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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-07-02T11:38:11Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454504</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454504"/>
		<updated>2011-09-04T05:08:14Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: /* new images */&lt;/p&gt;
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&lt;div&gt;==Discussion==&lt;br /&gt;
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Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
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== Title ==&lt;br /&gt;
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This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
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After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
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:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
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Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
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Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
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:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
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::I thought it looked too short to be an MG36, but that's probably the least concerning thing about it: The sights are wrong, the bipod is wrong, the drum magazine is wrong, not to mention the floppy charging handle during the reload sequence. Sort it out, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:15, 3 September 2011 (CDT)&lt;br /&gt;
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:::EEEEEEWWWWWWWWWWW!!!! I was so excited when I read there was an MG36, but... never mind :'( If the 240 is in but not on the list that gives hope to other things being in too, like the FAMAS, &amp;quot;AK-74U&amp;quot;, and the M1911. I will be sooooo sad if they don't bring back the 1911 AGAIN. This game is looking, well, like another COD game, but seeing some of the COD4 stuff come back is making me a little hopeful. I also dislike Campaign only weapons, makes me feel cheated out of using them. :/ [[User:Alex T Snow|Alex T Snow]] 17:08, 3 September 2011 (CDT)&lt;br /&gt;
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::::I don't GET campaign only guns. The models are already there, why not just stick them in multiplayer too? Just feels like wasted space. --[[User:Chrausis|Chrausis]] 17:19, 3 September 2011 (CDT)&lt;br /&gt;
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== PP-90M1 ==&lt;br /&gt;
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This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
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== new images ==&lt;br /&gt;
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how come no one has put pics of the new guns theyre everywhere!!&lt;br /&gt;
:Get back in you cage COD fanboy. :P - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 3 September 2011 (CDT)&lt;br /&gt;
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haha that was clever, well done for finding out about me not having any gun knowledge at all, mostly because im happier not knowing anything, so when people ask me if i like guns i do not have to lie and no i don't have some stupid sense of knowing about guns because of call of duty all though i am a fan i don't really care about guns if i am being honest and please don't judge me for having an account its my brothers and he doesn't really care either he just likes ediing pages for films and games, but me on the other hand.&lt;br /&gt;
I like finding pics about the games i want and what guns are in them see :)&lt;br /&gt;
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please do not take offense, i am not just a cod fan i am getting bf3 aswell but... the other fans put me off the game (using there partial vocab to try and outsmart people it makes them out to be stupid geeks  , that doesn't make much sense they shouldn't be called geeks they are not smart enough :P you know who i mean they use phrases like creten and beast instead of asshole or dickhead or fat mo fucker.&lt;br /&gt;
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thats rambling..&lt;br /&gt;
i am not a gun fan what so ever, i'm normal you see haha. &lt;br /&gt;
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delete it before someone sees AAAAAAAAAGGGGGGHHHH&lt;br /&gt;
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fucking geeks :P&lt;br /&gt;
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:: Since no ones tagging themselves here..... are you talking to yourself ? - [[User:Joey1666|Joey1666]]&lt;br /&gt;
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well joey that was the best answer iv ever heard i think i wont be able to recover from that :/&lt;br /&gt;
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you shouldn't comment back you are too stupid to&lt;br /&gt;
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:::What's going on D: --[[User:Chrausis|Chrausis]] 16:37, 3 September 2011 (CDT)&lt;br /&gt;
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::::I'm so confused :/ [[User:Alex T Snow|Alex T Snow]] 17:01, 3 September 2011 (CDT)&lt;br /&gt;
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:::::I have no idea... o_0 - [[User:Mr. Wolf|Mr. Wolf]] 17:17, 3 September 2011 (CDT)&lt;br /&gt;
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:::::: *Ahm* trolls *Ahm*. DESTROY THEM IMMEDIATELY! --[[User:RaNgeR|RaNgeR]] 17:20, 3 September 2011 (CDT)&lt;br /&gt;
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:::::::shut up faggit you guys are gay with guns *trollface* --[[User:Chrausis|Chrausis]] 17:26, 3 September 2011 (CDT)&lt;br /&gt;
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:::::::: :D --[[User:RaNgeR|RaNgeR]] 17:30, 3 September 2011 (CDT)&lt;br /&gt;
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:::::::::Seriously though, isn't there any way to stop the dregs editing pages? --[[User:Chrausis|Chrausis]] 17:32, 3 September 2011 (CDT)&lt;br /&gt;
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::::::::::And get rid of Nazi fishwife while your at it (unless he suddenly becomes an upstanding person) :D - [[User:Mr. Wolf|Mr. Wolf]] 17:38, 3 September 2011 (CDT)&lt;br /&gt;
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:::::::::::Wow, I leave for all of 3 hours and there is already an entire troll argument. I say we lock this page to outsiders, just to piss them off and force them to make an account, which we can ban. And I second Mr. Wolf's statement about Nazi Fishwife.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:21, 3 September 2011 (CDT)&lt;br /&gt;
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First, can you do me a favour please...stop putting troll, it doesn't make any sense&lt;br /&gt;
second a dreg means excess, therefore that comment made no sense either.&lt;br /&gt;
Third i asked why no images have been applied to the newly announced guns as they have become available.&lt;br /&gt;
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fourthly mr wolf you put an insulting reply to my question which was not necassary. that also didn't make any sense as the insult was abruptly thrown at me for no reason whatsoever. if there was a reason please tell me how my request offended all of these people and you because i can't.&lt;br /&gt;
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and finally to JazzBlackBelt what have i done to make you agree with Mr. Wolf's statement i cannot fatham how several people have come to the conclusion that they have due to the fact that i asked &amp;quot;how come no one has put pics of the new guns theyre everywhere!!&amp;quot;&lt;br /&gt;
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please answer and don't be ignorant nor childish about.&lt;br /&gt;
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--[[User:Nazi fishwife|Nazi fishwife]] 19:32, 3 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454503</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454503"/>
		<updated>2011-09-04T05:07:32Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: Undo revision 454502 by Nazi fishwife (talk)&lt;/p&gt;
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&lt;div&gt;==Discussion==&lt;br /&gt;
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Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
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== Title ==&lt;br /&gt;
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This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I thought it looked too short to be an MG36, but that's probably the least concerning thing about it: The sights are wrong, the bipod is wrong, the drum magazine is wrong, not to mention the floppy charging handle during the reload sequence. Sort it out, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:15, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::EEEEEEWWWWWWWWWWW!!!! I was so excited when I read there was an MG36, but... never mind :'( If the 240 is in but not on the list that gives hope to other things being in too, like the FAMAS, &amp;quot;AK-74U&amp;quot;, and the M1911. I will be sooooo sad if they don't bring back the 1911 AGAIN. This game is looking, well, like another COD game, but seeing some of the COD4 stuff come back is making me a little hopeful. I also dislike Campaign only weapons, makes me feel cheated out of using them. :/ [[User:Alex T Snow|Alex T Snow]] 17:08, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I don't GET campaign only guns. The models are already there, why not just stick them in multiplayer too? Just feels like wasted space. --[[User:Chrausis|Chrausis]] 17:19, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== new images ==&lt;br /&gt;
&lt;br /&gt;
how come no one has put pics of the new guns theyre everywhere!!&lt;br /&gt;
:Get back in you cage COD fanboy. :P - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
haha that was clever, well done for finding out about me not having any gun knowledge at all, mostly because im happier not knowing anything, so when people ask me if i like guns i do not have to lie and no i don't have some stupid sense of knowing about guns because of call of duty all though i am a fan i don't really care about guns if i am being honest and please don't judge me for having an account its my brothers and he doesn't really care either he just likes ediing pages for films and games, but me on the other hand.&lt;br /&gt;
I like finding pics about the games i want and what guns are in them see :)&lt;br /&gt;
&lt;br /&gt;
please do not take offense, i am not just a cod fan i am getting bf3 aswell but... the other fans put me off the game (using there partial vocab to try and outsmart people it makes them out to be stupid geeks  , that doesn't make much sense they shouldn't be called geeks they are not smart enough :P you know who i mean they use phrases like creten and beast instead of asshole or dickhead or fat mo fucker.&lt;br /&gt;
&lt;br /&gt;
thats rambling..&lt;br /&gt;
i am not a gun fan what so ever, i'm normal you see haha. &lt;br /&gt;
&lt;br /&gt;
delete it before someone sees AAAAAAAAAGGGGGGHHHH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
fucking geeks :P&lt;br /&gt;
&lt;br /&gt;
:: Since no ones tagging themselves here..... are you talking to yourself ? - [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
well joey that was the best answer iv ever heard i think i wont be able to recover from that :/&lt;br /&gt;
&lt;br /&gt;
you shouldn't comment back you are too stupid to&lt;br /&gt;
&lt;br /&gt;
:::What's going on D: --[[User:Chrausis|Chrausis]] 16:37, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I'm so confused :/ [[User:Alex T Snow|Alex T Snow]] 17:01, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I have no idea... o_0 - [[User:Mr. Wolf|Mr. Wolf]] 17:17, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::: *Ahm* trolls *Ahm*. DESTROY THEM IMMEDIATELY! --[[User:RaNgeR|RaNgeR]] 17:20, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::shut up faggit you guys are gay with guns *trollface* --[[User:Chrausis|Chrausis]] 17:26, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: :D --[[User:RaNgeR|RaNgeR]] 17:30, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Seriously though, isn't there any way to stop the dregs editing pages? --[[User:Chrausis|Chrausis]] 17:32, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::And get rid of Nazi fishwife while your at it (unless he suddenly becomes an upstanding person) :D - [[User:Mr. Wolf|Mr. Wolf]] 17:38, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::::Wow, I leave for all of 3 hours and there is already an entire troll argument. I say we lock this page to outsiders, just to piss them off and force them to make an account, which we can ban. And I second Mr. Wolf's statement about Nazi Fishwife.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:21, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First, can you do me a favour please...stop putting troll, it doesn't make any sense&lt;br /&gt;
second a dreg means excess, therefore that comment made no sense either.&lt;br /&gt;
Third i asked why no images have been applied to the newly announced guns as they have become available.&lt;br /&gt;
&lt;br /&gt;
fourthly mr wolf you put an insulting reply to my question which was not necassary. that also didn't make any sense as the insult was abruptly thrown at me for no reason whatsoever. if there was a reason please tell me how my request offended all of these people and you because i can't.&lt;br /&gt;
&lt;br /&gt;
and finally to JazzBlackBelt what have i done to make you agree with Mr. Wolf's statement i cannot fatham how several people have come to the conclusion that they have due to the fact that i asked &amp;quot;how come no one has put pics of the new guns theyre everywhere!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
please answer and don't be ignorant nor childish about.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nazi fishwife|Nazi fishwife]] 19:32, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:''dregs. the least valuable part of anything: the dregs of society''. &lt;br /&gt;
&lt;br /&gt;
You have been met with hostility because you have posted multiple times bashing our users for no good reason. Wolf's post wasn't even offensive, it was meant to be lighthearted. Learn to take a joke or go elsewhere. --[[User:Chrausis|Chrausis]] 19:53, 3 September 2011 (CDT)&lt;br /&gt;
::Exactly. I can take a lot, and that includes being bashed when I deserve it. But I really don't like being yelled at for no reason, and that is why I answered as such. Oh and troll makes perfect sense to anyone who isn't one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:16, 3 September 2011 (CDT)&lt;br /&gt;
''Third i asked why no images have been applied to the newly announced guns as they have become available.''   Because ::effort:: --[[User:HashiriyaR32|HashiriyaR32]] 20:02, 3 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454502</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454502"/>
		<updated>2011-09-04T05:01:40Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
&lt;br /&gt;
Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock 18c ==&lt;br /&gt;
&lt;br /&gt;
Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
&lt;br /&gt;
:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
&lt;br /&gt;
: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons Wishlist ==&lt;br /&gt;
&lt;br /&gt;
Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
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:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
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== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
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== Infinity ward when will you ever learn ==&lt;br /&gt;
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that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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And I hate the EBR why do they have it in there!&lt;br /&gt;
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know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
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We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
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:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
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did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
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:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
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how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
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:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
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thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
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:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
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like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
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:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
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i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
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:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
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:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
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You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
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I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I thought it looked too short to be an MG36, but that's probably the least concerning thing about it: The sights are wrong, the bipod is wrong, the drum magazine is wrong, not to mention the floppy charging handle during the reload sequence. Sort it out, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:15, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::EEEEEEWWWWWWWWWWW!!!! I was so excited when I read there was an MG36, but... never mind :'( If the 240 is in but not on the list that gives hope to other things being in too, like the FAMAS, &amp;quot;AK-74U&amp;quot;, and the M1911. I will be sooooo sad if they don't bring back the 1911 AGAIN. This game is looking, well, like another COD game, but seeing some of the COD4 stuff come back is making me a little hopeful. I also dislike Campaign only weapons, makes me feel cheated out of using them. :/ [[User:Alex T Snow|Alex T Snow]] 17:08, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I don't GET campaign only guns. The models are already there, why not just stick them in multiplayer too? Just feels like wasted space. --[[User:Chrausis|Chrausis]] 17:19, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== new images ==&lt;br /&gt;
&lt;br /&gt;
how come no one has put pics of the new guns theyre everywhere!!&lt;br /&gt;
:Get back in you cage COD fanboy. :P - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
haha that was clever, well done for finding out about me not having any gun knowledge at all, mostly because im happier not knowing anything, so when people ask me if i like guns i do not have to lie and no i don't have some stupid sense of knowing about guns because of call of duty all though i am a fan i don't really care about guns if i am being honest and please don't judge me for having an account its my brothers and he doesn't really care either he just likes ediing pages for films and games, but me on the other hand.&lt;br /&gt;
I like finding pics about the games i want and what guns are in them see :)&lt;br /&gt;
&lt;br /&gt;
please do not take offense, i am not just a cod fan i am getting bf3 aswell but... the other fans put me off the game (using there partial vocab to try and outsmart people it makes them out to be stupid geeks  , that doesn't make much sense they shouldn't be called geeks they are not smart enough :P you know who i mean they use phrases like creten and beast instead of asshole or dickhead or fat mo fucker.&lt;br /&gt;
&lt;br /&gt;
thats rambling..&lt;br /&gt;
i am not a gun fan what so ever, i'm normal you see haha. &lt;br /&gt;
&lt;br /&gt;
delete it before someone sees AAAAAAAAAGGGGGGHHHH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
fucking geeks :P&lt;br /&gt;
&lt;br /&gt;
:: Since no ones tagging themselves here..... are you talking to yourself ? - [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
well joey that was the best answer iv ever heard i think i wont be able to recover from that :/&lt;br /&gt;
&lt;br /&gt;
you shouldn't comment back you are too stupid to&lt;br /&gt;
&lt;br /&gt;
:::What's going on D: --[[User:Chrausis|Chrausis]] 16:37, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I'm so confused :/ [[User:Alex T Snow|Alex T Snow]] 17:01, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I have no idea... o_0 - [[User:Mr. Wolf|Mr. Wolf]] 17:17, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::: *Ahm* trolls *Ahm*. DESTROY THEM IMMEDIATELY! --[[User:RaNgeR|RaNgeR]] 17:20, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::shut up faggit you guys are gay with guns *trollface* --[[User:Chrausis|Chrausis]] 17:26, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: :D --[[User:RaNgeR|RaNgeR]] 17:30, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Seriously though, isn't there any way to stop the dregs editing pages? --[[User:Chrausis|Chrausis]] 17:32, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::And get rid of Nazi fishwife while your at it (unless he suddenly becomes an upstanding person) :D - [[User:Mr. Wolf|Mr. Wolf]] 17:38, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::::Wow, I leave for all of 3 hours and there is already an entire troll argument. I say we lock this page to outsiders, just to piss them off and force them to make an account, which we can ban. And I second Mr. Wolf's statement about Nazi Fishwife.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:21, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First, can you do me a favour please...stop putting troll, it doesn't make any sense&lt;br /&gt;
second a dreg means excess, therefore that comment made no sense either.&lt;br /&gt;
Third i asked why no images have been applied to the newly announced guns as they have become available.&lt;br /&gt;
&lt;br /&gt;
fourthly mr wolf you put an insulting reply to my question which was not necassary. that also didn't make any sense as the insult was abruptly thrown at me for no reason whatsoever. if there was a reason please tell me how my request offended all of these people and you because i can't.&lt;br /&gt;
&lt;br /&gt;
and finally to JazzBlackBelt what have i done to make you agree with Mr. Wolf's statement i cannot fatham how several people have come to the conclusion that they have due to the fact that i asked &amp;quot;how come no one has put pics of the new guns theyre everywhere!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
please answer and don't be ignorant nor childish about.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nazi fishwife|Nazi fishwife]] 19:32, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:''dregs. the least valuable part of anything: the dregs of society''. &lt;br /&gt;
&lt;br /&gt;
You have been met with hostility because you have posted multiple times bashing our users for no good reason. Wolf's post wasn't even offensive, it was meant to be lighthearted. Learn to take a joke or go elsewhere. --[[User:Chrausis|Chrausis]] 19:53, 3 September 2011 (CDT)&lt;br /&gt;
::Exactly. I can take a lot, and that includes being bashed when I deserve it. But I really don't like being yelled at for no reason, and that is why I answered as such. Oh and troll makes perfect sense to anyone who isn't one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:16, 3 September 2011 (CDT)&lt;br /&gt;
''Third i asked why no images have been applied to the newly announced guns as they have become available.''   Because ::effort:: --[[User:HashiriyaR32|HashiriyaR32]] 20:02, 3 September 2011 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
listen chris allison i didn't say anything to you so butt out and faggot has an O not an I fuck ugly eagle head!!&lt;br /&gt;
&lt;br /&gt;
you too brian lee&lt;br /&gt;
&lt;br /&gt;
and sean you have beige skin and lick carpets 5 times a day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
alex needs to stay out hes a suck up to every admin brown nose cunt&lt;br /&gt;
&lt;br /&gt;
and the reason i think JazzBlackBelt is a cunt: hes only 14 hes already ruined his life the fucking little geek WAY mature for my age fuck off he needs banning for age related reasons&lt;br /&gt;
&amp;quot;exactly. I can take a lot&amp;quot; no one fucking mentioned this little prick &lt;br /&gt;
&lt;br /&gt;
call me a troll i would say i am i found this website on the top 10 worst wikis (number 2 by the way)i thought it would be funny to piss all of the geeks off lololol please if you cannot take MY joke please don't respond because i put a pull tongues face at the end (that seems to be how jokes work right just look at the end of the cage quote if that was a joke&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.google.co.uk/imgres?q=finger+up&amp;amp;um=1&amp;amp;hl=en&amp;amp;sa=N&amp;amp;biw=1024&amp;amp;bih=639&amp;amp;tbm=isch&amp;amp;tbnid=XYFyAmPh6Iql6M:&amp;amp;imgrefurl=http://www.officialpsds.com/Middle-Finger-Up-PSD56969.html&amp;amp;docid=-sWJpKKN2WAJjM&amp;amp;w=366&amp;amp;h=400&amp;amp;ei=9ARjTuqyEom38gOEnYT-CQ&amp;amp;zoom=1&amp;amp;iact=hc&amp;amp;vpx=594&amp;amp;vpy=273&amp;amp;dur=175&amp;amp;hovh=235&amp;amp;hovw=215&amp;amp;tx=124&amp;amp;ty=131&amp;amp;page=2&amp;amp;tbnh=142&amp;amp;tbnw=130&amp;amp;start=15&amp;amp;ndsp=16&amp;amp;ved=1t:429,r:8,s:15&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454463</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454463"/>
		<updated>2011-09-04T00:32:21Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: /* new images */&lt;/p&gt;
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&lt;div&gt;==Moved from main page==&lt;br /&gt;
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These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
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''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
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=== Walther P99 ===&lt;br /&gt;
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[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
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=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
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[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
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=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
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[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
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=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
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[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
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=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
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[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
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=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
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[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
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=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
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[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
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=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
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[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
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[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
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[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
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=== Barret M107 ===&lt;br /&gt;
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[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Armsel Striker ===&lt;br /&gt;
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[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
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[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
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[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
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==Discussion==&lt;br /&gt;
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Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
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== Title ==&lt;br /&gt;
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This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I thought it looked too short to be an MG36, but that's probably the least concerning thing about it: The sights are wrong, the bipod is wrong, the drum magazine is wrong, not to mention the floppy charging handle during the reload sequence. Sort it out, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:15, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::EEEEEEWWWWWWWWWWW!!!! I was so excited when I read there was an MG36, but... never mind :'( If the 240 is in but not on the list that gives hope to other things being in too, like the FAMAS, &amp;quot;AK-74U&amp;quot;, and the M1911. I will be sooooo sad if they don't bring back the 1911 AGAIN. This game is looking, well, like another COD game, but seeing some of the COD4 stuff come back is making me a little hopeful. I also dislike Campaign only weapons, makes me feel cheated out of using them. :/ [[User:Alex T Snow|Alex T Snow]] 17:08, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I don't GET campaign only guns. The models are already there, why not just stick them in multiplayer too? Just feels like wasted space. --[[User:Chrausis|Chrausis]] 17:19, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== new images ==&lt;br /&gt;
&lt;br /&gt;
how come no one has put pics of the new guns theyre everywhere!!&lt;br /&gt;
:Get back in you cage COD fanboy. :P - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
haha that was clever, well done for finding out about me not having any gun knowledge at all, mostly because im happier not knowing anything, so when people ask me if i like guns i do not have to lie and no i don't have some stupid sense of knowing about guns because of call of duty all though i am a fan i don't really care about guns if i am being honest and please don't judge me for having an account its my brothers and he doesn't really care either he just likes ediing pages for films and games, but me on the other hand.&lt;br /&gt;
I like finding pics about the games i want and what guns are in them see :)&lt;br /&gt;
&lt;br /&gt;
please do not take offense, i am not just a cod fan i am getting bf3 aswell but... the other fans put me off the game (using there partial vocab to try and outsmart people it makes them out to be stupid geeks  , that doesn't make much sense they shouldn't be called geeks they are not smart enough :P you know who i mean they use phrases like creten and beast instead of asshole or dickhead or fat mo fucker.&lt;br /&gt;
&lt;br /&gt;
thats rambling..&lt;br /&gt;
i am not a gun fan what so ever, i'm normal you see haha. &lt;br /&gt;
&lt;br /&gt;
delete it before someone sees AAAAAAAAAGGGGGGHHHH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
fucking geeks :P&lt;br /&gt;
&lt;br /&gt;
:: Since no ones tagging themselves here..... are you talking to yourself ? - [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
well joey that was the best answer iv ever heard i think i wont be able to recover from that :/&lt;br /&gt;
&lt;br /&gt;
you shouldn't comment back you are too stupid to&lt;br /&gt;
&lt;br /&gt;
:::What's going on D: --[[User:Chrausis|Chrausis]] 16:37, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I'm so confused :/ [[User:Alex T Snow|Alex T Snow]] 17:01, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I have no idea... o_0 - [[User:Mr. Wolf|Mr. Wolf]] 17:17, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::: *Ahm* trolls *Ahm*. DESTROY THEM IMMEDIATELY! --[[User:RaNgeR|RaNgeR]] 17:20, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::shut up faggit you guys are gay with guns *trollface* --[[User:Chrausis|Chrausis]] 17:26, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::: :D --[[User:RaNgeR|RaNgeR]] 17:30, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Seriously though, isn't there any way to stop the dregs editing pages? --[[User:Chrausis|Chrausis]] 17:32, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::And get rid of Nazi fishwife while your at it (unless he suddenly becomes an upstanding person) :D - [[User:Mr. Wolf|Mr. Wolf]] 17:38, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::::Wow, I leave for all of 3 hours and there is already an entire troll argument. I say we lock this page to outsiders, just to piss them off and force them to make an account, which we can ban. And I second Mr. Wolf's statement about Nazi Fishwife.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:21, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First, can you do me a favour please...stop putting troll, it doesn't make any sense&lt;br /&gt;
second a dreg means excess, therefore that comment made no sense either.&lt;br /&gt;
Third i asked why no images have been applied to the newly announced guns as they have become available.&lt;br /&gt;
&lt;br /&gt;
fourthly mr wolf you put an insulting reply to my question which was not necassary. that also didn't make any sense as the insult was abruptly thrown at me for no reason whatsoever. if there was a reason please tell me how my request offended all of these people and you because i can't.&lt;br /&gt;
&lt;br /&gt;
and finally to JazzBlackBelt what have i done to make you agree with Mr. Wolf's statement i cannot fatham how several people have come to the conclusion that they have due to the fact that i asked &amp;quot;how come no one has put pics of the new guns theyre everywhere!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
please answer and don't be ignorant nor childish about.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nazi fishwife|Nazi fishwife]] 19:32, 3 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454400</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454400"/>
		<updated>2011-09-03T21:45:08Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call of Duty XP 2011 ==&lt;br /&gt;
&lt;br /&gt;
I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
&lt;br /&gt;
[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
&lt;br /&gt;
Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
&lt;br /&gt;
(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
&lt;br /&gt;
--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
&lt;br /&gt;
== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I thought it looked too short to be an MG36, but that's probably the least concerning thing about it: The sights are wrong, the bipod is wrong, the drum magazine is wrong, not to mention the floppy charging handle during the reload sequence. Sort it out, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:15, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== new images ==&lt;br /&gt;
&lt;br /&gt;
how come no one has put pics of the new guns theyre everywhere!!&lt;br /&gt;
:Get back in you cage COD fanboy. :P - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
haha that was clever, well done for finding out about me not having any gun knowledge at all, mostly because im happier not knowing anything, so when people ask me if i like guns i do not have to lie and no i don't have some stupid sense of knowing about guns because of call of duty all though i am a fan i don't really care about guns if i am being honest and please don't judge me for having an account its my brothers and he doesn't really care either he just likes ediing pages for films and games, but me on the other hand.&lt;br /&gt;
I like finding pics about the games i want and what guns are in them see :)&lt;br /&gt;
&lt;br /&gt;
please do not take offense, i am not just a cod fan i am getting bf3 aswell but... the other fans put me off the game (using there partial vocab to try and outsmart people it makes them out to be stupid geeks  , that doesn't make much sense they shouldn't be called geeks they are not smart enough :P you know who i mean they use phrases like creten and beast instead of asshole or dickhead or fat mo fucker.&lt;br /&gt;
&lt;br /&gt;
thats rambling..&lt;br /&gt;
i am not a gun fan what so ever, i'm normal you see haha. &lt;br /&gt;
&lt;br /&gt;
delete it before someone sees AAAAAAAAAGGGGGGHHHH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
fucking geeks :P&lt;br /&gt;
&lt;br /&gt;
:: Since no ones tagging themselves here..... are you talking to yourself ? - [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
well joey that was the best answer iv ever heard i think i wont be able to recover from that :/&lt;br /&gt;
&lt;br /&gt;
you shouldn't comment back you are too stupid to&lt;br /&gt;
&lt;br /&gt;
:::What's going on D: --[[User:Chrausis|Chrausis]] 16:37, 3 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454387</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454387"/>
		<updated>2011-09-03T21:19:41Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
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[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
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=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
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[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
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=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
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[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
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=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
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[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
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=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
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[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
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=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
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[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
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=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
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[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
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=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
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[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
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[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
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[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
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=== Barret M107 ===&lt;br /&gt;
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[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Armsel Striker ===&lt;br /&gt;
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[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
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[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
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[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
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==Discussion==&lt;br /&gt;
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Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
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== Title ==&lt;br /&gt;
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This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I thought it looked too short to be an MG36, but that's probably the least concerning thing about it: The sights are wrong, the bipod is wrong, the drum magazine is wrong, not to mention the floppy charging handle during the reload sequence. Sort it out, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:15, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== new images ==&lt;br /&gt;
&lt;br /&gt;
how come no one has put pics of the new guns theyre everywhere!!&lt;br /&gt;
:Get back in you cage COD fanboy. :P - [[User:Mr. Wolf|Mr. Wolf]] 15:34, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
haha that was clever, well done for finding out about me not having any gun knowledge at all, mostly because im happier not knowing anything, so when people ask me if i like guns i do not have to lie and no i don't have some stupid sense of knowing about guns because of call of duty all though i am a fan i don't really care about guns if i am being honest and please don't judge me for having an account its my brothers and he doesn't really care either he just likes ediing pages for films and games, but me on the other hand.&lt;br /&gt;
I like finding pics about the games i want and what guns are in them see :)&lt;br /&gt;
&lt;br /&gt;
please do not take offense, i am not just a cod fan i am getting bf3 aswell but... the other fans put me off the game (using there partial vocab to try and outsmart people it makes them out to be stupid geeks  , that doesn't make much sense they shouldn't be called geeks they are not smart enough :P you know who i mean they use phrases like creten and beast instead of asshole or dickhead or fat mo fucker.&lt;br /&gt;
&lt;br /&gt;
thats rambling..&lt;br /&gt;
i am not a gun fan what so ever, i'm normal you see haha. &lt;br /&gt;
&lt;br /&gt;
delete it before someone sees AAAAAAAAAGGGGGGHHHH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
fucking geeks :P&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454350</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454350"/>
		<updated>2011-09-03T17:13:57Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
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Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
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After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
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:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
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Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
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== Purchase Weapons like Black Ops? ==&lt;br /&gt;
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Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
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:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
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== One handed grip ==&lt;br /&gt;
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I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
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On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
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== Infinity ward when will you ever learn ==&lt;br /&gt;
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that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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And I hate the EBR why do they have it in there!&lt;br /&gt;
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know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
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We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
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:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
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did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
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:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
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how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
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:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;br /&gt;
&lt;br /&gt;
: Well... that list isn't wrong, but there are more weapons than it states. Look at the Kotaku official screens, there's an M240B in one... which isn't listed. So I'd say that there's more than the list would lead you to believe.&lt;br /&gt;
&lt;br /&gt;
:: No m1911 or Fal mentioned... Im dissapointed if that will be the final list. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::Yeah I was thinking that quite a few guns mentioned were missing, perhaps they're campaign-only like MW2's Dragunov. I hope not though, &amp;lt;3 the 240. Also the guy on that site claiming that the FAMAS was replaced by the QBZ-95 is a moron, they look nothing alike. --[[User:Chrausis|Chrausis]] 05:45, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think we need to wait until it's a) confirmed and b) there are some pictures. Remember we're about identifying weapons in visual media, not in blog posts. [[User:Evil Tim|Evil Tim]] 09:02, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[image:MW3M2401.jpg|thumb|none|600px|M240 in MW3?]]&lt;br /&gt;
&lt;br /&gt;
I'm not high right? This is the 240B in MW3 isn't it? --[[User:Chrausis|Chrausis]] 11:10, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cheeky machine gun gameplay ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Q3i-vASNb68 Here] is a short video showing some Mk46 and MG36 gameplay. The MG36 is hilariously badly modeled, ultrasadface. --[[User:Chrausis|Chrausis]] 06:59, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Until the guy reloaded it and I saw the side of the weapon, I honestly had no idea that the model was meant to be the MG36... Also, from the brief shot I saw of it (during the loadout section) the L86-LSW has made a return. Unfortunately (from my perspective anyway)it's the old MW2 model with drum mag, carry-handle/barrel change and L85 handguard. --[[User:Spanner|Spanner]]&lt;br /&gt;
