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	<updated>2026-06-07T01:06:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Predators_(2010)&amp;diff=265709</id>
		<title>Predators (2010)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Predators_(2010)&amp;diff=265709"/>
		<updated>2010-04-30T01:35:35Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Blaser R93 LRS2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Predators-Teaser.jpg|thumb|right|300px|''Predators (2010)'']]&lt;br /&gt;
'''''Predators''''' is the 2010 sequel to the films ''[[Predator]]'' and ''[[Predator 2]]''. Produced by Robert Rodriguez, it stars [[Adrien Brody]] as Royce, a mercenary captured and sent to a Predator homeworld along with seven other 'human' predators.'  This is a Provisional page based on the film script and behind the scenes photos.  Images are taken from a publicly released sneak peak video presented by Robert Rodriguez.  '''The 'official' scheduled released day is July 7th, 2010.'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
Royce ([[Adrien Brody]]), the leader of the humans carries a AA-12 throughout the movie, it is fitted with a drum magazine, a Surefire vertical foregrip weapon light and custom painted.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
[[Image:Preds004.jpg‎‎|thumb|none|600px|]]&lt;br /&gt;
[[Image:Predators12a.jpg‎‎|thumb|none|600px|Royce ([[Adrien Brody]]) with his AA-12 Shotgun as Stans ([[Walton Goggins]]) rests against a tree.]]&lt;br /&gt;
[[Image:Predators03a.jpg‎‎|thumb|none|600px|A behind the scenes shot of a cameraman filming Royce [[Adrien Brody]] with his AA-12 Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Predators11a.jpg‎‎|thumb|none|600px|[[Adrien Brody]] with his AA-12 Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Predators09a.jpg‎‎|thumb|none|600px|A behind the scenes shot of a cameraman filming [[Adrien Brody]] with his AA-12 ]]&lt;br /&gt;
[[Image:Predators08a.jpg‎‎|thumb|none|600px|An alternate angle of a behind the scenes shot of a cameraman filming [[Adrien Brody]] with his AA-12 ]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Cuchillo ([[Danny Trejo]]), a Mexican Drug Cartel enforcer, is seen with two [[Heckler &amp;amp; Koch MP5K]]'s &amp;quot;strapped to his back&amp;quot; similar to Chuck Norris Mini Uzi harness in [[Invasion USA]].&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KN 9x19mm - updated with the Navy Trigger Group. The Navy trigger group dates to 1985, the MP5K-PDW to 1991. The MP5K is available in the newer MP5KN, MP5KA4, and MP5KA5 configurations, which all have the ambidextrous trigger group.  Another 'well used' actual movie blank firing gun.]]&lt;br /&gt;
[[Image:Preds004.jpg‎‎|thumb|none|600px|]] &lt;br /&gt;
&lt;br /&gt;
==M134 Hand held Minigun==&lt;br /&gt;
Nikolai ([[Oleg Taktarov]]), a member of the Russian VDV Paratroops carries a [[GE M134 minigun#Hand-Held M134 Minigun|hand-held M134 Minigun]] substituting for a GShG 7.62mm machinegun thats described in the script, reminiscent of the gun used by [[Jesse Ventura]] in the [[Predator|original film]]. &lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with chainsaw grip.]]&lt;br /&gt;
[[Image:Preds002.jpg‎‎|thumb|none|600px|Nikolai ([[Oleg Taktarov]]) with his GE M134 Minigun. The weapon appears to be &amp;quot;bent&amp;quot; in several places and looks like a non-firing prop.]]&lt;br /&gt;
[[Image:Predators15a.jpg‎‎|thumb|none|600px|A behind the scenes shot of the film crew photographing [[Oleg Taktarov]] with his M134 Minigun]]&lt;br /&gt;
[[Image:Predators16a.jpg‎‎|thumb|none|600px|A behind the scenes shot of the film crew photographing [[Oleg Taktarov]] as he fires his M134 Minigun]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 LRS2==&lt;br /&gt;
Isabelle ([[Alice Braga]]), a French speaking South American special forces sniper, carries a [[Blaser R93 Sniper Rifle]] fitted with an Elcan DigitalHunter scope (substituting for the Heckler &amp;amp; Koch PSG1 described in the script).&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|'''Blaser R93 LRS2''' Precision Sniper Rifle - .338 Lapua Magnum.  The rifle is usually  outfitted with either a Parker Hale or Harris Bipod.]]&lt;br /&gt;
[[Image:Preds003.jpg‎‎|thumb|none|600px|]]&lt;br /&gt;
[[Image:Predators04a.jpg‎‎|thumb|none|600px|Isabelle ([[Alice Braga]]) aims her Blaser R93 LRS2 Sniper rifle with Elcan DigitalHunter scope. Thats gonna hurt when the recoil slams the scope straight back into her eye, since she's holding it so close.]]&lt;br /&gt;
[[Image:Predators05a.jpg‎‎|thumb|none|600px|A better shot of the high tech scope used by Isabelle ([[Alice Braga]]) on her Blaser R93 LRS2 Sniper rifle with Elcan DigitalHunter scope]]&lt;br /&gt;
[[Image:Predators13a.jpg‎‎|thumb|none|600px|A behind the scenes shot of a cameraman filming [[Alice Braga]] with her Blaser R93 LRS2 Sniper rifle with Elcan DigitalHunter scope]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
One is carried by Hanzo, a Yakuza assassin who uses it until he acquires a katana (samurai sword), revealing martial arts training.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Predators14a.jpg‎‎|thumb|none|600px|A behind the scenes shot of [[Louis Ozawa Changchien]] firing his Beretta 92FS with compensator - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==AKS-47==&lt;br /&gt;
Carried by Mombasa, a member of a Sierra Leone ''Death Squad''.&lt;br /&gt;
[[Image:Aks47e.jpg|thumb|none|450px|AKS-47 7.62x39mm]]&lt;br /&gt;
[[Image:Predator02.jpg‎|thumb|none|600px|Mombasa ([[Mahershalalhashbaz Ali]]) relaxes between takes against a tree.  He has an underfolder AK - 7.62x39mm]]&lt;br /&gt;
[[Image:Predators10a.jpg‎‎|thumb|none|600px|A behind the scenes shot of the film crew and [[Mahershalalhashbaz Ali]] aiming his AKS-47 rifle - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
seen in Nolands weapons cache&lt;br /&gt;
&lt;br /&gt;
==Nolands weapons cache==&lt;br /&gt;
When the group are taken to Noland's cave, they see he's collected a mixture of weapons, some human and some alien. Of the human weapons there are [[CAR-15]], [[Smith &amp;amp; Wesson Model 29|S&amp;amp;W M29 .44 Magnum]] and an unknown shotgun.&lt;br /&gt;
[[Image:Predators06a.jpg‎‎|thumb|none|600px|Noland ([[Laurence Fishburne]]) shows up with a alien rifle]]&lt;br /&gt;
&lt;br /&gt;
==Combat Knives==&lt;br /&gt;
The knife is a TOPS Eagle 107 knife (model 107E or 107D)&lt;br /&gt;
&lt;br /&gt;
[[Image:Predators01.jpg‎|thumb|none|600px|[[Adrien Brody]] poses with [[Oleg Taktarov]] in a behinds the scenes shot on set, Brody has a TOPS Eagle 107 knife in his web gear.]]&lt;br /&gt;
&lt;br /&gt;
==Special Trivia==&lt;br /&gt;
===Sneak Peak at the new Predators===&lt;br /&gt;
[[Image:Predators18a.jpg‎|thumb|none|600px|Nikolai ([[Oleg Taktarov]]) gets a face to face meeting with one of the new Predators.]]&lt;br /&gt;
[[Image:Predators17a.jpg‎|thumb|none|600px|A sneak peak of one of the new Predators, and the Predator Hound on the Predator &amp;quot;Game&amp;quot; preserve planet.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Predator]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Licence_to_Kill&amp;diff=263854</id>
		<title>Licence to Kill</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Licence_to_Kill&amp;diff=263854"/>
		<updated>2010-04-26T18:56:39Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Micro Uzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Licence to Kill'':'''&lt;br /&gt;
[[Image:Ltk-dvd.jpg|thumb|right|300px|''Licence to Kill'' (1989)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Taurus PT92 ==&lt;br /&gt;
During the pre-credits sequence, Felix Leiter ([[David Hedison]]), gives James Bond ([[Timothy Dalton]]) a [[Taurus PT92]] &amp;quot;just in case&amp;quot;. Bond uses it during the shootout against the henchmen that attack him, Leiter, and his fellow DEA Agents, using it moments later to shoot the Jeep's left front tire. Milton Krest ([[Anthony Zerbe]]) uses a PT92 to shoot at Bond on Krest's boat when he kills a diver and jumps off. The film's armorer states clearly its a [[Taurus PT92]] and not a [[Beretta 92FS]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus-PT92AF.jpg|thumb|none|350px|Early Model Taurus PT92AF - blued - 9x19mm]]&lt;br /&gt;
[[Image:Ltk-pt92a.jpg|thumb|none|500px|Bond checks the Taurus PT92 that Felix hands him.]]&lt;br /&gt;
[[Image:Ltk-pt92b.jpg|thumb|none|500px|Bond fires his PT92 at Sanchez's men from the helicopter.]]&lt;br /&gt;
[[Image:Ltk-pt92c.jpg|thumb|none|500px|Bond aims the PT92 at the Jeep.]]&lt;br /&gt;
[[Image:Ltk-pt92d.jpg|thumb|none|500px|Milton Krest ([[Anthony Zerbe]]) fires at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando Carbine ==&lt;br /&gt;
Felix Leiter and his fellow DEA agents Hawkins ([[Grand L. Bush]]) and Mullens ([[Rafer Johnson]]) during the pre-credits sequence, are armed with [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt Commando Carbine]]s. &lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|none|450px|Colt Commando - 5.56x45mm]]&lt;br /&gt;
[[Image:Ltk-cmndo1.jpg|thumb|none|500px|Felix and Mullens ([[Rafer Johnson]]) run from the helicopter with Commandos.]]&lt;br /&gt;
[[Image:Ltk-cmndo2.jpg|thumb|none|500px|Felix fires his Commando at Sanchez's men.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Many of Sanchez's henchmen are armed with [[Heckler &amp;amp; Koch MP5|H&amp;amp;K MP5A3]] SMGs. Dario ([[Benicio del Toro]]) carries one on the Jeep in the pre-credits sequence. The guard ([[Carl Ciarfalio]]) at Milton Krest's warehouse carries one, as do several of Sanchez's men during the final shootout.&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:Ltk-hkmp1.jpg|thumb|none|500px|Dario jumps out of the Jeep, carrying his MP5A3.]]&lt;br /&gt;
[[Image:Ltk-hkmp2.jpg|thumb|none|500px|The warehouse guard loads a fresh magazine into his MP5A3.]]&lt;br /&gt;
[[Image:Ltk-hkmp3.jpg|thumb|none|500px|The warehouse guard searches for Bond.]]&lt;br /&gt;
[[Image:Ltk-hkmp4.jpg|thumb|none|500px|One of Krest's men looks for Bond with his MP5A3.]]&lt;br /&gt;
[[Image:Ltk-hkmp5.jpg|thumb|none|500px|One of Sanchez's men watches Bond and Lupe go off in Sanchez's boat.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M16A1==&lt;br /&gt;
The DEA agents and soldiers that escort the prison van carrying Sanchez and the soldiers in the fictional country of Isthmus use [[M16A1]] rifles fitted with M16A2 handguards.&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|450px|M16A1 with A2 handguards 5.56x45mm]]&lt;br /&gt;
[[Image:Ltk-m16a.jpg|thumb|none|500px|Three soldiers walk through Isthmus City with M16s.]]&lt;br /&gt;
[[Image:Ltk-m16b.jpg|thumb|none|500px|A Chinese girl fires an M16A1 stolen from one of the Isthmus soldiers.]]&lt;br /&gt;
[[Image:Ltk-m16c.jpg|thumb|none|500px|An Isthmus soldier walks through the bombed out Chinese HQ with his M16.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
Ed Killifer ([[Everett McGill]]), the DEA agent that Sanchez bribed to get him out of custody, carries a [[Remington 870]] shotgun in the prison van, using it to knock the driver out and take control of the van and run it off a bridge.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 12 guage]]&lt;br /&gt;
[[Image:Ltk-rem870a.jpg|thumb|none|500px|Killifer handles the Remington 870.]]&lt;br /&gt;
[[Image:Ltk-rem870b.jpg|thumb|none|500px|Killifer knocks out the van driver.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P9S ==&lt;br /&gt;
