]]&lt;br /&gt;
&lt;br /&gt;
==Walther MPK==&lt;br /&gt;
The [[Walther MP series#Walther MPK|Walther MPK]] submachine gun is used by many Sweepers in the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherMPK-2.jpg|thumb|none|450px|Walther MPK with stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Empk.jpg|thumb|600px|none|A Sweeper with a Walther MPK.]]&lt;br /&gt;
[[Image:Empk2.jpg|thumb|600px|none|A Sweeper shooting a resistance member.]]&lt;br /&gt;
[[Image:EquilibriumMPKtop.jpg|thumb|600px|none|A Sweeper shooting another resistance member.]]&lt;br /&gt;
[[Image:EquilibriumWaltherMPL.jpg|thumb|600px|none|Sweepers with MP5's and MPK's fight resistance members.]]&lt;br /&gt;
[[Image:Empk3.jpg|thumb|600px|none|A Sweeper standing guard with a Walther MPK. Also note the Glock 17 visible on his chest holster.]]&lt;br /&gt;
&lt;br /&gt;
==Walther MPL==&lt;br /&gt;
The [[Walther MP series#Walther MPL|Walther MPL]] submachine gun is used by many Sweepers in the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Empl.jpg|thumb|600px|none|A Sweepers with MPL's fight resistance members.]]&lt;br /&gt;
[[Image:Empl2.jpg|thumb|600px|none|A Sweepers with MPL's fight resistance members.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[FN P90]]s are used by the Sweepers in white suits; these particular weapons are clearly rubber props, as evidenced by the fact that even the magazines (which are transparent on a real P90) are solid black. Kurt Wimmer mentions on the DVD commentary that originally, all of the Sweepers were supposed to use the P90, but the Belgian government did not supply the real live-fire P90s it had promised to the production, only rubber training versions. Most of the weapons used by the Sweepers are, therefore, guns that were loaned by the German government (including the H&amp;amp;K G36s, H&amp;amp;K MP5s, and Walther MPKs).&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:EP90.jpg|thumb|none|600px|White suit Sweepers with FN P90s Mary's home is raided.]]&lt;br /&gt;
[[Image:Equilibriumwhitep90.jpg|thumb|none|600px|White suit Sweeper with an FN P90.]]&lt;br /&gt;
[[Image:Ep902.jpg|thumb|none|600px|White suit Sweeper with an FN P90.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Most Armored Sweepers and police in the movie use [[Glock#Glock 17|Glock 17]] pistols as their sidearms. Mary O'Brien ([[Emily Watson]]) manages to grab one of these pistols from a Sweeper and tries to kill Preston with it before the Sweeper regains control of his weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 (2nd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:Epistol2blackout.jpg|thumb|none|600px|Resistance fighter is armed with 2 Glock 17s as he is is gunned down by Preston.]]&lt;br /&gt;
[[Image:Eglock.jpg|thumb|none|600px|Mary O'Brien (Emily Watson) holding a Glock 17.]]&lt;br /&gt;
[[Image:Eglockwalther.jpg|thumb|none|600px|The Armored Sweeper entering the gate has a Glock 17 in his chest holster.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
A [[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] can be seen very briefly in the hands of a resistance fighter killed by Preston.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:Esigblackout.jpg|thumb|none|600px|Resistance fighter to the left is armed with a SIG P228 that he drops as he is is gunned down by Preston.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is seen on a couple of armored sweeper's vests.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99 - 9x19mm]]&lt;br /&gt;
[[Image:Equilibriumarmorsweeperp99.jpg|thumb|none|600px|Walther P99 in the Sweeper's vest holster, on a side note ... Ouch!!!]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi]] submachine gun can be seen being wielded by a resistance member in the ending when the resistance rise up and overrun the Librian Government buildings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Equilibriumuzistock.jpg|thumb|none|600px|IMI Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