&lt;br /&gt;
:That's not a real MG36, it is a G36KV &amp;quot;mocked up&amp;quot; as an MG36 &amp;gt; note that it has only four vent holes. Similar to the hybrid in Far Cry. And the gayass juggernaut has no weapon? OMG! Oh and one more thing, looks like there will be no emblem editor, just preset images and titles... hmmm... that's what I call regression. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I thought it looked too short to be an MG36, but wtf is the deal with those sights and that drum magazine? Learn to model guns, Sledgehammer. --[[User:Chrausis|Chrausis]] 12:11, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Just noticed the bipod is wrong too. Sigh. --[[User:Chrausis|Chrausis]] 12:12, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
This is not the same PP-90 that the gun redirects the user towards.  One is a folding submachine gun, the other is a helical-fed submachine gun.  They are two entirely different weapons, at least, according to Wikipedia: &amp;quot;other than sharing a manufacturer is unrelated to the similarly named PP-90M.&amp;quot;[http://en.wikipedia.org/wiki/PP-90M1] Also, if it hasn't been done already...looks like the PP-90M1 needs a page to itself. [[User:Arcdash|Arcdash]] 07:44, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== new images ==&lt;br /&gt;
&lt;br /&gt;
how come no one has put pics of the new guns theyre everywhere!!&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=454333</id>
		<title>Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=454333"/>
		<updated>2011-09-03T15:55:42Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
'''Official images only'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Cover_MW3.jpg‎|thumb|300px|right|''Call of Duty: Modern Warfare 3'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
As of now, the [[FN Five-seveN]] incorrectly holds 15 rounds instead of 20. Could be a replacement for the [[Beretta 92 pistol series#Beretta 92SB|Beretta 92SB]] from the previous Modern Warfare games. It is held one handed in a manner similar to the Glock 18 from [[Modern Warfare 2]] and the ASP from [[Call of Duty: Black Ops]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm.]]&lt;br /&gt;
[[File:CODMW3-FN57.jpg|thumb|none|600px|The FN Five-seveN as seen in recent gameplay footage on the show ''Late Night with Jimmy Fallon''.]]&lt;br /&gt;
[[File:CODMW3-FN57-2.jpg|thumb|none|600px|The reloading animation of the FN Five-seveN as seen in recent gameplay footage on ''Late Night with Jimmy Fallon''.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP|H&amp;amp;K USP45]] returns and can be seen on a player's back in the multiplayer world premiere trailer. It is equipped with an under-barrel mounted flashlight.&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:MW3USP1.jpg|thumb|none|600px|H&amp;amp;K USP45 on a player's back for some odd reason...]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The [[Glock|Glock 18C]] can be seen in the E3 Footage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C - 9x19mm]]&lt;br /&gt;
[[File:CODMW3-G18-icon.jpg|thumb|none|600px|The Glock 18C swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|350px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] is a new weapon shown in the screenshots and could be a replacement for ''[[Modern Warfare 2]]'s'' [[MP5K]]. In the screenshot, the MP5A2 rail system seems to be modeled after the real life Knights Armament rail system for the MP5. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|450px|H&amp;amp;K MP5A2 with Navy trigger group - 9x19mm.]]&lt;br /&gt;
[[Image:KACMP5RSRAIL.jpg|thumb|none|400px|Knights Armament Company rail system, real-steel MP5.]]&lt;br /&gt;
[[File:CODMW3-MP5.jpg|thumb|none|600px|A British SAS soldier runs across a London street armed with an MP5A2 in the reveal trailer.]]&lt;br /&gt;
[[File:CODMW3-MP5-2.jpg|thumb|none|600px|Several British SAS soldiers fire their MP5A2's at an approaching truck.]]&lt;br /&gt;
[[File:CODMW3-MP5-3.jpg|thumb|none|600px|In this screenshot the MP5's seem to lack a handguard.The gas port and barrel underneath can be seen clearly.The R.I.S. is evident, but obscure. Also note Navy-pattern flash hiders.]]&lt;br /&gt;
[[File:CODMW3-MP5-4.jpg|thumb|none|600px|Delta Force Operators are seen infiltrating the Russian submarine in the game's E3 gameplay footage. ]]&lt;br /&gt;
[[File:Mw3 mp5a2 2.jpg|thumb|none|600px|Reloading an MP5A2 with red dot sight from the Spec Ops Survival mode trailer. Note that the selector switch is set to a nonexistent semi-auto mode.]]&lt;br /&gt;
[[File:Mw3 mp5a2.jpg|thumb|none|600px|Two MP5A2s can be seen on the ground to the right of the Hesco.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5SD]] is a weapon spotted in the Reveal Trailer and used by SAS operatives, probably returns from [[Call of Duty 4: Modern Warfare]]. Though, this could be the same MP5 variant as above, only with silenced configuration.&lt;br /&gt;
&lt;br /&gt;
[[Image:H%26K-MP5SD5.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD5 - 9x19mm.]]&lt;br /&gt;
[[image:MW3_SAS.jpg|thumb|none|600px|SAS operatives with MP5SDs as seen in the reveal trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] makes an appearance in the newest Spec-Ops's Survival mode trailer. Note that the variant depicted in-game features a railed handguard and a MP5A2 buttstock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN - 9x19mm.]]&lt;br /&gt;
[[image:MW3MP5K1.jpg|thumb|none|600px|MP5K in-game, featuring a EOTech XPS holographic sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
A [[UMP|Heckler &amp;amp; Koch UMP45]] is seen in the Reveal trailer.&lt;br /&gt;
&lt;br /&gt;
[[image:UMP_45.jpg|thumb|none|450px| Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[image:CODMW3-UMP.jpg|thumb|none|600px|An unknown soldier fires his H&amp;amp;K UMP45 at a group of other soldiers in the reveal trailer.]]&lt;br /&gt;
[[image:UMP1.jpg|thumb|none|600px|Soldier in the distance holding what appears to be a UMP45, note the straight magazine.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The [[TDI Vector]] can be seen slung over a soldier's shoulder in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|450px|TDI Vector SMG - .45 ACP]]  &lt;br /&gt;
[[image:CODBO-TDIVector.jpg|thumb|none|600px|An American spec-ops operative is seen with a TDI Vector slung over on his shoulder in the Call of Duty Elite trailer, identified by the stock.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] fitted with a reflex sight can be seen lying on the ground in the Reveal trailer. The P90 is also seen in the hands of Russian Submarine Crewmen in the gameplay Demo. &lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:MW3-P90TR.jpg|thumb|none|600px|P90TR on the ground.]]&lt;br /&gt;
[[File:CODMW3-P90.jpg|thumb|none|600px|The P90TR swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul FMG-9 ==&lt;br /&gt;
The [[Magpul FMG-9]] can be seen in the multiplayer teaser at the end of the recent Spec-ops trailer.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:FMG1.jpg|thumb|none|600px|FMG-9 in idle.]]&lt;br /&gt;
[[Image:FMG2.jpg|thumb|none|600px|Start of the nifty draw animation. Note that 'FMG' may be seen on the side of the weapon.]]&lt;br /&gt;
[[Image:FMG3.jpg|thumb|none|600px|More of the draw animation.]]&lt;br /&gt;
&lt;br /&gt;
== Minebea M-9 ==&lt;br /&gt;
The [[Minebea M-9]] is confirmed and it can be seen in the Class menu.&lt;br /&gt;
[[Image:Minebea M-9 (old).jpg|thumb|400px|none|Minebea M-9 (Original Model) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== CZ Vz. 61 E Skorpion ==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion|CZ Vz. 61 E Skorpion]] can be seen in the Call of Duty XP Multiplayer event.&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|350px|CZ Vz. 61 E / Yugoslavian made M84 distinguishable by it's black pistol grip - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
The [[PP-90|PP-90M1]] is confirmed and it can be seen in the Call of Duty XP Multiplayer event.&lt;br /&gt;
[[Image:Pp90m1-2.jpg|thumb|none|400px|PP-90M1 - 9x18mm PM]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
== Brugger &amp;amp; Thomet MP9 ==&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP-9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is a weapon also seen in [[Modern Warfare 2]], featuring flip-up iron sights, EOTech XPS Holographic sight, Magnifying scope, Magpul MOE Carbine Stock, 5.56x45mm NATO Magpul, RIS foregrip and a 20-round STANAG magazine. However, some NPCs in the Reveal Trailer are seen carrying M4A1s in the same configuration as in [[Modern Warfare 2]]. This could be for reasons of early developing stages. In recent trailers, you can switch between the EOtech to the scope on the fly.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CODMW3-M4-2.jpg|thumb|none|600px|Sandman passing the player some ammo.  He is holding ''Modern Warfare 2's'' M4A1 model, probably a place holder for the early developing.]]&lt;br /&gt;
[[Image:CODMW3-M4.jpg|thumb|none|600px|The player is reloading his M4A1 with a 20-round STANAG magazine he just received.]]&lt;br /&gt;
[[File:CODMW3-M4A1.jpg|thumb|none|600px|The M4A1 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4]] appears in the trailer for Spec-ops mode.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3M161.jpg|thumb|none|600px|M16A4 with red dot optic attached.]]&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
The [[Colt CM901]] is seen used by the player in the newest Spec-Ops's Survival mode trailer. It is also seen using Magpul 20LR PMAGs.&lt;br /&gt;
&lt;br /&gt;
[[File:ColtSP901.jpg|thumb|500px|none|Colt SP901 - .308 Win. This is the civilian version of the CM901.]]&lt;br /&gt;
[[Image:COLTCm901v12345604.jpg|thumb|600px|none|Colt CM901 visible in the Survival Spec-Ops trailer. Evidenced by the mating of the receivers and the cut outs on the foreguard.]]&lt;br /&gt;
&lt;br /&gt;
== Custom AK-47 ==&lt;br /&gt;
A custom [[AK-47]] can be seen in the hands of Russian solders in the Prague level. It can also be seen in the hands of thelegendofkarl in the new Elite trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47_MW3.jpg|thumb|none|500px|Custom AK-47 - 7.62x39mm, similar to the one in game.]]&lt;br /&gt;
[[Image:CODMW3-AK47.jpg|thumb|none|600px|A Russian soldier is seen with a customized AK-47 in the reveal trailer showing that the Russians have taken the Czech Republic.]]&lt;br /&gt;
[[Image:CODMW3-AK47-2.jpg|thumb|none|600px|Another Russian soldier is seen aiming his customized AK-47 at a line of prisoners in the reveal trailer.]]&lt;br /&gt;
[[Image:Thelegendofkarl.jpg|thumb|none|600px|AK-47 in the hands of thelegendofkarl from the first Call of Duty Elite trailer.]]&lt;br /&gt;
[[Image:MW3AK1.jpg|thumb|none|600px|AK-47 as seen in the Spec-ops trailer.]]&lt;br /&gt;
[[Image:MW3AK2.jpg|thumb|none|600px|AK-47 with optic attached.]]&lt;br /&gt;
[[Image:MW3AK3.jpg|thumb|none|600px|AK-47's sight picture.]]&lt;br /&gt;
[[File:CODMW3-AK47-icon.jpg|thumb|none|600px|The AK-47 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AK-74u&amp;quot;  ==&lt;br /&gt;
The fake [[AKS-74U]] from [[Call of Duty 4: Modern Warfare]] seems to have returned to its second sequel. The mix and mash of different Kalashnikovs appears in game still being incorrectly referred to as an &amp;quot;AK-74u&amp;quot;, which doesn't exist, and will probably be incorrectly called a submachine gun. It is modeled on the JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, which is an AKS-47 with a very, very short front end, an AKS-74U gas block/front sight, flash hider, and rear sight, and black polymer furniture with an RIS rail on the handguard. The version in game appears to have bakelite magazines, which led to some to believe it actually was a 74, however the curve of the magazine give away that it is in fact based on a 47.&lt;br /&gt;
&lt;br /&gt;
[[File:Jg-ak47s-fs.jpg|thumb|none|450px|A JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, one of the few airsoft guns not based on a real-world model.]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|Actual AKS-74U for comparison - 5.45x39mm.]]&lt;br /&gt;
[[File:CODMW3-AKS74U-icon.jpg|thumb|none|600px|The AKS-74u swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS ==&lt;br /&gt;
A version of the [[FAMAS]] Rifle is shown in the reveal trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|FAMAS F1 - 5.56x45mm]]&lt;br /&gt;
[[Image:CODMW3-FAMAS.jpg|thumb|none|600px|The FAMAS as seen in the reveal trailer]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
The [[Remington ACR]] has been spotted in the recent trailer for Call of Duty's 'Elite' service. In the Spec Ops Survival trailer, &amp;quot;ACR 6.8&amp;quot; is listed as a purchasable weapon, implying that the in-game version is chambered for a 6.8mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|500px|Remington ACR Entry Carbine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:CODMW3-PKP.jpg|thumb|none|600px|The player holds the ACR in a Co-Op match. Note Remington logo on the rifle.]]&lt;br /&gt;
[[Image:CODMW3-ACR.jpg|thumb|none|600px|The Remington ACR seen wielded by a US Army soldier.]]&lt;br /&gt;
[[Image:CODMW3-ACR-wallpaper.jpg|thumb|none|600px|Sandman holding the ACR in the Amazon pre-order wallpaper.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|H&amp;amp;K G36C]] is seen shortly after the armory list is shown in the trailer for Spec-Ops's Survival mode.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3G36C1.jpg|thumb|none|600px|G36C during reload.]]&lt;br /&gt;
[[Image:MW3G36C2.jpg|thumb|none|600px|G36C - Note that the trades on the side claim the weapon to be a G36KE1.]]&lt;br /&gt;
&lt;br /&gt;
== FAD Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
A FAD Assault Rifle can be seen in an image on the front page of Sledgehammer's website.&lt;br /&gt;
&lt;br /&gt;
[[Image:MW3FAD2.jpg|thumb|600px|none|FAD assault rifle]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
The [[FN SCAR-L]] is confirmed seen in the Call of Duty XP event.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|500px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
A [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 0 EBR]] can be seen in the Concept Art.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|Mk. 14 Mod. 0 EBR with a Harris bipod and vertical RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
A [[FN FAL]] is a confirmed weapon. returns from [[Modern Warfare 2]].&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|500px|FN FAL - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:FN-LAR.jpg|thumb|none|500px|Original FN LAR ''Light Automatic Rifle'' - 7.62x51mm. Image used to show the hand-guard and sights.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO. Image used to show the charging-handle and 30-round magazine.]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95 ==&lt;br /&gt;
A [[QBZ-95]] is a confirmed weapon. fires in a 3-round burst.&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
== Remington MSR ==&lt;br /&gt;
A [[Remington MSR]] can be seen in the multiplayer world premiere trailer&lt;br /&gt;
&lt;br /&gt;
[[Image:MSR alt.jpg|thumb|none|500px|Remington MSR - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3MSR1.jpg|thumb|none|600px|Remington MSR]]&lt;br /&gt;
&lt;br /&gt;
== Remington RSASS ==&lt;br /&gt;
A Remington RSASS can be seen in the class menu list.&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
A [[Barrett M107]] can be seen in the Call of Duty XP Multiplayer event.&lt;br /&gt;
[[Image:Berrett_M107.jpg|thumb|none|550px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
&lt;br /&gt;
== L118A1 ==&lt;br /&gt;
A [[Accuracy International Arctic Warfare|L118A1]] (The British Army designation for the Accuracy International AW) can be seen in the Call of Duty XP Multiplayer event.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
A [[Accuracy International AS50|AS50]] can be seen in the class menu list.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|AS50 - .50 BMG]]&lt;br /&gt;
[[File:AS50.jpg]]&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
A [[SVD Dragunov]] can be seen in the class menu list.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|500px|Russian SVD-M modernized sniper rifle with synthetic furniture and bipod - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
A customized [[AA-12]] shotgun with rail mounts and a somewhat pointless spare shell holder has been seen in gameplay trailers and in the E3 gameplay footage.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|450px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[File:CODMW3-AA12.jpg|thumb|none|600px|The customized AA-12 shotgun as seen in the E3 gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
A pickup icon for the [[Franchi SPAS-12]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[File:CODMW3-SPAS12-icon.jpg|thumb|none|600px|The SPAS-12 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1887 ==&lt;br /&gt;
The [[Winchester Model 1887]] has been confirmed and it was seen in Survival gameplay. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 - 12 Gauge]]&lt;br /&gt;
[[File:CODMW3-M1887.jpg|thumb|none|600px|The Winchester Model 1887 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
The [[USAS-12]] is seen as an option within Spec-ops mode's weapon purchase menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS-12 with 10-round magazine - 12-gauge]]&lt;br /&gt;
[[Image:WPM1.jpg|thumb|none|600px|USAS-12 appearing on a list of purchasable weapons.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
The [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] can be seen in the Call of Duty XP Multiplayer event.&lt;br /&gt;
[[Image:Striker.jpg|thumb|none|400px|Armsel Striker Shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is a double-barreled shotgun. appears as &amp;quot;KSG 12&amp;quot; in the game.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|Kel-Tec KSG - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Mk 46 Mod 0 ==&lt;br /&gt;
The [[FN Minimi|Mk 46 Mod 0]] machine gun fitted with a Para stock can be seen in the hands of an enemy player in the multiplayer world premiere trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|500px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3MK461.jpg|thumb|none|600px|Enemy player firing the Mk 46 Mod 0]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
The [[M60 machine gun#M60E4 Machine Gun|M60E4]] appears as an option on a list of purchasable weapons in the Spec-ops trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|500px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:WPM1.jpg|thumb|none|600px|M60E4 on the list.]]&lt;br /&gt;
&lt;br /&gt;
== RPD ==&lt;br /&gt;
The [[RPD light machine gun]] can be seen in hands of Russian occupants in the Prague level.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|500px|RPD - 7.62x39mm]]&lt;br /&gt;
[[File:CODMW3-RPD.jpg|thumb|none|600px|Russian soldiers walk down the streets of Prague, several of them armed with RPD machine guns.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Juggernaut soldier.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|500px|PKP Pecheneg machine gun with ammo box - 7.62x54mm R]]&lt;br /&gt;
[[File:CODMW3-PKP.jpg|thumb|none|600px|Juggernaut soldier carries the PKP.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36, 5.56x45mm with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== DShK heavy machine gun ==&lt;br /&gt;
The [[DShK heavy machine gun]] was seen firstly in the Reveal Trailer, mounted on a Russian T-90 main battle tank during a huge battle in Germany.&lt;br /&gt;
&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|400px|DShK heavy machine gun mounted on Tripod - 12.7x108mm.]]&lt;br /&gt;
[[File:CODMW3-DSHK.jpg|thumb|none|600px|The DShk as seen in the Reveal Trailer, mounted on a Russian T-90 tank, before being destroyed by an American A-10 Thunderbolt II (a.k.a., &amp;quot;The Warthog&amp;quot;).]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The [[GE M134 Minigun]] is an emplaced weapon returns from previous Modern Warfare titles, and seen firstly in the 'Reveal' trailer, later on E3's gameplay demo. The [[M134]] is incorrectly mounted on the right doorway of an UH-60 Black Hawk instead directly on its right window. This mistake also appears in [[Modern Warfare 2]]. The M134 can be also seen mounted as an M5 sentry gun auto-turret like in Modern Warfare 2 and [[Call of Duty: Black Ops]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm.]]&lt;br /&gt;
[[File:CODMW3-M134.jpg|thumb|none|600px|During flight, the player (SGT Derek &amp;quot;Frost&amp;quot; Westbrook) uses a Minigun mounted on a Black Hawk to shoot down a Russian Mi-24 'Hind' gunship.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The [[Mk 19 grenade launcher|Mk 19 Grenade Launcher]] was spotted in the newest trailer of Spec-Ops's Survival mode, mounted on a tripod and also can be moved by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:Wmplayer_2011-08-09_23-35-31-57.jpg|thumb|none|600px|The Mk 19 in front of the player, designated as &amp;quot;turret&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== AT4 ==&lt;br /&gt;
A pickup icon for the [[M136 AT4]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|500px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[File:CODMW3-AT4-icon.jpg|thumb|none|600px|The AT4 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
An [[RPG-7]]V rocket can be seen in air, in the Paris level, indicating the presence of the RPG-7 in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:CODMW3-RPG7.jpg|thumb|none|600px|An RPG-7 rocket flies through the air during a street battle in Paris, narrowly missing the soldier running for cover.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM-25 ==&lt;br /&gt;
Gameplay footage showing the player holding a [[Heckler &amp;amp; Koch XM25]] has been seen in trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none|450px|XM25 Grenade Launcher - 25mm]]&lt;br /&gt;
[[Image:CODMW3-XM25.jpg|thumb|none|600px|The H&amp;amp;K XM-25 is seen in the most recent gameplay demo being used by Delta Force Operators in the battle on the roof of New York City's Stock Exchange.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW 83mm]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin 127mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|500px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
== Attachments ==&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
The [[M203]] is shown on an M4 in the leaked trailer. (Note the 30 round magazine on it instead of the 20 round version shown on leaked pictures.)&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 Grenade Launcher - 40mm]]&lt;br /&gt;
[[Image:CODMW3-M4-2.jpg|thumb|none|600px|M203 Grenade Launcher mounted on an M4A1. Note the 30 round magazine on it instead of the 20 round version being tossed to the player.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M18 smoke grenade ==&lt;br /&gt;
The [[M18 smoke grenade]] was used several times by the player in the newest Spec-Ops's Survival mode trailer, for pointing the target of an AC-130 gunship.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:Wmplayer_2011-08-09_23-35-45-29.jpg|thumb|none|600px|M18 in the player's hands, about to be thrown.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] was seen in the newest trailer of Spec-Ops's Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|250px|M18A1 Claymore anti-personnel mine.]]&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''   &lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[MW2|Call of Duty: Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
= External Links =&lt;br /&gt;
&lt;br /&gt;
* [http://www.youtube.com/watch?v=coiTJbr9m04| Call of Duty: Modern Warfare 3 Reveal Trailer]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454040</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454040"/>
		<updated>2011-09-02T23:57:01Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
&lt;br /&gt;
Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock 18c ==&lt;br /&gt;
&lt;br /&gt;
Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
&lt;br /&gt;
:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
&lt;br /&gt;
: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons Wishlist ==&lt;br /&gt;
&lt;br /&gt;
Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
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:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
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== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
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== Infinity ward when will you ever learn ==&lt;br /&gt;
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that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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And I hate the EBR why do they have it in there!&lt;br /&gt;
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know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
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We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
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:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
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did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
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:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
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how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
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:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
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thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
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:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
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like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
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:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
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i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
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:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
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:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
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You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
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I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is this information considered leaked or can it be added to the main page? --[[User:RaNgeR|RaNgeR]] 17:30, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== COD XP 2011 Robert Bowling Interview ==&lt;br /&gt;
&lt;br /&gt;
Shows some pretty interesting snippets of other weapons seen: http://www.youtube.com/watch?v=LJUJcoCq37I&amp;amp;feature=feedu&lt;br /&gt;
I see there is a L118A? / Arctic Warfare Sniper variant, HK USP, PP-90M1, SCAR-L (4:19, appears very briefly as a name tag), P99 Confirmed (name tag), M320 / AG36 (seen on G36C), CM901 (appears with a Tan Finish, Sniper Scope and Suppressor and firing fully automatic) [[User:Draco122|Draco122]] 17:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== weapon list ==&lt;br /&gt;
&lt;br /&gt;
the list is supposed to be real and on the site it says the FAMAS was removed and the AK74U and AT4 are campaign only??&lt;br /&gt;
&lt;br /&gt;
someone get proof please&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454033</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=454033"/>
		<updated>2011-09-02T22:21:55Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
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After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
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:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
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Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
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== Purchase Weapons like Black Ops? ==&lt;br /&gt;
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Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
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:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
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== One handed grip ==&lt;br /&gt;
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I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
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On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
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== Infinity ward when will you ever learn ==&lt;br /&gt;
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that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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And I hate the EBR why do they have it in there!&lt;br /&gt;
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know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
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We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:::::Why would a pistol be on a guys back?! XD - [[User:Mr. Wolf|Mr. Wolf]] 15:12, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;br /&gt;
&lt;br /&gt;
:Why is the M4A1 still using 20-round magazines *facepalm*. Wanna bet that they will still hold 30 rounds? Using 20-round magazines on a modern assault carbine meant mainly for CQC = retarded.  15:24, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: All footage - http://gamingeverything.com/?p=8478 -- [[User:Joey1666|Joey1666]]&lt;br /&gt;
&lt;br /&gt;
== Equipment List (Not sure if it's leaked) ==&lt;br /&gt;
&lt;br /&gt;
So, I was checking out Call of Duty Wiki for some MW3 news and I spotted this: http://beta.digitalwarfare247.com/games/modernwarfare3/195-mw3-multiplayer-info-blowout&lt;br /&gt;
It's a complete list with all equipment options, not sure if it's considered leaked. But from what I saw up to now some new weapons are:&lt;br /&gt;
:1. Mk.46/M249&lt;br /&gt;
:2. G36C w/ AG36 (YES!)&lt;br /&gt;
:3. PP-90M1&lt;br /&gt;
:4. MP5 (NOT the MP5K)&lt;br /&gt;
:5. AS50&lt;br /&gt;
:6. Remington MSR&lt;br /&gt;
:7. Dragunov SVD.&lt;br /&gt;
:Plus, the G36C has a really badass reload (kind of MW2 FAL-style) [[User:Gonzaga|Gonzaga]] 16:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OHMYGOD OHMYGOD THE SIG P226 WASN'T LISTED UNDER THE PISTOLS SECTION NOOOOOOO ARGLEBARGLE AUUGHH BLARGBLARG *dies*--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:14, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Assault Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    M4A1&lt;br /&gt;
    M16A4 - 3 round burst&lt;br /&gt;
    SCAR-L&lt;br /&gt;
    CM901&lt;br /&gt;
    Type 95 - 3 round burst [lvl 32]&lt;br /&gt;
    G36c - [lvl 42]&lt;br /&gt;
    ACR 6.8 - [lvl 50]&lt;br /&gt;
    MK14 - Semi-automatic [lvl 60]&lt;br /&gt;
    AK-47 - [lvl 68]&lt;br /&gt;
    FAD - [lvl 78]&lt;br /&gt;
&lt;br /&gt;
LMGs&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    L86 LSW&lt;br /&gt;
    MG36&lt;br /&gt;
    PKP Pecheneg&lt;br /&gt;
    MK46 - [lvl 68]&lt;br /&gt;
    M60E4 - [lvl 72]&lt;br /&gt;
&lt;br /&gt;
Shotguns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USAS 12&lt;br /&gt;
    KSG 12&lt;br /&gt;
    SPAS 12&lt;br /&gt;
    Striker - Semi-auto - [lvl 48]&lt;br /&gt;
    Model 1887 - [lvl 62]&lt;br /&gt;
&lt;br /&gt;
Machine pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    FMG9&lt;br /&gt;
    MP9&lt;br /&gt;
    Scorpion - [lvl 36]&lt;br /&gt;
    G18 - [lvl 70]&lt;br /&gt;
&lt;br /&gt;
Pistols&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    USP .45&lt;br /&gt;
    P99&lt;br /&gt;
    MP412&lt;br /&gt;
    .44 Magnum - [lvl 46]&lt;br /&gt;
    Five Seven - [lvl 58]&lt;br /&gt;
    Desert Eagle - [lvl 76]&lt;br /&gt;
&lt;br /&gt;
Sub Machine Guns&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    MP5&lt;br /&gt;
    UMP&lt;br /&gt;
    PP90M1&lt;br /&gt;
    P90 [Lv. 38]&lt;br /&gt;
    PM-9 [Lv. 56]&lt;br /&gt;
    MP7 [Lv. 74]&lt;br /&gt;
&lt;br /&gt;
Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    Barrett .50 Cal&lt;br /&gt;
    L118A (bolt action, looks similar to the L96 from Black Ops)&lt;br /&gt;
    Dragunov&lt;br /&gt;
    AS50&lt;br /&gt;
    RSASS [Lv. 44]&lt;br /&gt;
    MSR [Lv. 66]&lt;br /&gt;
&lt;br /&gt;
Launchers&lt;br /&gt;
&lt;br /&gt;
close&lt;br /&gt;
&lt;br /&gt;
    SMAW&lt;br /&gt;
    Javelin&lt;br /&gt;
    Stinger - [lvl 40]&lt;br /&gt;
    XM25 - [lvl 52]&lt;br /&gt;
    M320 GLM - [lvl 64]&lt;br /&gt;
    RPG - [lvl 80]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=453925</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=453925"/>
		<updated>2011-09-02T15:22:08Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
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Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
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== Title ==&lt;br /&gt;
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This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
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Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
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:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
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== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=pGyswpn6xzQ Bam.] [[User:The Wierd It|The Wierd It]] 04:50, 2 September 2011 (CDT)&lt;br /&gt;
: And it's already been taken down; I think it got put up too early. [[User:The Wierd It|The Wierd It]] 04:57, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Was this the multiplayer reveal trailer? I've heard it'll come out during the live stream of CoD XP at 11AM LA time. --[[User:Chrausis|Chrausis]] 05:41, 2 September 2011 (CDT)&lt;br /&gt;
::: In the meantime, [http://www.youtube.com/watch?v=PaYrfe1S650 here's] where someone else stuck it up. [[User:The Wierd It|The Wierd It]] 05:45, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::: I saw a hk usp on a guys back. -- Joey1666&lt;br /&gt;
&lt;br /&gt;
:: It's been officially released now; Kotaku has an article with it.  Some interesting new stuff in there.  Bouncing Bettys, anyone?  -[[User:Rhainor|Rhainor]] 07:46, 2 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Saw a Mk 46, USP Tactical, Remington MSR/XM2010, SVD. [[User:Halorocka888|Halorocka888]] 09:35, 2 September 2011 (CDT)&lt;br /&gt;
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this trailer looks epic, when i seen the sniper 2: ghost warrior gameplay i knew they would have the msr on every new war game its in battlefield and this (waiting for homefront two lol)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=453809</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=453809"/>
		<updated>2011-09-02T05:02:30Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
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Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call of Duty XP 2011 ==&lt;br /&gt;
&lt;br /&gt;
I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
&lt;br /&gt;
[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
&lt;br /&gt;
Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
&lt;br /&gt;
(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
&lt;br /&gt;
--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
&lt;br /&gt;
== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== all the hating??? ==&lt;br /&gt;
&lt;br /&gt;
you read on every website mentioning this game and you alway get somebody who has to say something bad about call of duty( to me just sounds like spite e.g. playing the game getting beat waaaah = hate)&lt;br /&gt;
&lt;br /&gt;
but as the pre order sales indicate&lt;br /&gt;
&lt;br /&gt;
Call of duty modern warfare 3: 1,228,900 sales&lt;br /&gt;
battlefield 3: 749,841 sales&lt;br /&gt;
&lt;br /&gt;
as call of duties sales are nearly double&lt;br /&gt;
&lt;br /&gt;
this indicates the most enticing game of the two &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
@ evil tim how can you skit nerds on a site like this???&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=453808</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=453808"/>
		<updated>2011-09-02T05:00:56Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
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Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
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After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
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:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
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Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
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== Purchase Weapons like Black Ops? ==&lt;br /&gt;
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Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
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:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
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== One handed grip ==&lt;br /&gt;
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I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
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On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
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== Infinity ward when will you ever learn ==&lt;br /&gt;
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that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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And I hate the EBR why do they have it in there!&lt;br /&gt;
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know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
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We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
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:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
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did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
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:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
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how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
:Interesting, your attitude is just as bad as your logic and your name, you better watch yourself Nazi. - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 28 August 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;br /&gt;
&lt;br /&gt;
== Hopefully this game turns out really good ==&lt;br /&gt;
&lt;br /&gt;
I'm keeping my fingers crossed on this one folks. Cause to be quite honest, it's good that Infinity Ward got Sledgehammer Games and Raven Software to help in the development of the game, rather than just them doing it all on their own like how painfully obvious it was in Modern Warfare 2 (Not that the game was bad in any way, but it could have spent a little more time in development). After all, Raven Software is famous for it's development of the Jedi Knight games (instant classics right there), The X-Men Legends games, the Soldier of Fortune trilogy and a few Star Trek games here and there, so definitely the Multiplayer aspect of Modern Warfare 3 will be much improved over MW2's, and more fun to play. While Sledgehammer Games was founded by two guys who used to be a part of Visceral Games (a subsidiary of Electronic Arts), and that company was famous for development of 007: Agent Under Fire, 007: Everything or Nothing, 007: From Russia With Love (Pretty good first person shooters back in the day when games in that genre weren't copying the whole 'duck-and-cover-while-your-health-regenerates' system like they do now from the more modern CoD games... *cough* stole it from Halo *cough*), and of course both of The Godfather games and the Dead Space trilogy. So definitely the single-player campaign of Modern Warfare 3 will be much better and probably less glitchy and just ''maybe'', a little more 'realistic' like how Call of Duty 4 almost nailed down. Granted, this game and every other Call of Duty that comes afterwards will never be intended as 'realistic military simulators', and I understand and accept that, since Call of Duty is nothing more than a game you play for enjoyment rather than for the realism. But for what it's worth, I'm really hoping that this game turns out just as good as the first Modern Warfare did, so I'm keeping my fingers crossed. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:33, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Wow, couldn't have said it better :D I love how any time someone talks about COD, no matter the opinion, COD4 is ALWAYS mentioned as being good. [[User:Alex T Snow|Alex T Snow]] 18:31, 29 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M14 Derivative Spotted Possibly M21 EBR ==&lt;br /&gt;
&lt;br /&gt;
Far right picture in second row of confirmed screenshots/concept art http://beta.digitalwarfare247.com/games/modernwarfare3/183-more-concept-art-mw3 --[[User:DaiTaNam|DaiTaNam]] 15:34, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I seen it too, over on the CoD Wikia. So psyched that it's back. Also, it appears Captain Price is back :( Oh well, can't have everything I want :( --[[User:TheTrueNight|TheTrueNight]] 23:03, 30 August 2011&lt;br /&gt;
&lt;br /&gt;
::YAY! Captain Price!!!! I am soooo happy! Even though I suppose we already knew he'd be back... [[User:Alex T Snow|Alex T Snow]] 17:41, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::That art looks so awesome &amp;lt;3 --[[User:Chrausis|Chrausis]] 18:03, 30 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
If you need proof that some people on the CoD wiki are morons, I got called a troll for saying this doesn't mean the M14 is confirmed. [[User:The Wierd It|The Wierd It]] 02:40, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, they also don't allow real life gun info on the weapon pages. [[User:Alex T Snow|Alex T Snow]] 02:52, 31 August 2011 (CDT)&lt;br /&gt;
:: That was to stop it turning into a load of nerds swinging their virtual cocks around. [[User:The Wierd It|The Wierd It]] 03:07, 31 August 2011 (CDT)&lt;br /&gt;
:::Eh, the result is ignoring misinformation about weapons spread by the games (eg that there's such a thing as an M93R). Not exactly an improvement. Especially when the original games had writeups that talked about the real guns in their manuals. [[User:Evil Tim|Evil Tim]] 08:03, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== all the hating??? ==&lt;br /&gt;
&lt;br /&gt;
you read on every website mentioning this game and you alway get somebody who has to say something bad about call of duty( to me just sounds like spite e.g. playing the game getting beat waaaah = hate)&lt;br /&gt;
&lt;br /&gt;
but as the pre order sales indicate&lt;br /&gt;
&lt;br /&gt;
Call of duty modern warfare 3: 1,228,900 sales&lt;br /&gt;
battlefield 3: 749,841 sales&lt;br /&gt;
&lt;br /&gt;
as call of duties sales are nearly double&lt;br /&gt;
&lt;br /&gt;
this indicates the most inticing game of the two &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
@ evil tim how can you skit nerds on a site like this???&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hitman:_Absolution&amp;diff=453538</id>
		<title>Talk:Hitman: Absolution</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hitman:_Absolution&amp;diff=453538"/>
		<updated>2011-09-01T01:34:58Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;in this screenshot you can see a rifle againts the wall, possibly a G3 and what looks like a USP in 47's hands&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/lgn2H.jpg]&lt;br /&gt;
&lt;br /&gt;
source here [http://forums.gametrailers.com/thread/first-hitman--absolution-scree/1218840] [[User:Sike|Sike]] 07:18, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The rifles against the are FAL-type rifles, not G3s. - [[User:Mr. Wolf|Mr. Wolf]] 11:06, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I thought it was an FNC. [[User:BeardedHoplite|BeardedHoplite]] 11:52, 4 June 2011 (CDT)&lt;br /&gt;
:It's too big to be a FNC, the receiver and 20 round 7.62x51mm magazine are from a FAL-type rifle. - [[User:Mr. Wolf|Mr. Wolf]] 12:06, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::With the angle of the magazine against the receiver, it doesn't look like a FAL-type rifle. It does appear to have the straight magazine, implying 7.62 Nato. The stock looks a bit like a G36, and the upper receiver looks a bit like the AR-18, so I'm going to have to go out on a limb and suggest the AR-16, the 7.62 version of the AR-18. Probably totally wrong, but its worth a try. --[[User:Rebusdi|Rebusdi]] 06:57, 21 June 2011 (CDT)&lt;br /&gt;
:::It's a FAL Para. Man it's so nice to be treated as a weapon-illiterate retard. -_- [[User:Mr. Wolf|Mr. Wolf]] 15:15, 21 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
don't know abut weapon- illiterate but you are a retard, you horrible little bastard :(&lt;br /&gt;
&lt;br /&gt;
== Unknown SIG Sauer pistol ==&lt;br /&gt;
&lt;br /&gt;
If the game is taking it's cues from the earlier games then the SIG Sauer will most likely end up being a P220. I can't wait for this game. It looks fantastic. --[[User:Cool-breeze|cool-breeze]] 07:32, 2 July 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hitman:_Absolution&amp;diff=453535</id>
		<title>Talk:Hitman: Absolution</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hitman:_Absolution&amp;diff=453535"/>
		<updated>2011-09-01T01:32:51Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;in this screenshot you can see a rifle againts the wall, possibly a G3 and what looks like a USP in 47's hands&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/lgn2H.jpg]&lt;br /&gt;
&lt;br /&gt;
source here [http://forums.gametrailers.com/thread/first-hitman--absolution-scree/1218840] [[User:Sike|Sike]] 07:18, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The rifles against the are FAL-type rifles, not G3s. - [[User:Mr. Wolf|Mr. Wolf]] 11:06, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I thought it was an FNC. [[User:BeardedHoplite|BeardedHoplite]] 11:52, 4 June 2011 (CDT)&lt;br /&gt;