Braun is armed with a [[Heckler &amp;amp; Koch P9S]]. He is later seen carrying it on the ''Wave Krest''.&lt;br /&gt;
[[Image:Hk-p9s-1.jpg|thumb|none|300px|Heckler &amp;amp; Koch P9S - .45 ACP]]&lt;br /&gt;
[[Image:Ltk-hkp9s1.jpg|thumb|none|500px|Dario and Braun attack Della.]]&lt;br /&gt;
[[Image:Ltk-hkp9s2.jpg|thumb|none|500px|Braun (left) armed with a P9S searches the ''Wave Krest'' for Sanchez's money.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
James Bond ([[Timothy Dalton]]) carries his usual [[Walther PPK]] as his weapon of choice throughout the film. However, it is seen with a wooden grip rather than the typical plastic. This is most likely the same PPK Dalton had carried in the previous film, ''[[The Living Daylights]]''.&lt;br /&gt;
[[Image:WaltherPPK.jpg‎|thumb|350px|none|Walther PPK .380 ACP, though it should be noted that Bond's PPk in this film is .32acp]]&lt;br /&gt;
[[Image:Ltk-ppk1.jpg|thumb|none|500px|Bond searches Felix and Della's home with his PPK drawn.]]&lt;br /&gt;
[[Image:Ltk-ppk2.jpg|thumb|none|500px|Bond sets his PPK down next to Della.]]&lt;br /&gt;
[[Image:Ltk-ppk3.jpg|thumb|none|500px|Bond prepares to give his PPK to M at the Hemingway House, glibly remarking that it is a &amp;quot;farewell to arms&amp;quot;.]]&lt;br /&gt;
[[Image:Ltk-ppk4.jpg|thumb|none|500px|Bond shows Pam his PPK in a shoulder holster.]]&lt;br /&gt;
[[Image:Ltk-ppk5.jpg|thumb|none|500px|Sanchez asks Bond why he carries a PPK.]]&lt;br /&gt;
[[Image:Opb-layout-licence-to-kill-ppk-pistol.jpg|thumb|none|500px|A picture of the original prop as seen on Original Prop Blog]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 19 ==&lt;br /&gt;
The security guards at Milton Krest's warehouse carry [[Smith &amp;amp; Wesson Model 19]] revolvers.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|350px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 magnum]]&lt;br /&gt;
[[Image:Ltk-rev1a.jpg|thumb|none|500px|A guard puts his revolver to Bond's head.]]&lt;br /&gt;
[[Image:Ltk-rev1b.jpg|thumb|none|500px|Bond prepares to knock out the guard.]]&lt;br /&gt;
[[Image:Ltk-rev1c.jpg|thumb|none|500px|Bond reaches for the guard's revolver before the guard with the MP5A3 shoots it away.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Security Six ==&lt;br /&gt;
Ed Killifer ([[Everett McGill]]) draws a [[Ruger Security Six]] on Bond in Krest's warehouse.&lt;br /&gt;
[[Image:Ruger Sec 6 1.jpg|thumb|none|350px|Ruger Security Six .357 Magnum, .38 Special (note adjustable rear sights)]]&lt;br /&gt;
[[Image:Ltk-rev2a.jpg|thumb|none|500px|Killifer orders Bond to freeze.]]&lt;br /&gt;
[[Image:Ltk-rev2b.jpg|thumb|none|500px|Killifer prepares to send Bond to the sharks.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 15 ==&lt;br /&gt;
When Bond hijacks the seaplane full of money, one of the pilots pulls a [[Smith &amp;amp; Wesson Model 15]] on Bond and attempts to shoot him with it (instead shooting a package of money), but Bond knocks it out of the pilot's hand.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15 - .38 Special]]&lt;br /&gt;
[[Image:Ltk-sw15a.jpg|thumb|none|500px|The pilot shoots a package aboard his plane when trying to shoot Bond.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 Cruiser ==&lt;br /&gt;
CIA Agent Pam Bouvier ([[Carey Lowell]]) uses a sawed-off [[Mossberg 500-series shotgun|Mossberg 500 Cruiser]] during the bar fight. It blows a hole in the wall somehow big enough for a human to fit through.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Cruiser&amp;quot; 12 gauge.]]&lt;br /&gt;
[[Image:Ltk-moss1.jpg|thumb|none|500px|Pam shows Bond her Mossberg 500.]]&lt;br /&gt;
[[Image:Ltk-moss2.jpg|thumb|none|500px|Pam pushes her Mossberg into Dario's sensitive areas.]]&lt;br /&gt;
[[Image:Ltk-moss3.jpg|thumb|none|500px|Pam orders Bond around while brandishing her Mossberg Cruiser.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 66 ==&lt;br /&gt;
Dario ([[Benicio del Toro]]) grabs a [[Smith &amp;amp; Wesson Model 66]] from one of his henchmen in the bar and uses it to fire at Bond and Pam as they get away on the boat.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-Model-66.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 66 - .357 Magnum]]&lt;br /&gt;
[[Image:Ltk-rev3a.jpg|thumb|none|500px|Dario aims his revolver out through the hole blown in the wall by Pam's Mossberg 500 Cruiser.]]&lt;br /&gt;
[[Image:Ltk-rev3b.jpg|thumb|none|500px|Dario fires his revolver.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 21 Bobcat ==&lt;br /&gt;
Pam ([[Carey Lowell]]) carries a stainless steel [[Beretta 21 Bobcat]] as her sidearm throughout the film, giving one to Bond, and grabbing a spare one out of her purse when Bond leaves to check the hotel room. She also notably uses her Bobcat when she meets Professor Joe Butcher ([[Wayne Newton]]) when she goes to &amp;quot;study&amp;quot; with him.&lt;br /&gt;
[[Image:BerBobStan.jpg|thumb|none|350px|Beretta 21 Bobcat .25 ACP Stainless]]&lt;br /&gt;
[[Image:Ltk-bbob1.jpg|thumb|none|500px|Bond chambers a round into the Beretta Pam gives him from her leg holster.]]&lt;br /&gt;
[[Image:Ltk-bbob2.jpg|thumb|none|500px|Bond aims his Beretta at Q before realizing his identity.]]&lt;br /&gt;
[[Image:Ltk-bbob3.jpg|thumb|none|500px|Bond spins around with the Beretta when Pam enters the hotel room with her own Bobcat drawn.]]&lt;br /&gt;
[[Image:Ltk-bbob4.jpg|thumb|none|500px|Bond grabs Pam's Bobcat from its leg holster.]]&lt;br /&gt;
[[Image:Ltk-bbob5.jpg|thumb|none|500px|Bond intimidates Pam with her own Beretta Bobcat.]]&lt;br /&gt;
[[Image:Ltk-bbob6.jpg|thumb|none|500px|Pam grabs her Bobcat to intimidate Prof. Joe Butcher.]]&lt;br /&gt;
[[Image:Ltk-bbob7.jpg|thumb|none|500px|Pam demands the keys from Butcher.]]&lt;br /&gt;
[[Image:Ltk-bbob8.jpg|thumb|none|500px|CIA Agent Pam Bouvier ([[Carey Lowell]]) realizes her Beretta has stovepiped.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Signature Camera Gun&amp;quot; ==&lt;br /&gt;
Q makes Bond a customized [[Asassination Device|Camera Gun]] to assassinate Sanchez, which can only be fired by him (explaining why the Chinese Intelligence agents cannot get it to work).  Q identified the gun's &amp;quot;film&amp;quot; as .220 high-velocity.&lt;br /&gt;
[[Image:Ltk-cam1.jpg|thumb|none|500px|Q shows Bond the dismantled camera gun in its case.]]&lt;br /&gt;
[[Image:Ltk-cam2.jpg|thumb|none|500px|Bond imprints the camera gun to customize it.]]&lt;br /&gt;
[[Image:Ltk-cam3.jpg|thumb|none|500px|One of the Chinese agents tries to shoot Bond with his own gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
Col. Heller ([[Don Stroud]]) carries a [[Browning Hi-Power]].&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Browning Hi Power Mark III - 9x19mm]]&lt;br /&gt;
[[Image:Ltk-fnhp1.jpg|thumb|none|500px|Heller shoots the Chinese girl firing the M16.]]&lt;br /&gt;
[[Image:Ltk-fnhp2.jpg|thumb|none|500px|Heller walks through the Chinese HQ with his Hi-Power drawn.]]&lt;br /&gt;
&lt;br /&gt;
== unidentified snubnose revolver ==&lt;br /&gt;
Franz Sanchez ([[Robert Davi]]) fires a snubnose revolver at Kwang after the latter swallows cyanide.&lt;br /&gt;
[[Image:Ltk-rev4a.jpg|thumb|none|500px|Sanchez sticks his snubnose into Kwang's neck.]]&lt;br /&gt;
[[Image:Ltk-rev4b.jpg|thumb|none|500px|Sanchez shoots Kwang's corpse out of anger.]]&lt;br /&gt;
looks like a model 19 snubnose -Joe&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
One of Sanchez' henchmen and Sanchez ([[Robert Davi]]) himself use [[Uzi#Micro Uzi|Micro Uzi]]s.Interestingly, in the truck chase, if you listen to the bullet impacts, they plink out some phrases from the James Bond theme song.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|350px|Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Ltk-mac1.jpg|thumb|none|500px|Perez fires a micro uzi over the Jeep's windshield.]]&lt;br /&gt;
[[Image:Ltk-micuzi1.jpg|thumb|none|500px|Perez, holding a Micro Uzi, finds his hidden money aboard the ''Wave Krest''.]]&lt;br /&gt;
[[Image:Ltk-micuzi2.jpg|thumb|none|500px|Sanchez takes a Micro Uzi from the case containing the Stinger.]]&lt;br /&gt;
[[Image:Ltk-micuzi3.jpg|thumb|none|500px|Sanchez fires his Micro Uzi from the car.]]&lt;br /&gt;
[[Image:Ltk-micuzi4.jpg|thumb|none|500px|Sanchez realizes his Micro Uzi is empty during the tanker chase.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P5 ==&lt;br /&gt;
During the tour of Sanchez' drug lab, Dario ([[Benicio del Toro]]) pulls a [[Walther P5]] on Bond.&lt;br /&gt;
[[Image:Walther-P5.jpg‎|thumb|none|350px|Walther P5 9x19mm]]&lt;br /&gt;
[[Image:Ltk-p5a.jpg|thumb|none|500px|Dario sticks a P5 into Bond's back.]]&lt;br /&gt;
[[Image:Ltk-p5b.jpg|thumb|none|500px|The rest of the demonstration continues without the others knowing about Dario confronting Bond.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
During the tanker chase, Perez, one of Sanchez's henchmen, attempt to use an [[FIM-92A Stinger]] to try and kill Bond, but Bond dodges the missile by tilting his tanker on its left side wheels, making the missile miss and hit another tanker behind him. Sanchez later attempts to use one to take down Pam's plane when she flies low over the tanker Sanchez is on, but the missile goes through the tail.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
[[Image:Ltk-sting1.jpg|thumb|none|500px|Dario packs up the Stinger.]]&lt;br /&gt;
[[Image:Ltk-sting2.jpg|thumb|none|500px|One of Sanchez's men pulls out the Stinger.]]&lt;br /&gt;
[[Image:Ltk-sting3.jpg|thumb|none|500px|Perez aims the Stinger at Bond's tanker.]]&lt;br /&gt;
[[Image:Ltk-sting4.jpg|thumb|none|500px|Perez prepares to pull the trigger.]]&lt;br /&gt;
[[Image:Ltk-sting5.jpg|thumb|none|500px|The henchmen watch as Bond tilts his tanker on two wheels.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259086</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259086"/>
		<updated>2010-04-15T04:31:09Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Ithaca 37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Tf2 standalonebox.jpg|right|250px]]&lt;br /&gt;
Team Fortress 2 is a First Person Shooter created by Valve on the Source engine. As the name implies, it is very heavily reliant on team strategies, and as such, the game is class-based; instead of picking a player character and picking a weapon load-out, a player picks a class of character that already has its own weapons. A good team usually requires an even mix of offensive and defensive classes.&lt;br /&gt;
&lt;br /&gt;
It is also worthy of note that the game's art direction is one of cartoony 60's espionage camp- this means that the gun designs found in the game tend not to be real guns, but stylish representations of familiar designs.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pistol ==&lt;br /&gt;
 &lt;br /&gt;
An amalgam of several Walther PP designs is the secondary weapon for the Engineer and Scout classes. Called simply &amp;quot;Pistol&amp;quot; in the game, it lacks power and has average accuracy, but has good range and is semi-automatic, with a very fast reload time. Both the Engineer and the Scout carry different shotguns as their main weapons, which are effective at closer range and reload very slowly; the Pistol is an excellent alternative to finish off an enemy instead of reloading the shotgun, defend oneself when retreating, or for picking off enemies that are at a distance.&lt;br /&gt;
&lt;br /&gt;