An armored sweeper who's guarding the dog pen is armed with what appears to be a [[Ruger Mini-14]] with synthetic furniture.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|450px|none|Ruger Mini-14 - 5.56x45mm. The one in the film has synthetic furniture.]]&lt;br /&gt;
[[Image:Equilibriummini14raid.jpg|thumb|none|600px|The armored Sweeper on the right.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Commando==&lt;br /&gt;
A [[CAR-15]] type Rifle fitted with a scope is seen in the &amp;quot;lights out&amp;quot; scene in the hands of several dying resistance fighters.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|450px|none|Colt XM-177 - 5.56x45mm]]&lt;br /&gt;
[[Image:EquilibriumAR-15.jpg|thumb|none|600px|CAR-15.]]&lt;br /&gt;
[[Image:EquilibriumM4lightsout.jpg|thumb|none|600px|Uzi left, CAR-15 right.]]&lt;br /&gt;
&lt;br /&gt;
==Snubnose, Bobbed hammer Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
A Resistance fighter attempts to shoot Preston in the back of the head with a snubnose, bobbed hammer (double action only) [[Smith &amp;amp; Wesson Model 10]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Esnub.jpg|thumb|none|600px|A snubnose revolver pressed to Preston's head.]]&lt;br /&gt;
[[Image:Equilibriumrevolver2.jpg|thumb|none|600px|A snubnose revolver pressed to Preston's head.]]&lt;br /&gt;
&lt;br /&gt;
==APC MG's==&lt;br /&gt;
A likely fictional set of machine guns mounted on top of a Librian APC. &lt;br /&gt;
&lt;br /&gt;
[[Image:EquilibriumAPC.jpg|thumb|none|600px|Librian APC.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M12==&lt;br /&gt;
The [[Beretta M12]] can be seen at the end of the film when the resistance storms the Government.&lt;br /&gt;
[[Image:BerettaPM12S.jpg|thumb|none|450px|Beretta PM12S - 9x19mm]]&lt;br /&gt;
[[Image:Equilibriumberettam12.jpg|thumb|none|600px|Three resistance members to the right are armed with M12s.]]&lt;br /&gt;
[[Image:Equilibriumberettam12end.jpg|thumb|none|600px|The man to the right is armed with a Beretta M12.]]&lt;br /&gt;
&lt;br /&gt;
==Sten Mk II==&lt;br /&gt;
The [[Sten Mk II]] can be seen at the end of the film along side the Beretta M12 storming the Government. This can be an understandable firearm for the resistance to have as it is relatively simple and was made by hand by resistance groups in WW II. Note that the men are holding the Sten by the magazine which would damage the feeding lip causing the gun to missfire and damage the magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|450px|Sten Mk II Sub Machine gun - 9x19mm]]&lt;br /&gt;
[[Image:EquilibriumSten.jpg|thumb|none|600px|Two men to the far right have Sten guns.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3A4|G3A4]] is seen in the hands of the resistance and in their arsenal.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3A4.jpg|450px|thumb|none|Heckler &amp;amp; Koch G3A4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:EquilibriumG3KA4.jpg|thumb|none|600px|G3A4 can be seen tilted up along with some other firearms.]]&lt;br /&gt;
[[Image:EquilibriumG3raid.jpg|thumb|none|600px|A G3A4 is seen in the hands of a resistance member to the right.]]&lt;br /&gt;
[[Image:Equilibriumweaponscache.jpg|thumb|none|600px|A G3A4 is seen to the left along with several other firearms.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MPi 69/81==&lt;br /&gt;
The [[Steyr MPi 69/81]] can be seen briefly being fired by a resistance fighter in the end.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrMPi81.jpg‎|thumb|none|400px|Steyr MPi81 - 9x19mm]]&lt;br /&gt;
[[Image:Equilibriumuziend.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
After all the resistance fighters in the first raid have been killed 2 flamethrower wielding sweepers come in to burn the Mona Lisa.&lt;br /&gt;
&lt;br /&gt;
[[Image:Equilibriumflamethrowers.jpg|thumb|none|600px|Flamethrowers.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Nickona</name></author>
	</entry>
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