:It's too big to be a FNC, the receiver and 20 round 7.62x51mm magazine are from a FAL-type rifle. - [[User:Mr. Wolf|Mr. Wolf]] 12:06, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::With the angle of the magazine against the receiver, it doesn't look like a FAL-type rifle. It does appear to have the straight magazine, implying 7.62 Nato. The stock looks a bit like a G36, and the upper receiver looks a bit like the AR-18, so I'm going to have to go out on a limb and suggest the AR-16, the 7.62 version of the AR-18. Probably totally wrong, but its worth a try. --[[User:Rebusdi|Rebusdi]] 06:57, 21 June 2011 (CDT)&lt;br /&gt;
:::It's a FAL Para. Man it's so nice to be treated as a weapon-illiterate retard. -_- [[User:Mr. Wolf|Mr. Wolf]] 15:15, 21 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
why did you call him a retard for giving his opinion you horrible little bastard :(&lt;br /&gt;
&lt;br /&gt;
== Unknown SIG Sauer pistol ==&lt;br /&gt;
&lt;br /&gt;
If the game is taking it's cues from the earlier games then the SIG Sauer will most likely end up being a P220. I can't wait for this game. It looks fantastic. --[[User:Cool-breeze|cool-breeze]] 07:32, 2 July 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Sniper:_Ghost_Warrior&amp;diff=453520</id>
		<title>Talk:Sniper: Ghost Warrior</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Sniper:_Ghost_Warrior&amp;diff=453520"/>
		<updated>2011-08-31T22:34:07Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rifles&lt;br /&gt;
Seems the choice is rather small I bet I will go through the game with the first one cause I hate the Dragunov and the other seem out of date, and how in the hell is the Dragunov more accurate&lt;br /&gt;
&lt;br /&gt;
I doubt it will be more accurate the only advantage I see is that ammo would be more abundant behind enemy lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
to tell you the truth i was just guessing lol&lt;br /&gt;
i think i shall take that part out now &lt;br /&gt;
what seems to be out of date i'll fix it&lt;br /&gt;
&lt;br /&gt;
but seriously 4 rifles for a sniper game why the hell are there more other weapons than sniper rifles in a sniper game, and its officially confirmed there are only 4 sniper rifles in the game according to they're website and the game has probably finished all production since its coming out soon so there is no hope for additional content its probably in testing by now. I would have hoped for at least some bolt action rifle or something from M14 family something US forces would actually use, AS50 as far as I know is mostly used by brits, I don't know about Dragunov it could probably used for black ops but still I bet there are better alternatives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The SR-25 is a perfect rifle for this game and makes up for an M14 DMR in my oppinion even though im more of an M14 fan. BUT, a M24 or M40 would of been nice as a bolt action rifle is almost a necessity for any sniper game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rifle weapons share ammo. I have picked up ammo for my SR-25 from IMBEL MD 97s (5.56mm NATO) and an AKS-74 (5.45mm). [[User:Ramell|Ramell]]&lt;br /&gt;
&lt;br /&gt;
Hey &lt;br /&gt;
&lt;br /&gt;
can't be its not out yet, I know my buddy owns a game store he said we(europe) will get them first and he has already preordered the games for both console and pc, maybe a demo is out haven't checked it out&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
moviemaster1993: there are more sniper rifles you can use in the game but none have been confirmed yet they are keeping it under their hats for now &lt;br /&gt;
&lt;br /&gt;
you cannot use assault rifles if you are the ghost warrior you can use them if you are the spotter &lt;br /&gt;
:You can pick up assault rifles as the &amp;quot;Ghost Warrior&amp;quot;. Also, sign your posts God damn it. -Chris Hun7er 1:47, 20 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
there are bolt actions i am sure most possibly a barrett and m24&lt;br /&gt;
&lt;br /&gt;
Hey ramell you actually played the game.? -k987&lt;br /&gt;
:Yes, there's a demo. [[User:Ramell|Ramell]]&lt;br /&gt;
&lt;br /&gt;
the demo is terrible its impossibly hard I doubt it would be possible even be possible to live trough such a operation even i real life and the story is impossibly stupid why would they send a lone sniper to rescue someone in a heavily fortified and guarded place with little possibilities to sneak I mean it would be plausible if he was covering special forces group from afar and would have to snipe sentry's but what the hell the level designers obviously had no adviser, I mean I'm a pretty decent gamer and even stealth games are easy to me but what the hell I couldn't get a couple paces for 20 times on easy, you can't kill anyone and you can't sneak by them&lt;br /&gt;
:Punctuation, please. And I found it easy on easy. Maybe you should just get better. And sign your post, please. [[User:Ramell|Ramell]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes,they are making mistake in all this FPS games where one man infiltrates in a zone with thousends of enemies. Plus the sniper is not a killer , sniper is supporter to the squad. Sniper cannot attack , it just supports an attack ..:)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
yes but its a game. there are no ring shaped worlds in real life or oil colonies on mars either like in other games all the aspects of realism are thrown out of the window to make games FUN, even on the multiplayer aspect you will have a team of supporting snipers against another team of supporting snipers that would not make sense.     take in the fact that it is a game and stop being politically correct.   [[user:moviemaster1993:moviemaster1993]]&lt;br /&gt;
&lt;br /&gt;
yes but this game was supossed to be the most realistic sniper game, that's what they advertised and also this game owuld have been better if they concentrated less on the dynamics of the bullet and more on the game itself since the sniping was unrealistic anyways none of what calculations I use in real life would have helped me in this game they basically took everything that they have heard in movies and put it in the game.&lt;br /&gt;
&lt;br /&gt;
== M200 ==&lt;br /&gt;
&lt;br /&gt;
So, is this CheyTac M200 Intervention I just found in my rental copy a PS3 exclusive? [[User:Evil Tim|Evil Tim]] 14:17, 10 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, I might work on this one next. I've already noticed the magic slide on the Mark 23 and the SR25's safety on. [[User:Evil Tim|Evil Tim]] 14:52, 10 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The sniper's rifle ==&lt;br /&gt;
Um, guys, it's not any kind of SR25/Mark 12 hybrid, it's a Mark 12 through and through. The reason it has the &amp;quot;front end&amp;quot; of an SR25 and differs from the Mark 12 Mod 0 shown here on IMFDB is because this is, in fact, the Mark 12 '''Mod 1''' variant. [http://www.airsoftohio.com/gallery/albums/userpics/10072/normal_spr_mk12-mod1.jpg] [[User:Spartan198|Spartan198]] 02:09, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
on the new unfinished business add on where can you find the desert eagle???&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=452556</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=452556"/>
		<updated>2011-08-28T21:53:54Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
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[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
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[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
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=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Armsel Striker ===&lt;br /&gt;
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[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
&lt;br /&gt;
It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
&lt;br /&gt;
:Wow you just epically failed basic logic there ''and'' you didn't sign your posts... -.-  [[User:Mr. Wolf|Mr. Wolf]] 12:23, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i didnt know logic came into commenting on a website are you fucking stupid or do you just not get what logic is??? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=452056</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=452056"/>
		<updated>2011-08-27T22:20:28Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call of Duty XP 2011 ==&lt;br /&gt;
&lt;br /&gt;
I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
&lt;br /&gt;
[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
&lt;br /&gt;
Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
&lt;br /&gt;
(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
&lt;br /&gt;
--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
&lt;br /&gt;
== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
:::Well in the real world you only one handed a pistol when your off-hand is not available, ie steadying on something, moving something, holding a flashlight, driving, disabled, etc. - [[User:Mr. Wolf|Mr. Wolf]] 13:51, 25 August 2011 (CDT)&lt;br /&gt;
::::We all know how the CoD developers feel about the real world...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:02, 25 August 2011 (CDT)&lt;br /&gt;
:::::lolz. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:17, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
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that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
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did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
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:Way to miss the point. [[User:Evil Tim|Evil Tim]] 11:28, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
like when you started talkin about portal instead of a war game who's missing the point??&lt;br /&gt;
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&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451406</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451406"/>
		<updated>2011-08-25T16:10:42Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
&lt;br /&gt;
Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock 18c ==&lt;br /&gt;
&lt;br /&gt;
Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
&lt;br /&gt;
:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
&lt;br /&gt;
: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons Wishlist ==&lt;br /&gt;
&lt;br /&gt;
Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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When will CoD learn? i love CoD but its seriously going down hill from CoD4. they had nice, popular NORMAL weapons in CoD4. M4A1, AK, M16, 1911, M9. now their bringing in stuff that knowone has ever heard of. is it too much to ask for a normal Glock? maybe a 17 or 21 in place of the USP. maybe use some pistols actually being used by actual SF Operators like the Glock, Sig, 1911, Springfield XD. and what is up with the Russians carrying FAMAS's. just looking for a call of duty that had the same quality and standards as COD4.. anyone with me on this? [[User:Dirtdiver6421|Dirtdiver6421]] 20:59, 24 August 2011 (CDT)&lt;br /&gt;
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:What? The USP is WAY more &amp;quot;normal&amp;quot; that the XD [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
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i'd give it a few years, its been tried to replace the M9 (as did the hK45), its employed by a few police forces, im sure its being used by SF. and PS im pretty sure that most people would hand in the USP for the newer more ergonomic hK45, or the P30(same thing but in 9x19/.40S&amp;amp;W) [[User:Dirtdiver6421|Dirtdiver6421]] 21:07, 24 August 2011 (CDT)&lt;br /&gt;
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:But... The HK45 only holds 10+1 rounds where as the USP45 holds 12+1. :B By decreasing the grip size for smaller hands and better ergonomics it lost 2 rounds. :(  If someone made flush-fitting 12 round mags for the HK45, I'd buy it in a heart beat. - [[User:Mr. Wolf|Mr. Wolf]] 23:25, 24 August 2011 (CDT)&lt;br /&gt;
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:I would take the fully ambi version of the USP45 over any other handgun. Period. [[User:Alex T Snow|Alex T Snow]] 00:05, 25 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:No, ''one'' unrealistic game got better review scores than ''one'' realistic game. The comparison is flawed, since you assume that ''MW2'' is better because the weapons used are unrealistic choices for the people using them (something no review praised the game for) rather than because the game is better at a mechanical level, or simply appealed to more reviewers due to the more &amp;quot;pick up and play&amp;quot; style of gameplay. I could just as easily claim that since ''Portal 2'' has a higher Metacritic score than ''MW2'', first-person games with no guns in them are &amp;quot;statistically better&amp;quot; than ones with guns. Would you accept this as an arguement for MW3 not letting you shoot anything? [[User:Evil Tim|Evil Tim]] 01:02, 25 August 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
thats funny, i didn't know that portal 2 was a realistic war game?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Popular =/= Good. [[User:Alex T Snow|Alex T Snow]] 21:05, 24 August 2011 (CDT)&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451178</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451178"/>
		<updated>2011-08-24T23:37:39Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
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=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
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=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
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=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
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[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
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[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
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=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Armsel Striker ===&lt;br /&gt;
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[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
&lt;br /&gt;
It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
&lt;br /&gt;
To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
&lt;br /&gt;
Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are statistically better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashion - nazi fishwife&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451177</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451177"/>
		<updated>2011-08-24T23:36:45Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
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After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
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:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
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Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
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== Purchase Weapons like Black Ops? ==&lt;br /&gt;
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Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
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:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
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== One handed grip ==&lt;br /&gt;
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I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
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== Infinity ward when will you ever learn ==&lt;br /&gt;
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that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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And I hate the EBR why do they have it in there!&lt;br /&gt;
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know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
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:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
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We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
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:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
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did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
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:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
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how is it a fallacious argument, action packed less realistic games are better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint 2: dragon rising on the page but it got deleted because it wasn't set out in the acceptible fashio- nazi fishwife&lt;br /&gt;
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:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
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You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451176</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=451176"/>
		<updated>2011-08-24T23:36:27Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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:These are nice additions, but I'm still hoping for an XD or XD(m) -- preferably in .45 caliber. :P  [[User:Rhainor|Rhainor]] 18:03, 20 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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&lt;br /&gt;
Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
&lt;br /&gt;
Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
&lt;br /&gt;
Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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Two main things I'm hoping for:  First, I want my F2000 back, but I want IW to get the unique optics right -- the EGLM sight on the real F2000 is magnified, so in-game, it should be the ACOG scope that looks like the EGLM, not the Red Dot.  Second, I want a Springfield Armory XD or XD(m) pistol, preferably in .45 caliber; hell, I'd settle for the Croatian HS2000 that the XD is based on.  I have a few other wishes (XM500 instead of M82/M107), but those two are the only ones that really have any chance of coming true. - [[User:Rhainor|Rhainor]] 18:13, 20 August 2011 (CDT)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
:::::::::I was using that as the US equivalent, the only other '''30mm''' Grenade Launcher I see in use by US Forces would be the 37mm and that's usually designated to Police Riot situations and signal purposes, not exactly a great combat multiplier on a Sub-Machine gun. And did I mention the GSN-19 anywhere in that description or saying that it was '''30mm'''? [[User:Draco122|Draco122]] 01:23, 19 August 2011 (CDT)&lt;br /&gt;
::::::::::You said &amp;quot;Similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung '''40mm Grenade Launcher'''&amp;quot; &amp;lt;-(referring to the '''30mm''' GSN-19 that mounts to the AKS-74U). Just making a correction. Anyway I see a 40mm grenade launcher being mounted on a MP5 kinda silly, Half-Life anyone?&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;br /&gt;
&lt;br /&gt;
:You basically went for the rather tiresome 'an unrealistic game scored better in reviews than a realistic game, so people must prefer unrealistic games' line. This is a fallacious argument unless you can prove ''Modern Warfare 2'' scored more highly ''because'' it was unrealistic and that it would have scored less if the weapon choice had at least attempted to make sense. [[User:Evil Tim|Evil Tim]] 02:42, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
how is it a fallacious argument, action packed less realistic games are better than realistic, slow and boring games i had proof i added all of the scores modern warfare 2 and all of the scores with operation flashpoint2: dragon risingon the page but it got deleted because it wasn't set out in the acceptible fashio- nazi fishwife&lt;br /&gt;
 &lt;br /&gt;
:: I love the EBR and its still in service. It's not in alot of games/movies so why do you hate it? - Joey1666&lt;br /&gt;
&lt;br /&gt;
You're asking when Infinity Ward will learn? They did, and a majority of them quite the company. What's left of IW is nothing compared to who they used to be [[User:Excalibur01|Excalibur01]] 23:09, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I went kinda over board,What I ment about the EBR is not the gun I hate,Its the damage in-game what I hate.Other then that I love the EBR.An about the Russians I was just making a point like it making them look like a terroist army when they are not.Like they could be using a little more Russian weaponry.Right (makarovs men are the terroist if you didn't know),Anyways  COD is still my favorite game series.--v 15:07, 20 August 2011 (CDT)[[user:Gundoiler|Gundoiler]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Confirmed guns still on Talk page ==&lt;br /&gt;
&lt;br /&gt;
The following guns have been confirmed (either by official trailers or by live gameplay videos), and have already been added to the main page; therefore, they can be removed from the &amp;quot;unconfirmed&amp;quot; list on the Talk page (and IMHO, removing them will help prevent any confusion):&lt;br /&gt;
*FN Five-seveN&lt;br /&gt;
*Magpul FMG-9&lt;br /&gt;
*Colt M4A1&lt;br /&gt;
*Customized AK-47&lt;br /&gt;
*Remington ACR&lt;br /&gt;
*Heckler &amp;amp; Koch G36C&lt;br /&gt;
*Winchester Model 1887&lt;br /&gt;
*AA-12&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=448757</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=448757"/>
		<updated>2011-08-18T16:40:27Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
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[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
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=== Barret M107 ===&lt;br /&gt;
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[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Armsel Striker ===&lt;br /&gt;
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[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
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=== AA-12 ===&lt;br /&gt;
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[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Kel-Tec KSG ===&lt;br /&gt;
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[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
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[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
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==Discussion==&lt;br /&gt;
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Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
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== Title ==&lt;br /&gt;
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This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
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We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
&lt;br /&gt;
Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
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::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
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:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
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::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
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:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
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== M60E4 could be M60E3 ==&lt;br /&gt;
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After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
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What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
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:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
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== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
did anyone actually pay attention of what i wrote?- nazi fishwife&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=448597</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=448597"/>
		<updated>2011-08-18T02:24:25Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
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Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Survival Mode Trailer ==&lt;br /&gt;
&lt;br /&gt;
Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
&lt;br /&gt;
Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5K!! ==&lt;br /&gt;
&lt;br /&gt;
Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i find it funny that most of the opinions of this game are from people who aren't even old enough to have it :/&lt;br /&gt;
&lt;br /&gt;
if realism creates a good game i guess this is shit then:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
operation flashpoint: dragon rising&lt;br /&gt;
--------------------------------------------------------------&lt;br /&gt;
Review scores&lt;br /&gt;
Publication 	Score&lt;br /&gt;
Eurogamer 	7/10&lt;br /&gt;
GameSpot 	7.5/10&lt;br /&gt;
GameTrailers 	7.1/10&lt;br /&gt;
IGN 	8.1/10&lt;br /&gt;
Official Xbox Magazine 	8/10&lt;br /&gt;
VideoGamer.com 	7/10&lt;br /&gt;
X-Play 	3/5 stars&lt;br /&gt;
Metacritic 	76&lt;br /&gt;
Bit-tech 	5/10&lt;br /&gt;
Games Xtreme 	8.5/10&lt;br /&gt;
Gaming Union 	8/10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Call of duty: modern warfare 2&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
Aggregate scores&lt;br /&gt;
Aggregator 	Score&lt;br /&gt;
GameRankings 	93.7% (PS3)&lt;br /&gt;
93.4% (X360)&lt;br /&gt;
87.8% (PC)&lt;br /&gt;
Metacritic 	94% (PS3)&lt;br /&gt;
94% (X360)&lt;br /&gt;
85% (PC)&lt;br /&gt;
Review scores&lt;br /&gt;
Publication 	Score&lt;br /&gt;
1UP.com 	A&lt;br /&gt;
Allgame 	4/5 stars&lt;br /&gt;
Computer and Video Games 	9.4/10&lt;br /&gt;
Edge 	9/10&lt;br /&gt;
Famitsu 	39/40 &lt;br /&gt;
G4 	5/5 stars&lt;br /&gt;
Game Informer 	9.75/10&lt;br /&gt;
GamePro 	5/5 stars&lt;br /&gt;
GameSpot 	9.0/10&lt;br /&gt;
GameSpy 	5/5 stars&lt;br /&gt;
GamesRadar 	10/10&lt;br /&gt;
GameTrailers 	9.5/10&lt;br /&gt;
IGN 	9.5/10[114]&lt;br /&gt;
Official Xbox Magazine 	9.5/10&lt;br /&gt;
Official Xbox Magazine (UK) 	10/10&lt;br /&gt;
PC Gamer UK 	80%&lt;br /&gt;
PC Gamer US 	80%&lt;br /&gt;
TeamXbox 	9.7/10&lt;br /&gt;
X-Play 	5/5 stars&lt;br /&gt;
Destructoid 	9.5/10&lt;br /&gt;
Joystiq 	4/5 stars&lt;br /&gt;
The Escapist 	4/5 stars&lt;br /&gt;
The Daily Telegraph 	10/10&lt;br /&gt;
The Guardian 	5/5 stars&lt;br /&gt;
GamesWeasel 	9/10 stars&lt;br /&gt;
Awards&lt;br /&gt;
Entity 	Award&lt;br /&gt;
IGN 	Editor's Choice&lt;br /&gt;
GamePro 	Editor's Choice&lt;br /&gt;
BAFTA 	PC Game of the Year (2009)&lt;br /&gt;
GameTrailers 	Game of the Year 2009&lt;br /&gt;
PakGamers 	Best Xbox 360 Game of 2009&lt;br /&gt;
Gamespot 	Best Shooter/Readers Choice&lt;br /&gt;
GameTrailers 	Best First-Person Shooter&lt;br /&gt;
Destructoid 	Editor's Choice&lt;br /&gt;
Academy of Interactive Arts &amp;amp; Sciences 	Action Game of the Year&lt;br /&gt;
&lt;br /&gt;
--[[User:Nazi fishwife|Nazi fishwife]] 21:22, 17 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=448596</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=448596"/>
		<updated>2011-08-18T02:22:36Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
&lt;br /&gt;
Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock 18c ==&lt;br /&gt;
&lt;br /&gt;
Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
&lt;br /&gt;
:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
&lt;br /&gt;
: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons Wishlist ==&lt;br /&gt;
&lt;br /&gt;
Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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It is correct that this gun is not an aks 74u and that the term ak 74u &amp;quot;doesn't exist.&amp;quot; However, I don't know where the author of the main page got the information that this gun &amp;quot;doesn't exist.&amp;quot; It's called an SBR (short barreled rifle) you can look it up if you don't believe me, just type in: short barrel rifle ak. Also, I know for a fact that you can fit an aks 74u type muzzle brake on the rifle. Most, if not all ak type muzzle brakes are compatible with each other. Just sayin'. --[[User:Grimmerc915|Grimmerc915]] 16:59, 27 July 2011 (CDT)&lt;br /&gt;
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:I googled, and there's no weapon listed called an &amp;quot;AK-74u&amp;quot; on the first page. If you can find a fullauto AKM-pattern weapon that looks like the one in the game and is called the AK-74u ''by the manufacturer'', then feel free to add it to the page, but as far as anyone can tell it's an &amp;quot;AK Beta F&amp;quot; Airsoft gun. This would hardly be the first mistake CoD has made regarding weapons, CoD1 had eight and ten-man weapons with a one-man crew and MP44s at Stalingrad in 1942-43. [[User:Evil Tim|Evil Tim]] 20:15, 27 July 2011 (CDT)&lt;br /&gt;
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I'm sorry for the poor communication, the gun is call a &amp;quot;Short Barrel Rifle.&amp;quot; Ak 74u is just a nickname of AKS 74u. Look up &amp;quot;Short Barrel Rifle ak&amp;quot; on google. You are correct in saying that the Ak 74u isn't a &amp;quot;real weapon.&amp;quot;--[[User:Grimmerc915|Grimmerc915]] 23:43, 27 July 2011 (CDT)&lt;br /&gt;
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:SBR is a legal classification of weapons (shoulder-fired rifled guns with barrels 16 inches or shorter) which require a special tax stamp and registration, it's not a specific gun. It's been applied to handguns with shoulder stocks before. What you're finding with that google search is weapons which fit that legal definition. Bear in mind we ''don't'' use legal definitions here, because legally, for example, there's no such thing as a fully automatic shotgun (it's a &amp;quot;machine gun&amp;quot;). [[User:Evil Tim|Evil Tim]] 23:49, 27 July 2011 (CDT)&lt;br /&gt;
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Regardless of what you say it's classified as, the weapon exists regardless of technical terms. I was merely proving the weapon existed. Even if it is heavily modified.--[[User:Grimmerc915|Grimmerc915]] 23:55, 27 July 2011 (CDT)&lt;br /&gt;
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:Um, you're looking at dozens of different short-barrel AKM-pattern weapons with that search, the only thing they have in common is requiring an SBR stamp. It doesn't really change that ''this'' AK isn't a real gun, because it's an Airsoft gun based on piecemeal bits of the AK47 and AKS-74U. [[User:Evil Tim|Evil Tim]] 00:01, 28 July 2011 (CDT)&lt;br /&gt;
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Okay, I don't want to debate the issue with you here, I am aware that you are correct about the SBR title and its classification. However, If you look at the weapon posted, you will realize that it is merely an AKM with a shortened barrel, the pictures I found proves that this customization exists. You're going by weapon title whereas I'm going by the weapon itself. A weapon like that could, in theory, exist. With full auto capability and everything. But do what you will, It doesn't bother me at all, However, I think you can agree that this fictional weapon is at least based off a real firearm.--[[User:Grimmerc915|Grimmerc915]] 00:09, 28 July 2011 (CDT)&lt;br /&gt;
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The only Aks 74u piece you're talking about is the muzzle brake.--[[User:Grimmerc915|Grimmerc915]] 00:12, 28 July 2011 (CDT)&lt;br /&gt;
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Oh, and the sight, but dude, I don't want to be that guy, I just want to show that this gun could be real, after all, the gun in-game doesn't show any manufacturer or anything, it's just a customized AKM.--[[User:Grimmerc915|Grimmerc915]] 00:15, 28 July 2011 (CDT)&lt;br /&gt;
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:You're talking about the fact that the configuration could ''theoretically'' be made into a real gun, though. We know of an ''actual'' Airsoft gun which is mass-produced right now and easily available to be used as a reference, which is all but identical to what is shown in the game. This means it's based on a fake weapon. Whether you could make an actual weapon based on ''it'' doesn't really change that. We say the same of handheld miniguns in videogames which have the &amp;quot;chainsaw grip&amp;quot; from T2 but retain the half-circle attachment point for the ''Predator'' M60 grip: you could make a minigun with a useless half-circle attachment, but that doesn't change that the useless half-circle comes from the Airsoft version we have pictured on the M134 page. [[User:Evil Tim|Evil Tim]] 00:23, 28 July 2011 (CDT)&lt;br /&gt;
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By all means do whatever you want, you know more about this site than I do, and frankly, I like this site and don't want to get into an argument on it. Either way is fine by me. And I'll leave it as a agree to disagree kind of thing regarding its actual existence. There's not enough evidence to say it does or doesn't exist. So I apologize for my previous remark. I leave it at a possibilty.--[[User:Grimmerc915|Grimmerc915]] 00:30, 28 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
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I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
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[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
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Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
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(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
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--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
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::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
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== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;br /&gt;
:They were on Kotaku, which is not a reliable source, and last I heard they said &amp;quot;some of the information released is accurate, some not&amp;quot;. If they have been confirmed elsewhere, please post a link.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 16:54, 25 July 2011 (CDT)&lt;br /&gt;
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This isn't rocket science. Those pictures were leaked before the gameplay videos were. Look at the M-4 from the video, then from the Kotaku Link. They're the exact same, and the MP5 as well. They're legit, I'm convinced.--[[User:Grimmerc915|Grimmerc915]] 17:04, 27 July 2011 (CDT)&lt;br /&gt;
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:This website operates based on CONFIRMED information. However likely it may be that they are legit (I'm convinced too) we have to wait for them to be in an official gameplay video.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:59, 27 July 2011 (CDT)&lt;br /&gt;
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::Yes, plus, as the template at the top of the age says, all images must be from ''official trailers''. The pics here are still from a leak, even if some of them have been confirmed. I'd say the only time we should use leaked pics is ''after'' the release if they include weapons that never made the final cut (eg the minigun in the leaked STALKER alpha), but never before. [[User:Evil Tim|Evil Tim]] 20:18, 27 July 2011 (CDT)&lt;br /&gt;
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Okay, fair enough. Sounds good to me.--[[User:Grimmerc915|Grimmerc915]] 00:24, 28 July 2011 (CDT)&lt;br /&gt;
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== Survival Mode Trailer ==&lt;br /&gt;
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Look HERE: http://www.youtube.com/watch?v=BxDQ2Ow-VfI&amp;amp;feature=player_embedded. New weapon spots include...(please identify) at 0:11, (please identify...maybe Scar-H) at 0:14, buy screen confirms USAS-12 and M60E4 at 0:40, G36 at 0:42, ?auto-grenade launcher? (mk.19???) at 0:48, new telescopic lens attachment at 1:25, riot shield at 1:38, FMG-9 and bounding landmine (unknown type) at 2:04. Please update main page accordingly =D --[[User:DaiTaNam|DaiTaNam]] 13:24, 9 August 2011 (CDT)&lt;br /&gt;
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You beat me to it, was just in the middle of writing a post about this! --[[User:Chrausis|Chrausis]] 13:30, 9 August 2011 (CDT)&lt;br /&gt;
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Forgot to mention, at 0:42, ACR using 6.8mm ammo --[[User:DaiTaNam|DaiTaNam]] 13:32, 9 August 2011 (CDT)&lt;br /&gt;
Also 0:52, it IS a mk.19 automatic grenade launcher!!!! --[[User:DaiTaNam|DaiTaNam]] 13:34, 9 August 2011 (CDT)&lt;br /&gt;
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:I think the weapon at 0:11 might be another AR platform weapon, they show more of it at 0:15. I'm thinking LWRC's M6A4 but they're not an exact match. --[[User:Chrausis|Chrausis]] 14:27, 9 August 2011 (CDT)&lt;br /&gt;
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:: It's the same M4 seen in the leaks and the E3 footage.[[User:The Wierd It|The Wierd It]] 16:39, 9 August 2011 (CDT)&lt;br /&gt;
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:::Nah that's shown at 0:17, is definitely a different gun. Much longer than the M4, also the rail system, charging handle and rear sight differ. --[[User:Chrausis|Chrausis]] 17:25, 9 August 2011 (CDT)&lt;br /&gt;
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Dammit, I was hoping they wouldn't bring back that juggernaut soldier. Also, seeing what they did to that poor 1887 made me cry. One good thing though, deploying a riot shield squad could be interesting.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 15:56, 9 August 2011 (CDT)&lt;br /&gt;
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:Wait, weren't riot shields also available in MW2? I remember seeing them in MW2 videos. - [[User:Mr. Wolf|Mr. Wolf]] 16:37, 9 August 2011 (CDT)&lt;br /&gt;
::Indeed they were introduced in MW2, but only the AI could use a sidearm in tandem with the shield. --[[User:HashiriyaR32|HashiriyaR32]] 19:15, 9 August 2011 (CDT)&lt;br /&gt;
:::Aww. - [[User:Mr. Wolf|Mr. Wolf]] 21:50, 9 August 2011 (CDT)&lt;br /&gt;
Also, here's the list of weapons up for purchase during the trailer: [http://images2.wikia.nocookie.net/__cb20110809195831/callofduty/images/8/8f/USAS_12_Survival_Mode.png Clicky!] [[User:The Wierd It|The Wierd It]] 17:02, 9 August 2011 (CDT)&lt;br /&gt;
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The landmine device at the end of the video is an IMS landmine. Information here: http://www.youtube.com/watch?v=2upxZigECyk. I don't know if we post about that kind of thing, but claymores are listed on the main website. --[[User:DaiTaNam|DaiTaNam]] 17:36, 14 August 2011 (CDT)&lt;br /&gt;
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== Colt CM901 ==&lt;br /&gt;
[[Image:UK1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:UK2.jpg|thumb|none|600px|]]&lt;br /&gt;
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Anyone know what this is? I think it's LWRC's M6A4 but I'm not certain, definitely isn't either of the other AR platform weapon's we've seen so far though &lt;br /&gt;
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Well, since Infinity Ward loves to put Future Weapons stuff in the games, I wouldn't be surprised if the LWRC M6A4 made an appearance as a mag-fed LMG, Black Ops-style. [[User:Gonzaga|Gonzaga]] 20:28, 9 August 2011 (CDT)&lt;br /&gt;
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:^ That's what I was thinking, the reload animation looks quite slow for an assault rifle. --[[User:Chrausis|Chrausis]] 20:32, 9 August 2011 (CDT)&lt;br /&gt;
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:Yet, once again, they have put the rear iron sight backwards :P --[[User:RaNgeR|RaNgeR]] 21:57, 9 August 2011 (CDT)&lt;br /&gt;
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::Good job whoever identified this as a Colt CM901! --[[User:Chrausis|Chrausis]] 07:05, 10 August 2011 (CDT)&lt;br /&gt;
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:::No, that iron sight isn't on backwards. That's the standard BIS for M4's in the Army. Every M4 in our Brigade has that flip up sight. The only thing wrong with it is that it's supposed to be a the standard peep hole, not the night sight that you see on the M16/M4 carrying handles. [[User:Run its a T-55|Run its a T-55]] 09:51, 10 August 2011 (CDT)&lt;br /&gt;
:::: For reference, I believe [http://www.aresarmor.com/install/media/ecom/prodlg/matechbuis.jpg this] either is or is a commercial copy of the sight he's on about. [[User:The Wierd It|The Wierd It]] 16:33, 10 August 2011 (CDT)&lt;br /&gt;
:::::Yes sir that would be it [[User:Run its a T-55|Run its a T-55]] 12:27, 12 August 2011 (CDT)&lt;br /&gt;
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== MP5K!! ==&lt;br /&gt;
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Someone throw in the MP5K to confirmed weapons, it can be seen with a holographic in the vid, after the player tosses a purple smoke grenade for AC-130 fire at 1:08 in the newest trailer! :D Dunno WHY they add it in with the regular MP5, but it's confirmed in the bottom right hand corner. --[[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:On it. --[[User:Chrausis|Chrausis]] 20:38, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The strange thing is that the difference is not even noticeable as the guy holds the MP5K close to his body and the buttstock (the buttplate on the MP5K) isn't visible. [[User:Gonzaga|Gonzaga]] 20:46, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think it has a buttstock attached, as far as I can tell. I get the feeling this is the only MP5 variant in the game. --[[User:Chrausis|Chrausis]] 20:50, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::What the about the MP5A2? - [[User:Mr. Wolf|Mr. Wolf]] 22:00, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I thought they both looked very similar (buttstock, rails etc) so that's why I assumed they might both be one and the same, but if they're both confirmed as separate weapons then fair enough. --[[User:Chrausis|Chrausis]] 22:07, 9 August 2011 (CDT)&lt;br /&gt;
::::::They could have misnamed the MP5A2 an MP5K. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:12, 9 August 2011 (CDT)&lt;br /&gt;
:::::::I also think this might be the only MP5 in the game, and if it is the MP5k OR it is a MP5A2 misnamed, I'm going to get angry. The MP5k is a nice gun, but I want to be able to use a full size MP5 again, like the good ole days. Ahh, how I miss COD4...--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:17, 9 August 2011 (CDT)&lt;br /&gt;
::::::::True to that. Well I'm still playing COD4, huaha! &amp;gt;:D I just played Black Ops only for a little while, I completed SP, played Zombies and MP for a couple of hours until I quit due to the frustrating and the annoying, and went back to playing COD4. XD Oh, and I never even touched the abomination that is called MW2. D:&amp;lt; - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)   &lt;br /&gt;
:::::::::I played Black Ops for a while, enjoyed, then played COD4 again and realized how bad BO was. Recently I broke down and bought MW2 because Steam had it half off, and having extremely low expectations for it, I found it wasn't terrible, but just bad. I still play the MP, but I have no idea why.&lt;br /&gt;
We saw the teaser trailer and it is the full size MP5. I'd be damn if they kept the MP5K. Seriously man. In Black Ops they had the right idea of no mini Uzi and gave us a full Uzi, I want me full size MP5 [[User:Excalibur01|Excalibur01]] 22:27, 9 August 2011 (CDT)&lt;br /&gt;
:Hehe. :D - [[User:Mr. Wolf|Mr. Wolf]] 01:12, 10 August 2011 (CDT)&lt;br /&gt;
::Seriously though, I don't know why they put the smaller variants of everything. MP5k, Mini-Uzi, and small guns in particular like the sawed off shotgun and stuff. Don't even get me started about the excess rails, which appears to have continued over into MW3. 0.o--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 10:37, 10 August 2011 (CDT)&lt;br /&gt;
:::I quite like the MP5K, but for the most part I prefer the full size variants of the weapons they include. As for rails, everybody knows the more rails you have on your gun, the better your gaming experience will be. *Trollface* --[[User:Chrausis|Chrausis]] 09:20, 11 August 2011 (CDT)&lt;br /&gt;
::: Needs more Tacticool. [[User:The Wierd It|The Wierd It]] 09:31, 11 August 2011 (CDT)&lt;br /&gt;
:::^ --[[User:Chrausis|Chrausis]] 09:58, 11 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M60E4 could be M60E3 ==&lt;br /&gt;
&lt;br /&gt;
After looking closely again at the trailer, I have noticed that the picture of the M60E4 is actually the M60E3 from [[Call of Duty 4: Modern Warfare]]. Of course we haven't seen MW3's M60 in action yet, but once again, could be another mistake, or just an early development place holder... Here are the pictures for comparison:&lt;br /&gt;
* Call of Duty 4: Modern Warfare's M60 - http://www.imfdb.org/wiki/File:Wmplayer_2011-08-09_23-35-18-50.jpg&lt;br /&gt;
* Call of Duty: Modern Warfare 3's M60 - http://www.imfdb.org/wiki/File:COD4M60E4.jpg&lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:RaNgeR|RaNgeR]] 21:54, 9 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think they images they're using atm are largely just placeholders until final ones are chosen, so the final in-game model may end up being the E4 variant. Guess we'll have to wait till footage from CoD XP comes out to see for ourselves. --[[User:Chrausis|Chrausis]] 22:09, 9 August 2011 (CDT)&lt;br /&gt;
:: The fact the MW2 ACR image is being used supports that. [[User:The Wierd It|The Wierd It]] 02:45, 10 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FAD assault rifle ==&lt;br /&gt;
&lt;br /&gt;
Whereabouts in the spec-ops trailer is the FAD? Someone updated the main page but no pics. Here's a picture of the FAD for anyone who hasn't seen it, looks horrific [http://img80.imageshack.us/img80/5347/fad3vv2.jpg] --[[User:Chrausis|Chrausis]] 18:03, 12 August 2011 (CDT)&lt;br /&gt;
:Just watched the trailer and am 99% there was no FAD in it. Also, the MP5K is actually a railed MP5A2, and can be seen from the side on the ground when the first juggernaut fast ropes in.  --[[User:Commando552|commando552]] 19:50, 12 August 2011 (CDT)&lt;br /&gt;