In this game, the Pistol has a 12-round magazine. The light-traveling Scout carries 3 extra magazines, and the Engineer, ever prepared, carries 16 extra magazines and half of one more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineer_Pistol.jpg‎|thumb|none|400px|In-game model, simply called &amp;quot;Pistol&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]], with a 6&amp;quot; barrel and ivory grips, It's the primary weapon for the Spy class. It's strong and accurate and has better-than-average range. the revolver as it is called in-game is strong enough at close range to take out the lower-health classes with 2 or 3 well-aimed rounds.&lt;br /&gt;
&lt;br /&gt;
The Spy is actually the wrong name for this class, a spy is someone who sends clasified materal to a certain party to use to their advantage. He should be called the operative since he's working for one side trying to destroy the enemies base defenses and teleports, not steal clasified information. &lt;br /&gt;
&lt;br /&gt;
[[Image:Python2.jpg|thumb|none|200px|The Colt Python carried by the Spy while taunting]]&lt;br /&gt;
[[Image:ColtPythonFlipSide.jpg‎|thumb|none|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Spy_Revolver.jpg|thumb|none|400px|The Revolver in Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
&lt;br /&gt;
The Spy was shown with a [[Baikal MCM]] in the first Team Fortress 2 trailer, to be used as a Tranquilizer gun like in the previous Team Fortress games. It was replaced with the Revolver by the game's release. The model, though not usable, remains within the game's files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Baikal_MCM.gif|thumb|none|400px|Baikal MCM .22 LR.]]&lt;br /&gt;
[[Image:Spy_Tranquilizer.jpg|thumb|none|400px|Game model extracted from the game's files.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The Remington 870, with sawed-off stock and barrel, is the primary weapon for the Engineer class, and the secondary weapon for the Soldier, Pyro, and Heavy classes. It is simply referred to as &amp;quot;Shotgun&amp;quot; in the game. Like the Spy, the Engineer is capable enough at close fighting but is not usually found seeking out skirmishes, as his shotgun's main purpose is to defend him while he is setting up his buildings. At close range, the Shotgun will deal great damage, but its damage will fall off noticeably at mid range. The others classes that use the Shotgun as a secondary weapon have highly-damaging primary weapons, and use the Shotgun to finish off injured opponents, or to conserve primary weapon ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[[[Image:http://img692.imageshack.us/img692/4545/sawnoffshotgun2.jpg]] remington 870]]&lt;br /&gt;
[[Image:Engineer_Shotgun.jpg|thumb|400px|none|Notice that the Shotgun's cases are ejected to the left, not the bottom.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington 700]], with a visible laser sight and cartoonishly large scope, is the primary weapon for the Sniper class. It is called &amp;quot;Sniper Rifle&amp;quot;, and in this rendition, its internal magazine only holds one projectile, and the Sniper carries 25 cartridges with him, inserting one every time he pulls the bolt open. Targeting through the scope will charge the projectile and make it hit harder when fired. A max charge of around 4 seconds is enough to take out lower-health classes with a body shot, but large classes like the Heavy will need multiple shots or a clean head shot. The rifle can be fired without looking through the scope, but the damage is the minimum damage the rifle can cause and headshots are not possible in this way. This is the only hitscan weapon in the game (not counting sentries or critical hits) that has no damage falloff (reduced damage over long range).&lt;br /&gt;
[[Image:M40SniperRifle.jpg|thumb|none|200px|The rifle's oversize scope.]]&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[Image:Sniper_Rifle.jpg‎|thumb|none|400px|The visible laser sight will give away your intentions to attentive opponents.]]&lt;br /&gt;
&lt;br /&gt;
== SMG ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SMG&amp;quot; is the secondary weapon for the Sniper class. It seems to be a cartoony amalgamation of several SMG designs: the outline resembles an enlarged [[Mauser C96|Mauser M712]] or [[Walther MP series]], the back sights resemble those of the [[Thompson]] and the bolt resembles that of the [[SA Vz.61 Skorpion]]. It deals very low damage and is of average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a 25-round magazine and the Sniper carries 3 more magazines. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather, be able to defend himself during medium-range combat, when taking the time to snipe an incoming enemy is an impractical proposition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_SMG.jpg|thumb|400px|none|The Sniper's Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
== Dan Wesson PPC .357 ==&lt;br /&gt;
&lt;br /&gt;
The Ambassador, an unlockable Spy weapon, is a stylized version of the [http://upload.wikimedia.org/wikipedia/commons/9/92/Dan_Wesson_Revolver_DW_PPC_38-357_Mag.jpg Dan Wesson PPC .357 revolvers]heavily customized with a decorated barrel and rosewood handle that seems to be less usefull in general combat that the old spy revovler.&lt;br /&gt;
&lt;br /&gt;
Although the model is missing 3 essential things to its operation in real life. An opening in the barrel for the bullets to go through during the reload animation, the barrels blocked off like it was a deactivated gun. &lt;br /&gt;
&lt;br /&gt;
The crane and the ejector rod stay in the frame of the gun when the cylinder out of it, meaning the cylinders just hovering in mid air with nothing connectiing it to the gun itself.&lt;br /&gt;
&lt;br /&gt;
Also to cover up the fact that this model doesnt use a speedloader unlike the regular revolver they moved the model closer to the screen so it looks like its just out of shot and out of mind.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ambassador.png|thumb|400px|none|Put two wheels on this thing, and it's a cannon, not really 45 and up is a cannon thats just a 357 with a barrel underlug to help keep the barrel down under rapid fire and ironically they made the firerate slower than the normal one]]&lt;br /&gt;
[[image:TF2REVOLVER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== RPG-16 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-16]], represented in the game as the &amp;quot;Rocket Launcher&amp;quot;, is the primary weapon for the Soldier class. Unlike its single-shot real-life counterpart, the Rocket Launcher can pack four rockets at a time inside the tube. The game allows for 'Rocket Jumping', wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and over obstacles. The rockets, along with the Demoman's grenades, are the most damaging weapons in the game, a critical shot from either usually being enough to dismember most any player within the blast radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:6h875v5.jpg|thumb|none|200px|right|A Blue Engineer after being insta-gibbed with the Rocket Launcher.]]&lt;br /&gt;
[[Image:Rpg-16.jpg|thumb|none|400px|none|RPG-16, 58mm Warhead]]&lt;br /&gt;
[[Image:Soldier_Rocket_Launcher.jpg|thumb|none|400px|none|The cartoonish Rocket Launcher from Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
== Multi-Barrel Miniguns ==&lt;br /&gt;
&lt;br /&gt;
The Heavy uses 2 miniguns, the looks of which are based off of M134 miniguns. Both are given female Russian names. The first, Sasha, is black with a white magazine and internal feed; the second, Natasha, is black, with a black magazine and a belt running from the mag to the chamber.  The Heavy claims that Sasha weighs 150kg and fires at 10,000 RPM, but in the game she only spits out 2,400 RPM.  Note that for every 1 unit of ammo, the weapon actually fires 4 shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.png|thumb|none|400px|none|Sasha, a minigun.]]&lt;br /&gt;
[[Image:Natascha.png|thumb|none|400px|none|Natasha, a minigun.]]&lt;br /&gt;
&lt;br /&gt;
The level 2 and 3 Sentry guns have double Miniguns as well.&lt;br /&gt;
[[Image:Sentry_gun.jpg|400px|thumb|left|BLU Level 2 sentry gun.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259085</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259085"/>
		<updated>2010-04-15T04:30:51Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Ithaca 37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Tf2 standalonebox.jpg|right|250px]]&lt;br /&gt;
Team Fortress 2 is a First Person Shooter created by Valve on the Source engine. As the name implies, it is very heavily reliant on team strategies, and as such, the game is class-based; instead of picking a player character and picking a weapon load-out, a player picks a class of character that already has its own weapons. A good team usually requires an even mix of offensive and defensive classes.&lt;br /&gt;
&lt;br /&gt;
It is also worthy of note that the game's art direction is one of cartoony 60's espionage camp- this means that the gun designs found in the game tend not to be real guns, but stylish representations of familiar designs.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pistol ==&lt;br /&gt;
 &lt;br /&gt;
An amalgam of several Walther PP designs is the secondary weapon for the Engineer and Scout classes. Called simply &amp;quot;Pistol&amp;quot; in the game, it lacks power and has average accuracy, but has good range and is semi-automatic, with a very fast reload time. Both the Engineer and the Scout carry different shotguns as their main weapons, which are effective at closer range and reload very slowly; the Pistol is an excellent alternative to finish off an enemy instead of reloading the shotgun, defend oneself when retreating, or for picking off enemies that are at a distance.&lt;br /&gt;
&lt;br /&gt;
In this game, the Pistol has a 12-round magazine. The light-traveling Scout carries 3 extra magazines, and the Engineer, ever prepared, carries 16 extra magazines and half of one more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineer_Pistol.jpg‎|thumb|none|400px|In-game model, simply called &amp;quot;Pistol&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]], with a 6&amp;quot; barrel and ivory grips, It's the primary weapon for the Spy class. It's strong and accurate and has better-than-average range. the revolver as it is called in-game is strong enough at close range to take out the lower-health classes with 2 or 3 well-aimed rounds.&lt;br /&gt;
&lt;br /&gt;
The Spy is actually the wrong name for this class, a spy is someone who sends clasified materal to a certain party to use to their advantage. He should be called the operative since he's working for one side trying to destroy the enemies base defenses and teleports, not steal clasified information. &lt;br /&gt;
&lt;br /&gt;
[[Image:Python2.jpg|thumb|none|200px|The Colt Python carried by the Spy while taunting]]&lt;br /&gt;
[[Image:ColtPythonFlipSide.jpg‎|thumb|none|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Spy_Revolver.jpg|thumb|none|400px|The Revolver in Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
&lt;br /&gt;
The Spy was shown with a [[Baikal MCM]] in the first Team Fortress 2 trailer, to be used as a Tranquilizer gun like in the previous Team Fortress games. It was replaced with the Revolver by the game's release. The model, though not usable, remains within the game's files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Baikal_MCM.gif|thumb|none|400px|Baikal MCM .22 LR.]]&lt;br /&gt;
[[Image:Spy_Tranquilizer.jpg|thumb|none|400px|Game model extracted from the game's files.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The Remington 870, with sawed-off stock and barrel, is the primary weapon for the Engineer class, and the secondary weapon for the Soldier, Pyro, and Heavy classes. It is simply referred to as &amp;quot;Shotgun&amp;quot; in the game. Like the Spy, the Engineer is capable enough at close fighting but is not usually found seeking out skirmishes, as his shotgun's main purpose is to defend him while he is setting up his buildings. At close range, the Shotgun will deal great damage, but its damage will fall off noticeably at mid range. The others classes that use the Shotgun as a secondary weapon have highly-damaging primary weapons, and use the Shotgun to finish off injured opponents, or to conserve primary weapon ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[[[Image:http://img692.imageshack.us/img692/4545/sawnoffshotgun2.jpg]] remington 870]]&lt;br /&gt;
[[Image:Engineer_Shotgun.jpg|thumb|400px|none|Notice that the Shotgun's cases are ejected to the left, not the bottom.]]&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington 700]], with a visible laser sight and cartoonishly large scope, is the primary weapon for the Sniper class. It is called &amp;quot;Sniper Rifle&amp;quot;, and in this rendition, its internal magazine only holds one projectile, and the Sniper carries 25 cartridges with him, inserting one every time he pulls the bolt open. Targeting through the scope will charge the projectile and make it hit harder when fired. A max charge of around 4 seconds is enough to take out lower-health classes with a body shot, but large classes like the Heavy will need multiple shots or a clean head shot. The rifle can be fired without looking through the scope, but the damage is the minimum damage the rifle can cause and headshots are not possible in this way. This is the only hitscan weapon in the game (not counting sentries or critical hits) that has no damage falloff (reduced damage over long range).&lt;br /&gt;
[[Image:M40SniperRifle.jpg|thumb|none|200px|The rifle's oversize scope.]]&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[Image:Sniper_Rifle.jpg‎|thumb|none|400px|The visible laser sight will give away your intentions to attentive opponents.]]&lt;br /&gt;
&lt;br /&gt;
== SMG ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SMG&amp;quot; is the secondary weapon for the Sniper class. It seems to be a cartoony amalgamation of several SMG designs: the outline resembles an enlarged [[Mauser C96|Mauser M712]] or [[Walther MP series]], the back sights resemble those of the [[Thompson]] and the bolt resembles that of the [[SA Vz.61 Skorpion]]. It deals very low damage and is of average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a 25-round magazine and the Sniper carries 3 more magazines. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather, be able to defend himself during medium-range combat, when taking the time to snipe an incoming enemy is an impractical proposition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_SMG.jpg|thumb|400px|none|The Sniper's Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
== Dan Wesson PPC .357 ==&lt;br /&gt;
&lt;br /&gt;
The Ambassador, an unlockable Spy weapon, is a stylized version of the [http://upload.wikimedia.org/wikipedia/commons/9/92/Dan_Wesson_Revolver_DW_PPC_38-357_Mag.jpg Dan Wesson PPC .357 revolvers]heavily customized with a decorated barrel and rosewood handle that seems to be less usefull in general combat that the old spy revovler.&lt;br /&gt;
&lt;br /&gt;
Although the model is missing 3 essential things to its operation in real life. An opening in the barrel for the bullets to go through during the reload animation, the barrels blocked off like it was a deactivated gun. &lt;br /&gt;
&lt;br /&gt;
The crane and the ejector rod stay in the frame of the gun when the cylinder out of it, meaning the cylinders just hovering in mid air with nothing connectiing it to the gun itself.&lt;br /&gt;
&lt;br /&gt;
Also to cover up the fact that this model doesnt use a speedloader unlike the regular revolver they moved the model closer to the screen so it looks like its just out of shot and out of mind.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ambassador.png|thumb|400px|none|Put two wheels on this thing, and it's a cannon, not really 45 and up is a cannon thats just a 357 with a barrel underlug to help keep the barrel down under rapid fire and ironically they made the firerate slower than the normal one]]&lt;br /&gt;
[[image:TF2REVOLVER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== RPG-16 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-16]], represented in the game as the &amp;quot;Rocket Launcher&amp;quot;, is the primary weapon for the Soldier class. Unlike its single-shot real-life counterpart, the Rocket Launcher can pack four rockets at a time inside the tube. The game allows for 'Rocket Jumping', wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and over obstacles. The rockets, along with the Demoman's grenades, are the most damaging weapons in the game, a critical shot from either usually being enough to dismember most any player within the blast radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:6h875v5.jpg|thumb|none|200px|right|A Blue Engineer after being insta-gibbed with the Rocket Launcher.]]&lt;br /&gt;
[[Image:Rpg-16.jpg|thumb|none|400px|none|RPG-16, 58mm Warhead]]&lt;br /&gt;
[[Image:Soldier_Rocket_Launcher.jpg|thumb|none|400px|none|The cartoonish Rocket Launcher from Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
== Multi-Barrel Miniguns ==&lt;br /&gt;
&lt;br /&gt;
The Heavy uses 2 miniguns, the looks of which are based off of M134 miniguns. Both are given female Russian names. The first, Sasha, is black with a white magazine and internal feed; the second, Natasha, is black, with a black magazine and a belt running from the mag to the chamber.  The Heavy claims that Sasha weighs 150kg and fires at 10,000 RPM, but in the game she only spits out 2,400 RPM.  Note that for every 1 unit of ammo, the weapon actually fires 4 shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.png|thumb|none|400px|none|Sasha, a minigun.]]&lt;br /&gt;
[[Image:Natascha.png|thumb|none|400px|none|Natasha, a minigun.]]&lt;br /&gt;
&lt;br /&gt;
The level 2 and 3 Sentry guns have double Miniguns as well.&lt;br /&gt;
[[Image:Sentry_gun.jpg|400px|thumb|left|BLU Level 2 sentry gun.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259084</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259084"/>
		<updated>2010-04-15T04:29:16Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Ithaca 37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Tf2 standalonebox.jpg|right|250px]]&lt;br /&gt;
Team Fortress 2 is a First Person Shooter created by Valve on the Source engine. As the name implies, it is very heavily reliant on team strategies, and as such, the game is class-based; instead of picking a player character and picking a weapon load-out, a player picks a class of character that already has its own weapons. A good team usually requires an even mix of offensive and defensive classes.&lt;br /&gt;
&lt;br /&gt;
It is also worthy of note that the game's art direction is one of cartoony 60's espionage camp- this means that the gun designs found in the game tend not to be real guns, but stylish representations of familiar designs.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pistol ==&lt;br /&gt;
 &lt;br /&gt;
An amalgam of several Walther PP designs is the secondary weapon for the Engineer and Scout classes. Called simply &amp;quot;Pistol&amp;quot; in the game, it lacks power and has average accuracy, but has good range and is semi-automatic, with a very fast reload time. Both the Engineer and the Scout carry different shotguns as their main weapons, which are effective at closer range and reload very slowly; the Pistol is an excellent alternative to finish off an enemy instead of reloading the shotgun, defend oneself when retreating, or for picking off enemies that are at a distance.&lt;br /&gt;
&lt;br /&gt;
In this game, the Pistol has a 12-round magazine. The light-traveling Scout carries 3 extra magazines, and the Engineer, ever prepared, carries 16 extra magazines and half of one more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineer_Pistol.jpg‎|thumb|none|400px|In-game model, simply called &amp;quot;Pistol&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]], with a 6&amp;quot; barrel and ivory grips, It's the primary weapon for the Spy class. It's strong and accurate and has better-than-average range. the revolver as it is called in-game is strong enough at close range to take out the lower-health classes with 2 or 3 well-aimed rounds.&lt;br /&gt;
&lt;br /&gt;
The Spy is actually the wrong name for this class, a spy is someone who sends clasified materal to a certain party to use to their advantage. He should be called the operative since he's working for one side trying to destroy the enemies base defenses and teleports, not steal clasified information. &lt;br /&gt;
&lt;br /&gt;
[[Image:Python2.jpg|thumb|none|200px|The Colt Python carried by the Spy while taunting]]&lt;br /&gt;
[[Image:ColtPythonFlipSide.jpg‎|thumb|none|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Spy_Revolver.jpg|thumb|none|400px|The Revolver in Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
&lt;br /&gt;
The Spy was shown with a [[Baikal MCM]] in the first Team Fortress 2 trailer, to be used as a Tranquilizer gun like in the previous Team Fortress games. It was replaced with the Revolver by the game's release. The model, though not usable, remains within the game's files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Baikal_MCM.gif|thumb|none|400px|Baikal MCM .22 LR.]]&lt;br /&gt;
[[Image:Spy_Tranquilizer.jpg|thumb|none|400px|Game model extracted from the game's files.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The Remington 870, with sawed-off stock and barrel, is the primary weapon for the Engineer class, and the secondary weapon for the Soldier, Pyro, and Heavy classes. It is simply referred to as &amp;quot;Shotgun&amp;quot; in the game. Like the Spy, the Engineer is capable enough at close fighting but is not usually found seeking out skirmishes, as his shotgun's main purpose is to defend him while he is setting up his buildings. At close range, the Shotgun will deal great damage, but its damage will fall off noticeably at mid range. The others classes that use the Shotgun as a secondary weapon have highly-damaging primary weapons, and use the Shotgun to finish off injured opponents, or to conserve primary weapon ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[http://img692.imageshack.us/img692/4545/sawnoffshotgun2.jpg]]&lt;br /&gt;
[[Image:Engineer_Shotgun.jpg|thumb|400px|none|Notice that the Shotgun's cases are ejected to the left, not the bottom.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington 700]], with a visible laser sight and cartoonishly large scope, is the primary weapon for the Sniper class. It is called &amp;quot;Sniper Rifle&amp;quot;, and in this rendition, its internal magazine only holds one projectile, and the Sniper carries 25 cartridges with him, inserting one every time he pulls the bolt open. Targeting through the scope will charge the projectile and make it hit harder when fired. A max charge of around 4 seconds is enough to take out lower-health classes with a body shot, but large classes like the Heavy will need multiple shots or a clean head shot. The rifle can be fired without looking through the scope, but the damage is the minimum damage the rifle can cause and headshots are not possible in this way. This is the only hitscan weapon in the game (not counting sentries or critical hits) that has no damage falloff (reduced damage over long range).&lt;br /&gt;