::I thought so. :) And yeah the FAD is pretty horrific looking. XD - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 12 August 2011 (CDT)&lt;br /&gt;
:::OMG that gun looks bleh...i'd rather see the F2000 or TAR-21 again, those are some sexy bullpup rifles. But this time please with correct grenadelauncher placement.--[[User:WARthog|WARthog]] 08:29, 15 August 2011 (CDT)&lt;br /&gt;
: Chrausis, the FAD isn't in the trailer, but can be seen on Sledgehammer's site in image 2 as seen here [http://sledgehammergames.com/]. And Commando, you may be right, but Robert Bowling confirmed on Twitter both versions of the MP5 will be included. --[[User:TheTrueNight|TheTrueNight]] 02:38, 13 August 2011&lt;br /&gt;
::Hmm... this could prove interesting... if they pull it off right there could be pros/cons to each version, i.e. MP5k lets you run a little faster but poorer accuracy and MP5A2 gives you better accuracy but a little slower. Of course, they could just be making the MP5k a secondary, which would make me pretty mad.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:10, 12 August 2011 (CDT)&lt;br /&gt;
:::It's kinda hard for MW3's MP5K to be a secondary with that A2 stock. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:20, 12 August 2011 (CDT)&lt;br /&gt;
::::That was the MP5A2 we saw, just with rails.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:24, 12 August 2011 (CDT)&lt;br /&gt;
:::::But the HUD said &amp;quot;MP5K Holographic&amp;quot;. :\ - [[User:Mr. Wolf|Mr. Wolf]] 00:15, 13 August 2011 (CDT)&lt;br /&gt;
::::::1of 2 things is happening. 1) IW has REALLY screwed up this time and put an A2 stock on a MP5k or 2) the HUD is just a placeholder from MW2 and will be updated. I can't tell if the handguard is full length or not from that clip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:42, 13 August 2011 (CDT)&lt;br /&gt;
:::::::I think there going with the Machine Pistol Secondaries again, perhaps the MP5K is in the Machine Pistol Slot now, makes sense, considering it's smaller profile and IW's reputation, given that they had placed similar weapons in the catergory such as the MP9 and PP-2000. Might have a smaller magazine capacity or trade in something else over the full size version like firepower or accuracy. I know that one theory of mine, is that the A2 version may function similarly to the AKS-74U from Black Op's in the addition of mounting alot more accessories over the K variant, such as Dual Mags (Or Mag Clamps) or in this case, an underslung 40mm Grenade Launcher. [[User:Draco122|Draco122]] 05:26, 13 August 2011 (CDT)&lt;br /&gt;
::::::::The GSN-19 is a '''30mm''' grenade launcher dude. :| - [[User:Mr. Wolf|Mr. Wolf]] 17:16, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Purchase Weapons like Black Ops? ==&lt;br /&gt;
&lt;br /&gt;
Was just curious after watching the Survival Mode trailer, anyone else think that IW maybe following Treyarch's example and giving all their guns, equipment and killstreaks price tags in the Multiplayer Armory instead of unlocking them with experience and further ranks? I personally enjoy the idea, as in Black Op's it worked quite well, I could buy what I want and didn't need to work too much in order to get it. It was always in reach. What do you alot think about this? [[User:Draco122|Draco122]] 05:31, 13 August 2011 (CDT)&lt;br /&gt;
:I would prefer the money system. as you noticed, the upgrades where always in reach and it wasnt necessairi to perform a gazillion kills simply to get that one feature unlocked, that i like. [[User:WARthog|WARthog]] 08:23, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Robert Bowling has confirmed that there'll be no in-game currency (other than in survival mode) but there will be a whole new system in which weapons are unlocked. --[[User:Chrausis|Chrausis]] 05:52, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== One handed grip ==&lt;br /&gt;
&lt;br /&gt;
I know its not supposed to be a sim, but a one handed grip on the pistols is going to get old quick [[User:Slayerofthesand|Slayerofthesand]] 21:24, 14 August 2011 (CDT)&lt;br /&gt;
:I agree fully.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:31, 14 August 2011 (CDT)&lt;br /&gt;
::Be thankful it's just a one-handed grip and not a sideways 'gangsta' style grip. Though now I've said that... --[[User:Chrausis|Chrausis]] 08:13, 15 August 2011 (CDT)&lt;br /&gt;
::And they wouldn't even have the shell casings eject into the player's face.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:33, 16 August 2011 (CDT)&lt;br /&gt;
::Would make you flinch if you were playing in 3D. --[[User:Chrausis|Chrausis]] 07:08, 16 August 2011 (CDT)&lt;br /&gt;
On a lighter note, they are supposed to be bringing back a fully sized MP-5[[User:Slayerofthesand|Slayerofthesand]] 21:34, 14 August 2011 (CDT)&lt;br /&gt;
:Old news pal. :\ - [[User:Mr. Wolf|Mr. Wolf]] 17:13, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infinity ward when will you ever learn ==&lt;br /&gt;
&lt;br /&gt;
that russians don't use 9mm european smgs in frontline combat i throught Russians used heavy calber Russian weapons.--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
And I hate the EBR why do they have it in there!&lt;br /&gt;
&lt;br /&gt;
know what I hate in COD games is that the player automatically thinks that they know every gun just by playing cOD.But I still like cod enough to play it--[[User:Gundoiler|Gundoiler]] 00:19, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They don't really care about the minor details. They just want to create a fun game, rather than to do a research about a weapon and recreate it in the game itself. I myself, also getting annoyed of the unrealistically bull**** stuff that the developers put in CoD, especially CoD:BO where 90% of the weapons are anachronistic. --[[User:RaNgeR|RaNgeR]] 03:14, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
We have WAAAAYYY passed the realistic mark with CoD. CoD is basically a playable action movie. If you want realistic, play Battlefield. Depending on how they present multiplayer, I play it because it is fun.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 06:30, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Haha, yeah, the CODs since 4 aren't so bad if you just think of them as action movies. [[User:Alex T Snow|Alex T Snow]] 14:01, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
i find it funny that most of the opinions of this game are from people who aren't even old enough to have it :/&lt;br /&gt;
&lt;br /&gt;
if realism creates a good game i guess this is shit then:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
operation flashpoint: dragon rising&lt;br /&gt;
&lt;br /&gt;
 Reception&lt;br /&gt;
Review scores&lt;br /&gt;
Publication 	Score&lt;br /&gt;
Eurogamer 	7/10&lt;br /&gt;
GameSpot 	7.5/10&lt;br /&gt;
GameTrailers 	7.1/10&lt;br /&gt;
IGN 	8.1/10&lt;br /&gt;
Official Xbox Magazine 	8/10&lt;br /&gt;
VideoGamer.com 	7/10&lt;br /&gt;
X-Play 	3/5 stars&lt;br /&gt;
Metacritic 	76&lt;br /&gt;
Bit-tech 	5/10&lt;br /&gt;
Games Xtreme 	8.5/10&lt;br /&gt;
Gaming Union 	8/10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Call of duty: modern warfare 2&lt;br /&gt;
&lt;br /&gt;
 Reception&lt;br /&gt;
Aggregate scores&lt;br /&gt;
Aggregator 	Score&lt;br /&gt;
GameRankings 	93.7% (PS3)&lt;br /&gt;
93.4% (X360)&lt;br /&gt;
87.8% (PC)&lt;br /&gt;
Metacritic 	94% (PS3)&lt;br /&gt;
94% (X360)&lt;br /&gt;
85% (PC)&lt;br /&gt;
Review scores&lt;br /&gt;
Publication 	Score&lt;br /&gt;
1UP.com 	A&lt;br /&gt;
Allgame 	4/5 stars&lt;br /&gt;
Computer and Video Games 	9.4/10&lt;br /&gt;
Edge 	9/10&lt;br /&gt;
Famitsu 	39/40 &lt;br /&gt;
G4 	5/5 stars&lt;br /&gt;
Game Informer 	9.75/10&lt;br /&gt;
GamePro 	5/5 stars&lt;br /&gt;
GameSpot 	9.0/10&lt;br /&gt;
GameSpy 	5/5 stars&lt;br /&gt;
GamesRadar 	10/10&lt;br /&gt;
GameTrailers 	9.5/10&lt;br /&gt;
IGN 	9.5/10[114]&lt;br /&gt;
Official Xbox Magazine 	9.5/10&lt;br /&gt;
Official Xbox Magazine (UK) 	10/10&lt;br /&gt;
PC Gamer UK 	80%&lt;br /&gt;
PC Gamer US 	80%&lt;br /&gt;
TeamXbox 	9.7/10&lt;br /&gt;
X-Play 	5/5 stars&lt;br /&gt;
Destructoid 	9.5/10&lt;br /&gt;
Joystiq 	4/5 stars&lt;br /&gt;
The Escapist 	4/5 stars&lt;br /&gt;
The Daily Telegraph 	10/10&lt;br /&gt;
The Guardian 	5/5 stars&lt;br /&gt;
GamesWeasel 	9/10 stars&lt;br /&gt;
Awards&lt;br /&gt;
Entity 	Award&lt;br /&gt;
IGN 	Editor's Choice&lt;br /&gt;
GamePro 	Editor's Choice&lt;br /&gt;
BAFTA 	PC Game of the Year (2009)&lt;br /&gt;
GameTrailers 	Game of the Year 2009&lt;br /&gt;
PakGamers 	Best Xbox 360 Game of 2009&lt;br /&gt;
Gamespot 	Best Shooter/Readers Choice&lt;br /&gt;
GameTrailers 	Best First-Person Shooter&lt;br /&gt;
Destructoid 	Editor's Choice&lt;br /&gt;
Academy of Interactive Arts &amp;amp; Sciences 	Action Game of the Year&lt;br /&gt;
&lt;br /&gt;
--[[User:Nazi fishwife|Nazi fishwife]] 21:22, 17 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killer_Elite_(2011)&amp;diff=444492</id>
		<title>Killer Elite (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killer_Elite_(2011)&amp;diff=444492"/>
		<updated>2011-08-03T21:15:17Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: /* M4A1 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Killer_Elite_Movie_Poster.jpg|thumb|right|300px|''Killer Elite'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
{{upcoming}}&lt;br /&gt;
''Killer Elite'' is an upcoming 2011 thriller starring [[Jason Statham]] as a member of the British Special Air Service who has to take on numerous assassins in order to rescue his mentor.   The film co-stars [[Clive Owen]], [[Yvonne Strahovski]], [[Dominic Purcell]], and [[Robert De Niro]].  Despite the similar name, this film is not a remake of the 1975 [[Sam Peckinpah]] film ''[[The Killer Elite]]''.  It is based on the novel ''&amp;quot;The Feather Men&amp;quot;'' (1991) by Sir Ranulph Fiennes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Killer Elite'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Spike ([[Clive Owen]]) is seen threatening Danny Bryce ([[Jason Statham]]) with a [[Browning Hi-Power]].[[Image:HiPowerMk3.jpg|thumb|none|300px|Commercial Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[File:KE11 01.jpg|thumb|none|600px|Spike ([[Clive Owen]]) is seen threatening Danny Bryce ([[Jason Statham]]) with a [[Browning Hi-Power]].&lt;br /&gt;
Note how his arm is pointed upwards, this was probably done due to MPAA restrictions not allowing guns to be directly pointed at someone in the frame.]]&lt;br /&gt;
[[Image:KE1911.jpg|thumb|none|600px|Spike fires at Bryce.]]&lt;br /&gt;
[[Image:KillerEliteSill-1.jpg|thumb|none|550px|Clive Owen holds a Browning Hi-Power on Jason Statham in a promotional still.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB==&lt;br /&gt;
Danny Bryce ([[Jason Statham]]) is seen fitting a suppressor onto a [[Beretta 92SB]].&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|none|300px|Beretta 92SB - 9x19mm]]&lt;br /&gt;
[[Image:KEStill-2.jpg|thumb|none|300px|Danny Bryce ([[Jason Statham]]) runs with a Beretta in hand in a promotional still.]]&lt;br /&gt;
[[File:KE11 04.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:KE11 03.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The [[M1911A1]] with a suppressor and adjustable sights is seen in the hands of Hunter ([[Robert De Niro]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|300px|none|M1911A1 - .45 ACP]] &lt;br /&gt;
[[File:KE11 05a.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7M13==&lt;br /&gt;
Spike is also seen using a [[Heckler &amp;amp; Koch P7M13]].&lt;br /&gt;
[[Image:HKP7M13Pistol.jpg|thumb|none|300px|Heckler &amp;amp; Koch P7M13 - 9x19mm]]&lt;br /&gt;
[[File:KE11 06.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==Glock 17==&lt;br /&gt;
Hunter is seen firing what appears to be a [[Glock 17]].&lt;br /&gt;
[[File:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Kedeniro.jpg|none|thumb|550px|Hunter ([[Robert De Niro]]) holds a Glock in a production still.]]&lt;br /&gt;
[[File:KE11 07.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:KEG17_2.jpg|none|thumb|600px|Bryce holds a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil SAR==&lt;br /&gt;
Hunter ([[Robert De Niro]]) can be seen carrying a [[Galil SAR]] in a production still.&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|400px|IMI Galil SAR - 5.56x45mm]]&lt;br /&gt;
[[Image:KEGalil.jpg|none|thumb|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Hunter ([Robert Dr niro]) can be seen using an M4A1 Carbine during the trailer.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|left|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Killer_Elite_(2011)&amp;diff=444491</id>
		<title>Killer Elite (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Killer_Elite_(2011)&amp;diff=444491"/>
		<updated>2011-08-03T21:14:56Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Killer_Elite_Movie_Poster.jpg|thumb|right|300px|''Killer Elite'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
{{upcoming}}&lt;br /&gt;
''Killer Elite'' is an upcoming 2011 thriller starring [[Jason Statham]] as a member of the British Special Air Service who has to take on numerous assassins in order to rescue his mentor.   The film co-stars [[Clive Owen]], [[Yvonne Strahovski]], [[Dominic Purcell]], and [[Robert De Niro]].  Despite the similar name, this film is not a remake of the 1975 [[Sam Peckinpah]] film ''[[The Killer Elite]]''.  It is based on the novel ''&amp;quot;The Feather Men&amp;quot;'' (1991) by Sir Ranulph Fiennes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Killer Elite'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Spike ([[Clive Owen]]) is seen threatening Danny Bryce ([[Jason Statham]]) with a [[Browning Hi-Power]].[[Image:HiPowerMk3.jpg|thumb|none|300px|Commercial Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[File:KE11 01.jpg|thumb|none|600px|Spike ([[Clive Owen]]) is seen threatening Danny Bryce ([[Jason Statham]]) with a [[Browning Hi-Power]].&lt;br /&gt;
Note how his arm is pointed upwards, this was probably done due to MPAA restrictions not allowing guns to be directly pointed at someone in the frame.]]&lt;br /&gt;
[[Image:KE1911.jpg|thumb|none|600px|Spike fires at Bryce.]]&lt;br /&gt;
[[Image:KillerEliteSill-1.jpg|thumb|none|550px|Clive Owen holds a Browning Hi-Power on Jason Statham in a promotional still.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB==&lt;br /&gt;
Danny Bryce ([[Jason Statham]]) is seen fitting a suppressor onto a [[Beretta 92SB]].&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|none|300px|Beretta 92SB - 9x19mm]]&lt;br /&gt;
[[Image:KEStill-2.jpg|thumb|none|300px|Danny Bryce ([[Jason Statham]]) runs with a Beretta in hand in a promotional still.]]&lt;br /&gt;
[[File:KE11 04.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:KE11 03.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The [[M1911A1]] with a suppressor and adjustable sights is seen in the hands of Hunter ([[Robert De Niro]]).&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|300px|none|M1911A1 - .45 ACP]] &lt;br /&gt;
[[File:KE11 05a.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7M13==&lt;br /&gt;
Spike is also seen using a [[Heckler &amp;amp; Koch P7M13]].&lt;br /&gt;
[[Image:HKP7M13Pistol.jpg|thumb|none|300px|Heckler &amp;amp; Koch P7M13 - 9x19mm]]&lt;br /&gt;
[[File:KE11 06.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==Glock 17==&lt;br /&gt;
Hunter is seen firing what appears to be a [[Glock 17]].&lt;br /&gt;
[[File:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Kedeniro.jpg|none|thumb|550px|Hunter ([[Robert De Niro]]) holds a Glock in a production still.]]&lt;br /&gt;
[[File:KE11 07.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:KEG17_2.jpg|none|thumb|600px|Bryce holds a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil SAR==&lt;br /&gt;
Hunter ([[Robert De Niro]]) can be seen carrying a [[Galil SAR]] in a production still.&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|400px|IMI Galil SAR - 5.56x45mm]]&lt;br /&gt;
[[Image:KEGalil.jpg|none|thumb|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Hunter ([Robert Dr niro]) can be seen using an M4A1 Carbine during the trailer.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|right|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Ben41&amp;diff=442242</id>
		<title>User talk:Ben41</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Ben41&amp;diff=442242"/>
		<updated>2011-07-26T14:33:48Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Band of Brothers ==&lt;br /&gt;
&lt;br /&gt;
Thanks for inserting information onto the page such as characters, situations, episodes, etc. It looks much more cleaned up now! [[User:Speakeasy804|Speakeasy804]] 19:45, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==U571==&lt;br /&gt;
Thanks for the screencaps.  Just a reminder.  Be sure to identify who is on screen and what they are doing in the shot.  Also identify which actors used which guns.  That is really important information for the individual actor's pages. [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:31, 12 September 2009 (UTC)&lt;br /&gt;
::Excellent! Great work! Thanks! [[User:MoviePropMaster2008|MoviePropMaster2008]] 08:35, 12 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hi==&lt;br /&gt;
&lt;br /&gt;
Hey, Ben,&lt;br /&gt;
&lt;br /&gt;
Great work on all the screencaps and contributions you've so far, but I must insist that you try to follow format:&lt;br /&gt;
&lt;br /&gt;
*(1.) Always include gun pictures along with the screencaps from the movie.&lt;br /&gt;
*(2.) Always make sure you link to the gun pages.&lt;br /&gt;
&lt;br /&gt;
If you want to save time, you can just go to a page for another movie in which the same gun appears, and copy and paste the code from that page to save time.  If I'm doing a page for a movie that has a SIG-Sauer P226, for example, I will just go to a page that has the same gun (like ''[[Air Force One]]''), copy the entry, and then change the code as needed.  It's a good habit to get into, and it's important for this site's completeness and cohesion.&lt;br /&gt;
&lt;br /&gt;
Thanks, and again, great work so far. -[[User:MT2008|MT2008]] 19:36, 2 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey Ben ==&lt;br /&gt;
I was wondering if i could redo your page for [[Rules of Engagement]]. I dont want to step on any toes, but with your permission, I'll make it look real pretty. :) -[[User:The_Winchester|Winchester]]&lt;br /&gt;
&lt;br /&gt;
If you want redo the descriptions, that's fine.   I just pretty much did the screen caps.   [[User:Ben41|Ben41]]  14 Oct 2009&lt;br /&gt;
&lt;br /&gt;
==Your screencaps are too big==&lt;br /&gt;
Gorgeous work on the Dark Knight Blu-ray pics .... BUT ... 1925 pixels across?!?!?! 925KB sized files?!?!?!?!  These MUST be shrunk down in that the original size won't be looked at full resolution anyway and they are taking up way too much space.  Have you noticed how long it takes for these images to be loaded when clicking on the page?  I know that some of our veteran members (and mods) sometimes upload gigantic images, but I think yours are now the biggest on the site.  Please make them smaller to allow quick loading of your page.  Thanks. [[User:MoviePropMaster2008|MoviePropMaster2008]] 14:08, 3 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'll make sure the rest of the pics I'll upload are smaller in size, but I think the reason it's still loading slow is because the majority of the pics are still PNG's.  I'm trying to replace them, but there's a lot of pictures.   --[[User:Ben41|Ben41]] 03:38, 4 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Robocop ==&lt;br /&gt;
&lt;br /&gt;
Hey, great job at improving the screencaps on the [[Robocop]] page. They look great now! -[[User:Gunman69|Gunman69]] 08:10, 6 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks, still a work in progress, but I really wanted to up the quality of the pics.  --[[User:Ben41|Ben41]] 08:29, 6 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Heat screencaps==&lt;br /&gt;
Were those taken from a Blu-ray? --[[User:Predator20|Predator20]] 15:53, 18 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, these caps are from the Special Edition DVD. --[[User:Ben41|Ben41]] 01:01, 19 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok, did you mess with the color? The reason I ask is the new pic you uploaded of DeNiro seems to have more grain in the pic.&lt;br /&gt;
[[Image:Heat-M16A2-3.jpg|thumb|none|600px|Your pic.]]&lt;br /&gt;
[[Image:HT-00001.jpg|thumb|none|600px|A quick one I took]]&lt;br /&gt;
It's not the same exact frame but close. My DVD is the '05 Two-Disc Special Edition. Also when someone sends you a message on your talk page, you reply back on theirs. --[[User:Predator20|Predator20]] 02:53, 19 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I use the VLC too. I never tried saving them to PNG first then the JPEG. I may try that. Also I uploaded a new version of my cap. It's the same frame now. The first one I took was a little bit after. Some of the shots you took look better than others. The shot of Pacino and Studi in elevator looks great, more color.--[[User:Predator20|Predator20]] 03:25, 19 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Unit==&lt;br /&gt;
Please tell me you're going to replace all of the older pics with your newer more awesome pics.  That will motivate me to get more screen used guns for the page. :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:42, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==.PNG Images==&lt;br /&gt;
&lt;br /&gt;
I have always used .PNGs in lieu of .Jpegs because, while they are bigger, they are of superior quality, especially when it comes to thumbnails. Therefore, identifying guns is easier as the images are clearer. Since the rules, standards and principles insists on space conserving .jpeg images, the Carlito's way page will probably be the last one I do using .PNGs. I decided this yesterday before you sent me this and just didn't think it was worth announcing, and the only reason the Carlito's Way images are .PNGs is because I was halfway done with doing them all when I picked up my work yesterday. Needless to say I'll conform to the rules this time, so long as the quality of the screencaps doesn't suffer too much. --[[User:Yournamehere|Yournamehere]] 22:50, 23 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Problem with the Pirates pages==&lt;br /&gt;
Thanks for asking ahead of time :)   But I hate those pages.  There is little we can identify other than 'flintlock pistol, 'flintlock musket', 'flintlock blunderbuss', etc.  It's crap.  We can offer no other information other than what is completely obvious to the audience.  Gee. Jack Sparrow uses a flintlock pistol.  So what?  They didn't need US to tell them that.  And if we cannot identify what make, model of pistol (which is hard since so many are custom), then it is a complete waste of IMFDB server space to have the page.  I'm going to go on a deletion spree for all the lame pages with no screencaps on them.    It's a part of the rules and standards, that bad pages are NOT better than no pages at all.  Lame pages, especially lots of them, makes us look bad.  Good thing you're trying to fix a bunch of the bad existing pages.   I wish more members did that rather than create endless NEW pages that are lame.   [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:45, 12 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Aliens==&lt;br /&gt;
I wasn't sure if you were going to be adding anymore pics to the page. I added 3 screencaps, I have a few others that can be added too if you're finshed. I had already capped the film the same time I uploaded the behind the scenes images. Which was at the end of Nov. but I didn't get off my ass and upload them so you beat me to it. Which is no big deal.--[[User:Predator20|Predator20]] 16:44, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stargate==&lt;br /&gt;
:I've noticed that the screencaps that you upload are much brighter/clearer than mine -are you using Blu Ray? --[[User:AdAstra2009|AdAstra2009]] 05:22, 23 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Interpreter==&lt;br /&gt;
&lt;br /&gt;
[[Image:Henry US Survival.jpg|thumb|none|400px|Henry US Survival .22 LR with M68 Aimpoint red dot scope]]&lt;br /&gt;
&lt;br /&gt;
The rifle you see in this picture is the exact same one that was used in ''[[The Interpreter]]''.  I got the picture from the web site of Weapons Specialists, Ltd. in New York, which is the company that supplied the weapons to the production.  So it's a safe bet that this exact gun is the one from the movie.  You can see it's the same configuration and everything.  This same gun was also used in ''[[Lord of War]]'' (another movie for which Weapons Specialists supplied guns).&lt;br /&gt;
&lt;br /&gt;
Also, the AK rifle in the movie is an AK-47, not an AKM (and most likely, it's a converted Poly Tech Legend). -[[User:MT2008|MT2008]] 21:22, 9 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== White Hunter Black Heart ==&lt;br /&gt;
&lt;br /&gt;
I'm into double rifles. Hope you weren't offended by my post on the discussion page, but it's fairly common for folks to mistake a double rifle for a double shotgun.I used to until a few years ago whne I set out to educate myself.Unfortunately it's all book learning. Personally I would love to own a double rifle - even a German double. But the German rifles start at $10,000 and go up to $20,000. The British doubles start at approximately $70,000 and go as high as $250,000. *Sigh* &lt;br /&gt;
&lt;br /&gt;
I have the soul of a snob and the bank account of a working class joe. Oh well. The page looks good by the way.--[[User:Jcordell|Jcordell]] 06:38, 27 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Last Samurai==&lt;br /&gt;
WOW!  Great work on the replacement screenshots!!!!!! are those Blu-ray?  Stunning!  Now I need to secretly ask you to fix some of the popular (but poorly screencapped) pages ;)  nudge nudge wink wink .....  [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:41, 27 January 2010 (UTC)&lt;br /&gt;
::BTW, per IMFDB rules, you can replace existing screenshots with your much superior widescreenshots.  Some of the pages you've worked on, you seem hesitant to replace the crappier pics.  By ALL MEANS replace the crappier pics!  Great screenshots are a wonder to behold.  Like [[Eraser]], i hope you can replace the full screen caps.  No one can complain.  The rules say that Widescreen are preferable to fullscreen. :)  Also, do you check the forum?  I was hoping to PM you there. Send me a PM there so I can reply to it. :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:56, 28 January 2010 (UTC)&lt;br /&gt;
==Extreme Prejudice==&lt;br /&gt;
Thanks for redoing those caps. Gunmaster45 uploaded them for me before I knew I how to do them myself. Also I had figured Atwater's pistol was a Smith &amp;amp; Wesson 39, not a Commander. But I couldn't tell enough from my cap. Since you redid it, it's clear. I really need to start messing with the colors on the VLC payer like you talked about. I pretty sure there is only one dvd version of Extreme Prejudice. Also there is an M60 used by the cartel in the final shootout that I missed. I think they are killed by Atwater. --[[User:Predator20|Predator20]] 16:22, 28 January 2010 (UTC)&lt;br /&gt;
[[Image:S&amp;amp;W39-2.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 39-2 9x19mm]]&lt;br /&gt;
[[Image:EP-ColtCommander-3.jpg|thumb|none|500px|Sgt. Buck Atwater puts down his Smith &amp;amp; Wesson Model 39 after the car is wrecked while fleeing the bank robbery.]]&lt;br /&gt;
Alright you must a magic setting when it comes to adjusting the colors on the VLC. I was able to make them better that what it was but still not as sharp.&lt;br /&gt;
[[Image:EP-S&amp;amp;W629-2.jpg|thumb|none|450px|old stock settings]]&lt;br /&gt;
[[Image:DS-00029.jpg|thumb|none|450px|my new one with adjusted settings]]&lt;br /&gt;
[[Image:DS-00031.jpg|thumb|none|450px|mine adjusted]]&lt;br /&gt;
[[Image:EP-Win92SRC-2.jpg|thumb|none|450px|yours.]]&lt;br /&gt;
What adjustment am I missing? --[[User:Predator20|Predator20]] 02:20, 29 January 2010 (UTC)&lt;br /&gt;
==VLC setting==&lt;br /&gt;
Deinterlace? Where is that at? I didn't see it in Video effects. I messed with the gamma some. Maybe I need to use it more instead of brightness. What about hue and contrast also? Thanks for your help on this. --[[User:Predator20|Predator20]] 02:55, 29 January 2010 (UTC)&lt;br /&gt;
:Edit found Deinterlace. --[[User:Predator20|Predator20]] 03:14, 29 January 2010 (UTC)&lt;br /&gt;
::Man I tried to get the adjustments right. I give up. Have fun doing the rest of the Extreme Prejudice page. --[[User:Predator20|Predator20]] 21:49, 29 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Burn Notice==&lt;br /&gt;
Your Burn Notice stuff is looking fantastic! Great screen caps and information, keep it up! --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
:Yeah, you've really filled out the page.  It was a mess before you started working on it, but now it looks a lot better.  I was actually planning to do some work on it for a while, but your screencaps are much higher-quality than mine, and so far, it's coming out great anyway. -[[User:MT2008|MT2008]] 19:17, 6 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hi and thanx...==&lt;br /&gt;
Thanks for your comments, I appreciate it and from now on will do screencaps with VLC... :)&lt;br /&gt;
But if you're referring to the [[Universal Soldier: Regeneration]] screencaps, I am not the one responsible for those ones... I'm just now gonna upload my screencaps and remove those ols trailer caps... [[User:Warejaws|Warejaws]] 13:21, 3 February 2010 (UTC)&lt;br /&gt;
==HD and MM quotes==&lt;br /&gt;
You forgot, so I added it. &lt;br /&gt;
&lt;br /&gt;
@@@&lt;br /&gt;
'''Marlboro Man ([[Don Johnson]]): '''Guns are made to be shot Harley, not thrown. -- ''[[Harley Davidson and the Marlboro Man]]''&lt;br /&gt;
&lt;br /&gt;
HD: You're gonna get shot up here. &lt;br /&gt;
&lt;br /&gt;
MM: Well you're gonna get smashed down there!&lt;br /&gt;
&lt;br /&gt;
HD: Hey man I'd rather get smashed than shot.&lt;br /&gt;
&lt;br /&gt;
MM: Not me!&lt;br /&gt;
&lt;br /&gt;
Another one of my favorites, not sure if it would work on the main page.--[[User:Predator20|Predator20]] 05:04, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hi, you need to categorize your pic uploads==&lt;br /&gt;
Great job, but when you upload screenshots, you need to put in the Category in double brackets and then put in 'screenshots'.  Check out how other screenshots are 'categorized'.  Thanks.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 08:28, 4 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RE Screencaps ==&lt;br /&gt;
&lt;br /&gt;
Yeah the program I have been using is not the best, and I could not change aspect ratio settings for some reason. I just downloaded the VLC player that you wrote about on your main page. I will try using it and if it works out fine then Ill probably go back and rescreencap pages Ive don in wide screen. --[[User:Mauser|Mauser]] 21:28, 4 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Marked for Death==&lt;br /&gt;
&lt;br /&gt;
I'm glad to see someone is doing a page for this movie!&lt;br /&gt;
&lt;br /&gt;
That being said, Hatcher's 1911 in the movie is not an SVI (I don't think those even existed when the movie was made).  We had a topic about this in the forum, but the 1911 in the movie is a Federal Ordnance PSP-07.  It's mentioned in the credits for the movie.  Check out the forum topic here:&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/forum/showthread.php?t=853&lt;br /&gt;
&lt;br /&gt;
Also, the H&amp;amp;K automatic weapon used by Hatcher is not an HK53 (in fact, it's not even a .223-caliber weapon, if you look at the magazine).  It is called the &amp;quot;HK51K&amp;quot;, and it's a custom G3 conversion done by Bill Fleming, a Class III manufacturer.  &lt;br /&gt;
&lt;br /&gt;
-[[User:MT2008|MT2008]] 05:31, 10 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Enhanced image request==&lt;br /&gt;
Could you enhance this image from Dirty Harry. The reason I ask is to better see the magnum markings. This one guy keeps changing it to a Model 57 a 41 magnum. It looks like it reads 44 magnum on the barrel. But an enhanced image would make it read better. --[[User:Predator20|Predator20]] 19:22, 10 March 2010 (UTC)&lt;br /&gt;
[[Image:DH1S&amp;amp;W25-8.jpg|thumb|none|600px|This close up is at the end of the film.]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I have the newer box set too. But you usually have a way of making them appear a little bit better. --[[User:Predator20|Predator20]] 14:36, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Eiger Sanction ==&lt;br /&gt;
I'v made a couple changes. Hemlock is actually using a [[Smith &amp;amp; Wesson Model 40]] and not a Model 49 Bodyguard. Also the henchman is using hwat appears to be a snubby [[Smith &amp;amp; Wesson Model 10]] instead of the [[Smith &amp;amp; Wesson Model 15]] snubbie. If you look closely at the screencap you will notice no adjustable sights. The revolver appears to have fixed or duty sights which would make it the Model 10. Also I went ahead and listed the weapons used by Hemlock on [[Clint Eastwood]] 's page. And also showed on the respective firearms pages. But nevertheless it's good work. --[[User:Jcordell|Jcordell]] 00:49, 16 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Great work on Waterworld==&lt;br /&gt;
I hope you finish the page. :)  There are many dressed up guns in that movie.  Alas, most of the weapons were changed back after the movie was over, but I can see what I can get from Syd Stembridge regarding what guns still exist that appeared in that movie.  Thanks [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:12, 17 March 2010 (UTC)&lt;br /&gt;
==EP==&lt;br /&gt;
Since you're still in the process of replacing images, could you replace the one below?&lt;br /&gt;
[[Image:EP-MAC10-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:EP-M16A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
With the guy above firing a MAC-10. Don't really need two images back to back with Clancy Brown. Thanks. --[[User:Predator20|Predator20]] 04:28, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Richard Attenborough Page ==&lt;br /&gt;
thanks for upgrading it. I had run out of time and had to go to work. --[[User:Jcordell|Jcordell]] 00:04, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quigley Poster ==&lt;br /&gt;
&lt;br /&gt;
I like the image of the movie poster. Nice. Really added to the page. --[[User:Jcordell|Jcordell]] 21:33, 2 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RE == &lt;br /&gt;
I actually created disambiguation pages for CSI and Delta Force to make page navigation easier. I will try to make as many such pages I can, since unlike Wikipedia, page navigation needs a lot of improvement because sometimes even if we type the proper page name in the search box, we get the result not found.--[[User:SB2296|SB2296]] 10:41, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Re: Actor's Pages ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the heads up, Ben. I agree that the pages look ''much'' better in the table format, but I've seen several different examples on different pages in terms of what column is which, so I figured I'd leave them in the basic format. However, it seems that now we've reached a more streamlined pattern (such as on the page you alerted me to), so I'll be sure to follow that from then on. On a side note, all of your pages look great, the screencaps are very sharp! Nice work! --[[User:Speakeasy804|Speakeasy804]] 00:45, 20 April 2010 (UTC)&lt;br /&gt;
==Writing spoilers==&lt;br /&gt;
On the [[A Perfect Getaway]] page it would hard to write what's going on without spoiling anything. GM45 came up with this on the [[Se7en]] page and I have used it on several pages.--[[User:Predator20|Predator20]] 22:55, 20 April 2010 (UTC) &lt;br /&gt;
[[Image:Seven-SAM1911-A1-7.jpg|thumb|none|600px|'''Highlight for Spoilers:''' &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; Write spoiler text here.&amp;lt;/font color=&amp;quot;white&amp;quot;&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Actor page response==&lt;br /&gt;
Sorry, but I'm not that familiar with that format.  I know enough about it to modify and add to pages already using that template but have never created one from scratch. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
==New pages==&lt;br /&gt;
Hey, Ben41! :)  You're an awesome screencapper and page fixer, but, please, don't create multiple new pages with no screen caps.  At least have some of the graphics ready to roll BEFORE the page is rolled out.  Creating new pages with no screenshots or graphics inspires other (less capable page makers) to create scads of new empty pages with only gun listings.  Thanks.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:42, 2 May 2010 (UTC)&lt;br /&gt;
:BTW I have 100% confidence that '''you''' will populate the page with great caps, but the worry is that others will do the first part and not the second part.  thanks.&lt;br /&gt;
&lt;br /&gt;
==We Were Soldiers==&lt;br /&gt;
I love your HD screencaps.  And I know that you have the discipline to put in an appropriate number of screencaps.  Heck you can replace even the ones I put in.  LOL.  It's all about the quality of the pics and the page.  I'm just trying to get rid of the full screen caps which I dislike.  Anyway, I know you're busy so I started working on the page - it being one of the most VIEWED pages on IMFDB.  Did you notice I added more SCREEN USED hero guns to the page? ;)  I can probably get more in the future when I  have time.  I just have to check with Mike Papac as to what guns were used on the production (but that takes time and checking records, etc.).  [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:54, 2 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Thanks for the help on WWS==&lt;br /&gt;
Your screencaps look awesome.  A little favor though. We're trying to keep the screencaps from between 7-10 per section.  I was going to cull the XM16 page, but since you did an awesome job of replacing the full screen shots, I was hoping you would do the honors.  A big criticism of the page when it was done earlier was the overuse of screenshots (the XM16 page had 33 screencaps at one point).  Thanks again for your great work on the page.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:33, 5 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User: 99.12.124.133 ==&lt;br /&gt;
&lt;br /&gt;
I sent him a final warning, if he doesn't listen this time, he's gone for good. By the way, excellent work replacing screencaps all over IMFDB with much better ones, you have improved many pages on here alot. Keep up the good work, and let me know if you need anything.--[[User:Alienqueen11|Alienqueen11]] 23:54, 8 May 2010 (UTC)&lt;br /&gt;
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==Virtuosity==&lt;br /&gt;
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Hey, Ben, good work on ''[[Virtuosity]]'', but I have a question.  Do you have screenshots of the following characters/weapons from the movie:&lt;br /&gt;
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* Denzel Washington gets an H&amp;amp;K USP from a transport guard and uses it later in the movie.&lt;br /&gt;
&lt;br /&gt;
* A bunch of the police officers in the movie also use the Beretta 92F, especially at the club.&lt;br /&gt;
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* One of the terrorists in the flashback sequence is armed with an M16-type rifle, I think an M16A1 with A2-style hand guards (can't tell).&lt;br /&gt;
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If you don't mind grabbing these screencaps, I'd appreciate it.  It would complete the page.  Gracias. -[[User:MT2008|MT2008]] 16:22, 15 May 2010 (UTC)&lt;br /&gt;
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:Thanks!  Also, I think the subguns used in the movie may be [[Walther MPL]] or MPK, not Franchi LF-57s (I started a discussion about it). -[[User:MT2008|MT2008]] 16:33, 15 May 2010 (UTC)&lt;br /&gt;
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==Some Last of the Mohicans guns==&lt;br /&gt;
Hey there. Glad to see how much work you've done on the page. :)  I had some pics of some of the background muskets (used by civilians and indians) that were 'rescued' from the production by one of the gunsmiths I knew who worked on the picture.  As you know, the vast majority of the guns were destroyed during the filming (the stuntmen pretty much used their muskets as clubs in most of the fight scenes) and over 400 Brown Bess muskets were destroyed.  I have a pic of two background guns.  Is there any screenshot which may have these in them?  I know they were for  background people.  One is a modern repro of a common commercial flintlock firearm of the time period, the other is known as a trade gun, i.e. a lesser quality flintlock that had less parts and craftsmanship, developed specifically for trade with the Indians (i.e. they let the 'locals' get the more cheaply made muskets).  Anyway, just wondering if you thought we should add this to your excellent page. &lt;br /&gt;
[[Image:LastOfMohicans Musket2.jpg‎ |thumb|none|700px|Last of the Mohicans background screen musket]]&lt;br /&gt;
[[Image:LastOfMohicans Trade Musket.jpg‎ |thumb|none|700px|Last of the Mohicans background screen musket - fortress siege scene only]]&lt;br /&gt;
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Thanks [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:35, 16 May 2010 (UTC)&lt;br /&gt;
::Actually those were real firing muskets (modern replicas) of civilian muskets, so they were issued to the Colonists volunteers to represent 'private purchase' weapons of the civilians.  The Trade muskets were issued to allied Indians to the British Army as they were the 18th century equivalent of 'lend lease' to friendly Indian tribes.  They were indeed fired.  All non-firing guns were rubber.  The reason why so many guns were destroyed was that after 2 weeks of filming a lot of the actors and stuntmen and background extras were really banging on each other with the guns as clubs during the many days of 'hand to hand fighting' filming.    I suspect the filmmakers expected this since the production '''purchased''' the muskets, they didn't rent the majority of them, except for select hero guns.  Thanks.  So the info on the movie page isn't quite right. :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:05, 16 May 2010 (UTC)&lt;br /&gt;
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== Wild Geese II ==&lt;br /&gt;
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Thanks for adding to this page, ive been looking for stuff on that Safari Arms pistol for so long now. Do you plan to add screencaps?--[[User:The Mercenary|The Mercenary]] 21:04, 20 May 2010 (UTC)&lt;br /&gt;
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==Kuffs==&lt;br /&gt;
I noticed you did the caps for Kuffs. Do you still have the movie? A quote could be added to the template. Slater says something like &amp;quot;I need a really big gun that holds lots of bullets&amp;quot; The gun clerk explains the Beretta and Slater says he'll take two. --[[User:Predator20|Predator20]] 15:32, 3 June 2010 (UTC)&lt;br /&gt;
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==House==&lt;br /&gt;
The Glock Elias Koteas holds has a rail so it's a 3rd gen, but also Koteas has big hands.  Do you think the gun looks like a .45 cap?   [[User:MoviePropMaster2008|MoviePropMaster2008]] 12:58, 7 June 2010 (UTC)&lt;br /&gt;
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== Re: 24 - Season 5 ==&lt;br /&gt;
I'm still working on 24 - Season 5. Unlike most users I don't submit or save my work until it's completely done but I'll just save the first 8 episodes now that your asking. I've been stuck on Kalashnikov variants in the first 4 episodes that's why i haven't finished yet. - [[User:HKFan|HKFan]] 14:02, 15 April 2010 (UTC)&lt;br /&gt;
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:Those black sidebars only occur during the first 3 episodes. I think those are caused by the DVDs since I am using VLC Media Player. As you could see I've decided to finish up [[24 - Season 5|Season 5]] since someone already have been posting low res screencaps and not leaving much detail like I did in [[24 - Season 7|Season 7]]. Can you help identifying the AK Variants when I'm done with episode 4. I think if I do one episode per day so I could get much more done. I can't make the caps any brighter since they've already been sitting in My Pictures for 3 months. But I look forward to doing seasons 4, 6, and 8. - [[User:HKFan|HKFan]] 22:26, 10 June 2010 (UTC)&lt;br /&gt;
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==RoboCop==&lt;br /&gt;
Do you plan on adding any more caps to it? Emil Antonowsky ([[Paul McCrane]]) uses the Ithca 37 to shoot Murphy in the warehouse and some shots of him could be added. I have the dvd and can add them, but if you're still working on the page. I'll let you take care of it.--[[User:Predator20|Predator20]] 00:02, 19 June 2010 (UTC)&lt;br /&gt;
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Yeah looks like a TEC-9 mini.&lt;br /&gt;
[[Image:TEC-9Mini.jpg|thumb|none|215px|Intratec TEC-9 Mini with barrel shroud removed - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
Also some more shots of Kurtwood with his &amp;quot;Sidewinder&amp;quot; would be good too and some with his Desert Eagle. Also a shot of Ronny Cox with the Desert Eagle at the end.--[[User:Predator20|Predator20]] 01:08, 19 June 2010 (UTC)&lt;br /&gt;
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==Missing In Action==&lt;br /&gt;
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Hey Ben,&lt;br /&gt;
I was screencapping [[Missing In Action]]. Unfortunately i didn't finish before you started adding screencaps.[[User:Rockwolf66|Rockwolf66]] 23:17, 22 June 2010 (UTC)&lt;br /&gt;
:Thanks, The one computer i have that can do screencaps sucks but I really do need to learn  how to properly use VCl. After Missing in Action I was going to do Delta Force 2 and the the rutger Hauer film Wanted Dead or Alive.[[User:Rockwolf66|Rockwolf66]] 04:01, 23 June 2010 (UTC)&lt;br /&gt;
::My computer is choking up on VCL. if you have any more Missing In action images post them. I was also going to do Delta Force 2 but given my limitations that's out for now.[[Special:Contributions/69.232.200.58|69.232.200.58]] 04:23, 9 July 2010 (UTC)&lt;br /&gt;
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==RE: Crossing Over==&lt;br /&gt;
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Yeah, I was gonna say...rapid turn-around!  Anyway, now that I've seen the ones you uploaded, they're of better quality than mine, so I'd rather leave it to you (plus, it ensures that the quality will be consistent).  That sound good? -[[User:MT2008|MT2008]] 22:56, 27 June 2010 (UTC)&lt;br /&gt;
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== A-Team Page episode titles ==&lt;br /&gt;
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I do not know what is standart procedure, but should the episode titles be in italics or in quotation marks? I personally prefer italics. It looks better. -[[User:Milkovich|Milkovich]] 11:42, 1 July 2010 (UTC)&lt;br /&gt;
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Alright, I will go through the article and change the titles. Thanks for the answer!  -[[User:Milkovich|Milkovich]] 11:50, 1 July 2010 (UTC)&lt;br /&gt;
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==PNGs replaced with JPGs==&lt;br /&gt;
I reuploaded the images as jpgs with proper tags, but how would I go about deleting the pngs? --[[User:Damaku250|Damaku250]] 19:41, 4 July 2010 (UTC)&lt;br /&gt;
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==The film page template==&lt;br /&gt;
I noticed that you changed the template for [[The American]].  That template has an interesting history.  I've never used it because I was one of the early ones who didn't like that formatting change.  Some users created a template that had the poster line BELOW the summary line amongst other slight changes.  There was no consensus.  I think just one person came up with it and used it.  But I always did it the way that Bunni did it.  The majority of the site was Bunni's way.  But ever since one of the Mods made their own 'user's template' people have started changing pages to conform with it, which I never agreed with.  Just letting you know, as a mod, I've always been changing them back to the original style from when the site first began.    I still think the poster should be aligned top most and to the upper rightmost corner of the page to start with, which means the poster image line should be first on the page, just because that's the way 90% of the site was when it first started and I thought it looked best.  Just thought I'd give you some of the interesting background history, (and why most of the pages which I work on are changed to that way, moreso if I did all the work on the page, which I did NOT on [[The American]] which is someone else's page.  :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 05:35, 8 July 2010 (UTC)&lt;br /&gt;
::Since you started the page and put all the screencaps up, I defer to your preference.  :)  Which is what I said previously, but on my pages I prefer the old style. :)       [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:43, 8 July 2010 (UTC)&lt;br /&gt;
==Jesse Ventura==&lt;br /&gt;
I'm not one to trust Wikipedia. Ventura might have served in Vietnam, but is said not to have saw actual combat. http://en.wikipedia.org/wiki/Jesse_Ventura#Navy_career Otherwise I would have included him when I wrote up the Richard Chaves page. I was wanting to do more research into Ventura's military career. Ventura is a veteran though. &lt;br /&gt;
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Also before I build an actor page I search their name before I build the article, take Melanie Griffith she also used a SIG P230 in Season 3 of Miami Vice.--[[User:Predator20|Predator20]] 14:08, 11 July 2010 (UTC)&lt;br /&gt;
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cont...&lt;br /&gt;
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I thinking the wording Chaves' page should be: &amp;quot;Best known for his role as Poncho in Predator, Richard served in the Army's 101st Airborne Division, he is one of two actors in the film that served in the Vietnam War. The other being Jesse Ventura who served in the Navy's UDT.&amp;quot; &lt;br /&gt;
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Alt wording could be &amp;quot;Best known for his role as Poncho in Predator, Richard served in the Army's 101st Airborne Division, he is one of two actors in the film that are Vietnam veterans. The other being Jesse Ventura who served in the Navy's UDT.&amp;quot; Or if you can think of better wording, go for it. --[[User:Predator20|Predator20]] 14:36, 11 July 2010 (UTC)&lt;br /&gt;
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==Miami Vice vs 24==&lt;br /&gt;
I'm going to wrap up season four of Vice probably next week. Then I'll get started on season five. When that gets finished we'll be able to do an accurate count on the total number of different guns used. You can go ahead do a count on 24 if you want and see where it's at. Also don't just add the number of guns per season together. A Beretta 92FS counts once not eight times. If we did that 24 would be at 234 and Miami Vice would be at 195 currently with a season and a half to go. I think Vice was at 100+ different guns before the page was split into seasons. --[[User:Predator20|Predator20]] 01:39, 21 July 2010 (UTC)&lt;br /&gt;
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== Re: Reupping a-team image  ==&lt;br /&gt;
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It´ll have to wait till Friday. I´ll get it done then.--[[User:Milkovich|Milkovich]] 07:32, 21 July 2010 (UTC)&lt;br /&gt;
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: Sorry for the delay. Was away for longer then I expected. The [[A-Team%2C_The#Ruger_Mini_14_Stainless_version_with_Folding_stock|image]] has been replaced. --[[User:Milkovich|Milkovich]] 15:50, 26 July 2010 (UTC)&lt;br /&gt;
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==Cherry 2000==&lt;br /&gt;
You're doing great work but you're doing too many pages at one time. I clicked on one of the images you uploaded for the film a few weeks back. It was Ben Johnson holding a SAA (I'll always remember him from The Wild Bunch), I checked the paged today it wasn't on there. I went through your uploads and found it along with another that had Brion James with a Winchester 1897. I put them on the page. You may want check your other films and see if any images are missing. --[[User:Predator20|Predator20]] 00:01, 24 July 2010 (UTC)&lt;br /&gt;
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== The Kingdom ==&lt;br /&gt;
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Any specific reason why you reverted the close-up of Sykes with the 91? And the one of the MP5? Your over-brightened (and sorta yellow-ish) shots aren't exactly better. --[[User:Milkovich|Milkovich]] 12:19, 30 July 2010 (UTC)&lt;br /&gt;
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: I personally cant see the point of using your 91 pic over the new one. It´s more detailed and you get to see the stock fully. Though in retrospective reverting the MP5 picture was a good idea indeed. And the whole .png to .jpg thing isn´t necessary for me. I own Photoshop, so I can regulate the quality of my .jpg´s fully (which is also the reason why all my uploads until yesterday were so big, I only started to use lower compression then)..--[[User:Milkovich|Milkovich]] 05:49, 31 July 2010 (UTC)&lt;br /&gt;
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VLC never made it darker for me. Are you sure that you have the video effects off? It might also simply be your screen. The brightness differs heavily between different models (there´s a massive gap between my laptop and my gaming rig in terms of contrast). --[[User:Milkovich|Milkovich]] 05:58, 31 July 2010 (UTC)&lt;br /&gt;
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== Good Work ==&lt;br /&gt;
You're doing good work. Remember to link the movies to the guns or is that link the guns to the movies. Nevertheless keep it up. Thanks for the help.--[[User:Jcordell|Jcordell]] 02:49, 31 July 2010 (UTC)&lt;br /&gt;
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== Re: Using Photoshop ==&lt;br /&gt;
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Sounds overly complicated to me. I take the caps, work up the quality a bit, resize and save with quality compression 10. It works well enough. Though I am open to any kind of advice. --[[User:Milkovich|Milkovich]] 06:02, 31 July 2010 (UTC)&lt;br /&gt;
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: I was planning on redoing those, but lost interest that very same day. You can redo them if you want. --[[User:Milkovich|Milkovich]] 06:18, 31 July 2010 (UTC)&lt;br /&gt;
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== Jesse Stone ==&lt;br /&gt;
Yes but I have no definite timetable. If you want to do it go for it. My ego won't be bruised. On the other hand you suck for updating [[Fort Apache, The Bronx]]. LOL. I've been planning on doing an upgrade, but I was going to borrow my father's DVD and I'm not going to be seeing him until October. But perhaps I'll see if I can get some screencaps to add at that time. As you probably noticed I've been tinkering with that page over the past couple years. It needs some work. Good job. And you are welcome. Also right back at you. --[[User:Jcordell|Jcordell]] 23:46, 1 August 2010 (UTC)&lt;br /&gt;
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Okay. Not a problem. And yes I've read that there is another Stone movie coming out this year. I believe they've already filmed it. --[[User:Jcordell|Jcordell]] 23:52, 1 August 2010 (UTC)&lt;br /&gt;
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==Admin==&lt;br /&gt;
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Hey, Ben, the thought just occurred to me...you are WAY overdue for an Administrator position offer.  Have any of the other Admins offered you the position yet?  You've been doing a lot of work on this site for a long time, so I think you've earned it.  If you want the job, I will gladly email Bunni and ask him to promote you. -[[User:MT2008|MT2008]] 01:31, 3 August 2010 (UTC)&lt;br /&gt;
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== Guess we're getting promoted. ==&lt;br /&gt;
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I've been invited as well. I put your name in, but it looks like somebody beat me to it. Congrats.--[[User:Jcordell|Jcordell]] 02:18, 3 August 2010 (UTC)&lt;br /&gt;
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== All hail ==&lt;br /&gt;
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our new Ben41 admin overlord. [[User:WikiSysop|WikiSysop]] 16:06, 5 August 2010 (UTC)&lt;br /&gt;
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==BTW - a belated Congratulations on your promotion to Mod==&lt;br /&gt;
Now you will have to fight the trolls/idiots/fanboys even MORE! hahahahaha(evil laugh).  Congratulations!!!! MPM&lt;br /&gt;
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== Thanks man ==&lt;br /&gt;
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Thanks for fixing the page I created. Sorry that it wasn't up to scratch. I was just surprised that no-one else had made the page in the three years since the movies release. Appreciate it. (Gunmaster12)--[[User:Gunmaster12|Gunmaster12]] 04:03, 10 August 2010 (UTC)&lt;br /&gt;
==Lame actor pages==&lt;br /&gt;
I would have just deleted them. Maybe then he would get the message. --[[User:Predator20|Predator20]] 01:07, 16 August 2010 (UTC)&lt;br /&gt;
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== Re: Apocalypse Now Trivia ==&lt;br /&gt;
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I did see the documentary, but that was about four years ago, so my memory may be wrong. Also, I've never really been much on spelling and grammar (my english teachers will tell you). - [[User:Kilgore|Kilgore]] 21:32, 16 August 2010 (UTC)&lt;br /&gt;
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== Re: Hogan's Heroes ==&lt;br /&gt;
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I got a picture of Bob Crane with a P38, BUT you cant see his face thanks to the SS disguise. Do you think that I should still put it up? --[[User:Milkovich|Milkovich]] 06:58, 21 August 2010 (UTC)&lt;br /&gt;
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== Re:Thanks for your help ==&lt;br /&gt;
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Sorry about replaying late, but help with what? If you're talking about Banukis517, no problem, he seemed like a good contributor and I didn't want to see him get banned.--[[User:Alienqueen11|Alienqueen11]] 17:59, 23 August 2010 (UTC)&lt;br /&gt;
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== PPK in The Unit ==&lt;br /&gt;
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No, I do not remember which episode it is from. I guess you'll have to watch them all [[User:Excalibur01|Excalibur01]] 19:05, 24 August 2010 (UTC)&lt;br /&gt;
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==Thanks for the Alphaville help==&lt;br /&gt;
My first time.  Thank you very much for the assistance[[User:Foofbun|Foofbun]] 11:08, 26 August 2010 (UTC)&lt;br /&gt;
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== New RoboCop pics ==&lt;br /&gt;
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Well, I'm a good bit late here, but I want to congratulate you personally on putting on the upgraded caps for RoboCop, especially the newest Blu-Ray caps. It's my all time favorite film and it looks bitchin' in Blu-Ray from the pics I've seen (on here and elsewhere). Anyway, it looks great - Excellent job on it, as well as the others you've done, man. Glad to have every gun on there now. [[User:StanTheMan|StanTheMan]] 00:07, 31 August 2010 (UTC)&lt;br /&gt;
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:: - Rather than make a new section, I'll just post here. I've seen RoboCop again recently and since you have gotten images for it before, I'd like to ask if you could help add a bit more to the page. I've been having problems getting screencaps off DVDs lately, hence why I'm asking you, plus you have Blu-Ray. Anyway, it turns out that not every single gun is on the page; one of the 'new' images I'd like to try and grab is the where Lewis and Murphy pull up to the Steel Mill following the van chase - there's a rack in the car with a Colt Commando/CAR-15-style rifle on it. It's not really a good shot of the gun but should be included (I'll be adding the section in a minute). Another one is right after that in the mill, when Murphy confronts Emil and the other crook. Right before he says his 'Dead or Alive..' line, he shoots the other crook who grabs his 870 shotgun. I'd like to get a couple shots of him when he gets shot by Murphy, as there's a blooper where the gun changes from a standard 870 Police Folder (which he picks up) to one with an extended mag tube when he gets shot. Again a minor thing but I would like to make a note of it. Anyway, that's pretty much it, I can understand if you're busy and all so take your time and let me if you're able to do them or whatever, I'd appreciate it and I think the page would benefit that much more. Thanks for your time. [[User:StanTheMan|StanTheMan]] 20:37, 18 October 2010 (UTC)&lt;br /&gt;
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:::- Actually, on second thought, the gun on the rack might be a shotgun. Well, anyway, I guess that's it. A Blu-Ray cap might help the ID out, but maybe not - again, it's not shown that well. [[User:StanTheMan|StanTheMan]] 03:42, 19 October 2010 (UTC)&lt;br /&gt;
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:- Very nice, man. Thanks. [[User:StanTheMan|StanTheMan]] 01:52, 20 October 2010 (UTC)&lt;br /&gt;
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==invasion==&lt;br /&gt;
Yeah, thanks for the heads up but I am still working on it.  Kinda hard when I'm actually in the middle of several productions at the same time.  The aggregate time I have available to screencap and post on IMFDB is about 20 minutes a DAY currently.  I should have done more but I still have a ton of unfixed screenshots that I have to crop and upload.  Thanks for the message, though I would still like the opportunity to finish it :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 16:35, 31 August 2010 (UTC)&lt;br /&gt;
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==The Score==&lt;br /&gt;
I checked out The Score and noticed the screencaps are brightened and sharpened on the page. Excellent work, they look great! - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
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== &amp;lt;nowiki&amp;gt;{{Film Title}} &amp;amp; __TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt; &amp;lt;/nowiki&amp;gt; ==&lt;br /&gt;
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For some reason when you use &amp;lt;nowiki&amp;gt; {{Film Title}} &amp;amp; __TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt; &amp;lt;/nowiki&amp;gt; it will put the weapons list at the bottom of the movie poster. But if you type out &amp;quot;The following guns were used in the film&amp;quot; and use &amp;lt;nowiki&amp;gt;__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt; &amp;lt;/nowiki&amp;gt; it doesn't. While I like using &amp;lt;nowiki&amp;gt; {{Film Title}} &amp;lt;/nowiki&amp;gt; because it saves on typing, but when you have to use clear=all also it doesn't work to your advantage. --[[User:Predator20|Predator20]] 14:18, 15 September 2010 (UTC)&lt;br /&gt;
:It must have to with having written text or an image code above clear=all. --[[User:Predator20|Predator20]] 21:38, 15 September 2010 (UTC)&lt;br /&gt;
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==Nikita Disambiguation==&lt;br /&gt;
Putting the off shoot shows on the same lines is wrong.  Those are 'footnotes' to the original entries, since they are NOT technically disambiguations since they have different titles.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:52, 16 September 2010 (UTC)&lt;br /&gt;
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== Thank You ==&lt;br /&gt;
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Thank you for correcting me when I posted items in the wrong spot. Very gracious of you. I appreciate it greatly.--[[User:Markethunter|Markethunter]] 21:42, 23 September 2010 (UTC)&lt;br /&gt;
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==Harry Potter==&lt;br /&gt;
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Thank you for completing the ''[[Harry Potter and the Sorcerer's Stone]]'' page for me. I appreciate the help. I also took the precaution of making a redirect page for the film's original UK title. [[User:Orca1 9904|Orca1 9904]] 13:38, 24 September 2010 (UTC)&lt;br /&gt;
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== Lost ==&lt;br /&gt;
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Please stop changing the images on the Lost page. Your images are of vastly inferior quality and it is doing a disservice to this web site. Your pictures have colors that are washed out and bleeding and look far worse than the originals. I took great care in selecting high-quality images to place on this site and I do not appreciate your ruining them with inferior versions.[[User:Axeman|Axeman]] 21:26, 27 September 2010 (UTC)&lt;br /&gt;
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Actually I think yours are superior. You've adjusted the darkness so the weapons are easier to see and you cropped the black bars which is one of the things that are requested for imfdb. Also I don't see any of the colors bleeding.I'd replace the images. --[[User:Jcordell|Jcordell]] 23:42, 27 September 2010 (UTC)&lt;br /&gt;
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==Hawaii Five-0==&lt;br /&gt;
Sorry, the pictures looked a little small and since 600 has become the site's standard I went ahead and changed them. I noticed they looked blurry and a little awkward in 600px but decided to leave it. If you want to keep it 400px I'm fine with that and will leave the page alone. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
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==Gunfight at the O.K. Corral==&lt;br /&gt;
Dude, I cannot tell you how AWESOME it is  you did that page!  What an iconic movie and IMFDB didn't have it, until now!  Just a note of THANKS!!!!!!  Incredible.  [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
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== Blu Ray caps ==&lt;br /&gt;
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I was wondering which tools you use to take Blu Ray screenshots, since it isn't possible with PowerDVD 10 (which is what I have).--[[User:Milkovich|Milkovich]] 06:40, 6 October 2010 (UTC)&lt;br /&gt;
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I bit the bullet and got the program that you're using.  It really works great for mass conversions.  I think I'll be able to update my &amp;quot;The Specialists&amp;quot; page with the caps by the end of this week. --[[User:HashiriyaR32|HashiriyaR32]] 03:11, 7 October 2010 (UTC)&lt;br /&gt;
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== The Fly ==&lt;br /&gt;
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Sorry. Saw that it had been marked for deletion. Guess I jumped the gun. --[[User:Jcordell|Jcordell]] 23:33, 17 October 2010 (UTC)&lt;br /&gt;
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sorry about that. i think i may have written over other pics, i'll change them right away.&lt;br /&gt;
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== The Stand ==&lt;br /&gt;
Thanks. And not a problem about the posters. I actually enjoy doing that. Along with firearms I collect moive posters. --[[User:Jcordell|Jcordell]] 00:15, 28 October 2010 (UTC)&lt;br /&gt;
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== RE: Adding films for feature article ( I Robot)  ==&lt;br /&gt;
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Thanks for the feedback, I'll try to remember that next time :) --[[User:Warejaws|Warejaws]] 13:25, 21 November 2010 (UTC)&lt;br /&gt;
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==Looks cool==&lt;br /&gt;
We can use it for reference, but we can't use the pages for copyright purposes.  I am just frustrated that I didn't get to photograph a ton of stuff before they were all sold to private collectors ... :(  [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:51, 25 November 2010 (UTC)&lt;br /&gt;
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==The Odessa File==&lt;br /&gt;
Thanks for screencapping the page. I haven't been able to find it and I was preparing to buy it. Probably still will buy it, but it bugged me that there were no caps.--[[User:Jcordell|Jcordell]] 15:47, 27 November 2010 (UTC)&lt;br /&gt;
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== Zombie Killer 1995 ==&lt;br /&gt;
Sorry but I don't no how to delete if you tell me how and I will and plus there's no need to get angry at me quote &amp;quot;You have been warned&amp;quot; like what the hell is your problem&lt;br /&gt;
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== Zombie Killer 1995 ==&lt;br /&gt;
The flamethrower was used in the film or some sort of custom made flamethrower was used. just watch the film.&lt;br /&gt;
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== RE: A-Team 2010 ==&lt;br /&gt;
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Well, I sorta knew this was comin'. The source where I got those screencaps for the movie is this: http://www.discshop.fi/shop/ds_produkt.php?lang=&amp;amp;id=75676&amp;amp;lang=fi&amp;amp;subsite=bluray&amp;amp;&amp;amp;ref=  &amp;lt;-- That is a website in finland, which concentrates on films, games, music, etc. I ordered the BLU-Ray about 1½ weeks ago, and it was released on October 29th in Finland. I assure you, it is '''NOT''' a bootleg of any kind. But I see your point, and if removing those caps (for now) is for the greater good, I have no objection. We wouldn't wanna face legal consequences. But hey, can you at least save the screencaps? I mean just delete them from the A-Team page, not the whole site? 'Cos I spend almost '''4 hours''' taking and uploading those screencaps. That way, I could put them on the site on the 11th (or was it 14th) day, when the DVD is supposed to come out.&lt;br /&gt;
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PS. I was also bewildered when I noticed that a film had come out in Finland looooong before it comes out in the US.&lt;br /&gt;
(NOTE: I will also put this on MoviePropMaster2008's talks page) --[[User:Warejaws|Warejaws]] 01:07, 30 November 2010 (UTC)&lt;br /&gt;
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:::RE:RE:A-Team 2010&lt;br /&gt;
Hi Ben, I was wondering that now when the DVD for The A-Team has appeared in the US, could I upload/or add (the rest of) my screencaps to the page?? Oh, and do I have to replace my previous screencaps with new ones (since they were uploaded before the official release date), or can I just revert the page to the latest version by me? --[[User:Warejaws|Warejaws]] 12:17, 14 December 2010 (UTC)&lt;br /&gt;
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::Ok, thank you. I'll update the page soon. --[[User:Warejaws|Warejaws]] 14:15, 14 December 2010 (UTC)&lt;br /&gt;
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==The Way of War==&lt;br /&gt;
Great work! but actually, IMFDB rules states that IMDB is the final say on U.S. release titles :)&lt;br /&gt;
http://www.imdb.com/title/tt1133995/combined&lt;br /&gt;
So it is &amp;quot;The Way of War&amp;quot; not &amp;quot;Way of War&amp;quot;.  I can't figure out why the Poster says that.  Only the Australian and French Video releases changed the named to &amp;quot;Way of War&amp;quot;, but I would still conform to the U.S. Release standard. :)  Just giving you a heads up :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:50, 30 November 2010 (UTC)&lt;br /&gt;
::You're right.  WTF?  Amazon has it listed differently than IMDB.  WTF?  I don't know then.  We always go with the American distribution title and usually IMDB is our bible on that.  This is the first time I've seen this happen. [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:29, 30 November 2010 (UTC)&lt;br /&gt;
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== Inception ==&lt;br /&gt;
Good screenshots you have on the Inception page. They look much more sharper and refined than SOLID's possible pirated images. Also, I watched the third level scene and didn't seem to find a Norinco QBZ-97 being shown. All that's there are M4A1 Carbines and MP5A3s. - [[User:Kenny99|Kenny99]] 22:51, 8 December 2010 (UTC)&lt;br /&gt;
:Never mind. I found the QBZ-97. - [[User:Kenny99|Kenny99]] 18:26, 11 December 2010 (UTC)&lt;br /&gt;
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== zombie Killer 1995 ==&lt;br /&gt;
Ok will keep that in mind. But if I can't find a website that will give me a good picture I will have to go with the crappy picture.&lt;br /&gt;
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== PNG ==&lt;br /&gt;
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Unfortunately the wiki software does not allow me to edit the upload file page. [[User:Bunni|bunni]] 04:17, 13 December 2010 (UTC)&lt;br /&gt;
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== Zombie Killer 1995 ==&lt;br /&gt;
I got the screen shots from videoweed.&lt;br /&gt;
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== Electra Glide in Blue ==&lt;br /&gt;
Very good. Thanks for making the page!--[[User:Jcordell|Jcordell]] 05:22, 1 January 2011 (UTC)&lt;br /&gt;
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==Sniper==&lt;br /&gt;
This image from [[Sniper]] got uploaded over because of the file name. Need to tell the guy to re-upload his under a different name. I would do the same with the Sniper pic. --[[User:Predator20|Predator20]] 13:33, 1 January 2011 (UTC)&lt;br /&gt;
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==Taktarov==&lt;br /&gt;
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sorry bout that man, the first time it got corrected i didnt see any notice, but i havent been logged in as of late so i havent kept up really, wont happen again, coulda sworn that it was him though. thanks for the notification.&lt;br /&gt;
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== Hickey &amp;amp; Boggs ==&lt;br /&gt;
Where in the hell did you find the DVD of ''[[Hickey &amp;amp; Boggs]]''? I've seen that I can buy one on Amazon for like $85.00. I am in awe. --[[User:Jcordell|Jcordell]] 04:48, 10 January 2011 (UTC)&lt;br /&gt;
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Ahhhhh. I see. Didn't think of that. Too bad. I would like to own the DVD, but not for $85.00. Well good work. --[[User:Jcordell|Jcordell]] 05:11, 10 January 2011 (UTC)&lt;br /&gt;
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Yes I read that on imdb and amazon. Another reason why I wouldn't pay that much. --[[User:Jcordell|Jcordell]] 05:17, 10 January 2011 (UTC)&lt;br /&gt;
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== Your tip. ==&lt;br /&gt;
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Thanks a lot, Ben. Once I get the time and the software, I'll go ahead and start working. [[User:Acora|Acora]] 00:38, 15 January 2011 (UTC)&lt;br /&gt;
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==Re:The Beach==&lt;br /&gt;
You can do it, man. Why should I spoil your fun? --[[User:Swordfish941|Swordfish941]] 11:28, 17 January 2011 (UTC)&lt;br /&gt;
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== RE: Screencapping programing ==&lt;br /&gt;
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Hmm... well, thank you for the suggestions you offered. I'm still fairly new here and I would like to make more contributions to the site other than just arranging photos and writing down picture captions or brief movie summaries on the pages. So thanks for the suggestions man, I appreciate it. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 06:30, 21 January 2011 (UTC)&lt;br /&gt;
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== A Note of Thanks ==&lt;br /&gt;
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Thank you for removing the nuke tag on the Aliens vs. Predator 2 once I got it completed. Maybe in the future you can wait until screenshots are forthcoming before nuking a page that has doesn't yet lack for effort? --[[User:Mazryonh|Mazryonh]] 05:22, 23 January 2011 (UTC)&lt;br /&gt;
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== did you know ==&lt;br /&gt;
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You need to check the forums more often http://forum.imfdb.org/showthread.php?t=1575 I would rather have it as a statement also. That's the way they worked it.--[[User:Predator20|Predator20]] 02:03, 24 January 2011 (UTC)&lt;br /&gt;
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==A page for Archer?==&lt;br /&gt;
I sent this message to the other mods on the forum. &lt;br /&gt;
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I think this has been asked before, but I think Archer should be allowed a page. The guns are draw quite well for a cartoon. Yay or nay? --[[User:Predator20|Predator20]] 04:18, 31 January 2011 (UTC)&lt;br /&gt;
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http://www.imfdb.org/index.php/Image:Archerkalash.JPG&lt;br /&gt;
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http://www.imfdb.org/index.php/Image:Cubanuzi.JPG&lt;br /&gt;
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:Matt and Jcordell are both okay with an Archer page. MPM still has to be convinced. Also I was talking to Milkovich about breaking up Stargate SG-1 into seasons. What are your thoughts? Two other pages I think that could also be split is Burn Notice and The Unit. --[[User:Predator20|Predator20]] 00:22, 1 February 2011 (UTC)&lt;br /&gt;
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== RE. Screencapping ==&lt;br /&gt;
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Well, as ''you'' once suggested, I'm using VLC player to screencap. I don't do much with them, I just cap them as jpgs and upload them. BTW, I've been meaning to ask, how do you/what do you do to tweak/edit your caps? Or do you do anything to them at all? 'Cause my caps are sometimes darker than average, and I don't know what to use to solve the problem... (Tried GIMP but waaaaay too many gadgets for me...) --[[User:Warejaws|Warejaws]] 07:36, 31 January 2011 (UTC)&lt;br /&gt;
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Okay. I'll download the Fast Stone and give it a shot. And thanks for the advice. --[[User:Warejaws|Warejaws]] 07:46, 31 January 2011 (UTC)&lt;br /&gt;
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==Spitting up TV pages==&lt;br /&gt;
Even Vice which has a large amount of different guns used, has quite a bit of overlap of the same ones used each seasons. I would say about 30 to 40%. Also I did a quick look at the weapons list on [[The Unit]] it has around 120 guns plus another 10 miscellaneous weapons. [[Mail Call]] has 98 including repeats (it probably only has 60 to 70 actual different guns). So The Unit should actually be listed at number 2. (It was at #1 for while before Mail Call which wasn't done by a true count anyway.) I'm going to look into doing an actual count for Mail Call, 24, Vice and compare them to the other large TV pages that aren't split. --[[User:Predator20|Predator20]] 20:46, 1 February 2011 (UTC)&lt;br /&gt;
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== Screencaptures and watermarks ==&lt;br /&gt;
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This is weird legal/etiquette territory.  Since no one (outside of the movie studios) who posts screen captures from DVDs on the internet owns the content in any way, is the rule about watermarked images merely about the &amp;quot;work&amp;quot; of capturing a screen-shot?  It's my understanding that review sites are &amp;quot;allowed&amp;quot; by the studios to post captures because reviews help the studios with sales, not because review sites have a legal right to do so.  -- Blokhed 2/14/11&lt;br /&gt;
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== Are you going to tackle Magnum P.I.? ==&lt;br /&gt;
I've been playing with the idea of renting all the seasons from Netflix and screencapping, but then I lie down and it passes. Are you feeling brave? --[[User:Jcordell|Jcordell]] 00:43, 21 February 2011 (UTC)&lt;br /&gt;
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Okay. As soon as I get off the couch. Oh wait I'm feeling energetic. Better sit here for awhile. --[[User:Jcordell|Jcordell]] 00:48, 21 February 2011 (UTC)&lt;br /&gt;
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==S&amp;amp;W Revolving Rifle==&lt;br /&gt;
Hi Ben, I couldn't answer you before as for some reason all the 'edit' functions vanished off my screen.  &lt;br /&gt;
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I'm afraid I don't have the knowledge or tools to do screencaps to do films at this time.  I thought a small page on the weapon would be good as a)someone may wish to do 'Son of Paleface' or other films with that ususual weapon in and b)Once people see and can identify the weapon they may do pages on other films they've seen it in.  &lt;br /&gt;
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I've learned a tremendous amount from this site as I really can't identify most weapons, fashions, songs, automobiles, hairstyles after 1975. (i.e. I can watch a film and if it's well done identify what part of which decade the film is meant to depict; from 1975 on it's all one big blur).  As I'm still learning about your site it I've noticed you can not have 100% of things, for example the Single Action Army Revolver or Winchester 1873 or 1894 (I haven't yet learned to diffrentiate between the two) would have literally hundreds if not thousands of films with the those weapons.  I thought some unusual weapon that to my knowledge is fairly rare in film would fit in and perhaps encourage the others to do pieces of the film or actor (I guess Roy Rogers would have a page with the same three weapons I mentioned) for the edification of your fan base.&lt;br /&gt;
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Thank you for your help.[[User:Foofbun|Foofbun]] 03:47, 5 March 2011 (MSK)&lt;br /&gt;
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== Upload Errors ==&lt;br /&gt;
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Are all those issues sorted now? We were working out a lot of bugs on the new server earlier. BTW thanks for saving me from MoviePropMaster's Nuke on Risky Business XD [[User:Bunni|bunni]] 07:27, 5 March 2011 (MSK)&lt;br /&gt;
:That log in bug is really weird, we're looking into it. I'm aware of the non-centered ad and don't plan on bringing the side ads back at the moment - I'm trying to find less intrusive advertising to support the site. [[User:Bunni|bunni]] 08:35, 5 March 2011 (MSK)&lt;br /&gt;
::I will look into the banner issue. What browser and skin are you running? I'd like to try and recreate it. I have some more adjustments to be made to the featured article setup on the front page, including adjusting the quotes section. This is on my schedule for tomorrow. The recent articles and discussions aren't particularly efficient pieces of code and were dramatically slowing down the server response times on the front page. I'm looking for another way to implement that functionality. [[User:Bunni|bunni]] 23:10, 8 March 2011 (MSK)&lt;br /&gt;
:::OK, I've found the fix for all the login/upload/image/etc errors the site is having but it will involve a few hours of server downtime and reconfiguration. I've successfully completed the job on the site's test server. I will have to wait until my next day off work so I have this work tentatively scheduled for early Wednesday morning. [[User:Bunni|bunni]] 21:45, 20 March 2011 (CDT)&lt;br /&gt;
::::This is fixed for me now, check it out and let me know if you have any issues. (: [[User:Bunni|bunni]] 15:41, 23 March 2011 (CDT)&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
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Give it a shot and we can see the response. [[User:Bunni|bunni]] 06:44, 7 March 2011 (MSK)&lt;br /&gt;
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==RE: Hackers==&lt;br /&gt;
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I have no idea, I think it's just some type of server error. But if you click on it twice to enlarge it to full-size, you'll see that it shows up. It's only in thumbnail and preview modes that the black screen appears. -[[User:MT2008|MT2008]] 08:08, 9 March 2011 (MSK)&lt;br /&gt;
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== Uploading over an image error ==&lt;br /&gt;
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OK, I think I figured this one out - try uploading over an image and seeing if you are able to overwrite and if the page recognizes the new image. [[User:Bunni|bunni]] 23:06, 15 March 2011 &lt;br /&gt;
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==SPACEart ==&lt;br /&gt;
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Do you know the story with this user? They've gone from uploading images of replicas with their watermark in them to posting direct links to their products sale pages. This is veering into spam IMO. [[User:Bunni|bunni]] 12:08, 21 March 2011 (CDT)&lt;br /&gt;
:I don't think he needs to be banned but I told him to remove the links to the product pages and to move his images onto the discussion pages unless they are actual screen used props  like we did for The Golden Closet on pages like [[Scarface#Beretta_Model_81]]. I don't think we want to showcase reproductions of gun models on a movie's page unless they are particularly noteworthy or have some connection to the original production. [[User:Bunni|bunni]] 22:06, 23 March 2011 (CDT)&lt;br /&gt;
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== Recent articles ==&lt;br /&gt;
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We're moving to solid state hard drives this week. That should provide the database speed increase needed to bring back the recent articles lists. (: [[User:Bunni|bunni]] 22:10, 29 March 2011 (CDT)&lt;br /&gt;
:The speeds have still been painfully slow for me but we're putting the entire site behind a CDN (content distribution network) this weekend which I'm hoping will improve load times to the point that we can bring back the recent articles. [[User:Bunni|bunni]] 15:17, 17 June 2011 (CDT)&lt;br /&gt;
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==Um, why are you deleting redirects?==&lt;br /&gt;
Sure some are lame, but most are what people would type into the search function.  The nomenclature of putting &amp;quot;The&amp;quot; first is standard when typing in a title name for a search.  IMFDB puts the &amp;quot;the&amp;quot; last for alphabetizing reasons, but the redirects are there so that when people put in 'likely' search parameters, they'll still end up at the right page.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:35, 7 April 2011 (CDT)&lt;br /&gt;
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== Just Cause 2 ==&lt;br /&gt;
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I was about to create an article for it when I noticed that there already was one. What was the exact reason for that ones deletion?--Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 08:13, 7 April 2011 (CDT)&lt;br /&gt;
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: Nevermind. Just went to the Discussion page of the guy who created the original article. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 09:20, 7 April 2011 (CDT)&lt;br /&gt;
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==Broken re-directs==&lt;br /&gt;
Ah yes.  Thanks for the info :D  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:55, 8 April 2011 (CDT)&lt;br /&gt;
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== Just to explain what's going on here, since I haven't been approved on the forums yet: ==&lt;br /&gt;
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Burt has apparently decided that he should remove all uses of the term &amp;quot;RPG&amp;quot; to refer to anything but the RPG-X series of weapons made by Russia, since apparently the term is &amp;quot;incorrect&amp;quot; if it's used to mean anything but it's original Russian meaning; this includes removing references to projectiles as RPGs, something the US military (and English-speaking militaries in general) would disagree with him on. Obviously, he's wrong; I've quoted a BAE Systems press release (&amp;quot;[http://defensetech.org/2007/07/18/the-mrap-cage-fight/ The LROD system provides lightweight, low-cost RPG protection that is easily adapted to virtually any armored vehicle]&amp;quot;) and the [http://books.google.com/books?id=ygqNt3ra-vYC&amp;amp;pg=PA403&amp;amp;dq=#v=onepage&amp;amp;q&amp;amp;f=false Historical Dictionary of the US Army] both using RPG to mean a general class of weapons, but he's apparently decided that everyone, including professionals who manufacture and operate weaponry, is wrong and he's right on what the proper term is. Saying &amp;quot;Type 69 RPG&amp;quot; is about as incorrect as saying &amp;quot;M4 carbine&amp;quot; in a caption; it might not be needed, but that's no reason to delete it for being ''wrong''. Then again, given the pages this guy hangs around and the general attitude it looks like he's good old PersonOfInterest. Isn't he banned? [[User:Evil Tim|Evil Tim]] 04:57, 14 April 2011 (CDT)&lt;br /&gt;
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::I've already explained how saying &amp;quot;Type 69 RPG&amp;quot; is not the same as saying &amp;quot;M4 carbine&amp;quot;. If Evil Tim just wants to disregard any and all points I make, then I'll just have to go over his head. Yes, I'll wait for official moderator/admin approval. MT2008 is already leaning towards my position. It should be noted that I have multiple points and arguments supporting my position, and all Evil Tim has to say is &amp;quot;well everyone's doing it so it must be ok.&amp;quot; He doesn't actually refute any of my arguments. And no I'm not PersonOfInterest. --[[User:BurtReynoldsMoustache|BurtReynoldsMoustache]] 17:46, 14 April 2011 (CDT)&lt;br /&gt;
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== Oh, ok ==&lt;br /&gt;
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I looked it up to make sure it wasn't some obscene acronym I wasn't aware of, and the way I read it made it seem like ESU was a bigger unit that SWAT and HAZMAT teams belonged to, so since the team wasn't HAZMAT it would still be correct to say it was SWAT. So it's actually that ESU guys do any of the roles as the situation demands? [[User:Evil Tim|Evil Tim]] 03:17, 17 April 2011 (CDT)&lt;br /&gt;
*Oh. Well, now I know. Half the battle, and all. [[User:Evil Tim|Evil Tim]] 02:18, 18 April 2011 (CDT)&lt;br /&gt;
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== Re: 2011 Topic:  Type 69: RPG or no RPG? ==&lt;br /&gt;
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I've been following their edit war on this subject, and have already locked the [[RPG-7]] page to administrator-only edit access. I hoped that would settle the dispute, and if those two are still bitching about it, they need to grow up and move on. So far as I can tell, they're just bickering like little children over a dead issue. [[User:Orca1 9904|Orca1 9904]] 01:37, 20 April 2011 (CDT)&lt;br /&gt;
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==Everyone hates chris==&lt;br /&gt;
Don't do that.  That page was NOT the &amp;quot;everyone hates chris' page that YOU made.  It was ANOTHER one that was mispelled and thus deserves to be deleted.  Your original one is still there. Don't undo what I've done.  Thanks. [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:47, 20 April 2011 (CDT)&lt;br /&gt;
::Thanks, we can't keep a 'dummy page' for every possible incarnation of a spelling of a title.  Then we would have &amp;quot;everyone hates Chris&amp;quot; &amp;quot;Everyone hate CHris&amp;quot; &amp;quot;everyone HATES chris&amp;quot; etc. etc. You get the drift. I would rather keep the CORRECT imdb title page as the placeholder (and locked), and if anyone creates a new page by typing in the title wrong (which happens for titles other than ones we've banned), then we delete it and warn the new user (or ban them if they become problem children).  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:01, 20 April 2011 (CDT)&lt;br /&gt;
:::It's usally started in low caps, I think now that I protected it and redirected it to the page with the correct spelling. It may be okay. --[[User:Predator20|Predator20]] 19:26, 21 April 2011 (CDT)&lt;br /&gt;
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== Ok, just one issue with that though: ==&lt;br /&gt;