[[Image:M40SniperRifle.jpg|thumb|none|200px|The rifle's oversize scope.]]&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[Image:Sniper_Rifle.jpg‎|thumb|none|400px|The visible laser sight will give away your intentions to attentive opponents.]]&lt;br /&gt;
&lt;br /&gt;
== SMG ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SMG&amp;quot; is the secondary weapon for the Sniper class. It seems to be a cartoony amalgamation of several SMG designs: the outline resembles an enlarged [[Mauser C96|Mauser M712]] or [[Walther MP series]], the back sights resemble those of the [[Thompson]] and the bolt resembles that of the [[SA Vz.61 Skorpion]]. It deals very low damage and is of average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a 25-round magazine and the Sniper carries 3 more magazines. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather, be able to defend himself during medium-range combat, when taking the time to snipe an incoming enemy is an impractical proposition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_SMG.jpg|thumb|400px|none|The Sniper's Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
== Dan Wesson PPC .357 ==&lt;br /&gt;
&lt;br /&gt;
The Ambassador, an unlockable Spy weapon, is a stylized version of the [http://upload.wikimedia.org/wikipedia/commons/9/92/Dan_Wesson_Revolver_DW_PPC_38-357_Mag.jpg Dan Wesson PPC .357 revolvers]heavily customized with a decorated barrel and rosewood handle that seems to be less usefull in general combat that the old spy revovler.&lt;br /&gt;
&lt;br /&gt;
Although the model is missing 3 essential things to its operation in real life. An opening in the barrel for the bullets to go through during the reload animation, the barrels blocked off like it was a deactivated gun. &lt;br /&gt;
&lt;br /&gt;
The crane and the ejector rod stay in the frame of the gun when the cylinder out of it, meaning the cylinders just hovering in mid air with nothing connectiing it to the gun itself.&lt;br /&gt;
&lt;br /&gt;
Also to cover up the fact that this model doesnt use a speedloader unlike the regular revolver they moved the model closer to the screen so it looks like its just out of shot and out of mind.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ambassador.png|thumb|400px|none|Put two wheels on this thing, and it's a cannon, not really 45 and up is a cannon thats just a 357 with a barrel underlug to help keep the barrel down under rapid fire and ironically they made the firerate slower than the normal one]]&lt;br /&gt;
[[image:TF2REVOLVER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== RPG-16 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-16]], represented in the game as the &amp;quot;Rocket Launcher&amp;quot;, is the primary weapon for the Soldier class. Unlike its single-shot real-life counterpart, the Rocket Launcher can pack four rockets at a time inside the tube. The game allows for 'Rocket Jumping', wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and over obstacles. The rockets, along with the Demoman's grenades, are the most damaging weapons in the game, a critical shot from either usually being enough to dismember most any player within the blast radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:6h875v5.jpg|thumb|none|200px|right|A Blue Engineer after being insta-gibbed with the Rocket Launcher.]]&lt;br /&gt;
[[Image:Rpg-16.jpg|thumb|none|400px|none|RPG-16, 58mm Warhead]]&lt;br /&gt;
[[Image:Soldier_Rocket_Launcher.jpg|thumb|none|400px|none|The cartoonish Rocket Launcher from Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
== Multi-Barrel Miniguns ==&lt;br /&gt;
&lt;br /&gt;
The Heavy uses 2 miniguns, the looks of which are based off of M134 miniguns. Both are given female Russian names. The first, Sasha, is black with a white magazine and internal feed; the second, Natasha, is black, with a black magazine and a belt running from the mag to the chamber.  The Heavy claims that Sasha weighs 150kg and fires at 10,000 RPM, but in the game she only spits out 2,400 RPM.  Note that for every 1 unit of ammo, the weapon actually fires 4 shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.png|thumb|none|400px|none|Sasha, a minigun.]]&lt;br /&gt;
[[Image:Natascha.png|thumb|none|400px|none|Natasha, a minigun.]]&lt;br /&gt;
&lt;br /&gt;
The level 2 and 3 Sentry guns have double Miniguns as well.&lt;br /&gt;
[[Image:Sentry_gun.jpg|400px|thumb|left|BLU Level 2 sentry gun.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259083</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=259083"/>
		<updated>2010-04-15T04:27:47Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Ithaca 37 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Tf2 standalonebox.jpg|right|250px]]&lt;br /&gt;
Team Fortress 2 is a First Person Shooter created by Valve on the Source engine. As the name implies, it is very heavily reliant on team strategies, and as such, the game is class-based; instead of picking a player character and picking a weapon load-out, a player picks a class of character that already has its own weapons. A good team usually requires an even mix of offensive and defensive classes.&lt;br /&gt;
&lt;br /&gt;
It is also worthy of note that the game's art direction is one of cartoony 60's espionage camp- this means that the gun designs found in the game tend not to be real guns, but stylish representations of familiar designs.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pistol ==&lt;br /&gt;
 &lt;br /&gt;
An amalgam of several Walther PP designs is the secondary weapon for the Engineer and Scout classes. Called simply &amp;quot;Pistol&amp;quot; in the game, it lacks power and has average accuracy, but has good range and is semi-automatic, with a very fast reload time. Both the Engineer and the Scout carry different shotguns as their main weapons, which are effective at closer range and reload very slowly; the Pistol is an excellent alternative to finish off an enemy instead of reloading the shotgun, defend oneself when retreating, or for picking off enemies that are at a distance.&lt;br /&gt;
&lt;br /&gt;
In this game, the Pistol has a 12-round magazine. The light-traveling Scout carries 3 extra magazines, and the Engineer, ever prepared, carries 16 extra magazines and half of one more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineer_Pistol.jpg‎|thumb|none|400px|In-game model, simply called &amp;quot;Pistol&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]], with a 6&amp;quot; barrel and ivory grips, It's the primary weapon for the Spy class. It's strong and accurate and has better-than-average range. the revolver as it is called in-game is strong enough at close range to take out the lower-health classes with 2 or 3 well-aimed rounds.&lt;br /&gt;
&lt;br /&gt;
The Spy is actually the wrong name for this class, a spy is someone who sends clasified materal to a certain party to use to their advantage. He should be called the operative since he's working for one side trying to destroy the enemies base defenses and teleports, not steal clasified information. &lt;br /&gt;
&lt;br /&gt;
[[Image:Python2.jpg|thumb|none|200px|The Colt Python carried by the Spy while taunting]]&lt;br /&gt;
[[Image:ColtPythonFlipSide.jpg‎|thumb|none|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Spy_Revolver.jpg|thumb|none|400px|The Revolver in Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
&lt;br /&gt;
The Spy was shown with a [[Baikal MCM]] in the first Team Fortress 2 trailer, to be used as a Tranquilizer gun like in the previous Team Fortress games. It was replaced with the Revolver by the game's release. The model, though not usable, remains within the game's files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Baikal_MCM.gif|thumb|none|400px|Baikal MCM .22 LR.]]&lt;br /&gt;
[[Image:Spy_Tranquilizer.jpg|thumb|none|400px|Game model extracted from the game's files.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The Remington 870, with sawed-off stock and barrel, is the primary weapon for the Engineer class, and the secondary weapon for the Soldier, Pyro, and Heavy classes. It is simply referred to as &amp;quot;Shotgun&amp;quot; in the game. Like the Spy, the Engineer is capable enough at close fighting but is not usually found seeking out skirmishes, as his shotgun's main purpose is to defend him while he is setting up his buildings. At close range, the Shotgun will deal great damage, but its damage will fall off noticeably at mid range. The others classes that use the Shotgun as a secondary weapon have highly-damaging primary weapons, and use the Shotgun to finish off injured opponents, or to conserve primary weapon ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ithaca_m37sawedoff.jpg|thumb|400px|none|Airsoft replica Ithaca 37, 12 Gauge with sawed-off stock and barrel.]]&lt;br /&gt;
[[Image:Engineer_Shotgun.jpg|thumb|400px|none|Notice that the Shotgun's cases are ejected to the left, not the bottom.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington 700]], with a visible laser sight and cartoonishly large scope, is the primary weapon for the Sniper class. It is called &amp;quot;Sniper Rifle&amp;quot;, and in this rendition, its internal magazine only holds one projectile, and the Sniper carries 25 cartridges with him, inserting one every time he pulls the bolt open. Targeting through the scope will charge the projectile and make it hit harder when fired. A max charge of around 4 seconds is enough to take out lower-health classes with a body shot, but large classes like the Heavy will need multiple shots or a clean head shot. The rifle can be fired without looking through the scope, but the damage is the minimum damage the rifle can cause and headshots are not possible in this way. This is the only hitscan weapon in the game (not counting sentries or critical hits) that has no damage falloff (reduced damage over long range).&lt;br /&gt;
[[Image:M40SniperRifle.jpg|thumb|none|200px|The rifle's oversize scope.]]&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[Image:Sniper_Rifle.jpg‎|thumb|none|400px|The visible laser sight will give away your intentions to attentive opponents.]]&lt;br /&gt;
&lt;br /&gt;
== SMG ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SMG&amp;quot; is the secondary weapon for the Sniper class. It seems to be a cartoony amalgamation of several SMG designs: the outline resembles an enlarged [[Mauser C96|Mauser M712]] or [[Walther MP series]], the back sights resemble those of the [[Thompson]] and the bolt resembles that of the [[SA Vz.61 Skorpion]]. It deals very low damage and is of average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a 25-round magazine and the Sniper carries 3 more magazines. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather, be able to defend himself during medium-range combat, when taking the time to snipe an incoming enemy is an impractical proposition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_SMG.jpg|thumb|400px|none|The Sniper's Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
== Dan Wesson PPC .357 ==&lt;br /&gt;
&lt;br /&gt;