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Under &amp;quot;Film&amp;quot; heading for &amp;quot;Taurus PT941 (Stainless),&amp;quot; what order is the table actually in? Is it supposed to be sorted by year, oldest to newest? I ask because when I fixed [[GE M134 Minigun]]'s tables I went with what was already on the page (newest to oldest) and if that's not right I'll have to turn those the other way around too. Also, is &amp;quot;name / character / notation / date&amp;quot; the right format for videogame entries? [[User:Evil Tim|Evil Tim]] 06:34, 20 April 2011 (CDT)&lt;br /&gt;
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== TheCartel_Screen_2 ==&lt;br /&gt;
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Can you delete this picture, I didn't realize there was another picture with same name somewhat.(The difference is there is a space between &amp;quot;The&amp;quot; and &amp;quot;Cartel&amp;quot; in the other picture. The picture that needs deleted shows a guy in a red hoodie with an AK. I reuploaded the &amp;quot;hoodie guy/AK&amp;quot; picture with a better name. [[User:1morey]] April 26, 2011 10:07 PM (EST)&lt;br /&gt;
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== Your message to Bunni ==&lt;br /&gt;
&lt;br /&gt;
I noticed your edit there, but I really can't see the big spaces you're talking about: [http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/Test1.jpg this] is how I see [[Amanda Tapping]] and [http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/Test2.jpg this] is [[Sam Phillips]]. Using Firefox, monitor resolution 1920 x 1080, fullscreen, theme set to Vector. [[User:Evil Tim|Evil Tim]] 05:55, 30 April 2011 (CDT)&lt;br /&gt;
:Ah right, just took a look in Internet Explorer and I see it. Also checked on my Android phone; on that all the images end up above the table and on the left. [[User:Evil Tim|Evil Tim]] 06:07, 30 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Righteous Kill 1911s==&lt;br /&gt;
The first screencap is a Colt Commander (shorter slide), the 2nd is a Gold Cup National Match (similar gun can be seen in ''[[The Long Kiss Goodnight]]'') I would do the edit myself, but not sure who used what, since the description has to be kept vague to avoid spoilers.--[[User:Predator20|Predator20]] 21:20, 1 May 2011 (CDT)&lt;br /&gt;
[[Image:ColtCommander1911.jpg|thumb|none|350px|Colt Commander M1991A1 - .45 ACP]]&lt;br /&gt;
[[Image:RK 11.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[Image:RK002.jpg|thumb|none|600px|A gloved hand takes hold of a stainless Colt M1911A1 pistol]]&lt;br /&gt;
&lt;br /&gt;
==SIG P22X Page==&lt;br /&gt;
I undid Mr. Wolf's edit because there are a [http://www.imfdb.org/w/index.php?title=Special:WhatLinksHere/SIG-Sauer_P220_pistol_series&amp;amp;limit=500 large number of links and redirects directed toward that page] that go to specific weapons listed on it. By changing all the section headers, none of those specified links work properly anymore and simply lead to the top of the page instead of their intended sections.--[[User:PistolJunkie|PistolJunkie]] 21:51, 1 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Image problem ==&lt;br /&gt;
&lt;br /&gt;
I was just looking at [[:File:SG1 - S2EP1M9.jpg|this]]  image and was wondering if you could either split the two revisions up, or delete the more recent one (I would then reupload it as SG1 - S4EP7M9.jpg). Thanks in advance for your help. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 12:41, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thank you, I just added it to the [[Stargate_SG-1_-_Season_4#Beretta_M9|Season 4 page]]. Still not sure when I will add screenshots to the remaining sections, though. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 01:20, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Re; Stargate actor pages  ==&lt;br /&gt;
&lt;br /&gt;
Going through the pages now to fix that. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 02:53, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ruckus==&lt;br /&gt;
I prefer not to wait and hope a newbie user decides to learn how to properly use a wiki. I also left him a message about how each weapon section should be formatted, but in the meantime I didn't want to leave a page looking completely trashy in hopes that he'd decided to learn how to do it properly. I've never cared for the &amp;quot;wait for someone else to get it right&amp;quot; strategy because most of the time, they don't. The Video Games section is a testament to that.--[[User:PistolJunkie|PistolJunkie]] 19:25, 7 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank you for your note on my disc page.  I am still learning the format and editing, but I had to get some sleep.  When I logged back in, to start working on it again, I found you and [[User:PistolJunkie|PistolJunkie]] had done some of the editing for me, which is now a kick in my butt to get it done that much quicker.   --[[User:Mark in tx|Mark in tx]] 21:37, 7 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
That appears to have been a result of the page not loading completely on my end. I'm sorry it happened, but there's no reason to be snappy. In the meantime, I'll be cleaning up the Ruckus page as best as I can with the screencaps and information provided.--[[User:PistolJunkie|PistolJunkie]] 20:14, 7 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Spambot ==&lt;br /&gt;
&lt;br /&gt;
I'm really not sure what this thing's trying to do: it's obviously someone who knows what they're doing (IP address changing every time (and the range includes Austria, Canada, France, Finland, Greece, Germany, Hong Kong, Japan, Saudi Arabia (!), South Korea, UK, and US so far, suggesting it's a botnet), vandalising random pages, edit reasons made using a password generator to stop us blocking based on those) but it seems to just be posting random thankyous to the previous poster, which suggests it's designed to be used on a forum. So it's someone technically competant but totally stupid. :s [[User:Evil Tim|Evil Tim]] 05:57, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 2 things ==&lt;br /&gt;
&lt;br /&gt;
Hi, Ben! The [[Soldier of Fortune: Payback]] page was full of PNGs. I have changed them to JPGs but instead of &amp;quot;nuke&amp;quot;-ing them I just move those PNGs to the [[Talk:Soldier of Fortune: Payback]] page. Although those are only small files, I think they can be deleted now. Just wanted to tell you this.&amp;lt;br&amp;gt;&lt;br /&gt;
And one more thing: Could you please protect my user page from unregistered users? Thanks in advance. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:38, 12 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Me again, LOL ==&lt;br /&gt;
Hi. You have deleted the &amp;quot;Fallout 2&amp;quot; video game page recently because it was full of PNG's and texts copied exactly from the official Fallout Wikia (The Vault). I have the game and I would like to recreate the page if that is okay with you. Realistic weapons only this time, no stupid laser rifles. Basically, all I need is your permission... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 09:48, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Starship Troopers==&lt;br /&gt;
Just curious what your source was for Starship Troopers expending the most blanks of any film. :)   [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:32, 29 May 2011 (CDT)&lt;br /&gt;
::Thanks Ben41! :)  Wow. I don't even REMEMBER that forum thread!  I was at Fremont when they filmed the Cyberdyne sequences of T2.  I know that Arnold fired 30,000 of 7.62 rounds all by himself with that Minigun.  :)  But in that very thread you linked to, didn't Steve K. point out that We Were Soldiers fired at least Half a million rounds that he knows of?  That would Knock Starship Troopers off the top.  It's funny.  I was there for a week during some of the location shooting (well that's where nearly all of the firing took place) and I recall that most of the actors had dummy guns.  I think I only counted about 12 guys who were rocking and rolling at any one time but that was just a mental note I made during the damned heat wave!  I still have some stuff from the film including the Morita but it's all messed up.  I still haven't fixed it up enough to photograph it for IMFDB :(  Also back to Steve's comment, the only reason why that 'stat' mentioned by others sounded strange was that I was sure that there are quite a few full blown WAR movies that would easily come close to that number.  :)  Thanks again for the reply :)  As for background stories on movie sets, I sure wish I could write out some of the stuff I see! hahahahaha, but then I don't want to get into trouble! :)  Remember, on the internet, it's forever! :D  best regards [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:04, 29 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Thanks for the Hemingway &amp;amp; Gellhorn page==&lt;br /&gt;
Check this out, here is an early copy of the 'guns call sheet' for the show.  Let's see how many actually made it into the movie and don't end up on the cutting room floor :D  This was sent out in January to the Props Dept.  Pretty impressive list, covering the Russo Finnish War, the post WW2 Chinese Civil War and the Spanish Civil War as well as Normandy on D-Day. :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:10, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Character	Weapons	Dates&lt;br /&gt;
Finnish Soldiers	30 Nagant Rifles 	February 15 – April 19&lt;br /&gt;
Loyalist Soldiers	3 Spanish Mauser Rifles	February 15 – April 5&lt;br /&gt;
Loyalist Soldiers	30 Spanish Mauser Rifles&lt;br /&gt;
12 Chilean Style Mauser Rifles&lt;br /&gt;
2 Beretta 38 Style Machine Guns&lt;br /&gt;
20 Replica Mauser Style Rifles	March 1 – April 5&lt;br /&gt;
Pilar Weapons	2 Browning 1917 Machine Guns (non-func) OR &lt;br /&gt;
2 Vickers (non-func)&lt;br /&gt;
Ammo for Machine Gun&lt;br /&gt;
24 Grenades&lt;br /&gt;
M-1 Bazooka&lt;br /&gt;
24 Rockets&lt;br /&gt;
12 Colt Handguns – M1911, M1917 or M1927 	February 22 – April 28&lt;br /&gt;
Hemingway’s Guns&lt;br /&gt;
(one or two of these pistols)	Colt 1911 Pistol&lt;br /&gt;
Browning Hi Power Pistol&lt;br /&gt;
Hi Standard .22 Pistol&lt;br /&gt;
Colt Woodsman Pistol&lt;br /&gt;
Rossi Squire 12 Gauge&lt;br /&gt;
Scott Side by Side Pigeon Shotgun&lt;br /&gt;
Winchester Model 12 Field Shotgun&lt;br /&gt;
Sport Springfield Rifle	February 28 – May 2&lt;br /&gt;
Russian Guns	1 TT 33 Pistol&lt;br /&gt;
2 Nagant Revolvers	March 1 – April 8&lt;br /&gt;
Sidney’s Gun (one of these)	Astra Pistol&lt;br /&gt;
Berretta 34 Pistol&lt;br /&gt;
Broom Handle Mauser &lt;br /&gt;
OR Revolver TBD	February 15 – May 15&lt;br /&gt;
Chinese Military	4 Colt 1903 Pistols	April 11 – April 25&lt;br /&gt;
Chou En Lai &amp;amp; Men	6 Nambu Pistols&lt;br /&gt;
6 Japanese Type 97 Rifles	April 11 – April 25&lt;br /&gt;
Allied Soldiers	21 	April 25 – May 11&lt;br /&gt;
Tank Mounted	MG 34 Style Machine Gun (non-func)	TBD&lt;br /&gt;
Trenches	Vickers Machine Gun	One Week TBD&lt;br /&gt;
&lt;br /&gt;
==RE:==&lt;br /&gt;
&lt;br /&gt;
Thanks for reminding me, or I would have forgotten I had that picture!  Here it is:&lt;br /&gt;
&lt;br /&gt;
[[Image:IMG 1533.JPG|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
Cheers, -[[User:MT2008|MT2008]] 21:34, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I believe it was used in the first one, though I'll need to check my e-mails again to see what my source told me. -[[User:MT2008|MT2008]] 08:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== No problem ==&lt;br /&gt;
&lt;br /&gt;
I've just added it to the 98 Bravo page, but I don't know the episode title, so I can't put a precise air date. [[User:Evil Tim|Evil Tim]] 02:07, 3 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== How do I ask users to help me identify guns? ==&lt;br /&gt;
&lt;br /&gt;
I've completed most of the weapons for the Gangster's Paradise: Jerusalema page, but I have one photo which is an assortment of weapons that I can't name. How do I contact several users or put out a message asking for experts to visit the page and try and ID the guns? Or do I have to just leave the page until someone is interested enough to contribute? &lt;br /&gt;
&lt;br /&gt;
I would ask in the forum, but my account hasn't been approved. Thank you. [[User:2deal2|2deal2]] 16:53, 8 June 2011 (BST)&lt;br /&gt;
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==Sorry no pages for NON-actors==&lt;br /&gt;
Besides, Mike P would HATE to see that page on IMFDB. ;)  No Seriously he would. :D [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:52, 11 June 2011 (CDT)&lt;br /&gt;
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==Jamie Bamber/Nolan Hemmings==&lt;br /&gt;
Sorry about that. Re: Jamie Bamber, I thought they had phased out the old style pistol that late into season 1. As for the Nolan Hemmings entry, I was looking on the BoB page last night, and all I saw was the picture of him with the bazooka, but the bazooka was completely obscuring his face. --[[User:Funkychinaman|Funkychinaman]] 11:25, 11 June 2011 (CDT)&lt;br /&gt;
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==RE:Battle LA==&lt;br /&gt;
I respectfully disagree, the game received universal scorn from reviewers, right? I figure as long we don't say things like &amp;quot;This game sucked ass,&amp;quot; it would be fine. But it is your page, so I'm not going to get too ornery over it. [[User:BeardedHoplite|BeardedHoplite]] 14:23, 13 June 2011 (CDT)&lt;br /&gt;
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== Not trying to argue with your decision or anything ==&lt;br /&gt;
&lt;br /&gt;
But I take it from the change to Shinji Mikami that Category:Director is only for movie directors? The guy does have director credits on IMDB. [[User:Evil Tim|Evil Tim]] 01:34, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Oh, I just figured since he was credited as director or producer for all of the games listed that was enough to put him in category: director. Could we have a category: game director or something for people like this? I can think of Hideki Kamiya as another example of a guy who has multiple director credits for games we have articles for (three ''Resident Evil'' games and ''Devil May Cry''). [[User:Evil Tim|Evil Tim]] 01:49, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Really? I'd just see it as a way to tie together a group of creators. Granted there's no point doing it ''now'' since AFAIK there's only one game director with his own category, but if we had several it would make sense to have a category to put them all in so they're not just floating around on nothing. Anyway, I'll stop bothering you with hypotheticals and let you get back to work on your article, I know how annoying it is trying to have a conversation and upload at the same time. [[User:Evil Tim|Evil Tim]] 02:14, 14 June 2011 (CDT)&lt;br /&gt;
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==Battle: Los Angeles==&lt;br /&gt;
&lt;br /&gt;
Are you planning to revamp the ''[[Battle: Los Angeles]]'' page? I have the Blu-Ray and was planning to do it. -[[User:MT2008|MT2008]] 20:42, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The page as it is now lacks many of the best and clearest views of the weapons. If you're going to do the page, the only thing I ask is that you actually watch the movie from beginning to end and make sure you get all the best shots of the weapons (which is what I am in the process of doing now). If you're not going to do that, then I'd prefer you let me finish the page instead. -[[User:MT2008|MT2008]] 09:03, 15 June 2011 (CDT)&lt;br /&gt;
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== Request ==&lt;br /&gt;
&lt;br /&gt;
Could you delete all the useless revisions of [http://www.imfdb.org/wiki/File:MGS4-M240C.jpg this file]? For some reason the file view wouldn't update for ages and I thought uploading the larger version wasn't working, but it turns out it was. [[User:Evil Tim|Evil Tim]] 05:30, 18 June 2011 (CDT)&lt;br /&gt;
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== Screenshots/Captcha ==&lt;br /&gt;
&lt;br /&gt;
I just posted in the forum about it http://forum.imfdb.org/showthread.php?p=30539#post30539 [[User:Bunni|bunni]] 13:10, 20 June 2011 (CDT)&lt;br /&gt;
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== ZK1995==&lt;br /&gt;
sorry --[[User:Zombie Killer 1995|Zombie Killer 1995]] 12:54, 23 June 2011 (CDT)&lt;br /&gt;
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== ZK1995 ==&lt;br /&gt;
Question how did you know I blanked the page --[[User:Zombie Killer 1995|Zombie Killer 1995]] 13:01, 23 June 2011 (CDT)&lt;br /&gt;
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== Street Fighter ==&lt;br /&gt;
Okay, will do. Good job. Unfortunately I lost the DVD, never found it, and was never able to finish it. I suspected it had been stolen by a relative's acquaintance (if you have to steal a 10+ year old movie that would cost you $5, if even ''that'' much, in a bargain bin, you must be in a bad place), but was never able to prove it. I've been intending to get another one, but kept forgetting. [[User:Spartan198|Spartan198]] 15:42, 26 June 2011 (CDT)&lt;br /&gt;
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== Rooster Cogburn ==&lt;br /&gt;
Damn you. I just bought this movie and I was going to make it tonight. Well at least I got to make the page for ''[[Bite The Bullet]]''. Good job nevertheless. --[[User:Jcordell|Jcordell]] 21:13, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
No I hadn't planned on the Horse Soldiers. Feel free. --[[User:Jcordell|Jcordell]] 00:19, 28 June 2011 (CDT)&lt;br /&gt;
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== Sonuva..... ==&lt;br /&gt;
&lt;br /&gt;
Deeeewd... I started work on [[Killer Elite]] just like a moment before you did... Then when I was finishing up it hit me : &amp;quot;There are conflicting edits yada yada yada..&amp;quot; You son of a gun, it this bad karma or what? --[[User:Warejaws|Warejaws]] 21:50, 27 June 2011 (CDT)&lt;br /&gt;
::Nah, it's okay. And that's what I thought too when I first saw the trailer. Pretty epic. Hope this doesn't bomb in the box office. And does it really take place in the eighties? --[[User:Warejaws|Warejaws]] 06:43, 29 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Robo 3==&lt;br /&gt;
&lt;br /&gt;
Thanks for adding the extras screen on Robo 3 (Which I know is like, two), heh. Also good job on categorizing too. I would like to request you get a couple of the regular 'XM-177s' used in the movie, there are several. I'd screencap it myself, but unlike before when I was having troubles with my DVD drive and players... I just don't have that DVD. Some would ask me what kind of diehard Robo fan am I, but I would ask what they thought of R3.. hehe. ANYWAY, good job. I hope you like my work on the other two Robo pages. [[User:StanTheMan|StanTheMan]] 16:50, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yeah, I hadn't made screencaps in some time and forgot it leaves the black bars there. I certainly will keep note of it in the future. I'd go back through and clean them up, but seems you're gonna do that, so... Well, again I'll just remember for next time. [[User:StanTheMan|StanTheMan]] 20:00, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: EDIT - I'm actually going through my Robo caps and cleaning them up. I'll upload the better pics in just a bit. EDIT again - Done, I hope. [[User:StanTheMan|StanTheMan]] 20:08, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Tremors==&lt;br /&gt;
Do you mind if I replace some of your screenshots with some of mine from my Blu-Ray copy? Also, do you adjust your Blu-Ray screenshots through VLC or just leave them the way they are?- [[User:Kenny99|Kenny99]] 20:37, 1 July 2011 (CDT)&lt;br /&gt;
:I've replaced the Tremors screenshot of Edgar's body so you can go ahead and compare the two images yourself. - [[User:Kenny99|Kenny99]] 21:25, 1 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Helmet covers==&lt;br /&gt;
There is a big freakin difference between describing a helmet cover as &amp;quot;BACKWARDS&amp;quot; and &amp;quot;INSIDE OUT&amp;quot;. hahahaha LOL.  For one, you can't mount the covers backwards (though you 'could' on the old Kevlar &amp;quot;fritz&amp;quot; helmets, I've done it plenty of times, especially on a stretched out helmet cover that is broken in).  But I don't buy the seam arguement.  I've seen MICH helmet covers with raised seams and flat seams.  Also the Desert Marpat pattern fades in the sun, but more importantly in the context of the movie, DUST coats the helmet cover making it seem solid versus patterned.  I've seen this tons of times.  Right now I still don't see the compelling evidence to justify the 'quote' :D  Happy 4th, [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:11, 5 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Fixing Gun Links==&lt;br /&gt;
&lt;br /&gt;
Can you please give me an example of when I haven't done what you said? As that's what the purpose of my edits are. If I've missed any on pages that I've done I'd be grateful if you pointed them out. [[User:TheHeartbreakKid15|TheHeartbreakKid15]] 09:05, 7 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==New Robo2 screencaps==&lt;br /&gt;
&lt;br /&gt;
I take it they're from the Blu-Ray? They look good, but many of them seem kinda dark. Any way to deal with that perhaps? [[User:StanTheMan|StanTheMan]] 18:44, 7 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Multiple people with the same name ==&lt;br /&gt;
&lt;br /&gt;
Since you seem to be the man regarding actor pages, I figure this is best pitched to you: what do we do when we have multiple actors with the same name? I ask because I've found the &amp;quot;Korean officer&amp;quot; in ''[[Stealth]]'' is a named character (&amp;quot;Colonel Yune&amp;quot;) played by a guy called Jason Lee, but it's not [[Jason Lee|this guy]]. So what do we call this new guy's page? [[User:Evil Tim|Evil Tim]] 16:20, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Probably the right idea, but I don't think (IX) is the best way: IMDB's list includes everyone who's ever been called Jason Lee in a movie credit; writers, producers, etc. We'd probably be best off calling ours Jason Lee (II) since we're only listing the ones we know have handled firearms. [[User:Evil Tim|Evil Tim]] 04:42, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Westerns ==&lt;br /&gt;
So you've decided it's time to add to the number of westerns that are represented here on imfdb I'm assuming. --[[User:Jcordell|Jcordell]] 23:34, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's really not a big deal to me. If you want to re-do Rooster Cogburn go for it. If not I'll get to it. Right now I've gotten sidetracked with ''[[21 Jump Street]]''. My wife ''loved'' that show when it was airing back in the eighties and she has gone and purchased the series on DVD. That page needs some work. I started on it yesterday. I also plan to do ''Coming Home''. That one will be simple. Just the M16A1 and an SKS are featured in the movie. One of the problems I'm not encountering is that the last of the video rental stores in my town has closed. I don't stream video right now (though we plan on getting it when our Direct TV contract runs out in December)so I'm reduced to Redbox and buying the DVD's of movies that I like. ''[[Bite The Bullet]]'' was the last of the westerns that I wanted to add to my collection. Well that's not true. I do plan on getting a copy of Eastwood's ''[[Hang 'Em High]]''. Well wait I just remembered another one. It would be great if either you or I made a page for ''[[Pat Garrett and Billy the Kid]]'' starring [[James Coburn]]. --[[User:Jcordell|Jcordell]] 10:57, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Language ==&lt;br /&gt;
&lt;br /&gt;
Last I checked we don't censor quotes containing swearwords (there's quite a few pages with them) and I seem to recall some discussion about that a while back that concluded we shouldn't. Has that changed recently? [[User:Evil Tim|Evil Tim]] 11:24, 14 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Well, I personally would be against censoring quotes, and I do think the site leans towards that view. However, I'm sure Ben probably just removed it to keep you and the other guy from editing it over and over and filling up the logs, not because it has a dirty word. The quote isn't absolutely necessary anyway. [[User:StanTheMan|StanTheMan]] 12:00, 14 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:We do allow it in discussions, remember Oliveira and his tendency to swear at least four times per paragraph? [[User:Evil Tim|Evil Tim]] 02:38, 15 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I just rather object to the idea that a random newbie can sail in, throw asterisks into a quote on a page and get it deleted; after all, nobody has ever said &amp;quot;fstarck&amp;quot; in a movie. It's not strictly necessary to have movie quotes in captions, I'd agree (though such is true of any quote, cursing or no), but if they're already on a page I don't think we should accept people making the quotes ''wrong'' by sticking random symbols in them. I don't disagree with all forms of censorship (in fact, I think we should put a rule in saying we don't allow NC-17 or equivalent rated movies on the basis someone will try it sooner or later) but it makes the wiki look childish to have people quoted saying &amp;quot;f*ck.&amp;quot; [[User:Evil Tim|Evil Tim]] 06:32, 15 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: The guy has done it again. Frankly, by my view, the rule is about restricting language on article descriptions and personal comments, not movie quotes, and it states to keep cursing to a minimum, not to eliminate it or censor it entirely. And quite frankly, the way that's he doing it, arbitrarily and on random pages, is very disconcerting and I would say almost vandal-like, as if he's trying intentionally to be annoying (which in my case, is working). I've left him a message that he should stop and consult an admin before doing any more of those edits, but I wanted to let you know personally. I might speak to some other admins about this also. I'd really like to get this settled because I'm starting to see it as a bit of a problem. [[User:StanTheMan|StanTheMan]] 14:14, 17 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== I did. ==&lt;br /&gt;
&lt;br /&gt;
I put it on the talk page of the user who made the edit: &amp;quot;Lupara&amp;quot; is a term for a configuration of shotgun (ie, sawed-off) not a type, so changing &amp;quot;unknown shotgun&amp;quot; to &amp;quot;lupara shotgun&amp;quot; is a bit like changing &amp;quot;unknown rifle&amp;quot; to &amp;quot;carbine rifle;&amp;quot; we still don't know. More to the point, the shotguns in the movie ''aren't'' sawed off, they've still got long barrels and full stocks. [[User:Evil Tim|Evil Tim]] 02:55, 18 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Type 56==&lt;br /&gt;
I'll get to it.  Been busy and I have not seen my source for those weapons in MONTHS.  BTW, will you ever do a Blu Ray Version of Terminator 3: rise of the machines?  I don't think the Ruger Mini 14 entry for that movie is correct.  But I can't tell exactly what from the shot. [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:06, 18 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Let's Party&amp;quot; commando poster ==&lt;br /&gt;
&lt;br /&gt;
Some of us on the talk page are a little confused as to where you got that poster: I personally can't find it on IMDB. [[User:Evil Tim|Evil Tim]] 17:49, 20 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== sigh ==&lt;br /&gt;
they were form the official trailer.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nazi fishwife|Nazi fishwife]] 09:33, 26 July 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=441982</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=441982"/>
		<updated>2011-07-25T19:51:52Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
They buy it used. Kick Activision where it hurts.&lt;br /&gt;
&lt;br /&gt;
Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== E3 Footage ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock 18c ==&lt;br /&gt;
&lt;br /&gt;
Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol from Late Night footage ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
&lt;br /&gt;
:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
&lt;br /&gt;
:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
&lt;br /&gt;
: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons Wishlist ==&lt;br /&gt;
&lt;br /&gt;
Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== AK-74u ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
&lt;br /&gt;
I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
&lt;br /&gt;
[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
&lt;br /&gt;
Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
&lt;br /&gt;
(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
&lt;br /&gt;
--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
&lt;br /&gt;
== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? Every image containing the guns have been confirmed as official by Robert Bowling.&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=441981</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=441981"/>
		<updated>2011-07-25T19:51:44Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
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=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
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=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
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[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
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[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
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=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
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=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
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=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
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AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
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Visible in this screenshot&lt;br /&gt;
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http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
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Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
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http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
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Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
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I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
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http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
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I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
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:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
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I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
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I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
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==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
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I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
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If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
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Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
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There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
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Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
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Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
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I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
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:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
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Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
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Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
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I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
&lt;br /&gt;
: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
&lt;br /&gt;
: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
&lt;br /&gt;
::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
&lt;br /&gt;
:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP5SD2 ==&lt;br /&gt;
&lt;br /&gt;
I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Err... Guys? ==&lt;br /&gt;
&lt;br /&gt;
Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Flip-Up Sights ==&lt;br /&gt;
&lt;br /&gt;
The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
&lt;br /&gt;
[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
&lt;br /&gt;
:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons Confirmed ==&lt;br /&gt;
&lt;br /&gt;
From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
&lt;br /&gt;
[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
&lt;br /&gt;
[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Ak Variant ==&lt;br /&gt;
&lt;br /&gt;
I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
&lt;br /&gt;
: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
&lt;br /&gt;
: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
&lt;br /&gt;
:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
&lt;br /&gt;
In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
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:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
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== 1911 back in MW3 ==&lt;br /&gt;
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Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
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:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
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:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
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:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
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Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
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:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
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::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
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::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
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== AK-74u ==&lt;br /&gt;
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Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
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:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
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:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call of Duty XP 2011 ==&lt;br /&gt;
&lt;br /&gt;
I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
&lt;br /&gt;
[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
&lt;br /&gt;
Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
&lt;br /&gt;
(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
&lt;br /&gt;
--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
&lt;br /&gt;
== ??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above) been applied to the main page? every image containing the guns have been confirmed as official by Robert Bowling.&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=441979</id>
		<title>Talk:Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_3&amp;diff=441979"/>
		<updated>2011-07-25T19:51:07Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moved from main page==&lt;br /&gt;
&lt;br /&gt;
These are the weapons from the leaked info which are of dubious authenticity and need confirming. Only officially confirmed weapons on the main page from now on.&lt;br /&gt;
&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots claimed to be of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however at present the authenticity of these shots has not been confirmed.''&lt;br /&gt;
&lt;br /&gt;
=== Walther P99 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
[[Image:MW3-P99-Light.jpg‎|thumb|none|400px|P99 with pistol light.]]&lt;br /&gt;
&lt;br /&gt;
=== MP-412 REX ===&lt;br /&gt;
As in the games  Battlefield and Red Steel, there is an appearance of the Russian .357 Magnum revolver, the MP-412 REX.  The MP-412 REX was a double action revolver with a break open frame and automatic ejector.  It was developed for commercial Export by Izhevsk Mechanical Plant but never went into full production due to lack of interest.  Yet another firearm that was never actually sold anywhere (except for a few prototypes in Europe) that appears in a Video Game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
An SIG-Sauer P226 pistol is seen holstered to an SAS operative's vest. This is accurate, as it is used by the British SAS in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px|The pistol is holstered to the center of the vest.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. Because of its black pistol grip, it looks like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|Skorpion Sa. Vz.61 with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model.]]&lt;br /&gt;
&lt;br /&gt;
=== HK MP5A2N ===&lt;br /&gt;
The Standard MP5 returns from [[Call of Duty 4]] with an A2/A4-style stock, instead of the A3/A5 Collapsible stock. The forearm has also been replaced with a Knights Armament Rail Forearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px|The [[MP5A2]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Magpul FMG-9 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm. Top in folded box form, bottom in folded out submachine gun form.]]&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M4A1 ===&lt;br /&gt;
The M4A1 returns with a new look (again). The Full-length RIS has been replaced with the standard Knights Armament RIS.&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The [[M4A1]] model in-game, with various attachments, as mentioned above.]]&lt;br /&gt;
[[Image:MW3-M4A1-NoMod.jpg‎|thumb|none|400px|[[M4A1]] without any attachments. Note the custom charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=== Customized AK-47 ===&lt;br /&gt;
The customized [[AK-47]] is a weapon also seen in [[Modern Warfare 2]]. The screenshot appears to show the same model featuring Tapco Intrafuse and T6 furniture sets and an [[M4]] carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in the screenshots.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The customized [[AK-47]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36C ===&lt;br /&gt;
The [[G36C]] is a weapon also seen in [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C model. Note that it has &amp;quot;PK G36KE1&amp;quot; written on the side.]]&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR-L ===&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon shown in the screenshots. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, the version shown is a player model, and would probably take the place of the SCAR-H. The model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that the rear sight, although still cropped, is oriented correctly, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L model]]&lt;br /&gt;
&lt;br /&gt;
=== Remington ACR ===&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR model]]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL ===&lt;br /&gt;
The [[FN FAL]] is a weapon also seen in [[Modern Warfare 2]]. This is the same model, featuring combination of the [[FN FAL]] and the [[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|400px|[[FN FAL]] 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|[[FN FAL#DSA SA58 OSW|DSArms SA58 OSW Carbine]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px|The [[FN FAL]] is in the hands of the character in the top middle frame and in the hands of the characters in the bottom right two frames.]]&lt;br /&gt;
&lt;br /&gt;
=== Short Barreled AK Variant ===&lt;br /&gt;
Seen above in the top row, second from the right and the first and second from left frames on the bottom row. Likely a successor to the AKS-74U &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Remington Semi-Automatic Sniper System ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Mk. 14 Mod 0 Enhanced Battle Rifle ===&lt;br /&gt;
The [[M14 Rifle#Mk. 14 Mod 0 Enhanced Battle Rifle|Mk. 14 Mod 0 Enhanced Battle Rifle]] is one of the weapons seen in the screenshots. This version is the Mod 0 version rather than the Mod 1 version in [[Modern Warfare 2]] as evidenced by the SAGE collapsible stock, rather than the previous AR buffer tube type stock with Magpul CTR/MOE stock. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|[[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px|The [[M14 Rifle#Mk. 14 Mod 0 EBR|Mk. 14 Mod 0 EBR]] model.]]&lt;br /&gt;
&lt;br /&gt;
=== Barret M107 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.  Noteworthy is the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]]&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1887 ===&lt;br /&gt;
The Model 1887 has been returned from [[Modern Warfare 2]], but it now has black furniture, and it also appears to have ghost ring sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - 12 Gauge.]]&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Armsel Striker ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|500px|SWD/Cobray Street Sweeper - 12 gauge]]&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Kel-Tec KSG ===&lt;br /&gt;
&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch M320 ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] grenade launcher is a new weapon (or more correctly, attachment) shown in the screenshots. This could be a replacement for the [[M203 grenade launcher]] as used in both previous installments, but nothing is confirmed at this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320_stock_extended.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch M320]] - 40mm, with optional telescoping stock.]]&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px|The [[Heckler &amp;amp; Koch M320#M320|M320]] model, attached to an [[M4A1]] carbine with XPS Holographic sight and suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
&lt;br /&gt;
Oh God, another Call of Duty. [[User:BeardedHoplite|BeardedHoplite]] 17:05, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2. &lt;br /&gt;
&lt;br /&gt;
Visible in this screenshot&lt;br /&gt;
&lt;br /&gt;
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg&lt;br /&gt;
&lt;br /&gt;
Also, there's some type of Sig Sauer pistol in this screenshot on the chest&lt;br /&gt;
&lt;br /&gt;
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg&lt;br /&gt;
&lt;br /&gt;
Looks like the M18 Smoke Grenade returns. -[[User:1morey]] May 14, 2011 12:07 AM (EST)&lt;br /&gt;
&lt;br /&gt;
I see a P90 lying on the floor in the premiere trailer, in what appears to be a subway station. Appears to follow the MW2 Design, with the iron sights instead of a built in red dot. -[[User:Timaman]] May 24, 2011 22:09 PM GMT+0&lt;br /&gt;
&lt;br /&gt;
http://timaman.deviantart.com/art/Possible-P90-in-Mw3-210170147&lt;br /&gt;
&lt;br /&gt;
I noticed what appears to be a holstered Colt 1911 on the UMP wielding SAS members right leg, you can see it just above where the picture finishes, at the bottom. [[User:Timaman|Timaman]] 09:08, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I saw that too, hopefully the MW1 1911 comes back, it better, but it also looks like it could be a P226 with wierd lighting. [[User:Alex T Snow|Alex T Snow]] 14:33, 28 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope they put an ejection port on the M4 this time.&lt;br /&gt;
&lt;br /&gt;
== Title ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to &amp;quot;Call of Duty: Modern Warfare 3&amp;quot; since that is the official title. Don't let the &amp;quot;Modern Warfare 2&amp;quot; page confuse you, that's fucked up also. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:49, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I also think that the title should be the official title, so I already changed it. --[[User:RaNgeR|RaNgeR]] 05:40, 14 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
&lt;br /&gt;
We have no confirmation from anyone that any of these images are legit. Should this page even exist? [[User:The Wierd It|The Wierd It]] 16:19, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.&lt;br /&gt;
&lt;br /&gt;
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. [[User:The Wierd It|The Wierd It]] 18:11, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.&lt;br /&gt;
&lt;br /&gt;
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: &amp;quot;A lot of hype &amp;amp; a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal.&amp;quot; So I'm guessing the leak IS legitimate [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the &amp;quot;tangible&amp;quot; pics and stuff like that are more concrete than some of the story details and map names &amp;quot;Plaza 2&amp;quot;, was probably changed/cut. Either way, good for identifying stuff.&lt;br /&gt;
&lt;br /&gt;
Oh god, the KSG.  Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --[[User:HashiriyaR32|HashiriyaR32]] 23:02, 13 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.&lt;br /&gt;
&lt;br /&gt;
:My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me &amp;quot;Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time&amp;quot;. Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. [[User:Draco122|Draco122]] 00:38, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.&lt;br /&gt;
:You actually got two firing triggers when you use a single Ranger --[[User:HashiriyaR32|HashiriyaR32]] 09:12, 15 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.&lt;br /&gt;
&lt;br /&gt;
I might be the only one, but whats up with that weird aimpoint/ holographic sight combo on the M4? is that even possible?&lt;br /&gt;
: Yes, it is. EoTech makes [http://www.eotech-inc.com/product.php?id=50&amp;amp;cat=1 optics] specifically designed to be used in conjunction with their holosights. [[User:The Wierd It|The Wierd It]] 11:59, 28 May 2011 (CDT)&lt;br /&gt;
cool, I never knew that. Thanks&lt;br /&gt;
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==Winchester Model 1887==&lt;br /&gt;
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - [[User:1morey]] May 14, 2011 12:09 AM (EST)&lt;br /&gt;
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I mean, it's the &amp;quot;CoD Universe&amp;quot;, IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to &amp;quot;tacticalize&amp;quot; it.&lt;br /&gt;
:Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. [[User:Swamples|Swamples]] 17:10, 18 May 2011 (CDT)&lt;br /&gt;
:Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a &amp;quot;modern lever-action shotgun&amp;quot;, whilst taking out the dual wield capability. We'll see.&lt;br /&gt;
:I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like &amp;quot;the army doesn't use them&amp;quot; is a valid excuse in a series where a military firing range has Deagles lying around. [[User:Evil Tim|Evil Tim]] 00:54, 19 May 2011 (CDT)&lt;br /&gt;
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I'd rather them just scrap lever actions altogether. Certainly, the argument of &amp;quot;The army doesn't use them&amp;quot; isn't really relevant, perhaps the argument &amp;quot;No army would even consider using it&amp;quot; is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. [[User:Evil Tim|Evil Tim]] 13:12, 20 May 2011 (CDT)&lt;br /&gt;
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Which armies? Were they in this century? If not then it's irrelevant to the term &amp;quot;Modern&amp;quot;. Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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:Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. &amp;quot;Kotick made me play as a GIRL! Now I have COOTIES!&amp;quot; [[User:Evil Tim|Evil Tim]] 05:17, 21 May 2011 (CDT)&lt;br /&gt;
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:You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, &amp;quot;Russia was still using Winchesters right into WW1&amp;quot;, this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.[[User:Halorocka888|Halorocka888]] 10:56, 21 May 2011 (CDT)&lt;br /&gt;
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::Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. [[User:Evil Tim|Evil Tim]] 11:00, 21 May 2011 (CDT)&lt;br /&gt;
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:For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was &amp;quot;badass&amp;quot; in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled &amp;quot;Winchester Model 1887&amp;quot;, not &amp;quot;Weapons that shouldn't be in the game&amp;quot; thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. [[User:Halorocka888|Halorocka888]] 12:53, 21 May 2011 (CDT)&lt;br /&gt;
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:I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes ''Black'' look positively restrained. [[User:Evil Tim|Evil Tim]] 06:50, 23 May 2011 (CDT)&lt;br /&gt;
::A lever-action rifle would have been a great idea in Black Ops, but not in the &amp;quot;Modern&amp;quot; Warfare games where they should stick with using the correct &amp;quot;modern&amp;quot; weapons that each country actually uses, plus some other '''sensible''' new age weapons. - [[User:Mr. Wolf|Mr. Wolf]] 07:33, 23 May 2011 (CDT)&lt;br /&gt;
:My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. [[User:Halorocka888|Halorocka888]] 11:12, 23 May 2011 (CDT)&lt;br /&gt;
::In what way is it outdated? Modern lever actions fire faster than bolt actions, can use non-tube magazines (even detachable ones) and thus fire pointed bullets, and are of comparable accuracy to bolt actions. Aside from issues with firing while prone (which are hardly impossible to deal with) they're not outdated in any sense of the term, certainly not to the extent a flintlock is. [[User:Evil Tim|Evil Tim]] 11:30, 24 May 2011 (CDT)&lt;br /&gt;
::Well, the issue of firing when prone is -highly- critical when compared to how modern-day bolt actions are used, mostly/all by snipers who fire from the prone position frequently. They are outdated as service rifles, like I said earlier in comparison to semi-automatic gas/recoil driven weapons. The main revolution of lever action was the rapid-fire aspect and magazine capacity (Compared to single-shot/clip-fed weapons of the era), which have all been outclassed by miles in reference to modern semi-automatic rifles. Like I said,''' agree to disagree''', not going anywhere. [[User:Halorocka888|Halorocka888]] 14:27, 24 May 2011 (CDT)&lt;br /&gt;
:::No, it's definately an issue of lack of will to do it rather than any technical inferiority. Armies are used to bolt actions in their manual rifles and don't see the need to change to weapons that have ''different'' advantages and disadvantages but don't offer a substantial overall improvement. It's hard enough persuading them to adopt things that ''do'' offer a substantial improvement, after all. Also, I have no idea why you keep bringing up semi-autos, not everything is a marksman rifle. I was never suggesting using a manual action weapon as a replacement for anything other than a ''different'' manual action. [[User:Evil Tim|Evil Tim]] 14:33, 24 May 2011 (CDT)&lt;br /&gt;
::Agreeing to disagree, could refute what you said with evidence/concepts but it's not going to do anything. [[User:Halorocka888|Halorocka888]] 14:43, 24 May 2011 (CDT)&lt;br /&gt;
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==Barrett M107/M82 Error==&lt;br /&gt;
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It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4. &lt;br /&gt;
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To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. [[User:Halorocka888|Halorocka888]] 10:57, 21 May 2011 (CDT)&lt;br /&gt;
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== Gunz ==&lt;br /&gt;
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Is it just me or anyone else agrees that these guns are f#&amp;amp;king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the &amp;quot;AK-47&amp;quot;. BTW the game will take place around 2012, yet the Russians will still use the &amp;quot;AK-47&amp;quot;. Well, it is still better than them using U.S. guns, right? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:26, 14 May 2011 (CDT)&lt;br /&gt;
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How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --[[User:RaNgeR|RaNgeR]] 05:39, 14 May 2011 (CDT)&lt;br /&gt;
:Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 06:32, 14 May 2011 (CDT)&lt;br /&gt;
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Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war. &lt;br /&gt;
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Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an &amp;quot;AK-47&amp;quot; because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a &amp;quot;Call of Duty Universe&amp;quot;, not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit. &lt;br /&gt;
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As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle [[User:Excalibur01|Excalibur01]] 11:17, 14 May 2011 (CDT)&lt;br /&gt;
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:For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these &amp;quot;Starter&amp;quot; guns. I wouldn't care if it was &amp;quot;Tacticalized&amp;quot; or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was &amp;quot;Tacticalized&amp;quot; as a secondary shotgun loaded with Buckshot. [[User:Draco122|Draco122]] 00:43, 15 May 2011 (CDT)&lt;br /&gt;
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Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? [[User:Excalibur01|Excalibur01]] 11:19, 14 May 2011 (CDT)&lt;br /&gt;
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:Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some &amp;quot;other&amp;quot; weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. [[User:Draco122|Draco122]] 00:55, 15 May 2011 (CDT)&lt;br /&gt;
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Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51&lt;br /&gt;
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Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:I had heard rumours that the M249 was reappearing as a &amp;quot;Possible&amp;quot; returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to &amp;quot;Black Ops&amp;quot;, with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.&lt;br /&gt;
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Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.&lt;br /&gt;
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However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.&lt;br /&gt;
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.&lt;br /&gt;
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? [[User:WARthog|WARthog]] 07:20, 16 May 2011 (CDT)&lt;br /&gt;
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Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.&lt;br /&gt;
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:The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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:If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? [[User:Evil Tim|Evil Tim]] 00:59, 19 May 2011 (CDT)&lt;br /&gt;
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The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -&lt;br /&gt;
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:You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series ''has'' done in the past). Leaving a sig is four tildes (~) in a row. [[User:Evil Tim|Evil Tim]] 01:27, 19 May 2011 (CDT)&lt;br /&gt;
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:But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. [[User:Scutshakes|Scutshakes]] 01:34, 19 May 2011 (CDT)&lt;br /&gt;
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:Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su &amp;quot;SMG&amp;quot; in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. [[User:Halorocka888|Halorocka888]] 10:58, 21 May 2011 (CDT)&lt;br /&gt;
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Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --[[User:Chrausis|Chrausis]] 20:44, 23 May 2011 (CDT)&lt;br /&gt;
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: Pretty sure that's the RPD, yep. [[User:Halorocka888|Halorocka888]] 21:21, 23 May 2011 (CDT)&lt;br /&gt;
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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT)&lt;br /&gt;
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: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT)&lt;br /&gt;
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My thoughts exactly, or a Tavor. The barrel looks too thick to be either though, might be a flashlight/suppressor? [[User:Halorocka888|Halorocka888]] 20:10, 24 May 2011 (CDT)&lt;br /&gt;
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==HELL YEAH==&lt;br /&gt;
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the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont&lt;br /&gt;
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i think the new model looks badass in a stealthy black camo &lt;br /&gt;
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does anyone know if these pictures have been confirmed to be real&lt;br /&gt;
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: Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. [[User:Halorocka888|Halorocka888]] 16:35, 22 May 2011 (CDT)&lt;br /&gt;
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==The tossed magazine doesnt look right==&lt;br /&gt;
In the newest trailer I noticed that a soldier tosses a magazine to the player but it's easy to see that you cant see any bullets in the top of it. I don't know that much about M4A1 magazines. Is there a door that opens when it's inserted into the rifle, did the devs over-look this or what?&lt;br /&gt;
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: Probably due to either being lazy or being an early build of the game. IW's track record is so-so for magazines, on a normal AR-15 magazine, there are two lips at the top of the magazine and the rounds feed through them. The magazine will spend most of the time in game, being lodged in the weapon, so it's not really that big of a deal to me personally. But you are correct, the magazine model doesn't look 100% accurate. [[User:Halorocka888|Halorocka888]] 14:06, 27 May 2011 (CDT)&lt;br /&gt;
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Thanks. The real world acuracy and high detail in the MW games is what sets them apart from all the other games based on modern combat. I hope that was just an eary build.&lt;br /&gt;
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Sorry Anon, but no, if you want real world accuracy play something like ARMA, or even Battlefield, but not COD. The weapons either aren't handled properly, or have thing on them that would never be, or are mounted wrong, or are used by people who never would, or have stats that don't work for the real weapon at all, or are out of scale, and they STILL havn't added +1 in the chamber. For better or for worse COD is a playable action movie, and the graphics literally havn't been changed since COD4. I can't really comment on 1, 2, or 3, but MW fits your description well, it's not a military simulator, but it was quite good. WAW was okay, but it was pretty much just the COD4 Marine missions for the whole game, shoot, shoot, shoot, shoot etc. MW2's singleplayer was good but not amazing, there was too much that was just a little too far fetched, and a few glaring plotholes. MW was like a war movie (Saving Private Ryan/Black Hawk Down/etc.), but MW2 is an action movie, that's why it wasn't up to par with MW in my opinion. BO had potential for a good singleplayer, but the had a serious, conspiracy filled plot, and tried to make it a bad ass action movie at the same time, and those don't go together very well. COD games have good potential, but it always seems to get wasted. [[User:Alex T Snow|Alex T Snow]] 15:07, 29 May 2011 (CDT)&lt;br /&gt;
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==Plot Holes==&lt;br /&gt;
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. [[User:BeardedHoplite|BeardedHoplite]] 22:16, 23 May 2011 (CDT)&lt;br /&gt;
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A possible explanation is that in their new found &amp;quot;ultra-nationalist&amp;quot; rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early).  Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII).  Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2.  Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--[[User:N-10 Aden|N-10 Aden]] 01:44, 24 May 2011 (CDT)&lt;br /&gt;
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::The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the &amp;quot;London's Burning&amp;quot; bit of the plot slide as it is plausible (if ''very'' unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... [[User:Spanner|Spanner]]&lt;br /&gt;
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== Guns ==&lt;br /&gt;
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I like the way few of currently known guns are going. AK-47 looks a lot more like rifle that Russian Army may use some time. It has cheapest Crane Stock and not one of most espensive ones (Yeah, Vltor one is expensive as fuck) and handguard is basically one ris rail on each side with rail covers. Not full plastic handguard. G36 is plain and easy which is both suprising and awesome. M4 seems like its pretty cheap too. I like that Czech Vzor 61 is back, hope it will be in hands of Czech partisans. Anyway, few guns are ugly like fuck. For example that winchester or MP5.&lt;br /&gt;
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Well, game will suck like all of those &amp;quot;new&amp;quot; CoDs from World At War to Black Ops. But it will be atleast a bit interesting. --[[User:Werc|Werc]] 15:04, 24 May 2011 (CDT)&lt;br /&gt;
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: I don't understand what you mean by &amp;quot;cheap&amp;quot;. There's nothing wrong with Crane stocks... The AK in MW3 doesn't even have a Crane stock, it's a standard LE stock, which is a good stock. You don't need a Vltor stock to shoot a weapon accurately. AK rails don't have to be crazy railed hanguards like in MW2, which was largely inspired by an airsoft weapon. See Travis Haley's one-off MAG-K from Magpul, using the Ultimak rail system. The cost of a component doesn't effect how it behaves in game, or in real life for that matter, it's reliability and effectiveness that count. What's wrong with the handguard with a rail on each side with rail covers? That's generally what rail systems are. [[User:Halorocka888|Halorocka888]] 15:13, 24 May 2011 (CDT)&lt;br /&gt;
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:: Yes, i know. Thats what i meant. Any army on world (especially Russian) would hardly put shitload of ris rifles on their weapon and overpriced stocks. By cheap, i meant cheaper than MW2.&lt;br /&gt;
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: I still don't understand what you mean by cheaper. How? Like, in real world money costs? In aesthetic looks? The Russians are putting different rail systems in their modern AK's, see my AK-200 link from Firearmblog. Russia has arguably one of the most powerful and modern militaries in the world, what would discourage them from placing RIS rails on their service rifles like everyone else? Tapco, the company that makes the rail system and stock adapter for the AK in MW2 is one of the cheaper companies in terms of quality and price, Tapco still makes good stuff regardless. Just confused as to what you mean by cheap. [[User:Halorocka888|Halorocka888]] 14:09, 25 May 2011 (CDT)&lt;br /&gt;
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: No one else ticked off that in any of the videos or demos present, there have been NO new guns? Granted, the AA-12 has a new skin, and so does the MP5, but no drum mags for the AA-12? And to be fair, I preferred the MP5K. But seriously, in MW2's Cliffhanger demo, there was tonnes of new weapons and attachments shown, like the ACR, FAMAS and the new AK. But so far, the only &amp;quot;new&amp;quot; guns that were leaked in images haven't been shown. I'm really disappointed in that. [[User:TheTrueNight|TheTrueNight]] 12:12, 14 June 2011&lt;br /&gt;
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== Pistols ==&lt;br /&gt;
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Am I the only one completely pumped for the P99 and P226? Hopefully both are usable and rendered well. I tend to get more excited over the pistols rather than assault rifles in video games.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:15, 24 May 2011 (CDT)&lt;br /&gt;
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: Nope, you're not the only one.  I'm ''slightly'' disappointed that they seem to be going with the 1st-gen model, but otherwise, I'm hoping for the execution, so to speak, to be superb and the rest of the game to be worth 60 bucks.  --[[User:Clutch|Clutch]] 23:25, 24 May 2011 (CDT)&lt;br /&gt;
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I'm looking forward to seeing the SIG pistol too. Always had a soft spot for German guns. I hope it's usable and not just part of a character model ... [[User:Scutshakes|Scutshakes]] 23:33, 24 May 2011 (CDT)&lt;br /&gt;
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: Looking forward to both, and more. Preferably the USP and M1911. M1911 was epic in MW1 and in MW2 they took it away from multiplayer, and in Black Ops they made it black in singleplayer and chrome in multiplayer for some silly reason. Hopefully they got the silver/chrome out of their systems with the P99 already. [[User:Halorocka888|Halorocka888]] 13:36, 25 May 2011 (CDT)&lt;br /&gt;
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Part of me says &amp;quot;Yes! A game that you can fire a P99 and it's NOT James Bond.&amp;quot; Another part of me says that Hand Guns, unless automatic, serve no perpise in todays FPS world. Oh I miss the Golden days.[[User:PP7Silenced|PP7Silenced]] 14:55, 29 May 2011 (CDT)&lt;br /&gt;
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:That's funny, since I PWN most people in FPS' who have Assault rifles or Submachine guns with my '''semi-automatic''' handguns, especially in MW1 with my USP45 :) - [[User:Mr. Wolf|Mr. Wolf]] 21:53, 29 May 2011 (CDT)&lt;br /&gt;
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::I agree, COD4's USP was amazing. In COD4 handguns were how game handguns should be. Most people suck with them, but if you get good with pistols, they kick ass. [[User:Alex T Snow|Alex T Snow]] 22:16, 29 May 2011 (CDT)&lt;br /&gt;
:::Yeah, most people in WM1 waste a whole pistol mag by rapid firing at me (even with a Desert Eagle!) and I just double-tap them in the chest, end of story. One time I ran into three guys at the same time in a small room and I just wiped them all out in seconds and then two more showed up (one had a SAW!) and I rapidly took them out before they could fire a single shot. All in all, I wiped out five guys with a my USP45 in about 10 seconds! That's why my friends nick-named me Vincent, you know, from the movie [[Collateral]], because I can take down multiple people very quickly with a USP45. - [[User:Mr. Wolf|Mr. Wolf]] 01:44, 30 May 2011 (CDT)&lt;br /&gt;
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::::I start to get annoyed in most FPS when the pistols are severely underpowered. Like in Black Ops- in reality a few shots from the 1911 would put somebody down, but I've had instances where it takes one and a half magazines. I still agree that MW1 got the pistols right, and IMO it is the best CoD to date.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 12:25, 30 May 2011 (CDT)&lt;br /&gt;
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Thats what I did when I sniped in CoD4. Since I suck at sniping, i usually got more 1911 kills than R700 kills. [[User:BeardedHoplite|BeardedHoplite]] 12:36, 30 May 2011 (CDT)&lt;br /&gt;
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I agree, COD4 had pistols right, amongst other things. I am a bit worried about the Machine Pistols continuing from MW2, it's not fun going against snipers who are so well armed. A sniper should have a pistol and his rifle, that's it... not an Uzi... especially not a Raffica that's essentially an M16. Snipers in video games should be confined to long range, with their pistols being used for defense. In MW2, snipers use their MP's to assault positions and run around as if they had an SMG. This isn't cool. Regardless, I think they need to make sniper rifles less of a close range deal. People pride themselves on using the Intervention at close range, and using the M40 ACOG to no-scope. This is so against what those two weapons are designed for I can't even think straight. But, this's off topic. [[User:Halorocka888|Halorocka888]] 18:48, 30 May 2011 (CDT)&lt;br /&gt;
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Arg, yes, I HATE quickscoping soooo much, but yeah, the balance to snipers is they only get a pistol, so they (are supposed to be) stuck to long range fighting. Oh, and I hope shotguns are better, not like MW2 1887 better, like MW1 W1200 better. [[User:Alex T Snow|Alex T Snow]] 20:43, 30 May 2011 (CDT)&lt;br /&gt;
:The funny thing is that real US snipers use a M16 or a M4/M4A1 as they're backup weapon for they're sniper rifle along side a possible M9 pistol which would be a backup, backup weapon. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 1 June 2011 (CDT)&lt;br /&gt;
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::Don't quite see how relevant this is. As I've said before, CoD isn't a simulator. Also, I distinctly said &amp;quot;Snipers in video games should be confined to long range, with their pistols being used for defense&amp;quot;, in a paragraph and in a section regarding MW3, a video game, in order to defuse any realism comments. It's simply not fun/balanced, in my opinion. In real warfare, yeah, there's really no room for fairness... but it's a game that can be adjusted to be the most fun for everyone. [[User:Halorocka888|Halorocka888]] 16:19, 1 June 2011 (CDT)&lt;br /&gt;
:::I know, just say'n. - [[User:Mr. Wolf|Mr. Wolf]] 17:07, 1 June 2011 (CDT)&lt;br /&gt;
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:I understand that quickscoping takes skill, but it still makes me sooo mad. I think that they should find a way to limit sniper rifles to long range only. Anyway, back on topic, I realized that Quantum of Solace actually got the pistols right too. Two or three shots from a 9mm puts someone down and one to two from a .45. This might be because the game really focuses around the P99 and other pistols more than rifles/submachine guns.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:09, 30 May 2011 (CDT)&lt;br /&gt;
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:Doing something that's silly can still take skill. Putting my hand in the mouth of a Shark and yanking it out again without a scratch takes skill, but it's still silly. Skill can't be the sole factor in weighing an action's legitimacy. There should be no ACOG option for any sniper rifle, especially bolt actions. Period. I'd be in favor of making a 6x or Variable Magnification scope available for sniper rifles (and assault rifles in the case of the former). My point is not that quickscoping is done, it's that IW has created a game in which it's possible. It needs to be made impossible. [[User:Halorocka888|Halorocka888]] 19:36, 1 June 2011 (CDT)&lt;br /&gt;
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::Very well said, it is not legitimate because it takes skill, you might as well put Rock Band gameplay in and FPS if you think like that. COD may ot be a simulator, in the sense of what people use, unlikely events, etc, but every FPS needs to have the weapons used properly, in a technical sense, and so you can't snipe with a compact pistol, or quickscope, etc. [[User:Alex T Snow|Alex T Snow]] 20:12, 1 June 2011 (CDT)&lt;br /&gt;
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It would be so nice to see a stealth mission where you sneak into a complex (probably as price and soap) to kill a leader and you have to sneak through hallways and vents with suppressed P99's with a fellow soldier like in Prypiat in COD4. WHY cant this happen. It would be a nice change of pace and not feel like a straight rip off of All Gilled Up like Contingency did in MW2.[[User:PP7Silenced|PP7Silenced]] 14:37, 06 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
Is it possible that the soldier catching the magazine could be holding a [[Armalite AR-10|AR-10]] 7.62x51mm rifle? Since the developers finally learned about magnifiers maybe they think they could make a hybrid sniper/assault rifle by using a bigger bullet? I just don't see a reason why soldiers would be using 20 round 5.56 magazines unless they figured out it bigger magazines don't work well in prone. Plus we do see that fire selector switch on semi? I personally think it's a AR-10 with a shortened barrel.&lt;br /&gt;
:Sorry dude, but the mag is too small to be a 7.62x51mm, it's defiantly a 556'er. So it's a goof on IW's part, at least for now. - [[User:Mr. Wolf|Mr. &lt;br /&gt;
Wolf]] 08:31, 25 May 2011 (CDT)&lt;br /&gt;
::Here's a thought, in Black Op's they modelled some guns with Extended Magazines when the &amp;quot;Extended Magazines Attachment&amp;quot; was added, perhaps IW has done the same? Maybe the 30 rounders are extended mags, while they revert to 20 rounders for default? [[User:Draco122|Draco122]] 12:05, 25 May 2011 (CDT)&lt;br /&gt;
:::Well that's just dumb. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:02, 25 May 2011 (CDT)&lt;br /&gt;
::::And yet they made it so that an M4A1 could carry 45 round magazines without changing the magazine on the model in MW2. [[User:Draco122|Draco122]] 12:15, 27 May 2011 (CDT)&lt;br /&gt;
: Yeah, there's no way it's an AR-10. They've already got something similar to an AR-10 in the RSASS, which is akin to the SR-25/M110. Draco, my thoughts as well. It still doesn't make sense, but if extended magazines show up on the gun as a 30 rounder, would work. That in my opinion, is Black Ops' greatest contributing to CoD, taking abilities away from perks and adding them to attachments. Example, the taped/dual magazines in Black Ops, gave a slightly faster reload time and added more ammunition in total. This took an emphasis off of having Scavenger to last any long period of time and allowed people to balance Bling and Sleight of Hand. &lt;br /&gt;
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: Furthermore, everyone seems to think that IW is making a system whereby one folds down the 3x magnifier and uses the EOTech singularly and vice versa. I really think IW will be using an EOTech as a separate attachment, and a magnified EOTech as its version of an ACOG. I have yet to see a picture with a regular ACOG, correct me if I'm wrong. By all means, it would be preferable to have it behave like in real life where you could use both or the EOTech in different instances, but sadly I think IW may just be saving on development time by combining the two. However, what I think is more likely/logical is for them to include a traditional RDS/Reflex, and an ACOG, while including the EOTech with magnifier as one attachment to make it different from the RDS.&lt;br /&gt;
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: IW could also be making the M4 with a 20 round magazine because they want it to -act- like a 7.62x51 NATO, i.e. be more powerful, so therefore they'd have to balance the ammunition capacity. IW is notorious for making weapons with silly statistics, like the SCAR-H being 7.62x51 NATO and having a very small amount of recoil on full-auto. &lt;br /&gt;
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::I doubt that. :/ - [[User:Mr. Wolf|Mr. Wolf]] 14:05, 25 May 2011 (CDT)&lt;br /&gt;
:::If anything, it seems the most logical explanation for them making a 20 round magazine standard on the M4. The M4 was one of the weakest assault rifles in MW2, so it's logical that they'd try and up the damage on it and offset this increased damage with a smaller magazine/semi-automatic fire rate. It's still silly, but IW isn't dumb. They may not be well known for making a realistic game, but balance is kind of their forte, even if it's manifested by making weapons have odd properties. [[User:Halorocka888|Halorocka888]] 14:13, 25 May 2011 (CDT)&lt;br /&gt;
::::You know what, It would be really funny if IW made the 20-round magazine hold 30 rounds anyway, lol. - [[User:Mr. Wolf|Mr. Wolf]] 14:48, 25 May 2011 (CDT)&lt;br /&gt;
:PS - There is a picture of the MP5 with an ACOG from CoD4 in the leaked pictures from Kotaku, assuming this won't be in game. [[User:Halorocka888|Halorocka888]] 13:45, 25 May 2011 (CDT)&lt;br /&gt;
:Yeah, that's because they're comparing the MW3 MP5 with the MW1 and 2 MP5s. [[User:Scutshakes|Scutshakes]] 05:14, 26 May 2011 (CDT)&lt;br /&gt;
::That's also why I put that PS there, it's a toss up between a comparison and including them as variants. [[User:Halorocka888|Halorocka888]] 14:21, 26 May 2011 (CDT)&lt;br /&gt;
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== Cover Art ==&lt;br /&gt;
What is that the dude is holding on the cover art? It first glance I thought it was a TAR21 or something similar, but now I'm thinking its an M4 of some sort, but with an AFG Magpul grip attached instead. Could someone clear this up for me? --[[User:Timaman|Timaman]] 14:09 25 May 2011 (GMT+0)&lt;br /&gt;
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: Yeah, it's just an AR variant with an AFG on it. It seems that IW has received a lot of sponsorship from Remington and Magpul, so it's possible that the AFG may be included as an attachment, though that's very doubtful. [[User:Halorocka888|Halorocka888]] 13:37, 25 May 2011 (CDT)&lt;br /&gt;
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: Ahh, its nice to choose having a grip, but choosing the actual grip model is a luxury we will probably never have in CoD. Ironicy, it is one of the thigns I want MW3 to deliver, weapon customization like in Army of Two 40th Day. That was/is a BEASTLY game for weapon customization. Like PMG on console. [[User:Timaman|Timaman]] 12:26, 26 May 2011 (GMT+0)&lt;br /&gt;
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:: I think COD's decent enough in terms of weapon customization, one step they could take is allowing Bling Pro to give you three attachments (Not including M203/Masterkey in my opinion) and add a few more attachments that were in Black Ops and ones that aid in recoil/accuracy that aren't sights. Or, the more preferable solution in my eyes, is to separate attachments from perks altogether. In other words, get rid of Bling and just give people the ability to customize their weapons. There's no invisible wall preventing one from putting attachments on a weapon in real life. [[User:Halorocka888|Halorocka888]] 20:08, 27 May 2011 (CDT)&lt;br /&gt;
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::: Yeah, it worked for Brink afterall. just make it so having a grenade launcher stops you using throw lethal grenades, or stops you from having a first perk, simple as. [[User:Timaman|Timaman]] 09:12, 28 May 2011 (CDT)&lt;br /&gt;
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== MP5SD2 ==&lt;br /&gt;
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I think there was '''NO''' MP5SD in the reveal trailer. The COD wikia has it wrong. [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_3] It is a normal A2 with a suppressor, unless the SD2 has rails around the built-in suppressor. Well, this game is pure sci-fi so, I don't know.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:29, 25 May 2011 (CDT)&lt;br /&gt;
:Without agreeing or disagreeing (I'm indifferent toward this game at the moment), I don't see anything that would prevent IW from sticking rails on an MP5SD if they wanted. [[User:Spartan198|Spartan198]] 11:37, 9 June 2011 (CDT)&lt;br /&gt;
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== Err... Guys? ==&lt;br /&gt;
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Just remember that there's still no guarantee this is even getting released, depending on which way the pending lawsuit goes. [[User:The Wierd It|The Wierd It]] 03:20, 26 May 2011 (CDT)&lt;br /&gt;
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*I imagine it'd come out regardless, just without the Modern Warfare brand if Activision loses. You know, like it was going to be with FEAR 2 being just &amp;quot;Project Origin&amp;quot; before Monolith bought the franchise from Activision. [[User:Evil Tim|Evil Tim]] 03:27, 26 May 2011 (CDT)&lt;br /&gt;
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::But if Activision loses, and can't use the MW brand, doesn't that also include, and mean they can't use the characters either? Like Price and MacTavish? [[User:Alex T Snow|Alex T Snow]] 05:48, 26 May 2011 (CDT)&lt;br /&gt;
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:::I don't think so, even when it was &amp;quot;Project Origin&amp;quot; FEAR 2 was going to have Alma in it. [[User:Evil Tim|Evil Tim]] 05:52, 26 May 2011 (CDT)&lt;br /&gt;
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::: If it is being pushed through to November, it's going to be released. Activision wouldn't risk losing their baby of a franchise to go out like that, they aren't dumb. COD games come out every Holiday season like the sun rises and sets. [[User:Halorocka888|Halorocka888]] 14:27, 26 May 2011 (CDT)&lt;br /&gt;
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== Flip-Up Sights ==&lt;br /&gt;
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The german magazine GameStar did a preview on the game, apparently IW and Sledgehammer showed two levels of the game in London. And they write something about &amp;quot;flipping up sights&amp;quot; as a new feature. It isnt explained what this means exactly, nor is there any picture/video material of it, but it could be a hint about it. [[User:Killerpixel|Killerpixel]] 09:20, 26 May 2011 (CDT)&lt;br /&gt;
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:They're probably talking about that magnifier; I guess that means you really can control if it's used or not (D-pad function, perhaps). Games magazines can usually be relied on to get every piece of firearm terminology they try to use wrong since they learned gun terminology from video games. [[User:Evil Tim|Evil Tim]] 09:24, 26 May 2011 (CDT)&lt;br /&gt;
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::They actually use the german term for Flip-Up sights, so i dont know. I posted the question in the comment sections, maybe i'll get an answer. But even if it's the magnifier, still an improvement. [[User:Killerpixel|Killerpixel]] 09:42, 26 May 2011 (CDT)&lt;br /&gt;
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:::The minute I posted this, I got a response. You are right, she means the magnifier. [[User:Killerpixel|Killerpixel]] 09:44, 26 May 2011 (CDT)&lt;br /&gt;
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: Either way, seems to be an improvement. Thanks for the info! [[User:Halorocka888|Halorocka888]] 14:23, 26 May 2011 (CDT)&lt;br /&gt;
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== Samopal Vzor 58 ==&lt;br /&gt;
In Prague level (Czech Republic), Russian soldier can be seen holding an AK type gun that seems like Samopal Vzor 58. Off course its most probably just wrongly lighted AK-47, but it may sense that he captured it from Czech Army as it takes place in Czech Republic. &lt;br /&gt;
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[[File:Samopal Vzor 58 MW3 probably.JPG|thumb|left|200px|Well, it would have been really awesome if IW included this rare weapon.]]&lt;br /&gt;
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[[Image:800px-Sa 58-JH01.jpg|thumb|left|400px|'''Czech Sa. vz. 58P''' ''(Pěchotní aka &amp;quot;Infantry&amp;quot;)'' with fixed stock - 7.62x39mm]]&lt;br /&gt;
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Just look on it - It seems to lack AK ejecting port, it may lack top-mount RIS rifle and gas block looks shorter. Also, body looks almost tiny compared to 7.62 magazine.&lt;br /&gt;
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:: There's already an AK variant/format weapon that's not of Czech design, IW wouldn't put another in just for kicks. What you're likely seeing is a lack of modeling, or lighting as you indicated, for example the M4 in MW2 didn't have an ejection port simply because it's a mirror image in terms of a weapon model, laziness on IW's part. As for the magazine, the mags have always been a bit oversized on MW AK's, but they're not ridiculous. [[User:Halorocka888|Halorocka888]] 15:31, 26 May 2011 (CDT)&lt;br /&gt;
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== New Weapons Confirmed ==&lt;br /&gt;
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From reading several previews posted 5/26/2011, multiple games press have confirmed a few weapons. Modern Warfare 24/7 has a list of these previews here (http://www.modernwarfare247.com/news/first-mw3-previews-screens) while the one that details the weapons by name are found here (http://aggregame.com/news/2011/05/26/call-of-duty-modern-warfare-3-preview/). Weapons confirmed in closed doors preview include: AK-47, P90, M4A1, Spas-12, AT-4, and XM-25. The XM-25 has been called the &amp;quot;sniper rifle that shoots grenades&amp;quot; or &amp;quot;a nod to the crossbow&amp;quot; in other previews. Also confirms the usage of a &amp;quot;hybrid&amp;quot; sight mixing acog and red dot and its use. Lastly, theres a &amp;quot;9-bang&amp;quot; which is a &amp;quot;cluster bomb&amp;quot; of flashbangs and/pr stun grenades that you throw (I don't know if that one is a real life thing but someone who's more versed in gun/warfare knowledge confirm please). Please update main imfdb page accordingly.--[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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: Modernwarfare 247 is notorious for labeling firearms inaccurately, they did so with MW2 on several weapons before correcting it after the game came out. There's nothing in the Modernwarfare 247 article that says XM-25, but either way, it's not a sniper rifle by any means. Would be a cool inclusion if it's in. Dunno what the 9 bang thing is, stun grenades and flashbangs are increasingly irritating, I don't think they need to be made better by any means. [[User:Halorocka888|Halorocka888]] 15:34, 26 May 2011 (CDT)&lt;br /&gt;
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You are correct that the Modernwarfare 247 article doesn't name the xm-25, I merely mentioned that it had a list a previews and that some of the previews do. The one paticulalrly from aggregame.com, which I linked, mentions weapons by name. Many articles of the gaming press, who clearly don't know guns like the people on here, claim a &amp;quot;sniper rifle that shoots grenades&amp;quot; on the New York level. Aggregame.com's article says this in the 3rd paragraph quote, &amp;quot;We see a new type of weapon used in this level called the XM25. This weapon uses a laser rangefinder to determine the distance to the target and once fired, detonated at the proper distance to produce an airburst effect. Anyone hiding will be properly taken out.&amp;quot; Now, judging from the grammar used (though this is only a hypothetical analysis) he mentioned it being &amp;quot;called&amp;quot; an XM-25. Meaning that the game files at this stage of development identify it as such, not that he used it and was like &amp;quot;oh I know what this is&amp;quot;. Judging from the description of many gaming press articles (again linked by modernwarfare24/7) it 'seems' to be the real thing. --[[User:DaiTaNam|DaiTaNam]] 15:51, 26 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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:Arg, I was just in the middle of adding that :P [[User:Alex T Snow|Alex T Snow]] 15:55, 26 May 2011 (CDT)&lt;br /&gt;
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:: Ahhh fair enough, gotcha'. Hm, well I hope they actually make it semi-automatic and with a small overall ammunition capacity. IW seems to shower in explosions and knifing, when they're making a -shooter-. I dunno' why they don't focus on making their conventional firearms better. Either way, nice snag on the info. Though, I will still caution you on MW247, I encountered them in my MW2 forum days and they weren't reliable at all. The 9 bang thing is troubling, what the hell was wrong with the Stun/Flash grenandes? Stun Grenades are -way- overpowered in my opinion, granted being stunned is an effect of a common flashbang, but being paralyzed -and- blinded, isn't. Regular flashbangs are enough, nothing else. [[User:Halorocka888|Halorocka888]] 15:59, 26 May 2011 (CDT)&lt;br /&gt;
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:::Yeah, I wouldn't mid COD so much if they toned down the knifing, seriously, it's not sothing you should use because you couldn't think to do anything else, it should be a very last ditch defence, this goes for all shooters. What's strange is when I play COD4 (cause I still play 4 :) ), there's very little knifing if you watch the killfeed. [[User:Alex T Snow|Alex T Snow]] 16:27, 26 May 2011 (CDT)&lt;br /&gt;
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:My thoughts exactly, Commando is silly. They had it right in CoD4. One thing that really bothers me, is that even on Hardcore, when I'm face to face and lighting the person up... it's still possible for them to knife me and walk away. Getting shot should interrupt the knife ability, and it shouldn't work faster than bullets. [[User:Halorocka888|Halorocka888]] 16:30, 26 May 2011 (CDT)&lt;br /&gt;
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Exactly, it's not that it's one hit kill, it's that it's so damn fast! Bad Company 2 got the knife right, you press the button, and it kills them about a whole second (that's a long time) later, it's mostly an assassination weapon. [[User:Alex T Snow|Alex T Snow]] 16:34, 26 May 2011 (CDT)&lt;br /&gt;
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Just wanna throw out, the XM-25 is now also confirmed by IGN. Link here: http://xbox360.ign.com/articles/117/1171345p1.html. Someone can edit the main page appropriately as I'm not the most professional gun expert. --[[User:DaiTaNam|DaiTaNam]] 22:23, 30 May 2011 (CDT)DaiTaNam&lt;br /&gt;
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The &amp;quot;hybrid ACOG&amp;quot; could be one of Trijicon's ECOS models which have a small red dot sight mounted on top. And within a month, everybody will be whining about how &amp;quot;unfair&amp;quot; it is to have a scope and an RDS in one package... [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT) &lt;br /&gt;
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== Controversy ==&lt;br /&gt;
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Well, it was inevitable, but the controversy's already gotten rolling.&lt;br /&gt;
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[http://www.escapistmagazine.com/news/view/110393-Daily-Mail-Voices-Concern-Over-Ultra-Violent-Modern-Warfare-3 Escapist: Daily Mail Voices Concern Over &amp;quot;Ultra-Violent&amp;quot; Modern Warfare 3]&lt;br /&gt;
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[[User:The Wierd It|The Wierd It]] 17:45, 26 May 2011 (CDT)&lt;br /&gt;
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: Fortunately, most gamers care about good games regardless of content. personally, I could care less what the media says. Not a big issue, always going to be this somewhere. [[User:Halorocka888|Halorocka888]] 18:12, 26 May 2011 (CDT)&lt;br /&gt;
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: The controversy is exactly what they want, it's good promotion. Just like that whole &amp;quot;airport-level&amp;quot; in MW2 was. [[User:Killerpixel|Killerpixel]] 07:12, 27 May 2011 (CDT)&lt;br /&gt;
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::Yup, it's good marketing for them, people become more interested when all the soccer mums etc. cry out about something. Until we see games like GTA actually getting banned, we FPS players have nothing to worry about. [[User:Alex T Snow|Alex T Snow]] 12:54, 27 May 2011 (CDT)&lt;br /&gt;
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::: Killer, Alex, those are the most truthful words ever. They dont care about decency or people, they care about MONEY. [[User:Timaman|Timaman]] 17:58, 27 May 2011 (CDT)&lt;br /&gt;