The Ambassador, an unlockable Spy weapon, is a stylized version of the [http://upload.wikimedia.org/wikipedia/commons/9/92/Dan_Wesson_Revolver_DW_PPC_38-357_Mag.jpg Dan Wesson PPC .357 revolvers]heavily customized with a decorated barrel and rosewood handle that seems to be less usefull in general combat that the old spy revovler.&lt;br /&gt;
&lt;br /&gt;
Although the model is missing 3 essential things to its operation in real life. An opening in the barrel for the bullets to go through during the reload animation, the barrels blocked off like it was a deactivated gun. &lt;br /&gt;
&lt;br /&gt;
The crane and the ejector rod stay in the frame of the gun when the cylinder out of it, meaning the cylinders just hovering in mid air with nothing connectiing it to the gun itself.&lt;br /&gt;
&lt;br /&gt;
Also to cover up the fact that this model doesnt use a speedloader unlike the regular revolver they moved the model closer to the screen so it looks like its just out of shot and out of mind.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ambassador.png|thumb|400px|none|Put two wheels on this thing, and it's a cannon, not really 45 and up is a cannon thats just a 357 with a barrel underlug to help keep the barrel down under rapid fire and ironically they made the firerate slower than the normal one]]&lt;br /&gt;
[[image:TF2REVOLVER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== RPG-16 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-16]], represented in the game as the &amp;quot;Rocket Launcher&amp;quot;, is the primary weapon for the Soldier class. Unlike its single-shot real-life counterpart, the Rocket Launcher can pack four rockets at a time inside the tube. The game allows for 'Rocket Jumping', wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and over obstacles. The rockets, along with the Demoman's grenades, are the most damaging weapons in the game, a critical shot from either usually being enough to dismember most any player within the blast radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:6h875v5.jpg|thumb|none|200px|right|A Blue Engineer after being insta-gibbed with the Rocket Launcher.]]&lt;br /&gt;
[[Image:Rpg-16.jpg|thumb|none|400px|none|RPG-16, 58mm Warhead]]&lt;br /&gt;
[[Image:Soldier_Rocket_Launcher.jpg|thumb|none|400px|none|The cartoonish Rocket Launcher from Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
== Multi-Barrel Miniguns ==&lt;br /&gt;
&lt;br /&gt;
The Heavy uses 2 miniguns, the looks of which are based off of M134 miniguns. Both are given female Russian names. The first, Sasha, is black with a white magazine and internal feed; the second, Natasha, is black, with a black magazine and a belt running from the mag to the chamber.  The Heavy claims that Sasha weighs 150kg and fires at 10,000 RPM, but in the game she only spits out 2,400 RPM.  Note that for every 1 unit of ammo, the weapon actually fires 4 shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.png|thumb|none|400px|none|Sasha, a minigun.]]&lt;br /&gt;
[[Image:Natascha.png|thumb|none|400px|none|Natasha, a minigun.]]&lt;br /&gt;
&lt;br /&gt;
The level 2 and 3 Sentry guns have double Miniguns as well.&lt;br /&gt;
[[Image:Sentry_gun.jpg|400px|thumb|left|BLU Level 2 sentry gun.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=A_History_of_Violence&amp;diff=254455</id>
		<title>A History of Violence</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=A_History_of_Violence&amp;diff=254455"/>
		<updated>2010-04-04T19:03:59Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Beretta Inox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''[[A History of Violence]]'''''&lt;br /&gt;
[[Image:AHistoryofViolence.jpg|right|450px|thumb|''A History of Violence'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
== M1911 ==&lt;br /&gt;
An [[M1911 pistol series|M1911]] is featured on the US promotional film poster of A History of Violence. Tom Stall ([[Viggo Mortensen]]) strips Leland ([[Stephen McHattie]]) of a .45 ACP [[M1911 pistol series|1911]] of unknown make and uses it to kill both Billy and Leland as they try to rob Tom's diner.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|450px|none|[[M1911 pistol series|M1911A1]] .45 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-157429.jpg|thumb|none|600px|Leland aims his [[M1911 pistol series|1911]] in the diner.]]&lt;br /&gt;
[[Image:Vlcsnap-158645.jpg|thumb|none|600px|Tom Stall firing the [[M1911 pistol series|1911]] he takes from Leland (Stephen McHattie).]]&lt;br /&gt;
[[Image:Vlcsnap-159167.jpg|thumb|none|600px|Tom Stall staring in shock at the [[M1911 pistol series|1911]] after killing Leland with it.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 13 ==&lt;br /&gt;
In the opening scene of A History of Violence we see Billy ([[Greg Bryk]]) murder a little girl holding a stuffed animal in a motel office with a 3&amp;quot; [[Smith &amp;amp; Wesson Model 13]]. Billy is later killed by Tom Stall ([[Viggo Mortensen]]) while holding the same revolver in Tom's diner.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel13.jpg|thumb|none|450px|Smith &amp;amp; Wesson Model 13 - .357 Magnum]]&lt;br /&gt;
[[Image:Vlcsnap-156047.jpg|thumb|none|600px|Billy ([[Greg Bryk]]) kills a little girl in a motel office with his Smith &amp;amp; Wesson Model 13.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
The second of Carl Fogarty's ([[Ed Harris]]') henchmen pulls a [[Beretta 92 pistol series|Beretta 92FS]] before being killed by Tom Stall ([[Viggo Mortensen]]) with an [[Beretta 92 pistol series#Beretta Inox|Inox]] version of the same gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|450px|none|[[Beretta M92F|Beretta 92FS]] 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-164559.jpg|thumb|none|600px|Fogarty's henchman gets shot by Tom Stall while holding a [[Beretta 92 pistol series|Beretta 92FS]].]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Inox ==&lt;br /&gt;
Tom Stall ([[Viggo Mortensen]]) kills the second of Carl Fogarty's ([[Ed Harris]]) henchmen with a [[Beretta 92 pistol series#Beretta Inox|Beretta 92FS Inox]] he strips off the first. Later, in Richy Cusack's ([[William Hurt]]) house, Tom acquires another [[Beretta 92 pistol series|Beretta Inox]] after killing one of Richy's henchmen, and then uses it to shoot Richy in the head.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|450px|[[Beretta M92F|Beretta 92FS Inox]] 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-163757.jpg|thumb|none|600px|Tom Stall ([[Viggo Mortensen]]) kills the second of Carl Fogarty's ([[Ed Harris]]) henchmen with a [[Beretta 92 pistol series|Beretta 92FS Inox]], with his eyes tight shut.]]&lt;br /&gt;
[[Image:Vlcsnap-167411.jpg|thumb|none|600px|Richy ([[William Hurt]]) armed with a two-tone [[Walther P99]] and his henchman armed with a [[Beretta 92 pistol series|Beretta Inox]] that is later used by Tom to kill both of them.]]&lt;br /&gt;
[[Image:Vlcsnap-167876.jpg|thumb|none|600px|Tom kills Richy's henchman with his own Beretta Inox.]]&lt;br /&gt;
[[Image:Vlcsnap-168524.jpg|thumb|none|600px|Tom holds the Beretta at the end before tossing it in the pond.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
Carl Fogarty ([[Ed Harris]]) packs a [[SIG-Sauer P220]] chambered in .45 ACP (as can be discerned by looking closely at the bore). He fires one shot into Tom Stall's ([[Viggo Mortensen]]) shoulder before being killed by Jack Stall ([[Ashton Holmes]]). Tom then picks up the P220.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Black.jpg|thumb|450px|none|[[SIG-Sauer P220]] .45 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-162777.jpg|thumb|none|600px|Carl Fogarty shoots Tom Stall with a [[SIG-Sauer P220]] .45 ACP.]]&lt;br /&gt;
[[Image:Vlcsnap-165480.jpg|thumb|none|600px|After Carl Fogarty shoots Tom Stall with his [[SIG-Sauer P220]], he is killed by Jack Stall ([[Ashton Holmes]]) armed with the Stall family's breech-loading double barreled shotgun of unknown make and model.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
We see the Stall family's breech-loading double barreled shotgun in the hands of all the Stalls. Ultimately Jack Stall ([[Ashton Holmes]]) uses the shotgun to kill Carl Fogarty ([[Ed Harris]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Vlcsnap-159931.jpg|thumb|none|600px|Edie Stall ([[Maria Bello]]) loads the family's breech-loading double barreled shotgun of unknown make and model after Tom calls and warns her that Fogarty and his men are coming.]]&lt;br /&gt;
[[Image:Vlcsnap-160719.jpg|thumb|none|600px|A close-up of the breech of the Stall family's shotgun after Edie puts it down on a table (hopefully, someone can use this screencap to identify the gun clearly).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
After his henchmen fail to kill Tom Stall ([[Viggo Mortensen]]), Richy Cusack ([[William Hurt]]) reaches into his desk drawer and pulls out a two-tone [[Walther P99]] with a stainless slide. He shoots at Tom with this weapon, but does not hit him. He then shoots one of his injured henchmen for failing to kill Tom.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|450px|Walther P99 with silver slide - 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-166442.jpg|thumb|none|600px|Richy Cusack reaches into his desk for his two-tone [[Walther P99]].]]&lt;br /&gt;
[[Image:Vlcsnap-167411.jpg|thumb|none|600px|Richy armed with a [[Walther P99]] and his henchman armed with a [[Beretta 92 pistol series|Beretta Inox]] that is later used by Tom to kill both of them.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=A_History_of_Violence&amp;diff=254454</id>
		<title>A History of Violence</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=A_History_of_Violence&amp;diff=254454"/>
		<updated>2010-04-04T19:03:17Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Beretta Inox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''[[A History of Violence]]'''''&lt;br /&gt;
[[Image:AHistoryofViolence.jpg|right|450px|thumb|''A History of Violence'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
== M1911 ==&lt;br /&gt;
An [[M1911 pistol series|M1911]] is featured on the US promotional film poster of A History of Violence. Tom Stall ([[Viggo Mortensen]]) strips Leland ([[Stephen McHattie]]) of a .45 ACP [[M1911 pistol series|1911]] of unknown make and uses it to kill both Billy and Leland as they try to rob Tom's diner.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|450px|none|[[M1911 pistol series|M1911A1]] .45 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-157429.jpg|thumb|none|600px|Leland aims his [[M1911 pistol series|1911]] in the diner.]]&lt;br /&gt;
[[Image:Vlcsnap-158645.jpg|thumb|none|600px|Tom Stall firing the [[M1911 pistol series|1911]] he takes from Leland (Stephen McHattie).]]&lt;br /&gt;
[[Image:Vlcsnap-159167.jpg|thumb|none|600px|Tom Stall staring in shock at the [[M1911 pistol series|1911]] after killing Leland with it.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 13 ==&lt;br /&gt;
In the opening scene of A History of Violence we see Billy ([[Greg Bryk]]) murder a little girl holding a stuffed animal in a motel office with a 3&amp;quot; [[Smith &amp;amp; Wesson Model 13]]. Billy is later killed by Tom Stall ([[Viggo Mortensen]]) while holding the same revolver in Tom's diner.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel13.jpg|thumb|none|450px|Smith &amp;amp; Wesson Model 13 - .357 Magnum]]&lt;br /&gt;
[[Image:Vlcsnap-156047.jpg|thumb|none|600px|Billy ([[Greg Bryk]]) kills a little girl in a motel office with his Smith &amp;amp; Wesson Model 13.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
The second of Carl Fogarty's ([[Ed Harris]]') henchmen pulls a [[Beretta 92 pistol series|Beretta 92FS]] before being killed by Tom Stall ([[Viggo Mortensen]]) with an [[Beretta 92 pistol series#Beretta Inox|Inox]] version of the same gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|450px|none|[[Beretta M92F|Beretta 92FS]] 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-164559.jpg|thumb|none|600px|Fogarty's henchman gets shot by Tom Stall while holding a [[Beretta 92 pistol series|Beretta 92FS]].]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Inox ==&lt;br /&gt;
Tom Stall ([[Viggo Mortensen]]) kills the second of Carl Fogarty's ([[Ed Harris]]) henchmen with a [[Beretta 92 pistol series#Beretta Inox|Beretta 92FS Inox]] he strips off the first. Later, in Richy Cusack's ([[William Hurt]]) house, Tom acquires another [[Beretta 92 pistol series|Beretta Inox]] after killing one of Richy's henchmen, and then uses it to shoot Richy in the head.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|450px|[[Beretta M92F|Beretta 92FS Inox]] 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-163757.jpg|thumb|none|600px|Tom Stall ([[Viggo Mortensen]]) kills the second of Carl Fogarty's ([[Ed Harris]]) henchmen with a [[Beretta 92 pistol series|Beretta 92FS Inox, with his eyes tight shut]].]]&lt;br /&gt;
[[Image:Vlcsnap-167411.jpg|thumb|none|600px|Richy ([[William Hurt]]) armed with a two-tone [[Walther P99]] and his henchman armed with a [[Beretta 92 pistol series|Beretta Inox]] that is later used by Tom to kill both of them.]]&lt;br /&gt;
[[Image:Vlcsnap-167876.jpg|thumb|none|600px|Tom kills Richy's henchman with his own Beretta Inox.]]&lt;br /&gt;
[[Image:Vlcsnap-168524.jpg|thumb|none|600px|Tom holds the Beretta at the end before tossing it in the pond.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
Carl Fogarty ([[Ed Harris]]) packs a [[SIG-Sauer P220]] chambered in .45 ACP (as can be discerned by looking closely at the bore). He fires one shot into Tom Stall's ([[Viggo Mortensen]]) shoulder before being killed by Jack Stall ([[Ashton Holmes]]). Tom then picks up the P220.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Black.jpg|thumb|450px|none|[[SIG-Sauer P220]] .45 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-162777.jpg|thumb|none|600px|Carl Fogarty shoots Tom Stall with a [[SIG-Sauer P220]] .45 ACP.]]&lt;br /&gt;
[[Image:Vlcsnap-165480.jpg|thumb|none|600px|After Carl Fogarty shoots Tom Stall with his [[SIG-Sauer P220]], he is killed by Jack Stall ([[Ashton Holmes]]) armed with the Stall family's breech-loading double barreled shotgun of unknown make and model.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
We see the Stall family's breech-loading double barreled shotgun in the hands of all the Stalls. Ultimately Jack Stall ([[Ashton Holmes]]) uses the shotgun to kill Carl Fogarty ([[Ed Harris]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Vlcsnap-159931.jpg|thumb|none|600px|Edie Stall ([[Maria Bello]]) loads the family's breech-loading double barreled shotgun of unknown make and model after Tom calls and warns her that Fogarty and his men are coming.]]&lt;br /&gt;
[[Image:Vlcsnap-160719.jpg|thumb|none|600px|A close-up of the breech of the Stall family's shotgun after Edie puts it down on a table (hopefully, someone can use this screencap to identify the gun clearly).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
After his henchmen fail to kill Tom Stall ([[Viggo Mortensen]]), Richy Cusack ([[William Hurt]]) reaches into his desk drawer and pulls out a two-tone [[Walther P99]] with a stainless slide. He shoots at Tom with this weapon, but does not hit him. He then shoots one of his injured henchmen for failing to kill Tom.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|450px|Walther P99 with silver slide - 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-166442.jpg|thumb|none|600px|Richy Cusack reaches into his desk for his two-tone [[Walther P99]].]]&lt;br /&gt;
[[Image:Vlcsnap-167411.jpg|thumb|none|600px|Richy armed with a [[Walther P99]] and his henchman armed with a [[Beretta 92 pistol series|Beretta Inox]] that is later used by Tom to kill both of them.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=A_History_of_Violence&amp;diff=254453</id>
		<title>A History of Violence</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=A_History_of_Violence&amp;diff=254453"/>
		<updated>2010-04-04T19:02:45Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Beretta Inox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''[[A History of Violence]]'''''&lt;br /&gt;
[[Image:AHistoryofViolence.jpg|right|450px|thumb|''A History of Violence'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
== M1911 ==&lt;br /&gt;
An [[M1911 pistol series|M1911]] is featured on the US promotional film poster of A History of Violence. Tom Stall ([[Viggo Mortensen]]) strips Leland ([[Stephen McHattie]]) of a .45 ACP [[M1911 pistol series|1911]] of unknown make and uses it to kill both Billy and Leland as they try to rob Tom's diner.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|450px|none|[[M1911 pistol series|M1911A1]] .45 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-157429.jpg|thumb|none|600px|Leland aims his [[M1911 pistol series|1911]] in the diner.]]&lt;br /&gt;
[[Image:Vlcsnap-158645.jpg|thumb|none|600px|Tom Stall firing the [[M1911 pistol series|1911]] he takes from Leland (Stephen McHattie).]]&lt;br /&gt;
[[Image:Vlcsnap-159167.jpg|thumb|none|600px|Tom Stall staring in shock at the [[M1911 pistol series|1911]] after killing Leland with it.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 13 ==&lt;br /&gt;
In the opening scene of A History of Violence we see Billy ([[Greg Bryk]]) murder a little girl holding a stuffed animal in a motel office with a 3&amp;quot; [[Smith &amp;amp; Wesson Model 13]]. Billy is later killed by Tom Stall ([[Viggo Mortensen]]) while holding the same revolver in Tom's diner.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel13.jpg|thumb|none|450px|Smith &amp;amp; Wesson Model 13 - .357 Magnum]]&lt;br /&gt;
[[Image:Vlcsnap-156047.jpg|thumb|none|600px|Billy ([[Greg Bryk]]) kills a little girl in a motel office with his Smith &amp;amp; Wesson Model 13.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
The second of Carl Fogarty's ([[Ed Harris]]') henchmen pulls a [[Beretta 92 pistol series|Beretta 92FS]] before being killed by Tom Stall ([[Viggo Mortensen]]) with an [[Beretta 92 pistol series#Beretta Inox|Inox]] version of the same gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|450px|none|[[Beretta M92F|Beretta 92FS]] 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-164559.jpg|thumb|none|600px|Fogarty's henchman gets shot by Tom Stall while holding a [[Beretta 92 pistol series|Beretta 92FS]].]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Inox ==&lt;br /&gt;
Tom Stall ([[Viggo Mortensen]]) kills the second of Carl Fogarty's ([[Ed Harris]]) henchmen with a [[Beretta 92 pistol series#Beretta Inox|Beretta 92FS Inox]] he strips off the first. Later, in Richy Cusack's ([[William Hurt]]) house, Tom acquires another [[Beretta 92 pistol series|Beretta Inox]] after killing one of Richy's henchmen, and then uses it to shoot Richy in the head.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|450px|[[Beretta M92F|Beretta 92FS Inox]] 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-163757.jpg|thumb|none|600px|Tom Stall ([[Viggo Mortensen]]) kills the second of Carl Fogarty's ([[Ed Harris]]) henchmen with a [[Beretta 92 pistol series|Beretta 92FS Inox]].]]&lt;br /&gt;
[[Image:Vlcsnap-167411.jpg|thumb|none|600px|Richy ([[William Hurt]]) armed with a two-tone [[Walther P99]] and his henchman armed with a [[Beretta 92 pistol series|Beretta Inox]] that is later used by Tom to kill both of them.]]&lt;br /&gt;
[[Image:Vlcsnap-167876.jpg|thumb|none|600px|Tom kills Richy's henchman with his own Beretta Inox, with his eyes tight shut.]]&lt;br /&gt;
[[Image:Vlcsnap-168524.jpg|thumb|none|600px|Tom holds the Beretta at the end before tossing it in the pond.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
Carl Fogarty ([[Ed Harris]]) packs a [[SIG-Sauer P220]] chambered in .45 ACP (as can be discerned by looking closely at the bore). He fires one shot into Tom Stall's ([[Viggo Mortensen]]) shoulder before being killed by Jack Stall ([[Ashton Holmes]]). Tom then picks up the P220.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Black.jpg|thumb|450px|none|[[SIG-Sauer P220]] .45 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-162777.jpg|thumb|none|600px|Carl Fogarty shoots Tom Stall with a [[SIG-Sauer P220]] .45 ACP.]]&lt;br /&gt;
[[Image:Vlcsnap-165480.jpg|thumb|none|600px|After Carl Fogarty shoots Tom Stall with his [[SIG-Sauer P220]], he is killed by Jack Stall ([[Ashton Holmes]]) armed with the Stall family's breech-loading double barreled shotgun of unknown make and model.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
We see the Stall family's breech-loading double barreled shotgun in the hands of all the Stalls. Ultimately Jack Stall ([[Ashton Holmes]]) uses the shotgun to kill Carl Fogarty ([[Ed Harris]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Vlcsnap-159931.jpg|thumb|none|600px|Edie Stall ([[Maria Bello]]) loads the family's breech-loading double barreled shotgun of unknown make and model after Tom calls and warns her that Fogarty and his men are coming.]]&lt;br /&gt;
[[Image:Vlcsnap-160719.jpg|thumb|none|600px|A close-up of the breech of the Stall family's shotgun after Edie puts it down on a table (hopefully, someone can use this screencap to identify the gun clearly).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
After his henchmen fail to kill Tom Stall ([[Viggo Mortensen]]), Richy Cusack ([[William Hurt]]) reaches into his desk drawer and pulls out a two-tone [[Walther P99]] with a stainless slide. He shoots at Tom with this weapon, but does not hit him. He then shoots one of his injured henchmen for failing to kill Tom.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|450px|Walther P99 with silver slide - 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-166442.jpg|thumb|none|600px|Richy Cusack reaches into his desk for his two-tone [[Walther P99]].]]&lt;br /&gt;
[[Image:Vlcsnap-167411.jpg|thumb|none|600px|Richy armed with a [[Walther P99]] and his henchman armed with a [[Beretta 92 pistol series|Beretta Inox]] that is later used by Tom to kill both of them.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Quantum_of_Solace&amp;diff=253099</id>
		<title>Quantum of Solace</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Quantum_of_Solace&amp;diff=253099"/>
		<updated>2010-04-01T18:37:01Z</updated>

		<summary type="html">&lt;p&gt;Nedhobo: /* Rohrbaugh R9s Stealth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Quantum of Solace'':'''&lt;br /&gt;
[[Image:QOSposter.jpg|right|thumb|300px|''Quantum of Solace'' (2008)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-9==&lt;br /&gt;
A suppressed version of a [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-9]] is seen on the teaser poster. It's chambered for the 9x19mm (as indicated by the curved &amp;quot;banana&amp;quot; style magazine.)  James Bond ([[Daniel Craig]]) uses this again briefly (this time unsupressed) during the pre-titles Aston Martin chase to dispatch the last of Mr. White's gunmen and evade capture.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|H&amp;amp;K UMP9 9x19mm (note curved magazine)]]&lt;br /&gt;
[[Image:QSUMP.jpg|thumb|none|500px|Bond picks up the UMP]]&lt;br /&gt;