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:I get upset every time I see footage of the Towers falling, but that doesn't mean I think such images should be censored. [[User:Spartan198|Spartan198]] 11:54, 9 June 2011 (CDT)&lt;br /&gt;
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== Unknown Ak Variant ==&lt;br /&gt;
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I was think the gun listed as the Unknown Ak Variant might be a AK74. I thought this because it appears to have a longer flash hider, which the AK74 encorporates, although I wouldnt hold my breath. Thoughts?&lt;br /&gt;
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: If you check out the flash-hider on the leaked Kotaku screens, you can see that it's emphatically not the AK-74 typical flash-hider. It's something I've never seen before, it's like just the last few centimeters of the AK-74 flashhider, married to the barrel. Magazine looks too curved to be the AK-74, so it's probably a 7.62x39 AK. AK Variant is good enough for me, CoD's AK's are always pretty non-specific. :) [[User:Halorocka888|Halorocka888]] 18:52, 27 May 2011 (CDT)&lt;br /&gt;
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:: On first screen, that unknown AK variant looks like Vzor 58 rifle as it doesnt have AK´s ejection port/ bolt. On second screen, its just normal AK that is on one of those leaked shots. They arent same, as first gun is longer, thiner and lacks top mounted RIS rail.&lt;br /&gt;
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: It looks different because it's in the dark and is low-res, whereas the leaked one is in the bright daylight and is a high-res closeup. It's the same weapon, there is no reason why IW would include both being so similar.It doesn't have the bolt/ejection port because IW is lazy and uses mirror images of weapons to render their models. Where the end of the receiver meets the stock adapter and the angled area of the receiver around the magwell are dead giveaways that it's not the Czor in addition to the spacing of the ribs on the receiver, which on the Czor are very close together. The magazines are always a little bigger, just CoD's style, and even then the magazine looks just fine to me. It's an AK variant, not the Czech make. &lt;br /&gt;
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:As for the length, it's the same. What you might be confusing is where the gas tube meets the barrel as the end of the weapon, in the reveal trailer capture, the barrel ends near the man's thigh it's just hard to make out. [[User:Halorocka888|Halorocka888]] 15:01, 28 May 2011 (CDT)&lt;br /&gt;
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Shouldn't the AK-74 in the main page be called &amp;quot;Unknown AK variant&amp;quot; or something like that? It's a bit hard currently to determine what is the correct variant, but by the leaked footage, this could be the same customized AK-47 like in Modern Warfare 2 only with different flash hider, handguard (which is also in black instead of tan) and black stock instead of tan. --[[User:RaNgeR|RaNgeR]] 09:50, 31 May 2011 (CDT)&lt;br /&gt;
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: The railed foreguard is distinctly smaller. The stock isn't a VLTOR-type stock, but an LE one. Also, in the CoD Elite snippet trailer, one can see that the leaked Kotaku picture is legitimate. It matches the AK in that perfectly, this is a new AK weapon model for sure not just a painted one from MW2. [[User:Halorocka888|Halorocka888]] 16:25, 1 June 2011 (CDT)&lt;br /&gt;
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== Call Of Duty: Elite ==&lt;br /&gt;
Kinda off topic, but this site's COD talk pages always end up becomeing half about discussing the game anyway, I was that trailer for Elite, and man, they expect us to pay for that? I mean, it's cool, but Bungie's been doing that with Halo forever, and it's free... [[User:Alex T Snow|Alex T Snow]] 13:02, 31 May 2011 (CDT)&lt;br /&gt;
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:The only color that matters to Activision, is green. I don't get it, your company produces the top-selling franchise of recent history, and you still want -more- money... get over yourselves. [[User:Halorocka888|Halorocka888]] 17:13, 31 May 2011 (CDT)&lt;br /&gt;
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:Meh. Don't like it, then don't pay for it. Vote with your dollars. [[User:DeltaOne|DeltaOne]] 06:41, 2 June 2011 (CDT)&lt;br /&gt;
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:: I agree, and I don't plan on paying for it. Bungie did heatmaps/statistics/awards/etc for free... Activision is marketing Elite as some sort of CoD Facebook with the occasional prize won. As long as those are the only perks, then I will not be paying for it. However, if they decide to transform it into some VIP membership giving members say, discounts on map packs, early access, or different weapon/abilities that are available no other way... then it's supremely disappointing and insulting to the people who spend an already outrageous $60 USD on the very game they produced. I understand that Activision is a business, and the goal is to make money... but this just seems like overt greed and a way to cash in. It's also detrimental, because for some odd reason, CoD seems to set the paradigm for all FPS's of late. So, other companies now feel pressured to emulate CoD in order to make money themselves. [[User:Halorocka888|Halorocka888]] 15:45, 2 June 2011 (CDT)&lt;br /&gt;
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I'ts been pretty much summed up already. DEFINITELY not buying this, and I'm still not even sure I want MW3. I saw somewhere that there are no dedicated servers, which was the final nail in the coffin. The only thing that could save it is...well...a miracle. I am probably just going to go with Battlefield 3.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:36, 2 June 2011 (CDT)&lt;br /&gt;
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:I'm not expecting much from MW3, but I will get it for the singleplayer, just to see what happens with Price and Soap. [[User:Alex T Snow|Alex T Snow]] 17:42, 2 June 2011 (CDT)&lt;br /&gt;
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They buy it used. Kick Activision where it hurts.&lt;br /&gt;
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Battlefield 3 looks great, really high hopes for that one. MW3 doesn't look bad necessarily, just the same stuff in a different package. Will get it and play it a ton, but, as far as a good game being made, Battlefield 3 is going to take the cake. [[User:Halorocka888|Halorocka888]] 18:03, 2 June 2011 (CDT)&lt;br /&gt;
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:Yeah, well said, I don't think MW3 is gonna be BAD, just the same thing again. BF3 looks awesome though. :) [[User:Alex T Snow|Alex T Snow]] 21:49, 2 June 2011 (CDT)&lt;br /&gt;
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:Not going to lie, I'm going to buy this to round out the MW series (hopefully it ends with #3), and I'll be buying BF3. I will not be paying a single cent for the Elite service though. There's no reason for it to exist as a pay service. [[User:DeltaOne|DeltaOne]] 03:55, 4 June 2011 (CDT)&lt;br /&gt;
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DICE also just blogged about their FREE BattleLog thing, which is pretty much the same as Elite. But free, because DICE seem to be less concerned with making dough and more concerned with producing a decent game and making their customers happy. IW makes their customers happy, sure, but most of those customers value big 'splosions rather than deep and interesting gameplay. I love CoD, but Battlefield is long overdue and as a company, EA/DICE are good in my book. Really looking forward to the Multiplayer footage and information that'll be coming out of E3 in the next few days. Seems a bit odd though, nobody seems to be posting regularly on the BF3 Discussion thread... get to it! [[User:Halorocka888|Halorocka888]] 09:54, 4 June 2011 (CDT)&lt;br /&gt;
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Ummm... is Call of Duty: Elite directly related to MW3? If not, shouldn't it have it's own page? Please correct me if I'm wrong.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:04, 8 June 2011 (CDT)&lt;br /&gt;
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:Elite is some kind of online service, not a separate game. [[User:Spartan198|Spartan198]] 14:36, 11 June 2011 (CDT)&lt;br /&gt;
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== TDI Vector in Call of Duty Elite, MW-3 Snippet? ==&lt;br /&gt;
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In the snippet of mw3 at the end of the Call of Duty Elite trailer, when the player is killed the stock of the TSI Vector from Mw2 appears on his back.&lt;br /&gt;
[[File:TDI Vector.jpg]]&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 22:04, 31 May 2011 (CDT)&lt;br /&gt;
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: Yep! I noticed that too. It's prolly indeed, the TDI Vector. However, I did notice that stock somewhere else on a weapon it shouldn't be in MW3, I can't say where, I just feel like I saw it somewhere. Good spot! [[User:Halorocka888|Halorocka888]] 13:24, 1 June 2011 (CDT)&lt;br /&gt;
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:: Could that be the M93 Raffica from MW2? I've always thought the stocks look similar. Although why a pistol has a stock in the first place is beyond me. [[User:Timaman|Timaman]] 06:39, 7 June 2011 (CDT)&lt;br /&gt;
:::To make it a more stable firing platform, especially for a pistol that fires in full-auto/tri-burst. - [[User:Mr. Wolf|Mr. Wolf]] 12:33, 7 June 2011 (CDT)&lt;br /&gt;
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== E3 Footage ==&lt;br /&gt;
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http://www.youtube.com/watch?v=PHfTBe_PJrQ&lt;br /&gt;
Some firearms could be seen here. AA-12 confirmed. --[[User:Ferrariguy1000|Ferrariguy1000]] 13:26, 6 June 2011 (CDT)&lt;br /&gt;
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You can see the AK-74u, P-90, and Glock 18 as pickups at times 5:14, 5:22, and 6:46 --[[User:DaiTaNam|DaiTaNam]] 13:29, 6 June 2011 (CDT)DaiTaNam&lt;br /&gt;
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AA-12 is used for breaching the bridge of the sub starting at 6:16 --[[User:DaiTaNam|DaiTaNam]] 13:52, 6 June 2011 (CDT)&lt;br /&gt;
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I am nowhere near impressed with what we've seen out of MW3 so far... Good spots. [[User:Halorocka888|Halorocka888]] 14:29, 6 June 2011 (CDT)&lt;br /&gt;
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2nd E3 Trailer spots at trailer found here (http://www.gametrailers.com/video/e3-2011-call-of/714784?type=flv). AK-47 as pickup at 1:29. 0:09 Driver of Humvee screams &amp;quot;RPG!&amp;quot;, Dshk mounted on enemy vehicle at 1:40, M2 on automated gun system on Stryker at 2:16, Mi-24 using Yak-B gattling gun at 2:53, 9-bang used at 4:27, RPG (with RPG-7 sound from MW2) fired towards allied npcs at 4:50, XM-25 usage starting at 5:20, AT-4 as pickup at 5:30, AK-47 Grenadier seen as pickup at 7:00 possibly a gp-25 or a gp-30, Spas-12 as pickup at 8:12, Thermite grenades at 8:40, Reaper Drone weapons used starting at 9:25, M134 Minigun sighted 10:32, and RPG-7's fired at player shortly after, M134 magically taking down Hinds for remainder of the video (Hind cockpit glass alone is 12.7mm resistant).&lt;br /&gt;
:Wow, four years were not enough for them to realize that there is no such sh*t as &amp;quot;AK-74u&amp;quot;. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:21, 6 June 2011 (CDT)&lt;br /&gt;
::Hehe. Even when I name my classes I always find myself putting the 's' in it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:59, 6 June 2011 (CDT)&lt;br /&gt;
:::I've seen people refer to the S model as a &amp;quot;Ak47 pistol&amp;quot;. I mean, seriously, a pistol? makes it worse the bloke who said it is a retired soldier who fought in Vietnam. [[User:Timaman|Timaman]] 06:41, 7 June 2011 (CDT)&lt;br /&gt;
Note how they say 12.7mm resistant. With a m134 you have 50 rounds a second heading for those Hinds. Now I've known people who are attack helicopter pilots and they do not want to get hit by a minigun as while such things as Titanium armored tubs will take the hit such things as armored cockpit glass cannot due to the number of bullets hitting the &amp;quot;glass&amp;quot; Sort of like how you can drop a quarter on a car window and it will bounce but if you drop a tin can full of quarters it will break the window.[[User:Rockwolf66|Rockwolf66]] 21:38, 6 June 2011 (CDT)&lt;br /&gt;
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:The worst thing was that you got HIT by the crashing Hind, then HIT the building, fall out of the Blackhawk (almost), pull yourself BACK IN while it's spinning out, and GET BACK ON THE DAMN M134, then, oh we're fine, let's keep on flying... Oh, that and the HUGE BRICK OF C4 that you breach the Bridge with, and it doesn't hurt you... [[User:Alex T Snow|Alex T Snow]] 02:58, 7 June 2011 (CDT)&lt;br /&gt;
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::MW3=$60 MW2 DLC. Not impressed by anything I've seen so far, other than it taking place in NY; but Crysis 2, anyone? -Kangabox&lt;br /&gt;
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Few more finds in the msnbc coverage of E3 (http://today.msnbc.msn.com/id/26184891/vp/43349883#43349883). Some gameplay of spec-ops shows (at 0:30) a man running around with a lever-action rifle/shotgun of some kind. It looks similar to the M1887 shotgun from the &amp;quot;leaked&amp;quot; photos a month back. At 0:53 the gamers are using what appears to be the Bushmaster ACR but I may be wrong because I'm not a gun expert. Someone please identify, thanks. --[[User:DaiTaNam|DaiTaNam]] 20:50, 11 June 2011 (CDT)&lt;br /&gt;
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:Did anybody notice that the MP-5 was called an MP-5k? and that the ACR was called ACR 6.8 --[[User:Mattatack92|Mattatack92]] 01:04, 12 June 2011 (CDT)&lt;br /&gt;
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More MW3 stuff. M1887 spotted: http://www.youtube.com/watch?v=LfRx33M0V6I --[[User:Ferrariguy1000|Ferrariguy1000]] 01:13, 12 June 2011 (CDT)&lt;br /&gt;
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Actually, that may be a hint at caliber change options and the option to remove/attach stock.We'll see. [[User:Gonzaga|Gonzaga]] 17:03, 14 June 2011 (CDT)&lt;br /&gt;
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:^ This would be so awesome --[[User:Chrausis|Chrausis]] 07:58, 15 June 2011 (CDT)&lt;br /&gt;
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:: I doubt Activision would put something semi-realistic in CoD, but if caliber change was implemented I would buy it just for that reason.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:17, 15 June 2011 (CDT)&lt;br /&gt;
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::: Imagine what an 7.62X39 ACR would be like (it can be modified to use it). Just kill the bad guys and pick up their AK magazines. Awesome. [[User:Gonzaga|Gonzaga]] 17:38, 15 June 2011 (CDT)&lt;br /&gt;
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== Glock 18c ==&lt;br /&gt;
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Should this not be put down as a Glock 17 seeing as it's likely it's the exact same gun from MW2? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
:We should wait until we get a good shot of it before we make a decision, although it is likely the same.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 12 June 2011 (CDT)&lt;br /&gt;
:Ok, thanks for clearing that up for me, Jazz :) -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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== Unknown pistol from Late Night footage ==&lt;br /&gt;
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[[Image:FN57MW3.jpg‎|thumb|none|400px]]&lt;br /&gt;
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Can anyone help identify this pistol? Looks like an FN Five seveN to me (sorry for bad quality) --[[User:Chrausis|Chrausis]] 08:15, 14 June 2011 (CDT)&lt;br /&gt;
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:Yep, that's a Five-seveN alright, cool. EDIT, it holds 15 rounds. Wow, hardcore fail. [[User:Alex T Snow|Alex T Snow]] 08:18, 14 June 2011 (CDT)&lt;br /&gt;
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:I had figured they'd do SOMETHING to balance it, either keep it at 20 rounds and give it low damage, or reduce mag size to keep it similar to other pistols --[[User:Chrausis|Chrausis]] 08:46, 14 June 2011 (CDT)&lt;br /&gt;
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Is there a link to this footage? -- [[User:TheTrueNight|TheTrueNight]]&lt;br /&gt;
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:http://www.latenightwithjimmyfallon.com/video/call-of-duty-modern-warfare-3-61311/1333686/ Also confirms the inclusion of the Model 1887 in the game --[[User:Chrausis|Chrausis]] 11:36, 14 June 2011 (CDT)&lt;br /&gt;
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FN five-seveN- YES! One handed grip- meh. Could get over it. Once (or if) they confirm the P99/P226, I will be more excited. At one point, the developer says something like &amp;quot;This gives an action movie feel. We tried to make it a cinematic experience.&amp;quot; That is what CoD is- an action movie. If you want a military sim go to Battlefield.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:23, 14 June 2011 (CDT)&lt;br /&gt;
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:True that, I will always enjoy both games because they offer completely different experiences despite being the same genre. I'll be more interested in MW3 when they start announcing some MGs, but the Five-seveN is a pretty cool addition --[[User:Chrausis|Chrausis]] 14:53, 14 June 2011 (CDT)&lt;br /&gt;
:Gotta agree with both of you, there, I'm psyched for an FN five-seveN in a game like CoD. -- [[User:TheTrueNight|TheTrueNight]] 00:43, 15 June 2011&lt;br /&gt;
::&amp;quot;Wow, hardcore fail.&amp;quot; Alex, what the f#ck did you expect from a call of duty game. +1 round in the chamber? Some things will never change. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:53, 23 June 2011 (CDT)&lt;br /&gt;
:::Haha, I was never hopeful enough for +1, but until not they'd gotten almost all the mag capacities right, especially since the 20 round mag is one of the most notable features of the Five-seveN :P [[User:Alex T Snow|Alex T Snow]] 01:36, 24 June 2011 (CDT)&lt;br /&gt;
::::If it did have 20 rounds, people would complain that it was overpowered. All in the name of balance! --[[User:Chrausis|Chrausis]] 01:51, 27 June 2011 (CDT)&lt;br /&gt;
:::::Not if it was very weak, no one complained about the 20 round Five-seveN in the Counter Strike games. :\ - [[User:Mr. Wolf|Mr. Wolf]] 14:16, 27 June 2011 (CDT)&lt;br /&gt;
::::::There is that I suppose. It'd probably never be used in favour of something a little more powerful with fewer rounds though. --[[User:Chrausis|Chrausis]] 01:22, 28 June 2011 (CDT)&lt;br /&gt;
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:And of course it's probably still going to have 15 rounds in single even though multiplayer balance is totally irrelevant there. [[User:Evil Tim|Evil Tim]] 01:42, 28 June 2011 (CDT)&lt;br /&gt;
::Good point, didn't consider that. Screw Sledgehammer. --[[User:Chrausis|Chrausis]] 03:12, 28 June 2011 (CDT)&lt;br /&gt;
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I am starting to realise that if ammo sharing between primaries and secondaries comes back from Cod4, most SMGs will have an advantage, as of now there are many possible combos (P90/Five-seveN, MP5 &amp;amp; FMG-9/P226 &amp;amp; Glock 18 and possibly UMP45/USP45 or M1911). This would make Scavenger (if it returns) unecessary and would open up a perk slot. [[User:Gonzaga|Gonzaga]] 19:38, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That would be awesome! [[User:Alex T Snow|Alex T Snow]] 21:04, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 1911 back in MW3 ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think the M1911 will be back in Modern Warfare, and I found a 1911 looking gun when  soldier blind-firing with a UMP45 in the reveal trailer [[File:UMP45-MW3]]&lt;br /&gt;
&lt;br /&gt;
:I know the shot you're talking about, it could be a 1911, I HOPE it's a 1911, but it could also be the P226 with wierd lighting on it, if there really is a P226. [[User:Alex T Snow|Alex T Snow]] 20:46, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I hope both are included, the selection of secondaries in Black Ops was paltry, more pistol choices plz. --[[User:Chrausis|Chrausis]] 10:54, 16 June 2011 (CDT)&lt;br /&gt;
: yeah more pistol choices because in black ops I only used the m1911 and the python.&lt;br /&gt;
&lt;br /&gt;
:I only use the ASP, I know it was highly outclassed by all the others but it was obscure enough to make it a favourite.--[[User:Chrausis|Chrausis]] 15:41, 16 June 2011 (CDT)&lt;br /&gt;
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:I like all the pistols in Black Ops (except the Makarov, I've never liked it), but the problem was they were almost all the same, low capacity, low damage, like the WaW pistols. While we're talking about pistols, has anyone else noticed that the sildes of the COD4 pistols actually locked back when empty, and the WaW ones had working hammers? Then starting with MW2, it just became part of the animation, so it would fully cycle, then appear back when you started reloading. Black Ops continued this too. The only pistol in MW2 that locked empty was the 1911 because they just copy-pasted the whole thing from 4, and the only one to lock empty in BO is... the 1911. Apparently they just reskined the WaW 1911 in BO. [[User:Alex T Snow|Alex T Snow]] 18:06, 16 June 2011 (CDT)&lt;br /&gt;
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:Can't say I'm surprised, I suppose the majority of players don't notice small inconsistencies in weapon function animations. I guess they could get away with copy pasting the M1911 from CoD4 into MW2 as it was only featured in campaign, which in itself was pretty lame as it was the only sidearm I used in CoD4 --[[User:Chrausis|Chrausis]] 18:57, 16 June 2011 (CDT)&lt;br /&gt;
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:Yeah Ive heard about it and sceen it do you think they fix the bug --[[User:GVK2009|GVK2009]] 22:01, 16 June 2011 (CDT)GVK2009&lt;br /&gt;
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: I wouldn't be surprised, it's kinda become a tradition to have it in the series. [[User:Swamples|Swamples]] 04:36, 17 June 2011 (CDT)&lt;br /&gt;
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::They better, if only so Price can have it like in MW2. [[User:Alex T Snow|Alex T Snow]] 05:47, 17 June 2011 (CDT)&lt;br /&gt;
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== Weapons Wishlist ==&lt;br /&gt;
&lt;br /&gt;
Any particular guns that people are hoping to see in MW3? All I need in order to be happy is the M240. --[[User:Chrausis|Chrausis]] 11:33, 17 June 2011 (CDT)&lt;br /&gt;
:Hmm, I'm having for some drum mags and Frag-12 rounds for the AA-12. Also, a Blaser R93 LRS2 wouldn't go amiss. Probably not a military weapon, but neither is the WA2000 or the Winchester 1887. *Cough* MW2 *Cough* Also hope they bring back the M93R but fix the magazines to give it 30 rounds. And hopefully they throw in the PSG-1, like in BO, but make it look decent (Not sure about you guys, but to me the gun looked disgusting in BO). That's pretty much my wishlist, I guess. --[[User:TheTrueNight|TheTrueNight]] 18:08, 17 June 2011&lt;br /&gt;
::Argle bargle there is no such thing as an M93R Beretta does not use M for model prefix etc etc [[User:Evil Tim|Evil Tim]] 12:17, 17 June 2011 (CDT)&lt;br /&gt;
::Thanks for the correction, Tim. I'm not amazing with guns, but I hope to improve. --[[User:TheTrueNight|TheTrueNight]] 18:24, 17 June 2011&lt;br /&gt;
::Muh the AA-12, sure it looks cool but it can never, ever be balanced for inclusion in a video game. Also I think the PSG-1 in Black Ops was hot. --[[User:Chrausis|Chrausis]] 12:28, 17 June 2011 (CDT)&lt;br /&gt;
All I need to be happy is a HUGE selection of pistols, not many (forgive me for lack of a better word) noob guns like LMGs, AA12, etc, and (gonna get a lot of heat for this) NO QUICKSCOPING. IMHO snipers should be used as snipers, and running around close-quarters with a sniper is simply a one shot one kill semi auto rifle. Pistols I would love to see in the game even though half of them have a guaranteed 0% chance- Walther P99, SIG-Sauer P226/P228/P229, HK P30 or HK45, Beretta Cougar or more realistically the Px4 Storm, S&amp;amp;W M&amp;amp;P, Para Ordnance P14 45 Limited (this would be the best pistol in the game, as I would leave out the Desert Eagle), and to round it all out a good ole Smith &amp;amp; Wesson Model 686 with Pachmayr Grips. I am also glad that the FN Five-seveN is in it, I just wish they gave it a proper two-handed grip.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 13:09, 17 June 2011 (CDT)&lt;br /&gt;
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:::About the PSG-1, ALL the weapons looked terrible in Black Ops. JazzBlackBelt, I'd be worried if you took heat for not wanting quickscoping on this website, that would seriously worry me :/ And, yeah, pretty much what you said. As for balancing an AA-12, no, it can't be done, everyone go watch FPSRussia's AA-12 video, especially when he one-hands it; you can't balance that. They just made the pellets disappear after (literally!) 10 feet in MW2... [[User:Alex T Snow|Alex T Snow]] 15:04, 17 June 2011 (CDT)&lt;br /&gt;
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:::'not many (forgive me for lack of a better word) noob guns like LMGs' Haha, as a regular LMG user this makes me sad :( I don't think LMGs are 'noob guns' if employed properly, they are fairly essential in defensive roles if playing gametypes like domination in which points NEED to be effectively locked down. However, I will concede that the majority of players who DO choose LMGs do so in order to hold the trigger down and hope 2-3 of their 100 round belts hit, which is just not on. As for quickscoping, I can't stand it. I feel it's cheap and 95% down to aim assist (though obviously not on PC). --[[User:Chrausis|Chrausis]] 16:29, 17 June 2011 (CDT)&lt;br /&gt;
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::::I'm so ''sick'' of the term N00B, ugh. I'm not going to give my &amp;quot;wish list&amp;quot; cause IW is gonna do what &amp;quot;they&amp;quot; want and not listen to &amp;quot;us&amp;quot;, I stopped playing COD games at WM2. :/ - [[User:Mr. Wolf|Mr. Wolf]] 17:15, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::75% of the LMG users use them improperly, like running around not really aiming. I still get annoyed when they kill me (I get annoyed at pretty much everything when it kills me) but if they were actually using it properly it makes me feel a little bit better. As I play on PC there are still annoying players that play outrageously, but on PC virtually nobody uses the mic (on CoD anyway) so I don't have to listen to them talk!--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 17:25, 17 June 2011 (CDT)&lt;br /&gt;
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:::::I'm the same, though I think getting annoyed is part of the fun. It must be, otherwise we wouldn't keep playing. --[[User:Chrausis|Chrausis]] 17:33, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::Nah, getting annoyed is never part of the fun, the game is good enough that we can clinch our teeth from the few annoying things and still enjoy the game. ;) (At least in MW1 for me anyway.) - [[User:Mr. Wolf|Mr. Wolf]] 19:15, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::I've never been that keen on CoD4, definitely not on PC anyway. The maps are far too small for the amount of players each server has :\ --[[User:Chrausis|Chrausis]] 10:33, 18 June 2011 (CDT)&lt;br /&gt;
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:::::::Love COD4 on the PC, I love the 24 to 50 players on those &amp;quot;small&amp;quot; maps, 50 players makes it a true war! I prefer playing on Hard Core mode, just love it, no HUD, 1 or 2 bullets to kill someone, that's the way all the COD games '''should''' be by default. :) Never played WM2 or BO, they're too silly and Hollywood. :P - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 18 June 2011 (CDT)&lt;br /&gt;
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::::::::COD4 is by far the best CoD in my opinion. I play on PC, but I hate when there are too many players on a map. I aim for servers with about 4-15 players. Likewise, I love the big maps on BC2, but only when there are enough players.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:53, 18 June 2011 (CDT)&lt;br /&gt;
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Aside from seconding the inclusion of a bigger variety of combat pistols (note that by &amp;quot;combat pistols&amp;quot;, I don't mean Desert Eagles, S&amp;amp;W 500s, and the like), the only weapon I'd like to see is a Mark 12 SPR. [[User:Spartan198|Spartan198]] 05:48, 19 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be for more Shotguns and to have them placed not ONLY as secondaries, but Primaries too. For example, I'd love to have the semi-auto M1014 or the 1887 as a primary but have a smaller sawn off shotgun or a compact pump action as a secondary, like a Mossberg 590 Compact Cruiser. MW2 with it's secondary shotguns was a bit of disappointment with me. I'd love to see more real life mainstream shotguns instead of the damn SPAS-12, it's overused for god sake, just start adding the 870 or the Mossberg, I wouldn't even mind if it had all the &amp;quot;Tacticool&amp;quot; crap on, as long as it was either the Mossberg or 870 underneath it all. But overall, more pistols in general, maybe a sniper rifle with only a single shot fire capability, a G3 Rifle from COD4 and maybe some really old weapons, like a Bolt Action Mosin Nagant or a Lee Enfield Rifle. [[User:Draco122|Draco122]] 17:36, 20 June 2011 (CDT)&lt;br /&gt;
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:How about NO shotguns as secondaries? IMO primaries should be the rifle/shotgun and secondaries should be pistols. Two shotguns? A little bit overkill and unfair.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:58, 20 June 2011 (CDT)&lt;br /&gt;
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:: I don't know, there is something crazy fun about running around with a M4 and the semi-atuo M1014. Unrealistic, and ridiculous? Maybe, but can't deny that its fun. --[[User:Rebusdi|Rebusdi]] 19:02, 20 June 2011 (CDT)&lt;br /&gt;
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My wishlist would be that we could choose our equipment before the missions. There are some, I suppose where that would be unrealistic such as the 'No Russian' from MW2, but I think it would give everyone a bit more personal or in depth experience if they could choose their kit. I love the idea that we could get the flip up magnifier  for an EOTech sight, but in general I prefer how much less of the screen is taken up by the red dot sight from MW1+2. I don't know enough about programming to understand if this would be impossible, but right now I have a bit of a crush on the Bushmaster ACR and would love to play levels with that, and in a few months when I'm having another of my HK 41X kicks play the game again with that rifle. Living in the UK my PC is the closest I will get to these guns, and I think everyone would have more fun if they could personalise their kit rather than have it chosen arbitrarily by IW/Activision who, I doubt, could not come up with one reason, good or bad, for giving you the equipment that they do. One specific request Sig Sauer p226 in .357 sig, they won't do it but you have to have dreams. --[[User:Rebusdi|Rebusdi]] 19:00, 20 June 2011 (CDT)&lt;br /&gt;
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A Weapon Loadout wouldn't be too hard. Medal of Honor: Airborne did the same thing. Maybe, completing missions, unlocking achievements/trophies (and a separate means on PC and Wii), unlocks new weapons to choose. - [[User:1morey]] June 20, 2011 8:50 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== AK-74u ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the section for the aks74u on the page be titled &amp;quot;AKS-74u&amp;quot; and not AK-74u with quotations? IMO it's the same as calling a Glock 17 converted to full auto a fake Glock 18. I don't believe in the &amp;quot;call it what the game calls it&amp;quot; method because that is incorrect. I think we should definitely mention that the game incorrectly names it in the description, but the title should be the actual gun it is modeled after.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:47, 5 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:It uses that title because the weapon is actually a replica of the JG &amp;quot;AK Beta-F&amp;quot; Airsoft gun, not an AKS-74u; it's a mess of different AK variant bits and pieces (mostly AK-47) that's shaped a bit like an AKS-74u but certainly isn't one. Hence it's a quote-unquote AK-74u. [[User:Evil Tim|Evil Tim]] 01:23, 5 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Just as Evil Tim said, it's only similar to the 74u in name, it's a bunch of different AKs, and it's not even a 74, it's a 47 anyway. Someone could copy-paste the description from the COD4 page. [[User:Alex T Snow|Alex T Snow]] 01:43, 5 July 2011 (CDT)&lt;br /&gt;
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::Then shouldn't it be titled the model of the airsoft gun? All other pages I have seen that use airsoft guns as stand ins for real guns have the gun(s) it is modeled after and in parenthesis the airsoft gun. Anyway, thanks for clearing that up as I'm not much of an AK expert.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:25, 6 July 2011 (CDT)&lt;br /&gt;
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:::It's not exactly the same as the Airsoft gun either, though. On a movie page where the gun in question was being used to play a real one, yes, you'd use the name, but here it's a fictional gun ''based'' on an Airsoft gun, so you just have to go with what they call it in quotes. That's how it's normally done for Frankenguns and fictional custom weapons in games. [[User:Evil Tim|Evil Tim]] 01:01, 6 July 2011 (CDT)&lt;br /&gt;
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:Well, technically the only difference is the bakelite mags, but &amp;quot;AK-74u&amp;quot; looks WAY better than &amp;quot;AK Beta-F&amp;quot;. [[User:Alex T Snow|Alex T Snow]] 03:19, 6 July 2011 (CDT)&lt;br /&gt;
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::There's some minor differences in the layout of the gas block and front grip (check the CoD4 page images) and I'd agree it looks better to call it by the game name in quotes; it also makes it easier for someone looking for an ID of the weapon to actually find it. [[User:Evil Tim|Evil Tim]] 03:49, 6 July 2011 (CDT)&lt;br /&gt;
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:::The gas block and grip just look like fail modelling, but they are different ;) [[User:Alex T Snow|Alex T Snow]] 04:20, 6 July 2011 (CDT)&lt;br /&gt;
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Thanks for all the replies, really cleared that up for me. As I said before, I am NOT in any way an AK expert. I had read that the one in COD4 it was modeled after an airsoft gun, and assumed the airsoft gun was modeled after the actual gun, not random bits. To avoid making other people confused I will update the description with a modified version of the COD4 one.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:43, 7 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah I know what you mean by not an AK expert, it took me forever to be able to tell what one was just by looking at it for a sec, and there's still a lot that I come across I hadn't heard of. Same with revolvers, even now, they still all look the same to me lol. [[User:Alex T Snow|Alex T Snow]] 03:29, 8 July 2011 (CDT)&lt;br /&gt;
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::Other than a few Smith &amp;amp; Wessons, don't ask me ANYTHING about revolvers. But hey, that's what this site is for- educating people about firearms.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:56, 8 July 2011 (CDT)&lt;br /&gt;
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:Lol, well said :) [[User:Alex T Snow|Alex T Snow]] 15:58, 8 July 2011 (CDT)&lt;br /&gt;
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== Call of Duty XP 2011 ==&lt;br /&gt;
&lt;br /&gt;
I doubt it, but was just wondering if anyone is going to this? I'm curious if they got all the right guns in the &amp;quot;Call of Duty Armory&amp;quot;, which apparently has the guns from CoD in it. You also get the chance to play MW3 for the first time, and a little beforehand reporting never hurt anyone ;).--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 00:00, 8 July 2011 (CDT)&lt;br /&gt;
:If I lived in the States/had the money to afford a flight to LA I probably would have gone. --[[User:Chrausis|Chrausis]] 12:27, 8 July 2011 (CDT)&lt;br /&gt;
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== Screenshot from FourZeroTwo/PKP Pecheneg spotted? ==&lt;br /&gt;
&lt;br /&gt;
[http://a.yfrog.com/img736/504/nceia.jpg]&lt;br /&gt;
&lt;br /&gt;
Looks like the Juggernaut soldier is using a PKP Pecheneg (note the distinctive carry handle on the top of the barrel).&lt;br /&gt;
There are some other guns lying around, possible an M14 on the left? Looks like a .308 mag to me....&lt;br /&gt;
&lt;br /&gt;
(also is there a way to post an image directly in a discussion?)&lt;br /&gt;
&lt;br /&gt;
--[[User:Ghostdigga|Ghostdigga]] 14:16, 10 July 2011 (CDT)&lt;br /&gt;
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:Anyone else notice the annoyingly obvious Remington and EOTech trademarks? [[User:Alex T Snow|Alex T Snow]] 17:03, 10 July 2011 (CDT)&lt;br /&gt;
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::Yeah I don't like the trades at all, though I doubt I will use the ACR all that much. Good job on the PKP spot Ghost, think you're on the money there. Have wanted the PKP for a while. --[[User:Chrausis|Chrausis]] 01:50, 11 July 2011 (CDT)&lt;br /&gt;
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::Yeah, it's not like guns have rollmarks in real life, right?-protoAuthor 21:10, 12 July 2011 (CDT)&lt;br /&gt;
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:::Meh, I don't mind the trades. :) - [[User:Mr. Wolf|Mr. Wolf]] 04:46, 13 July 2011 (CDT)&lt;br /&gt;
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::::Each to their own, but they are massive so it feels a little like (very obscure) product placement --[[User:Chrausis|Chrausis]] 07:51, 13 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, I'll take overt sponsorship over price rises. You have to remember that games have gone from something that could be made by half a dozen people in six months to something that takes 150-2,000 (GTAIV) people years and costs millions of dollars, and in real terms games now cost less than they did in those days. For example, the original ''Turok'' adjusted for inflation cost over $100 when the N64 first came out. They've got to get more money from somewhere, and you should be glad that somewhere isn't you. [[User:Evil Tim|Evil Tim]] 10:04, 13 July 2011 (CDT)&lt;br /&gt;
:::I think it's brilliant. The MW series has made ACOG and EOTech house-hold names to an entire generation of potential customers. How many twelve year olds knew what an ACOG was pre-MW? Or what a Remington ACR was, or FN SCAR?  --[[User:Funkychinaman|Funkychinaman]] 11:00, 13 July 2011 (CDT)&lt;br /&gt;
::::But can they tell the difference between a Remington ACR and a Magpul Masada? But seriously, I don't mind the trades that much. Sure, they are gigantic and wrongly placed, but will you honestly be focused on that while playing?--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:14, 13 July 2011 (CDT)&lt;br /&gt;
:::::I suppose not, no. You might struggle to play the game if constantly focusing on your gun's trades. --[[User:Chrausis|Chrausis]] 16:17, 13 July 2011 (CDT)&lt;br /&gt;
::::::Yeah, you guys are right, the product placement isn't too bad, it's just the oversized obviousness that bothers me. Oh, and I'm not familiar with the new EOTech in this game, but isn't the EOTech trade where the buttons should be? [[User:Alex T Snow|Alex T Snow]] 20:04, 13 July 2011 (CDT)&lt;br /&gt;
:::::::Not necessarily, I believe the model depicted there is the EXPS2, which has the buttons on the left-hand side (http://www.copquest.com/75-8030.jpg) --[[User:Chrausis|Chrausis]] 22:18, 13 July 2011 (CDT)&lt;br /&gt;
::::::Oh okay, it doesn't bother me nearly as much now. [[User:Alex T Snow|Alex T Snow]] 02:13, 14 July 2011 (CDT)&lt;br /&gt;
:::::::If you guys have 3 minutes to spare, here's a youtube vid of the EXPS2, which indeed does have the EOTech trade on the back. http://www.youtube.com/watch?v=CVpw0IigxQM Plus, at the 1:00 minute mark he brings out a magnifier that has the same flip to side capability as we saw in some video for MW3, I don't remember which.&lt;br /&gt;
::Yeah, it is a PKP Pecheneg, Confirmed. - [[User:ReikoKotobuki|ReikoKotobuki]]&lt;br /&gt;
&lt;br /&gt;
== &lt;br /&gt;
??????? ==&lt;br /&gt;
Why haven't all the guns from the Walther P99 to the Heckler &amp;amp; Koch M320 (above been applied to the main page. every image containing the guns have been confirmed as official by Robert Bowling.&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441977</id>
		<title>Super (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441977"/>
		<updated>2011-07-25T19:44:48Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
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&lt;div&gt;'''Obviously this page work in progress, be patient'''&lt;br /&gt;
== Mossberg 500 Cruiser ==&lt;br /&gt;
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The Crimson Bolt ([[Rainn Wilson]]) uses a Mossbeerg Cruiser which he takes off one of Jacques' thugs during the final battle. He then uses this to dispatch a few enemies until the he runs out of ammo.&lt;br /&gt;
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[[Image:Mossberg500Cruiser.jpg|thumb|left|450px|Mossberg 500 Cruiser with plain barrel, no heat shield - 12 gauge]] &lt;br /&gt;
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== Beretta 92FS ==&lt;br /&gt;
The Crimson Bolt ([[Rainn Wilson]]) also uses a Beretta 92FS which he spray paints red to match his outfit. like the Mossberg, he also drops this pistol after use. &lt;br /&gt;
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[[Image:BerettaM92FS.jpg|thumb|350px|left|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[File:Super1.jpg|left|450px|]]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441976</id>
		<title>Super (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441976"/>
		<updated>2011-07-25T19:39:36Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Obviously this page work in progress, be patient'''&lt;br /&gt;
== Mossberg 500 Cruiser ==&lt;br /&gt;
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The Crimson Bolt ([[Rainn Wilson]] )uses a Mossbeerg Cruiser which he takes off one of Jacques' thugs during the final battle. He then uses this to dispatch a few enemies until the he runs out of ammo.&lt;br /&gt;
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[[Image:Mossberg500Cruiser.jpg|thumb|left|450px|Mossberg 500 Cruiser with plain barrel, no heat shield - 12 gauge]] &lt;br /&gt;
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== Beretta 92FS ==&lt;br /&gt;
The Crimson Bolt ([[Rainn Wilson]]) also uses a Beretta 92FS which he spray paints red to match his outfit. like the Mossberg, he also drops this pistol after use. &lt;br /&gt;
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[[Image:BerettaM92FS.jpg|thumb|350px|left|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[File:Super1.jpg|left|450px|]]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441975</id>
		<title>Super (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441975"/>
		<updated>2011-07-25T19:39:22Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Obviously this page work in progress, be patient&lt;br /&gt;
== Mossberg 500 Cruiser ==&lt;br /&gt;
&lt;br /&gt;
The Crimson Bolt ([[Rainn Wilson]] )uses a Mossbeerg Cruiser which he takes off one of Jacques' thugs during the final battle. He then uses this to dispatch a few enemies until the he runs out of ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|left|450px|Mossberg 500 Cruiser with plain barrel, no heat shield - 12 gauge]] &lt;br /&gt;
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== Beretta 92FS ==&lt;br /&gt;
The Crimson Bolt ([[Rainn Wilson]]) also uses a Beretta 92FS which he spray paints red to match his outfit. like the Mossberg, he also drops this pistol after use. &lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|left|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[File:Super1.jpg|left|450px|]]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441974</id>
		<title>Super (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Super_(2011)&amp;diff=441974"/>
		<updated>2011-07-25T19:36:39Z</updated>

		<summary type="html">&lt;p&gt;Nazi fishwife: Created page with &amp;quot;== Mossberg 500 Cruiser ==  The Crimson Bolt (Rainn Wilson )uses a Mossbeerg Cruiser which he takes off one of Jacques' thugs during the final battle. He then uses this to di...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mossberg 500 Cruiser ==&lt;br /&gt;
&lt;br /&gt;
The Crimson Bolt ([[Rainn Wilson]] )uses a Mossbeerg Cruiser which he takes off one of Jacques' thugs during the final battle. He then uses this to dispatch a few enemies until the he runs out of ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|left|450px|Mossberg 500 Cruiser with plain barrel, no heat shield - 12 gauge]] &lt;br /&gt;
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== Beretta 92FS ==&lt;br /&gt;
The Crimson Bolt ([[Rainn Wilson]]) also uses a Beretta 92FS which he spray paints red to match his outfit. like the Mossberg, he also drops this pistol after use. &lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|left|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[File:Super1.jpg|left|450px|]]&lt;/div&gt;</summary>
		<author><name>Nazi fishwife</name></author>
	</entry>
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