[[Image:QOSUMPshoot.jpg|thumb|none|500px|Bond, using the UMP, shoots the gunner with the M249]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The gunner in the first Alfa Romeo sedan during the pre-title Aston Martin chase uses a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] assault rifle, scoring several ineffective hits on Bond's DBS and a more damaging shot on a box truck's tires. Many of Greene's henchman can be seen with a G36C during the boat chase scene.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36C 5.56x45mm]]&lt;br /&gt;
[[Image:QSG36.jpg|thumb|none|500px|The gunner fires out the window of the Alfa Romeo.]]&lt;br /&gt;
[[Image:Screen.jpg|thumb|none|500px|The gunner shoots a box truck's tires, Eyes firmly closed]]&lt;br /&gt;
[[Image:Screenshot_13.jpg|thumb|none|500px|One of Medrano's men with a G36C.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
An [[FN Minimi]] (Paratrooper model with retractable stock) is used by the gunner in the second Alfa Romeo chasing Bond in Siena.  He also uses it to dispatch a Carabinieri SUV that took up pursuit behind them. &lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|450px|FN Minimi 5.56x45mm]]&lt;br /&gt;
[[Image:QSSAW.jpg|thumb|none|500px|A gunner aims at Bond.]]&lt;br /&gt;
[[Image:Screenshot_04(2).jpg|thumb|none|500px|A gunner fires at Bond.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB==&lt;br /&gt;
The corrupt Bolivian police officers hired by Dominic Greene use [[Beretta 92 pistol series#Beretta 92SB|Beretta 92SB]] pistols when they pull over Bond and Camille's Range Rover, drawing the pistols on Bond when he discovers his friend Rene Mathis in the back of the truck.  When Mathis stirs as Bond removes him from the back, though, they shoot and fatally wound Mathis.  Bond reacts by disarming one of the officers and killing them with one of the Berettas before disarming and throwing the pistol away. The Carabineri officer who fires at the Alfa Romeo in the car chase scene also has a 92SB.&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|none|300px|Beretta 92SB 9x19mm (note rounded trigger guard).]]&lt;br /&gt;
[[Image:Screenshot_sb.jpg|thumb|none|500px|The Carabinieri police officer fires at the Alfa Romeo.]]&lt;br /&gt;
[[Image:QSberetta.jpg|thumb|none|500px|The Bolivian officer shoots Mathis.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
&lt;br /&gt;
Mr. White's sleeper agent, Henry Mitchell ([[Glenn Foster]]), uses a [[SIG-Sauer P226]] as his sidearm.  He draws it while in Siena to shoot and kill one of M's bodyguards and then fires on Bond and M before running off.  He uses this gun for the duration of the Siena chase scene.  Later in the movie, Bond is seen taking a P226 from another agent during an escape from his arrest in the hotel lift in Bolivia.  He then uses it to raid the Perla de las Dunas, ultimately losing the weapon when Dominic Greene attacks him as the hotel burns.  &lt;br /&gt;
[[Image:SigP226.jpg|none|thumb|none|350px|SIG-Sauer P226 9x19mm]]&lt;br /&gt;
[[Image:Screenshot_08226.jpg|thumb|none|500px|Bond makes Mitchell shoot Mr. White.]]&lt;br /&gt;
[[Image:Screenshot_0.jpg|thumb|none|500px|Mitchell picks up his SIG.]]&lt;br /&gt;
[[Image:BondPPKMitch226.jpg|thumb|none|500px|Bond and Mitchell fight.]]&lt;br /&gt;
[[Image:Screenshot_12.jpg|thumb|none|500px|Mitchell with his P226.]]&lt;br /&gt;
[[Image:Screenshot_22(2).jpg|thumb|none|500px|Mitchell's P226 falls out of his grip.]]&lt;br /&gt;
[[Image:Mitch226.jpg|thumb|none|500px|Mitchell picks up his P226 just before he is shot by Bond.]]&lt;br /&gt;
[[Image:Screenshot_27QOS.jpg|thumb|none|500px|&amp;quot;You and I had a mutual friend!&amp;quot;]]&lt;br /&gt;
[[Image:Screenshot_29(2).jpg|thumb|none|500px|Bond shoots the driver.]]&lt;br /&gt;
[[Image:Screenshot_10.jpg|thumb|none|500px|Bond fires during the hotel shootout.]]&lt;br /&gt;
[[Image:Screenshot_14.jpg|thumb|none|500px|Bond reloads his P226.]]&lt;br /&gt;
[[Image:Screenshot_302.jpg|thumb|none|500px|Bond fires back at Greene's henchmen.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
Bond's main pistol throughout the film is a [[Walther PPK]], which he uses until he loses it in the freefall scene after his plane crashes.  He then acquires the P226 from a MI6 agent he escapes from in the lift. Bond is then seen using the PPK again to threaten Vesper's boyfriend Yusuf in the near the ending. &lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|350px|Walther PPK .32 ACP]]&lt;br /&gt;
[[Image:screenshot_PPKhand.jpg|thumb|none|500px|Bond jumps with a PPK in hand.]]&lt;br /&gt;
[[Image:Screenshot_14.5.jpg|thumb|none|500px|Bond searches for Mitchell with his PPK.]]&lt;br /&gt;
[[Image:BondQsPPK.jpg|thumb|none|500px|Bond looks for Mitchell in Siena.]]&lt;br /&gt;
[[Image:Screenshot_18(2).jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Screenshot_19(2).jpg|thumb|none|500px|The PPK hits the ground as Bond fights Mitchell.]]&lt;br /&gt;
[[Image:Screenshot_QSPPK.jpg|thumb|none|500px|Bond reaches for his PPK during the struggle.]]&lt;br /&gt;
[[Image:Quantum_still.jpg|thumb|none|500px|Bond shoots Mitchell.]]&lt;br /&gt;
[[Image:BondthreatensVesper'sBoyfriend.jpg|thumb|none|500px|Bond confronts Vesper's boyfirend with his new PPK.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 60 ==&lt;br /&gt;
Bond discovers a [[Smith &amp;amp; Wesson Model 60|Smith &amp;amp; Wesson Model 60]] when he opens Edmund Slate's briefcase in front of Camille.&lt;br /&gt;
[[Image:S&amp;amp;W 60 3in.jpg|thumb|none|350px|&amp;quot;Chief's Special&amp;quot; Smith &amp;amp; Wesson Model 60 .357 Magnum]]&lt;br /&gt;
[[Image:QoSRevolver.jpg|thumb|none|500px|Bond spots the Model 60 in the case.]]&lt;br /&gt;
&lt;br /&gt;
==Rohrbaugh R9s Stealth==&lt;br /&gt;
The pistol that Camille ([[Olga Kurylenko]]) uses appears to be a [[Rohrbaugh R9#Rohrbaugh R9s|Rohrbaugh R9s Stealth]] (the 'S' model indicates that it is the version with sights, the black finish on the slide means that it is the 'Stealth' edition). She first draws it on Bond ([[Daniel Craig]]) when he discovers that the man he was impersonating was sent to kill her, firing a shot that misses him, but forces him out of her car.  She then attempts to kill General Medrano with the gun after Bond crashes into the General's yacht, but loses it as Bond rescues her.  Finally, she uses the gun to dispatch two of Medrano's men and Medrano himself at the Perla de las Dunas.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lunde Rohrbaugh R9.jpg|thumb|none|350px|Rohrbaugh R9s Stealth .380 ACP]]&lt;br /&gt;
[[Image:Screenshot_24.jpg|thumb|none|500px|Camille draws her R9s Stealth on Bond.]]&lt;br /&gt;
[[Image:Screenshot_0.1.jpg|thumb|none|500px|Camille constructs her R9s Stealth in the desert.Thats a fantastic way to NOT get the internals full of sand.]]&lt;br /&gt;
[[Image:QSR9.jpg|thumb|none|500px|Camille searches for General Medrano with her R9s Stealth drawn.]]&lt;br /&gt;
[[Image:QSR9a.jpg|thumb|none|500px|Camille's R9s Stealth.]]&lt;br /&gt;
[[Image:Qos1stlook5.jpg|thumb|none|500px|Camille aims her R9s Stealth at Medrano in a publicity shot.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi ==&lt;br /&gt;
Dock guards in Haiti carry the [[Uzi]] submachine gun. This is a original full size model, judging by the stock and handgrips, although curiously the Uzi that the gate guard is carrying lacks the folding stock.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|Uzi 9x19mm]]&lt;br /&gt;
[[Image:QSUzi.jpg|thumb|none|500px|A dock guard with his Uzi.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K-PDW==&lt;br /&gt;
General Medrano's men carry [[Heckler &amp;amp; Koch MP5K-PDW]]s when they saw Bond escaping. These had the UMP style stocks attached to them instead of the PDW folding stock.&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K-PDW 9x19mm]]&lt;br /&gt;
[[Image:QSMP5K.jpg|thumb|none|500px|One of Medrano's men with a MP5K-PDW.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 542 ==&lt;br /&gt;
During the boat chase in Haiti, one of General Medrano's men uses a [[SIG SG 540#SIG SG 542|SIG SG 542]] assault rifle.  When Bond smashes into their boat with his own, the gunner is seen either clearing a jam or attempting to reload the rifle and is unable to get it operational again before Bond makes a second pass and destroys the boat's outboard engine.&lt;br /&gt;
[[Image:Sig sg542.jpg|thumb|none|350px|SIG SG 542 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:QSSIG.jpg|thumb|none|500px|Medrano's man attempts to clear a jam in his SIG SG 542.]]&lt;br /&gt;
&lt;br /&gt;
== Taurus PT92 ==&lt;br /&gt;
A [[Taurus PT92]] is used by Elvis ([[Anatole Taubman]]) and Greene's other bodyguard. &lt;br /&gt;
[[Image:TaurusPT92AFSwBlack.jpg|thumb|none|350px|Taurus PT92AFS (Stainless) with Slimline Black Factory Grips 9x19mm]]&lt;br /&gt;
[[Image:QSInox2.jpg|thumb|none|500px|Greene's bodyguard shoots Guy Haines' bodyguard after the ''Tosca'' shootout.]]&lt;br /&gt;
[[Image:QSInox.jpg|thumb|none|500px|Elvis with his PT92 drawn in the hotel.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 Machine Gun==&lt;br /&gt;
An [[M60 machine gun|M60E3]] machine gun is used by a helicopter door gunner.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Screenshot_11.jpg|thumb|none|500px|A helicopter gunner fires an M60E3 at Bond's plane.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
CIA agents use [[Heckler &amp;amp; Koch MP5A3]]s when trying to apprehend Bond in Bolivia.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 933==&lt;br /&gt;
The CIA Special Activities Division Team in Bolivia use [[M16 rifle series#Colt Model 933|Colt Model 933]] carbines when trying to catch Bond.&lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|none|450px|Colt Model 933 5.56x45mm]]&lt;br /&gt;
[[Image:QSM4.jpg|thumb|none|500px|CIA agent with a Colt Model 933]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
An [[FN FAL]] is used by a guard at the Perla Duna.&lt;br /&gt;
[[Image:FN-FAL-50.61.jpg|thumb|none|450px|FN FAL 7.62x51mm NATO]]&lt;br /&gt;
[[Image:QSFAL2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:QSFAL3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:QSFAL.jpg|thumb|none|500px|Note from the bending on impact that it's a rubber prop]]&lt;br /&gt;
&lt;br /&gt;
== unidentified pistols==&lt;br /&gt;
Two henchmen fire at Bond with unidentified pistols at the Perla Duna.&lt;br /&gt;
[[Image:Screenshot_30.jpg|thumb|none|500px|Guards fire at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== SIG P210==&lt;br /&gt;
Bond acquires a [[SIG P210]] with gold inlayed engraving from General Medrano's room when he tries to rescue Camille.  Seeing that Camille is paralyzed with fear from the fire that has engulfed the room, Bond prepares to kill Camille with it to put her out of her misery, but then uses it to aid their escape when Bond sees a hydrogen fuel cell that he blows up to create a route out.&lt;br /&gt;
[[Image:Sig P210.jpg|thumb|none|350px|SIG P210 9x19mm]]&lt;br /&gt;
[[Image:Qos-sigp210a.jpg|thumb|none|500px|Bond grips the SIG P210 as he holds Camille.]]&lt;br /&gt;
[[Image:QOS1.jpg|thumb|none|500px|Bond holds Camille.]]&lt;br /&gt;
[[Image:Quantum-of-solace-.jpg|thumb|none|500px|Bond holds a SIG P210 while facing down Dominic Greene in the Bolivian desert.]]&lt;br /&gt;
[[Image:Qos-sigp210b.jpg|thumb|none|500px|Bond with the P210 after leaving Greene in the desert.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Nedhobo</name></author>
	</entry>
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